diff options
Diffstat (limited to 'mesalib/src')
47 files changed, 123402 insertions, 120739 deletions
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index e8c60936f..e8881e4d6 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -211,14 +211,13 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, state->ARB_draw_buffers_warn = (ext_mode == extension_warn); } } else if (strcmp(name, "GL_ARB_draw_instanced") == 0) { + state->ARB_draw_instanced_enable = (ext_mode != extension_disable); + state->ARB_draw_instanced_warn = (ext_mode == extension_warn); + /* This extension is only supported in vertex shaders. */ - if (state->target != vertex_shader) { - unsupported = true; - } else { - state->ARB_draw_instanced_enable = (ext_mode != extension_disable); - state->ARB_draw_instanced_warn = (ext_mode == extension_warn); - } + unsupported = (state->target != vertex_shader) + || !state->extensions->ARB_draw_instanced; } else if (strcmp(name, "GL_ARB_explicit_attrib_location") == 0) { state->ARB_explicit_attrib_location_enable = (ext_mode != extension_disable); @@ -242,13 +241,13 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, unsupported = !state->extensions->EXT_texture_array; } else if (strcmp(name, "GL_ARB_shader_stencil_export") == 0) { - if (state->target != fragment_shader) { - unsupported = true; - } else { - state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable); - state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn); - unsupported = !state->extensions->ARB_shader_stencil_export; - } + state->ARB_shader_stencil_export_enable = (ext_mode != extension_disable); + state->ARB_shader_stencil_export_warn = (ext_mode == extension_warn); + + /* This extension is only supported in fragment shaders. + */ + unsupported = (state->target != fragment_shader) + || !state->extensions->ARB_shader_stencil_export; } else if (strcmp(name, "GL_AMD_conservative_depth") == 0) { /* The AMD_conservative spec does not forbid requiring the extension in * the vertex shader. diff --git a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml new file mode 100644 index 000000000..0d39db4d3 --- /dev/null +++ b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + +<OpenGLAPI> + +<category name="GL_ARB_sampler_objects" number="81"> + + <function name="GenSamplers" offset="assign"> + <param name="count" type="GLsizei"/> + <param name="samplers" type="GLuint *"/> + </function> + + <function name="DeleteSamplers" offset="assign"> + <param name="count" type="GLsizei"/> + <param name="samplers" type="const GLuint *"/> + </function> + + <function name="IsSampler" offset="assign"> + <param name="sampler" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BindSampler" offset="assign"> + <param name="unit" type="GLuint"/> + <param name="sampler" type="GLuint"/> + </function> + + <function name="SamplerParameteri" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="SamplerParameterf" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="SamplerParameteriv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SamplerParameterfv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="SamplerParameterIiv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SamplerParameterIuiv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLuint *"/> + </function> + + <function name="GetSamplerParameteriv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetSamplerParameterfv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *"/> + </function> + + <function name="GetSamplerParameterIiv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetSamplerParameterIuiv" offset="assign"> + <param name="sampler" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> + + <enum name="SAMPLER_BINDING" count="1" value="0x8919"> + <size name="Get" mode="get"/> + </enum> + +</category> + +</OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/Makefile b/mesalib/src/mapi/glapi/gen/Makefile index 0e95a34e9..b56ce8639 100644 --- a/mesalib/src/mapi/glapi/gen/Makefile +++ b/mesalib/src/mapi/glapi/gen/Makefile @@ -1,228 +1,229 @@ -# This file isn't used during a normal compilation since we don't want to
-# require Python in order to compile Mesa.
-# Instead, when the Mesa developers update/change the API interface it's
-# up to him/her to re-run this makefile and check in the newly generated files.
-
-
-TOP = ../../../..
-include $(TOP)/configs/current
-
-MESA_DIR = $(TOP)/src/mesa
-MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi
-MESA_MAPI_DIR = $(TOP)/src/mapi/mapi
-MESA_GLX_DIR = $(TOP)/src/glx
-
-MESA_GLAPI_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \
- $(MESA_GLAPI_DIR)/glprocs.h \
- $(MESA_GLAPI_DIR)/glapitemp.h \
- $(MESA_GLAPI_DIR)/glapitable.h
-
-MESA_GLAPI_ASM_OUTPUTS = \
- $(MESA_GLAPI_DIR)/glapi_x86.S \
- $(MESA_GLAPI_DIR)/glapi_x86-64.S \
- $(MESA_GLAPI_DIR)/glapi_sparc.S
-
-MESA_OUTPUTS = \
- $(MESA_GLAPI_OUTPUTS) \
- $(MESA_GLAPI_ASM_OUTPUTS) \
- $(MESA_DIR)/main/enums.c \
- $(MESA_DIR)/main/glapidispatch.h \
- $(MESA_DIR)/main/remap_helper.h \
- $(MESA_GLX_DIR)/indirect.c \
- $(MESA_GLX_DIR)/indirect.h \
- $(MESA_GLX_DIR)/indirect_init.c \
- $(MESA_GLX_DIR)/indirect_size.h \
- $(MESA_GLX_DIR)/indirect_size.c
-
-######################################################################
-
-XORG_GLX_DIR = $(XORG_BASE)/glx
-XORG_GLAPI_DIR = $(XORG_BASE)/glx
-
-XORG_GLAPI_FILES = \
- $(XORG_GLAPI_DIR)/glapi_getproc.c \
- $(XORG_GLAPI_DIR)/glapi_nop.c \
- $(XORG_GLAPI_DIR)/glthread.c \
- $(XORG_GLAPI_DIR)/glthread.h
-
-XORG_GLAPI_OUTPUTS = \
- $(XORG_GLAPI_DIR)/glprocs.h \
- $(XORG_GLAPI_DIR)/glapioffsets.h \
- $(XORG_GLAPI_DIR)/glapitable.h \
- $(XORG_GLAPI_DIR)/glapidispatch.h
-
-XORG_OUTPUTS = \
- $(XORG_GLAPI_FILES) \
- $(XORG_GLAPI_OUTPUTS) \
- $(XORG_GLX_DIR)/indirect_dispatch.c \
- $(XORG_GLX_DIR)/indirect_dispatch_swap.c \
- $(XORG_GLX_DIR)/indirect_dispatch.h \
- $(XORG_GLX_DIR)/indirect_reqsize.c \
- $(XORG_GLX_DIR)/indirect_reqsize.h \
- $(XORG_GLX_DIR)/indirect_size.h \
- $(XORG_GLX_DIR)/indirect_size_get.c \
- $(XORG_GLX_DIR)/indirect_size_get.h \
- $(XORG_GLX_DIR)/indirect_table.c
-
-######################################################################
-
-API_XML = \
- gl_API.xml \
- ARB_color_buffer_float.xml \
- ARB_copy_buffer.xml \
- ARB_depth_clamp.xml \
- ARB_draw_buffers_blend.xml \
- ARB_draw_elements_base_vertex.xml \
- ARB_draw_instanced.xml \
- ARB_ES2_compatibility.xml \
- ARB_framebuffer_object.xml \
- ARB_geometry_shader4.xml \
- ARB_instanced_arrays.xml \
- ARB_map_buffer_range.xml \
- ARB_seamless_cube_map.xml \
- ARB_sync.xml \
- ARB_texture_buffer_object.xml \
- ARB_vertex_array_object.xml \
- APPLE_object_purgeable.xml \
- APPLE_vertex_array_object.xml \
- EXT_draw_buffers2.xml \
- EXT_framebuffer_object.xml \
- EXT_gpu_shader4.xml \
- EXT_packed_depth_stencil.xml \
- EXT_provoking_vertex.xml \
- EXT_separate_shader_objects.xml \
- EXT_texture_array.xml \
- EXT_texture_integer.xml \
- EXT_transform_feedback.xml \
- NV_conditional_render.xml \
- NV_primitive_restart.xml \
- NV_texture_barrier.xml \
- OES_EGL_image.xml \
- GL3x.xml
-
-
-COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
-
-COMMON_ES = \
- $(COMMON) \
- gl_and_es_API.xml \
- es_EXT.xml \
- ARB_ES2_compatibility.xml \
- ARB_get_program_binary.xml \
- OES_fixed_point.xml \
- OES_single_precision.xml
-
-COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
-
-######################################################################
-
-all: mesa xorg
-
-mesa: $(MESA_OUTPUTS)
-
-xorg: check-xorg-source $(XORG_OUTPUTS)
-
-check-xorg-source:
- @if ! test -d $(XORG_GLX_DIR); then \
- echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \
- exit 1; \
- fi
-
-clean:
- -rm -f *~ *.pyo
- -rm -f $(MESA_OUTPUTS)
-
-######################################################################
-
-$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c
- cp $< $@
-
-$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h
- cp $< $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES)
- $(PYTHON2) $(PYTHON_FLAGS) $< \
- --printer glapi --mode lib gl_and_es_API.xml > $@
-
-$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
- -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
-
-$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
-
-$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
-######################################################################
-
-$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@
-
-$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@
-
-$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-######################################################################
-
-$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@
-
-$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \
- | $(INDENT) $(INDENT_FLAGS) -l200 > $@
-
-$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@
-
-$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@
+# This file isn't used during a normal compilation since we don't want to +# require Python in order to compile Mesa. +# Instead, when the Mesa developers update/change the API interface it's +# up to him/her to re-run this makefile and check in the newly generated files. + + +TOP = ../../../.. +include $(TOP)/configs/current + +MESA_DIR = $(TOP)/src/mesa +MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi +MESA_MAPI_DIR = $(TOP)/src/mapi/mapi +MESA_GLX_DIR = $(TOP)/src/glx + +MESA_GLAPI_OUTPUTS = \ + $(MESA_GLAPI_DIR)/glapi_mapi_tmp.h \ + $(MESA_GLAPI_DIR)/glprocs.h \ + $(MESA_GLAPI_DIR)/glapitemp.h \ + $(MESA_GLAPI_DIR)/glapitable.h + +MESA_GLAPI_ASM_OUTPUTS = \ + $(MESA_GLAPI_DIR)/glapi_x86.S \ + $(MESA_GLAPI_DIR)/glapi_x86-64.S \ + $(MESA_GLAPI_DIR)/glapi_sparc.S + +MESA_OUTPUTS = \ + $(MESA_GLAPI_OUTPUTS) \ + $(MESA_GLAPI_ASM_OUTPUTS) \ + $(MESA_DIR)/main/enums.c \ + $(MESA_DIR)/main/glapidispatch.h \ + $(MESA_DIR)/main/remap_helper.h \ + $(MESA_GLX_DIR)/indirect.c \ + $(MESA_GLX_DIR)/indirect.h \ + $(MESA_GLX_DIR)/indirect_init.c \ + $(MESA_GLX_DIR)/indirect_size.h \ + $(MESA_GLX_DIR)/indirect_size.c + +###################################################################### + +XORG_GLX_DIR = $(XORG_BASE)/glx +XORG_GLAPI_DIR = $(XORG_BASE)/glx + +XORG_GLAPI_FILES = \ + $(XORG_GLAPI_DIR)/glapi_getproc.c \ + $(XORG_GLAPI_DIR)/glapi_nop.c \ + $(XORG_GLAPI_DIR)/glthread.c \ + $(XORG_GLAPI_DIR)/glthread.h + +XORG_GLAPI_OUTPUTS = \ + $(XORG_GLAPI_DIR)/glprocs.h \ + $(XORG_GLAPI_DIR)/glapioffsets.h \ + $(XORG_GLAPI_DIR)/glapitable.h \ + $(XORG_GLAPI_DIR)/glapidispatch.h + +XORG_OUTPUTS = \ + $(XORG_GLAPI_FILES) \ + $(XORG_GLAPI_OUTPUTS) \ + $(XORG_GLX_DIR)/indirect_dispatch.c \ + $(XORG_GLX_DIR)/indirect_dispatch_swap.c \ + $(XORG_GLX_DIR)/indirect_dispatch.h \ + $(XORG_GLX_DIR)/indirect_reqsize.c \ + $(XORG_GLX_DIR)/indirect_reqsize.h \ + $(XORG_GLX_DIR)/indirect_size.h \ + $(XORG_GLX_DIR)/indirect_size_get.c \ + $(XORG_GLX_DIR)/indirect_size_get.h \ + $(XORG_GLX_DIR)/indirect_table.c + +###################################################################### + +API_XML = \ + gl_API.xml \ + ARB_color_buffer_float.xml \ + ARB_copy_buffer.xml \ + ARB_depth_clamp.xml \ + ARB_draw_buffers_blend.xml \ + ARB_draw_elements_base_vertex.xml \ + ARB_draw_instanced.xml \ + ARB_ES2_compatibility.xml \ + ARB_framebuffer_object.xml \ + ARB_geometry_shader4.xml \ + ARB_instanced_arrays.xml \ + ARB_map_buffer_range.xml \ + ARB_sampler_objects.xml \ + ARB_seamless_cube_map.xml \ + ARB_sync.xml \ + ARB_texture_buffer_object.xml \ + ARB_vertex_array_object.xml \ + APPLE_object_purgeable.xml \ + APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ + EXT_framebuffer_object.xml \ + EXT_gpu_shader4.xml \ + EXT_packed_depth_stencil.xml \ + EXT_provoking_vertex.xml \ + EXT_separate_shader_objects.xml \ + EXT_texture_array.xml \ + EXT_texture_integer.xml \ + EXT_transform_feedback.xml \ + NV_conditional_render.xml \ + NV_primitive_restart.xml \ + NV_texture_barrier.xml \ + OES_EGL_image.xml \ + GL3x.xml + + +COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py + +COMMON_ES = \ + $(COMMON) \ + gl_and_es_API.xml \ + es_EXT.xml \ + ARB_ES2_compatibility.xml \ + ARB_get_program_binary.xml \ + OES_fixed_point.xml \ + OES_single_precision.xml + +COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py + +###################################################################### + +all: mesa xorg + +mesa: $(MESA_OUTPUTS) + +xorg: check-xorg-source $(XORG_OUTPUTS) + +check-xorg-source: + @if ! test -d $(XORG_GLX_DIR); then \ + echo "ERROR: Must specify path to xserver/GL/ checkout; set XORG_BASE env var."; \ + exit 1; \ + fi + +clean: + -rm -f *~ *.pyo + -rm -f $(MESA_OUTPUTS) + +###################################################################### + +$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c + cp $< $@ + +$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h + cp $< $@ + +###################################################################### + +$(MESA_GLAPI_DIR)/glapi_mapi_tmp.h: $(MESA_MAPI_DIR)/mapi_abi.py $(COMMON_ES) + $(PYTHON2) $(PYTHON_FLAGS) $< \ + --printer glapi --mode lib gl_and_es_API.xml > $@ + +$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API) + $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \ + -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \ + -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@ + +$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ + +$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ + +$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ + +$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +###################################################################### + +$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@ + +$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@ + +$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@ + +$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) -l200 > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@ diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index 4f49f13f3..ef68ad62c 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -1,12535 +1,12537 @@ -<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
-
-<OpenGLAPI>
-
-<!-- Core versions sorted by version number. -->
-
-<category name="1.0">
- <enum name="FALSE" value="0x0"/>
- <enum name="TRUE" value="0x1"/>
- <enum name="ZERO" value="0x0"/>
- <enum name="ONE" value="0x1"/>
- <enum name="NONE" value="0x0"/>
- <enum name="NO_ERROR" value="0x0"/>
- <enum name="POINTS" value="0x0000"/>
- <enum name="LINES" value="0x0001"/>
- <enum name="LINE_LOOP" value="0x0002"/>
- <enum name="LINE_STRIP" value="0x0003"/>
- <enum name="TRIANGLES" value="0x0004"/>
- <enum name="TRIANGLE_STRIP" value="0x0005"/>
- <enum name="TRIANGLE_FAN" value="0x0006"/>
- <enum name="QUADS" value="0x0007"/>
- <enum name="QUAD_STRIP" value="0x0008"/>
- <enum name="POLYGON" value="0x0009"/>
- <enum name="ACCUM" value="0x0100"/>
- <enum name="LOAD" value="0x0101"/>
- <enum name="RETURN" value="0x0102"/>
- <enum name="MULT" value="0x0103"/>
- <enum name="ADD" value="0x0104"/>
- <enum name="NEVER" value="0x0200"/>
- <enum name="LESS" value="0x0201"/>
- <enum name="EQUAL" value="0x0202"/>
- <enum name="LEQUAL" value="0x0203"/>
- <enum name="GREATER" value="0x0204"/>
- <enum name="NOTEQUAL" value="0x0205"/>
- <enum name="GEQUAL" value="0x0206"/>
- <enum name="ALWAYS" value="0x0207"/>
- <enum name="SRC_COLOR" value="0x0300"/>
- <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
- <enum name="SRC_ALPHA" value="0x0302"/>
- <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
- <enum name="DST_ALPHA" value="0x0304"/>
- <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
- <enum name="DST_COLOR" value="0x0306"/>
- <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
- <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
- <enum name="FRONT_LEFT" value="0x0400"/>
- <enum name="FRONT_RIGHT" value="0x0401"/>
- <enum name="BACK_LEFT" value="0x0402"/>
- <enum name="BACK_RIGHT" value="0x0403"/>
- <enum name="FRONT" value="0x0404"/>
- <enum name="BACK" value="0x0405"/>
- <enum name="LEFT" value="0x0406"/>
- <enum name="RIGHT" value="0x0407"/>
- <enum name="FRONT_AND_BACK" value="0x0408"/>
- <enum name="AUX0" value="0x0409"/>
- <enum name="AUX1" value="0x040A"/>
- <enum name="AUX2" value="0x040B"/>
- <enum name="AUX3" value="0x040C"/>
- <enum name="INVALID_VALUE" value="0x0501"/>
- <enum name="INVALID_ENUM" value="0x0500"/>
- <enum name="INVALID_OPERATION" value="0x0502"/>
- <enum name="STACK_OVERFLOW" value="0x0503"/>
- <enum name="STACK_UNDERFLOW" value="0x0504"/>
- <enum name="OUT_OF_MEMORY" value="0x0505"/>
- <enum name="2D" value="0x0600"/>
- <enum name="3D" value="0x0601"/>
- <enum name="3D_COLOR" value="0x0602"/>
- <enum name="3D_COLOR_TEXTURE" value="0x0603"/>
- <enum name="4D_COLOR_TEXTURE" value="0x0604"/>
- <enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
- <enum name="POINT_TOKEN" value="0x0701"/>
- <enum name="LINE_TOKEN" value="0x0702"/>
- <enum name="POLYGON_TOKEN" value="0x0703"/>
- <enum name="BITMAP_TOKEN" value="0x0704"/>
- <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
- <enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
- <enum name="LINE_RESET_TOKEN" value="0x0707"/>
- <enum name="EXP" value="0x0800"/>
- <enum name="EXP2" value="0x0801"/>
- <enum name="CW" value="0x0900"/>
- <enum name="CCW" value="0x0901"/>
- <enum name="COEFF" value="0x0A00"/>
- <enum name="ORDER" value="0x0A01"/>
- <enum name="DOMAIN" value="0x0A02"/>
- <enum name="CURRENT_COLOR" count="4" value="0x0B00">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_INDEX" count="1" value="0x0B01">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SMOOTH" count="1" value="0x0B10">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE" count="1" value="0x0B11">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_SMOOTH" count="1" value="0x0B20">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_WIDTH" count="1" value="0x0B21">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_STIPPLE" count="1" value="0x0B24">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIST_MODE" count="1" value="0x0B30">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_LIST_NESTING" count="1" value="0x0B31">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIST_BASE" count="1" value="0x0B32">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIST_INDEX" count="1" value="0x0B33">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_MODE" count="2" value="0x0B40">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_SMOOTH" count="1" value="0x0B41">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_STIPPLE" count="1" value="0x0B42">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="EDGE_FLAG" count="1" value="0x0B43">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CULL_FACE" count="1" value="0x0B44">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FRONT_FACE" count="1" value="0x0B46">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHTING" count="1" value="0x0B50">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SHADE_MODEL" count="1" value="0x0B54">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG" count="1" value="0x0B60">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_INDEX" count="1" value="0x0B61">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_DENSITY" count="1" value="0x0B62">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_START" count="1" value="0x0B63">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_END" count="1" value="0x0B64">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_MODE" count="1" value="0x0B65">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COLOR" count="4" value="0x0B66">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_RANGE" count="2" value="0x0B70">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_TEST" count="1" value="0x0B71">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_FUNC" count="1" value="0x0B74">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_TEST" count="1" value="0x0B90">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_FUNC" count="1" value="0x0B92">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_FAIL" count="1" value="0x0B94">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_REF" count="1" value="0x0B97">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_MODE" count="1" value="0x0BA0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMALIZE" count="1" value="0x0BA1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VIEWPORT" count="4" value="0x0BA2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
- <size name="Get" mode="get"/>
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- <enum name="AND_INVERTED" value="0x1504"/>
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- <enum name="XOR" value="0x1506"/>
- <enum name="OR" value="0x1507"/>
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- <size name="GetTexEnviv" mode="get"/>
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- <size name="GetTexGenfv" mode="get"/>
- <size name="GetTexGeniv" mode="get"/>
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- <size name="GetTexGenfv" mode="get"/>
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- <size name="GetTexGenfv" mode="get"/>
- <size name="GetTexGeniv" mode="get"/>
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- <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/>
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- <size name="GetTexParameteriv" mode="get"/>
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- <function name="EndList" offset="1">
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- <function name="CallList" offset="2">
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- <function name="DeleteLists" offset="4">
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- <function name="GenLists" offset="5">
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- <function name="ListBase" offset="6">
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- <function name="Begin" offset="7">
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- <function name="Bitmap" offset="8">
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- <function name="Color3b" offset="9" vectorequiv="Color3bv">
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- <function name="Color3d" offset="11" vectorequiv="Color3dv">
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- <function name="Color3f" offset="13" vectorequiv="Color3fv">
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- <function name="Color3s" offset="17" vectorequiv="Color3sv">
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- <function name="Color3sv" offset="18">
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- <function name="Color3ub" offset="19" vectorequiv="Color3ubv">
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- <function name="Color3ui" offset="21" vectorequiv="Color3uiv">
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- <function name="Color3uiv" offset="22">
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- <function name="Color3us" offset="23" vectorequiv="Color3usv">
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- <function name="Color3usv" offset="24">
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- <function name="Color4b" offset="25" vectorequiv="Color4bv">
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- <function name="Color4bv" offset="26">
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- <function name="Color4d" offset="27" vectorequiv="Color4dv">
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- <function name="Color4dv" offset="28">
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- <function name="Color4f" offset="29" vectorequiv="Color4fv">
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- <function name="Color4i" offset="31" vectorequiv="Color4iv">
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- <function name="Color4s" offset="33" vectorequiv="Color4sv">
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- <function name="Color4sv" offset="34">
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- <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
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- <function name="Color4ui" offset="37" vectorequiv="Color4uiv">
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- <function name="Color4uiv" offset="38">
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- <function name="Color4us" offset="39" vectorequiv="Color4usv">
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- <function name="Color4usv" offset="40">
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- <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv">
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- <function name="EdgeFlagv" offset="42">
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- <function name="Indexdv" offset="45">
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- <function name="Indexfv" offset="47">
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- <function name="Indexiv" offset="49">
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- <function name="Indexs" offset="50" vectorequiv="Indexsv">
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- <function name="Indexsv" offset="51">
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- <function name="Normal3b" offset="52" vectorequiv="Normal3bv">
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- <function name="Normal3bv" offset="53">
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- <function name="Normal3d" offset="54" vectorequiv="Normal3dv">
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-
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- <enum name="BGR" value="0x80E0"/>
- <enum name="BGRA" value="0x80E1"/>
- <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLAMP_TO_EDGE" value="0x812F"/>
- <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SINGLE_COLOR" value="0x81F9"/>
- <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
- <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
- <size name="Get" mode="get"/>
- </enum>
-
- <!-- These enums are actually part of the ARB_imaging subset. -->
-
- <enum name="CONSTANT_COLOR" value="0x8001"/>
- <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
- <enum name="CONSTANT_ALPHA" value="0x8003"/>
- <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
- <enum name="BLEND_COLOR" count="4" value="0x8005">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FUNC_ADD" value="0x8006"/>
- <enum name="MIN" value="0x8007"/>
- <enum name="MAX" value="0x8008"/>
- <enum name="BLEND_EQUATION" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FUNC_SUBTRACT" value="0x800A"/>
- <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
- <enum name="CONVOLUTION_1D" count="1" value="0x8010">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_2D" count="1" value="0x8011">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SEPARABLE_2D" count="1" value="0x8012">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="REDUCE" value="0x8016"/>
- <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="HISTOGRAM" count="1" value="0x8024">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_HISTOGRAM" value="0x8025"/>
- <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_SINK" count="1" value="0x802D">
- <size name="GetHistogramParameterfv" mode="get"/>
- <size name="GetHistogramParameteriv" mode="get"/>
- </enum>
- <enum name="MINMAX" count="1" value="0x802E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MINMAX_FORMAT" count="1" value="0x802F">
- <size name="GetMinmaxParameterfv" mode="get"/>
- <size name="GetMinmaxParameteriv" mode="get"/>
- </enum>
- <enum name="MINMAX_SINK" count="1" value="0x8030">
- <size name="GetMinmaxParameterfv" mode="get"/>
- <size name="GetMinmaxParameteriv" mode="get"/>
- </enum>
-
- <enum name="COLOR_MATRIX" count="16" value="0x80B1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB">
- <size name="Get" mode="get"/>
- </enum>
-
- <enum name="COLOR_TABLE" count="1" value="0x80D0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_COLOR_TABLE" value="0x80D3"/>
- <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/>
- <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
-
- <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
- <size name="ColorTableParameterfv"/>
- <size name="ColorTableParameteriv"/>
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
-
-
- <function name="BlendColor" offset="336">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- <glx rop="4096"/>
- </function>
-
- <function name="BlendEquation" offset="337">
- <param name="mode" type="GLenum"/>
- <glx rop="4097"/>
- </function>
-
- <function name="DrawRangeElements" offset="338">
- <param name="mode" type="GLenum"/>
- <param name="start" type="GLuint"/>
- <param name="end" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="ColorTable" offset="339">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
- <glx rop="2053" large="true"/>
- </function>
-
- <function name="ColorTableParameterfv" offset="340">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2054"/>
- </function>
-
- <function name="ColorTableParameteriv" offset="341">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="2055"/>
- </function>
-
- <function name="CopyColorTable" offset="342">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="2056"/>
- </function>
-
- <function name="GetColorTable" offset="343">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx sop="147" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetColorTableParameterfv" offset="344">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="148"/>
- </function>
-
- <function name="GetColorTableParameteriv" offset="345">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="149"/>
- </function>
-
- <function name="ColorSubTable" offset="346">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
- <glx rop="195" large="true"/>
- </function>
-
- <function name="CopyColorSubTable" offset="347">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="196"/>
- </function>
-
- <function name="ConvolutionFilter1D" offset="348">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4101" large="true"/>
- </function>
-
- <function name="ConvolutionFilter2D" offset="349">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4102" large="true"/>
- </function>
-
- <function name="ConvolutionParameterf" offset="350">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat"/>
- <glx rop="4103"/>
- </function>
-
- <function name="ConvolutionParameterfv" offset="351">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="4104"/>
- </function>
-
- <function name="ConvolutionParameteri" offset="352">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint"/>
- <glx rop="4105"/>
- </function>
-
- <function name="ConvolutionParameteriv" offset="353">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="4106"/>
- </function>
-
- <function name="CopyConvolutionFilter1D" offset="354">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="4107"/>
- </function>
-
- <function name="CopyConvolutionFilter2D" offset="355">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4108"/>
- </function>
-
- <function name="GetConvolutionFilter" offset="356">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
- <glx sop="150" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetConvolutionParameterfv" offset="357">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="151"/>
- </function>
-
- <function name="GetConvolutionParameteriv" offset="358">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="152"/>
- </function>
-
- <function name="GetSeparableFilter" offset="359">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="GLvoid *" output="true"/>
- <param name="column" type="GLvoid *" output="true"/>
- <param name="span" type="GLvoid *" output="true"/>
- <glx sop="153" handcode="true"/>
- </function>
-
- <function name="SeparableFilter2D" offset="360">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="const GLvoid *"/>
- <param name="column" type="const GLvoid *"/>
- <glx rop="4109" handcode="true"/>
- </function>
-
- <function name="GetHistogram" offset="361">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
- </function>
-
- <function name="GetHistogramParameterfv" offset="362">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="155"/>
- </function>
-
- <function name="GetHistogramParameteriv" offset="363">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="156"/>
- </function>
-
- <function name="GetMinmax" offset="364">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
- <glx sop="157" img_reset="reset"/>
- </function>
-
- <function name="GetMinmaxParameterfv" offset="365">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="158"/>
- </function>
-
- <function name="GetMinmaxParameteriv" offset="366">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="159"/>
- </function>
-
- <function name="Histogram" offset="367">
- <param name="target" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- <glx rop="4110"/>
- </function>
-
- <function name="Minmax" offset="368">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- <glx rop="4111"/>
- </function>
-
- <function name="ResetHistogram" offset="369">
- <param name="target" type="GLenum"/>
- <glx rop="4112"/>
- </function>
-
- <function name="ResetMinmax" offset="370">
- <param name="target" type="GLenum"/>
- <glx rop="4113"/>
- </function>
-
- <function name="TexImage3D" offset="371">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
- <glx rop="4114" large="true"/>
- </function>
-
- <function name="TexSubImage3D" offset="372">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4115" large="true"/>
- </function>
-
- <function name="CopyTexSubImage3D" offset="373">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4123"/>
- </function>
-</category>
-
-<category name="1.3">
- <enum name="TEXTURE0" value="0x84C0"/>
- <enum name="TEXTURE1" value="0x84C1"/>
- <enum name="TEXTURE2" value="0x84C2"/>
- <enum name="TEXTURE3" value="0x84C3"/>
- <enum name="TEXTURE4" value="0x84C4"/>
- <enum name="TEXTURE5" value="0x84C5"/>
- <enum name="TEXTURE6" value="0x84C6"/>
- <enum name="TEXTURE7" value="0x84C7"/>
- <enum name="TEXTURE8" value="0x84C8"/>
- <enum name="TEXTURE9" value="0x84C9"/>
- <enum name="TEXTURE10" value="0x84CA"/>
- <enum name="TEXTURE11" value="0x84CB"/>
- <enum name="TEXTURE12" value="0x84CC"/>
- <enum name="TEXTURE13" value="0x84CD"/>
- <enum name="TEXTURE14" value="0x84CE"/>
- <enum name="TEXTURE15" value="0x84CF"/>
- <enum name="TEXTURE16" value="0x84D0"/>
- <enum name="TEXTURE17" value="0x84D1"/>
- <enum name="TEXTURE18" value="0x84D2"/>
- <enum name="TEXTURE19" value="0x84D3"/>
- <enum name="TEXTURE20" value="0x84D4"/>
- <enum name="TEXTURE21" value="0x84D5"/>
- <enum name="TEXTURE22" value="0x84D6"/>
- <enum name="TEXTURE23" value="0x84D7"/>
- <enum name="TEXTURE24" value="0x84D8"/>
- <enum name="TEXTURE25" value="0x84D9"/>
- <enum name="TEXTURE26" value="0x84DA"/>
- <enum name="TEXTURE27" value="0x84DB"/>
- <enum name="TEXTURE28" value="0x84DC"/>
- <enum name="TEXTURE29" value="0x84DD"/>
- <enum name="TEXTURE30" value="0x84DE"/>
- <enum name="TEXTURE31" value="0x84DF"/>
- <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TRANSPOSE_MODELVIEW_MATRIX" value="0x84E3"/>
- <enum name="TRANSPOSE_PROJECTION_MATRIX" value="0x84E4"/>
- <enum name="TRANSPOSE_TEXTURE_MATRIX" value="0x84E5"/>
- <enum name="TRANSPOSE_COLOR_MATRIX" value="0x84E6"/>
- <enum name="MULTISAMPLE" count="1" value="0x809D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLES" count="1" value="0x80A9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MULTISAMPLE_BIT" value="0x20000000"/>
- <enum name="NORMAL_MAP" value="0x8511"/>
- <enum name="REFLECTION_MAP" value="0x8512"/>
- <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/>
- <enum name="PROXY_TEXTURE_CUBE_MAP" value="0x851B"/>
- <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COMPRESSED_ALPHA" value="0x84E9"/>
- <enum name="COMPRESSED_LUMINANCE" value="0x84EA"/>
- <enum name="COMPRESSED_LUMINANCE_ALPHA" value="0x84EB"/>
- <enum name="COMPRESSED_INTENSITY" value="0x84EC"/>
- <enum name="COMPRESSED_RGB" value="0x84ED"/>
- <enum name="COMPRESSED_RGBA" value="0x84EE"/>
- <enum name="TEXTURE_COMPRESSION_HINT" count="1" value="0x84EF">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE" count="1" value="0x86A0">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED" count="1" value="0x86A1">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLAMP_TO_BORDER" value="0x812D"/>
- <enum name="COMBINE" value="0x8570"/>
- <enum name="COMBINE_RGB" count="1" value="0x8571">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="COMBINE_ALPHA" count="1" value="0x8572">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="SOURCE0_RGB" count="1" value="0x8580">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="SOURCE1_RGB" count="1" value="0x8581">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="SOURCE2_RGB" count="1" value="0x8582">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="SOURCE0_ALPHA" count="1" value="0x8588">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="SOURCE1_ALPHA" count="1" value="0x8589">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="SOURCE2_ALPHA" count="1" value="0x858A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND0_RGB" count="1" value="0x8590">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND1_RGB" count="1" value="0x8591">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND2_RGB" count="1" value="0x8592">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND0_ALPHA" count="1" value="0x8598">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND1_ALPHA" count="1" value="0x8599">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND2_ALPHA" count="1" value="0x859A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="RGB_SCALE" count="1" value="0x8573">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="ADD_SIGNED" value="0x8574"/>
- <enum name="INTERPOLATE" value="0x8575"/>
- <enum name="SUBTRACT" value="0x84E7"/>
- <enum name="CONSTANT" value="0x8576"/>
- <enum name="PRIMARY_COLOR" value="0x8577"/>
- <enum name="PREVIOUS" value="0x8578"/>
- <enum name="DOT3_RGB" value="0x86AE"/>
- <enum name="DOT3_RGBA" value="0x86AF"/>
-
- <function name="ActiveTexture" alias="ActiveTextureARB">
- <param name="texture" type="GLenum"/>
- </function>
-
- <function name="ClientActiveTexture" alias="ClientActiveTextureARB">
- <param name="texture" type="GLenum"/>
- </function>
-
- <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB">
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- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB">
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- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB">
- <param name="target" type="GLenum"/>
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- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB">
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- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB">
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- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB">
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- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- <param name="q" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- <param name="q" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- <param name="q" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB">
- <param name="m" type="const GLfloat *"/>
- </function>
-
- <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB">
- <param name="m" type="const GLdouble *"/>
- </function>
-
- <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB">
- <param name="m" type="const GLfloat *"/>
- </function>
-
- <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB">
- <param name="m" type="const GLdouble *"/>
- </function>
-
- <function name="SampleCoverage" alias="SampleCoverageARB">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- </function>
-
- <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB">
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- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="img" type="GLvoid *" output="true"/>
- </function>
-</category>
-
-<category name="1.4">
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- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_MIN" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_MAX" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="GENERATE_MIPMAP" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
- <enum name="DEPTH_COMPONENT16" value="0x81A5"/>
- <enum name="DEPTH_COMPONENT24" value="0x81A6"/>
- <enum name="DEPTH_COMPONENT32" value="0x81A7"/>
- <enum name="MIRRORED_REPEAT" value="0x8370"/>
- <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE" value="0x8451"/>
- <enum name="FRAGMENT_DEPTH" value="0x8452"/>
- <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/>
- <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_SUM" value="0x8458"/>
- <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/>
- <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
- <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="INCR_WRAP" value="0x8507"/>
- <enum name="DECR_WRAP" value="0x8508"/>
- <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
-
- <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
- <param name="sfactorRGB" type="GLenum"/>
- <param name="dfactorRGB" type="GLenum"/>
- <param name="sfactorAlpha" type="GLenum"/>
- <param name="dfactorAlpha" type="GLenum"/>
- </function>
-
- <function name="FogCoordf" alias="FogCoordfEXT">
- <param name="coord" type="GLfloat"/>
- </function>
-
- <function name="FogCoordfv" alias="FogCoordfvEXT">
- <param name="coord" type="const GLfloat *"/>
- </function>
-
- <function name="FogCoordd" alias="FogCoorddEXT">
- <param name="coord" type="GLdouble"/>
- </function>
-
- <function name="FogCoorddv" alias="FogCoorddvEXT">
- <param name="coord" type="const GLdouble *"/>
- </function>
-
- <function name="FogCoordPointer" alias="FogCoordPointerEXT">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="MultiDrawArrays" alias="MultiDrawArraysEXT">
- <param name="mode" type="GLenum"/>
- <param name="first" type="const GLint *"/>
- <param name="count" type="const GLsizei *"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="MultiDrawElements" alias="MultiDrawElementsEXT">
- <param name="mode" type="GLenum"/>
- <param name="count" type="const GLsizei *"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid **"/>
- <param name="primcount" type="GLsizei"/>
- </function>
-
- <function name="PointParameterf" alias="PointParameterfEXT">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="PointParameterfv" alias="PointParameterfvEXT">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="PointParameteri" alias="PointParameteriNV">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
-
- <function name="PointParameteriv" alias="PointParameterivNV">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="SecondaryColor3b" alias="SecondaryColor3bEXT">
- <param name="red" type="GLbyte"/>
- <param name="green" type="GLbyte"/>
- <param name="blue" type="GLbyte"/>
- </function>
-
- <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT">
- <param name="v" type="const GLbyte *"/>
- </function>
-
- <function name="SecondaryColor3d" alias="SecondaryColor3dEXT">
- <param name="red" type="GLdouble"/>
- <param name="green" type="GLdouble"/>
- <param name="blue" type="GLdouble"/>
- </function>
-
- <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="SecondaryColor3f" alias="SecondaryColor3fEXT">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- </function>
-
- <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="SecondaryColor3i" alias="SecondaryColor3iEXT">
- <param name="red" type="GLint"/>
- <param name="green" type="GLint"/>
- <param name="blue" type="GLint"/>
- </function>
-
- <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="SecondaryColor3s" alias="SecondaryColor3sEXT">
- <param name="red" type="GLshort"/>
- <param name="green" type="GLshort"/>
- <param name="blue" type="GLshort"/>
- </function>
-
- <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT">
- <param name="red" type="GLubyte"/>
- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
- </function>
-
- <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT">
- <param name="v" type="const GLubyte *"/>
- </function>
-
- <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT">
- <param name="red" type="GLuint"/>
- <param name="green" type="GLuint"/>
- <param name="blue" type="GLuint"/>
- </function>
-
- <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT">
- <param name="v" type="const GLuint *"/>
- </function>
-
- <function name="SecondaryColor3us" alias="SecondaryColor3usEXT">
- <param name="red" type="GLushort"/>
- <param name="green" type="GLushort"/>
- <param name="blue" type="GLushort"/>
- </function>
-
- <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT">
- <param name="v" type="const GLushort *"/>
- </function>
-
- <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="WindowPos2d" alias="WindowPos2dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="WindowPos2dv" alias="WindowPos2dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos2f" alias="WindowPos2fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="WindowPos2fv" alias="WindowPos2fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos2i" alias="WindowPos2iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="WindowPos2iv" alias="WindowPos2ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos2s" alias="WindowPos2sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="WindowPos2sv" alias="WindowPos2svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="WindowPos3d" alias="WindowPos3dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="WindowPos3dv" alias="WindowPos3dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos3f" alias="WindowPos3fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="WindowPos3fv" alias="WindowPos3fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos3i" alias="WindowPos3iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="WindowPos3iv" alias="WindowPos3ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos3s" alias="WindowPos3sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="WindowPos3sv" alias="WindowPos3svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-</category>
-
-<category name="1.5">
- <enum name="BUFFER_SIZE" value="0x8764"/>
- <enum name="BUFFER_USAGE" value="0x8765"/>
- <enum name="QUERY_COUNTER_BITS" value="0x8864"/>
- <enum name="CURRENT_QUERY" value="0x8865"/>
- <enum name="QUERY_RESULT" value="0x8866"/>
- <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/>
- <enum name="ARRAY_BUFFER" value="0x8892"/>
- <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
- <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
- <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
- <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/>
- <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/>
- <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/>
- <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/>
- <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/>
- <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/>
- <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/>
- <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/>
- <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/>
- <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/>
- <enum name="READ_ONLY" value="0x88B8"/>
- <enum name="WRITE_ONLY" value="0x88B9"/>
- <enum name="READ_WRITE" value="0x88BA"/>
- <enum name="BUFFER_ACCESS" value="0x88BB"/>
- <enum name="BUFFER_MAPPED" value="0x88BC"/>
- <enum name="BUFFER_MAP_POINTER" value="0x88BD"/>
- <enum name="STREAM_DRAW" value="0x88E0"/>
- <enum name="STREAM_READ" value="0x88E1"/>
- <enum name="STREAM_COPY" value="0x88E2"/>
- <enum name="STATIC_DRAW" value="0x88E4"/>
- <enum name="STATIC_READ" value="0x88E5"/>
- <enum name="STATIC_COPY" value="0x88E6"/>
- <enum name="DYNAMIC_DRAW" value="0x88E8"/>
- <enum name="DYNAMIC_READ" value="0x88E9"/>
- <enum name="DYNAMIC_COPY" value="0x88EA"/>
- <enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
- <enum name="FOG_COORD_SRC" value="0x8450">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD" value="0x8451"/>
- <enum name="CURRENT_FOG_COORD" count="1" value="0x8453">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/>
- <enum name="FOG_COORD_ARRAY" count="1" value="0x8457">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/>
- <enum name="SRC0_RGB" value="0x8580"/>
- <enum name="SRC1_RGB" value="0x8581"/>
- <enum name="SRC2_RGB" value="0x8582"/>
- <enum name="SRC0_ALPHA" value="0x8588"/>
- <enum name="SRC1_ALPHA" value="0x8589"/>
- <enum name="SRC2_ALPHA" value="0x858A"/>
-
- <type name="intptr" size="4" glx_name="CARD32"/>
- <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
-
- <function name="BindBuffer" alias="BindBufferARB">
- <param name="target" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- </function>
-
- <function name="BufferData" alias="BufferDataARB">
- <param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptr"/>
- <param name="data" type="const GLvoid *"/>
- <param name="usage" type="GLenum"/>
- </function>
-
- <function name="BufferSubData" alias="BufferSubDataARB">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="DeleteBuffers" alias="DeleteBuffersARB">
- <param name="n" type="GLsizei"/>
- <param name="buffer" type="const GLuint *"/>
- </function>
-
- <function name="GenBuffers" alias="GenBuffersARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="GLuint *" output="true" count="n"/>
- </function>
-
- <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetBufferPointerv" alias="GetBufferPointervARB">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- </function>
-
- <function name="GetBufferSubData" alias="GetBufferSubDataARB">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- <param name="data" type="GLvoid *" output="true"/>
- </function>
-
- <function name="IsBuffer" alias="IsBufferARB">
- <param name="buffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="MapBuffer" alias="MapBufferARB">
- <param name="target" type="GLenum"/>
- <param name="access" type="GLenum"/>
- <return type="GLvoid *"/>
- </function>
-
- <function name="UnmapBuffer" alias="UnmapBufferARB">
- <param name="target" type="GLenum"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="GenQueries" alias="GenQueriesARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="GLuint *" output="true" count="n"/>
- </function>
-
- <function name="DeleteQueries" alias="DeleteQueriesARB">
- <param name="n" type="GLsizei"/>
- <param name="ids" type="const GLuint *"/>
- </function>
-
- <function name="IsQuery" alias="IsQueryARB">
- <param name="id" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="BeginQuery" alias="BeginQueryARB">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- </function>
-
- <function name="EndQuery" alias="EndQueryARB">
- <param name="target" type="GLenum"/>
- </function>
-
- <function name="GetQueryiv" alias="GetQueryivARB">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetQueryObjectiv" alias="GetQueryObjectivARB">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *" output="true" variable_param="pname"/>
- </function>
-</category>
-
-
-<category name="2.0">
- <!-- XXX some of the enums and functions probably need additional -->
- <!-- flags/attributes. -->
-
- <type name="char" size="1" glx_name="CARD8"/>
-
- <enum name="BLEND_EQUATION_RGB" value="0x8009"/>
- <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/>
- <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/>
- <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/>
- <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/>
- <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/>
- <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/>
- <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/>
- <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
- <enum name="STENCIL_BACK_FUNC" value="0x8800"/>
- <enum name="STENCIL_BACK_FAIL" value="0x8801"/>
- <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/>
- <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/>
- <enum name="MAX_DRAW_BUFFERS" value="0x8824"/>
- <enum name="DRAW_BUFFER0" value="0x8825"/>
- <enum name="DRAW_BUFFER1" value="0x8826"/>
- <enum name="DRAW_BUFFER2" value="0x8827"/>
- <enum name="DRAW_BUFFER3" value="0x8828"/>
- <enum name="DRAW_BUFFER4" value="0x8829"/>
- <enum name="DRAW_BUFFER5" value="0x882A"/>
- <enum name="DRAW_BUFFER6" value="0x882B"/>
- <enum name="DRAW_BUFFER7" value="0x882C"/>
- <enum name="DRAW_BUFFER8" value="0x882D"/>
- <enum name="DRAW_BUFFER9" value="0x882E"/>
- <enum name="DRAW_BUFFER10" value="0x882F"/>
- <enum name="DRAW_BUFFER11" value="0x8830"/>
- <enum name="DRAW_BUFFER12" value="0x8831"/>
- <enum name="DRAW_BUFFER13" value="0x8832"/>
- <enum name="DRAW_BUFFER14" value="0x8833"/>
- <enum name="DRAW_BUFFER15" value="0x8834"/>
- <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/>
- <enum name="POINT_SPRITE" value="0x8861"/>
- <enum name="COORD_REPLACE" value="0x8862"/>
- <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/>
- <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
- <enum name="MAX_TEXTURE_COORDS" value="0x8871"/>
- <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/>
- <enum name="FRAGMENT_SHADER" value="0x8B30"/>
- <enum name="VERTEX_SHADER" value="0x8B31"/>
- <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/>
- <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/>
- <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/>
- <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
- <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
- <enum name="SHADER_TYPE" value="0x8B4F"/>
- <enum name="FLOAT_VEC2" value="0x8B50"/>
- <enum name="FLOAT_VEC3" value="0x8B51"/>
- <enum name="FLOAT_VEC4" value="0x8B52"/>
- <enum name="INT_VEC2" value="0x8B53"/>
- <enum name="INT_VEC3" value="0x8B54"/>
- <enum name="INT_VEC4" value="0x8B55"/>
- <enum name="BOOL" value="0x8B56"/>
- <enum name="BOOL_VEC2" value="0x8B57"/>
- <enum name="BOOL_VEC3" value="0x8B58"/>
- <enum name="BOOL_VEC4" value="0x8B59"/>
- <enum name="FLOAT_MAT2" value="0x8B5A"/>
- <enum name="FLOAT_MAT3" value="0x8B5B"/>
- <enum name="FLOAT_MAT4" value="0x8B5C"/>
- <enum name="SAMPLER_1D" value="0x8B5D"/>
- <enum name="SAMPLER_2D" value="0x8B5E"/>
- <enum name="SAMPLER_3D" value="0x8B5F"/>
- <enum name="SAMPLER_CUBE" value="0x8B60"/>
- <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/>
- <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/>
- <enum name="DELETE_STATUS" value="0x8B80"/>
- <enum name="COMPILE_STATUS" value="0x8B81"/>
- <enum name="LINK_STATUS" value="0x8B82"/>
- <enum name="VALIDATE_STATUS" value="0x8B83"/>
- <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
- <enum name="ATTACHED_SHADERS" value="0x8B85"/>
- <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
- <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
- <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
- <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
- <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
- <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/>
- <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
- <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
- <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="LOWER_LEFT" value="0x8CA1"/>
- <enum name="UPPER_LEFT" value="0x8CA2"/>
- <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
- <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
- <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
-
- <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- </function>
-
- <function name="DrawBuffers" alias="DrawBuffersARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="bufs" type="const GLenum *" count="n"/>
- </function>
-
- <function name="StencilFuncSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLint"/>
- <param name="mask" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StencilOpSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="sfail" type="GLenum"/>
- <param name="zfail" type="GLenum"/>
- <param name="zpass" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StencilMaskSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="mask" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AttachShader" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BindAttribLocation" alias="BindAttribLocationARB">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CompileShader" alias="CompileShaderARB">
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateProgram" offset="assign">
- <return type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateShader" offset="assign">
- <param name="type" type="GLenum"/>
- <return type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteShader" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DetachShader" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
- <param name="index" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
- <param name="index" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveAttrib" alias="GetActiveAttribARB">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei "/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveUniform" alias="GetActiveUniformARB">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttachedShaders" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="maxCount" type="GLsizei"/>
- <param name="count" type="GLsizei *" output="true"/>
- <param name="obj" type="GLuint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttribLocation" alias="GetAttribLocationARB">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetProgramiv" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetProgramInfoLog" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderiv" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderInfoLog" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderSource" alias="GetShaderSourceARB">
- <param name="shader" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="source" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformLocation" alias="GetUniformLocationARB">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformfv" alias="GetUniformfvARB">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformiv" alias="GetUniformivARB">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsShader" offset="assign">
- <param name="shader" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="LinkProgram" alias="LinkProgramARB">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ShaderSource" alias="ShaderSourceARB">
- <param name="shader" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="string" type="const GLchar **"/>
- <param name="length" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UseProgram" alias="UseProgramObjectARB">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1f" alias="Uniform1fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2f" alias="Uniform2fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3f" alias="Uniform3fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4f" alias="Uniform4fARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="v3" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1i" alias="Uniform1iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2i" alias="Uniform2iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3i" alias="Uniform3iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4i" alias="Uniform4iARB">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <param name="v3" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1fv" alias="Uniform1fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2fv" alias="Uniform2fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3fv" alias="Uniform3fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4fv" alias="Uniform4fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1iv" alias="Uniform1ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform2iv" alias="Uniform2ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform3iv" alias="Uniform3ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
- <function name="Uniform4iv" alias="Uniform4ivARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ValidateProgram" alias="ValidateProgramARB">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="VertexAttrib1d" alias="VertexAttrib1dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- </function>
- <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib1f" alias="VertexAttrib1fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- </function>
- <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib1s" alias="VertexAttrib1sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- </function>
- <function name="VertexAttrib1sv" alias="VertexAttrib1svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttrib2d" alias="VertexAttrib2dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
- <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib2f" alias="VertexAttrib2fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
- <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib2s" alias="VertexAttrib2sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
- <function name="VertexAttrib2sv" alias="VertexAttrib2svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttrib3d" alias="VertexAttrib3dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
- <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib3f" alias="VertexAttrib3fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
- <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib3s" alias="VertexAttrib3sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
- <function name="VertexAttrib3sv" alias="VertexAttrib3svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *"/>
- </function>
- <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *"/>
- </function>
- <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
- <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLubyte"/>
- <param name="y" type="GLubyte"/>
- <param name="z" type="GLubyte"/>
- <param name="w" type="GLubyte"/>
- </function>
- <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *"/>
- </function>
- <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *"/>
- </function>
- <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *"/>
- </function>
- <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *" count="4"/>
- </function>
- <function name="VertexAttrib4d" alias="VertexAttrib4dARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
- <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *"/>
- </function>
- <function name="VertexAttrib4f" alias="VertexAttrib4fARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
- <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
- <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *" count="4"/>
- </function>
- <function name="VertexAttrib4s" alias="VertexAttrib4sARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
- <function name="VertexAttrib4sv" alias="VertexAttrib4svARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *"/>
- </function>
- <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- </function>
- <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *" count="4"/>
- </function>
- <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *" count="4"/>
- </function>
-
- <function name="VertexAttribPointer" alias="VertexAttribPointerARB">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="normalized" type="GLboolean"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
-</category>
-
-
-<category name="2.1">
- <!-- XXX some of the enums and functions probably need additional -->
- <!-- flags/attributes. -->
-
- <enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/>
- <enum name="PIXEL_PACK_BUFFER" value="0x88EB"/>
- <enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/>
- <enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/>
- <enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/>
- <enum name="FLOAT_MAT2x3" value="0x8B65"/>
- <enum name="FLOAT_MAT2x4" value="0x8B66"/>
- <enum name="FLOAT_MAT3x2" value="0x8B67"/>
- <enum name="FLOAT_MAT3x4" value="0x8B68"/>
- <enum name="FLOAT_MAT4x2" value="0x8B69"/>
- <enum name="FLOAT_MAT4x3" value="0x8B6A"/>
- <enum name="SRGB" value="0x8C40"/>
- <enum name="SRGB8" value="0x8C41"/>
- <enum name="SRGB_ALPHA" value="0x8C42"/>
- <enum name="SRGB8_ALPHA8" value="0x8C43"/>
- <enum name="SLUMINANCE_ALPHA" value="0x8C44"/>
- <enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/>
- <enum name="SLUMINANCE" value="0x8C46"/>
- <enum name="SLUMINANCE8" value="0x8C47"/>
- <enum name="COMPRESSED_SRGB" value="0x8C48"/>
- <enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/>
- <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
- <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
-
- <function name="UniformMatrix2x3fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix3x2fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix2x4fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix4x2fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix3x4fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
- <function name="UniformMatrix4x3fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
-</category>
-
-
-<!-- ARB extensions sorted by extension number. -->
-
-<category name="GL_ARB_multitexture" number="1">
- <enum name="TEXTURE0_ARB" value="0x84C0"/>
- <enum name="TEXTURE1_ARB" value="0x84C1"/>
- <enum name="TEXTURE2_ARB" value="0x84C2"/>
- <enum name="TEXTURE3_ARB" value="0x84C3"/>
- <enum name="TEXTURE4_ARB" value="0x84C4"/>
- <enum name="TEXTURE5_ARB" value="0x84C5"/>
- <enum name="TEXTURE6_ARB" value="0x84C6"/>
- <enum name="TEXTURE7_ARB" value="0x84C7"/>
- <enum name="TEXTURE8_ARB" value="0x84C8"/>
- <enum name="TEXTURE9_ARB" value="0x84C9"/>
- <enum name="TEXTURE10_ARB" value="0x84CA"/>
- <enum name="TEXTURE11_ARB" value="0x84CB"/>
- <enum name="TEXTURE12_ARB" value="0x84CC"/>
- <enum name="TEXTURE13_ARB" value="0x84CD"/>
- <enum name="TEXTURE14_ARB" value="0x84CE"/>
- <enum name="TEXTURE15_ARB" value="0x84CF"/>
- <enum name="TEXTURE16_ARB" value="0x84D0"/>
- <enum name="TEXTURE17_ARB" value="0x84D1"/>
- <enum name="TEXTURE18_ARB" value="0x84D2"/>
- <enum name="TEXTURE19_ARB" value="0x84D3"/>
- <enum name="TEXTURE20_ARB" value="0x84D4"/>
- <enum name="TEXTURE21_ARB" value="0x84D5"/>
- <enum name="TEXTURE22_ARB" value="0x84D6"/>
- <enum name="TEXTURE23_ARB" value="0x84D7"/>
- <enum name="TEXTURE24_ARB" value="0x84D8"/>
- <enum name="TEXTURE25_ARB" value="0x84D9"/>
- <enum name="TEXTURE26_ARB" value="0x84DA"/>
- <enum name="TEXTURE27_ARB" value="0x84DB"/>
- <enum name="TEXTURE28_ARB" value="0x84DC"/>
- <enum name="TEXTURE29_ARB" value="0x84DD"/>
- <enum name="TEXTURE30_ARB" value="0x84DE"/>
- <enum name="TEXTURE31_ARB" value="0x84DF"/>
- <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ActiveTextureARB" offset="374">
- <param name="texture" type="GLenum"/>
- <glx rop="197"/>
- </function>
-
- <function name="ClientActiveTextureARB" offset="375">
- <param name="texture" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord1dvARB" offset="377">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="198"/>
- </function>
-
- <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord1fvARB" offset="379">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="199"/>
- </function>
-
- <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord1ivARB" offset="381">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="1"/>
- <glx rop="200"/>
- </function>
-
- <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord1svARB" offset="383">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="201"/>
- </function>
-
- <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord2dvARB" offset="385">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="202"/>
- </function>
-
- <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord2fvARB" offset="387">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="203"/>
- </function>
-
- <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord2ivARB" offset="389">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="2"/>
- <glx rop="204"/>
- </function>
-
- <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord2svARB" offset="391">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="205"/>
- </function>
-
- <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord3dvARB" offset="393">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="206"/>
- </function>
-
- <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord3fvARB" offset="395">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="207"/>
- </function>
-
- <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord3ivARB" offset="397">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="208"/>
- </function>
-
- <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord3svARB" offset="399">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="209"/>
- </function>
-
- <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- <param name="q" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord4dvARB" offset="401">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="210"/>
- </function>
-
- <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord4fvARB" offset="403">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="211"/>
- </function>
-
- <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- <param name="q" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord4ivARB" offset="405">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="212"/>
- </function>
-
- <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- <param name="q" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord4svARB" offset="407">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="213"/>
- </function>
-</category>
-
-<!-- ARB extension number 2 is a GLX extension. -->
-
-<category name="GL_ARB_transpose_matrix" number="3">
- <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/>
- <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/>
- <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/>
- <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/>
-
- <function name="LoadTransposeMatrixfARB" offset="assign">
- <param name="m" type="const GLfloat *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="LoadTransposeMatrixdARB" offset="assign">
- <param name="m" type="const GLdouble *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultTransposeMatrixfARB" offset="assign">
- <param name="m" type="const GLfloat *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultTransposeMatrixdARB" offset="assign">
- <param name="m" type="const GLdouble *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<!-- ARB extension number 4 is a WGL extension. -->
-
-<category name="GL_ARB_multisample" number="5">
- <enum name="MULTISAMPLE_ARB" count="1" value="0x809D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLES_ARB" count="1" value="0x80A9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/>
-
- <function name="SampleCoverageARB" offset="assign">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- <glx rop="229"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_env_add" number="6">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_texture_cube_map" number="7">
- <enum name="NORMAL_MAP_ARB" value="0x8511"/>
- <enum name="REFLECTION_MAP_ARB" value="0x8512"/>
- <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/>
- <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/>
- <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<!-- ARB extension number 8 is a WGL extension. -->
-<!-- ARB extension number 9 is a WGL extension. -->
-<!-- ARB extension number 10 is a WGL extension. -->
-<!-- ARB extension number 11 is a WGL extension. -->
-
-<category name="GL_ARB_texture_compression" number="12">
- <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/>
- <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/>
- <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/>
- <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/>
- <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/>
- <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/>
- <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/>
-
- <function name="CompressedTexImage3DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="216" handcode="client"/>
- </function>
-
- <function name="CompressedTexImage2DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="215" handcode="client"/>
- </function>
-
- <function name="CompressedTexImage1DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="214" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage3DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="219" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage2DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="218" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage1DARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="217" handcode="client"/>
- </function>
-
- <function name="GetCompressedTexImageARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="img" type="GLvoid *" output="true"/>
-
- <!-- This has to be hand coded because the image size is in the
- "wrong" place. Technically, this should be a
- 'always_array="true"' case. The size field in the reply would
- be at offset 12. However, the size is actually at offset 16.
- This is where the 'width' is in a GetTexImage reply. -->
- <glx sop="160" handcode="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_border_clamp" number="13">
- <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/>
-</category>
-
-<category name="GL_ARB_point_parameters" number="14">
- <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- </enum>
-
- <function name="PointParameterfARB" alias="PointParameterfEXT">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="2065"/>
- </function>
-
- <function name="PointParameterfvARB" alias="PointParameterfvEXT">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2066"/>
- </function>
-</category>
-
-<category name="GL_ARB_vertex_blend" number="15">
- <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/>
- <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW0_ARB" count="16" value="0x1700">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW1_ARB" count="16" value="0x850A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW2_ARB" count="16" value="0x8722">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW3_ARB" count="16" value="0x8723">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW4_ARB" count="16" value="0x8724">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW5_ARB" count="16" value="0x8725">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW6_ARB" count="16" value="0x8726">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW7_ARB" count="16" value="0x8727">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW8_ARB" count="16" value="0x8728">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW9_ARB" count="16" value="0x8729">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW10_ARB" count="16" value="0x872A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW11_ARB" count="16" value="0x872B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW12_ARB" count="16" value="0x872C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW13_ARB" count="16" value="0x872D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW14_ARB" count="16" value="0x872E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW15_ARB" count="16" value="0x872F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW16_ARB" count="16" value="0x8730">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW17_ARB" count="16" value="0x8731">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW18_ARB" count="16" value="0x8732">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW19_ARB" count="16" value="0x8733">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW20_ARB" count="16" value="0x8734">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW21_ARB" count="16" value="0x8735">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW22_ARB" count="16" value="0x8736">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW23_ARB" count="16" value="0x8737">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW24_ARB" count="16" value="0x8738">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW25_ARB" count="16" value="0x8739">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW26_ARB" count="16" value="0x873A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW27_ARB" count="16" value="0x873B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW28_ARB" count="16" value="0x873C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW29_ARB" count="16" value="0x873D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW30_ARB" count="16" value="0x873E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW31_ARB" count="16" value="0x873F">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="WeightbvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLbyte *"/>
- </function>
-
- <function name="WeightsvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLshort *"/>
- </function>
-
- <function name="WeightivARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLint *"/>
- </function>
-
- <function name="WeightfvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLfloat *"/>
- </function>
-
- <function name="WeightdvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLdouble *"/>
- </function>
-
- <function name="WeightubvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLubyte *"/>
- </function>
-
- <function name="WeightusvARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLushort *"/>
- </function>
-
- <function name="WeightuivARB">
- <param name="size" type="GLint"/>
- <param name="weights" type="const GLuint *"/>
- </function>
-
- <function name="WeightPointerARB">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexBlendARB">
- <param name="count" type="GLint"/>
- </function>
-</category>
-
-<category name="GL_ARB_matrix_palette" number="16">
- <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
-
- <function name="CurrentPaletteMatrixARB">
- <param name="index" type="GLint"/>
- <glx ignore="true" rop="4329"/>
- </function>
-
- <function name="MatrixIndexubvARB">
- <param name="size" type="GLint" counter="true"/>
- <param name="indices" type="const GLubyte *" count="size"/>
- <glx ignore="true" rop="4326"/>
- </function>
-
- <function name="MatrixIndexusvARB">
- <param name="size" type="GLint" counter="true"/>
- <param name="indices" type="const GLushort *" count="size"/>
- <glx ignore="true" rop="4327"/>
- </function>
-
- <function name="MatrixIndexuivARB">
- <param name="size" type="GLint" counter="true"/>
- <param name="indices" type="const GLuint *" count="size"/>
- <glx ignore="true" rop="4328"/>
- </function>
-
- <function name="MatrixIndexPointerARB">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_env_combine" number="17">
- <enum name="COMBINE_ARB" value="0x8570"/>
- <enum name="COMBINE_RGB_ARB" value="0x8571"/>
- <enum name="COMBINE_ALPHA_ARB" value="0x8572"/>
- <enum name="SOURCE0_RGB_ARB" value="0x8580"/>
- <enum name="SOURCE1_RGB_ARB" value="0x8581"/>
- <enum name="SOURCE2_RGB_ARB" value="0x8582"/>
- <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/>
- <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/>
- <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/>
- <enum name="OPERAND0_RGB_ARB" value="0x8590"/>
- <enum name="OPERAND1_RGB_ARB" value="0x8591"/>
- <enum name="OPERAND2_RGB_ARB" value="0x8592"/>
- <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/>
- <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/>
- <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/>
- <enum name="RGB_SCALE_ARB" value="0x8573"/>
- <enum name="ADD_SIGNED_ARB" value="0x8574"/>
- <enum name="INTERPOLATE_ARB" value="0x8575"/>
- <enum name="SUBTRACT_ARB" value="0x84E7"/>
- <enum name="CONSTANT_ARB" value="0x8576"/>
- <enum name="PRIMARY_COLOR_ARB" value="0x8577"/>
- <enum name="PREVIOUS_ARB" value="0x8578"/>
-</category>
-
-<category name="GL_ARB_texture_env_crossbar" number="18">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_texture_env_dot3" number="19">
- <enum name="DOT3_RGB_ARB" value="0x86AE"/>
- <enum name="DOT3_RGBA_ARB" value="0x86AF"/>
-</category>
-
-<!-- ARB extension number 20 is a WGL extension. -->
-
-<category name="GL_ARB_texture_mirrored_repeat" number="21">
- <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/>
-</category>
-
-<category name="GL_ARB_depth_texture" number="22">
- <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/>
- <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/>
- <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/>
- <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_shadow" number="23">
- <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/>
-</category>
-
-<category name="GL_ARB_shadow_ambient" number="24">
- <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_window_pos" number="25">
- <function name="WindowPos2dARB" alias="WindowPos2dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="WindowPos2fARB" alias="WindowPos2fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="WindowPos2iARB" alias="WindowPos2iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="WindowPos2sARB" alias="WindowPos2sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos2svARB" alias="WindowPos2svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-
- <function name="WindowPos3dARB" alias="WindowPos3dMESA">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="WindowPos3fARB" alias="WindowPos3fMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="WindowPos3iARB" alias="WindowPos3iMESA">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="WindowPos3sARB" alias="WindowPos3sMESA">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
- <param name="v" type="const GLdouble *"/>
- </function>
-
- <function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
- <param name="v" type="const GLint *"/>
- </function>
-
- <function name="WindowPos3svARB" alias="WindowPos3svMESA">
- <param name="v" type="const GLshort *"/>
- </function>
-</category>
-
-<category name="GL_ARB_vertex_program" number="26">
- <enum name="COLOR_SUM_ARB" count="1" value="0x8458">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_STRING_ARB" value="0x8628"/>
- <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/>
- <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/>
- <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/>
- <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/>
- <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX0_ARB" value="0x88C0"/>
- <enum name="MATRIX1_ARB" value="0x88C1"/>
- <enum name="MATRIX2_ARB" value="0x88C2"/>
- <enum name="MATRIX3_ARB" value="0x88C3"/>
- <enum name="MATRIX4_ARB" value="0x88C4"/>
- <enum name="MATRIX5_ARB" value="0x88C5"/>
- <enum name="MATRIX6_ARB" value="0x88C6"/>
- <enum name="MATRIX7_ARB" value="0x88C7"/>
- <enum name="MATRIX8_ARB" value="0x88C8"/>
- <enum name="MATRIX9_ARB" value="0x88C9"/>
- <enum name="MATRIX10_ARB" value="0x88CA"/>
- <enum name="MATRIX11_ARB" value="0x88CB"/>
- <enum name="MATRIX12_ARB" value="0x88CC"/>
- <enum name="MATRIX13_ARB" value="0x88CD"/>
- <enum name="MATRIX14_ARB" value="0x88CE"/>
- <enum name="MATRIX15_ARB" value="0x88CF"/>
- <enum name="MATRIX16_ARB" value="0x88D0"/>
- <enum name="MATRIX17_ARB" value="0x88D1"/>
- <enum name="MATRIX18_ARB" value="0x88D2"/>
- <enum name="MATRIX19_ARB" value="0x88D3"/>
- <enum name="MATRIX20_ARB" value="0x88D4"/>
- <enum name="MATRIX21_ARB" value="0x88D5"/>
- <enum name="MATRIX22_ARB" value="0x88D6"/>
- <enum name="MATRIX23_ARB" value="0x88D7"/>
- <enum name="MATRIX24_ARB" value="0x88D8"/>
- <enum name="MATRIX25_ARB" value="0x88D9"/>
- <enum name="MATRIX26_ARB" value="0x88DA"/>
- <enum name="MATRIX27_ARB" value="0x88DB"/>
- <enum name="MATRIX28_ARB" value="0x88DC"/>
- <enum name="MATRIX29_ARB" value="0x88DD"/>
- <enum name="MATRIX30_ARB" value="0x88DE"/>
- <enum name="MATRIX31_ARB" value="0x88DF"/>
-
- <function name="GetVertexAttribdvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx handcode="client" vendorpriv="1301"/>
- </function>
-
- <function name="GetVertexAttribfvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx handcode="client" vendorpriv="1302"/>
- </function>
-
- <function name="GetVertexAttribivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx handcode="client" vendorpriv="1303"/>
- </function>
-
- <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib1dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="4197" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib1fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="4193"/>
- </function>
-
- <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib1svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="4189"/>
- </function>
-
- <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib2dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="4198" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib2fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="4194"/>
- </function>
-
- <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib2svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="4190"/>
- </function>
-
- <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib3dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="4199" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib3fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="4195"/>
- </function>
-
- <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib3svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="4191"/>
- </function>
-
- <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib4dvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="4200" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib4fvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="4196"/>
- </function>
-
- <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib4svARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="4192"/>
- </function>
-
- <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLubyte"/>
- <param name="y" type="GLubyte"/>
- <param name="z" type="GLubyte"/>
- <param name="w" type="GLubyte"/>
- </function>
-
- <function name="VertexAttrib4NubvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4201"/>
- </function>
-
- <function name="VertexAttrib4bvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *" count="4"/>
- <glx rop="4230"/>
- </function>
-
- <function name="VertexAttrib4ivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="4231"/>
- </function>
-
- <function name="VertexAttrib4ubvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4232"/>
- </function>
-
- <function name="VertexAttrib4usvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *" count="4"/>
- <glx rop="4233"/>
- </function>
-
- <function name="VertexAttrib4uivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *" count="4"/>
- <glx rop="4234"/>
- </function>
-
- <function name="VertexAttrib4NbvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLbyte *" count="4"/>
- <glx rop="4235"/>
- </function>
-
- <function name="VertexAttrib4NsvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="4236"/>
- </function>
-
- <function name="VertexAttrib4NivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="4237"/>
- </function>
-
- <function name="VertexAttrib4NusvARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLushort *" count="4"/>
- <glx rop="4238"/>
- </function>
-
- <function name="VertexAttrib4NuivARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLuint *" count="4"/>
- <glx rop="4239"/>
- </function>
-
- <function name="VertexAttribPointerARB" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="normalized" type="GLboolean"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="EnableVertexAttribArrayARB" offset="assign">
- <param name="index" type="GLuint"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DisableVertexAttribArrayARB" offset="assign">
- <param name="index" type="GLuint"/>
- <glx handcode="true"/>
- </function>
-
- <function name="ProgramStringARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="string" type="const GLvoid *" count="len"/>
- <glx rop="4217" large="true"/>
- </function>
-
- <function name="BindProgramARB" alias="BindProgramNV">
- <param name="target" type="GLenum"/>
- <param name="program" type="GLuint"/>
- </function>
-
- <function name="DeleteProgramsARB" alias="DeleteProgramsNV">
- <param name="n" type="GLsizei"/>
- <param name="programs" type="const GLuint *"/>
- </function>
-
- <function name="GenProgramsARB" alias="GenProgramsNV">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="programs" type="GLuint *" output="true" count="n"/>
- </function>
-
- <function name="IsProgramARB" alias="IsProgramNV">
- <param name="program" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramEnvParameter4dvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLdouble *" count="4"/>
- <glx rop="4185" doubles_in_order="true"/>
- </function>
-
- <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramEnvParameter4fvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4184"/>
- </function>
-
- <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramLocalParameter4dvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLdouble *" count="4"/>
- <glx rop="4216" doubles_in_order="true"/>
- </function>
-
- <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramLocalParameter4fvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4215"/>
- </function>
-
- <!-- The GetProgramEnvParameter[df]vARB are handcoded because there
- is an extra CARD32 of padding after the "index" field. Originally,
- GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV
- shared the same GLX protocol. The pad field was where the pname
- parameter was in the NV functions. When this error was discovered
- and fixed, there was already at least one implementation of
- GLX protocol for ARB_vertex_program, but there were no
- implementations of NV_vertex_program. The sollution was to renumber
- the opcodes for NV_vertex_program and convert the unused field in
- the ARB_vertex_program protocol to unused padding.
- -->
-
- <function name="GetProgramEnvParameterdvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
- </function>
-
- <function name="GetProgramEnvParameterfvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1296" handcode="client"/>
- </function>
-
- <function name="GetProgramLocalParameterdvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
- </function>
-
- <function name="GetProgramLocalParameterfvARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1305" handcode="client"/>
- </function>
-
-
- <function name="GetProgramivARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="1307"/>
- </function>
-
- <function name="GetProgramStringARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="string" type="GLvoid *" output="true"/>
- <glx vendorpriv="1308" handcode="server" always_array="true"/>
- </function>
-
- <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_fragment_program" number="27">
- <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_vertex_buffer_object" number="28">
- <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F">
- <size name="GetVertexAttribdvARB" mode="get"/>
- <size name="GetVertexAttribfvARB" mode="get"/>
- <size name="GetVertexAttribivARB" mode="get"/>
- </enum>
- <enum name="READ_ONLY_ARB" value="0x88B8"/>
- <enum name="WRITE_ONLY_ARB" value="0x88B9"/>
- <enum name="READ_WRITE_ARB" value="0x88BA"/>
- <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC">
- <size name="GetBufferParameterivARB" mode="get"/>
- </enum>
- <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/>
- <enum name="STREAM_DRAW_ARB" value="0x88E0"/>
- <enum name="STREAM_READ_ARB" value="0x88E1"/>
- <enum name="STREAM_COPY_ARB" value="0x88E2"/>
- <enum name="STATIC_DRAW_ARB" value="0x88E4"/>
- <enum name="STATIC_READ_ARB" value="0x88E5"/>
- <enum name="STATIC_COPY_ARB" value="0x88E6"/>
- <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/>
- <enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
- <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
-
- <type name="intptrARB" size="4" glx_name="CARD32"/>
- <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/>
-
- <function name="BindBufferARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BufferDataARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptrARB" counter="true"/>
- <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
- <param name="usage" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BufferSubDataARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB" counter="true"/>
- <param name="data" type="const GLvoid *" count="size"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteBuffersARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="const GLuint *" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GenBuffersARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="GLuint *" output="true" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetBufferParameterivARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetBufferPointervARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetBufferSubDataARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptrARB"/>
- <param name="size" type="GLsizeiptrARB" counter="true"/>
- <param name="data" type="GLvoid *" output="true" count="size"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsBufferARB" offset="assign">
- <param name="buffer" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="MapBufferARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="access" type="GLenum"/>
- <return type="GLvoid *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UnmapBufferARB" offset="assign">
- <param name="target" type="GLenum"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_occlusion_query" number="29">
- <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864">
- <size name="GetQueryivARB" mode="get"/>
- </enum>
- <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865">
- <size name="GetQueryivARB" mode="get"/>
- </enum>
- <enum name="QUERY_RESULT_ARB" count="1" value="0x8866">
- <size name="GetQueryObjectivARB" mode="get"/>
- <size name="GetQueryObjectuivARB" mode="get"/>
- </enum>
- <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867">
- <size name="GetQueryObjectivARB" mode="get"/>
- <size name="GetQueryObjectuivARB" mode="get"/>
- </enum>
- <enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
-
- <function name="GenQueriesARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="GLuint *" output="true" count="n"/>
- <glx sop="162" always_array="true"/>
- </function>
-
- <function name="DeleteQueriesARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
- <glx sop="161"/>
- </function>
-
- <function name="IsQueryARB" offset="assign">
- <param name="id" type="GLuint"/>
- <return type="GLboolean"/>
- <glx sop="163"/>
- </function>
-
- <function name="BeginQueryARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- <glx rop="231"/>
- </function>
-
- <function name="EndQueryARB" offset="assign">
- <param name="target" type="GLenum"/>
- <glx rop="232"/>
- </function>
-
- <function name="GetQueryivARB" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="164"/>
- </function>
-
- <function name="GetQueryObjectivARB" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="165"/>
- </function>
-
- <function name="GetQueryObjectuivARB" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint *" output="true" variable_param="pname"/>
- <glx sop="166"/>
- </function>
-</category>
-
-<category name="GL_ARB_shader_objects" number="30">
- <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/>
- <enum name="SHADER_OBJECT_ARB" value="0x8B48"/>
- <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/>
- <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/>
- <enum name="FLOAT_VEC2_ARB" value="0x8B50"/>
- <enum name="FLOAT_VEC3_ARB" value="0x8B51"/>
- <enum name="FLOAT_VEC4_ARB" value="0x8B52"/>
- <enum name="INT_VEC2_ARB" value="0x8B53"/>
- <enum name="INT_VEC3_ARB" value="0x8B54"/>
- <enum name="INT_VEC4_ARB" value="0x8B55"/>
- <enum name="BOOL_ARB" value="0x8B56"/>
- <enum name="BOOL_VEC2_ARB" value="0x8B57"/>
- <enum name="BOOL_VEC3_ARB" value="0x8B58"/>
- <enum name="BOOL_VEC4_ARB" value="0x8B59"/>
- <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/>
- <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/>
- <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/>
- <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/>
- <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/>
- <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/>
- <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/>
- <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/>
- <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/>
- <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/>
- <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/>
- <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/>
-
- <type name="charARB" size="1" glx_name="CARD8"/>
- <type name="handleARB" size="4" glx_name="CARD32"/>
-
- <function name="DeleteObjectARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetHandleARB" offset="assign">
- <param name="pname" type="GLenum"/>
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DetachObjectARB" offset="assign">
- <param name="containerObj" type="GLhandleARB"/>
- <param name="attachedObj" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateShaderObjectARB" offset="assign">
- <param name="shaderType" type="GLenum"/>
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ShaderSourceARB" offset="assign">
- <param name="shader" type="GLhandleARB"/>
- <param name="count" type="GLsizei"/>
- <param name="string" type="const GLcharARB **"/>
- <param name="length" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CompileShaderARB" offset="assign">
- <param name="shader" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateProgramObjectARB" offset="assign">
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AttachObjectARB" offset="assign">
- <param name="containerObj" type="GLhandleARB"/>
- <param name="obj" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="LinkProgramARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UseProgramObjectARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ValidateProgramARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4fARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="v3" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4iARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <param name="v3" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4ivARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix2fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix3fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix4fvARB" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetObjectParameterfvARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetObjectParameterivARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetInfoLogARB" offset="assign">
- <param name="obj" type="GLhandleARB"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="infoLog" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttachedObjectsARB" offset="assign">
- <param name="containerObj" type="GLhandleARB"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="infoLog" type="GLhandleARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformLocationARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="name" type="const GLcharARB *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveUniformARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformfvARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformivARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderSourceARB" offset="assign">
- <param name="shader" type="GLhandleARB"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="source" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_vertex_shader" number="31">
- <enum name="VERTEX_SHADER_ARB" value="0x8B31"/>
- <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/>
- <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/>
- <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/>
- <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/>
- <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/>
- <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
-
- <function name="BindAttribLocationARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="index" type="GLuint"/>
- <param name="name" type="const GLcharARB *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveAttribARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttribLocationARB" offset="assign">
- <param name="program" type="GLhandleARB"/>
- <param name="name" type="const GLcharARB *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_fragment_shader" number="32">
- <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/>
- <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/>
-</category>
-
-<category name="GL_ARB_shading_language_100" number="33">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_texture_non_power_of_two" number="34">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_point_sprite" number="35">
- <enum name="POINT_SPRITE_ARB" count="1" value="0x8861">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_ARB_fragment_program_shadow" number="36">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_ARB_draw_buffers" number="37">
- <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="DrawBuffersARB" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="bufs" type="const GLenum *" count="n"/>
- <glx rop="233" large="true"/>
- </function>
-</category>
-
-<category name="GL_ARB_texture_rectangle" number="38">
- <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="NV_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- Non-ARB extensions sorted by extension number. -->
-
-<category name="GL_EXT_blend_color" number="2">
- <enum name="CONSTANT_COLOR_EXT" value="0x8001"/>
- <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/>
- <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/>
- <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/>
- <enum name="BLEND_COLOR_EXT" count="4" value="0x8005">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendColorEXT" alias="BlendColor">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- </function>
-</category>
-
-<category name="GL_EXT_polygon_offset" number="3">
- <function name="PolygonOffsetEXT" offset="assign">
- <param name="factor" type="GLfloat"/>
- <param name="bias" type="GLfloat"/>
- <glx rop="4098" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_texture" number="4">
- <enum name="ALPHA4_EXT" value="0x803B"/>
- <enum name="ALPHA8_EXT" value="0x803C"/>
- <enum name="ALPHA12_EXT" value="0x803D"/>
- <enum name="ALPHA16_EXT" value="0x803E"/>
- <enum name="LUMINANCE4_EXT" value="0x803F"/>
- <enum name="LUMINANCE8_EXT" value="0x8040"/>
- <enum name="LUMINANCE12_EXT" value="0x8041"/>
- <enum name="LUMINANCE16_EXT" value="0x8042"/>
- <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/>
- <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/>
- <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/>
- <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/>
- <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/>
- <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/>
- <enum name="INTENSITY_EXT" value="0x8049"/>
- <enum name="INTENSITY4_EXT" value="0x804A"/>
- <enum name="INTENSITY8_EXT" value="0x804B"/>
- <enum name="INTENSITY12_EXT" value="0x804C"/>
- <enum name="INTENSITY16_EXT" value="0x804D"/>
- <enum name="RGB2_EXT" value="0x804E"/>
- <enum name="RGB4_EXT" value="0x804F"/>
- <enum name="RGB5_EXT" value="0x8050"/>
- <enum name="RGB8_EXT" value="0x8051"/>
- <enum name="RGB10_EXT" value="0x8052"/>
- <enum name="RGB12_EXT" value="0x8053"/>
- <enum name="RGB16_EXT" value="0x8054"/>
- <enum name="RGBA2_EXT" value="0x8055"/>
- <enum name="RGBA4_EXT" value="0x8056"/>
- <enum name="RGB5_A1_EXT" value="0x8057"/>
- <enum name="RGBA8_EXT" value="0x8058"/>
- <enum name="RGB10_A2_EXT" value="0x8059"/>
- <enum name="RGBA12_EXT" value="0x805A"/>
- <enum name="RGBA16_EXT" value="0x805B"/>
- <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
- <enum name="REPLACE_EXT" value="0x8062"/>
- <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/>
- <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/>
- <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/>
-</category>
-
-<!-- Extension number 5 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture3D" number="6">
- <function name="TexImage3DEXT" alias="TexImage3D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-
- <function name="TexSubImage3DEXT" alias="TexSubImage3D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_SGIS_texture_filter4" number="7">
- <function name="GetTexFilterFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="filter" type="GLenum"/>
- <param name="weights" type="GLfloat *" output="true"/>
- <glx vendorpriv="4101" ignore="true"/>
- </function>
-
- <function name="TexFilterFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="filter" type="GLenum"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="weights" type="const GLfloat *" count="n"/>
- <glx rop="2064" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 8 is not listed in the extension registry. -->
-
-<category name="GL_EXT_subtexture" number="9">
- <function name="TexSubImage1DEXT" alias="TexSubImage1D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-
- <function name="TexSubImage2DEXT" alias="TexSubImage2D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_EXT_copy_texture" number="10">
- <function name="CopyTexImage1DEXT" alias="CopyTexImage1D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- </function>
-
- <function name="CopyTexImage2DEXT" alias="CopyTexImage2D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- </function>
-
- <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-
- <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-
- <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-</category>
-
-<category name="GL_EXT_histogram" number="11">
- <enum name="HISTOGRAM_EXT" value="0x8024"/>
- <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/>
- <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D">
- <size name="GetHistogramParameterfvEXT" mode="get"/>
- <size name="GetHistogramParameterivEXT" mode="get"/>
- </enum>
- <enum name="MINMAX_EXT" value="0x802E"/>
- <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F">
- <size name="GetMinmaxParameterfvEXT" mode="get"/>
- <size name="GetMinmaxParameterivEXT" mode="get"/>
- </enum>
- <enum name="MINMAX_SINK_EXT" count="1" value="0x8030">
- <size name="GetMinmaxParameterfvEXT" mode="get"/>
- <size name="GetMinmaxParameterivEXT" mode="get"/>
- </enum>
- <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
-
- <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
- </function>
-
- <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="6"/>
- </function>
-
- <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="7"/>
- </function>
-
- <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
- <glx vendorpriv="8" img_reset="reset"/>
- </function>
-
- <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="9"/>
- </function>
-
- <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="10"/>
- </function>
-
- <function name="HistogramEXT" alias="Histogram" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- </function>
-
- <function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- </function>
-
- <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
- <param name="target" type="GLenum"/>
- </function>
-
- <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
- <param name="target" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_EXT_convolution" number="12">
- <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="REDUCE_EXT" value="0x8016"/>
- <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B">
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *"/>
- </function>
-
- <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *"/>
- </function>
-
- <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat"/>
- </function>
-
- <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint"/>
- </function>
-
- <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-
- <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-
- <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
- <glx vendorpriv="1" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="2"/>
- </function>
-
- <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="3"/>
- </function>
-
- <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="GLvoid *" output="true"/>
- <param name="column" type="GLvoid *" output="true"/>
- <param name="span" type="GLvoid *" output="true"/>
- <glx vendorpriv="4" handcode="true"/>
- </function>
-
- <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="const GLvoid *"/>
- <param name="column" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_SGI_color_matrix" number="13">
- <enum name="COLOR_MATRIX_SGI" value="0x80B1"/>
- <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/>
- <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/>
- <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/>
- <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/>
- <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/>
- <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/>
- <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/>
- <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/>
- <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/>
- <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/>
-</category>
-
-<category name="GL_SGI_color_table" number="14">
- <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6">
- <size name="ColorTableParameterfvSGI"/>
- <size name="ColorTableParameterivSGI"/>
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7">
- <size name="ColorTableParameterfvSGI"/>
- <size name="ColorTableParameterivSGI"/>
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF">
- <size name="GetColorTableParameterfvSGI" mode="get"/>
- <size name="GetColorTableParameterivSGI" mode="get"/>
- </enum>
-
- <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *"/>
- </function>
-
- <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-
- <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx vendorpriv="4098" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="4099"/>
- </function>
-
- <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="4100"/>
- </function>
-</category>
-
-<category name="GL_SGIS_pixel_texture" number="15">
- <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_texture4D" number="16">
- <function name="TexImage4DSGIS">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="size4d" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
- <glx rop="2057" ignore="true"/>
- </function>
-
- <function name="TexSubImage4DSGIS">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="woffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="size4d" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="2058" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGI_texture_color_table" number="17">
- <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/>
- <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/>
-</category>
-
-<!-- Extension number 19 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture_object" number="20">
- <function name="AreTexturesResidentEXT" alias="AreTexturesResident">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *" output="true" count="n"/>
- <return type="GLboolean"/>
- <glx vendorpriv="11" handcode="client" always_array="true"/>
- </function>
-
- <function name="BindTextureEXT" alias="BindTexture">
- <param name="target" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- </function>
-
- <function name="DeleteTexturesEXT" alias="DeleteTextures">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <glx vendorpriv="12"/>
- </function>
-
- <function name="GenTexturesEXT" alias="GenTextures">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="GLuint *" output="true" count="n"/>
- <glx vendorpriv="13" always_array="true"/>
- </function>
-
- <function name="IsTextureEXT" alias="IsTexture">
- <param name="texture" type="GLuint"/>
- <return type="GLboolean"/>
- <glx vendorpriv="14"/>
- </function>
-
- <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures">
- <param name="n" type="GLsizei"/>
- <param name="textures" type="const GLuint *"/>
- <param name="priorities" type="const GLclampf *"/>
- </function>
-</category>
-
-<category name="GL_SGIS_detail_texture" number="21">
- <function name="DetailTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" count="n"/>
- <glx rop="2051" ignore="true"/>
- </function>
-
- <function name="GetDetailTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="points" type="GLfloat *" output="true"/>
- <glx vendorpriv="4096" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_sharpen_texture" number="22">
- <function name="SharpenTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
- <glx rop="2052" ignore="true"/>
- </function>
-
- <function name="GetSharpenTexFuncSGIS">
- <param name="target" type="GLenum"/>
- <param name="points" type="GLfloat *" output="true"/>
- <glx vendorpriv="4097" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_multisample" number="25">
- <function name="SampleMaskSGIS" offset="assign" static_dispatch="false">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- <glx rop="2048"/>
- </function>
-
- <function name="SamplePatternSGIS" offset="assign" static_dispatch="false">
- <param name="pattern" type="GLenum"/>
- <glx rop="2049"/>
- </function>
-</category>
-
-<!-- Extension number 26 is not listed in the extension registry. -->
-
-<category name="GL_EXT_rescale_normal" number="27">
- <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 28 is a GLX extension. -->
-<!-- Extension number 29 is not listed in the extension registry. -->
-
-<category name="GL_EXT_vertex_array" number="30">
- <function name="ArrayElementEXT" alias="ArrayElement">
- <param name="i" type="GLint"/>
- </function>
-
- <function name="ColorPointerEXT" offset="assign">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DrawArraysEXT" alias="DrawArrays">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- </function>
-
- <function name="EdgeFlagPointerEXT" offset="assign">
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLboolean *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="GetPointervEXT" alias="GetPointerv">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- </function>
-
- <function name="IndexPointerEXT" offset="assign">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="NormalPointerEXT" offset="assign">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="TexCoordPointerEXT" offset="assign">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexPointerEXT" offset="assign">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_generate_mipmap" number="32">
- <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/>
-</category>
-
-<category name="GL_SGIX_clipmap" number="33">
- <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
- <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/>
- <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/>
- <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/>
- <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/>
- <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/>
- <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/>
- <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/>
-</category>
-
-<category name="GL_SGIX_shadow" number="34">
- <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/>
- <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/>
-</category>
-
-<category name="GL_SGIS_texture_edge_clamp" number="35">
- <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/>
-</category>
-
-<category name="GL_SGIS_texture_border_clamp" number="36">
- <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
-</category>
-
-<category name="GL_EXT_blend_minmax" number="37">
- <enum name="FUNC_ADD_EXT" value="0x8006"/>
- <enum name="MIN_EXT" value="0x8007"/>
- <enum name="MAX_EXT" value="0x8008"/>
- <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendEquationEXT" alias="BlendEquation">
- <param name="mode" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_EXT_blend_subtract" number="38">
- <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/>
- <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/>
-
- <!-- <function name="BlendEquationEXT" alias="BlendEquation">
- <param name="mode" type="GLenum"/>
- </function> -->
-</category>
-
-<!-- Extension number 40 is a GLX extension. -->
-<!-- Extension number 41 is a GLX extension. -->
-<!-- Extension number 42 is a GLX extension. -->
-<!-- Extension number 43 is a GLX extension. -->
-<!-- Extension number 44 is a GLX extension. -->
-<!-- Extension number 46 is not listed in the extension registry. -->
-<!-- Extension number 47 is a GLX extension. -->
-<!-- Extension number 48 is not listed in the extension registry. -->
-<!-- Extension number 49 is a GLX extension. -->
-<!-- Extension number 50 is a GLX extension. -->
-
-<category name="GL_SGIX_sprite" number="52">
- <function name="SpriteParameterfSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SpriteParameterfvSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SpriteParameteriSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SpriteParameterivSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_point_parameters" number="54">
- <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- </enum>
-
- <function name="PointParameterfEXT" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="2065"/>
- </function>
-
- <function name="PointParameterfvEXT" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2066"/>
- </function>
-</category>
-
-<category name="GL_SGIX_instruments" number="55">
- <function name="GetInstrumentsSGIX">
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="InstrumentsBufferSGIX">
- <param name="size" type="GLsizei"/>
- <param name="buffer" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="PollInstrumentsSGIX">
- <param name="marker_p" type="GLint *" output="true"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ReadInstrumentsSGIX">
- <param name="marker" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StartInstrumentsSGIX">
- <glx ignore="true"/>
- </function>
-
- <function name="StopInstrumentsSGIX">
- <param name="marker" type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIX_texture_scale_bias" number="56">
- <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/>
- <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/>
-</category>
-
-<category name="GL_SGIX_framezoom" number="57">
- <function name="FrameZoomSGIX">
- <param name="factor" type="GLint"/>
- <glx rop="2072" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIX_tag_sample_buffer" number="58">
- <function name="TagSampleBufferSGIX">
- <glx rop="2050" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 59 is not listed in the extension registry. -->
-
-<category name="GL_SGIX_reference_plane" number="60">
- <function name="ReferencePlaneSGIX">
- <param name="equation" type="const GLdouble *" count="4"/>
- <glx rop="2071" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIX_flush_raster" number="61">
- <function name="FlushRasterSGIX">
- <glx vendorpriv="4105" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 62 is a GLX extension. -->
-
-<category name="GL_SGIX_depth_texture" number="63">
- <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/>
- <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/>
- <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/>
-</category>
-
-<category name="GL_SGIS_fog_function" number="64">
- <function name="FogFuncSGIS">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="points" type="const GLfloat *" count="n" count_scale="2"/>
- <glx rop="2067" ignore="true"/>
- </function>
-
- <function name="GetFogFuncSGIS">
- <param name="points" type="GLfloat *" output="true"/>
- <!-- GLX protocol for this function is unknown. -->
- </function>
-</category>
-
-<category name="GL_SGIX_fog_offset" number="65">
- <enum name="FOG_OFFSET_SGIX" value="0x8198"/>
- <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- </enum>
-</category>
-
-<category name="GL_HP_image_transform" number="66">
- <function name="ImageTransformParameteriHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
-
- <function name="ImageTransformParameterfHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="ImageTransformParameterivHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="ImageTransformParameterfvHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="GetImageTransformParameterivHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetImageTransformParameterfvHP">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- </function>
-</category>
-
-<category name="GL_HP_convolution_border_modes" number="67">
- <enum name="IGNORE_BORDER_HP" value="0x8150"/>
- <enum name="CONSTANT_BORDER_HP" value="0x8151"/>
- <enum name="REPLICATE_BORDER_HP" value="0x8153"/>
- <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
- <size name="ConvolutionParameterfv"/>
- <size name="ConvolutionParameteriv"/>
- <size name="GetConvolutionParameterfv" mode="get"/>
- <size name="GetConvolutionParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 68 is not listed in the extension registry. -->
-<!-- Extension number 70 is not listed in the extension registry. -->
-<!-- Extension number 71 is not listed in the extension registry. -->
-<!-- Extension number 72 is not listed in the extension registry. -->
-<!-- Extension number 73 is not listed in the extension registry. -->
-
-<category name="GL_EXT_color_subtable" number="74">
- <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="data" type="const GLvoid *"/>
- </function>
-
- <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- </function>
-</category>
-
-<!-- Extension number 75 is a GLU extension. -->
-
-<category name="GL_PGI_misc_hints" number="77">
- <function name="HintPGI">
- <param name="target" type="GLenum"/>
- <param name="mode" type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_paletted_texture" number="78">
- <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF">
- <size name="GetColorTableParameterfv" mode="get"/>
- <size name="GetColorTableParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED">
- <size name="GetTexLevelParameterfv" mode="get"/>
- <size name="GetTexLevelParameteriv" mode="get"/>
- </enum>
-
- <function name="ColorTableEXT" alias="ColorTable">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *"/>
- </function>
-
- <function name="GetColorTableEXT" alias="GetColorTable">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx vendorpriv="4098" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="4100"/>
- </function>
-
- <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="4099"/>
- </function>
-</category>
-
-<category name="GL_EXT_clip_volume_hint" number="79">
- <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_SGIX_list_priority" number="80">
- <function name="GetListParameterfvSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetListParameterivSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameterfSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameterfvSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameteriSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ListParameterivSGIX">
- <param name="list" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 82 is not listed in the extension registry. -->
-<!-- Extension number 83 is a GLX extension. -->
-
-<category name="GL_SGIX_texture_lod_bias" number="84">
- <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 85 is a GLU extension. -->
-<!-- Extension number 86 is a GLX extension. -->
-<!-- Extension number 87 is not listed in the extension registry. -->
-<!-- Extension number 88 is not listed in the extension registry. -->
-<!-- Extension number 89 is not listed in the extension registry. -->
-
-
-<category name="GL_SGIX_shadow_ambient" number="90">
- <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 91 is a GLX extension. -->
-<!-- Extension number 92 is a GLX extension. -->
-
-<category name="GL_EXT_index_material" number="94">
- <function name="IndexMaterialEXT">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_index_func" number="95">
- <function name="IndexFuncEXT">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLclampf"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_compiled_vertex_array" number="97">
- <function name="LockArraysEXT" offset="assign">
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <glx handcode="true" ignore="true"/>
- </function>
-
- <function name="UnlockArraysEXT" offset="assign">
- <glx handcode="true" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_cull_vertex" number="98">
- <enum name="CULL_VERTEX_EXT" value="0x81AA"/>
- <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB">
- <size name="CullParameterfv"/>
- <size name="CullParameterdv"/>
- </enum>
- <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC">
- <size name="CullParameterfv"/>
- <size name="CullParameterdv"/>
- </enum>
-
- <function name="CullParameterdvEXT">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. -->
- <glx ignore="true"/>
- </function>
-
- <function name="CullParameterfvEXT">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. -->
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 99 is not listed in the extension registry. -->
-<!-- Extension number 100 is a GLU extension. -->
-
-<!-- Shouldn't this be EXT_fragment_lighting? -->
-<category name="GL_SGIX_fragment_lighting" number="102">
- <function name="FragmentColorMaterialSGIX">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightfSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightfvSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightiSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightivSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModelfSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModelfvSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModeliSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentLightModelivSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialfSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialfvSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialiSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FragmentMaterialivSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentLightfvSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentLightivSGIX">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentMaterialfvSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFragmentMaterialivSGIX">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="LightEnviSGIX">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 103 is not listed in the extension registry. -->
-<!-- Extension number 104 is not listed in the extension registry. -->
-<!-- Extension number 105 is not listed in the extension registry. -->
-<!-- Extension number 106 is not listed in the extension registry. -->
-<!-- Extension number 107 is not listed in the extension registry. -->
-<!-- Extension number 108 is not listed in the extension registry. -->
-<!-- Extension number 109 is not listed in the extension registry. -->
-
-<category name="GL_IBM_rasterpos_clip" number="110">
- <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_EXT_draw_range_elements" number="112">
- <function name="DrawRangeElementsEXT" alias="DrawRangeElements">
- <param name="mode" type="GLenum"/>
- <param name="start" type="GLuint"/>
- <param name="end" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<!-- Extension number 115 is a GLX extension. -->
-<!-- Extension number 116 is not listed in the extension registry. -->
-
-<category name="GL_EXT_light_texture" number="117">
- <function name="ApplyTextureEXT">
- <param name="mode" type="GLenum"/>
- </function>
-
- <function name="TextureLightEXT">
- <param name="pname" type="GLenum"/>
- </function>
-
- <function name="TextureMaterialEXT">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- </function>
-</category>
-
-<!-- Extension number 118 is not listed in the extension registry. -->
-<!-- Extension number 121 is not listed in the extension registry. -->
-<!-- Extension number 122 is not listed in the extension registry. -->
-<!-- Extension number 123 is not listed in the extension registry. -->
-<!-- Extension number 124 is not listed in the extension registry. -->
-<!-- Extension number 125 is not listed in the extension registry. -->
-<!-- Extension number 126 is not listed in the extension registry. -->
-<!-- Extension number 128 is not listed in the extension registry. -->
-<!-- Extension number 130 is not listed in the extension registry. -->
-<!-- Extension number 131 is not listed in the extension registry. -->
-
-<category name="GL_SGIX_async" number="132">
- <function name="AsyncMarkerSGIX">
- <param name="marker" type="GLuint"/>
- </function>
-
- <function name="FinishAsyncSGIX">
- <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
- <return type="GLint"/>
- </function>
-
- <function name="PollAsyncSGIX">
- <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
- <return type="GLint"/>
- </function>
-
- <function name="GenAsyncMarkersSGIX">
- <param name="range" type="GLsizei"/>
- <return type="GLuint"/>
- </function>
-
- <function name="DeleteAsyncMarkersSGIX">
- <param name="marker" type="GLuint"/>
- <param name="range" type="GLsizei"/>
- </function>
-
- <function name="IsAsyncMarkerSGIX">
- <param name="marker" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-</category>
-
-<category name="GL_INTEL_parallel_arrays" number="136">
- <function name="VertexPointervINTEL">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-
- <function name="NormalPointervINTEL">
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-
- <function name="ColorPointervINTEL">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-
- <function name="TexCoordPointervINTEL">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="pointer" type="const GLvoid **"/>
- </function>
-</category>
-
-<category name="GL_HP_occlusion_test" number="137">
- <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_EXT_pixel_transform" number="138">
- <function name="PixelTransformParameteriEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
-
- <function name="PixelTransformParameterfEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="PixelTransformParameterivEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="PixelTransformParameterfvEXT">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-</category>
-
-<!-- Extension number 140 is not listed in the extension registry. -->
-
-<category name="GL_EXT_shared_texture_palette" number="141">
- <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/>
-</category>
-
-<!-- Extension number 142 is a GLX extension. -->
-<!-- Extension number 143 is not listed in the extension registry. -->
-
-<category name="GL_EXT_separate_specular_color" number="144">
- <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- </enum>
- <enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
- <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
-</category>
-
-<category name="GL_EXT_secondary_color" number="145">
- <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT">
- <param name="red" type="GLbyte"/>
- <param name="green" type="GLbyte"/>
- <param name="blue" type="GLbyte"/>
- </function>
-
- <function name="SecondaryColor3bvEXT" offset="assign">
- <param name="v" type="const GLbyte *" count="3"/>
- <glx rop="4126"/>
- </function>
-
- <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT">
- <param name="red" type="GLdouble"/>
- <param name="green" type="GLdouble"/>
- <param name="blue" type="GLdouble"/>
- </function>
-
- <function name="SecondaryColor3dvEXT" offset="assign">
- <param name="v" type="const GLdouble *" count="3"/>
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- <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT">
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- <param name="blue" type="GLfloat"/>
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- <function name="SecondaryColor3fvEXT" offset="assign">
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- <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT">
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- <param name="blue" type="GLint"/>
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- <function name="SecondaryColor3ivEXT" offset="assign">
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- </function>
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- <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT">
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- <param name="blue" type="GLshort"/>
- </function>
-
- <function name="SecondaryColor3svEXT" offset="assign">
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- <glx rop="4127"/>
- </function>
-
- <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT">
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- <param name="blue" type="GLubyte"/>
- </function>
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- <function name="SecondaryColor3ubvEXT" offset="assign">
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- <glx rop="4131"/>
- </function>
-
- <function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT">
- <param name="red" type="GLuint"/>
- <param name="green" type="GLuint"/>
- <param name="blue" type="GLuint"/>
- </function>
-
- <function name="SecondaryColor3uivEXT" offset="assign">
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- <glx rop="4133"/>
- </function>
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- <function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT">
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- <param name="blue" type="GLushort"/>
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- <function name="SecondaryColor3usvEXT" offset="assign">
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-<!-- Extension number 151 is not listed in the extension registry. -->
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- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="nx" type="GLfloat"/>
- <param name="ny" type="GLfloat"/>
- <param name="nz" type="GLfloat"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN">
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- <param name="tc" type="const GLfloat *"/>
- <param name="n" type="const GLfloat *"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN">
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- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="g" type="GLfloat"/>
- <param name="b" type="GLfloat"/>
- <param name="a" type="GLfloat"/>
- <param name="nx" type="GLfloat"/>
- <param name="ny" type="GLfloat"/>
- <param name="nz" type="GLfloat"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN">
- <param name="rc" type="const GLuint *"/>
- <param name="tc" type="const GLfloat *"/>
- <param name="c" type="const GLfloat *"/>
- <param name="n" type="const GLfloat *"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-</category>
-
-<!-- Extension number 167 is a WGL extension. -->
-<!-- Extension number 168 is a WGL extension. -->
-<!-- Extension number 169 is a WGL extension. -->
-<!-- Extension number 170 is a WGL extension. -->
-<!-- Extension number 171 is a WGL extension. -->
-<!-- Extension number 172 is a WGL extension. -->
-
-<category name="GL_EXT_blend_func_separate" number="173">
- <function name="BlendFuncSeparateEXT" offset="assign">
- <param name="sfactorRGB" type="GLenum"/>
- <param name="dfactorRGB" type="GLenum"/>
- <param name="sfactorAlpha" type="GLenum"/>
- <param name="dfactorAlpha" type="GLenum"/>
- <glx rop="4134"/>
- </function>
-</category>
-
-<category name="GL_EXT_stencil_wrap" number="176">
- <enum name="INCR_WRAP_EXT" value="0x8507"/>
- <enum name="DECR_WRAP_EXT" value="0x8508"/>
-</category>
-
-<!-- Extension number 177 is a WGL extension. -->
-
-<category name="GL_NV_texgen_reflection" number="179">
- <enum name="NORMAL_MAP_NV" value="0x8511"/>
- <enum name="REFLECTION_MAP_NV" value="0x8512"/>
-</category>
-
-<!-- Extension number 180 is not listed in the extension registry. -->
-
-<category name="GL_SUN_convolution_border_modes" number="182">
- <enum name="WRAP_BORDER_SUN" value="0x81D4"/>
-</category>
-
-<!-- Extension number 183 is a GLX extension. -->
-<!-- Extension number 184 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture_env_add" number="185">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_EXT_texture_lod_bias" number="186">
- <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_EXT_texture_filter_anisotropic" number="187">
- <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_EXT_vertex_weighting" number="188">
- <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT">
- <param name="weight" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="VertexWeightfvEXT">
- <param name="weight" type="const GLfloat *" count="1"/>
- <glx rop="4135" ignore="true"/>
- </function>
-
- <function name="VertexWeightPointerEXT">
- <param name="size" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_NV_light_max_exponent" number="189">
- <enum name="MAX_SHININESS_NV" count="1" value="0x8504">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_vertex_array_range" number="190">
- <function name="FlushVertexArrayRangeNV" offset="assign">
- <glx ignore="true"/>
- </function>
-
- <function name="VertexArrayRangeNV" offset="assign">
- <param name="length" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_NV_register_combiners" number="191">
- <function name="CombinerParameterfvNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="4137" ignore="true"/>
- </function>
-
- <function name="CombinerParameterfNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="4136" ignore="true"/>
- </function>
-
- <function name="CombinerParameterivNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="4139" ignore="true"/>
- </function>
-
- <function name="CombinerParameteriNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="4138" ignore="true"/>
- </function>
-
- <function name="CombinerInputNV" offset="assign">
- <param name="stage" type="GLenum"/>
- <param name="portion" type="GLenum"/>
- <param name="variable" type="GLenum"/>
- <param name="input" type="GLenum"/>
- <param name="mapping" type="GLenum"/>
- <param name="componentUsage" type="GLenum"/>
- <glx rop="4140" ignore="true"/>
- </function>
-
- <function name="CombinerOutputNV" offset="assign">
- <param name="stage" type="GLenum"/>
- <param name="portion" type="GLenum"/>
- <param name="abOutput" type="GLenum"/>
- <param name="cdOutput" type="GLenum"/>
- <param name="sumOutput" type="GLenum"/>
- <param name="scale" type="GLenum"/>
- <param name="bias" type="GLenum"/>
- <param name="abDotProduct" type="GLboolean"/>
- <param name="cdDotProduct" type="GLboolean"/>
- <param name="muxSum" type="GLboolean"/>
- <glx rop="4141" ignore="true"/>
- </function>
-
- <function name="FinalCombinerInputNV" offset="assign">
- <param name="variable" type="GLenum"/>
- <param name="input" type="GLenum"/>
- <param name="mapping" type="GLenum"/>
- <param name="componentUsage" type="GLenum"/>
- <glx rop="4142" ignore="true"/>
- </function>
-
- <function name="GetCombinerInputParameterfvNV" offset="assign">
- <param name="stage" type="GLenum"/>
- <param name="portion" type="GLenum"/>
- <param name="variable" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="1270" ignore="true"/>
- </function>
-
- <function name="GetCombinerInputParameterivNV" offset="assign">
- <param name="stage" type="GLenum"/>
- <param name="portion" type="GLenum"/>
- <param name="variable" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="1271" ignore="true"/>
- </function>
-
- <function name="GetCombinerOutputParameterfvNV" offset="assign">
- <param name="stage" type="GLenum"/>
- <param name="portion" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="1272" ignore="true"/>
- </function>
-
- <function name="GetCombinerOutputParameterivNV" offset="assign">
- <param name="stage" type="GLenum"/>
- <param name="portion" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="1273" ignore="true"/>
- </function>
-
- <function name="GetFinalCombinerInputParameterfvNV" offset="assign">
- <param name="variable" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx vendorpriv="1274" ignore="true"/>
- </function>
-
- <function name="GetFinalCombinerInputParameterivNV" offset="assign">
- <param name="variable" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx vendorpriv="1275" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_NV_fog_distance" number="192">
- <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="EYE_RADIAL_NV" value="0x855B"/>
- <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/>
-</category>
-
-<category name="GL_NV_blend_square" number="194">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_NV_texture_env_combine4" number="195">
- <enum name="COMBINE4" value="0x8503"/>
- <enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_MESA_resize_buffers" number="196">
- <function name="ResizeBuffersMESA" offset="assign">
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_MESA_window_pos" number="197">
- <function name="WindowPos2dMESA" offset="assign">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos2dvMESA" offset="assign">
- <param name="v" type="const GLdouble *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos2fMESA" offset="assign">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos2fvMESA" offset="assign">
- <param name="v" type="const GLfloat *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos2iMESA" offset="assign">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos2ivMESA" offset="assign">
- <param name="v" type="const GLint *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos2sMESA" offset="assign">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos2svMESA" offset="assign">
- <param name="v" type="const GLshort *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos3dMESA" offset="assign">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos3dvMESA" offset="assign">
- <param name="v" type="const GLdouble *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="WindowPos3fvMESA" offset="assign">
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="230"/>
- </function>
-
- <function name="WindowPos3iMESA" offset="assign">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos3ivMESA" offset="assign">
- <param name="v" type="const GLint *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos3sMESA" offset="assign">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos3svMESA" offset="assign">
- <param name="v" type="const GLshort *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="WindowPos4dMESA" offset="assign">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- <glx ignore="true"/>
- </function>
-
- <function name="WindowPos4dvMESA" offset="assign">
- <param name="v" type="const GLdouble *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="WindowPos4fMESA" offset="assign">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="WindowPos4fvMESA" offset="assign">
- <param name="v" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="WindowPos4iMESA" offset="assign">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <param name="w" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="WindowPos4ivMESA" offset="assign">
- <param name="v" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="WindowPos4sMESA" offset="assign">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- <glx ignore="true"/>
- </function>
-
- <function name="WindowPos4svMESA" offset="assign">
- <param name="v" type="const GLshort *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_texture_compression_s3tc" number="198">
- <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
-</category>
-
-<category name="GL_IBM_multimode_draw_arrays" number="200">
- <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
- <param name="mode" type="const GLenum *"/>
- <param name="first" type="const GLint *"/>
- <param name="count" type="const GLsizei *"/>
- <param name="primcount" type="GLsizei"/>
- <param name="modestride" type="GLint"/>
- <glx handcode="true" ignore="true"/>
- </function>
-
- <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
- <param name="mode" type="const GLenum *"/>
- <param name="count" type="const GLsizei *"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid * const *"/>
- <param name="primcount" type="GLsizei"/>
- <param name="modestride" type="GLint"/>
- <glx handcode="true" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_IBM_vertex_array_lists" number="201">
- <function name="ColorPointerListIBM">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLvoid **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-
- <function name="SecondaryColorPointerListIBM">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLvoid **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-
- <function name="EdgeFlagPointerListIBM">
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLboolean **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-
- <function name="FogCoordPointerListIBM">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLvoid **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-
- <function name="IndexPointerListIBM">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLvoid **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-
- <function name="NormalPointerListIBM">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLvoid **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-
- <function name="TexCoordPointerListIBM">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLvoid **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-
- <function name="VertexPointerListIBM">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLint"/>
- <param name="pointer" type="const GLvoid **"/>
- <param name="ptrstride" type="GLint"/>
- </function>
-</category>
-
-<!-- Extension number 202 is not listed in the extension registry. -->
-<!-- Extension number 203 is not listed in the extension registry. -->
-<!-- Extension number 204 is not listed in the extension registry. -->
-<!-- Extension number 205 is not listed in the extension registry. -->
-
-<category name="GL_3DFX_texture_compression_FXT1" number="206">
- <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/>
- <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/>
-</category>
-
-<category name="GL_3DFX_multisample" number="207">
- <enum name="MULTISAMPLE_3DFX" value="0x86B2"/>
- <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/>
- <enum name="SAMPLES_3DFX" value="0x86B4"/>
- <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/>
-</category>
-
-<category name="GL_3DFX_tbuffer" number="208">
- <function name="TbufferMask3DFX">
- <param name="mask" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_multisample" number="209">
- <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- </function>
-
- <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
- <param name="pattern" type="GLenum"/>
- </function>
-</category>
-
-<!-- Extension number 211 is not listed in the extension registry. -->
-<!-- Extension number 213 is not listed in the extension registry. -->
-
-<category name="GL_SGIS_texture_color_mask" number="214">
- <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/>
-
- <function name="TextureColorMaskSGIS">
- <param name="red" type="GLboolean"/>
- <param name="green" type="GLboolean"/>
- <param name="blue" type="GLboolean"/>
- <param name="alpha" type="GLboolean"/>
- <glx rop="2082" ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 215 is a GLX extension. -->
-<!-- Extension number 216 is a GLX extension. -->
-<!-- Extension number 217 is a GLX extension. -->
-<!-- Extension number 218 is a GLX extension. -->
-<!-- Extension number 219 is not listed in the extension registry. -->
-
-<category name="GL_EXT_texture_env_dot3" number="220">
- <enum name="DOT3_RGB_EXT" value="0x8740"/>
- <enum name="DOT3_RGBA_EXT" value="0x8741"/>
-</category>
-
-<category name="GL_ATI_texture_mirror_once" number="221">
- <enum name="MIRROR_CLAMP_ATI" value="0x8742"/>
- <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/>
-</category>
-
-<category name="GL_NV_fence" number="222">
- <function name="DeleteFencesNV" offset="assign" static_dispatch="false">
- <param name="n" type="GLsizei"/>
- <param name="fences" type="const GLuint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GenFencesNV" offset="assign" static_dispatch="false">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="fences" type="GLuint *" output="true" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="TestFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetFenceivNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="FinishFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SetFenceNV" offset="assign" static_dispatch="false">
- <param name="fence" type="GLuint"/>
- <param name="condition" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_IBM_texture_mirrored_repeat" number="224">
- <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/>
-</category>
-
-<category name="GL_NV_evaluators" number="225">
- <function name="MapControlPointsNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="type" type="GLenum"/>
- <param name="ustride" type="GLsizei"/>
- <param name="vstride" type="GLsizei"/>
- <param name="uorder" type="GLint"/>
- <param name="vorder" type="GLint"/>
- <param name="packed" type="GLboolean"/>
- <param name="points" type="const GLvoid *"/>
- </function>
-
- <function name="MapParameterivNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *"/>
- </function>
-
- <function name="MapParameterfvNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="GetMapControlPointsNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="type" type="GLenum"/>
- <param name="ustride" type="GLsizei"/>
- <param name="vstride" type="GLsizei"/>
- <param name="packed" type="GLboolean"/>
- <param name="points" type="GLvoid *" output="true"/>
- </function>
-
- <function name="GetMapParameterivNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="GetMapParameterfvNV">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- </function>
-
- <function name="GetMapAttribParameterivNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="GetMapAttribParameterfvNV">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- </function>
-
- <function name="EvalMapsNV">
- <param name="target" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_NV_packed_depth_stencil" number="226">
- <enum name="DEPTH_STENCIL_NV" value="0x84F9"/>
- <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/>
-</category>
-
-<category name="GL_NV_register_combiners2" number="227">
- <function name="CombinerStageParameterfvNV">
- <param name="stage" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="GetCombinerStageParameterfvNV">
- <param name="stage" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true"/>
- </function>
-</category>
-
-<category name="GL_NV_texture_compression_vtc" number="228">
- <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
-</category>
-
-<category name="GL_NV_texture_rectangle" number="229">
- <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/>
- <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_vertex_program" number="233">
- <enum name="VERTEX_PROGRAM_NV" value="0x8620"/>
- <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/>
- <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626">
- <size name="GetVertexAttribdvNV" mode="get"/>
- <size name="GetVertexAttribfvNV" mode="get"/>
- <size name="GetVertexAttribivNV" mode="get"/>
- </enum>
- <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627">
- <size name="GetProgramivNV" mode="get"/>
- </enum>
- <enum name="PROGRAM_STRING_NV" value="0x8628"/>
- <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/>
- <enum name="IDENTITY_NV" value="0x862A"/>
- <enum name="INVERSE_NV" value="0x862B"/>
- <enum name="TRANSPOSE_NV" value="0x862C"/>
- <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/>
- <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/>
- <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/>
- <enum name="MATRIX0_NV" value="0x8630"/>
- <enum name="MATRIX1_NV" value="0x8631"/>
- <enum name="MATRIX2_NV" value="0x8632"/>
- <enum name="MATRIX3_NV" value="0x8633"/>
- <enum name="MATRIX4_NV" value="0x8634"/>
- <enum name="MATRIX5_NV" value="0x8635"/>
- <enum name="MATRIX6_NV" value="0x8636"/>
- <enum name="MATRIX7_NV" value="0x8637"/>
- <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/>
- <enum name="CURRENT_MATRIX_NV" value="0x8641"/>
- <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/>
- <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/>
- <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/>
- <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/>
- <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646">
- <size name="GetProgramivNV" mode="get"/>
- </enum>
- <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647">
- <size name="GetProgramivNV" mode="get"/>
- </enum>
- <enum name="TRACK_MATRIX_NV" value="0x8648"/>
- <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/>
- <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/>
- <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/>
- <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/>
- <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/>
- <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/>
- <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/>
- <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/>
- <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/>
- <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/>
- <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/>
- <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/>
- <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/>
- <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/>
- <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/>
- <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/>
- <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/>
- <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/>
- <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/>
- <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/>
- <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/>
- <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/>
- <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/>
- <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/>
- <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/>
- <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/>
- <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/>
- <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/>
- <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/>
- <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/>
- <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/>
- <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/>
- <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/>
- <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/>
- <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/>
- <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/>
- <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/>
- <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/>
- <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/>
- <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/>
- <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/>
- <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/>
- <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/>
- <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/>
- <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/>
- <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/>
- <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/>
- <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/>
- <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/>
- <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
- <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
-
- <function name="AreProgramsResidentNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *" output="true" count="n"/>
- <return type="GLboolean"/>
- <glx vendorpriv="1293"/>
- </function>
-
- <function name="BindProgramNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="program" type="GLuint"/>
- <glx rop="4180"/>
- </function>
-
- <function name="DeleteProgramsNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="programs" type="const GLuint *" count="n"/>
- <glx vendorpriv="1294"/>
- </function>
-
- <function name="ExecuteProgramNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- <param name="params" type="const GLfloat *" count="4"/>
- <glx rop="4181"/>
- </function>
-
- <function name="GenProgramsNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="programs" type="GLuint *" output="true" count="n"/>
- <glx vendorpriv="1295" always_array="true"/>
- </function>
-
- <!-- This isn't 100% correct. Currently, the only valid value of pname
- is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always
- 4. This is why the pname parameter was removed in the ARB version
- of these functions.
- -->
-
- <function name="GetProgramParameterdvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1297"/>
- </function>
-
- <function name="GetProgramParameterfvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1296"/>
- </function>
-
- <function name="GetProgramivNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="1298"/>
- </function>
-
- <function name="GetProgramStringNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="program" type="GLubyte *" output="true"/>
- <glx vendorpriv="1299" handcode="server" always_array="true"/>
- </function>
-
- <function name="GetTrackMatrixivNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="address" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" count="1"/>
- <glx vendorpriv="1300"/>
- </function>
-
- <function name="GetVertexAttribdvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx vendorpriv="1301"/>
- </function>
-
- <function name="GetVertexAttribfvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx vendorpriv="1302"/>
- </function>
-
- <function name="GetVertexAttribivNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx vendorpriv="1303"/>
- </function>
-
- <function name="GetVertexAttribPointervNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
- <glx handcode="true"/>
- </function>
-
- <function name="IsProgramNV" offset="assign">
- <param name="program" type="GLuint"/>
- <return type="GLboolean"/>
- <glx vendorpriv="1304"/>
- </function>
-
- <function name="LoadProgramNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="program" type="const GLubyte *" count="len"/>
- <glx rop="4183"/>
- </function>
-
- <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLdouble *"/>
- </function>
-
- <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ProgramParameters4dvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="num" type="GLsizei" counter="true"/>
- <param name="params" type="const GLdouble *" count="num" count_scale="4"/>
- <glx rop="4187"/>
- </function>
-
- <function name="ProgramParameters4fvNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="num" type="GLsizei" counter="true"/>
- <param name="params" type="const GLfloat *" count="num" count_scale="4"/>
- <glx rop="4186"/>
- </function>
-
- <function name="RequestResidentProgramsNV" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="ids" type="const GLuint *" count="n"/>
- <glx rop="4182"/>
- </function>
-
- <function name="TrackMatrixNV" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="address" type="GLuint"/>
- <param name="matrix" type="GLenum"/>
- <param name="transform" type="GLenum"/>
- <glx rop="4188"/>
- </function>
-
- <function name="VertexAttribPointerNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib1svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="4265"/>
- </function>
-
- <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib2svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="4266"/>
- </function>
-
- <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib3svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="4267"/>
- </function>
-
- <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
-
- <function name="VertexAttrib4svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="4268"/>
- </function>
-
- <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib1fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="4269"/>
- </function>
-
- <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib2fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="4270"/>
- </function>
-
- <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib3fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="4271"/>
- </function>
-
- <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib4fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="4272"/>
- </function>
-
- <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib1dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="4273" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib2dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="4274" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib3dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="4275" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="VertexAttrib4dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="4276" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLubyte"/>
- <param name="y" type="GLubyte"/>
- <param name="z" type="GLubyte"/>
- <param name="w" type="GLubyte"/>
- </function>
-
- <function name="VertexAttrib4ubvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLubyte *" count="4"/>
- <glx rop="4277"/>
- </function>
-
- <function name="VertexAttribs1svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n"/>
- <glx rop="4202"/>
- </function>
-
- <function name="VertexAttribs2svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n" count_scale="2"/>
- <glx rop="4203"/>
- </function>
-
- <function name="VertexAttribs3svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n" count_scale="3"/>
- <glx rop="4204"/>
- </function>
-
- <function name="VertexAttribs4svNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLshort *" count="n" count_scale="4"/>
- <glx rop="4205"/>
- </function>
-
- <function name="VertexAttribs1fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n"/>
- <glx rop="4206"/>
- </function>
-
- <function name="VertexAttribs2fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n" count_scale="2"/>
- <glx rop="4207"/>
- </function>
-
- <function name="VertexAttribs3fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n" count_scale="3"/>
- <glx rop="4208"/>
- </function>
-
- <function name="VertexAttribs4fvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLfloat *" count="n" count_scale="4"/>
- <glx rop="4209"/>
- </function>
-
- <function name="VertexAttribs1dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n"/>
- <glx rop="4210" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs2dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n" count_scale="2"/>
- <glx rop="4211" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs3dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n" count_scale="3"/>
- <glx rop="4212" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs4dvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLdouble *" count="n" count_scale="4"/>
- <glx rop="4213" doubles_in_order="true"/>
- </function>
-
- <function name="VertexAttribs4ubvNV" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="n" type="GLsizei" counter="true"/>
- <param name="v" type="const GLubyte *" count="n" count_scale="4"/>
- <glx rop="4214"/>
- </function>
-</category>
-
-<!-- Extension number 234 is a GLX extension. -->
-
-<category name="GL_SGIX_texture_coordinate_clamp" number="235">
- <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<!-- Extension number 236 is not listed in the extension registry. -->
-<!-- Extension number 237 is a GLX extension. -->
-<!-- Extension number 238 is a GLX extension. -->
-<!-- Extension number 242 is a WGL extension. -->
-
-<category name="GL_NV_copy_depth_to_color" number="243">
- <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/>
- <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/>
-</category>
-
-<category name="GL_ATI_envmap_bumpmap" number="244">
- <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775">
- <size name="TexBumpParameterfv"/>
- <size name="TexBumpParameteriv"/>
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776">
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777">
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778">
- <size name="GetTexBumpParameterfv" mode="get"/>
- <size name="GetTexBumpParameteriv" mode="get"/>
- </enum>
- <enum name="DUDV_ATI" value="0x8779"/>
- <enum name="DU8DV8_ATI" value="0x877A"/>
- <enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
- <enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
- <size name="TexEnviv"/>
- <size name="TexEnvfv"/>
- <size name="GetTexEnviv" mode="get"/>
- <size name="GetTexEnvfv" mode="get"/>
- </enum>
- <function name="TexBumpParameterfvATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="const GLfloat *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
- <function name="TexBumpParameterivATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="const GLint *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
- <function name="GetTexBumpParameterfvATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
- <function name="GetTexBumpParameterivATI" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint *" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_ATI_fragment_shader" number="245">
- <function name="GenFragmentShadersATI" offset="assign">
- <return type="GLuint"/>
- <param name="range" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BindFragmentShaderATI" offset="assign">
- <param name="id" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteFragmentShaderATI" offset="assign">
- <param name="id" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BeginFragmentShaderATI" offset="assign">
- <glx ignore="true"/>
- </function>
-
- <function name="EndFragmentShaderATI" offset="assign">
- <glx ignore="true"/>
- </function>
-
- <function name="PassTexCoordATI" offset="assign">
- <param name="dst" type="GLuint"/>
- <param name="coord" type="GLuint"/>
- <param name="swizzle" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SampleMapATI" offset="assign">
- <param name="dst" type="GLuint"/>
- <param name="interp" type="GLuint"/>
- <param name="swizzle" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ColorFragmentOp1ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMask" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ColorFragmentOp2ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMask" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ColorFragmentOp3ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMask" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <param name="arg3" type="GLuint"/>
- <param name="arg3Rep" type="GLuint"/>
- <param name="arg3Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AlphaFragmentOp1ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AlphaFragmentOp2ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="AlphaFragmentOp3ATI" offset="assign">
- <param name="op" type="GLenum"/>
- <param name="dst" type="GLuint"/>
- <param name="dstMod" type="GLuint"/>
- <param name="arg1" type="GLuint"/>
- <param name="arg1Rep" type="GLuint"/>
- <param name="arg1Mod" type="GLuint"/>
- <param name="arg2" type="GLuint"/>
- <param name="arg2Rep" type="GLuint"/>
- <param name="arg2Mod" type="GLuint"/>
- <param name="arg3" type="GLuint"/>
- <param name="arg3Rep" type="GLuint"/>
- <param name="arg3Mod" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="SetFragmentShaderConstantATI" offset="assign">
- <param name="dst" type="GLuint"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<!-- Extension number 250 is a WGL extension. -->
-<!-- Extension number 251 is a WGL extension. -->
-<!-- Extension number 252 is a WGL extension. -->
-<!-- Extension number 253 is a WGL extension. -->
-<!-- Extension number 254 is a WGL extension. -->
-<!-- Extension number 255 is a WGL extension. -->
-
-<category name="GL_SUN_mesh_array" number="257">
- <enum name="QUAD_MESH_SUN" value="0x8614"/>
- <enum name="TRIANGLE_MESH_SUN" value="0x8615"/>
-
- <function name="DrawMeshArraysSUN">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="width" type="GLsizei"/>
- </function>
-</category>
-
-<category name="GL_SUN_slice_accum" number="258">
- <enum name="SLICE_ACCUM_SUN" value="0x85CC"/>
-</category>
-
-<category name="GL_NV_multisample_filter_hint" number="259">
- <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_depth_clamp" number="260">
- <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_point_sprite" number="262">
- <!-- These existing enums can be passed as a parameter to the function
- added for this extension. -->
-
- <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
- <size name="PointParameterivNV"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
- <size name="PointParameterivNV"/>
- </enum>
-
- <enum name="POINT_SPRITE_NV" count="1" value="0x8861">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COORD_REPLACE_NV" count="1" value="0x8862">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
- <size name="PointParameterfvEXT"/>
- <size name="PointParameterivNV"/>
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="PointParameteriNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="4221"/>
- </function>
-
- <function name="PointParameterivNV" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="4222"/>
- </function>
-</category>
-
-<!-- Extension number 263 is a WGL extension. -->
-<!-- Extension number 264 is a WGL extension. -->
-
-<category name="GL_EXT_shadow_funcs" number="267">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_EXT_stencil_two_side" number="268">
- <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <glx rop="4220"/>
- </function>
-</category>
-
-<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<category name="GL_APPLE_ycbcr_422" number="275">
- <enum name="YCBCR_422_APPLE" value="0x85B9"/>
- <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/>
- <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/>
-</category>
-
-<category name="GL_S3_s3tc" number="276">
- <enum name="RGB_S3TC" value="0x83A0"/>
- <enum name="RGB4_S3TC" value="0x83A1"/>
- <enum name="RGBA_S3TC" value="0x83A2"/>
- <enum name="RGBA4_S3TC" value="0x83A3"/>
- <enum name="RGBA_DXT5_S3TC" value="0x83A4"/>
- <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/>
-</category>
-
-<category name="GL_ATI_draw_buffers" number="277">
- <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="DrawBuffersATI" alias="DrawBuffersARB">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="bufs" type="const GLenum *" count="n"/>
- </function>
-</category>
-
-<!-- Extension number 278 is a WGL extension. -->
-
-<category name="GL_ATI_texture_env_combine3" number="279">
- <enum name="MODULATE_ADD_ATI" value="0x8744"/>
- <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/>
- <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/>
-</category>
-
-<category name="GL_NV_fragment_program" number="282">
- <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="ProgramNamedParameter4fvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="4218"/>
- </function>
-
- <function name="ProgramNamedParameter4dvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="4219"/>
- </function>
-
- <function name="GetProgramNamedParameterfvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="params" type="GLfloat *" output="true" count="4"/>
- <glx vendorpriv="1310" always_array="true"/>
- </function>
-
- <function name="GetProgramNamedParameterdvNV" offset="assign">
- <param name="id" type="GLuint"/>
- <param name="len" type="GLsizei" counter="true"/>
- <param name="name" type="const GLubyte *" count="len"/>
- <param name="params" type="GLdouble *" output="true" count="4"/>
- <glx vendorpriv="1311" always_array="true"/>
- </function>
-</category>
-
-<category name="GL_NV_texture_expand_normal" number="286">
- <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_OES_compressed_paletted_texture" number="294">
- <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
- <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
- <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
- <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
- <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
- <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
- <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
- <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
- <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
- <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
-</category>
-
-<category name="GL_OES_read_format" number="295">
- <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
- <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
-</category>
-
-<category name="GL_EXT_depth_bounds_test" number="297">
- <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
- <param name="zmin" type="GLclampd"/>
- <param name="zmax" type="GLclampd"/>
- <glx rop="4229" ignore="true"/>
- </function>
-</category>
-
-<category name="GL_EXT_texture_mirror_clamp" number="298">
- <enum name="MIRROR_CLAMP_EXT" value="0x8742"/>
- <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/>
- <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/>
-</category>
-
-<category name="GL_EXT_blend_equation_separate" number="299">
- <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- <glx rop="4228"/>
- </function>
-</category>
-
-<category name="GL_MESA_pack_invert" number="300">
- <enum name="PACK_INVERT_MESA" count="1" value="0x8758">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_MESA_ycbcr_texture" number="301">
- <enum name="YCBCR_MESA" value="0x8757"/>
- <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/>
- <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/>
-</category>
-
-<category name="GL_EXT_pixel_buffer_object" number="302">
- <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/>
- <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/>
- <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/>
- <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
-</category>
-
-<category name="GL_NV_fragment_program_option" number="303">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_NV_fragment_program2" number="304">
- <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_vertex_program2_option" number="305">
- <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
- <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
- <size name="GetProgramivARB" mode="get"/>
- </enum>
-</category>
-
-<category name="GL_NV_vertex_program3" number="306">
- <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/>
-</category>
-
-<!-- Extension number 307 is a GLX extension. -->
-<!-- Extension number 308 is a GLX extension. -->
-
-<category name="GL_EXT_texture_compression_dxt1" number="309">
- <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
-</category>
-
-<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-
-<category name="GL_APPLE_flush_buffer_range" number="321">
- <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
- <size name="GetBufferParameteriv" mode="get"/>
- </enum>
- <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
- <size name="GetBufferParameteriv" mode="get"/>
- </enum>
- <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
- <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr"/>
- </function>
-</category>
-
-<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<category name="GL_APPLE_texture_range" number="367">
- <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- <size name="GetTexParameteriv" mode="get"/>
- <size name="GetTexParameterfv" mode="get"/>
- </enum>
- <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- </enum>
- <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- </enum>
- <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
- <size name="TexParameteriv"/>
- <size name="TexParameterfv"/>
- </enum>
- <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
- <size name="GetTexParameteriv" mode="get"/>
- <size name="GetTexParameterfv" mode="get"/>
- </enum>
- <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8">
- <size name="GetTexParameterPointervAPPLE" mode="get"/>
- </enum>
- <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="length" type="GLsizei"/>
- <param name="pointer" type="GLvoid *"/>
- </function>
- <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
- </function>
-</category>
-
-<xi:include href="EXT_separate_shader_objects.xml"
- xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- Unnumbered extensions sorted by name. -->
-
-<category name="GL_ATI_blend_equation_separate">
- <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_ATI_separate_stencil">
- <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="sfail" type="GLenum"/>
- <param name="zfail" type="GLenum"/>
- <param name="zpass" type="GLenum"/>
- </function>
- <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false">
- <param name="frontfunc" type="GLenum"/>
- <param name="backfunc" type="GLenum"/>
- <param name="ref" type="GLint"/>
- <param name="mask" type="GLuint"/>
- </function>
-
-</category>
-
-<category name="GL_EXT_gpu_program_parameters">
- <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-
- <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="index" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-</category>
-
-<category name="GL_EXT_timer_query">
- <enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
- <type name="int64EXT" size="8"/>
- <type name="uint64EXT" unsigned="true" size="8"/>
- <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint64EXT *"/>
- </function>
- <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false">
- <param name="id" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLuint64EXT *"/>
- </function>
-</category>
-
-<category name="GL_INGR_blend_func_separate">
- <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false">
- <param name="sfactorRGB" type="GLenum"/>
- <param name="dfactorRGB" type="GLenum"/>
- <param name="sfactorAlpha" type="GLenum"/>
- <param name="dfactorAlpha" type="GLenum"/>
- </function>
-</category>
-
-<category name="GL_MESA_texture_signed_rgba">
- <enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
- <enum name="RGBA_SNORM" value="0x8F93"/>
- <enum name="RGBA8_SNORM" value="0x8F97"/>
-</category>
-
-<category name="GL_MESA_shader_debug">
- <enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
- <enum name="DEBUG_PRINT_MESA" value="0x875A"/>
- <enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
- <function name="CreateDebugObjectMESA">
- <return type="GLhandleARB"/>
- <glx ignore="true"/>
- </function>
- <function name="ClearDebugLogMESA">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogMESA">
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <param name="maxLength" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="debugLog" type="GLcharARB *" output="true"/>
- <glx ignore="true"/>
- </function>
- <function name="GetDebugLogLengthMESA">
- <return type="GLsizei"/>
- <param name="obj" type="GLhandleARB"/>
- <param name="logType" type="GLenum"/>
- <param name="shaderType" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-<category name="GL_SGIS_point_parameters">
- <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
- <size name="PointParameterfvEXT"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
- <size name="PointParameterfvEXT"/>
- </enum>
-
- <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- </function>
-
- <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *"/>
- </function>
-</category>
-
-<category name="GL_SGIX_igloo_interface">
- <function name="IglooInterfaceSGIX">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLvoid *"/>
- </function>
-</category>
-
-<category name="GL_SGIX_polynomial_ffd">
- <function name="DeformationMap3dSGIX">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLdouble"/>
- <param name="u2" type="GLdouble"/>
- <param name="ustride" type="GLint"/>
- <param name="uorder" type="GLint"/>
- <param name="v1" type="GLdouble"/>
- <param name="v2" type="GLdouble"/>
- <param name="vstride" type="GLint"/>
- <param name="vorder" type="GLint"/>
- <param name="w1" type="GLdouble"/>
- <param name="w2" type="GLdouble"/>
- <param name="wstride" type="GLint"/>
- <param name="worder" type="GLint"/>
- <param name="points" type="const GLdouble *"/>
- </function>
-
- <function name="DeformationMap3fSGIX">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLfloat"/>
- <param name="u2" type="GLfloat"/>
- <param name="ustride" type="GLint"/>
- <param name="uorder" type="GLint"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="vstride" type="GLint"/>
- <param name="vorder" type="GLint"/>
- <param name="w1" type="GLfloat"/>
- <param name="w2" type="GLfloat"/>
- <param name="wstride" type="GLint"/>
- <param name="worder" type="GLint"/>
- <param name="points" type="const GLfloat *"/>
- </function>
-
- <function name="DeformSGIX">
- <param name="mask" type="GLenum"/>
- </function>
-
- <function name="LoadIdentityDeformationMapSGIX">
- <param name="mask" type="GLenum"/>
- </function>
-</category>
-
-<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_instanced_arrays.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_draw_buffers_blend.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<xi:include href="ARB_texture_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-</OpenGLAPI>
+<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<!-- Core versions sorted by version number. --> + +<category name="1.0"> + <enum name="FALSE" value="0x0"/> + <enum name="TRUE" value="0x1"/> + <enum name="ZERO" value="0x0"/> + <enum name="ONE" value="0x1"/> + <enum name="NONE" value="0x0"/> + <enum name="NO_ERROR" value="0x0"/> + <enum name="POINTS" value="0x0000"/> + <enum name="LINES" value="0x0001"/> + <enum name="LINE_LOOP" value="0x0002"/> + <enum name="LINE_STRIP" value="0x0003"/> + <enum name="TRIANGLES" value="0x0004"/> + <enum name="TRIANGLE_STRIP" value="0x0005"/> + <enum name="TRIANGLE_FAN" value="0x0006"/> + <enum name="QUADS" value="0x0007"/> + <enum name="QUAD_STRIP" value="0x0008"/> + <enum name="POLYGON" value="0x0009"/> + <enum name="ACCUM" value="0x0100"/> + <enum name="LOAD" value="0x0101"/> + <enum name="RETURN" value="0x0102"/> + <enum name="MULT" value="0x0103"/> + <enum name="ADD" value="0x0104"/> + <enum name="NEVER" value="0x0200"/> + <enum name="LESS" value="0x0201"/> + <enum name="EQUAL" value="0x0202"/> + <enum name="LEQUAL" value="0x0203"/> + <enum name="GREATER" value="0x0204"/> + <enum name="NOTEQUAL" value="0x0205"/> + <enum name="GEQUAL" value="0x0206"/> + <enum name="ALWAYS" value="0x0207"/> + <enum name="SRC_COLOR" value="0x0300"/> + <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> + <enum name="SRC_ALPHA" value="0x0302"/> + <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> + <enum name="DST_ALPHA" value="0x0304"/> + <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> + <enum name="DST_COLOR" value="0x0306"/> + <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> + <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> + <enum name="FRONT_LEFT" value="0x0400"/> + <enum name="FRONT_RIGHT" value="0x0401"/> + <enum name="BACK_LEFT" value="0x0402"/> + <enum name="BACK_RIGHT" value="0x0403"/> + <enum name="FRONT" value="0x0404"/> + <enum name="BACK" value="0x0405"/> + <enum name="LEFT" value="0x0406"/> + <enum name="RIGHT" value="0x0407"/> + <enum name="FRONT_AND_BACK" value="0x0408"/> + <enum name="AUX0" value="0x0409"/> + <enum name="AUX1" value="0x040A"/> + <enum name="AUX2" value="0x040B"/> + <enum name="AUX3" value="0x040C"/> + <enum name="INVALID_VALUE" value="0x0501"/> + <enum name="INVALID_ENUM" value="0x0500"/> + <enum name="INVALID_OPERATION" value="0x0502"/> + <enum name="STACK_OVERFLOW" value="0x0503"/> + <enum name="STACK_UNDERFLOW" value="0x0504"/> + <enum name="OUT_OF_MEMORY" value="0x0505"/> + <enum name="2D" value="0x0600"/> + <enum name="3D" value="0x0601"/> + <enum name="3D_COLOR" value="0x0602"/> + <enum name="3D_COLOR_TEXTURE" value="0x0603"/> + <enum name="4D_COLOR_TEXTURE" value="0x0604"/> + <enum name="PASS_THROUGH_TOKEN" value="0x0700"/> + <enum name="POINT_TOKEN" value="0x0701"/> + <enum name="LINE_TOKEN" value="0x0702"/> + <enum name="POLYGON_TOKEN" value="0x0703"/> + <enum name="BITMAP_TOKEN" value="0x0704"/> + <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/> + <enum name="COPY_PIXEL_TOKEN" value="0x0706"/> + <enum name="LINE_RESET_TOKEN" value="0x0707"/> + <enum name="EXP" value="0x0800"/> + <enum name="EXP2" value="0x0801"/> + <enum name="CW" value="0x0900"/> + <enum name="CCW" value="0x0901"/> + <enum name="COEFF" value="0x0A00"/> + <enum name="ORDER" value="0x0A01"/> + <enum name="DOMAIN" value="0x0A02"/> + <enum name="CURRENT_COLOR" count="4" value="0x0B00"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_INDEX" count="1" value="0x0B01"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_NORMAL" count="3" value="0x0B02"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05"> + <size name="Get" mode="get"/> + </enum> + <enum 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<enum name="MAP2_NORMAL" count="3" value="0x0DB2"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_1" count="1" value="0x0DB3"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_2" count="2" value="0x0DB4"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_3" count="3" value="0x0DB5"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_4" count="4" value="0x0DB6"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_VERTEX_3" count="3" value="0x0DB7"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_VERTEX_4" count="4" value="0x0DB8"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_GRID_DOMAIN" count="2" value="0x0DD0"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP1_GRID_SEGMENTS" count="1" value="0x0DD1"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP2_GRID_DOMAIN" count="4" value="0x0DD2"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP2_GRID_SEGMENTS" count="2" value="0x0DD3"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_1D" count="1" value="0x0DE0"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_2D" count="1" value="0x0DE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="FEEDBACK_BUFFER_POINTER" value="0x0DF0"/> + <enum name="FEEDBACK_BUFFER_SIZE" value="0x0DF1"/> + <enum name="FEEDBACK_BUFFER_TYPE" value="0x0DF2"/> + <enum name="SELECTION_BUFFER_POINTER" value="0x0DF3"/> + <enum name="SELECTION_BUFFER_SIZE" value="0x0DF4"/> + <enum name="TEXTURE_WIDTH" count="1" value="0x1000"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_HEIGHT" count="1" value="0x1001"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BORDER" count="1" value="0x1005"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPONENTS" count="1" value="0x1003"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BORDER_COLOR" count="4" value="0x1004"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="DONT_CARE" value="0x1100"/> + <enum name="FASTEST" value="0x1101"/> + <enum name="NICEST" value="0x1102"/> + <enum 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count="4" value="0x1203"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_DIRECTION" count="3" value="0x1204"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_EXPONENT" count="1" value="0x1205"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_CUTOFF" count="1" value="0x1206"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="LINEAR_ATTENUATION" count="1" value="0x1208"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="COMPILE" value="0x1300"/> + <enum name="COMPILE_AND_EXECUTE" value="0x1301"/> + <enum name="BYTE" count="1" value="0x1400"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_BYTE" count="1" value="0x1401"> + <size name="CallLists"/> + </enum> + <enum name="SHORT" count="2" value="0x1402"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_SHORT" count="2" value="0x1403"> + <size name="CallLists"/> + </enum> + <enum name="INT" count="4" value="0x1404"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_INT" count="4" value="0x1405"> + <size name="CallLists"/> + </enum> + <enum name="FLOAT" count="4" value="0x1406"> + <size name="CallLists"/> + </enum> + <enum name="2_BYTES" count="2" value="0x1407"> + <size name="CallLists"/> + </enum> + <enum name="3_BYTES" count="3" value="0x1408"> + <size name="CallLists"/> + </enum> + <enum name="4_BYTES" count="4" value="0x1409"> + <size name="CallLists"/> + </enum> + <enum name="HALF_FLOAT" count="2" value="0x140B"> + <size name="CallLists"/> + </enum> + <enum name="CLEAR" value="0x1500"/> + <enum name="AND" value="0x1501"/> + <enum name="AND_REVERSE" value="0x1502"/> + <enum name="COPY" value="0x1503"/> + <enum name="AND_INVERTED" value="0x1504"/> + <enum name="NOOP" value="0x1505"/> + <enum name="XOR" value="0x1506"/> + <enum name="OR" value="0x1507"/> + <enum name="NOR" value="0x1508"/> + <enum name="EQUIV" value="0x1509"/> + <enum name="INVERT" value="0x150A"/> + <enum name="OR_REVERSE" value="0x150B"/> + <enum name="COPY_INVERTED" value="0x150C"/> + <enum name="OR_INVERTED" value="0x150D"/> + <enum name="NAND" value="0x150E"/> 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<enum name="CLAMP" value="0x2900"/> + <enum name="REPEAT" value="0x2901"/> + <enum name="CLIP_PLANE0" count="1" value="0x3000"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE1" count="1" value="0x3001"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE2" count="1" value="0x3002"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE3" count="1" value="0x3003"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE4" count="1" value="0x3004"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE5" count="1" value="0x3005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT0" count="1" value="0x4000"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT1" count="1" value="0x4001"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT2" count="1" value="0x4002"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT3" count="1" value="0x4003"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT4" count="1" value="0x4004"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT5" count="1" value="0x4005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT6" count="1" value="0x4006"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT7" count="1" value="0x4007"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_BIT" value="0x00000001"/> + <enum name="POINT_BIT" value="0x00000002"/> + <enum name="LINE_BIT" value="0x00000004"/> + <enum name="POLYGON_BIT" value="0x00000008"/> + <enum name="POLYGON_STIPPLE_BIT" value="0x00000010"/> + <enum name="PIXEL_MODE_BIT" value="0x00000020"/> + <enum name="LIGHTING_BIT" value="0x00000040"/> + <enum name="FOG_BIT" value="0x00000080"/> + <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/> + <enum name="ACCUM_BUFFER_BIT" value="0x00000200"/> + <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/> + <enum name="VIEWPORT_BIT" value="0x00000800"/> + <enum name="TRANSFORM_BIT" value="0x00001000"/> + <enum name="ENABLE_BIT" value="0x00002000"/> + <enum name="COLOR_BUFFER_BIT" value="0x00004000"/> + <enum name="HINT_BIT" value="0x00008000"/> + <enum name="EVAL_BIT" value="0x00010000"/> + <enum name="LIST_BIT" value="0x00020000"/> + <enum name="TEXTURE_BIT" value="0x00040000"/> + <enum name="SCISSOR_BIT" value="0x00080000"/> + <enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/> + + <type name="double" size="8" float="true" glx_name="FLOAT64"/> + <type name="clampd" size="8" float="true" glx_name="FLOAT64"/> + + <type name="float" size="4" float="true" glx_name="FLOAT32"/> + <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> + + <type name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="NewList" offset="0"> + <param name="list" type="GLuint"/> + <param name="mode" type="GLenum"/> + <glx sop="101"/> + </function> + + <function name="EndList" offset="1"> + <glx sop="102"/> + </function> + + <function name="CallList" offset="2"> + <param name="list" type="GLuint"/> + <glx rop="1"/> + </function> + + <function name="CallLists" offset="3"> + <param name="n" type="GLsizei" counter="true"/> + <param name="type" type="GLenum"/> + <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> + <glx rop="2" large="true"/> + </function> + + <function name="DeleteLists" offset="4"> + <param name="list" type="GLuint"/> + <param name="range" type="GLsizei"/> + <glx sop="103"/> + </function> + + <function name="GenLists" offset="5"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + <glx sop="104"/> + </function> + + <function name="ListBase" offset="6"> + <param name="base" type="GLuint"/> + <glx rop="3"/> + </function> + + <function name="Begin" offset="7"> + <param name="mode" type="GLenum"/> + <glx rop="4"/> + </function> + + <function name="Bitmap" offset="8"> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="xorig" type="GLfloat"/> + <param name="yorig" type="GLfloat"/> + <param name="xmove" type="GLfloat"/> + <param name="ymove" type="GLfloat"/> + <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> + <glx rop="5" large="true"/> + </function> + + <function name="Color3b" offset="9" vectorequiv="Color3bv"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="Color3bv" offset="10"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="6"/> + </function> + + <function name="Color3d" offset="11" vectorequiv="Color3dv"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="Color3dv" offset="12"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="7"/> + </function> + + <function name="Color3f" offset="13" vectorequiv="Color3fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="Color3fv" offset="14"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="8"/> + </function> + + <function name="Color3i" offset="15" vectorequiv="Color3iv"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="Color3iv" offset="16"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="9"/> + </function> + + <function name="Color3s" offset="17" vectorequiv="Color3sv"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="Color3sv" offset="18"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="10"/> + </function> + + <function name="Color3ub" offset="19" vectorequiv="Color3ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="Color3ubv" offset="20"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="11"/> + </function> + + <function name="Color3ui" offset="21" vectorequiv="Color3uiv"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="Color3uiv" offset="22"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="12"/> + </function> + + <function name="Color3us" offset="23" vectorequiv="Color3usv"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="Color3usv" offset="24"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="13"/> + </function> + + <function name="Color4b" offset="25" vectorequiv="Color4bv"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + <param name="alpha" type="GLbyte"/> + </function> + + <function name="Color4bv" offset="26"> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="14"/> + </function> + + <function name="Color4d" offset="27" vectorequiv="Color4dv"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + <param name="alpha" type="GLdouble"/> + </function> + + <function name="Color4dv" offset="28"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="15"/> + </function> + + <function name="Color4f" offset="29" vectorequiv="Color4fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function> + + <function name="Color4fv" offset="30"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="16"/> + </function> + + <function name="Color4i" offset="31" vectorequiv="Color4iv"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + <param name="alpha" type="GLint"/> + </function> + + <function name="Color4iv" offset="32"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="17"/> + </function> + + <function name="Color4s" offset="33" vectorequiv="Color4sv"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + <param name="alpha" type="GLshort"/> + </function> + + <function name="Color4sv" offset="34"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="18"/> + </function> + + <function name="Color4ub" offset="35" vectorequiv="Color4ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function> + + <function name="Color4ubv" offset="36"> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="19"/> + </function> + + <function name="Color4ui" offset="37" vectorequiv="Color4uiv"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + <param name="alpha" type="GLuint"/> + </function> + + <function name="Color4uiv" offset="38"> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="20"/> + </function> + + <function name="Color4us" offset="39" vectorequiv="Color4usv"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + <param name="alpha" type="GLushort"/> + </function> + + <function name="Color4usv" offset="40"> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="21"/> + </function> + + <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv"> + <param name="flag" type="GLboolean"/> + </function> + + <function name="EdgeFlagv" offset="42"> + <param name="flag" type="const GLboolean *" count="1"/> + <glx rop="22"/> + </function> + + <function name="End" offset="43"> + <glx rop="23"/> + </function> + + <function name="Indexd" offset="44" vectorequiv="Indexdv"> + <param name="c" type="GLdouble"/> + </function> + + <function name="Indexdv" offset="45"> + <param name="c" type="const GLdouble *" count="1"/> + <glx rop="24"/> + </function> + + <function name="Indexf" offset="46" vectorequiv="Indexfv"> + <param name="c" type="GLfloat"/> + </function> + + <function name="Indexfv" offset="47"> + <param name="c" type="const GLfloat *" count="1"/> + <glx rop="25"/> + </function> + + <function name="Indexi" offset="48" vectorequiv="Indexiv"> + <param name="c" type="GLint"/> + </function> + + <function name="Indexiv" offset="49"> + <param name="c" type="const GLint *" count="1"/> + <glx rop="26"/> + </function> + + <function name="Indexs" offset="50" vectorequiv="Indexsv"> + <param name="c" type="GLshort"/> + </function> + + <function name="Indexsv" offset="51"> + <param name="c" type="const GLshort *" count="1"/> + <glx rop="27"/> + </function> + + <function name="Normal3b" offset="52" vectorequiv="Normal3bv"> + <param name="nx" type="GLbyte"/> + <param name="ny" type="GLbyte"/> + <param name="nz" type="GLbyte"/> + </function> + + <function name="Normal3bv" offset="53"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="28"/> + </function> + + <function name="Normal3d" offset="54" vectorequiv="Normal3dv"> + <param name="nx" type="GLdouble"/> + <param name="ny" type="GLdouble"/> + <param name="nz" type="GLdouble"/> + </function> + + <function name="Normal3dv" offset="55"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="29"/> + </function> + + <function name="Normal3f" offset="56" vectorequiv="Normal3fv"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function> + + <function name="Normal3fv" offset="57"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="30"/> + </function> + + <function name="Normal3i" offset="58" vectorequiv="Normal3iv"> + <param name="nx" type="GLint"/> + <param name="ny" type="GLint"/> + <param name="nz" type="GLint"/> + </function> + + <function name="Normal3iv" offset="59"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="31"/> + </function> + + <function name="Normal3s" offset="60" vectorequiv="Normal3sv"> + <param name="nx" type="GLshort"/> + <param name="ny" type="GLshort"/> + <param name="nz" type="GLshort"/> + </function> + + <function name="Normal3sv" offset="61"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="32"/> + </function> + + <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="RasterPos2dv" offset="63"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="33"/> + </function> + + <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="RasterPos2fv" offset="65"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="34"/> + </function> + + <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="RasterPos2iv" offset="67"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="35"/> + </function> + + <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="RasterPos2sv" offset="69"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="36"/> + </function> + + <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="RasterPos3dv" offset="71"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="37"/> + </function> + + <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="RasterPos3fv" offset="73"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="38"/> + </function> + + <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="RasterPos3iv" offset="75"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="39"/> + </function> + + <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="RasterPos3sv" offset="77"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="40"/> + </function> + + <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="RasterPos4dv" offset="79"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="41"/> + </function> + + <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="RasterPos4fv" offset="81"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="42"/> + </function> + + <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="RasterPos4iv" offset="83"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="43"/> + </function> + + <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="RasterPos4sv" offset="85"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="44"/> + </function> + + <function name="Rectd" offset="86" vectorequiv="Rectdv"> + <param name="x1" type="GLdouble"/> + <param name="y1" type="GLdouble"/> + <param name="x2" type="GLdouble"/> + <param name="y2" type="GLdouble"/> + </function> + + <function name="Rectdv" offset="87"> + <param name="v1" type="const GLdouble *" count="2"/> + <param name="v2" type="const GLdouble *" count="2"/> + <glx rop="45"/> + </function> + + <function name="Rectf" offset="88" vectorequiv="Rectfv"> + <param name="x1" type="GLfloat"/> + <param name="y1" type="GLfloat"/> + <param name="x2" type="GLfloat"/> + <param name="y2" type="GLfloat"/> + </function> + + <function name="Rectfv" offset="89"> + <param name="v1" type="const GLfloat *" count="2"/> + <param name="v2" type="const GLfloat *" count="2"/> + <glx rop="46"/> + </function> + + <function name="Recti" offset="90" vectorequiv="Rectiv"> + <param name="x1" type="GLint"/> + <param name="y1" type="GLint"/> + <param name="x2" type="GLint"/> + <param name="y2" type="GLint"/> + </function> + + <function name="Rectiv" offset="91"> + <param name="v1" type="const GLint *" count="2"/> + <param name="v2" type="const GLint *" count="2"/> + <glx rop="47"/> + </function> + + <function name="Rects" offset="92" vectorequiv="Rectsv"> + <param name="x1" type="GLshort"/> + <param name="y1" type="GLshort"/> + <param name="x2" type="GLshort"/> + <param name="y2" type="GLshort"/> + </function> + + <function name="Rectsv" offset="93"> + <param name="v1" type="const GLshort *" count="2"/> + <param name="v2" type="const GLshort *" count="2"/> + <glx rop="48"/> + </function> + + <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv"> + <param name="s" type="GLdouble"/> + </function> + + <function name="TexCoord1dv" offset="95"> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="49"/> + </function> + + <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv"> + <param name="s" type="GLfloat"/> + </function> + + <function name="TexCoord1fv" offset="97"> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="50"/> + </function> + + <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv"> + <param name="s" type="GLint"/> + </function> + + <function name="TexCoord1iv" offset="99"> + <param name="v" type="const GLint *" count="1"/> + <glx rop="51"/> + </function> + + <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv"> + <param name="s" type="GLshort"/> + </function> + + <function name="TexCoord1sv" offset="101"> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="52"/> + </function> + + <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="TexCoord2dv" offset="103"> + <param name="v" type="const 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name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="TexCoord3sv" offset="117"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="60"/> + </function> + + <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="TexCoord4dv" offset="119"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="61"/> + </function> + + <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="TexCoord4fv" offset="121"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="62"/> + </function> + + <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="TexCoord4iv" offset="123"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="63"/> + </function> + + <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv"> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="TexCoord4sv" offset="125"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="64"/> + </function> + + <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="Vertex2dv" offset="127"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="65"/> + </function> + + <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv"> + <param 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<param name="v" type="const GLdouble *" count="3"/> + <glx rop="69"/> + </function> + + <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Vertex3fv" offset="137"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="70"/> + </function> + + <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="Vertex3iv" offset="139"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="71"/> + </function> + + <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="Vertex3sv" offset="141"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="72"/> + </function> + + <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="Vertex4dv" offset="143"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="73"/> + </function> + + <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="Vertex4fv" offset="145"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="74"/> + </function> + + <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="Vertex4iv" offset="147"> + 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name="GetPixelMapfv" offset="271"> + <param name="map" type="GLenum"/> + <param name="values" type="GLfloat *" output="true" variable_param="map"/> + <glx sop="125"/> + </function> + + <function name="GetPixelMapuiv" offset="272"> + <param name="map" type="GLenum"/> + <param name="values" type="GLuint *" output="true" variable_param="map"/> + <glx sop="126"/> + </function> + + <function name="GetPixelMapusv" offset="273"> + <param name="map" type="GLenum"/> + <param name="values" type="GLushort *" output="true" variable_param="map"/> + <glx sop="127"/> + </function> + + <function name="GetPolygonStipple" offset="274"> + <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/> + <glx sop="128"/> + </function> + + <function name="GetString" offset="275"> + <param name="name" type="GLenum"/> + <return type="const GLubyte *"/> + <glx sop="129" handcode="true"/> + </function> + + <function name="GetTexEnvfv" offset="276"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="130"/> + </function> + + <function name="GetTexEnviv" offset="277"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="131"/> + </function> + + <function name="GetTexGendv" offset="278"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx sop="132"/> + </function> + + <function name="GetTexGenfv" offset="279"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" offset="280"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <function name="GetTexImage" offset="281"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/> + <glx sop="135" dimensions_in_reply="true"/> + </function> + + <function name="GetTexParameterfv" offset="282"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="136"/> + </function> + + <function name="GetTexParameteriv" offset="283"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="137"/> + </function> + + <function name="GetTexLevelParameterfv" offset="284"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="138"/> + </function> + + <function name="GetTexLevelParameteriv" offset="285"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="139"/> + </function> + + <function name="IsEnabled" offset="286"> + <param name="cap" type="GLenum"/> + <return type="GLboolean"/> + <glx sop="140" handcode="client"/> + </function> + + <function name="IsList" offset="287"> + <param name="list" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="141"/> + </function> + + <function name="DepthRange" offset="288"> + <param name="zNear" type="GLclampd"/> + <param 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type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function> + + <function name="AreTexturesResident" offset="322"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx sop="143" handcode="client" always_array="true"/> + </function> + + <function name="BindTexture" offset="307"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="DeleteTextures" offset="327"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="GenTextures" offset="328"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="IsTexture" offset="330"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function> + + <function name="PrioritizeTextures" offset="331"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="priorities" type="const GLclampf *" count="n"/> + <glx rop="4118"/> + </function> + + <function name="Indexub" offset="315" vectorequiv="Indexubv"> + <param name="c" type="GLubyte"/> + </function> + + <function name="Indexubv" offset="316"> + <param name="c" type="const GLubyte *" count="1"/> + <glx rop="194"/> + </function> + + <function name="PopClientAttrib" offset="334"> + <glx handcode="true"/> + </function> + + <function name="PushClientAttrib" offset="335"> + <param name="mask" type="GLbitfield"/> + <glx handcode="true"/> + </function> +</category> + +<category name="1.2"> + <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/> + <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> + <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> + <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/> + <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/> + <enum name="RESCALE_NORMAL" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_3D" count="1" value="0x806F"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_3D" value="0x8070"/> + <enum name="TEXTURE_DEPTH" count="1" value="0x8071"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_R" count="1" value="0x8072"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/> + <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> + <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/> + <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/> + <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/> + <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/> + <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/> + <enum name="BGR" value="0x80E0"/> + <enum name="BGRA" value="0x80E1"/> + <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLAMP_TO_EDGE" value="0x812F"/> + <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="SINGLE_COLOR" value="0x81F9"/> + <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/> + <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> + <size name="Get" mode="get"/> + </enum> + + <!-- These enums are actually part of the ARB_imaging subset. --> + + <enum name="CONSTANT_COLOR" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/> + <enum name="CONSTANT_ALPHA" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/> + <enum name="BLEND_COLOR" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_ADD" value="0x8006"/> + <enum name="MIN" value="0x8007"/> + <enum name="MAX" value="0x8008"/> + <enum name="BLEND_EQUATION" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_SUBTRACT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/> + <enum name="CONVOLUTION_1D" count="1" value="0x8010"> + <size name="Get" mode="get"/> + </enum> + <enum name="CONVOLUTION_2D" count="1" value="0x8011"> + <size name="Get" mode="get"/> + </enum> + <enum name="SEPARABLE_2D" count="1" value="0x8012"> + <size name="Get" mode="get"/> + </enum> + + <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="REDUCE" value="0x8016"/> + <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023"> + <size name="Get" mode="get"/> + </enum> + + <enum name="HISTOGRAM" count="1" value="0x8024"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_HISTOGRAM" value="0x8025"/> + <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_SINK" count="1" value="0x802D"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="MINMAX" count="1" value="0x802E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MINMAX_FORMAT" count="1" value="0x802F"> + <size name="GetMinmaxParameterfv" mode="get"/> + <size name="GetMinmaxParameteriv" mode="get"/> + </enum> + <enum name="MINMAX_SINK" count="1" value="0x8030"> + <size name="GetMinmaxParameterfv" mode="get"/> + <size name="GetMinmaxParameteriv" mode="get"/> + </enum> + + <enum name="COLOR_MATRIX" count="16" value="0x80B1"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB"> + <size name="Get" mode="get"/> + </enum> + + <enum name="COLOR_TABLE" count="1" value="0x80D0"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_COLOR_TABLE" value="0x80D3"/> + <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/> + <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/> + + <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6"> + <size name="ColorTableParameterfv"/> + <size name="ColorTableParameteriv"/> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7"> + <size name="ColorTableParameterfv"/> + <size name="ColorTableParameteriv"/> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + + + <function name="BlendColor" offset="336"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" offset="337"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <function name="DrawRangeElements" offset="338"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="ColorTable" offset="339"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="2053" large="true"/> + </function> + + <function name="ColorTableParameterfv" offset="340"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2054"/> + </function> + + <function name="ColorTableParameteriv" offset="341"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="2055"/> + </function> + + <function name="CopyColorTable" offset="342"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="2056"/> + </function> + + <function name="GetColorTable" offset="343"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="147" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterfv" offset="344"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="148"/> + </function> + + <function name="GetColorTableParameteriv" offset="345"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="149"/> + </function> + + <function name="ColorSubTable" offset="346"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="195" large="true"/> + </function> + + <function name="CopyColorSubTable" offset="347"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="196"/> + </function> + + <function name="ConvolutionFilter1D" offset="348"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4101" large="true"/> + </function> + + <function name="ConvolutionFilter2D" offset="349"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4102" large="true"/> + </function> + + <function name="ConvolutionParameterf" offset="350"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + <glx rop="4103"/> + </function> + + <function name="ConvolutionParameterfv" offset="351"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4104"/> + </function> + + <function name="ConvolutionParameteri" offset="352"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + <glx rop="4105"/> + </function> + + <function name="ConvolutionParameteriv" offset="353"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4106"/> + </function> + + <function name="CopyConvolutionFilter1D" offset="354"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4107"/> + </function> + + <function name="CopyConvolutionFilter2D" offset="355"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4108"/> + </function> + + <function name="GetConvolutionFilter" offset="356"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> + <glx sop="150" dimensions_in_reply="true"/> + </function> + + <function name="GetConvolutionParameterfv" offset="357"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="151"/> + </function> + + <function name="GetConvolutionParameteriv" offset="358"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="152"/> + </function> + + <function name="GetSeparableFilter" offset="359"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx sop="153" handcode="true"/> + </function> + + <function name="SeparableFilter2D" offset="360"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + <glx rop="4109" handcode="true"/> + </function> + + <function name="GetHistogram" offset="361"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="154" dimensions_in_reply="true" img_reset="reset"/> + </function> + + <function name="GetHistogramParameterfv" offset="362"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="155"/> + </function> + + <function name="GetHistogramParameteriv" offset="363"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="156"/> + </function> + + <function name="GetMinmax" offset="364"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> + <glx sop="157" img_reset="reset"/> + </function> + + <function name="GetMinmaxParameterfv" offset="365"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="158"/> + </function> + + <function name="GetMinmaxParameteriv" offset="366"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="159"/> + </function> + + <function name="Histogram" offset="367"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4110"/> + </function> + + <function name="Minmax" offset="368"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4111"/> + </function> + + <function name="ResetHistogram" offset="369"> + <param name="target" type="GLenum"/> + <glx rop="4112"/> + </function> + + <function name="ResetMinmax" offset="370"> + <param name="target" type="GLenum"/> + <glx rop="4113"/> + </function> + + <function name="TexImage3D" offset="371"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> +</category> + +<category name="1.3"> + <enum name="TEXTURE0" value="0x84C0"/> + <enum name="TEXTURE1" value="0x84C1"/> + <enum name="TEXTURE2" value="0x84C2"/> + <enum name="TEXTURE3" 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+ <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="MULTISAMPLE_BIT" value="0x20000000"/> + <enum name="NORMAL_MAP" value="0x8511"/> + <enum name="REFLECTION_MAP" value="0x8512"/> + <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" 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mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED" count="1" value="0x86A1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLAMP_TO_BORDER" value="0x812D"/> + <enum name="COMBINE" value="0x8570"/> + <enum name="COMBINE_RGB" count="1" value="0x8571"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="COMBINE_ALPHA" count="1" value="0x8572"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE0_RGB" count="1" value="0x8580"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE1_RGB" count="1" value="0x8581"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE2_RGB" count="1" value="0x8582"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE0_ALPHA" count="1" value="0x8588"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE1_ALPHA" count="1" value="0x8589"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE2_ALPHA" count="1" value="0x858A"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND0_RGB" count="1" value="0x8590"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_RGB" count="1" value="0x8591"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_RGB" count="1" value="0x8592"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND0_ALPHA" count="1" value="0x8598"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_ALPHA" count="1" value="0x8599"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_ALPHA" count="1" value="0x859A"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="RGB_SCALE" count="1" value="0x8573"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="ADD_SIGNED" value="0x8574"/> + <enum name="INTERPOLATE" value="0x8575"/> + <enum name="SUBTRACT" value="0x84E7"/> + <enum name="CONSTANT" value="0x8576"/> + <enum name="PRIMARY_COLOR" value="0x8577"/> + <enum name="PREVIOUS" value="0x8578"/> + <enum name="DOT3_RGB" value="0x86AE"/> + <enum name="DOT3_RGBA" value="0x86AF"/> + + <function name="ActiveTexture" alias="ActiveTextureARB"> + <param name="texture" type="GLenum"/> + </function> + + <function name="ClientActiveTexture" alias="ClientActiveTextureARB"> + <param name="texture" type="GLenum"/> + </function> + + <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB"> + <param name="m" type="const GLfloat *"/> + </function> + + <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB"> + <param name="m" type="const GLdouble *"/> + </function> + + <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB"> + <param name="m" type="const GLfloat *"/> + </function> + + <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB"> + <param name="m" type="const GLdouble *"/> + </function> + + <function name="SampleCoverage" alias="SampleCoverageARB"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="img" type="GLvoid *" output="true"/> + </function> +</category> + +<category name="1.4"> + <enum name="BLEND_DST_RGB" count="1" value="0x80C8"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_RGB" count="1" value="0x80C9"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_MIN" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_MAX" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> + <enum name="DEPTH_COMPONENT16" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32" value="0x81A7"/> + <enum name="MIRRORED_REPEAT" value="0x8370"/> + <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE" value="0x8451"/> + <enum name="FRAGMENT_DEPTH" value="0x8452"/> + <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/> + <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_SUM" value="0x8458"/> + <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/> + <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/> + <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="INCR_WRAP" value="0x8507"/> + <enum name="DECR_WRAP" value="0x8508"/> + <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/> + + <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> + + <function name="FogCoordf" alias="FogCoordfEXT"> + <param name="coord" type="GLfloat"/> + </function> + + <function name="FogCoordfv" alias="FogCoordfvEXT"> + <param name="coord" type="const GLfloat *"/> + </function> + + <function name="FogCoordd" alias="FogCoorddEXT"> + <param name="coord" type="GLdouble"/> + </function> + + <function name="FogCoorddv" alias="FogCoorddvEXT"> + <param name="coord" type="const GLdouble *"/> + </function> + + <function name="FogCoordPointer" alias="FogCoordPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="MultiDrawArrays" alias="MultiDrawArraysEXT"> + <param name="mode" type="GLenum"/> + <param name="first" type="const GLint *"/> + <param name="count" type="const GLsizei *"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="MultiDrawElements" alias="MultiDrawElementsEXT"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="PointParameterf" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PointParameterfv" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="PointParameteri" alias="PointParameteriNV"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="PointParameteriv" alias="PointParameterivNV"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SecondaryColor3b" alias="SecondaryColor3bEXT"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="SecondaryColor3d" alias="SecondaryColor3dEXT"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="SecondaryColor3f" alias="SecondaryColor3fEXT"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="SecondaryColor3i" alias="SecondaryColor3iEXT"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="SecondaryColor3s" alias="SecondaryColor3sEXT"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT"> + <param name="v" type="const GLubyte *"/> + </function> + + <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT"> + <param name="v" type="const GLuint *"/> + </function> + + <function name="SecondaryColor3us" alias="SecondaryColor3usEXT"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT"> + <param name="v" type="const GLushort *"/> + </function> + + <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="WindowPos2d" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2dv" alias="WindowPos2dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos2f" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2fv" alias="WindowPos2fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos2i" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2iv" alias="WindowPos2ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos2s" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2sv" alias="WindowPos2svMESA"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="WindowPos3d" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3dv" alias="WindowPos3dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos3f" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3fv" alias="WindowPos3fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos3i" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3iv" alias="WindowPos3ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos3s" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3sv" alias="WindowPos3svMESA"> + <param name="v" type="const GLshort *"/> + </function> +</category> + +<category name="1.5"> + <enum name="BUFFER_SIZE" value="0x8764"/> + <enum name="BUFFER_USAGE" value="0x8765"/> + <enum name="QUERY_COUNTER_BITS" value="0x8864"/> + <enum name="CURRENT_QUERY" value="0x8865"/> + <enum name="QUERY_RESULT" value="0x8866"/> + <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/> + <enum name="ARRAY_BUFFER" value="0x8892"/> + <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> + <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> + <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/> + <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/> + <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/> + <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/> + <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/> + <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/> + <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/> + <enum name="READ_ONLY" value="0x88B8"/> + <enum name="WRITE_ONLY" value="0x88B9"/> + <enum name="READ_WRITE" value="0x88BA"/> + <enum name="BUFFER_ACCESS" value="0x88BB"/> + <enum name="BUFFER_MAPPED" value="0x88BC"/> + <enum name="BUFFER_MAP_POINTER" value="0x88BD"/> + <enum name="STREAM_DRAW" value="0x88E0"/> + <enum name="STREAM_READ" value="0x88E1"/> + <enum name="STREAM_COPY" value="0x88E2"/> + <enum name="STATIC_DRAW" value="0x88E4"/> + <enum name="STATIC_READ" value="0x88E5"/> + <enum name="STATIC_COPY" value="0x88E6"/> + <enum name="DYNAMIC_DRAW" value="0x88E8"/> + <enum name="DYNAMIC_READ" value="0x88E9"/> + <enum name="DYNAMIC_COPY" value="0x88EA"/> + <enum name="SAMPLES_PASSED" count="1" value="0x8914"/> + <enum name="FOG_COORD_SRC" value="0x8450"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD" value="0x8451"/> + <enum name="CURRENT_FOG_COORD" count="1" value="0x8453"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/> + <enum name="FOG_COORD_ARRAY" count="1" value="0x8457"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/> + <enum name="SRC0_RGB" value="0x8580"/> + <enum name="SRC1_RGB" value="0x8581"/> + <enum name="SRC2_RGB" value="0x8582"/> + <enum name="SRC0_ALPHA" value="0x8588"/> + <enum name="SRC1_ALPHA" value="0x8589"/> + <enum name="SRC2_ALPHA" value="0x858A"/> + + <type name="intptr" size="4" glx_name="CARD32"/> + <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/> + + <function name="BindBuffer" alias="BindBufferARB"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="BufferData" alias="BufferDataARB"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + <param name="usage" type="GLenum"/> + </function> + + <function name="BufferSubData" alias="BufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="DeleteBuffers" alias="DeleteBuffersARB"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="const GLuint *"/> + </function> + + <function name="GenBuffers" alias="GenBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + </function> + + <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetBufferPointerv" alias="GetBufferPointervARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + </function> + + <function name="GetBufferSubData" alias="GetBufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="GLvoid *" output="true"/> + </function> + + <function name="IsBuffer" alias="IsBufferARB"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="MapBuffer" alias="MapBufferARB"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + </function> + + <function name="UnmapBuffer" alias="UnmapBufferARB"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + </function> + + <function name="GenQueries" alias="GenQueriesARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="GLuint *" output="true" count="n"/> + </function> + + <function name="DeleteQueries" alias="DeleteQueriesARB"> + <param name="n" type="GLsizei"/> + <param name="ids" type="const GLuint *"/> + </function> + + <function name="IsQuery" alias="IsQueryARB"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BeginQuery" alias="BeginQueryARB"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + </function> + + <function name="EndQuery" alias="EndQueryARB"> + <param name="target" type="GLenum"/> + </function> + + <function name="GetQueryiv" alias="GetQueryivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetQueryObjectiv" alias="GetQueryObjectivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *" output="true" variable_param="pname"/> + </function> +</category> + + +<category name="2.0"> + <!-- XXX some of the enums and functions probably need additional --> + <!-- flags/attributes. --> + + <type name="char" size="1" glx_name="CARD8"/> + + <enum name="BLEND_EQUATION_RGB" value="0x8009"/> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/> + <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/> + <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/> + <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/> + <enum name="STENCIL_BACK_FUNC" value="0x8800"/> + <enum name="STENCIL_BACK_FAIL" value="0x8801"/> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/> + <enum name="MAX_DRAW_BUFFERS" value="0x8824"/> + <enum name="DRAW_BUFFER0" value="0x8825"/> + <enum name="DRAW_BUFFER1" value="0x8826"/> + <enum name="DRAW_BUFFER2" value="0x8827"/> + <enum name="DRAW_BUFFER3" value="0x8828"/> + <enum name="DRAW_BUFFER4" value="0x8829"/> + <enum name="DRAW_BUFFER5" value="0x882A"/> + <enum name="DRAW_BUFFER6" value="0x882B"/> + <enum name="DRAW_BUFFER7" value="0x882C"/> + <enum name="DRAW_BUFFER8" value="0x882D"/> + <enum name="DRAW_BUFFER9" value="0x882E"/> + <enum name="DRAW_BUFFER10" value="0x882F"/> + <enum name="DRAW_BUFFER11" value="0x8830"/> + <enum name="DRAW_BUFFER12" value="0x8831"/> + <enum name="DRAW_BUFFER13" value="0x8832"/> + <enum name="DRAW_BUFFER14" value="0x8833"/> + <enum name="DRAW_BUFFER15" value="0x8834"/> + <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/> + <enum name="POINT_SPRITE" value="0x8861"/> + <enum name="COORD_REPLACE" value="0x8862"/> + <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/> + <enum name="MAX_TEXTURE_COORDS" value="0x8871"/> + <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/> + <enum name="FRAGMENT_SHADER" value="0x8B30"/> + <enum name="VERTEX_SHADER" value="0x8B31"/> + <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/> + <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/> + <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/> + <enum name="SHADER_TYPE" value="0x8B4F"/> + <enum name="FLOAT_VEC2" value="0x8B50"/> + <enum name="FLOAT_VEC3" value="0x8B51"/> + <enum name="FLOAT_VEC4" value="0x8B52"/> + <enum name="INT_VEC2" value="0x8B53"/> + <enum name="INT_VEC3" value="0x8B54"/> + <enum name="INT_VEC4" value="0x8B55"/> + <enum name="BOOL" value="0x8B56"/> + <enum name="BOOL_VEC2" value="0x8B57"/> + <enum name="BOOL_VEC3" value="0x8B58"/> + <enum name="BOOL_VEC4" value="0x8B59"/> + <enum name="FLOAT_MAT2" value="0x8B5A"/> + <enum name="FLOAT_MAT3" value="0x8B5B"/> + <enum name="FLOAT_MAT4" value="0x8B5C"/> + <enum name="SAMPLER_1D" value="0x8B5D"/> + <enum name="SAMPLER_2D" value="0x8B5E"/> + <enum name="SAMPLER_3D" value="0x8B5F"/> + <enum name="SAMPLER_CUBE" value="0x8B60"/> + <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/> + <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/> + <enum name="DELETE_STATUS" value="0x8B80"/> + <enum name="COMPILE_STATUS" value="0x8B81"/> + <enum name="LINK_STATUS" value="0x8B82"/> + <enum name="VALIDATE_STATUS" value="0x8B83"/> + <enum name="INFO_LOG_LENGTH" value="0x8B84"/> + <enum name="ATTACHED_SHADERS" value="0x8B85"/> + <enum name="ACTIVE_UNIFORMS" value="0x8B86"/> + <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/> + <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/> + <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/> + <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/> + <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/> + <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/> + <enum name="CURRENT_PROGRAM" value="0x8B8D"/> + <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0"> + <size name="PointParameterfvEXT"/> + <size name="PointParameterivNV"/> + </enum> + <enum name="LOWER_LEFT" value="0x8CA1"/> + <enum name="UPPER_LEFT" value="0x8CA2"/> + <enum name="STENCIL_BACK_REF" value="0x8CA3"/> + <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> + <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> + + <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> + + <function name="DrawBuffers" alias="DrawBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + </function> + + <function name="StencilFuncSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="StencilOpSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="sfail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="StencilMaskSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AttachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindAttribLocation" alias="BindAttribLocationARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="CompileShader" alias="CompileShaderARB"> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgram" offset="assign"> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateShader" offset="assign"> + <param name="type" type="GLenum"/> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteShader" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DetachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttrib" alias="GetActiveAttribARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei "/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniform" alias="GetActiveUniformARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedShaders" offset="assign"> + <param name="program" type="GLuint"/> + <param name="maxCount" type="GLsizei"/> + <param name="count" type="GLsizei *" output="true"/> + <param name="obj" type="GLuint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocation" alias="GetAttribLocationARB"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramInfoLog" offset="assign"> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderiv" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderInfoLog" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSource" alias="GetShaderSourceARB"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocation" alias="GetUniformLocationARB"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfv" alias="GetUniformfvARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformiv" alias="GetUniformivARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribiv" alias="GetVertexAttribivARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="IsProgram" offset="assign"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="IsShader" offset="assign"> + <param name="shader" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgram" alias="LinkProgramARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSource" alias="ShaderSourceARB"> + <param name="shader" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLchar **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UseProgram" alias="UseProgramObjectARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1f" alias="Uniform1fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform2f" alias="Uniform2fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform3f" alias="Uniform3fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform4f" alias="Uniform4fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1i" alias="Uniform1iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform2i" alias="Uniform2iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform3i" alias="Uniform3iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform4i" alias="Uniform4iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fv" alias="Uniform1fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform2fv" alias="Uniform2fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform3fv" alias="Uniform3fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform4fv" alias="Uniform4fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iv" alias="Uniform1ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform2iv" alias="Uniform2ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform3iv" alias="Uniform3ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform4iv" alias="Uniform4ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgram" alias="ValidateProgramARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="VertexAttrib1d" alias="VertexAttrib1dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib1f" alias="VertexAttrib1fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib1s" alias="VertexAttrib1sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + <function name="VertexAttrib1sv" alias="VertexAttrib1svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib2d" alias="VertexAttrib2dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib2f" alias="VertexAttrib2fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib2s" alias="VertexAttrib2sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + <function name="VertexAttrib2sv" alias="VertexAttrib2svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib3d" alias="VertexAttrib3dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib3f" alias="VertexAttrib3fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib3s" alias="VertexAttrib3sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + <function name="VertexAttrib3sv" alias="VertexAttrib3svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *"/> + </function> + <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *"/> + </function> + <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *"/> + </function> + <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + </function> + <function name="VertexAttrib4d" alias="VertexAttrib4dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib4f" alias="VertexAttrib4fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + </function> + <function name="VertexAttrib4s" alias="VertexAttrib4sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + <function name="VertexAttrib4sv" alias="VertexAttrib4svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + </function> + <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + </function> + <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + </function> + + <function name="VertexAttribPointer" alias="VertexAttribPointerARB"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + +</category> + + +<category name="2.1"> + <!-- XXX some of the enums and functions probably need additional --> + <!-- flags/attributes. --> + + <enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/> + <enum name="PIXEL_PACK_BUFFER" value="0x88EB"/> + <enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/> + <enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/> + <enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/> + <enum name="FLOAT_MAT2x3" value="0x8B65"/> + <enum name="FLOAT_MAT2x4" value="0x8B66"/> + <enum name="FLOAT_MAT3x2" value="0x8B67"/> + <enum name="FLOAT_MAT3x4" value="0x8B68"/> + <enum name="FLOAT_MAT4x2" value="0x8B69"/> + <enum name="FLOAT_MAT4x3" value="0x8B6A"/> + <enum name="SRGB" value="0x8C40"/> + <enum name="SRGB8" value="0x8C41"/> + <enum name="SRGB_ALPHA" value="0x8C42"/> + <enum name="SRGB8_ALPHA8" value="0x8C43"/> + <enum name="SLUMINANCE_ALPHA" value="0x8C44"/> + <enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/> + <enum name="SLUMINANCE" value="0x8C46"/> + <enum name="SLUMINANCE8" value="0x8C47"/> + <enum name="COMPRESSED_SRGB" value="0x8C48"/> + <enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/> + <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/> + <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/> + + <function name="UniformMatrix2x3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix3x2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix2x4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix4x2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix3x4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix4x3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + +</category> + + +<!-- ARB extensions sorted by extension number. --> + +<category name="GL_ARB_multitexture" number="1"> + <enum name="TEXTURE0_ARB" value="0x84C0"/> + <enum name="TEXTURE1_ARB" value="0x84C1"/> + <enum name="TEXTURE2_ARB" value="0x84C2"/> + <enum name="TEXTURE3_ARB" value="0x84C3"/> + <enum name="TEXTURE4_ARB" value="0x84C4"/> + <enum name="TEXTURE5_ARB" value="0x84C5"/> + <enum name="TEXTURE6_ARB" value="0x84C6"/> + <enum name="TEXTURE7_ARB" value="0x84C7"/> + <enum name="TEXTURE8_ARB" value="0x84C8"/> + <enum name="TEXTURE9_ARB" value="0x84C9"/> + <enum name="TEXTURE10_ARB" value="0x84CA"/> + <enum name="TEXTURE11_ARB" value="0x84CB"/> + <enum name="TEXTURE12_ARB" value="0x84CC"/> + <enum name="TEXTURE13_ARB" value="0x84CD"/> + <enum name="TEXTURE14_ARB" value="0x84CE"/> + <enum name="TEXTURE15_ARB" value="0x84CF"/> + <enum name="TEXTURE16_ARB" value="0x84D0"/> + <enum name="TEXTURE17_ARB" value="0x84D1"/> + <enum name="TEXTURE18_ARB" value="0x84D2"/> + <enum name="TEXTURE19_ARB" value="0x84D3"/> + <enum name="TEXTURE20_ARB" value="0x84D4"/> + <enum name="TEXTURE21_ARB" value="0x84D5"/> + <enum name="TEXTURE22_ARB" value="0x84D6"/> + <enum name="TEXTURE23_ARB" value="0x84D7"/> + <enum name="TEXTURE24_ARB" value="0x84D8"/> + <enum name="TEXTURE25_ARB" value="0x84D9"/> + <enum name="TEXTURE26_ARB" value="0x84DA"/> + <enum name="TEXTURE27_ARB" value="0x84DB"/> + <enum name="TEXTURE28_ARB" value="0x84DC"/> + <enum name="TEXTURE29_ARB" value="0x84DD"/> + <enum name="TEXTURE30_ARB" value="0x84DE"/> + <enum name="TEXTURE31_ARB" value="0x84DF"/> + <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveTextureARB" offset="374"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" offset="375"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dvARB" offset="377"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="198"/> + </function> + + <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fvARB" offset="379"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="199"/> + </function> + + <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1ivARB" offset="381"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="1"/> + <glx rop="200"/> + </function> + + <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1svARB" offset="383"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="201"/> + </function> + + <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dvARB" offset="385"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="202"/> + </function> + + <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fvARB" offset="387"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="203"/> + </function> + + <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2ivARB" offset="389"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="2"/> + <glx rop="204"/> + </function> + + <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2svARB" offset="391"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="205"/> + </function> + + <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dvARB" offset="393"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="206"/> + </function> + + <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fvARB" offset="395"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="207"/> + </function> + + <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3ivARB" offset="397"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="3"/> + <glx rop="208"/> + </function> + + <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3svARB" offset="399"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="209"/> + </function> + + <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dvARB" offset="401"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="210"/> + </function> + + <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="MultiTexCoord4fvARB" offset="403"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="211"/> + </function> + + <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4ivARB" offset="405"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="212"/> + </function> + + <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4svARB" offset="407"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="213"/> + </function> +</category> + +<!-- ARB extension number 2 is a GLX extension. --> + +<category name="GL_ARB_transpose_matrix" number="3"> + <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/> + <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/> + <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/> + <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/> + + <function name="LoadTransposeMatrixfARB" offset="assign"> + <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="LoadTransposeMatrixdARB" offset="assign"> + <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="MultTransposeMatrixfARB" offset="assign"> + <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="MultTransposeMatrixdARB" offset="assign"> + <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- ARB extension number 4 is a WGL extension. --> + +<category name="GL_ARB_multisample" number="5"> + <enum name="MULTISAMPLE_ARB" count="1" value="0x809D"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES_ARB" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/> + + <function name="SampleCoverageARB" offset="assign"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="229"/> + </function> +</category> + +<category name="GL_ARB_texture_env_add" number="6"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_cube_map" number="7"> + <enum name="NORMAL_MAP_ARB" value="0x8511"/> + <enum name="REFLECTION_MAP_ARB" value="0x8512"/> + <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/> + <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- ARB extension number 8 is a WGL extension. --> +<!-- ARB extension number 9 is a WGL extension. --> +<!-- ARB extension number 10 is a WGL extension. --> +<!-- ARB extension number 11 is a WGL extension. --> + +<category name="GL_ARB_texture_compression" number="12"> + <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/> + <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/> + <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/> + <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/> + <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/> + <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/> + <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/> + + <function name="CompressedTexImage3DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="216" handcode="client"/> + </function> + + <function name="CompressedTexImage2DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="215" handcode="client"/> + </function> + + <function name="CompressedTexImage1DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="214" handcode="client"/> + </function> + + <function name="CompressedTexSubImage3DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="219" handcode="client"/> + </function> + + <function name="CompressedTexSubImage2DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="218" handcode="client"/> + </function> + + <function name="CompressedTexSubImage1DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="217" handcode="client"/> + </function> + + <function name="GetCompressedTexImageARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="img" type="GLvoid *" output="true"/> + + <!-- This has to be hand coded because the image size is in the + "wrong" place. Technically, this should be a + 'always_array="true"' case. The size field in the reply would + be at offset 12. However, the size is actually at offset 16. + This is where the 'width' is in a GetTexImage reply. --> + <glx sop="160" handcode="true"/> + </function> +</category> + +<category name="GL_ARB_texture_border_clamp" number="13"> + <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/> +</category> + +<category name="GL_ARB_point_parameters" number="14"> + <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfARB" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfvARB" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> +</category> + +<category name="GL_ARB_vertex_blend" number="15"> + <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/> + <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW0_ARB" count="16" value="0x1700"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW1_ARB" count="16" value="0x850A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW2_ARB" count="16" value="0x8722"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW3_ARB" count="16" value="0x8723"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW4_ARB" count="16" value="0x8724"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW5_ARB" count="16" value="0x8725"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW6_ARB" count="16" value="0x8726"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW7_ARB" count="16" value="0x8727"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW8_ARB" count="16" value="0x8728"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW9_ARB" count="16" value="0x8729"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW10_ARB" count="16" value="0x872A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW11_ARB" count="16" value="0x872B"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW12_ARB" count="16" value="0x872C"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW13_ARB" count="16" value="0x872D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW14_ARB" count="16" value="0x872E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW15_ARB" count="16" value="0x872F"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW16_ARB" count="16" value="0x8730"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW17_ARB" count="16" value="0x8731"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW18_ARB" count="16" value="0x8732"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW19_ARB" count="16" value="0x8733"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW20_ARB" count="16" value="0x8734"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW21_ARB" count="16" value="0x8735"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW22_ARB" count="16" value="0x8736"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW23_ARB" count="16" value="0x8737"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW24_ARB" count="16" value="0x8738"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW25_ARB" count="16" value="0x8739"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW26_ARB" count="16" value="0x873A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW27_ARB" count="16" value="0x873B"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW28_ARB" count="16" value="0x873C"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW29_ARB" count="16" value="0x873D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW30_ARB" count="16" value="0x873E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW31_ARB" count="16" value="0x873F"> + <size name="Get" mode="get"/> + </enum> + + <function name="WeightbvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLbyte *"/> + </function> + + <function name="WeightsvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLshort *"/> + </function> + + <function name="WeightivARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLint *"/> + </function> + + <function name="WeightfvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLfloat *"/> + </function> + + <function name="WeightdvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLdouble *"/> + </function> + + <function name="WeightubvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLubyte *"/> + </function> + + <function name="WeightusvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLushort *"/> + </function> + + <function name="WeightuivARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLuint *"/> + </function> + + <function name="WeightPointerARB"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexBlendARB"> + <param name="count" type="GLint"/> + </function> +</category> + +<category name="GL_ARB_matrix_palette" number="16"> + <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/> + + <function name="CurrentPaletteMatrixARB"> + <param name="index" type="GLint"/> + <glx ignore="true" rop="4329"/> + </function> + + <function name="MatrixIndexubvARB"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLubyte *" count="size"/> + <glx ignore="true" rop="4326"/> + </function> + + <function name="MatrixIndexusvARB"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLushort *" count="size"/> + <glx ignore="true" rop="4327"/> + </function> + + <function name="MatrixIndexuivARB"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLuint *" count="size"/> + <glx ignore="true" rop="4328"/> + </function> + + <function name="MatrixIndexPointerARB"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_ARB_texture_env_combine" number="17"> + <enum name="COMBINE_ARB" value="0x8570"/> + <enum name="COMBINE_RGB_ARB" value="0x8571"/> + <enum name="COMBINE_ALPHA_ARB" value="0x8572"/> + <enum name="SOURCE0_RGB_ARB" value="0x8580"/> + <enum name="SOURCE1_RGB_ARB" value="0x8581"/> + <enum name="SOURCE2_RGB_ARB" value="0x8582"/> + <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/> + <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/> + <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/> + <enum name="OPERAND0_RGB_ARB" value="0x8590"/> + <enum name="OPERAND1_RGB_ARB" value="0x8591"/> + <enum name="OPERAND2_RGB_ARB" value="0x8592"/> + <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/> + <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/> + <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/> + <enum name="RGB_SCALE_ARB" value="0x8573"/> + <enum name="ADD_SIGNED_ARB" value="0x8574"/> + <enum name="INTERPOLATE_ARB" value="0x8575"/> + <enum name="SUBTRACT_ARB" value="0x84E7"/> + <enum name="CONSTANT_ARB" value="0x8576"/> + <enum name="PRIMARY_COLOR_ARB" value="0x8577"/> + <enum name="PREVIOUS_ARB" value="0x8578"/> +</category> + +<category name="GL_ARB_texture_env_crossbar" number="18"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_env_dot3" number="19"> + <enum name="DOT3_RGB_ARB" value="0x86AE"/> + <enum name="DOT3_RGBA_ARB" value="0x86AF"/> +</category> + +<!-- ARB extension number 20 is a WGL extension. --> + +<category name="GL_ARB_texture_mirrored_repeat" number="21"> + <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/> +</category> + +<category name="GL_ARB_depth_texture" number="22"> + <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/> + <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_shadow" number="23"> + <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/> +</category> + +<category name="GL_ARB_shadow_ambient" number="24"> + <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_window_pos" number="25"> + <function name="WindowPos2dARB" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2fARB" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2iARB" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2sARB" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2dvARB" alias="WindowPos2dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos2fvARB" alias="WindowPos2fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos2ivARB" alias="WindowPos2ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos2svARB" alias="WindowPos2svMESA"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="WindowPos3dARB" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3fARB" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3iARB" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3sARB" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3dvARB" alias="WindowPos3dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos3fvARB" alias="WindowPos3fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos3ivARB" alias="WindowPos3ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos3svARB" alias="WindowPos3svMESA"> + <param name="v" type="const GLshort *"/> + </function> +</category> + +<category name="GL_ARB_vertex_program" number="26"> + <enum name="COLOR_SUM_ARB" count="1" value="0x8458"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_STRING_ARB" value="0x8628"/> + <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/> + <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/> + <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/> + <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/> + <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX0_ARB" value="0x88C0"/> + <enum name="MATRIX1_ARB" value="0x88C1"/> + <enum name="MATRIX2_ARB" value="0x88C2"/> + <enum name="MATRIX3_ARB" value="0x88C3"/> + <enum name="MATRIX4_ARB" value="0x88C4"/> + <enum name="MATRIX5_ARB" value="0x88C5"/> + <enum name="MATRIX6_ARB" value="0x88C6"/> + <enum name="MATRIX7_ARB" value="0x88C7"/> + <enum name="MATRIX8_ARB" value="0x88C8"/> + <enum name="MATRIX9_ARB" value="0x88C9"/> + <enum name="MATRIX10_ARB" value="0x88CA"/> + <enum name="MATRIX11_ARB" value="0x88CB"/> + <enum name="MATRIX12_ARB" value="0x88CC"/> + <enum name="MATRIX13_ARB" value="0x88CD"/> + <enum name="MATRIX14_ARB" value="0x88CE"/> + <enum name="MATRIX15_ARB" value="0x88CF"/> + <enum name="MATRIX16_ARB" value="0x88D0"/> + <enum name="MATRIX17_ARB" value="0x88D1"/> + <enum name="MATRIX18_ARB" value="0x88D2"/> + <enum name="MATRIX19_ARB" value="0x88D3"/> + <enum name="MATRIX20_ARB" value="0x88D4"/> + <enum name="MATRIX21_ARB" value="0x88D5"/> + <enum name="MATRIX22_ARB" value="0x88D6"/> + <enum name="MATRIX23_ARB" value="0x88D7"/> + <enum name="MATRIX24_ARB" value="0x88D8"/> + <enum name="MATRIX25_ARB" value="0x88D9"/> + <enum name="MATRIX26_ARB" value="0x88DA"/> + <enum name="MATRIX27_ARB" value="0x88DB"/> + <enum name="MATRIX28_ARB" value="0x88DC"/> + <enum name="MATRIX29_ARB" value="0x88DD"/> + <enum name="MATRIX30_ARB" value="0x88DE"/> + <enum name="MATRIX31_ARB" value="0x88DF"/> + + <function name="GetVertexAttribdvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1301"/> + </function> + + <function name="GetVertexAttribfvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1302"/> + </function> + + <function name="GetVertexAttribivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1303"/> + </function> + + <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="VertexAttrib1dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="4197" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="4193"/> + </function> + + <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + + <function name="VertexAttrib1svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="4189"/> + </function> + + <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="VertexAttrib2dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="4198" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="4194"/> + </function> + + <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="VertexAttrib2svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="4190"/> + </function> + + <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="VertexAttrib3dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4199" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4195"/> + </function> + + <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="VertexAttrib3svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4191"/> + </function> + + <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="VertexAttrib4dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4200" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4196"/> + </function> + + <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="VertexAttrib4svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4192"/> + </function> + + <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + + <function name="VertexAttrib4NubvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4201"/> + </function> + + <function name="VertexAttrib4bvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4230"/> + </function> + + <function name="VertexAttrib4ivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4231"/> + </function> + + <function name="VertexAttrib4ubvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4232"/> + </function> + + <function name="VertexAttrib4usvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4233"/> + </function> + + <function name="VertexAttrib4uivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4234"/> + </function> + + <function name="VertexAttrib4NbvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4235"/> + </function> + + <function name="VertexAttrib4NsvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4236"/> + </function> + + <function name="VertexAttrib4NivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4237"/> + </function> + + <function name="VertexAttrib4NusvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4238"/> + </function> + + <function name="VertexAttrib4NuivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4239"/> + </function> + + <function name="VertexAttribPointerARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EnableVertexAttribArrayARB" offset="assign"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="DisableVertexAttribArrayARB" offset="assign"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="ProgramStringARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="string" type="const GLvoid *" count="len"/> + <glx rop="4217" large="true"/> + </function> + + <function name="BindProgramARB" alias="BindProgramNV"> + <param name="target" type="GLenum"/> + <param name="program" type="GLuint"/> + </function> + + <function name="DeleteProgramsARB" alias="DeleteProgramsNV"> + <param name="n" type="GLsizei"/> + <param name="programs" type="const GLuint *"/> + </function> + + <function name="GenProgramsARB" alias="GenProgramsNV"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="GLuint *" output="true" count="n"/> + </function> + + <function name="IsProgramARB" alias="IsProgramNV"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramEnvParameter4dvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4185" doubles_in_order="true"/> + </function> + + <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramEnvParameter4fvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4184"/> + </function> + + <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramLocalParameter4dvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4216" doubles_in_order="true"/> + </function> + + <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramLocalParameter4fvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4215"/> + </function> + + <!-- The GetProgramEnvParameter[df]vARB are handcoded because there + is an extra CARD32 of padding after the "index" field. Originally, + GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV + shared the same GLX protocol. The pad field was where the pname + parameter was in the NV functions. When this error was discovered + and fixed, there was already at least one implementation of + GLX protocol for ARB_vertex_program, but there were no + implementations of NV_vertex_program. The sollution was to renumber + the opcodes for NV_vertex_program and convert the unused field in + the ARB_vertex_program protocol to unused padding. + --> + + <function name="GetProgramEnvParameterdvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/> + </function> + + <function name="GetProgramEnvParameterfvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1296" handcode="client"/> + </function> + + <function name="GetProgramLocalParameterdvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/> + </function> + + <function name="GetProgramLocalParameterfvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1305" handcode="client"/> + </function> + + + <function name="GetProgramivARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1307"/> + </function> + + <function name="GetProgramStringARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="string" type="GLvoid *" output="true"/> + <glx vendorpriv="1308" handcode="server" always_array="true"/> + </function> + + <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + </function> +</category> + +<category name="GL_ARB_fragment_program" number="27"> + <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_vertex_buffer_object" number="28"> + <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894"> + <size name="Get" mode="get"/> + </enum> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A"> + <size name="Get" mode="get"/> + </enum> + <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="READ_ONLY_ARB" value="0x88B8"/> + <enum name="WRITE_ONLY_ARB" value="0x88B9"/> + <enum name="READ_WRITE_ARB" value="0x88BA"/> + <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/> + <enum name="STREAM_DRAW_ARB" value="0x88E0"/> + <enum name="STREAM_READ_ARB" value="0x88E1"/> + <enum name="STREAM_COPY_ARB" value="0x88E2"/> + <enum name="STATIC_DRAW_ARB" value="0x88E4"/> + <enum name="STATIC_READ_ARB" value="0x88E5"/> + <enum name="STATIC_COPY_ARB" value="0x88E6"/> + <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/> + <enum name="DYNAMIC_READ_ARB" value="0x88E9"/> + <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/> + + <type name="intptrARB" size="4" glx_name="CARD32"/> + <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/> + + <function name="BindBufferARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BufferDataARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptrARB" counter="true"/> + <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> + <param name="usage" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="BufferSubDataARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB" counter="true"/> + <param name="data" type="const GLvoid *" count="size"/> + <glx ignore="true"/> + </function> + + <function name="DeleteBuffersARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="const GLuint *" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GenBuffersARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferParameterivARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferPointervARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferSubDataARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB" counter="true"/> + <param name="data" type="GLvoid *" output="true" count="size"/> + <glx ignore="true"/> + </function> + + <function name="IsBufferARB" offset="assign"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="MapBufferARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + <glx ignore="true"/> + </function> + + <function name="UnmapBufferARB" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_occlusion_query" number="29"> + <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864"> + <size name="GetQueryivARB" mode="get"/> + </enum> + <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865"> + <size name="GetQueryivARB" mode="get"/> + </enum> + <enum name="QUERY_RESULT_ARB" count="1" value="0x8866"> + <size name="GetQueryObjectivARB" mode="get"/> + <size name="GetQueryObjectuivARB" mode="get"/> + </enum> + <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867"> + <size name="GetQueryObjectivARB" mode="get"/> + <size name="GetQueryObjectuivARB" mode="get"/> + </enum> + <enum name="SAMPLES_PASSED_ARB" value="0x8914"/> + + <function name="GenQueriesARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="GLuint *" output="true" count="n"/> + <glx sop="162" always_array="true"/> + </function> + + <function name="DeleteQueriesARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <glx sop="161"/> + </function> + + <function name="IsQueryARB" offset="assign"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="163"/> + </function> + + <function name="BeginQueryARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <glx rop="231"/> + </function> + + <function name="EndQueryARB" offset="assign"> + <param name="target" type="GLenum"/> + <glx rop="232"/> + </function> + + <function name="GetQueryivARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="164"/> + </function> + + <function name="GetQueryObjectivARB" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="165"/> + </function> + + <function name="GetQueryObjectuivARB" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *" output="true" variable_param="pname"/> + <glx sop="166"/> + </function> +</category> + +<category name="GL_ARB_shader_objects" number="30"> + <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/> + <enum name="SHADER_OBJECT_ARB" value="0x8B48"/> + <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/> + <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/> + <enum name="FLOAT_VEC2_ARB" value="0x8B50"/> + <enum name="FLOAT_VEC3_ARB" value="0x8B51"/> + <enum name="FLOAT_VEC4_ARB" value="0x8B52"/> + <enum name="INT_VEC2_ARB" value="0x8B53"/> + <enum name="INT_VEC3_ARB" value="0x8B54"/> + <enum name="INT_VEC4_ARB" value="0x8B55"/> + <enum name="BOOL_ARB" value="0x8B56"/> + <enum name="BOOL_VEC2_ARB" value="0x8B57"/> + <enum name="BOOL_VEC3_ARB" value="0x8B58"/> + <enum name="BOOL_VEC4_ARB" value="0x8B59"/> + <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/> + <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/> + <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/> + <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/> + <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/> + <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/> + <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/> + <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/> + <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/> + <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/> + <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/> + <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/> + + <type name="charARB" size="1" glx_name="CARD8"/> + <type name="handleARB" size="4" glx_name="CARD32"/> + + <function name="DeleteObjectARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="GetHandleARB" offset="assign"> + <param name="pname" type="GLenum"/> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="DetachObjectARB" offset="assign"> + <param name="containerObj" type="GLhandleARB"/> + <param name="attachedObj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="CreateShaderObjectARB" offset="assign"> + <param name="shaderType" type="GLenum"/> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSourceARB" offset="assign"> + <param name="shader" type="GLhandleARB"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLcharARB **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="CompileShaderARB" offset="assign"> + <param name="shader" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgramObjectARB" offset="assign"> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="AttachObjectARB" offset="assign"> + <param name="containerObj" type="GLhandleARB"/> + <param name="obj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgramARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="UseProgramObjectARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgramARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix3fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix4fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="GetObjectParameterfvARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetObjectParameterivARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetInfoLogARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="infoLog" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedObjectsARB" offset="assign"> + <param name="containerObj" type="GLhandleARB"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="infoLog" type="GLhandleARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocationARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="name" type="const GLcharARB *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniformARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfvARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformivARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSourceARB" offset="assign"> + <param name="shader" type="GLhandleARB"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_vertex_shader" number="31"> + <enum name="VERTEX_SHADER_ARB" value="0x8B31"/> + <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/> + <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/> + <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/> + <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> + + <function name="BindAttribLocationARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLcharARB *"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttribARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocationARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="name" type="const GLcharARB *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_fragment_shader" number="32"> + <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/> + <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/> +</category> + +<category name="GL_ARB_shading_language_100" number="33"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_non_power_of_two" number="34"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_point_sprite" number="35"> + <enum name="POINT_SPRITE_ARB" count="1" value="0x8861"> + <size name="Get" mode="get"/> + </enum> + <enum name="COORD_REPLACE_ARB" count="1" value="0x8862"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_fragment_program_shadow" number="36"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_draw_buffers" number="37"> + <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834"> + <size name="Get" mode="get"/> + </enum> + + <function name="DrawBuffersARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + <glx rop="233" large="true"/> + </function> +</category> + +<category name="GL_ARB_texture_rectangle" number="38"> + <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/> + <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8"> + <size name="Get" mode="get"/> + </enum> +</category> + +<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="NV_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_sampler_objects.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- Non-ARB extensions sorted by extension number. --> + +<category name="GL_EXT_blend_color" number="2"> + <enum name="CONSTANT_COLOR_EXT" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/> + <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/> + <enum name="BLEND_COLOR_EXT" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendColorEXT" alias="BlendColor"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + </function> +</category> + +<category name="GL_EXT_polygon_offset" number="3"> + <function name="PolygonOffsetEXT" offset="assign"> + <param name="factor" type="GLfloat"/> + <param name="bias" type="GLfloat"/> + <glx rop="4098" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture" number="4"> + <enum name="ALPHA4_EXT" value="0x803B"/> + <enum name="ALPHA8_EXT" value="0x803C"/> + <enum name="ALPHA12_EXT" value="0x803D"/> + <enum name="ALPHA16_EXT" value="0x803E"/> + <enum name="LUMINANCE4_EXT" value="0x803F"/> + <enum name="LUMINANCE8_EXT" value="0x8040"/> + <enum name="LUMINANCE12_EXT" value="0x8041"/> + <enum name="LUMINANCE16_EXT" value="0x8042"/> + <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/> + <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/> + <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/> + <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/> + <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/> + <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/> + <enum name="INTENSITY_EXT" value="0x8049"/> + <enum name="INTENSITY4_EXT" value="0x804A"/> + <enum name="INTENSITY8_EXT" value="0x804B"/> + <enum name="INTENSITY12_EXT" value="0x804C"/> + <enum name="INTENSITY16_EXT" value="0x804D"/> + <enum name="RGB2_EXT" value="0x804E"/> + <enum name="RGB4_EXT" value="0x804F"/> + <enum name="RGB5_EXT" value="0x8050"/> + <enum name="RGB8_EXT" value="0x8051"/> + <enum name="RGB10_EXT" value="0x8052"/> + <enum name="RGB12_EXT" value="0x8053"/> + <enum name="RGB16_EXT" value="0x8054"/> + <enum name="RGBA2_EXT" value="0x8055"/> + <enum name="RGBA4_EXT" value="0x8056"/> + <enum name="RGB5_A1_EXT" value="0x8057"/> + <enum name="RGBA8_EXT" value="0x8058"/> + <enum name="RGB10_A2_EXT" value="0x8059"/> + <enum name="RGBA12_EXT" value="0x805A"/> + <enum name="RGBA16_EXT" value="0x805B"/> + <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="REPLACE_EXT" value="0x8062"/> + <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/> + <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/> + <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/> +</category> + +<!-- Extension number 5 is not listed in the extension registry. --> + +<category name="GL_EXT_texture3D" number="6"> + <function name="TexImage3DEXT" alias="TexImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </function> + + <function name="TexSubImage3DEXT" alias="TexSubImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGIS_texture_filter4" number="7"> + <function name="GetTexFilterFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="filter" type="GLenum"/> + <param name="weights" type="GLfloat *" output="true"/> + <glx vendorpriv="4101" ignore="true"/> + </function> + + <function name="TexFilterFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="filter" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="weights" type="const GLfloat *" count="n"/> + <glx rop="2064" ignore="true"/> + </function> +</category> + +<!-- Extension number 8 is not listed in the extension registry. --> + +<category name="GL_EXT_subtexture" number="9"> + <function name="TexSubImage1DEXT" alias="TexSubImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *"/> + </function> + + <function name="TexSubImage2DEXT" alias="TexSubImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_EXT_copy_texture" number="10"> + <function name="CopyTexImage1DEXT" alias="CopyTexImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + </function> + + <function name="CopyTexImage2DEXT" alias="CopyTexImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + </function> + + <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + +<category name="GL_EXT_histogram" number="11"> + <enum name="HISTOGRAM_EXT" value="0x8024"/> + <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/> + <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="MINMAX_EXT" value="0x802E"/> + <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F"> + <size name="GetMinmaxParameterfvEXT" mode="get"/> + <size name="GetMinmaxParameterivEXT" mode="get"/> + </enum> + <enum name="MINMAX_SINK_EXT" count="1" value="0x8030"> + <size name="GetMinmaxParameterfvEXT" mode="get"/> + <size name="GetMinmaxParameterivEXT" mode="get"/> + </enum> + <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/> + + <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/> + </function> + + <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="6"/> + </function> + + <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="7"/> + </function> + + <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> + <glx vendorpriv="8" img_reset="reset"/> + </function> + + <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="9"/> + </function> + + <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="10"/> + </function> + + <function name="HistogramEXT" alias="Histogram" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + </function> + + <function name="MinmaxEXT" alias="Minmax" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + </function> + + <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false"> + <param name="target" type="GLenum"/> + </function> + + <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false"> + <param name="target" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_convolution" number="12"> + <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="REDUCE_EXT" value="0x8016"/> + <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023"> + <size name="Get" mode="get"/> + </enum> + + <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *"/> + </function> + + <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *"/> + </function> + + <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + </function> + + <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + </function> + + <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> + <glx vendorpriv="1" dimensions_in_reply="true"/> + </function> + + <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="2"/> + </function> + + <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="3"/> + </function> + + <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx vendorpriv="4" handcode="true"/> + </function> + + <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGI_color_matrix" number="13"> + <enum name="COLOR_MATRIX_SGI" value="0x80B1"/> + <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/> + <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/> + <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/> + <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/> + <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/> + <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/> + <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/> + <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/> + <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/> + <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/> +</category> + +<category name="GL_SGI_color_table" number="14"> + <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6"> + <size name="ColorTableParameterfvSGI"/> + <size name="ColorTableParameterivSGI"/> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7"> + <size name="ColorTableParameterfvSGI"/> + <size name="ColorTableParameterivSGI"/> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + + <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *"/> + </function> + + <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx vendorpriv="4098" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="4099"/> + </function> + + <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="4100"/> + </function> +</category> + +<category name="GL_SGIS_pixel_texture" number="15"> + <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_texture4D" number="16"> + <function name="TexImage4DSGIS"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="size4d" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="2057" ignore="true"/> + </function> + + <function name="TexSubImage4DSGIS"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="woffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="size4d" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="2058" ignore="true"/> + </function> +</category> + +<category name="GL_SGI_texture_color_table" number="17"> + <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/> + <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/> +</category> + +<!-- Extension number 19 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_object" number="20"> + <function name="AreTexturesResidentEXT" alias="AreTexturesResident"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx vendorpriv="11" handcode="client" always_array="true"/> + </function> + + <function name="BindTextureEXT" alias="BindTexture"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + </function> + + <function name="DeleteTexturesEXT" alias="DeleteTextures"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx vendorpriv="12"/> + </function> + + <function name="GenTexturesEXT" alias="GenTextures"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx vendorpriv="13" always_array="true"/> + </function> + + <function name="IsTextureEXT" alias="IsTexture"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="14"/> + </function> + + <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures"> + <param name="n" type="GLsizei"/> + <param name="textures" type="const GLuint *"/> + <param name="priorities" type="const GLclampf *"/> + </function> +</category> + +<category name="GL_SGIS_detail_texture" number="21"> + <function name="DetailTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n"/> + <glx rop="2051" ignore="true"/> + </function> + + <function name="GetDetailTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="points" type="GLfloat *" output="true"/> + <glx vendorpriv="4096" ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_sharpen_texture" number="22"> + <function name="SharpenTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="2052" ignore="true"/> + </function> + + <function name="GetSharpenTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="points" type="GLfloat *" output="true"/> + <glx vendorpriv="4097" ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_multisample" number="25"> + <function name="SampleMaskSGIS" offset="assign" static_dispatch="false"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="2048"/> + </function> + + <function name="SamplePatternSGIS" offset="assign" static_dispatch="false"> + <param name="pattern" type="GLenum"/> + <glx rop="2049"/> + </function> +</category> + +<!-- Extension number 26 is not listed in the extension registry. --> + +<category name="GL_EXT_rescale_normal" number="27"> + <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- Extension number 28 is a GLX extension. --> +<!-- Extension number 29 is not listed in the extension registry. --> + +<category name="GL_EXT_vertex_array" number="30"> + <function name="ArrayElementEXT" alias="ArrayElement"> + <param name="i" type="GLint"/> + </function> + + <function name="ColorPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DrawArraysEXT" alias="DrawArrays"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + </function> + + <function name="EdgeFlagPointerEXT" offset="assign"> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLboolean *"/> + <glx handcode="true"/> + </function> + + <function name="GetPointervEXT" alias="GetPointerv"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + </function> + + <function name="IndexPointerEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointerEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_SGIS_generate_mipmap" number="32"> + <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/> +</category> + +<category name="GL_SGIX_clipmap" number="33"> + <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/> + <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/> + <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/> + <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/> + <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/> + <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/> + <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/> + <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/> +</category> + +<category name="GL_SGIX_shadow" number="34"> + <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/> + <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/> +</category> + +<category name="GL_SGIS_texture_edge_clamp" number="35"> + <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/> +</category> + +<category name="GL_SGIS_texture_border_clamp" number="36"> + <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/> +</category> + +<category name="GL_EXT_blend_minmax" number="37"> + <enum name="FUNC_ADD_EXT" value="0x8006"/> + <enum name="MIN_EXT" value="0x8007"/> + <enum name="MAX_EXT" value="0x8008"/> + <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationEXT" alias="BlendEquation"> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_blend_subtract" number="38"> + <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/> + + <!-- <function name="BlendEquationEXT" alias="BlendEquation"> + <param name="mode" type="GLenum"/> + </function> --> +</category> + +<!-- Extension number 40 is a GLX extension. --> +<!-- Extension number 41 is a GLX extension. --> +<!-- Extension number 42 is a GLX extension. --> +<!-- Extension number 43 is a GLX extension. --> +<!-- Extension number 44 is a GLX extension. --> +<!-- Extension number 46 is not listed in the extension registry. --> +<!-- Extension number 47 is a GLX extension. --> +<!-- Extension number 48 is not listed in the extension registry. --> +<!-- Extension number 49 is a GLX extension. --> +<!-- Extension number 50 is a GLX extension. --> + +<category name="GL_SGIX_sprite" number="52"> + <function name="SpriteParameterfSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameterfvSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameteriSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameterivSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_point_parameters" number="54"> + <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfEXT" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfvEXT" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> +</category> + +<category name="GL_SGIX_instruments" number="55"> + <function name="GetInstrumentsSGIX"> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="InstrumentsBufferSGIX"> + <param name="size" type="GLsizei"/> + <param name="buffer" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="PollInstrumentsSGIX"> + <param name="marker_p" type="GLint *" output="true"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="ReadInstrumentsSGIX"> + <param name="marker" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="StartInstrumentsSGIX"> + <glx ignore="true"/> + </function> + + <function name="StopInstrumentsSGIX"> + <param name="marker" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_texture_scale_bias" number="56"> + <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/> + <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/> +</category> + +<category name="GL_SGIX_framezoom" number="57"> + <function name="FrameZoomSGIX"> + <param name="factor" type="GLint"/> + <glx rop="2072" ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_tag_sample_buffer" number="58"> + <function name="TagSampleBufferSGIX"> + <glx rop="2050" ignore="true"/> + </function> +</category> + +<!-- Extension number 59 is not listed in the extension registry. --> + +<category name="GL_SGIX_reference_plane" number="60"> + <function name="ReferencePlaneSGIX"> + <param name="equation" type="const GLdouble *" count="4"/> + <glx rop="2071" ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_flush_raster" number="61"> + <function name="FlushRasterSGIX"> + <glx vendorpriv="4105" ignore="true"/> + </function> +</category> + +<!-- Extension number 62 is a GLX extension. --> + +<category name="GL_SGIX_depth_texture" number="63"> + <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/> +</category> + +<category name="GL_SGIS_fog_function" number="64"> + <function name="FogFuncSGIS"> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="2067" ignore="true"/> + </function> + + <function name="GetFogFuncSGIS"> + <param name="points" type="GLfloat *" output="true"/> + <!-- GLX protocol for this function is unknown. --> + </function> +</category> + +<category name="GL_SGIX_fog_offset" number="65"> + <enum name="FOG_OFFSET_SGIX" value="0x8198"/> + <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199"> + <size name="Fogfv"/> + <size name="Fogiv"/> + </enum> +</category> + +<category name="GL_HP_image_transform" number="66"> + <function name="ImageTransformParameteriHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="ImageTransformParameterfHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="ImageTransformParameterivHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="ImageTransformParameterfvHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetImageTransformParameterivHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetImageTransformParameterfvHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + </function> +</category> + +<category name="GL_HP_convolution_border_modes" number="67"> + <enum name="IGNORE_BORDER_HP" value="0x8150"/> + <enum name="CONSTANT_BORDER_HP" value="0x8151"/> + <enum name="REPLICATE_BORDER_HP" value="0x8153"/> + <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 68 is not listed in the extension registry. --> +<!-- Extension number 70 is not listed in the extension registry. --> +<!-- Extension number 71 is not listed in the extension registry. --> +<!-- Extension number 72 is not listed in the extension registry. --> +<!-- Extension number 73 is not listed in the extension registry. --> + +<category name="GL_EXT_color_subtable" number="74"> + <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> +</category> + +<!-- Extension number 75 is a GLU extension. --> + +<category name="GL_PGI_misc_hints" number="77"> + <function name="HintPGI"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_paletted_texture" number="78"> + <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + + <function name="ColorTableEXT" alias="ColorTable"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *"/> + </function> + + <function name="GetColorTableEXT" alias="GetColorTable"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx vendorpriv="4098" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="4100"/> + </function> + + <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="4099"/> + </function> +</category> + +<category name="GL_EXT_clip_volume_hint" number="79"> + <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_SGIX_list_priority" number="80"> + <function name="GetListParameterfvSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetListParameterivSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterfSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterfvSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="ListParameteriSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterivSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 82 is not listed in the extension registry. --> +<!-- Extension number 83 is a GLX extension. --> + +<category name="GL_SGIX_texture_lod_bias" number="84"> + <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 85 is a GLU extension. --> +<!-- Extension number 86 is a GLX extension. --> +<!-- Extension number 87 is not listed in the extension registry. --> +<!-- Extension number 88 is not listed in the extension registry. --> +<!-- Extension number 89 is not listed in the extension registry. --> + + +<category name="GL_SGIX_shadow_ambient" number="90"> + <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 91 is a GLX extension. --> +<!-- Extension number 92 is a GLX extension. --> + +<category name="GL_EXT_index_material" number="94"> + <function name="IndexMaterialEXT"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_index_func" number="95"> + <function name="IndexFuncEXT"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_compiled_vertex_array" number="97"> + <function name="LockArraysEXT" offset="assign"> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx handcode="true" ignore="true"/> + </function> + + <function name="UnlockArraysEXT" offset="assign"> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_cull_vertex" number="98"> + <enum name="CULL_VERTEX_EXT" value="0x81AA"/> + <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB"> + <size name="CullParameterfv"/> + <size name="CullParameterdv"/> + </enum> + <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC"> + <size name="CullParameterfv"/> + <size name="CullParameterdv"/> + </enum> + + <function name="CullParameterdvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. --> + <glx ignore="true"/> + </function> + + <function name="CullParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. --> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 99 is not listed in the extension registry. --> +<!-- Extension number 100 is a GLU extension. --> + +<!-- Shouldn't this be EXT_fragment_lighting? --> +<category name="GL_SGIX_fragment_lighting" number="102"> + <function name="FragmentColorMaterialSGIX"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightfSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightfvSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightiSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightivSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelfSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelfvSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModeliSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelivSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialfSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialfvSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialiSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialivSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentLightfvSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentLightivSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentMaterialfvSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentMaterialivSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="LightEnviSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 103 is not listed in the extension registry. --> +<!-- Extension number 104 is not listed in the extension registry. --> +<!-- Extension number 105 is not listed in the extension registry. --> +<!-- Extension number 106 is not listed in the extension registry. --> +<!-- Extension number 107 is not listed in the extension registry. --> +<!-- Extension number 108 is not listed in the extension registry. --> +<!-- Extension number 109 is not listed in the extension registry. --> + +<category name="GL_IBM_rasterpos_clip" number="110"> + <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_draw_range_elements" number="112"> + <function name="DrawRangeElementsEXT" alias="DrawRangeElements"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- Extension number 115 is a GLX extension. --> +<!-- Extension number 116 is not listed in the extension registry. --> + +<category name="GL_EXT_light_texture" number="117"> + <function name="ApplyTextureEXT"> + <param name="mode" type="GLenum"/> + </function> + + <function name="TextureLightEXT"> + <param name="pname" type="GLenum"/> + </function> + + <function name="TextureMaterialEXT"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + </function> +</category> + +<!-- Extension number 118 is not listed in the extension registry. --> +<!-- Extension number 121 is not listed in the extension registry. --> +<!-- Extension number 122 is not listed in the extension registry. --> +<!-- Extension number 123 is not listed in the extension registry. --> +<!-- Extension number 124 is not listed in the extension registry. --> +<!-- Extension number 125 is not listed in the extension registry. --> +<!-- Extension number 126 is not listed in the extension registry. --> +<!-- Extension number 128 is not listed in the extension registry. --> +<!-- Extension number 130 is not listed in the extension registry. --> +<!-- Extension number 131 is not listed in the extension registry. --> + +<category name="GL_SGIX_async" number="132"> + <function name="AsyncMarkerSGIX"> + <param name="marker" type="GLuint"/> + </function> + + <function name="FinishAsyncSGIX"> + <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> + <return type="GLint"/> + </function> + + <function name="PollAsyncSGIX"> + <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> + <return type="GLint"/> + </function> + + <function name="GenAsyncMarkersSGIX"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + </function> + + <function name="DeleteAsyncMarkersSGIX"> + <param name="marker" type="GLuint"/> + <param name="range" type="GLsizei"/> + </function> + + <function name="IsAsyncMarkerSGIX"> + <param name="marker" type="GLuint"/> + <return type="GLboolean"/> + </function> +</category> + +<category name="GL_INTEL_parallel_arrays" number="136"> + <function name="VertexPointervINTEL"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="NormalPointervINTEL"> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="ColorPointervINTEL"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="TexCoordPointervINTEL"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> +</category> + +<category name="GL_HP_occlusion_test" number="137"> + <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165"> + <size name="Get" mode="get"/> + </enum> + <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_pixel_transform" number="138"> + <function name="PixelTransformParameteriEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="PixelTransformParameterfEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PixelTransformParameterivEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="PixelTransformParameterfvEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<!-- Extension number 140 is not listed in the extension registry. --> + +<category name="GL_EXT_shared_texture_palette" number="141"> + <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/> +</category> + +<!-- Extension number 142 is a GLX extension. --> +<!-- Extension number 143 is not listed in the extension registry. --> + +<category name="GL_EXT_separate_specular_color" number="144"> + <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + </enum> + <enum name="SINGLE_COLOR_EXT" value="0x81F9"/> + <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/> +</category> + +<category name="GL_EXT_secondary_color" number="145"> + <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="SecondaryColor3bvEXT" offset="assign"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="4126"/> + </function> + + <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="SecondaryColor3dvEXT" offset="assign"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4130"/> + </function> + + <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="SecondaryColor3fvEXT" offset="assign"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4129"/> + </function> + + <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="SecondaryColor3ivEXT" offset="assign"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="4128"/> + </function> + + <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="SecondaryColor3svEXT" offset="assign"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4127"/> + </function> + + <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="SecondaryColor3ubvEXT" offset="assign"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="4131"/> + </function> + + <function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="SecondaryColor3uivEXT" offset="assign"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="4133"/> + </function> + + <function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="SecondaryColor3usvEXT" offset="assign"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="4132"/> + </function> + + <function name="SecondaryColorPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_EXT_texture_perturb_normal" number="147"> + <function name="TextureNormalEXT"> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_multi_draw_arrays" number="148"> + <function name="MultiDrawArraysEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="first" type="const GLint *"/> + <param name="count" type="const GLsizei *"/> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> + + <function name="MultiDrawElementsEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_EXT_fog_coord" number="149"> + <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT"> + <param name="coord" type="GLfloat"/> + </function> + + <function name="FogCoordfvEXT" offset="assign"> + <param name="coord" type="const GLfloat *" count="1"/> + <glx rop="4124"/> + </function> + + <function name="FogCoorddEXT" offset="assign" vectorequiv="FogCoorddvEXT"> + <param name="coord" type="GLdouble"/> + </function> + + <function name="FogCoorddvEXT" offset="assign"> + <param name="coord" type="const GLdouble *" count="1"/> + <glx rop="4125"/> + </function> + + <function name="FogCoordPointerEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- Extension number 150 is not listed in the extension registry. --> +<!-- Extension number 151 is not listed in the extension registry. --> +<!-- Extension number 152 is not listed in the extension registry. --> +<!-- Extension number 153 is not listed in the extension registry. --> +<!-- Extension number 154 is not listed in the extension registry. --> + +<category name="GL_EXT_coordinate_frame" number="156"> + <function name="Tangent3bEXT"> + <param name="tx" type="GLbyte"/> + <param name="ty" type="GLbyte"/> + <param name="tz" type="GLbyte"/> + </function> + + <function name="Tangent3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="Tangent3dEXT"> + <param name="tx" type="GLdouble"/> + <param name="ty" type="GLdouble"/> + <param name="tz" type="GLdouble"/> + </function> + + <function name="Tangent3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="Tangent3fEXT"> + <param name="tx" type="GLfloat"/> + <param name="ty" type="GLfloat"/> + <param name="tz" type="GLfloat"/> + </function> + + <function name="Tangent3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Tangent3iEXT"> + <param name="tx" type="GLint"/> + <param name="ty" type="GLint"/> + <param name="tz" type="GLint"/> + </function> + + <function name="Tangent3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="Tangent3sEXT"> + <param name="tx" type="GLshort"/> + <param name="ty" type="GLshort"/> + <param name="tz" type="GLshort"/> + </function> + + <function name="Tangent3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="Binormal3bEXT"> + <param name="bx" type="GLbyte"/> + <param name="by" type="GLbyte"/> + <param name="bz" type="GLbyte"/> + </function> + + <function name="Binormal3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="Binormal3dEXT"> + <param name="bx" type="GLdouble"/> + <param name="by" type="GLdouble"/> + <param name="bz" type="GLdouble"/> + </function> + + <function name="Binormal3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="Binormal3fEXT"> + <param name="bx" type="GLfloat"/> + <param name="by" type="GLfloat"/> + <param name="bz" type="GLfloat"/> + </function> + + <function name="Binormal3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Binormal3iEXT"> + <param name="bx" type="GLint"/> + <param name="by" type="GLint"/> + <param name="bz" type="GLint"/> + </function> + + <function name="Binormal3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="Binormal3sEXT"> + <param name="bx" type="GLshort"/> + <param name="by" type="GLshort"/> + <param name="bz" type="GLshort"/> + </function> + + <function name="Binormal3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="TangentPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="BinormalPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<!-- Extension number 157 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_combine" number="158"> + <enum name="COMBINE_EXT" value="0x8570"/> + <enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/> + <enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/> + <enum name="RGB_SCALE_EXT" count="1" value="0x8573"/> + <enum name="ADD_SIGNED_EXT" value="0x8574"/> + <enum name="INTERPOLATE_EXT" value="0x8575"/> + <enum name="CONSTANT_EXT" value="0x8576"/> + <enum name="PRIMARY_COLOR_EXT" value="0x8577"/> + <enum name="PREVIOUS_EXT" value="0x8578"/> + <enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/> + <enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/> + <enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/> + <enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/> + <enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/> + <enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/> + <enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/> + <enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/> + <enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/> + <enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/> + <enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/> + <enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/> +</category> + +<category name="GL_SGIX_pixel_texture" number="160"> + <function name="PixelTexGenSGIX" offset="assign" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="2059" ignore="true"/> + </function> +</category> + +<!-- Extension number 161 is not listed in the extension registry. --> +<!-- Extension number 162 is not listed in the extension registry. --> + +<category name="GL_SUNX_constant_data" number="163"> + <function name="FinishTextureSUNX"> + </function> +</category> + +<category name="GL_SUN_global_alpha" number="164"> + <function name="GlobalAlphaFactorbSUN"> + <param name="factor" type="GLbyte"/> + </function> + + <function name="GlobalAlphaFactorsSUN"> + <param name="factor" type="GLshort"/> + </function> + + <function name="GlobalAlphaFactoriSUN"> + <param name="factor" type="GLint"/> + </function> + + <function name="GlobalAlphaFactorfSUN"> + <param name="factor" type="GLfloat"/> + </function> + + <function name="GlobalAlphaFactordSUN"> + <param name="factor" type="GLdouble"/> + </function> + + <function name="GlobalAlphaFactorubSUN"> + <param name="factor" type="GLubyte"/> + </function> + + <function name="GlobalAlphaFactorusSUN"> + <param name="factor" type="GLushort"/> + </function> + + <function name="GlobalAlphaFactoruiSUN"> + <param name="factor" type="GLuint"/> + </function> +</category> + +<category name="GL_SUN_triangle_list" number="165"> + <function name="ReplacementCodeuiSUN"> + <param name="code" type="GLuint"/> + </function> + + <function name="ReplacementCodeusSUN"> + <param name="code" type="GLushort"/> + </function> + + <function name="ReplacementCodeubSUN"> + <param name="code" type="GLubyte"/> + </function> + + <function name="ReplacementCodeuivSUN"> + <param name="code" type="const GLuint *"/> + </function> + + <function name="ReplacementCodeusvSUN"> + <param name="code" type="const GLushort *"/> + </function> + + <function name="ReplacementCodeubvSUN"> + <param name="code" type="const GLubyte *"/> + </function> + + <function name="ReplacementCodePointerSUN"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SUN_vertex" number="166"> + <function name="Color4ubVertex2fSUN"> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="Color4ubVertex2fvSUN"> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color4ubVertex3fSUN"> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color4ubVertex3fvSUN"> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color3fVertex3fSUN"> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color3fVertex3fvSUN"> + <param name="c" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Normal3fVertex3fSUN"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Normal3fVertex3fvSUN"> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color4fNormal3fVertex3fSUN"> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color4fNormal3fVertex3fvSUN"> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord4fVertex4fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="p" type="GLfloat"/> + <param name="q" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="TexCoord4fVertex4fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fColor4ubVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fColor4ubVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fColor3fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fColor3fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fNormal3fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fNormal3fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fColor4fNormal3fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fColor4fNormal3fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord4fColor4fNormal3fVertex4fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="p" type="GLfloat"/> + <param name="q" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="TexCoord4fColor4fNormal3fVertex4fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiColor4ubVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiColor4ubVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiColor3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiColor3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="c" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> +</category> + +<!-- Extension number 167 is a WGL extension. --> +<!-- Extension number 168 is a WGL extension. --> +<!-- Extension number 169 is a WGL extension. --> +<!-- Extension number 170 is a WGL extension. --> +<!-- Extension number 171 is a WGL extension. --> +<!-- Extension number 172 is a WGL extension. --> + +<category name="GL_EXT_blend_func_separate" number="173"> + <function name="BlendFuncSeparateEXT" offset="assign"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + <glx rop="4134"/> + </function> +</category> + +<category name="GL_EXT_stencil_wrap" number="176"> + <enum name="INCR_WRAP_EXT" value="0x8507"/> + <enum name="DECR_WRAP_EXT" value="0x8508"/> +</category> + +<!-- Extension number 177 is a WGL extension. --> + +<category name="GL_NV_texgen_reflection" number="179"> + <enum name="NORMAL_MAP_NV" value="0x8511"/> + <enum name="REFLECTION_MAP_NV" value="0x8512"/> +</category> + +<!-- Extension number 180 is not listed in the extension registry. --> + +<category name="GL_SUN_convolution_border_modes" number="182"> + <enum name="WRAP_BORDER_SUN" value="0x81D4"/> +</category> + +<!-- Extension number 183 is a GLX extension. --> +<!-- Extension number 184 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_add" number="185"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_texture_lod_bias" number="186"> + <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_texture_filter_anisotropic" number="187"> + <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_vertex_weighting" number="188"> + <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT"> + <param name="weight" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="VertexWeightfvEXT"> + <param name="weight" type="const GLfloat *" count="1"/> + <glx rop="4135" ignore="true"/> + </function> + + <function name="VertexWeightPointerEXT"> + <param name="size" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_NV_light_max_exponent" number="189"> + <enum name="MAX_SHININESS_NV" count="1" value="0x8504"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_array_range" number="190"> + <function name="FlushVertexArrayRangeNV" offset="assign"> + <glx ignore="true"/> + </function> + + <function name="VertexArrayRangeNV" offset="assign"> + <param name="length" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_NV_register_combiners" number="191"> + <function name="CombinerParameterfvNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4137" ignore="true"/> + </function> + + <function name="CombinerParameterfNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="4136" ignore="true"/> + </function> + + <function name="CombinerParameterivNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4139" ignore="true"/> + </function> + + <function name="CombinerParameteriNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="4138" ignore="true"/> + </function> + + <function name="CombinerInputNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="input" type="GLenum"/> + <param name="mapping" type="GLenum"/> + <param name="componentUsage" type="GLenum"/> + <glx rop="4140" ignore="true"/> + </function> + + <function name="CombinerOutputNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="abOutput" type="GLenum"/> + <param name="cdOutput" type="GLenum"/> + <param name="sumOutput" type="GLenum"/> + <param name="scale" type="GLenum"/> + <param name="bias" type="GLenum"/> + <param name="abDotProduct" type="GLboolean"/> + <param name="cdDotProduct" type="GLboolean"/> + <param name="muxSum" type="GLboolean"/> + <glx rop="4141" ignore="true"/> + </function> + + <function name="FinalCombinerInputNV" offset="assign"> + <param name="variable" type="GLenum"/> + <param name="input" type="GLenum"/> + <param name="mapping" type="GLenum"/> + <param name="componentUsage" type="GLenum"/> + <glx rop="4142" ignore="true"/> + </function> + + <function name="GetCombinerInputParameterfvNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1270" ignore="true"/> + </function> + + <function name="GetCombinerInputParameterivNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1271" ignore="true"/> + </function> + + <function name="GetCombinerOutputParameterfvNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1272" ignore="true"/> + </function> + + <function name="GetCombinerOutputParameterivNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1273" ignore="true"/> + </function> + + <function name="GetFinalCombinerInputParameterfvNV" offset="assign"> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1274" ignore="true"/> + </function> + + <function name="GetFinalCombinerInputParameterivNV" offset="assign"> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1275" ignore="true"/> + </function> +</category> + +<category name="GL_NV_fog_distance" number="192"> + <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="EYE_RADIAL_NV" value="0x855B"/> + <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/> +</category> + +<category name="GL_NV_blend_square" number="194"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_NV_texture_env_combine4" number="195"> + <enum name="COMBINE4" value="0x8503"/> + <enum name="SOURCE3_RGB_NV" count="1" value="0x8583"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND3_RGB_NV" count="1" value="0x8593"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> +</category> + +<category name="GL_MESA_resize_buffers" number="196"> + <function name="ResizeBuffersMESA" offset="assign"> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_MESA_window_pos" number="197"> + <function name="WindowPos2dMESA" offset="assign"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2dvMESA" offset="assign"> + <param name="v" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2fMESA" offset="assign"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2fvMESA" offset="assign"> + <param name="v" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2iMESA" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2ivMESA" offset="assign"> + <param name="v" type="const GLint *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2sMESA" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2svMESA" offset="assign"> + <param name="v" type="const GLshort *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3dMESA" offset="assign"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3dvMESA" offset="assign"> + <param name="v" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3fvMESA" offset="assign"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="230"/> + </function> + + <function name="WindowPos3iMESA" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3ivMESA" offset="assign"> + <param name="v" type="const GLint *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3sMESA" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3svMESA" offset="assign"> + <param name="v" type="const GLshort *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos4dMESA" offset="assign"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4dvMESA" offset="assign"> + <param name="v" type="const GLdouble *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4fMESA" offset="assign"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4fvMESA" offset="assign"> + <param name="v" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4iMESA" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4ivMESA" offset="assign"> + <param name="v" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4sMESA" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4svMESA" offset="assign"> + <param name="v" type="const GLshort *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture_compression_s3tc" number="198"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> +</category> + +<category name="GL_IBM_multimode_draw_arrays" number="200"> + <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false"> + <param name="mode" type="const GLenum *"/> + <param name="first" type="const GLint *"/> + <param name="count" type="const GLsizei *"/> + <param name="primcount" type="GLsizei"/> + <param name="modestride" type="GLint"/> + <glx handcode="true" ignore="true"/> + </function> + + <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false"> + <param name="mode" type="const GLenum *"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid * const *"/> + <param name="primcount" type="GLsizei"/> + <param name="modestride" type="GLint"/> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_IBM_vertex_array_lists" number="201"> + <function name="ColorPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="SecondaryColorPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="EdgeFlagPointerListIBM"> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLboolean **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="FogCoordPointerListIBM"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="IndexPointerListIBM"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="NormalPointerListIBM"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="TexCoordPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="VertexPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> +</category> + +<!-- Extension number 202 is not listed in the extension registry. --> +<!-- Extension number 203 is not listed in the extension registry. --> +<!-- Extension number 204 is not listed in the extension registry. --> +<!-- Extension number 205 is not listed in the extension registry. --> + +<category name="GL_3DFX_texture_compression_FXT1" number="206"> + <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/> + <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/> +</category> + +<category name="GL_3DFX_multisample" number="207"> + <enum name="MULTISAMPLE_3DFX" value="0x86B2"/> + <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/> + <enum name="SAMPLES_3DFX" value="0x86B4"/> + <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/> +</category> + +<category name="GL_3DFX_tbuffer" number="208"> + <function name="TbufferMask3DFX"> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_multisample" number="209"> + <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false"> + <param name="pattern" type="GLenum"/> + </function> +</category> + +<!-- Extension number 211 is not listed in the extension registry. --> +<!-- Extension number 213 is not listed in the extension registry. --> + +<category name="GL_SGIS_texture_color_mask" number="214"> + <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/> + + <function name="TextureColorMaskSGIS"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="2082" ignore="true"/> + </function> +</category> + +<!-- Extension number 215 is a GLX extension. --> +<!-- Extension number 216 is a GLX extension. --> +<!-- Extension number 217 is a GLX extension. --> +<!-- Extension number 218 is a GLX extension. --> +<!-- Extension number 219 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_dot3" number="220"> + <enum name="DOT3_RGB_EXT" value="0x8740"/> + <enum name="DOT3_RGBA_EXT" value="0x8741"/> +</category> + +<category name="GL_ATI_texture_mirror_once" number="221"> + <enum name="MIRROR_CLAMP_ATI" value="0x8742"/> + <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/> +</category> + +<category name="GL_NV_fence" number="222"> + <function name="DeleteFencesNV" offset="assign" static_dispatch="false"> + <param name="n" type="GLsizei"/> + <param name="fences" type="const GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="GenFencesNV" offset="assign" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="fences" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="IsFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="TestFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="GetFenceivNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="FinishFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="SetFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <param name="condition" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_IBM_texture_mirrored_repeat" number="224"> + <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/> +</category> + +<category name="GL_NV_evaluators" number="225"> + <function name="MapControlPointsNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="type" type="GLenum"/> + <param name="ustride" type="GLsizei"/> + <param name="vstride" type="GLsizei"/> + <param name="uorder" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="packed" type="GLboolean"/> + <param name="points" type="const GLvoid *"/> + </function> + + <function name="MapParameterivNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="MapParameterfvNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetMapControlPointsNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="type" type="GLenum"/> + <param name="ustride" type="GLsizei"/> + <param name="vstride" type="GLsizei"/> + <param name="packed" type="GLboolean"/> + <param name="points" type="GLvoid *" output="true"/> + </function> + + <function name="GetMapParameterivNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetMapParameterfvNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="GetMapAttribParameterivNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetMapAttribParameterfvNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="EvalMapsNV"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_NV_packed_depth_stencil" number="226"> + <enum name="DEPTH_STENCIL_NV" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/> +</category> + +<category name="GL_NV_register_combiners2" number="227"> + <function name="CombinerStageParameterfvNV"> + <param name="stage" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetCombinerStageParameterfvNV"> + <param name="stage" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> +</category> + +<category name="GL_NV_texture_compression_vtc" number="228"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> +</category> + +<category name="GL_NV_texture_rectangle" number="229"> + <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/> + <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program" number="233"> + <enum name="VERTEX_PROGRAM_NV" value="0x8620"/> + <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/> + <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="PROGRAM_STRING_NV" value="0x8628"/> + <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/> + <enum name="IDENTITY_NV" value="0x862A"/> + <enum name="INVERSE_NV" value="0x862B"/> + <enum name="TRANSPOSE_NV" value="0x862C"/> + <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/> + <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/> + <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/> + <enum name="MATRIX0_NV" value="0x8630"/> + <enum name="MATRIX1_NV" value="0x8631"/> + <enum name="MATRIX2_NV" value="0x8632"/> + <enum name="MATRIX3_NV" value="0x8633"/> + <enum name="MATRIX4_NV" value="0x8634"/> + <enum name="MATRIX5_NV" value="0x8635"/> + <enum name="MATRIX6_NV" value="0x8636"/> + <enum name="MATRIX7_NV" value="0x8637"/> + <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/> + <enum name="CURRENT_MATRIX_NV" value="0x8641"/> + <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/> + <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/> + <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/> + <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/> + <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="TRACK_MATRIX_NV" value="0x8648"/> + <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/> + <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/> + <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/> + <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/> + <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/> + <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/> + <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/> + <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/> + <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/> + <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/> + <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/> + <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/> + <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/> + <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/> + <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/> + <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/> + <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/> + <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/> + <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/> + <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/> + <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/> + <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/> + <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/> + <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/> + <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/> + <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/> + <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/> + <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/> + <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/> + <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/> + <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/> + <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/> + <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/> + <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/> + <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/> + <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/> + <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/> + <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/> + <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/> + <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/> + <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/> + <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/> + <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/> + <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/> + <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/> + <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/> + <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/> + <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/> + <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/> + <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/> + <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/> + + <function name="AreProgramsResidentNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx vendorpriv="1293"/> + </function> + + <function name="BindProgramNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="program" type="GLuint"/> + <glx rop="4180"/> + </function> + + <function name="DeleteProgramsNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="const GLuint *" count="n"/> + <glx vendorpriv="1294"/> + </function> + + <function name="ExecuteProgramNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4181"/> + </function> + + <function name="GenProgramsNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="GLuint *" output="true" count="n"/> + <glx vendorpriv="1295" always_array="true"/> + </function> + + <!-- This isn't 100% correct. Currently, the only valid value of pname + is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always + 4. This is why the pname parameter was removed in the ARB version + of these functions. + --> + + <function name="GetProgramParameterdvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1297"/> + </function> + + <function name="GetProgramParameterfvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1296"/> + </function> + + <function name="GetProgramivNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1298"/> + </function> + + <function name="GetProgramStringNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="program" type="GLubyte *" output="true"/> + <glx vendorpriv="1299" handcode="server" always_array="true"/> + </function> + + <function name="GetTrackMatrixivNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="address" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" count="1"/> + <glx vendorpriv="1300"/> + </function> + + <function name="GetVertexAttribdvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx vendorpriv="1301"/> + </function> + + <function name="GetVertexAttribfvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="1302"/> + </function> + + <function name="GetVertexAttribivNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1303"/> + </function> + + <function name="GetVertexAttribPointervNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <function name="IsProgramNV" offset="assign"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="1304"/> + </function> + + <function name="LoadProgramNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="program" type="const GLubyte *" count="len"/> + <glx rop="4183"/> + </function> + + <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *"/> + </function> + + <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ProgramParameters4dvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="num" type="GLsizei" counter="true"/> + <param name="params" type="const GLdouble *" count="num" count_scale="4"/> + <glx rop="4187"/> + </function> + + <function name="ProgramParameters4fvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="num" type="GLsizei" counter="true"/> + <param name="params" type="const GLfloat *" count="num" count_scale="4"/> + <glx rop="4186"/> + </function> + + <function name="RequestResidentProgramsNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <glx rop="4182"/> + </function> + + <function name="TrackMatrixNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="address" type="GLuint"/> + <param name="matrix" type="GLenum"/> + <param name="transform" type="GLenum"/> + <glx rop="4188"/> + </function> + + <function name="VertexAttribPointerNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + + <function name="VertexAttrib1svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="4265"/> + </function> + + <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="VertexAttrib2svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="4266"/> + </function> + + <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="VertexAttrib3svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4267"/> + </function> + + <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="VertexAttrib4svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4268"/> + </function> + + <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="4269"/> + </function> + + <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="4270"/> + </function> + + <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4271"/> + </function> + + <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4272"/> + </function> + + <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="VertexAttrib1dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="4273" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="VertexAttrib2dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="4274" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="VertexAttrib3dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4275" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="VertexAttrib4dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4276" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + + <function name="VertexAttrib4ubvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4277"/> + </function> + + <function name="VertexAttribs1svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n"/> + <glx rop="4202"/> + </function> + + <function name="VertexAttribs2svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="2"/> + <glx rop="4203"/> + </function> + + <function name="VertexAttribs3svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="3"/> + <glx rop="4204"/> + </function> + + <function name="VertexAttribs4svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="4"/> + <glx rop="4205"/> + </function> + + <function name="VertexAttribs1fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n"/> + <glx rop="4206"/> + </function> + + <function name="VertexAttribs2fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="4207"/> + </function> + + <function name="VertexAttribs3fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="3"/> + <glx rop="4208"/> + </function> + + <function name="VertexAttribs4fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="4"/> + <glx rop="4209"/> + </function> + + <function name="VertexAttribs1dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n"/> + <glx rop="4210" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs2dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="2"/> + <glx rop="4211" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs3dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="3"/> + <glx rop="4212" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs4dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="4"/> + <glx rop="4213" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs4ubvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLubyte *" count="n" count_scale="4"/> + <glx rop="4214"/> + </function> +</category> + +<!-- Extension number 234 is a GLX extension. --> + +<category name="GL_SGIX_texture_coordinate_clamp" number="235"> + <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 236 is not listed in the extension registry. --> +<!-- Extension number 237 is a GLX extension. --> +<!-- Extension number 238 is a GLX extension. --> +<!-- Extension number 242 is a WGL extension. --> + +<category name="GL_NV_copy_depth_to_color" number="243"> + <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/> + <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/> +</category> + +<category name="GL_ATI_envmap_bumpmap" number="244"> + <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775"> + <size name="TexBumpParameterfv"/> + <size name="TexBumpParameteriv"/> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="DUDV_ATI" value="0x8779"/> + <enum name="DU8DV8_ATI" value="0x877A"/> + <enum name="BUMP_ENVMAP_ATI" value="0x877B"/> + <enum name="BUMP_TARGET_ATI" count="1" value="0x877C"> + <size name="TexEnviv"/> + <size name="TexEnvfv"/> + <size name="GetTexEnviv" mode="get"/> + <size name="GetTexEnvfv" mode="get"/> + </enum> + <function name="TexBumpParameterfvATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="const GLfloat *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="TexBumpParameterivATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="const GLint *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="GetTexBumpParameterfvATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="GetTexBumpParameterivATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint *" variable_param="pname"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ATI_fragment_shader" number="245"> + <function name="GenFragmentShadersATI" offset="assign"> + <return type="GLuint"/> + <param name="range" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindFragmentShaderATI" offset="assign"> + <param name="id" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteFragmentShaderATI" offset="assign"> + <param name="id" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BeginFragmentShaderATI" offset="assign"> + <glx ignore="true"/> + </function> + + <function name="EndFragmentShaderATI" offset="assign"> + <glx ignore="true"/> + </function> + + <function name="PassTexCoordATI" offset="assign"> + <param name="dst" type="GLuint"/> + <param name="coord" type="GLuint"/> + <param name="swizzle" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="SampleMapATI" offset="assign"> + <param name="dst" type="GLuint"/> + <param name="interp" type="GLuint"/> + <param name="swizzle" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp1ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp2ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp3ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <param name="arg3" type="GLuint"/> + <param name="arg3Rep" type="GLuint"/> + <param name="arg3Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp1ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp2ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp3ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <param name="arg3" type="GLuint"/> + <param name="arg3Rep" type="GLuint"/> + <param name="arg3Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="SetFragmentShaderConstantATI" offset="assign"> + <param name="dst" type="GLuint"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 250 is a WGL extension. --> +<!-- Extension number 251 is a WGL extension. --> +<!-- Extension number 252 is a WGL extension. --> +<!-- Extension number 253 is a WGL extension. --> +<!-- Extension number 254 is a WGL extension. --> +<!-- Extension number 255 is a WGL extension. --> + +<category name="GL_SUN_mesh_array" number="257"> + <enum name="QUAD_MESH_SUN" value="0x8614"/> + <enum name="TRIANGLE_MESH_SUN" value="0x8615"/> + + <function name="DrawMeshArraysSUN"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="width" type="GLsizei"/> + </function> +</category> + +<category name="GL_SUN_slice_accum" number="258"> + <enum name="SLICE_ACCUM_SUN" value="0x85CC"/> +</category> + +<category name="GL_NV_multisample_filter_hint" number="259"> + <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_depth_clamp" number="260"> + <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_point_sprite" number="262"> + <!-- These existing enums can be passed as a parameter to the function + added for this extension. --> + + <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> + <size name="PointParameterivNV"/> + </enum> + + <enum name="POINT_SPRITE_NV" count="1" value="0x8861"> + <size name="Get" mode="get"/> + </enum> + <enum name="COORD_REPLACE_NV" count="1" value="0x8862"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863"> + <size name="PointParameterfvEXT"/> + <size name="PointParameterivNV"/> + <size name="Get" mode="get"/> + </enum> + + <function name="PointParameteriNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="4221"/> + </function> + + <function name="PointParameterivNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4222"/> + </function> +</category> + +<!-- Extension number 263 is a WGL extension. --> +<!-- Extension number 264 is a WGL extension. --> + +<category name="GL_EXT_shadow_funcs" number="267"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_stencil_two_side" number="268"> + <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false"> + <param name="face" type="GLenum"/> + <glx rop="4220"/> + </function> +</category> + +<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_APPLE_ycbcr_422" number="275"> + <enum name="YCBCR_422_APPLE" value="0x85B9"/> + <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/> + <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/> +</category> + +<category name="GL_S3_s3tc" number="276"> + <enum name="RGB_S3TC" value="0x83A0"/> + <enum name="RGB4_S3TC" value="0x83A1"/> + <enum name="RGBA_S3TC" value="0x83A2"/> + <enum name="RGBA4_S3TC" value="0x83A3"/> + <enum name="RGBA_DXT5_S3TC" value="0x83A4"/> + <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/> +</category> + +<category name="GL_ATI_draw_buffers" number="277"> + <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834"> + <size name="Get" mode="get"/> + </enum> + + <function name="DrawBuffersATI" alias="DrawBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + </function> +</category> + +<!-- Extension number 278 is a WGL extension. --> + +<category name="GL_ATI_texture_env_combine3" number="279"> + <enum name="MODULATE_ADD_ATI" value="0x8744"/> + <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/> + <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/> +</category> + +<category name="GL_NV_fragment_program" number="282"> + <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramNamedParameter4fvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4218"/> + </function> + + <function name="ProgramNamedParameter4dvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4219"/> + </function> + + <function name="GetProgramNamedParameterfvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1310" always_array="true"/> + </function> + + <function name="GetProgramNamedParameterdvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1311" always_array="true"/> + </function> +</category> + +<category name="GL_NV_texture_expand_normal" number="286"> + <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_OES_compressed_paletted_texture" number="294"> + <enum name="PALETTE4_RGB8_OES" value="0x8B90"/> + <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/> + <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/> + <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/> + <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/> + <enum name="PALETTE8_RGB8_OES" value="0x8B95"/> + <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/> + <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/> + <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/> + <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/> +</category> + +<category name="GL_OES_read_format" number="295"> + <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/> + <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/> +</category> + +<category name="GL_EXT_depth_bounds_test" number="297"> + <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891"> + <size name="Get" mode="get"/> + </enum> + + <function name="DepthBoundsEXT" offset="assign" static_dispatch="false"> + <param name="zmin" type="GLclampd"/> + <param name="zmax" type="GLclampd"/> + <glx rop="4229" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture_mirror_clamp" number="298"> + <enum name="MIRROR_CLAMP_EXT" value="0x8742"/> + <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/> + <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/> +</category> + +<category name="GL_EXT_blend_equation_separate" number="299"> + <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228"/> + </function> +</category> + +<category name="GL_MESA_pack_invert" number="300"> + <enum name="PACK_INVERT_MESA" count="1" value="0x8758"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_MESA_ycbcr_texture" number="301"> + <enum name="YCBCR_MESA" value="0x8757"/> + <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/> + <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/> +</category> + +<category name="GL_EXT_pixel_buffer_object" number="302"> + <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/> + <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/> + <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/> + <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/> +</category> + +<category name="GL_NV_fragment_program_option" number="303"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_NV_fragment_program2" number="304"> + <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8"> + <size name="GetProgramivARB" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program2_option" number="305"> + <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> + <size name="GetProgramivARB" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program3" number="306"> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/> +</category> + +<!-- Extension number 307 is a GLX extension. --> +<!-- Extension number 308 is a GLX extension. --> + +<category name="GL_EXT_texture_compression_dxt1" number="309"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> +</category> + +<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + +<category name="GL_APPLE_flush_buffer_range" number="321"> + <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> + <size name="GetBufferParameteriv" mode="get"/> + </enum> + <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13"> + <size name="GetBufferParameteriv" mode="get"/> + </enum> + <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> +</category> + +<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_APPLE_texture_range" number="367"> + <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + <size name="GetTexParameteriv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + </enum> + <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7"> + <size name="GetTexParameteriv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + </enum> + <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8"> + <size name="GetTexParameterPointervAPPLE" mode="get"/> + </enum> + <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="length" type="GLsizei"/> + <param name="pointer" type="GLvoid *"/> + </function> + <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + </function> +</category> + +<xi:include href="EXT_separate_shader_objects.xml" + xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- Unnumbered extensions sorted by name. --> + +<category name="GL_ATI_blend_equation_separate"> + <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> +</category> + +<category name="GL_ATI_separate_stencil"> + <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803"> + <size name="Get" mode="get"/> + </enum> + + <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="sfail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + </function> + <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false"> + <param name="frontfunc" type="GLenum"/> + <param name="backfunc" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + </function> + +</category> + +<category name="GL_EXT_gpu_program_parameters"> + <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<category name="GL_EXT_timer_query"> + <enum name="TIME_ELAPSED_EXT" value="0x88BF"/> + <type name="int64EXT" size="8"/> + <type name="uint64EXT" unsigned="true" size="8"/> + <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint64EXT *"/> + </function> + <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint64EXT *"/> + </function> +</category> + +<category name="GL_INGR_blend_func_separate"> + <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> +</category> + +<category name="GL_MESA_texture_signed_rgba"> + <enum name="SIGNED_NORMALIZED" value="0x8F9C"/> + <enum name="RGBA_SNORM" value="0x8F93"/> + <enum name="RGBA8_SNORM" value="0x8F97"/> +</category> + +<category name="GL_MESA_shader_debug"> + <enum name="DEBUG_OBJECT_MESA" value="0x8759"/> + <enum name="DEBUG_PRINT_MESA" value="0x875A"/> + <enum name="DEBUG_ASSERT_MESA" value="0x875B"/> + <function name="CreateDebugObjectMESA"> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + <function name="ClearDebugLogMESA"> + <param name="obj" type="GLhandleARB"/> + <param name="logType" type="GLenum"/> + <param name="shaderType" type="GLenum"/> + <glx ignore="true"/> + </function> + <function name="GetDebugLogMESA"> + <param name="obj" type="GLhandleARB"/> + <param name="logType" type="GLenum"/> + <param name="shaderType" type="GLenum"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="debugLog" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + <function name="GetDebugLogLengthMESA"> + <return type="GLsizei"/> + <param name="obj" type="GLhandleARB"/> + <param name="logType" type="GLenum"/> + <param name="shaderType" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_point_parameters"> + <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<category name="GL_SGIX_igloo_interface"> + <function name="IglooInterfaceSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGIX_polynomial_ffd"> + <function name="DeformationMap3dSGIX"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLdouble"/> + <param name="w2" type="GLdouble"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLdouble *"/> + </function> + + <function name="DeformationMap3fSGIX"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLfloat"/> + <param name="w2" type="GLfloat"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLfloat *"/> + </function> + + <function name="DeformSGIX"> + <param name="mask" type="GLenum"/> + </function> + + <function name="LoadIdentityDeformationMapSGIX"> + <param name="mask" type="GLenum"/> + </function> +</category> + +<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_instanced_arrays.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_draw_buffers_blend.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_texture_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h index fcacff918..02a541edc 100644 --- a/mesalib/src/mapi/glapi/glapi_mapi_tmp.h +++ b/mesalib/src/mapi/glapi/glapi_mapi_tmp.h @@ -1,13138 +1,13292 @@ -/* This file is automatically generated by mapi_abi.py. Do not modify. */
-
-#ifndef _GLAPI_TMP_H_
-#define _GLAPI_TMP_H_
-#ifdef USE_MGL_NAMESPACE
-#define GLAPI_PREFIX(func) mgl##func
-#define GLAPI_PREFIX_STR(func) "mgl"#func
-#else
-#define GLAPI_PREFIX(func) gl##func
-#define GLAPI_PREFIX_STR(func) "gl"#func
-#endif /* USE_MGL_NAMESPACE */
-
-typedef int GLfixed;
-typedef int GLclampx;
-#endif /* _GLAPI_TMP_H_ */
-
-#ifdef MAPI_TMP_DEFINES
-#define GL_GLEXT_PROTOTYPES
-#include "GL/gl.h"
-#include "GL/glext.h"
-
-GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list);
-GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range);
-GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base);
-GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag);
-GLAPI void APIENTRY GLAPI_PREFIX(End)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz);
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern);
-GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer);
-GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name);
-GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token);
-GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value);
-GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap);
-GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap);
-GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor);
-GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values);
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values);
-GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
-GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation);
-GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask);
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c);
-GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c);
-GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture);
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
-GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
-GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader);
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask);
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader);
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj);
-GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog);
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program);
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs);
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor);
-GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length);
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array);
-GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays);
-GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync);
-GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags);
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync);
-GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst);
-GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth);
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar);
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_612)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_613)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_614)(GLuint program, GLenum pname, GLint value);
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_616)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_617)(const GLfloat *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_618)(GLint x, GLint y, GLint z, GLint width, GLint height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_619)(const GLint *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_620)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_621)(const GLshort *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_622)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_623)(const GLfixed *coords);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_624)(GLenum type, GLsizei stride, const GLvoid *pointer);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_625)(GLenum pname, GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLenum pname, GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLenum pname, GLfloat param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLenum pname, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_629)(GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLenum pname, const GLint *params);
-GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(GLfixed *mantissa, GLint *exponent);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_632)(GLclampf value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_633)(GLenum pattern);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count);
-GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord);
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_668)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_710)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_711)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_712)(GLsizei n, const GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_713)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_714)(GLsizei n, GLuint *fences);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_715)(GLuint fence, GLenum pname, GLint *params);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_716)(GLuint fence);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_717)(GLuint fence, GLenum condition);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_718)(GLuint fence);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences);
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids);
-GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param);
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id);
-GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range);
-GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
-GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
-GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_799)(GLenum face);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_800)(GLuint array);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_801)(GLsizei n, const GLuint *arrays);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_802)(GLsizei n, GLuint *arrays);
-GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_803)(GLuint array);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_812)(GLenum func, GLclampx ref);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLclampx depth);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLenum plane, const GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLclampx zNear, GLclampx zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_818)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_819)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_820)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_821)(GLenum plane, GLfixed *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_822)(GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_823)(GLenum light, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_824)(GLenum face, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_825)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum coord, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLenum target, GLenum pname, GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLenum light, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(GLenum light, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLfixed width);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLenum face, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum face, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(const GLfixed *m);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLfixed nx, GLfixed ny, GLfixed nz);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLfixed size);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLfixed factor, GLfixed units);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLclampx value, GLboolean invert);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum coord, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(GLenum coord, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLenum target, GLenum pname, GLfixed param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLenum target, GLenum pname, const GLfixed *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfixed x, GLfixed y, GLfixed z);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum plane, const GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLenum plane, GLfloat *equation);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLclampd zmin, GLclampd zmax);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_859)(GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers);
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_877)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_878)(GLenum target, GLenum pname, GLint param);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_879)(GLenum target, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name);
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data);
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index);
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a);
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode);
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode);
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_937)(GLenum target, GLenum pname, GLvoid **params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_938)(GLenum target, GLsizei length, GLvoid *pointer);
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option);
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program);
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string);
-GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program);
-GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_946)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_947)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_948)(GLenum target, GLuint index, GLsizei count, const GLfloat *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_949)(GLuint id, GLenum pname, GLint64EXT *params);
-void APIENTRY GLAPI_PREFIX(_dispatch_stub_950)(GLuint id, GLenum pname, GLuint64EXT *params);
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset);
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset);
-#undef MAPI_TMP_DEFINES
-#endif /* MAPI_TMP_DEFINES */
-
-#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[0];
- ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[1];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[2];
- ((void (APIENTRY *)(GLuint list)) _func)(list);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[3];
- ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[4];
- ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[5];
- return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[6];
- ((void (APIENTRY *)(GLuint base)) _func)(base);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[7];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[8];
- ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[9];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[10];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[11];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[12];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[13];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[14];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[15];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[16];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[17];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[18];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[19];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[20];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[21];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[22];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[23];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[24];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[25];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[26];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[27];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[28];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[29];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[30];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[31];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[32];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[33];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[34];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[35];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[36];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[37];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[38];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[39];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[40];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[41];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[42];
- ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(End)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[43];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[44];
- ((void (APIENTRY *)(GLdouble c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[45];
- ((void (APIENTRY *)(const GLdouble *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[46];
- ((void (APIENTRY *)(GLfloat c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[47];
- ((void (APIENTRY *)(const GLfloat *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[48];
- ((void (APIENTRY *)(GLint c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[49];
- ((void (APIENTRY *)(const GLint *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[50];
- ((void (APIENTRY *)(GLshort c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[51];
- ((void (APIENTRY *)(const GLshort *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[52];
- ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[53];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[54];
- ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[55];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[56];
- ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[57];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[58];
- ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[59];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[60];
- ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[61];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[62];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[63];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[64];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[65];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[66];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[67];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[68];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[69];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[70];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[71];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[72];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[73];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[74];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[75];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[76];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[77];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[78];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[79];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[80];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[81];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[82];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[83];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[84];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[85];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[86];
- ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[87];
- ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[88];
- ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[89];
- ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[90];
- ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[91];
- ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[92];
- ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[93];
- ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[94];
- ((void (APIENTRY *)(GLdouble s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[95];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[96];
- ((void (APIENTRY *)(GLfloat s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[97];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[98];
- ((void (APIENTRY *)(GLint s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[99];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[100];
- ((void (APIENTRY *)(GLshort s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[101];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[102];
- ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[103];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[104];
- ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[105];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[106];
- ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[107];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[108];
- ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[109];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[110];
- ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[111];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[112];
- ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[113];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[114];
- ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[115];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[116];
- ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[117];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[118];
- ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[119];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[120];
- ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[121];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[122];
- ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[123];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[124];
- ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[125];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[126];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[127];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[128];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[129];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[130];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[131];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[132];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[133];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[134];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[135];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[136];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[137];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[138];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[139];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[140];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[141];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[142];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[143];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[144];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[145];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[146];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[147];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[148];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[149];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[150];
- ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[151];
- ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[152];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[153];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[154];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[155];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[156];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[157];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[158];
- ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[159];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[160];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[161];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[162];
- ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[163];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[164];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[165];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[166];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[167];
- ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[168];
- ((void (APIENTRY *)(GLfloat width)) _func)(width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[169];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[170];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[171];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[172];
- ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[173];
- ((void (APIENTRY *)(GLfloat size)) _func)(size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[174];
- ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[175];
- ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[176];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[177];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[178];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[179];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[180];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[181];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[182];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[183];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[184];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[185];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[186];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[187];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[188];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[189];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[190];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[191];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[192];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[193];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[194];
- ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[195];
- ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[196];
- return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[197];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[198];
- ((void (APIENTRY *)(GLuint name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[199];
- ((void (APIENTRY *)(GLfloat token)) _func)(token);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[200];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[201];
- ((void (APIENTRY *)(GLuint name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[202];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[203];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[204];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[205];
- ((void (APIENTRY *)(GLfloat c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[206];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[207];
- ((void (APIENTRY *)(GLint s)) _func)(s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[208];
- ((void (APIENTRY *)(GLclampd depth)) _func)(depth);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[209];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[210];
- ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[211];
- ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[212];
- ((void (APIENTRY *)(GLuint mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[213];
- ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[214];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[215];
- ((void (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[216];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[217];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[218];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[219];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[220];
- ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[221];
- ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[222];
- ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[223];
- ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[224];
- ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[225];
- ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[226];
- ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[227];
- ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[228];
- ((void (APIENTRY *)(GLdouble u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[229];
- ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[230];
- ((void (APIENTRY *)(GLfloat u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[231];
- ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[232];
- ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[233];
- ((void (APIENTRY *)(const GLdouble *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[234];
- ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[235];
- ((void (APIENTRY *)(const GLfloat *u)) _func)(u);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[236];
- ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[237];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[238];
- ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[239];
- ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[240];
- ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[241];
- ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[242];
- ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[243];
- ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[244];
- ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[245];
- ((void (APIENTRY *)(GLenum func)) _func)(func);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[246];
- ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[247];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[248];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[249];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[250];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[251];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[252];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[253];
- ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[254];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[255];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[256];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[257];
- ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[258];
- ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[259];
- ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[260];
- ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[261];
- return ((GLenum (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[262];
- ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[263];
- ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[264];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[265];
- ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[266];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[267];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[268];
- ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[269];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[270];
- ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[271];
- ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[272];
- ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[273];
- ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[274];
- ((void (APIENTRY *)(GLubyte *mask)) _func)(mask);
-}
-
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[275];
- return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[276];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[277];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[278];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[279];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[280];
- ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[281];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[282];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[283];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[284];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[285];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[286];
- return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[287];
- return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[288];
- ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[289];
- ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[290];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[291];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[292];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[293];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[294];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[295];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[296];
- ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[297];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[298];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[299];
- ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[300];
- ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[301];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[302];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[303];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[304];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[305];
- ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[306];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[306];
- ((void (APIENTRY *)(GLint i)) _func)(i);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[307];
- ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[308];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[309];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[310];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[311];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[312];
- ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[313];
- ((void (APIENTRY *)(GLenum array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[314];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[315];
- ((void (APIENTRY *)(GLubyte c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[316];
- ((void (APIENTRY *)(const GLubyte *c)) _func)(c);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[317];
- ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[318];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[319];
- ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[320];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[321];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[322];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
-}
-
-#if 0
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[322];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[323];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[323];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[324];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[325];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[325];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[326];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[327];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[328];
- ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[329];
- ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
-}
-
-#if 0
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[330];
- return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[331];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[331];
- ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[332];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[332];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[333];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[334];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[335];
- ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[336];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[336];
- ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[337];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[337];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[338];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[338];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[339];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[339];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[340];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[341];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[342];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[343];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[343];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[344];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[344];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[345];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-#if 0
-GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[345];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-#endif
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[346];
- ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[347];
- ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[348];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[349];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[350];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[351];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[352];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[353];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[354];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[355];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[356];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[357];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[358];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[359];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[360];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[361];
- ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[362];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[363];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[364];
- ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[365];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[366];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[367];
- ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[368];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[369];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[370];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[371];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[371];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[372];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[372];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[373];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[373];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[374];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[375];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[375];
- ((void (APIENTRY *)(GLenum texture)) _func)(texture);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[376];
- ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[376];
- ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[377];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[377];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[378];
- ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[378];
- ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[379];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[379];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[380];
- ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[380];
- ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[381];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[381];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[382];
- ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[382];
- ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[383];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[383];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[384];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[384];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[385];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[385];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[386];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[386];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[387];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[387];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[388];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[388];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[389];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[389];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[390];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[390];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[391];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[391];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[392];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[392];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[393];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[393];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[394];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[394];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[395];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[395];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[396];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[396];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[397];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[397];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[398];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[398];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[399];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[399];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[400];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[400];
- ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[401];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[401];
- ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[402];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[402];
- ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[403];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[403];
- ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[404];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[404];
- ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[405];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[405];
- ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[406];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[406];
- ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[407];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[407];
- ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[408];
- ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[409];
- return ((GLuint (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[410];
- return ((GLuint (APIENTRY *)(GLenum type)) _func)(type);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[411];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[412];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[413];
- ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[414];
- ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[415];
- ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[416];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[417];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[418];
- ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[419];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[420];
- return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[421];
- ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[422];
- ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[423];
- ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[424];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[425];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[426];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[427];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[428];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[429];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[430];
- ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[431];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[432];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[433];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[434];
- ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value);
-}
-
-GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[435];
- return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[436];
- ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[437];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[438];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[439];
- ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[440];
- ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[441];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[441];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[442];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[442];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[443];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[443];
- ((void (APIENTRY *)(const GLdouble *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[444];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[444];
- ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[445];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[445];
- ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[446];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[446];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[447];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[447];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[448];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[448];
- ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[449];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[449];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[450];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[450];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[451];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[451];
- ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[452];
- ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[452];
- ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[453];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[453];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[454];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[454];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[455];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[456];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[457];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[458];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[459];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[460];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[461];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[462];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[463];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[464];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[465];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[465];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[466];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[466];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[467];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[468];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[469];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[470];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[471];
- ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[472];
- ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[473];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[473];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[474];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[474];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[475];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[476];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[476];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[477];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[477];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[478];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[478];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[479];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[479];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[480];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[480];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[481];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[481];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[482];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[482];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[483];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[483];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[484];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[484];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[485];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[485];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[486];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[486];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[487];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[487];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[488];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[488];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[489];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[489];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[490];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[490];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[491];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[491];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[492];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[492];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[493];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[493];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[494];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[494];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[495];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[495];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[496];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[496];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[497];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[497];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[498];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[498];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[499];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[499];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[500];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[500];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[501];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[501];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[502];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[502];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[503];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[503];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[504];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[504];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[505];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[505];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[506];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[506];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[507];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[507];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[508];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[508];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[509];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[509];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[510];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[510];
- ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[511];
- ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[511];
- ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[512];
- ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[512];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[513];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[513];
- ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[514];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[514];
- ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[515];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[515];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[516];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[516];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[517];
- ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[517];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[518];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[518];
- return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[519];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[519];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[520];
- return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[520];
- return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[521];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[521];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[522];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[522];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[523];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[523];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[524];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[524];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[525];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[525];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[526];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[526];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[527];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[527];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[528];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[528];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[529];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[530];
- ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[530];
- ((void (APIENTRY *)(GLuint shader)) _func)(shader);
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[531];
- return ((GLhandleARB (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[532];
- return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[533];
- ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[534];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[535];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[535];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[536];
- ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog);
-}
-
-GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[537];
- return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[538];
- ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[539];
- ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[540];
- ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[541];
- ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[541];
- ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[542];
- return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[542];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[543];
- ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[543];
- ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[544];
- ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[544];
- ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[545];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[545];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[546];
- ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[546];
- ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[547];
- ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[547];
- ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[548];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[548];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[549];
- ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[549];
- ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[550];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[550];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[551];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[551];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[552];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[552];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[553];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[553];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[554];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[554];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[555];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[555];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[556];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[556];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[557];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[557];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[558];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[558];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[559];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[559];
- ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[560];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[560];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[561];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[561];
- ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[562];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[562];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[563];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[563];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[564];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[564];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[565];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[565];
- ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[566];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[566];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[567];
- ((void (APIENTRY *)(GLhandleARB program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[567];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[568];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[568];
- ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[569];
- ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[569];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[570];
- return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[570];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[571];
- ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[572];
- ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[573];
- ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[574];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[575];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[575];
- ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[576];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[577];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[578];
- ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[579];
- ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[580];
- ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length);
-}
-
-GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[581];
- return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[582];
- ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[583];
- ((void (APIENTRY *)(GLuint array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[584];
- ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[585];
- ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[586];
- return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[587];
- ((void (APIENTRY *)(GLsync sync)) _func)(sync);
-}
-
-GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[588];
- return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[589];
- ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[590];
- ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[591];
- return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[592];
- ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[593];
- ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[594];
- ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[595];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[596];
- ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[597];
- ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[598];
- ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[599];
- ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[600];
- ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[601];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[602];
- ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[603];
- ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[604];
- return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[605];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[606];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[607];
- ((void (APIENTRY *)(GLclampf depth)) _func)(depth);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[608];
- ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[609];
- ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[610];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[611];
- ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[615];
- ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[634];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[635];
- ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[636];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[637];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[638];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[639];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[640];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[640];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[640];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[641];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[641];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[641];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[642];
- ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[643];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[644];
- ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[645];
- ((void (APIENTRY *)(const GLbyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[646];
- ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[647];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[648];
- ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[649];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[650];
- ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[651];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[652];
- ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[653];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[654];
- ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[655];
- ((void (APIENTRY *)(const GLubyte *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[656];
- ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[657];
- ((void (APIENTRY *)(const GLuint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[658];
- ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[659];
- ((void (APIENTRY *)(const GLushort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[660];
- ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[661];
- ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[662];
- ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[663];
- ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
- ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[664];
- ((void (APIENTRY *)(GLdouble coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
- ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[665];
- ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[666];
- ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[666];
- ((void (APIENTRY *)(GLfloat coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
- ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[667];
- ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
- ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[669];
- ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[670];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[671];
- ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[672];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[673];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[674];
- ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[675];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[676];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[677];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[678];
- ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[679];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[680];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[681];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[682];
- ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[683];
- ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[684];
- ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[685];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[686];
- ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[687];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[688];
- ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[689];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[690];
- ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[691];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[692];
- ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[693];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[694];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[695];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[696];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[697];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[698];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[699];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[700];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[701];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[702];
- ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[703];
- ((void (APIENTRY *)(const GLdouble *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[704];
- ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[705];
- ((void (APIENTRY *)(const GLfloat *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[706];
- ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[707];
- ((void (APIENTRY *)(const GLint *v)) _func)(v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[708];
- ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[709];
- ((void (APIENTRY *)(const GLshort *v)) _func)(v);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[719];
- return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
- ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[720];
- ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
- ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[721];
- ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[722];
- ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
- ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[723];
- ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[724];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[725];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[726];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[727];
- ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[728];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[729];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[730];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[731];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[732];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[733];
- return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[734];
- ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[735];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[736];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[737];
- ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[738];
- ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[739];
- ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[740];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[741];
- ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[742];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[743];
- ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[744];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[745];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[746];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[747];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[748];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[749];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[750];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[751];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[752];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[753];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[754];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[755];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[756];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[757];
- ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[758];
- ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[759];
- ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[760];
- ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[761];
- ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[762];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[763];
- ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[764];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[765];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[766];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[767];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[768];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[769];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[770];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[771];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[772];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[773];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[774];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[775];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[776];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[777];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[778];
- ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[779];
- ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[780];
- ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[781];
- ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[782];
- ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[783];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[784];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[785];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[786];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[787];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[788];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[789];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[790];
- ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[791];
- ((void (APIENTRY *)(GLuint id)) _func)(id);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[792];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[793];
- return ((GLuint (APIENTRY *)(GLuint range)) _func)(range);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[794];
- ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[795];
- ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[796];
- ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[797];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[797];
- ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[798];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[798];
- ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[801];
- ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[803];
- return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[804];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[805];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[806];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[807];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[808];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[809];
- ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[810];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[810];
- ((void (APIENTRY *)(GLuint index)) _func)(index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[811];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[859];
- ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[860];
- ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[861];
- ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
- return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[862];
- return ((GLenum (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
- ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[863];
- ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
- ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[864];
- ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[865];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[866];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[867];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[868];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
- ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[869];
- ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
- ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[870];
- ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[871];
- ((void (APIENTRY *)(GLenum target)) _func)(target);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[872];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[873];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
- return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[874];
- return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[875];
- return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[875];
- return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[876];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[876];
- ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[877];
- ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
- ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[880];
- ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[881];
- return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[882];
- ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[883];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[884];
- ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
- ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[885];
- ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[886];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[887];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[888];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[889];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[890];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[891];
- ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[892];
- ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
- ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[893];
- ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[894];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
- ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[895];
- ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[896];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[897];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[898];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[899];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[900];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[901];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[902];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[903];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[904];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[905];
- ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[906];
- ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[907];
- ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[908];
- ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[909];
- ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[910];
- ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[911];
- ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[912];
- ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[913];
- ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[914];
- ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
- ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[915];
- ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[916];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[917];
- ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[918];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[919];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[919];
- ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[920];
- return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[920];
- return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[921];
- ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[922];
- ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[923];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[924];
- ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[925];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[926];
- ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
- ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[927];
- ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[928];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[929];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[929];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[930];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[931];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[932];
- ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[933];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[934];
- ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[935];
- ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[935];
- ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[936];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[936];
- ((void (APIENTRY *)(GLenum mode)) _func)(mode);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[939];
- ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[940];
- return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
-}
-
-GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[941];
- return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[942];
- ((void (APIENTRY *)(GLuint program)) _func)(program);
-}
-
-GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[943];
- return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[944];
- ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[945];
- ((void (APIENTRY *)(void)) _func)();
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[951];
- ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
-}
-
-GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset)
-{
- const struct mapi_table *_tbl = entry_current_get();
- mapi_func _func = ((const mapi_func *) _tbl)[952];
- ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset);
-}
-
-/* does not need public_entries */
-#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
-#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
-
-#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
-__asm__(
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n"
-"\t"STUB_ASM_CODE("0")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n"
-"\t"STUB_ASM_CODE("1")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n"
-"\t"STUB_ASM_CODE("2")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n"
-"\t"STUB_ASM_CODE("3")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n"
-"\t"STUB_ASM_CODE("4")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n"
-"\t"STUB_ASM_CODE("5")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n"
-"\t"STUB_ASM_CODE("6")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n"
-"\t"STUB_ASM_CODE("7")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n"
-"\t"STUB_ASM_CODE("8")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n"
-"\t"STUB_ASM_CODE("9")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n"
-"\t"STUB_ASM_CODE("10")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n"
-"\t"STUB_ASM_CODE("11")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n"
-"\t"STUB_ASM_CODE("12")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n"
-"\t"STUB_ASM_CODE("13")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n"
-"\t"STUB_ASM_CODE("14")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n"
-"\t"STUB_ASM_CODE("15")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n"
-"\t"STUB_ASM_CODE("16")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n"
-"\t"STUB_ASM_CODE("17")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n"
-"\t"STUB_ASM_CODE("18")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n"
-"\t"STUB_ASM_CODE("19")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n"
-"\t"STUB_ASM_CODE("20")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n"
-"\t"STUB_ASM_CODE("21")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n"
-"\t"STUB_ASM_CODE("22")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n"
-"\t"STUB_ASM_CODE("23")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n"
-"\t"STUB_ASM_CODE("24")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n"
-"\t"STUB_ASM_CODE("25")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n"
-"\t"STUB_ASM_CODE("26")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n"
-"\t"STUB_ASM_CODE("27")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n"
-"\t"STUB_ASM_CODE("28")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n"
-"\t"STUB_ASM_CODE("29")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n"
-"\t"STUB_ASM_CODE("30")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n"
-"\t"STUB_ASM_CODE("31")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n"
-"\t"STUB_ASM_CODE("32")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n"
-"\t"STUB_ASM_CODE("33")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n"
-"\t"STUB_ASM_CODE("34")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n"
-"\t"STUB_ASM_CODE("35")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n"
-"\t"STUB_ASM_CODE("36")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n"
-"\t"STUB_ASM_CODE("37")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n"
-"\t"STUB_ASM_CODE("38")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n"
-"\t"STUB_ASM_CODE("39")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n"
-"\t"STUB_ASM_CODE("40")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n"
-"\t"STUB_ASM_CODE("41")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n"
-"\t"STUB_ASM_CODE("42")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n"
-"\t"STUB_ASM_CODE("43")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n"
-"\t"STUB_ASM_CODE("44")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n"
-"\t"STUB_ASM_CODE("45")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n"
-"\t"STUB_ASM_CODE("46")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n"
-"\t"STUB_ASM_CODE("47")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n"
-"\t"STUB_ASM_CODE("48")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n"
-"\t"STUB_ASM_CODE("49")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n"
-"\t"STUB_ASM_CODE("50")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n"
-"\t"STUB_ASM_CODE("51")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n"
-"\t"STUB_ASM_CODE("52")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n"
-"\t"STUB_ASM_CODE("53")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n"
-"\t"STUB_ASM_CODE("54")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n"
-"\t"STUB_ASM_CODE("55")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n"
-"\t"STUB_ASM_CODE("56")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n"
-"\t"STUB_ASM_CODE("57")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n"
-"\t"STUB_ASM_CODE("58")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n"
-"\t"STUB_ASM_CODE("59")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n"
-"\t"STUB_ASM_CODE("60")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n"
-"\t"STUB_ASM_CODE("61")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n"
-"\t"STUB_ASM_CODE("62")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n"
-"\t"STUB_ASM_CODE("63")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n"
-"\t"STUB_ASM_CODE("64")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n"
-"\t"STUB_ASM_CODE("65")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n"
-"\t"STUB_ASM_CODE("66")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n"
-"\t"STUB_ASM_CODE("67")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2s))"\n"
-"\t"STUB_ASM_CODE("68")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2sv))"\n"
-"\t"STUB_ASM_CODE("69")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3d))"\n"
-"\t"STUB_ASM_CODE("70")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3dv))"\n"
-"\t"STUB_ASM_CODE("71")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3f))"\n"
-"\t"STUB_ASM_CODE("72")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3fv))"\n"
-"\t"STUB_ASM_CODE("73")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3i))"\n"
-"\t"STUB_ASM_CODE("74")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3iv))"\n"
-"\t"STUB_ASM_CODE("75")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3s))"\n"
-"\t"STUB_ASM_CODE("76")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos3sv))"\n"
-"\t"STUB_ASM_CODE("77")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4d))"\n"
-"\t"STUB_ASM_CODE("78")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4dv))"\n"
-"\t"STUB_ASM_CODE("79")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4f))"\n"
-"\t"STUB_ASM_CODE("80")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4fv))"\n"
-"\t"STUB_ASM_CODE("81")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4i))"\n"
-"\t"STUB_ASM_CODE("82")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4iv))"\n"
-"\t"STUB_ASM_CODE("83")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4s))"\n"
-"\t"STUB_ASM_CODE("84")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos4sv))"\n"
-"\t"STUB_ASM_CODE("85")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectd))"\n"
-"\t"STUB_ASM_CODE("86")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectdv))"\n"
-"\t"STUB_ASM_CODE("87")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectf))"\n"
-"\t"STUB_ASM_CODE("88")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectfv))"\n"
-"\t"STUB_ASM_CODE("89")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Recti))"\n"
-"\t"STUB_ASM_CODE("90")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectiv))"\n"
-"\t"STUB_ASM_CODE("91")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rects))"\n"
-"\t"STUB_ASM_CODE("92")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rectsv))"\n"
-"\t"STUB_ASM_CODE("93")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1d))"\n"
-"\t"STUB_ASM_CODE("94")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1dv))"\n"
-"\t"STUB_ASM_CODE("95")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1f))"\n"
-"\t"STUB_ASM_CODE("96")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1fv))"\n"
-"\t"STUB_ASM_CODE("97")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1i))"\n"
-"\t"STUB_ASM_CODE("98")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1iv))"\n"
-"\t"STUB_ASM_CODE("99")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1s))"\n"
-"\t"STUB_ASM_CODE("100")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord1sv))"\n"
-"\t"STUB_ASM_CODE("101")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2d))"\n"
-"\t"STUB_ASM_CODE("102")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2dv))"\n"
-"\t"STUB_ASM_CODE("103")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2f))"\n"
-"\t"STUB_ASM_CODE("104")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2fv))"\n"
-"\t"STUB_ASM_CODE("105")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2i))"\n"
-"\t"STUB_ASM_CODE("106")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2iv))"\n"
-"\t"STUB_ASM_CODE("107")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2s))"\n"
-"\t"STUB_ASM_CODE("108")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord2sv))"\n"
-"\t"STUB_ASM_CODE("109")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3d))"\n"
-"\t"STUB_ASM_CODE("110")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3dv))"\n"
-"\t"STUB_ASM_CODE("111")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3f))"\n"
-"\t"STUB_ASM_CODE("112")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3fv))"\n"
-"\t"STUB_ASM_CODE("113")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3i))"\n"
-"\t"STUB_ASM_CODE("114")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3iv))"\n"
-"\t"STUB_ASM_CODE("115")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3s))"\n"
-"\t"STUB_ASM_CODE("116")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord3sv))"\n"
-"\t"STUB_ASM_CODE("117")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4d))"\n"
-"\t"STUB_ASM_CODE("118")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4dv))"\n"
-"\t"STUB_ASM_CODE("119")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4f))"\n"
-"\t"STUB_ASM_CODE("120")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4fv))"\n"
-"\t"STUB_ASM_CODE("121")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4i))"\n"
-"\t"STUB_ASM_CODE("122")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4iv))"\n"
-"\t"STUB_ASM_CODE("123")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4s))"\n"
-"\t"STUB_ASM_CODE("124")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoord4sv))"\n"
-"\t"STUB_ASM_CODE("125")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2d))"\n"
-"\t"STUB_ASM_CODE("126")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2dv))"\n"
-"\t"STUB_ASM_CODE("127")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2f))"\n"
-"\t"STUB_ASM_CODE("128")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2fv))"\n"
-"\t"STUB_ASM_CODE("129")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2i))"\n"
-"\t"STUB_ASM_CODE("130")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2iv))"\n"
-"\t"STUB_ASM_CODE("131")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2s))"\n"
-"\t"STUB_ASM_CODE("132")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex2sv))"\n"
-"\t"STUB_ASM_CODE("133")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3d))"\n"
-"\t"STUB_ASM_CODE("134")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3dv))"\n"
-"\t"STUB_ASM_CODE("135")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3f))"\n"
-"\t"STUB_ASM_CODE("136")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3fv))"\n"
-"\t"STUB_ASM_CODE("137")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3i))"\n"
-"\t"STUB_ASM_CODE("138")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3iv))"\n"
-"\t"STUB_ASM_CODE("139")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3s))"\n"
-"\t"STUB_ASM_CODE("140")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex3sv))"\n"
-"\t"STUB_ASM_CODE("141")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4d))"\n"
-"\t"STUB_ASM_CODE("142")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4dv))"\n"
-"\t"STUB_ASM_CODE("143")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4f))"\n"
-"\t"STUB_ASM_CODE("144")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4fv))"\n"
-"\t"STUB_ASM_CODE("145")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4i))"\n"
-"\t"STUB_ASM_CODE("146")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4iv))"\n"
-"\t"STUB_ASM_CODE("147")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4s))"\n"
-"\t"STUB_ASM_CODE("148")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Vertex4sv))"\n"
-"\t"STUB_ASM_CODE("149")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClipPlane))"\n"
-"\t"STUB_ASM_CODE("150")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaterial))"\n"
-"\t"STUB_ASM_CODE("151")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CullFace))"\n"
-"\t"STUB_ASM_CODE("152")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogf))"\n"
-"\t"STUB_ASM_CODE("153")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogfv))"\n"
-"\t"STUB_ASM_CODE("154")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogi))"\n"
-"\t"STUB_ASM_CODE("155")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Fogiv))"\n"
-"\t"STUB_ASM_CODE("156")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FrontFace))"\n"
-"\t"STUB_ASM_CODE("157")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Hint))"\n"
-"\t"STUB_ASM_CODE("158")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightf))"\n"
-"\t"STUB_ASM_CODE("159")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightfv))"\n"
-"\t"STUB_ASM_CODE("160")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lighti))"\n"
-"\t"STUB_ASM_CODE("161")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Lightiv))"\n"
-"\t"STUB_ASM_CODE("162")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelf))"\n"
-"\t"STUB_ASM_CODE("163")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModelfv))"\n"
-"\t"STUB_ASM_CODE("164")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeli))"\n"
-"\t"STUB_ASM_CODE("165")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LightModeliv))"\n"
-"\t"STUB_ASM_CODE("166")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineStipple))"\n"
-"\t"STUB_ASM_CODE("167")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LineWidth))"\n"
-"\t"STUB_ASM_CODE("168")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialf))"\n"
-"\t"STUB_ASM_CODE("169")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialfv))"\n"
-"\t"STUB_ASM_CODE("170")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materiali))"\n"
-"\t"STUB_ASM_CODE("171")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Materialiv))"\n"
-"\t"STUB_ASM_CODE("172")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointSize))"\n"
-"\t"STUB_ASM_CODE("173")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonMode))"\n"
-"\t"STUB_ASM_CODE("174")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonStipple))"\n"
-"\t"STUB_ASM_CODE("175")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scissor))"\n"
-"\t"STUB_ASM_CODE("176")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShadeModel))"\n"
-"\t"STUB_ASM_CODE("177")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterf))"\n"
-"\t"STUB_ASM_CODE("178")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterfv))"\n"
-"\t"STUB_ASM_CODE("179")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteri))"\n"
-"\t"STUB_ASM_CODE("180")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameteriv))"\n"
-"\t"STUB_ASM_CODE("181")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage1D))"\n"
-"\t"STUB_ASM_CODE("182")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage2D))"\n"
-"\t"STUB_ASM_CODE("183")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvf))"\n"
-"\t"STUB_ASM_CODE("184")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvfv))"\n"
-"\t"STUB_ASM_CODE("185")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnvi))"\n"
-"\t"STUB_ASM_CODE("186")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexEnviv))"\n"
-"\t"STUB_ASM_CODE("187")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGend))"\n"
-"\t"STUB_ASM_CODE("188")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGendv))"\n"
-"\t"STUB_ASM_CODE("189")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenf))"\n"
-"\t"STUB_ASM_CODE("190")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGenfv))"\n"
-"\t"STUB_ASM_CODE("191")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeni))"\n"
-"\t"STUB_ASM_CODE("192")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexGeniv))"\n"
-"\t"STUB_ASM_CODE("193")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FeedbackBuffer))"\n"
-"\t"STUB_ASM_CODE("194")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SelectBuffer))"\n"
-"\t"STUB_ASM_CODE("195")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderMode))"\n"
-"\t"STUB_ASM_CODE("196")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InitNames))"\n"
-"\t"STUB_ASM_CODE("197")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadName))"\n"
-"\t"STUB_ASM_CODE("198")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassThrough))"\n"
-"\t"STUB_ASM_CODE("199")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopName))"\n"
-"\t"STUB_ASM_CODE("200")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushName))"\n"
-"\t"STUB_ASM_CODE("201")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n"
-"\t"STUB_ASM_CODE("202")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n"
-"\t"STUB_ASM_CODE("203")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n"
-"\t"STUB_ASM_CODE("204")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n"
-"\t"STUB_ASM_CODE("205")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n"
-"\t"STUB_ASM_CODE("206")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n"
-"\t"STUB_ASM_CODE("207")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n"
-"\t"STUB_ASM_CODE("208")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n"
-"\t"STUB_ASM_CODE("209")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n"
-"\t"STUB_ASM_CODE("210")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n"
-"\t"STUB_ASM_CODE("211")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n"
-"\t"STUB_ASM_CODE("212")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n"
-"\t"STUB_ASM_CODE("213")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Disable))"\n"
-"\t"STUB_ASM_CODE("214")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Enable))"\n"
-"\t"STUB_ASM_CODE("215")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Finish))"\n"
-"\t"STUB_ASM_CODE("216")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Flush))"\n"
-"\t"STUB_ASM_CODE("217")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopAttrib))"\n"
-"\t"STUB_ASM_CODE("218")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushAttrib))"\n"
-"\t"STUB_ASM_CODE("219")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1d))"\n"
-"\t"STUB_ASM_CODE("220")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map1f))"\n"
-"\t"STUB_ASM_CODE("221")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2d))"\n"
-"\t"STUB_ASM_CODE("222")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Map2f))"\n"
-"\t"STUB_ASM_CODE("223")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1d))"\n"
-"\t"STUB_ASM_CODE("224")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid1f))"\n"
-"\t"STUB_ASM_CODE("225")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2d))"\n"
-"\t"STUB_ASM_CODE("226")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapGrid2f))"\n"
-"\t"STUB_ASM_CODE("227")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1d))"\n"
-"\t"STUB_ASM_CODE("228")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1dv))"\n"
-"\t"STUB_ASM_CODE("229")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1f))"\n"
-"\t"STUB_ASM_CODE("230")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord1fv))"\n"
-"\t"STUB_ASM_CODE("231")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2d))"\n"
-"\t"STUB_ASM_CODE("232")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2dv))"\n"
-"\t"STUB_ASM_CODE("233")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2f))"\n"
-"\t"STUB_ASM_CODE("234")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalCoord2fv))"\n"
-"\t"STUB_ASM_CODE("235")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh1))"\n"
-"\t"STUB_ASM_CODE("236")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint1))"\n"
-"\t"STUB_ASM_CODE("237")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n"
-"\t"STUB_ASM_CODE("238")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n"
-"\t"STUB_ASM_CODE("239")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n"
-"\t"STUB_ASM_CODE("240")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n"
-"\t"STUB_ASM_CODE("241")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n"
-"\t"STUB_ASM_CODE("242")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n"
-"\t"STUB_ASM_CODE("243")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n"
-"\t"STUB_ASM_CODE("244")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n"
-"\t"STUB_ASM_CODE("245")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n"
-"\t"STUB_ASM_CODE("246")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n"
-"\t"STUB_ASM_CODE("247")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n"
-"\t"STUB_ASM_CODE("248")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n"
-"\t"STUB_ASM_CODE("249")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStorei))"\n"
-"\t"STUB_ASM_CODE("250")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapfv))"\n"
-"\t"STUB_ASM_CODE("251")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapuiv))"\n"
-"\t"STUB_ASM_CODE("252")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelMapusv))"\n"
-"\t"STUB_ASM_CODE("253")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadBuffer))"\n"
-"\t"STUB_ASM_CODE("254")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyPixels))"\n"
-"\t"STUB_ASM_CODE("255")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReadPixels))"\n"
-"\t"STUB_ASM_CODE("256")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawPixels))"\n"
-"\t"STUB_ASM_CODE("257")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanv))"\n"
-"\t"STUB_ASM_CODE("258")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetClipPlane))"\n"
-"\t"STUB_ASM_CODE("259")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetDoublev))"\n"
-"\t"STUB_ASM_CODE("260")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetError))"\n"
-"\t"STUB_ASM_CODE("261")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n"
-"\t"STUB_ASM_CODE("262")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n"
-"\t"STUB_ASM_CODE("263")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n"
-"\t"STUB_ASM_CODE("264")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n"
-"\t"STUB_ASM_CODE("265")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n"
-"\t"STUB_ASM_CODE("266")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n"
-"\t"STUB_ASM_CODE("267")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n"
-"\t"STUB_ASM_CODE("268")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n"
-"\t"STUB_ASM_CODE("269")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n"
-"\t"STUB_ASM_CODE("270")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n"
-"\t"STUB_ASM_CODE("271")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n"
-"\t"STUB_ASM_CODE("272")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n"
-"\t"STUB_ASM_CODE("273")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n"
-"\t"STUB_ASM_CODE("274")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n"
-"\t"STUB_ASM_CODE("275")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvfv))"\n"
-"\t"STUB_ASM_CODE("276")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnviv))"\n"
-"\t"STUB_ASM_CODE("277")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGendv))"\n"
-"\t"STUB_ASM_CODE("278")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGenfv))"\n"
-"\t"STUB_ASM_CODE("279")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n"
-"\t"STUB_ASM_CODE("280")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n"
-"\t"STUB_ASM_CODE("281")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterfv))"\n"
-"\t"STUB_ASM_CODE("282")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameteriv))"\n"
-"\t"STUB_ASM_CODE("283")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameterfv))"\n"
-"\t"STUB_ASM_CODE("284")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n"
-"\t"STUB_ASM_CODE("285")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n"
-"\t"STUB_ASM_CODE("286")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n"
-"\t"STUB_ASM_CODE("287")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n"
-"\t"STUB_ASM_CODE("288")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n"
-"\t"STUB_ASM_CODE("289")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n"
-"\t"STUB_ASM_CODE("290")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n"
-"\t"STUB_ASM_CODE("291")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n"
-"\t"STUB_ASM_CODE("292")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n"
-"\t"STUB_ASM_CODE("293")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n"
-"\t"STUB_ASM_CODE("294")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n"
-"\t"STUB_ASM_CODE("295")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n"
-"\t"STUB_ASM_CODE("296")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n"
-"\t"STUB_ASM_CODE("297")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n"
-"\t"STUB_ASM_CODE("298")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n"
-"\t"STUB_ASM_CODE("299")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n"
-"\t"STUB_ASM_CODE("300")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n"
-"\t"STUB_ASM_CODE("301")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n"
-"\t"STUB_ASM_CODE("302")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n"
-"\t"STUB_ASM_CODE("303")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n"
-"\t"STUB_ASM_CODE("304")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n"
-"\t"STUB_ASM_CODE("305")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n"
-"\t"STUB_ASM_CODE("306")"\n"
-
-".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n"
-".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n"
-"\t"STUB_ASM_CODE("307")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n"
-".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n"
-"\t"STUB_ASM_CODE("308")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n"
-"\t"STUB_ASM_CODE("309")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n"
-"\t"STUB_ASM_CODE("310")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n"
-"\t"STUB_ASM_CODE("311")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n"
-"\t"STUB_ASM_CODE("312")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n"
-"\t"STUB_ASM_CODE("313")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n"
-"\t"STUB_ASM_CODE("314")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n"
-"\t"STUB_ASM_CODE("315")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n"
-"\t"STUB_ASM_CODE("316")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n"
-"\t"STUB_ASM_CODE("317")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n"
-"\t"STUB_ASM_CODE("318")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n"
-"\t"STUB_ASM_CODE("319")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n"
-"\t"STUB_ASM_CODE("320")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n"
-"\t"STUB_ASM_CODE("321")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n"
-"\t"STUB_ASM_CODE("322")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n"
-".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n"
-"\t"STUB_ASM_CODE("323")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n"
-"\t"STUB_ASM_CODE("324")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n"
-"\t"STUB_ASM_CODE("325")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n"
-"\t"STUB_ASM_CODE("326")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n"
-"\t"STUB_ASM_CODE("327")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n"
-"\t"STUB_ASM_CODE("328")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n"
-"\t"STUB_ASM_CODE("329")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n"
-"\t"STUB_ASM_CODE("330")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n"
-".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n"
-"\t"STUB_ASM_CODE("331")"\n"
-
-".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n"
-".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n"
-"\t"STUB_ASM_CODE("332")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n"
-"\t"STUB_ASM_CODE("333")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n"
-"\t"STUB_ASM_CODE("334")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n"
-"\t"STUB_ASM_CODE("335")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n"
-"\t"STUB_ASM_CODE("336")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n"
-".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n"
-"\t"STUB_ASM_CODE("337")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n"
-".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n"
-"\t"STUB_ASM_CODE("338")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n"
-"\t"STUB_ASM_CODE("339")"\n"
-
-".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n"
-".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n"
-"\t"STUB_ASM_CODE("340")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n"
-"\t"STUB_ASM_CODE("341")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n"
-"\t"STUB_ASM_CODE("342")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n"
-"\t"STUB_ASM_CODE("343")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n"
-"\t"STUB_ASM_CODE("344")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n"
-"\t"STUB_ASM_CODE("345")"\n"
-
-#if 0
-".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n"
-".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n"
-#endif
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n"
-"\t"STUB_ASM_CODE("346")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n"
-"\t"STUB_ASM_CODE("347")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n"
-"\t"STUB_ASM_CODE("348")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n"
-"\t"STUB_ASM_CODE("349")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n"
-"\t"STUB_ASM_CODE("350")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n"
-"\t"STUB_ASM_CODE("351")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n"
-"\t"STUB_ASM_CODE("352")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n"
-"\t"STUB_ASM_CODE("353")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n"
-"\t"STUB_ASM_CODE("354")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n"
-"\t"STUB_ASM_CODE("355")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n"
-"\t"STUB_ASM_CODE("356")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n"
-"\t"STUB_ASM_CODE("357")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n"
-"\t"STUB_ASM_CODE("358")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n"
-"\t"STUB_ASM_CODE("359")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n"
-"\t"STUB_ASM_CODE("360")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n"
-"\t"STUB_ASM_CODE("361")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n"
-"\t"STUB_ASM_CODE("362")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n"
-"\t"STUB_ASM_CODE("363")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n"
-"\t"STUB_ASM_CODE("364")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n"
-"\t"STUB_ASM_CODE("365")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n"
-"\t"STUB_ASM_CODE("366")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n"
-"\t"STUB_ASM_CODE("367")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n"
-"\t"STUB_ASM_CODE("368")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n"
-"\t"STUB_ASM_CODE("369")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n"
-"\t"STUB_ASM_CODE("370")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n"
-"\t"STUB_ASM_CODE("371")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n"
-"\t"STUB_ASM_CODE("372")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n"
-"\t"STUB_ASM_CODE("373")"\n"
-
-".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n"
-".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n"
-"\t"STUB_ASM_CODE("374")"\n"
-
-".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n"
-".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n"
-"\t"STUB_ASM_CODE("375")"\n"
-
-".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n"
-".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n"
-"\t"STUB_ASM_CODE("376")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n"
-"\t"STUB_ASM_CODE("377")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n"
-"\t"STUB_ASM_CODE("378")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n"
-"\t"STUB_ASM_CODE("379")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n"
-"\t"STUB_ASM_CODE("380")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n"
-"\t"STUB_ASM_CODE("381")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n"
-"\t"STUB_ASM_CODE("382")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n"
-"\t"STUB_ASM_CODE("383")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n"
-"\t"STUB_ASM_CODE("384")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n"
-"\t"STUB_ASM_CODE("385")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n"
-"\t"STUB_ASM_CODE("386")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n"
-"\t"STUB_ASM_CODE("387")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n"
-"\t"STUB_ASM_CODE("388")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n"
-"\t"STUB_ASM_CODE("389")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n"
-"\t"STUB_ASM_CODE("390")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n"
-"\t"STUB_ASM_CODE("391")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n"
-"\t"STUB_ASM_CODE("392")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n"
-"\t"STUB_ASM_CODE("393")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n"
-"\t"STUB_ASM_CODE("394")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n"
-"\t"STUB_ASM_CODE("395")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n"
-"\t"STUB_ASM_CODE("396")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n"
-"\t"STUB_ASM_CODE("397")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n"
-"\t"STUB_ASM_CODE("398")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n"
-"\t"STUB_ASM_CODE("399")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n"
-"\t"STUB_ASM_CODE("400")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n"
-"\t"STUB_ASM_CODE("401")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n"
-"\t"STUB_ASM_CODE("402")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n"
-"\t"STUB_ASM_CODE("403")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n"
-"\t"STUB_ASM_CODE("404")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n"
-"\t"STUB_ASM_CODE("405")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n"
-"\t"STUB_ASM_CODE("406")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n"
-"\t"STUB_ASM_CODE("407")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n"
-".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n"
-"\t"STUB_ASM_CODE("408")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n"
-"\t"STUB_ASM_CODE("409")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n"
-"\t"STUB_ASM_CODE("410")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n"
-"\t"STUB_ASM_CODE("411")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n"
-"\t"STUB_ASM_CODE("412")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n"
-"\t"STUB_ASM_CODE("413")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n"
-"\t"STUB_ASM_CODE("414")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n"
-"\t"STUB_ASM_CODE("415")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n"
-"\t"STUB_ASM_CODE("416")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n"
-"\t"STUB_ASM_CODE("417")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n"
-"\t"STUB_ASM_CODE("418")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n"
-"\t"STUB_ASM_CODE("419")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n"
-"\t"STUB_ASM_CODE("420")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n"
-"\t"STUB_ASM_CODE("421")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n"
-"\t"STUB_ASM_CODE("422")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n"
-"\t"STUB_ASM_CODE("423")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n"
-"\t"STUB_ASM_CODE("424")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n"
-"\t"STUB_ASM_CODE("425")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n"
-"\t"STUB_ASM_CODE("426")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n"
-"\t"STUB_ASM_CODE("427")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n"
-"\t"STUB_ASM_CODE("428")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n"
-"\t"STUB_ASM_CODE("429")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n"
-"\t"STUB_ASM_CODE("430")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n"
-"\t"STUB_ASM_CODE("431")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n"
-"\t"STUB_ASM_CODE("432")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n"
-"\t"STUB_ASM_CODE("433")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n"
-"\t"STUB_ASM_CODE("434")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n"
-"\t"STUB_ASM_CODE("435")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n"
-"\t"STUB_ASM_CODE("436")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n"
-"\t"STUB_ASM_CODE("437")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n"
-"\t"STUB_ASM_CODE("438")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n"
-"\t"STUB_ASM_CODE("439")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n"
-"\t"STUB_ASM_CODE("440")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n"
-"\t"STUB_ASM_CODE("441")"\n"
-
-".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n"
-".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n"
-"\t"STUB_ASM_CODE("442")"\n"
-
-".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n"
-".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n"
-"\t"STUB_ASM_CODE("443")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n"
-".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n"
-"\t"STUB_ASM_CODE("444")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n"
-".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n"
-"\t"STUB_ASM_CODE("445")"\n"
-
-".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n"
-".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n"
-"\t"STUB_ASM_CODE("446")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n"
-"\t"STUB_ASM_CODE("447")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n"
-"\t"STUB_ASM_CODE("448")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n"
-"\t"STUB_ASM_CODE("449")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n"
-"\t"STUB_ASM_CODE("450")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n"
-"\t"STUB_ASM_CODE("451")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n"
-".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n"
-"\t"STUB_ASM_CODE("452")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n"
-".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n"
-"\t"STUB_ASM_CODE("453")"\n"
-
-".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n"
-".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n"
-"\t"STUB_ASM_CODE("454")"\n"
-
-".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n"
-".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n"
-"\t"STUB_ASM_CODE("455")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("456")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n"
-"\t"STUB_ASM_CODE("457")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("458")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n"
-"\t"STUB_ASM_CODE("459")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n"
-"\t"STUB_ASM_CODE("460")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n"
-"\t"STUB_ASM_CODE("461")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n"
-"\t"STUB_ASM_CODE("462")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n"
-"\t"STUB_ASM_CODE("463")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n"
-"\t"STUB_ASM_CODE("464")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n"
-"\t"STUB_ASM_CODE("465")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n"
-"\t"STUB_ASM_CODE("466")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n"
-"\t"STUB_ASM_CODE("467")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n"
-".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n"
-"\t"STUB_ASM_CODE("468")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n"
-"\t"STUB_ASM_CODE("469")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n"
-"\t"STUB_ASM_CODE("470")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n"
-"\t"STUB_ASM_CODE("471")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n"
-"\t"STUB_ASM_CODE("472")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n"
-"\t"STUB_ASM_CODE("473")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n"
-"\t"STUB_ASM_CODE("474")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n"
-"\t"STUB_ASM_CODE("475")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n"
-"\t"STUB_ASM_CODE("476")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n"
-"\t"STUB_ASM_CODE("477")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n"
-"\t"STUB_ASM_CODE("478")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n"
-"\t"STUB_ASM_CODE("479")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n"
-"\t"STUB_ASM_CODE("480")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n"
-"\t"STUB_ASM_CODE("481")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n"
-"\t"STUB_ASM_CODE("482")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n"
-"\t"STUB_ASM_CODE("483")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n"
-"\t"STUB_ASM_CODE("484")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n"
-"\t"STUB_ASM_CODE("485")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n"
-"\t"STUB_ASM_CODE("486")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n"
-"\t"STUB_ASM_CODE("487")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n"
-"\t"STUB_ASM_CODE("488")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n"
-"\t"STUB_ASM_CODE("489")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n"
-"\t"STUB_ASM_CODE("490")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n"
-"\t"STUB_ASM_CODE("491")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n"
-"\t"STUB_ASM_CODE("492")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n"
-"\t"STUB_ASM_CODE("493")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n"
-"\t"STUB_ASM_CODE("494")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n"
-"\t"STUB_ASM_CODE("495")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n"
-"\t"STUB_ASM_CODE("496")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n"
-"\t"STUB_ASM_CODE("497")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n"
-"\t"STUB_ASM_CODE("498")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n"
-"\t"STUB_ASM_CODE("499")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n"
-"\t"STUB_ASM_CODE("500")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n"
-"\t"STUB_ASM_CODE("501")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n"
-"\t"STUB_ASM_CODE("502")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n"
-"\t"STUB_ASM_CODE("503")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n"
-"\t"STUB_ASM_CODE("504")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n"
-"\t"STUB_ASM_CODE("505")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n"
-"\t"STUB_ASM_CODE("506")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n"
-"\t"STUB_ASM_CODE("507")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n"
-"\t"STUB_ASM_CODE("508")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n"
-"\t"STUB_ASM_CODE("509")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n"
-"\t"STUB_ASM_CODE("510")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n"
-"\t"STUB_ASM_CODE("511")"\n"
-
-".globl "GLAPI_PREFIX_STR(BufferData)"\n"
-".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n"
-"\t"STUB_ASM_CODE("512")"\n"
-
-".globl "GLAPI_PREFIX_STR(BufferSubData)"\n"
-".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n"
-"\t"STUB_ASM_CODE("513")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n"
-"\t"STUB_ASM_CODE("514")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenBuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n"
-"\t"STUB_ASM_CODE("515")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n"
-"\t"STUB_ASM_CODE("516")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n"
-"\t"STUB_ASM_CODE("517")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n"
-".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n"
-"\t"STUB_ASM_CODE("518")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsBuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n"
-"\t"STUB_ASM_CODE("519")"\n"
-
-".globl "GLAPI_PREFIX_STR(MapBuffer)"\n"
-".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n"
-"\t"STUB_ASM_CODE("520")"\n"
-
-".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n"
-".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n"
-"\t"STUB_ASM_CODE("521")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginQuery)"\n"
-".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n"
-"\t"STUB_ASM_CODE("522")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n"
-".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n"
-"\t"STUB_ASM_CODE("523")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndQuery)"\n"
-".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n"
-"\t"STUB_ASM_CODE("524")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenQueries)"\n"
-".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n"
-"\t"STUB_ASM_CODE("525")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n"
-"\t"STUB_ASM_CODE("526")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n"
-"\t"STUB_ASM_CODE("527")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n"
-".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n"
-"\t"STUB_ASM_CODE("528")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsQuery)"\n"
-".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n"
-"\t"STUB_ASM_CODE("529")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n"
-"\t"STUB_ASM_CODE("530")"\n"
-
-".globl "GLAPI_PREFIX_STR(CompileShader)"\n"
-".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n"
-"\t"STUB_ASM_CODE("531")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n"
-"\t"STUB_ASM_CODE("532")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n"
-"\t"STUB_ASM_CODE("533")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n"
-"\t"STUB_ASM_CODE("534")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n"
-"\t"STUB_ASM_CODE("535")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n"
-".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n"
-"\t"STUB_ASM_CODE("536")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n"
-"\t"STUB_ASM_CODE("537")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n"
-"\t"STUB_ASM_CODE("538")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n"
-"\t"STUB_ASM_CODE("539")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n"
-"\t"STUB_ASM_CODE("540")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n"
-"\t"STUB_ASM_CODE("541")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n"
-".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n"
-"\t"STUB_ASM_CODE("542")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n"
-"\t"STUB_ASM_CODE("543")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n"
-"\t"STUB_ASM_CODE("544")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n"
-"\t"STUB_ASM_CODE("545")"\n"
-
-".globl "GLAPI_PREFIX_STR(LinkProgram)"\n"
-".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n"
-"\t"STUB_ASM_CODE("546")"\n"
-
-".globl "GLAPI_PREFIX_STR(ShaderSource)"\n"
-".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n"
-"\t"STUB_ASM_CODE("547")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n"
-"\t"STUB_ASM_CODE("548")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n"
-"\t"STUB_ASM_CODE("549")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n"
-"\t"STUB_ASM_CODE("550")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n"
-"\t"STUB_ASM_CODE("551")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n"
-"\t"STUB_ASM_CODE("552")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n"
-"\t"STUB_ASM_CODE("553")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n"
-"\t"STUB_ASM_CODE("554")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n"
-"\t"STUB_ASM_CODE("555")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n"
-"\t"STUB_ASM_CODE("556")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n"
-"\t"STUB_ASM_CODE("557")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n"
-"\t"STUB_ASM_CODE("558")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n"
-"\t"STUB_ASM_CODE("559")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4f)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n"
-"\t"STUB_ASM_CODE("560")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n"
-"\t"STUB_ASM_CODE("561")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4i)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n"
-"\t"STUB_ASM_CODE("562")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n"
-"\t"STUB_ASM_CODE("563")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n"
-"\t"STUB_ASM_CODE("564")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n"
-"\t"STUB_ASM_CODE("565")"\n"
-
-".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n"
-".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n"
-"\t"STUB_ASM_CODE("566")"\n"
-
-".globl "GLAPI_PREFIX_STR(UseProgram)"\n"
-".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n"
-"\t"STUB_ASM_CODE("567")"\n"
-
-".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n"
-".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n"
-"\t"STUB_ASM_CODE("568")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n"
-".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n"
-"\t"STUB_ASM_CODE("569")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n"
-".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n"
-"\t"STUB_ASM_CODE("570")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n"
-"\t"STUB_ASM_CODE("571")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n"
-".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n"
-".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColorARB))"\n"
-"\t"STUB_ASM_CODE("572")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n"
-"\t"STUB_ASM_CODE("573")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n"
-"\t"STUB_ASM_CODE("574")"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n"
-".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
-
-".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n"
-".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n"
-"\t"STUB_ASM_CODE("575")"\n"
-
-".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n"
-".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n"
-"\t"STUB_ASM_CODE("576")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n"
-"\t"STUB_ASM_CODE("577")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n"
-"\t"STUB_ASM_CODE("578")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n"
-"\t"STUB_ASM_CODE("579")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n"
-"\t"STUB_ASM_CODE("580")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n"
-"\t"STUB_ASM_CODE("581")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBufferARB))"\n"
-"\t"STUB_ASM_CODE("582")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n"
-"\t"STUB_ASM_CODE("583")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n"
-"\t"STUB_ASM_CODE("584")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n"
-"\t"STUB_ASM_CODE("585")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n"
-"\t"STUB_ASM_CODE("586")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n"
-"\t"STUB_ASM_CODE("587")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n"
-"\t"STUB_ASM_CODE("588")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n"
-"\t"STUB_ASM_CODE("589")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n"
-"\t"STUB_ASM_CODE("590")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n"
-"\t"STUB_ASM_CODE("591")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n"
-"\t"STUB_ASM_CODE("592")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("593")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("594")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n"
-"\t"STUB_ASM_CODE("595")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("596")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n"
-"\t"STUB_ASM_CODE("597")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n"
-"\t"STUB_ASM_CODE("598")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n"
-"\t"STUB_ASM_CODE("599")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("600")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("601")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("602")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n"
-"\t"STUB_ASM_CODE("603")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("604")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("605")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n"
-"\t"STUB_ASM_CODE("606")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n"
-"\t"STUB_ASM_CODE("607")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n"
-"\t"STUB_ASM_CODE("608")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n"
-"\t"STUB_ASM_CODE("609")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n"
-"\t"STUB_ASM_CODE("610")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n"
-"\t"STUB_ASM_CODE("611")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("615")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("634")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n"
-"\t"STUB_ASM_CODE("635")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("636")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n"
-"\t"STUB_ASM_CODE("637")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("638")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n"
-"\t"STUB_ASM_CODE("639")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n"
-"\t"STUB_ASM_CODE("640")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterf)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n"
-"\t"STUB_ASM_CODE("641")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n"
-".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("642")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n"
-"\t"STUB_ASM_CODE("643")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n"
-"\t"STUB_ASM_CODE("644")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n"
-"\t"STUB_ASM_CODE("645")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n"
-"\t"STUB_ASM_CODE("646")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n"
-"\t"STUB_ASM_CODE("647")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n"
-"\t"STUB_ASM_CODE("648")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n"
-"\t"STUB_ASM_CODE("649")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n"
-"\t"STUB_ASM_CODE("650")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n"
-"\t"STUB_ASM_CODE("651")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n"
-"\t"STUB_ASM_CODE("652")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n"
-"\t"STUB_ASM_CODE("653")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n"
-"\t"STUB_ASM_CODE("654")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n"
-"\t"STUB_ASM_CODE("655")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n"
-"\t"STUB_ASM_CODE("656")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n"
-"\t"STUB_ASM_CODE("657")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n"
-"\t"STUB_ASM_CODE("658")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n"
-"\t"STUB_ASM_CODE("659")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n"
-"\t"STUB_ASM_CODE("660")"\n"
-
-".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n"
-".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n"
-"\t"STUB_ASM_CODE("661")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n"
-".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n"
-"\t"STUB_ASM_CODE("662")"\n"
-
-".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n"
-".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n"
-"\t"STUB_ASM_CODE("663")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n"
-"\t"STUB_ASM_CODE("664")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordd)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n"
-"\t"STUB_ASM_CODE("665")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n"
-".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n"
-"\t"STUB_ASM_CODE("666")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordf)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n"
-"\t"STUB_ASM_CODE("667")"\n"
-
-".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n"
-".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n"
-"\t"STUB_ASM_CODE("669")"\n"
-
-".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n"
-".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("670")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n"
-"\t"STUB_ASM_CODE("671")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("672")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n"
-"\t"STUB_ASM_CODE("673")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n"
-"\t"STUB_ASM_CODE("674")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("675")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n"
-"\t"STUB_ASM_CODE("676")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n"
-"\t"STUB_ASM_CODE("677")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n"
-"\t"STUB_ASM_CODE("678")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("679")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("680")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("681")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("682")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("683")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n"
-"\t"STUB_ASM_CODE("684")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n"
-"\t"STUB_ASM_CODE("685")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n"
-"\t"STUB_ASM_CODE("686")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n"
-"\t"STUB_ASM_CODE("687")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n"
-"\t"STUB_ASM_CODE("688")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n"
-"\t"STUB_ASM_CODE("689")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n"
-"\t"STUB_ASM_CODE("690")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n"
-"\t"STUB_ASM_CODE("691")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n"
-"\t"STUB_ASM_CODE("692")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n"
-"\t"STUB_ASM_CODE("693")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n"
-"\t"STUB_ASM_CODE("694")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n"
-"\t"STUB_ASM_CODE("695")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n"
-"\t"STUB_ASM_CODE("696")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n"
-"\t"STUB_ASM_CODE("697")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n"
-"\t"STUB_ASM_CODE("698")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n"
-"\t"STUB_ASM_CODE("699")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n"
-"\t"STUB_ASM_CODE("700")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n"
-"\t"STUB_ASM_CODE("701")"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
-
-".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n"
-".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n"
-"\t"STUB_ASM_CODE("702")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n"
-"\t"STUB_ASM_CODE("703")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n"
-"\t"STUB_ASM_CODE("704")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n"
-"\t"STUB_ASM_CODE("705")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n"
-"\t"STUB_ASM_CODE("706")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n"
-"\t"STUB_ASM_CODE("707")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n"
-"\t"STUB_ASM_CODE("708")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n"
-"\t"STUB_ASM_CODE("709")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n"
-"\t"STUB_ASM_CODE("719")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n"
-"\t"STUB_ASM_CODE("720")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n"
-".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n"
-"\t"STUB_ASM_CODE("721")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n"
-".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n"
-"\t"STUB_ASM_CODE("722")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n"
-"\t"STUB_ASM_CODE("723")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n"
-".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("724")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("725")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n"
-"\t"STUB_ASM_CODE("726")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n"
-"\t"STUB_ASM_CODE("727")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n"
-"\t"STUB_ASM_CODE("728")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n"
-"\t"STUB_ASM_CODE("729")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n"
-"\t"STUB_ASM_CODE("730")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n"
-"\t"STUB_ASM_CODE("731")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n"
-"\t"STUB_ASM_CODE("732")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n"
-"\t"STUB_ASM_CODE("733")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n"
-".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n"
-"\t"STUB_ASM_CODE("734")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n"
-"\t"STUB_ASM_CODE("735")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n"
-"\t"STUB_ASM_CODE("736")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n"
-"\t"STUB_ASM_CODE("737")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n"
-"\t"STUB_ASM_CODE("738")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n"
-"\t"STUB_ASM_CODE("739")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n"
-"\t"STUB_ASM_CODE("740")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n"
-"\t"STUB_ASM_CODE("741")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n"
-"\t"STUB_ASM_CODE("742")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n"
-"\t"STUB_ASM_CODE("743")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n"
-"\t"STUB_ASM_CODE("744")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n"
-"\t"STUB_ASM_CODE("745")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n"
-"\t"STUB_ASM_CODE("746")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n"
-"\t"STUB_ASM_CODE("747")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n"
-"\t"STUB_ASM_CODE("748")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n"
-"\t"STUB_ASM_CODE("749")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n"
-"\t"STUB_ASM_CODE("750")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n"
-"\t"STUB_ASM_CODE("751")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n"
-"\t"STUB_ASM_CODE("752")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n"
-"\t"STUB_ASM_CODE("753")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n"
-"\t"STUB_ASM_CODE("754")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n"
-"\t"STUB_ASM_CODE("755")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n"
-"\t"STUB_ASM_CODE("756")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n"
-"\t"STUB_ASM_CODE("757")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n"
-"\t"STUB_ASM_CODE("758")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n"
-"\t"STUB_ASM_CODE("759")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n"
-"\t"STUB_ASM_CODE("760")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n"
-"\t"STUB_ASM_CODE("761")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n"
-"\t"STUB_ASM_CODE("762")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n"
-"\t"STUB_ASM_CODE("763")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n"
-"\t"STUB_ASM_CODE("764")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n"
-"\t"STUB_ASM_CODE("765")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n"
-"\t"STUB_ASM_CODE("766")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n"
-"\t"STUB_ASM_CODE("767")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n"
-"\t"STUB_ASM_CODE("768")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n"
-"\t"STUB_ASM_CODE("769")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n"
-"\t"STUB_ASM_CODE("770")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n"
-"\t"STUB_ASM_CODE("771")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n"
-"\t"STUB_ASM_CODE("772")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n"
-"\t"STUB_ASM_CODE("773")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n"
-"\t"STUB_ASM_CODE("774")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n"
-"\t"STUB_ASM_CODE("775")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n"
-"\t"STUB_ASM_CODE("776")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n"
-"\t"STUB_ASM_CODE("777")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n"
-"\t"STUB_ASM_CODE("778")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("779")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("780")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n"
-"\t"STUB_ASM_CODE("781")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n"
-"\t"STUB_ASM_CODE("782")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("783")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("784")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("785")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("786")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("787")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n"
-"\t"STUB_ASM_CODE("788")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n"
-"\t"STUB_ASM_CODE("789")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n"
-"\t"STUB_ASM_CODE("790")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("791")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n"
-"\t"STUB_ASM_CODE("792")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n"
-"\t"STUB_ASM_CODE("793")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n"
-"\t"STUB_ASM_CODE("794")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n"
-"\t"STUB_ASM_CODE("795")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n"
-"\t"STUB_ASM_CODE("796")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n"
-"\t"STUB_ASM_CODE("797")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameteri)"\n"
-".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n"
-"\t"STUB_ASM_CODE("798")"\n"
-
-".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n"
-"\t"STUB_ASM_CODE("801")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n"
-"\t"STUB_ASM_CODE("803")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n"
-"\t"STUB_ASM_CODE("804")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n"
-"\t"STUB_ASM_CODE("805")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n"
-"\t"STUB_ASM_CODE("806")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n"
-"\t"STUB_ASM_CODE("807")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n"
-"\t"STUB_ASM_CODE("808")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n"
-"\t"STUB_ASM_CODE("809")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n"
-"\t"STUB_ASM_CODE("810")"\n"
-
-".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n"
-".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n"
-"\t"STUB_ASM_CODE("811")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n"
-"\t"STUB_ASM_CODE("859")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("860")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("861")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n"
-"\t"STUB_ASM_CODE("862")"\n"
-
-".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n"
-".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("863")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("864")"\n"
-
-".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n"
-".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("865")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n"
-"\t"STUB_ASM_CODE("866")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n"
-"\t"STUB_ASM_CODE("867")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n"
-"\t"STUB_ASM_CODE("868")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n"
-"\t"STUB_ASM_CODE("869")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n"
-"\t"STUB_ASM_CODE("870")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n"
-".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n"
-"\t"STUB_ASM_CODE("871")"\n"
-
-".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n"
-".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("872")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n"
-"\t"STUB_ASM_CODE("873")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n"
-".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n"
-"\t"STUB_ASM_CODE("874")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n"
-"\t"STUB_ASM_CODE("875")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n"
-".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n"
-"\t"STUB_ASM_CODE("876")"\n"
-
-".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n"
-".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n"
-"\t"STUB_ASM_CODE("877")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("880")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n"
-".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n"
-"\t"STUB_ASM_CODE("881")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n"
-".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n"
-"\t"STUB_ASM_CODE("882")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n"
-"\t"STUB_ASM_CODE("883")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n"
-"\t"STUB_ASM_CODE("884")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n"
-"\t"STUB_ASM_CODE("885")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n"
-"\t"STUB_ASM_CODE("886")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n"
-"\t"STUB_ASM_CODE("887")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n"
-"\t"STUB_ASM_CODE("888")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n"
-"\t"STUB_ASM_CODE("889")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n"
-"\t"STUB_ASM_CODE("890")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n"
-"\t"STUB_ASM_CODE("891")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n"
-"\t"STUB_ASM_CODE("892")"\n"
-
-".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n"
-".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n"
-"\t"STUB_ASM_CODE("893")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n"
-"\t"STUB_ASM_CODE("894")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n"
-"\t"STUB_ASM_CODE("895")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n"
-"\t"STUB_ASM_CODE("896")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n"
-"\t"STUB_ASM_CODE("897")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n"
-"\t"STUB_ASM_CODE("898")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n"
-"\t"STUB_ASM_CODE("899")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n"
-"\t"STUB_ASM_CODE("900")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n"
-"\t"STUB_ASM_CODE("901")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n"
-"\t"STUB_ASM_CODE("902")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n"
-"\t"STUB_ASM_CODE("903")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n"
-"\t"STUB_ASM_CODE("904")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n"
-"\t"STUB_ASM_CODE("905")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n"
-"\t"STUB_ASM_CODE("906")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n"
-"\t"STUB_ASM_CODE("907")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n"
-"\t"STUB_ASM_CODE("908")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n"
-"\t"STUB_ASM_CODE("909")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n"
-"\t"STUB_ASM_CODE("910")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n"
-"\t"STUB_ASM_CODE("911")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n"
-"\t"STUB_ASM_CODE("912")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n"
-"\t"STUB_ASM_CODE("913")"\n"
-
-".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n"
-".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n"
-"\t"STUB_ASM_CODE("914")"\n"
-
-".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n"
-".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("915")"\n"
-
-".globl "GLAPI_PREFIX_STR(ColorMaski)"\n"
-".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("916")"\n"
-
-".globl "GLAPI_PREFIX_STR(Disablei)"\n"
-".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("917")"\n"
-
-".globl "GLAPI_PREFIX_STR(Enablei)"\n"
-".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("918")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n"
-".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n"
-"\t"STUB_ASM_CODE("919")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n"
-".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n"
-"\t"STUB_ASM_CODE("920")"\n"
-
-".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n"
-".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n"
-"\t"STUB_ASM_CODE("921")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n"
-"\t"STUB_ASM_CODE("922")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("923")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n"
-".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("924")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n"
-".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n"
-"\t"STUB_ASM_CODE("925")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n"
-".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n"
-"\t"STUB_ASM_CODE("926")"\n"
-
-".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n"
-".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("927")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n"
-".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n"
-"\t"STUB_ASM_CODE("928")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n"
-".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("929")"\n"
-
-".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n"
-".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n"
-"\t"STUB_ASM_CODE("930")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n"
-".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n"
-"\t"STUB_ASM_CODE("931")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n"
-"\t"STUB_ASM_CODE("932")"\n"
-
-".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n"
-".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n"
-"\t"STUB_ASM_CODE("933")"\n"
-
-".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n"
-".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n"
-"\t"STUB_ASM_CODE("934")"\n"
-
-".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n"
-".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n"
-"\t"STUB_ASM_CODE("935")"\n"
-
-".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n"
-".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n"
-"\t"STUB_ASM_CODE("936")"\n"
-
-".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n"
-".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n"
-"\t"STUB_ASM_CODE("939")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("940")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n"
-"\t"STUB_ASM_CODE("941")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n"
-"\t"STUB_ASM_CODE("942")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("943")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n"
-"\t"STUB_ASM_CODE("944")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n"
-"\t"STUB_ASM_CODE("945")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n"
-"\t"STUB_ASM_CODE("951")"\n"
-
-STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n"
-"\t"STUB_ASM_CODE("952")"\n"
-
-);
-#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
-#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */
+/* This file is automatically generated by mapi_abi.py. Do not modify. */ + +#ifndef _GLAPI_TMP_H_ +#define _GLAPI_TMP_H_ +#ifdef USE_MGL_NAMESPACE +#define GLAPI_PREFIX(func) mgl##func +#define GLAPI_PREFIX_STR(func) "mgl"#func +#else +#define GLAPI_PREFIX(func) gl##func +#define GLAPI_PREFIX_STR(func) "gl"#func +#endif /* USE_MGL_NAMESPACE */ + +typedef int GLfixed; +typedef int GLclampx; +#endif /* _GLAPI_TMP_H_ */ + +#ifdef MAPI_TMP_DEFINES +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" + +GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void); +GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list); +GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range); +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range); +GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base); +GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag); +GLAPI void APIENTRY GLAPI_PREFIX(End)(void); +GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2); +GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2); +GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern); +GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width); +GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask); +GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer); +GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void); +GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name); +GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token); +GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask); +GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c); +GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth); +GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag); +GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value); +GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap); +GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap); +GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void); +GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask); +GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v); +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u); +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2); +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i); +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor); +GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode); +GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func); +GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor); +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation); +GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void); +GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask); +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list); +GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar); +GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void); +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void); +GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i); +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i); +GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture); +GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture); +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array); +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c); +GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c); +GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures); +GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params); +GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture); +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void); +GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask); +GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_345)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_358)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_363)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_366)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader); +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void); +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader); +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader); +GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask); +GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m); +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert); +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img); +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img); +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer); +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access); +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader); +GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader); +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void); +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj); +GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog); +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname); +GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program); +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program); +GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program); +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor); +GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY GLAPI_PREFIX(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array); +GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays); +GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync); +GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags); +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync); +GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY GLAPI_PREFIX(BindSampler)(GLuint unit, GLuint sampler); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteSamplers)(GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY GLAPI_PREFIX(GenSamplers)(GLsizei count, GLuint *samplers); +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSampler)(GLuint sampler); +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void); +GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void); +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth); +GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar); +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void); +GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_626)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_627)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_628)(GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_630)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_631)(const GLfloat *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_632)(GLint x, GLint y, GLint z, GLint width, GLint height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_633)(const GLint *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_634)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_635)(const GLshort *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_636)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_637)(const GLfixed *coords); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_638)(GLenum type, GLsizei stride, const GLvoid *pointer); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_639)(GLenum pname, GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_640)(GLenum pname, GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_641)(GLenum pname, GLfloat param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_642)(GLenum pname, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_643)(GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_644)(GLenum pname, const GLint *params); +GLbitfield APIENTRY GLAPI_PREFIX(_dispatch_stub_645)(GLfixed *mantissa, GLint *exponent); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_646)(GLclampf value, GLboolean invert); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_647)(GLenum pattern); +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count); +GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord); +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_682)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void); +GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_724)(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_725)(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_726)(GLsizei n, const GLuint *fences); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_727)(GLuint fence); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_728)(GLsizei n, GLuint *fences); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_729)(GLuint fence, GLenum pname, GLint *params); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_730)(GLuint fence); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_731)(GLuint fence, GLenum condition); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_732)(GLuint fence); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences); +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids); +GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param); +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param); +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void); +GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id); +GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void); +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range); +GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_813)(GLenum face); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_814)(GLuint array); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_815)(GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_816)(GLsizei n, GLuint *arrays); +GLboolean APIENTRY GLAPI_PREFIX(_dispatch_stub_817)(GLuint array); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_826)(GLenum func, GLclampx ref); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_827)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_828)(GLclampx depth); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_829)(GLenum plane, const GLfixed *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_830)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_831)(GLclampx zNear, GLclampx zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_832)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_833)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_834)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_835)(GLenum plane, GLfixed *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_836)(GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_837)(GLenum light, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_838)(GLenum face, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_839)(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_840)(GLenum coord, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_841)(GLenum target, GLenum pname, GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_842)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_843)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_844)(GLenum light, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_845)(GLenum light, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_846)(GLfixed width); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_847)(const GLfixed *m); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_848)(GLenum face, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_849)(GLenum face, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_850)(const GLfixed *m); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_851)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_852)(GLfixed nx, GLfixed ny, GLfixed nz); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_853)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_854)(GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_855)(GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_856)(GLfixed size); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_857)(GLfixed factor, GLfixed units); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_858)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_859)(GLclampx value, GLboolean invert); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_860)(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_861)(GLenum target, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_862)(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_863)(GLenum coord, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_864)(GLenum coord, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_865)(GLenum target, GLenum pname, GLfixed param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_866)(GLenum target, GLenum pname, const GLfixed *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_867)(GLfixed x, GLfixed y, GLfixed z); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_868)(GLenum plane, const GLfloat *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_869)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_870)(GLenum plane, GLfloat *equation); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_871)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer); +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target); +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target); +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name); +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data); +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index); +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index); +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void); +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void); +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void); +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void); +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode); +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid **params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value); +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program); +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string); +GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program); +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT *params); +void APIENTRY GLAPI_PREFIX(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset); +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset); +#undef MAPI_TMP_DEFINES +#endif /* MAPI_TMP_DEFINES */ + +#ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +GLAPI void APIENTRY GLAPI_PREFIX(NewList)(GLuint list, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[0]; + ((void (APIENTRY *)(GLuint list, GLenum mode)) _func)(list, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndList)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[1]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CallList)(GLuint list) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[2]; + ((void (APIENTRY *)(GLuint list)) _func)(list); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CallLists)(GLsizei n, GLenum type, const GLvoid *lists) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[3]; + ((void (APIENTRY *)(GLsizei n, GLenum type, const GLvoid *lists)) _func)(n, type, lists); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteLists)(GLuint list, GLsizei range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[4]; + ((void (APIENTRY *)(GLuint list, GLsizei range)) _func)(list, range); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenLists)(GLsizei range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[5]; + return ((GLuint (APIENTRY *)(GLsizei range)) _func)(range); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ListBase)(GLuint base) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[6]; + ((void (APIENTRY *)(GLuint base)) _func)(base); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Begin)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[7]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[8]; + ((void (APIENTRY *)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)) _func)(width, height, xorig, yorig, xmove, ymove, bitmap); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[9]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[10]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[11]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[12]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[13]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[14]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3i)(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[15]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[16]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3s)(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[17]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[18]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[19]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3ubv)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[20]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3ui)(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[21]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3uiv)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[22]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3us)(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[23]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color3usv)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[24]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[25]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[26]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[27]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[28]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[29]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[30]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[31]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue, GLint alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[32]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[33]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue, GLshort alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[34]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[35]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4ubv)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[36]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[37]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue, GLuint alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4uiv)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[38]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[39]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue, GLushort alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Color4usv)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[40]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlag)(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[41]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagv)(const GLboolean *flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[42]; + ((void (APIENTRY *)(const GLboolean *flag)) _func)(flag); +} + +GLAPI void APIENTRY GLAPI_PREFIX(End)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[43]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexd)(GLdouble c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[44]; + ((void (APIENTRY *)(GLdouble c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexdv)(const GLdouble *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[45]; + ((void (APIENTRY *)(const GLdouble *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexf)(GLfloat c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[46]; + ((void (APIENTRY *)(GLfloat c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexfv)(const GLfloat *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[47]; + ((void (APIENTRY *)(const GLfloat *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexi)(GLint c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[48]; + ((void (APIENTRY *)(GLint c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexiv)(const GLint *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[49]; + ((void (APIENTRY *)(const GLint *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexs)(GLshort c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[50]; + ((void (APIENTRY *)(GLshort c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexsv)(const GLshort *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[51]; + ((void (APIENTRY *)(const GLshort *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[52]; + ((void (APIENTRY *)(GLbyte nx, GLbyte ny, GLbyte nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[53]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[54]; + ((void (APIENTRY *)(GLdouble nx, GLdouble ny, GLdouble nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[55]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[56]; + ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[57]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3i)(GLint nx, GLint ny, GLint nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[58]; + ((void (APIENTRY *)(GLint nx, GLint ny, GLint nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[59]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3s)(GLshort nx, GLshort ny, GLshort nz) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[60]; + ((void (APIENTRY *)(GLshort nx, GLshort ny, GLshort nz)) _func)(nx, ny, nz); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Normal3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[61]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2d)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[62]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[63]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2f)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[64]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[65]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2i)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[66]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[67]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2s)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[68]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[69]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[70]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[71]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[72]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[73]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3i)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[74]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[75]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3s)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[76]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[77]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[78]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[79]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[80]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[81]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[82]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[83]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[84]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RasterPos4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[85]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[86]; + ((void (APIENTRY *)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectdv)(const GLdouble *v1, const GLdouble *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[87]; + ((void (APIENTRY *)(const GLdouble *v1, const GLdouble *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[88]; + ((void (APIENTRY *)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectfv)(const GLfloat *v1, const GLfloat *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[89]; + ((void (APIENTRY *)(const GLfloat *v1, const GLfloat *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[90]; + ((void (APIENTRY *)(GLint x1, GLint y1, GLint x2, GLint y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectiv)(const GLint *v1, const GLint *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[91]; + ((void (APIENTRY *)(const GLint *v1, const GLint *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[92]; + ((void (APIENTRY *)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)) _func)(x1, y1, x2, y2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rectsv)(const GLshort *v1, const GLshort *v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[93]; + ((void (APIENTRY *)(const GLshort *v1, const GLshort *v2)) _func)(v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1d)(GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[94]; + ((void (APIENTRY *)(GLdouble s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[95]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1f)(GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[96]; + ((void (APIENTRY *)(GLfloat s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[97]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1i)(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[98]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[99]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1s)(GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[100]; + ((void (APIENTRY *)(GLshort s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord1sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[101]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2d)(GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[102]; + ((void (APIENTRY *)(GLdouble s, GLdouble t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[103]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2f)(GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[104]; + ((void (APIENTRY *)(GLfloat s, GLfloat t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[105]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2i)(GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[106]; + ((void (APIENTRY *)(GLint s, GLint t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[107]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2s)(GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[108]; + ((void (APIENTRY *)(GLshort s, GLshort t)) _func)(s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[109]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[110]; + ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[111]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[112]; + ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[113]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3i)(GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[114]; + ((void (APIENTRY *)(GLint s, GLint t, GLint r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[115]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3s)(GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[116]; + ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r)) _func)(s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[117]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[118]; + ((void (APIENTRY *)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[119]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[120]; + ((void (APIENTRY *)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[121]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[122]; + ((void (APIENTRY *)(GLint s, GLint t, GLint r, GLint q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[123]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[124]; + ((void (APIENTRY *)(GLshort s, GLshort t, GLshort r, GLshort q)) _func)(s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoord4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[125]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2d)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[126]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[127]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2f)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[128]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[129]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2i)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[130]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[131]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2s)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[132]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[133]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[134]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[135]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[136]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[137]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3i)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[138]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[139]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3s)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[140]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[141]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[142]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[143]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[144]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[145]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[146]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[147]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[148]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Vertex4sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[149]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClipPlane)(GLenum plane, const GLdouble *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[150]; + ((void (APIENTRY *)(GLenum plane, const GLdouble *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaterial)(GLenum face, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[151]; + ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CullFace)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[152]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[153]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogfv)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[154]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogi)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[155]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Fogiv)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[156]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FrontFace)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[157]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Hint)(GLenum target, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[158]; + ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lightf)(GLenum light, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[159]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lightfv)(GLenum light, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[160]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lighti)(GLenum light, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[161]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLint param)) _func)(light, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Lightiv)(GLenum light, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[162]; + ((void (APIENTRY *)(GLenum light, GLenum pname, const GLint *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModelf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[163]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModelfv)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[164]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModeli)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[165]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LightModeliv)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[166]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LineStipple)(GLint factor, GLushort pattern) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[167]; + ((void (APIENTRY *)(GLint factor, GLushort pattern)) _func)(factor, pattern); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LineWidth)(GLfloat width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[168]; + ((void (APIENTRY *)(GLfloat width)) _func)(width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materialf)(GLenum face, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[169]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materialfv)(GLenum face, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[170]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materiali)(GLenum face, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[171]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLint param)) _func)(face, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Materialiv)(GLenum face, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[172]; + ((void (APIENTRY *)(GLenum face, GLenum pname, const GLint *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointSize)(GLfloat size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[173]; + ((void (APIENTRY *)(GLfloat size)) _func)(size); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonMode)(GLenum face, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[174]; + ((void (APIENTRY *)(GLenum face, GLenum mode)) _func)(face, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonStipple)(const GLubyte *mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[175]; + ((void (APIENTRY *)(const GLubyte *mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[176]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShadeModel)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[177]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[178]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[179]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteri)(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[180]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameteriv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[181]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[182]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[183]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[184]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[185]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnvi)(GLenum target, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[186]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexEnviv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[187]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGend)(GLenum coord, GLenum pname, GLdouble param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[188]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[189]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLdouble *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[190]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[191]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGeni)(GLenum coord, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[192]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint param)) _func)(coord, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexGeniv)(GLenum coord, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[193]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, const GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[194]; + ((void (APIENTRY *)(GLsizei size, GLenum type, GLfloat *buffer)) _func)(size, type, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SelectBuffer)(GLsizei size, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[195]; + ((void (APIENTRY *)(GLsizei size, GLuint *buffer)) _func)(size, buffer); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(RenderMode)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[196]; + return ((GLint (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(InitNames)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[197]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadName)(GLuint name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[198]; + ((void (APIENTRY *)(GLuint name)) _func)(name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PassThrough)(GLfloat token) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[199]; + ((void (APIENTRY *)(GLfloat token)) _func)(token); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopName)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[200]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushName)(GLuint name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[201]; + ((void (APIENTRY *)(GLuint name)) _func)(name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffer)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[202]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Clear)(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[203]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[204]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearIndex)(GLfloat c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[205]; + ((void (APIENTRY *)(GLfloat c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[206]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearStencil)(GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[207]; + ((void (APIENTRY *)(GLint s)) _func)(s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepth)(GLclampd depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[208]; + ((void (APIENTRY *)(GLclampd depth)) _func)(depth); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilMask)(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[209]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[210]; + ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthMask)(GLboolean flag) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[211]; + ((void (APIENTRY *)(GLboolean flag)) _func)(flag); +} + +GLAPI void APIENTRY GLAPI_PREFIX(IndexMask)(GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[212]; + ((void (APIENTRY *)(GLuint mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Accum)(GLenum op, GLfloat value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[213]; + ((void (APIENTRY *)(GLenum op, GLfloat value)) _func)(op, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Disable)(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[214]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Enable)(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[215]; + ((void (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Finish)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[216]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Flush)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[217]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopAttrib)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[218]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushAttrib)(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[219]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[220]; + ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)) _func)(target, u1, u2, stride, order, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[221]; + ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)) _func)(target, u1, u2, stride, order, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[222]; + ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[223]; + ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[224]; + ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2)) _func)(un, u1, u2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[225]; + ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2)) _func)(un, u1, u2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[226]; + ((void (APIENTRY *)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)) _func)(un, u1, u2, vn, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[227]; + ((void (APIENTRY *)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)) _func)(un, u1, u2, vn, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1d)(GLdouble u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[228]; + ((void (APIENTRY *)(GLdouble u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1dv)(const GLdouble *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[229]; + ((void (APIENTRY *)(const GLdouble *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1f)(GLfloat u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[230]; + ((void (APIENTRY *)(GLfloat u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord1fv)(const GLfloat *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[231]; + ((void (APIENTRY *)(const GLfloat *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2d)(GLdouble u, GLdouble v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[232]; + ((void (APIENTRY *)(GLdouble u, GLdouble v)) _func)(u, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2dv)(const GLdouble *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[233]; + ((void (APIENTRY *)(const GLdouble *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2f)(GLfloat u, GLfloat v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[234]; + ((void (APIENTRY *)(GLfloat u, GLfloat v)) _func)(u, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalCoord2fv)(const GLfloat *u) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[235]; + ((void (APIENTRY *)(const GLfloat *u)) _func)(u); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh1)(GLenum mode, GLint i1, GLint i2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[236]; + ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2)) _func)(mode, i1, i2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint1)(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[237]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[238]; + ((void (APIENTRY *)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)) _func)(mode, i1, i2, j1, j2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EvalPoint2)(GLint i, GLint j) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[239]; + ((void (APIENTRY *)(GLint i, GLint j)) _func)(i, j); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFunc)(GLenum func, GLclampf ref) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[240]; + ((void (APIENTRY *)(GLenum func, GLclampf ref)) _func)(func, ref); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunc)(GLenum sfactor, GLenum dfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[241]; + ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LogicOp)(GLenum opcode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[242]; + ((void (APIENTRY *)(GLenum opcode)) _func)(opcode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilFunc)(GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[243]; + ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[244]; + ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthFunc)(GLenum func) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[245]; + ((void (APIENTRY *)(GLenum func)) _func)(func); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelZoom)(GLfloat xfactor, GLfloat yfactor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[246]; + ((void (APIENTRY *)(GLfloat xfactor, GLfloat yfactor)) _func)(xfactor, yfactor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[247]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelTransferi)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[248]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelStoref)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[249]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelStorei)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[250]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[251]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLfloat *values)) _func)(map, mapsize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[252]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLuint *values)) _func)(map, mapsize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[253]; + ((void (APIENTRY *)(GLenum map, GLsizei mapsize, const GLushort *values)) _func)(map, mapsize, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ReadBuffer)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[254]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[255]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)) _func)(x, y, width, height, type); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[256]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)) _func)(x, y, width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[257]; + ((void (APIENTRY *)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanv)(GLenum pname, GLboolean *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[258]; + ((void (APIENTRY *)(GLenum pname, GLboolean *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetClipPlane)(GLenum plane, GLdouble *equation) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[259]; + ((void (APIENTRY *)(GLenum plane, GLdouble *equation)) _func)(plane, equation); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetDoublev)(GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[260]; + ((void (APIENTRY *)(GLenum pname, GLdouble *params)) _func)(pname, params); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(GetError)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[261]; + return ((GLenum (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFloatv)(GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[262]; + ((void (APIENTRY *)(GLenum pname, GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerv)(GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[263]; + ((void (APIENTRY *)(GLenum pname, GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetLightfv)(GLenum light, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[264]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetLightiv)(GLenum light, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[265]; + ((void (APIENTRY *)(GLenum light, GLenum pname, GLint *params)) _func)(light, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMapdv)(GLenum target, GLenum query, GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[266]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLdouble *v)) _func)(target, query, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMapfv)(GLenum target, GLenum query, GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[267]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLfloat *v)) _func)(target, query, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMapiv)(GLenum target, GLenum query, GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[268]; + ((void (APIENTRY *)(GLenum target, GLenum query, GLint *v)) _func)(target, query, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[269]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMaterialiv)(GLenum face, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[270]; + ((void (APIENTRY *)(GLenum face, GLenum pname, GLint *params)) _func)(face, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapfv)(GLenum map, GLfloat *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[271]; + ((void (APIENTRY *)(GLenum map, GLfloat *values)) _func)(map, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapuiv)(GLenum map, GLuint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[272]; + ((void (APIENTRY *)(GLenum map, GLuint *values)) _func)(map, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPixelMapusv)(GLenum map, GLushort *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[273]; + ((void (APIENTRY *)(GLenum map, GLushort *values)) _func)(map, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPolygonStipple)(GLubyte *mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[274]; + ((void (APIENTRY *)(GLubyte *mask)) _func)(mask); +} + +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetString)(GLenum name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[275]; + return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[276]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexEnviv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[277]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[278]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLdouble *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[279]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLfloat *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexGeniv)(GLenum coord, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[280]; + ((void (APIENTRY *)(GLenum coord, GLenum pname, GLint *params)) _func)(coord, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[281]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)) _func)(target, level, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[282]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[283]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[284]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLfloat *params)) _func)(target, level, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[285]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum pname, GLint *params)) _func)(target, level, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabled)(GLenum cap) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[286]; + return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsList)(GLuint list) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[287]; + return ((GLboolean (APIENTRY *)(GLuint list)) _func)(list); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthRange)(GLclampd zNear, GLclampd zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[288]; + ((void (APIENTRY *)(GLclampd zNear, GLclampd zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[289]; + ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadIdentity)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[290]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[291]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[292]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MatrixMode)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[293]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[294]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[295]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[296]; + ((void (APIENTRY *)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) _func)(left, right, bottom, top, zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopMatrix)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[297]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushMatrix)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[298]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[299]; + ((void (APIENTRY *)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[300]; + ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Scaled)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[301]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Scalef)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[302]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Translated)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[303]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Translatef)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[304]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[305]; + ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElement)(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[306]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ArrayElementEXT)(GLint i) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[306]; + ((void (APIENTRY *)(GLint i)) _func)(i); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindTexture)(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindTextureEXT)(GLenum target, GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[307]; + ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[308]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableClientState)(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[309]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArrays)(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[310]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[311]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, count, type, indices); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointer)(GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[312]; + ((void (APIENTRY *)(GLsizei stride, const GLvoid *pointer)) _func)(stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableClientState)(GLenum array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[313]; + ((void (APIENTRY *)(GLenum array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[314]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexub)(GLubyte c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[315]; + ((void (APIENTRY *)(GLubyte c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Indexubv)(const GLubyte *c) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[316]; + ((void (APIENTRY *)(const GLubyte *c)) _func)(c); +} + +GLAPI void APIENTRY GLAPI_PREFIX(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[317]; + ((void (APIENTRY *)(GLenum format, GLsizei stride, const GLvoid *pointer)) _func)(format, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[318]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffset)(GLfloat factor, GLfloat units) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[319]; + ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[320]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[321]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[322]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); +} + +#if 0 +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[322]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *textures, GLboolean *residences)) _func)(n, textures, residences); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[323]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[323]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)) _func)(target, level, internalformat, x, y, width, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[324]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[325]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[325]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)) _func)(target, level, xoffset, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[326]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTextures)(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTexturesEXT)(GLsizei n, const GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[327]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GenTextures)(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GenTexturesEXT)(GLsizei n, GLuint *textures) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[328]; + ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GetPointerv)(GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[329]; + ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetPointervEXT)(GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[329]; + ((void (APIENTRY *)(GLenum pname, GLvoid **params)) _func)(pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTexture)(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} + +#if 0 +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTextureEXT)(GLuint texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[330]; + return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[331]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[331]; + ((void (APIENTRY *)(GLsizei n, const GLuint *textures, const GLclampf *priorities)) _func)(n, textures, priorities); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[332]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[332]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, width, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[333]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PopClientAttrib)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[334]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PushClientAttrib)(GLbitfield mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[335]; + ((void (APIENTRY *)(GLbitfield mask)) _func)(mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[336]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[336]; + ((void (APIENTRY *)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) _func)(red, green, blue, alpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquation)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationEXT)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[337]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[338]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[338]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)) _func)(mode, start, end, count, type, indices); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[339]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[339]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)) _func)(target, internalformat, width, format, type, table); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[340]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[341]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[342]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[343]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[343]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *table)) _func)(target, format, type, table); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[344]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[344]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[345]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +#if 0 +GLAPI void APIENTRY GLAPI_PREFIX(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[345]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} +#endif + +GLAPI void APIENTRY GLAPI_PREFIX(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[346]; + ((void (APIENTRY *)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)) _func)(target, start, count, format, type, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[347]; + ((void (APIENTRY *)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)) _func)(target, start, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[348]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, format, type, image); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[349]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)) _func)(target, internalformat, width, height, format, type, image); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[350]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[351]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[352]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[353]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[354]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)) _func)(target, internalformat, x, y, width); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[355]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, internalformat, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[356]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *image)) _func)(target, format, type, image); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[357]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[358]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[359]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)) _func)(target, format, type, row, column, span); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[360]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)) _func)(target, internalformat, width, height, format, type, row, column); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[361]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[362]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[363]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[364]; + ((void (APIENTRY *)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)) _func)(target, reset, format, type, values); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[365]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[366]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[367]; + ((void (APIENTRY *)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)) _func)(target, width, internalformat, sink); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[368]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLboolean sink)) _func)(target, internalformat, sink); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResetHistogram)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[369]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResetMinmax)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[370]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[371]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[371]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, internalformat, width, height, depth, border, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[372]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[372]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[373]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[373]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTextureARB)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ActiveTexture)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[374]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTextureARB)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[375]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClientActiveTexture)(GLenum texture) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[375]; + ((void (APIENTRY *)(GLenum texture)) _func)(texture); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dARB)(GLenum target, GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[376]; + ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1d)(GLenum target, GLdouble s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[376]; + ((void (APIENTRY *)(GLenum target, GLdouble s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[377]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[377]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fARB)(GLenum target, GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[378]; + ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1f)(GLenum target, GLfloat s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[378]; + ((void (APIENTRY *)(GLenum target, GLfloat s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[379]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[379]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iARB)(GLenum target, GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[380]; + ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1i)(GLenum target, GLint s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[380]; + ((void (APIENTRY *)(GLenum target, GLint s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[381]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[381]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sARB)(GLenum target, GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[382]; + ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1s)(GLenum target, GLshort s) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[382]; + ((void (APIENTRY *)(GLenum target, GLshort s)) _func)(target, s); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[383]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord1sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[383]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[384]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[384]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[385]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[385]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[386]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[386]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[387]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[387]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[388]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2i)(GLenum target, GLint s, GLint t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[388]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[389]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[389]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[390]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[390]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t)) _func)(target, s, t); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[391]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord2sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[391]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[392]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[392]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[393]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[393]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[394]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[394]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[395]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[395]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[396]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[396]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[397]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[397]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[398]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[398]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r)) _func)(target, s, t, r); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[399]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord3sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[399]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[400]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[400]; + ((void (APIENTRY *)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[401]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4dv)(GLenum target, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[401]; + ((void (APIENTRY *)(GLenum target, const GLdouble *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[402]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[402]; + ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[403]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4fv)(GLenum target, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[403]; + ((void (APIENTRY *)(GLenum target, const GLfloat *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[404]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[404]; + ((void (APIENTRY *)(GLenum target, GLint s, GLint t, GLint r, GLint q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4ivARB)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[405]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4iv)(GLenum target, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[405]; + ((void (APIENTRY *)(GLenum target, const GLint *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[406]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[406]; + ((void (APIENTRY *)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)) _func)(target, s, t, r, q); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4svARB)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[407]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiTexCoord4sv)(GLenum target, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[407]; + ((void (APIENTRY *)(GLenum target, const GLshort *v)) _func)(target, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AttachShader)(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[408]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateProgram)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[409]; + return ((GLuint (APIENTRY *)(void)) _func)(); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShader)(GLenum type) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[410]; + return ((GLuint (APIENTRY *)(GLenum type)) _func)(type); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[411]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteShader)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[412]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DetachShader)(GLuint program, GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[413]; + ((void (APIENTRY *)(GLuint program, GLuint shader)) _func)(program, shader); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[414]; + ((void (APIENTRY *)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)) _func)(program, maxCount, count, obj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[415]; + ((void (APIENTRY *)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(program, bufSize, length, infoLog); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramiv)(GLuint program, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[416]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint *params)) _func)(program, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[417]; + ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)) _func)(shader, bufSize, length, infoLog); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderiv)(GLuint shader, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[418]; + ((void (APIENTRY *)(GLuint shader, GLenum pname, GLint *params)) _func)(shader, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[419]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsShader)(GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[420]; + return ((GLboolean (APIENTRY *)(GLuint shader)) _func)(shader); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[421]; + ((void (APIENTRY *)(GLenum face, GLenum func, GLint ref, GLuint mask)) _func)(face, func, ref, mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilMaskSeparate)(GLenum face, GLuint mask) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[422]; + ((void (APIENTRY *)(GLenum face, GLuint mask)) _func)(face, mask); +} + +GLAPI void APIENTRY GLAPI_PREFIX(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[423]; + ((void (APIENTRY *)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)) _func)(face, sfail, zfail, zpass); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[424]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[425]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[426]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[427]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[428]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[429]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClampColor)(GLenum target, GLenum clamp) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[430]; + ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[431]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)) _func)(buffer, drawbuffer, depth, stencil); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[432]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLfloat *value)) _func)(buffer, drawbuffer, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[433]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLint *value)) _func)(buffer, drawbuffer, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[434]; + ((void (APIENTRY *)(GLenum buffer, GLint drawbuffer, const GLuint *value)) _func)(buffer, drawbuffer, value); +} + +GLAPI const GLubyte * APIENTRY GLAPI_PREFIX(GetStringi)(GLenum name, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[435]; + return ((const GLubyte * (APIENTRY *)(GLenum name, GLuint index)) _func)(name, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[436]; + ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[437]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[438]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint64 *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[439]; + ((void (APIENTRY *)(GLenum cap, GLuint index, GLint64 *data)) _func)(cap, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisor)(GLuint index, GLuint divisor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[440]; + ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixdARB)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[441]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[441]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixfARB)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[442]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadTransposeMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[442]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixdARB)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[443]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixd)(const GLdouble *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[443]; + ((void (APIENTRY *)(const GLdouble *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixfARB)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[444]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultTransposeMatrixf)(const GLfloat *m) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[444]; + ((void (APIENTRY *)(const GLfloat *m)) _func)(m); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverageARB)(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SampleCoverage)(GLclampf value, GLboolean invert) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[445]; + ((void (APIENTRY *)(GLclampf value, GLboolean invert)) _func)(value, invert); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[446]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[446]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[447]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[448]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[448]; + ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)) _func)(target, level, internalformat, width, height, depth, border, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[449]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[449]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, width, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[450]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[451]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[451]; + ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)) _func)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid *img) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[452]; + ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[452]; + ((void (APIENTRY *)(GLenum target, GLint level, GLvoid *img)) _func)(target, level, img); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArrayARB)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[453]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableVertexAttribArray)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[453]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArrayARB)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[454]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableVertexAttribArray)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[454]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[455]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[456]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[457]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[458]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[459]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid *string)) _func)(target, pname, string); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivARB)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[460]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[461]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[461]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[462]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[462]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[463]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[463]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[464]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[464]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[465]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[465]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[466]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[466]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[467]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[467]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[468]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[469]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLdouble *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[470]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(target, index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[471]; + ((void (APIENTRY *)(GLenum target, GLuint index, const GLfloat *params)) _func)(target, index, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[472]; + ((void (APIENTRY *)(GLenum target, GLenum format, GLsizei len, const GLvoid *string)) _func)(target, format, len, string); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[473]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1d)(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[473]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[474]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[474]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[475]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1f)(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[475]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[476]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[476]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[477]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1s)(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[477]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[478]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[478]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[479]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[479]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[480]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[480]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[481]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[481]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[482]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[482]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[483]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[483]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[484]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[484]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[485]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[485]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[486]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[486]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[487]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[487]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[488]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[488]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[489]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[489]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[490]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[490]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NbvARB)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[491]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nbv)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[491]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NivARB)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[492]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Niv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[492]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NsvARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[493]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nsv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[493]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[494]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[494]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NubvARB)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[495]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nubv)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[495]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NuivARB)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[496]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nuiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[496]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4NusvARB)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[497]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4Nusv)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[497]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bvARB)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[498]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4bv)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[498]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[499]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[499]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvARB)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[500]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dv)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[500]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[501]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[501]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvARB)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[502]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fv)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[502]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ivARB)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[503]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[503]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[504]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[504]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svARB)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[505]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[505]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvARB)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[506]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubv)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[506]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uivARB)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[507]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[507]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usvARB)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[508]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4usv)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[508]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[509]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[509]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, normalized, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferARB)(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBuffer)(GLenum target, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[510]; + ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[511]; + ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) _func)(target, size, data, usage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[512]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffersARB)(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteBuffers)(GLsizei n, const GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[513]; + ((void (APIENTRY *)(GLsizei n, const GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffersARB)(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenBuffers)(GLsizei n, GLuint *buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[514]; + ((void (APIENTRY *)(GLsizei n, GLuint *buffer)) _func)(n, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[515]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[516]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLvoid **params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[517]; + ((void (APIENTRY *)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[517]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)) _func)(target, offset, size, data); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBufferARB)(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsBuffer)(GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[518]; + return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer); +} + +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferARB)(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBuffer)(GLenum target, GLenum access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[519]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLenum access)) _func)(target, access); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBufferARB)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(UnmapBuffer)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[520]; + return ((GLboolean (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginQueryARB)(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[521]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginQuery)(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[521]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueriesARB)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[522]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteQueries)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[522]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndQueryARB)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[523]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndQuery)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[523]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenQueriesARB)(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[524]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenQueries)(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[524]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[525]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[525]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[526]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[526]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLuint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryivARB)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[527]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetQueryiv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[527]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQueryARB)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[528]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsQuery)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[528]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[529]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB obj)) _func)(containerObj, obj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompileShaderARB)(GLhandleARB shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[530]; + ((void (APIENTRY *)(GLhandleARB shader)) _func)(shader); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CompileShader)(GLuint shader) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[530]; + ((void (APIENTRY *)(GLuint shader)) _func)(shader); +} + +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateProgramObjectARB)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[531]; + return ((GLhandleARB (APIENTRY *)(void)) _func)(); +} + +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(CreateShaderObjectARB)(GLenum shaderType) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[532]; + return ((GLhandleARB (APIENTRY *)(GLenum shaderType)) _func)(shaderType); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteObjectARB)(GLhandleARB obj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[533]; + ((void (APIENTRY *)(GLhandleARB obj)) _func)(obj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[534]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLhandleARB attachedObj)) _func)(containerObj, attachedObj); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[535]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[535]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[536]; + ((void (APIENTRY *)(GLhandleARB containerObj, GLsizei maxLength, GLsizei *length, GLhandleARB *infoLog)) _func)(containerObj, maxLength, length, infoLog); +} + +GLAPI GLhandleARB APIENTRY GLAPI_PREFIX(GetHandleARB)(GLenum pname) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[537]; + return ((GLhandleARB (APIENTRY *)(GLenum pname)) _func)(pname); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[538]; + ((void (APIENTRY *)(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)) _func)(obj, maxLength, length, infoLog); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[539]; + ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLfloat *params)) _func)(obj, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[540]; + ((void (APIENTRY *)(GLhandleARB obj, GLenum pname, GLint *params)) _func)(obj, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[541]; + ((void (APIENTRY *)(GLhandleARB shader, GLsizei bufSize, GLsizei *length, GLcharARB *source)) _func)(shader, bufSize, length, source); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[541]; + ((void (APIENTRY *)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)) _func)(shader, bufSize, length, source); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocationARB)(GLhandleARB program, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[542]; + return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetUniformLocation)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[542]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[543]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLfloat *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformfv)(GLuint program, GLint location, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[543]; + ((void (APIENTRY *)(GLuint program, GLint location, GLfloat *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformivARB)(GLhandleARB program, GLint location, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[544]; + ((void (APIENTRY *)(GLhandleARB program, GLint location, GLint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformiv)(GLuint program, GLint location, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[544]; + ((void (APIENTRY *)(GLuint program, GLint location, GLint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgramARB)(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[545]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LinkProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[545]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[546]; + ((void (APIENTRY *)(GLhandleARB shader, GLsizei count, const GLcharARB **string, const GLint *length)) _func)(shader, count, string, length); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[546]; + ((void (APIENTRY *)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)) _func)(shader, count, string, length); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fARB)(GLint location, GLfloat v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[547]; + ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1f)(GLint location, GLfloat v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[547]; + ((void (APIENTRY *)(GLint location, GLfloat v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[548]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[548]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iARB)(GLint location, GLint v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[549]; + ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1i)(GLint location, GLint v0) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[549]; + ((void (APIENTRY *)(GLint location, GLint v0)) _func)(location, v0); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[550]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[550]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[551]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[551]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[552]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[552]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iARB)(GLint location, GLint v0, GLint v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[553]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2i)(GLint location, GLint v0, GLint v1) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[553]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1)) _func)(location, v0, v1); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[554]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[554]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[555]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[555]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[556]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[556]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[557]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[557]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2)) _func)(location, v0, v1, v2); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[558]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[558]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[559]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[559]; + ((void (APIENTRY *)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[560]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4fv)(GLint location, GLsizei count, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[560]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLfloat *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[561]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[561]; + ((void (APIENTRY *)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)) _func)(location, v0, v1, v2, v3); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ivARB)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[562]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4iv)(GLint location, GLsizei count, const GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[562]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[563]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[563]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[564]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[564]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[565]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[565]; + ((void (APIENTRY *)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)) _func)(location, count, transpose, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UseProgramObjectARB)(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[566]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UseProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[566]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgramARB)(GLhandleARB program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[567]; + ((void (APIENTRY *)(GLhandleARB program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ValidateProgram)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[567]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[568]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, const GLcharARB *name)) _func)(program, index, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindAttribLocation)(GLuint program, GLuint index, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[568]; + ((void (APIENTRY *)(GLuint program, GLuint index, const GLchar *name)) _func)(program, index, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[569]; + ((void (APIENTRY *)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[569]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocationARB)(GLhandleARB program, const GLcharARB *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[570]; + return ((GLint (APIENTRY *)(GLhandleARB program, const GLcharARB *name)) _func)(program, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetAttribLocation)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[570]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersARB)(GLsizei n, const GLenum *bufs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[571]; + ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffers)(GLsizei n, const GLenum *bufs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[571]; + ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawBuffersATI)(GLsizei n, const GLenum *bufs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[571]; + ((void (APIENTRY *)(GLsizei n, const GLenum *bufs)) _func)(n, bufs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClampColorARB)(GLenum target, GLenum clamp) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[572]; + ((void (APIENTRY *)(GLenum target, GLenum clamp)) _func)(target, clamp); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[573]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[573]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[573]; + ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[574]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[574]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[574]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[575]; + ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[575]; + ((void (APIENTRY *)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, samples, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[576]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level)) _func)(target, attachment, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[577]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)) _func)(target, attachment, texture, level, face); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[578]; + ((void (APIENTRY *)(GLuint program, GLenum pname, GLint value)) _func)(program, pname, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribDivisorARB)(GLuint index, GLuint divisor) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[579]; + ((void (APIENTRY *)(GLuint index, GLuint divisor)) _func)(index, divisor); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[580]; + ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length)) _func)(target, offset, length); +} + +GLAPI GLvoid * APIENTRY GLAPI_PREFIX(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[581]; + return ((GLvoid * (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)) _func)(target, offset, length, access); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[582]; + ((void (APIENTRY *)(GLenum target, GLenum internalFormat, GLuint buffer)) _func)(target, internalFormat, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindVertexArray)(GLuint array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[583]; + ((void (APIENTRY *)(GLuint array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenVertexArrays)(GLsizei n, GLuint *arrays) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[584]; + ((void (APIENTRY *)(GLsizei n, GLuint *arrays)) _func)(n, arrays); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[585]; + ((void (APIENTRY *)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)) _func)(readTarget, writeTarget, readOffset, writeOffset, size); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[586]; + return ((GLenum (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteSync)(GLsync sync) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[587]; + ((void (APIENTRY *)(GLsync sync)) _func)(sync); +} + +GLAPI GLsync APIENTRY GLAPI_PREFIX(FenceSync)(GLenum condition, GLbitfield flags) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[588]; + return ((GLsync (APIENTRY *)(GLenum condition, GLbitfield flags)) _func)(condition, flags); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetInteger64v)(GLenum pname, GLint64 *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[589]; + ((void (APIENTRY *)(GLenum pname, GLint64 *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[590]; + ((void (APIENTRY *)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)) _func)(sync, pname, bufSize, length, values); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSync)(GLsync sync) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[591]; + return ((GLboolean (APIENTRY *)(GLsync sync)) _func)(sync); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[592]; + ((void (APIENTRY *)(GLsync sync, GLbitfield flags, GLuint64 timeout)) _func)(sync, flags, timeout); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[593]; + ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, count, type, indices, basevertex); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[594]; + ((void (APIENTRY *)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)) _func)(mode, start, end, count, type, indices, basevertex); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[595]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)) _func)(mode, count, type, indices, primcount, basevertex); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[596]; + ((void (APIENTRY *)(GLuint buf, GLenum modeRGB, GLenum modeA)) _func)(buf, modeRGB, modeA); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationiARB)(GLuint buf, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[597]; + ((void (APIENTRY *)(GLuint buf, GLenum mode)) _func)(buf, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[598]; + ((void (APIENTRY *)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)) _func)(buf, srcRGB, dstRGB, srcA, dstA); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[599]; + ((void (APIENTRY *)(GLuint buf, GLenum src, GLenum dst)) _func)(buf, src, dst); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindSampler)(GLuint unit, GLuint sampler) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[600]; + ((void (APIENTRY *)(GLuint unit, GLuint sampler)) _func)(unit, sampler); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteSamplers)(GLsizei count, const GLuint *samplers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[601]; + ((void (APIENTRY *)(GLsizei count, const GLuint *samplers)) _func)(count, samplers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenSamplers)(GLsizei count, GLuint *samplers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[602]; + ((void (APIENTRY *)(GLsizei count, GLuint *samplers)) _func)(count, samplers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[603]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[604]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLuint *params)) _func)(sampler, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[605]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat *params)) _func)(sampler, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[606]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint *params)) _func)(sampler, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsSampler)(GLuint sampler) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[607]; + return ((GLboolean (APIENTRY *)(GLuint sampler)) _func)(sampler); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[608]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *params)) _func)(sampler, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[609]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLuint *params)) _func)(sampler, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[610]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLfloat param)) _func)(sampler, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[611]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLfloat *params)) _func)(sampler, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[612]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, GLint param)) _func)(sampler, pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[613]; + ((void (APIENTRY *)(GLuint sampler, GLenum pname, const GLint *params)) _func)(sampler, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindTransformFeedback)(GLenum target, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[614]; + ((void (APIENTRY *)(GLenum target, GLuint id)) _func)(target, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[615]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DrawTransformFeedback)(GLenum mode, GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[616]; + ((void (APIENTRY *)(GLenum mode, GLuint id)) _func)(mode, id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenTransformFeedbacks)(GLsizei n, GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[617]; + ((void (APIENTRY *)(GLsizei n, GLuint *ids)) _func)(n, ids); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsTransformFeedback)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[618]; + return ((GLboolean (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PauseTransformFeedback)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[619]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResumeTransformFeedback)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[620]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearDepthf)(GLclampf depth) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[621]; + ((void (APIENTRY *)(GLclampf depth)) _func)(depth); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DepthRangef)(GLclampf zNear, GLclampf zFar) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[622]; + ((void (APIENTRY *)(GLclampf zNear, GLclampf zFar)) _func)(zNear, zFar); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[623]; + ((void (APIENTRY *)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)) _func)(shadertype, precisiontype, range, precision); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ReleaseShaderCompiler)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[624]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ShaderBinary)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[625]; + ((void (APIENTRY *)(GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)) _func)(n, shaders, binaryformat, binary, length); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[629]; + ((void (APIENTRY *)(GLfloat factor, GLfloat bias)) _func)(factor, bias); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[648]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[649]; + ((void (APIENTRY *)(GLsizei stride, GLsizei count, const GLboolean *pointer)) _func)(stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[650]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[651]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[652]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[653]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)) _func)(size, type, stride, count, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfEXT)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[654]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterf)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[654]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfARB)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[654]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvEXT)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[655]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfv)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[655]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterfvARB)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[655]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LockArraysEXT)(GLint first, GLsizei count) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[656]; + ((void (APIENTRY *)(GLint first, GLsizei count)) _func)(first, count); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UnlockArraysEXT)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[657]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[658]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[658]; + ((void (APIENTRY *)(GLbyte red, GLbyte green, GLbyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bvEXT)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3bv)(const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[659]; + ((void (APIENTRY *)(const GLbyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[660]; + ((void (APIENTRY *)(GLdouble red, GLdouble green, GLdouble blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dvEXT)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[661]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[661]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[662]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[662]; + ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fvEXT)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[663]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[663]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[664]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3i)(GLint red, GLint green, GLint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[664]; + ((void (APIENTRY *)(GLint red, GLint green, GLint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ivEXT)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[665]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[665]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[666]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[666]; + ((void (APIENTRY *)(GLshort red, GLshort green, GLshort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3svEXT)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[667]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[668]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[668]; + ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubvEXT)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[669]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ubv)(const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[669]; + ((void (APIENTRY *)(const GLubyte *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[670]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[670]; + ((void (APIENTRY *)(GLuint red, GLuint green, GLuint blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uivEXT)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[671]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3uiv)(const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[671]; + ((void (APIENTRY *)(const GLuint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[672]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[672]; + ((void (APIENTRY *)(GLushort red, GLushort green, GLushort blue)) _func)(red, green, blue); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usvEXT)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[673]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColor3usv)(const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[673]; + ((void (APIENTRY *)(const GLushort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[674]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[674]; + ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArraysEXT)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[675]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[675]; + ((void (APIENTRY *)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)) _func)(mode, first, count, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[676]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[676]; + ((void (APIENTRY *)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)) _func)(mode, count, type, indices, primcount); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[677]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[677]; + ((void (APIENTRY *)(GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddEXT)(GLdouble coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[678]; + ((void (APIENTRY *)(GLdouble coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordd)(GLdouble coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[678]; + ((void (APIENTRY *)(GLdouble coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddvEXT)(const GLdouble *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[679]; + ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoorddv)(const GLdouble *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[679]; + ((void (APIENTRY *)(const GLdouble *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfEXT)(GLfloat coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[680]; + ((void (APIENTRY *)(GLfloat coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordf)(GLfloat coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[680]; + ((void (APIENTRY *)(GLfloat coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfvEXT)(const GLfloat *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[681]; + ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FogCoordfv)(const GLfloat *coord) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[681]; + ((void (APIENTRY *)(const GLfloat *coord)) _func)(coord); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[683]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[683]; + ((void (APIENTRY *)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)) _func)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FlushVertexArrayRangeNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[684]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexArrayRangeNV)(GLsizei length, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[685]; + ((void (APIENTRY *)(GLsizei length, const GLvoid *pointer)) _func)(length, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[686]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(stage, portion, variable, input, mapping, componentUsage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[687]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)) _func)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[688]; + ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterfvNV)(GLenum pname, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[689]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameteriNV)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[690]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(CombinerParameterivNV)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[691]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[692]; + ((void (APIENTRY *)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)) _func)(variable, input, mapping, componentUsage); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[693]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)) _func)(stage, portion, variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[694]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)) _func)(stage, portion, variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[695]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params)) _func)(stage, portion, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[696]; + ((void (APIENTRY *)(GLenum stage, GLenum portion, GLenum pname, GLint *params)) _func)(stage, portion, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[697]; + ((void (APIENTRY *)(GLenum variable, GLenum pname, GLfloat *params)) _func)(variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[698]; + ((void (APIENTRY *)(GLenum variable, GLenum pname, GLint *params)) _func)(variable, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ResizeBuffersMESA)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[699]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dMESA)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[700]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2d)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[700]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dARB)(GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[700]; + ((void (APIENTRY *)(GLdouble x, GLdouble y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvMESA)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[701]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[701]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2dvARB)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[701]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fMESA)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[702]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2f)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[702]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fARB)(GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[702]; + ((void (APIENTRY *)(GLfloat x, GLfloat y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvMESA)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[703]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[703]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2fvARB)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[703]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iMESA)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[704]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2i)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[704]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iARB)(GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[704]; + ((void (APIENTRY *)(GLint x, GLint y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivMESA)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[705]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[705]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2ivARB)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[705]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sMESA)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[706]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2s)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[706]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sARB)(GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[706]; + ((void (APIENTRY *)(GLshort x, GLshort y)) _func)(x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svMESA)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[707]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[707]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos2svARB)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[707]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[708]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[708]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[708]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvMESA)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[709]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dv)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[709]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3dvARB)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[709]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[710]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[710]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[710]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvMESA)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[711]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fv)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[711]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3fvARB)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[711]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iMESA)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[712]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3i)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[712]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iARB)(GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[712]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivMESA)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[713]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3iv)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[713]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3ivARB)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[713]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[714]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3s)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[714]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[714]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z)) _func)(x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svMESA)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[715]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3sv)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[715]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos3svARB)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[715]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[716]; + ((void (APIENTRY *)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4dvMESA)(const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[717]; + ((void (APIENTRY *)(const GLdouble *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[718]; + ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4fvMESA)(const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[719]; + ((void (APIENTRY *)(const GLfloat *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[720]; + ((void (APIENTRY *)(GLint x, GLint y, GLint z, GLint w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4ivMESA)(const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[721]; + ((void (APIENTRY *)(const GLint *v)) _func)(v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[722]; + ((void (APIENTRY *)(GLshort x, GLshort y, GLshort z, GLshort w)) _func)(x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(WindowPos4svMESA)(const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[723]; + ((void (APIENTRY *)(const GLshort *v)) _func)(v); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(AreProgramsResidentNV)(GLsizei n, const GLuint *ids, GLboolean *residences) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[733]; + return ((GLboolean (APIENTRY *)(GLsizei n, const GLuint *ids, GLboolean *residences)) _func)(n, ids, residences); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramNV)(GLenum target, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[734]; + ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindProgramARB)(GLenum target, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[734]; + ((void (APIENTRY *)(GLenum target, GLuint program)) _func)(target, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsNV)(GLsizei n, const GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[735]; + ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteProgramsARB)(GLsizei n, const GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[735]; + ((void (APIENTRY *)(GLsizei n, const GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[736]; + ((void (APIENTRY *)(GLenum target, GLuint id, const GLfloat *params)) _func)(target, id, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsNV)(GLsizei n, GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[737]; + ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenProgramsARB)(GLsizei n, GLuint *programs) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[737]; + ((void (APIENTRY *)(GLsizei n, GLuint *programs)) _func)(n, programs); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[738]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLdouble *params)) _func)(target, index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[739]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLenum pname, GLfloat *params)) _func)(target, index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte *program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[740]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLubyte *program)) _func)(id, pname, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramivNV)(GLuint id, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[741]; + ((void (APIENTRY *)(GLuint id, GLenum pname, GLint *params)) _func)(id, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[742]; + ((void (APIENTRY *)(GLenum target, GLuint address, GLenum pname, GLint *params)) _func)(target, address, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[743]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[743]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[743]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLvoid **pointer)) _func)(index, pname, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[744]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLdouble *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[745]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLfloat *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[746]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramNV)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[747]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsProgramARB)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[747]; + return ((GLboolean (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte *program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[748]; + ((void (APIENTRY *)(GLenum target, GLuint id, GLsizei len, const GLubyte *program)) _func)(target, id, len, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[749]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLdouble *params)) _func)(target, index, num, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[750]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLsizei num, const GLfloat *params)) _func)(target, index, num, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RequestResidentProgramsNV)(GLsizei n, const GLuint *ids) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[751]; + ((void (APIENTRY *)(GLsizei n, const GLuint *ids)) _func)(n, ids); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[752]; + ((void (APIENTRY *)(GLenum target, GLuint address, GLenum matrix, GLenum transform)) _func)(target, address, matrix, transform); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dNV)(GLuint index, GLdouble x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[753]; + ((void (APIENTRY *)(GLuint index, GLdouble x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[754]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fNV)(GLuint index, GLfloat x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[755]; + ((void (APIENTRY *)(GLuint index, GLfloat x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[756]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1sNV)(GLuint index, GLshort x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[757]; + ((void (APIENTRY *)(GLuint index, GLshort x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib1svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[758]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[759]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[760]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[761]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[762]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[763]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib2svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[764]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[765]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[766]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[767]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[768]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[769]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib3svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[770]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[771]; + ((void (APIENTRY *)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4dvNV)(GLuint index, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[772]; + ((void (APIENTRY *)(GLuint index, const GLdouble *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[773]; + ((void (APIENTRY *)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4fvNV)(GLuint index, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[774]; + ((void (APIENTRY *)(GLuint index, const GLfloat *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[775]; + ((void (APIENTRY *)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4svNV)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[776]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[777]; + ((void (APIENTRY *)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttrib4ubvNV)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[778]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[779]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[780]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[781]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[782]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[783]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[784]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[785]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[786]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[787]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[788]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[789]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLdouble *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[790]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLfloat *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[791]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLshort *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[792]; + ((void (APIENTRY *)(GLuint index, GLsizei n, const GLubyte *v)) _func)(index, n, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterfvATI)(GLenum pname, GLfloat *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[793]; + ((void (APIENTRY *)(GLenum pname, GLfloat *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexBumpParameterivATI)(GLenum pname, GLint *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[794]; + ((void (APIENTRY *)(GLenum pname, GLint *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterfvATI)(GLenum pname, const GLfloat *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[795]; + ((void (APIENTRY *)(GLenum pname, const GLfloat *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexBumpParameterivATI)(GLenum pname, const GLint *param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[796]; + ((void (APIENTRY *)(GLenum pname, const GLint *param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[797]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[798]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[799]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginFragmentShaderATI)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[800]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFragmentShaderATI)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[801]; + ((void (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[802]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[803]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[804]; + ((void (APIENTRY *)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)) _func)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFragmentShaderATI)(GLuint id) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[805]; + ((void (APIENTRY *)(GLuint id)) _func)(id); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndFragmentShaderATI)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[806]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(GenFragmentShadersATI)(GLuint range) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[807]; + return ((GLuint (APIENTRY *)(GLuint range)) _func)(range); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[808]; + ((void (APIENTRY *)(GLuint dst, GLuint coord, GLenum swizzle)) _func)(dst, coord, swizzle); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[809]; + ((void (APIENTRY *)(GLuint dst, GLuint interp, GLenum swizzle)) _func)(dst, interp, swizzle); +} + +GLAPI void APIENTRY GLAPI_PREFIX(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[810]; + ((void (APIENTRY *)(GLuint dst, const GLfloat *value)) _func)(dst, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriNV)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[811]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteri)(GLenum pname, GLint param) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[811]; + ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameterivNV)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[812]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PointParameteriv)(GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[812]; + ((void (APIENTRY *)(GLenum pname, const GLint *params)) _func)(pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteVertexArrays)(GLsizei n, const GLuint *arrays) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[815]; + ((void (APIENTRY *)(GLsizei n, const GLuint *arrays)) _func)(n, arrays); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsVertexArray)(GLuint array) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[817]; + return ((GLboolean (APIENTRY *)(GLuint array)) _func)(array); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[818]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)) _func)(id, len, name, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[819]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)) _func)(id, len, name, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[820]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)) _func)(id, len, name, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[821]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v)) _func)(id, len, name, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[822]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)) _func)(id, len, name, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[823]; + ((void (APIENTRY *)(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v)) _func)(id, len, name, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndexNV)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[824]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartIndex)(GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[824]; + ((void (APIENTRY *)(GLuint index)) _func)(index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(PrimitiveRestartNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[825]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[873]; + ((void (APIENTRY *)(GLenum modeRGB, GLenum modeA)) _func)(modeRGB, modeA); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebufferEXT)(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFramebuffer)(GLenum target, GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[874]; + ((void (APIENTRY *)(GLenum target, GLuint framebuffer)) _func)(target, framebuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[875]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindRenderbuffer)(GLenum target, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[875]; + ((void (APIENTRY *)(GLenum target, GLuint renderbuffer)) _func)(target, renderbuffer); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatusEXT)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[876]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(CheckFramebufferStatus)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[876]; + return ((GLenum (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[877]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[877]; + ((void (APIENTRY *)(GLsizei n, const GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[878]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[878]; + ((void (APIENTRY *)(GLsizei n, const GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[879]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[879]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)) _func)(target, attachment, renderbuffertarget, renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[880]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[880]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[881]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[881]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)) _func)(target, attachment, textarget, texture, level); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[882]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[882]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)) _func)(target, attachment, textarget, texture, level, zoffset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffersEXT)(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[883]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenFramebuffers)(GLsizei n, GLuint *framebuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[883]; + ((void (APIENTRY *)(GLsizei n, GLuint *framebuffers)) _func)(n, framebuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[884]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenRenderbuffers)(GLsizei n, GLuint *renderbuffers) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[884]; + ((void (APIENTRY *)(GLsizei n, GLuint *renderbuffers)) _func)(n, renderbuffers); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmapEXT)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[885]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GenerateMipmap)(GLenum target) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[885]; + ((void (APIENTRY *)(GLenum target)) _func)(target); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[886]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[886]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLenum pname, GLint *params)) _func)(target, attachment, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[887]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[887]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebufferEXT)(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[888]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsFramebuffer)(GLuint framebuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[888]; + return ((GLboolean (APIENTRY *)(GLuint framebuffer)) _func)(framebuffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbufferEXT)(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[889]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsRenderbuffer)(GLuint renderbuffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[889]; + return ((GLboolean (APIENTRY *)(GLuint renderbuffer)) _func)(renderbuffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[890]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[890]; + ((void (APIENTRY *)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)) _func)(target, internalformat, width, height); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[891]; + ((void (APIENTRY *)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)) _func)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[894]; + ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[894]; + ((void (APIENTRY *)(GLuint program, GLuint colorNumber, const GLchar *name)) _func)(program, colorNumber, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocationEXT)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[895]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI GLint APIENTRY GLAPI_PREFIX(GetFragDataLocation)(GLuint program, const GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[895]; + return ((GLint (APIENTRY *)(GLuint program, const GLchar *name)) _func)(program, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuivEXT)(GLuint program, GLint location, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[896]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetUniformuiv)(GLuint program, GLint location, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[896]; + ((void (APIENTRY *)(GLuint program, GLint location, GLuint *params)) _func)(program, location, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[897]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[897]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[898]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[898]; + ((void (APIENTRY *)(GLuint index, GLenum pname, GLuint *params)) _func)(index, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiEXT)(GLint location, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[899]; + ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1ui)(GLint location, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[899]; + ((void (APIENTRY *)(GLint location, GLuint x)) _func)(location, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[900]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform1uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[900]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[901]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2ui)(GLint location, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[901]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y)) _func)(location, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[902]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform2uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[902]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[903]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[903]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z)) _func)(location, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[904]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform3uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[904]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[905]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[905]; + ((void (APIENTRY *)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(location, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[906]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Uniform4uiv)(GLint location, GLsizei count, const GLuint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[906]; + ((void (APIENTRY *)(GLint location, GLsizei count, const GLuint *value)) _func)(location, count, value); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iEXT)(GLuint index, GLint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[907]; + ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1i)(GLuint index, GLint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[907]; + ((void (APIENTRY *)(GLuint index, GLint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[908]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[908]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiEXT)(GLuint index, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[909]; + ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1ui)(GLuint index, GLuint x) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[909]; + ((void (APIENTRY *)(GLuint index, GLuint x)) _func)(index, x); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[910]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI1uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[910]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[911]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[911]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[912]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[912]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[913]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[913]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y)) _func)(index, x, y); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[914]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI2uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[914]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[915]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[915]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[916]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[916]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[917]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[917]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z)) _func)(index, x, y, z); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[918]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI3uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[918]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bvEXT)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[919]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4bv)(GLuint index, const GLbyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[919]; + ((void (APIENTRY *)(GLuint index, const GLbyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[920]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[920]; + ((void (APIENTRY *)(GLuint index, GLint x, GLint y, GLint z, GLint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ivEXT)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[921]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4iv)(GLuint index, const GLint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[921]; + ((void (APIENTRY *)(GLuint index, const GLint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4svEXT)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[922]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4sv)(GLuint index, const GLshort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[922]; + ((void (APIENTRY *)(GLuint index, const GLshort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[923]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ubv)(GLuint index, const GLubyte *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[923]; + ((void (APIENTRY *)(GLuint index, const GLubyte *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[924]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[924]; + ((void (APIENTRY *)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)) _func)(index, x, y, z, w); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uivEXT)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[925]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4uiv)(GLuint index, const GLuint *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[925]; + ((void (APIENTRY *)(GLuint index, const GLuint *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usvEXT)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[926]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribI4usv)(GLuint index, const GLushort *v) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[926]; + ((void (APIENTRY *)(GLuint index, const GLushort *v)) _func)(index, v); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[927]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[927]; + ((void (APIENTRY *)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)) _func)(index, size, type, stride, pointer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[928]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[928]; + ((void (APIENTRY *)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) _func)(target, attachment, texture, level, layer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[929]; + ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[929]; + ((void (APIENTRY *)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)) _func)(buf, r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(DisableIndexedEXT)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[930]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Disablei)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[930]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EnableIndexedEXT)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[931]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(Enablei)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[931]; + ((void (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[932]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetBooleani_v)(GLenum value, GLuint index, GLboolean *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[932]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLboolean *data)) _func)(value, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[933]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetIntegeri_v)(GLenum value, GLuint index, GLint *data) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[933]; + ((void (APIENTRY *)(GLenum value, GLuint index, GLint *data)) _func)(value, index, data); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[934]; + return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI GLboolean APIENTRY GLAPI_PREFIX(IsEnabledi)(GLenum target, GLuint index) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[934]; + return ((GLboolean (APIENTRY *)(GLenum target, GLuint index)) _func)(target, index); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[935]; + ((void (APIENTRY *)(GLint r, GLint g, GLint b, GLint a)) _func)(r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[936]; + ((void (APIENTRY *)(GLuint r, GLuint g, GLuint b, GLuint a)) _func)(r, g, b, a); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[937]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[937]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[938]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[938]; + ((void (APIENTRY *)(GLenum target, GLenum pname, GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[939]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIiv)(GLenum target, GLenum pname, const GLint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[939]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[940]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[940]; + ((void (APIENTRY *)(GLenum target, GLenum pname, const GLuint *params)) _func)(target, pname, params); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[941]; + ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginConditionalRender)(GLuint query, GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[941]; + ((void (APIENTRY *)(GLuint query, GLenum mode)) _func)(query, mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRenderNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[942]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndConditionalRender)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[942]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedbackEXT)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[943]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BeginTransformFeedback)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[943]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[944]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[944]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer)) _func)(target, index, buffer); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[945]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)) _func)(target, index, buffer, offset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[946]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); +} + +GLAPI void APIENTRY GLAPI_PREFIX(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[946]; + ((void (APIENTRY *)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)) _func)(target, index, buffer, offset, size); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedbackEXT)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[947]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EndTransformFeedback)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[947]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[948]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[948]; + ((void (APIENTRY *)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)) _func)(program, index, bufSize, length, size, type, name); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[949]; + ((void (APIENTRY *)(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[949]; + ((void (APIENTRY *)(GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode)) _func)(program, count, varyings, bufferMode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertexEXT)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[950]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ProvokingVertex)(GLenum mode) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[950]; + ((void (APIENTRY *)(GLenum mode)) _func)(mode); +} + +GLAPI void APIENTRY GLAPI_PREFIX(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint *value) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[953]; + ((void (APIENTRY *)(GLenum objectType, GLuint name, GLenum pname, GLint *value)) _func)(objectType, name, pname, value); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[954]; + return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); +} + +GLAPI GLenum APIENTRY GLAPI_PREFIX(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[955]; + return ((GLenum (APIENTRY *)(GLenum objectType, GLuint name, GLenum option)) _func)(objectType, name, option); +} + +GLAPI void APIENTRY GLAPI_PREFIX(ActiveProgramEXT)(GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[956]; + ((void (APIENTRY *)(GLuint program)) _func)(program); +} + +GLAPI GLuint APIENTRY GLAPI_PREFIX(CreateShaderProgramEXT)(GLenum type, const GLchar *string) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[957]; + return ((GLuint (APIENTRY *)(GLenum type, const GLchar *string)) _func)(type, string); +} + +GLAPI void APIENTRY GLAPI_PREFIX(UseShaderProgramEXT)(GLenum type, GLuint program) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[958]; + ((void (APIENTRY *)(GLenum type, GLuint program)) _func)(type, program); +} + +GLAPI void APIENTRY GLAPI_PREFIX(TextureBarrierNV)(void) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[959]; + ((void (APIENTRY *)(void)) _func)(); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[965]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +GLAPI void APIENTRY GLAPI_PREFIX(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *writeOffset) +{ + const struct mapi_table *_tbl = entry_current_get(); + mapi_func _func = ((const mapi_func *) _tbl)[966]; + ((void (APIENTRY *)(GLenum target, GLvoid *writeOffset)) _func)(target, writeOffset); +} + +/* does not need public_entries */ +#undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN +#endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */ + +#ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +__asm__( +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NewList))"\n" +"\t"STUB_ASM_CODE("0")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndList))"\n" +"\t"STUB_ASM_CODE("1")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallList))"\n" +"\t"STUB_ASM_CODE("2")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CallLists))"\n" +"\t"STUB_ASM_CODE("3")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteLists))"\n" +"\t"STUB_ASM_CODE("4")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenLists))"\n" +"\t"STUB_ASM_CODE("5")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ListBase))"\n" +"\t"STUB_ASM_CODE("6")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Begin))"\n" +"\t"STUB_ASM_CODE("7")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Bitmap))"\n" +"\t"STUB_ASM_CODE("8")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3b))"\n" +"\t"STUB_ASM_CODE("9")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3bv))"\n" +"\t"STUB_ASM_CODE("10")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3d))"\n" +"\t"STUB_ASM_CODE("11")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3dv))"\n" +"\t"STUB_ASM_CODE("12")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3f))"\n" +"\t"STUB_ASM_CODE("13")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3fv))"\n" +"\t"STUB_ASM_CODE("14")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3i))"\n" +"\t"STUB_ASM_CODE("15")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3iv))"\n" +"\t"STUB_ASM_CODE("16")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3s))"\n" +"\t"STUB_ASM_CODE("17")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3sv))"\n" +"\t"STUB_ASM_CODE("18")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ub))"\n" +"\t"STUB_ASM_CODE("19")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ubv))"\n" +"\t"STUB_ASM_CODE("20")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3ui))"\n" +"\t"STUB_ASM_CODE("21")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3uiv))"\n" +"\t"STUB_ASM_CODE("22")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3us))"\n" +"\t"STUB_ASM_CODE("23")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color3usv))"\n" +"\t"STUB_ASM_CODE("24")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4b))"\n" +"\t"STUB_ASM_CODE("25")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4bv))"\n" +"\t"STUB_ASM_CODE("26")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4d))"\n" +"\t"STUB_ASM_CODE("27")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4dv))"\n" +"\t"STUB_ASM_CODE("28")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4f))"\n" +"\t"STUB_ASM_CODE("29")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4fv))"\n" +"\t"STUB_ASM_CODE("30")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4i))"\n" +"\t"STUB_ASM_CODE("31")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4iv))"\n" +"\t"STUB_ASM_CODE("32")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4s))"\n" +"\t"STUB_ASM_CODE("33")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4sv))"\n" +"\t"STUB_ASM_CODE("34")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ub))"\n" +"\t"STUB_ASM_CODE("35")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ubv))"\n" +"\t"STUB_ASM_CODE("36")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4ui))"\n" +"\t"STUB_ASM_CODE("37")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4uiv))"\n" +"\t"STUB_ASM_CODE("38")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4us))"\n" +"\t"STUB_ASM_CODE("39")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Color4usv))"\n" +"\t"STUB_ASM_CODE("40")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlag))"\n" +"\t"STUB_ASM_CODE("41")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagv))"\n" +"\t"STUB_ASM_CODE("42")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(End))"\n" +"\t"STUB_ASM_CODE("43")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexd))"\n" +"\t"STUB_ASM_CODE("44")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexdv))"\n" +"\t"STUB_ASM_CODE("45")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexf))"\n" +"\t"STUB_ASM_CODE("46")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexfv))"\n" +"\t"STUB_ASM_CODE("47")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexi))"\n" +"\t"STUB_ASM_CODE("48")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexiv))"\n" +"\t"STUB_ASM_CODE("49")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexs))"\n" +"\t"STUB_ASM_CODE("50")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexsv))"\n" +"\t"STUB_ASM_CODE("51")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3b))"\n" +"\t"STUB_ASM_CODE("52")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3bv))"\n" +"\t"STUB_ASM_CODE("53")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3d))"\n" +"\t"STUB_ASM_CODE("54")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3dv))"\n" +"\t"STUB_ASM_CODE("55")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3f))"\n" +"\t"STUB_ASM_CODE("56")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3fv))"\n" +"\t"STUB_ASM_CODE("57")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3i))"\n" +"\t"STUB_ASM_CODE("58")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3iv))"\n" +"\t"STUB_ASM_CODE("59")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3s))"\n" +"\t"STUB_ASM_CODE("60")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Normal3sv))"\n" +"\t"STUB_ASM_CODE("61")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2d))"\n" +"\t"STUB_ASM_CODE("62")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2dv))"\n" +"\t"STUB_ASM_CODE("63")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2f))"\n" +"\t"STUB_ASM_CODE("64")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2fv))"\n" +"\t"STUB_ASM_CODE("65")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2i))"\n" +"\t"STUB_ASM_CODE("66")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RasterPos2iv))"\n" +"\t"STUB_ASM_CODE("67")"\n" + 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+"\t"STUB_ASM_CODE("201")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffer))"\n" +"\t"STUB_ASM_CODE("202")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Clear))"\n" +"\t"STUB_ASM_CODE("203")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearAccum))"\n" +"\t"STUB_ASM_CODE("204")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearIndex))"\n" +"\t"STUB_ASM_CODE("205")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColor))"\n" +"\t"STUB_ASM_CODE("206")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearStencil))"\n" +"\t"STUB_ASM_CODE("207")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepth))"\n" +"\t"STUB_ASM_CODE("208")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMask))"\n" +"\t"STUB_ASM_CODE("209")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMask))"\n" +"\t"STUB_ASM_CODE("210")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthMask))"\n" +"\t"STUB_ASM_CODE("211")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexMask))"\n" +"\t"STUB_ASM_CODE("212")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Accum))"\n" 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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalMesh2))"\n" +"\t"STUB_ASM_CODE("238")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EvalPoint2))"\n" +"\t"STUB_ASM_CODE("239")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFunc))"\n" +"\t"STUB_ASM_CODE("240")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunc))"\n" +"\t"STUB_ASM_CODE("241")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LogicOp))"\n" +"\t"STUB_ASM_CODE("242")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFunc))"\n" +"\t"STUB_ASM_CODE("243")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOp))"\n" +"\t"STUB_ASM_CODE("244")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthFunc))"\n" +"\t"STUB_ASM_CODE("245")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelZoom))"\n" +"\t"STUB_ASM_CODE("246")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferf))"\n" +"\t"STUB_ASM_CODE("247")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelTransferi))"\n" +"\t"STUB_ASM_CODE("248")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PixelStoref))"\n" +"\t"STUB_ASM_CODE("249")"\n" + 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+STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFloatv))"\n" +"\t"STUB_ASM_CODE("262")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerv))"\n" +"\t"STUB_ASM_CODE("263")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightfv))"\n" +"\t"STUB_ASM_CODE("264")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetLightiv))"\n" +"\t"STUB_ASM_CODE("265")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapdv))"\n" +"\t"STUB_ASM_CODE("266")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapfv))"\n" +"\t"STUB_ASM_CODE("267")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMapiv))"\n" +"\t"STUB_ASM_CODE("268")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialfv))"\n" +"\t"STUB_ASM_CODE("269")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMaterialiv))"\n" +"\t"STUB_ASM_CODE("270")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapfv))"\n" +"\t"STUB_ASM_CODE("271")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapuiv))"\n" +"\t"STUB_ASM_CODE("272")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPixelMapusv))"\n" +"\t"STUB_ASM_CODE("273")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPolygonStipple))"\n" +"\t"STUB_ASM_CODE("274")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetString))"\n" +"\t"STUB_ASM_CODE("275")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnvfv))"\n" +"\t"STUB_ASM_CODE("276")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexEnviv))"\n" +"\t"STUB_ASM_CODE("277")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGendv))"\n" +"\t"STUB_ASM_CODE("278")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGenfv))"\n" +"\t"STUB_ASM_CODE("279")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexGeniv))"\n" +"\t"STUB_ASM_CODE("280")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexImage))"\n" +"\t"STUB_ASM_CODE("281")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterfv))"\n" +"\t"STUB_ASM_CODE("282")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameteriv))"\n" +"\t"STUB_ASM_CODE("283")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameterfv))"\n" +"\t"STUB_ASM_CODE("284")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexLevelParameteriv))"\n" +"\t"STUB_ASM_CODE("285")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabled))"\n" +"\t"STUB_ASM_CODE("286")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsList))"\n" +"\t"STUB_ASM_CODE("287")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRange))"\n" +"\t"STUB_ASM_CODE("288")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Frustum))"\n" +"\t"STUB_ASM_CODE("289")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadIdentity))"\n" +"\t"STUB_ASM_CODE("290")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixf))"\n" +"\t"STUB_ASM_CODE("291")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadMatrixd))"\n" +"\t"STUB_ASM_CODE("292")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MatrixMode))"\n" +"\t"STUB_ASM_CODE("293")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixf))"\n" +"\t"STUB_ASM_CODE("294")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultMatrixd))"\n" +"\t"STUB_ASM_CODE("295")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Ortho))"\n" +"\t"STUB_ASM_CODE("296")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopMatrix))"\n" +"\t"STUB_ASM_CODE("297")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushMatrix))"\n" +"\t"STUB_ASM_CODE("298")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotated))"\n" +"\t"STUB_ASM_CODE("299")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Rotatef))"\n" +"\t"STUB_ASM_CODE("300")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scaled))"\n" +"\t"STUB_ASM_CODE("301")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Scalef))"\n" +"\t"STUB_ASM_CODE("302")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translated))"\n" +"\t"STUB_ASM_CODE("303")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Translatef))"\n" +"\t"STUB_ASM_CODE("304")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Viewport))"\n" +"\t"STUB_ASM_CODE("305")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ArrayElement))"\n" +"\t"STUB_ASM_CODE("306")"\n" + +".globl "GLAPI_PREFIX_STR(ArrayElementEXT)"\n" +".set "GLAPI_PREFIX_STR(ArrayElementEXT)", "GLAPI_PREFIX_STR(ArrayElement)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTexture))"\n" +"\t"STUB_ASM_CODE("307")"\n" + +".globl "GLAPI_PREFIX_STR(BindTextureEXT)"\n" +".set "GLAPI_PREFIX_STR(BindTextureEXT)", "GLAPI_PREFIX_STR(BindTexture)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointer))"\n" +"\t"STUB_ASM_CODE("308")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableClientState))"\n" +"\t"STUB_ASM_CODE("309")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArrays))"\n" +"\t"STUB_ASM_CODE("310")"\n" + +".globl "GLAPI_PREFIX_STR(DrawArraysEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawArraysEXT)", "GLAPI_PREFIX_STR(DrawArrays)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElements))"\n" +"\t"STUB_ASM_CODE("311")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointer))"\n" +"\t"STUB_ASM_CODE("312")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableClientState))"\n" +"\t"STUB_ASM_CODE("313")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointer))"\n" +"\t"STUB_ASM_CODE("314")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexub))"\n" +"\t"STUB_ASM_CODE("315")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Indexubv))"\n" +"\t"STUB_ASM_CODE("316")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(InterleavedArrays))"\n" +"\t"STUB_ASM_CODE("317")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointer))"\n" +"\t"STUB_ASM_CODE("318")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffset))"\n" +"\t"STUB_ASM_CODE("319")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointer))"\n" +"\t"STUB_ASM_CODE("320")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointer))"\n" +"\t"STUB_ASM_CODE("321")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreTexturesResident))"\n" +"\t"STUB_ASM_CODE("322")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(AreTexturesResidentEXT)"\n" +".set "GLAPI_PREFIX_STR(AreTexturesResidentEXT)", "GLAPI_PREFIX_STR(AreTexturesResident)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage1D))"\n" +"\t"STUB_ASM_CODE("323")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexImage1DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexImage1D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexImage2D))"\n" +"\t"STUB_ASM_CODE("324")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexImage2DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexImage2D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage1D))"\n" +"\t"STUB_ASM_CODE("325")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexSubImage1DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage1D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage2D))"\n" +"\t"STUB_ASM_CODE("326")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexSubImage2DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage2D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTextures))"\n" +"\t"STUB_ASM_CODE("327")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(DeleteTexturesEXT)"\n" +".set "GLAPI_PREFIX_STR(DeleteTexturesEXT)", "GLAPI_PREFIX_STR(DeleteTextures)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTextures))"\n" +"\t"STUB_ASM_CODE("328")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GenTexturesEXT)"\n" +".set "GLAPI_PREFIX_STR(GenTexturesEXT)", "GLAPI_PREFIX_STR(GenTextures)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetPointerv))"\n" +"\t"STUB_ASM_CODE("329")"\n" + +".globl "GLAPI_PREFIX_STR(GetPointervEXT)"\n" +".set "GLAPI_PREFIX_STR(GetPointervEXT)", "GLAPI_PREFIX_STR(GetPointerv)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTexture))"\n" +"\t"STUB_ASM_CODE("330")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(IsTextureEXT)"\n" +".set "GLAPI_PREFIX_STR(IsTextureEXT)", "GLAPI_PREFIX_STR(IsTexture)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrioritizeTextures))"\n" +"\t"STUB_ASM_CODE("331")"\n" + +".globl "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)"\n" +".set "GLAPI_PREFIX_STR(PrioritizeTexturesEXT)", "GLAPI_PREFIX_STR(PrioritizeTextures)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage1D))"\n" +"\t"STUB_ASM_CODE("332")"\n" + +".globl "GLAPI_PREFIX_STR(TexSubImage1DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexSubImage1DEXT)", "GLAPI_PREFIX_STR(TexSubImage1D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage2D))"\n" +"\t"STUB_ASM_CODE("333")"\n" + +".globl "GLAPI_PREFIX_STR(TexSubImage2DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexSubImage2DEXT)", "GLAPI_PREFIX_STR(TexSubImage2D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PopClientAttrib))"\n" +"\t"STUB_ASM_CODE("334")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PushClientAttrib))"\n" +"\t"STUB_ASM_CODE("335")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendColor))"\n" +"\t"STUB_ASM_CODE("336")"\n" + +".globl "GLAPI_PREFIX_STR(BlendColorEXT)"\n" +".set "GLAPI_PREFIX_STR(BlendColorEXT)", "GLAPI_PREFIX_STR(BlendColor)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquation))"\n" +"\t"STUB_ASM_CODE("337")"\n" + +".globl "GLAPI_PREFIX_STR(BlendEquationEXT)"\n" +".set "GLAPI_PREFIX_STR(BlendEquationEXT)", "GLAPI_PREFIX_STR(BlendEquation)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElements))"\n" +"\t"STUB_ASM_CODE("338")"\n" + +".globl "GLAPI_PREFIX_STR(DrawRangeElementsEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawRangeElementsEXT)", "GLAPI_PREFIX_STR(DrawRangeElements)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTable))"\n" +"\t"STUB_ASM_CODE("339")"\n" + +".globl "GLAPI_PREFIX_STR(ColorTableEXT)"\n" +".set "GLAPI_PREFIX_STR(ColorTableEXT)", "GLAPI_PREFIX_STR(ColorTable)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameterfv))"\n" +"\t"STUB_ASM_CODE("340")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorTableParameteriv))"\n" +"\t"STUB_ASM_CODE("341")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorTable))"\n" +"\t"STUB_ASM_CODE("342")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTable))"\n" +"\t"STUB_ASM_CODE("343")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GetColorTableEXT)"\n" +".set "GLAPI_PREFIX_STR(GetColorTableEXT)", "GLAPI_PREFIX_STR(GetColorTable)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameterfv))"\n" +"\t"STUB_ASM_CODE("344")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)"\n" +".set "GLAPI_PREFIX_STR(GetColorTableParameterfvEXT)", "GLAPI_PREFIX_STR(GetColorTableParameterfv)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetColorTableParameteriv))"\n" +"\t"STUB_ASM_CODE("345")"\n" + +#if 0 +".globl "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)"\n" +".set "GLAPI_PREFIX_STR(GetColorTableParameterivEXT)", "GLAPI_PREFIX_STR(GetColorTableParameteriv)"\n" +#endif + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorSubTable))"\n" +"\t"STUB_ASM_CODE("346")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyColorSubTable))"\n" +"\t"STUB_ASM_CODE("347")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter1D))"\n" +"\t"STUB_ASM_CODE("348")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionFilter2D))"\n" +"\t"STUB_ASM_CODE("349")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterf))"\n" +"\t"STUB_ASM_CODE("350")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameterfv))"\n" +"\t"STUB_ASM_CODE("351")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteri))"\n" +"\t"STUB_ASM_CODE("352")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ConvolutionParameteriv))"\n" +"\t"STUB_ASM_CODE("353")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter1D))"\n" +"\t"STUB_ASM_CODE("354")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyConvolutionFilter2D))"\n" +"\t"STUB_ASM_CODE("355")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionFilter))"\n" +"\t"STUB_ASM_CODE("356")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameterfv))"\n" +"\t"STUB_ASM_CODE("357")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetConvolutionParameteriv))"\n" +"\t"STUB_ASM_CODE("358")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSeparableFilter))"\n" +"\t"STUB_ASM_CODE("359")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SeparableFilter2D))"\n" +"\t"STUB_ASM_CODE("360")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogram))"\n" +"\t"STUB_ASM_CODE("361")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameterfv))"\n" +"\t"STUB_ASM_CODE("362")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHistogramParameteriv))"\n" +"\t"STUB_ASM_CODE("363")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmax))"\n" +"\t"STUB_ASM_CODE("364")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameterfv))"\n" +"\t"STUB_ASM_CODE("365")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetMinmaxParameteriv))"\n" +"\t"STUB_ASM_CODE("366")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Histogram))"\n" +"\t"STUB_ASM_CODE("367")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Minmax))"\n" +"\t"STUB_ASM_CODE("368")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetHistogram))"\n" +"\t"STUB_ASM_CODE("369")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResetMinmax))"\n" +"\t"STUB_ASM_CODE("370")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexImage3D))"\n" +"\t"STUB_ASM_CODE("371")"\n" + +".globl "GLAPI_PREFIX_STR(TexImage3DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexImage3DEXT)", "GLAPI_PREFIX_STR(TexImage3D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexSubImage3D))"\n" +"\t"STUB_ASM_CODE("372")"\n" + +".globl "GLAPI_PREFIX_STR(TexSubImage3DEXT)"\n" +".set "GLAPI_PREFIX_STR(TexSubImage3DEXT)", "GLAPI_PREFIX_STR(TexSubImage3D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyTexSubImage3D))"\n" +"\t"STUB_ASM_CODE("373")"\n" + +".globl "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)"\n" +".set "GLAPI_PREFIX_STR(CopyTexSubImage3DEXT)", "GLAPI_PREFIX_STR(CopyTexSubImage3D)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveTextureARB))"\n" +"\t"STUB_ASM_CODE("374")"\n" + +".globl "GLAPI_PREFIX_STR(ActiveTexture)"\n" +".set "GLAPI_PREFIX_STR(ActiveTexture)", "GLAPI_PREFIX_STR(ActiveTextureARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientActiveTextureARB))"\n" +"\t"STUB_ASM_CODE("375")"\n" + +".globl "GLAPI_PREFIX_STR(ClientActiveTexture)"\n" +".set "GLAPI_PREFIX_STR(ClientActiveTexture)", "GLAPI_PREFIX_STR(ClientActiveTextureARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dARB))"\n" +"\t"STUB_ASM_CODE("376")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1d)", "GLAPI_PREFIX_STR(MultiTexCoord1dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1dvARB))"\n" +"\t"STUB_ASM_CODE("377")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1dv)", "GLAPI_PREFIX_STR(MultiTexCoord1dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fARB))"\n" +"\t"STUB_ASM_CODE("378")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1f)", "GLAPI_PREFIX_STR(MultiTexCoord1fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1fvARB))"\n" +"\t"STUB_ASM_CODE("379")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1fv)", "GLAPI_PREFIX_STR(MultiTexCoord1fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1iARB))"\n" +"\t"STUB_ASM_CODE("380")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1i)", "GLAPI_PREFIX_STR(MultiTexCoord1iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1ivARB))"\n" +"\t"STUB_ASM_CODE("381")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1iv)", "GLAPI_PREFIX_STR(MultiTexCoord1ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1sARB))"\n" +"\t"STUB_ASM_CODE("382")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1s)", "GLAPI_PREFIX_STR(MultiTexCoord1sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord1svARB))"\n" +"\t"STUB_ASM_CODE("383")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord1sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord1sv)", "GLAPI_PREFIX_STR(MultiTexCoord1svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dARB))"\n" +"\t"STUB_ASM_CODE("384")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2d)", "GLAPI_PREFIX_STR(MultiTexCoord2dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2dvARB))"\n" +"\t"STUB_ASM_CODE("385")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2dv)", "GLAPI_PREFIX_STR(MultiTexCoord2dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fARB))"\n" +"\t"STUB_ASM_CODE("386")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2f)", "GLAPI_PREFIX_STR(MultiTexCoord2fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2fvARB))"\n" +"\t"STUB_ASM_CODE("387")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2fv)", "GLAPI_PREFIX_STR(MultiTexCoord2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2iARB))"\n" +"\t"STUB_ASM_CODE("388")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2i)", "GLAPI_PREFIX_STR(MultiTexCoord2iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2ivARB))"\n" +"\t"STUB_ASM_CODE("389")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2iv)", "GLAPI_PREFIX_STR(MultiTexCoord2ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2sARB))"\n" +"\t"STUB_ASM_CODE("390")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2s)", "GLAPI_PREFIX_STR(MultiTexCoord2sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord2svARB))"\n" +"\t"STUB_ASM_CODE("391")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord2sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord2sv)", "GLAPI_PREFIX_STR(MultiTexCoord2svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dARB))"\n" +"\t"STUB_ASM_CODE("392")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3d)", "GLAPI_PREFIX_STR(MultiTexCoord3dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3dvARB))"\n" +"\t"STUB_ASM_CODE("393")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3dv)", "GLAPI_PREFIX_STR(MultiTexCoord3dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fARB))"\n" +"\t"STUB_ASM_CODE("394")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3f)", "GLAPI_PREFIX_STR(MultiTexCoord3fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3fvARB))"\n" +"\t"STUB_ASM_CODE("395")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3fv)", "GLAPI_PREFIX_STR(MultiTexCoord3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3iARB))"\n" +"\t"STUB_ASM_CODE("396")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3i)", "GLAPI_PREFIX_STR(MultiTexCoord3iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3ivARB))"\n" +"\t"STUB_ASM_CODE("397")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3iv)", "GLAPI_PREFIX_STR(MultiTexCoord3ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3sARB))"\n" +"\t"STUB_ASM_CODE("398")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3s)", "GLAPI_PREFIX_STR(MultiTexCoord3sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord3svARB))"\n" +"\t"STUB_ASM_CODE("399")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord3sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord3sv)", "GLAPI_PREFIX_STR(MultiTexCoord3svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dARB))"\n" +"\t"STUB_ASM_CODE("400")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4d)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4d)", "GLAPI_PREFIX_STR(MultiTexCoord4dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4dvARB))"\n" +"\t"STUB_ASM_CODE("401")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4dv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4dv)", "GLAPI_PREFIX_STR(MultiTexCoord4dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fARB))"\n" +"\t"STUB_ASM_CODE("402")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4f)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4f)", "GLAPI_PREFIX_STR(MultiTexCoord4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4fvARB))"\n" +"\t"STUB_ASM_CODE("403")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4fv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4fv)", "GLAPI_PREFIX_STR(MultiTexCoord4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4iARB))"\n" +"\t"STUB_ASM_CODE("404")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4i)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4i)", "GLAPI_PREFIX_STR(MultiTexCoord4iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4ivARB))"\n" +"\t"STUB_ASM_CODE("405")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4iv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4iv)", "GLAPI_PREFIX_STR(MultiTexCoord4ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4sARB))"\n" +"\t"STUB_ASM_CODE("406")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4s)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4s)", "GLAPI_PREFIX_STR(MultiTexCoord4sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiTexCoord4svARB))"\n" +"\t"STUB_ASM_CODE("407")"\n" + +".globl "GLAPI_PREFIX_STR(MultiTexCoord4sv)"\n" +".set "GLAPI_PREFIX_STR(MultiTexCoord4sv)", "GLAPI_PREFIX_STR(MultiTexCoord4svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachShader))"\n" +"\t"STUB_ASM_CODE("408")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgram))"\n" +"\t"STUB_ASM_CODE("409")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShader))"\n" +"\t"STUB_ASM_CODE("410")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgram))"\n" +"\t"STUB_ASM_CODE("411")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteShader))"\n" +"\t"STUB_ASM_CODE("412")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachShader))"\n" +"\t"STUB_ASM_CODE("413")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedShaders))"\n" +"\t"STUB_ASM_CODE("414")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramInfoLog))"\n" +"\t"STUB_ASM_CODE("415")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramiv))"\n" +"\t"STUB_ASM_CODE("416")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderInfoLog))"\n" +"\t"STUB_ASM_CODE("417")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderiv))"\n" +"\t"STUB_ASM_CODE("418")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgram))"\n" +"\t"STUB_ASM_CODE("419")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsShader))"\n" +"\t"STUB_ASM_CODE("420")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilFuncSeparate))"\n" +"\t"STUB_ASM_CODE("421")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilMaskSeparate))"\n" +"\t"STUB_ASM_CODE("422")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(StencilOpSeparate))"\n" +"\t"STUB_ASM_CODE("423")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x3fv))"\n" +"\t"STUB_ASM_CODE("424")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2x4fv))"\n" +"\t"STUB_ASM_CODE("425")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x2fv))"\n" +"\t"STUB_ASM_CODE("426")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3x4fv))"\n" +"\t"STUB_ASM_CODE("427")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x2fv))"\n" +"\t"STUB_ASM_CODE("428")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4x3fv))"\n" +"\t"STUB_ASM_CODE("429")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColor))"\n" +"\t"STUB_ASM_CODE("430")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfi))"\n" +"\t"STUB_ASM_CODE("431")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferfv))"\n" +"\t"STUB_ASM_CODE("432")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferiv))"\n" +"\t"STUB_ASM_CODE("433")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearBufferuiv))"\n" +"\t"STUB_ASM_CODE("434")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetStringi))"\n" +"\t"STUB_ASM_CODE("435")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBuffer))"\n" +"\t"STUB_ASM_CODE("436")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture))"\n" +"\t"STUB_ASM_CODE("437")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameteri64v))"\n" +"\t"STUB_ASM_CODE("438")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64i_v))"\n" +"\t"STUB_ASM_CODE("439")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisor))"\n" +"\t"STUB_ASM_CODE("440")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixdARB))"\n" +"\t"STUB_ASM_CODE("441")"\n" + +".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixd)"\n" +".set "GLAPI_PREFIX_STR(LoadTransposeMatrixd)", "GLAPI_PREFIX_STR(LoadTransposeMatrixdARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadTransposeMatrixfARB))"\n" +"\t"STUB_ASM_CODE("442")"\n" + +".globl "GLAPI_PREFIX_STR(LoadTransposeMatrixf)"\n" +".set "GLAPI_PREFIX_STR(LoadTransposeMatrixf)", "GLAPI_PREFIX_STR(LoadTransposeMatrixfARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixdARB))"\n" +"\t"STUB_ASM_CODE("443")"\n" + +".globl "GLAPI_PREFIX_STR(MultTransposeMatrixd)"\n" +".set "GLAPI_PREFIX_STR(MultTransposeMatrixd)", "GLAPI_PREFIX_STR(MultTransposeMatrixdARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultTransposeMatrixfARB))"\n" +"\t"STUB_ASM_CODE("444")"\n" + +".globl "GLAPI_PREFIX_STR(MultTransposeMatrixf)"\n" +".set "GLAPI_PREFIX_STR(MultTransposeMatrixf)", "GLAPI_PREFIX_STR(MultTransposeMatrixfARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleCoverageARB))"\n" +"\t"STUB_ASM_CODE("445")"\n" + +".globl "GLAPI_PREFIX_STR(SampleCoverage)"\n" +".set "GLAPI_PREFIX_STR(SampleCoverage)", "GLAPI_PREFIX_STR(SampleCoverageARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage1DARB))"\n" +"\t"STUB_ASM_CODE("446")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexImage1D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexImage1D)", "GLAPI_PREFIX_STR(CompressedTexImage1DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage2DARB))"\n" +"\t"STUB_ASM_CODE("447")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexImage2D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexImage2D)", "GLAPI_PREFIX_STR(CompressedTexImage2DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexImage3DARB))"\n" +"\t"STUB_ASM_CODE("448")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexImage3D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexImage3D)", "GLAPI_PREFIX_STR(CompressedTexImage3DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage1DARB))"\n" +"\t"STUB_ASM_CODE("449")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexSubImage1D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexSubImage1D)", "GLAPI_PREFIX_STR(CompressedTexSubImage1DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage2DARB))"\n" +"\t"STUB_ASM_CODE("450")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexSubImage2D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexSubImage2D)", "GLAPI_PREFIX_STR(CompressedTexSubImage2DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompressedTexSubImage3DARB))"\n" +"\t"STUB_ASM_CODE("451")"\n" + +".globl "GLAPI_PREFIX_STR(CompressedTexSubImage3D)"\n" +".set "GLAPI_PREFIX_STR(CompressedTexSubImage3D)", "GLAPI_PREFIX_STR(CompressedTexSubImage3DARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCompressedTexImageARB))"\n" +"\t"STUB_ASM_CODE("452")"\n" + +".globl "GLAPI_PREFIX_STR(GetCompressedTexImage)"\n" +".set "GLAPI_PREFIX_STR(GetCompressedTexImage)", "GLAPI_PREFIX_STR(GetCompressedTexImageARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableVertexAttribArrayARB))"\n" +"\t"STUB_ASM_CODE("453")"\n" + +".globl "GLAPI_PREFIX_STR(DisableVertexAttribArray)"\n" +".set "GLAPI_PREFIX_STR(DisableVertexAttribArray)", "GLAPI_PREFIX_STR(DisableVertexAttribArrayARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableVertexAttribArrayARB))"\n" +"\t"STUB_ASM_CODE("454")"\n" + +".globl "GLAPI_PREFIX_STR(EnableVertexAttribArray)"\n" +".set "GLAPI_PREFIX_STR(EnableVertexAttribArray)", "GLAPI_PREFIX_STR(EnableVertexAttribArrayARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterdvARB))"\n" +"\t"STUB_ASM_CODE("455")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramEnvParameterfvARB))"\n" +"\t"STUB_ASM_CODE("456")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterdvARB))"\n" +"\t"STUB_ASM_CODE("457")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramLocalParameterfvARB))"\n" +"\t"STUB_ASM_CODE("458")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringARB))"\n" +"\t"STUB_ASM_CODE("459")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivARB))"\n" +"\t"STUB_ASM_CODE("460")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvARB))"\n" +"\t"STUB_ASM_CODE("461")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribdv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribdv)", "GLAPI_PREFIX_STR(GetVertexAttribdvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvARB))"\n" +"\t"STUB_ASM_CODE("462")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribfv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribfv)", "GLAPI_PREFIX_STR(GetVertexAttribfvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivARB))"\n" +"\t"STUB_ASM_CODE("463")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribiv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribiv)", "GLAPI_PREFIX_STR(GetVertexAttribivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dARB))"\n" +"\t"STUB_ASM_CODE("464")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4dNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4dNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB))"\n" +"\t"STUB_ASM_CODE("465")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4dvNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4dvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fARB))"\n" +"\t"STUB_ASM_CODE("466")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4fNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4fNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB))"\n" +"\t"STUB_ASM_CODE("467")"\n" + +".globl "GLAPI_PREFIX_STR(ProgramParameter4fvNV)"\n" +".set "GLAPI_PREFIX_STR(ProgramParameter4fvNV)", "GLAPI_PREFIX_STR(ProgramEnvParameter4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dARB))"\n" +"\t"STUB_ASM_CODE("468")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4dvARB))"\n" +"\t"STUB_ASM_CODE("469")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fARB))"\n" +"\t"STUB_ASM_CODE("470")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramLocalParameter4fvARB))"\n" +"\t"STUB_ASM_CODE("471")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramStringARB))"\n" +"\t"STUB_ASM_CODE("472")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dARB))"\n" +"\t"STUB_ASM_CODE("473")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1d)", "GLAPI_PREFIX_STR(VertexAttrib1dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvARB))"\n" +"\t"STUB_ASM_CODE("474")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1dv)", "GLAPI_PREFIX_STR(VertexAttrib1dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fARB))"\n" +"\t"STUB_ASM_CODE("475")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1f)", "GLAPI_PREFIX_STR(VertexAttrib1fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvARB))"\n" +"\t"STUB_ASM_CODE("476")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1fv)", "GLAPI_PREFIX_STR(VertexAttrib1fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sARB))"\n" +"\t"STUB_ASM_CODE("477")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1s)", "GLAPI_PREFIX_STR(VertexAttrib1sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svARB))"\n" +"\t"STUB_ASM_CODE("478")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib1sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib1sv)", "GLAPI_PREFIX_STR(VertexAttrib1svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dARB))"\n" +"\t"STUB_ASM_CODE("479")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2d)", "GLAPI_PREFIX_STR(VertexAttrib2dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvARB))"\n" +"\t"STUB_ASM_CODE("480")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2dv)", "GLAPI_PREFIX_STR(VertexAttrib2dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fARB))"\n" +"\t"STUB_ASM_CODE("481")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2f)", "GLAPI_PREFIX_STR(VertexAttrib2fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvARB))"\n" +"\t"STUB_ASM_CODE("482")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2fv)", "GLAPI_PREFIX_STR(VertexAttrib2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sARB))"\n" +"\t"STUB_ASM_CODE("483")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2s)", "GLAPI_PREFIX_STR(VertexAttrib2sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svARB))"\n" +"\t"STUB_ASM_CODE("484")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib2sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib2sv)", "GLAPI_PREFIX_STR(VertexAttrib2svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dARB))"\n" +"\t"STUB_ASM_CODE("485")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3d)", "GLAPI_PREFIX_STR(VertexAttrib3dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvARB))"\n" +"\t"STUB_ASM_CODE("486")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3dv)", "GLAPI_PREFIX_STR(VertexAttrib3dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fARB))"\n" +"\t"STUB_ASM_CODE("487")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3f)", "GLAPI_PREFIX_STR(VertexAttrib3fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvARB))"\n" +"\t"STUB_ASM_CODE("488")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3fv)", "GLAPI_PREFIX_STR(VertexAttrib3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sARB))"\n" +"\t"STUB_ASM_CODE("489")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3s)", "GLAPI_PREFIX_STR(VertexAttrib3sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svARB))"\n" +"\t"STUB_ASM_CODE("490")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib3sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib3sv)", "GLAPI_PREFIX_STR(VertexAttrib3svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NbvARB))"\n" +"\t"STUB_ASM_CODE("491")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nbv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nbv)", "GLAPI_PREFIX_STR(VertexAttrib4NbvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NivARB))"\n" +"\t"STUB_ASM_CODE("492")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Niv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Niv)", "GLAPI_PREFIX_STR(VertexAttrib4NivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NsvARB))"\n" +"\t"STUB_ASM_CODE("493")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nsv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nsv)", "GLAPI_PREFIX_STR(VertexAttrib4NsvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubARB))"\n" +"\t"STUB_ASM_CODE("494")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nub)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nub)", "GLAPI_PREFIX_STR(VertexAttrib4NubARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NubvARB))"\n" +"\t"STUB_ASM_CODE("495")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nubv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nubv)", "GLAPI_PREFIX_STR(VertexAttrib4NubvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NuivARB))"\n" +"\t"STUB_ASM_CODE("496")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nuiv)", "GLAPI_PREFIX_STR(VertexAttrib4NuivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4NusvARB))"\n" +"\t"STUB_ASM_CODE("497")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4Nusv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4Nusv)", "GLAPI_PREFIX_STR(VertexAttrib4NusvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4bvARB))"\n" +"\t"STUB_ASM_CODE("498")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4bv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4bv)", "GLAPI_PREFIX_STR(VertexAttrib4bvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dARB))"\n" +"\t"STUB_ASM_CODE("499")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4d)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4d)", "GLAPI_PREFIX_STR(VertexAttrib4dARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvARB))"\n" +"\t"STUB_ASM_CODE("500")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4dv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4dv)", "GLAPI_PREFIX_STR(VertexAttrib4dvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fARB))"\n" +"\t"STUB_ASM_CODE("501")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4f)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4f)", "GLAPI_PREFIX_STR(VertexAttrib4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvARB))"\n" +"\t"STUB_ASM_CODE("502")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4fv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4fv)", "GLAPI_PREFIX_STR(VertexAttrib4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ivARB))"\n" +"\t"STUB_ASM_CODE("503")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4iv)", "GLAPI_PREFIX_STR(VertexAttrib4ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sARB))"\n" +"\t"STUB_ASM_CODE("504")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4s)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4s)", "GLAPI_PREFIX_STR(VertexAttrib4sARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svARB))"\n" +"\t"STUB_ASM_CODE("505")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4sv)", "GLAPI_PREFIX_STR(VertexAttrib4svARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvARB))"\n" +"\t"STUB_ASM_CODE("506")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4ubv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4ubv)", "GLAPI_PREFIX_STR(VertexAttrib4ubvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4uivARB))"\n" +"\t"STUB_ASM_CODE("507")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4uiv)", "GLAPI_PREFIX_STR(VertexAttrib4uivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4usvARB))"\n" +"\t"STUB_ASM_CODE("508")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttrib4usv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttrib4usv)", "GLAPI_PREFIX_STR(VertexAttrib4usvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerARB))"\n" +"\t"STUB_ASM_CODE("509")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribPointer)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribPointer)", "GLAPI_PREFIX_STR(VertexAttribPointerARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferARB))"\n" +"\t"STUB_ASM_CODE("510")"\n" + +".globl "GLAPI_PREFIX_STR(BindBuffer)"\n" +".set "GLAPI_PREFIX_STR(BindBuffer)", "GLAPI_PREFIX_STR(BindBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferDataARB))"\n" +"\t"STUB_ASM_CODE("511")"\n" + +".globl "GLAPI_PREFIX_STR(BufferData)"\n" +".set "GLAPI_PREFIX_STR(BufferData)", "GLAPI_PREFIX_STR(BufferDataARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BufferSubDataARB))"\n" +"\t"STUB_ASM_CODE("512")"\n" + +".globl "GLAPI_PREFIX_STR(BufferSubData)"\n" +".set "GLAPI_PREFIX_STR(BufferSubData)", "GLAPI_PREFIX_STR(BufferSubDataARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteBuffersARB))"\n" +"\t"STUB_ASM_CODE("513")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteBuffers)"\n" +".set "GLAPI_PREFIX_STR(DeleteBuffers)", "GLAPI_PREFIX_STR(DeleteBuffersARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenBuffersARB))"\n" +"\t"STUB_ASM_CODE("514")"\n" + +".globl "GLAPI_PREFIX_STR(GenBuffers)"\n" +".set "GLAPI_PREFIX_STR(GenBuffers)", "GLAPI_PREFIX_STR(GenBuffersARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferParameterivARB))"\n" +"\t"STUB_ASM_CODE("515")"\n" + +".globl "GLAPI_PREFIX_STR(GetBufferParameteriv)"\n" +".set "GLAPI_PREFIX_STR(GetBufferParameteriv)", "GLAPI_PREFIX_STR(GetBufferParameterivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferPointervARB))"\n" +"\t"STUB_ASM_CODE("516")"\n" + +".globl "GLAPI_PREFIX_STR(GetBufferPointerv)"\n" +".set "GLAPI_PREFIX_STR(GetBufferPointerv)", "GLAPI_PREFIX_STR(GetBufferPointervARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBufferSubDataARB))"\n" +"\t"STUB_ASM_CODE("517")"\n" + +".globl "GLAPI_PREFIX_STR(GetBufferSubData)"\n" +".set "GLAPI_PREFIX_STR(GetBufferSubData)", "GLAPI_PREFIX_STR(GetBufferSubDataARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsBufferARB))"\n" +"\t"STUB_ASM_CODE("518")"\n" + +".globl "GLAPI_PREFIX_STR(IsBuffer)"\n" +".set "GLAPI_PREFIX_STR(IsBuffer)", "GLAPI_PREFIX_STR(IsBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferARB))"\n" +"\t"STUB_ASM_CODE("519")"\n" + +".globl "GLAPI_PREFIX_STR(MapBuffer)"\n" +".set "GLAPI_PREFIX_STR(MapBuffer)", "GLAPI_PREFIX_STR(MapBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnmapBufferARB))"\n" +"\t"STUB_ASM_CODE("520")"\n" + +".globl "GLAPI_PREFIX_STR(UnmapBuffer)"\n" +".set "GLAPI_PREFIX_STR(UnmapBuffer)", "GLAPI_PREFIX_STR(UnmapBufferARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginQueryARB))"\n" +"\t"STUB_ASM_CODE("521")"\n" + +".globl "GLAPI_PREFIX_STR(BeginQuery)"\n" +".set "GLAPI_PREFIX_STR(BeginQuery)", "GLAPI_PREFIX_STR(BeginQueryARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteQueriesARB))"\n" +"\t"STUB_ASM_CODE("522")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteQueries)"\n" +".set "GLAPI_PREFIX_STR(DeleteQueries)", "GLAPI_PREFIX_STR(DeleteQueriesARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndQueryARB))"\n" +"\t"STUB_ASM_CODE("523")"\n" + +".globl "GLAPI_PREFIX_STR(EndQuery)"\n" +".set "GLAPI_PREFIX_STR(EndQuery)", "GLAPI_PREFIX_STR(EndQueryARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenQueriesARB))"\n" +"\t"STUB_ASM_CODE("524")"\n" + +".globl "GLAPI_PREFIX_STR(GenQueries)"\n" +".set "GLAPI_PREFIX_STR(GenQueries)", "GLAPI_PREFIX_STR(GenQueriesARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectivARB))"\n" +"\t"STUB_ASM_CODE("525")"\n" + +".globl "GLAPI_PREFIX_STR(GetQueryObjectiv)"\n" +".set "GLAPI_PREFIX_STR(GetQueryObjectiv)", "GLAPI_PREFIX_STR(GetQueryObjectivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryObjectuivARB))"\n" +"\t"STUB_ASM_CODE("526")"\n" + +".globl "GLAPI_PREFIX_STR(GetQueryObjectuiv)"\n" +".set "GLAPI_PREFIX_STR(GetQueryObjectuiv)", "GLAPI_PREFIX_STR(GetQueryObjectuivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetQueryivARB))"\n" +"\t"STUB_ASM_CODE("527")"\n" + +".globl "GLAPI_PREFIX_STR(GetQueryiv)"\n" +".set "GLAPI_PREFIX_STR(GetQueryiv)", "GLAPI_PREFIX_STR(GetQueryivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsQueryARB))"\n" +"\t"STUB_ASM_CODE("528")"\n" + +".globl "GLAPI_PREFIX_STR(IsQuery)"\n" +".set "GLAPI_PREFIX_STR(IsQuery)", "GLAPI_PREFIX_STR(IsQueryARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AttachObjectARB))"\n" +"\t"STUB_ASM_CODE("529")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CompileShaderARB))"\n" +"\t"STUB_ASM_CODE("530")"\n" + +".globl "GLAPI_PREFIX_STR(CompileShader)"\n" +".set "GLAPI_PREFIX_STR(CompileShader)", "GLAPI_PREFIX_STR(CompileShaderARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateProgramObjectARB))"\n" +"\t"STUB_ASM_CODE("531")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderObjectARB))"\n" +"\t"STUB_ASM_CODE("532")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteObjectARB))"\n" +"\t"STUB_ASM_CODE("533")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DetachObjectARB))"\n" +"\t"STUB_ASM_CODE("534")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveUniformARB))"\n" +"\t"STUB_ASM_CODE("535")"\n" + +".globl "GLAPI_PREFIX_STR(GetActiveUniform)"\n" +".set "GLAPI_PREFIX_STR(GetActiveUniform)", "GLAPI_PREFIX_STR(GetActiveUniformARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttachedObjectsARB))"\n" +"\t"STUB_ASM_CODE("536")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetHandleARB))"\n" +"\t"STUB_ASM_CODE("537")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInfoLogARB))"\n" +"\t"STUB_ASM_CODE("538")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterfvARB))"\n" +"\t"STUB_ASM_CODE("539")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivARB))"\n" +"\t"STUB_ASM_CODE("540")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderSourceARB))"\n" +"\t"STUB_ASM_CODE("541")"\n" + +".globl "GLAPI_PREFIX_STR(GetShaderSource)"\n" +".set "GLAPI_PREFIX_STR(GetShaderSource)", "GLAPI_PREFIX_STR(GetShaderSourceARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformLocationARB))"\n" +"\t"STUB_ASM_CODE("542")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformLocation)"\n" +".set "GLAPI_PREFIX_STR(GetUniformLocation)", "GLAPI_PREFIX_STR(GetUniformLocationARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformfvARB))"\n" +"\t"STUB_ASM_CODE("543")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformfv)"\n" +".set "GLAPI_PREFIX_STR(GetUniformfv)", "GLAPI_PREFIX_STR(GetUniformfvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformivARB))"\n" +"\t"STUB_ASM_CODE("544")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformiv)"\n" +".set "GLAPI_PREFIX_STR(GetUniformiv)", "GLAPI_PREFIX_STR(GetUniformivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LinkProgramARB))"\n" +"\t"STUB_ASM_CODE("545")"\n" + +".globl "GLAPI_PREFIX_STR(LinkProgram)"\n" +".set "GLAPI_PREFIX_STR(LinkProgram)", "GLAPI_PREFIX_STR(LinkProgramARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderSourceARB))"\n" +"\t"STUB_ASM_CODE("546")"\n" + +".globl "GLAPI_PREFIX_STR(ShaderSource)"\n" +".set "GLAPI_PREFIX_STR(ShaderSource)", "GLAPI_PREFIX_STR(ShaderSourceARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fARB))"\n" +"\t"STUB_ASM_CODE("547")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1f)"\n" +".set "GLAPI_PREFIX_STR(Uniform1f)", "GLAPI_PREFIX_STR(Uniform1fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1fvARB))"\n" +"\t"STUB_ASM_CODE("548")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform1fv)", "GLAPI_PREFIX_STR(Uniform1fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1iARB))"\n" +"\t"STUB_ASM_CODE("549")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1i)"\n" +".set "GLAPI_PREFIX_STR(Uniform1i)", "GLAPI_PREFIX_STR(Uniform1iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1ivARB))"\n" +"\t"STUB_ASM_CODE("550")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform1iv)", "GLAPI_PREFIX_STR(Uniform1ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fARB))"\n" +"\t"STUB_ASM_CODE("551")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2f)"\n" +".set "GLAPI_PREFIX_STR(Uniform2f)", "GLAPI_PREFIX_STR(Uniform2fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2fvARB))"\n" +"\t"STUB_ASM_CODE("552")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform2fv)", "GLAPI_PREFIX_STR(Uniform2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2iARB))"\n" +"\t"STUB_ASM_CODE("553")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2i)"\n" +".set "GLAPI_PREFIX_STR(Uniform2i)", "GLAPI_PREFIX_STR(Uniform2iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2ivARB))"\n" +"\t"STUB_ASM_CODE("554")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform2iv)", "GLAPI_PREFIX_STR(Uniform2ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fARB))"\n" +"\t"STUB_ASM_CODE("555")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3f)"\n" +".set "GLAPI_PREFIX_STR(Uniform3f)", "GLAPI_PREFIX_STR(Uniform3fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3fvARB))"\n" +"\t"STUB_ASM_CODE("556")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform3fv)", "GLAPI_PREFIX_STR(Uniform3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3iARB))"\n" +"\t"STUB_ASM_CODE("557")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3i)"\n" +".set "GLAPI_PREFIX_STR(Uniform3i)", "GLAPI_PREFIX_STR(Uniform3iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3ivARB))"\n" +"\t"STUB_ASM_CODE("558")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform3iv)", "GLAPI_PREFIX_STR(Uniform3ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fARB))"\n" +"\t"STUB_ASM_CODE("559")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4f)"\n" +".set "GLAPI_PREFIX_STR(Uniform4f)", "GLAPI_PREFIX_STR(Uniform4fARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4fvARB))"\n" +"\t"STUB_ASM_CODE("560")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4fv)"\n" +".set "GLAPI_PREFIX_STR(Uniform4fv)", "GLAPI_PREFIX_STR(Uniform4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4iARB))"\n" +"\t"STUB_ASM_CODE("561")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4i)"\n" +".set "GLAPI_PREFIX_STR(Uniform4i)", "GLAPI_PREFIX_STR(Uniform4iARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4ivARB))"\n" +"\t"STUB_ASM_CODE("562")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4iv)"\n" +".set "GLAPI_PREFIX_STR(Uniform4iv)", "GLAPI_PREFIX_STR(Uniform4ivARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix2fvARB))"\n" +"\t"STUB_ASM_CODE("563")"\n" + +".globl "GLAPI_PREFIX_STR(UniformMatrix2fv)"\n" +".set "GLAPI_PREFIX_STR(UniformMatrix2fv)", "GLAPI_PREFIX_STR(UniformMatrix2fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix3fvARB))"\n" +"\t"STUB_ASM_CODE("564")"\n" + +".globl "GLAPI_PREFIX_STR(UniformMatrix3fv)"\n" +".set "GLAPI_PREFIX_STR(UniformMatrix3fv)", "GLAPI_PREFIX_STR(UniformMatrix3fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UniformMatrix4fvARB))"\n" +"\t"STUB_ASM_CODE("565")"\n" + +".globl "GLAPI_PREFIX_STR(UniformMatrix4fv)"\n" +".set "GLAPI_PREFIX_STR(UniformMatrix4fv)", "GLAPI_PREFIX_STR(UniformMatrix4fvARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseProgramObjectARB))"\n" +"\t"STUB_ASM_CODE("566")"\n" + +".globl "GLAPI_PREFIX_STR(UseProgram)"\n" +".set "GLAPI_PREFIX_STR(UseProgram)", "GLAPI_PREFIX_STR(UseProgramObjectARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ValidateProgramARB))"\n" +"\t"STUB_ASM_CODE("567")"\n" + +".globl "GLAPI_PREFIX_STR(ValidateProgram)"\n" +".set "GLAPI_PREFIX_STR(ValidateProgram)", "GLAPI_PREFIX_STR(ValidateProgramARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindAttribLocationARB))"\n" +"\t"STUB_ASM_CODE("568")"\n" + +".globl "GLAPI_PREFIX_STR(BindAttribLocation)"\n" +".set "GLAPI_PREFIX_STR(BindAttribLocation)", "GLAPI_PREFIX_STR(BindAttribLocationARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetActiveAttribARB))"\n" +"\t"STUB_ASM_CODE("569")"\n" + +".globl "GLAPI_PREFIX_STR(GetActiveAttrib)"\n" +".set "GLAPI_PREFIX_STR(GetActiveAttrib)", "GLAPI_PREFIX_STR(GetActiveAttribARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetAttribLocationARB))"\n" +"\t"STUB_ASM_CODE("570")"\n" + +".globl "GLAPI_PREFIX_STR(GetAttribLocation)"\n" +".set "GLAPI_PREFIX_STR(GetAttribLocation)", "GLAPI_PREFIX_STR(GetAttribLocationARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawBuffersARB))"\n" +"\t"STUB_ASM_CODE("571")"\n" + +".globl "GLAPI_PREFIX_STR(DrawBuffers)"\n" +".set "GLAPI_PREFIX_STR(DrawBuffers)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" + +".globl "GLAPI_PREFIX_STR(DrawBuffersATI)"\n" +".set "GLAPI_PREFIX_STR(DrawBuffersATI)", "GLAPI_PREFIX_STR(DrawBuffersARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClampColorARB))"\n" +"\t"STUB_ASM_CODE("572")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawArraysInstancedARB))"\n" +"\t"STUB_ASM_CODE("573")"\n" + +".globl "GLAPI_PREFIX_STR(DrawArraysInstanced)"\n" +".set "GLAPI_PREFIX_STR(DrawArraysInstanced)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" + +".globl "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawArraysInstancedEXT)", "GLAPI_PREFIX_STR(DrawArraysInstancedARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsInstancedARB))"\n" +"\t"STUB_ASM_CODE("574")"\n" + +".globl "GLAPI_PREFIX_STR(DrawElementsInstanced)"\n" +".set "GLAPI_PREFIX_STR(DrawElementsInstanced)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" + +".globl "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)"\n" +".set "GLAPI_PREFIX_STR(DrawElementsInstancedEXT)", "GLAPI_PREFIX_STR(DrawElementsInstancedARB)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageMultisample))"\n" +"\t"STUB_ASM_CODE("575")"\n" + +".globl "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)"\n" +".set "GLAPI_PREFIX_STR(RenderbufferStorageMultisampleEXT)", "GLAPI_PREFIX_STR(RenderbufferStorageMultisample)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureARB))"\n" +"\t"STUB_ASM_CODE("576")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureFaceARB))"\n" +"\t"STUB_ASM_CODE("577")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameteriARB))"\n" +"\t"STUB_ASM_CODE("578")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribDivisorARB))"\n" +"\t"STUB_ASM_CODE("579")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushMappedBufferRange))"\n" +"\t"STUB_ASM_CODE("580")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MapBufferRange))"\n" +"\t"STUB_ASM_CODE("581")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBufferARB))"\n" +"\t"STUB_ASM_CODE("582")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindVertexArray))"\n" +"\t"STUB_ASM_CODE("583")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenVertexArrays))"\n" +"\t"STUB_ASM_CODE("584")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CopyBufferSubData))"\n" +"\t"STUB_ASM_CODE("585")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClientWaitSync))"\n" +"\t"STUB_ASM_CODE("586")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSync))"\n" +"\t"STUB_ASM_CODE("587")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FenceSync))"\n" +"\t"STUB_ASM_CODE("588")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetInteger64v))"\n" +"\t"STUB_ASM_CODE("589")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSynciv))"\n" +"\t"STUB_ASM_CODE("590")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSync))"\n" +"\t"STUB_ASM_CODE("591")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WaitSync))"\n" +"\t"STUB_ASM_CODE("592")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawElementsBaseVertex))"\n" +"\t"STUB_ASM_CODE("593")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawRangeElementsBaseVertex))"\n" +"\t"STUB_ASM_CODE("594")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsBaseVertex))"\n" +"\t"STUB_ASM_CODE("595")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparateiARB))"\n" +"\t"STUB_ASM_CODE("596")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationiARB))"\n" +"\t"STUB_ASM_CODE("597")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateiARB))"\n" +"\t"STUB_ASM_CODE("598")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFunciARB))"\n" +"\t"STUB_ASM_CODE("599")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindSampler))"\n" +"\t"STUB_ASM_CODE("600")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteSamplers))"\n" +"\t"STUB_ASM_CODE("601")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenSamplers))"\n" +"\t"STUB_ASM_CODE("602")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSamplerParameterIiv))"\n" +"\t"STUB_ASM_CODE("603")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSamplerParameterIuiv))"\n" +"\t"STUB_ASM_CODE("604")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSamplerParameterfv))"\n" +"\t"STUB_ASM_CODE("605")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetSamplerParameteriv))"\n" +"\t"STUB_ASM_CODE("606")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsSampler))"\n" +"\t"STUB_ASM_CODE("607")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SamplerParameterIiv))"\n" +"\t"STUB_ASM_CODE("608")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SamplerParameterIuiv))"\n" +"\t"STUB_ASM_CODE("609")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SamplerParameterf))"\n" +"\t"STUB_ASM_CODE("610")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SamplerParameterfv))"\n" +"\t"STUB_ASM_CODE("611")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SamplerParameteri))"\n" +"\t"STUB_ASM_CODE("612")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SamplerParameteriv))"\n" +"\t"STUB_ASM_CODE("613")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindTransformFeedback))"\n" +"\t"STUB_ASM_CODE("614")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteTransformFeedbacks))"\n" +"\t"STUB_ASM_CODE("615")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DrawTransformFeedback))"\n" +"\t"STUB_ASM_CODE("616")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenTransformFeedbacks))"\n" +"\t"STUB_ASM_CODE("617")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsTransformFeedback))"\n" +"\t"STUB_ASM_CODE("618")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PauseTransformFeedback))"\n" +"\t"STUB_ASM_CODE("619")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResumeTransformFeedback))"\n" +"\t"STUB_ASM_CODE("620")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearDepthf))"\n" +"\t"STUB_ASM_CODE("621")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DepthRangef))"\n" +"\t"STUB_ASM_CODE("622")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetShaderPrecisionFormat))"\n" +"\t"STUB_ASM_CODE("623")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ReleaseShaderCompiler))"\n" +"\t"STUB_ASM_CODE("624")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ShaderBinary))"\n" +"\t"STUB_ASM_CODE("625")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PolygonOffsetEXT))"\n" +"\t"STUB_ASM_CODE("629")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorPointerEXT))"\n" +"\t"STUB_ASM_CODE("648")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EdgeFlagPointerEXT))"\n" +"\t"STUB_ASM_CODE("649")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IndexPointerEXT))"\n" +"\t"STUB_ASM_CODE("650")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(NormalPointerEXT))"\n" +"\t"STUB_ASM_CODE("651")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexCoordPointerEXT))"\n" +"\t"STUB_ASM_CODE("652")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexPointerEXT))"\n" +"\t"STUB_ASM_CODE("653")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfEXT))"\n" +"\t"STUB_ASM_CODE("654")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterf)"\n" +".set "GLAPI_PREFIX_STR(PointParameterf)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterfARB)"\n" +".set "GLAPI_PREFIX_STR(PointParameterfARB)", "GLAPI_PREFIX_STR(PointParameterfEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterfvEXT))"\n" +"\t"STUB_ASM_CODE("655")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterfv)"\n" +".set "GLAPI_PREFIX_STR(PointParameterfv)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" + +".globl "GLAPI_PREFIX_STR(PointParameterfvARB)"\n" +".set "GLAPI_PREFIX_STR(PointParameterfvARB)", "GLAPI_PREFIX_STR(PointParameterfvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LockArraysEXT))"\n" +"\t"STUB_ASM_CODE("656")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UnlockArraysEXT))"\n" +"\t"STUB_ASM_CODE("657")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bEXT))"\n" +"\t"STUB_ASM_CODE("658")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3b)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3b)", "GLAPI_PREFIX_STR(SecondaryColor3bEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3bvEXT))"\n" +"\t"STUB_ASM_CODE("659")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3bv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3bv)", "GLAPI_PREFIX_STR(SecondaryColor3bvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dEXT))"\n" +"\t"STUB_ASM_CODE("660")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3d)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3d)", "GLAPI_PREFIX_STR(SecondaryColor3dEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3dvEXT))"\n" +"\t"STUB_ASM_CODE("661")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3dv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3dv)", "GLAPI_PREFIX_STR(SecondaryColor3dvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fEXT))"\n" +"\t"STUB_ASM_CODE("662")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3f)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3f)", "GLAPI_PREFIX_STR(SecondaryColor3fEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3fvEXT))"\n" +"\t"STUB_ASM_CODE("663")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3fv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3fv)", "GLAPI_PREFIX_STR(SecondaryColor3fvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3iEXT))"\n" +"\t"STUB_ASM_CODE("664")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3i)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3i)", "GLAPI_PREFIX_STR(SecondaryColor3iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ivEXT))"\n" +"\t"STUB_ASM_CODE("665")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3iv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3iv)", "GLAPI_PREFIX_STR(SecondaryColor3ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3sEXT))"\n" +"\t"STUB_ASM_CODE("666")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3s)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3s)", "GLAPI_PREFIX_STR(SecondaryColor3sEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3svEXT))"\n" +"\t"STUB_ASM_CODE("667")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3sv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3sv)", "GLAPI_PREFIX_STR(SecondaryColor3svEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubEXT))"\n" +"\t"STUB_ASM_CODE("668")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3ub)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3ub)", "GLAPI_PREFIX_STR(SecondaryColor3ubEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3ubvEXT))"\n" +"\t"STUB_ASM_CODE("669")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3ubv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3ubv)", "GLAPI_PREFIX_STR(SecondaryColor3ubvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uiEXT))"\n" +"\t"STUB_ASM_CODE("670")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3ui)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3ui)", "GLAPI_PREFIX_STR(SecondaryColor3uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3uivEXT))"\n" +"\t"STUB_ASM_CODE("671")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3uiv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3uiv)", "GLAPI_PREFIX_STR(SecondaryColor3uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usEXT))"\n" +"\t"STUB_ASM_CODE("672")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3us)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3us)", "GLAPI_PREFIX_STR(SecondaryColor3usEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColor3usvEXT))"\n" +"\t"STUB_ASM_CODE("673")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColor3usv)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColor3usv)", "GLAPI_PREFIX_STR(SecondaryColor3usvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SecondaryColorPointerEXT))"\n" +"\t"STUB_ASM_CODE("674")"\n" + +".globl "GLAPI_PREFIX_STR(SecondaryColorPointer)"\n" +".set "GLAPI_PREFIX_STR(SecondaryColorPointer)", "GLAPI_PREFIX_STR(SecondaryColorPointerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawArraysEXT))"\n" +"\t"STUB_ASM_CODE("675")"\n" + +".globl "GLAPI_PREFIX_STR(MultiDrawArrays)"\n" +".set "GLAPI_PREFIX_STR(MultiDrawArrays)", "GLAPI_PREFIX_STR(MultiDrawArraysEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(MultiDrawElementsEXT))"\n" +"\t"STUB_ASM_CODE("676")"\n" + +".globl "GLAPI_PREFIX_STR(MultiDrawElements)"\n" +".set "GLAPI_PREFIX_STR(MultiDrawElements)", "GLAPI_PREFIX_STR(MultiDrawElementsEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordPointerEXT))"\n" +"\t"STUB_ASM_CODE("677")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordPointer)"\n" +".set "GLAPI_PREFIX_STR(FogCoordPointer)", "GLAPI_PREFIX_STR(FogCoordPointerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddEXT))"\n" +"\t"STUB_ASM_CODE("678")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordd)"\n" +".set "GLAPI_PREFIX_STR(FogCoordd)", "GLAPI_PREFIX_STR(FogCoorddEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoorddvEXT))"\n" +"\t"STUB_ASM_CODE("679")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoorddv)"\n" +".set "GLAPI_PREFIX_STR(FogCoorddv)", "GLAPI_PREFIX_STR(FogCoorddvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfEXT))"\n" +"\t"STUB_ASM_CODE("680")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordf)"\n" +".set "GLAPI_PREFIX_STR(FogCoordf)", "GLAPI_PREFIX_STR(FogCoordfEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FogCoordfvEXT))"\n" +"\t"STUB_ASM_CODE("681")"\n" + +".globl "GLAPI_PREFIX_STR(FogCoordfv)"\n" +".set "GLAPI_PREFIX_STR(FogCoordfv)", "GLAPI_PREFIX_STR(FogCoordfvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendFuncSeparateEXT))"\n" +"\t"STUB_ASM_CODE("683")"\n" + +".globl "GLAPI_PREFIX_STR(BlendFuncSeparate)"\n" +".set "GLAPI_PREFIX_STR(BlendFuncSeparate)", "GLAPI_PREFIX_STR(BlendFuncSeparateEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FlushVertexArrayRangeNV))"\n" +"\t"STUB_ASM_CODE("684")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexArrayRangeNV))"\n" +"\t"STUB_ASM_CODE("685")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerInputNV))"\n" +"\t"STUB_ASM_CODE("686")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerOutputNV))"\n" +"\t"STUB_ASM_CODE("687")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfNV))"\n" +"\t"STUB_ASM_CODE("688")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterfvNV))"\n" +"\t"STUB_ASM_CODE("689")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameteriNV))"\n" +"\t"STUB_ASM_CODE("690")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CombinerParameterivNV))"\n" +"\t"STUB_ASM_CODE("691")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FinalCombinerInputNV))"\n" +"\t"STUB_ASM_CODE("692")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterfvNV))"\n" +"\t"STUB_ASM_CODE("693")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerInputParameterivNV))"\n" +"\t"STUB_ASM_CODE("694")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterfvNV))"\n" +"\t"STUB_ASM_CODE("695")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetCombinerOutputParameterivNV))"\n" +"\t"STUB_ASM_CODE("696")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterfvNV))"\n" +"\t"STUB_ASM_CODE("697")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFinalCombinerInputParameterivNV))"\n" +"\t"STUB_ASM_CODE("698")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ResizeBuffersMESA))"\n" +"\t"STUB_ASM_CODE("699")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dMESA))"\n" +"\t"STUB_ASM_CODE("700")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2d)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2d)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2dARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2dARB)", "GLAPI_PREFIX_STR(WindowPos2dMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2dvMESA))"\n" +"\t"STUB_ASM_CODE("701")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2dv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2dv)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2dvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2dvARB)", "GLAPI_PREFIX_STR(WindowPos2dvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fMESA))"\n" +"\t"STUB_ASM_CODE("702")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2f)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2f)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2fARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2fARB)", "GLAPI_PREFIX_STR(WindowPos2fMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2fvMESA))"\n" +"\t"STUB_ASM_CODE("703")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2fv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2fv)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2fvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2fvARB)", "GLAPI_PREFIX_STR(WindowPos2fvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2iMESA))"\n" +"\t"STUB_ASM_CODE("704")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2i)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2i)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2iARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2iARB)", "GLAPI_PREFIX_STR(WindowPos2iMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2ivMESA))"\n" +"\t"STUB_ASM_CODE("705")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2iv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2iv)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2ivARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2ivARB)", "GLAPI_PREFIX_STR(WindowPos2ivMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2sMESA))"\n" +"\t"STUB_ASM_CODE("706")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2s)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2s)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2sARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2sARB)", "GLAPI_PREFIX_STR(WindowPos2sMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos2svMESA))"\n" +"\t"STUB_ASM_CODE("707")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2sv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2sv)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos2svARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos2svARB)", "GLAPI_PREFIX_STR(WindowPos2svMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dMESA))"\n" +"\t"STUB_ASM_CODE("708")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3d)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3d)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3dARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3dARB)", "GLAPI_PREFIX_STR(WindowPos3dMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3dvMESA))"\n" +"\t"STUB_ASM_CODE("709")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3dv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3dv)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3dvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3dvARB)", "GLAPI_PREFIX_STR(WindowPos3dvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fMESA))"\n" +"\t"STUB_ASM_CODE("710")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3f)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3f)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3fARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3fARB)", "GLAPI_PREFIX_STR(WindowPos3fMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3fvMESA))"\n" +"\t"STUB_ASM_CODE("711")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3fv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3fv)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3fvARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3fvARB)", "GLAPI_PREFIX_STR(WindowPos3fvMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3iMESA))"\n" +"\t"STUB_ASM_CODE("712")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3i)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3i)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3iARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3iARB)", "GLAPI_PREFIX_STR(WindowPos3iMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3ivMESA))"\n" +"\t"STUB_ASM_CODE("713")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3iv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3iv)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3ivARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3ivARB)", "GLAPI_PREFIX_STR(WindowPos3ivMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3sMESA))"\n" +"\t"STUB_ASM_CODE("714")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3s)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3s)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3sARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3sARB)", "GLAPI_PREFIX_STR(WindowPos3sMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos3svMESA))"\n" +"\t"STUB_ASM_CODE("715")"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3sv)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3sv)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n" + +".globl "GLAPI_PREFIX_STR(WindowPos3svARB)"\n" +".set "GLAPI_PREFIX_STR(WindowPos3svARB)", "GLAPI_PREFIX_STR(WindowPos3svMESA)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dMESA))"\n" +"\t"STUB_ASM_CODE("716")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4dvMESA))"\n" +"\t"STUB_ASM_CODE("717")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fMESA))"\n" +"\t"STUB_ASM_CODE("718")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4fvMESA))"\n" +"\t"STUB_ASM_CODE("719")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4iMESA))"\n" +"\t"STUB_ASM_CODE("720")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4ivMESA))"\n" +"\t"STUB_ASM_CODE("721")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4sMESA))"\n" +"\t"STUB_ASM_CODE("722")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(WindowPos4svMESA))"\n" +"\t"STUB_ASM_CODE("723")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AreProgramsResidentNV))"\n" +"\t"STUB_ASM_CODE("733")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindProgramNV))"\n" +"\t"STUB_ASM_CODE("734")"\n" + +".globl "GLAPI_PREFIX_STR(BindProgramARB)"\n" +".set "GLAPI_PREFIX_STR(BindProgramARB)", "GLAPI_PREFIX_STR(BindProgramNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteProgramsNV))"\n" +"\t"STUB_ASM_CODE("735")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteProgramsARB)"\n" +".set "GLAPI_PREFIX_STR(DeleteProgramsARB)", "GLAPI_PREFIX_STR(DeleteProgramsNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ExecuteProgramNV))"\n" +"\t"STUB_ASM_CODE("736")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenProgramsNV))"\n" +"\t"STUB_ASM_CODE("737")"\n" + +".globl "GLAPI_PREFIX_STR(GenProgramsARB)"\n" +".set "GLAPI_PREFIX_STR(GenProgramsARB)", "GLAPI_PREFIX_STR(GenProgramsNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterdvNV))"\n" +"\t"STUB_ASM_CODE("738")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramParameterfvNV))"\n" +"\t"STUB_ASM_CODE("739")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramStringNV))"\n" +"\t"STUB_ASM_CODE("740")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramivNV))"\n" +"\t"STUB_ASM_CODE("741")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTrackMatrixivNV))"\n" +"\t"STUB_ASM_CODE("742")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribPointervNV))"\n" +"\t"STUB_ASM_CODE("743")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribPointerv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribPointerv)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribPointervARB)", "GLAPI_PREFIX_STR(GetVertexAttribPointervNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribdvNV))"\n" +"\t"STUB_ASM_CODE("744")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribfvNV))"\n" +"\t"STUB_ASM_CODE("745")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribivNV))"\n" +"\t"STUB_ASM_CODE("746")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsProgramNV))"\n" +"\t"STUB_ASM_CODE("747")"\n" + +".globl "GLAPI_PREFIX_STR(IsProgramARB)"\n" +".set "GLAPI_PREFIX_STR(IsProgramARB)", "GLAPI_PREFIX_STR(IsProgramNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(LoadProgramNV))"\n" +"\t"STUB_ASM_CODE("748")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4dvNV))"\n" +"\t"STUB_ASM_CODE("749")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramParameters4fvNV))"\n" +"\t"STUB_ASM_CODE("750")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RequestResidentProgramsNV))"\n" +"\t"STUB_ASM_CODE("751")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TrackMatrixNV))"\n" +"\t"STUB_ASM_CODE("752")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dNV))"\n" +"\t"STUB_ASM_CODE("753")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1dvNV))"\n" +"\t"STUB_ASM_CODE("754")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fNV))"\n" +"\t"STUB_ASM_CODE("755")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1fvNV))"\n" +"\t"STUB_ASM_CODE("756")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1sNV))"\n" +"\t"STUB_ASM_CODE("757")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib1svNV))"\n" +"\t"STUB_ASM_CODE("758")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dNV))"\n" +"\t"STUB_ASM_CODE("759")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2dvNV))"\n" +"\t"STUB_ASM_CODE("760")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fNV))"\n" +"\t"STUB_ASM_CODE("761")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2fvNV))"\n" +"\t"STUB_ASM_CODE("762")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2sNV))"\n" +"\t"STUB_ASM_CODE("763")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib2svNV))"\n" +"\t"STUB_ASM_CODE("764")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dNV))"\n" +"\t"STUB_ASM_CODE("765")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3dvNV))"\n" +"\t"STUB_ASM_CODE("766")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fNV))"\n" +"\t"STUB_ASM_CODE("767")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3fvNV))"\n" +"\t"STUB_ASM_CODE("768")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3sNV))"\n" +"\t"STUB_ASM_CODE("769")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib3svNV))"\n" +"\t"STUB_ASM_CODE("770")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dNV))"\n" +"\t"STUB_ASM_CODE("771")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4dvNV))"\n" +"\t"STUB_ASM_CODE("772")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fNV))"\n" +"\t"STUB_ASM_CODE("773")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4fvNV))"\n" +"\t"STUB_ASM_CODE("774")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4sNV))"\n" +"\t"STUB_ASM_CODE("775")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4svNV))"\n" +"\t"STUB_ASM_CODE("776")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubNV))"\n" +"\t"STUB_ASM_CODE("777")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttrib4ubvNV))"\n" +"\t"STUB_ASM_CODE("778")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribPointerNV))"\n" +"\t"STUB_ASM_CODE("779")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1dvNV))"\n" +"\t"STUB_ASM_CODE("780")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1fvNV))"\n" +"\t"STUB_ASM_CODE("781")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs1svNV))"\n" +"\t"STUB_ASM_CODE("782")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2dvNV))"\n" +"\t"STUB_ASM_CODE("783")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2fvNV))"\n" +"\t"STUB_ASM_CODE("784")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs2svNV))"\n" +"\t"STUB_ASM_CODE("785")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3dvNV))"\n" +"\t"STUB_ASM_CODE("786")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3fvNV))"\n" +"\t"STUB_ASM_CODE("787")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs3svNV))"\n" +"\t"STUB_ASM_CODE("788")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4dvNV))"\n" +"\t"STUB_ASM_CODE("789")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4fvNV))"\n" +"\t"STUB_ASM_CODE("790")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4svNV))"\n" +"\t"STUB_ASM_CODE("791")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribs4ubvNV))"\n" +"\t"STUB_ASM_CODE("792")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterfvATI))"\n" +"\t"STUB_ASM_CODE("793")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexBumpParameterivATI))"\n" +"\t"STUB_ASM_CODE("794")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterfvATI))"\n" +"\t"STUB_ASM_CODE("795")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexBumpParameterivATI))"\n" +"\t"STUB_ASM_CODE("796")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp1ATI))"\n" +"\t"STUB_ASM_CODE("797")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp2ATI))"\n" +"\t"STUB_ASM_CODE("798")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(AlphaFragmentOp3ATI))"\n" +"\t"STUB_ASM_CODE("799")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("800")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("801")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp1ATI))"\n" +"\t"STUB_ASM_CODE("802")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp2ATI))"\n" +"\t"STUB_ASM_CODE("803")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorFragmentOp3ATI))"\n" +"\t"STUB_ASM_CODE("804")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("805")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndFragmentShaderATI))"\n" +"\t"STUB_ASM_CODE("806")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFragmentShadersATI))"\n" +"\t"STUB_ASM_CODE("807")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PassTexCoordATI))"\n" +"\t"STUB_ASM_CODE("808")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SampleMapATI))"\n" +"\t"STUB_ASM_CODE("809")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(SetFragmentShaderConstantATI))"\n" +"\t"STUB_ASM_CODE("810")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameteriNV))"\n" +"\t"STUB_ASM_CODE("811")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameteri)"\n" +".set "GLAPI_PREFIX_STR(PointParameteri)", "GLAPI_PREFIX_STR(PointParameteriNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PointParameterivNV))"\n" +"\t"STUB_ASM_CODE("812")"\n" + +".globl "GLAPI_PREFIX_STR(PointParameteriv)"\n" +".set "GLAPI_PREFIX_STR(PointParameteriv)", "GLAPI_PREFIX_STR(PointParameterivNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteVertexArrays))"\n" +"\t"STUB_ASM_CODE("815")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsVertexArray))"\n" +"\t"STUB_ASM_CODE("817")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterdvNV))"\n" +"\t"STUB_ASM_CODE("818")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetProgramNamedParameterfvNV))"\n" +"\t"STUB_ASM_CODE("819")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dNV))"\n" +"\t"STUB_ASM_CODE("820")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4dvNV))"\n" +"\t"STUB_ASM_CODE("821")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fNV))"\n" +"\t"STUB_ASM_CODE("822")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProgramNamedParameter4fvNV))"\n" +"\t"STUB_ASM_CODE("823")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartIndexNV))"\n" +"\t"STUB_ASM_CODE("824")"\n" + +".globl "GLAPI_PREFIX_STR(PrimitiveRestartIndex)"\n" +".set "GLAPI_PREFIX_STR(PrimitiveRestartIndex)", "GLAPI_PREFIX_STR(PrimitiveRestartIndexNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(PrimitiveRestartNV))"\n" +"\t"STUB_ASM_CODE("825")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlendEquationSeparate))"\n" +"\t"STUB_ASM_CODE("873")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFramebufferEXT))"\n" +"\t"STUB_ASM_CODE("874")"\n" + +".globl "GLAPI_PREFIX_STR(BindFramebuffer)"\n" +".set "GLAPI_PREFIX_STR(BindFramebuffer)", "GLAPI_PREFIX_STR(BindFramebufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindRenderbufferEXT))"\n" +"\t"STUB_ASM_CODE("875")"\n" + +".globl "GLAPI_PREFIX_STR(BindRenderbuffer)"\n" +".set "GLAPI_PREFIX_STR(BindRenderbuffer)", "GLAPI_PREFIX_STR(BindRenderbufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CheckFramebufferStatusEXT))"\n" +"\t"STUB_ASM_CODE("876")"\n" + +".globl "GLAPI_PREFIX_STR(CheckFramebufferStatus)"\n" +".set "GLAPI_PREFIX_STR(CheckFramebufferStatus)", "GLAPI_PREFIX_STR(CheckFramebufferStatusEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteFramebuffersEXT))"\n" +"\t"STUB_ASM_CODE("877")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteFramebuffers)"\n" +".set "GLAPI_PREFIX_STR(DeleteFramebuffers)", "GLAPI_PREFIX_STR(DeleteFramebuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DeleteRenderbuffersEXT))"\n" +"\t"STUB_ASM_CODE("878")"\n" + +".globl "GLAPI_PREFIX_STR(DeleteRenderbuffers)"\n" +".set "GLAPI_PREFIX_STR(DeleteRenderbuffers)", "GLAPI_PREFIX_STR(DeleteRenderbuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferRenderbufferEXT))"\n" +"\t"STUB_ASM_CODE("879")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferRenderbuffer)"\n" +".set "GLAPI_PREFIX_STR(FramebufferRenderbuffer)", "GLAPI_PREFIX_STR(FramebufferRenderbufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture1DEXT))"\n" +"\t"STUB_ASM_CODE("880")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTexture1D)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTexture1D)", "GLAPI_PREFIX_STR(FramebufferTexture1DEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture2DEXT))"\n" +"\t"STUB_ASM_CODE("881")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTexture2D)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTexture2D)", "GLAPI_PREFIX_STR(FramebufferTexture2DEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTexture3DEXT))"\n" +"\t"STUB_ASM_CODE("882")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTexture3D)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTexture3D)", "GLAPI_PREFIX_STR(FramebufferTexture3DEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenFramebuffersEXT))"\n" +"\t"STUB_ASM_CODE("883")"\n" + +".globl "GLAPI_PREFIX_STR(GenFramebuffers)"\n" +".set "GLAPI_PREFIX_STR(GenFramebuffers)", "GLAPI_PREFIX_STR(GenFramebuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenRenderbuffersEXT))"\n" +"\t"STUB_ASM_CODE("884")"\n" + +".globl "GLAPI_PREFIX_STR(GenRenderbuffers)"\n" +".set "GLAPI_PREFIX_STR(GenRenderbuffers)", "GLAPI_PREFIX_STR(GenRenderbuffersEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GenerateMipmapEXT))"\n" +"\t"STUB_ASM_CODE("885")"\n" + +".globl "GLAPI_PREFIX_STR(GenerateMipmap)"\n" +".set "GLAPI_PREFIX_STR(GenerateMipmap)", "GLAPI_PREFIX_STR(GenerateMipmapEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT))"\n" +"\t"STUB_ASM_CODE("886")"\n" + +".globl "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)"\n" +".set "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameteriv)", "GLAPI_PREFIX_STR(GetFramebufferAttachmentParameterivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT))"\n" +"\t"STUB_ASM_CODE("887")"\n" + +".globl "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)"\n" +".set "GLAPI_PREFIX_STR(GetRenderbufferParameteriv)", "GLAPI_PREFIX_STR(GetRenderbufferParameterivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsFramebufferEXT))"\n" +"\t"STUB_ASM_CODE("888")"\n" + +".globl "GLAPI_PREFIX_STR(IsFramebuffer)"\n" +".set "GLAPI_PREFIX_STR(IsFramebuffer)", "GLAPI_PREFIX_STR(IsFramebufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsRenderbufferEXT))"\n" +"\t"STUB_ASM_CODE("889")"\n" + +".globl "GLAPI_PREFIX_STR(IsRenderbuffer)"\n" +".set "GLAPI_PREFIX_STR(IsRenderbuffer)", "GLAPI_PREFIX_STR(IsRenderbufferEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(RenderbufferStorageEXT))"\n" +"\t"STUB_ASM_CODE("890")"\n" + +".globl "GLAPI_PREFIX_STR(RenderbufferStorage)"\n" +".set "GLAPI_PREFIX_STR(RenderbufferStorage)", "GLAPI_PREFIX_STR(RenderbufferStorageEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BlitFramebuffer))"\n" +"\t"STUB_ASM_CODE("891")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindFragDataLocationEXT))"\n" +"\t"STUB_ASM_CODE("894")"\n" + +".globl "GLAPI_PREFIX_STR(BindFragDataLocation)"\n" +".set "GLAPI_PREFIX_STR(BindFragDataLocation)", "GLAPI_PREFIX_STR(BindFragDataLocationEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetFragDataLocationEXT))"\n" +"\t"STUB_ASM_CODE("895")"\n" + +".globl "GLAPI_PREFIX_STR(GetFragDataLocation)"\n" +".set "GLAPI_PREFIX_STR(GetFragDataLocation)", "GLAPI_PREFIX_STR(GetFragDataLocationEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetUniformuivEXT))"\n" +"\t"STUB_ASM_CODE("896")"\n" + +".globl "GLAPI_PREFIX_STR(GetUniformuiv)"\n" +".set "GLAPI_PREFIX_STR(GetUniformuiv)", "GLAPI_PREFIX_STR(GetUniformuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIivEXT))"\n" +"\t"STUB_ASM_CODE("897")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribIiv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribIiv)", "GLAPI_PREFIX_STR(GetVertexAttribIivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetVertexAttribIuivEXT))"\n" +"\t"STUB_ASM_CODE("898")"\n" + +".globl "GLAPI_PREFIX_STR(GetVertexAttribIuiv)"\n" +".set "GLAPI_PREFIX_STR(GetVertexAttribIuiv)", "GLAPI_PREFIX_STR(GetVertexAttribIuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uiEXT))"\n" +"\t"STUB_ASM_CODE("899")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform1ui)", "GLAPI_PREFIX_STR(Uniform1uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform1uivEXT))"\n" +"\t"STUB_ASM_CODE("900")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform1uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform1uiv)", "GLAPI_PREFIX_STR(Uniform1uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uiEXT))"\n" +"\t"STUB_ASM_CODE("901")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform2ui)", "GLAPI_PREFIX_STR(Uniform2uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform2uivEXT))"\n" +"\t"STUB_ASM_CODE("902")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform2uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform2uiv)", "GLAPI_PREFIX_STR(Uniform2uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uiEXT))"\n" +"\t"STUB_ASM_CODE("903")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform3ui)", "GLAPI_PREFIX_STR(Uniform3uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform3uivEXT))"\n" +"\t"STUB_ASM_CODE("904")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform3uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform3uiv)", "GLAPI_PREFIX_STR(Uniform3uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uiEXT))"\n" +"\t"STUB_ASM_CODE("905")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4ui)"\n" +".set "GLAPI_PREFIX_STR(Uniform4ui)", "GLAPI_PREFIX_STR(Uniform4uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(Uniform4uivEXT))"\n" +"\t"STUB_ASM_CODE("906")"\n" + +".globl "GLAPI_PREFIX_STR(Uniform4uiv)"\n" +".set "GLAPI_PREFIX_STR(Uniform4uiv)", "GLAPI_PREFIX_STR(Uniform4uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1iEXT))"\n" +"\t"STUB_ASM_CODE("907")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1i)", "GLAPI_PREFIX_STR(VertexAttribI1iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1ivEXT))"\n" +"\t"STUB_ASM_CODE("908")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1iv)", "GLAPI_PREFIX_STR(VertexAttribI1ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uiEXT))"\n" +"\t"STUB_ASM_CODE("909")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1ui)", "GLAPI_PREFIX_STR(VertexAttribI1uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI1uivEXT))"\n" +"\t"STUB_ASM_CODE("910")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI1uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI1uiv)", "GLAPI_PREFIX_STR(VertexAttribI1uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2iEXT))"\n" +"\t"STUB_ASM_CODE("911")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2i)", "GLAPI_PREFIX_STR(VertexAttribI2iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2ivEXT))"\n" +"\t"STUB_ASM_CODE("912")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2iv)", "GLAPI_PREFIX_STR(VertexAttribI2ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uiEXT))"\n" +"\t"STUB_ASM_CODE("913")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2ui)", "GLAPI_PREFIX_STR(VertexAttribI2uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI2uivEXT))"\n" +"\t"STUB_ASM_CODE("914")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI2uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI2uiv)", "GLAPI_PREFIX_STR(VertexAttribI2uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3iEXT))"\n" +"\t"STUB_ASM_CODE("915")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3i)", "GLAPI_PREFIX_STR(VertexAttribI3iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3ivEXT))"\n" +"\t"STUB_ASM_CODE("916")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3iv)", "GLAPI_PREFIX_STR(VertexAttribI3ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uiEXT))"\n" +"\t"STUB_ASM_CODE("917")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3ui)", "GLAPI_PREFIX_STR(VertexAttribI3uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI3uivEXT))"\n" +"\t"STUB_ASM_CODE("918")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI3uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI3uiv)", "GLAPI_PREFIX_STR(VertexAttribI3uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4bvEXT))"\n" +"\t"STUB_ASM_CODE("919")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4bv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4bv)", "GLAPI_PREFIX_STR(VertexAttribI4bvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4iEXT))"\n" +"\t"STUB_ASM_CODE("920")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4i)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4i)", "GLAPI_PREFIX_STR(VertexAttribI4iEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ivEXT))"\n" +"\t"STUB_ASM_CODE("921")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4iv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4iv)", "GLAPI_PREFIX_STR(VertexAttribI4ivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4svEXT))"\n" +"\t"STUB_ASM_CODE("922")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4sv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4sv)", "GLAPI_PREFIX_STR(VertexAttribI4svEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4ubvEXT))"\n" +"\t"STUB_ASM_CODE("923")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4ubv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4ubv)", "GLAPI_PREFIX_STR(VertexAttribI4ubvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uiEXT))"\n" +"\t"STUB_ASM_CODE("924")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4ui)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4ui)", "GLAPI_PREFIX_STR(VertexAttribI4uiEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4uivEXT))"\n" +"\t"STUB_ASM_CODE("925")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4uiv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4uiv)", "GLAPI_PREFIX_STR(VertexAttribI4uivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribI4usvEXT))"\n" +"\t"STUB_ASM_CODE("926")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribI4usv)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribI4usv)", "GLAPI_PREFIX_STR(VertexAttribI4usvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(VertexAttribIPointerEXT))"\n" +"\t"STUB_ASM_CODE("927")"\n" + +".globl "GLAPI_PREFIX_STR(VertexAttribIPointer)"\n" +".set "GLAPI_PREFIX_STR(VertexAttribIPointer)", "GLAPI_PREFIX_STR(VertexAttribIPointerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(FramebufferTextureLayerEXT))"\n" +"\t"STUB_ASM_CODE("928")"\n" + +".globl "GLAPI_PREFIX_STR(FramebufferTextureLayer)"\n" +".set "GLAPI_PREFIX_STR(FramebufferTextureLayer)", "GLAPI_PREFIX_STR(FramebufferTextureLayerEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ColorMaskIndexedEXT))"\n" +"\t"STUB_ASM_CODE("929")"\n" + +".globl "GLAPI_PREFIX_STR(ColorMaski)"\n" +".set "GLAPI_PREFIX_STR(ColorMaski)", "GLAPI_PREFIX_STR(ColorMaskIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(DisableIndexedEXT))"\n" +"\t"STUB_ASM_CODE("930")"\n" + +".globl "GLAPI_PREFIX_STR(Disablei)"\n" +".set "GLAPI_PREFIX_STR(Disablei)", "GLAPI_PREFIX_STR(DisableIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EnableIndexedEXT))"\n" +"\t"STUB_ASM_CODE("931")"\n" + +".globl "GLAPI_PREFIX_STR(Enablei)"\n" +".set "GLAPI_PREFIX_STR(Enablei)", "GLAPI_PREFIX_STR(EnableIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetBooleanIndexedvEXT))"\n" +"\t"STUB_ASM_CODE("932")"\n" + +".globl "GLAPI_PREFIX_STR(GetBooleani_v)"\n" +".set "GLAPI_PREFIX_STR(GetBooleani_v)", "GLAPI_PREFIX_STR(GetBooleanIndexedvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetIntegerIndexedvEXT))"\n" +"\t"STUB_ASM_CODE("933")"\n" + +".globl "GLAPI_PREFIX_STR(GetIntegeri_v)"\n" +".set "GLAPI_PREFIX_STR(GetIntegeri_v)", "GLAPI_PREFIX_STR(GetIntegerIndexedvEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(IsEnabledIndexedEXT))"\n" +"\t"STUB_ASM_CODE("934")"\n" + +".globl "GLAPI_PREFIX_STR(IsEnabledi)"\n" +".set "GLAPI_PREFIX_STR(IsEnabledi)", "GLAPI_PREFIX_STR(IsEnabledIndexedEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIiEXT))"\n" +"\t"STUB_ASM_CODE("935")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ClearColorIuiEXT))"\n" +"\t"STUB_ASM_CODE("936")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIivEXT))"\n" +"\t"STUB_ASM_CODE("937")"\n" + +".globl "GLAPI_PREFIX_STR(GetTexParameterIiv)"\n" +".set "GLAPI_PREFIX_STR(GetTexParameterIiv)", "GLAPI_PREFIX_STR(GetTexParameterIivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTexParameterIuivEXT))"\n" +"\t"STUB_ASM_CODE("938")"\n" + +".globl "GLAPI_PREFIX_STR(GetTexParameterIuiv)"\n" +".set "GLAPI_PREFIX_STR(GetTexParameterIuiv)", "GLAPI_PREFIX_STR(GetTexParameterIuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIivEXT))"\n" +"\t"STUB_ASM_CODE("939")"\n" + +".globl "GLAPI_PREFIX_STR(TexParameterIiv)"\n" +".set "GLAPI_PREFIX_STR(TexParameterIiv)", "GLAPI_PREFIX_STR(TexParameterIivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TexParameterIuivEXT))"\n" +"\t"STUB_ASM_CODE("940")"\n" + +".globl "GLAPI_PREFIX_STR(TexParameterIuiv)"\n" +".set "GLAPI_PREFIX_STR(TexParameterIuiv)", "GLAPI_PREFIX_STR(TexParameterIuivEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginConditionalRenderNV))"\n" +"\t"STUB_ASM_CODE("941")"\n" + +".globl "GLAPI_PREFIX_STR(BeginConditionalRender)"\n" +".set "GLAPI_PREFIX_STR(BeginConditionalRender)", "GLAPI_PREFIX_STR(BeginConditionalRenderNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndConditionalRenderNV))"\n" +"\t"STUB_ASM_CODE("942")"\n" + +".globl "GLAPI_PREFIX_STR(EndConditionalRender)"\n" +".set "GLAPI_PREFIX_STR(EndConditionalRender)", "GLAPI_PREFIX_STR(EndConditionalRenderNV)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BeginTransformFeedbackEXT))"\n" +"\t"STUB_ASM_CODE("943")"\n" + +".globl "GLAPI_PREFIX_STR(BeginTransformFeedback)"\n" +".set "GLAPI_PREFIX_STR(BeginTransformFeedback)", "GLAPI_PREFIX_STR(BeginTransformFeedbackEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferBaseEXT))"\n" +"\t"STUB_ASM_CODE("944")"\n" + +".globl "GLAPI_PREFIX_STR(BindBufferBase)"\n" +".set "GLAPI_PREFIX_STR(BindBufferBase)", "GLAPI_PREFIX_STR(BindBufferBaseEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferOffsetEXT))"\n" +"\t"STUB_ASM_CODE("945")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(BindBufferRangeEXT))"\n" +"\t"STUB_ASM_CODE("946")"\n" + +".globl "GLAPI_PREFIX_STR(BindBufferRange)"\n" +".set "GLAPI_PREFIX_STR(BindBufferRange)", "GLAPI_PREFIX_STR(BindBufferRangeEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EndTransformFeedbackEXT))"\n" +"\t"STUB_ASM_CODE("947")"\n" + +".globl "GLAPI_PREFIX_STR(EndTransformFeedback)"\n" +".set "GLAPI_PREFIX_STR(EndTransformFeedback)", "GLAPI_PREFIX_STR(EndTransformFeedbackEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT))"\n" +"\t"STUB_ASM_CODE("948")"\n" + +".globl "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)"\n" +".set "GLAPI_PREFIX_STR(GetTransformFeedbackVarying)", "GLAPI_PREFIX_STR(GetTransformFeedbackVaryingEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT))"\n" +"\t"STUB_ASM_CODE("949")"\n" + +".globl "GLAPI_PREFIX_STR(TransformFeedbackVaryings)"\n" +".set "GLAPI_PREFIX_STR(TransformFeedbackVaryings)", "GLAPI_PREFIX_STR(TransformFeedbackVaryingsEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ProvokingVertexEXT))"\n" +"\t"STUB_ASM_CODE("950")"\n" + +".globl "GLAPI_PREFIX_STR(ProvokingVertex)"\n" +".set "GLAPI_PREFIX_STR(ProvokingVertex)", "GLAPI_PREFIX_STR(ProvokingVertexEXT)"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(GetObjectParameterivAPPLE))"\n" +"\t"STUB_ASM_CODE("953")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectPurgeableAPPLE))"\n" +"\t"STUB_ASM_CODE("954")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ObjectUnpurgeableAPPLE))"\n" +"\t"STUB_ASM_CODE("955")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(ActiveProgramEXT))"\n" +"\t"STUB_ASM_CODE("956")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(CreateShaderProgramEXT))"\n" +"\t"STUB_ASM_CODE("957")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(UseShaderProgramEXT))"\n" +"\t"STUB_ASM_CODE("958")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(TextureBarrierNV))"\n" +"\t"STUB_ASM_CODE("959")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetRenderbufferStorageOES))"\n" +"\t"STUB_ASM_CODE("965")"\n" + +STUB_ASM_ENTRY(GLAPI_PREFIX_STR(EGLImageTargetTexture2DOES))"\n" +"\t"STUB_ASM_CODE("966")"\n" + +); +#undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN +#endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */ diff --git a/mesalib/src/mapi/glapi/glapi_sparc.S b/mesalib/src/mapi/glapi/glapi_sparc.S index c67027cb6..f62e1258b 100644 --- a/mesalib/src/mapi/glapi/glapi_sparc.S +++ b/mesalib/src/mapi/glapi/glapi_sparc.S @@ -1,1522 +1,1536 @@ -/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#ifdef __arch64__
-#define GL_OFF(N) ((N) * 8)
-#define GL_LL ldx
-#define GL_TIE_LD(SYM) %tie_ldx(SYM)
-#define GL_STACK_SIZE 128
-#else
-#define GL_OFF(N) ((N) * 4)
-#define GL_LL ld
-#define GL_TIE_LD(SYM) %tie_ld(SYM)
-#define GL_STACK_SIZE 64
-#endif
-
-#define GLOBL_FN(x) .globl x ; .type x, @function
-#define HIDDEN(x) .hidden x
-
- .register %g2, #scratch
- .register %g3, #scratch
-
- .text
-
- GLOBL_FN(__glapi_sparc_icache_flush)
- HIDDEN(__glapi_sparc_icache_flush)
- .type __glapi_sparc_icache_flush, @function
-__glapi_sparc_icache_flush: /* %o0 = insn_addr */
- flush %o0
- retl
- nop
-
- .align 32
-
- .type __glapi_sparc_get_pc, @function
-__glapi_sparc_get_pc:
- retl
- add %o7, %g2, %g2
- .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc
-
-#ifdef GLX_USE_TLS
-
- GLOBL_FN(__glapi_sparc_get_dispatch)
- HIDDEN(__glapi_sparc_get_dispatch)
-__glapi_sparc_get_dispatch:
- mov %o7, %g1
- sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
- call __glapi_sparc_get_pc
- add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
- mov %g1, %o7
- sethi %tie_hi22(_glapi_tls_Dispatch), %g1
- add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1
- GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)
- retl
- mov %g2, %o0
-
- .data
- .align 32
-
- /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */
- /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */
- GLOBL_FN(__glapi_sparc_tls_stub)
- HIDDEN(__glapi_sparc_tls_stub)
-__glapi_sparc_tls_stub: /* Call offset in %g3 */
- mov %o7, %g1
- sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
- call __glapi_sparc_get_pc
- add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
- mov %g1, %o7
- srl %g3, 10, %g3
- sethi %tie_hi22(_glapi_tls_Dispatch), %g1
- add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1
- GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)
- GL_LL [%g7+%g2], %g1
- GL_LL [%g1 + %g3], %g1
- jmp %g1
- nop
- .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub
-
-#define GL_STUB(fn, off) \
- GLOBL_FN(fn); \
-fn: ba __glapi_sparc_tls_stub; \
- sethi GL_OFF(off), %g3; \
- .size fn,.-fn;
-
-#elif defined(PTHREADS)
-
- /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */
- /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */
- /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */
- /* 64-bit 0x0c --> sllx %g1, 32, %g1 */
- /* 64-bit 0x10 --> add %g1, %g2, %g1 */
- /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */
-
- /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */
- /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
-
- .data
- .align 32
-
- GLOBL_FN(__glapi_sparc_pthread_stub)
- HIDDEN(__glapi_sparc_pthread_stub)
-__glapi_sparc_pthread_stub: /* Call offset in %g3 */
- mov %o7, %g1
- sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
- call __glapi_sparc_get_pc
- add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
- mov %g1, %o7
- sethi %hi(_glapi_Dispatch), %g1
- or %g1, %lo(_glapi_Dispatch), %g1
- srl %g3, 10, %g3
- GL_LL [%g2+%g1], %g2
- GL_LL [%g2], %g1
- cmp %g1, 0
- be 2f
- nop
-1: GL_LL [%g1 + %g3], %g1
- jmp %g1
- nop
-2: save %sp, GL_STACK_SIZE, %sp
- mov %g3, %l0
- call _glapi_get_dispatch
- nop
- mov %o0, %g1
- mov %l0, %g3
- ba 1b
- restore %g0, %g0, %g0
- .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub
-
-#define GL_STUB(fn, off) \
- GLOBL_FN(fn); \
-fn: ba __glapi_sparc_pthread_stub; \
- sethi GL_OFF(off), %g3; \
- .size fn,.-fn;
-
-#else /* Non-threaded version. */
-
- .type __glapi_sparc_nothread_stub, @function
-__glapi_sparc_nothread_stub: /* Call offset in %g3 */
- mov %o7, %g1
- sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2
- call __glapi_sparc_get_pc
- add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2
- mov %g1, %o7
- srl %g3, 10, %g3
- sethi %hi(_glapi_Dispatch), %g1
- or %g1, %lo(_glapi_Dispatch), %g1
- GL_LL [%g2+%g1], %g2
- GL_LL [%g2], %g1
- GL_LL [%g1 + %g3], %g1
- jmp %g1
- nop
- .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub
-
-#define GL_STUB(fn, off) \
- GLOBL_FN(fn); \
-fn: ba __glapi_sparc_nothread_stub; \
- sethi GL_OFF(off), %g3; \
- .size fn,.-fn;
-
-#endif
-
-#define GL_STUB_ALIAS(fn, alias) \
- .globl fn; \
- .set fn, alias
-
- .text
- .align 32
-
- .globl gl_dispatch_functions_start
- HIDDEN(gl_dispatch_functions_start)
-gl_dispatch_functions_start:
-
- GL_STUB(glNewList, 0)
- GL_STUB(glEndList, 1)
- GL_STUB(glCallList, 2)
- GL_STUB(glCallLists, 3)
- GL_STUB(glDeleteLists, 4)
- GL_STUB(glGenLists, 5)
- GL_STUB(glListBase, 6)
- GL_STUB(glBegin, 7)
- GL_STUB(glBitmap, 8)
- GL_STUB(glColor3b, 9)
- GL_STUB(glColor3bv, 10)
- GL_STUB(glColor3d, 11)
- GL_STUB(glColor3dv, 12)
- GL_STUB(glColor3f, 13)
- GL_STUB(glColor3fv, 14)
- GL_STUB(glColor3i, 15)
- GL_STUB(glColor3iv, 16)
- GL_STUB(glColor3s, 17)
- GL_STUB(glColor3sv, 18)
- GL_STUB(glColor3ub, 19)
- GL_STUB(glColor3ubv, 20)
- GL_STUB(glColor3ui, 21)
- GL_STUB(glColor3uiv, 22)
- GL_STUB(glColor3us, 23)
- GL_STUB(glColor3usv, 24)
- GL_STUB(glColor4b, 25)
- GL_STUB(glColor4bv, 26)
- GL_STUB(glColor4d, 27)
- GL_STUB(glColor4dv, 28)
- GL_STUB(glColor4f, 29)
- GL_STUB(glColor4fv, 30)
- GL_STUB(glColor4i, 31)
- GL_STUB(glColor4iv, 32)
- GL_STUB(glColor4s, 33)
- GL_STUB(glColor4sv, 34)
- GL_STUB(glColor4ub, 35)
- GL_STUB(glColor4ubv, 36)
- GL_STUB(glColor4ui, 37)
- GL_STUB(glColor4uiv, 38)
- GL_STUB(glColor4us, 39)
- GL_STUB(glColor4usv, 40)
- GL_STUB(glEdgeFlag, 41)
- GL_STUB(glEdgeFlagv, 42)
- GL_STUB(glEnd, 43)
- GL_STUB(glIndexd, 44)
- GL_STUB(glIndexdv, 45)
- GL_STUB(glIndexf, 46)
- GL_STUB(glIndexfv, 47)
- GL_STUB(glIndexi, 48)
- GL_STUB(glIndexiv, 49)
- GL_STUB(glIndexs, 50)
- GL_STUB(glIndexsv, 51)
- GL_STUB(glNormal3b, 52)
- GL_STUB(glNormal3bv, 53)
- GL_STUB(glNormal3d, 54)
- GL_STUB(glNormal3dv, 55)
- GL_STUB(glNormal3f, 56)
- GL_STUB(glNormal3fv, 57)
- GL_STUB(glNormal3i, 58)
- GL_STUB(glNormal3iv, 59)
- GL_STUB(glNormal3s, 60)
- GL_STUB(glNormal3sv, 61)
- GL_STUB(glRasterPos2d, 62)
- GL_STUB(glRasterPos2dv, 63)
- GL_STUB(glRasterPos2f, 64)
- GL_STUB(glRasterPos2fv, 65)
- GL_STUB(glRasterPos2i, 66)
- GL_STUB(glRasterPos2iv, 67)
- GL_STUB(glRasterPos2s, 68)
- GL_STUB(glRasterPos2sv, 69)
- GL_STUB(glRasterPos3d, 70)
- GL_STUB(glRasterPos3dv, 71)
- GL_STUB(glRasterPos3f, 72)
- GL_STUB(glRasterPos3fv, 73)
- GL_STUB(glRasterPos3i, 74)
- GL_STUB(glRasterPos3iv, 75)
- GL_STUB(glRasterPos3s, 76)
- GL_STUB(glRasterPos3sv, 77)
- GL_STUB(glRasterPos4d, 78)
- GL_STUB(glRasterPos4dv, 79)
- GL_STUB(glRasterPos4f, 80)
- GL_STUB(glRasterPos4fv, 81)
- GL_STUB(glRasterPos4i, 82)
- GL_STUB(glRasterPos4iv, 83)
- GL_STUB(glRasterPos4s, 84)
- GL_STUB(glRasterPos4sv, 85)
- GL_STUB(glRectd, 86)
- GL_STUB(glRectdv, 87)
- GL_STUB(glRectf, 88)
- GL_STUB(glRectfv, 89)
- GL_STUB(glRecti, 90)
- GL_STUB(glRectiv, 91)
- GL_STUB(glRects, 92)
- GL_STUB(glRectsv, 93)
- GL_STUB(glTexCoord1d, 94)
- GL_STUB(glTexCoord1dv, 95)
- GL_STUB(glTexCoord1f, 96)
- GL_STUB(glTexCoord1fv, 97)
- GL_STUB(glTexCoord1i, 98)
- GL_STUB(glTexCoord1iv, 99)
- GL_STUB(glTexCoord1s, 100)
- GL_STUB(glTexCoord1sv, 101)
- GL_STUB(glTexCoord2d, 102)
- GL_STUB(glTexCoord2dv, 103)
- GL_STUB(glTexCoord2f, 104)
- GL_STUB(glTexCoord2fv, 105)
- GL_STUB(glTexCoord2i, 106)
- GL_STUB(glTexCoord2iv, 107)
- GL_STUB(glTexCoord2s, 108)
- GL_STUB(glTexCoord2sv, 109)
- GL_STUB(glTexCoord3d, 110)
- GL_STUB(glTexCoord3dv, 111)
- GL_STUB(glTexCoord3f, 112)
- GL_STUB(glTexCoord3fv, 113)
- GL_STUB(glTexCoord3i, 114)
- GL_STUB(glTexCoord3iv, 115)
- GL_STUB(glTexCoord3s, 116)
- GL_STUB(glTexCoord3sv, 117)
- GL_STUB(glTexCoord4d, 118)
- GL_STUB(glTexCoord4dv, 119)
- GL_STUB(glTexCoord4f, 120)
- GL_STUB(glTexCoord4fv, 121)
- GL_STUB(glTexCoord4i, 122)
- GL_STUB(glTexCoord4iv, 123)
- GL_STUB(glTexCoord4s, 124)
- GL_STUB(glTexCoord4sv, 125)
- GL_STUB(glVertex2d, 126)
- GL_STUB(glVertex2dv, 127)
- GL_STUB(glVertex2f, 128)
- GL_STUB(glVertex2fv, 129)
- GL_STUB(glVertex2i, 130)
- GL_STUB(glVertex2iv, 131)
- GL_STUB(glVertex2s, 132)
- GL_STUB(glVertex2sv, 133)
- GL_STUB(glVertex3d, 134)
- GL_STUB(glVertex3dv, 135)
- GL_STUB(glVertex3f, 136)
- GL_STUB(glVertex3fv, 137)
- GL_STUB(glVertex3i, 138)
- GL_STUB(glVertex3iv, 139)
- GL_STUB(glVertex3s, 140)
- GL_STUB(glVertex3sv, 141)
- GL_STUB(glVertex4d, 142)
- GL_STUB(glVertex4dv, 143)
- GL_STUB(glVertex4f, 144)
- GL_STUB(glVertex4fv, 145)
- GL_STUB(glVertex4i, 146)
- GL_STUB(glVertex4iv, 147)
- GL_STUB(glVertex4s, 148)
- GL_STUB(glVertex4sv, 149)
- GL_STUB(glClipPlane, 150)
- GL_STUB(glColorMaterial, 151)
- GL_STUB(glCullFace, 152)
- GL_STUB(glFogf, 153)
- GL_STUB(glFogfv, 154)
- GL_STUB(glFogi, 155)
- GL_STUB(glFogiv, 156)
- GL_STUB(glFrontFace, 157)
- GL_STUB(glHint, 158)
- GL_STUB(glLightf, 159)
- GL_STUB(glLightfv, 160)
- GL_STUB(glLighti, 161)
- GL_STUB(glLightiv, 162)
- GL_STUB(glLightModelf, 163)
- GL_STUB(glLightModelfv, 164)
- GL_STUB(glLightModeli, 165)
- GL_STUB(glLightModeliv, 166)
- GL_STUB(glLineStipple, 167)
- GL_STUB(glLineWidth, 168)
- GL_STUB(glMaterialf, 169)
- GL_STUB(glMaterialfv, 170)
- GL_STUB(glMateriali, 171)
- GL_STUB(glMaterialiv, 172)
- GL_STUB(glPointSize, 173)
- GL_STUB(glPolygonMode, 174)
- GL_STUB(glPolygonStipple, 175)
- GL_STUB(glScissor, 176)
- GL_STUB(glShadeModel, 177)
- GL_STUB(glTexParameterf, 178)
- GL_STUB(glTexParameterfv, 179)
- GL_STUB(glTexParameteri, 180)
- GL_STUB(glTexParameteriv, 181)
- GL_STUB(glTexImage1D, 182)
- GL_STUB(glTexImage2D, 183)
- GL_STUB(glTexEnvf, 184)
- GL_STUB(glTexEnvfv, 185)
- GL_STUB(glTexEnvi, 186)
- GL_STUB(glTexEnviv, 187)
- GL_STUB(glTexGend, 188)
- GL_STUB(glTexGendv, 189)
- GL_STUB(glTexGenf, 190)
- GL_STUB(glTexGenfv, 191)
- GL_STUB(glTexGeni, 192)
- GL_STUB(glTexGeniv, 193)
- GL_STUB(glFeedbackBuffer, 194)
- GL_STUB(glSelectBuffer, 195)
- GL_STUB(glRenderMode, 196)
- GL_STUB(glInitNames, 197)
- GL_STUB(glLoadName, 198)
- GL_STUB(glPassThrough, 199)
- GL_STUB(glPopName, 200)
- GL_STUB(glPushName, 201)
- GL_STUB(glDrawBuffer, 202)
- GL_STUB(glClear, 203)
- GL_STUB(glClearAccum, 204)
- GL_STUB(glClearIndex, 205)
- GL_STUB(glClearColor, 206)
- GL_STUB(glClearStencil, 207)
- GL_STUB(glClearDepth, 208)
- GL_STUB(glStencilMask, 209)
- GL_STUB(glColorMask, 210)
- GL_STUB(glDepthMask, 211)
- GL_STUB(glIndexMask, 212)
- GL_STUB(glAccum, 213)
- GL_STUB(glDisable, 214)
- GL_STUB(glEnable, 215)
- GL_STUB(glFinish, 216)
- GL_STUB(glFlush, 217)
- GL_STUB(glPopAttrib, 218)
- GL_STUB(glPushAttrib, 219)
- GL_STUB(glMap1d, 220)
- GL_STUB(glMap1f, 221)
- GL_STUB(glMap2d, 222)
- GL_STUB(glMap2f, 223)
- GL_STUB(glMapGrid1d, 224)
- GL_STUB(glMapGrid1f, 225)
- GL_STUB(glMapGrid2d, 226)
- GL_STUB(glMapGrid2f, 227)
- GL_STUB(glEvalCoord1d, 228)
- GL_STUB(glEvalCoord1dv, 229)
- GL_STUB(glEvalCoord1f, 230)
- GL_STUB(glEvalCoord1fv, 231)
- GL_STUB(glEvalCoord2d, 232)
- GL_STUB(glEvalCoord2dv, 233)
- GL_STUB(glEvalCoord2f, 234)
- GL_STUB(glEvalCoord2fv, 235)
- GL_STUB(glEvalMesh1, 236)
- GL_STUB(glEvalPoint1, 237)
- GL_STUB(glEvalMesh2, 238)
- GL_STUB(glEvalPoint2, 239)
- GL_STUB(glAlphaFunc, 240)
- GL_STUB(glBlendFunc, 241)
- GL_STUB(glLogicOp, 242)
- GL_STUB(glStencilFunc, 243)
- GL_STUB(glStencilOp, 244)
- GL_STUB(glDepthFunc, 245)
- GL_STUB(glPixelZoom, 246)
- GL_STUB(glPixelTransferf, 247)
- GL_STUB(glPixelTransferi, 248)
- GL_STUB(glPixelStoref, 249)
- GL_STUB(glPixelStorei, 250)
- GL_STUB(glPixelMapfv, 251)
- GL_STUB(glPixelMapuiv, 252)
- GL_STUB(glPixelMapusv, 253)
- GL_STUB(glReadBuffer, 254)
- GL_STUB(glCopyPixels, 255)
- GL_STUB(glReadPixels, 256)
- GL_STUB(glDrawPixels, 257)
- GL_STUB(glGetBooleanv, 258)
- GL_STUB(glGetClipPlane, 259)
- GL_STUB(glGetDoublev, 260)
- GL_STUB(glGetError, 261)
- GL_STUB(glGetFloatv, 262)
- GL_STUB(glGetIntegerv, 263)
- GL_STUB(glGetLightfv, 264)
- GL_STUB(glGetLightiv, 265)
- GL_STUB(glGetMapdv, 266)
- GL_STUB(glGetMapfv, 267)
- GL_STUB(glGetMapiv, 268)
- GL_STUB(glGetMaterialfv, 269)
- GL_STUB(glGetMaterialiv, 270)
- GL_STUB(glGetPixelMapfv, 271)
- GL_STUB(glGetPixelMapuiv, 272)
- GL_STUB(glGetPixelMapusv, 273)
- GL_STUB(glGetPolygonStipple, 274)
- GL_STUB(glGetString, 275)
- GL_STUB(glGetTexEnvfv, 276)
- GL_STUB(glGetTexEnviv, 277)
- GL_STUB(glGetTexGendv, 278)
- GL_STUB(glGetTexGenfv, 279)
- GL_STUB(glGetTexGeniv, 280)
- GL_STUB(glGetTexImage, 281)
- GL_STUB(glGetTexParameterfv, 282)
- GL_STUB(glGetTexParameteriv, 283)
- GL_STUB(glGetTexLevelParameterfv, 284)
- GL_STUB(glGetTexLevelParameteriv, 285)
- GL_STUB(glIsEnabled, 286)
- GL_STUB(glIsList, 287)
- GL_STUB(glDepthRange, 288)
- GL_STUB(glFrustum, 289)
- GL_STUB(glLoadIdentity, 290)
- GL_STUB(glLoadMatrixf, 291)
- GL_STUB(glLoadMatrixd, 292)
- GL_STUB(glMatrixMode, 293)
- GL_STUB(glMultMatrixf, 294)
- GL_STUB(glMultMatrixd, 295)
- GL_STUB(glOrtho, 296)
- GL_STUB(glPopMatrix, 297)
- GL_STUB(glPushMatrix, 298)
- GL_STUB(glRotated, 299)
- GL_STUB(glRotatef, 300)
- GL_STUB(glScaled, 301)
- GL_STUB(glScalef, 302)
- GL_STUB(glTranslated, 303)
- GL_STUB(glTranslatef, 304)
- GL_STUB(glViewport, 305)
- GL_STUB(glArrayElement, 306)
- GL_STUB(glBindTexture, 307)
- GL_STUB(glColorPointer, 308)
- GL_STUB(glDisableClientState, 309)
- GL_STUB(glDrawArrays, 310)
- GL_STUB(glDrawElements, 311)
- GL_STUB(glEdgeFlagPointer, 312)
- GL_STUB(glEnableClientState, 313)
- GL_STUB(glIndexPointer, 314)
- GL_STUB(glIndexub, 315)
- GL_STUB(glIndexubv, 316)
- GL_STUB(glInterleavedArrays, 317)
- GL_STUB(glNormalPointer, 318)
- GL_STUB(glPolygonOffset, 319)
- GL_STUB(glTexCoordPointer, 320)
- GL_STUB(glVertexPointer, 321)
- GL_STUB(glAreTexturesResident, 322)
- GL_STUB(glCopyTexImage1D, 323)
- GL_STUB(glCopyTexImage2D, 324)
- GL_STUB(glCopyTexSubImage1D, 325)
- GL_STUB(glCopyTexSubImage2D, 326)
- GL_STUB(glDeleteTextures, 327)
- GL_STUB(glGenTextures, 328)
- GL_STUB(glGetPointerv, 329)
- GL_STUB(glIsTexture, 330)
- GL_STUB(glPrioritizeTextures, 331)
- GL_STUB(glTexSubImage1D, 332)
- GL_STUB(glTexSubImage2D, 333)
- GL_STUB(glPopClientAttrib, 334)
- GL_STUB(glPushClientAttrib, 335)
- GL_STUB(glBlendColor, 336)
- GL_STUB(glBlendEquation, 337)
- GL_STUB(glDrawRangeElements, 338)
- GL_STUB(glColorTable, 339)
- GL_STUB(glColorTableParameterfv, 340)
- GL_STUB(glColorTableParameteriv, 341)
- GL_STUB(glCopyColorTable, 342)
- GL_STUB(glGetColorTable, 343)
- GL_STUB(glGetColorTableParameterfv, 344)
- GL_STUB(glGetColorTableParameteriv, 345)
- GL_STUB(glColorSubTable, 346)
- GL_STUB(glCopyColorSubTable, 347)
- GL_STUB(glConvolutionFilter1D, 348)
- GL_STUB(glConvolutionFilter2D, 349)
- GL_STUB(glConvolutionParameterf, 350)
- GL_STUB(glConvolutionParameterfv, 351)
- GL_STUB(glConvolutionParameteri, 352)
- GL_STUB(glConvolutionParameteriv, 353)
- GL_STUB(glCopyConvolutionFilter1D, 354)
- GL_STUB(glCopyConvolutionFilter2D, 355)
- GL_STUB(glGetConvolutionFilter, 356)
- GL_STUB(glGetConvolutionParameterfv, 357)
- GL_STUB(glGetConvolutionParameteriv, 358)
- GL_STUB(glGetSeparableFilter, 359)
- GL_STUB(glSeparableFilter2D, 360)
- GL_STUB(glGetHistogram, 361)
- GL_STUB(glGetHistogramParameterfv, 362)
- GL_STUB(glGetHistogramParameteriv, 363)
- GL_STUB(glGetMinmax, 364)
- GL_STUB(glGetMinmaxParameterfv, 365)
- GL_STUB(glGetMinmaxParameteriv, 366)
- GL_STUB(glHistogram, 367)
- GL_STUB(glMinmax, 368)
- GL_STUB(glResetHistogram, 369)
- GL_STUB(glResetMinmax, 370)
- GL_STUB(glTexImage3D, 371)
- GL_STUB(glTexSubImage3D, 372)
- GL_STUB(glCopyTexSubImage3D, 373)
- GL_STUB(glActiveTextureARB, 374)
- GL_STUB(glClientActiveTextureARB, 375)
- GL_STUB(glMultiTexCoord1dARB, 376)
- GL_STUB(glMultiTexCoord1dvARB, 377)
- GL_STUB(glMultiTexCoord1fARB, 378)
- GL_STUB(glMultiTexCoord1fvARB, 379)
- GL_STUB(glMultiTexCoord1iARB, 380)
- GL_STUB(glMultiTexCoord1ivARB, 381)
- GL_STUB(glMultiTexCoord1sARB, 382)
- GL_STUB(glMultiTexCoord1svARB, 383)
- GL_STUB(glMultiTexCoord2dARB, 384)
- GL_STUB(glMultiTexCoord2dvARB, 385)
- GL_STUB(glMultiTexCoord2fARB, 386)
- GL_STUB(glMultiTexCoord2fvARB, 387)
- GL_STUB(glMultiTexCoord2iARB, 388)
- GL_STUB(glMultiTexCoord2ivARB, 389)
- GL_STUB(glMultiTexCoord2sARB, 390)
- GL_STUB(glMultiTexCoord2svARB, 391)
- GL_STUB(glMultiTexCoord3dARB, 392)
- GL_STUB(glMultiTexCoord3dvARB, 393)
- GL_STUB(glMultiTexCoord3fARB, 394)
- GL_STUB(glMultiTexCoord3fvARB, 395)
- GL_STUB(glMultiTexCoord3iARB, 396)
- GL_STUB(glMultiTexCoord3ivARB, 397)
- GL_STUB(glMultiTexCoord3sARB, 398)
- GL_STUB(glMultiTexCoord3svARB, 399)
- GL_STUB(glMultiTexCoord4dARB, 400)
- GL_STUB(glMultiTexCoord4dvARB, 401)
- GL_STUB(glMultiTexCoord4fARB, 402)
- GL_STUB(glMultiTexCoord4fvARB, 403)
- GL_STUB(glMultiTexCoord4iARB, 404)
- GL_STUB(glMultiTexCoord4ivARB, 405)
- GL_STUB(glMultiTexCoord4sARB, 406)
- GL_STUB(glMultiTexCoord4svARB, 407)
- GL_STUB(glAttachShader, 408)
- GL_STUB(glCreateProgram, 409)
- GL_STUB(glCreateShader, 410)
- GL_STUB(glDeleteProgram, 411)
- GL_STUB(glDeleteShader, 412)
- GL_STUB(glDetachShader, 413)
- GL_STUB(glGetAttachedShaders, 414)
- GL_STUB(glGetProgramInfoLog, 415)
- GL_STUB(glGetProgramiv, 416)
- GL_STUB(glGetShaderInfoLog, 417)
- GL_STUB(glGetShaderiv, 418)
- GL_STUB(glIsProgram, 419)
- GL_STUB(glIsShader, 420)
- GL_STUB(glStencilFuncSeparate, 421)
- GL_STUB(glStencilMaskSeparate, 422)
- GL_STUB(glStencilOpSeparate, 423)
- GL_STUB(glUniformMatrix2x3fv, 424)
- GL_STUB(glUniformMatrix2x4fv, 425)
- GL_STUB(glUniformMatrix3x2fv, 426)
- GL_STUB(glUniformMatrix3x4fv, 427)
- GL_STUB(glUniformMatrix4x2fv, 428)
- GL_STUB(glUniformMatrix4x3fv, 429)
- GL_STUB(glClampColor, 430)
- GL_STUB(glClearBufferfi, 431)
- GL_STUB(glClearBufferfv, 432)
- GL_STUB(glClearBufferiv, 433)
- GL_STUB(glClearBufferuiv, 434)
- GL_STUB(glGetStringi, 435)
- GL_STUB(glTexBuffer, 436)
- GL_STUB(glFramebufferTexture, 437)
- GL_STUB(glGetBufferParameteri64v, 438)
- GL_STUB(glGetInteger64i_v, 439)
- GL_STUB(glVertexAttribDivisor, 440)
- GL_STUB(glLoadTransposeMatrixdARB, 441)
- GL_STUB(glLoadTransposeMatrixfARB, 442)
- GL_STUB(glMultTransposeMatrixdARB, 443)
- GL_STUB(glMultTransposeMatrixfARB, 444)
- GL_STUB(glSampleCoverageARB, 445)
- GL_STUB(glCompressedTexImage1DARB, 446)
- GL_STUB(glCompressedTexImage2DARB, 447)
- GL_STUB(glCompressedTexImage3DARB, 448)
- GL_STUB(glCompressedTexSubImage1DARB, 449)
- GL_STUB(glCompressedTexSubImage2DARB, 450)
- GL_STUB(glCompressedTexSubImage3DARB, 451)
- GL_STUB(glGetCompressedTexImageARB, 452)
- GL_STUB(glDisableVertexAttribArrayARB, 453)
- GL_STUB(glEnableVertexAttribArrayARB, 454)
- GL_STUB(glGetProgramEnvParameterdvARB, 455)
- GL_STUB(glGetProgramEnvParameterfvARB, 456)
- GL_STUB(glGetProgramLocalParameterdvARB, 457)
- GL_STUB(glGetProgramLocalParameterfvARB, 458)
- GL_STUB(glGetProgramStringARB, 459)
- GL_STUB(glGetProgramivARB, 460)
- GL_STUB(glGetVertexAttribdvARB, 461)
- GL_STUB(glGetVertexAttribfvARB, 462)
- GL_STUB(glGetVertexAttribivARB, 463)
- GL_STUB(glProgramEnvParameter4dARB, 464)
- GL_STUB(glProgramEnvParameter4dvARB, 465)
- GL_STUB(glProgramEnvParameter4fARB, 466)
- GL_STUB(glProgramEnvParameter4fvARB, 467)
- GL_STUB(glProgramLocalParameter4dARB, 468)
- GL_STUB(glProgramLocalParameter4dvARB, 469)
- GL_STUB(glProgramLocalParameter4fARB, 470)
- GL_STUB(glProgramLocalParameter4fvARB, 471)
- GL_STUB(glProgramStringARB, 472)
- GL_STUB(glVertexAttrib1dARB, 473)
- GL_STUB(glVertexAttrib1dvARB, 474)
- GL_STUB(glVertexAttrib1fARB, 475)
- GL_STUB(glVertexAttrib1fvARB, 476)
- GL_STUB(glVertexAttrib1sARB, 477)
- GL_STUB(glVertexAttrib1svARB, 478)
- GL_STUB(glVertexAttrib2dARB, 479)
- GL_STUB(glVertexAttrib2dvARB, 480)
- GL_STUB(glVertexAttrib2fARB, 481)
- GL_STUB(glVertexAttrib2fvARB, 482)
- GL_STUB(glVertexAttrib2sARB, 483)
- GL_STUB(glVertexAttrib2svARB, 484)
- GL_STUB(glVertexAttrib3dARB, 485)
- GL_STUB(glVertexAttrib3dvARB, 486)
- GL_STUB(glVertexAttrib3fARB, 487)
- GL_STUB(glVertexAttrib3fvARB, 488)
- GL_STUB(glVertexAttrib3sARB, 489)
- GL_STUB(glVertexAttrib3svARB, 490)
- GL_STUB(glVertexAttrib4NbvARB, 491)
- GL_STUB(glVertexAttrib4NivARB, 492)
- GL_STUB(glVertexAttrib4NsvARB, 493)
- GL_STUB(glVertexAttrib4NubARB, 494)
- GL_STUB(glVertexAttrib4NubvARB, 495)
- GL_STUB(glVertexAttrib4NuivARB, 496)
- GL_STUB(glVertexAttrib4NusvARB, 497)
- GL_STUB(glVertexAttrib4bvARB, 498)
- GL_STUB(glVertexAttrib4dARB, 499)
- GL_STUB(glVertexAttrib4dvARB, 500)
- GL_STUB(glVertexAttrib4fARB, 501)
- GL_STUB(glVertexAttrib4fvARB, 502)
- GL_STUB(glVertexAttrib4ivARB, 503)
- GL_STUB(glVertexAttrib4sARB, 504)
- GL_STUB(glVertexAttrib4svARB, 505)
- GL_STUB(glVertexAttrib4ubvARB, 506)
- GL_STUB(glVertexAttrib4uivARB, 507)
- GL_STUB(glVertexAttrib4usvARB, 508)
- GL_STUB(glVertexAttribPointerARB, 509)
- GL_STUB(glBindBufferARB, 510)
- GL_STUB(glBufferDataARB, 511)
- GL_STUB(glBufferSubDataARB, 512)
- GL_STUB(glDeleteBuffersARB, 513)
- GL_STUB(glGenBuffersARB, 514)
- GL_STUB(glGetBufferParameterivARB, 515)
- GL_STUB(glGetBufferPointervARB, 516)
- GL_STUB(glGetBufferSubDataARB, 517)
- GL_STUB(glIsBufferARB, 518)
- GL_STUB(glMapBufferARB, 519)
- GL_STUB(glUnmapBufferARB, 520)
- GL_STUB(glBeginQueryARB, 521)
- GL_STUB(glDeleteQueriesARB, 522)
- GL_STUB(glEndQueryARB, 523)
- GL_STUB(glGenQueriesARB, 524)
- GL_STUB(glGetQueryObjectivARB, 525)
- GL_STUB(glGetQueryObjectuivARB, 526)
- GL_STUB(glGetQueryivARB, 527)
- GL_STUB(glIsQueryARB, 528)
- GL_STUB(glAttachObjectARB, 529)
- GL_STUB(glCompileShaderARB, 530)
- GL_STUB(glCreateProgramObjectARB, 531)
- GL_STUB(glCreateShaderObjectARB, 532)
- GL_STUB(glDeleteObjectARB, 533)
- GL_STUB(glDetachObjectARB, 534)
- GL_STUB(glGetActiveUniformARB, 535)
- GL_STUB(glGetAttachedObjectsARB, 536)
- GL_STUB(glGetHandleARB, 537)
- GL_STUB(glGetInfoLogARB, 538)
- GL_STUB(glGetObjectParameterfvARB, 539)
- GL_STUB(glGetObjectParameterivARB, 540)
- GL_STUB(glGetShaderSourceARB, 541)
- GL_STUB(glGetUniformLocationARB, 542)
- GL_STUB(glGetUniformfvARB, 543)
- GL_STUB(glGetUniformivARB, 544)
- GL_STUB(glLinkProgramARB, 545)
- GL_STUB(glShaderSourceARB, 546)
- GL_STUB(glUniform1fARB, 547)
- GL_STUB(glUniform1fvARB, 548)
- GL_STUB(glUniform1iARB, 549)
- GL_STUB(glUniform1ivARB, 550)
- GL_STUB(glUniform2fARB, 551)
- GL_STUB(glUniform2fvARB, 552)
- GL_STUB(glUniform2iARB, 553)
- GL_STUB(glUniform2ivARB, 554)
- GL_STUB(glUniform3fARB, 555)
- GL_STUB(glUniform3fvARB, 556)
- GL_STUB(glUniform3iARB, 557)
- GL_STUB(glUniform3ivARB, 558)
- GL_STUB(glUniform4fARB, 559)
- GL_STUB(glUniform4fvARB, 560)
- GL_STUB(glUniform4iARB, 561)
- GL_STUB(glUniform4ivARB, 562)
- GL_STUB(glUniformMatrix2fvARB, 563)
- GL_STUB(glUniformMatrix3fvARB, 564)
- GL_STUB(glUniformMatrix4fvARB, 565)
- GL_STUB(glUseProgramObjectARB, 566)
- GL_STUB(glValidateProgramARB, 567)
- GL_STUB(glBindAttribLocationARB, 568)
- GL_STUB(glGetActiveAttribARB, 569)
- GL_STUB(glGetAttribLocationARB, 570)
- GL_STUB(glDrawBuffersARB, 571)
- GL_STUB(glClampColorARB, 572)
- GL_STUB(glDrawArraysInstancedARB, 573)
- GL_STUB(glDrawElementsInstancedARB, 574)
- GL_STUB(glRenderbufferStorageMultisample, 575)
- GL_STUB(glFramebufferTextureARB, 576)
- GL_STUB(glFramebufferTextureFaceARB, 577)
- GL_STUB(glProgramParameteriARB, 578)
- GL_STUB(glVertexAttribDivisorARB, 579)
- GL_STUB(glFlushMappedBufferRange, 580)
- GL_STUB(glMapBufferRange, 581)
- GL_STUB(glTexBufferARB, 582)
- GL_STUB(glBindVertexArray, 583)
- GL_STUB(glGenVertexArrays, 584)
- GL_STUB(glCopyBufferSubData, 585)
- GL_STUB(glClientWaitSync, 586)
- GL_STUB(glDeleteSync, 587)
- GL_STUB(glFenceSync, 588)
- GL_STUB(glGetInteger64v, 589)
- GL_STUB(glGetSynciv, 590)
- GL_STUB(glIsSync, 591)
- GL_STUB(glWaitSync, 592)
- GL_STUB(glDrawElementsBaseVertex, 593)
- GL_STUB(glDrawRangeElementsBaseVertex, 594)
- GL_STUB(glMultiDrawElementsBaseVertex, 595)
- GL_STUB(glBlendEquationSeparateiARB, 596)
- GL_STUB(glBlendEquationiARB, 597)
- GL_STUB(glBlendFuncSeparateiARB, 598)
- GL_STUB(glBlendFunciARB, 599)
- GL_STUB(glBindTransformFeedback, 600)
- GL_STUB(glDeleteTransformFeedbacks, 601)
- GL_STUB(glDrawTransformFeedback, 602)
- GL_STUB(glGenTransformFeedbacks, 603)
- GL_STUB(glIsTransformFeedback, 604)
- GL_STUB(glPauseTransformFeedback, 605)
- GL_STUB(glResumeTransformFeedback, 606)
- GL_STUB(glClearDepthf, 607)
- GL_STUB(glDepthRangef, 608)
- GL_STUB(glGetShaderPrecisionFormat, 609)
- GL_STUB(glReleaseShaderCompiler, 610)
- GL_STUB(glShaderBinary, 611)
- GL_STUB(glPolygonOffsetEXT, 612)
- GL_STUB(gl_dispatch_stub_613, 613)
- HIDDEN(gl_dispatch_stub_613)
- GL_STUB(gl_dispatch_stub_614, 614)
- HIDDEN(gl_dispatch_stub_614)
- GL_STUB(gl_dispatch_stub_615, 615)
- HIDDEN(gl_dispatch_stub_615)
- GL_STUB(gl_dispatch_stub_616, 616)
- HIDDEN(gl_dispatch_stub_616)
- GL_STUB(gl_dispatch_stub_617, 617)
- HIDDEN(gl_dispatch_stub_617)
- GL_STUB(gl_dispatch_stub_618, 618)
- HIDDEN(gl_dispatch_stub_618)
- GL_STUB(gl_dispatch_stub_619, 619)
- HIDDEN(gl_dispatch_stub_619)
- GL_STUB(gl_dispatch_stub_620, 620)
- HIDDEN(gl_dispatch_stub_620)
- GL_STUB(glColorPointerEXT, 621)
- GL_STUB(glEdgeFlagPointerEXT, 622)
- GL_STUB(glIndexPointerEXT, 623)
- GL_STUB(glNormalPointerEXT, 624)
- GL_STUB(glTexCoordPointerEXT, 625)
- GL_STUB(glVertexPointerEXT, 626)
- GL_STUB(glPointParameterfEXT, 627)
- GL_STUB(glPointParameterfvEXT, 628)
- GL_STUB(glLockArraysEXT, 629)
- GL_STUB(glUnlockArraysEXT, 630)
- GL_STUB(glSecondaryColor3bEXT, 631)
- GL_STUB(glSecondaryColor3bvEXT, 632)
- GL_STUB(glSecondaryColor3dEXT, 633)
- GL_STUB(glSecondaryColor3dvEXT, 634)
- GL_STUB(glSecondaryColor3fEXT, 635)
- GL_STUB(glSecondaryColor3fvEXT, 636)
- GL_STUB(glSecondaryColor3iEXT, 637)
- GL_STUB(glSecondaryColor3ivEXT, 638)
- GL_STUB(glSecondaryColor3sEXT, 639)
- GL_STUB(glSecondaryColor3svEXT, 640)
- GL_STUB(glSecondaryColor3ubEXT, 641)
- GL_STUB(glSecondaryColor3ubvEXT, 642)
- GL_STUB(glSecondaryColor3uiEXT, 643)
- GL_STUB(glSecondaryColor3uivEXT, 644)
- GL_STUB(glSecondaryColor3usEXT, 645)
- GL_STUB(glSecondaryColor3usvEXT, 646)
- GL_STUB(glSecondaryColorPointerEXT, 647)
- GL_STUB(glMultiDrawArraysEXT, 648)
- GL_STUB(glMultiDrawElementsEXT, 649)
- GL_STUB(glFogCoordPointerEXT, 650)
- GL_STUB(glFogCoorddEXT, 651)
- GL_STUB(glFogCoorddvEXT, 652)
- GL_STUB(glFogCoordfEXT, 653)
- GL_STUB(glFogCoordfvEXT, 654)
- GL_STUB(gl_dispatch_stub_655, 655)
- HIDDEN(gl_dispatch_stub_655)
- GL_STUB(glBlendFuncSeparateEXT, 656)
- GL_STUB(glFlushVertexArrayRangeNV, 657)
- GL_STUB(glVertexArrayRangeNV, 658)
- GL_STUB(glCombinerInputNV, 659)
- GL_STUB(glCombinerOutputNV, 660)
- GL_STUB(glCombinerParameterfNV, 661)
- GL_STUB(glCombinerParameterfvNV, 662)
- GL_STUB(glCombinerParameteriNV, 663)
- GL_STUB(glCombinerParameterivNV, 664)
- GL_STUB(glFinalCombinerInputNV, 665)
- GL_STUB(glGetCombinerInputParameterfvNV, 666)
- GL_STUB(glGetCombinerInputParameterivNV, 667)
- GL_STUB(glGetCombinerOutputParameterfvNV, 668)
- GL_STUB(glGetCombinerOutputParameterivNV, 669)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, 670)
- GL_STUB(glGetFinalCombinerInputParameterivNV, 671)
- GL_STUB(glResizeBuffersMESA, 672)
- GL_STUB(glWindowPos2dMESA, 673)
- GL_STUB(glWindowPos2dvMESA, 674)
- GL_STUB(glWindowPos2fMESA, 675)
- GL_STUB(glWindowPos2fvMESA, 676)
- GL_STUB(glWindowPos2iMESA, 677)
- GL_STUB(glWindowPos2ivMESA, 678)
- GL_STUB(glWindowPos2sMESA, 679)
- GL_STUB(glWindowPos2svMESA, 680)
- GL_STUB(glWindowPos3dMESA, 681)
- GL_STUB(glWindowPos3dvMESA, 682)
- GL_STUB(glWindowPos3fMESA, 683)
- GL_STUB(glWindowPos3fvMESA, 684)
- GL_STUB(glWindowPos3iMESA, 685)
- GL_STUB(glWindowPos3ivMESA, 686)
- GL_STUB(glWindowPos3sMESA, 687)
- GL_STUB(glWindowPos3svMESA, 688)
- GL_STUB(glWindowPos4dMESA, 689)
- GL_STUB(glWindowPos4dvMESA, 690)
- GL_STUB(glWindowPos4fMESA, 691)
- GL_STUB(glWindowPos4fvMESA, 692)
- GL_STUB(glWindowPos4iMESA, 693)
- GL_STUB(glWindowPos4ivMESA, 694)
- GL_STUB(glWindowPos4sMESA, 695)
- GL_STUB(glWindowPos4svMESA, 696)
- GL_STUB(gl_dispatch_stub_697, 697)
- HIDDEN(gl_dispatch_stub_697)
- GL_STUB(gl_dispatch_stub_698, 698)
- HIDDEN(gl_dispatch_stub_698)
- GL_STUB(gl_dispatch_stub_699, 699)
- HIDDEN(gl_dispatch_stub_699)
- GL_STUB(gl_dispatch_stub_700, 700)
- HIDDEN(gl_dispatch_stub_700)
- GL_STUB(gl_dispatch_stub_701, 701)
- HIDDEN(gl_dispatch_stub_701)
- GL_STUB(gl_dispatch_stub_702, 702)
- HIDDEN(gl_dispatch_stub_702)
- GL_STUB(gl_dispatch_stub_703, 703)
- HIDDEN(gl_dispatch_stub_703)
- GL_STUB(gl_dispatch_stub_704, 704)
- HIDDEN(gl_dispatch_stub_704)
- GL_STUB(gl_dispatch_stub_705, 705)
- HIDDEN(gl_dispatch_stub_705)
- GL_STUB(glAreProgramsResidentNV, 706)
- GL_STUB(glBindProgramNV, 707)
- GL_STUB(glDeleteProgramsNV, 708)
- GL_STUB(glExecuteProgramNV, 709)
- GL_STUB(glGenProgramsNV, 710)
- GL_STUB(glGetProgramParameterdvNV, 711)
- GL_STUB(glGetProgramParameterfvNV, 712)
- GL_STUB(glGetProgramStringNV, 713)
- GL_STUB(glGetProgramivNV, 714)
- GL_STUB(glGetTrackMatrixivNV, 715)
- GL_STUB(glGetVertexAttribPointervNV, 716)
- GL_STUB(glGetVertexAttribdvNV, 717)
- GL_STUB(glGetVertexAttribfvNV, 718)
- GL_STUB(glGetVertexAttribivNV, 719)
- GL_STUB(glIsProgramNV, 720)
- GL_STUB(glLoadProgramNV, 721)
- GL_STUB(glProgramParameters4dvNV, 722)
- GL_STUB(glProgramParameters4fvNV, 723)
- GL_STUB(glRequestResidentProgramsNV, 724)
- GL_STUB(glTrackMatrixNV, 725)
- GL_STUB(glVertexAttrib1dNV, 726)
- GL_STUB(glVertexAttrib1dvNV, 727)
- GL_STUB(glVertexAttrib1fNV, 728)
- GL_STUB(glVertexAttrib1fvNV, 729)
- GL_STUB(glVertexAttrib1sNV, 730)
- GL_STUB(glVertexAttrib1svNV, 731)
- GL_STUB(glVertexAttrib2dNV, 732)
- GL_STUB(glVertexAttrib2dvNV, 733)
- GL_STUB(glVertexAttrib2fNV, 734)
- GL_STUB(glVertexAttrib2fvNV, 735)
- GL_STUB(glVertexAttrib2sNV, 736)
- GL_STUB(glVertexAttrib2svNV, 737)
- GL_STUB(glVertexAttrib3dNV, 738)
- GL_STUB(glVertexAttrib3dvNV, 739)
- GL_STUB(glVertexAttrib3fNV, 740)
- GL_STUB(glVertexAttrib3fvNV, 741)
- GL_STUB(glVertexAttrib3sNV, 742)
- GL_STUB(glVertexAttrib3svNV, 743)
- GL_STUB(glVertexAttrib4dNV, 744)
- GL_STUB(glVertexAttrib4dvNV, 745)
- GL_STUB(glVertexAttrib4fNV, 746)
- GL_STUB(glVertexAttrib4fvNV, 747)
- GL_STUB(glVertexAttrib4sNV, 748)
- GL_STUB(glVertexAttrib4svNV, 749)
- GL_STUB(glVertexAttrib4ubNV, 750)
- GL_STUB(glVertexAttrib4ubvNV, 751)
- GL_STUB(glVertexAttribPointerNV, 752)
- GL_STUB(glVertexAttribs1dvNV, 753)
- GL_STUB(glVertexAttribs1fvNV, 754)
- GL_STUB(glVertexAttribs1svNV, 755)
- GL_STUB(glVertexAttribs2dvNV, 756)
- GL_STUB(glVertexAttribs2fvNV, 757)
- GL_STUB(glVertexAttribs2svNV, 758)
- GL_STUB(glVertexAttribs3dvNV, 759)
- GL_STUB(glVertexAttribs3fvNV, 760)
- GL_STUB(glVertexAttribs3svNV, 761)
- GL_STUB(glVertexAttribs4dvNV, 762)
- GL_STUB(glVertexAttribs4fvNV, 763)
- GL_STUB(glVertexAttribs4svNV, 764)
- GL_STUB(glVertexAttribs4ubvNV, 765)
- GL_STUB(glGetTexBumpParameterfvATI, 766)
- GL_STUB(glGetTexBumpParameterivATI, 767)
- GL_STUB(glTexBumpParameterfvATI, 768)
- GL_STUB(glTexBumpParameterivATI, 769)
- GL_STUB(glAlphaFragmentOp1ATI, 770)
- GL_STUB(glAlphaFragmentOp2ATI, 771)
- GL_STUB(glAlphaFragmentOp3ATI, 772)
- GL_STUB(glBeginFragmentShaderATI, 773)
- GL_STUB(glBindFragmentShaderATI, 774)
- GL_STUB(glColorFragmentOp1ATI, 775)
- GL_STUB(glColorFragmentOp2ATI, 776)
- GL_STUB(glColorFragmentOp3ATI, 777)
- GL_STUB(glDeleteFragmentShaderATI, 778)
- GL_STUB(glEndFragmentShaderATI, 779)
- GL_STUB(glGenFragmentShadersATI, 780)
- GL_STUB(glPassTexCoordATI, 781)
- GL_STUB(glSampleMapATI, 782)
- GL_STUB(glSetFragmentShaderConstantATI, 783)
- GL_STUB(glPointParameteriNV, 784)
- GL_STUB(glPointParameterivNV, 785)
- GL_STUB(gl_dispatch_stub_786, 786)
- HIDDEN(gl_dispatch_stub_786)
- GL_STUB(gl_dispatch_stub_787, 787)
- HIDDEN(gl_dispatch_stub_787)
- GL_STUB(gl_dispatch_stub_788, 788)
- HIDDEN(gl_dispatch_stub_788)
- GL_STUB(gl_dispatch_stub_789, 789)
- HIDDEN(gl_dispatch_stub_789)
- GL_STUB(gl_dispatch_stub_790, 790)
- HIDDEN(gl_dispatch_stub_790)
- GL_STUB(glGetProgramNamedParameterdvNV, 791)
- GL_STUB(glGetProgramNamedParameterfvNV, 792)
- GL_STUB(glProgramNamedParameter4dNV, 793)
- GL_STUB(glProgramNamedParameter4dvNV, 794)
- GL_STUB(glProgramNamedParameter4fNV, 795)
- GL_STUB(glProgramNamedParameter4fvNV, 796)
- GL_STUB(glPrimitiveRestartIndexNV, 797)
- GL_STUB(glPrimitiveRestartNV, 798)
- GL_STUB(gl_dispatch_stub_799, 799)
- HIDDEN(gl_dispatch_stub_799)
- GL_STUB(gl_dispatch_stub_800, 800)
- HIDDEN(gl_dispatch_stub_800)
- GL_STUB(glBindFramebufferEXT, 801)
- GL_STUB(glBindRenderbufferEXT, 802)
- GL_STUB(glCheckFramebufferStatusEXT, 803)
- GL_STUB(glDeleteFramebuffersEXT, 804)
- GL_STUB(glDeleteRenderbuffersEXT, 805)
- GL_STUB(glFramebufferRenderbufferEXT, 806)
- GL_STUB(glFramebufferTexture1DEXT, 807)
- GL_STUB(glFramebufferTexture2DEXT, 808)
- GL_STUB(glFramebufferTexture3DEXT, 809)
- GL_STUB(glGenFramebuffersEXT, 810)
- GL_STUB(glGenRenderbuffersEXT, 811)
- GL_STUB(glGenerateMipmapEXT, 812)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, 813)
- GL_STUB(glGetRenderbufferParameterivEXT, 814)
- GL_STUB(glIsFramebufferEXT, 815)
- GL_STUB(glIsRenderbufferEXT, 816)
- GL_STUB(glRenderbufferStorageEXT, 817)
- GL_STUB(gl_dispatch_stub_818, 818)
- HIDDEN(gl_dispatch_stub_818)
- GL_STUB(gl_dispatch_stub_819, 819)
- HIDDEN(gl_dispatch_stub_819)
- GL_STUB(gl_dispatch_stub_820, 820)
- HIDDEN(gl_dispatch_stub_820)
- GL_STUB(glBindFragDataLocationEXT, 821)
- GL_STUB(glGetFragDataLocationEXT, 822)
- GL_STUB(glGetUniformuivEXT, 823)
- GL_STUB(glGetVertexAttribIivEXT, 824)
- GL_STUB(glGetVertexAttribIuivEXT, 825)
- GL_STUB(glUniform1uiEXT, 826)
- GL_STUB(glUniform1uivEXT, 827)
- GL_STUB(glUniform2uiEXT, 828)
- GL_STUB(glUniform2uivEXT, 829)
- GL_STUB(glUniform3uiEXT, 830)
- GL_STUB(glUniform3uivEXT, 831)
- GL_STUB(glUniform4uiEXT, 832)
- GL_STUB(glUniform4uivEXT, 833)
- GL_STUB(glVertexAttribI1iEXT, 834)
- GL_STUB(glVertexAttribI1ivEXT, 835)
- GL_STUB(glVertexAttribI1uiEXT, 836)
- GL_STUB(glVertexAttribI1uivEXT, 837)
- GL_STUB(glVertexAttribI2iEXT, 838)
- GL_STUB(glVertexAttribI2ivEXT, 839)
- GL_STUB(glVertexAttribI2uiEXT, 840)
- GL_STUB(glVertexAttribI2uivEXT, 841)
- GL_STUB(glVertexAttribI3iEXT, 842)
- GL_STUB(glVertexAttribI3ivEXT, 843)
- GL_STUB(glVertexAttribI3uiEXT, 844)
- GL_STUB(glVertexAttribI3uivEXT, 845)
- GL_STUB(glVertexAttribI4bvEXT, 846)
- GL_STUB(glVertexAttribI4iEXT, 847)
- GL_STUB(glVertexAttribI4ivEXT, 848)
- GL_STUB(glVertexAttribI4svEXT, 849)
- GL_STUB(glVertexAttribI4ubvEXT, 850)
- GL_STUB(glVertexAttribI4uiEXT, 851)
- GL_STUB(glVertexAttribI4uivEXT, 852)
- GL_STUB(glVertexAttribI4usvEXT, 853)
- GL_STUB(glVertexAttribIPointerEXT, 854)
- GL_STUB(glFramebufferTextureLayerEXT, 855)
- GL_STUB(glColorMaskIndexedEXT, 856)
- GL_STUB(glDisableIndexedEXT, 857)
- GL_STUB(glEnableIndexedEXT, 858)
- GL_STUB(glGetBooleanIndexedvEXT, 859)
- GL_STUB(glGetIntegerIndexedvEXT, 860)
- GL_STUB(glIsEnabledIndexedEXT, 861)
- GL_STUB(glClearColorIiEXT, 862)
- GL_STUB(glClearColorIuiEXT, 863)
- GL_STUB(glGetTexParameterIivEXT, 864)
- GL_STUB(glGetTexParameterIuivEXT, 865)
- GL_STUB(glTexParameterIivEXT, 866)
- GL_STUB(glTexParameterIuivEXT, 867)
- GL_STUB(glBeginConditionalRenderNV, 868)
- GL_STUB(glEndConditionalRenderNV, 869)
- GL_STUB(glBeginTransformFeedbackEXT, 870)
- GL_STUB(glBindBufferBaseEXT, 871)
- GL_STUB(glBindBufferOffsetEXT, 872)
- GL_STUB(glBindBufferRangeEXT, 873)
- GL_STUB(glEndTransformFeedbackEXT, 874)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 875)
- GL_STUB(glTransformFeedbackVaryingsEXT, 876)
- GL_STUB(glProvokingVertexEXT, 877)
- GL_STUB(gl_dispatch_stub_878, 878)
- HIDDEN(gl_dispatch_stub_878)
- GL_STUB(gl_dispatch_stub_879, 879)
- HIDDEN(gl_dispatch_stub_879)
- GL_STUB(glGetObjectParameterivAPPLE, 880)
- GL_STUB(glObjectPurgeableAPPLE, 881)
- GL_STUB(glObjectUnpurgeableAPPLE, 882)
- GL_STUB(glActiveProgramEXT, 883)
- GL_STUB(glCreateShaderProgramEXT, 884)
- GL_STUB(glUseShaderProgramEXT, 885)
- GL_STUB(glTextureBarrierNV, 886)
- GL_STUB(gl_dispatch_stub_887, 887)
- HIDDEN(gl_dispatch_stub_887)
- GL_STUB(gl_dispatch_stub_888, 888)
- HIDDEN(gl_dispatch_stub_888)
- GL_STUB(gl_dispatch_stub_889, 889)
- HIDDEN(gl_dispatch_stub_889)
- GL_STUB(gl_dispatch_stub_890, 890)
- HIDDEN(gl_dispatch_stub_890)
- GL_STUB(gl_dispatch_stub_891, 891)
- HIDDEN(gl_dispatch_stub_891)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 892)
- GL_STUB(glEGLImageTargetTexture2DOES, 893)
- GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
- GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
- GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident)
-#endif
- GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D)
- GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D)
- GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D)
- GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures)
-#endif
- GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glIsTextureEXT, glIsTexture)
-#endif
- GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures)
- GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D)
- GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D)
- GL_STUB_ALIAS(glBlendColorEXT, glBlendColor)
- GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation)
- GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements)
- GL_STUB_ALIAS(glColorTableSGI, glColorTable)
- GL_STUB_ALIAS(glColorTableEXT, glColorTable)
- GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv)
- GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv)
- GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv)
-#endif
- GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable)
- GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable)
- GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D)
- GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D)
- GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf)
- GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv)
- GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri)
- GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv)
- GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D)
- GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter)
-#endif
- GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv)
-#endif
- GL_STUB_ALIAS(glHistogramEXT, glHistogram)
- GL_STUB_ALIAS(glMinmaxEXT, glMinmax)
- GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram)
- GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax)
- GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D)
- GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D)
- GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D)
- GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB)
- GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB)
- GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB)
- GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB)
- GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB)
- GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB)
- GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB)
- GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB)
- GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB)
- GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB)
- GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB)
- GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB)
- GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB)
- GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB)
- GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB)
- GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB)
- GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB)
- GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB)
- GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB)
- GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB)
- GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB)
- GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB)
- GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB)
- GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB)
- GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB)
- GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB)
- GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB)
- GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB)
- GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB)
- GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB)
- GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB)
- GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB)
- GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB)
- GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB)
- GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate)
- GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB)
- GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB)
- GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB)
- GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB)
- GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB)
- GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB)
- GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB)
- GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB)
- GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB)
- GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB)
- GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB)
- GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB)
- GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB)
- GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB)
- GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB)
- GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB)
- GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB)
- GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB)
- GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB)
- GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB)
- GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB)
- GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB)
- GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB)
- GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB)
- GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB)
- GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB)
- GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB)
- GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB)
- GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB)
- GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB)
- GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB)
- GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB)
- GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB)
- GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB)
- GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB)
- GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB)
- GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB)
- GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB)
- GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB)
- GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB)
- GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB)
- GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB)
- GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB)
- GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB)
- GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB)
- GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB)
- GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB)
- GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB)
- GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB)
- GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB)
- GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB)
- GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB)
- GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB)
- GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB)
- GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB)
- GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB)
- GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB)
- GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB)
- GL_STUB_ALIAS(glBindBuffer, glBindBufferARB)
- GL_STUB_ALIAS(glBufferData, glBufferDataARB)
- GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB)
- GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB)
- GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB)
- GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB)
- GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB)
- GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB)
- GL_STUB_ALIAS(glIsBuffer, glIsBufferARB)
- GL_STUB_ALIAS(glMapBuffer, glMapBufferARB)
- GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB)
- GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB)
- GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB)
- GL_STUB_ALIAS(glEndQuery, glEndQueryARB)
- GL_STUB_ALIAS(glGenQueries, glGenQueriesARB)
- GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB)
- GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB)
- GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB)
- GL_STUB_ALIAS(glIsQuery, glIsQueryARB)
- GL_STUB_ALIAS(glCompileShader, glCompileShaderARB)
- GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB)
- GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB)
- GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB)
- GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB)
- GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB)
- GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB)
- GL_STUB_ALIAS(glShaderSource, glShaderSourceARB)
- GL_STUB_ALIAS(glUniform1f, glUniform1fARB)
- GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB)
- GL_STUB_ALIAS(glUniform1i, glUniform1iARB)
- GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB)
- GL_STUB_ALIAS(glUniform2f, glUniform2fARB)
- GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB)
- GL_STUB_ALIAS(glUniform2i, glUniform2iARB)
- GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB)
- GL_STUB_ALIAS(glUniform3f, glUniform3fARB)
- GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB)
- GL_STUB_ALIAS(glUniform3i, glUniform3iARB)
- GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB)
- GL_STUB_ALIAS(glUniform4f, glUniform4fARB)
- GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB)
- GL_STUB_ALIAS(glUniform4i, glUniform4iARB)
- GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB)
- GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB)
- GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB)
- GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB)
- GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB)
- GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB)
- GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB)
- GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB)
- GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB)
- GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB)
- GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB)
- GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB)
- GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB)
- GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB)
- GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB)
- GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample)
- GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT)
- GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT)
- GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT)
- GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT)
- GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT)
- GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT)
- GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT)
- GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT)
- GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT)
- GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT)
- GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT)
- GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT)
- GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT)
- GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT)
- GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT)
- GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT)
- GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT)
- GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT)
- GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT)
- GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT)
- GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT)
- GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT)
- GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT)
- GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT)
- GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT)
- GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT)
- GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT)
- GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT)
- GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT)
- GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT)
- GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT)
- GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT)
- GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA)
- GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA)
- GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA)
- GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA)
- GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA)
- GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA)
- GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA)
- GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA)
- GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA)
- GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA)
- GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA)
- GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA)
- GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA)
- GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA)
- GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA)
- GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA)
- GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA)
- GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA)
- GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA)
- GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA)
- GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA)
- GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA)
- GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA)
- GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA)
- GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA)
- GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA)
- GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA)
- GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA)
- GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA)
- GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA)
- GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA)
- GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA)
- GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV)
- GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV)
- GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV)
- GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV)
- GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV)
- GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV)
- GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV)
- GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV)
- GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV)
- GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT)
- GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT)
- GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT)
- GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT)
- GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT)
- GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT)
- GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT)
- GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT)
- GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT)
- GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT)
- GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT)
- GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT)
- GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT)
- GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT)
- GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT)
- GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT)
- GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT)
- GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT)
- GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT)
- GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT)
- GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT)
- GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT)
- GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT)
- GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT)
- GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT)
- GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT)
- GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT)
- GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT)
- GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT)
- GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT)
- GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT)
- GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT)
- GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT)
- GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT)
- GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT)
- GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT)
- GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT)
- GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT)
- GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT)
- GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT)
- GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT)
- GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT)
- GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT)
- GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT)
- GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT)
- GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT)
- GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT)
- GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT)
- GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT)
- GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT)
- GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT)
- GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT)
- GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT)
- GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT)
- GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT)
- GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT)
- GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT)
- GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT)
- GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT)
- GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT)
- GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT)
- GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT)
- GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV)
- GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV)
- GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT)
- GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT)
- GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT)
- GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT)
- GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT)
- GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT)
- GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT)
-
- .globl gl_dispatch_functions_end
- HIDDEN(gl_dispatch_functions_end)
-gl_dispatch_functions_end:
+/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifdef __arch64__ +#define GL_OFF(N) ((N) * 8) +#define GL_LL ldx +#define GL_TIE_LD(SYM) %tie_ldx(SYM) +#define GL_STACK_SIZE 128 +#else +#define GL_OFF(N) ((N) * 4) +#define GL_LL ld +#define GL_TIE_LD(SYM) %tie_ld(SYM) +#define GL_STACK_SIZE 64 +#endif + +#define GLOBL_FN(x) .globl x ; .type x, @function +#define HIDDEN(x) .hidden x + + .register %g2, #scratch + .register %g3, #scratch + + .text + + GLOBL_FN(__glapi_sparc_icache_flush) + HIDDEN(__glapi_sparc_icache_flush) + .type __glapi_sparc_icache_flush, @function +__glapi_sparc_icache_flush: /* %o0 = insn_addr */ + flush %o0 + retl + nop + + .align 32 + + .type __glapi_sparc_get_pc, @function +__glapi_sparc_get_pc: + retl + add %o7, %g2, %g2 + .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc + +#ifdef GLX_USE_TLS + + GLOBL_FN(__glapi_sparc_get_dispatch) + HIDDEN(__glapi_sparc_get_dispatch) +__glapi_sparc_get_dispatch: + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + retl + mov %g2, %o0 + + .data + .align 32 + + /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ + /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ + GLOBL_FN(__glapi_sparc_tls_stub) + HIDDEN(__glapi_sparc_tls_stub) +__glapi_sparc_tls_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + GL_LL [%g7+%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_tls_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#elif defined(PTHREADS) + + /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ + /* 64-bit 0x10 --> add %g1, %g2, %g1 */ + /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ + + /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ + + .data + .align 32 + + GLOBL_FN(__glapi_sparc_pthread_stub) + HIDDEN(__glapi_sparc_pthread_stub) +__glapi_sparc_pthread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + srl %g3, 10, %g3 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + cmp %g1, 0 + be 2f + nop +1: GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop +2: save %sp, GL_STACK_SIZE, %sp + mov %g3, %l0 + call _glapi_get_dispatch + nop + mov %o0, %g1 + mov %l0, %g3 + ba 1b + restore %g0, %g0, %g0 + .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_pthread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#else /* Non-threaded version. */ + + .type __glapi_sparc_nothread_stub, @function +__glapi_sparc_nothread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_nothread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#endif + +#define GL_STUB_ALIAS(fn, alias) \ + .globl fn; \ + .set fn, alias + + .text + .align 32 + + .globl gl_dispatch_functions_start + HIDDEN(gl_dispatch_functions_start) +gl_dispatch_functions_start: + + GL_STUB(glNewList, 0) + GL_STUB(glEndList, 1) + GL_STUB(glCallList, 2) + GL_STUB(glCallLists, 3) + GL_STUB(glDeleteLists, 4) + GL_STUB(glGenLists, 5) + GL_STUB(glListBase, 6) + GL_STUB(glBegin, 7) + GL_STUB(glBitmap, 8) + GL_STUB(glColor3b, 9) + GL_STUB(glColor3bv, 10) + GL_STUB(glColor3d, 11) + GL_STUB(glColor3dv, 12) + GL_STUB(glColor3f, 13) + GL_STUB(glColor3fv, 14) + GL_STUB(glColor3i, 15) + GL_STUB(glColor3iv, 16) + GL_STUB(glColor3s, 17) + GL_STUB(glColor3sv, 18) + GL_STUB(glColor3ub, 19) + GL_STUB(glColor3ubv, 20) + GL_STUB(glColor3ui, 21) + GL_STUB(glColor3uiv, 22) + GL_STUB(glColor3us, 23) + GL_STUB(glColor3usv, 24) + GL_STUB(glColor4b, 25) + GL_STUB(glColor4bv, 26) + GL_STUB(glColor4d, 27) + GL_STUB(glColor4dv, 28) + GL_STUB(glColor4f, 29) + GL_STUB(glColor4fv, 30) + GL_STUB(glColor4i, 31) + GL_STUB(glColor4iv, 32) + GL_STUB(glColor4s, 33) + GL_STUB(glColor4sv, 34) + GL_STUB(glColor4ub, 35) + GL_STUB(glColor4ubv, 36) + GL_STUB(glColor4ui, 37) + GL_STUB(glColor4uiv, 38) + GL_STUB(glColor4us, 39) + GL_STUB(glColor4usv, 40) + GL_STUB(glEdgeFlag, 41) + GL_STUB(glEdgeFlagv, 42) + GL_STUB(glEnd, 43) + GL_STUB(glIndexd, 44) + GL_STUB(glIndexdv, 45) + GL_STUB(glIndexf, 46) + GL_STUB(glIndexfv, 47) + GL_STUB(glIndexi, 48) + GL_STUB(glIndexiv, 49) + GL_STUB(glIndexs, 50) + GL_STUB(glIndexsv, 51) + GL_STUB(glNormal3b, 52) + GL_STUB(glNormal3bv, 53) + GL_STUB(glNormal3d, 54) + GL_STUB(glNormal3dv, 55) + GL_STUB(glNormal3f, 56) + GL_STUB(glNormal3fv, 57) + GL_STUB(glNormal3i, 58) + GL_STUB(glNormal3iv, 59) + GL_STUB(glNormal3s, 60) + GL_STUB(glNormal3sv, 61) + GL_STUB(glRasterPos2d, 62) + GL_STUB(glRasterPos2dv, 63) + GL_STUB(glRasterPos2f, 64) + GL_STUB(glRasterPos2fv, 65) + GL_STUB(glRasterPos2i, 66) + GL_STUB(glRasterPos2iv, 67) + GL_STUB(glRasterPos2s, 68) + GL_STUB(glRasterPos2sv, 69) + GL_STUB(glRasterPos3d, 70) + GL_STUB(glRasterPos3dv, 71) + GL_STUB(glRasterPos3f, 72) + GL_STUB(glRasterPos3fv, 73) + GL_STUB(glRasterPos3i, 74) + GL_STUB(glRasterPos3iv, 75) + GL_STUB(glRasterPos3s, 76) + GL_STUB(glRasterPos3sv, 77) + GL_STUB(glRasterPos4d, 78) + GL_STUB(glRasterPos4dv, 79) + GL_STUB(glRasterPos4f, 80) + GL_STUB(glRasterPos4fv, 81) + GL_STUB(glRasterPos4i, 82) + GL_STUB(glRasterPos4iv, 83) + GL_STUB(glRasterPos4s, 84) + GL_STUB(glRasterPos4sv, 85) + GL_STUB(glRectd, 86) + GL_STUB(glRectdv, 87) + GL_STUB(glRectf, 88) + GL_STUB(glRectfv, 89) + GL_STUB(glRecti, 90) + GL_STUB(glRectiv, 91) + GL_STUB(glRects, 92) + GL_STUB(glRectsv, 93) + GL_STUB(glTexCoord1d, 94) + GL_STUB(glTexCoord1dv, 95) + GL_STUB(glTexCoord1f, 96) + GL_STUB(glTexCoord1fv, 97) + GL_STUB(glTexCoord1i, 98) + GL_STUB(glTexCoord1iv, 99) + GL_STUB(glTexCoord1s, 100) + GL_STUB(glTexCoord1sv, 101) + GL_STUB(glTexCoord2d, 102) + GL_STUB(glTexCoord2dv, 103) + GL_STUB(glTexCoord2f, 104) + GL_STUB(glTexCoord2fv, 105) + GL_STUB(glTexCoord2i, 106) + GL_STUB(glTexCoord2iv, 107) + GL_STUB(glTexCoord2s, 108) + GL_STUB(glTexCoord2sv, 109) + GL_STUB(glTexCoord3d, 110) + GL_STUB(glTexCoord3dv, 111) + GL_STUB(glTexCoord3f, 112) + GL_STUB(glTexCoord3fv, 113) + GL_STUB(glTexCoord3i, 114) + GL_STUB(glTexCoord3iv, 115) + GL_STUB(glTexCoord3s, 116) + GL_STUB(glTexCoord3sv, 117) + GL_STUB(glTexCoord4d, 118) + GL_STUB(glTexCoord4dv, 119) + GL_STUB(glTexCoord4f, 120) + GL_STUB(glTexCoord4fv, 121) + GL_STUB(glTexCoord4i, 122) + GL_STUB(glTexCoord4iv, 123) + GL_STUB(glTexCoord4s, 124) + GL_STUB(glTexCoord4sv, 125) + GL_STUB(glVertex2d, 126) + GL_STUB(glVertex2dv, 127) + GL_STUB(glVertex2f, 128) + GL_STUB(glVertex2fv, 129) + GL_STUB(glVertex2i, 130) + GL_STUB(glVertex2iv, 131) + GL_STUB(glVertex2s, 132) + GL_STUB(glVertex2sv, 133) + GL_STUB(glVertex3d, 134) + GL_STUB(glVertex3dv, 135) + GL_STUB(glVertex3f, 136) + GL_STUB(glVertex3fv, 137) + GL_STUB(glVertex3i, 138) + GL_STUB(glVertex3iv, 139) + GL_STUB(glVertex3s, 140) + GL_STUB(glVertex3sv, 141) + GL_STUB(glVertex4d, 142) + GL_STUB(glVertex4dv, 143) + GL_STUB(glVertex4f, 144) + GL_STUB(glVertex4fv, 145) + GL_STUB(glVertex4i, 146) + GL_STUB(glVertex4iv, 147) + GL_STUB(glVertex4s, 148) + GL_STUB(glVertex4sv, 149) + GL_STUB(glClipPlane, 150) + GL_STUB(glColorMaterial, 151) + GL_STUB(glCullFace, 152) + GL_STUB(glFogf, 153) + GL_STUB(glFogfv, 154) + GL_STUB(glFogi, 155) + GL_STUB(glFogiv, 156) + GL_STUB(glFrontFace, 157) + GL_STUB(glHint, 158) + GL_STUB(glLightf, 159) + GL_STUB(glLightfv, 160) + GL_STUB(glLighti, 161) + GL_STUB(glLightiv, 162) + GL_STUB(glLightModelf, 163) + GL_STUB(glLightModelfv, 164) + GL_STUB(glLightModeli, 165) + GL_STUB(glLightModeliv, 166) + GL_STUB(glLineStipple, 167) + GL_STUB(glLineWidth, 168) + GL_STUB(glMaterialf, 169) + GL_STUB(glMaterialfv, 170) + GL_STUB(glMateriali, 171) + GL_STUB(glMaterialiv, 172) + GL_STUB(glPointSize, 173) + GL_STUB(glPolygonMode, 174) + GL_STUB(glPolygonStipple, 175) + GL_STUB(glScissor, 176) + GL_STUB(glShadeModel, 177) + GL_STUB(glTexParameterf, 178) + GL_STUB(glTexParameterfv, 179) + GL_STUB(glTexParameteri, 180) + GL_STUB(glTexParameteriv, 181) + GL_STUB(glTexImage1D, 182) + GL_STUB(glTexImage2D, 183) + GL_STUB(glTexEnvf, 184) + GL_STUB(glTexEnvfv, 185) + GL_STUB(glTexEnvi, 186) + GL_STUB(glTexEnviv, 187) + GL_STUB(glTexGend, 188) + GL_STUB(glTexGendv, 189) + GL_STUB(glTexGenf, 190) + GL_STUB(glTexGenfv, 191) + GL_STUB(glTexGeni, 192) + GL_STUB(glTexGeniv, 193) + GL_STUB(glFeedbackBuffer, 194) + GL_STUB(glSelectBuffer, 195) + GL_STUB(glRenderMode, 196) + GL_STUB(glInitNames, 197) + GL_STUB(glLoadName, 198) + GL_STUB(glPassThrough, 199) + GL_STUB(glPopName, 200) + GL_STUB(glPushName, 201) + GL_STUB(glDrawBuffer, 202) + GL_STUB(glClear, 203) + GL_STUB(glClearAccum, 204) + GL_STUB(glClearIndex, 205) + GL_STUB(glClearColor, 206) + GL_STUB(glClearStencil, 207) + GL_STUB(glClearDepth, 208) + GL_STUB(glStencilMask, 209) + GL_STUB(glColorMask, 210) + GL_STUB(glDepthMask, 211) + GL_STUB(glIndexMask, 212) + GL_STUB(glAccum, 213) + GL_STUB(glDisable, 214) + GL_STUB(glEnable, 215) + GL_STUB(glFinish, 216) + GL_STUB(glFlush, 217) + GL_STUB(glPopAttrib, 218) + GL_STUB(glPushAttrib, 219) + GL_STUB(glMap1d, 220) + GL_STUB(glMap1f, 221) + GL_STUB(glMap2d, 222) + GL_STUB(glMap2f, 223) + GL_STUB(glMapGrid1d, 224) + GL_STUB(glMapGrid1f, 225) + GL_STUB(glMapGrid2d, 226) + GL_STUB(glMapGrid2f, 227) + GL_STUB(glEvalCoord1d, 228) + GL_STUB(glEvalCoord1dv, 229) + GL_STUB(glEvalCoord1f, 230) + GL_STUB(glEvalCoord1fv, 231) + GL_STUB(glEvalCoord2d, 232) + GL_STUB(glEvalCoord2dv, 233) + GL_STUB(glEvalCoord2f, 234) + GL_STUB(glEvalCoord2fv, 235) + GL_STUB(glEvalMesh1, 236) + GL_STUB(glEvalPoint1, 237) + GL_STUB(glEvalMesh2, 238) + GL_STUB(glEvalPoint2, 239) + GL_STUB(glAlphaFunc, 240) + GL_STUB(glBlendFunc, 241) + GL_STUB(glLogicOp, 242) + GL_STUB(glStencilFunc, 243) + GL_STUB(glStencilOp, 244) + GL_STUB(glDepthFunc, 245) + GL_STUB(glPixelZoom, 246) + GL_STUB(glPixelTransferf, 247) + GL_STUB(glPixelTransferi, 248) + GL_STUB(glPixelStoref, 249) + GL_STUB(glPixelStorei, 250) + GL_STUB(glPixelMapfv, 251) + GL_STUB(glPixelMapuiv, 252) + GL_STUB(glPixelMapusv, 253) + GL_STUB(glReadBuffer, 254) + GL_STUB(glCopyPixels, 255) + GL_STUB(glReadPixels, 256) + GL_STUB(glDrawPixels, 257) + GL_STUB(glGetBooleanv, 258) + GL_STUB(glGetClipPlane, 259) + GL_STUB(glGetDoublev, 260) + GL_STUB(glGetError, 261) + GL_STUB(glGetFloatv, 262) + GL_STUB(glGetIntegerv, 263) + GL_STUB(glGetLightfv, 264) + GL_STUB(glGetLightiv, 265) + GL_STUB(glGetMapdv, 266) + GL_STUB(glGetMapfv, 267) + GL_STUB(glGetMapiv, 268) + GL_STUB(glGetMaterialfv, 269) + GL_STUB(glGetMaterialiv, 270) + GL_STUB(glGetPixelMapfv, 271) + GL_STUB(glGetPixelMapuiv, 272) + GL_STUB(glGetPixelMapusv, 273) + GL_STUB(glGetPolygonStipple, 274) + GL_STUB(glGetString, 275) + GL_STUB(glGetTexEnvfv, 276) + GL_STUB(glGetTexEnviv, 277) + GL_STUB(glGetTexGendv, 278) + GL_STUB(glGetTexGenfv, 279) + GL_STUB(glGetTexGeniv, 280) + GL_STUB(glGetTexImage, 281) + GL_STUB(glGetTexParameterfv, 282) + GL_STUB(glGetTexParameteriv, 283) + GL_STUB(glGetTexLevelParameterfv, 284) + GL_STUB(glGetTexLevelParameteriv, 285) + GL_STUB(glIsEnabled, 286) + GL_STUB(glIsList, 287) + GL_STUB(glDepthRange, 288) + GL_STUB(glFrustum, 289) + GL_STUB(glLoadIdentity, 290) + GL_STUB(glLoadMatrixf, 291) + GL_STUB(glLoadMatrixd, 292) + GL_STUB(glMatrixMode, 293) + GL_STUB(glMultMatrixf, 294) + GL_STUB(glMultMatrixd, 295) + GL_STUB(glOrtho, 296) + GL_STUB(glPopMatrix, 297) + GL_STUB(glPushMatrix, 298) + GL_STUB(glRotated, 299) + GL_STUB(glRotatef, 300) + GL_STUB(glScaled, 301) + GL_STUB(glScalef, 302) + GL_STUB(glTranslated, 303) + GL_STUB(glTranslatef, 304) + GL_STUB(glViewport, 305) + GL_STUB(glArrayElement, 306) + GL_STUB(glBindTexture, 307) + GL_STUB(glColorPointer, 308) + GL_STUB(glDisableClientState, 309) + GL_STUB(glDrawArrays, 310) + GL_STUB(glDrawElements, 311) + GL_STUB(glEdgeFlagPointer, 312) + GL_STUB(glEnableClientState, 313) + GL_STUB(glIndexPointer, 314) + GL_STUB(glIndexub, 315) + GL_STUB(glIndexubv, 316) + GL_STUB(glInterleavedArrays, 317) + GL_STUB(glNormalPointer, 318) + GL_STUB(glPolygonOffset, 319) + GL_STUB(glTexCoordPointer, 320) + GL_STUB(glVertexPointer, 321) + GL_STUB(glAreTexturesResident, 322) + GL_STUB(glCopyTexImage1D, 323) + GL_STUB(glCopyTexImage2D, 324) + GL_STUB(glCopyTexSubImage1D, 325) + GL_STUB(glCopyTexSubImage2D, 326) + GL_STUB(glDeleteTextures, 327) + GL_STUB(glGenTextures, 328) + GL_STUB(glGetPointerv, 329) + GL_STUB(glIsTexture, 330) + GL_STUB(glPrioritizeTextures, 331) + GL_STUB(glTexSubImage1D, 332) + GL_STUB(glTexSubImage2D, 333) + GL_STUB(glPopClientAttrib, 334) + GL_STUB(glPushClientAttrib, 335) + GL_STUB(glBlendColor, 336) + GL_STUB(glBlendEquation, 337) + GL_STUB(glDrawRangeElements, 338) + GL_STUB(glColorTable, 339) + GL_STUB(glColorTableParameterfv, 340) + GL_STUB(glColorTableParameteriv, 341) + GL_STUB(glCopyColorTable, 342) + GL_STUB(glGetColorTable, 343) + GL_STUB(glGetColorTableParameterfv, 344) + GL_STUB(glGetColorTableParameteriv, 345) + GL_STUB(glColorSubTable, 346) + GL_STUB(glCopyColorSubTable, 347) + GL_STUB(glConvolutionFilter1D, 348) + GL_STUB(glConvolutionFilter2D, 349) + GL_STUB(glConvolutionParameterf, 350) + GL_STUB(glConvolutionParameterfv, 351) + GL_STUB(glConvolutionParameteri, 352) + GL_STUB(glConvolutionParameteriv, 353) + GL_STUB(glCopyConvolutionFilter1D, 354) + GL_STUB(glCopyConvolutionFilter2D, 355) + GL_STUB(glGetConvolutionFilter, 356) + GL_STUB(glGetConvolutionParameterfv, 357) + GL_STUB(glGetConvolutionParameteriv, 358) + GL_STUB(glGetSeparableFilter, 359) + GL_STUB(glSeparableFilter2D, 360) + GL_STUB(glGetHistogram, 361) + GL_STUB(glGetHistogramParameterfv, 362) + GL_STUB(glGetHistogramParameteriv, 363) + GL_STUB(glGetMinmax, 364) + GL_STUB(glGetMinmaxParameterfv, 365) + GL_STUB(glGetMinmaxParameteriv, 366) + GL_STUB(glHistogram, 367) + GL_STUB(glMinmax, 368) + GL_STUB(glResetHistogram, 369) + GL_STUB(glResetMinmax, 370) + GL_STUB(glTexImage3D, 371) + GL_STUB(glTexSubImage3D, 372) + GL_STUB(glCopyTexSubImage3D, 373) + GL_STUB(glActiveTextureARB, 374) + GL_STUB(glClientActiveTextureARB, 375) + GL_STUB(glMultiTexCoord1dARB, 376) + GL_STUB(glMultiTexCoord1dvARB, 377) + GL_STUB(glMultiTexCoord1fARB, 378) + GL_STUB(glMultiTexCoord1fvARB, 379) + GL_STUB(glMultiTexCoord1iARB, 380) + GL_STUB(glMultiTexCoord1ivARB, 381) + GL_STUB(glMultiTexCoord1sARB, 382) + GL_STUB(glMultiTexCoord1svARB, 383) + GL_STUB(glMultiTexCoord2dARB, 384) + GL_STUB(glMultiTexCoord2dvARB, 385) + GL_STUB(glMultiTexCoord2fARB, 386) + GL_STUB(glMultiTexCoord2fvARB, 387) + GL_STUB(glMultiTexCoord2iARB, 388) + GL_STUB(glMultiTexCoord2ivARB, 389) + GL_STUB(glMultiTexCoord2sARB, 390) + GL_STUB(glMultiTexCoord2svARB, 391) + GL_STUB(glMultiTexCoord3dARB, 392) + GL_STUB(glMultiTexCoord3dvARB, 393) + GL_STUB(glMultiTexCoord3fARB, 394) + GL_STUB(glMultiTexCoord3fvARB, 395) + GL_STUB(glMultiTexCoord3iARB, 396) + GL_STUB(glMultiTexCoord3ivARB, 397) + GL_STUB(glMultiTexCoord3sARB, 398) + GL_STUB(glMultiTexCoord3svARB, 399) + GL_STUB(glMultiTexCoord4dARB, 400) + GL_STUB(glMultiTexCoord4dvARB, 401) + GL_STUB(glMultiTexCoord4fARB, 402) + GL_STUB(glMultiTexCoord4fvARB, 403) + GL_STUB(glMultiTexCoord4iARB, 404) + GL_STUB(glMultiTexCoord4ivARB, 405) + GL_STUB(glMultiTexCoord4sARB, 406) + GL_STUB(glMultiTexCoord4svARB, 407) + GL_STUB(glAttachShader, 408) + GL_STUB(glCreateProgram, 409) + GL_STUB(glCreateShader, 410) + GL_STUB(glDeleteProgram, 411) + GL_STUB(glDeleteShader, 412) + GL_STUB(glDetachShader, 413) + GL_STUB(glGetAttachedShaders, 414) + GL_STUB(glGetProgramInfoLog, 415) + GL_STUB(glGetProgramiv, 416) + GL_STUB(glGetShaderInfoLog, 417) + GL_STUB(glGetShaderiv, 418) + GL_STUB(glIsProgram, 419) + GL_STUB(glIsShader, 420) + GL_STUB(glStencilFuncSeparate, 421) + GL_STUB(glStencilMaskSeparate, 422) + GL_STUB(glStencilOpSeparate, 423) + GL_STUB(glUniformMatrix2x3fv, 424) + GL_STUB(glUniformMatrix2x4fv, 425) + GL_STUB(glUniformMatrix3x2fv, 426) + GL_STUB(glUniformMatrix3x4fv, 427) + GL_STUB(glUniformMatrix4x2fv, 428) + GL_STUB(glUniformMatrix4x3fv, 429) + GL_STUB(glClampColor, 430) + GL_STUB(glClearBufferfi, 431) + GL_STUB(glClearBufferfv, 432) + GL_STUB(glClearBufferiv, 433) + GL_STUB(glClearBufferuiv, 434) + GL_STUB(glGetStringi, 435) + GL_STUB(glTexBuffer, 436) + GL_STUB(glFramebufferTexture, 437) + GL_STUB(glGetBufferParameteri64v, 438) + GL_STUB(glGetInteger64i_v, 439) + GL_STUB(glVertexAttribDivisor, 440) + GL_STUB(glLoadTransposeMatrixdARB, 441) + GL_STUB(glLoadTransposeMatrixfARB, 442) + GL_STUB(glMultTransposeMatrixdARB, 443) + GL_STUB(glMultTransposeMatrixfARB, 444) + GL_STUB(glSampleCoverageARB, 445) + GL_STUB(glCompressedTexImage1DARB, 446) + GL_STUB(glCompressedTexImage2DARB, 447) + GL_STUB(glCompressedTexImage3DARB, 448) + GL_STUB(glCompressedTexSubImage1DARB, 449) + GL_STUB(glCompressedTexSubImage2DARB, 450) + GL_STUB(glCompressedTexSubImage3DARB, 451) + GL_STUB(glGetCompressedTexImageARB, 452) + GL_STUB(glDisableVertexAttribArrayARB, 453) + GL_STUB(glEnableVertexAttribArrayARB, 454) + GL_STUB(glGetProgramEnvParameterdvARB, 455) + GL_STUB(glGetProgramEnvParameterfvARB, 456) + GL_STUB(glGetProgramLocalParameterdvARB, 457) + GL_STUB(glGetProgramLocalParameterfvARB, 458) + GL_STUB(glGetProgramStringARB, 459) + GL_STUB(glGetProgramivARB, 460) + GL_STUB(glGetVertexAttribdvARB, 461) + GL_STUB(glGetVertexAttribfvARB, 462) + GL_STUB(glGetVertexAttribivARB, 463) + GL_STUB(glProgramEnvParameter4dARB, 464) + GL_STUB(glProgramEnvParameter4dvARB, 465) + GL_STUB(glProgramEnvParameter4fARB, 466) + GL_STUB(glProgramEnvParameter4fvARB, 467) + GL_STUB(glProgramLocalParameter4dARB, 468) + GL_STUB(glProgramLocalParameter4dvARB, 469) + GL_STUB(glProgramLocalParameter4fARB, 470) + GL_STUB(glProgramLocalParameter4fvARB, 471) + GL_STUB(glProgramStringARB, 472) + GL_STUB(glVertexAttrib1dARB, 473) + GL_STUB(glVertexAttrib1dvARB, 474) + GL_STUB(glVertexAttrib1fARB, 475) + GL_STUB(glVertexAttrib1fvARB, 476) + GL_STUB(glVertexAttrib1sARB, 477) + GL_STUB(glVertexAttrib1svARB, 478) + GL_STUB(glVertexAttrib2dARB, 479) + GL_STUB(glVertexAttrib2dvARB, 480) + GL_STUB(glVertexAttrib2fARB, 481) + GL_STUB(glVertexAttrib2fvARB, 482) + GL_STUB(glVertexAttrib2sARB, 483) + GL_STUB(glVertexAttrib2svARB, 484) + GL_STUB(glVertexAttrib3dARB, 485) + GL_STUB(glVertexAttrib3dvARB, 486) + GL_STUB(glVertexAttrib3fARB, 487) + GL_STUB(glVertexAttrib3fvARB, 488) + GL_STUB(glVertexAttrib3sARB, 489) + GL_STUB(glVertexAttrib3svARB, 490) + GL_STUB(glVertexAttrib4NbvARB, 491) + GL_STUB(glVertexAttrib4NivARB, 492) + GL_STUB(glVertexAttrib4NsvARB, 493) + GL_STUB(glVertexAttrib4NubARB, 494) + GL_STUB(glVertexAttrib4NubvARB, 495) + GL_STUB(glVertexAttrib4NuivARB, 496) + GL_STUB(glVertexAttrib4NusvARB, 497) + GL_STUB(glVertexAttrib4bvARB, 498) + GL_STUB(glVertexAttrib4dARB, 499) + GL_STUB(glVertexAttrib4dvARB, 500) + GL_STUB(glVertexAttrib4fARB, 501) + GL_STUB(glVertexAttrib4fvARB, 502) + GL_STUB(glVertexAttrib4ivARB, 503) + GL_STUB(glVertexAttrib4sARB, 504) + GL_STUB(glVertexAttrib4svARB, 505) + GL_STUB(glVertexAttrib4ubvARB, 506) + GL_STUB(glVertexAttrib4uivARB, 507) + GL_STUB(glVertexAttrib4usvARB, 508) + GL_STUB(glVertexAttribPointerARB, 509) + GL_STUB(glBindBufferARB, 510) + GL_STUB(glBufferDataARB, 511) + GL_STUB(glBufferSubDataARB, 512) + GL_STUB(glDeleteBuffersARB, 513) + GL_STUB(glGenBuffersARB, 514) + GL_STUB(glGetBufferParameterivARB, 515) + GL_STUB(glGetBufferPointervARB, 516) + GL_STUB(glGetBufferSubDataARB, 517) + GL_STUB(glIsBufferARB, 518) + GL_STUB(glMapBufferARB, 519) + GL_STUB(glUnmapBufferARB, 520) + GL_STUB(glBeginQueryARB, 521) + GL_STUB(glDeleteQueriesARB, 522) + GL_STUB(glEndQueryARB, 523) + GL_STUB(glGenQueriesARB, 524) + GL_STUB(glGetQueryObjectivARB, 525) + GL_STUB(glGetQueryObjectuivARB, 526) + GL_STUB(glGetQueryivARB, 527) + GL_STUB(glIsQueryARB, 528) + GL_STUB(glAttachObjectARB, 529) + GL_STUB(glCompileShaderARB, 530) + GL_STUB(glCreateProgramObjectARB, 531) + GL_STUB(glCreateShaderObjectARB, 532) + GL_STUB(glDeleteObjectARB, 533) + GL_STUB(glDetachObjectARB, 534) + GL_STUB(glGetActiveUniformARB, 535) + GL_STUB(glGetAttachedObjectsARB, 536) + GL_STUB(glGetHandleARB, 537) + GL_STUB(glGetInfoLogARB, 538) + GL_STUB(glGetObjectParameterfvARB, 539) + GL_STUB(glGetObjectParameterivARB, 540) + GL_STUB(glGetShaderSourceARB, 541) + GL_STUB(glGetUniformLocationARB, 542) + GL_STUB(glGetUniformfvARB, 543) + GL_STUB(glGetUniformivARB, 544) + GL_STUB(glLinkProgramARB, 545) + GL_STUB(glShaderSourceARB, 546) + GL_STUB(glUniform1fARB, 547) + GL_STUB(glUniform1fvARB, 548) + GL_STUB(glUniform1iARB, 549) + GL_STUB(glUniform1ivARB, 550) + GL_STUB(glUniform2fARB, 551) + GL_STUB(glUniform2fvARB, 552) + GL_STUB(glUniform2iARB, 553) + GL_STUB(glUniform2ivARB, 554) + GL_STUB(glUniform3fARB, 555) + GL_STUB(glUniform3fvARB, 556) + GL_STUB(glUniform3iARB, 557) + GL_STUB(glUniform3ivARB, 558) + GL_STUB(glUniform4fARB, 559) + GL_STUB(glUniform4fvARB, 560) + GL_STUB(glUniform4iARB, 561) + GL_STUB(glUniform4ivARB, 562) + GL_STUB(glUniformMatrix2fvARB, 563) + GL_STUB(glUniformMatrix3fvARB, 564) + GL_STUB(glUniformMatrix4fvARB, 565) + GL_STUB(glUseProgramObjectARB, 566) + GL_STUB(glValidateProgramARB, 567) + GL_STUB(glBindAttribLocationARB, 568) + GL_STUB(glGetActiveAttribARB, 569) + GL_STUB(glGetAttribLocationARB, 570) + GL_STUB(glDrawBuffersARB, 571) + GL_STUB(glClampColorARB, 572) + GL_STUB(glDrawArraysInstancedARB, 573) + GL_STUB(glDrawElementsInstancedARB, 574) + GL_STUB(glRenderbufferStorageMultisample, 575) + GL_STUB(glFramebufferTextureARB, 576) + GL_STUB(glFramebufferTextureFaceARB, 577) + GL_STUB(glProgramParameteriARB, 578) + GL_STUB(glVertexAttribDivisorARB, 579) + GL_STUB(glFlushMappedBufferRange, 580) + GL_STUB(glMapBufferRange, 581) + GL_STUB(glTexBufferARB, 582) + GL_STUB(glBindVertexArray, 583) + GL_STUB(glGenVertexArrays, 584) + GL_STUB(glCopyBufferSubData, 585) + GL_STUB(glClientWaitSync, 586) + GL_STUB(glDeleteSync, 587) + GL_STUB(glFenceSync, 588) + GL_STUB(glGetInteger64v, 589) + GL_STUB(glGetSynciv, 590) + GL_STUB(glIsSync, 591) + GL_STUB(glWaitSync, 592) + GL_STUB(glDrawElementsBaseVertex, 593) + GL_STUB(glDrawRangeElementsBaseVertex, 594) + GL_STUB(glMultiDrawElementsBaseVertex, 595) + GL_STUB(glBlendEquationSeparateiARB, 596) + GL_STUB(glBlendEquationiARB, 597) + GL_STUB(glBlendFuncSeparateiARB, 598) + GL_STUB(glBlendFunciARB, 599) + GL_STUB(glBindSampler, 600) + GL_STUB(glDeleteSamplers, 601) + GL_STUB(glGenSamplers, 602) + GL_STUB(glGetSamplerParameterIiv, 603) + GL_STUB(glGetSamplerParameterIuiv, 604) + GL_STUB(glGetSamplerParameterfv, 605) + GL_STUB(glGetSamplerParameteriv, 606) + GL_STUB(glIsSampler, 607) + GL_STUB(glSamplerParameterIiv, 608) + GL_STUB(glSamplerParameterIuiv, 609) + GL_STUB(glSamplerParameterf, 610) + GL_STUB(glSamplerParameterfv, 611) + GL_STUB(glSamplerParameteri, 612) + GL_STUB(glSamplerParameteriv, 613) + GL_STUB(glBindTransformFeedback, 614) + GL_STUB(glDeleteTransformFeedbacks, 615) + GL_STUB(glDrawTransformFeedback, 616) + GL_STUB(glGenTransformFeedbacks, 617) + GL_STUB(glIsTransformFeedback, 618) + GL_STUB(glPauseTransformFeedback, 619) + GL_STUB(glResumeTransformFeedback, 620) + GL_STUB(glClearDepthf, 621) + GL_STUB(glDepthRangef, 622) + GL_STUB(glGetShaderPrecisionFormat, 623) + GL_STUB(glReleaseShaderCompiler, 624) + GL_STUB(glShaderBinary, 625) + GL_STUB(glPolygonOffsetEXT, 626) + GL_STUB(gl_dispatch_stub_627, 627) + HIDDEN(gl_dispatch_stub_627) + GL_STUB(gl_dispatch_stub_628, 628) + HIDDEN(gl_dispatch_stub_628) + GL_STUB(gl_dispatch_stub_629, 629) + HIDDEN(gl_dispatch_stub_629) + GL_STUB(gl_dispatch_stub_630, 630) + HIDDEN(gl_dispatch_stub_630) + GL_STUB(gl_dispatch_stub_631, 631) + HIDDEN(gl_dispatch_stub_631) + GL_STUB(gl_dispatch_stub_632, 632) + HIDDEN(gl_dispatch_stub_632) + GL_STUB(gl_dispatch_stub_633, 633) + HIDDEN(gl_dispatch_stub_633) + GL_STUB(gl_dispatch_stub_634, 634) + HIDDEN(gl_dispatch_stub_634) + GL_STUB(glColorPointerEXT, 635) + GL_STUB(glEdgeFlagPointerEXT, 636) + GL_STUB(glIndexPointerEXT, 637) + GL_STUB(glNormalPointerEXT, 638) + GL_STUB(glTexCoordPointerEXT, 639) + GL_STUB(glVertexPointerEXT, 640) + GL_STUB(glPointParameterfEXT, 641) + GL_STUB(glPointParameterfvEXT, 642) + GL_STUB(glLockArraysEXT, 643) + GL_STUB(glUnlockArraysEXT, 644) + GL_STUB(glSecondaryColor3bEXT, 645) + GL_STUB(glSecondaryColor3bvEXT, 646) + GL_STUB(glSecondaryColor3dEXT, 647) + GL_STUB(glSecondaryColor3dvEXT, 648) + GL_STUB(glSecondaryColor3fEXT, 649) + GL_STUB(glSecondaryColor3fvEXT, 650) + GL_STUB(glSecondaryColor3iEXT, 651) + GL_STUB(glSecondaryColor3ivEXT, 652) + GL_STUB(glSecondaryColor3sEXT, 653) + GL_STUB(glSecondaryColor3svEXT, 654) + GL_STUB(glSecondaryColor3ubEXT, 655) + GL_STUB(glSecondaryColor3ubvEXT, 656) + GL_STUB(glSecondaryColor3uiEXT, 657) + GL_STUB(glSecondaryColor3uivEXT, 658) + GL_STUB(glSecondaryColor3usEXT, 659) + GL_STUB(glSecondaryColor3usvEXT, 660) + GL_STUB(glSecondaryColorPointerEXT, 661) + GL_STUB(glMultiDrawArraysEXT, 662) + GL_STUB(glMultiDrawElementsEXT, 663) + GL_STUB(glFogCoordPointerEXT, 664) + GL_STUB(glFogCoorddEXT, 665) + GL_STUB(glFogCoorddvEXT, 666) + GL_STUB(glFogCoordfEXT, 667) + GL_STUB(glFogCoordfvEXT, 668) + GL_STUB(gl_dispatch_stub_669, 669) + HIDDEN(gl_dispatch_stub_669) + GL_STUB(glBlendFuncSeparateEXT, 670) + GL_STUB(glFlushVertexArrayRangeNV, 671) + GL_STUB(glVertexArrayRangeNV, 672) + GL_STUB(glCombinerInputNV, 673) + GL_STUB(glCombinerOutputNV, 674) + GL_STUB(glCombinerParameterfNV, 675) + GL_STUB(glCombinerParameterfvNV, 676) + GL_STUB(glCombinerParameteriNV, 677) + GL_STUB(glCombinerParameterivNV, 678) + GL_STUB(glFinalCombinerInputNV, 679) + GL_STUB(glGetCombinerInputParameterfvNV, 680) + GL_STUB(glGetCombinerInputParameterivNV, 681) + GL_STUB(glGetCombinerOutputParameterfvNV, 682) + GL_STUB(glGetCombinerOutputParameterivNV, 683) + GL_STUB(glGetFinalCombinerInputParameterfvNV, 684) + GL_STUB(glGetFinalCombinerInputParameterivNV, 685) + GL_STUB(glResizeBuffersMESA, 686) + GL_STUB(glWindowPos2dMESA, 687) + GL_STUB(glWindowPos2dvMESA, 688) + GL_STUB(glWindowPos2fMESA, 689) + GL_STUB(glWindowPos2fvMESA, 690) + GL_STUB(glWindowPos2iMESA, 691) + GL_STUB(glWindowPos2ivMESA, 692) + GL_STUB(glWindowPos2sMESA, 693) + GL_STUB(glWindowPos2svMESA, 694) + GL_STUB(glWindowPos3dMESA, 695) + GL_STUB(glWindowPos3dvMESA, 696) + GL_STUB(glWindowPos3fMESA, 697) + GL_STUB(glWindowPos3fvMESA, 698) + GL_STUB(glWindowPos3iMESA, 699) + GL_STUB(glWindowPos3ivMESA, 700) + GL_STUB(glWindowPos3sMESA, 701) + GL_STUB(glWindowPos3svMESA, 702) + GL_STUB(glWindowPos4dMESA, 703) + GL_STUB(glWindowPos4dvMESA, 704) + GL_STUB(glWindowPos4fMESA, 705) + GL_STUB(glWindowPos4fvMESA, 706) + GL_STUB(glWindowPos4iMESA, 707) + GL_STUB(glWindowPos4ivMESA, 708) + GL_STUB(glWindowPos4sMESA, 709) + GL_STUB(glWindowPos4svMESA, 710) + GL_STUB(gl_dispatch_stub_711, 711) + HIDDEN(gl_dispatch_stub_711) + GL_STUB(gl_dispatch_stub_712, 712) + HIDDEN(gl_dispatch_stub_712) + GL_STUB(gl_dispatch_stub_713, 713) + HIDDEN(gl_dispatch_stub_713) + GL_STUB(gl_dispatch_stub_714, 714) + HIDDEN(gl_dispatch_stub_714) + GL_STUB(gl_dispatch_stub_715, 715) + HIDDEN(gl_dispatch_stub_715) + GL_STUB(gl_dispatch_stub_716, 716) + HIDDEN(gl_dispatch_stub_716) + GL_STUB(gl_dispatch_stub_717, 717) + HIDDEN(gl_dispatch_stub_717) + GL_STUB(gl_dispatch_stub_718, 718) + HIDDEN(gl_dispatch_stub_718) + GL_STUB(gl_dispatch_stub_719, 719) + HIDDEN(gl_dispatch_stub_719) + GL_STUB(glAreProgramsResidentNV, 720) + GL_STUB(glBindProgramNV, 721) + GL_STUB(glDeleteProgramsNV, 722) + GL_STUB(glExecuteProgramNV, 723) + GL_STUB(glGenProgramsNV, 724) + GL_STUB(glGetProgramParameterdvNV, 725) + GL_STUB(glGetProgramParameterfvNV, 726) + GL_STUB(glGetProgramStringNV, 727) + GL_STUB(glGetProgramivNV, 728) + GL_STUB(glGetTrackMatrixivNV, 729) + GL_STUB(glGetVertexAttribPointervNV, 730) + GL_STUB(glGetVertexAttribdvNV, 731) + GL_STUB(glGetVertexAttribfvNV, 732) + GL_STUB(glGetVertexAttribivNV, 733) + GL_STUB(glIsProgramNV, 734) + GL_STUB(glLoadProgramNV, 735) + GL_STUB(glProgramParameters4dvNV, 736) + GL_STUB(glProgramParameters4fvNV, 737) + GL_STUB(glRequestResidentProgramsNV, 738) + GL_STUB(glTrackMatrixNV, 739) + GL_STUB(glVertexAttrib1dNV, 740) + GL_STUB(glVertexAttrib1dvNV, 741) + GL_STUB(glVertexAttrib1fNV, 742) + GL_STUB(glVertexAttrib1fvNV, 743) + GL_STUB(glVertexAttrib1sNV, 744) + GL_STUB(glVertexAttrib1svNV, 745) + GL_STUB(glVertexAttrib2dNV, 746) + GL_STUB(glVertexAttrib2dvNV, 747) + GL_STUB(glVertexAttrib2fNV, 748) + GL_STUB(glVertexAttrib2fvNV, 749) + GL_STUB(glVertexAttrib2sNV, 750) + GL_STUB(glVertexAttrib2svNV, 751) + GL_STUB(glVertexAttrib3dNV, 752) + GL_STUB(glVertexAttrib3dvNV, 753) + GL_STUB(glVertexAttrib3fNV, 754) + GL_STUB(glVertexAttrib3fvNV, 755) + GL_STUB(glVertexAttrib3sNV, 756) + GL_STUB(glVertexAttrib3svNV, 757) + GL_STUB(glVertexAttrib4dNV, 758) + GL_STUB(glVertexAttrib4dvNV, 759) + GL_STUB(glVertexAttrib4fNV, 760) + GL_STUB(glVertexAttrib4fvNV, 761) + GL_STUB(glVertexAttrib4sNV, 762) + GL_STUB(glVertexAttrib4svNV, 763) + GL_STUB(glVertexAttrib4ubNV, 764) + GL_STUB(glVertexAttrib4ubvNV, 765) + GL_STUB(glVertexAttribPointerNV, 766) + GL_STUB(glVertexAttribs1dvNV, 767) + GL_STUB(glVertexAttribs1fvNV, 768) + GL_STUB(glVertexAttribs1svNV, 769) + GL_STUB(glVertexAttribs2dvNV, 770) + GL_STUB(glVertexAttribs2fvNV, 771) + GL_STUB(glVertexAttribs2svNV, 772) + GL_STUB(glVertexAttribs3dvNV, 773) + GL_STUB(glVertexAttribs3fvNV, 774) + GL_STUB(glVertexAttribs3svNV, 775) + GL_STUB(glVertexAttribs4dvNV, 776) + GL_STUB(glVertexAttribs4fvNV, 777) + GL_STUB(glVertexAttribs4svNV, 778) + GL_STUB(glVertexAttribs4ubvNV, 779) + GL_STUB(glGetTexBumpParameterfvATI, 780) + GL_STUB(glGetTexBumpParameterivATI, 781) + GL_STUB(glTexBumpParameterfvATI, 782) + GL_STUB(glTexBumpParameterivATI, 783) + GL_STUB(glAlphaFragmentOp1ATI, 784) + GL_STUB(glAlphaFragmentOp2ATI, 785) + GL_STUB(glAlphaFragmentOp3ATI, 786) + GL_STUB(glBeginFragmentShaderATI, 787) + GL_STUB(glBindFragmentShaderATI, 788) + GL_STUB(glColorFragmentOp1ATI, 789) + GL_STUB(glColorFragmentOp2ATI, 790) + GL_STUB(glColorFragmentOp3ATI, 791) + GL_STUB(glDeleteFragmentShaderATI, 792) + GL_STUB(glEndFragmentShaderATI, 793) + GL_STUB(glGenFragmentShadersATI, 794) + GL_STUB(glPassTexCoordATI, 795) + GL_STUB(glSampleMapATI, 796) + GL_STUB(glSetFragmentShaderConstantATI, 797) + GL_STUB(glPointParameteriNV, 798) + GL_STUB(glPointParameterivNV, 799) + GL_STUB(gl_dispatch_stub_800, 800) + HIDDEN(gl_dispatch_stub_800) + GL_STUB(gl_dispatch_stub_801, 801) + HIDDEN(gl_dispatch_stub_801) + GL_STUB(gl_dispatch_stub_802, 802) + HIDDEN(gl_dispatch_stub_802) + GL_STUB(gl_dispatch_stub_803, 803) + HIDDEN(gl_dispatch_stub_803) + GL_STUB(gl_dispatch_stub_804, 804) + HIDDEN(gl_dispatch_stub_804) + GL_STUB(glGetProgramNamedParameterdvNV, 805) + GL_STUB(glGetProgramNamedParameterfvNV, 806) + GL_STUB(glProgramNamedParameter4dNV, 807) + GL_STUB(glProgramNamedParameter4dvNV, 808) + GL_STUB(glProgramNamedParameter4fNV, 809) + GL_STUB(glProgramNamedParameter4fvNV, 810) + GL_STUB(glPrimitiveRestartIndexNV, 811) + GL_STUB(glPrimitiveRestartNV, 812) + GL_STUB(gl_dispatch_stub_813, 813) + HIDDEN(gl_dispatch_stub_813) + GL_STUB(gl_dispatch_stub_814, 814) + HIDDEN(gl_dispatch_stub_814) + GL_STUB(glBindFramebufferEXT, 815) + GL_STUB(glBindRenderbufferEXT, 816) + GL_STUB(glCheckFramebufferStatusEXT, 817) + GL_STUB(glDeleteFramebuffersEXT, 818) + GL_STUB(glDeleteRenderbuffersEXT, 819) + GL_STUB(glFramebufferRenderbufferEXT, 820) + GL_STUB(glFramebufferTexture1DEXT, 821) + GL_STUB(glFramebufferTexture2DEXT, 822) + GL_STUB(glFramebufferTexture3DEXT, 823) + GL_STUB(glGenFramebuffersEXT, 824) + GL_STUB(glGenRenderbuffersEXT, 825) + GL_STUB(glGenerateMipmapEXT, 826) + GL_STUB(glGetFramebufferAttachmentParameterivEXT, 827) + GL_STUB(glGetRenderbufferParameterivEXT, 828) + GL_STUB(glIsFramebufferEXT, 829) + GL_STUB(glIsRenderbufferEXT, 830) + GL_STUB(glRenderbufferStorageEXT, 831) + GL_STUB(gl_dispatch_stub_832, 832) + HIDDEN(gl_dispatch_stub_832) + GL_STUB(gl_dispatch_stub_833, 833) + HIDDEN(gl_dispatch_stub_833) + GL_STUB(gl_dispatch_stub_834, 834) + HIDDEN(gl_dispatch_stub_834) + GL_STUB(glBindFragDataLocationEXT, 835) + GL_STUB(glGetFragDataLocationEXT, 836) + GL_STUB(glGetUniformuivEXT, 837) + GL_STUB(glGetVertexAttribIivEXT, 838) + GL_STUB(glGetVertexAttribIuivEXT, 839) + GL_STUB(glUniform1uiEXT, 840) + GL_STUB(glUniform1uivEXT, 841) + GL_STUB(glUniform2uiEXT, 842) + GL_STUB(glUniform2uivEXT, 843) + GL_STUB(glUniform3uiEXT, 844) + GL_STUB(glUniform3uivEXT, 845) + GL_STUB(glUniform4uiEXT, 846) + GL_STUB(glUniform4uivEXT, 847) + GL_STUB(glVertexAttribI1iEXT, 848) + GL_STUB(glVertexAttribI1ivEXT, 849) + GL_STUB(glVertexAttribI1uiEXT, 850) + GL_STUB(glVertexAttribI1uivEXT, 851) + GL_STUB(glVertexAttribI2iEXT, 852) + GL_STUB(glVertexAttribI2ivEXT, 853) + GL_STUB(glVertexAttribI2uiEXT, 854) + GL_STUB(glVertexAttribI2uivEXT, 855) + GL_STUB(glVertexAttribI3iEXT, 856) + GL_STUB(glVertexAttribI3ivEXT, 857) + GL_STUB(glVertexAttribI3uiEXT, 858) + GL_STUB(glVertexAttribI3uivEXT, 859) + GL_STUB(glVertexAttribI4bvEXT, 860) + GL_STUB(glVertexAttribI4iEXT, 861) + GL_STUB(glVertexAttribI4ivEXT, 862) + GL_STUB(glVertexAttribI4svEXT, 863) + GL_STUB(glVertexAttribI4ubvEXT, 864) + GL_STUB(glVertexAttribI4uiEXT, 865) + GL_STUB(glVertexAttribI4uivEXT, 866) + GL_STUB(glVertexAttribI4usvEXT, 867) + GL_STUB(glVertexAttribIPointerEXT, 868) + GL_STUB(glFramebufferTextureLayerEXT, 869) + GL_STUB(glColorMaskIndexedEXT, 870) + GL_STUB(glDisableIndexedEXT, 871) + GL_STUB(glEnableIndexedEXT, 872) + GL_STUB(glGetBooleanIndexedvEXT, 873) + GL_STUB(glGetIntegerIndexedvEXT, 874) + GL_STUB(glIsEnabledIndexedEXT, 875) + GL_STUB(glClearColorIiEXT, 876) + GL_STUB(glClearColorIuiEXT, 877) + GL_STUB(glGetTexParameterIivEXT, 878) + GL_STUB(glGetTexParameterIuivEXT, 879) + GL_STUB(glTexParameterIivEXT, 880) + GL_STUB(glTexParameterIuivEXT, 881) + GL_STUB(glBeginConditionalRenderNV, 882) + GL_STUB(glEndConditionalRenderNV, 883) + GL_STUB(glBeginTransformFeedbackEXT, 884) + GL_STUB(glBindBufferBaseEXT, 885) + GL_STUB(glBindBufferOffsetEXT, 886) + GL_STUB(glBindBufferRangeEXT, 887) + GL_STUB(glEndTransformFeedbackEXT, 888) + GL_STUB(glGetTransformFeedbackVaryingEXT, 889) + GL_STUB(glTransformFeedbackVaryingsEXT, 890) + GL_STUB(glProvokingVertexEXT, 891) + GL_STUB(gl_dispatch_stub_892, 892) + HIDDEN(gl_dispatch_stub_892) + GL_STUB(gl_dispatch_stub_893, 893) + HIDDEN(gl_dispatch_stub_893) + GL_STUB(glGetObjectParameterivAPPLE, 894) + GL_STUB(glObjectPurgeableAPPLE, 895) + GL_STUB(glObjectUnpurgeableAPPLE, 896) + GL_STUB(glActiveProgramEXT, 897) + GL_STUB(glCreateShaderProgramEXT, 898) + GL_STUB(glUseShaderProgramEXT, 899) + GL_STUB(glTextureBarrierNV, 900) + GL_STUB(gl_dispatch_stub_901, 901) + HIDDEN(gl_dispatch_stub_901) + GL_STUB(gl_dispatch_stub_902, 902) + HIDDEN(gl_dispatch_stub_902) + GL_STUB(gl_dispatch_stub_903, 903) + HIDDEN(gl_dispatch_stub_903) + GL_STUB(gl_dispatch_stub_904, 904) + HIDDEN(gl_dispatch_stub_904) + GL_STUB(gl_dispatch_stub_905, 905) + HIDDEN(gl_dispatch_stub_905) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 906) + GL_STUB(glEGLImageTargetTexture2DOES, 907) + GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) + GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) + GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) +#endif + GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) + GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) + GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) + GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) +#endif + GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) +#endif + GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) + GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) + GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) + GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) + GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) + GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) + GL_STUB_ALIAS(glColorTableSGI, glColorTable) + GL_STUB_ALIAS(glColorTableEXT, glColorTable) + GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) + GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) + GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) +#endif + GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) + GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) + GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) + GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) + GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) + GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) + GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) + GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) + GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) + GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) +#endif + GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) +#endif + GL_STUB_ALIAS(glHistogramEXT, glHistogram) + GL_STUB_ALIAS(glMinmaxEXT, glMinmax) + GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) + GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) + GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) + GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) + GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) + GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB) + GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB) + GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB) + GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB) + GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) + GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) + GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB) + GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB) + GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB) + GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB) + GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB) + GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB) + GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) + GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) + GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB) + GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB) + GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB) + GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB) + GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB) + GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB) + GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) + GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) + GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB) + GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB) + GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB) + GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB) + GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB) + GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB) + GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) + GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) + GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB) + GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB) + GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) + GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) + GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) + GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) + GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) + GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) + GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB) + GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB) + GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB) + GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB) + GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB) + GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB) + GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB) + GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB) + GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB) + GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB) + GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB) + GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB) + GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB) + GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB) + GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) + GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) + GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) + GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) + GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB) + GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB) + GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) + GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) + GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB) + GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB) + GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB) + GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB) + GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) + GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) + GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB) + GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB) + GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB) + GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB) + GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) + GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) + GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB) + GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB) + GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB) + GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB) + GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB) + GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB) + GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB) + GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB) + GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB) + GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB) + GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB) + GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB) + GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) + GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) + GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB) + GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB) + GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB) + GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB) + GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB) + GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB) + GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB) + GL_STUB_ALIAS(glBindBuffer, glBindBufferARB) + GL_STUB_ALIAS(glBufferData, glBufferDataARB) + GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB) + GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB) + GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB) + GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB) + GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB) + GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB) + GL_STUB_ALIAS(glIsBuffer, glIsBufferARB) + GL_STUB_ALIAS(glMapBuffer, glMapBufferARB) + GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB) + GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB) + GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB) + GL_STUB_ALIAS(glEndQuery, glEndQueryARB) + GL_STUB_ALIAS(glGenQueries, glGenQueriesARB) + GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB) + GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB) + GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB) + GL_STUB_ALIAS(glIsQuery, glIsQueryARB) + GL_STUB_ALIAS(glCompileShader, glCompileShaderARB) + GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB) + GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB) + GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB) + GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB) + GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB) + GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB) + GL_STUB_ALIAS(glShaderSource, glShaderSourceARB) + GL_STUB_ALIAS(glUniform1f, glUniform1fARB) + GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB) + GL_STUB_ALIAS(glUniform1i, glUniform1iARB) + GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB) + GL_STUB_ALIAS(glUniform2f, glUniform2fARB) + GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB) + GL_STUB_ALIAS(glUniform2i, glUniform2iARB) + GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB) + GL_STUB_ALIAS(glUniform3f, glUniform3fARB) + GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB) + GL_STUB_ALIAS(glUniform3i, glUniform3iARB) + GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB) + GL_STUB_ALIAS(glUniform4f, glUniform4fARB) + GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB) + GL_STUB_ALIAS(glUniform4i, glUniform4iARB) + GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB) + GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB) + GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB) + GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB) + GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB) + GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB) + GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB) + GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB) + GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) + GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) + GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB) + GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB) + GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB) + GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB) + GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) + GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT) + GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT) + GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT) + GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT) + GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT) + GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) + GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) + GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT) + GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT) + GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT) + GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT) + GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT) + GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT) + GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT) + GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT) + GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT) + GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT) + GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT) + GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT) + GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) + GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT) + GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT) + GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT) + GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) + GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) + GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA) + GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA) + GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV) + GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV) + GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV) + GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) + GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) + GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) + GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV) + GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) + GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) + GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) + GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT) + GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT) + GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT) + GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT) + GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT) + GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT) + GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT) + GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT) + GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT) + GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT) + GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT) + GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) + GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) + GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) + GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT) + GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT) + GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT) + GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT) + GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT) + GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT) + GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT) + GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT) + GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT) + GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT) + GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT) + GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT) + GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT) + GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT) + GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT) + GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT) + GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT) + GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT) + GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT) + GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT) + GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT) + GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT) + GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT) + GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT) + GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT) + GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT) + GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT) + GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT) + GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT) + GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT) + GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT) + GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT) + GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT) + GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT) + GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) + GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT) + GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT) + GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT) + GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT) + GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT) + GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT) + GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT) + GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT) + GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT) + GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT) + GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV) + GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV) + GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) + GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) + GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) + GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT) + GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT) + GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT) + GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) + + .globl gl_dispatch_functions_end + HIDDEN(gl_dispatch_functions_end) +gl_dispatch_functions_end: diff --git a/mesalib/src/mapi/glapi/glapi_x86-64.S b/mesalib/src/mapi/glapi/glapi_x86-64.S index 434d65428..9b81f52d7 100644 --- a/mesalib/src/mapi/glapi/glapi_x86-64.S +++ b/mesalib/src/mapi/glapi/glapi_x86-64.S @@ -1,34237 +1,34751 @@ -/* DO NOT EDIT - This file generated automatically by gl_x86-64_asm.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-/* If we build with gcc's -fvisibility=hidden flag, we'll need to change
- * the symbol visibility mode to 'default'.
- */
-
-#include "x86/assyntax.h"
-
-#ifdef __GNUC__
-# pragma GCC visibility push(default)
-# define HIDDEN(x) .hidden x
-#else
-# define HIDDEN(x)
-#endif
-
-# if defined(USE_MGL_NAMESPACE)
-# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))
-# define _glapi_Dispatch _mglapi_Dispatch
-# else
-# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))
-# endif
-
-#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
-# define THREADS
-#endif
-
- .text
-
-#ifdef GLX_USE_TLS
-
- .globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)
-_x86_64_get_get_dispatch:
- lea _x86_64_get_dispatch(%rip), %rax
- ret
-
- .p2align 4,,15
-_x86_64_get_dispatch:
- movq _glapi_tls_Dispatch@GOTTPOFF(%rip), %rax
- movq %fs:(%rax), %rax
- ret
- .size _x86_64_get_dispatch, .-_x86_64_get_dispatch
-
-#elif defined(PTHREADS)
-
- .extern _glapi_Dispatch
- .extern _gl_DispatchTSD
- .extern pthread_getspecific
-
- .p2align 4,,15
-_x86_64_get_dispatch:
- movq _gl_DispatchTSD@GOTPCREL(%rip), %rax
- movl (%rax), %edi
- jmp pthread_getspecific@PLT
-
-#elif defined(THREADS)
-
- .extern _glapi_get_dispatch
-
-#endif
-
- .p2align 4,,15
- .globl GL_PREFIX(NewList)
- .type GL_PREFIX(NewList), @function
-GL_PREFIX(NewList):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 0(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq (%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 0(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 0(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(NewList), .-GL_PREFIX(NewList)
-
- .p2align 4,,15
- .globl GL_PREFIX(EndList)
- .type GL_PREFIX(EndList), @function
-GL_PREFIX(EndList):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 8(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 8(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 8(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 8(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EndList), .-GL_PREFIX(EndList)
-
- .p2align 4,,15
- .globl GL_PREFIX(CallList)
- .type GL_PREFIX(CallList), @function
-GL_PREFIX(CallList):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 16(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 16(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 16(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 16(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CallList), .-GL_PREFIX(CallList)
-
- .p2align 4,,15
- .globl GL_PREFIX(CallLists)
- .type GL_PREFIX(CallLists), @function
-GL_PREFIX(CallLists):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 24(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 24(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 24(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 24(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CallLists), .-GL_PREFIX(CallLists)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteLists)
- .type GL_PREFIX(DeleteLists), @function
-GL_PREFIX(DeleteLists):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 32(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 32(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 32(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 32(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteLists), .-GL_PREFIX(DeleteLists)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenLists)
- .type GL_PREFIX(GenLists), @function
-GL_PREFIX(GenLists):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 40(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 40(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 40(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 40(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenLists), .-GL_PREFIX(GenLists)
-
- .p2align 4,,15
- .globl GL_PREFIX(ListBase)
- .type GL_PREFIX(ListBase), @function
-GL_PREFIX(ListBase):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 48(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 48(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 48(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 48(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ListBase), .-GL_PREFIX(ListBase)
-
- .p2align 4,,15
- .globl GL_PREFIX(Begin)
- .type GL_PREFIX(Begin), @function
-GL_PREFIX(Begin):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 56(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 56(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 56(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 56(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Begin), .-GL_PREFIX(Begin)
-
- .p2align 4,,15
- .globl GL_PREFIX(Bitmap)
- .type GL_PREFIX(Bitmap), @function
-GL_PREFIX(Bitmap):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 64(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- movq %rdx, 48(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 48(%rsp), %rdx
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 64(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 64(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- movq %rdx, 48(%rsp)
- call _glapi_get_dispatch
- movq 48(%rsp), %rdx
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 64(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Bitmap), .-GL_PREFIX(Bitmap)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3b)
- .type GL_PREFIX(Color3b), @function
-GL_PREFIX(Color3b):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 72(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 72(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 72(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 72(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3b), .-GL_PREFIX(Color3b)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3bv)
- .type GL_PREFIX(Color3bv), @function
-GL_PREFIX(Color3bv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 80(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 80(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 80(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 80(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3bv), .-GL_PREFIX(Color3bv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3d)
- .type GL_PREFIX(Color3d), @function
-GL_PREFIX(Color3d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 88(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 88(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 88(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 88(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3d), .-GL_PREFIX(Color3d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3dv)
- .type GL_PREFIX(Color3dv), @function
-GL_PREFIX(Color3dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 96(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 96(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 96(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 96(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3dv), .-GL_PREFIX(Color3dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3f)
- .type GL_PREFIX(Color3f), @function
-GL_PREFIX(Color3f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 104(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3f), .-GL_PREFIX(Color3f)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3fv)
- .type GL_PREFIX(Color3fv), @function
-GL_PREFIX(Color3fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3fv), .-GL_PREFIX(Color3fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3i)
- .type GL_PREFIX(Color3i), @function
-GL_PREFIX(Color3i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3i), .-GL_PREFIX(Color3i)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3iv)
- .type GL_PREFIX(Color3iv), @function
-GL_PREFIX(Color3iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3iv), .-GL_PREFIX(Color3iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3s)
- .type GL_PREFIX(Color3s), @function
-GL_PREFIX(Color3s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 136(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3s), .-GL_PREFIX(Color3s)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3sv)
- .type GL_PREFIX(Color3sv), @function
-GL_PREFIX(Color3sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3sv), .-GL_PREFIX(Color3sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3ub)
- .type GL_PREFIX(Color3ub), @function
-GL_PREFIX(Color3ub):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 152(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 152(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 152(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 152(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3ub), .-GL_PREFIX(Color3ub)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3ubv)
- .type GL_PREFIX(Color3ubv), @function
-GL_PREFIX(Color3ubv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 160(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 160(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 160(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 160(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3ubv), .-GL_PREFIX(Color3ubv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3ui)
- .type GL_PREFIX(Color3ui), @function
-GL_PREFIX(Color3ui):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 168(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 168(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 168(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 168(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3ui), .-GL_PREFIX(Color3ui)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3uiv)
- .type GL_PREFIX(Color3uiv), @function
-GL_PREFIX(Color3uiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 176(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 176(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 176(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 176(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3uiv), .-GL_PREFIX(Color3uiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3us)
- .type GL_PREFIX(Color3us), @function
-GL_PREFIX(Color3us):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3us), .-GL_PREFIX(Color3us)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color3usv)
- .type GL_PREFIX(Color3usv), @function
-GL_PREFIX(Color3usv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 192(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 192(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 192(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 192(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color3usv), .-GL_PREFIX(Color3usv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4b)
- .type GL_PREFIX(Color4b), @function
-GL_PREFIX(Color4b):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 200(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 200(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 200(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 200(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4b), .-GL_PREFIX(Color4b)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4bv)
- .type GL_PREFIX(Color4bv), @function
-GL_PREFIX(Color4bv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 208(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 208(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 208(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 208(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4bv), .-GL_PREFIX(Color4bv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4d)
- .type GL_PREFIX(Color4d), @function
-GL_PREFIX(Color4d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 216(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 216(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 216(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 216(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4d), .-GL_PREFIX(Color4d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4dv)
- .type GL_PREFIX(Color4dv), @function
-GL_PREFIX(Color4dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 224(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 224(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 224(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 224(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4dv), .-GL_PREFIX(Color4dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4f)
- .type GL_PREFIX(Color4f), @function
-GL_PREFIX(Color4f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 232(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 232(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 232(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 232(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4f), .-GL_PREFIX(Color4f)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4fv)
- .type GL_PREFIX(Color4fv), @function
-GL_PREFIX(Color4fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 240(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 240(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 240(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 240(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4fv), .-GL_PREFIX(Color4fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4i)
- .type GL_PREFIX(Color4i), @function
-GL_PREFIX(Color4i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 248(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 248(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 248(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 248(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4i), .-GL_PREFIX(Color4i)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4iv)
- .type GL_PREFIX(Color4iv), @function
-GL_PREFIX(Color4iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 256(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 256(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 256(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 256(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4iv), .-GL_PREFIX(Color4iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4s)
- .type GL_PREFIX(Color4s), @function
-GL_PREFIX(Color4s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 264(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 264(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 264(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4s), .-GL_PREFIX(Color4s)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4sv)
- .type GL_PREFIX(Color4sv), @function
-GL_PREFIX(Color4sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 272(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 272(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4sv), .-GL_PREFIX(Color4sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4ub)
- .type GL_PREFIX(Color4ub), @function
-GL_PREFIX(Color4ub):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 280(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 280(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 280(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 280(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4ub), .-GL_PREFIX(Color4ub)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4ubv)
- .type GL_PREFIX(Color4ubv), @function
-GL_PREFIX(Color4ubv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 288(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 288(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 288(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 288(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4ubv), .-GL_PREFIX(Color4ubv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4ui)
- .type GL_PREFIX(Color4ui), @function
-GL_PREFIX(Color4ui):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 296(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 296(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 296(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 296(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4ui), .-GL_PREFIX(Color4ui)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4uiv)
- .type GL_PREFIX(Color4uiv), @function
-GL_PREFIX(Color4uiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 304(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 304(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 304(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 304(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4uiv), .-GL_PREFIX(Color4uiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4us)
- .type GL_PREFIX(Color4us), @function
-GL_PREFIX(Color4us):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 312(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 312(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 312(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 312(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4us), .-GL_PREFIX(Color4us)
-
- .p2align 4,,15
- .globl GL_PREFIX(Color4usv)
- .type GL_PREFIX(Color4usv), @function
-GL_PREFIX(Color4usv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 320(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 320(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 320(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 320(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Color4usv), .-GL_PREFIX(Color4usv)
-
- .p2align 4,,15
- .globl GL_PREFIX(EdgeFlag)
- .type GL_PREFIX(EdgeFlag), @function
-GL_PREFIX(EdgeFlag):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 328(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 328(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 328(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 328(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EdgeFlag), .-GL_PREFIX(EdgeFlag)
-
- .p2align 4,,15
- .globl GL_PREFIX(EdgeFlagv)
- .type GL_PREFIX(EdgeFlagv), @function
-GL_PREFIX(EdgeFlagv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 336(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 336(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 336(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 336(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EdgeFlagv), .-GL_PREFIX(EdgeFlagv)
-
- .p2align 4,,15
- .globl GL_PREFIX(End)
- .type GL_PREFIX(End), @function
-GL_PREFIX(End):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 344(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 344(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 344(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 344(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(End), .-GL_PREFIX(End)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexd)
- .type GL_PREFIX(Indexd), @function
-GL_PREFIX(Indexd):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 352(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 352(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 352(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexd), .-GL_PREFIX(Indexd)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexdv)
- .type GL_PREFIX(Indexdv), @function
-GL_PREFIX(Indexdv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 360(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 360(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 360(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexdv), .-GL_PREFIX(Indexdv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexf)
- .type GL_PREFIX(Indexf), @function
-GL_PREFIX(Indexf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 368(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 368(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 368(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 368(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexf), .-GL_PREFIX(Indexf)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexfv)
- .type GL_PREFIX(Indexfv), @function
-GL_PREFIX(Indexfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 376(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 376(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 376(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 376(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexfv), .-GL_PREFIX(Indexfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexi)
- .type GL_PREFIX(Indexi), @function
-GL_PREFIX(Indexi):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 384(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 384(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 384(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 384(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexi), .-GL_PREFIX(Indexi)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexiv)
- .type GL_PREFIX(Indexiv), @function
-GL_PREFIX(Indexiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 392(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 392(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 392(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 392(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexiv), .-GL_PREFIX(Indexiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexs)
- .type GL_PREFIX(Indexs), @function
-GL_PREFIX(Indexs):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 400(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 400(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 400(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 400(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexs), .-GL_PREFIX(Indexs)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexsv)
- .type GL_PREFIX(Indexsv), @function
-GL_PREFIX(Indexsv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 408(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 408(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 408(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 408(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexsv), .-GL_PREFIX(Indexsv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3b)
- .type GL_PREFIX(Normal3b), @function
-GL_PREFIX(Normal3b):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 416(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 416(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 416(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 416(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3b), .-GL_PREFIX(Normal3b)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3bv)
- .type GL_PREFIX(Normal3bv), @function
-GL_PREFIX(Normal3bv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 424(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 424(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 424(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3bv), .-GL_PREFIX(Normal3bv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3d)
- .type GL_PREFIX(Normal3d), @function
-GL_PREFIX(Normal3d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 432(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 432(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 432(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3d), .-GL_PREFIX(Normal3d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3dv)
- .type GL_PREFIX(Normal3dv), @function
-GL_PREFIX(Normal3dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 440(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 440(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 440(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 440(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3dv), .-GL_PREFIX(Normal3dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3f)
- .type GL_PREFIX(Normal3f), @function
-GL_PREFIX(Normal3f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 448(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 448(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 448(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 448(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3f), .-GL_PREFIX(Normal3f)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3fv)
- .type GL_PREFIX(Normal3fv), @function
-GL_PREFIX(Normal3fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 456(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 456(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 456(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 456(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3fv), .-GL_PREFIX(Normal3fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3i)
- .type GL_PREFIX(Normal3i), @function
-GL_PREFIX(Normal3i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 464(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 464(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 464(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 464(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3i), .-GL_PREFIX(Normal3i)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3iv)
- .type GL_PREFIX(Normal3iv), @function
-GL_PREFIX(Normal3iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 472(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 472(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 472(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 472(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3iv), .-GL_PREFIX(Normal3iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3s)
- .type GL_PREFIX(Normal3s), @function
-GL_PREFIX(Normal3s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 480(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 480(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 480(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 480(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3s), .-GL_PREFIX(Normal3s)
-
- .p2align 4,,15
- .globl GL_PREFIX(Normal3sv)
- .type GL_PREFIX(Normal3sv), @function
-GL_PREFIX(Normal3sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 488(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 488(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 488(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 488(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Normal3sv), .-GL_PREFIX(Normal3sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2d)
- .type GL_PREFIX(RasterPos2d), @function
-GL_PREFIX(RasterPos2d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 496(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 496(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 496(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 496(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2d), .-GL_PREFIX(RasterPos2d)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2dv)
- .type GL_PREFIX(RasterPos2dv), @function
-GL_PREFIX(RasterPos2dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 504(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 504(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 504(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 504(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2dv), .-GL_PREFIX(RasterPos2dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2f)
- .type GL_PREFIX(RasterPos2f), @function
-GL_PREFIX(RasterPos2f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 512(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 512(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 512(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 512(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2f), .-GL_PREFIX(RasterPos2f)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2fv)
- .type GL_PREFIX(RasterPos2fv), @function
-GL_PREFIX(RasterPos2fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 520(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 520(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 520(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 520(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2fv), .-GL_PREFIX(RasterPos2fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2i)
- .type GL_PREFIX(RasterPos2i), @function
-GL_PREFIX(RasterPos2i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 528(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 528(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 528(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 528(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2i), .-GL_PREFIX(RasterPos2i)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2iv)
- .type GL_PREFIX(RasterPos2iv), @function
-GL_PREFIX(RasterPos2iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 536(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 536(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 536(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 536(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2iv), .-GL_PREFIX(RasterPos2iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2s)
- .type GL_PREFIX(RasterPos2s), @function
-GL_PREFIX(RasterPos2s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 544(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 544(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 544(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 544(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2s), .-GL_PREFIX(RasterPos2s)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos2sv)
- .type GL_PREFIX(RasterPos2sv), @function
-GL_PREFIX(RasterPos2sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 552(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos2sv), .-GL_PREFIX(RasterPos2sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3d)
- .type GL_PREFIX(RasterPos3d), @function
-GL_PREFIX(RasterPos3d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 560(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 560(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 560(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 560(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3d), .-GL_PREFIX(RasterPos3d)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3dv)
- .type GL_PREFIX(RasterPos3dv), @function
-GL_PREFIX(RasterPos3dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 568(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 568(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 568(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 568(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3dv), .-GL_PREFIX(RasterPos3dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3f)
- .type GL_PREFIX(RasterPos3f), @function
-GL_PREFIX(RasterPos3f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 576(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 576(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 576(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 576(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3f), .-GL_PREFIX(RasterPos3f)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3fv)
- .type GL_PREFIX(RasterPos3fv), @function
-GL_PREFIX(RasterPos3fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 584(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 584(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 584(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 584(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3fv), .-GL_PREFIX(RasterPos3fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3i)
- .type GL_PREFIX(RasterPos3i), @function
-GL_PREFIX(RasterPos3i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 592(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 592(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 592(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 592(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3i), .-GL_PREFIX(RasterPos3i)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3iv)
- .type GL_PREFIX(RasterPos3iv), @function
-GL_PREFIX(RasterPos3iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 600(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 600(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 600(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 600(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3iv), .-GL_PREFIX(RasterPos3iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3s)
- .type GL_PREFIX(RasterPos3s), @function
-GL_PREFIX(RasterPos3s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 608(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 608(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 608(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 608(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3s), .-GL_PREFIX(RasterPos3s)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos3sv)
- .type GL_PREFIX(RasterPos3sv), @function
-GL_PREFIX(RasterPos3sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 616(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 616(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 616(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 616(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos3sv), .-GL_PREFIX(RasterPos3sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4d)
- .type GL_PREFIX(RasterPos4d), @function
-GL_PREFIX(RasterPos4d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 624(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 624(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 624(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 624(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4d), .-GL_PREFIX(RasterPos4d)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4dv)
- .type GL_PREFIX(RasterPos4dv), @function
-GL_PREFIX(RasterPos4dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 632(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 632(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 632(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 632(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4dv), .-GL_PREFIX(RasterPos4dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4f)
- .type GL_PREFIX(RasterPos4f), @function
-GL_PREFIX(RasterPos4f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 640(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 640(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 640(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 640(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4f), .-GL_PREFIX(RasterPos4f)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4fv)
- .type GL_PREFIX(RasterPos4fv), @function
-GL_PREFIX(RasterPos4fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 648(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 648(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 648(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 648(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4fv), .-GL_PREFIX(RasterPos4fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4i)
- .type GL_PREFIX(RasterPos4i), @function
-GL_PREFIX(RasterPos4i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 656(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 656(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 656(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 656(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4i), .-GL_PREFIX(RasterPos4i)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4iv)
- .type GL_PREFIX(RasterPos4iv), @function
-GL_PREFIX(RasterPos4iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 664(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 664(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 664(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 664(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4iv), .-GL_PREFIX(RasterPos4iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4s)
- .type GL_PREFIX(RasterPos4s), @function
-GL_PREFIX(RasterPos4s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 672(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 672(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 672(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 672(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4s), .-GL_PREFIX(RasterPos4s)
-
- .p2align 4,,15
- .globl GL_PREFIX(RasterPos4sv)
- .type GL_PREFIX(RasterPos4sv), @function
-GL_PREFIX(RasterPos4sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 680(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 680(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 680(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RasterPos4sv), .-GL_PREFIX(RasterPos4sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rectd)
- .type GL_PREFIX(Rectd), @function
-GL_PREFIX(Rectd):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 688(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 688(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 688(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rectd), .-GL_PREFIX(Rectd)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rectdv)
- .type GL_PREFIX(Rectdv), @function
-GL_PREFIX(Rectdv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 696(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 696(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 696(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 696(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rectdv), .-GL_PREFIX(Rectdv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rectf)
- .type GL_PREFIX(Rectf), @function
-GL_PREFIX(Rectf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 704(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 704(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 704(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 704(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rectf), .-GL_PREFIX(Rectf)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rectfv)
- .type GL_PREFIX(Rectfv), @function
-GL_PREFIX(Rectfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 712(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 712(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 712(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 712(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rectfv), .-GL_PREFIX(Rectfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Recti)
- .type GL_PREFIX(Recti), @function
-GL_PREFIX(Recti):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 720(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 720(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 720(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 720(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Recti), .-GL_PREFIX(Recti)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rectiv)
- .type GL_PREFIX(Rectiv), @function
-GL_PREFIX(Rectiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 728(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 728(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 728(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 728(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rectiv), .-GL_PREFIX(Rectiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rects)
- .type GL_PREFIX(Rects), @function
-GL_PREFIX(Rects):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 736(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 736(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 736(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 736(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rects), .-GL_PREFIX(Rects)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rectsv)
- .type GL_PREFIX(Rectsv), @function
-GL_PREFIX(Rectsv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 744(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 744(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 744(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 744(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rectsv), .-GL_PREFIX(Rectsv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1d)
- .type GL_PREFIX(TexCoord1d), @function
-GL_PREFIX(TexCoord1d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 752(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 752(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 752(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 752(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1d), .-GL_PREFIX(TexCoord1d)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1dv)
- .type GL_PREFIX(TexCoord1dv), @function
-GL_PREFIX(TexCoord1dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 760(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 760(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 760(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 760(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1dv), .-GL_PREFIX(TexCoord1dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1f)
- .type GL_PREFIX(TexCoord1f), @function
-GL_PREFIX(TexCoord1f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 768(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 768(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 768(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1f), .-GL_PREFIX(TexCoord1f)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1fv)
- .type GL_PREFIX(TexCoord1fv), @function
-GL_PREFIX(TexCoord1fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 776(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 776(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 776(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1fv), .-GL_PREFIX(TexCoord1fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1i)
- .type GL_PREFIX(TexCoord1i), @function
-GL_PREFIX(TexCoord1i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 784(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 784(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 784(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 784(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1i), .-GL_PREFIX(TexCoord1i)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1iv)
- .type GL_PREFIX(TexCoord1iv), @function
-GL_PREFIX(TexCoord1iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 792(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 792(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 792(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 792(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1iv), .-GL_PREFIX(TexCoord1iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1s)
- .type GL_PREFIX(TexCoord1s), @function
-GL_PREFIX(TexCoord1s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 800(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 800(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 800(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 800(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1s), .-GL_PREFIX(TexCoord1s)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord1sv)
- .type GL_PREFIX(TexCoord1sv), @function
-GL_PREFIX(TexCoord1sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 808(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 808(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 808(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 808(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord1sv), .-GL_PREFIX(TexCoord1sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2d)
- .type GL_PREFIX(TexCoord2d), @function
-GL_PREFIX(TexCoord2d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 816(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 816(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 816(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 816(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2d), .-GL_PREFIX(TexCoord2d)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2dv)
- .type GL_PREFIX(TexCoord2dv), @function
-GL_PREFIX(TexCoord2dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 824(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 824(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 824(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 824(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2dv), .-GL_PREFIX(TexCoord2dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2f)
- .type GL_PREFIX(TexCoord2f), @function
-GL_PREFIX(TexCoord2f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 832(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 832(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 832(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 832(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2f), .-GL_PREFIX(TexCoord2f)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2fv)
- .type GL_PREFIX(TexCoord2fv), @function
-GL_PREFIX(TexCoord2fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 840(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 840(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 840(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 840(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2fv), .-GL_PREFIX(TexCoord2fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2i)
- .type GL_PREFIX(TexCoord2i), @function
-GL_PREFIX(TexCoord2i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 848(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 848(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 848(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 848(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2i), .-GL_PREFIX(TexCoord2i)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2iv)
- .type GL_PREFIX(TexCoord2iv), @function
-GL_PREFIX(TexCoord2iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 856(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 856(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 856(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 856(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2iv), .-GL_PREFIX(TexCoord2iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2s)
- .type GL_PREFIX(TexCoord2s), @function
-GL_PREFIX(TexCoord2s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 864(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 864(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 864(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 864(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2s), .-GL_PREFIX(TexCoord2s)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord2sv)
- .type GL_PREFIX(TexCoord2sv), @function
-GL_PREFIX(TexCoord2sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 872(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 872(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 872(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 872(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord2sv), .-GL_PREFIX(TexCoord2sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3d)
- .type GL_PREFIX(TexCoord3d), @function
-GL_PREFIX(TexCoord3d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 880(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 880(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 880(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3d), .-GL_PREFIX(TexCoord3d)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3dv)
- .type GL_PREFIX(TexCoord3dv), @function
-GL_PREFIX(TexCoord3dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 888(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3dv), .-GL_PREFIX(TexCoord3dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3f)
- .type GL_PREFIX(TexCoord3f), @function
-GL_PREFIX(TexCoord3f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 896(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 896(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 896(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3f), .-GL_PREFIX(TexCoord3f)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3fv)
- .type GL_PREFIX(TexCoord3fv), @function
-GL_PREFIX(TexCoord3fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 904(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3fv), .-GL_PREFIX(TexCoord3fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3i)
- .type GL_PREFIX(TexCoord3i), @function
-GL_PREFIX(TexCoord3i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 912(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 912(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 912(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 912(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3i), .-GL_PREFIX(TexCoord3i)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3iv)
- .type GL_PREFIX(TexCoord3iv), @function
-GL_PREFIX(TexCoord3iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 920(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 920(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 920(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 920(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3iv), .-GL_PREFIX(TexCoord3iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3s)
- .type GL_PREFIX(TexCoord3s), @function
-GL_PREFIX(TexCoord3s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 928(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 928(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 928(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 928(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3s), .-GL_PREFIX(TexCoord3s)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord3sv)
- .type GL_PREFIX(TexCoord3sv), @function
-GL_PREFIX(TexCoord3sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 936(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 936(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 936(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 936(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord3sv), .-GL_PREFIX(TexCoord3sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4d)
- .type GL_PREFIX(TexCoord4d), @function
-GL_PREFIX(TexCoord4d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 944(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 944(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 944(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 944(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4d), .-GL_PREFIX(TexCoord4d)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4dv)
- .type GL_PREFIX(TexCoord4dv), @function
-GL_PREFIX(TexCoord4dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 952(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 952(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 952(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 952(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4dv), .-GL_PREFIX(TexCoord4dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4f)
- .type GL_PREFIX(TexCoord4f), @function
-GL_PREFIX(TexCoord4f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 960(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 960(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 960(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 960(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4f), .-GL_PREFIX(TexCoord4f)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4fv)
- .type GL_PREFIX(TexCoord4fv), @function
-GL_PREFIX(TexCoord4fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 968(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 968(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 968(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 968(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4fv), .-GL_PREFIX(TexCoord4fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4i)
- .type GL_PREFIX(TexCoord4i), @function
-GL_PREFIX(TexCoord4i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 976(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 976(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 976(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 976(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4i), .-GL_PREFIX(TexCoord4i)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4iv)
- .type GL_PREFIX(TexCoord4iv), @function
-GL_PREFIX(TexCoord4iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 984(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 984(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 984(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 984(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4iv), .-GL_PREFIX(TexCoord4iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4s)
- .type GL_PREFIX(TexCoord4s), @function
-GL_PREFIX(TexCoord4s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 992(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 992(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 992(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 992(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4s), .-GL_PREFIX(TexCoord4s)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoord4sv)
- .type GL_PREFIX(TexCoord4sv), @function
-GL_PREFIX(TexCoord4sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1000(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1000(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1000(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1000(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoord4sv), .-GL_PREFIX(TexCoord4sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2d)
- .type GL_PREFIX(Vertex2d), @function
-GL_PREFIX(Vertex2d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1008(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1008(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1008(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1008(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2d), .-GL_PREFIX(Vertex2d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2dv)
- .type GL_PREFIX(Vertex2dv), @function
-GL_PREFIX(Vertex2dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1016(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1016(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1016(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1016(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2dv), .-GL_PREFIX(Vertex2dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2f)
- .type GL_PREFIX(Vertex2f), @function
-GL_PREFIX(Vertex2f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1024(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1024(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1024(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1024(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2f), .-GL_PREFIX(Vertex2f)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2fv)
- .type GL_PREFIX(Vertex2fv), @function
-GL_PREFIX(Vertex2fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1032(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1032(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1032(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1032(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2fv), .-GL_PREFIX(Vertex2fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2i)
- .type GL_PREFIX(Vertex2i), @function
-GL_PREFIX(Vertex2i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1040(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1040(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1040(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1040(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2i), .-GL_PREFIX(Vertex2i)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2iv)
- .type GL_PREFIX(Vertex2iv), @function
-GL_PREFIX(Vertex2iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1048(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1048(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1048(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1048(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2iv), .-GL_PREFIX(Vertex2iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2s)
- .type GL_PREFIX(Vertex2s), @function
-GL_PREFIX(Vertex2s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1056(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1056(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1056(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1056(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2s), .-GL_PREFIX(Vertex2s)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex2sv)
- .type GL_PREFIX(Vertex2sv), @function
-GL_PREFIX(Vertex2sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1064(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1064(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1064(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1064(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex2sv), .-GL_PREFIX(Vertex2sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3d)
- .type GL_PREFIX(Vertex3d), @function
-GL_PREFIX(Vertex3d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1072(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3d), .-GL_PREFIX(Vertex3d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3dv)
- .type GL_PREFIX(Vertex3dv), @function
-GL_PREFIX(Vertex3dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1080(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1080(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1080(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1080(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3dv), .-GL_PREFIX(Vertex3dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3f)
- .type GL_PREFIX(Vertex3f), @function
-GL_PREFIX(Vertex3f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1088(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1088(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1088(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1088(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3f), .-GL_PREFIX(Vertex3f)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3fv)
- .type GL_PREFIX(Vertex3fv), @function
-GL_PREFIX(Vertex3fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1096(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1096(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1096(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1096(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3fv), .-GL_PREFIX(Vertex3fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3i)
- .type GL_PREFIX(Vertex3i), @function
-GL_PREFIX(Vertex3i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1104(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3i), .-GL_PREFIX(Vertex3i)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3iv)
- .type GL_PREFIX(Vertex3iv), @function
-GL_PREFIX(Vertex3iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3iv), .-GL_PREFIX(Vertex3iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3s)
- .type GL_PREFIX(Vertex3s), @function
-GL_PREFIX(Vertex3s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3s), .-GL_PREFIX(Vertex3s)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex3sv)
- .type GL_PREFIX(Vertex3sv), @function
-GL_PREFIX(Vertex3sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex3sv), .-GL_PREFIX(Vertex3sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4d)
- .type GL_PREFIX(Vertex4d), @function
-GL_PREFIX(Vertex4d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 1136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1136(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 1136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4d), .-GL_PREFIX(Vertex4d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4dv)
- .type GL_PREFIX(Vertex4dv), @function
-GL_PREFIX(Vertex4dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4dv), .-GL_PREFIX(Vertex4dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4f)
- .type GL_PREFIX(Vertex4f), @function
-GL_PREFIX(Vertex4f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1152(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 1152(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1152(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 1152(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4f), .-GL_PREFIX(Vertex4f)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4fv)
- .type GL_PREFIX(Vertex4fv), @function
-GL_PREFIX(Vertex4fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1160(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1160(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1160(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1160(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4fv), .-GL_PREFIX(Vertex4fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4i)
- .type GL_PREFIX(Vertex4i), @function
-GL_PREFIX(Vertex4i):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1168(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1168(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1168(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1168(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4i), .-GL_PREFIX(Vertex4i)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4iv)
- .type GL_PREFIX(Vertex4iv), @function
-GL_PREFIX(Vertex4iv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1176(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1176(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1176(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1176(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4iv), .-GL_PREFIX(Vertex4iv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4s)
- .type GL_PREFIX(Vertex4s), @function
-GL_PREFIX(Vertex4s):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4s), .-GL_PREFIX(Vertex4s)
-
- .p2align 4,,15
- .globl GL_PREFIX(Vertex4sv)
- .type GL_PREFIX(Vertex4sv), @function
-GL_PREFIX(Vertex4sv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1192(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1192(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1192(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1192(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Vertex4sv), .-GL_PREFIX(Vertex4sv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClipPlane)
- .type GL_PREFIX(ClipPlane), @function
-GL_PREFIX(ClipPlane):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1200(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1200(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1200(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1200(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClipPlane), .-GL_PREFIX(ClipPlane)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorMaterial)
- .type GL_PREFIX(ColorMaterial), @function
-GL_PREFIX(ColorMaterial):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1208(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1208(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1208(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1208(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorMaterial), .-GL_PREFIX(ColorMaterial)
-
- .p2align 4,,15
- .globl GL_PREFIX(CullFace)
- .type GL_PREFIX(CullFace), @function
-GL_PREFIX(CullFace):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1216(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1216(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1216(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1216(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CullFace), .-GL_PREFIX(CullFace)
-
- .p2align 4,,15
- .globl GL_PREFIX(Fogf)
- .type GL_PREFIX(Fogf), @function
-GL_PREFIX(Fogf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1224(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1224(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1224(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1224(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Fogf), .-GL_PREFIX(Fogf)
-
- .p2align 4,,15
- .globl GL_PREFIX(Fogfv)
- .type GL_PREFIX(Fogfv), @function
-GL_PREFIX(Fogfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1232(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1232(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1232(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1232(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Fogfv), .-GL_PREFIX(Fogfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Fogi)
- .type GL_PREFIX(Fogi), @function
-GL_PREFIX(Fogi):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1240(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1240(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1240(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1240(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Fogi), .-GL_PREFIX(Fogi)
-
- .p2align 4,,15
- .globl GL_PREFIX(Fogiv)
- .type GL_PREFIX(Fogiv), @function
-GL_PREFIX(Fogiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1248(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1248(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1248(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1248(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Fogiv), .-GL_PREFIX(Fogiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(FrontFace)
- .type GL_PREFIX(FrontFace), @function
-GL_PREFIX(FrontFace):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1256(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1256(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1256(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1256(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FrontFace), .-GL_PREFIX(FrontFace)
-
- .p2align 4,,15
- .globl GL_PREFIX(Hint)
- .type GL_PREFIX(Hint), @function
-GL_PREFIX(Hint):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1264(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1264(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1264(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Hint), .-GL_PREFIX(Hint)
-
- .p2align 4,,15
- .globl GL_PREFIX(Lightf)
- .type GL_PREFIX(Lightf), @function
-GL_PREFIX(Lightf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1272(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1272(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Lightf), .-GL_PREFIX(Lightf)
-
- .p2align 4,,15
- .globl GL_PREFIX(Lightfv)
- .type GL_PREFIX(Lightfv), @function
-GL_PREFIX(Lightfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1280(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1280(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1280(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1280(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Lightfv), .-GL_PREFIX(Lightfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Lighti)
- .type GL_PREFIX(Lighti), @function
-GL_PREFIX(Lighti):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1288(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1288(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1288(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1288(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Lighti), .-GL_PREFIX(Lighti)
-
- .p2align 4,,15
- .globl GL_PREFIX(Lightiv)
- .type GL_PREFIX(Lightiv), @function
-GL_PREFIX(Lightiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1296(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1296(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1296(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1296(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Lightiv), .-GL_PREFIX(Lightiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(LightModelf)
- .type GL_PREFIX(LightModelf), @function
-GL_PREFIX(LightModelf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1304(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1304(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1304(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1304(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LightModelf), .-GL_PREFIX(LightModelf)
-
- .p2align 4,,15
- .globl GL_PREFIX(LightModelfv)
- .type GL_PREFIX(LightModelfv), @function
-GL_PREFIX(LightModelfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1312(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1312(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1312(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1312(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LightModelfv), .-GL_PREFIX(LightModelfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(LightModeli)
- .type GL_PREFIX(LightModeli), @function
-GL_PREFIX(LightModeli):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1320(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1320(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1320(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1320(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LightModeli), .-GL_PREFIX(LightModeli)
-
- .p2align 4,,15
- .globl GL_PREFIX(LightModeliv)
- .type GL_PREFIX(LightModeliv), @function
-GL_PREFIX(LightModeliv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1328(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1328(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1328(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1328(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LightModeliv), .-GL_PREFIX(LightModeliv)
-
- .p2align 4,,15
- .globl GL_PREFIX(LineStipple)
- .type GL_PREFIX(LineStipple), @function
-GL_PREFIX(LineStipple):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1336(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1336(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1336(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1336(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LineStipple), .-GL_PREFIX(LineStipple)
-
- .p2align 4,,15
- .globl GL_PREFIX(LineWidth)
- .type GL_PREFIX(LineWidth), @function
-GL_PREFIX(LineWidth):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1344(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1344(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1344(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1344(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LineWidth), .-GL_PREFIX(LineWidth)
-
- .p2align 4,,15
- .globl GL_PREFIX(Materialf)
- .type GL_PREFIX(Materialf), @function
-GL_PREFIX(Materialf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1352(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1352(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1352(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Materialf), .-GL_PREFIX(Materialf)
-
- .p2align 4,,15
- .globl GL_PREFIX(Materialfv)
- .type GL_PREFIX(Materialfv), @function
-GL_PREFIX(Materialfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1360(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1360(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1360(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Materialfv), .-GL_PREFIX(Materialfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Materiali)
- .type GL_PREFIX(Materiali), @function
-GL_PREFIX(Materiali):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1368(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1368(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1368(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1368(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Materiali), .-GL_PREFIX(Materiali)
-
- .p2align 4,,15
- .globl GL_PREFIX(Materialiv)
- .type GL_PREFIX(Materialiv), @function
-GL_PREFIX(Materialiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1376(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1376(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1376(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1376(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Materialiv), .-GL_PREFIX(Materialiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(PointSize)
- .type GL_PREFIX(PointSize), @function
-GL_PREFIX(PointSize):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1384(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1384(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1384(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1384(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointSize), .-GL_PREFIX(PointSize)
-
- .p2align 4,,15
- .globl GL_PREFIX(PolygonMode)
- .type GL_PREFIX(PolygonMode), @function
-GL_PREFIX(PolygonMode):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1392(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1392(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1392(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1392(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonMode), .-GL_PREFIX(PolygonMode)
-
- .p2align 4,,15
- .globl GL_PREFIX(PolygonStipple)
- .type GL_PREFIX(PolygonStipple), @function
-GL_PREFIX(PolygonStipple):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1400(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1400(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1400(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1400(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonStipple), .-GL_PREFIX(PolygonStipple)
-
- .p2align 4,,15
- .globl GL_PREFIX(Scissor)
- .type GL_PREFIX(Scissor), @function
-GL_PREFIX(Scissor):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1408(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1408(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1408(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1408(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Scissor), .-GL_PREFIX(Scissor)
-
- .p2align 4,,15
- .globl GL_PREFIX(ShadeModel)
- .type GL_PREFIX(ShadeModel), @function
-GL_PREFIX(ShadeModel):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1416(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1416(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1416(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1416(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ShadeModel), .-GL_PREFIX(ShadeModel)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexParameterf)
- .type GL_PREFIX(TexParameterf), @function
-GL_PREFIX(TexParameterf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1424(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1424(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1424(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexParameterf), .-GL_PREFIX(TexParameterf)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexParameterfv)
- .type GL_PREFIX(TexParameterfv), @function
-GL_PREFIX(TexParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1432(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1432(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1432(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexParameterfv), .-GL_PREFIX(TexParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexParameteri)
- .type GL_PREFIX(TexParameteri), @function
-GL_PREFIX(TexParameteri):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1440(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1440(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1440(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1440(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexParameteri), .-GL_PREFIX(TexParameteri)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexParameteriv)
- .type GL_PREFIX(TexParameteriv), @function
-GL_PREFIX(TexParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1448(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1448(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1448(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1448(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexParameteriv), .-GL_PREFIX(TexParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexImage1D)
- .type GL_PREFIX(TexImage1D), @function
-GL_PREFIX(TexImage1D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1456(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1456(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1456(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1456(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexImage1D), .-GL_PREFIX(TexImage1D)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexImage2D)
- .type GL_PREFIX(TexImage2D), @function
-GL_PREFIX(TexImage2D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1464(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1464(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1464(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1464(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexImage2D), .-GL_PREFIX(TexImage2D)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexEnvf)
- .type GL_PREFIX(TexEnvf), @function
-GL_PREFIX(TexEnvf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1472(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1472(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1472(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1472(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexEnvf), .-GL_PREFIX(TexEnvf)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexEnvfv)
- .type GL_PREFIX(TexEnvfv), @function
-GL_PREFIX(TexEnvfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1480(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1480(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1480(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1480(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexEnvfv), .-GL_PREFIX(TexEnvfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexEnvi)
- .type GL_PREFIX(TexEnvi), @function
-GL_PREFIX(TexEnvi):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1488(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1488(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1488(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1488(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexEnvi), .-GL_PREFIX(TexEnvi)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexEnviv)
- .type GL_PREFIX(TexEnviv), @function
-GL_PREFIX(TexEnviv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1496(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1496(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1496(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1496(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexEnviv), .-GL_PREFIX(TexEnviv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexGend)
- .type GL_PREFIX(TexGend), @function
-GL_PREFIX(TexGend):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1504(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1504(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1504(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1504(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexGend), .-GL_PREFIX(TexGend)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexGendv)
- .type GL_PREFIX(TexGendv), @function
-GL_PREFIX(TexGendv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1512(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1512(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1512(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1512(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexGendv), .-GL_PREFIX(TexGendv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexGenf)
- .type GL_PREFIX(TexGenf), @function
-GL_PREFIX(TexGenf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1520(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1520(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1520(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1520(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexGenf), .-GL_PREFIX(TexGenf)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexGenfv)
- .type GL_PREFIX(TexGenfv), @function
-GL_PREFIX(TexGenfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1528(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1528(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1528(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1528(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexGenfv), .-GL_PREFIX(TexGenfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexGeni)
- .type GL_PREFIX(TexGeni), @function
-GL_PREFIX(TexGeni):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1536(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1536(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1536(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1536(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexGeni), .-GL_PREFIX(TexGeni)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexGeniv)
- .type GL_PREFIX(TexGeniv), @function
-GL_PREFIX(TexGeniv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1544(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1544(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1544(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1544(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexGeniv), .-GL_PREFIX(TexGeniv)
-
- .p2align 4,,15
- .globl GL_PREFIX(FeedbackBuffer)
- .type GL_PREFIX(FeedbackBuffer), @function
-GL_PREFIX(FeedbackBuffer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1552(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FeedbackBuffer), .-GL_PREFIX(FeedbackBuffer)
-
- .p2align 4,,15
- .globl GL_PREFIX(SelectBuffer)
- .type GL_PREFIX(SelectBuffer), @function
-GL_PREFIX(SelectBuffer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1560(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1560(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1560(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1560(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SelectBuffer), .-GL_PREFIX(SelectBuffer)
-
- .p2align 4,,15
- .globl GL_PREFIX(RenderMode)
- .type GL_PREFIX(RenderMode), @function
-GL_PREFIX(RenderMode):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1568(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1568(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1568(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1568(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RenderMode), .-GL_PREFIX(RenderMode)
-
- .p2align 4,,15
- .globl GL_PREFIX(InitNames)
- .type GL_PREFIX(InitNames), @function
-GL_PREFIX(InitNames):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1576(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 1576(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1576(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 1576(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(InitNames), .-GL_PREFIX(InitNames)
-
- .p2align 4,,15
- .globl GL_PREFIX(LoadName)
- .type GL_PREFIX(LoadName), @function
-GL_PREFIX(LoadName):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1584(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1584(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1584(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1584(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LoadName), .-GL_PREFIX(LoadName)
-
- .p2align 4,,15
- .globl GL_PREFIX(PassThrough)
- .type GL_PREFIX(PassThrough), @function
-GL_PREFIX(PassThrough):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1592(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1592(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1592(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1592(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PassThrough), .-GL_PREFIX(PassThrough)
-
- .p2align 4,,15
- .globl GL_PREFIX(PopName)
- .type GL_PREFIX(PopName), @function
-GL_PREFIX(PopName):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1600(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 1600(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1600(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 1600(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PopName), .-GL_PREFIX(PopName)
-
- .p2align 4,,15
- .globl GL_PREFIX(PushName)
- .type GL_PREFIX(PushName), @function
-GL_PREFIX(PushName):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1608(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1608(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1608(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1608(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PushName), .-GL_PREFIX(PushName)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawBuffer)
- .type GL_PREFIX(DrawBuffer), @function
-GL_PREFIX(DrawBuffer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1616(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1616(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1616(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1616(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawBuffer), .-GL_PREFIX(DrawBuffer)
-
- .p2align 4,,15
- .globl GL_PREFIX(Clear)
- .type GL_PREFIX(Clear), @function
-GL_PREFIX(Clear):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1624(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1624(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1624(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1624(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Clear), .-GL_PREFIX(Clear)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearAccum)
- .type GL_PREFIX(ClearAccum), @function
-GL_PREFIX(ClearAccum):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1632(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 1632(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1632(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 1632(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearAccum), .-GL_PREFIX(ClearAccum)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearIndex)
- .type GL_PREFIX(ClearIndex), @function
-GL_PREFIX(ClearIndex):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1640(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1640(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1640(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1640(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearIndex), .-GL_PREFIX(ClearIndex)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearColor)
- .type GL_PREFIX(ClearColor), @function
-GL_PREFIX(ClearColor):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1648(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1648(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1648(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1648(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearColor), .-GL_PREFIX(ClearColor)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearStencil)
- .type GL_PREFIX(ClearStencil), @function
-GL_PREFIX(ClearStencil):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1656(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1656(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1656(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1656(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearStencil), .-GL_PREFIX(ClearStencil)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearDepth)
- .type GL_PREFIX(ClearDepth), @function
-GL_PREFIX(ClearDepth):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1664(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1664(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1664(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1664(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearDepth), .-GL_PREFIX(ClearDepth)
-
- .p2align 4,,15
- .globl GL_PREFIX(StencilMask)
- .type GL_PREFIX(StencilMask), @function
-GL_PREFIX(StencilMask):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1672(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1672(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1672(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1672(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(StencilMask), .-GL_PREFIX(StencilMask)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorMask)
- .type GL_PREFIX(ColorMask), @function
-GL_PREFIX(ColorMask):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1680(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1680(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1680(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorMask), .-GL_PREFIX(ColorMask)
-
- .p2align 4,,15
- .globl GL_PREFIX(DepthMask)
- .type GL_PREFIX(DepthMask), @function
-GL_PREFIX(DepthMask):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1688(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1688(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1688(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DepthMask), .-GL_PREFIX(DepthMask)
-
- .p2align 4,,15
- .globl GL_PREFIX(IndexMask)
- .type GL_PREFIX(IndexMask), @function
-GL_PREFIX(IndexMask):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1696(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1696(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1696(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1696(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IndexMask), .-GL_PREFIX(IndexMask)
-
- .p2align 4,,15
- .globl GL_PREFIX(Accum)
- .type GL_PREFIX(Accum), @function
-GL_PREFIX(Accum):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1704(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1704(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1704(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1704(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Accum), .-GL_PREFIX(Accum)
-
- .p2align 4,,15
- .globl GL_PREFIX(Disable)
- .type GL_PREFIX(Disable), @function
-GL_PREFIX(Disable):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1712(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1712(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1712(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1712(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Disable), .-GL_PREFIX(Disable)
-
- .p2align 4,,15
- .globl GL_PREFIX(Enable)
- .type GL_PREFIX(Enable), @function
-GL_PREFIX(Enable):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1720(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1720(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1720(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1720(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Enable), .-GL_PREFIX(Enable)
-
- .p2align 4,,15
- .globl GL_PREFIX(Finish)
- .type GL_PREFIX(Finish), @function
-GL_PREFIX(Finish):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1728(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 1728(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1728(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 1728(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Finish), .-GL_PREFIX(Finish)
-
- .p2align 4,,15
- .globl GL_PREFIX(Flush)
- .type GL_PREFIX(Flush), @function
-GL_PREFIX(Flush):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1736(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 1736(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1736(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 1736(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Flush), .-GL_PREFIX(Flush)
-
- .p2align 4,,15
- .globl GL_PREFIX(PopAttrib)
- .type GL_PREFIX(PopAttrib), @function
-GL_PREFIX(PopAttrib):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1744(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 1744(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1744(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 1744(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PopAttrib), .-GL_PREFIX(PopAttrib)
-
- .p2align 4,,15
- .globl GL_PREFIX(PushAttrib)
- .type GL_PREFIX(PushAttrib), @function
-GL_PREFIX(PushAttrib):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1752(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1752(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1752(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1752(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PushAttrib), .-GL_PREFIX(PushAttrib)
-
- .p2align 4,,15
- .globl GL_PREFIX(Map1d)
- .type GL_PREFIX(Map1d), @function
-GL_PREFIX(Map1d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1760(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %rcx, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %rcx
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1760(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1760(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %rcx, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %rcx
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1760(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Map1d), .-GL_PREFIX(Map1d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Map1f)
- .type GL_PREFIX(Map1f), @function
-GL_PREFIX(Map1f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1768(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %rcx, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %rcx
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1768(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1768(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %rcx, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %rcx
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Map1f), .-GL_PREFIX(Map1f)
-
- .p2align 4,,15
- .globl GL_PREFIX(Map2d)
- .type GL_PREFIX(Map2d), @function
-GL_PREFIX(Map2d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1776(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $88, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- movq %rcx, 56(%rsp)
- movq %r8, 64(%rsp)
- movq %r9, 72(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 72(%rsp), %r9
- movq 64(%rsp), %r8
- movq 56(%rsp), %rcx
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $88, %rsp
- movq 1776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1776(%rax), %r11
- jmp *%r11
-1:
- subq $88, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- movq %rcx, 56(%rsp)
- movq %r8, 64(%rsp)
- movq %r9, 72(%rsp)
- call _glapi_get_dispatch
- movq 72(%rsp), %r9
- movq 64(%rsp), %r8
- movq 56(%rsp), %rcx
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $88, %rsp
- movq 1776(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Map2d), .-GL_PREFIX(Map2d)
-
- .p2align 4,,15
- .globl GL_PREFIX(Map2f)
- .type GL_PREFIX(Map2f), @function
-GL_PREFIX(Map2f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1784(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $88, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- movq %rcx, 56(%rsp)
- movq %r8, 64(%rsp)
- movq %r9, 72(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 72(%rsp), %r9
- movq 64(%rsp), %r8
- movq 56(%rsp), %rcx
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $88, %rsp
- movq 1784(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1784(%rax), %r11
- jmp *%r11
-1:
- subq $88, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %rdx, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- movq %rcx, 56(%rsp)
- movq %r8, 64(%rsp)
- movq %r9, 72(%rsp)
- call _glapi_get_dispatch
- movq 72(%rsp), %r9
- movq 64(%rsp), %r8
- movq 56(%rsp), %rcx
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %rdx
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $88, %rsp
- movq 1784(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Map2f), .-GL_PREFIX(Map2f)
-
- .p2align 4,,15
- .globl GL_PREFIX(MapGrid1d)
- .type GL_PREFIX(MapGrid1d), @function
-GL_PREFIX(MapGrid1d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1792(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1792(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1792(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1792(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MapGrid1d), .-GL_PREFIX(MapGrid1d)
-
- .p2align 4,,15
- .globl GL_PREFIX(MapGrid1f)
- .type GL_PREFIX(MapGrid1f), @function
-GL_PREFIX(MapGrid1f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1800(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1800(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1800(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1800(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MapGrid1f), .-GL_PREFIX(MapGrid1f)
-
- .p2align 4,,15
- .globl GL_PREFIX(MapGrid2d)
- .type GL_PREFIX(MapGrid2d), @function
-GL_PREFIX(MapGrid2d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1808(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1808(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1808(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1808(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MapGrid2d), .-GL_PREFIX(MapGrid2d)
-
- .p2align 4,,15
- .globl GL_PREFIX(MapGrid2f)
- .type GL_PREFIX(MapGrid2f), @function
-GL_PREFIX(MapGrid2f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1816(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1816(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1816(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %rsi, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %rsi
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 1816(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MapGrid2f), .-GL_PREFIX(MapGrid2f)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord1d)
- .type GL_PREFIX(EvalCoord1d), @function
-GL_PREFIX(EvalCoord1d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1824(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1824(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1824(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1824(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord1d), .-GL_PREFIX(EvalCoord1d)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord1dv)
- .type GL_PREFIX(EvalCoord1dv), @function
-GL_PREFIX(EvalCoord1dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1832(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1832(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1832(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1832(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord1dv), .-GL_PREFIX(EvalCoord1dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord1f)
- .type GL_PREFIX(EvalCoord1f), @function
-GL_PREFIX(EvalCoord1f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1840(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1840(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1840(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 1840(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord1f), .-GL_PREFIX(EvalCoord1f)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord1fv)
- .type GL_PREFIX(EvalCoord1fv), @function
-GL_PREFIX(EvalCoord1fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1848(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1848(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1848(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1848(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord1fv), .-GL_PREFIX(EvalCoord1fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord2d)
- .type GL_PREFIX(EvalCoord2d), @function
-GL_PREFIX(EvalCoord2d):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1856(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1856(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1856(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1856(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord2d), .-GL_PREFIX(EvalCoord2d)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord2dv)
- .type GL_PREFIX(EvalCoord2dv), @function
-GL_PREFIX(EvalCoord2dv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1864(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1864(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1864(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1864(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord2dv), .-GL_PREFIX(EvalCoord2dv)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord2f)
- .type GL_PREFIX(EvalCoord2f), @function
-GL_PREFIX(EvalCoord2f):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1872(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1872(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1872(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1872(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord2f), .-GL_PREFIX(EvalCoord2f)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalCoord2fv)
- .type GL_PREFIX(EvalCoord2fv), @function
-GL_PREFIX(EvalCoord2fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1880(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1880(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1880(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalCoord2fv), .-GL_PREFIX(EvalCoord2fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalMesh1)
- .type GL_PREFIX(EvalMesh1), @function
-GL_PREFIX(EvalMesh1):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1888(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalMesh1), .-GL_PREFIX(EvalMesh1)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalPoint1)
- .type GL_PREFIX(EvalPoint1), @function
-GL_PREFIX(EvalPoint1):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1896(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1896(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1896(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalPoint1), .-GL_PREFIX(EvalPoint1)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalMesh2)
- .type GL_PREFIX(EvalMesh2), @function
-GL_PREFIX(EvalMesh2):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1904(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalMesh2), .-GL_PREFIX(EvalMesh2)
-
- .p2align 4,,15
- .globl GL_PREFIX(EvalPoint2)
- .type GL_PREFIX(EvalPoint2), @function
-GL_PREFIX(EvalPoint2):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1912(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1912(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1912(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1912(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EvalPoint2), .-GL_PREFIX(EvalPoint2)
-
- .p2align 4,,15
- .globl GL_PREFIX(AlphaFunc)
- .type GL_PREFIX(AlphaFunc), @function
-GL_PREFIX(AlphaFunc):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1920(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1920(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1920(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1920(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AlphaFunc), .-GL_PREFIX(AlphaFunc)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendFunc)
- .type GL_PREFIX(BlendFunc), @function
-GL_PREFIX(BlendFunc):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1928(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1928(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1928(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1928(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendFunc), .-GL_PREFIX(BlendFunc)
-
- .p2align 4,,15
- .globl GL_PREFIX(LogicOp)
- .type GL_PREFIX(LogicOp), @function
-GL_PREFIX(LogicOp):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1936(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1936(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1936(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1936(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LogicOp), .-GL_PREFIX(LogicOp)
-
- .p2align 4,,15
- .globl GL_PREFIX(StencilFunc)
- .type GL_PREFIX(StencilFunc), @function
-GL_PREFIX(StencilFunc):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1944(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1944(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1944(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1944(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(StencilFunc), .-GL_PREFIX(StencilFunc)
-
- .p2align 4,,15
- .globl GL_PREFIX(StencilOp)
- .type GL_PREFIX(StencilOp), @function
-GL_PREFIX(StencilOp):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1952(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1952(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1952(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 1952(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(StencilOp), .-GL_PREFIX(StencilOp)
-
- .p2align 4,,15
- .globl GL_PREFIX(DepthFunc)
- .type GL_PREFIX(DepthFunc), @function
-GL_PREFIX(DepthFunc):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1960(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 1960(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1960(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 1960(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DepthFunc), .-GL_PREFIX(DepthFunc)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelZoom)
- .type GL_PREFIX(PixelZoom), @function
-GL_PREFIX(PixelZoom):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1968(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1968(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1968(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 1968(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelZoom), .-GL_PREFIX(PixelZoom)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelTransferf)
- .type GL_PREFIX(PixelTransferf), @function
-GL_PREFIX(PixelTransferf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1976(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1976(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1976(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1976(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelTransferf), .-GL_PREFIX(PixelTransferf)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelTransferi)
- .type GL_PREFIX(PixelTransferi), @function
-GL_PREFIX(PixelTransferi):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1984(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1984(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1984(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 1984(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelTransferi), .-GL_PREFIX(PixelTransferi)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelStoref)
- .type GL_PREFIX(PixelStoref), @function
-GL_PREFIX(PixelStoref):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 1992(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1992(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 1992(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 1992(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelStoref), .-GL_PREFIX(PixelStoref)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelStorei)
- .type GL_PREFIX(PixelStorei), @function
-GL_PREFIX(PixelStorei):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2000(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2000(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2000(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2000(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelStorei), .-GL_PREFIX(PixelStorei)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelMapfv)
- .type GL_PREFIX(PixelMapfv), @function
-GL_PREFIX(PixelMapfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2008(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2008(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2008(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2008(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelMapfv), .-GL_PREFIX(PixelMapfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelMapuiv)
- .type GL_PREFIX(PixelMapuiv), @function
-GL_PREFIX(PixelMapuiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2016(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2016(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2016(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2016(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelMapuiv), .-GL_PREFIX(PixelMapuiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(PixelMapusv)
- .type GL_PREFIX(PixelMapusv), @function
-GL_PREFIX(PixelMapusv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2024(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2024(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2024(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2024(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PixelMapusv), .-GL_PREFIX(PixelMapusv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ReadBuffer)
- .type GL_PREFIX(ReadBuffer), @function
-GL_PREFIX(ReadBuffer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2032(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2032(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2032(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2032(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ReadBuffer), .-GL_PREFIX(ReadBuffer)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyPixels)
- .type GL_PREFIX(CopyPixels), @function
-GL_PREFIX(CopyPixels):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2040(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2040(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2040(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2040(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyPixels), .-GL_PREFIX(CopyPixels)
-
- .p2align 4,,15
- .globl GL_PREFIX(ReadPixels)
- .type GL_PREFIX(ReadPixels), @function
-GL_PREFIX(ReadPixels):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2048(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2048(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2048(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2048(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ReadPixels), .-GL_PREFIX(ReadPixels)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawPixels)
- .type GL_PREFIX(DrawPixels), @function
-GL_PREFIX(DrawPixels):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2056(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2056(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2056(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2056(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawPixels), .-GL_PREFIX(DrawPixels)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetBooleanv)
- .type GL_PREFIX(GetBooleanv), @function
-GL_PREFIX(GetBooleanv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2064(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2064(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2064(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2064(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetBooleanv), .-GL_PREFIX(GetBooleanv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetClipPlane)
- .type GL_PREFIX(GetClipPlane), @function
-GL_PREFIX(GetClipPlane):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2072(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetClipPlane), .-GL_PREFIX(GetClipPlane)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetDoublev)
- .type GL_PREFIX(GetDoublev), @function
-GL_PREFIX(GetDoublev):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2080(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2080(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2080(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2080(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetDoublev), .-GL_PREFIX(GetDoublev)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetError)
- .type GL_PREFIX(GetError), @function
-GL_PREFIX(GetError):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2088(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 2088(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2088(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 2088(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetError), .-GL_PREFIX(GetError)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetFloatv)
- .type GL_PREFIX(GetFloatv), @function
-GL_PREFIX(GetFloatv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2096(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2096(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2096(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2096(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetFloatv), .-GL_PREFIX(GetFloatv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetIntegerv)
- .type GL_PREFIX(GetIntegerv), @function
-GL_PREFIX(GetIntegerv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2104(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetIntegerv), .-GL_PREFIX(GetIntegerv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetLightfv)
- .type GL_PREFIX(GetLightfv), @function
-GL_PREFIX(GetLightfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetLightfv), .-GL_PREFIX(GetLightfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetLightiv)
- .type GL_PREFIX(GetLightiv), @function
-GL_PREFIX(GetLightiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetLightiv), .-GL_PREFIX(GetLightiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMapdv)
- .type GL_PREFIX(GetMapdv), @function
-GL_PREFIX(GetMapdv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMapdv), .-GL_PREFIX(GetMapdv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMapfv)
- .type GL_PREFIX(GetMapfv), @function
-GL_PREFIX(GetMapfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2136(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMapfv), .-GL_PREFIX(GetMapfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMapiv)
- .type GL_PREFIX(GetMapiv), @function
-GL_PREFIX(GetMapiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMapiv), .-GL_PREFIX(GetMapiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMaterialfv)
- .type GL_PREFIX(GetMaterialfv), @function
-GL_PREFIX(GetMaterialfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2152(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2152(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2152(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2152(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMaterialfv), .-GL_PREFIX(GetMaterialfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMaterialiv)
- .type GL_PREFIX(GetMaterialiv), @function
-GL_PREFIX(GetMaterialiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2160(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2160(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2160(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2160(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMaterialiv), .-GL_PREFIX(GetMaterialiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetPixelMapfv)
- .type GL_PREFIX(GetPixelMapfv), @function
-GL_PREFIX(GetPixelMapfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2168(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2168(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2168(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2168(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetPixelMapfv), .-GL_PREFIX(GetPixelMapfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetPixelMapuiv)
- .type GL_PREFIX(GetPixelMapuiv), @function
-GL_PREFIX(GetPixelMapuiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2176(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2176(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2176(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2176(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetPixelMapuiv), .-GL_PREFIX(GetPixelMapuiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetPixelMapusv)
- .type GL_PREFIX(GetPixelMapusv), @function
-GL_PREFIX(GetPixelMapusv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetPixelMapusv), .-GL_PREFIX(GetPixelMapusv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetPolygonStipple)
- .type GL_PREFIX(GetPolygonStipple), @function
-GL_PREFIX(GetPolygonStipple):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2192(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2192(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2192(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2192(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetPolygonStipple), .-GL_PREFIX(GetPolygonStipple)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetString)
- .type GL_PREFIX(GetString), @function
-GL_PREFIX(GetString):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2200(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2200(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2200(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2200(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetString), .-GL_PREFIX(GetString)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexEnvfv)
- .type GL_PREFIX(GetTexEnvfv), @function
-GL_PREFIX(GetTexEnvfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2208(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2208(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2208(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2208(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexEnvfv), .-GL_PREFIX(GetTexEnvfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexEnviv)
- .type GL_PREFIX(GetTexEnviv), @function
-GL_PREFIX(GetTexEnviv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2216(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2216(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2216(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2216(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexEnviv), .-GL_PREFIX(GetTexEnviv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexGendv)
- .type GL_PREFIX(GetTexGendv), @function
-GL_PREFIX(GetTexGendv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2224(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2224(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2224(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2224(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexGendv), .-GL_PREFIX(GetTexGendv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexGenfv)
- .type GL_PREFIX(GetTexGenfv), @function
-GL_PREFIX(GetTexGenfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2232(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2232(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2232(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2232(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexGenfv), .-GL_PREFIX(GetTexGenfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexGeniv)
- .type GL_PREFIX(GetTexGeniv), @function
-GL_PREFIX(GetTexGeniv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2240(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2240(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2240(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2240(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexGeniv), .-GL_PREFIX(GetTexGeniv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexImage)
- .type GL_PREFIX(GetTexImage), @function
-GL_PREFIX(GetTexImage):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2248(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2248(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2248(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2248(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexImage), .-GL_PREFIX(GetTexImage)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexParameterfv)
- .type GL_PREFIX(GetTexParameterfv), @function
-GL_PREFIX(GetTexParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2256(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2256(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2256(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2256(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexParameterfv), .-GL_PREFIX(GetTexParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexParameteriv)
- .type GL_PREFIX(GetTexParameteriv), @function
-GL_PREFIX(GetTexParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2264(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2264(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2264(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexParameteriv), .-GL_PREFIX(GetTexParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexLevelParameterfv)
- .type GL_PREFIX(GetTexLevelParameterfv), @function
-GL_PREFIX(GetTexLevelParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2272(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2272(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexLevelParameterfv), .-GL_PREFIX(GetTexLevelParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexLevelParameteriv)
- .type GL_PREFIX(GetTexLevelParameteriv), @function
-GL_PREFIX(GetTexLevelParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2280(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2280(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2280(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2280(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexLevelParameteriv), .-GL_PREFIX(GetTexLevelParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsEnabled)
- .type GL_PREFIX(IsEnabled), @function
-GL_PREFIX(IsEnabled):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2288(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2288(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2288(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2288(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsEnabled), .-GL_PREFIX(IsEnabled)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsList)
- .type GL_PREFIX(IsList), @function
-GL_PREFIX(IsList):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2296(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2296(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2296(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2296(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsList), .-GL_PREFIX(IsList)
-
- .p2align 4,,15
- .globl GL_PREFIX(DepthRange)
- .type GL_PREFIX(DepthRange), @function
-GL_PREFIX(DepthRange):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2304(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2304(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2304(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2304(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DepthRange), .-GL_PREFIX(DepthRange)
-
- .p2align 4,,15
- .globl GL_PREFIX(Frustum)
- .type GL_PREFIX(Frustum), @function
-GL_PREFIX(Frustum):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2312(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- movq %xmm4, 32(%rsp)
- movq %xmm5, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm5
- movq 32(%rsp), %xmm4
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $56, %rsp
- movq 2312(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2312(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- movq %xmm4, 32(%rsp)
- movq %xmm5, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm5
- movq 32(%rsp), %xmm4
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $56, %rsp
- movq 2312(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Frustum), .-GL_PREFIX(Frustum)
-
- .p2align 4,,15
- .globl GL_PREFIX(LoadIdentity)
- .type GL_PREFIX(LoadIdentity), @function
-GL_PREFIX(LoadIdentity):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2320(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 2320(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2320(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 2320(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LoadIdentity), .-GL_PREFIX(LoadIdentity)
-
- .p2align 4,,15
- .globl GL_PREFIX(LoadMatrixf)
- .type GL_PREFIX(LoadMatrixf), @function
-GL_PREFIX(LoadMatrixf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2328(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2328(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2328(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2328(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LoadMatrixf), .-GL_PREFIX(LoadMatrixf)
-
- .p2align 4,,15
- .globl GL_PREFIX(LoadMatrixd)
- .type GL_PREFIX(LoadMatrixd), @function
-GL_PREFIX(LoadMatrixd):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2336(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2336(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2336(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2336(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LoadMatrixd), .-GL_PREFIX(LoadMatrixd)
-
- .p2align 4,,15
- .globl GL_PREFIX(MatrixMode)
- .type GL_PREFIX(MatrixMode), @function
-GL_PREFIX(MatrixMode):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2344(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2344(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2344(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2344(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MatrixMode), .-GL_PREFIX(MatrixMode)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultMatrixf)
- .type GL_PREFIX(MultMatrixf), @function
-GL_PREFIX(MultMatrixf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2352(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2352(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2352(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultMatrixf), .-GL_PREFIX(MultMatrixf)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultMatrixd)
- .type GL_PREFIX(MultMatrixd), @function
-GL_PREFIX(MultMatrixd):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2360(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2360(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2360(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultMatrixd), .-GL_PREFIX(MultMatrixd)
-
- .p2align 4,,15
- .globl GL_PREFIX(Ortho)
- .type GL_PREFIX(Ortho), @function
-GL_PREFIX(Ortho):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2368(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- movq %xmm4, 32(%rsp)
- movq %xmm5, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm5
- movq 32(%rsp), %xmm4
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $56, %rsp
- movq 2368(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2368(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- movq %xmm4, 32(%rsp)
- movq %xmm5, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm5
- movq 32(%rsp), %xmm4
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $56, %rsp
- movq 2368(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Ortho), .-GL_PREFIX(Ortho)
-
- .p2align 4,,15
- .globl GL_PREFIX(PopMatrix)
- .type GL_PREFIX(PopMatrix), @function
-GL_PREFIX(PopMatrix):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2376(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 2376(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2376(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 2376(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PopMatrix), .-GL_PREFIX(PopMatrix)
-
- .p2align 4,,15
- .globl GL_PREFIX(PushMatrix)
- .type GL_PREFIX(PushMatrix), @function
-GL_PREFIX(PushMatrix):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2384(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 2384(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2384(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 2384(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PushMatrix), .-GL_PREFIX(PushMatrix)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rotated)
- .type GL_PREFIX(Rotated), @function
-GL_PREFIX(Rotated):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2392(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 2392(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2392(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 2392(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rotated), .-GL_PREFIX(Rotated)
-
- .p2align 4,,15
- .globl GL_PREFIX(Rotatef)
- .type GL_PREFIX(Rotatef), @function
-GL_PREFIX(Rotatef):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2400(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 2400(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2400(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 2400(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Rotatef), .-GL_PREFIX(Rotatef)
-
- .p2align 4,,15
- .globl GL_PREFIX(Scaled)
- .type GL_PREFIX(Scaled), @function
-GL_PREFIX(Scaled):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2408(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2408(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2408(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2408(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Scaled), .-GL_PREFIX(Scaled)
-
- .p2align 4,,15
- .globl GL_PREFIX(Scalef)
- .type GL_PREFIX(Scalef), @function
-GL_PREFIX(Scalef):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2416(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2416(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2416(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2416(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Scalef), .-GL_PREFIX(Scalef)
-
- .p2align 4,,15
- .globl GL_PREFIX(Translated)
- .type GL_PREFIX(Translated), @function
-GL_PREFIX(Translated):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2424(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2424(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2424(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Translated), .-GL_PREFIX(Translated)
-
- .p2align 4,,15
- .globl GL_PREFIX(Translatef)
- .type GL_PREFIX(Translatef), @function
-GL_PREFIX(Translatef):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2432(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2432(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2432(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Translatef), .-GL_PREFIX(Translatef)
-
- .p2align 4,,15
- .globl GL_PREFIX(Viewport)
- .type GL_PREFIX(Viewport), @function
-GL_PREFIX(Viewport):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2440(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2440(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2440(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2440(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Viewport), .-GL_PREFIX(Viewport)
-
- .p2align 4,,15
- .globl GL_PREFIX(ArrayElement)
- .type GL_PREFIX(ArrayElement), @function
-GL_PREFIX(ArrayElement):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2448(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2448(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2448(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2448(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ArrayElement), .-GL_PREFIX(ArrayElement)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindTexture)
- .type GL_PREFIX(BindTexture), @function
-GL_PREFIX(BindTexture):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2456(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2456(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2456(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2456(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindTexture), .-GL_PREFIX(BindTexture)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorPointer)
- .type GL_PREFIX(ColorPointer), @function
-GL_PREFIX(ColorPointer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2464(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2464(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2464(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2464(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorPointer), .-GL_PREFIX(ColorPointer)
-
- .p2align 4,,15
- .globl GL_PREFIX(DisableClientState)
- .type GL_PREFIX(DisableClientState), @function
-GL_PREFIX(DisableClientState):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2472(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2472(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2472(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2472(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DisableClientState), .-GL_PREFIX(DisableClientState)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawArrays)
- .type GL_PREFIX(DrawArrays), @function
-GL_PREFIX(DrawArrays):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2480(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2480(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2480(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2480(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawArrays), .-GL_PREFIX(DrawArrays)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawElements)
- .type GL_PREFIX(DrawElements), @function
-GL_PREFIX(DrawElements):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2488(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2488(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2488(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2488(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawElements), .-GL_PREFIX(DrawElements)
-
- .p2align 4,,15
- .globl GL_PREFIX(EdgeFlagPointer)
- .type GL_PREFIX(EdgeFlagPointer), @function
-GL_PREFIX(EdgeFlagPointer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2496(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2496(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2496(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2496(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EdgeFlagPointer), .-GL_PREFIX(EdgeFlagPointer)
-
- .p2align 4,,15
- .globl GL_PREFIX(EnableClientState)
- .type GL_PREFIX(EnableClientState), @function
-GL_PREFIX(EnableClientState):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2504(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2504(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2504(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2504(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EnableClientState), .-GL_PREFIX(EnableClientState)
-
- .p2align 4,,15
- .globl GL_PREFIX(IndexPointer)
- .type GL_PREFIX(IndexPointer), @function
-GL_PREFIX(IndexPointer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2512(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2512(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2512(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2512(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IndexPointer), .-GL_PREFIX(IndexPointer)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexub)
- .type GL_PREFIX(Indexub), @function
-GL_PREFIX(Indexub):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2520(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2520(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2520(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2520(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexub), .-GL_PREFIX(Indexub)
-
- .p2align 4,,15
- .globl GL_PREFIX(Indexubv)
- .type GL_PREFIX(Indexubv), @function
-GL_PREFIX(Indexubv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2528(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2528(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2528(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2528(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Indexubv), .-GL_PREFIX(Indexubv)
-
- .p2align 4,,15
- .globl GL_PREFIX(InterleavedArrays)
- .type GL_PREFIX(InterleavedArrays), @function
-GL_PREFIX(InterleavedArrays):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2536(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2536(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2536(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2536(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(InterleavedArrays), .-GL_PREFIX(InterleavedArrays)
-
- .p2align 4,,15
- .globl GL_PREFIX(NormalPointer)
- .type GL_PREFIX(NormalPointer), @function
-GL_PREFIX(NormalPointer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2544(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2544(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2544(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2544(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(NormalPointer), .-GL_PREFIX(NormalPointer)
-
- .p2align 4,,15
- .globl GL_PREFIX(PolygonOffset)
- .type GL_PREFIX(PolygonOffset), @function
-GL_PREFIX(PolygonOffset):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2552(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 2552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffset), .-GL_PREFIX(PolygonOffset)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoordPointer)
- .type GL_PREFIX(TexCoordPointer), @function
-GL_PREFIX(TexCoordPointer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2560(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2560(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2560(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2560(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoordPointer), .-GL_PREFIX(TexCoordPointer)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexPointer)
- .type GL_PREFIX(VertexPointer), @function
-GL_PREFIX(VertexPointer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2568(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2568(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2568(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2568(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexPointer), .-GL_PREFIX(VertexPointer)
-
- .p2align 4,,15
- .globl GL_PREFIX(AreTexturesResident)
- .type GL_PREFIX(AreTexturesResident), @function
-GL_PREFIX(AreTexturesResident):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2576(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2576(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2576(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2576(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AreTexturesResident), .-GL_PREFIX(AreTexturesResident)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyTexImage1D)
- .type GL_PREFIX(CopyTexImage1D), @function
-GL_PREFIX(CopyTexImage1D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2584(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2584(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2584(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2584(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyTexImage1D), .-GL_PREFIX(CopyTexImage1D)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyTexImage2D)
- .type GL_PREFIX(CopyTexImage2D), @function
-GL_PREFIX(CopyTexImage2D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2592(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2592(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2592(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2592(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyTexImage2D), .-GL_PREFIX(CopyTexImage2D)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyTexSubImage1D)
- .type GL_PREFIX(CopyTexSubImage1D), @function
-GL_PREFIX(CopyTexSubImage1D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2600(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2600(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2600(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2600(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyTexSubImage1D), .-GL_PREFIX(CopyTexSubImage1D)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyTexSubImage2D)
- .type GL_PREFIX(CopyTexSubImage2D), @function
-GL_PREFIX(CopyTexSubImage2D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2608(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2608(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2608(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2608(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyTexSubImage2D), .-GL_PREFIX(CopyTexSubImage2D)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteTextures)
- .type GL_PREFIX(DeleteTextures), @function
-GL_PREFIX(DeleteTextures):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2616(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2616(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2616(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2616(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteTextures), .-GL_PREFIX(DeleteTextures)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenTextures)
- .type GL_PREFIX(GenTextures), @function
-GL_PREFIX(GenTextures):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2624(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2624(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2624(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2624(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenTextures), .-GL_PREFIX(GenTextures)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetPointerv)
- .type GL_PREFIX(GetPointerv), @function
-GL_PREFIX(GetPointerv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2632(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2632(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2632(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 2632(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetPointerv), .-GL_PREFIX(GetPointerv)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsTexture)
- .type GL_PREFIX(IsTexture), @function
-GL_PREFIX(IsTexture):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2640(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2640(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2640(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2640(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsTexture), .-GL_PREFIX(IsTexture)
-
- .p2align 4,,15
- .globl GL_PREFIX(PrioritizeTextures)
- .type GL_PREFIX(PrioritizeTextures), @function
-GL_PREFIX(PrioritizeTextures):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2648(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2648(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2648(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2648(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PrioritizeTextures), .-GL_PREFIX(PrioritizeTextures)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexSubImage1D)
- .type GL_PREFIX(TexSubImage1D), @function
-GL_PREFIX(TexSubImage1D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2656(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2656(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2656(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2656(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexSubImage1D), .-GL_PREFIX(TexSubImage1D)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexSubImage2D)
- .type GL_PREFIX(TexSubImage2D), @function
-GL_PREFIX(TexSubImage2D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2664(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2664(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2664(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2664(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexSubImage2D), .-GL_PREFIX(TexSubImage2D)
-
- .p2align 4,,15
- .globl GL_PREFIX(PopClientAttrib)
- .type GL_PREFIX(PopClientAttrib), @function
-GL_PREFIX(PopClientAttrib):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2672(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 2672(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2672(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 2672(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PopClientAttrib), .-GL_PREFIX(PopClientAttrib)
-
- .p2align 4,,15
- .globl GL_PREFIX(PushClientAttrib)
- .type GL_PREFIX(PushClientAttrib), @function
-GL_PREFIX(PushClientAttrib):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2680(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2680(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2680(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PushClientAttrib), .-GL_PREFIX(PushClientAttrib)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendColor)
- .type GL_PREFIX(BlendColor), @function
-GL_PREFIX(BlendColor):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2688(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2688(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2688(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendColor), .-GL_PREFIX(BlendColor)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendEquation)
- .type GL_PREFIX(BlendEquation), @function
-GL_PREFIX(BlendEquation):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2696(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2696(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2696(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2696(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendEquation), .-GL_PREFIX(BlendEquation)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawRangeElements)
- .type GL_PREFIX(DrawRangeElements), @function
-GL_PREFIX(DrawRangeElements):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2704(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2704(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2704(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2704(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawRangeElements), .-GL_PREFIX(DrawRangeElements)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorTable)
- .type GL_PREFIX(ColorTable), @function
-GL_PREFIX(ColorTable):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2712(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2712(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2712(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2712(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorTable), .-GL_PREFIX(ColorTable)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorTableParameterfv)
- .type GL_PREFIX(ColorTableParameterfv), @function
-GL_PREFIX(ColorTableParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2720(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2720(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2720(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2720(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorTableParameterfv), .-GL_PREFIX(ColorTableParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorTableParameteriv)
- .type GL_PREFIX(ColorTableParameteriv), @function
-GL_PREFIX(ColorTableParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2728(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2728(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2728(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2728(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorTableParameteriv), .-GL_PREFIX(ColorTableParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyColorTable)
- .type GL_PREFIX(CopyColorTable), @function
-GL_PREFIX(CopyColorTable):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2736(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2736(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2736(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2736(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyColorTable), .-GL_PREFIX(CopyColorTable)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetColorTable)
- .type GL_PREFIX(GetColorTable), @function
-GL_PREFIX(GetColorTable):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2744(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2744(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2744(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2744(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetColorTable), .-GL_PREFIX(GetColorTable)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetColorTableParameterfv)
- .type GL_PREFIX(GetColorTableParameterfv), @function
-GL_PREFIX(GetColorTableParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2752(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2752(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2752(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2752(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetColorTableParameterfv), .-GL_PREFIX(GetColorTableParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetColorTableParameteriv)
- .type GL_PREFIX(GetColorTableParameteriv), @function
-GL_PREFIX(GetColorTableParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2760(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2760(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2760(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2760(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetColorTableParameteriv), .-GL_PREFIX(GetColorTableParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorSubTable)
- .type GL_PREFIX(ColorSubTable), @function
-GL_PREFIX(ColorSubTable):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2768(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2768(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2768(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorSubTable), .-GL_PREFIX(ColorSubTable)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyColorSubTable)
- .type GL_PREFIX(CopyColorSubTable), @function
-GL_PREFIX(CopyColorSubTable):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2776(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2776(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2776(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyColorSubTable), .-GL_PREFIX(CopyColorSubTable)
-
- .p2align 4,,15
- .globl GL_PREFIX(ConvolutionFilter1D)
- .type GL_PREFIX(ConvolutionFilter1D), @function
-GL_PREFIX(ConvolutionFilter1D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2784(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2784(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2784(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2784(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ConvolutionFilter1D), .-GL_PREFIX(ConvolutionFilter1D)
-
- .p2align 4,,15
- .globl GL_PREFIX(ConvolutionFilter2D)
- .type GL_PREFIX(ConvolutionFilter2D), @function
-GL_PREFIX(ConvolutionFilter2D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2792(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2792(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2792(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2792(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ConvolutionFilter2D), .-GL_PREFIX(ConvolutionFilter2D)
-
- .p2align 4,,15
- .globl GL_PREFIX(ConvolutionParameterf)
- .type GL_PREFIX(ConvolutionParameterf), @function
-GL_PREFIX(ConvolutionParameterf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2800(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 2800(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2800(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 2800(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ConvolutionParameterf), .-GL_PREFIX(ConvolutionParameterf)
-
- .p2align 4,,15
- .globl GL_PREFIX(ConvolutionParameterfv)
- .type GL_PREFIX(ConvolutionParameterfv), @function
-GL_PREFIX(ConvolutionParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2808(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2808(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2808(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2808(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ConvolutionParameterfv), .-GL_PREFIX(ConvolutionParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ConvolutionParameteri)
- .type GL_PREFIX(ConvolutionParameteri), @function
-GL_PREFIX(ConvolutionParameteri):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2816(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2816(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2816(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2816(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ConvolutionParameteri), .-GL_PREFIX(ConvolutionParameteri)
-
- .p2align 4,,15
- .globl GL_PREFIX(ConvolutionParameteriv)
- .type GL_PREFIX(ConvolutionParameteriv), @function
-GL_PREFIX(ConvolutionParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2824(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2824(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2824(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2824(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ConvolutionParameteriv), .-GL_PREFIX(ConvolutionParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyConvolutionFilter1D)
- .type GL_PREFIX(CopyConvolutionFilter1D), @function
-GL_PREFIX(CopyConvolutionFilter1D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2832(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2832(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2832(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2832(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyConvolutionFilter1D), .-GL_PREFIX(CopyConvolutionFilter1D)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyConvolutionFilter2D)
- .type GL_PREFIX(CopyConvolutionFilter2D), @function
-GL_PREFIX(CopyConvolutionFilter2D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2840(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2840(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2840(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2840(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyConvolutionFilter2D), .-GL_PREFIX(CopyConvolutionFilter2D)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetConvolutionFilter)
- .type GL_PREFIX(GetConvolutionFilter), @function
-GL_PREFIX(GetConvolutionFilter):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2848(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2848(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2848(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2848(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetConvolutionFilter), .-GL_PREFIX(GetConvolutionFilter)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetConvolutionParameterfv)
- .type GL_PREFIX(GetConvolutionParameterfv), @function
-GL_PREFIX(GetConvolutionParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2856(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2856(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2856(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2856(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetConvolutionParameterfv), .-GL_PREFIX(GetConvolutionParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetConvolutionParameteriv)
- .type GL_PREFIX(GetConvolutionParameteriv), @function
-GL_PREFIX(GetConvolutionParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2864(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2864(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2864(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2864(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetConvolutionParameteriv), .-GL_PREFIX(GetConvolutionParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetSeparableFilter)
- .type GL_PREFIX(GetSeparableFilter), @function
-GL_PREFIX(GetSeparableFilter):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2872(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2872(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2872(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2872(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetSeparableFilter), .-GL_PREFIX(GetSeparableFilter)
-
- .p2align 4,,15
- .globl GL_PREFIX(SeparableFilter2D)
- .type GL_PREFIX(SeparableFilter2D), @function
-GL_PREFIX(SeparableFilter2D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2880(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2880(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2880(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SeparableFilter2D), .-GL_PREFIX(SeparableFilter2D)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetHistogram)
- .type GL_PREFIX(GetHistogram), @function
-GL_PREFIX(GetHistogram):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2888(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetHistogram), .-GL_PREFIX(GetHistogram)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetHistogramParameterfv)
- .type GL_PREFIX(GetHistogramParameterfv), @function
-GL_PREFIX(GetHistogramParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2896(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2896(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2896(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetHistogramParameterfv), .-GL_PREFIX(GetHistogramParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetHistogramParameteriv)
- .type GL_PREFIX(GetHistogramParameteriv), @function
-GL_PREFIX(GetHistogramParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2904(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetHistogramParameteriv), .-GL_PREFIX(GetHistogramParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMinmax)
- .type GL_PREFIX(GetMinmax), @function
-GL_PREFIX(GetMinmax):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2912(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2912(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2912(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2912(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMinmax), .-GL_PREFIX(GetMinmax)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMinmaxParameterfv)
- .type GL_PREFIX(GetMinmaxParameterfv), @function
-GL_PREFIX(GetMinmaxParameterfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2920(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2920(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2920(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2920(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMinmaxParameterfv), .-GL_PREFIX(GetMinmaxParameterfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetMinmaxParameteriv)
- .type GL_PREFIX(GetMinmaxParameteriv), @function
-GL_PREFIX(GetMinmaxParameteriv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2928(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2928(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2928(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2928(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetMinmaxParameteriv), .-GL_PREFIX(GetMinmaxParameteriv)
-
- .p2align 4,,15
- .globl GL_PREFIX(Histogram)
- .type GL_PREFIX(Histogram), @function
-GL_PREFIX(Histogram):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2936(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2936(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2936(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2936(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Histogram), .-GL_PREFIX(Histogram)
-
- .p2align 4,,15
- .globl GL_PREFIX(Minmax)
- .type GL_PREFIX(Minmax), @function
-GL_PREFIX(Minmax):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2944(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2944(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2944(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2944(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Minmax), .-GL_PREFIX(Minmax)
-
- .p2align 4,,15
- .globl GL_PREFIX(ResetHistogram)
- .type GL_PREFIX(ResetHistogram), @function
-GL_PREFIX(ResetHistogram):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2952(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2952(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2952(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2952(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ResetHistogram), .-GL_PREFIX(ResetHistogram)
-
- .p2align 4,,15
- .globl GL_PREFIX(ResetMinmax)
- .type GL_PREFIX(ResetMinmax), @function
-GL_PREFIX(ResetMinmax):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2960(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2960(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2960(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2960(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ResetMinmax), .-GL_PREFIX(ResetMinmax)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexImage3D)
- .type GL_PREFIX(TexImage3D), @function
-GL_PREFIX(TexImage3D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2968(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2968(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2968(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2968(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexImage3D), .-GL_PREFIX(TexImage3D)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexSubImage3D)
- .type GL_PREFIX(TexSubImage3D), @function
-GL_PREFIX(TexSubImage3D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2976(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2976(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2976(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2976(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexSubImage3D), .-GL_PREFIX(TexSubImage3D)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyTexSubImage3D)
- .type GL_PREFIX(CopyTexSubImage3D), @function
-GL_PREFIX(CopyTexSubImage3D):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2984(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2984(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2984(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 2984(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyTexSubImage3D), .-GL_PREFIX(CopyTexSubImage3D)
-
- .p2align 4,,15
- .globl GL_PREFIX(ActiveTextureARB)
- .type GL_PREFIX(ActiveTextureARB), @function
-GL_PREFIX(ActiveTextureARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 2992(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 2992(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 2992(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 2992(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ActiveTextureARB), .-GL_PREFIX(ActiveTextureARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClientActiveTextureARB)
- .type GL_PREFIX(ClientActiveTextureARB), @function
-GL_PREFIX(ClientActiveTextureARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3000(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3000(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3000(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3000(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClientActiveTextureARB), .-GL_PREFIX(ClientActiveTextureARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1dARB)
- .type GL_PREFIX(MultiTexCoord1dARB), @function
-GL_PREFIX(MultiTexCoord1dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3008(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3008(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3008(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3008(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1dARB), .-GL_PREFIX(MultiTexCoord1dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1dvARB)
- .type GL_PREFIX(MultiTexCoord1dvARB), @function
-GL_PREFIX(MultiTexCoord1dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3016(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3016(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3016(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3016(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1dvARB), .-GL_PREFIX(MultiTexCoord1dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1fARB)
- .type GL_PREFIX(MultiTexCoord1fARB), @function
-GL_PREFIX(MultiTexCoord1fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3024(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3024(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3024(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3024(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1fARB), .-GL_PREFIX(MultiTexCoord1fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1fvARB)
- .type GL_PREFIX(MultiTexCoord1fvARB), @function
-GL_PREFIX(MultiTexCoord1fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3032(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3032(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3032(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3032(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1fvARB), .-GL_PREFIX(MultiTexCoord1fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1iARB)
- .type GL_PREFIX(MultiTexCoord1iARB), @function
-GL_PREFIX(MultiTexCoord1iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3040(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3040(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3040(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3040(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1iARB), .-GL_PREFIX(MultiTexCoord1iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1ivARB)
- .type GL_PREFIX(MultiTexCoord1ivARB), @function
-GL_PREFIX(MultiTexCoord1ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3048(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3048(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3048(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3048(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1ivARB), .-GL_PREFIX(MultiTexCoord1ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1sARB)
- .type GL_PREFIX(MultiTexCoord1sARB), @function
-GL_PREFIX(MultiTexCoord1sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3056(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3056(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3056(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3056(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1sARB), .-GL_PREFIX(MultiTexCoord1sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord1svARB)
- .type GL_PREFIX(MultiTexCoord1svARB), @function
-GL_PREFIX(MultiTexCoord1svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3064(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3064(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3064(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3064(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord1svARB), .-GL_PREFIX(MultiTexCoord1svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2dARB)
- .type GL_PREFIX(MultiTexCoord2dARB), @function
-GL_PREFIX(MultiTexCoord2dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3072(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2dARB), .-GL_PREFIX(MultiTexCoord2dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2dvARB)
- .type GL_PREFIX(MultiTexCoord2dvARB), @function
-GL_PREFIX(MultiTexCoord2dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3080(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3080(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3080(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3080(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2dvARB), .-GL_PREFIX(MultiTexCoord2dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2fARB)
- .type GL_PREFIX(MultiTexCoord2fARB), @function
-GL_PREFIX(MultiTexCoord2fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3088(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3088(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3088(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3088(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2fARB), .-GL_PREFIX(MultiTexCoord2fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2fvARB)
- .type GL_PREFIX(MultiTexCoord2fvARB), @function
-GL_PREFIX(MultiTexCoord2fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3096(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3096(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3096(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3096(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2fvARB), .-GL_PREFIX(MultiTexCoord2fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2iARB)
- .type GL_PREFIX(MultiTexCoord2iARB), @function
-GL_PREFIX(MultiTexCoord2iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3104(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2iARB), .-GL_PREFIX(MultiTexCoord2iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2ivARB)
- .type GL_PREFIX(MultiTexCoord2ivARB), @function
-GL_PREFIX(MultiTexCoord2ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2ivARB), .-GL_PREFIX(MultiTexCoord2ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2sARB)
- .type GL_PREFIX(MultiTexCoord2sARB), @function
-GL_PREFIX(MultiTexCoord2sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2sARB), .-GL_PREFIX(MultiTexCoord2sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord2svARB)
- .type GL_PREFIX(MultiTexCoord2svARB), @function
-GL_PREFIX(MultiTexCoord2svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord2svARB), .-GL_PREFIX(MultiTexCoord2svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3dARB)
- .type GL_PREFIX(MultiTexCoord3dARB), @function
-GL_PREFIX(MultiTexCoord3dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3136(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3dARB), .-GL_PREFIX(MultiTexCoord3dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3dvARB)
- .type GL_PREFIX(MultiTexCoord3dvARB), @function
-GL_PREFIX(MultiTexCoord3dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3dvARB), .-GL_PREFIX(MultiTexCoord3dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3fARB)
- .type GL_PREFIX(MultiTexCoord3fARB), @function
-GL_PREFIX(MultiTexCoord3fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3152(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3152(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3152(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3152(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3fARB), .-GL_PREFIX(MultiTexCoord3fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3fvARB)
- .type GL_PREFIX(MultiTexCoord3fvARB), @function
-GL_PREFIX(MultiTexCoord3fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3160(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3160(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3160(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3160(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3fvARB), .-GL_PREFIX(MultiTexCoord3fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3iARB)
- .type GL_PREFIX(MultiTexCoord3iARB), @function
-GL_PREFIX(MultiTexCoord3iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3168(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3168(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3168(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3168(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3iARB), .-GL_PREFIX(MultiTexCoord3iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3ivARB)
- .type GL_PREFIX(MultiTexCoord3ivARB), @function
-GL_PREFIX(MultiTexCoord3ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3176(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3176(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3176(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3176(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3ivARB), .-GL_PREFIX(MultiTexCoord3ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3sARB)
- .type GL_PREFIX(MultiTexCoord3sARB), @function
-GL_PREFIX(MultiTexCoord3sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3sARB), .-GL_PREFIX(MultiTexCoord3sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord3svARB)
- .type GL_PREFIX(MultiTexCoord3svARB), @function
-GL_PREFIX(MultiTexCoord3svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3192(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3192(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3192(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3192(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord3svARB), .-GL_PREFIX(MultiTexCoord3svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4dARB)
- .type GL_PREFIX(MultiTexCoord4dARB), @function
-GL_PREFIX(MultiTexCoord4dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3200(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3200(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3200(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _glapi_get_dispatch
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3200(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4dARB), .-GL_PREFIX(MultiTexCoord4dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4dvARB)
- .type GL_PREFIX(MultiTexCoord4dvARB), @function
-GL_PREFIX(MultiTexCoord4dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3208(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3208(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3208(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3208(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4dvARB), .-GL_PREFIX(MultiTexCoord4dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4fARB)
- .type GL_PREFIX(MultiTexCoord4fARB), @function
-GL_PREFIX(MultiTexCoord4fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3216(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3216(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3216(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _glapi_get_dispatch
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3216(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4fARB), .-GL_PREFIX(MultiTexCoord4fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4fvARB)
- .type GL_PREFIX(MultiTexCoord4fvARB), @function
-GL_PREFIX(MultiTexCoord4fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3224(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3224(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3224(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3224(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4fvARB), .-GL_PREFIX(MultiTexCoord4fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4iARB)
- .type GL_PREFIX(MultiTexCoord4iARB), @function
-GL_PREFIX(MultiTexCoord4iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3232(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3232(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3232(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3232(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4iARB), .-GL_PREFIX(MultiTexCoord4iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4ivARB)
- .type GL_PREFIX(MultiTexCoord4ivARB), @function
-GL_PREFIX(MultiTexCoord4ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3240(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3240(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3240(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3240(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4ivARB), .-GL_PREFIX(MultiTexCoord4ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4sARB)
- .type GL_PREFIX(MultiTexCoord4sARB), @function
-GL_PREFIX(MultiTexCoord4sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3248(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3248(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3248(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3248(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4sARB), .-GL_PREFIX(MultiTexCoord4sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiTexCoord4svARB)
- .type GL_PREFIX(MultiTexCoord4svARB), @function
-GL_PREFIX(MultiTexCoord4svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3256(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3256(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3256(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3256(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(AttachShader)
- .type GL_PREFIX(AttachShader), @function
-GL_PREFIX(AttachShader):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3264(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3264(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3264(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader)
-
- .p2align 4,,15
- .globl GL_PREFIX(CreateProgram)
- .type GL_PREFIX(CreateProgram), @function
-GL_PREFIX(CreateProgram):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 3272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3272(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 3272(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram)
-
- .p2align 4,,15
- .globl GL_PREFIX(CreateShader)
- .type GL_PREFIX(CreateShader), @function
-GL_PREFIX(CreateShader):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3280(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3280(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3280(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3280(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteProgram)
- .type GL_PREFIX(DeleteProgram), @function
-GL_PREFIX(DeleteProgram):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3288(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3288(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3288(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3288(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteShader)
- .type GL_PREFIX(DeleteShader), @function
-GL_PREFIX(DeleteShader):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3296(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3296(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3296(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3296(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader)
-
- .p2align 4,,15
- .globl GL_PREFIX(DetachShader)
- .type GL_PREFIX(DetachShader), @function
-GL_PREFIX(DetachShader):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3304(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3304(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3304(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3304(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetAttachedShaders)
- .type GL_PREFIX(GetAttachedShaders), @function
-GL_PREFIX(GetAttachedShaders):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3312(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3312(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3312(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3312(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramInfoLog)
- .type GL_PREFIX(GetProgramInfoLog), @function
-GL_PREFIX(GetProgramInfoLog):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3320(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3320(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3320(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3320(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramiv)
- .type GL_PREFIX(GetProgramiv), @function
-GL_PREFIX(GetProgramiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3328(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3328(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3328(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3328(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetShaderInfoLog)
- .type GL_PREFIX(GetShaderInfoLog), @function
-GL_PREFIX(GetShaderInfoLog):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3336(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3336(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3336(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3336(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetShaderiv)
- .type GL_PREFIX(GetShaderiv), @function
-GL_PREFIX(GetShaderiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3344(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3344(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3344(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3344(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsProgram)
- .type GL_PREFIX(IsProgram), @function
-GL_PREFIX(IsProgram):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3352(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3352(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3352(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsShader)
- .type GL_PREFIX(IsShader), @function
-GL_PREFIX(IsShader):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3360(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3360(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3360(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader)
-
- .p2align 4,,15
- .globl GL_PREFIX(StencilFuncSeparate)
- .type GL_PREFIX(StencilFuncSeparate), @function
-GL_PREFIX(StencilFuncSeparate):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3368(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3368(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3368(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3368(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate)
-
- .p2align 4,,15
- .globl GL_PREFIX(StencilMaskSeparate)
- .type GL_PREFIX(StencilMaskSeparate), @function
-GL_PREFIX(StencilMaskSeparate):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3376(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3376(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3376(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3376(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate)
-
- .p2align 4,,15
- .globl GL_PREFIX(StencilOpSeparate)
- .type GL_PREFIX(StencilOpSeparate), @function
-GL_PREFIX(StencilOpSeparate):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3384(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3384(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3384(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3384(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix2x3fv)
- .type GL_PREFIX(UniformMatrix2x3fv), @function
-GL_PREFIX(UniformMatrix2x3fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3392(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3392(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3392(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3392(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix2x3fv), .-GL_PREFIX(UniformMatrix2x3fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix2x4fv)
- .type GL_PREFIX(UniformMatrix2x4fv), @function
-GL_PREFIX(UniformMatrix2x4fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3400(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3400(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3400(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3400(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix2x4fv), .-GL_PREFIX(UniformMatrix2x4fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix3x2fv)
- .type GL_PREFIX(UniformMatrix3x2fv), @function
-GL_PREFIX(UniformMatrix3x2fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3408(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3408(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3408(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3408(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix3x2fv), .-GL_PREFIX(UniformMatrix3x2fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix3x4fv)
- .type GL_PREFIX(UniformMatrix3x4fv), @function
-GL_PREFIX(UniformMatrix3x4fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3416(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3416(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3416(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3416(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix3x4fv), .-GL_PREFIX(UniformMatrix3x4fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix4x2fv)
- .type GL_PREFIX(UniformMatrix4x2fv), @function
-GL_PREFIX(UniformMatrix4x2fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3424(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3424(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3424(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix4x2fv), .-GL_PREFIX(UniformMatrix4x2fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix4x3fv)
- .type GL_PREFIX(UniformMatrix4x3fv), @function
-GL_PREFIX(UniformMatrix4x3fv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3432(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3432(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3432(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClampColor)
- .type GL_PREFIX(ClampColor), @function
-GL_PREFIX(ClampColor):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3440(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3440(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3440(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3440(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearBufferfi)
- .type GL_PREFIX(ClearBufferfi), @function
-GL_PREFIX(ClearBufferfi):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3448(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %rdx, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %rdx
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3448(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3448(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %rdx, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %rdx
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3448(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearBufferfv)
- .type GL_PREFIX(ClearBufferfv), @function
-GL_PREFIX(ClearBufferfv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3456(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3456(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3456(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3456(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearBufferiv)
- .type GL_PREFIX(ClearBufferiv), @function
-GL_PREFIX(ClearBufferiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3464(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3464(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3464(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3464(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearBufferuiv)
- .type GL_PREFIX(ClearBufferuiv), @function
-GL_PREFIX(ClearBufferuiv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3472(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3472(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3472(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3472(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetStringi)
- .type GL_PREFIX(GetStringi), @function
-GL_PREFIX(GetStringi):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3480(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3480(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3480(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3480(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexBuffer)
- .type GL_PREFIX(TexBuffer), @function
-GL_PREFIX(TexBuffer):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3488(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3488(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3488(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3488(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferTexture)
- .type GL_PREFIX(FramebufferTexture), @function
-GL_PREFIX(FramebufferTexture):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3496(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3496(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3496(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3496(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetBufferParameteri64v)
- .type GL_PREFIX(GetBufferParameteri64v), @function
-GL_PREFIX(GetBufferParameteri64v):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3504(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3504(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3504(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3504(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetInteger64i_v)
- .type GL_PREFIX(GetInteger64i_v), @function
-GL_PREFIX(GetInteger64i_v):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3512(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3512(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3512(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3512(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribDivisor)
- .type GL_PREFIX(VertexAttribDivisor), @function
-GL_PREFIX(VertexAttribDivisor):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3520(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3520(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3520(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3520(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor)
-
- .p2align 4,,15
- .globl GL_PREFIX(LoadTransposeMatrixdARB)
- .type GL_PREFIX(LoadTransposeMatrixdARB), @function
-GL_PREFIX(LoadTransposeMatrixdARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3528(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3528(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3528(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3528(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(LoadTransposeMatrixfARB)
- .type GL_PREFIX(LoadTransposeMatrixfARB), @function
-GL_PREFIX(LoadTransposeMatrixfARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3536(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3536(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3536(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3536(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultTransposeMatrixdARB)
- .type GL_PREFIX(MultTransposeMatrixdARB), @function
-GL_PREFIX(MultTransposeMatrixdARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3544(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3544(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3544(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3544(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultTransposeMatrixfARB)
- .type GL_PREFIX(MultTransposeMatrixfARB), @function
-GL_PREFIX(MultTransposeMatrixfARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3552(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(SampleCoverageARB)
- .type GL_PREFIX(SampleCoverageARB), @function
-GL_PREFIX(SampleCoverageARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3560(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3560(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3560(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3560(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CompressedTexImage1DARB)
- .type GL_PREFIX(CompressedTexImage1DARB), @function
-GL_PREFIX(CompressedTexImage1DARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3568(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3568(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3568(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3568(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CompressedTexImage2DARB)
- .type GL_PREFIX(CompressedTexImage2DARB), @function
-GL_PREFIX(CompressedTexImage2DARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3576(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3576(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3576(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3576(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CompressedTexImage3DARB)
- .type GL_PREFIX(CompressedTexImage3DARB), @function
-GL_PREFIX(CompressedTexImage3DARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3584(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3584(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3584(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3584(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CompressedTexSubImage1DARB)
- .type GL_PREFIX(CompressedTexSubImage1DARB), @function
-GL_PREFIX(CompressedTexSubImage1DARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3592(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3592(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3592(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3592(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CompressedTexSubImage2DARB)
- .type GL_PREFIX(CompressedTexSubImage2DARB), @function
-GL_PREFIX(CompressedTexSubImage2DARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3600(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3600(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3600(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3600(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CompressedTexSubImage3DARB)
- .type GL_PREFIX(CompressedTexSubImage3DARB), @function
-GL_PREFIX(CompressedTexSubImage3DARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3608(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3608(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3608(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3608(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetCompressedTexImageARB)
- .type GL_PREFIX(GetCompressedTexImageARB), @function
-GL_PREFIX(GetCompressedTexImageARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3616(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3616(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3616(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3616(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DisableVertexAttribArrayARB)
- .type GL_PREFIX(DisableVertexAttribArrayARB), @function
-GL_PREFIX(DisableVertexAttribArrayARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3624(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3624(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3624(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3624(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(EnableVertexAttribArrayARB)
- .type GL_PREFIX(EnableVertexAttribArrayARB), @function
-GL_PREFIX(EnableVertexAttribArrayARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3632(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 3632(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3632(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 3632(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramEnvParameterdvARB)
- .type GL_PREFIX(GetProgramEnvParameterdvARB), @function
-GL_PREFIX(GetProgramEnvParameterdvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3640(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3640(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3640(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3640(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramEnvParameterfvARB)
- .type GL_PREFIX(GetProgramEnvParameterfvARB), @function
-GL_PREFIX(GetProgramEnvParameterfvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3648(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3648(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3648(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3648(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramLocalParameterdvARB)
- .type GL_PREFIX(GetProgramLocalParameterdvARB), @function
-GL_PREFIX(GetProgramLocalParameterdvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3656(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3656(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3656(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3656(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramLocalParameterfvARB)
- .type GL_PREFIX(GetProgramLocalParameterfvARB), @function
-GL_PREFIX(GetProgramLocalParameterfvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3664(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3664(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3664(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3664(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramStringARB)
- .type GL_PREFIX(GetProgramStringARB), @function
-GL_PREFIX(GetProgramStringARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3672(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3672(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3672(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3672(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramivARB)
- .type GL_PREFIX(GetProgramivARB), @function
-GL_PREFIX(GetProgramivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3680(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3680(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3680(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribdvARB)
- .type GL_PREFIX(GetVertexAttribdvARB), @function
-GL_PREFIX(GetVertexAttribdvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3688(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3688(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3688(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribfvARB)
- .type GL_PREFIX(GetVertexAttribfvARB), @function
-GL_PREFIX(GetVertexAttribfvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3696(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3696(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3696(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3696(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribivARB)
- .type GL_PREFIX(GetVertexAttribivARB), @function
-GL_PREFIX(GetVertexAttribivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3704(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3704(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3704(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3704(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramEnvParameter4dARB)
- .type GL_PREFIX(ProgramEnvParameter4dARB), @function
-GL_PREFIX(ProgramEnvParameter4dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3712(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3712(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3712(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3712(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramEnvParameter4dvARB)
- .type GL_PREFIX(ProgramEnvParameter4dvARB), @function
-GL_PREFIX(ProgramEnvParameter4dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3720(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3720(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3720(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3720(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramEnvParameter4fARB)
- .type GL_PREFIX(ProgramEnvParameter4fARB), @function
-GL_PREFIX(ProgramEnvParameter4fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3728(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3728(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3728(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3728(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramEnvParameter4fvARB)
- .type GL_PREFIX(ProgramEnvParameter4fvARB), @function
-GL_PREFIX(ProgramEnvParameter4fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3736(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3736(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3736(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3736(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramLocalParameter4dARB)
- .type GL_PREFIX(ProgramLocalParameter4dARB), @function
-GL_PREFIX(ProgramLocalParameter4dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3744(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3744(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3744(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3744(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramLocalParameter4dvARB)
- .type GL_PREFIX(ProgramLocalParameter4dvARB), @function
-GL_PREFIX(ProgramLocalParameter4dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3752(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3752(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3752(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3752(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramLocalParameter4fARB)
- .type GL_PREFIX(ProgramLocalParameter4fARB), @function
-GL_PREFIX(ProgramLocalParameter4fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3760(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3760(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3760(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %xmm0, 16(%rsp)
- movq %xmm1, 24(%rsp)
- movq %xmm2, 32(%rsp)
- movq %xmm3, 40(%rsp)
- call _glapi_get_dispatch
- movq 40(%rsp), %xmm3
- movq 32(%rsp), %xmm2
- movq 24(%rsp), %xmm1
- movq 16(%rsp), %xmm0
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 3760(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramLocalParameter4fvARB)
- .type GL_PREFIX(ProgramLocalParameter4fvARB), @function
-GL_PREFIX(ProgramLocalParameter4fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3768(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3768(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3768(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramStringARB)
- .type GL_PREFIX(ProgramStringARB), @function
-GL_PREFIX(ProgramStringARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3776(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3776(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3776(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1dARB)
- .type GL_PREFIX(VertexAttrib1dARB), @function
-GL_PREFIX(VertexAttrib1dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3784(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3784(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3784(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3784(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1dvARB)
- .type GL_PREFIX(VertexAttrib1dvARB), @function
-GL_PREFIX(VertexAttrib1dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3792(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3792(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3792(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3792(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1fARB)
- .type GL_PREFIX(VertexAttrib1fARB), @function
-GL_PREFIX(VertexAttrib1fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3800(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3800(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3800(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3800(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1fvARB)
- .type GL_PREFIX(VertexAttrib1fvARB), @function
-GL_PREFIX(VertexAttrib1fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3808(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3808(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3808(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3808(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1sARB)
- .type GL_PREFIX(VertexAttrib1sARB), @function
-GL_PREFIX(VertexAttrib1sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3816(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3816(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3816(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3816(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1svARB)
- .type GL_PREFIX(VertexAttrib1svARB), @function
-GL_PREFIX(VertexAttrib1svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3824(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3824(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3824(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3824(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2dARB)
- .type GL_PREFIX(VertexAttrib2dARB), @function
-GL_PREFIX(VertexAttrib2dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3832(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3832(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3832(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3832(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2dvARB)
- .type GL_PREFIX(VertexAttrib2dvARB), @function
-GL_PREFIX(VertexAttrib2dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3840(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3840(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3840(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3840(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2fARB)
- .type GL_PREFIX(VertexAttrib2fARB), @function
-GL_PREFIX(VertexAttrib2fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3848(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3848(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3848(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 3848(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2fvARB)
- .type GL_PREFIX(VertexAttrib2fvARB), @function
-GL_PREFIX(VertexAttrib2fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3856(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3856(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3856(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3856(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2sARB)
- .type GL_PREFIX(VertexAttrib2sARB), @function
-GL_PREFIX(VertexAttrib2sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3864(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3864(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3864(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3864(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2svARB)
- .type GL_PREFIX(VertexAttrib2svARB), @function
-GL_PREFIX(VertexAttrib2svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3872(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3872(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3872(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3872(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3dARB)
- .type GL_PREFIX(VertexAttrib3dARB), @function
-GL_PREFIX(VertexAttrib3dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3880(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3880(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3880(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3dvARB)
- .type GL_PREFIX(VertexAttrib3dvARB), @function
-GL_PREFIX(VertexAttrib3dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3888(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3fARB)
- .type GL_PREFIX(VertexAttrib3fARB), @function
-GL_PREFIX(VertexAttrib3fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3896(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3896(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3896(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3fvARB)
- .type GL_PREFIX(VertexAttrib3fvARB), @function
-GL_PREFIX(VertexAttrib3fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3904(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3sARB)
- .type GL_PREFIX(VertexAttrib3sARB), @function
-GL_PREFIX(VertexAttrib3sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3912(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3912(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3912(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3912(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3svARB)
- .type GL_PREFIX(VertexAttrib3svARB), @function
-GL_PREFIX(VertexAttrib3svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3920(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3920(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3920(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3920(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4NbvARB)
- .type GL_PREFIX(VertexAttrib4NbvARB), @function
-GL_PREFIX(VertexAttrib4NbvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3928(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3928(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3928(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3928(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4NivARB)
- .type GL_PREFIX(VertexAttrib4NivARB), @function
-GL_PREFIX(VertexAttrib4NivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3936(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3936(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3936(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3936(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4NsvARB)
- .type GL_PREFIX(VertexAttrib4NsvARB), @function
-GL_PREFIX(VertexAttrib4NsvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3944(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3944(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3944(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3944(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4NubARB)
- .type GL_PREFIX(VertexAttrib4NubARB), @function
-GL_PREFIX(VertexAttrib4NubARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3952(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3952(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3952(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 3952(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4NubvARB)
- .type GL_PREFIX(VertexAttrib4NubvARB), @function
-GL_PREFIX(VertexAttrib4NubvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3960(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3960(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3960(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3960(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4NuivARB)
- .type GL_PREFIX(VertexAttrib4NuivARB), @function
-GL_PREFIX(VertexAttrib4NuivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3968(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3968(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3968(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3968(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4NusvARB)
- .type GL_PREFIX(VertexAttrib4NusvARB), @function
-GL_PREFIX(VertexAttrib4NusvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3976(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3976(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3976(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3976(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4bvARB)
- .type GL_PREFIX(VertexAttrib4bvARB), @function
-GL_PREFIX(VertexAttrib4bvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3984(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3984(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3984(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 3984(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4dARB)
- .type GL_PREFIX(VertexAttrib4dARB), @function
-GL_PREFIX(VertexAttrib4dARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 3992(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3992(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 3992(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _glapi_get_dispatch
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 3992(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4dvARB)
- .type GL_PREFIX(VertexAttrib4dvARB), @function
-GL_PREFIX(VertexAttrib4dvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4000(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4000(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4000(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4000(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4fARB)
- .type GL_PREFIX(VertexAttrib4fARB), @function
-GL_PREFIX(VertexAttrib4fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4008(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 4008(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4008(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _glapi_get_dispatch
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 4008(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4fvARB)
- .type GL_PREFIX(VertexAttrib4fvARB), @function
-GL_PREFIX(VertexAttrib4fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4016(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4016(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4016(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4016(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4ivARB)
- .type GL_PREFIX(VertexAttrib4ivARB), @function
-GL_PREFIX(VertexAttrib4ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4024(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4024(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4024(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4024(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4sARB)
- .type GL_PREFIX(VertexAttrib4sARB), @function
-GL_PREFIX(VertexAttrib4sARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4032(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4032(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4032(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4032(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4svARB)
- .type GL_PREFIX(VertexAttrib4svARB), @function
-GL_PREFIX(VertexAttrib4svARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4040(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4040(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4040(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4040(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4ubvARB)
- .type GL_PREFIX(VertexAttrib4ubvARB), @function
-GL_PREFIX(VertexAttrib4ubvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4048(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4048(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4048(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4048(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4uivARB)
- .type GL_PREFIX(VertexAttrib4uivARB), @function
-GL_PREFIX(VertexAttrib4uivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4056(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4056(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4056(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4056(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4usvARB)
- .type GL_PREFIX(VertexAttrib4usvARB), @function
-GL_PREFIX(VertexAttrib4usvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4064(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4064(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4064(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4064(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribPointerARB)
- .type GL_PREFIX(VertexAttribPointerARB), @function
-GL_PREFIX(VertexAttribPointerARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4072(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindBufferARB)
- .type GL_PREFIX(BindBufferARB), @function
-GL_PREFIX(BindBufferARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4080(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4080(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4080(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4080(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BufferDataARB)
- .type GL_PREFIX(BufferDataARB), @function
-GL_PREFIX(BufferDataARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4088(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4088(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4088(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4088(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BufferSubDataARB)
- .type GL_PREFIX(BufferSubDataARB), @function
-GL_PREFIX(BufferSubDataARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4096(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4096(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4096(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4096(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteBuffersARB)
- .type GL_PREFIX(DeleteBuffersARB), @function
-GL_PREFIX(DeleteBuffersARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4104(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenBuffersARB)
- .type GL_PREFIX(GenBuffersARB), @function
-GL_PREFIX(GenBuffersARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetBufferParameterivARB)
- .type GL_PREFIX(GetBufferParameterivARB), @function
-GL_PREFIX(GetBufferParameterivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetBufferPointervARB)
- .type GL_PREFIX(GetBufferPointervARB), @function
-GL_PREFIX(GetBufferPointervARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetBufferSubDataARB)
- .type GL_PREFIX(GetBufferSubDataARB), @function
-GL_PREFIX(GetBufferSubDataARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4136(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsBufferARB)
- .type GL_PREFIX(IsBufferARB), @function
-GL_PREFIX(IsBufferARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(MapBufferARB)
- .type GL_PREFIX(MapBufferARB), @function
-GL_PREFIX(MapBufferARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4152(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4152(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4152(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4152(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(UnmapBufferARB)
- .type GL_PREFIX(UnmapBufferARB), @function
-GL_PREFIX(UnmapBufferARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4160(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4160(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4160(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4160(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BeginQueryARB)
- .type GL_PREFIX(BeginQueryARB), @function
-GL_PREFIX(BeginQueryARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4168(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4168(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4168(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4168(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteQueriesARB)
- .type GL_PREFIX(DeleteQueriesARB), @function
-GL_PREFIX(DeleteQueriesARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4176(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4176(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4176(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4176(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(EndQueryARB)
- .type GL_PREFIX(EndQueryARB), @function
-GL_PREFIX(EndQueryARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenQueriesARB)
- .type GL_PREFIX(GenQueriesARB), @function
-GL_PREFIX(GenQueriesARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4192(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4192(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4192(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4192(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetQueryObjectivARB)
- .type GL_PREFIX(GetQueryObjectivARB), @function
-GL_PREFIX(GetQueryObjectivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4200(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4200(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4200(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4200(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetQueryObjectuivARB)
- .type GL_PREFIX(GetQueryObjectuivARB), @function
-GL_PREFIX(GetQueryObjectuivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4208(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4208(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4208(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4208(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetQueryivARB)
- .type GL_PREFIX(GetQueryivARB), @function
-GL_PREFIX(GetQueryivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4216(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4216(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4216(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4216(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsQueryARB)
- .type GL_PREFIX(IsQueryARB), @function
-GL_PREFIX(IsQueryARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4224(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4224(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4224(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4224(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(AttachObjectARB)
- .type GL_PREFIX(AttachObjectARB), @function
-GL_PREFIX(AttachObjectARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4232(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4232(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4232(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4232(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CompileShaderARB)
- .type GL_PREFIX(CompileShaderARB), @function
-GL_PREFIX(CompileShaderARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4240(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4240(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4240(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4240(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CreateProgramObjectARB)
- .type GL_PREFIX(CreateProgramObjectARB), @function
-GL_PREFIX(CreateProgramObjectARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4248(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 4248(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4248(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 4248(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(CreateShaderObjectARB)
- .type GL_PREFIX(CreateShaderObjectARB), @function
-GL_PREFIX(CreateShaderObjectARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4256(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4256(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4256(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4256(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteObjectARB)
- .type GL_PREFIX(DeleteObjectARB), @function
-GL_PREFIX(DeleteObjectARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4264(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4264(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4264(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DetachObjectARB)
- .type GL_PREFIX(DetachObjectARB), @function
-GL_PREFIX(DetachObjectARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4272(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4272(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetActiveUniformARB)
- .type GL_PREFIX(GetActiveUniformARB), @function
-GL_PREFIX(GetActiveUniformARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4280(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4280(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4280(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4280(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetAttachedObjectsARB)
- .type GL_PREFIX(GetAttachedObjectsARB), @function
-GL_PREFIX(GetAttachedObjectsARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4288(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4288(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4288(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4288(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetHandleARB)
- .type GL_PREFIX(GetHandleARB), @function
-GL_PREFIX(GetHandleARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4296(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4296(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4296(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4296(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetInfoLogARB)
- .type GL_PREFIX(GetInfoLogARB), @function
-GL_PREFIX(GetInfoLogARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4304(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4304(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4304(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4304(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetObjectParameterfvARB)
- .type GL_PREFIX(GetObjectParameterfvARB), @function
-GL_PREFIX(GetObjectParameterfvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4312(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4312(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4312(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4312(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetObjectParameterivARB)
- .type GL_PREFIX(GetObjectParameterivARB), @function
-GL_PREFIX(GetObjectParameterivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4320(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4320(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4320(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4320(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetShaderSourceARB)
- .type GL_PREFIX(GetShaderSourceARB), @function
-GL_PREFIX(GetShaderSourceARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4328(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4328(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4328(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4328(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetUniformLocationARB)
- .type GL_PREFIX(GetUniformLocationARB), @function
-GL_PREFIX(GetUniformLocationARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4336(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4336(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4336(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4336(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetUniformfvARB)
- .type GL_PREFIX(GetUniformfvARB), @function
-GL_PREFIX(GetUniformfvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4344(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4344(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4344(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4344(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetUniformivARB)
- .type GL_PREFIX(GetUniformivARB), @function
-GL_PREFIX(GetUniformivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4352(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4352(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4352(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(LinkProgramARB)
- .type GL_PREFIX(LinkProgramARB), @function
-GL_PREFIX(LinkProgramARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4360(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4360(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4360(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ShaderSourceARB)
- .type GL_PREFIX(ShaderSourceARB), @function
-GL_PREFIX(ShaderSourceARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4368(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4368(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4368(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4368(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform1fARB)
- .type GL_PREFIX(Uniform1fARB), @function
-GL_PREFIX(Uniform1fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4376(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 4376(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4376(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 4376(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform1fvARB)
- .type GL_PREFIX(Uniform1fvARB), @function
-GL_PREFIX(Uniform1fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4384(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4384(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4384(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4384(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform1iARB)
- .type GL_PREFIX(Uniform1iARB), @function
-GL_PREFIX(Uniform1iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4392(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4392(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4392(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4392(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform1ivARB)
- .type GL_PREFIX(Uniform1ivARB), @function
-GL_PREFIX(Uniform1ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4400(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4400(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4400(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4400(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform2fARB)
- .type GL_PREFIX(Uniform2fARB), @function
-GL_PREFIX(Uniform2fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4408(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 4408(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4408(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 4408(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform2fvARB)
- .type GL_PREFIX(Uniform2fvARB), @function
-GL_PREFIX(Uniform2fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4416(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4416(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4416(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4416(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform2iARB)
- .type GL_PREFIX(Uniform2iARB), @function
-GL_PREFIX(Uniform2iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4424(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4424(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4424(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform2ivARB)
- .type GL_PREFIX(Uniform2ivARB), @function
-GL_PREFIX(Uniform2ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4432(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4432(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4432(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform3fARB)
- .type GL_PREFIX(Uniform3fARB), @function
-GL_PREFIX(Uniform3fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4440(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 4440(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4440(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 4440(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform3fvARB)
- .type GL_PREFIX(Uniform3fvARB), @function
-GL_PREFIX(Uniform3fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4448(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4448(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4448(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4448(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform3iARB)
- .type GL_PREFIX(Uniform3iARB), @function
-GL_PREFIX(Uniform3iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4456(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4456(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4456(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4456(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform3ivARB)
- .type GL_PREFIX(Uniform3ivARB), @function
-GL_PREFIX(Uniform3ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4464(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4464(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4464(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4464(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform4fARB)
- .type GL_PREFIX(Uniform4fARB), @function
-GL_PREFIX(Uniform4fARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4472(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 4472(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4472(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _glapi_get_dispatch
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 4472(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform4fvARB)
- .type GL_PREFIX(Uniform4fvARB), @function
-GL_PREFIX(Uniform4fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4480(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4480(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4480(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4480(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform4iARB)
- .type GL_PREFIX(Uniform4iARB), @function
-GL_PREFIX(Uniform4iARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4488(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4488(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4488(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4488(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform4ivARB)
- .type GL_PREFIX(Uniform4ivARB), @function
-GL_PREFIX(Uniform4ivARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4496(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4496(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4496(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4496(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix2fvARB)
- .type GL_PREFIX(UniformMatrix2fvARB), @function
-GL_PREFIX(UniformMatrix2fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4504(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4504(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4504(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4504(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix3fvARB)
- .type GL_PREFIX(UniformMatrix3fvARB), @function
-GL_PREFIX(UniformMatrix3fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4512(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4512(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4512(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4512(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(UniformMatrix4fvARB)
- .type GL_PREFIX(UniformMatrix4fvARB), @function
-GL_PREFIX(UniformMatrix4fvARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4520(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4520(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4520(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4520(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(UseProgramObjectARB)
- .type GL_PREFIX(UseProgramObjectARB), @function
-GL_PREFIX(UseProgramObjectARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4528(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4528(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4528(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4528(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ValidateProgramARB)
- .type GL_PREFIX(ValidateProgramARB), @function
-GL_PREFIX(ValidateProgramARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4536(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4536(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4536(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4536(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindAttribLocationARB)
- .type GL_PREFIX(BindAttribLocationARB), @function
-GL_PREFIX(BindAttribLocationARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4544(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4544(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4544(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4544(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetActiveAttribARB)
- .type GL_PREFIX(GetActiveAttribARB), @function
-GL_PREFIX(GetActiveAttribARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4552(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetAttribLocationARB)
- .type GL_PREFIX(GetAttribLocationARB), @function
-GL_PREFIX(GetAttribLocationARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4560(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4560(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4560(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4560(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawBuffersARB)
- .type GL_PREFIX(DrawBuffersARB), @function
-GL_PREFIX(DrawBuffersARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4568(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4568(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4568(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClampColorARB)
- .type GL_PREFIX(ClampColorARB), @function
-GL_PREFIX(ClampColorARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4576(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4576(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4576(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClampColorARB), .-GL_PREFIX(ClampColorARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawArraysInstancedARB)
- .type GL_PREFIX(DrawArraysInstancedARB), @function
-GL_PREFIX(DrawArraysInstancedARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4584(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4584(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4584(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawElementsInstancedARB)
- .type GL_PREFIX(DrawElementsInstancedARB), @function
-GL_PREFIX(DrawElementsInstancedARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4592(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4592(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4592(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(RenderbufferStorageMultisample)
- .type GL_PREFIX(RenderbufferStorageMultisample), @function
-GL_PREFIX(RenderbufferStorageMultisample):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4600(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4600(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4600(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferTextureARB)
- .type GL_PREFIX(FramebufferTextureARB), @function
-GL_PREFIX(FramebufferTextureARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4608(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4608(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4608(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferTextureFaceARB)
- .type GL_PREFIX(FramebufferTextureFaceARB), @function
-GL_PREFIX(FramebufferTextureFaceARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4616(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4616(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4616(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramParameteriARB)
- .type GL_PREFIX(ProgramParameteriARB), @function
-GL_PREFIX(ProgramParameteriARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4624(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4624(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4624(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribDivisorARB)
- .type GL_PREFIX(VertexAttribDivisorARB), @function
-GL_PREFIX(VertexAttribDivisorARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4632(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4632(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4632(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribDivisorARB), .-GL_PREFIX(VertexAttribDivisorARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(FlushMappedBufferRange)
- .type GL_PREFIX(FlushMappedBufferRange), @function
-GL_PREFIX(FlushMappedBufferRange):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4640(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4640(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4640(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange)
-
- .p2align 4,,15
- .globl GL_PREFIX(MapBufferRange)
- .type GL_PREFIX(MapBufferRange), @function
-GL_PREFIX(MapBufferRange):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4648(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4648(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4648(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexBufferARB)
- .type GL_PREFIX(TexBufferARB), @function
-GL_PREFIX(TexBufferARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4656(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4656(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4656(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexBufferARB), .-GL_PREFIX(TexBufferARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindVertexArray)
- .type GL_PREFIX(BindVertexArray), @function
-GL_PREFIX(BindVertexArray):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4664(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4664(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4664(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenVertexArrays)
- .type GL_PREFIX(GenVertexArrays), @function
-GL_PREFIX(GenVertexArrays):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4672(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4672(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4672(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays)
-
- .p2align 4,,15
- .globl GL_PREFIX(CopyBufferSubData)
- .type GL_PREFIX(CopyBufferSubData), @function
-GL_PREFIX(CopyBufferSubData):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4680(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4680(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClientWaitSync)
- .type GL_PREFIX(ClientWaitSync), @function
-GL_PREFIX(ClientWaitSync):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4688(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4688(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteSync)
- .type GL_PREFIX(DeleteSync), @function
-GL_PREFIX(DeleteSync):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4696(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4696(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4696(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync)
-
- .p2align 4,,15
- .globl GL_PREFIX(FenceSync)
- .type GL_PREFIX(FenceSync), @function
-GL_PREFIX(FenceSync):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4704(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4704(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4704(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetInteger64v)
- .type GL_PREFIX(GetInteger64v), @function
-GL_PREFIX(GetInteger64v):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4712(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4712(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4712(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetSynciv)
- .type GL_PREFIX(GetSynciv), @function
-GL_PREFIX(GetSynciv):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4720(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4720(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4720(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsSync)
- .type GL_PREFIX(IsSync), @function
-GL_PREFIX(IsSync):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4728(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4728(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4728(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync)
-
- .p2align 4,,15
- .globl GL_PREFIX(WaitSync)
- .type GL_PREFIX(WaitSync), @function
-GL_PREFIX(WaitSync):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4736(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4736(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4736(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawElementsBaseVertex)
- .type GL_PREFIX(DrawElementsBaseVertex), @function
-GL_PREFIX(DrawElementsBaseVertex):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4744(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4744(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4744(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawRangeElementsBaseVertex)
- .type GL_PREFIX(DrawRangeElementsBaseVertex), @function
-GL_PREFIX(DrawRangeElementsBaseVertex):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4752(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4752(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4752(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiDrawElementsBaseVertex)
- .type GL_PREFIX(MultiDrawElementsBaseVertex), @function
-GL_PREFIX(MultiDrawElementsBaseVertex):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4760(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4760(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4760(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendEquationSeparateiARB)
- .type GL_PREFIX(BlendEquationSeparateiARB), @function
-GL_PREFIX(BlendEquationSeparateiARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4768(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4768(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendEquationSeparateiARB), .-GL_PREFIX(BlendEquationSeparateiARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendEquationiARB)
- .type GL_PREFIX(BlendEquationiARB), @function
-GL_PREFIX(BlendEquationiARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4776(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4776(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendEquationiARB), .-GL_PREFIX(BlendEquationiARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendFuncSeparateiARB)
- .type GL_PREFIX(BlendFuncSeparateiARB), @function
-GL_PREFIX(BlendFuncSeparateiARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4784(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4784(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4784(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendFuncSeparateiARB), .-GL_PREFIX(BlendFuncSeparateiARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendFunciARB)
- .type GL_PREFIX(BlendFunciARB), @function
-GL_PREFIX(BlendFunciARB):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4792(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4792(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4792(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendFunciARB), .-GL_PREFIX(BlendFunciARB)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindTransformFeedback)
- .type GL_PREFIX(BindTransformFeedback), @function
-GL_PREFIX(BindTransformFeedback):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4800(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4800(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4800(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteTransformFeedbacks)
- .type GL_PREFIX(DeleteTransformFeedbacks), @function
-GL_PREFIX(DeleteTransformFeedbacks):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4808(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4808(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4808(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks)
-
- .p2align 4,,15
- .globl GL_PREFIX(DrawTransformFeedback)
- .type GL_PREFIX(DrawTransformFeedback), @function
-GL_PREFIX(DrawTransformFeedback):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4816(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4816(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4816(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenTransformFeedbacks)
- .type GL_PREFIX(GenTransformFeedbacks), @function
-GL_PREFIX(GenTransformFeedbacks):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4824(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4824(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4824(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsTransformFeedback)
- .type GL_PREFIX(IsTransformFeedback), @function
-GL_PREFIX(IsTransformFeedback):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4832(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4832(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4832(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback)
-
- .p2align 4,,15
- .globl GL_PREFIX(PauseTransformFeedback)
- .type GL_PREFIX(PauseTransformFeedback), @function
-GL_PREFIX(PauseTransformFeedback):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 4840(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4840(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 4840(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback)
-
- .p2align 4,,15
- .globl GL_PREFIX(ResumeTransformFeedback)
- .type GL_PREFIX(ResumeTransformFeedback), @function
-GL_PREFIX(ResumeTransformFeedback):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 4848(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4848(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 4848(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearDepthf)
- .type GL_PREFIX(ClearDepthf), @function
-GL_PREFIX(ClearDepthf):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4856(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4856(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4856(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearDepthf), .-GL_PREFIX(ClearDepthf)
-
- .p2align 4,,15
- .globl GL_PREFIX(DepthRangef)
- .type GL_PREFIX(DepthRangef), @function
-GL_PREFIX(DepthRangef):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4864(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4864(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4864(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DepthRangef), .-GL_PREFIX(DepthRangef)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetShaderPrecisionFormat)
- .type GL_PREFIX(GetShaderPrecisionFormat), @function
-GL_PREFIX(GetShaderPrecisionFormat):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4872(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4872(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4872(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetShaderPrecisionFormat), .-GL_PREFIX(GetShaderPrecisionFormat)
-
- .p2align 4,,15
- .globl GL_PREFIX(ReleaseShaderCompiler)
- .type GL_PREFIX(ReleaseShaderCompiler), @function
-GL_PREFIX(ReleaseShaderCompiler):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 4880(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4880(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 4880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ReleaseShaderCompiler), .-GL_PREFIX(ReleaseShaderCompiler)
-
- .p2align 4,,15
- .globl GL_PREFIX(ShaderBinary)
- .type GL_PREFIX(ShaderBinary), @function
-GL_PREFIX(ShaderBinary):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4888(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary)
-
- .p2align 4,,15
- .globl GL_PREFIX(PolygonOffsetEXT)
- .type GL_PREFIX(PolygonOffsetEXT), @function
-GL_PREFIX(PolygonOffsetEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 4896(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4896(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 4896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_613)
- .type GL_PREFIX(_dispatch_stub_613), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_613))
-GL_PREFIX(_dispatch_stub_613):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4904(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_613), .-GL_PREFIX(_dispatch_stub_613)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_614)
- .type GL_PREFIX(_dispatch_stub_614), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_614))
-GL_PREFIX(_dispatch_stub_614):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4912(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4912(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4912(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_614), .-GL_PREFIX(_dispatch_stub_614)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_615)
- .type GL_PREFIX(_dispatch_stub_615), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_615))
-GL_PREFIX(_dispatch_stub_615):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 4920(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4920(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 4920(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_615), .-GL_PREFIX(_dispatch_stub_615)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_616)
- .type GL_PREFIX(_dispatch_stub_616), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_616))
-GL_PREFIX(_dispatch_stub_616):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4928(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4928(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4928(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_616), .-GL_PREFIX(_dispatch_stub_616)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_617)
- .type GL_PREFIX(_dispatch_stub_617), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_617))
-GL_PREFIX(_dispatch_stub_617):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4936(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4936(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4936(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_617), .-GL_PREFIX(_dispatch_stub_617)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_618)
- .type GL_PREFIX(_dispatch_stub_618), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_618))
-GL_PREFIX(_dispatch_stub_618):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4944(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4944(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4944(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_618), .-GL_PREFIX(_dispatch_stub_618)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_619)
- .type GL_PREFIX(_dispatch_stub_619), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_619))
-GL_PREFIX(_dispatch_stub_619):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4952(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4952(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 4952(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_619), .-GL_PREFIX(_dispatch_stub_619)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_620)
- .type GL_PREFIX(_dispatch_stub_620), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_620))
-GL_PREFIX(_dispatch_stub_620):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 4960(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4960(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 4960(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_620), .-GL_PREFIX(_dispatch_stub_620)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorPointerEXT)
- .type GL_PREFIX(ColorPointerEXT), @function
-GL_PREFIX(ColorPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4968(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4968(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4968(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(EdgeFlagPointerEXT)
- .type GL_PREFIX(EdgeFlagPointerEXT), @function
-GL_PREFIX(EdgeFlagPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4976(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4976(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4976(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(IndexPointerEXT)
- .type GL_PREFIX(IndexPointerEXT), @function
-GL_PREFIX(IndexPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4984(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4984(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4984(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(NormalPointerEXT)
- .type GL_PREFIX(NormalPointerEXT), @function
-GL_PREFIX(NormalPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4992(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 4992(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 4992(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexCoordPointerEXT)
- .type GL_PREFIX(TexCoordPointerEXT), @function
-GL_PREFIX(TexCoordPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5000(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5000(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5000(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexPointerEXT)
- .type GL_PREFIX(VertexPointerEXT), @function
-GL_PREFIX(VertexPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5008(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5008(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5008(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(PointParameterfEXT)
- .type GL_PREFIX(PointParameterfEXT), @function
-GL_PREFIX(PointParameterfEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5016(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5016(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5016(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(PointParameterfvEXT)
- .type GL_PREFIX(PointParameterfvEXT), @function
-GL_PREFIX(PointParameterfvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5024(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5024(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5024(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(LockArraysEXT)
- .type GL_PREFIX(LockArraysEXT), @function
-GL_PREFIX(LockArraysEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5032(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5032(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5032(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(UnlockArraysEXT)
- .type GL_PREFIX(UnlockArraysEXT), @function
-GL_PREFIX(UnlockArraysEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 5040(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5040(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 5040(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3bEXT)
- .type GL_PREFIX(SecondaryColor3bEXT), @function
-GL_PREFIX(SecondaryColor3bEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5048(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5048(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5048(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3bvEXT)
- .type GL_PREFIX(SecondaryColor3bvEXT), @function
-GL_PREFIX(SecondaryColor3bvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5056(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5056(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5056(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3dEXT)
- .type GL_PREFIX(SecondaryColor3dEXT), @function
-GL_PREFIX(SecondaryColor3dEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5064(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5064(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5064(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3dvEXT)
- .type GL_PREFIX(SecondaryColor3dvEXT), @function
-GL_PREFIX(SecondaryColor3dvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5072(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3fEXT)
- .type GL_PREFIX(SecondaryColor3fEXT), @function
-GL_PREFIX(SecondaryColor3fEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5080(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5080(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5080(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3fvEXT)
- .type GL_PREFIX(SecondaryColor3fvEXT), @function
-GL_PREFIX(SecondaryColor3fvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5088(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5088(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5088(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3iEXT)
- .type GL_PREFIX(SecondaryColor3iEXT), @function
-GL_PREFIX(SecondaryColor3iEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5096(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5096(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5096(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3ivEXT)
- .type GL_PREFIX(SecondaryColor3ivEXT), @function
-GL_PREFIX(SecondaryColor3ivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5104(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3sEXT)
- .type GL_PREFIX(SecondaryColor3sEXT), @function
-GL_PREFIX(SecondaryColor3sEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3svEXT)
- .type GL_PREFIX(SecondaryColor3svEXT), @function
-GL_PREFIX(SecondaryColor3svEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3ubEXT)
- .type GL_PREFIX(SecondaryColor3ubEXT), @function
-GL_PREFIX(SecondaryColor3ubEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3ubvEXT)
- .type GL_PREFIX(SecondaryColor3ubvEXT), @function
-GL_PREFIX(SecondaryColor3ubvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5136(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3uiEXT)
- .type GL_PREFIX(SecondaryColor3uiEXT), @function
-GL_PREFIX(SecondaryColor3uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3uivEXT)
- .type GL_PREFIX(SecondaryColor3uivEXT), @function
-GL_PREFIX(SecondaryColor3uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5152(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5152(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5152(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3usEXT)
- .type GL_PREFIX(SecondaryColor3usEXT), @function
-GL_PREFIX(SecondaryColor3usEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5160(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5160(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5160(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColor3usvEXT)
- .type GL_PREFIX(SecondaryColor3usvEXT), @function
-GL_PREFIX(SecondaryColor3usvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5168(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5168(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5168(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(SecondaryColorPointerEXT)
- .type GL_PREFIX(SecondaryColorPointerEXT), @function
-GL_PREFIX(SecondaryColorPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5176(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5176(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5176(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiDrawArraysEXT)
- .type GL_PREFIX(MultiDrawArraysEXT), @function
-GL_PREFIX(MultiDrawArraysEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5184(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(MultiDrawElementsEXT)
- .type GL_PREFIX(MultiDrawElementsEXT), @function
-GL_PREFIX(MultiDrawElementsEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5192(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5192(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5192(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FogCoordPointerEXT)
- .type GL_PREFIX(FogCoordPointerEXT), @function
-GL_PREFIX(FogCoordPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5200(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5200(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5200(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FogCoorddEXT)
- .type GL_PREFIX(FogCoorddEXT), @function
-GL_PREFIX(FogCoorddEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 5208(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5208(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 5208(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FogCoorddvEXT)
- .type GL_PREFIX(FogCoorddvEXT), @function
-GL_PREFIX(FogCoorddvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5216(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5216(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5216(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FogCoordfEXT)
- .type GL_PREFIX(FogCoordfEXT), @function
-GL_PREFIX(FogCoordfEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _x86_64_get_dispatch@PLT
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 5224(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5224(%rax), %r11
- jmp *%r11
-1:
- subq $8, %rsp
- movq %xmm0, (%rsp)
- call _glapi_get_dispatch
- movq (%rsp), %xmm0
- addq $8, %rsp
- movq 5224(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FogCoordfvEXT)
- .type GL_PREFIX(FogCoordfvEXT), @function
-GL_PREFIX(FogCoordfvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5232(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5232(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5232(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_655)
- .type GL_PREFIX(_dispatch_stub_655), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_655))
-GL_PREFIX(_dispatch_stub_655):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5240(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5240(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5240(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_655), .-GL_PREFIX(_dispatch_stub_655)
-
- .p2align 4,,15
- .globl GL_PREFIX(BlendFuncSeparateEXT)
- .type GL_PREFIX(BlendFuncSeparateEXT), @function
-GL_PREFIX(BlendFuncSeparateEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5248(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5248(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5248(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FlushVertexArrayRangeNV)
- .type GL_PREFIX(FlushVertexArrayRangeNV), @function
-GL_PREFIX(FlushVertexArrayRangeNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 5256(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5256(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 5256(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexArrayRangeNV)
- .type GL_PREFIX(VertexArrayRangeNV), @function
-GL_PREFIX(VertexArrayRangeNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5264(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5264(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(CombinerInputNV)
- .type GL_PREFIX(CombinerInputNV), @function
-GL_PREFIX(CombinerInputNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5272(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5272(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(CombinerOutputNV)
- .type GL_PREFIX(CombinerOutputNV), @function
-GL_PREFIX(CombinerOutputNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5280(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5280(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5280(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(CombinerParameterfNV)
- .type GL_PREFIX(CombinerParameterfNV), @function
-GL_PREFIX(CombinerParameterfNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5288(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5288(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5288(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(CombinerParameterfvNV)
- .type GL_PREFIX(CombinerParameterfvNV), @function
-GL_PREFIX(CombinerParameterfvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5296(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5296(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5296(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(CombinerParameteriNV)
- .type GL_PREFIX(CombinerParameteriNV), @function
-GL_PREFIX(CombinerParameteriNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5304(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5304(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5304(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(CombinerParameterivNV)
- .type GL_PREFIX(CombinerParameterivNV), @function
-GL_PREFIX(CombinerParameterivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5312(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5312(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5312(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(FinalCombinerInputNV)
- .type GL_PREFIX(FinalCombinerInputNV), @function
-GL_PREFIX(FinalCombinerInputNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5320(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5320(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5320(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetCombinerInputParameterfvNV)
- .type GL_PREFIX(GetCombinerInputParameterfvNV), @function
-GL_PREFIX(GetCombinerInputParameterfvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5328(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5328(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5328(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetCombinerInputParameterivNV)
- .type GL_PREFIX(GetCombinerInputParameterivNV), @function
-GL_PREFIX(GetCombinerInputParameterivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5336(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5336(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5336(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetCombinerOutputParameterfvNV)
- .type GL_PREFIX(GetCombinerOutputParameterfvNV), @function
-GL_PREFIX(GetCombinerOutputParameterfvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5344(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5344(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5344(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetCombinerOutputParameterivNV)
- .type GL_PREFIX(GetCombinerOutputParameterivNV), @function
-GL_PREFIX(GetCombinerOutputParameterivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5352(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5352(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetFinalCombinerInputParameterfvNV)
- .type GL_PREFIX(GetFinalCombinerInputParameterfvNV), @function
-GL_PREFIX(GetFinalCombinerInputParameterfvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5360(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5360(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetFinalCombinerInputParameterivNV)
- .type GL_PREFIX(GetFinalCombinerInputParameterivNV), @function
-GL_PREFIX(GetFinalCombinerInputParameterivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5368(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5368(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5368(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ResizeBuffersMESA)
- .type GL_PREFIX(ResizeBuffersMESA), @function
-GL_PREFIX(ResizeBuffersMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 5376(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5376(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 5376(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2dMESA)
- .type GL_PREFIX(WindowPos2dMESA), @function
-GL_PREFIX(WindowPos2dMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5384(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5384(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5384(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2dvMESA)
- .type GL_PREFIX(WindowPos2dvMESA), @function
-GL_PREFIX(WindowPos2dvMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5392(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5392(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5392(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2fMESA)
- .type GL_PREFIX(WindowPos2fMESA), @function
-GL_PREFIX(WindowPos2fMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5400(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5400(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5400(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2fvMESA)
- .type GL_PREFIX(WindowPos2fvMESA), @function
-GL_PREFIX(WindowPos2fvMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5408(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5408(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5408(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2iMESA)
- .type GL_PREFIX(WindowPos2iMESA), @function
-GL_PREFIX(WindowPos2iMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5416(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5416(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5416(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2ivMESA)
- .type GL_PREFIX(WindowPos2ivMESA), @function
-GL_PREFIX(WindowPos2ivMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5424(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5424(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2sMESA)
- .type GL_PREFIX(WindowPos2sMESA), @function
-GL_PREFIX(WindowPos2sMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5432(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5432(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos2svMESA)
- .type GL_PREFIX(WindowPos2svMESA), @function
-GL_PREFIX(WindowPos2svMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5440(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5440(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5440(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3dMESA)
- .type GL_PREFIX(WindowPos3dMESA), @function
-GL_PREFIX(WindowPos3dMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5448(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5448(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5448(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3dvMESA)
- .type GL_PREFIX(WindowPos3dvMESA), @function
-GL_PREFIX(WindowPos3dvMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5456(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5456(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5456(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3fMESA)
- .type GL_PREFIX(WindowPos3fMESA), @function
-GL_PREFIX(WindowPos3fMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5464(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5464(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
- movq 5464(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3fvMESA)
- .type GL_PREFIX(WindowPos3fvMESA), @function
-GL_PREFIX(WindowPos3fvMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5472(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5472(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5472(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3iMESA)
- .type GL_PREFIX(WindowPos3iMESA), @function
-GL_PREFIX(WindowPos3iMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5480(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5480(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5480(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3ivMESA)
- .type GL_PREFIX(WindowPos3ivMESA), @function
-GL_PREFIX(WindowPos3ivMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5488(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5488(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5488(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3sMESA)
- .type GL_PREFIX(WindowPos3sMESA), @function
-GL_PREFIX(WindowPos3sMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5496(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5496(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5496(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos3svMESA)
- .type GL_PREFIX(WindowPos3svMESA), @function
-GL_PREFIX(WindowPos3svMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5504(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5504(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5504(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4dMESA)
- .type GL_PREFIX(WindowPos4dMESA), @function
-GL_PREFIX(WindowPos4dMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 5512(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5512(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 5512(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4dvMESA)
- .type GL_PREFIX(WindowPos4dvMESA), @function
-GL_PREFIX(WindowPos4dvMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5520(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5520(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5520(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4fMESA)
- .type GL_PREFIX(WindowPos4fMESA), @function
-GL_PREFIX(WindowPos4fMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 5528(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5528(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
- movq %xmm2, 16(%rsp)
- movq %xmm3, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm3
- movq 16(%rsp), %xmm2
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $40, %rsp
- movq 5528(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4fvMESA)
- .type GL_PREFIX(WindowPos4fvMESA), @function
-GL_PREFIX(WindowPos4fvMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5536(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5536(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5536(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4iMESA)
- .type GL_PREFIX(WindowPos4iMESA), @function
-GL_PREFIX(WindowPos4iMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5544(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5544(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5544(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4ivMESA)
- .type GL_PREFIX(WindowPos4ivMESA), @function
-GL_PREFIX(WindowPos4ivMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5552(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4sMESA)
- .type GL_PREFIX(WindowPos4sMESA), @function
-GL_PREFIX(WindowPos4sMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5560(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5560(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5560(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(WindowPos4svMESA)
- .type GL_PREFIX(WindowPos4svMESA), @function
-GL_PREFIX(WindowPos4svMESA):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5568(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5568(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5568(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_697)
- .type GL_PREFIX(_dispatch_stub_697), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_697))
-GL_PREFIX(_dispatch_stub_697):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5576(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5576(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5576(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_697), .-GL_PREFIX(_dispatch_stub_697)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_698)
- .type GL_PREFIX(_dispatch_stub_698), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_698))
-GL_PREFIX(_dispatch_stub_698):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5584(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5584(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5584(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_698), .-GL_PREFIX(_dispatch_stub_698)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_699)
- .type GL_PREFIX(_dispatch_stub_699), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_699))
-GL_PREFIX(_dispatch_stub_699):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5592(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5592(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5592(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_699), .-GL_PREFIX(_dispatch_stub_699)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_700)
- .type GL_PREFIX(_dispatch_stub_700), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_700))
-GL_PREFIX(_dispatch_stub_700):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5600(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5600(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5600(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_700), .-GL_PREFIX(_dispatch_stub_700)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_701)
- .type GL_PREFIX(_dispatch_stub_701), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_701))
-GL_PREFIX(_dispatch_stub_701):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5608(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5608(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5608(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_701), .-GL_PREFIX(_dispatch_stub_701)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_702)
- .type GL_PREFIX(_dispatch_stub_702), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_702))
-GL_PREFIX(_dispatch_stub_702):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5616(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5616(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5616(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_702), .-GL_PREFIX(_dispatch_stub_702)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_703)
- .type GL_PREFIX(_dispatch_stub_703), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_703))
-GL_PREFIX(_dispatch_stub_703):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5624(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5624(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5624(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_703), .-GL_PREFIX(_dispatch_stub_703)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_704)
- .type GL_PREFIX(_dispatch_stub_704), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_704))
-GL_PREFIX(_dispatch_stub_704):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5632(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5632(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5632(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_704), .-GL_PREFIX(_dispatch_stub_704)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_705)
- .type GL_PREFIX(_dispatch_stub_705), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_705))
-GL_PREFIX(_dispatch_stub_705):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5640(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5640(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5640(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_705), .-GL_PREFIX(_dispatch_stub_705)
-
- .p2align 4,,15
- .globl GL_PREFIX(AreProgramsResidentNV)
- .type GL_PREFIX(AreProgramsResidentNV), @function
-GL_PREFIX(AreProgramsResidentNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5648(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5648(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5648(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindProgramNV)
- .type GL_PREFIX(BindProgramNV), @function
-GL_PREFIX(BindProgramNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5656(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5656(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5656(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteProgramsNV)
- .type GL_PREFIX(DeleteProgramsNV), @function
-GL_PREFIX(DeleteProgramsNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5664(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5664(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5664(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ExecuteProgramNV)
- .type GL_PREFIX(ExecuteProgramNV), @function
-GL_PREFIX(ExecuteProgramNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5672(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5672(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5672(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenProgramsNV)
- .type GL_PREFIX(GenProgramsNV), @function
-GL_PREFIX(GenProgramsNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5680(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5680(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramParameterdvNV)
- .type GL_PREFIX(GetProgramParameterdvNV), @function
-GL_PREFIX(GetProgramParameterdvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5688(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5688(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramParameterfvNV)
- .type GL_PREFIX(GetProgramParameterfvNV), @function
-GL_PREFIX(GetProgramParameterfvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5696(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5696(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5696(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramStringNV)
- .type GL_PREFIX(GetProgramStringNV), @function
-GL_PREFIX(GetProgramStringNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5704(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5704(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5704(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramivNV)
- .type GL_PREFIX(GetProgramivNV), @function
-GL_PREFIX(GetProgramivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5712(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5712(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5712(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTrackMatrixivNV)
- .type GL_PREFIX(GetTrackMatrixivNV), @function
-GL_PREFIX(GetTrackMatrixivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5720(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5720(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5720(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribPointervNV)
- .type GL_PREFIX(GetVertexAttribPointervNV), @function
-GL_PREFIX(GetVertexAttribPointervNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5728(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5728(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5728(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribdvNV)
- .type GL_PREFIX(GetVertexAttribdvNV), @function
-GL_PREFIX(GetVertexAttribdvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5736(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5736(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5736(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribfvNV)
- .type GL_PREFIX(GetVertexAttribfvNV), @function
-GL_PREFIX(GetVertexAttribfvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5744(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5744(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5744(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribivNV)
- .type GL_PREFIX(GetVertexAttribivNV), @function
-GL_PREFIX(GetVertexAttribivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5752(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5752(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5752(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsProgramNV)
- .type GL_PREFIX(IsProgramNV), @function
-GL_PREFIX(IsProgramNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 5760(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5760(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 5760(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(LoadProgramNV)
- .type GL_PREFIX(LoadProgramNV), @function
-GL_PREFIX(LoadProgramNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5768(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5768(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramParameters4dvNV)
- .type GL_PREFIX(ProgramParameters4dvNV), @function
-GL_PREFIX(ProgramParameters4dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5776(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5776(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramParameters4fvNV)
- .type GL_PREFIX(ProgramParameters4fvNV), @function
-GL_PREFIX(ProgramParameters4fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5784(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5784(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5784(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(RequestResidentProgramsNV)
- .type GL_PREFIX(RequestResidentProgramsNV), @function
-GL_PREFIX(RequestResidentProgramsNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5792(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5792(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5792(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(TrackMatrixNV)
- .type GL_PREFIX(TrackMatrixNV), @function
-GL_PREFIX(TrackMatrixNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5800(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5800(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5800(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1dNV)
- .type GL_PREFIX(VertexAttrib1dNV), @function
-GL_PREFIX(VertexAttrib1dNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5808(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5808(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5808(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1dvNV)
- .type GL_PREFIX(VertexAttrib1dvNV), @function
-GL_PREFIX(VertexAttrib1dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5816(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5816(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5816(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1fNV)
- .type GL_PREFIX(VertexAttrib1fNV), @function
-GL_PREFIX(VertexAttrib1fNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5824(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5824(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5824(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1fvNV)
- .type GL_PREFIX(VertexAttrib1fvNV), @function
-GL_PREFIX(VertexAttrib1fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5832(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5832(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5832(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1sNV)
- .type GL_PREFIX(VertexAttrib1sNV), @function
-GL_PREFIX(VertexAttrib1sNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5840(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5840(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5840(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib1svNV)
- .type GL_PREFIX(VertexAttrib1svNV), @function
-GL_PREFIX(VertexAttrib1svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5848(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5848(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5848(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2dNV)
- .type GL_PREFIX(VertexAttrib2dNV), @function
-GL_PREFIX(VertexAttrib2dNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5856(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5856(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5856(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2dvNV)
- .type GL_PREFIX(VertexAttrib2dvNV), @function
-GL_PREFIX(VertexAttrib2dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5864(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5864(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5864(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2fNV)
- .type GL_PREFIX(VertexAttrib2fNV), @function
-GL_PREFIX(VertexAttrib2fNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5872(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5872(%rax), %r11
- jmp *%r11
-1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- call _glapi_get_dispatch
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
- movq 5872(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2fvNV)
- .type GL_PREFIX(VertexAttrib2fvNV), @function
-GL_PREFIX(VertexAttrib2fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5880(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5880(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2sNV)
- .type GL_PREFIX(VertexAttrib2sNV), @function
-GL_PREFIX(VertexAttrib2sNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5888(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib2svNV)
- .type GL_PREFIX(VertexAttrib2svNV), @function
-GL_PREFIX(VertexAttrib2svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5896(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5896(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3dNV)
- .type GL_PREFIX(VertexAttrib3dNV), @function
-GL_PREFIX(VertexAttrib3dNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5904(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5904(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3dvNV)
- .type GL_PREFIX(VertexAttrib3dvNV), @function
-GL_PREFIX(VertexAttrib3dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5912(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5912(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5912(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3fNV)
- .type GL_PREFIX(VertexAttrib3fNV), @function
-GL_PREFIX(VertexAttrib3fNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5920(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5920(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- call _glapi_get_dispatch
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5920(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3fvNV)
- .type GL_PREFIX(VertexAttrib3fvNV), @function
-GL_PREFIX(VertexAttrib3fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5928(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5928(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5928(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3sNV)
- .type GL_PREFIX(VertexAttrib3sNV), @function
-GL_PREFIX(VertexAttrib3sNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5936(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5936(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5936(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib3svNV)
- .type GL_PREFIX(VertexAttrib3svNV), @function
-GL_PREFIX(VertexAttrib3svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5944(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5944(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5944(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4dNV)
- .type GL_PREFIX(VertexAttrib4dNV), @function
-GL_PREFIX(VertexAttrib4dNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5952(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5952(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _glapi_get_dispatch
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5952(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4dvNV)
- .type GL_PREFIX(VertexAttrib4dvNV), @function
-GL_PREFIX(VertexAttrib4dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5960(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5960(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5960(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4fNV)
- .type GL_PREFIX(VertexAttrib4fNV), @function
-GL_PREFIX(VertexAttrib4fNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5968(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5968(%rax), %r11
- jmp *%r11
-1:
- subq $40, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
- movq %xmm1, 16(%rsp)
- movq %xmm2, 24(%rsp)
- movq %xmm3, 32(%rsp)
- call _glapi_get_dispatch
- movq 32(%rsp), %xmm3
- movq 24(%rsp), %xmm2
- movq 16(%rsp), %xmm1
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $40, %rsp
- movq 5968(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4fvNV)
- .type GL_PREFIX(VertexAttrib4fvNV), @function
-GL_PREFIX(VertexAttrib4fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5976(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5976(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5976(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4sNV)
- .type GL_PREFIX(VertexAttrib4sNV), @function
-GL_PREFIX(VertexAttrib4sNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5984(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5984(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 5984(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4svNV)
- .type GL_PREFIX(VertexAttrib4svNV), @function
-GL_PREFIX(VertexAttrib4svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5992(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 5992(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 5992(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4ubNV)
- .type GL_PREFIX(VertexAttrib4ubNV), @function
-GL_PREFIX(VertexAttrib4ubNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6000(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6000(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6000(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttrib4ubvNV)
- .type GL_PREFIX(VertexAttrib4ubvNV), @function
-GL_PREFIX(VertexAttrib4ubvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6008(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6008(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6008(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribPointerNV)
- .type GL_PREFIX(VertexAttribPointerNV), @function
-GL_PREFIX(VertexAttribPointerNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6016(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6016(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6016(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs1dvNV)
- .type GL_PREFIX(VertexAttribs1dvNV), @function
-GL_PREFIX(VertexAttribs1dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6024(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6024(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6024(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs1fvNV)
- .type GL_PREFIX(VertexAttribs1fvNV), @function
-GL_PREFIX(VertexAttribs1fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6032(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6032(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6032(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs1svNV)
- .type GL_PREFIX(VertexAttribs1svNV), @function
-GL_PREFIX(VertexAttribs1svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6040(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6040(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6040(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs2dvNV)
- .type GL_PREFIX(VertexAttribs2dvNV), @function
-GL_PREFIX(VertexAttribs2dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6048(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6048(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6048(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs2fvNV)
- .type GL_PREFIX(VertexAttribs2fvNV), @function
-GL_PREFIX(VertexAttribs2fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6056(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6056(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6056(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs2svNV)
- .type GL_PREFIX(VertexAttribs2svNV), @function
-GL_PREFIX(VertexAttribs2svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6064(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6064(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6064(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs3dvNV)
- .type GL_PREFIX(VertexAttribs3dvNV), @function
-GL_PREFIX(VertexAttribs3dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6072(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs3fvNV)
- .type GL_PREFIX(VertexAttribs3fvNV), @function
-GL_PREFIX(VertexAttribs3fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6080(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6080(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6080(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs3svNV)
- .type GL_PREFIX(VertexAttribs3svNV), @function
-GL_PREFIX(VertexAttribs3svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6088(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6088(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6088(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs4dvNV)
- .type GL_PREFIX(VertexAttribs4dvNV), @function
-GL_PREFIX(VertexAttribs4dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6096(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6096(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6096(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs4fvNV)
- .type GL_PREFIX(VertexAttribs4fvNV), @function
-GL_PREFIX(VertexAttribs4fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6104(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs4svNV)
- .type GL_PREFIX(VertexAttribs4svNV), @function
-GL_PREFIX(VertexAttribs4svNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribs4ubvNV)
- .type GL_PREFIX(VertexAttribs4ubvNV), @function
-GL_PREFIX(VertexAttribs4ubvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexBumpParameterfvATI)
- .type GL_PREFIX(GetTexBumpParameterfvATI), @function
-GL_PREFIX(GetTexBumpParameterfvATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexBumpParameterivATI)
- .type GL_PREFIX(GetTexBumpParameterivATI), @function
-GL_PREFIX(GetTexBumpParameterivATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6136(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexBumpParameterfvATI)
- .type GL_PREFIX(TexBumpParameterfvATI), @function
-GL_PREFIX(TexBumpParameterfvATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexBumpParameterivATI)
- .type GL_PREFIX(TexBumpParameterivATI), @function
-GL_PREFIX(TexBumpParameterivATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6152(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6152(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6152(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(AlphaFragmentOp1ATI)
- .type GL_PREFIX(AlphaFragmentOp1ATI), @function
-GL_PREFIX(AlphaFragmentOp1ATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6160(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6160(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6160(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(AlphaFragmentOp2ATI)
- .type GL_PREFIX(AlphaFragmentOp2ATI), @function
-GL_PREFIX(AlphaFragmentOp2ATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6168(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6168(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6168(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(AlphaFragmentOp3ATI)
- .type GL_PREFIX(AlphaFragmentOp3ATI), @function
-GL_PREFIX(AlphaFragmentOp3ATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6176(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6176(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6176(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(BeginFragmentShaderATI)
- .type GL_PREFIX(BeginFragmentShaderATI), @function
-GL_PREFIX(BeginFragmentShaderATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 6184(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6184(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 6184(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindFragmentShaderATI)
- .type GL_PREFIX(BindFragmentShaderATI), @function
-GL_PREFIX(BindFragmentShaderATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6192(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6192(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6192(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorFragmentOp1ATI)
- .type GL_PREFIX(ColorFragmentOp1ATI), @function
-GL_PREFIX(ColorFragmentOp1ATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6200(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6200(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6200(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorFragmentOp2ATI)
- .type GL_PREFIX(ColorFragmentOp2ATI), @function
-GL_PREFIX(ColorFragmentOp2ATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6208(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6208(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6208(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorFragmentOp3ATI)
- .type GL_PREFIX(ColorFragmentOp3ATI), @function
-GL_PREFIX(ColorFragmentOp3ATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6216(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6216(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6216(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteFragmentShaderATI)
- .type GL_PREFIX(DeleteFragmentShaderATI), @function
-GL_PREFIX(DeleteFragmentShaderATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6224(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6224(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6224(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(EndFragmentShaderATI)
- .type GL_PREFIX(EndFragmentShaderATI), @function
-GL_PREFIX(EndFragmentShaderATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 6232(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6232(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 6232(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenFragmentShadersATI)
- .type GL_PREFIX(GenFragmentShadersATI), @function
-GL_PREFIX(GenFragmentShadersATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6240(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6240(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6240(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(PassTexCoordATI)
- .type GL_PREFIX(PassTexCoordATI), @function
-GL_PREFIX(PassTexCoordATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6248(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6248(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6248(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(SampleMapATI)
- .type GL_PREFIX(SampleMapATI), @function
-GL_PREFIX(SampleMapATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6256(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6256(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6256(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(SetFragmentShaderConstantATI)
- .type GL_PREFIX(SetFragmentShaderConstantATI), @function
-GL_PREFIX(SetFragmentShaderConstantATI):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6264(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6264(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6264(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
-
- .p2align 4,,15
- .globl GL_PREFIX(PointParameteriNV)
- .type GL_PREFIX(PointParameteriNV), @function
-GL_PREFIX(PointParameteriNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6272(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6272(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6272(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(PointParameterivNV)
- .type GL_PREFIX(PointParameterivNV), @function
-GL_PREFIX(PointParameterivNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6280(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6280(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6280(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6280(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_786)
- .type GL_PREFIX(_dispatch_stub_786), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_786))
-GL_PREFIX(_dispatch_stub_786):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6288(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6288(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6288(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6288(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_786), .-GL_PREFIX(_dispatch_stub_786)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_787)
- .type GL_PREFIX(_dispatch_stub_787), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_787))
-GL_PREFIX(_dispatch_stub_787):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6296(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6296(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6296(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6296(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_788)
- .type GL_PREFIX(_dispatch_stub_788), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_788))
-GL_PREFIX(_dispatch_stub_788):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6304(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6304(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6304(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6304(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_789)
- .type GL_PREFIX(_dispatch_stub_789), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_789))
-GL_PREFIX(_dispatch_stub_789):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6312(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6312(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6312(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6312(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_790)
- .type GL_PREFIX(_dispatch_stub_790), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_790))
-GL_PREFIX(_dispatch_stub_790):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6320(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6320(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6320(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6320(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramNamedParameterdvNV)
- .type GL_PREFIX(GetProgramNamedParameterdvNV), @function
-GL_PREFIX(GetProgramNamedParameterdvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6328(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6328(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6328(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetProgramNamedParameterfvNV)
- .type GL_PREFIX(GetProgramNamedParameterfvNV), @function
-GL_PREFIX(GetProgramNamedParameterfvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6336(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6336(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6336(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramNamedParameter4dNV)
- .type GL_PREFIX(ProgramNamedParameter4dNV), @function
-GL_PREFIX(ProgramNamedParameter4dNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %rdx, 16(%rsp)
- movq %xmm0, 24(%rsp)
- movq %xmm1, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %xmm1
- movq 24(%rsp), %xmm0
- movq 16(%rsp), %rdx
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 6344(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6344(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %rdx, 16(%rsp)
- movq %xmm0, 24(%rsp)
- movq %xmm1, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- call _glapi_get_dispatch
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %xmm1
- movq 24(%rsp), %xmm0
- movq 16(%rsp), %rdx
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 6344(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramNamedParameter4dvNV)
- .type GL_PREFIX(ProgramNamedParameter4dvNV), @function
-GL_PREFIX(ProgramNamedParameter4dvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6352(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6352(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6352(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramNamedParameter4fNV)
- .type GL_PREFIX(ProgramNamedParameter4fNV), @function
-GL_PREFIX(ProgramNamedParameter4fNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6360(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %rdx, 16(%rsp)
- movq %xmm0, 24(%rsp)
- movq %xmm1, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- call _x86_64_get_dispatch@PLT
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %xmm1
- movq 24(%rsp), %xmm0
- movq 16(%rsp), %rdx
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 6360(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6360(%rax), %r11
- jmp *%r11
-1:
- subq $56, %rsp
- movq %rdi, (%rsp)
- movq %rsi, 8(%rsp)
- movq %rdx, 16(%rsp)
- movq %xmm0, 24(%rsp)
- movq %xmm1, 32(%rsp)
- movq %xmm2, 40(%rsp)
- movq %xmm3, 48(%rsp)
- call _glapi_get_dispatch
- movq 48(%rsp), %xmm3
- movq 40(%rsp), %xmm2
- movq 32(%rsp), %xmm1
- movq 24(%rsp), %xmm0
- movq 16(%rsp), %rdx
- movq 8(%rsp), %rsi
- movq (%rsp), %rdi
- addq $56, %rsp
- movq 6360(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProgramNamedParameter4fvNV)
- .type GL_PREFIX(ProgramNamedParameter4fvNV), @function
-GL_PREFIX(ProgramNamedParameter4fvNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6368(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6368(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6368(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6368(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(PrimitiveRestartIndexNV)
- .type GL_PREFIX(PrimitiveRestartIndexNV), @function
-GL_PREFIX(PrimitiveRestartIndexNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6376(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6376(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6376(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6376(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(PrimitiveRestartNV)
- .type GL_PREFIX(PrimitiveRestartNV), @function
-GL_PREFIX(PrimitiveRestartNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 6384(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6384(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 6384(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_799)
- .type GL_PREFIX(_dispatch_stub_799), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_799))
-GL_PREFIX(_dispatch_stub_799):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6392(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6392(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6392(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_799), .-GL_PREFIX(_dispatch_stub_799)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_800)
- .type GL_PREFIX(_dispatch_stub_800), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_800))
-GL_PREFIX(_dispatch_stub_800):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6400(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6400(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6400(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindFramebufferEXT)
- .type GL_PREFIX(BindFramebufferEXT), @function
-GL_PREFIX(BindFramebufferEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6408(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6408(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6408(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindRenderbufferEXT)
- .type GL_PREFIX(BindRenderbufferEXT), @function
-GL_PREFIX(BindRenderbufferEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6416(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6416(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6416(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(CheckFramebufferStatusEXT)
- .type GL_PREFIX(CheckFramebufferStatusEXT), @function
-GL_PREFIX(CheckFramebufferStatusEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6424(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6424(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6424(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteFramebuffersEXT)
- .type GL_PREFIX(DeleteFramebuffersEXT), @function
-GL_PREFIX(DeleteFramebuffersEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6432(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6432(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6432(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(DeleteRenderbuffersEXT)
- .type GL_PREFIX(DeleteRenderbuffersEXT), @function
-GL_PREFIX(DeleteRenderbuffersEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6440(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6440(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6440(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferRenderbufferEXT)
- .type GL_PREFIX(FramebufferRenderbufferEXT), @function
-GL_PREFIX(FramebufferRenderbufferEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6448(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6448(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6448(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferTexture1DEXT)
- .type GL_PREFIX(FramebufferTexture1DEXT), @function
-GL_PREFIX(FramebufferTexture1DEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6456(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6456(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6456(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferTexture2DEXT)
- .type GL_PREFIX(FramebufferTexture2DEXT), @function
-GL_PREFIX(FramebufferTexture2DEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6464(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6464(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6464(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferTexture3DEXT)
- .type GL_PREFIX(FramebufferTexture3DEXT), @function
-GL_PREFIX(FramebufferTexture3DEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6472(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6472(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6472(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenFramebuffersEXT)
- .type GL_PREFIX(GenFramebuffersEXT), @function
-GL_PREFIX(GenFramebuffersEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6480(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6480(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6480(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenRenderbuffersEXT)
- .type GL_PREFIX(GenRenderbuffersEXT), @function
-GL_PREFIX(GenRenderbuffersEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6488(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6488(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6488(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GenerateMipmapEXT)
- .type GL_PREFIX(GenerateMipmapEXT), @function
-GL_PREFIX(GenerateMipmapEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6496(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6496(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6496(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
- .type GL_PREFIX(GetFramebufferAttachmentParameterivEXT), @function
-GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6504(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6504(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6504(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetRenderbufferParameterivEXT)
- .type GL_PREFIX(GetRenderbufferParameterivEXT), @function
-GL_PREFIX(GetRenderbufferParameterivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6512(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6512(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6512(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsFramebufferEXT)
- .type GL_PREFIX(IsFramebufferEXT), @function
-GL_PREFIX(IsFramebufferEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6520(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6520(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6520(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsRenderbufferEXT)
- .type GL_PREFIX(IsRenderbufferEXT), @function
-GL_PREFIX(IsRenderbufferEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6528(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6528(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6528(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(RenderbufferStorageEXT)
- .type GL_PREFIX(RenderbufferStorageEXT), @function
-GL_PREFIX(RenderbufferStorageEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6536(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6536(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6536(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_818)
- .type GL_PREFIX(_dispatch_stub_818), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_818))
-GL_PREFIX(_dispatch_stub_818):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6544(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6544(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6544(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_818), .-GL_PREFIX(_dispatch_stub_818)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_819)
- .type GL_PREFIX(_dispatch_stub_819), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_819))
-GL_PREFIX(_dispatch_stub_819):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6552(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6552(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6552(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_819), .-GL_PREFIX(_dispatch_stub_819)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_820)
- .type GL_PREFIX(_dispatch_stub_820), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_820))
-GL_PREFIX(_dispatch_stub_820):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6560(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6560(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6560(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_820), .-GL_PREFIX(_dispatch_stub_820)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindFragDataLocationEXT)
- .type GL_PREFIX(BindFragDataLocationEXT), @function
-GL_PREFIX(BindFragDataLocationEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6568(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6568(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6568(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetFragDataLocationEXT)
- .type GL_PREFIX(GetFragDataLocationEXT), @function
-GL_PREFIX(GetFragDataLocationEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6576(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6576(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6576(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetUniformuivEXT)
- .type GL_PREFIX(GetUniformuivEXT), @function
-GL_PREFIX(GetUniformuivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6584(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6584(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6584(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribIivEXT)
- .type GL_PREFIX(GetVertexAttribIivEXT), @function
-GL_PREFIX(GetVertexAttribIivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6592(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6592(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6592(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetVertexAttribIuivEXT)
- .type GL_PREFIX(GetVertexAttribIuivEXT), @function
-GL_PREFIX(GetVertexAttribIuivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6600(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6600(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6600(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform1uiEXT)
- .type GL_PREFIX(Uniform1uiEXT), @function
-GL_PREFIX(Uniform1uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6608(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6608(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6608(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform1uivEXT)
- .type GL_PREFIX(Uniform1uivEXT), @function
-GL_PREFIX(Uniform1uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6616(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6616(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6616(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform2uiEXT)
- .type GL_PREFIX(Uniform2uiEXT), @function
-GL_PREFIX(Uniform2uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6624(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6624(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6624(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform2uivEXT)
- .type GL_PREFIX(Uniform2uivEXT), @function
-GL_PREFIX(Uniform2uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6632(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6632(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6632(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform3uiEXT)
- .type GL_PREFIX(Uniform3uiEXT), @function
-GL_PREFIX(Uniform3uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6640(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6640(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6640(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform3uivEXT)
- .type GL_PREFIX(Uniform3uivEXT), @function
-GL_PREFIX(Uniform3uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6648(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6648(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6648(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform4uiEXT)
- .type GL_PREFIX(Uniform4uiEXT), @function
-GL_PREFIX(Uniform4uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6656(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6656(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6656(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(Uniform4uivEXT)
- .type GL_PREFIX(Uniform4uivEXT), @function
-GL_PREFIX(Uniform4uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6664(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6664(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6664(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI1iEXT)
- .type GL_PREFIX(VertexAttribI1iEXT), @function
-GL_PREFIX(VertexAttribI1iEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6672(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6672(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6672(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI1ivEXT)
- .type GL_PREFIX(VertexAttribI1ivEXT), @function
-GL_PREFIX(VertexAttribI1ivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6680(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6680(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6680(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI1uiEXT)
- .type GL_PREFIX(VertexAttribI1uiEXT), @function
-GL_PREFIX(VertexAttribI1uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6688(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6688(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6688(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6688(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI1uivEXT)
- .type GL_PREFIX(VertexAttribI1uivEXT), @function
-GL_PREFIX(VertexAttribI1uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6696(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6696(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6696(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6696(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI2iEXT)
- .type GL_PREFIX(VertexAttribI2iEXT), @function
-GL_PREFIX(VertexAttribI2iEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6704(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6704(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6704(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6704(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI2ivEXT)
- .type GL_PREFIX(VertexAttribI2ivEXT), @function
-GL_PREFIX(VertexAttribI2ivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6712(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6712(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6712(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6712(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI2uiEXT)
- .type GL_PREFIX(VertexAttribI2uiEXT), @function
-GL_PREFIX(VertexAttribI2uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6720(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6720(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6720(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6720(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI2uivEXT)
- .type GL_PREFIX(VertexAttribI2uivEXT), @function
-GL_PREFIX(VertexAttribI2uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6728(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6728(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6728(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6728(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI3iEXT)
- .type GL_PREFIX(VertexAttribI3iEXT), @function
-GL_PREFIX(VertexAttribI3iEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6736(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6736(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6736(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6736(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI3ivEXT)
- .type GL_PREFIX(VertexAttribI3ivEXT), @function
-GL_PREFIX(VertexAttribI3ivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6744(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6744(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6744(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6744(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI3uiEXT)
- .type GL_PREFIX(VertexAttribI3uiEXT), @function
-GL_PREFIX(VertexAttribI3uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6752(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6752(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6752(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6752(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI3uivEXT)
- .type GL_PREFIX(VertexAttribI3uivEXT), @function
-GL_PREFIX(VertexAttribI3uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6760(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6760(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6760(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6760(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4bvEXT)
- .type GL_PREFIX(VertexAttribI4bvEXT), @function
-GL_PREFIX(VertexAttribI4bvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6768(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6768(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6768(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6768(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4iEXT)
- .type GL_PREFIX(VertexAttribI4iEXT), @function
-GL_PREFIX(VertexAttribI4iEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6776(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6776(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6776(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6776(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4ivEXT)
- .type GL_PREFIX(VertexAttribI4ivEXT), @function
-GL_PREFIX(VertexAttribI4ivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6784(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6784(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6784(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6784(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4svEXT)
- .type GL_PREFIX(VertexAttribI4svEXT), @function
-GL_PREFIX(VertexAttribI4svEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6792(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6792(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6792(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6792(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4ubvEXT)
- .type GL_PREFIX(VertexAttribI4ubvEXT), @function
-GL_PREFIX(VertexAttribI4ubvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6800(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6800(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6800(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6800(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4uiEXT)
- .type GL_PREFIX(VertexAttribI4uiEXT), @function
-GL_PREFIX(VertexAttribI4uiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6808(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6808(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6808(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6808(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4uivEXT)
- .type GL_PREFIX(VertexAttribI4uivEXT), @function
-GL_PREFIX(VertexAttribI4uivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6816(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6816(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6816(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6816(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribI4usvEXT)
- .type GL_PREFIX(VertexAttribI4usvEXT), @function
-GL_PREFIX(VertexAttribI4usvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6824(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6824(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6824(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6824(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(VertexAttribIPointerEXT)
- .type GL_PREFIX(VertexAttribIPointerEXT), @function
-GL_PREFIX(VertexAttribIPointerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6832(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6832(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6832(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6832(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(FramebufferTextureLayerEXT)
- .type GL_PREFIX(FramebufferTextureLayerEXT), @function
-GL_PREFIX(FramebufferTextureLayerEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6840(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6840(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6840(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6840(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(ColorMaskIndexedEXT)
- .type GL_PREFIX(ColorMaskIndexedEXT), @function
-GL_PREFIX(ColorMaskIndexedEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6848(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6848(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6848(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6848(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(DisableIndexedEXT)
- .type GL_PREFIX(DisableIndexedEXT), @function
-GL_PREFIX(DisableIndexedEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6856(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6856(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6856(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6856(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(EnableIndexedEXT)
- .type GL_PREFIX(EnableIndexedEXT), @function
-GL_PREFIX(EnableIndexedEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6864(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6864(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6864(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6864(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetBooleanIndexedvEXT)
- .type GL_PREFIX(GetBooleanIndexedvEXT), @function
-GL_PREFIX(GetBooleanIndexedvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6872(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6872(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6872(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6872(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetIntegerIndexedvEXT)
- .type GL_PREFIX(GetIntegerIndexedvEXT), @function
-GL_PREFIX(GetIntegerIndexedvEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6880(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6880(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6880(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6880(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(IsEnabledIndexedEXT)
- .type GL_PREFIX(IsEnabledIndexedEXT), @function
-GL_PREFIX(IsEnabledIndexedEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6888(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6888(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6888(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6888(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearColorIiEXT)
- .type GL_PREFIX(ClearColorIiEXT), @function
-GL_PREFIX(ClearColorIiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6896(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6896(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6896(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6896(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(ClearColorIuiEXT)
- .type GL_PREFIX(ClearColorIuiEXT), @function
-GL_PREFIX(ClearColorIuiEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6904(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6904(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6904(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6904(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexParameterIivEXT)
- .type GL_PREFIX(GetTexParameterIivEXT), @function
-GL_PREFIX(GetTexParameterIivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6912(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6912(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6912(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6912(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTexParameterIuivEXT)
- .type GL_PREFIX(GetTexParameterIuivEXT), @function
-GL_PREFIX(GetTexParameterIuivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6920(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6920(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6920(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6920(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexParameterIivEXT)
- .type GL_PREFIX(TexParameterIivEXT), @function
-GL_PREFIX(TexParameterIivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6928(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6928(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6928(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6928(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(TexParameterIuivEXT)
- .type GL_PREFIX(TexParameterIuivEXT), @function
-GL_PREFIX(TexParameterIuivEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6936(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6936(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6936(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6936(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(BeginConditionalRenderNV)
- .type GL_PREFIX(BeginConditionalRenderNV), @function
-GL_PREFIX(BeginConditionalRenderNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6944(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6944(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6944(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 6944(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(EndConditionalRenderNV)
- .type GL_PREFIX(EndConditionalRenderNV), @function
-GL_PREFIX(EndConditionalRenderNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6952(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 6952(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6952(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 6952(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(BeginTransformFeedbackEXT)
- .type GL_PREFIX(BeginTransformFeedbackEXT), @function
-GL_PREFIX(BeginTransformFeedbackEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6960(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 6960(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6960(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 6960(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindBufferBaseEXT)
- .type GL_PREFIX(BindBufferBaseEXT), @function
-GL_PREFIX(BindBufferBaseEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6968(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6968(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6968(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6968(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindBufferOffsetEXT)
- .type GL_PREFIX(BindBufferOffsetEXT), @function
-GL_PREFIX(BindBufferOffsetEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6976(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6976(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6976(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6976(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(BindBufferRangeEXT)
- .type GL_PREFIX(BindBufferRangeEXT), @function
-GL_PREFIX(BindBufferRangeEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6984(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6984(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6984(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- call _glapi_get_dispatch
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 6984(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(EndTransformFeedbackEXT)
- .type GL_PREFIX(EndTransformFeedbackEXT), @function
-GL_PREFIX(EndTransformFeedbackEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 6992(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 6992(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 6992(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 6992(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetTransformFeedbackVaryingEXT)
- .type GL_PREFIX(GetTransformFeedbackVaryingEXT), @function
-GL_PREFIX(GetTransformFeedbackVaryingEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7000(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7000(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7000(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %r8
- pushq %r9
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %r9
- popq %r8
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7000(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(TransformFeedbackVaryingsEXT)
- .type GL_PREFIX(TransformFeedbackVaryingsEXT), @function
-GL_PREFIX(TransformFeedbackVaryingsEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7008(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7008(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7008(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7008(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(ProvokingVertexEXT)
- .type GL_PREFIX(ProvokingVertexEXT), @function
-GL_PREFIX(ProvokingVertexEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7016(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 7016(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7016(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 7016(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_878)
- .type GL_PREFIX(_dispatch_stub_878), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_878))
-GL_PREFIX(_dispatch_stub_878):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7024(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7024(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7024(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7024(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_879)
- .type GL_PREFIX(_dispatch_stub_879), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_879))
-GL_PREFIX(_dispatch_stub_879):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7032(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7032(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7032(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7032(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_879), .-GL_PREFIX(_dispatch_stub_879)
-
- .p2align 4,,15
- .globl GL_PREFIX(GetObjectParameterivAPPLE)
- .type GL_PREFIX(GetObjectParameterivAPPLE), @function
-GL_PREFIX(GetObjectParameterivAPPLE):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7040(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7040(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7040(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7040(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
-
- .p2align 4,,15
- .globl GL_PREFIX(ObjectPurgeableAPPLE)
- .type GL_PREFIX(ObjectPurgeableAPPLE), @function
-GL_PREFIX(ObjectPurgeableAPPLE):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7048(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7048(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7048(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7048(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
-
- .p2align 4,,15
- .globl GL_PREFIX(ObjectUnpurgeableAPPLE)
- .type GL_PREFIX(ObjectUnpurgeableAPPLE), @function
-GL_PREFIX(ObjectUnpurgeableAPPLE):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7056(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7056(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7056(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7056(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
-
- .p2align 4,,15
- .globl GL_PREFIX(ActiveProgramEXT)
- .type GL_PREFIX(ActiveProgramEXT), @function
-GL_PREFIX(ActiveProgramEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7064(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- call _x86_64_get_dispatch@PLT
- popq %rdi
- movq 7064(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7064(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- call _glapi_get_dispatch
- popq %rdi
- movq 7064(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(CreateShaderProgramEXT)
- .type GL_PREFIX(CreateShaderProgramEXT), @function
-GL_PREFIX(CreateShaderProgramEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7072(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7072(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7072(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7072(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(UseShaderProgramEXT)
- .type GL_PREFIX(UseShaderProgramEXT), @function
-GL_PREFIX(UseShaderProgramEXT):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7080(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7080(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7080(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7080(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
-
- .p2align 4,,15
- .globl GL_PREFIX(TextureBarrierNV)
- .type GL_PREFIX(TextureBarrierNV), @function
-GL_PREFIX(TextureBarrierNV):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7088(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- movq 7088(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7088(%rax), %r11
- jmp *%r11
-1:
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- movq 7088(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_887)
- .type GL_PREFIX(_dispatch_stub_887), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_887))
-GL_PREFIX(_dispatch_stub_887):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7096(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7096(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7096(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7096(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_887), .-GL_PREFIX(_dispatch_stub_887)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_888)
- .type GL_PREFIX(_dispatch_stub_888), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_888))
-GL_PREFIX(_dispatch_stub_888):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7104(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7104(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7104(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7104(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_888), .-GL_PREFIX(_dispatch_stub_888)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_889)
- .type GL_PREFIX(_dispatch_stub_889), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_889))
-GL_PREFIX(_dispatch_stub_889):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7112(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7112(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7112(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- pushq %rcx
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rcx
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7112(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_889), .-GL_PREFIX(_dispatch_stub_889)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_890)
- .type GL_PREFIX(_dispatch_stub_890), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_890))
-GL_PREFIX(_dispatch_stub_890):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7120(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7120(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7120(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7120(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_890), .-GL_PREFIX(_dispatch_stub_890)
-
- .p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_891)
- .type GL_PREFIX(_dispatch_stub_891), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_891))
-GL_PREFIX(_dispatch_stub_891):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7128(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _x86_64_get_dispatch@PLT
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7128(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7128(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rdx
- call _glapi_get_dispatch
- popq %rdx
- popq %rsi
- popq %rdi
- movq 7128(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_891), .-GL_PREFIX(_dispatch_stub_891)
-
- .p2align 4,,15
- .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
- .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function
-GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7136(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7136(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7136(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7136(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
-
- .p2align 4,,15
- .globl GL_PREFIX(EGLImageTargetTexture2DOES)
- .type GL_PREFIX(EGLImageTargetTexture2DOES), @function
-GL_PREFIX(EGLImageTargetTexture2DOES):
-#if defined(GLX_USE_TLS)
- call _x86_64_get_dispatch@PLT
- movq 7144(%rax), %r11
- jmp *%r11
-#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7144(%rax), %r11
- jmp *%r11
-#else
- movq _glapi_Dispatch(%rip), %rax
- testq %rax, %rax
- je 1f
- movq 7144(%rax), %r11
- jmp *%r11
-1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
- call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
- movq 7144(%rax), %r11
- jmp *%r11
-#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
-
- .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
- .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
- .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays)
-#ifndef GLX_INDIRECT_RENDERING
- .globl GL_PREFIX(AreTexturesResidentEXT) ; .set GL_PREFIX(AreTexturesResidentEXT), GL_PREFIX(AreTexturesResident)
-#endif
- .globl GL_PREFIX(CopyTexImage1DEXT) ; .set GL_PREFIX(CopyTexImage1DEXT), GL_PREFIX(CopyTexImage1D)
- .globl GL_PREFIX(CopyTexImage2DEXT) ; .set GL_PREFIX(CopyTexImage2DEXT), GL_PREFIX(CopyTexImage2D)
- .globl GL_PREFIX(CopyTexSubImage1DEXT) ; .set GL_PREFIX(CopyTexSubImage1DEXT), GL_PREFIX(CopyTexSubImage1D)
- .globl GL_PREFIX(CopyTexSubImage2DEXT) ; .set GL_PREFIX(CopyTexSubImage2DEXT), GL_PREFIX(CopyTexSubImage2D)
-#ifndef GLX_INDIRECT_RENDERING
- .globl GL_PREFIX(DeleteTexturesEXT) ; .set GL_PREFIX(DeleteTexturesEXT), GL_PREFIX(DeleteTextures)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- .globl GL_PREFIX(GenTexturesEXT) ; .set GL_PREFIX(GenTexturesEXT), GL_PREFIX(GenTextures)
-#endif
- .globl GL_PREFIX(GetPointervEXT) ; .set GL_PREFIX(GetPointervEXT), GL_PREFIX(GetPointerv)
-#ifndef GLX_INDIRECT_RENDERING
- .globl GL_PREFIX(IsTextureEXT) ; .set GL_PREFIX(IsTextureEXT), GL_PREFIX(IsTexture)
-#endif
- .globl GL_PREFIX(PrioritizeTexturesEXT) ; .set GL_PREFIX(PrioritizeTexturesEXT), GL_PREFIX(PrioritizeTextures)
- .globl GL_PREFIX(TexSubImage1DEXT) ; .set GL_PREFIX(TexSubImage1DEXT), GL_PREFIX(TexSubImage1D)
- .globl GL_PREFIX(TexSubImage2DEXT) ; .set GL_PREFIX(TexSubImage2DEXT), GL_PREFIX(TexSubImage2D)
- .globl GL_PREFIX(BlendColorEXT) ; .set GL_PREFIX(BlendColorEXT), GL_PREFIX(BlendColor)
- .globl GL_PREFIX(BlendEquationEXT) ; .set GL_PREFIX(BlendEquationEXT), GL_PREFIX(BlendEquation)
- .globl GL_PREFIX(DrawRangeElementsEXT) ; .set GL_PREFIX(DrawRangeElementsEXT), GL_PREFIX(DrawRangeElements)
- .globl GL_PREFIX(ColorTableEXT) ; .set GL_PREFIX(ColorTableEXT), GL_PREFIX(ColorTable)
-#ifndef GLX_INDIRECT_RENDERING
- .globl GL_PREFIX(GetColorTableEXT) ; .set GL_PREFIX(GetColorTableEXT), GL_PREFIX(GetColorTable)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- .globl GL_PREFIX(GetColorTableParameterfvEXT) ; .set GL_PREFIX(GetColorTableParameterfvEXT), GL_PREFIX(GetColorTableParameterfv)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- .globl GL_PREFIX(GetColorTableParameterivEXT) ; .set GL_PREFIX(GetColorTableParameterivEXT), GL_PREFIX(GetColorTableParameteriv)
-#endif
- .globl GL_PREFIX(TexImage3DEXT) ; .set GL_PREFIX(TexImage3DEXT), GL_PREFIX(TexImage3D)
- .globl GL_PREFIX(TexSubImage3DEXT) ; .set GL_PREFIX(TexSubImage3DEXT), GL_PREFIX(TexSubImage3D)
- .globl GL_PREFIX(CopyTexSubImage3DEXT) ; .set GL_PREFIX(CopyTexSubImage3DEXT), GL_PREFIX(CopyTexSubImage3D)
- .globl GL_PREFIX(ActiveTexture) ; .set GL_PREFIX(ActiveTexture), GL_PREFIX(ActiveTextureARB)
- .globl GL_PREFIX(ClientActiveTexture) ; .set GL_PREFIX(ClientActiveTexture), GL_PREFIX(ClientActiveTextureARB)
- .globl GL_PREFIX(MultiTexCoord1d) ; .set GL_PREFIX(MultiTexCoord1d), GL_PREFIX(MultiTexCoord1dARB)
- .globl GL_PREFIX(MultiTexCoord1dv) ; .set GL_PREFIX(MultiTexCoord1dv), GL_PREFIX(MultiTexCoord1dvARB)
- .globl GL_PREFIX(MultiTexCoord1f) ; .set GL_PREFIX(MultiTexCoord1f), GL_PREFIX(MultiTexCoord1fARB)
- .globl GL_PREFIX(MultiTexCoord1fv) ; .set GL_PREFIX(MultiTexCoord1fv), GL_PREFIX(MultiTexCoord1fvARB)
- .globl GL_PREFIX(MultiTexCoord1i) ; .set GL_PREFIX(MultiTexCoord1i), GL_PREFIX(MultiTexCoord1iARB)
- .globl GL_PREFIX(MultiTexCoord1iv) ; .set GL_PREFIX(MultiTexCoord1iv), GL_PREFIX(MultiTexCoord1ivARB)
- .globl GL_PREFIX(MultiTexCoord1s) ; .set GL_PREFIX(MultiTexCoord1s), GL_PREFIX(MultiTexCoord1sARB)
- .globl GL_PREFIX(MultiTexCoord1sv) ; .set GL_PREFIX(MultiTexCoord1sv), GL_PREFIX(MultiTexCoord1svARB)
- .globl GL_PREFIX(MultiTexCoord2d) ; .set GL_PREFIX(MultiTexCoord2d), GL_PREFIX(MultiTexCoord2dARB)
- .globl GL_PREFIX(MultiTexCoord2dv) ; .set GL_PREFIX(MultiTexCoord2dv), GL_PREFIX(MultiTexCoord2dvARB)
- .globl GL_PREFIX(MultiTexCoord2f) ; .set GL_PREFIX(MultiTexCoord2f), GL_PREFIX(MultiTexCoord2fARB)
- .globl GL_PREFIX(MultiTexCoord2fv) ; .set GL_PREFIX(MultiTexCoord2fv), GL_PREFIX(MultiTexCoord2fvARB)
- .globl GL_PREFIX(MultiTexCoord2i) ; .set GL_PREFIX(MultiTexCoord2i), GL_PREFIX(MultiTexCoord2iARB)
- .globl GL_PREFIX(MultiTexCoord2iv) ; .set GL_PREFIX(MultiTexCoord2iv), GL_PREFIX(MultiTexCoord2ivARB)
- .globl GL_PREFIX(MultiTexCoord2s) ; .set GL_PREFIX(MultiTexCoord2s), GL_PREFIX(MultiTexCoord2sARB)
- .globl GL_PREFIX(MultiTexCoord2sv) ; .set GL_PREFIX(MultiTexCoord2sv), GL_PREFIX(MultiTexCoord2svARB)
- .globl GL_PREFIX(MultiTexCoord3d) ; .set GL_PREFIX(MultiTexCoord3d), GL_PREFIX(MultiTexCoord3dARB)
- .globl GL_PREFIX(MultiTexCoord3dv) ; .set GL_PREFIX(MultiTexCoord3dv), GL_PREFIX(MultiTexCoord3dvARB)
- .globl GL_PREFIX(MultiTexCoord3f) ; .set GL_PREFIX(MultiTexCoord3f), GL_PREFIX(MultiTexCoord3fARB)
- .globl GL_PREFIX(MultiTexCoord3fv) ; .set GL_PREFIX(MultiTexCoord3fv), GL_PREFIX(MultiTexCoord3fvARB)
- .globl GL_PREFIX(MultiTexCoord3i) ; .set GL_PREFIX(MultiTexCoord3i), GL_PREFIX(MultiTexCoord3iARB)
- .globl GL_PREFIX(MultiTexCoord3iv) ; .set GL_PREFIX(MultiTexCoord3iv), GL_PREFIX(MultiTexCoord3ivARB)
- .globl GL_PREFIX(MultiTexCoord3s) ; .set GL_PREFIX(MultiTexCoord3s), GL_PREFIX(MultiTexCoord3sARB)
- .globl GL_PREFIX(MultiTexCoord3sv) ; .set GL_PREFIX(MultiTexCoord3sv), GL_PREFIX(MultiTexCoord3svARB)
- .globl GL_PREFIX(MultiTexCoord4d) ; .set GL_PREFIX(MultiTexCoord4d), GL_PREFIX(MultiTexCoord4dARB)
- .globl GL_PREFIX(MultiTexCoord4dv) ; .set GL_PREFIX(MultiTexCoord4dv), GL_PREFIX(MultiTexCoord4dvARB)
- .globl GL_PREFIX(MultiTexCoord4f) ; .set GL_PREFIX(MultiTexCoord4f), GL_PREFIX(MultiTexCoord4fARB)
- .globl GL_PREFIX(MultiTexCoord4fv) ; .set GL_PREFIX(MultiTexCoord4fv), GL_PREFIX(MultiTexCoord4fvARB)
- .globl GL_PREFIX(MultiTexCoord4i) ; .set GL_PREFIX(MultiTexCoord4i), GL_PREFIX(MultiTexCoord4iARB)
- .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB)
- .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB)
- .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB)
- .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB)
- .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB)
- .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB)
- .globl GL_PREFIX(MultTransposeMatrixf) ; .set GL_PREFIX(MultTransposeMatrixf), GL_PREFIX(MultTransposeMatrixfARB)
- .globl GL_PREFIX(SampleCoverage) ; .set GL_PREFIX(SampleCoverage), GL_PREFIX(SampleCoverageARB)
- .globl GL_PREFIX(CompressedTexImage1D) ; .set GL_PREFIX(CompressedTexImage1D), GL_PREFIX(CompressedTexImage1DARB)
- .globl GL_PREFIX(CompressedTexImage2D) ; .set GL_PREFIX(CompressedTexImage2D), GL_PREFIX(CompressedTexImage2DARB)
- .globl GL_PREFIX(CompressedTexImage3D) ; .set GL_PREFIX(CompressedTexImage3D), GL_PREFIX(CompressedTexImage3DARB)
- .globl GL_PREFIX(CompressedTexSubImage1D) ; .set GL_PREFIX(CompressedTexSubImage1D), GL_PREFIX(CompressedTexSubImage1DARB)
- .globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB)
- .globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB)
- .globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB)
- .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB)
- .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB)
- .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB)
- .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB)
- .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB)
- .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB)
- .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB)
- .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB)
- .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB)
- .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB)
- .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB)
- .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB)
- .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB)
- .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB)
- .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB)
- .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB)
- .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB)
- .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB)
- .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB)
- .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB)
- .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB)
- .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB)
- .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB)
- .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB)
- .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB)
- .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB)
- .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB)
- .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB)
- .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB)
- .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB)
- .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB)
- .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB)
- .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB)
- .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB)
- .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB)
- .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB)
- .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB)
- .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB)
- .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB)
- .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB)
- .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB)
- .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB)
- .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB)
- .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB)
- .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB)
- .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB)
- .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB)
- .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB)
- .globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB)
- .globl GL_PREFIX(DeleteBuffers) ; .set GL_PREFIX(DeleteBuffers), GL_PREFIX(DeleteBuffersARB)
- .globl GL_PREFIX(GenBuffers) ; .set GL_PREFIX(GenBuffers), GL_PREFIX(GenBuffersARB)
- .globl GL_PREFIX(GetBufferParameteriv) ; .set GL_PREFIX(GetBufferParameteriv), GL_PREFIX(GetBufferParameterivARB)
- .globl GL_PREFIX(GetBufferPointerv) ; .set GL_PREFIX(GetBufferPointerv), GL_PREFIX(GetBufferPointervARB)
- .globl GL_PREFIX(GetBufferSubData) ; .set GL_PREFIX(GetBufferSubData), GL_PREFIX(GetBufferSubDataARB)
- .globl GL_PREFIX(IsBuffer) ; .set GL_PREFIX(IsBuffer), GL_PREFIX(IsBufferARB)
- .globl GL_PREFIX(MapBuffer) ; .set GL_PREFIX(MapBuffer), GL_PREFIX(MapBufferARB)
- .globl GL_PREFIX(UnmapBuffer) ; .set GL_PREFIX(UnmapBuffer), GL_PREFIX(UnmapBufferARB)
- .globl GL_PREFIX(BeginQuery) ; .set GL_PREFIX(BeginQuery), GL_PREFIX(BeginQueryARB)
- .globl GL_PREFIX(DeleteQueries) ; .set GL_PREFIX(DeleteQueries), GL_PREFIX(DeleteQueriesARB)
- .globl GL_PREFIX(EndQuery) ; .set GL_PREFIX(EndQuery), GL_PREFIX(EndQueryARB)
- .globl GL_PREFIX(GenQueries) ; .set GL_PREFIX(GenQueries), GL_PREFIX(GenQueriesARB)
- .globl GL_PREFIX(GetQueryObjectiv) ; .set GL_PREFIX(GetQueryObjectiv), GL_PREFIX(GetQueryObjectivARB)
- .globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB)
- .globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB)
- .globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB)
- .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB)
- .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB)
- .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB)
- .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB)
- .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB)
- .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB)
- .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB)
- .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB)
- .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB)
- .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB)
- .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB)
- .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB)
- .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB)
- .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB)
- .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB)
- .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB)
- .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB)
- .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB)
- .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB)
- .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB)
- .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB)
- .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB)
- .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB)
- .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB)
- .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB)
- .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB)
- .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB)
- .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB)
- .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB)
- .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB)
- .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB)
- .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB)
- .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB)
- .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB)
- .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB)
- .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB)
- .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB)
- .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB)
- .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample)
- .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT)
- .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT)
- .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT)
- .globl GL_PREFIX(PointParameterfvARB) ; .set GL_PREFIX(PointParameterfvARB), GL_PREFIX(PointParameterfvEXT)
- .globl GL_PREFIX(SecondaryColor3b) ; .set GL_PREFIX(SecondaryColor3b), GL_PREFIX(SecondaryColor3bEXT)
- .globl GL_PREFIX(SecondaryColor3bv) ; .set GL_PREFIX(SecondaryColor3bv), GL_PREFIX(SecondaryColor3bvEXT)
- .globl GL_PREFIX(SecondaryColor3d) ; .set GL_PREFIX(SecondaryColor3d), GL_PREFIX(SecondaryColor3dEXT)
- .globl GL_PREFIX(SecondaryColor3dv) ; .set GL_PREFIX(SecondaryColor3dv), GL_PREFIX(SecondaryColor3dvEXT)
- .globl GL_PREFIX(SecondaryColor3f) ; .set GL_PREFIX(SecondaryColor3f), GL_PREFIX(SecondaryColor3fEXT)
- .globl GL_PREFIX(SecondaryColor3fv) ; .set GL_PREFIX(SecondaryColor3fv), GL_PREFIX(SecondaryColor3fvEXT)
- .globl GL_PREFIX(SecondaryColor3i) ; .set GL_PREFIX(SecondaryColor3i), GL_PREFIX(SecondaryColor3iEXT)
- .globl GL_PREFIX(SecondaryColor3iv) ; .set GL_PREFIX(SecondaryColor3iv), GL_PREFIX(SecondaryColor3ivEXT)
- .globl GL_PREFIX(SecondaryColor3s) ; .set GL_PREFIX(SecondaryColor3s), GL_PREFIX(SecondaryColor3sEXT)
- .globl GL_PREFIX(SecondaryColor3sv) ; .set GL_PREFIX(SecondaryColor3sv), GL_PREFIX(SecondaryColor3svEXT)
- .globl GL_PREFIX(SecondaryColor3ub) ; .set GL_PREFIX(SecondaryColor3ub), GL_PREFIX(SecondaryColor3ubEXT)
- .globl GL_PREFIX(SecondaryColor3ubv) ; .set GL_PREFIX(SecondaryColor3ubv), GL_PREFIX(SecondaryColor3ubvEXT)
- .globl GL_PREFIX(SecondaryColor3ui) ; .set GL_PREFIX(SecondaryColor3ui), GL_PREFIX(SecondaryColor3uiEXT)
- .globl GL_PREFIX(SecondaryColor3uiv) ; .set GL_PREFIX(SecondaryColor3uiv), GL_PREFIX(SecondaryColor3uivEXT)
- .globl GL_PREFIX(SecondaryColor3us) ; .set GL_PREFIX(SecondaryColor3us), GL_PREFIX(SecondaryColor3usEXT)
- .globl GL_PREFIX(SecondaryColor3usv) ; .set GL_PREFIX(SecondaryColor3usv), GL_PREFIX(SecondaryColor3usvEXT)
- .globl GL_PREFIX(SecondaryColorPointer) ; .set GL_PREFIX(SecondaryColorPointer), GL_PREFIX(SecondaryColorPointerEXT)
- .globl GL_PREFIX(MultiDrawArrays) ; .set GL_PREFIX(MultiDrawArrays), GL_PREFIX(MultiDrawArraysEXT)
- .globl GL_PREFIX(MultiDrawElements) ; .set GL_PREFIX(MultiDrawElements), GL_PREFIX(MultiDrawElementsEXT)
- .globl GL_PREFIX(FogCoordPointer) ; .set GL_PREFIX(FogCoordPointer), GL_PREFIX(FogCoordPointerEXT)
- .globl GL_PREFIX(FogCoordd) ; .set GL_PREFIX(FogCoordd), GL_PREFIX(FogCoorddEXT)
- .globl GL_PREFIX(FogCoorddv) ; .set GL_PREFIX(FogCoorddv), GL_PREFIX(FogCoorddvEXT)
- .globl GL_PREFIX(FogCoordf) ; .set GL_PREFIX(FogCoordf), GL_PREFIX(FogCoordfEXT)
- .globl GL_PREFIX(FogCoordfv) ; .set GL_PREFIX(FogCoordfv), GL_PREFIX(FogCoordfvEXT)
- .globl GL_PREFIX(BlendFuncSeparate) ; .set GL_PREFIX(BlendFuncSeparate), GL_PREFIX(BlendFuncSeparateEXT)
- .globl GL_PREFIX(WindowPos2d) ; .set GL_PREFIX(WindowPos2d), GL_PREFIX(WindowPos2dMESA)
- .globl GL_PREFIX(WindowPos2dARB) ; .set GL_PREFIX(WindowPos2dARB), GL_PREFIX(WindowPos2dMESA)
- .globl GL_PREFIX(WindowPos2dv) ; .set GL_PREFIX(WindowPos2dv), GL_PREFIX(WindowPos2dvMESA)
- .globl GL_PREFIX(WindowPos2dvARB) ; .set GL_PREFIX(WindowPos2dvARB), GL_PREFIX(WindowPos2dvMESA)
- .globl GL_PREFIX(WindowPos2f) ; .set GL_PREFIX(WindowPos2f), GL_PREFIX(WindowPos2fMESA)
- .globl GL_PREFIX(WindowPos2fARB) ; .set GL_PREFIX(WindowPos2fARB), GL_PREFIX(WindowPos2fMESA)
- .globl GL_PREFIX(WindowPos2fv) ; .set GL_PREFIX(WindowPos2fv), GL_PREFIX(WindowPos2fvMESA)
- .globl GL_PREFIX(WindowPos2fvARB) ; .set GL_PREFIX(WindowPos2fvARB), GL_PREFIX(WindowPos2fvMESA)
- .globl GL_PREFIX(WindowPos2i) ; .set GL_PREFIX(WindowPos2i), GL_PREFIX(WindowPos2iMESA)
- .globl GL_PREFIX(WindowPos2iARB) ; .set GL_PREFIX(WindowPos2iARB), GL_PREFIX(WindowPos2iMESA)
- .globl GL_PREFIX(WindowPos2iv) ; .set GL_PREFIX(WindowPos2iv), GL_PREFIX(WindowPos2ivMESA)
- .globl GL_PREFIX(WindowPos2ivARB) ; .set GL_PREFIX(WindowPos2ivARB), GL_PREFIX(WindowPos2ivMESA)
- .globl GL_PREFIX(WindowPos2s) ; .set GL_PREFIX(WindowPos2s), GL_PREFIX(WindowPos2sMESA)
- .globl GL_PREFIX(WindowPos2sARB) ; .set GL_PREFIX(WindowPos2sARB), GL_PREFIX(WindowPos2sMESA)
- .globl GL_PREFIX(WindowPos2sv) ; .set GL_PREFIX(WindowPos2sv), GL_PREFIX(WindowPos2svMESA)
- .globl GL_PREFIX(WindowPos2svARB) ; .set GL_PREFIX(WindowPos2svARB), GL_PREFIX(WindowPos2svMESA)
- .globl GL_PREFIX(WindowPos3d) ; .set GL_PREFIX(WindowPos3d), GL_PREFIX(WindowPos3dMESA)
- .globl GL_PREFIX(WindowPos3dARB) ; .set GL_PREFIX(WindowPos3dARB), GL_PREFIX(WindowPos3dMESA)
- .globl GL_PREFIX(WindowPos3dv) ; .set GL_PREFIX(WindowPos3dv), GL_PREFIX(WindowPos3dvMESA)
- .globl GL_PREFIX(WindowPos3dvARB) ; .set GL_PREFIX(WindowPos3dvARB), GL_PREFIX(WindowPos3dvMESA)
- .globl GL_PREFIX(WindowPos3f) ; .set GL_PREFIX(WindowPos3f), GL_PREFIX(WindowPos3fMESA)
- .globl GL_PREFIX(WindowPos3fARB) ; .set GL_PREFIX(WindowPos3fARB), GL_PREFIX(WindowPos3fMESA)
- .globl GL_PREFIX(WindowPos3fv) ; .set GL_PREFIX(WindowPos3fv), GL_PREFIX(WindowPos3fvMESA)
- .globl GL_PREFIX(WindowPos3fvARB) ; .set GL_PREFIX(WindowPos3fvARB), GL_PREFIX(WindowPos3fvMESA)
- .globl GL_PREFIX(WindowPos3i) ; .set GL_PREFIX(WindowPos3i), GL_PREFIX(WindowPos3iMESA)
- .globl GL_PREFIX(WindowPos3iARB) ; .set GL_PREFIX(WindowPos3iARB), GL_PREFIX(WindowPos3iMESA)
- .globl GL_PREFIX(WindowPos3iv) ; .set GL_PREFIX(WindowPos3iv), GL_PREFIX(WindowPos3ivMESA)
- .globl GL_PREFIX(WindowPos3ivARB) ; .set GL_PREFIX(WindowPos3ivARB), GL_PREFIX(WindowPos3ivMESA)
- .globl GL_PREFIX(WindowPos3s) ; .set GL_PREFIX(WindowPos3s), GL_PREFIX(WindowPos3sMESA)
- .globl GL_PREFIX(WindowPos3sARB) ; .set GL_PREFIX(WindowPos3sARB), GL_PREFIX(WindowPos3sMESA)
- .globl GL_PREFIX(WindowPos3sv) ; .set GL_PREFIX(WindowPos3sv), GL_PREFIX(WindowPos3svMESA)
- .globl GL_PREFIX(WindowPos3svARB) ; .set GL_PREFIX(WindowPos3svARB), GL_PREFIX(WindowPos3svMESA)
- .globl GL_PREFIX(BindProgramARB) ; .set GL_PREFIX(BindProgramARB), GL_PREFIX(BindProgramNV)
- .globl GL_PREFIX(DeleteProgramsARB) ; .set GL_PREFIX(DeleteProgramsARB), GL_PREFIX(DeleteProgramsNV)
- .globl GL_PREFIX(GenProgramsARB) ; .set GL_PREFIX(GenProgramsARB), GL_PREFIX(GenProgramsNV)
- .globl GL_PREFIX(GetVertexAttribPointerv) ; .set GL_PREFIX(GetVertexAttribPointerv), GL_PREFIX(GetVertexAttribPointervNV)
- .globl GL_PREFIX(GetVertexAttribPointervARB) ; .set GL_PREFIX(GetVertexAttribPointervARB), GL_PREFIX(GetVertexAttribPointervNV)
- .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
- .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
- .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_788)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_790)
- .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_800)
- .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
- .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
- .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
- .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT)
- .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT)
- .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT)
- .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT)
- .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT)
- .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT)
- .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT)
- .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT)
- .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT)
- .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
- .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT)
- .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
- .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
- .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_818)
- .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
- .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
- .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
- .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT)
- .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT)
- .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT)
- .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT)
- .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT)
- .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT)
- .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT)
- .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT)
- .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT)
- .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT)
- .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT)
- .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT)
- .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT)
- .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT)
- .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT)
- .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT)
- .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT)
- .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT)
- .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT)
- .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT)
- .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT)
- .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT)
- .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT)
- .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT)
- .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT)
- .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT)
- .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT)
- .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT)
- .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT)
- .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT)
- .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT)
- .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
- .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT)
- .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT)
- .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT)
- .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT)
- .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT)
- .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT)
- .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT)
- .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT)
- .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT)
- .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT)
- .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV)
- .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV)
- .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT)
- .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT)
- .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT)
- .globl GL_PREFIX(EndTransformFeedback) ; .set GL_PREFIX(EndTransformFeedback), GL_PREFIX(EndTransformFeedbackEXT)
- .globl GL_PREFIX(GetTransformFeedbackVarying) ; .set GL_PREFIX(GetTransformFeedbackVarying), GL_PREFIX(GetTransformFeedbackVaryingEXT)
- .globl GL_PREFIX(TransformFeedbackVaryings) ; .set GL_PREFIX(TransformFeedbackVaryings), GL_PREFIX(TransformFeedbackVaryingsEXT)
- .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT)
-
-#if defined(GLX_USE_TLS) && defined(__linux__)
- .section ".note.ABI-tag", "a"
- .p2align 2
- .long 1f - 0f /* name length */
- .long 3f - 2f /* data length */
- .long 1 /* note length */
-0: .asciz "GNU" /* vendor name */
-1: .p2align 2
-2: .long 0 /* note data: the ABI tag */
- .long 2,4,20 /* Minimum kernel version w/TLS */
-3: .p2align 2 /* pad out section */
-#endif /* GLX_USE_TLS */
-
-#if defined (__ELF__) && defined (__linux__)
- .section .note.GNU-stack,"",%progbits
-#endif
+/* DO NOT EDIT - This file generated automatically by gl_x86-64_asm.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/* If we build with gcc's -fvisibility=hidden flag, we'll need to change + * the symbol visibility mode to 'default'. + */ + +#include "x86/assyntax.h" + +#ifdef __GNUC__ +# pragma GCC visibility push(default) +# define HIDDEN(x) .hidden x +#else +# define HIDDEN(x) +#endif + +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n)) +# define _glapi_Dispatch _mglapi_Dispatch +# else +# define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) +# endif + +#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS) +# define THREADS +#endif + + .text + +#ifdef GLX_USE_TLS + + .globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch) +_x86_64_get_get_dispatch: + lea _x86_64_get_dispatch(%rip), %rax + ret + + .p2align 4,,15 +_x86_64_get_dispatch: + movq _glapi_tls_Dispatch@GOTTPOFF(%rip), %rax + movq %fs:(%rax), %rax + ret + .size _x86_64_get_dispatch, .-_x86_64_get_dispatch + +#elif defined(PTHREADS) + + .extern _glapi_Dispatch + .extern _gl_DispatchTSD + .extern pthread_getspecific + + .p2align 4,,15 +_x86_64_get_dispatch: + movq _gl_DispatchTSD@GOTPCREL(%rip), %rax + movl (%rax), %edi + jmp pthread_getspecific@PLT + +#elif defined(THREADS) + + .extern _glapi_get_dispatch + +#endif + + .p2align 4,,15 + .globl GL_PREFIX(NewList) + .type GL_PREFIX(NewList), @function +GL_PREFIX(NewList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 0(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq (%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 0(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 0(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NewList), .-GL_PREFIX(NewList) + + .p2align 4,,15 + .globl GL_PREFIX(EndList) + .type GL_PREFIX(EndList), @function +GL_PREFIX(EndList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 8(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 8(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 8(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 8(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndList), .-GL_PREFIX(EndList) + + .p2align 4,,15 + .globl GL_PREFIX(CallList) + .type GL_PREFIX(CallList), @function +GL_PREFIX(CallList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 16(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 16(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 16(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 16(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CallList), .-GL_PREFIX(CallList) + + .p2align 4,,15 + .globl GL_PREFIX(CallLists) + .type GL_PREFIX(CallLists), @function +GL_PREFIX(CallLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 24(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 24(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 24(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 24(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CallLists), .-GL_PREFIX(CallLists) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteLists) + .type GL_PREFIX(DeleteLists), @function +GL_PREFIX(DeleteLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 32(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 32(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 32(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 32(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteLists), .-GL_PREFIX(DeleteLists) + + .p2align 4,,15 + .globl GL_PREFIX(GenLists) + .type GL_PREFIX(GenLists), @function +GL_PREFIX(GenLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 40(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 40(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 40(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 40(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenLists), .-GL_PREFIX(GenLists) + + .p2align 4,,15 + .globl GL_PREFIX(ListBase) + .type GL_PREFIX(ListBase), @function +GL_PREFIX(ListBase): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 48(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 48(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 48(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 48(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ListBase), .-GL_PREFIX(ListBase) + + .p2align 4,,15 + .globl GL_PREFIX(Begin) + .type GL_PREFIX(Begin), @function +GL_PREFIX(Begin): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 56(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 56(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 56(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 56(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Begin), .-GL_PREFIX(Begin) + + .p2align 4,,15 + .globl GL_PREFIX(Bitmap) + .type GL_PREFIX(Bitmap), @function +GL_PREFIX(Bitmap): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 64(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + movq %rdx, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %rdx + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 64(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 64(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + movq %rdx, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %rdx + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 64(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Bitmap), .-GL_PREFIX(Bitmap) + + .p2align 4,,15 + .globl GL_PREFIX(Color3b) + .type GL_PREFIX(Color3b), @function +GL_PREFIX(Color3b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 72(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 72(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 72(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 72(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3b), .-GL_PREFIX(Color3b) + + .p2align 4,,15 + .globl GL_PREFIX(Color3bv) + .type GL_PREFIX(Color3bv), @function +GL_PREFIX(Color3bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 80(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 80(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 80(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 80(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3bv), .-GL_PREFIX(Color3bv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3d) + .type GL_PREFIX(Color3d), @function +GL_PREFIX(Color3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 88(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 88(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 88(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 88(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3d), .-GL_PREFIX(Color3d) + + .p2align 4,,15 + .globl GL_PREFIX(Color3dv) + .type GL_PREFIX(Color3dv), @function +GL_PREFIX(Color3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 96(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 96(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 96(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 96(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3dv), .-GL_PREFIX(Color3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3f) + .type GL_PREFIX(Color3f), @function +GL_PREFIX(Color3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 104(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3f), .-GL_PREFIX(Color3f) + + .p2align 4,,15 + .globl GL_PREFIX(Color3fv) + .type GL_PREFIX(Color3fv), @function +GL_PREFIX(Color3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3fv), .-GL_PREFIX(Color3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3i) + .type GL_PREFIX(Color3i), @function +GL_PREFIX(Color3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3i), .-GL_PREFIX(Color3i) + + .p2align 4,,15 + .globl GL_PREFIX(Color3iv) + .type GL_PREFIX(Color3iv), @function +GL_PREFIX(Color3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3iv), .-GL_PREFIX(Color3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3s) + .type GL_PREFIX(Color3s), @function +GL_PREFIX(Color3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3s), .-GL_PREFIX(Color3s) + + .p2align 4,,15 + .globl GL_PREFIX(Color3sv) + .type GL_PREFIX(Color3sv), @function +GL_PREFIX(Color3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3sv), .-GL_PREFIX(Color3sv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ub) + .type GL_PREFIX(Color3ub), @function +GL_PREFIX(Color3ub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ub), .-GL_PREFIX(Color3ub) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ubv) + .type GL_PREFIX(Color3ubv), @function +GL_PREFIX(Color3ubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ubv), .-GL_PREFIX(Color3ubv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ui) + .type GL_PREFIX(Color3ui), @function +GL_PREFIX(Color3ui): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ui), .-GL_PREFIX(Color3ui) + + .p2align 4,,15 + .globl GL_PREFIX(Color3uiv) + .type GL_PREFIX(Color3uiv), @function +GL_PREFIX(Color3uiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3uiv), .-GL_PREFIX(Color3uiv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3us) + .type GL_PREFIX(Color3us), @function +GL_PREFIX(Color3us): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3us), .-GL_PREFIX(Color3us) + + .p2align 4,,15 + .globl GL_PREFIX(Color3usv) + .type GL_PREFIX(Color3usv), @function +GL_PREFIX(Color3usv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3usv), .-GL_PREFIX(Color3usv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4b) + .type GL_PREFIX(Color4b), @function +GL_PREFIX(Color4b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4b), .-GL_PREFIX(Color4b) + + .p2align 4,,15 + .globl GL_PREFIX(Color4bv) + .type GL_PREFIX(Color4bv), @function +GL_PREFIX(Color4bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4bv), .-GL_PREFIX(Color4bv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4d) + .type GL_PREFIX(Color4d), @function +GL_PREFIX(Color4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 216(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4d), .-GL_PREFIX(Color4d) + + .p2align 4,,15 + .globl GL_PREFIX(Color4dv) + .type GL_PREFIX(Color4dv), @function +GL_PREFIX(Color4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4dv), .-GL_PREFIX(Color4dv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4f) + .type GL_PREFIX(Color4f), @function +GL_PREFIX(Color4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 232(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4f), .-GL_PREFIX(Color4f) + + .p2align 4,,15 + .globl GL_PREFIX(Color4fv) + .type GL_PREFIX(Color4fv), @function +GL_PREFIX(Color4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4fv), .-GL_PREFIX(Color4fv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4i) + .type GL_PREFIX(Color4i), @function +GL_PREFIX(Color4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4i), .-GL_PREFIX(Color4i) + + .p2align 4,,15 + .globl GL_PREFIX(Color4iv) + .type GL_PREFIX(Color4iv), @function +GL_PREFIX(Color4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4iv), .-GL_PREFIX(Color4iv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4s) + .type GL_PREFIX(Color4s), @function +GL_PREFIX(Color4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4s), .-GL_PREFIX(Color4s) + + .p2align 4,,15 + .globl GL_PREFIX(Color4sv) + .type GL_PREFIX(Color4sv), @function +GL_PREFIX(Color4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4sv), .-GL_PREFIX(Color4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ub) + .type GL_PREFIX(Color4ub), @function +GL_PREFIX(Color4ub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ub), .-GL_PREFIX(Color4ub) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ubv) + .type GL_PREFIX(Color4ubv), @function +GL_PREFIX(Color4ubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ubv), .-GL_PREFIX(Color4ubv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ui) + .type GL_PREFIX(Color4ui), @function +GL_PREFIX(Color4ui): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ui), .-GL_PREFIX(Color4ui) + + .p2align 4,,15 + .globl GL_PREFIX(Color4uiv) + .type GL_PREFIX(Color4uiv), @function +GL_PREFIX(Color4uiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4uiv), .-GL_PREFIX(Color4uiv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4us) + .type GL_PREFIX(Color4us), @function +GL_PREFIX(Color4us): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4us), .-GL_PREFIX(Color4us) + + .p2align 4,,15 + .globl GL_PREFIX(Color4usv) + .type GL_PREFIX(Color4usv), @function +GL_PREFIX(Color4usv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4usv), .-GL_PREFIX(Color4usv) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlag) + .type GL_PREFIX(EdgeFlag), @function +GL_PREFIX(EdgeFlag): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlag), .-GL_PREFIX(EdgeFlag) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagv) + .type GL_PREFIX(EdgeFlagv), @function +GL_PREFIX(EdgeFlagv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagv), .-GL_PREFIX(EdgeFlagv) + + .p2align 4,,15 + .globl GL_PREFIX(End) + .type GL_PREFIX(End), @function +GL_PREFIX(End): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 344(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(End), .-GL_PREFIX(End) + + .p2align 4,,15 + .globl GL_PREFIX(Indexd) + .type GL_PREFIX(Indexd), @function +GL_PREFIX(Indexd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 352(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexd), .-GL_PREFIX(Indexd) + + .p2align 4,,15 + .globl GL_PREFIX(Indexdv) + .type GL_PREFIX(Indexdv), @function +GL_PREFIX(Indexdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexdv), .-GL_PREFIX(Indexdv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexf) + .type GL_PREFIX(Indexf), @function +GL_PREFIX(Indexf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 368(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexf), .-GL_PREFIX(Indexf) + + .p2align 4,,15 + .globl GL_PREFIX(Indexfv) + .type GL_PREFIX(Indexfv), @function +GL_PREFIX(Indexfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexfv), .-GL_PREFIX(Indexfv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexi) + .type GL_PREFIX(Indexi), @function +GL_PREFIX(Indexi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexi), .-GL_PREFIX(Indexi) + + .p2align 4,,15 + .globl GL_PREFIX(Indexiv) + .type GL_PREFIX(Indexiv), @function +GL_PREFIX(Indexiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexiv), .-GL_PREFIX(Indexiv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexs) + .type GL_PREFIX(Indexs), @function +GL_PREFIX(Indexs): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexs), .-GL_PREFIX(Indexs) + + .p2align 4,,15 + .globl GL_PREFIX(Indexsv) + .type GL_PREFIX(Indexsv), @function +GL_PREFIX(Indexsv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexsv), .-GL_PREFIX(Indexsv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3b) + .type GL_PREFIX(Normal3b), @function +GL_PREFIX(Normal3b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3b), .-GL_PREFIX(Normal3b) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3bv) + .type GL_PREFIX(Normal3bv), @function +GL_PREFIX(Normal3bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3bv), .-GL_PREFIX(Normal3bv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3d) + .type GL_PREFIX(Normal3d), @function +GL_PREFIX(Normal3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 432(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3d), .-GL_PREFIX(Normal3d) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3dv) + .type GL_PREFIX(Normal3dv), @function +GL_PREFIX(Normal3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3dv), .-GL_PREFIX(Normal3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3f) + .type GL_PREFIX(Normal3f), @function +GL_PREFIX(Normal3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 448(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3f), .-GL_PREFIX(Normal3f) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3fv) + .type GL_PREFIX(Normal3fv), @function +GL_PREFIX(Normal3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3fv), .-GL_PREFIX(Normal3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3i) + .type GL_PREFIX(Normal3i), @function +GL_PREFIX(Normal3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3i), .-GL_PREFIX(Normal3i) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3iv) + .type GL_PREFIX(Normal3iv), @function +GL_PREFIX(Normal3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3iv), .-GL_PREFIX(Normal3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3s) + .type GL_PREFIX(Normal3s), @function +GL_PREFIX(Normal3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3s), .-GL_PREFIX(Normal3s) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3sv) + .type GL_PREFIX(Normal3sv), @function +GL_PREFIX(Normal3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3sv), .-GL_PREFIX(Normal3sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2d) + .type GL_PREFIX(RasterPos2d), @function +GL_PREFIX(RasterPos2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 496(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2d), .-GL_PREFIX(RasterPos2d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2dv) + .type GL_PREFIX(RasterPos2dv), @function +GL_PREFIX(RasterPos2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2dv), .-GL_PREFIX(RasterPos2dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2f) + .type GL_PREFIX(RasterPos2f), @function +GL_PREFIX(RasterPos2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 512(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2f), .-GL_PREFIX(RasterPos2f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2fv) + .type GL_PREFIX(RasterPos2fv), @function +GL_PREFIX(RasterPos2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2fv), .-GL_PREFIX(RasterPos2fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2i) + .type GL_PREFIX(RasterPos2i), @function +GL_PREFIX(RasterPos2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2i), .-GL_PREFIX(RasterPos2i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2iv) + .type GL_PREFIX(RasterPos2iv), @function +GL_PREFIX(RasterPos2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2iv), .-GL_PREFIX(RasterPos2iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2s) + .type GL_PREFIX(RasterPos2s), @function +GL_PREFIX(RasterPos2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2s), .-GL_PREFIX(RasterPos2s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2sv) + .type GL_PREFIX(RasterPos2sv), @function +GL_PREFIX(RasterPos2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2sv), .-GL_PREFIX(RasterPos2sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3d) + .type GL_PREFIX(RasterPos3d), @function +GL_PREFIX(RasterPos3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 560(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3d), .-GL_PREFIX(RasterPos3d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3dv) + .type GL_PREFIX(RasterPos3dv), @function +GL_PREFIX(RasterPos3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3dv), .-GL_PREFIX(RasterPos3dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3f) + .type GL_PREFIX(RasterPos3f), @function +GL_PREFIX(RasterPos3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 576(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3f), .-GL_PREFIX(RasterPos3f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3fv) + .type GL_PREFIX(RasterPos3fv), @function +GL_PREFIX(RasterPos3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3fv), .-GL_PREFIX(RasterPos3fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3i) + .type GL_PREFIX(RasterPos3i), @function +GL_PREFIX(RasterPos3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3i), .-GL_PREFIX(RasterPos3i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3iv) + .type GL_PREFIX(RasterPos3iv), @function +GL_PREFIX(RasterPos3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3iv), .-GL_PREFIX(RasterPos3iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3s) + .type GL_PREFIX(RasterPos3s), @function +GL_PREFIX(RasterPos3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3s), .-GL_PREFIX(RasterPos3s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3sv) + .type GL_PREFIX(RasterPos3sv), @function +GL_PREFIX(RasterPos3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3sv), .-GL_PREFIX(RasterPos3sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4d) + .type GL_PREFIX(RasterPos4d), @function +GL_PREFIX(RasterPos4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 624(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4d), .-GL_PREFIX(RasterPos4d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4dv) + .type GL_PREFIX(RasterPos4dv), @function +GL_PREFIX(RasterPos4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4dv), .-GL_PREFIX(RasterPos4dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4f) + .type GL_PREFIX(RasterPos4f), @function +GL_PREFIX(RasterPos4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 640(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4f), .-GL_PREFIX(RasterPos4f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4fv) + .type GL_PREFIX(RasterPos4fv), @function +GL_PREFIX(RasterPos4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4fv), .-GL_PREFIX(RasterPos4fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4i) + .type GL_PREFIX(RasterPos4i), @function +GL_PREFIX(RasterPos4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4i), .-GL_PREFIX(RasterPos4i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4iv) + .type GL_PREFIX(RasterPos4iv), @function +GL_PREFIX(RasterPos4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4iv), .-GL_PREFIX(RasterPos4iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4s) + .type GL_PREFIX(RasterPos4s), @function +GL_PREFIX(RasterPos4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4s), .-GL_PREFIX(RasterPos4s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4sv) + .type GL_PREFIX(RasterPos4sv), @function +GL_PREFIX(RasterPos4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4sv), .-GL_PREFIX(RasterPos4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Rectd) + .type GL_PREFIX(Rectd), @function +GL_PREFIX(Rectd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 688(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectd), .-GL_PREFIX(Rectd) + + .p2align 4,,15 + .globl GL_PREFIX(Rectdv) + .type GL_PREFIX(Rectdv), @function +GL_PREFIX(Rectdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectdv), .-GL_PREFIX(Rectdv) + + .p2align 4,,15 + .globl GL_PREFIX(Rectf) + .type GL_PREFIX(Rectf), @function +GL_PREFIX(Rectf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 704(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectf), .-GL_PREFIX(Rectf) + + .p2align 4,,15 + .globl GL_PREFIX(Rectfv) + .type GL_PREFIX(Rectfv), @function +GL_PREFIX(Rectfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectfv), .-GL_PREFIX(Rectfv) + + .p2align 4,,15 + .globl GL_PREFIX(Recti) + .type GL_PREFIX(Recti), @function +GL_PREFIX(Recti): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Recti), .-GL_PREFIX(Recti) + + .p2align 4,,15 + .globl GL_PREFIX(Rectiv) + .type GL_PREFIX(Rectiv), @function +GL_PREFIX(Rectiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectiv), .-GL_PREFIX(Rectiv) + + .p2align 4,,15 + .globl GL_PREFIX(Rects) + .type GL_PREFIX(Rects), @function +GL_PREFIX(Rects): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rects), .-GL_PREFIX(Rects) + + .p2align 4,,15 + .globl GL_PREFIX(Rectsv) + .type GL_PREFIX(Rectsv), @function +GL_PREFIX(Rectsv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectsv), .-GL_PREFIX(Rectsv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1d) + .type GL_PREFIX(TexCoord1d), @function +GL_PREFIX(TexCoord1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 752(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1d), .-GL_PREFIX(TexCoord1d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1dv) + .type GL_PREFIX(TexCoord1dv), @function +GL_PREFIX(TexCoord1dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1dv), .-GL_PREFIX(TexCoord1dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1f) + .type GL_PREFIX(TexCoord1f), @function +GL_PREFIX(TexCoord1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 768(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1f), .-GL_PREFIX(TexCoord1f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1fv) + .type GL_PREFIX(TexCoord1fv), @function +GL_PREFIX(TexCoord1fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1fv), .-GL_PREFIX(TexCoord1fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1i) + .type GL_PREFIX(TexCoord1i), @function +GL_PREFIX(TexCoord1i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1i), .-GL_PREFIX(TexCoord1i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1iv) + .type GL_PREFIX(TexCoord1iv), @function +GL_PREFIX(TexCoord1iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1iv), .-GL_PREFIX(TexCoord1iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1s) + .type GL_PREFIX(TexCoord1s), @function +GL_PREFIX(TexCoord1s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1s), .-GL_PREFIX(TexCoord1s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1sv) + .type GL_PREFIX(TexCoord1sv), @function +GL_PREFIX(TexCoord1sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1sv), .-GL_PREFIX(TexCoord1sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2d) + .type GL_PREFIX(TexCoord2d), @function +GL_PREFIX(TexCoord2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 816(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2d), .-GL_PREFIX(TexCoord2d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2dv) + .type GL_PREFIX(TexCoord2dv), @function +GL_PREFIX(TexCoord2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2dv), .-GL_PREFIX(TexCoord2dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2f) + .type GL_PREFIX(TexCoord2f), @function +GL_PREFIX(TexCoord2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 832(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2f), .-GL_PREFIX(TexCoord2f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2fv) + .type GL_PREFIX(TexCoord2fv), @function +GL_PREFIX(TexCoord2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2fv), .-GL_PREFIX(TexCoord2fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2i) + .type GL_PREFIX(TexCoord2i), @function +GL_PREFIX(TexCoord2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2i), .-GL_PREFIX(TexCoord2i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2iv) + .type GL_PREFIX(TexCoord2iv), @function +GL_PREFIX(TexCoord2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2iv), .-GL_PREFIX(TexCoord2iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2s) + .type GL_PREFIX(TexCoord2s), @function +GL_PREFIX(TexCoord2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2s), .-GL_PREFIX(TexCoord2s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2sv) + .type GL_PREFIX(TexCoord2sv), @function +GL_PREFIX(TexCoord2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2sv), .-GL_PREFIX(TexCoord2sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3d) + .type GL_PREFIX(TexCoord3d), @function +GL_PREFIX(TexCoord3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 880(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3d), .-GL_PREFIX(TexCoord3d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3dv) + .type GL_PREFIX(TexCoord3dv), @function +GL_PREFIX(TexCoord3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3dv), .-GL_PREFIX(TexCoord3dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3f) + .type GL_PREFIX(TexCoord3f), @function +GL_PREFIX(TexCoord3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 896(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3f), .-GL_PREFIX(TexCoord3f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3fv) + .type GL_PREFIX(TexCoord3fv), @function +GL_PREFIX(TexCoord3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3fv), .-GL_PREFIX(TexCoord3fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3i) + .type GL_PREFIX(TexCoord3i), @function +GL_PREFIX(TexCoord3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3i), .-GL_PREFIX(TexCoord3i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3iv) + .type GL_PREFIX(TexCoord3iv), @function +GL_PREFIX(TexCoord3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3iv), .-GL_PREFIX(TexCoord3iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3s) + .type GL_PREFIX(TexCoord3s), @function +GL_PREFIX(TexCoord3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3s), .-GL_PREFIX(TexCoord3s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3sv) + .type GL_PREFIX(TexCoord3sv), @function +GL_PREFIX(TexCoord3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3sv), .-GL_PREFIX(TexCoord3sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4d) + .type GL_PREFIX(TexCoord4d), @function +GL_PREFIX(TexCoord4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 944(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4d), .-GL_PREFIX(TexCoord4d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4dv) + .type GL_PREFIX(TexCoord4dv), @function +GL_PREFIX(TexCoord4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4dv), .-GL_PREFIX(TexCoord4dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4f) + .type GL_PREFIX(TexCoord4f), @function +GL_PREFIX(TexCoord4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 960(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4f), .-GL_PREFIX(TexCoord4f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4fv) + .type GL_PREFIX(TexCoord4fv), @function +GL_PREFIX(TexCoord4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4fv), .-GL_PREFIX(TexCoord4fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4i) + .type GL_PREFIX(TexCoord4i), @function +GL_PREFIX(TexCoord4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4i), .-GL_PREFIX(TexCoord4i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4iv) + .type GL_PREFIX(TexCoord4iv), @function +GL_PREFIX(TexCoord4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4iv), .-GL_PREFIX(TexCoord4iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4s) + .type GL_PREFIX(TexCoord4s), @function +GL_PREFIX(TexCoord4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4s), .-GL_PREFIX(TexCoord4s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4sv) + .type GL_PREFIX(TexCoord4sv), @function +GL_PREFIX(TexCoord4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4sv), .-GL_PREFIX(TexCoord4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2d) + .type GL_PREFIX(Vertex2d), @function +GL_PREFIX(Vertex2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1008(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2d), .-GL_PREFIX(Vertex2d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2dv) + .type GL_PREFIX(Vertex2dv), @function +GL_PREFIX(Vertex2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2dv), .-GL_PREFIX(Vertex2dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2f) + .type GL_PREFIX(Vertex2f), @function +GL_PREFIX(Vertex2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1024(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2f), .-GL_PREFIX(Vertex2f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2fv) + .type GL_PREFIX(Vertex2fv), @function +GL_PREFIX(Vertex2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2fv), .-GL_PREFIX(Vertex2fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2i) + .type GL_PREFIX(Vertex2i), @function +GL_PREFIX(Vertex2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2i), .-GL_PREFIX(Vertex2i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2iv) + .type GL_PREFIX(Vertex2iv), @function +GL_PREFIX(Vertex2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2iv), .-GL_PREFIX(Vertex2iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2s) + .type GL_PREFIX(Vertex2s), @function +GL_PREFIX(Vertex2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2s), .-GL_PREFIX(Vertex2s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2sv) + .type GL_PREFIX(Vertex2sv), @function +GL_PREFIX(Vertex2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2sv), .-GL_PREFIX(Vertex2sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3d) + .type GL_PREFIX(Vertex3d), @function +GL_PREFIX(Vertex3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1072(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3d), .-GL_PREFIX(Vertex3d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3dv) + .type GL_PREFIX(Vertex3dv), @function +GL_PREFIX(Vertex3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3dv), .-GL_PREFIX(Vertex3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3f) + .type GL_PREFIX(Vertex3f), @function +GL_PREFIX(Vertex3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1088(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3f), .-GL_PREFIX(Vertex3f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3fv) + .type GL_PREFIX(Vertex3fv), @function +GL_PREFIX(Vertex3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3fv), .-GL_PREFIX(Vertex3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3i) + .type GL_PREFIX(Vertex3i), @function +GL_PREFIX(Vertex3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3i), .-GL_PREFIX(Vertex3i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3iv) + .type GL_PREFIX(Vertex3iv), @function +GL_PREFIX(Vertex3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3iv), .-GL_PREFIX(Vertex3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3s) + .type GL_PREFIX(Vertex3s), @function +GL_PREFIX(Vertex3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3s), .-GL_PREFIX(Vertex3s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3sv) + .type GL_PREFIX(Vertex3sv), @function +GL_PREFIX(Vertex3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3sv), .-GL_PREFIX(Vertex3sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4d) + .type GL_PREFIX(Vertex4d), @function +GL_PREFIX(Vertex4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1136(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4d), .-GL_PREFIX(Vertex4d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4dv) + .type GL_PREFIX(Vertex4dv), @function +GL_PREFIX(Vertex4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4dv), .-GL_PREFIX(Vertex4dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4f) + .type GL_PREFIX(Vertex4f), @function +GL_PREFIX(Vertex4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1152(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4f), .-GL_PREFIX(Vertex4f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4fv) + .type GL_PREFIX(Vertex4fv), @function +GL_PREFIX(Vertex4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4fv), .-GL_PREFIX(Vertex4fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4i) + .type GL_PREFIX(Vertex4i), @function +GL_PREFIX(Vertex4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4i), .-GL_PREFIX(Vertex4i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4iv) + .type GL_PREFIX(Vertex4iv), @function +GL_PREFIX(Vertex4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4iv), .-GL_PREFIX(Vertex4iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4s) + .type GL_PREFIX(Vertex4s), @function +GL_PREFIX(Vertex4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4s), .-GL_PREFIX(Vertex4s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4sv) + .type GL_PREFIX(Vertex4sv), @function +GL_PREFIX(Vertex4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4sv), .-GL_PREFIX(Vertex4sv) + + .p2align 4,,15 + .globl GL_PREFIX(ClipPlane) + .type GL_PREFIX(ClipPlane), @function +GL_PREFIX(ClipPlane): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClipPlane), .-GL_PREFIX(ClipPlane) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMaterial) + .type GL_PREFIX(ColorMaterial), @function +GL_PREFIX(ColorMaterial): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMaterial), .-GL_PREFIX(ColorMaterial) + + .p2align 4,,15 + .globl GL_PREFIX(CullFace) + .type GL_PREFIX(CullFace), @function +GL_PREFIX(CullFace): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CullFace), .-GL_PREFIX(CullFace) + + .p2align 4,,15 + .globl GL_PREFIX(Fogf) + .type GL_PREFIX(Fogf), @function +GL_PREFIX(Fogf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1224(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogf), .-GL_PREFIX(Fogf) + + .p2align 4,,15 + .globl GL_PREFIX(Fogfv) + .type GL_PREFIX(Fogfv), @function +GL_PREFIX(Fogfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogfv), .-GL_PREFIX(Fogfv) + + .p2align 4,,15 + .globl GL_PREFIX(Fogi) + .type GL_PREFIX(Fogi), @function +GL_PREFIX(Fogi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogi), .-GL_PREFIX(Fogi) + + .p2align 4,,15 + .globl GL_PREFIX(Fogiv) + .type GL_PREFIX(Fogiv), @function +GL_PREFIX(Fogiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogiv), .-GL_PREFIX(Fogiv) + + .p2align 4,,15 + .globl GL_PREFIX(FrontFace) + .type GL_PREFIX(FrontFace), @function +GL_PREFIX(FrontFace): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FrontFace), .-GL_PREFIX(FrontFace) + + .p2align 4,,15 + .globl GL_PREFIX(Hint) + .type GL_PREFIX(Hint), @function +GL_PREFIX(Hint): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Hint), .-GL_PREFIX(Hint) + + .p2align 4,,15 + .globl GL_PREFIX(Lightf) + .type GL_PREFIX(Lightf), @function +GL_PREFIX(Lightf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1272(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightf), .-GL_PREFIX(Lightf) + + .p2align 4,,15 + .globl GL_PREFIX(Lightfv) + .type GL_PREFIX(Lightfv), @function +GL_PREFIX(Lightfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightfv), .-GL_PREFIX(Lightfv) + + .p2align 4,,15 + .globl GL_PREFIX(Lighti) + .type GL_PREFIX(Lighti), @function +GL_PREFIX(Lighti): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lighti), .-GL_PREFIX(Lighti) + + .p2align 4,,15 + .globl GL_PREFIX(Lightiv) + .type GL_PREFIX(Lightiv), @function +GL_PREFIX(Lightiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightiv), .-GL_PREFIX(Lightiv) + + .p2align 4,,15 + .globl GL_PREFIX(LightModelf) + .type GL_PREFIX(LightModelf), @function +GL_PREFIX(LightModelf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1304(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModelf), .-GL_PREFIX(LightModelf) + + .p2align 4,,15 + .globl GL_PREFIX(LightModelfv) + .type GL_PREFIX(LightModelfv), @function +GL_PREFIX(LightModelfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModelfv), .-GL_PREFIX(LightModelfv) + + .p2align 4,,15 + .globl GL_PREFIX(LightModeli) + .type GL_PREFIX(LightModeli), @function +GL_PREFIX(LightModeli): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModeli), .-GL_PREFIX(LightModeli) + + .p2align 4,,15 + .globl GL_PREFIX(LightModeliv) + .type GL_PREFIX(LightModeliv), @function +GL_PREFIX(LightModeliv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModeliv), .-GL_PREFIX(LightModeliv) + + .p2align 4,,15 + .globl GL_PREFIX(LineStipple) + .type GL_PREFIX(LineStipple), @function +GL_PREFIX(LineStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LineStipple), .-GL_PREFIX(LineStipple) + + .p2align 4,,15 + .globl GL_PREFIX(LineWidth) + .type GL_PREFIX(LineWidth), @function +GL_PREFIX(LineWidth): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1344(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LineWidth), .-GL_PREFIX(LineWidth) + + .p2align 4,,15 + .globl GL_PREFIX(Materialf) + .type GL_PREFIX(Materialf), @function +GL_PREFIX(Materialf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1352(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialf), .-GL_PREFIX(Materialf) + + .p2align 4,,15 + .globl GL_PREFIX(Materialfv) + .type GL_PREFIX(Materialfv), @function +GL_PREFIX(Materialfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialfv), .-GL_PREFIX(Materialfv) + + .p2align 4,,15 + .globl GL_PREFIX(Materiali) + .type GL_PREFIX(Materiali), @function +GL_PREFIX(Materiali): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materiali), .-GL_PREFIX(Materiali) + + .p2align 4,,15 + .globl GL_PREFIX(Materialiv) + .type GL_PREFIX(Materialiv), @function +GL_PREFIX(Materialiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialiv), .-GL_PREFIX(Materialiv) + + .p2align 4,,15 + .globl GL_PREFIX(PointSize) + .type GL_PREFIX(PointSize), @function +GL_PREFIX(PointSize): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1384(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointSize), .-GL_PREFIX(PointSize) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonMode) + .type GL_PREFIX(PolygonMode), @function +GL_PREFIX(PolygonMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonMode), .-GL_PREFIX(PolygonMode) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonStipple) + .type GL_PREFIX(PolygonStipple), @function +GL_PREFIX(PolygonStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonStipple), .-GL_PREFIX(PolygonStipple) + + .p2align 4,,15 + .globl GL_PREFIX(Scissor) + .type GL_PREFIX(Scissor), @function +GL_PREFIX(Scissor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scissor), .-GL_PREFIX(Scissor) + + .p2align 4,,15 + .globl GL_PREFIX(ShadeModel) + .type GL_PREFIX(ShadeModel), @function +GL_PREFIX(ShadeModel): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ShadeModel), .-GL_PREFIX(ShadeModel) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterf) + .type GL_PREFIX(TexParameterf), @function +GL_PREFIX(TexParameterf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1424(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterf), .-GL_PREFIX(TexParameterf) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterfv) + .type GL_PREFIX(TexParameterfv), @function +GL_PREFIX(TexParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterfv), .-GL_PREFIX(TexParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameteri) + .type GL_PREFIX(TexParameteri), @function +GL_PREFIX(TexParameteri): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameteri), .-GL_PREFIX(TexParameteri) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameteriv) + .type GL_PREFIX(TexParameteriv), @function +GL_PREFIX(TexParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameteriv), .-GL_PREFIX(TexParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage1D) + .type GL_PREFIX(TexImage1D), @function +GL_PREFIX(TexImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage1D), .-GL_PREFIX(TexImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage2D) + .type GL_PREFIX(TexImage2D), @function +GL_PREFIX(TexImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage2D), .-GL_PREFIX(TexImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvf) + .type GL_PREFIX(TexEnvf), @function +GL_PREFIX(TexEnvf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1472(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvf), .-GL_PREFIX(TexEnvf) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvfv) + .type GL_PREFIX(TexEnvfv), @function +GL_PREFIX(TexEnvfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvfv), .-GL_PREFIX(TexEnvfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvi) + .type GL_PREFIX(TexEnvi), @function +GL_PREFIX(TexEnvi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvi), .-GL_PREFIX(TexEnvi) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnviv) + .type GL_PREFIX(TexEnviv), @function +GL_PREFIX(TexEnviv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnviv), .-GL_PREFIX(TexEnviv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGend) + .type GL_PREFIX(TexGend), @function +GL_PREFIX(TexGend): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1504(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGend), .-GL_PREFIX(TexGend) + + .p2align 4,,15 + .globl GL_PREFIX(TexGendv) + .type GL_PREFIX(TexGendv), @function +GL_PREFIX(TexGendv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGendv), .-GL_PREFIX(TexGendv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGenf) + .type GL_PREFIX(TexGenf), @function +GL_PREFIX(TexGenf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1520(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGenf), .-GL_PREFIX(TexGenf) + + .p2align 4,,15 + .globl GL_PREFIX(TexGenfv) + .type GL_PREFIX(TexGenfv), @function +GL_PREFIX(TexGenfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGenfv), .-GL_PREFIX(TexGenfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGeni) + .type GL_PREFIX(TexGeni), @function +GL_PREFIX(TexGeni): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGeni), .-GL_PREFIX(TexGeni) + + .p2align 4,,15 + .globl GL_PREFIX(TexGeniv) + .type GL_PREFIX(TexGeniv), @function +GL_PREFIX(TexGeniv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGeniv), .-GL_PREFIX(TexGeniv) + + .p2align 4,,15 + .globl GL_PREFIX(FeedbackBuffer) + .type GL_PREFIX(FeedbackBuffer), @function +GL_PREFIX(FeedbackBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FeedbackBuffer), .-GL_PREFIX(FeedbackBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(SelectBuffer) + .type GL_PREFIX(SelectBuffer), @function +GL_PREFIX(SelectBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SelectBuffer), .-GL_PREFIX(SelectBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(RenderMode) + .type GL_PREFIX(RenderMode), @function +GL_PREFIX(RenderMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderMode), .-GL_PREFIX(RenderMode) + + .p2align 4,,15 + .globl GL_PREFIX(InitNames) + .type GL_PREFIX(InitNames), @function +GL_PREFIX(InitNames): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1576(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(InitNames), .-GL_PREFIX(InitNames) + + .p2align 4,,15 + .globl GL_PREFIX(LoadName) + .type GL_PREFIX(LoadName), @function +GL_PREFIX(LoadName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadName), .-GL_PREFIX(LoadName) + + .p2align 4,,15 + .globl GL_PREFIX(PassThrough) + .type GL_PREFIX(PassThrough), @function +GL_PREFIX(PassThrough): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1592(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PassThrough), .-GL_PREFIX(PassThrough) + + .p2align 4,,15 + .globl GL_PREFIX(PopName) + .type GL_PREFIX(PopName), @function +GL_PREFIX(PopName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1600(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopName), .-GL_PREFIX(PopName) + + .p2align 4,,15 + .globl GL_PREFIX(PushName) + .type GL_PREFIX(PushName), @function +GL_PREFIX(PushName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushName), .-GL_PREFIX(PushName) + + .p2align 4,,15 + .globl GL_PREFIX(DrawBuffer) + .type GL_PREFIX(DrawBuffer), @function +GL_PREFIX(DrawBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawBuffer), .-GL_PREFIX(DrawBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(Clear) + .type GL_PREFIX(Clear), @function +GL_PREFIX(Clear): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Clear), .-GL_PREFIX(Clear) + + .p2align 4,,15 + .globl GL_PREFIX(ClearAccum) + .type GL_PREFIX(ClearAccum), @function +GL_PREFIX(ClearAccum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1632(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearAccum), .-GL_PREFIX(ClearAccum) + + .p2align 4,,15 + .globl GL_PREFIX(ClearIndex) + .type GL_PREFIX(ClearIndex), @function +GL_PREFIX(ClearIndex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1640(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearIndex), .-GL_PREFIX(ClearIndex) + + .p2align 4,,15 + .globl GL_PREFIX(ClearColor) + .type GL_PREFIX(ClearColor), @function +GL_PREFIX(ClearColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearColor), .-GL_PREFIX(ClearColor) + + .p2align 4,,15 + .globl GL_PREFIX(ClearStencil) + .type GL_PREFIX(ClearStencil), @function +GL_PREFIX(ClearStencil): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearStencil), .-GL_PREFIX(ClearStencil) + + .p2align 4,,15 + .globl GL_PREFIX(ClearDepth) + .type GL_PREFIX(ClearDepth), @function +GL_PREFIX(ClearDepth): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearDepth), .-GL_PREFIX(ClearDepth) + + .p2align 4,,15 + .globl GL_PREFIX(StencilMask) + .type GL_PREFIX(StencilMask), @function +GL_PREFIX(StencilMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilMask), .-GL_PREFIX(StencilMask) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMask) + .type GL_PREFIX(ColorMask), @function +GL_PREFIX(ColorMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMask), .-GL_PREFIX(ColorMask) + + .p2align 4,,15 + .globl GL_PREFIX(DepthMask) + .type GL_PREFIX(DepthMask), @function +GL_PREFIX(DepthMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthMask), .-GL_PREFIX(DepthMask) + + .p2align 4,,15 + .globl GL_PREFIX(IndexMask) + .type GL_PREFIX(IndexMask), @function +GL_PREFIX(IndexMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexMask), .-GL_PREFIX(IndexMask) + + .p2align 4,,15 + .globl GL_PREFIX(Accum) + .type GL_PREFIX(Accum), @function +GL_PREFIX(Accum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1704(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Accum), .-GL_PREFIX(Accum) + + .p2align 4,,15 + .globl GL_PREFIX(Disable) + .type GL_PREFIX(Disable), @function +GL_PREFIX(Disable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Disable), .-GL_PREFIX(Disable) + + .p2align 4,,15 + .globl GL_PREFIX(Enable) + .type GL_PREFIX(Enable), @function +GL_PREFIX(Enable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Enable), .-GL_PREFIX(Enable) + + .p2align 4,,15 + .globl GL_PREFIX(Finish) + .type GL_PREFIX(Finish), @function +GL_PREFIX(Finish): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1728(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Finish), .-GL_PREFIX(Finish) + + .p2align 4,,15 + .globl GL_PREFIX(Flush) + .type GL_PREFIX(Flush), @function +GL_PREFIX(Flush): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1736(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Flush), .-GL_PREFIX(Flush) + + .p2align 4,,15 + .globl GL_PREFIX(PopAttrib) + .type GL_PREFIX(PopAttrib), @function +GL_PREFIX(PopAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1744(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopAttrib), .-GL_PREFIX(PopAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(PushAttrib) + .type GL_PREFIX(PushAttrib), @function +GL_PREFIX(PushAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushAttrib), .-GL_PREFIX(PushAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(Map1d) + .type GL_PREFIX(Map1d), @function +GL_PREFIX(Map1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1760(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map1d), .-GL_PREFIX(Map1d) + + .p2align 4,,15 + .globl GL_PREFIX(Map1f) + .type GL_PREFIX(Map1f), @function +GL_PREFIX(Map1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1768(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map1f), .-GL_PREFIX(Map1f) + + .p2align 4,,15 + .globl GL_PREFIX(Map2d) + .type GL_PREFIX(Map2d), @function +GL_PREFIX(Map2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _x86_64_get_dispatch@PLT + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1776(%rax), %r11 + jmp *%r11 +1: + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _glapi_get_dispatch + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map2d), .-GL_PREFIX(Map2d) + + .p2align 4,,15 + .globl GL_PREFIX(Map2f) + .type GL_PREFIX(Map2f), @function +GL_PREFIX(Map2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _x86_64_get_dispatch@PLT + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1784(%rax), %r11 + jmp *%r11 +1: + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _glapi_get_dispatch + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map2f), .-GL_PREFIX(Map2f) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid1d) + .type GL_PREFIX(MapGrid1d), @function +GL_PREFIX(MapGrid1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1792(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid1d), .-GL_PREFIX(MapGrid1d) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid1f) + .type GL_PREFIX(MapGrid1f), @function +GL_PREFIX(MapGrid1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid1f), .-GL_PREFIX(MapGrid1f) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid2d) + .type GL_PREFIX(MapGrid2d), @function +GL_PREFIX(MapGrid2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1808(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid2d), .-GL_PREFIX(MapGrid2d) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid2f) + .type GL_PREFIX(MapGrid2f), @function +GL_PREFIX(MapGrid2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1816(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid2f), .-GL_PREFIX(MapGrid2f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1d) + .type GL_PREFIX(EvalCoord1d), @function +GL_PREFIX(EvalCoord1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1824(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1d), .-GL_PREFIX(EvalCoord1d) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1dv) + .type GL_PREFIX(EvalCoord1dv), @function +GL_PREFIX(EvalCoord1dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1dv), .-GL_PREFIX(EvalCoord1dv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1f) + .type GL_PREFIX(EvalCoord1f), @function +GL_PREFIX(EvalCoord1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1840(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1f), .-GL_PREFIX(EvalCoord1f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1fv) + .type GL_PREFIX(EvalCoord1fv), @function +GL_PREFIX(EvalCoord1fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1fv), .-GL_PREFIX(EvalCoord1fv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2d) + .type GL_PREFIX(EvalCoord2d), @function +GL_PREFIX(EvalCoord2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1856(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2d), .-GL_PREFIX(EvalCoord2d) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2dv) + .type GL_PREFIX(EvalCoord2dv), @function +GL_PREFIX(EvalCoord2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2dv), .-GL_PREFIX(EvalCoord2dv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2f) + .type GL_PREFIX(EvalCoord2f), @function +GL_PREFIX(EvalCoord2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1872(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2f), .-GL_PREFIX(EvalCoord2f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2fv) + .type GL_PREFIX(EvalCoord2fv), @function +GL_PREFIX(EvalCoord2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2fv), .-GL_PREFIX(EvalCoord2fv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalMesh1) + .type GL_PREFIX(EvalMesh1), @function +GL_PREFIX(EvalMesh1): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalMesh1), .-GL_PREFIX(EvalMesh1) + + .p2align 4,,15 + .globl GL_PREFIX(EvalPoint1) + .type GL_PREFIX(EvalPoint1), @function +GL_PREFIX(EvalPoint1): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalPoint1), .-GL_PREFIX(EvalPoint1) + + .p2align 4,,15 + .globl GL_PREFIX(EvalMesh2) + .type GL_PREFIX(EvalMesh2), @function +GL_PREFIX(EvalMesh2): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalMesh2), .-GL_PREFIX(EvalMesh2) + + .p2align 4,,15 + .globl GL_PREFIX(EvalPoint2) + .type GL_PREFIX(EvalPoint2), @function +GL_PREFIX(EvalPoint2): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalPoint2), .-GL_PREFIX(EvalPoint2) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFunc) + .type GL_PREFIX(AlphaFunc), @function +GL_PREFIX(AlphaFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFunc), .-GL_PREFIX(AlphaFunc) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFunc) + .type GL_PREFIX(BlendFunc), @function +GL_PREFIX(BlendFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFunc), .-GL_PREFIX(BlendFunc) + + .p2align 4,,15 + .globl GL_PREFIX(LogicOp) + .type GL_PREFIX(LogicOp), @function +GL_PREFIX(LogicOp): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LogicOp), .-GL_PREFIX(LogicOp) + + .p2align 4,,15 + .globl GL_PREFIX(StencilFunc) + .type GL_PREFIX(StencilFunc), @function +GL_PREFIX(StencilFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilFunc), .-GL_PREFIX(StencilFunc) + + .p2align 4,,15 + .globl GL_PREFIX(StencilOp) + .type GL_PREFIX(StencilOp), @function +GL_PREFIX(StencilOp): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilOp), .-GL_PREFIX(StencilOp) + + .p2align 4,,15 + .globl GL_PREFIX(DepthFunc) + .type GL_PREFIX(DepthFunc), @function +GL_PREFIX(DepthFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthFunc), .-GL_PREFIX(DepthFunc) + + .p2align 4,,15 + .globl GL_PREFIX(PixelZoom) + .type GL_PREFIX(PixelZoom), @function +GL_PREFIX(PixelZoom): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1968(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelZoom), .-GL_PREFIX(PixelZoom) + + .p2align 4,,15 + .globl GL_PREFIX(PixelTransferf) + .type GL_PREFIX(PixelTransferf), @function +GL_PREFIX(PixelTransferf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1976(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelTransferf), .-GL_PREFIX(PixelTransferf) + + .p2align 4,,15 + .globl GL_PREFIX(PixelTransferi) + .type GL_PREFIX(PixelTransferi), @function +GL_PREFIX(PixelTransferi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelTransferi), .-GL_PREFIX(PixelTransferi) + + .p2align 4,,15 + .globl GL_PREFIX(PixelStoref) + .type GL_PREFIX(PixelStoref), @function +GL_PREFIX(PixelStoref): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1992(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelStoref), .-GL_PREFIX(PixelStoref) + + .p2align 4,,15 + .globl GL_PREFIX(PixelStorei) + .type GL_PREFIX(PixelStorei), @function +GL_PREFIX(PixelStorei): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelStorei), .-GL_PREFIX(PixelStorei) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapfv) + .type GL_PREFIX(PixelMapfv), @function +GL_PREFIX(PixelMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapfv), .-GL_PREFIX(PixelMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapuiv) + .type GL_PREFIX(PixelMapuiv), @function +GL_PREFIX(PixelMapuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapuiv), .-GL_PREFIX(PixelMapuiv) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapusv) + .type GL_PREFIX(PixelMapusv), @function +GL_PREFIX(PixelMapusv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapusv), .-GL_PREFIX(PixelMapusv) + + .p2align 4,,15 + .globl GL_PREFIX(ReadBuffer) + .type GL_PREFIX(ReadBuffer), @function +GL_PREFIX(ReadBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReadBuffer), .-GL_PREFIX(ReadBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(CopyPixels) + .type GL_PREFIX(CopyPixels), @function +GL_PREFIX(CopyPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyPixels), .-GL_PREFIX(CopyPixels) + + .p2align 4,,15 + .globl GL_PREFIX(ReadPixels) + .type GL_PREFIX(ReadPixels), @function +GL_PREFIX(ReadPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReadPixels), .-GL_PREFIX(ReadPixels) + + .p2align 4,,15 + .globl GL_PREFIX(DrawPixels) + .type GL_PREFIX(DrawPixels), @function +GL_PREFIX(DrawPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawPixels), .-GL_PREFIX(DrawPixels) + + .p2align 4,,15 + .globl GL_PREFIX(GetBooleanv) + .type GL_PREFIX(GetBooleanv), @function +GL_PREFIX(GetBooleanv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanv), .-GL_PREFIX(GetBooleanv) + + .p2align 4,,15 + .globl GL_PREFIX(GetClipPlane) + .type GL_PREFIX(GetClipPlane), @function +GL_PREFIX(GetClipPlane): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetClipPlane), .-GL_PREFIX(GetClipPlane) + + .p2align 4,,15 + .globl GL_PREFIX(GetDoublev) + .type GL_PREFIX(GetDoublev), @function +GL_PREFIX(GetDoublev): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetDoublev), .-GL_PREFIX(GetDoublev) + + .p2align 4,,15 + .globl GL_PREFIX(GetError) + .type GL_PREFIX(GetError), @function +GL_PREFIX(GetError): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2088(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetError), .-GL_PREFIX(GetError) + + .p2align 4,,15 + .globl GL_PREFIX(GetFloatv) + .type GL_PREFIX(GetFloatv), @function +GL_PREFIX(GetFloatv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFloatv), .-GL_PREFIX(GetFloatv) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerv) + .type GL_PREFIX(GetIntegerv), @function +GL_PREFIX(GetIntegerv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerv), .-GL_PREFIX(GetIntegerv) + + .p2align 4,,15 + .globl GL_PREFIX(GetLightfv) + .type GL_PREFIX(GetLightfv), @function +GL_PREFIX(GetLightfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetLightfv), .-GL_PREFIX(GetLightfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetLightiv) + .type GL_PREFIX(GetLightiv), @function +GL_PREFIX(GetLightiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetLightiv), .-GL_PREFIX(GetLightiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapdv) + .type GL_PREFIX(GetMapdv), @function +GL_PREFIX(GetMapdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapdv), .-GL_PREFIX(GetMapdv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapfv) + .type GL_PREFIX(GetMapfv), @function +GL_PREFIX(GetMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapfv), .-GL_PREFIX(GetMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapiv) + .type GL_PREFIX(GetMapiv), @function +GL_PREFIX(GetMapiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapiv), .-GL_PREFIX(GetMapiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMaterialfv) + .type GL_PREFIX(GetMaterialfv), @function +GL_PREFIX(GetMaterialfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMaterialfv), .-GL_PREFIX(GetMaterialfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMaterialiv) + .type GL_PREFIX(GetMaterialiv), @function +GL_PREFIX(GetMaterialiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMaterialiv), .-GL_PREFIX(GetMaterialiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapfv) + .type GL_PREFIX(GetPixelMapfv), @function +GL_PREFIX(GetPixelMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapfv), .-GL_PREFIX(GetPixelMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapuiv) + .type GL_PREFIX(GetPixelMapuiv), @function +GL_PREFIX(GetPixelMapuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapuiv), .-GL_PREFIX(GetPixelMapuiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapusv) + .type GL_PREFIX(GetPixelMapusv), @function +GL_PREFIX(GetPixelMapusv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapusv), .-GL_PREFIX(GetPixelMapusv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPolygonStipple) + .type GL_PREFIX(GetPolygonStipple), @function +GL_PREFIX(GetPolygonStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPolygonStipple), .-GL_PREFIX(GetPolygonStipple) + + .p2align 4,,15 + .globl GL_PREFIX(GetString) + .type GL_PREFIX(GetString), @function +GL_PREFIX(GetString): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetString), .-GL_PREFIX(GetString) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexEnvfv) + .type GL_PREFIX(GetTexEnvfv), @function +GL_PREFIX(GetTexEnvfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexEnvfv), .-GL_PREFIX(GetTexEnvfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexEnviv) + .type GL_PREFIX(GetTexEnviv), @function +GL_PREFIX(GetTexEnviv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexEnviv), .-GL_PREFIX(GetTexEnviv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGendv) + .type GL_PREFIX(GetTexGendv), @function +GL_PREFIX(GetTexGendv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGendv), .-GL_PREFIX(GetTexGendv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGenfv) + .type GL_PREFIX(GetTexGenfv), @function +GL_PREFIX(GetTexGenfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGenfv), .-GL_PREFIX(GetTexGenfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGeniv) + .type GL_PREFIX(GetTexGeniv), @function +GL_PREFIX(GetTexGeniv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGeniv), .-GL_PREFIX(GetTexGeniv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexImage) + .type GL_PREFIX(GetTexImage), @function +GL_PREFIX(GetTexImage): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexImage), .-GL_PREFIX(GetTexImage) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameterfv) + .type GL_PREFIX(GetTexParameterfv), @function +GL_PREFIX(GetTexParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameterfv), .-GL_PREFIX(GetTexParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameteriv) + .type GL_PREFIX(GetTexParameteriv), @function +GL_PREFIX(GetTexParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameteriv), .-GL_PREFIX(GetTexParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexLevelParameterfv) + .type GL_PREFIX(GetTexLevelParameterfv), @function +GL_PREFIX(GetTexLevelParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexLevelParameterfv), .-GL_PREFIX(GetTexLevelParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexLevelParameteriv) + .type GL_PREFIX(GetTexLevelParameteriv), @function +GL_PREFIX(GetTexLevelParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexLevelParameteriv), .-GL_PREFIX(GetTexLevelParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabled) + .type GL_PREFIX(IsEnabled), @function +GL_PREFIX(IsEnabled): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabled), .-GL_PREFIX(IsEnabled) + + .p2align 4,,15 + .globl GL_PREFIX(IsList) + .type GL_PREFIX(IsList), @function +GL_PREFIX(IsList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsList), .-GL_PREFIX(IsList) + + .p2align 4,,15 + .globl GL_PREFIX(DepthRange) + .type GL_PREFIX(DepthRange), @function +GL_PREFIX(DepthRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthRange), .-GL_PREFIX(DepthRange) + + .p2align 4,,15 + .globl GL_PREFIX(Frustum) + .type GL_PREFIX(Frustum), @function +GL_PREFIX(Frustum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2312(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Frustum), .-GL_PREFIX(Frustum) + + .p2align 4,,15 + .globl GL_PREFIX(LoadIdentity) + .type GL_PREFIX(LoadIdentity), @function +GL_PREFIX(LoadIdentity): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2320(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadIdentity), .-GL_PREFIX(LoadIdentity) + + .p2align 4,,15 + .globl GL_PREFIX(LoadMatrixf) + .type GL_PREFIX(LoadMatrixf), @function +GL_PREFIX(LoadMatrixf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadMatrixf), .-GL_PREFIX(LoadMatrixf) + + .p2align 4,,15 + .globl GL_PREFIX(LoadMatrixd) + .type GL_PREFIX(LoadMatrixd), @function +GL_PREFIX(LoadMatrixd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadMatrixd), .-GL_PREFIX(LoadMatrixd) + + .p2align 4,,15 + .globl GL_PREFIX(MatrixMode) + .type GL_PREFIX(MatrixMode), @function +GL_PREFIX(MatrixMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MatrixMode), .-GL_PREFIX(MatrixMode) + + .p2align 4,,15 + .globl GL_PREFIX(MultMatrixf) + .type GL_PREFIX(MultMatrixf), @function +GL_PREFIX(MultMatrixf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultMatrixf), .-GL_PREFIX(MultMatrixf) + + .p2align 4,,15 + .globl GL_PREFIX(MultMatrixd) + .type GL_PREFIX(MultMatrixd), @function +GL_PREFIX(MultMatrixd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultMatrixd), .-GL_PREFIX(MultMatrixd) + + .p2align 4,,15 + .globl GL_PREFIX(Ortho) + .type GL_PREFIX(Ortho), @function +GL_PREFIX(Ortho): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2368(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Ortho), .-GL_PREFIX(Ortho) + + .p2align 4,,15 + .globl GL_PREFIX(PopMatrix) + .type GL_PREFIX(PopMatrix), @function +GL_PREFIX(PopMatrix): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2376(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopMatrix), .-GL_PREFIX(PopMatrix) + + .p2align 4,,15 + .globl GL_PREFIX(PushMatrix) + .type GL_PREFIX(PushMatrix), @function +GL_PREFIX(PushMatrix): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2384(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushMatrix), .-GL_PREFIX(PushMatrix) + + .p2align 4,,15 + .globl GL_PREFIX(Rotated) + .type GL_PREFIX(Rotated), @function +GL_PREFIX(Rotated): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2392(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rotated), .-GL_PREFIX(Rotated) + + .p2align 4,,15 + .globl GL_PREFIX(Rotatef) + .type GL_PREFIX(Rotatef), @function +GL_PREFIX(Rotatef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2400(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rotatef), .-GL_PREFIX(Rotatef) + + .p2align 4,,15 + .globl GL_PREFIX(Scaled) + .type GL_PREFIX(Scaled), @function +GL_PREFIX(Scaled): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2408(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scaled), .-GL_PREFIX(Scaled) + + .p2align 4,,15 + .globl GL_PREFIX(Scalef) + .type GL_PREFIX(Scalef), @function +GL_PREFIX(Scalef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2416(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scalef), .-GL_PREFIX(Scalef) + + .p2align 4,,15 + .globl GL_PREFIX(Translated) + .type GL_PREFIX(Translated), @function +GL_PREFIX(Translated): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2424(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Translated), .-GL_PREFIX(Translated) + + .p2align 4,,15 + .globl GL_PREFIX(Translatef) + .type GL_PREFIX(Translatef), @function +GL_PREFIX(Translatef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2432(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Translatef), .-GL_PREFIX(Translatef) + + .p2align 4,,15 + .globl GL_PREFIX(Viewport) + .type GL_PREFIX(Viewport), @function +GL_PREFIX(Viewport): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Viewport), .-GL_PREFIX(Viewport) + + .p2align 4,,15 + .globl GL_PREFIX(ArrayElement) + .type GL_PREFIX(ArrayElement), @function +GL_PREFIX(ArrayElement): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ArrayElement), .-GL_PREFIX(ArrayElement) + + .p2align 4,,15 + .globl GL_PREFIX(BindTexture) + .type GL_PREFIX(BindTexture), @function +GL_PREFIX(BindTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindTexture), .-GL_PREFIX(BindTexture) + + .p2align 4,,15 + .globl GL_PREFIX(ColorPointer) + .type GL_PREFIX(ColorPointer), @function +GL_PREFIX(ColorPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorPointer), .-GL_PREFIX(ColorPointer) + + .p2align 4,,15 + .globl GL_PREFIX(DisableClientState) + .type GL_PREFIX(DisableClientState), @function +GL_PREFIX(DisableClientState): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableClientState), .-GL_PREFIX(DisableClientState) + + .p2align 4,,15 + .globl GL_PREFIX(DrawArrays) + .type GL_PREFIX(DrawArrays), @function +GL_PREFIX(DrawArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawArrays), .-GL_PREFIX(DrawArrays) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElements) + .type GL_PREFIX(DrawElements), @function +GL_PREFIX(DrawElements): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElements), .-GL_PREFIX(DrawElements) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagPointer) + .type GL_PREFIX(EdgeFlagPointer), @function +GL_PREFIX(EdgeFlagPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagPointer), .-GL_PREFIX(EdgeFlagPointer) + + .p2align 4,,15 + .globl GL_PREFIX(EnableClientState) + .type GL_PREFIX(EnableClientState), @function +GL_PREFIX(EnableClientState): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableClientState), .-GL_PREFIX(EnableClientState) + + .p2align 4,,15 + .globl GL_PREFIX(IndexPointer) + .type GL_PREFIX(IndexPointer), @function +GL_PREFIX(IndexPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexPointer), .-GL_PREFIX(IndexPointer) + + .p2align 4,,15 + .globl GL_PREFIX(Indexub) + .type GL_PREFIX(Indexub), @function +GL_PREFIX(Indexub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexub), .-GL_PREFIX(Indexub) + + .p2align 4,,15 + .globl GL_PREFIX(Indexubv) + .type GL_PREFIX(Indexubv), @function +GL_PREFIX(Indexubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexubv), .-GL_PREFIX(Indexubv) + + .p2align 4,,15 + .globl GL_PREFIX(InterleavedArrays) + .type GL_PREFIX(InterleavedArrays), @function +GL_PREFIX(InterleavedArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(InterleavedArrays), .-GL_PREFIX(InterleavedArrays) + + .p2align 4,,15 + .globl GL_PREFIX(NormalPointer) + .type GL_PREFIX(NormalPointer), @function +GL_PREFIX(NormalPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NormalPointer), .-GL_PREFIX(NormalPointer) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonOffset) + .type GL_PREFIX(PolygonOffset), @function +GL_PREFIX(PolygonOffset): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2552(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonOffset), .-GL_PREFIX(PolygonOffset) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoordPointer) + .type GL_PREFIX(TexCoordPointer), @function +GL_PREFIX(TexCoordPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoordPointer), .-GL_PREFIX(TexCoordPointer) + + .p2align 4,,15 + .globl GL_PREFIX(VertexPointer) + .type GL_PREFIX(VertexPointer), @function +GL_PREFIX(VertexPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexPointer), .-GL_PREFIX(VertexPointer) + + .p2align 4,,15 + .globl GL_PREFIX(AreTexturesResident) + .type GL_PREFIX(AreTexturesResident), @function +GL_PREFIX(AreTexturesResident): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AreTexturesResident), .-GL_PREFIX(AreTexturesResident) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexImage1D) + .type GL_PREFIX(CopyTexImage1D), @function +GL_PREFIX(CopyTexImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexImage1D), .-GL_PREFIX(CopyTexImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexImage2D) + .type GL_PREFIX(CopyTexImage2D), @function +GL_PREFIX(CopyTexImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexImage2D), .-GL_PREFIX(CopyTexImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage1D) + .type GL_PREFIX(CopyTexSubImage1D), @function +GL_PREFIX(CopyTexSubImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage1D), .-GL_PREFIX(CopyTexSubImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage2D) + .type GL_PREFIX(CopyTexSubImage2D), @function +GL_PREFIX(CopyTexSubImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage2D), .-GL_PREFIX(CopyTexSubImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteTextures) + .type GL_PREFIX(DeleteTextures), @function +GL_PREFIX(DeleteTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteTextures), .-GL_PREFIX(DeleteTextures) + + .p2align 4,,15 + .globl GL_PREFIX(GenTextures) + .type GL_PREFIX(GenTextures), @function +GL_PREFIX(GenTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenTextures), .-GL_PREFIX(GenTextures) + + .p2align 4,,15 + .globl GL_PREFIX(GetPointerv) + .type GL_PREFIX(GetPointerv), @function +GL_PREFIX(GetPointerv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPointerv), .-GL_PREFIX(GetPointerv) + + .p2align 4,,15 + .globl GL_PREFIX(IsTexture) + .type GL_PREFIX(IsTexture), @function +GL_PREFIX(IsTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsTexture), .-GL_PREFIX(IsTexture) + + .p2align 4,,15 + .globl GL_PREFIX(PrioritizeTextures) + .type GL_PREFIX(PrioritizeTextures), @function +GL_PREFIX(PrioritizeTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrioritizeTextures), .-GL_PREFIX(PrioritizeTextures) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage1D) + .type GL_PREFIX(TexSubImage1D), @function +GL_PREFIX(TexSubImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage1D), .-GL_PREFIX(TexSubImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage2D) + .type GL_PREFIX(TexSubImage2D), @function +GL_PREFIX(TexSubImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage2D), .-GL_PREFIX(TexSubImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(PopClientAttrib) + .type GL_PREFIX(PopClientAttrib), @function +GL_PREFIX(PopClientAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2672(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopClientAttrib), .-GL_PREFIX(PopClientAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(PushClientAttrib) + .type GL_PREFIX(PushClientAttrib), @function +GL_PREFIX(PushClientAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushClientAttrib), .-GL_PREFIX(PushClientAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(BlendColor) + .type GL_PREFIX(BlendColor), @function +GL_PREFIX(BlendColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendColor), .-GL_PREFIX(BlendColor) + + .p2align 4,,15 + .globl GL_PREFIX(BlendEquation) + .type GL_PREFIX(BlendEquation), @function +GL_PREFIX(BlendEquation): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendEquation), .-GL_PREFIX(BlendEquation) + + .p2align 4,,15 + .globl GL_PREFIX(DrawRangeElements) + .type GL_PREFIX(DrawRangeElements), @function +GL_PREFIX(DrawRangeElements): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawRangeElements), .-GL_PREFIX(DrawRangeElements) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTable) + .type GL_PREFIX(ColorTable), @function +GL_PREFIX(ColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTable), .-GL_PREFIX(ColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTableParameterfv) + .type GL_PREFIX(ColorTableParameterfv), @function +GL_PREFIX(ColorTableParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTableParameterfv), .-GL_PREFIX(ColorTableParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTableParameteriv) + .type GL_PREFIX(ColorTableParameteriv), @function +GL_PREFIX(ColorTableParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTableParameteriv), .-GL_PREFIX(ColorTableParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(CopyColorTable) + .type GL_PREFIX(CopyColorTable), @function +GL_PREFIX(CopyColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyColorTable), .-GL_PREFIX(CopyColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTable) + .type GL_PREFIX(GetColorTable), @function +GL_PREFIX(GetColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTable), .-GL_PREFIX(GetColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTableParameterfv) + .type GL_PREFIX(GetColorTableParameterfv), @function +GL_PREFIX(GetColorTableParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTableParameterfv), .-GL_PREFIX(GetColorTableParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTableParameteriv) + .type GL_PREFIX(GetColorTableParameteriv), @function +GL_PREFIX(GetColorTableParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTableParameteriv), .-GL_PREFIX(GetColorTableParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(ColorSubTable) + .type GL_PREFIX(ColorSubTable), @function +GL_PREFIX(ColorSubTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorSubTable), .-GL_PREFIX(ColorSubTable) + + .p2align 4,,15 + .globl GL_PREFIX(CopyColorSubTable) + .type GL_PREFIX(CopyColorSubTable), @function +GL_PREFIX(CopyColorSubTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyColorSubTable), .-GL_PREFIX(CopyColorSubTable) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionFilter1D) + .type GL_PREFIX(ConvolutionFilter1D), @function +GL_PREFIX(ConvolutionFilter1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionFilter1D), .-GL_PREFIX(ConvolutionFilter1D) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionFilter2D) + .type GL_PREFIX(ConvolutionFilter2D), @function +GL_PREFIX(ConvolutionFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionFilter2D), .-GL_PREFIX(ConvolutionFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameterf) + .type GL_PREFIX(ConvolutionParameterf), @function +GL_PREFIX(ConvolutionParameterf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 2800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 2800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameterf), .-GL_PREFIX(ConvolutionParameterf) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameterfv) + .type GL_PREFIX(ConvolutionParameterfv), @function +GL_PREFIX(ConvolutionParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameterfv), .-GL_PREFIX(ConvolutionParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameteri) + .type GL_PREFIX(ConvolutionParameteri), @function +GL_PREFIX(ConvolutionParameteri): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameteri), .-GL_PREFIX(ConvolutionParameteri) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameteriv) + .type GL_PREFIX(ConvolutionParameteriv), @function +GL_PREFIX(ConvolutionParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameteriv), .-GL_PREFIX(ConvolutionParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(CopyConvolutionFilter1D) + .type GL_PREFIX(CopyConvolutionFilter1D), @function +GL_PREFIX(CopyConvolutionFilter1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyConvolutionFilter1D), .-GL_PREFIX(CopyConvolutionFilter1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyConvolutionFilter2D) + .type GL_PREFIX(CopyConvolutionFilter2D), @function +GL_PREFIX(CopyConvolutionFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyConvolutionFilter2D), .-GL_PREFIX(CopyConvolutionFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionFilter) + .type GL_PREFIX(GetConvolutionFilter), @function +GL_PREFIX(GetConvolutionFilter): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionFilter), .-GL_PREFIX(GetConvolutionFilter) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionParameterfv) + .type GL_PREFIX(GetConvolutionParameterfv), @function +GL_PREFIX(GetConvolutionParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionParameterfv), .-GL_PREFIX(GetConvolutionParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionParameteriv) + .type GL_PREFIX(GetConvolutionParameteriv), @function +GL_PREFIX(GetConvolutionParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionParameteriv), .-GL_PREFIX(GetConvolutionParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetSeparableFilter) + .type GL_PREFIX(GetSeparableFilter), @function +GL_PREFIX(GetSeparableFilter): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSeparableFilter), .-GL_PREFIX(GetSeparableFilter) + + .p2align 4,,15 + .globl GL_PREFIX(SeparableFilter2D) + .type GL_PREFIX(SeparableFilter2D), @function +GL_PREFIX(SeparableFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SeparableFilter2D), .-GL_PREFIX(SeparableFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogram) + .type GL_PREFIX(GetHistogram), @function +GL_PREFIX(GetHistogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogram), .-GL_PREFIX(GetHistogram) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogramParameterfv) + .type GL_PREFIX(GetHistogramParameterfv), @function +GL_PREFIX(GetHistogramParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogramParameterfv), .-GL_PREFIX(GetHistogramParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogramParameteriv) + .type GL_PREFIX(GetHistogramParameteriv), @function +GL_PREFIX(GetHistogramParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogramParameteriv), .-GL_PREFIX(GetHistogramParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmax) + .type GL_PREFIX(GetMinmax), @function +GL_PREFIX(GetMinmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmax), .-GL_PREFIX(GetMinmax) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmaxParameterfv) + .type GL_PREFIX(GetMinmaxParameterfv), @function +GL_PREFIX(GetMinmaxParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmaxParameterfv), .-GL_PREFIX(GetMinmaxParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmaxParameteriv) + .type GL_PREFIX(GetMinmaxParameteriv), @function +GL_PREFIX(GetMinmaxParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmaxParameteriv), .-GL_PREFIX(GetMinmaxParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(Histogram) + .type GL_PREFIX(Histogram), @function +GL_PREFIX(Histogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Histogram), .-GL_PREFIX(Histogram) + + .p2align 4,,15 + .globl GL_PREFIX(Minmax) + .type GL_PREFIX(Minmax), @function +GL_PREFIX(Minmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Minmax), .-GL_PREFIX(Minmax) + + .p2align 4,,15 + .globl GL_PREFIX(ResetHistogram) + .type GL_PREFIX(ResetHistogram), @function +GL_PREFIX(ResetHistogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResetHistogram), .-GL_PREFIX(ResetHistogram) + + .p2align 4,,15 + .globl GL_PREFIX(ResetMinmax) + .type GL_PREFIX(ResetMinmax), @function +GL_PREFIX(ResetMinmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResetMinmax), .-GL_PREFIX(ResetMinmax) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage3D) + .type GL_PREFIX(TexImage3D), @function +GL_PREFIX(TexImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage3D), .-GL_PREFIX(TexImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage3D) + .type GL_PREFIX(TexSubImage3D), @function +GL_PREFIX(TexSubImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage3D), .-GL_PREFIX(TexSubImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage3D) + .type GL_PREFIX(CopyTexSubImage3D), @function +GL_PREFIX(CopyTexSubImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage3D), .-GL_PREFIX(CopyTexSubImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(ActiveTextureARB) + .type GL_PREFIX(ActiveTextureARB), @function +GL_PREFIX(ActiveTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ActiveTextureARB), .-GL_PREFIX(ActiveTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(ClientActiveTextureARB) + .type GL_PREFIX(ClientActiveTextureARB), @function +GL_PREFIX(ClientActiveTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClientActiveTextureARB), .-GL_PREFIX(ClientActiveTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1dARB) + .type GL_PREFIX(MultiTexCoord1dARB), @function +GL_PREFIX(MultiTexCoord1dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3008(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1dARB), .-GL_PREFIX(MultiTexCoord1dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1dvARB) + .type GL_PREFIX(MultiTexCoord1dvARB), @function +GL_PREFIX(MultiTexCoord1dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1dvARB), .-GL_PREFIX(MultiTexCoord1dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1fARB) + .type GL_PREFIX(MultiTexCoord1fARB), @function +GL_PREFIX(MultiTexCoord1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3024(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1fARB), .-GL_PREFIX(MultiTexCoord1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1fvARB) + .type GL_PREFIX(MultiTexCoord1fvARB), @function +GL_PREFIX(MultiTexCoord1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1fvARB), .-GL_PREFIX(MultiTexCoord1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1iARB) + .type GL_PREFIX(MultiTexCoord1iARB), @function +GL_PREFIX(MultiTexCoord1iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1iARB), .-GL_PREFIX(MultiTexCoord1iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1ivARB) + .type GL_PREFIX(MultiTexCoord1ivARB), @function +GL_PREFIX(MultiTexCoord1ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1ivARB), .-GL_PREFIX(MultiTexCoord1ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1sARB) + .type GL_PREFIX(MultiTexCoord1sARB), @function +GL_PREFIX(MultiTexCoord1sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1sARB), .-GL_PREFIX(MultiTexCoord1sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1svARB) + .type GL_PREFIX(MultiTexCoord1svARB), @function +GL_PREFIX(MultiTexCoord1svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1svARB), .-GL_PREFIX(MultiTexCoord1svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2dARB) + .type GL_PREFIX(MultiTexCoord2dARB), @function +GL_PREFIX(MultiTexCoord2dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3072(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2dARB), .-GL_PREFIX(MultiTexCoord2dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2dvARB) + .type GL_PREFIX(MultiTexCoord2dvARB), @function +GL_PREFIX(MultiTexCoord2dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2dvARB), .-GL_PREFIX(MultiTexCoord2dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2fARB) + .type GL_PREFIX(MultiTexCoord2fARB), @function +GL_PREFIX(MultiTexCoord2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3088(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2fARB), .-GL_PREFIX(MultiTexCoord2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2fvARB) + .type GL_PREFIX(MultiTexCoord2fvARB), @function +GL_PREFIX(MultiTexCoord2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2fvARB), .-GL_PREFIX(MultiTexCoord2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2iARB) + .type GL_PREFIX(MultiTexCoord2iARB), @function +GL_PREFIX(MultiTexCoord2iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2iARB), .-GL_PREFIX(MultiTexCoord2iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2ivARB) + .type GL_PREFIX(MultiTexCoord2ivARB), @function +GL_PREFIX(MultiTexCoord2ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2ivARB), .-GL_PREFIX(MultiTexCoord2ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2sARB) + .type GL_PREFIX(MultiTexCoord2sARB), @function +GL_PREFIX(MultiTexCoord2sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2sARB), .-GL_PREFIX(MultiTexCoord2sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2svARB) + .type GL_PREFIX(MultiTexCoord2svARB), @function +GL_PREFIX(MultiTexCoord2svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2svARB), .-GL_PREFIX(MultiTexCoord2svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3dARB) + .type GL_PREFIX(MultiTexCoord3dARB), @function +GL_PREFIX(MultiTexCoord3dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3136(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3dARB), .-GL_PREFIX(MultiTexCoord3dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3dvARB) + .type GL_PREFIX(MultiTexCoord3dvARB), @function +GL_PREFIX(MultiTexCoord3dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3dvARB), .-GL_PREFIX(MultiTexCoord3dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3fARB) + .type GL_PREFIX(MultiTexCoord3fARB), @function +GL_PREFIX(MultiTexCoord3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3152(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3fARB), .-GL_PREFIX(MultiTexCoord3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3fvARB) + .type GL_PREFIX(MultiTexCoord3fvARB), @function +GL_PREFIX(MultiTexCoord3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3fvARB), .-GL_PREFIX(MultiTexCoord3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3iARB) + .type GL_PREFIX(MultiTexCoord3iARB), @function +GL_PREFIX(MultiTexCoord3iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3iARB), .-GL_PREFIX(MultiTexCoord3iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3ivARB) + .type GL_PREFIX(MultiTexCoord3ivARB), @function +GL_PREFIX(MultiTexCoord3ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3ivARB), .-GL_PREFIX(MultiTexCoord3ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3sARB) + .type GL_PREFIX(MultiTexCoord3sARB), @function +GL_PREFIX(MultiTexCoord3sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3sARB), .-GL_PREFIX(MultiTexCoord3sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3svARB) + .type GL_PREFIX(MultiTexCoord3svARB), @function +GL_PREFIX(MultiTexCoord3svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3svARB), .-GL_PREFIX(MultiTexCoord3svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4dARB) + .type GL_PREFIX(MultiTexCoord4dARB), @function +GL_PREFIX(MultiTexCoord4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3200(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4dARB), .-GL_PREFIX(MultiTexCoord4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4dvARB) + .type GL_PREFIX(MultiTexCoord4dvARB), @function +GL_PREFIX(MultiTexCoord4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4dvARB), .-GL_PREFIX(MultiTexCoord4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4fARB) + .type GL_PREFIX(MultiTexCoord4fARB), @function +GL_PREFIX(MultiTexCoord4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3216(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4fARB), .-GL_PREFIX(MultiTexCoord4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4fvARB) + .type GL_PREFIX(MultiTexCoord4fvARB), @function +GL_PREFIX(MultiTexCoord4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4fvARB), .-GL_PREFIX(MultiTexCoord4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4iARB) + .type GL_PREFIX(MultiTexCoord4iARB), @function +GL_PREFIX(MultiTexCoord4iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4iARB), .-GL_PREFIX(MultiTexCoord4iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4ivARB) + .type GL_PREFIX(MultiTexCoord4ivARB), @function +GL_PREFIX(MultiTexCoord4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4ivARB), .-GL_PREFIX(MultiTexCoord4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4sARB) + .type GL_PREFIX(MultiTexCoord4sARB), @function +GL_PREFIX(MultiTexCoord4sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4sARB), .-GL_PREFIX(MultiTexCoord4sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4svARB) + .type GL_PREFIX(MultiTexCoord4svARB), @function +GL_PREFIX(MultiTexCoord4svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB) + + .p2align 4,,15 + .globl GL_PREFIX(AttachShader) + .type GL_PREFIX(AttachShader), @function +GL_PREFIX(AttachShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader) + + .p2align 4,,15 + .globl GL_PREFIX(CreateProgram) + .type GL_PREFIX(CreateProgram), @function +GL_PREFIX(CreateProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 3272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3272(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 3272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShader) + .type GL_PREFIX(CreateShader), @function +GL_PREFIX(CreateShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteProgram) + .type GL_PREFIX(DeleteProgram), @function +GL_PREFIX(DeleteProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteShader) + .type GL_PREFIX(DeleteShader), @function +GL_PREFIX(DeleteShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader) + + .p2align 4,,15 + .globl GL_PREFIX(DetachShader) + .type GL_PREFIX(DetachShader), @function +GL_PREFIX(DetachShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttachedShaders) + .type GL_PREFIX(GetAttachedShaders), @function +GL_PREFIX(GetAttachedShaders): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramInfoLog) + .type GL_PREFIX(GetProgramInfoLog), @function +GL_PREFIX(GetProgramInfoLog): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramiv) + .type GL_PREFIX(GetProgramiv), @function +GL_PREFIX(GetProgramiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderInfoLog) + .type GL_PREFIX(GetShaderInfoLog), @function +GL_PREFIX(GetShaderInfoLog): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderiv) + .type GL_PREFIX(GetShaderiv), @function +GL_PREFIX(GetShaderiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv) + + .p2align 4,,15 + .globl GL_PREFIX(IsProgram) + .type GL_PREFIX(IsProgram), @function +GL_PREFIX(IsProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram) + + .p2align 4,,15 + .globl GL_PREFIX(IsShader) + .type GL_PREFIX(IsShader), @function +GL_PREFIX(IsShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader) + + .p2align 4,,15 + .globl GL_PREFIX(StencilFuncSeparate) + .type GL_PREFIX(StencilFuncSeparate), @function +GL_PREFIX(StencilFuncSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(StencilMaskSeparate) + .type GL_PREFIX(StencilMaskSeparate), @function +GL_PREFIX(StencilMaskSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(StencilOpSeparate) + .type GL_PREFIX(StencilOpSeparate), @function +GL_PREFIX(StencilOpSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2x3fv) + .type GL_PREFIX(UniformMatrix2x3fv), @function +GL_PREFIX(UniformMatrix2x3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2x3fv), .-GL_PREFIX(UniformMatrix2x3fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2x4fv) + .type GL_PREFIX(UniformMatrix2x4fv), @function +GL_PREFIX(UniformMatrix2x4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2x4fv), .-GL_PREFIX(UniformMatrix2x4fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3x2fv) + .type GL_PREFIX(UniformMatrix3x2fv), @function +GL_PREFIX(UniformMatrix3x2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3x2fv), .-GL_PREFIX(UniformMatrix3x2fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3x4fv) + .type GL_PREFIX(UniformMatrix3x4fv), @function +GL_PREFIX(UniformMatrix3x4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3x4fv), .-GL_PREFIX(UniformMatrix3x4fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4x2fv) + .type GL_PREFIX(UniformMatrix4x2fv), @function +GL_PREFIX(UniformMatrix4x2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4x2fv), .-GL_PREFIX(UniformMatrix4x2fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4x3fv) + .type GL_PREFIX(UniformMatrix4x3fv), @function +GL_PREFIX(UniformMatrix4x3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv) + + .p2align 4,,15 + .globl GL_PREFIX(ClampColor) + .type GL_PREFIX(ClampColor), @function +GL_PREFIX(ClampColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferfi) + .type GL_PREFIX(ClearBufferfi), @function +GL_PREFIX(ClearBufferfi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %rdx, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %rdx + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp + movq 3448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3448(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %rdx, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %rdx + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp + movq 3448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferfv) + .type GL_PREFIX(ClearBufferfv), @function +GL_PREFIX(ClearBufferfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferiv) + .type GL_PREFIX(ClearBufferiv), @function +GL_PREFIX(ClearBufferiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferuiv) + .type GL_PREFIX(ClearBufferuiv), @function +GL_PREFIX(ClearBufferuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetStringi) + .type GL_PREFIX(GetStringi), @function +GL_PREFIX(GetStringi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi) + + .p2align 4,,15 + .globl GL_PREFIX(TexBuffer) + .type GL_PREFIX(TexBuffer), @function +GL_PREFIX(TexBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture) + .type GL_PREFIX(FramebufferTexture), @function +GL_PREFIX(FramebufferTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferParameteri64v) + .type GL_PREFIX(GetBufferParameteri64v), @function +GL_PREFIX(GetBufferParameteri64v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v) + + .p2align 4,,15 + .globl GL_PREFIX(GetInteger64i_v) + .type GL_PREFIX(GetInteger64i_v), @function +GL_PREFIX(GetInteger64i_v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribDivisor) + .type GL_PREFIX(VertexAttribDivisor), @function +GL_PREFIX(VertexAttribDivisor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor) + + .p2align 4,,15 + .globl GL_PREFIX(LoadTransposeMatrixdARB) + .type GL_PREFIX(LoadTransposeMatrixdARB), @function +GL_PREFIX(LoadTransposeMatrixdARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB) + + .p2align 4,,15 + .globl GL_PREFIX(LoadTransposeMatrixfARB) + .type GL_PREFIX(LoadTransposeMatrixfARB), @function +GL_PREFIX(LoadTransposeMatrixfARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultTransposeMatrixdARB) + .type GL_PREFIX(MultTransposeMatrixdARB), @function +GL_PREFIX(MultTransposeMatrixdARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultTransposeMatrixfARB) + .type GL_PREFIX(MultTransposeMatrixfARB), @function +GL_PREFIX(MultTransposeMatrixfARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB) + + .p2align 4,,15 + .globl GL_PREFIX(SampleCoverageARB) + .type GL_PREFIX(SampleCoverageARB), @function +GL_PREFIX(SampleCoverageARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage1DARB) + .type GL_PREFIX(CompressedTexImage1DARB), @function +GL_PREFIX(CompressedTexImage1DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage2DARB) + .type GL_PREFIX(CompressedTexImage2DARB), @function +GL_PREFIX(CompressedTexImage2DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage3DARB) + .type GL_PREFIX(CompressedTexImage3DARB), @function +GL_PREFIX(CompressedTexImage3DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage1DARB) + .type GL_PREFIX(CompressedTexSubImage1DARB), @function +GL_PREFIX(CompressedTexSubImage1DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage2DARB) + .type GL_PREFIX(CompressedTexSubImage2DARB), @function +GL_PREFIX(CompressedTexSubImage2DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage3DARB) + .type GL_PREFIX(CompressedTexSubImage3DARB), @function +GL_PREFIX(CompressedTexSubImage3DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetCompressedTexImageARB) + .type GL_PREFIX(GetCompressedTexImageARB), @function +GL_PREFIX(GetCompressedTexImageARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB) + + .p2align 4,,15 + .globl GL_PREFIX(DisableVertexAttribArrayARB) + .type GL_PREFIX(DisableVertexAttribArrayARB), @function +GL_PREFIX(DisableVertexAttribArrayARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB) + + .p2align 4,,15 + .globl GL_PREFIX(EnableVertexAttribArrayARB) + .type GL_PREFIX(EnableVertexAttribArrayARB), @function +GL_PREFIX(EnableVertexAttribArrayARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramEnvParameterdvARB) + .type GL_PREFIX(GetProgramEnvParameterdvARB), @function +GL_PREFIX(GetProgramEnvParameterdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramEnvParameterfvARB) + .type GL_PREFIX(GetProgramEnvParameterfvARB), @function +GL_PREFIX(GetProgramEnvParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramLocalParameterdvARB) + .type GL_PREFIX(GetProgramLocalParameterdvARB), @function +GL_PREFIX(GetProgramLocalParameterdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramLocalParameterfvARB) + .type GL_PREFIX(GetProgramLocalParameterfvARB), @function +GL_PREFIX(GetProgramLocalParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramStringARB) + .type GL_PREFIX(GetProgramStringARB), @function +GL_PREFIX(GetProgramStringARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramivARB) + .type GL_PREFIX(GetProgramivARB), @function +GL_PREFIX(GetProgramivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribdvARB) + .type GL_PREFIX(GetVertexAttribdvARB), @function +GL_PREFIX(GetVertexAttribdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribfvARB) + .type GL_PREFIX(GetVertexAttribfvARB), @function +GL_PREFIX(GetVertexAttribfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribivARB) + .type GL_PREFIX(GetVertexAttribivARB), @function +GL_PREFIX(GetVertexAttribivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4dARB) + .type GL_PREFIX(ProgramEnvParameter4dARB), @function +GL_PREFIX(ProgramEnvParameter4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3712(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4dvARB) + .type GL_PREFIX(ProgramEnvParameter4dvARB), @function +GL_PREFIX(ProgramEnvParameter4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4fARB) + .type GL_PREFIX(ProgramEnvParameter4fARB), @function +GL_PREFIX(ProgramEnvParameter4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3728(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4fvARB) + .type GL_PREFIX(ProgramEnvParameter4fvARB), @function +GL_PREFIX(ProgramEnvParameter4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4dARB) + .type GL_PREFIX(ProgramLocalParameter4dARB), @function +GL_PREFIX(ProgramLocalParameter4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3744(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4dvARB) + .type GL_PREFIX(ProgramLocalParameter4dvARB), @function +GL_PREFIX(ProgramLocalParameter4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4fARB) + .type GL_PREFIX(ProgramLocalParameter4fARB), @function +GL_PREFIX(ProgramLocalParameter4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3760(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4fvARB) + .type GL_PREFIX(ProgramLocalParameter4fvARB), @function +GL_PREFIX(ProgramLocalParameter4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramStringARB) + .type GL_PREFIX(ProgramStringARB), @function +GL_PREFIX(ProgramStringARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dARB) + .type GL_PREFIX(VertexAttrib1dARB), @function +GL_PREFIX(VertexAttrib1dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3784(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dvARB) + .type GL_PREFIX(VertexAttrib1dvARB), @function +GL_PREFIX(VertexAttrib1dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fARB) + .type GL_PREFIX(VertexAttrib1fARB), @function +GL_PREFIX(VertexAttrib1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fvARB) + .type GL_PREFIX(VertexAttrib1fvARB), @function +GL_PREFIX(VertexAttrib1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1sARB) + .type GL_PREFIX(VertexAttrib1sARB), @function +GL_PREFIX(VertexAttrib1sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1svARB) + .type GL_PREFIX(VertexAttrib1svARB), @function +GL_PREFIX(VertexAttrib1svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dARB) + .type GL_PREFIX(VertexAttrib2dARB), @function +GL_PREFIX(VertexAttrib2dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3832(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dvARB) + .type GL_PREFIX(VertexAttrib2dvARB), @function +GL_PREFIX(VertexAttrib2dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fARB) + .type GL_PREFIX(VertexAttrib2fARB), @function +GL_PREFIX(VertexAttrib2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3848(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fvARB) + .type GL_PREFIX(VertexAttrib2fvARB), @function +GL_PREFIX(VertexAttrib2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2sARB) + .type GL_PREFIX(VertexAttrib2sARB), @function +GL_PREFIX(VertexAttrib2sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2svARB) + .type GL_PREFIX(VertexAttrib2svARB), @function +GL_PREFIX(VertexAttrib2svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dARB) + .type GL_PREFIX(VertexAttrib3dARB), @function +GL_PREFIX(VertexAttrib3dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3880(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dvARB) + .type GL_PREFIX(VertexAttrib3dvARB), @function +GL_PREFIX(VertexAttrib3dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fARB) + .type GL_PREFIX(VertexAttrib3fARB), @function +GL_PREFIX(VertexAttrib3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3896(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fvARB) + .type GL_PREFIX(VertexAttrib3fvARB), @function +GL_PREFIX(VertexAttrib3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3sARB) + .type GL_PREFIX(VertexAttrib3sARB), @function +GL_PREFIX(VertexAttrib3sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3svARB) + .type GL_PREFIX(VertexAttrib3svARB), @function +GL_PREFIX(VertexAttrib3svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NbvARB) + .type GL_PREFIX(VertexAttrib4NbvARB), @function +GL_PREFIX(VertexAttrib4NbvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NivARB) + .type GL_PREFIX(VertexAttrib4NivARB), @function +GL_PREFIX(VertexAttrib4NivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NsvARB) + .type GL_PREFIX(VertexAttrib4NsvARB), @function +GL_PREFIX(VertexAttrib4NsvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NubARB) + .type GL_PREFIX(VertexAttrib4NubARB), @function +GL_PREFIX(VertexAttrib4NubARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NubvARB) + .type GL_PREFIX(VertexAttrib4NubvARB), @function +GL_PREFIX(VertexAttrib4NubvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NuivARB) + .type GL_PREFIX(VertexAttrib4NuivARB), @function +GL_PREFIX(VertexAttrib4NuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NusvARB) + .type GL_PREFIX(VertexAttrib4NusvARB), @function +GL_PREFIX(VertexAttrib4NusvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4bvARB) + .type GL_PREFIX(VertexAttrib4bvARB), @function +GL_PREFIX(VertexAttrib4bvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dARB) + .type GL_PREFIX(VertexAttrib4dARB), @function +GL_PREFIX(VertexAttrib4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3992(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dvARB) + .type GL_PREFIX(VertexAttrib4dvARB), @function +GL_PREFIX(VertexAttrib4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fARB) + .type GL_PREFIX(VertexAttrib4fARB), @function +GL_PREFIX(VertexAttrib4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4008(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fvARB) + .type GL_PREFIX(VertexAttrib4fvARB), @function +GL_PREFIX(VertexAttrib4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ivARB) + .type GL_PREFIX(VertexAttrib4ivARB), @function +GL_PREFIX(VertexAttrib4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4sARB) + .type GL_PREFIX(VertexAttrib4sARB), @function +GL_PREFIX(VertexAttrib4sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4svARB) + .type GL_PREFIX(VertexAttrib4svARB), @function +GL_PREFIX(VertexAttrib4svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubvARB) + .type GL_PREFIX(VertexAttrib4ubvARB), @function +GL_PREFIX(VertexAttrib4ubvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4uivARB) + .type GL_PREFIX(VertexAttrib4uivARB), @function +GL_PREFIX(VertexAttrib4uivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4usvARB) + .type GL_PREFIX(VertexAttrib4usvARB), @function +GL_PREFIX(VertexAttrib4usvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribPointerARB) + .type GL_PREFIX(VertexAttribPointerARB), @function +GL_PREFIX(VertexAttribPointerARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferARB) + .type GL_PREFIX(BindBufferARB), @function +GL_PREFIX(BindBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(BufferDataARB) + .type GL_PREFIX(BufferDataARB), @function +GL_PREFIX(BufferDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(BufferSubDataARB) + .type GL_PREFIX(BufferSubDataARB), @function +GL_PREFIX(BufferSubDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteBuffersARB) + .type GL_PREFIX(DeleteBuffersARB), @function +GL_PREFIX(DeleteBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(GenBuffersARB) + .type GL_PREFIX(GenBuffersARB), @function +GL_PREFIX(GenBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferParameterivARB) + .type GL_PREFIX(GetBufferParameterivARB), @function +GL_PREFIX(GetBufferParameterivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferPointervARB) + .type GL_PREFIX(GetBufferPointervARB), @function +GL_PREFIX(GetBufferPointervARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferSubDataARB) + .type GL_PREFIX(GetBufferSubDataARB), @function +GL_PREFIX(GetBufferSubDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(IsBufferARB) + .type GL_PREFIX(IsBufferARB), @function +GL_PREFIX(IsBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(MapBufferARB) + .type GL_PREFIX(MapBufferARB), @function +GL_PREFIX(MapBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(UnmapBufferARB) + .type GL_PREFIX(UnmapBufferARB), @function +GL_PREFIX(UnmapBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(BeginQueryARB) + .type GL_PREFIX(BeginQueryARB), @function +GL_PREFIX(BeginQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteQueriesARB) + .type GL_PREFIX(DeleteQueriesARB), @function +GL_PREFIX(DeleteQueriesARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB) + + .p2align 4,,15 + .globl GL_PREFIX(EndQueryARB) + .type GL_PREFIX(EndQueryARB), @function +GL_PREFIX(EndQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(GenQueriesARB) + .type GL_PREFIX(GenQueriesARB), @function +GL_PREFIX(GenQueriesARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryObjectivARB) + .type GL_PREFIX(GetQueryObjectivARB), @function +GL_PREFIX(GetQueryObjectivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryObjectuivARB) + .type GL_PREFIX(GetQueryObjectuivARB), @function +GL_PREFIX(GetQueryObjectuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryivARB) + .type GL_PREFIX(GetQueryivARB), @function +GL_PREFIX(GetQueryivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB) + + .p2align 4,,15 + .globl GL_PREFIX(IsQueryARB) + .type GL_PREFIX(IsQueryARB), @function +GL_PREFIX(IsQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(AttachObjectARB) + .type GL_PREFIX(AttachObjectARB), @function +GL_PREFIX(AttachObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompileShaderARB) + .type GL_PREFIX(CompileShaderARB), @function +GL_PREFIX(CompileShaderARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB) + + .p2align 4,,15 + .globl GL_PREFIX(CreateProgramObjectARB) + .type GL_PREFIX(CreateProgramObjectARB), @function +GL_PREFIX(CreateProgramObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4248(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShaderObjectARB) + .type GL_PREFIX(CreateShaderObjectARB), @function +GL_PREFIX(CreateShaderObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteObjectARB) + .type GL_PREFIX(DeleteObjectARB), @function +GL_PREFIX(DeleteObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(DetachObjectARB) + .type GL_PREFIX(DetachObjectARB), @function +GL_PREFIX(DetachObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetActiveUniformARB) + .type GL_PREFIX(GetActiveUniformARB), @function +GL_PREFIX(GetActiveUniformARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttachedObjectsARB) + .type GL_PREFIX(GetAttachedObjectsARB), @function +GL_PREFIX(GetAttachedObjectsARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetHandleARB) + .type GL_PREFIX(GetHandleARB), @function +GL_PREFIX(GetHandleARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetInfoLogARB) + .type GL_PREFIX(GetInfoLogARB), @function +GL_PREFIX(GetInfoLogARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterfvARB) + .type GL_PREFIX(GetObjectParameterfvARB), @function +GL_PREFIX(GetObjectParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterivARB) + .type GL_PREFIX(GetObjectParameterivARB), @function +GL_PREFIX(GetObjectParameterivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderSourceARB) + .type GL_PREFIX(GetShaderSourceARB), @function +GL_PREFIX(GetShaderSourceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformLocationARB) + .type GL_PREFIX(GetUniformLocationARB), @function +GL_PREFIX(GetUniformLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformfvARB) + .type GL_PREFIX(GetUniformfvARB), @function +GL_PREFIX(GetUniformfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformivARB) + .type GL_PREFIX(GetUniformivARB), @function +GL_PREFIX(GetUniformivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB) + + .p2align 4,,15 + .globl GL_PREFIX(LinkProgramARB) + .type GL_PREFIX(LinkProgramARB), @function +GL_PREFIX(LinkProgramARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB) + + .p2align 4,,15 + .globl GL_PREFIX(ShaderSourceARB) + .type GL_PREFIX(ShaderSourceARB), @function +GL_PREFIX(ShaderSourceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1fARB) + .type GL_PREFIX(Uniform1fARB), @function +GL_PREFIX(Uniform1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4376(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1fvARB) + .type GL_PREFIX(Uniform1fvARB), @function +GL_PREFIX(Uniform1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1iARB) + .type GL_PREFIX(Uniform1iARB), @function +GL_PREFIX(Uniform1iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1ivARB) + .type GL_PREFIX(Uniform1ivARB), @function +GL_PREFIX(Uniform1ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2fARB) + .type GL_PREFIX(Uniform2fARB), @function +GL_PREFIX(Uniform2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4408(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2fvARB) + .type GL_PREFIX(Uniform2fvARB), @function +GL_PREFIX(Uniform2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2iARB) + .type GL_PREFIX(Uniform2iARB), @function +GL_PREFIX(Uniform2iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2ivARB) + .type GL_PREFIX(Uniform2ivARB), @function +GL_PREFIX(Uniform2ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3fARB) + .type GL_PREFIX(Uniform3fARB), @function +GL_PREFIX(Uniform3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4440(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3fvARB) + .type GL_PREFIX(Uniform3fvARB), @function +GL_PREFIX(Uniform3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3iARB) + .type GL_PREFIX(Uniform3iARB), @function +GL_PREFIX(Uniform3iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3ivARB) + .type GL_PREFIX(Uniform3ivARB), @function +GL_PREFIX(Uniform3ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4fARB) + .type GL_PREFIX(Uniform4fARB), @function +GL_PREFIX(Uniform4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4472(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4fvARB) + .type GL_PREFIX(Uniform4fvARB), @function +GL_PREFIX(Uniform4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4iARB) + .type GL_PREFIX(Uniform4iARB), @function +GL_PREFIX(Uniform4iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4ivARB) + .type GL_PREFIX(Uniform4ivARB), @function +GL_PREFIX(Uniform4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2fvARB) + .type GL_PREFIX(UniformMatrix2fvARB), @function +GL_PREFIX(UniformMatrix2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3fvARB) + .type GL_PREFIX(UniformMatrix3fvARB), @function +GL_PREFIX(UniformMatrix3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4fvARB) + .type GL_PREFIX(UniformMatrix4fvARB), @function +GL_PREFIX(UniformMatrix4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UseProgramObjectARB) + .type GL_PREFIX(UseProgramObjectARB), @function +GL_PREFIX(UseProgramObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(ValidateProgramARB) + .type GL_PREFIX(ValidateProgramARB), @function +GL_PREFIX(ValidateProgramARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindAttribLocationARB) + .type GL_PREFIX(BindAttribLocationARB), @function +GL_PREFIX(BindAttribLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetActiveAttribARB) + .type GL_PREFIX(GetActiveAttribARB), @function +GL_PREFIX(GetActiveAttribARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttribLocationARB) + .type GL_PREFIX(GetAttribLocationARB), @function +GL_PREFIX(GetAttribLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawBuffersARB) + .type GL_PREFIX(DrawBuffersARB), @function +GL_PREFIX(DrawBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(ClampColorARB) + .type GL_PREFIX(ClampColorARB), @function +GL_PREFIX(ClampColorARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClampColorARB), .-GL_PREFIX(ClampColorARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawArraysInstancedARB) + .type GL_PREFIX(DrawArraysInstancedARB), @function +GL_PREFIX(DrawArraysInstancedARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElementsInstancedARB) + .type GL_PREFIX(DrawElementsInstancedARB), @function +GL_PREFIX(DrawElementsInstancedARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB) + + .p2align 4,,15 + .globl GL_PREFIX(RenderbufferStorageMultisample) + .type GL_PREFIX(RenderbufferStorageMultisample), @function +GL_PREFIX(RenderbufferStorageMultisample): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTextureARB) + .type GL_PREFIX(FramebufferTextureARB), @function +GL_PREFIX(FramebufferTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTextureFaceARB) + .type GL_PREFIX(FramebufferTextureFaceARB), @function +GL_PREFIX(FramebufferTextureFaceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameteriARB) + .type GL_PREFIX(ProgramParameteriARB), @function +GL_PREFIX(ProgramParameteriARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribDivisorARB) + .type GL_PREFIX(VertexAttribDivisorARB), @function +GL_PREFIX(VertexAttribDivisorARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribDivisorARB), .-GL_PREFIX(VertexAttribDivisorARB) + + .p2align 4,,15 + .globl GL_PREFIX(FlushMappedBufferRange) + .type GL_PREFIX(FlushMappedBufferRange), @function +GL_PREFIX(FlushMappedBufferRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange) + + .p2align 4,,15 + .globl GL_PREFIX(MapBufferRange) + .type GL_PREFIX(MapBufferRange), @function +GL_PREFIX(MapBufferRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange) + + .p2align 4,,15 + .globl GL_PREFIX(TexBufferARB) + .type GL_PREFIX(TexBufferARB), @function +GL_PREFIX(TexBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBufferARB), .-GL_PREFIX(TexBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindVertexArray) + .type GL_PREFIX(BindVertexArray), @function +GL_PREFIX(BindVertexArray): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray) + + .p2align 4,,15 + .globl GL_PREFIX(GenVertexArrays) + .type GL_PREFIX(GenVertexArrays), @function +GL_PREFIX(GenVertexArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays) + + .p2align 4,,15 + .globl GL_PREFIX(CopyBufferSubData) + .type GL_PREFIX(CopyBufferSubData), @function +GL_PREFIX(CopyBufferSubData): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) + + .p2align 4,,15 + .globl GL_PREFIX(ClientWaitSync) + .type GL_PREFIX(ClientWaitSync), @function +GL_PREFIX(ClientWaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteSync) + .type GL_PREFIX(DeleteSync), @function +GL_PREFIX(DeleteSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync) + + .p2align 4,,15 + .globl GL_PREFIX(FenceSync) + .type GL_PREFIX(FenceSync), @function +GL_PREFIX(FenceSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync) + + .p2align 4,,15 + .globl GL_PREFIX(GetInteger64v) + .type GL_PREFIX(GetInteger64v), @function +GL_PREFIX(GetInteger64v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v) + + .p2align 4,,15 + .globl GL_PREFIX(GetSynciv) + .type GL_PREFIX(GetSynciv), @function +GL_PREFIX(GetSynciv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv) + + .p2align 4,,15 + .globl GL_PREFIX(IsSync) + .type GL_PREFIX(IsSync), @function +GL_PREFIX(IsSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync) + + .p2align 4,,15 + .globl GL_PREFIX(WaitSync) + .type GL_PREFIX(WaitSync), @function +GL_PREFIX(WaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElementsBaseVertex) + .type GL_PREFIX(DrawElementsBaseVertex), @function +GL_PREFIX(DrawElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(DrawRangeElementsBaseVertex) + .type GL_PREFIX(DrawRangeElementsBaseVertex), @function +GL_PREFIX(DrawRangeElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawElementsBaseVertex) + .type GL_PREFIX(MultiDrawElementsBaseVertex), @function +GL_PREFIX(MultiDrawElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(BlendEquationSeparateiARB) + .type GL_PREFIX(BlendEquationSeparateiARB), @function +GL_PREFIX(BlendEquationSeparateiARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendEquationSeparateiARB), .-GL_PREFIX(BlendEquationSeparateiARB) + + .p2align 4,,15 + .globl GL_PREFIX(BlendEquationiARB) + .type GL_PREFIX(BlendEquationiARB), @function +GL_PREFIX(BlendEquationiARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendEquationiARB), .-GL_PREFIX(BlendEquationiARB) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFuncSeparateiARB) + .type GL_PREFIX(BlendFuncSeparateiARB), @function +GL_PREFIX(BlendFuncSeparateiARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFuncSeparateiARB), .-GL_PREFIX(BlendFuncSeparateiARB) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFunciARB) + .type GL_PREFIX(BlendFunciARB), @function +GL_PREFIX(BlendFunciARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFunciARB), .-GL_PREFIX(BlendFunciARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindSampler) + .type GL_PREFIX(BindSampler), @function +GL_PREFIX(BindSampler): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindSampler), .-GL_PREFIX(BindSampler) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteSamplers) + .type GL_PREFIX(DeleteSamplers), @function +GL_PREFIX(DeleteSamplers): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteSamplers), .-GL_PREFIX(DeleteSamplers) + + .p2align 4,,15 + .globl GL_PREFIX(GenSamplers) + .type GL_PREFIX(GenSamplers), @function +GL_PREFIX(GenSamplers): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenSamplers), .-GL_PREFIX(GenSamplers) + + .p2align 4,,15 + .globl GL_PREFIX(GetSamplerParameterIiv) + .type GL_PREFIX(GetSamplerParameterIiv), @function +GL_PREFIX(GetSamplerParameterIiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSamplerParameterIiv), .-GL_PREFIX(GetSamplerParameterIiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetSamplerParameterIuiv) + .type GL_PREFIX(GetSamplerParameterIuiv), @function +GL_PREFIX(GetSamplerParameterIuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSamplerParameterIuiv), .-GL_PREFIX(GetSamplerParameterIuiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetSamplerParameterfv) + .type GL_PREFIX(GetSamplerParameterfv), @function +GL_PREFIX(GetSamplerParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSamplerParameterfv), .-GL_PREFIX(GetSamplerParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetSamplerParameteriv) + .type GL_PREFIX(GetSamplerParameteriv), @function +GL_PREFIX(GetSamplerParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSamplerParameteriv), .-GL_PREFIX(GetSamplerParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(IsSampler) + .type GL_PREFIX(IsSampler), @function +GL_PREFIX(IsSampler): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsSampler), .-GL_PREFIX(IsSampler) + + .p2align 4,,15 + .globl GL_PREFIX(SamplerParameterIiv) + .type GL_PREFIX(SamplerParameterIiv), @function +GL_PREFIX(SamplerParameterIiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SamplerParameterIiv), .-GL_PREFIX(SamplerParameterIiv) + + .p2align 4,,15 + .globl GL_PREFIX(SamplerParameterIuiv) + .type GL_PREFIX(SamplerParameterIuiv), @function +GL_PREFIX(SamplerParameterIuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SamplerParameterIuiv), .-GL_PREFIX(SamplerParameterIuiv) + + .p2align 4,,15 + .globl GL_PREFIX(SamplerParameterf) + .type GL_PREFIX(SamplerParameterf), @function +GL_PREFIX(SamplerParameterf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 4880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4880(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 4880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SamplerParameterf), .-GL_PREFIX(SamplerParameterf) + + .p2align 4,,15 + .globl GL_PREFIX(SamplerParameterfv) + .type GL_PREFIX(SamplerParameterfv), @function +GL_PREFIX(SamplerParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SamplerParameterfv), .-GL_PREFIX(SamplerParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(SamplerParameteri) + .type GL_PREFIX(SamplerParameteri), @function +GL_PREFIX(SamplerParameteri): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SamplerParameteri), .-GL_PREFIX(SamplerParameteri) + + .p2align 4,,15 + .globl GL_PREFIX(SamplerParameteriv) + .type GL_PREFIX(SamplerParameteriv), @function +GL_PREFIX(SamplerParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SamplerParameteriv), .-GL_PREFIX(SamplerParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(BindTransformFeedback) + .type GL_PREFIX(BindTransformFeedback), @function +GL_PREFIX(BindTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteTransformFeedbacks) + .type GL_PREFIX(DeleteTransformFeedbacks), @function +GL_PREFIX(DeleteTransformFeedbacks): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks) + + .p2align 4,,15 + .globl GL_PREFIX(DrawTransformFeedback) + .type GL_PREFIX(DrawTransformFeedback), @function +GL_PREFIX(DrawTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(GenTransformFeedbacks) + .type GL_PREFIX(GenTransformFeedbacks), @function +GL_PREFIX(GenTransformFeedbacks): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks) + + .p2align 4,,15 + .globl GL_PREFIX(IsTransformFeedback) + .type GL_PREFIX(IsTransformFeedback), @function +GL_PREFIX(IsTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(PauseTransformFeedback) + .type GL_PREFIX(PauseTransformFeedback), @function +GL_PREFIX(PauseTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4952(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(ResumeTransformFeedback) + .type GL_PREFIX(ResumeTransformFeedback), @function +GL_PREFIX(ResumeTransformFeedback): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4960(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback) + + .p2align 4,,15 + .globl GL_PREFIX(ClearDepthf) + .type GL_PREFIX(ClearDepthf), @function +GL_PREFIX(ClearDepthf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearDepthf), .-GL_PREFIX(ClearDepthf) + + .p2align 4,,15 + .globl GL_PREFIX(DepthRangef) + .type GL_PREFIX(DepthRangef), @function +GL_PREFIX(DepthRangef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthRangef), .-GL_PREFIX(DepthRangef) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderPrecisionFormat) + .type GL_PREFIX(GetShaderPrecisionFormat), @function +GL_PREFIX(GetShaderPrecisionFormat): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderPrecisionFormat), .-GL_PREFIX(GetShaderPrecisionFormat) + + .p2align 4,,15 + .globl GL_PREFIX(ReleaseShaderCompiler) + .type GL_PREFIX(ReleaseShaderCompiler), @function +GL_PREFIX(ReleaseShaderCompiler): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4992(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReleaseShaderCompiler), .-GL_PREFIX(ReleaseShaderCompiler) + + .p2align 4,,15 + .globl GL_PREFIX(ShaderBinary) + .type GL_PREFIX(ShaderBinary), @function +GL_PREFIX(ShaderBinary): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5008(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_627) + .type GL_PREFIX(_dispatch_stub_627), @function + HIDDEN(GL_PREFIX(_dispatch_stub_627)) +GL_PREFIX(_dispatch_stub_627): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_627), .-GL_PREFIX(_dispatch_stub_627) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_628) + .type GL_PREFIX(_dispatch_stub_628), @function + HIDDEN(GL_PREFIX(_dispatch_stub_628)) +GL_PREFIX(_dispatch_stub_628): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_628), .-GL_PREFIX(_dispatch_stub_628) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_629) + .type GL_PREFIX(_dispatch_stub_629), @function + HIDDEN(GL_PREFIX(_dispatch_stub_629)) +GL_PREFIX(_dispatch_stub_629): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5032(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_629), .-GL_PREFIX(_dispatch_stub_629) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_630) + .type GL_PREFIX(_dispatch_stub_630), @function + HIDDEN(GL_PREFIX(_dispatch_stub_630)) +GL_PREFIX(_dispatch_stub_630): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_630), .-GL_PREFIX(_dispatch_stub_630) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_631) + .type GL_PREFIX(_dispatch_stub_631), @function + HIDDEN(GL_PREFIX(_dispatch_stub_631)) +GL_PREFIX(_dispatch_stub_631): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_631), .-GL_PREFIX(_dispatch_stub_631) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_632) + .type GL_PREFIX(_dispatch_stub_632), @function + HIDDEN(GL_PREFIX(_dispatch_stub_632)) +GL_PREFIX(_dispatch_stub_632): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_632), .-GL_PREFIX(_dispatch_stub_632) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_633) + .type GL_PREFIX(_dispatch_stub_633), @function + HIDDEN(GL_PREFIX(_dispatch_stub_633)) +GL_PREFIX(_dispatch_stub_633): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_633), .-GL_PREFIX(_dispatch_stub_633) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_634) + .type GL_PREFIX(_dispatch_stub_634), @function + HIDDEN(GL_PREFIX(_dispatch_stub_634)) +GL_PREFIX(_dispatch_stub_634): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_634), .-GL_PREFIX(_dispatch_stub_634) + + .p2align 4,,15 + .globl GL_PREFIX(ColorPointerEXT) + .type GL_PREFIX(ColorPointerEXT), @function +GL_PREFIX(ColorPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagPointerEXT) + .type GL_PREFIX(EdgeFlagPointerEXT), @function +GL_PREFIX(EdgeFlagPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IndexPointerEXT) + .type GL_PREFIX(IndexPointerEXT), @function +GL_PREFIX(IndexPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(NormalPointerEXT) + .type GL_PREFIX(NormalPointerEXT), @function +GL_PREFIX(NormalPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoordPointerEXT) + .type GL_PREFIX(TexCoordPointerEXT), @function +GL_PREFIX(TexCoordPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexPointerEXT) + .type GL_PREFIX(VertexPointerEXT), @function +GL_PREFIX(VertexPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterfEXT) + .type GL_PREFIX(PointParameterfEXT), @function +GL_PREFIX(PointParameterfEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5128(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterfvEXT) + .type GL_PREFIX(PointParameterfvEXT), @function +GL_PREFIX(PointParameterfvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(LockArraysEXT) + .type GL_PREFIX(LockArraysEXT), @function +GL_PREFIX(LockArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(UnlockArraysEXT) + .type GL_PREFIX(UnlockArraysEXT), @function +GL_PREFIX(UnlockArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5152(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3bEXT) + .type GL_PREFIX(SecondaryColor3bEXT), @function +GL_PREFIX(SecondaryColor3bEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3bvEXT) + .type GL_PREFIX(SecondaryColor3bvEXT), @function +GL_PREFIX(SecondaryColor3bvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3dEXT) + .type GL_PREFIX(SecondaryColor3dEXT), @function +GL_PREFIX(SecondaryColor3dEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5176(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3dvEXT) + .type GL_PREFIX(SecondaryColor3dvEXT), @function +GL_PREFIX(SecondaryColor3dvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3fEXT) + .type GL_PREFIX(SecondaryColor3fEXT), @function +GL_PREFIX(SecondaryColor3fEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5192(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3fvEXT) + .type GL_PREFIX(SecondaryColor3fvEXT), @function +GL_PREFIX(SecondaryColor3fvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3iEXT) + .type GL_PREFIX(SecondaryColor3iEXT), @function +GL_PREFIX(SecondaryColor3iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ivEXT) + .type GL_PREFIX(SecondaryColor3ivEXT), @function +GL_PREFIX(SecondaryColor3ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3sEXT) + .type GL_PREFIX(SecondaryColor3sEXT), @function +GL_PREFIX(SecondaryColor3sEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3svEXT) + .type GL_PREFIX(SecondaryColor3svEXT), @function +GL_PREFIX(SecondaryColor3svEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ubEXT) + .type GL_PREFIX(SecondaryColor3ubEXT), @function +GL_PREFIX(SecondaryColor3ubEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ubvEXT) + .type GL_PREFIX(SecondaryColor3ubvEXT), @function +GL_PREFIX(SecondaryColor3ubvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3uiEXT) + .type GL_PREFIX(SecondaryColor3uiEXT), @function +GL_PREFIX(SecondaryColor3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3uivEXT) + .type GL_PREFIX(SecondaryColor3uivEXT), @function +GL_PREFIX(SecondaryColor3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3usEXT) + .type GL_PREFIX(SecondaryColor3usEXT), @function +GL_PREFIX(SecondaryColor3usEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3usvEXT) + .type GL_PREFIX(SecondaryColor3usvEXT), @function +GL_PREFIX(SecondaryColor3usvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColorPointerEXT) + .type GL_PREFIX(SecondaryColorPointerEXT), @function +GL_PREFIX(SecondaryColorPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawArraysEXT) + .type GL_PREFIX(MultiDrawArraysEXT), @function +GL_PREFIX(MultiDrawArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawElementsEXT) + .type GL_PREFIX(MultiDrawElementsEXT), @function +GL_PREFIX(MultiDrawElementsEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordPointerEXT) + .type GL_PREFIX(FogCoordPointerEXT), @function +GL_PREFIX(FogCoordPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoorddEXT) + .type GL_PREFIX(FogCoorddEXT), @function +GL_PREFIX(FogCoorddEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5320(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoorddvEXT) + .type GL_PREFIX(FogCoorddvEXT), @function +GL_PREFIX(FogCoorddvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordfEXT) + .type GL_PREFIX(FogCoordfEXT), @function +GL_PREFIX(FogCoordfEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5336(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 5336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordfvEXT) + .type GL_PREFIX(FogCoordfvEXT), @function +GL_PREFIX(FogCoordfvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_669) + .type GL_PREFIX(_dispatch_stub_669), @function + HIDDEN(GL_PREFIX(_dispatch_stub_669)) +GL_PREFIX(_dispatch_stub_669): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFuncSeparateEXT) + .type GL_PREFIX(BlendFuncSeparateEXT), @function +GL_PREFIX(BlendFuncSeparateEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FlushVertexArrayRangeNV) + .type GL_PREFIX(FlushVertexArrayRangeNV), @function +GL_PREFIX(FlushVertexArrayRangeNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5368(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexArrayRangeNV) + .type GL_PREFIX(VertexArrayRangeNV), @function +GL_PREFIX(VertexArrayRangeNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerInputNV) + .type GL_PREFIX(CombinerInputNV), @function +GL_PREFIX(CombinerInputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerOutputNV) + .type GL_PREFIX(CombinerOutputNV), @function +GL_PREFIX(CombinerOutputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterfNV) + .type GL_PREFIX(CombinerParameterfNV), @function +GL_PREFIX(CombinerParameterfNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5400(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterfvNV) + .type GL_PREFIX(CombinerParameterfvNV), @function +GL_PREFIX(CombinerParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameteriNV) + .type GL_PREFIX(CombinerParameteriNV), @function +GL_PREFIX(CombinerParameteriNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterivNV) + .type GL_PREFIX(CombinerParameterivNV), @function +GL_PREFIX(CombinerParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(FinalCombinerInputNV) + .type GL_PREFIX(FinalCombinerInputNV), @function +GL_PREFIX(FinalCombinerInputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerInputParameterfvNV) + .type GL_PREFIX(GetCombinerInputParameterfvNV), @function +GL_PREFIX(GetCombinerInputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerInputParameterivNV) + .type GL_PREFIX(GetCombinerInputParameterivNV), @function +GL_PREFIX(GetCombinerInputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerOutputParameterfvNV) + .type GL_PREFIX(GetCombinerOutputParameterfvNV), @function +GL_PREFIX(GetCombinerOutputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerOutputParameterivNV) + .type GL_PREFIX(GetCombinerOutputParameterivNV), @function +GL_PREFIX(GetCombinerOutputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetFinalCombinerInputParameterfvNV) + .type GL_PREFIX(GetFinalCombinerInputParameterfvNV), @function +GL_PREFIX(GetFinalCombinerInputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetFinalCombinerInputParameterivNV) + .type GL_PREFIX(GetFinalCombinerInputParameterivNV), @function +GL_PREFIX(GetFinalCombinerInputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(ResizeBuffersMESA) + .type GL_PREFIX(ResizeBuffersMESA), @function +GL_PREFIX(ResizeBuffersMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5488(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2dMESA) + .type GL_PREFIX(WindowPos2dMESA), @function +GL_PREFIX(WindowPos2dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5496(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2dvMESA) + .type GL_PREFIX(WindowPos2dvMESA), @function +GL_PREFIX(WindowPos2dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2fMESA) + .type GL_PREFIX(WindowPos2fMESA), @function +GL_PREFIX(WindowPos2fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5512(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2fvMESA) + .type GL_PREFIX(WindowPos2fvMESA), @function +GL_PREFIX(WindowPos2fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2iMESA) + .type GL_PREFIX(WindowPos2iMESA), @function +GL_PREFIX(WindowPos2iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2ivMESA) + .type GL_PREFIX(WindowPos2ivMESA), @function +GL_PREFIX(WindowPos2ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2sMESA) + .type GL_PREFIX(WindowPos2sMESA), @function +GL_PREFIX(WindowPos2sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2svMESA) + .type GL_PREFIX(WindowPos2svMESA), @function +GL_PREFIX(WindowPos2svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3dMESA) + .type GL_PREFIX(WindowPos3dMESA), @function +GL_PREFIX(WindowPos3dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5560(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3dvMESA) + .type GL_PREFIX(WindowPos3dvMESA), @function +GL_PREFIX(WindowPos3dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3fMESA) + .type GL_PREFIX(WindowPos3fMESA), @function +GL_PREFIX(WindowPos3fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5576(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3fvMESA) + .type GL_PREFIX(WindowPos3fvMESA), @function +GL_PREFIX(WindowPos3fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3iMESA) + .type GL_PREFIX(WindowPos3iMESA), @function +GL_PREFIX(WindowPos3iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3ivMESA) + .type GL_PREFIX(WindowPos3ivMESA), @function +GL_PREFIX(WindowPos3ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3sMESA) + .type GL_PREFIX(WindowPos3sMESA), @function +GL_PREFIX(WindowPos3sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3svMESA) + .type GL_PREFIX(WindowPos3svMESA), @function +GL_PREFIX(WindowPos3svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4dMESA) + .type GL_PREFIX(WindowPos4dMESA), @function +GL_PREFIX(WindowPos4dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5624(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4dvMESA) + .type GL_PREFIX(WindowPos4dvMESA), @function +GL_PREFIX(WindowPos4dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4fMESA) + .type GL_PREFIX(WindowPos4fMESA), @function +GL_PREFIX(WindowPos4fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5640(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4fvMESA) + .type GL_PREFIX(WindowPos4fvMESA), @function +GL_PREFIX(WindowPos4fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4iMESA) + .type GL_PREFIX(WindowPos4iMESA), @function +GL_PREFIX(WindowPos4iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4ivMESA) + .type GL_PREFIX(WindowPos4ivMESA), @function +GL_PREFIX(WindowPos4ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4sMESA) + .type GL_PREFIX(WindowPos4sMESA), @function +GL_PREFIX(WindowPos4sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4svMESA) + .type GL_PREFIX(WindowPos4svMESA), @function +GL_PREFIX(WindowPos4svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_711) + .type GL_PREFIX(_dispatch_stub_711), @function + HIDDEN(GL_PREFIX(_dispatch_stub_711)) +GL_PREFIX(_dispatch_stub_711): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_711), .-GL_PREFIX(_dispatch_stub_711) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_712) + .type GL_PREFIX(_dispatch_stub_712), @function + HIDDEN(GL_PREFIX(_dispatch_stub_712)) +GL_PREFIX(_dispatch_stub_712): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_712), .-GL_PREFIX(_dispatch_stub_712) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_713) + .type GL_PREFIX(_dispatch_stub_713), @function + HIDDEN(GL_PREFIX(_dispatch_stub_713)) +GL_PREFIX(_dispatch_stub_713): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_713), .-GL_PREFIX(_dispatch_stub_713) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_714) + .type GL_PREFIX(_dispatch_stub_714), @function + HIDDEN(GL_PREFIX(_dispatch_stub_714)) +GL_PREFIX(_dispatch_stub_714): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_714), .-GL_PREFIX(_dispatch_stub_714) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_715) + .type GL_PREFIX(_dispatch_stub_715), @function + HIDDEN(GL_PREFIX(_dispatch_stub_715)) +GL_PREFIX(_dispatch_stub_715): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_715), .-GL_PREFIX(_dispatch_stub_715) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_716) + .type GL_PREFIX(_dispatch_stub_716), @function + HIDDEN(GL_PREFIX(_dispatch_stub_716)) +GL_PREFIX(_dispatch_stub_716): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_716), .-GL_PREFIX(_dispatch_stub_716) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_717) + .type GL_PREFIX(_dispatch_stub_717), @function + HIDDEN(GL_PREFIX(_dispatch_stub_717)) +GL_PREFIX(_dispatch_stub_717): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_717), .-GL_PREFIX(_dispatch_stub_717) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_718) + .type GL_PREFIX(_dispatch_stub_718), @function + HIDDEN(GL_PREFIX(_dispatch_stub_718)) +GL_PREFIX(_dispatch_stub_718): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_718), .-GL_PREFIX(_dispatch_stub_718) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_719) + .type GL_PREFIX(_dispatch_stub_719), @function + HIDDEN(GL_PREFIX(_dispatch_stub_719)) +GL_PREFIX(_dispatch_stub_719): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_719), .-GL_PREFIX(_dispatch_stub_719) + + .p2align 4,,15 + .globl GL_PREFIX(AreProgramsResidentNV) + .type GL_PREFIX(AreProgramsResidentNV), @function +GL_PREFIX(AreProgramsResidentNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) + + .p2align 4,,15 + .globl GL_PREFIX(BindProgramNV) + .type GL_PREFIX(BindProgramNV), @function +GL_PREFIX(BindProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteProgramsNV) + .type GL_PREFIX(DeleteProgramsNV), @function +GL_PREFIX(DeleteProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(ExecuteProgramNV) + .type GL_PREFIX(ExecuteProgramNV), @function +GL_PREFIX(ExecuteProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(GenProgramsNV) + .type GL_PREFIX(GenProgramsNV), @function +GL_PREFIX(GenProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramParameterdvNV) + .type GL_PREFIX(GetProgramParameterdvNV), @function +GL_PREFIX(GetProgramParameterdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramParameterfvNV) + .type GL_PREFIX(GetProgramParameterfvNV), @function +GL_PREFIX(GetProgramParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramStringNV) + .type GL_PREFIX(GetProgramStringNV), @function +GL_PREFIX(GetProgramStringNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramivNV) + .type GL_PREFIX(GetProgramivNV), @function +GL_PREFIX(GetProgramivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetTrackMatrixivNV) + .type GL_PREFIX(GetTrackMatrixivNV), @function +GL_PREFIX(GetTrackMatrixivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribPointervNV) + .type GL_PREFIX(GetVertexAttribPointervNV), @function +GL_PREFIX(GetVertexAttribPointervNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribdvNV) + .type GL_PREFIX(GetVertexAttribdvNV), @function +GL_PREFIX(GetVertexAttribdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribfvNV) + .type GL_PREFIX(GetVertexAttribfvNV), @function +GL_PREFIX(GetVertexAttribfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribivNV) + .type GL_PREFIX(GetVertexAttribivNV), @function +GL_PREFIX(GetVertexAttribivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) + + .p2align 4,,15 + .globl GL_PREFIX(IsProgramNV) + .type GL_PREFIX(IsProgramNV), @function +GL_PREFIX(IsProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(LoadProgramNV) + .type GL_PREFIX(LoadProgramNV), @function +GL_PREFIX(LoadProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameters4dvNV) + .type GL_PREFIX(ProgramParameters4dvNV), @function +GL_PREFIX(ProgramParameters4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameters4fvNV) + .type GL_PREFIX(ProgramParameters4fvNV), @function +GL_PREFIX(ProgramParameters4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(RequestResidentProgramsNV) + .type GL_PREFIX(RequestResidentProgramsNV), @function +GL_PREFIX(RequestResidentProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(TrackMatrixNV) + .type GL_PREFIX(TrackMatrixNV), @function +GL_PREFIX(TrackMatrixNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dNV) + .type GL_PREFIX(VertexAttrib1dNV), @function +GL_PREFIX(VertexAttrib1dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5920(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dvNV) + .type GL_PREFIX(VertexAttrib1dvNV), @function +GL_PREFIX(VertexAttrib1dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fNV) + .type GL_PREFIX(VertexAttrib1fNV), @function +GL_PREFIX(VertexAttrib1fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5936(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fvNV) + .type GL_PREFIX(VertexAttrib1fvNV), @function +GL_PREFIX(VertexAttrib1fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1sNV) + .type GL_PREFIX(VertexAttrib1sNV), @function +GL_PREFIX(VertexAttrib1sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1svNV) + .type GL_PREFIX(VertexAttrib1svNV), @function +GL_PREFIX(VertexAttrib1svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dNV) + .type GL_PREFIX(VertexAttrib2dNV), @function +GL_PREFIX(VertexAttrib2dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5968(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dvNV) + .type GL_PREFIX(VertexAttrib2dvNV), @function +GL_PREFIX(VertexAttrib2dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fNV) + .type GL_PREFIX(VertexAttrib2fNV), @function +GL_PREFIX(VertexAttrib2fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5984(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fvNV) + .type GL_PREFIX(VertexAttrib2fvNV), @function +GL_PREFIX(VertexAttrib2fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2sNV) + .type GL_PREFIX(VertexAttrib2sNV), @function +GL_PREFIX(VertexAttrib2sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2svNV) + .type GL_PREFIX(VertexAttrib2svNV), @function +GL_PREFIX(VertexAttrib2svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dNV) + .type GL_PREFIX(VertexAttrib3dNV), @function +GL_PREFIX(VertexAttrib3dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6016(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dvNV) + .type GL_PREFIX(VertexAttrib3dvNV), @function +GL_PREFIX(VertexAttrib3dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fNV) + .type GL_PREFIX(VertexAttrib3fNV), @function +GL_PREFIX(VertexAttrib3fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6032(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fvNV) + .type GL_PREFIX(VertexAttrib3fvNV), @function +GL_PREFIX(VertexAttrib3fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3sNV) + .type GL_PREFIX(VertexAttrib3sNV), @function +GL_PREFIX(VertexAttrib3sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3svNV) + .type GL_PREFIX(VertexAttrib3svNV), @function +GL_PREFIX(VertexAttrib3svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dNV) + .type GL_PREFIX(VertexAttrib4dNV), @function +GL_PREFIX(VertexAttrib4dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6064(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dvNV) + .type GL_PREFIX(VertexAttrib4dvNV), @function +GL_PREFIX(VertexAttrib4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fNV) + .type GL_PREFIX(VertexAttrib4fNV), @function +GL_PREFIX(VertexAttrib4fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6080(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 6080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fvNV) + .type GL_PREFIX(VertexAttrib4fvNV), @function +GL_PREFIX(VertexAttrib4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4sNV) + .type GL_PREFIX(VertexAttrib4sNV), @function +GL_PREFIX(VertexAttrib4sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4svNV) + .type GL_PREFIX(VertexAttrib4svNV), @function +GL_PREFIX(VertexAttrib4svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubNV) + .type GL_PREFIX(VertexAttrib4ubNV), @function +GL_PREFIX(VertexAttrib4ubNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubvNV) + .type GL_PREFIX(VertexAttrib4ubvNV), @function +GL_PREFIX(VertexAttrib4ubvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribPointerNV) + .type GL_PREFIX(VertexAttribPointerNV), @function +GL_PREFIX(VertexAttribPointerNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1dvNV) + .type GL_PREFIX(VertexAttribs1dvNV), @function +GL_PREFIX(VertexAttribs1dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1fvNV) + .type GL_PREFIX(VertexAttribs1fvNV), @function +GL_PREFIX(VertexAttribs1fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1svNV) + .type GL_PREFIX(VertexAttribs1svNV), @function +GL_PREFIX(VertexAttribs1svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2dvNV) + .type GL_PREFIX(VertexAttribs2dvNV), @function +GL_PREFIX(VertexAttribs2dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2fvNV) + .type GL_PREFIX(VertexAttribs2fvNV), @function +GL_PREFIX(VertexAttribs2fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2svNV) + .type GL_PREFIX(VertexAttribs2svNV), @function +GL_PREFIX(VertexAttribs2svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3dvNV) + .type GL_PREFIX(VertexAttribs3dvNV), @function +GL_PREFIX(VertexAttribs3dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3fvNV) + .type GL_PREFIX(VertexAttribs3fvNV), @function +GL_PREFIX(VertexAttribs3fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3svNV) + .type GL_PREFIX(VertexAttribs3svNV), @function +GL_PREFIX(VertexAttribs3svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4dvNV) + .type GL_PREFIX(VertexAttribs4dvNV), @function +GL_PREFIX(VertexAttribs4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4fvNV) + .type GL_PREFIX(VertexAttribs4fvNV), @function +GL_PREFIX(VertexAttribs4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4svNV) + .type GL_PREFIX(VertexAttribs4svNV), @function +GL_PREFIX(VertexAttribs4svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4ubvNV) + .type GL_PREFIX(VertexAttribs4ubvNV), @function +GL_PREFIX(VertexAttribs4ubvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterfvATI) + .type GL_PREFIX(GetTexBumpParameterfvATI), @function +GL_PREFIX(GetTexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterivATI) + .type GL_PREFIX(GetTexBumpParameterivATI), @function +GL_PREFIX(GetTexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterfvATI) + .type GL_PREFIX(TexBumpParameterfvATI), @function +GL_PREFIX(TexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterivATI) + .type GL_PREFIX(TexBumpParameterivATI), @function +GL_PREFIX(TexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp1ATI) + .type GL_PREFIX(AlphaFragmentOp1ATI), @function +GL_PREFIX(AlphaFragmentOp1ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp2ATI) + .type GL_PREFIX(AlphaFragmentOp2ATI), @function +GL_PREFIX(AlphaFragmentOp2ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp3ATI) + .type GL_PREFIX(AlphaFragmentOp3ATI), @function +GL_PREFIX(AlphaFragmentOp3ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) + + .p2align 4,,15 + .globl GL_PREFIX(BeginFragmentShaderATI) + .type GL_PREFIX(BeginFragmentShaderATI), @function +GL_PREFIX(BeginFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6296(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(BindFragmentShaderATI) + .type GL_PREFIX(BindFragmentShaderATI), @function +GL_PREFIX(BindFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp1ATI) + .type GL_PREFIX(ColorFragmentOp1ATI), @function +GL_PREFIX(ColorFragmentOp1ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp2ATI) + .type GL_PREFIX(ColorFragmentOp2ATI), @function +GL_PREFIX(ColorFragmentOp2ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp3ATI) + .type GL_PREFIX(ColorFragmentOp3ATI), @function +GL_PREFIX(ColorFragmentOp3ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteFragmentShaderATI) + .type GL_PREFIX(DeleteFragmentShaderATI), @function +GL_PREFIX(DeleteFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(EndFragmentShaderATI) + .type GL_PREFIX(EndFragmentShaderATI), @function +GL_PREFIX(EndFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6344(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(GenFragmentShadersATI) + .type GL_PREFIX(GenFragmentShadersATI), @function +GL_PREFIX(GenFragmentShadersATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) + + .p2align 4,,15 + .globl GL_PREFIX(PassTexCoordATI) + .type GL_PREFIX(PassTexCoordATI), @function +GL_PREFIX(PassTexCoordATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) + + .p2align 4,,15 + .globl GL_PREFIX(SampleMapATI) + .type GL_PREFIX(SampleMapATI), @function +GL_PREFIX(SampleMapATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) + + .p2align 4,,15 + .globl GL_PREFIX(SetFragmentShaderConstantATI) + .type GL_PREFIX(SetFragmentShaderConstantATI), @function +GL_PREFIX(SetFragmentShaderConstantATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameteriNV) + .type GL_PREFIX(PointParameteriNV), @function +GL_PREFIX(PointParameteriNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterivNV) + .type GL_PREFIX(PointParameterivNV), @function +GL_PREFIX(PointParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_800) + .type GL_PREFIX(_dispatch_stub_800), @function + HIDDEN(GL_PREFIX(_dispatch_stub_800)) +GL_PREFIX(_dispatch_stub_800): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_800), .-GL_PREFIX(_dispatch_stub_800) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_801) + .type GL_PREFIX(_dispatch_stub_801), @function + HIDDEN(GL_PREFIX(_dispatch_stub_801)) +GL_PREFIX(_dispatch_stub_801): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_801), .-GL_PREFIX(_dispatch_stub_801) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_802) + .type GL_PREFIX(_dispatch_stub_802), @function + HIDDEN(GL_PREFIX(_dispatch_stub_802)) +GL_PREFIX(_dispatch_stub_802): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_803) + .type GL_PREFIX(_dispatch_stub_803), @function + HIDDEN(GL_PREFIX(_dispatch_stub_803)) +GL_PREFIX(_dispatch_stub_803): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_803), .-GL_PREFIX(_dispatch_stub_803) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_804) + .type GL_PREFIX(_dispatch_stub_804), @function + HIDDEN(GL_PREFIX(_dispatch_stub_804)) +GL_PREFIX(_dispatch_stub_804): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_804), .-GL_PREFIX(_dispatch_stub_804) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramNamedParameterdvNV) + .type GL_PREFIX(GetProgramNamedParameterdvNV), @function +GL_PREFIX(GetProgramNamedParameterdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramNamedParameterfvNV) + .type GL_PREFIX(GetProgramNamedParameterfvNV), @function +GL_PREFIX(GetProgramNamedParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4dNV) + .type GL_PREFIX(ProgramNamedParameter4dNV), @function +GL_PREFIX(ProgramNamedParameter4dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6456(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4dvNV) + .type GL_PREFIX(ProgramNamedParameter4dvNV), @function +GL_PREFIX(ProgramNamedParameter4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4fNV) + .type GL_PREFIX(ProgramNamedParameter4fNV), @function +GL_PREFIX(ProgramNamedParameter4fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6472(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4fvNV) + .type GL_PREFIX(ProgramNamedParameter4fvNV), @function +GL_PREFIX(ProgramNamedParameter4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(PrimitiveRestartIndexNV) + .type GL_PREFIX(PrimitiveRestartIndexNV), @function +GL_PREFIX(PrimitiveRestartIndexNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV) + + .p2align 4,,15 + .globl GL_PREFIX(PrimitiveRestartNV) + .type GL_PREFIX(PrimitiveRestartNV), @function +GL_PREFIX(PrimitiveRestartNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6496(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_813) + .type GL_PREFIX(_dispatch_stub_813), @function + HIDDEN(GL_PREFIX(_dispatch_stub_813)) +GL_PREFIX(_dispatch_stub_813): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_813), .-GL_PREFIX(_dispatch_stub_813) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_814) + .type GL_PREFIX(_dispatch_stub_814), @function + HIDDEN(GL_PREFIX(_dispatch_stub_814)) +GL_PREFIX(_dispatch_stub_814): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_814), .-GL_PREFIX(_dispatch_stub_814) + + .p2align 4,,15 + .globl GL_PREFIX(BindFramebufferEXT) + .type GL_PREFIX(BindFramebufferEXT), @function +GL_PREFIX(BindFramebufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindRenderbufferEXT) + .type GL_PREFIX(BindRenderbufferEXT), @function +GL_PREFIX(BindRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(CheckFramebufferStatusEXT) + .type GL_PREFIX(CheckFramebufferStatusEXT), @function +GL_PREFIX(CheckFramebufferStatusEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteFramebuffersEXT) + .type GL_PREFIX(DeleteFramebuffersEXT), @function +GL_PREFIX(DeleteFramebuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteRenderbuffersEXT) + .type GL_PREFIX(DeleteRenderbuffersEXT), @function +GL_PREFIX(DeleteRenderbuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferRenderbufferEXT) + .type GL_PREFIX(FramebufferRenderbufferEXT), @function +GL_PREFIX(FramebufferRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture1DEXT) + .type GL_PREFIX(FramebufferTexture1DEXT), @function +GL_PREFIX(FramebufferTexture1DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture2DEXT) + .type GL_PREFIX(FramebufferTexture2DEXT), @function +GL_PREFIX(FramebufferTexture2DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture3DEXT) + .type GL_PREFIX(FramebufferTexture3DEXT), @function +GL_PREFIX(FramebufferTexture3DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenFramebuffersEXT) + .type GL_PREFIX(GenFramebuffersEXT), @function +GL_PREFIX(GenFramebuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenRenderbuffersEXT) + .type GL_PREFIX(GenRenderbuffersEXT), @function +GL_PREFIX(GenRenderbuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenerateMipmapEXT) + .type GL_PREFIX(GenerateMipmapEXT), @function +GL_PREFIX(GenerateMipmapEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + .type GL_PREFIX(GetFramebufferAttachmentParameterivEXT), @function +GL_PREFIX(GetFramebufferAttachmentParameterivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetRenderbufferParameterivEXT) + .type GL_PREFIX(GetRenderbufferParameterivEXT), @function +GL_PREFIX(GetRenderbufferParameterivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsFramebufferEXT) + .type GL_PREFIX(IsFramebufferEXT), @function +GL_PREFIX(IsFramebufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsRenderbufferEXT) + .type GL_PREFIX(IsRenderbufferEXT), @function +GL_PREFIX(IsRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(RenderbufferStorageEXT) + .type GL_PREFIX(RenderbufferStorageEXT), @function +GL_PREFIX(RenderbufferStorageEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_832) + .type GL_PREFIX(_dispatch_stub_832), @function + HIDDEN(GL_PREFIX(_dispatch_stub_832)) +GL_PREFIX(_dispatch_stub_832): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_832), .-GL_PREFIX(_dispatch_stub_832) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_833) + .type GL_PREFIX(_dispatch_stub_833), @function + HIDDEN(GL_PREFIX(_dispatch_stub_833)) +GL_PREFIX(_dispatch_stub_833): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_833), .-GL_PREFIX(_dispatch_stub_833) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_834) + .type GL_PREFIX(_dispatch_stub_834), @function + HIDDEN(GL_PREFIX(_dispatch_stub_834)) +GL_PREFIX(_dispatch_stub_834): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_834), .-GL_PREFIX(_dispatch_stub_834) + + .p2align 4,,15 + .globl GL_PREFIX(BindFragDataLocationEXT) + .type GL_PREFIX(BindFragDataLocationEXT), @function +GL_PREFIX(BindFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetFragDataLocationEXT) + .type GL_PREFIX(GetFragDataLocationEXT), @function +GL_PREFIX(GetFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformuivEXT) + .type GL_PREFIX(GetUniformuivEXT), @function +GL_PREFIX(GetUniformuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIivEXT) + .type GL_PREFIX(GetVertexAttribIivEXT), @function +GL_PREFIX(GetVertexAttribIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIuivEXT) + .type GL_PREFIX(GetVertexAttribIuivEXT), @function +GL_PREFIX(GetVertexAttribIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uiEXT) + .type GL_PREFIX(Uniform1uiEXT), @function +GL_PREFIX(Uniform1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uivEXT) + .type GL_PREFIX(Uniform1uivEXT), @function +GL_PREFIX(Uniform1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uiEXT) + .type GL_PREFIX(Uniform2uiEXT), @function +GL_PREFIX(Uniform2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uivEXT) + .type GL_PREFIX(Uniform2uivEXT), @function +GL_PREFIX(Uniform2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uiEXT) + .type GL_PREFIX(Uniform3uiEXT), @function +GL_PREFIX(Uniform3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uivEXT) + .type GL_PREFIX(Uniform3uivEXT), @function +GL_PREFIX(Uniform3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uiEXT) + .type GL_PREFIX(Uniform4uiEXT), @function +GL_PREFIX(Uniform4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uivEXT) + .type GL_PREFIX(Uniform4uivEXT), @function +GL_PREFIX(Uniform4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1iEXT) + .type GL_PREFIX(VertexAttribI1iEXT), @function +GL_PREFIX(VertexAttribI1iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1ivEXT) + .type GL_PREFIX(VertexAttribI1ivEXT), @function +GL_PREFIX(VertexAttribI1ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uiEXT) + .type GL_PREFIX(VertexAttribI1uiEXT), @function +GL_PREFIX(VertexAttribI1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uivEXT) + .type GL_PREFIX(VertexAttribI1uivEXT), @function +GL_PREFIX(VertexAttribI1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2iEXT) + .type GL_PREFIX(VertexAttribI2iEXT), @function +GL_PREFIX(VertexAttribI2iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2ivEXT) + .type GL_PREFIX(VertexAttribI2ivEXT), @function +GL_PREFIX(VertexAttribI2ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uiEXT) + .type GL_PREFIX(VertexAttribI2uiEXT), @function +GL_PREFIX(VertexAttribI2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uivEXT) + .type GL_PREFIX(VertexAttribI2uivEXT), @function +GL_PREFIX(VertexAttribI2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3iEXT) + .type GL_PREFIX(VertexAttribI3iEXT), @function +GL_PREFIX(VertexAttribI3iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3ivEXT) + .type GL_PREFIX(VertexAttribI3ivEXT), @function +GL_PREFIX(VertexAttribI3ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uiEXT) + .type GL_PREFIX(VertexAttribI3uiEXT), @function +GL_PREFIX(VertexAttribI3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uivEXT) + .type GL_PREFIX(VertexAttribI3uivEXT), @function +GL_PREFIX(VertexAttribI3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4bvEXT) + .type GL_PREFIX(VertexAttribI4bvEXT), @function +GL_PREFIX(VertexAttribI4bvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4iEXT) + .type GL_PREFIX(VertexAttribI4iEXT), @function +GL_PREFIX(VertexAttribI4iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ivEXT) + .type GL_PREFIX(VertexAttribI4ivEXT), @function +GL_PREFIX(VertexAttribI4ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4svEXT) + .type GL_PREFIX(VertexAttribI4svEXT), @function +GL_PREFIX(VertexAttribI4svEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ubvEXT) + .type GL_PREFIX(VertexAttribI4ubvEXT), @function +GL_PREFIX(VertexAttribI4ubvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uiEXT) + .type GL_PREFIX(VertexAttribI4uiEXT), @function +GL_PREFIX(VertexAttribI4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uivEXT) + .type GL_PREFIX(VertexAttribI4uivEXT), @function +GL_PREFIX(VertexAttribI4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4usvEXT) + .type GL_PREFIX(VertexAttribI4usvEXT), @function +GL_PREFIX(VertexAttribI4usvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribIPointerEXT) + .type GL_PREFIX(VertexAttribIPointerEXT), @function +GL_PREFIX(VertexAttribIPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTextureLayerEXT) + .type GL_PREFIX(FramebufferTextureLayerEXT), @function +GL_PREFIX(FramebufferTextureLayerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMaskIndexedEXT) + .type GL_PREFIX(ColorMaskIndexedEXT), @function +GL_PREFIX(ColorMaskIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DisableIndexedEXT) + .type GL_PREFIX(DisableIndexedEXT), @function +GL_PREFIX(DisableIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EnableIndexedEXT) + .type GL_PREFIX(EnableIndexedEXT), @function +GL_PREFIX(EnableIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetBooleanIndexedvEXT) + .type GL_PREFIX(GetBooleanIndexedvEXT), @function +GL_PREFIX(GetBooleanIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerIndexedvEXT) + .type GL_PREFIX(GetIntegerIndexedvEXT), @function +GL_PREFIX(GetIntegerIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabledIndexedEXT) + .type GL_PREFIX(IsEnabledIndexedEXT), @function +GL_PREFIX(IsEnabledIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ClearColorIiEXT) + .type GL_PREFIX(ClearColorIiEXT), @function +GL_PREFIX(ClearColorIiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ClearColorIuiEXT) + .type GL_PREFIX(ClearColorIuiEXT), @function +GL_PREFIX(ClearColorIuiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameterIivEXT) + .type GL_PREFIX(GetTexParameterIivEXT), @function +GL_PREFIX(GetTexParameterIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameterIuivEXT) + .type GL_PREFIX(GetTexParameterIuivEXT), @function +GL_PREFIX(GetTexParameterIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterIivEXT) + .type GL_PREFIX(TexParameterIivEXT), @function +GL_PREFIX(TexParameterIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterIuivEXT) + .type GL_PREFIX(TexParameterIuivEXT), @function +GL_PREFIX(TexParameterIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BeginConditionalRenderNV) + .type GL_PREFIX(BeginConditionalRenderNV), @function +GL_PREFIX(BeginConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(EndConditionalRenderNV) + .type GL_PREFIX(EndConditionalRenderNV), @function +GL_PREFIX(EndConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 7064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7064(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 7064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(BeginTransformFeedbackEXT) + .type GL_PREFIX(BeginTransformFeedbackEXT), @function +GL_PREFIX(BeginTransformFeedbackEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 7072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 7072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferBaseEXT) + .type GL_PREFIX(BindBufferBaseEXT), @function +GL_PREFIX(BindBufferBaseEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferOffsetEXT) + .type GL_PREFIX(BindBufferOffsetEXT), @function +GL_PREFIX(BindBufferOffsetEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferRangeEXT) + .type GL_PREFIX(BindBufferRangeEXT), @function +GL_PREFIX(BindBufferRangeEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EndTransformFeedbackEXT) + .type GL_PREFIX(EndTransformFeedbackEXT), @function +GL_PREFIX(EndTransformFeedbackEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 7104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7104(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 7104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetTransformFeedbackVaryingEXT) + .type GL_PREFIX(GetTransformFeedbackVaryingEXT), @function +GL_PREFIX(GetTransformFeedbackVaryingEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TransformFeedbackVaryingsEXT) + .type GL_PREFIX(TransformFeedbackVaryingsEXT), @function +GL_PREFIX(TransformFeedbackVaryingsEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 7128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 7128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_892) + .type GL_PREFIX(_dispatch_stub_892), @function + HIDDEN(GL_PREFIX(_dispatch_stub_892)) +GL_PREFIX(_dispatch_stub_892): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_892), .-GL_PREFIX(_dispatch_stub_892) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_893) + .type GL_PREFIX(_dispatch_stub_893), @function + HIDDEN(GL_PREFIX(_dispatch_stub_893)) +GL_PREFIX(_dispatch_stub_893): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_893), .-GL_PREFIX(_dispatch_stub_893) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterivAPPLE) + .type GL_PREFIX(GetObjectParameterivAPPLE), @function +GL_PREFIX(GetObjectParameterivAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ObjectPurgeableAPPLE) + .type GL_PREFIX(ObjectPurgeableAPPLE), @function +GL_PREFIX(ObjectPurgeableAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ObjectUnpurgeableAPPLE) + .type GL_PREFIX(ObjectUnpurgeableAPPLE), @function +GL_PREFIX(ObjectUnpurgeableAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ActiveProgramEXT) + .type GL_PREFIX(ActiveProgramEXT), @function +GL_PREFIX(ActiveProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 7176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 7176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShaderProgramEXT) + .type GL_PREFIX(CreateShaderProgramEXT), @function +GL_PREFIX(CreateShaderProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(UseShaderProgramEXT) + .type GL_PREFIX(UseShaderProgramEXT), @function +GL_PREFIX(UseShaderProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TextureBarrierNV) + .type GL_PREFIX(TextureBarrierNV), @function +GL_PREFIX(TextureBarrierNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 7200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7200(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 7200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TextureBarrierNV), .-GL_PREFIX(TextureBarrierNV) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_901) + .type GL_PREFIX(_dispatch_stub_901), @function + HIDDEN(GL_PREFIX(_dispatch_stub_901)) +GL_PREFIX(_dispatch_stub_901): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_901), .-GL_PREFIX(_dispatch_stub_901) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_902) + .type GL_PREFIX(_dispatch_stub_902), @function + HIDDEN(GL_PREFIX(_dispatch_stub_902)) +GL_PREFIX(_dispatch_stub_902): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_902), .-GL_PREFIX(_dispatch_stub_902) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_903) + .type GL_PREFIX(_dispatch_stub_903), @function + HIDDEN(GL_PREFIX(_dispatch_stub_903)) +GL_PREFIX(_dispatch_stub_903): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 7224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_903), .-GL_PREFIX(_dispatch_stub_903) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_904) + .type GL_PREFIX(_dispatch_stub_904), @function + HIDDEN(GL_PREFIX(_dispatch_stub_904)) +GL_PREFIX(_dispatch_stub_904): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_904), .-GL_PREFIX(_dispatch_stub_904) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_905) + .type GL_PREFIX(_dispatch_stub_905), @function + HIDDEN(GL_PREFIX(_dispatch_stub_905)) +GL_PREFIX(_dispatch_stub_905): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 7240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 7240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_905), .-GL_PREFIX(_dispatch_stub_905) + + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function +GL_PREFIX(EGLImageTargetRenderbufferStorageOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetTexture2DOES) + .type GL_PREFIX(EGLImageTargetTexture2DOES), @function +GL_PREFIX(EGLImageTargetTexture2DOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 7256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 7256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 7256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 7256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) + + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) + .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) + .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(AreTexturesResidentEXT) ; .set GL_PREFIX(AreTexturesResidentEXT), GL_PREFIX(AreTexturesResident) +#endif + .globl GL_PREFIX(CopyTexImage1DEXT) ; .set GL_PREFIX(CopyTexImage1DEXT), GL_PREFIX(CopyTexImage1D) + .globl GL_PREFIX(CopyTexImage2DEXT) ; .set GL_PREFIX(CopyTexImage2DEXT), GL_PREFIX(CopyTexImage2D) + .globl GL_PREFIX(CopyTexSubImage1DEXT) ; .set GL_PREFIX(CopyTexSubImage1DEXT), GL_PREFIX(CopyTexSubImage1D) + .globl GL_PREFIX(CopyTexSubImage2DEXT) ; .set GL_PREFIX(CopyTexSubImage2DEXT), GL_PREFIX(CopyTexSubImage2D) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(DeleteTexturesEXT) ; .set GL_PREFIX(DeleteTexturesEXT), GL_PREFIX(DeleteTextures) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GenTexturesEXT) ; .set GL_PREFIX(GenTexturesEXT), GL_PREFIX(GenTextures) +#endif + .globl GL_PREFIX(GetPointervEXT) ; .set GL_PREFIX(GetPointervEXT), GL_PREFIX(GetPointerv) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(IsTextureEXT) ; .set GL_PREFIX(IsTextureEXT), GL_PREFIX(IsTexture) +#endif + .globl GL_PREFIX(PrioritizeTexturesEXT) ; .set GL_PREFIX(PrioritizeTexturesEXT), GL_PREFIX(PrioritizeTextures) + .globl GL_PREFIX(TexSubImage1DEXT) ; .set GL_PREFIX(TexSubImage1DEXT), GL_PREFIX(TexSubImage1D) + .globl GL_PREFIX(TexSubImage2DEXT) ; .set GL_PREFIX(TexSubImage2DEXT), GL_PREFIX(TexSubImage2D) + .globl GL_PREFIX(BlendColorEXT) ; .set GL_PREFIX(BlendColorEXT), GL_PREFIX(BlendColor) + .globl GL_PREFIX(BlendEquationEXT) ; .set GL_PREFIX(BlendEquationEXT), GL_PREFIX(BlendEquation) + .globl GL_PREFIX(DrawRangeElementsEXT) ; .set GL_PREFIX(DrawRangeElementsEXT), GL_PREFIX(DrawRangeElements) + .globl GL_PREFIX(ColorTableEXT) ; .set GL_PREFIX(ColorTableEXT), GL_PREFIX(ColorTable) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableEXT) ; .set GL_PREFIX(GetColorTableEXT), GL_PREFIX(GetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableParameterfvEXT) ; .set GL_PREFIX(GetColorTableParameterfvEXT), GL_PREFIX(GetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableParameterivEXT) ; .set GL_PREFIX(GetColorTableParameterivEXT), GL_PREFIX(GetColorTableParameteriv) +#endif + .globl GL_PREFIX(TexImage3DEXT) ; .set GL_PREFIX(TexImage3DEXT), GL_PREFIX(TexImage3D) + .globl GL_PREFIX(TexSubImage3DEXT) ; .set GL_PREFIX(TexSubImage3DEXT), GL_PREFIX(TexSubImage3D) + .globl GL_PREFIX(CopyTexSubImage3DEXT) ; .set GL_PREFIX(CopyTexSubImage3DEXT), GL_PREFIX(CopyTexSubImage3D) + .globl GL_PREFIX(ActiveTexture) ; .set GL_PREFIX(ActiveTexture), GL_PREFIX(ActiveTextureARB) + .globl GL_PREFIX(ClientActiveTexture) ; .set GL_PREFIX(ClientActiveTexture), GL_PREFIX(ClientActiveTextureARB) + .globl GL_PREFIX(MultiTexCoord1d) ; .set GL_PREFIX(MultiTexCoord1d), GL_PREFIX(MultiTexCoord1dARB) + .globl GL_PREFIX(MultiTexCoord1dv) ; .set GL_PREFIX(MultiTexCoord1dv), GL_PREFIX(MultiTexCoord1dvARB) + .globl GL_PREFIX(MultiTexCoord1f) ; .set GL_PREFIX(MultiTexCoord1f), GL_PREFIX(MultiTexCoord1fARB) + .globl GL_PREFIX(MultiTexCoord1fv) ; .set GL_PREFIX(MultiTexCoord1fv), GL_PREFIX(MultiTexCoord1fvARB) + .globl GL_PREFIX(MultiTexCoord1i) ; .set GL_PREFIX(MultiTexCoord1i), GL_PREFIX(MultiTexCoord1iARB) + .globl GL_PREFIX(MultiTexCoord1iv) ; .set GL_PREFIX(MultiTexCoord1iv), GL_PREFIX(MultiTexCoord1ivARB) + .globl GL_PREFIX(MultiTexCoord1s) ; .set GL_PREFIX(MultiTexCoord1s), GL_PREFIX(MultiTexCoord1sARB) + .globl GL_PREFIX(MultiTexCoord1sv) ; .set GL_PREFIX(MultiTexCoord1sv), GL_PREFIX(MultiTexCoord1svARB) + .globl GL_PREFIX(MultiTexCoord2d) ; .set GL_PREFIX(MultiTexCoord2d), GL_PREFIX(MultiTexCoord2dARB) + .globl GL_PREFIX(MultiTexCoord2dv) ; .set GL_PREFIX(MultiTexCoord2dv), GL_PREFIX(MultiTexCoord2dvARB) + .globl GL_PREFIX(MultiTexCoord2f) ; .set GL_PREFIX(MultiTexCoord2f), GL_PREFIX(MultiTexCoord2fARB) + .globl GL_PREFIX(MultiTexCoord2fv) ; .set GL_PREFIX(MultiTexCoord2fv), GL_PREFIX(MultiTexCoord2fvARB) + .globl GL_PREFIX(MultiTexCoord2i) ; .set GL_PREFIX(MultiTexCoord2i), GL_PREFIX(MultiTexCoord2iARB) + .globl GL_PREFIX(MultiTexCoord2iv) ; .set GL_PREFIX(MultiTexCoord2iv), GL_PREFIX(MultiTexCoord2ivARB) + .globl GL_PREFIX(MultiTexCoord2s) ; .set GL_PREFIX(MultiTexCoord2s), GL_PREFIX(MultiTexCoord2sARB) + .globl GL_PREFIX(MultiTexCoord2sv) ; .set GL_PREFIX(MultiTexCoord2sv), GL_PREFIX(MultiTexCoord2svARB) + .globl GL_PREFIX(MultiTexCoord3d) ; .set GL_PREFIX(MultiTexCoord3d), GL_PREFIX(MultiTexCoord3dARB) + .globl GL_PREFIX(MultiTexCoord3dv) ; .set GL_PREFIX(MultiTexCoord3dv), GL_PREFIX(MultiTexCoord3dvARB) + .globl GL_PREFIX(MultiTexCoord3f) ; .set GL_PREFIX(MultiTexCoord3f), GL_PREFIX(MultiTexCoord3fARB) + .globl GL_PREFIX(MultiTexCoord3fv) ; .set GL_PREFIX(MultiTexCoord3fv), GL_PREFIX(MultiTexCoord3fvARB) + .globl GL_PREFIX(MultiTexCoord3i) ; .set GL_PREFIX(MultiTexCoord3i), GL_PREFIX(MultiTexCoord3iARB) + .globl GL_PREFIX(MultiTexCoord3iv) ; .set GL_PREFIX(MultiTexCoord3iv), GL_PREFIX(MultiTexCoord3ivARB) + .globl GL_PREFIX(MultiTexCoord3s) ; .set GL_PREFIX(MultiTexCoord3s), GL_PREFIX(MultiTexCoord3sARB) + .globl GL_PREFIX(MultiTexCoord3sv) ; .set GL_PREFIX(MultiTexCoord3sv), GL_PREFIX(MultiTexCoord3svARB) + .globl GL_PREFIX(MultiTexCoord4d) ; .set GL_PREFIX(MultiTexCoord4d), GL_PREFIX(MultiTexCoord4dARB) + .globl GL_PREFIX(MultiTexCoord4dv) ; .set GL_PREFIX(MultiTexCoord4dv), GL_PREFIX(MultiTexCoord4dvARB) + .globl GL_PREFIX(MultiTexCoord4f) ; .set GL_PREFIX(MultiTexCoord4f), GL_PREFIX(MultiTexCoord4fARB) + .globl GL_PREFIX(MultiTexCoord4fv) ; .set GL_PREFIX(MultiTexCoord4fv), GL_PREFIX(MultiTexCoord4fvARB) + .globl GL_PREFIX(MultiTexCoord4i) ; .set GL_PREFIX(MultiTexCoord4i), GL_PREFIX(MultiTexCoord4iARB) + .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB) + .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB) + .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB) + .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB) + .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB) + .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB) + .globl GL_PREFIX(MultTransposeMatrixf) ; .set GL_PREFIX(MultTransposeMatrixf), GL_PREFIX(MultTransposeMatrixfARB) + .globl GL_PREFIX(SampleCoverage) ; .set GL_PREFIX(SampleCoverage), GL_PREFIX(SampleCoverageARB) + .globl GL_PREFIX(CompressedTexImage1D) ; .set GL_PREFIX(CompressedTexImage1D), GL_PREFIX(CompressedTexImage1DARB) + .globl GL_PREFIX(CompressedTexImage2D) ; .set GL_PREFIX(CompressedTexImage2D), GL_PREFIX(CompressedTexImage2DARB) + .globl GL_PREFIX(CompressedTexImage3D) ; .set GL_PREFIX(CompressedTexImage3D), GL_PREFIX(CompressedTexImage3DARB) + .globl GL_PREFIX(CompressedTexSubImage1D) ; .set GL_PREFIX(CompressedTexSubImage1D), GL_PREFIX(CompressedTexSubImage1DARB) + .globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB) + .globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB) + .globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB) + .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB) + .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB) + .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB) + .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB) + .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB) + .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB) + .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB) + .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB) + .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB) + .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB) + .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB) + .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB) + .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB) + .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB) + .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB) + .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB) + .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB) + .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB) + .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB) + .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB) + .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB) + .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB) + .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB) + .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB) + .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB) + .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB) + .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB) + .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB) + .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB) + .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB) + .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB) + .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) + .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) + .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) + .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB) + .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) + .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) + .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) + .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) + .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB) + .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) + .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) + .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB) + .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB) + .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB) + .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) + .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) + .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) + .globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB) + .globl GL_PREFIX(DeleteBuffers) ; .set GL_PREFIX(DeleteBuffers), GL_PREFIX(DeleteBuffersARB) + .globl GL_PREFIX(GenBuffers) ; .set GL_PREFIX(GenBuffers), GL_PREFIX(GenBuffersARB) + .globl GL_PREFIX(GetBufferParameteriv) ; .set GL_PREFIX(GetBufferParameteriv), GL_PREFIX(GetBufferParameterivARB) + .globl GL_PREFIX(GetBufferPointerv) ; .set GL_PREFIX(GetBufferPointerv), GL_PREFIX(GetBufferPointervARB) + .globl GL_PREFIX(GetBufferSubData) ; .set GL_PREFIX(GetBufferSubData), GL_PREFIX(GetBufferSubDataARB) + .globl GL_PREFIX(IsBuffer) ; .set GL_PREFIX(IsBuffer), GL_PREFIX(IsBufferARB) + .globl GL_PREFIX(MapBuffer) ; .set GL_PREFIX(MapBuffer), GL_PREFIX(MapBufferARB) + .globl GL_PREFIX(UnmapBuffer) ; .set GL_PREFIX(UnmapBuffer), GL_PREFIX(UnmapBufferARB) + .globl GL_PREFIX(BeginQuery) ; .set GL_PREFIX(BeginQuery), GL_PREFIX(BeginQueryARB) + .globl GL_PREFIX(DeleteQueries) ; .set GL_PREFIX(DeleteQueries), GL_PREFIX(DeleteQueriesARB) + .globl GL_PREFIX(EndQuery) ; .set GL_PREFIX(EndQuery), GL_PREFIX(EndQueryARB) + .globl GL_PREFIX(GenQueries) ; .set GL_PREFIX(GenQueries), GL_PREFIX(GenQueriesARB) + .globl GL_PREFIX(GetQueryObjectiv) ; .set GL_PREFIX(GetQueryObjectiv), GL_PREFIX(GetQueryObjectivARB) + .globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB) + .globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB) + .globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB) + .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB) + .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB) + .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB) + .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB) + .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB) + .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB) + .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB) + .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB) + .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB) + .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB) + .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB) + .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB) + .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB) + .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB) + .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB) + .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB) + .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB) + .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB) + .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB) + .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB) + .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB) + .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB) + .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB) + .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB) + .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB) + .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB) + .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB) + .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB) + .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB) + .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB) + .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB) + .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) + .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB) + .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB) + .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB) + .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB) + .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) + .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) + .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) + .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) + .globl GL_PREFIX(PointParameterfvARB) ; .set GL_PREFIX(PointParameterfvARB), GL_PREFIX(PointParameterfvEXT) + .globl GL_PREFIX(SecondaryColor3b) ; .set GL_PREFIX(SecondaryColor3b), GL_PREFIX(SecondaryColor3bEXT) + .globl GL_PREFIX(SecondaryColor3bv) ; .set GL_PREFIX(SecondaryColor3bv), GL_PREFIX(SecondaryColor3bvEXT) + .globl GL_PREFIX(SecondaryColor3d) ; .set GL_PREFIX(SecondaryColor3d), GL_PREFIX(SecondaryColor3dEXT) + .globl GL_PREFIX(SecondaryColor3dv) ; .set GL_PREFIX(SecondaryColor3dv), GL_PREFIX(SecondaryColor3dvEXT) + .globl GL_PREFIX(SecondaryColor3f) ; .set GL_PREFIX(SecondaryColor3f), GL_PREFIX(SecondaryColor3fEXT) + .globl GL_PREFIX(SecondaryColor3fv) ; .set GL_PREFIX(SecondaryColor3fv), GL_PREFIX(SecondaryColor3fvEXT) + .globl GL_PREFIX(SecondaryColor3i) ; .set GL_PREFIX(SecondaryColor3i), GL_PREFIX(SecondaryColor3iEXT) + .globl GL_PREFIX(SecondaryColor3iv) ; .set GL_PREFIX(SecondaryColor3iv), GL_PREFIX(SecondaryColor3ivEXT) + .globl GL_PREFIX(SecondaryColor3s) ; .set GL_PREFIX(SecondaryColor3s), GL_PREFIX(SecondaryColor3sEXT) + .globl GL_PREFIX(SecondaryColor3sv) ; .set GL_PREFIX(SecondaryColor3sv), GL_PREFIX(SecondaryColor3svEXT) + .globl GL_PREFIX(SecondaryColor3ub) ; .set GL_PREFIX(SecondaryColor3ub), GL_PREFIX(SecondaryColor3ubEXT) + .globl GL_PREFIX(SecondaryColor3ubv) ; .set GL_PREFIX(SecondaryColor3ubv), GL_PREFIX(SecondaryColor3ubvEXT) + .globl GL_PREFIX(SecondaryColor3ui) ; .set GL_PREFIX(SecondaryColor3ui), GL_PREFIX(SecondaryColor3uiEXT) + .globl GL_PREFIX(SecondaryColor3uiv) ; .set GL_PREFIX(SecondaryColor3uiv), GL_PREFIX(SecondaryColor3uivEXT) + .globl GL_PREFIX(SecondaryColor3us) ; .set GL_PREFIX(SecondaryColor3us), GL_PREFIX(SecondaryColor3usEXT) + .globl GL_PREFIX(SecondaryColor3usv) ; .set GL_PREFIX(SecondaryColor3usv), GL_PREFIX(SecondaryColor3usvEXT) + .globl GL_PREFIX(SecondaryColorPointer) ; .set GL_PREFIX(SecondaryColorPointer), GL_PREFIX(SecondaryColorPointerEXT) + .globl GL_PREFIX(MultiDrawArrays) ; .set GL_PREFIX(MultiDrawArrays), GL_PREFIX(MultiDrawArraysEXT) + .globl GL_PREFIX(MultiDrawElements) ; .set GL_PREFIX(MultiDrawElements), GL_PREFIX(MultiDrawElementsEXT) + .globl GL_PREFIX(FogCoordPointer) ; .set GL_PREFIX(FogCoordPointer), GL_PREFIX(FogCoordPointerEXT) + .globl GL_PREFIX(FogCoordd) ; .set GL_PREFIX(FogCoordd), GL_PREFIX(FogCoorddEXT) + .globl GL_PREFIX(FogCoorddv) ; .set GL_PREFIX(FogCoorddv), GL_PREFIX(FogCoorddvEXT) + .globl GL_PREFIX(FogCoordf) ; .set GL_PREFIX(FogCoordf), GL_PREFIX(FogCoordfEXT) + .globl GL_PREFIX(FogCoordfv) ; .set GL_PREFIX(FogCoordfv), GL_PREFIX(FogCoordfvEXT) + .globl GL_PREFIX(BlendFuncSeparate) ; .set GL_PREFIX(BlendFuncSeparate), GL_PREFIX(BlendFuncSeparateEXT) + .globl GL_PREFIX(WindowPos2d) ; .set GL_PREFIX(WindowPos2d), GL_PREFIX(WindowPos2dMESA) + .globl GL_PREFIX(WindowPos2dARB) ; .set GL_PREFIX(WindowPos2dARB), GL_PREFIX(WindowPos2dMESA) + .globl GL_PREFIX(WindowPos2dv) ; .set GL_PREFIX(WindowPos2dv), GL_PREFIX(WindowPos2dvMESA) + .globl GL_PREFIX(WindowPos2dvARB) ; .set GL_PREFIX(WindowPos2dvARB), GL_PREFIX(WindowPos2dvMESA) + .globl GL_PREFIX(WindowPos2f) ; .set GL_PREFIX(WindowPos2f), GL_PREFIX(WindowPos2fMESA) + .globl GL_PREFIX(WindowPos2fARB) ; .set GL_PREFIX(WindowPos2fARB), GL_PREFIX(WindowPos2fMESA) + .globl GL_PREFIX(WindowPos2fv) ; .set GL_PREFIX(WindowPos2fv), GL_PREFIX(WindowPos2fvMESA) + .globl GL_PREFIX(WindowPos2fvARB) ; .set GL_PREFIX(WindowPos2fvARB), GL_PREFIX(WindowPos2fvMESA) + .globl GL_PREFIX(WindowPos2i) ; .set GL_PREFIX(WindowPos2i), GL_PREFIX(WindowPos2iMESA) + .globl GL_PREFIX(WindowPos2iARB) ; .set GL_PREFIX(WindowPos2iARB), GL_PREFIX(WindowPos2iMESA) + .globl GL_PREFIX(WindowPos2iv) ; .set GL_PREFIX(WindowPos2iv), GL_PREFIX(WindowPos2ivMESA) + .globl GL_PREFIX(WindowPos2ivARB) ; .set GL_PREFIX(WindowPos2ivARB), GL_PREFIX(WindowPos2ivMESA) + .globl GL_PREFIX(WindowPos2s) ; .set GL_PREFIX(WindowPos2s), GL_PREFIX(WindowPos2sMESA) + .globl GL_PREFIX(WindowPos2sARB) ; .set GL_PREFIX(WindowPos2sARB), GL_PREFIX(WindowPos2sMESA) + .globl GL_PREFIX(WindowPos2sv) ; .set GL_PREFIX(WindowPos2sv), GL_PREFIX(WindowPos2svMESA) + .globl GL_PREFIX(WindowPos2svARB) ; .set GL_PREFIX(WindowPos2svARB), GL_PREFIX(WindowPos2svMESA) + .globl GL_PREFIX(WindowPos3d) ; .set GL_PREFIX(WindowPos3d), GL_PREFIX(WindowPos3dMESA) + .globl GL_PREFIX(WindowPos3dARB) ; .set GL_PREFIX(WindowPos3dARB), GL_PREFIX(WindowPos3dMESA) + .globl GL_PREFIX(WindowPos3dv) ; .set GL_PREFIX(WindowPos3dv), GL_PREFIX(WindowPos3dvMESA) + .globl GL_PREFIX(WindowPos3dvARB) ; .set GL_PREFIX(WindowPos3dvARB), GL_PREFIX(WindowPos3dvMESA) + .globl GL_PREFIX(WindowPos3f) ; .set GL_PREFIX(WindowPos3f), GL_PREFIX(WindowPos3fMESA) + .globl GL_PREFIX(WindowPos3fARB) ; .set GL_PREFIX(WindowPos3fARB), GL_PREFIX(WindowPos3fMESA) + .globl GL_PREFIX(WindowPos3fv) ; .set GL_PREFIX(WindowPos3fv), GL_PREFIX(WindowPos3fvMESA) + .globl GL_PREFIX(WindowPos3fvARB) ; .set GL_PREFIX(WindowPos3fvARB), GL_PREFIX(WindowPos3fvMESA) + .globl GL_PREFIX(WindowPos3i) ; .set GL_PREFIX(WindowPos3i), GL_PREFIX(WindowPos3iMESA) + .globl GL_PREFIX(WindowPos3iARB) ; .set GL_PREFIX(WindowPos3iARB), GL_PREFIX(WindowPos3iMESA) + .globl GL_PREFIX(WindowPos3iv) ; .set GL_PREFIX(WindowPos3iv), GL_PREFIX(WindowPos3ivMESA) + .globl GL_PREFIX(WindowPos3ivARB) ; .set GL_PREFIX(WindowPos3ivARB), GL_PREFIX(WindowPos3ivMESA) + .globl GL_PREFIX(WindowPos3s) ; .set GL_PREFIX(WindowPos3s), GL_PREFIX(WindowPos3sMESA) + .globl GL_PREFIX(WindowPos3sARB) ; .set GL_PREFIX(WindowPos3sARB), GL_PREFIX(WindowPos3sMESA) + .globl GL_PREFIX(WindowPos3sv) ; .set GL_PREFIX(WindowPos3sv), GL_PREFIX(WindowPos3svMESA) + .globl GL_PREFIX(WindowPos3svARB) ; .set GL_PREFIX(WindowPos3svARB), GL_PREFIX(WindowPos3svMESA) + .globl GL_PREFIX(BindProgramARB) ; .set GL_PREFIX(BindProgramARB), GL_PREFIX(BindProgramNV) + .globl GL_PREFIX(DeleteProgramsARB) ; .set GL_PREFIX(DeleteProgramsARB), GL_PREFIX(DeleteProgramsNV) + .globl GL_PREFIX(GenProgramsARB) ; .set GL_PREFIX(GenProgramsARB), GL_PREFIX(GenProgramsNV) + .globl GL_PREFIX(GetVertexAttribPointerv) ; .set GL_PREFIX(GetVertexAttribPointerv), GL_PREFIX(GetVertexAttribPointervNV) + .globl GL_PREFIX(GetVertexAttribPointervARB) ; .set GL_PREFIX(GetVertexAttribPointervARB), GL_PREFIX(GetVertexAttribPointervNV) + .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) + .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) + .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_802) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_804) + .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_814) + .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) + .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) + .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) + .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT) + .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT) + .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT) + .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT) + .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT) + .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT) + .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT) + .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT) + .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT) + .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT) + .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) + .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) + .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_832) + .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT) + .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT) + .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT) + .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT) + .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT) + .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT) + .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT) + .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT) + .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT) + .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT) + .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT) + .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT) + .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT) + .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT) + .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT) + .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT) + .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT) + .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT) + .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT) + .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT) + .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT) + .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT) + .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT) + .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT) + .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT) + .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT) + .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT) + .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT) + .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT) + .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT) + .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT) + .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT) + .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT) + .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT) + .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) + .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT) + .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT) + .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT) + .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT) + .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT) + .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT) + .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT) + .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT) + .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT) + .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT) + .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV) + .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV) + .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT) + .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT) + .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT) + .globl GL_PREFIX(EndTransformFeedback) ; .set GL_PREFIX(EndTransformFeedback), GL_PREFIX(EndTransformFeedbackEXT) + .globl GL_PREFIX(GetTransformFeedbackVarying) ; .set GL_PREFIX(GetTransformFeedbackVarying), GL_PREFIX(GetTransformFeedbackVaryingEXT) + .globl GL_PREFIX(TransformFeedbackVaryings) ; .set GL_PREFIX(TransformFeedbackVaryings), GL_PREFIX(TransformFeedbackVaryingsEXT) + .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT) + +#if defined(GLX_USE_TLS) && defined(__linux__) + .section ".note.ABI-tag", "a" + .p2align 2 + .long 1f - 0f /* name length */ + .long 3f - 2f /* data length */ + .long 1 /* note length */ +0: .asciz "GNU" /* vendor name */ +1: .p2align 2 +2: .long 0 /* note data: the ABI tag */ + .long 2,4,20 /* Minimum kernel version w/TLS */ +3: .p2align 2 /* pad out section */ +#endif /* GLX_USE_TLS */ + +#if defined (__ELF__) && defined (__linux__) + .section .note.GNU-stack,"",%progbits +#endif diff --git a/mesalib/src/mapi/glapi/glapi_x86.S b/mesalib/src/mapi/glapi/glapi_x86.S index 16b57ad6b..f56dc748d 100644 --- a/mesalib/src/mapi/glapi/glapi_x86.S +++ b/mesalib/src/mapi/glapi/glapi_x86.S @@ -1,1437 +1,1451 @@ -/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004, 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include "x86/assyntax.h"
-
-#if defined(STDCALL_API)
-# if defined(USE_MGL_NAMESPACE)
-# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))
-# else
-# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))
-# endif
-#else
-# if defined(USE_MGL_NAMESPACE)
-# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))
-# define _glapi_Dispatch _mglapi_Dispatch
-# else
-# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))
-# endif
-#endif
-
-#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))
-
-#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
-#define GLOBL_FN(x) GLOBL x ; .type x, @function
-#else
-#define GLOBL_FN(x) GLOBL x
-#endif
-
-#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
-# define THREADS
-#endif
-
-#ifdef GLX_USE_TLS
-
-#ifdef GLX_X86_READONLY_TEXT
-# define CTX_INSNS MOV_L(GS:(EAX), EAX)
-#else
-# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */
-#endif
-
-# define GL_STUB(fn,off,fn_alt) \
-ALIGNTEXT16; \
-GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
-GL_PREFIX(fn, fn_alt): \
- CALL(_x86_get_dispatch) ; \
- CTX_INSNS ; \
- JMP(GL_OFFSET(off))
-
-#elif defined(PTHREADS)
-# define GL_STUB(fn,off,fn_alt) \
-ALIGNTEXT16; \
-GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
-GL_PREFIX(fn, fn_alt): \
- MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \
- TEST_L(EAX, EAX) ; \
- JE(1f) ; \
- JMP(GL_OFFSET(off)) ; \
-1: CALL(_x86_get_dispatch) ; \
- JMP(GL_OFFSET(off))
-#elif defined(THREADS)
-# define GL_STUB(fn,off,fn_alt) \
-ALIGNTEXT16; \
-GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
-GL_PREFIX(fn, fn_alt): \
- MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \
- TEST_L(EAX, EAX) ; \
- JE(1f) ; \
- JMP(GL_OFFSET(off)) ; \
-1: CALL(_glapi_get_dispatch) ; \
- JMP(GL_OFFSET(off))
-#else /* Non-threaded version. */
-# define GL_STUB(fn,off,fn_alt) \
-ALIGNTEXT16; \
-GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
-GL_PREFIX(fn, fn_alt): \
- MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \
- JMP(GL_OFFSET(off))
-#endif
-
-#ifdef HAVE_ALIAS
-# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \
- .globl GL_PREFIX(fn, fn_alt) ; \
- .set GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)
-#else
-# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \
- GL_STUB(fn, off, fn_alt)
-#endif
-
-SEG_TEXT
-
-#ifdef GLX_USE_TLS
-
- GLOBL GLNAME(_x86_get_dispatch)
- HIDDEN(GLNAME(_x86_get_dispatch))
-ALIGNTEXT16
-GLNAME(_x86_get_dispatch):
- call 1f
-1: popl %eax
- addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax
- movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax
- ret
-
-#elif defined(PTHREADS)
-EXTERN GLNAME(_glapi_Dispatch)
-EXTERN GLNAME(_gl_DispatchTSD)
-EXTERN GLNAME(pthread_getspecific)
-
-ALIGNTEXT16
-GLNAME(_x86_get_dispatch):
- SUB_L(CONST(24), ESP)
- PUSH_L(GLNAME(_gl_DispatchTSD))
- CALL(GLNAME(pthread_getspecific))
- ADD_L(CONST(28), ESP)
- RET
-#elif defined(THREADS)
-EXTERN GLNAME(_glapi_get_dispatch)
-#endif
-
-#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )
- .section wtext, "awx", @progbits
-#endif /* defined( GLX_USE_TLS ) */
-
- ALIGNTEXT16
- GLOBL GLNAME(gl_dispatch_functions_start)
- HIDDEN(GLNAME(gl_dispatch_functions_start))
-GLNAME(gl_dispatch_functions_start):
-
- GL_STUB(NewList, 0, NewList@8)
- GL_STUB(EndList, 1, EndList@0)
- GL_STUB(CallList, 2, CallList@4)
- GL_STUB(CallLists, 3, CallLists@12)
- GL_STUB(DeleteLists, 4, DeleteLists@8)
- GL_STUB(GenLists, 5, GenLists@4)
- GL_STUB(ListBase, 6, ListBase@4)
- GL_STUB(Begin, 7, Begin@4)
- GL_STUB(Bitmap, 8, Bitmap@28)
- GL_STUB(Color3b, 9, Color3b@12)
- GL_STUB(Color3bv, 10, Color3bv@4)
- GL_STUB(Color3d, 11, Color3d@24)
- GL_STUB(Color3dv, 12, Color3dv@4)
- GL_STUB(Color3f, 13, Color3f@12)
- GL_STUB(Color3fv, 14, Color3fv@4)
- GL_STUB(Color3i, 15, Color3i@12)
- GL_STUB(Color3iv, 16, Color3iv@4)
- GL_STUB(Color3s, 17, Color3s@12)
- GL_STUB(Color3sv, 18, Color3sv@4)
- GL_STUB(Color3ub, 19, Color3ub@12)
- GL_STUB(Color3ubv, 20, Color3ubv@4)
- GL_STUB(Color3ui, 21, Color3ui@12)
- GL_STUB(Color3uiv, 22, Color3uiv@4)
- GL_STUB(Color3us, 23, Color3us@12)
- GL_STUB(Color3usv, 24, Color3usv@4)
- GL_STUB(Color4b, 25, Color4b@16)
- GL_STUB(Color4bv, 26, Color4bv@4)
- GL_STUB(Color4d, 27, Color4d@32)
- GL_STUB(Color4dv, 28, Color4dv@4)
- GL_STUB(Color4f, 29, Color4f@16)
- GL_STUB(Color4fv, 30, Color4fv@4)
- GL_STUB(Color4i, 31, Color4i@16)
- GL_STUB(Color4iv, 32, Color4iv@4)
- GL_STUB(Color4s, 33, Color4s@16)
- GL_STUB(Color4sv, 34, Color4sv@4)
- GL_STUB(Color4ub, 35, Color4ub@16)
- GL_STUB(Color4ubv, 36, Color4ubv@4)
- GL_STUB(Color4ui, 37, Color4ui@16)
- GL_STUB(Color4uiv, 38, Color4uiv@4)
- GL_STUB(Color4us, 39, Color4us@16)
- GL_STUB(Color4usv, 40, Color4usv@4)
- GL_STUB(EdgeFlag, 41, EdgeFlag@4)
- GL_STUB(EdgeFlagv, 42, EdgeFlagv@4)
- GL_STUB(End, 43, End@0)
- GL_STUB(Indexd, 44, Indexd@8)
- GL_STUB(Indexdv, 45, Indexdv@4)
- GL_STUB(Indexf, 46, Indexf@4)
- GL_STUB(Indexfv, 47, Indexfv@4)
- GL_STUB(Indexi, 48, Indexi@4)
- GL_STUB(Indexiv, 49, Indexiv@4)
- GL_STUB(Indexs, 50, Indexs@4)
- GL_STUB(Indexsv, 51, Indexsv@4)
- GL_STUB(Normal3b, 52, Normal3b@12)
- GL_STUB(Normal3bv, 53, Normal3bv@4)
- GL_STUB(Normal3d, 54, Normal3d@24)
- GL_STUB(Normal3dv, 55, Normal3dv@4)
- GL_STUB(Normal3f, 56, Normal3f@12)
- GL_STUB(Normal3fv, 57, Normal3fv@4)
- GL_STUB(Normal3i, 58, Normal3i@12)
- GL_STUB(Normal3iv, 59, Normal3iv@4)
- GL_STUB(Normal3s, 60, Normal3s@12)
- GL_STUB(Normal3sv, 61, Normal3sv@4)
- GL_STUB(RasterPos2d, 62, RasterPos2d@16)
- GL_STUB(RasterPos2dv, 63, RasterPos2dv@4)
- GL_STUB(RasterPos2f, 64, RasterPos2f@8)
- GL_STUB(RasterPos2fv, 65, RasterPos2fv@4)
- GL_STUB(RasterPos2i, 66, RasterPos2i@8)
- GL_STUB(RasterPos2iv, 67, RasterPos2iv@4)
- GL_STUB(RasterPos2s, 68, RasterPos2s@8)
- GL_STUB(RasterPos2sv, 69, RasterPos2sv@4)
- GL_STUB(RasterPos3d, 70, RasterPos3d@24)
- GL_STUB(RasterPos3dv, 71, RasterPos3dv@4)
- GL_STUB(RasterPos3f, 72, RasterPos3f@12)
- GL_STUB(RasterPos3fv, 73, RasterPos3fv@4)
- GL_STUB(RasterPos3i, 74, RasterPos3i@12)
- GL_STUB(RasterPos3iv, 75, RasterPos3iv@4)
- GL_STUB(RasterPos3s, 76, RasterPos3s@12)
- GL_STUB(RasterPos3sv, 77, RasterPos3sv@4)
- GL_STUB(RasterPos4d, 78, RasterPos4d@32)
- GL_STUB(RasterPos4dv, 79, RasterPos4dv@4)
- GL_STUB(RasterPos4f, 80, RasterPos4f@16)
- GL_STUB(RasterPos4fv, 81, RasterPos4fv@4)
- GL_STUB(RasterPos4i, 82, RasterPos4i@16)
- GL_STUB(RasterPos4iv, 83, RasterPos4iv@4)
- GL_STUB(RasterPos4s, 84, RasterPos4s@16)
- GL_STUB(RasterPos4sv, 85, RasterPos4sv@4)
- GL_STUB(Rectd, 86, Rectd@32)
- GL_STUB(Rectdv, 87, Rectdv@8)
- GL_STUB(Rectf, 88, Rectf@16)
- GL_STUB(Rectfv, 89, Rectfv@8)
- GL_STUB(Recti, 90, Recti@16)
- GL_STUB(Rectiv, 91, Rectiv@8)
- GL_STUB(Rects, 92, Rects@16)
- GL_STUB(Rectsv, 93, Rectsv@8)
- GL_STUB(TexCoord1d, 94, TexCoord1d@8)
- GL_STUB(TexCoord1dv, 95, TexCoord1dv@4)
- GL_STUB(TexCoord1f, 96, TexCoord1f@4)
- GL_STUB(TexCoord1fv, 97, TexCoord1fv@4)
- GL_STUB(TexCoord1i, 98, TexCoord1i@4)
- GL_STUB(TexCoord1iv, 99, TexCoord1iv@4)
- GL_STUB(TexCoord1s, 100, TexCoord1s@4)
- GL_STUB(TexCoord1sv, 101, TexCoord1sv@4)
- GL_STUB(TexCoord2d, 102, TexCoord2d@16)
- GL_STUB(TexCoord2dv, 103, TexCoord2dv@4)
- GL_STUB(TexCoord2f, 104, TexCoord2f@8)
- GL_STUB(TexCoord2fv, 105, TexCoord2fv@4)
- GL_STUB(TexCoord2i, 106, TexCoord2i@8)
- GL_STUB(TexCoord2iv, 107, TexCoord2iv@4)
- GL_STUB(TexCoord2s, 108, TexCoord2s@8)
- GL_STUB(TexCoord2sv, 109, TexCoord2sv@4)
- GL_STUB(TexCoord3d, 110, TexCoord3d@24)
- GL_STUB(TexCoord3dv, 111, TexCoord3dv@4)
- GL_STUB(TexCoord3f, 112, TexCoord3f@12)
- GL_STUB(TexCoord3fv, 113, TexCoord3fv@4)
- GL_STUB(TexCoord3i, 114, TexCoord3i@12)
- GL_STUB(TexCoord3iv, 115, TexCoord3iv@4)
- GL_STUB(TexCoord3s, 116, TexCoord3s@12)
- GL_STUB(TexCoord3sv, 117, TexCoord3sv@4)
- GL_STUB(TexCoord4d, 118, TexCoord4d@32)
- GL_STUB(TexCoord4dv, 119, TexCoord4dv@4)
- GL_STUB(TexCoord4f, 120, TexCoord4f@16)
- GL_STUB(TexCoord4fv, 121, TexCoord4fv@4)
- GL_STUB(TexCoord4i, 122, TexCoord4i@16)
- GL_STUB(TexCoord4iv, 123, TexCoord4iv@4)
- GL_STUB(TexCoord4s, 124, TexCoord4s@16)
- GL_STUB(TexCoord4sv, 125, TexCoord4sv@4)
- GL_STUB(Vertex2d, 126, Vertex2d@16)
- GL_STUB(Vertex2dv, 127, Vertex2dv@4)
- GL_STUB(Vertex2f, 128, Vertex2f@8)
- GL_STUB(Vertex2fv, 129, Vertex2fv@4)
- GL_STUB(Vertex2i, 130, Vertex2i@8)
- GL_STUB(Vertex2iv, 131, Vertex2iv@4)
- GL_STUB(Vertex2s, 132, Vertex2s@8)
- GL_STUB(Vertex2sv, 133, Vertex2sv@4)
- GL_STUB(Vertex3d, 134, Vertex3d@24)
- GL_STUB(Vertex3dv, 135, Vertex3dv@4)
- GL_STUB(Vertex3f, 136, Vertex3f@12)
- GL_STUB(Vertex3fv, 137, Vertex3fv@4)
- GL_STUB(Vertex3i, 138, Vertex3i@12)
- GL_STUB(Vertex3iv, 139, Vertex3iv@4)
- GL_STUB(Vertex3s, 140, Vertex3s@12)
- GL_STUB(Vertex3sv, 141, Vertex3sv@4)
- GL_STUB(Vertex4d, 142, Vertex4d@32)
- GL_STUB(Vertex4dv, 143, Vertex4dv@4)
- GL_STUB(Vertex4f, 144, Vertex4f@16)
- GL_STUB(Vertex4fv, 145, Vertex4fv@4)
- GL_STUB(Vertex4i, 146, Vertex4i@16)
- GL_STUB(Vertex4iv, 147, Vertex4iv@4)
- GL_STUB(Vertex4s, 148, Vertex4s@16)
- GL_STUB(Vertex4sv, 149, Vertex4sv@4)
- GL_STUB(ClipPlane, 150, ClipPlane@8)
- GL_STUB(ColorMaterial, 151, ColorMaterial@8)
- GL_STUB(CullFace, 152, CullFace@4)
- GL_STUB(Fogf, 153, Fogf@8)
- GL_STUB(Fogfv, 154, Fogfv@8)
- GL_STUB(Fogi, 155, Fogi@8)
- GL_STUB(Fogiv, 156, Fogiv@8)
- GL_STUB(FrontFace, 157, FrontFace@4)
- GL_STUB(Hint, 158, Hint@8)
- GL_STUB(Lightf, 159, Lightf@12)
- GL_STUB(Lightfv, 160, Lightfv@12)
- GL_STUB(Lighti, 161, Lighti@12)
- GL_STUB(Lightiv, 162, Lightiv@12)
- GL_STUB(LightModelf, 163, LightModelf@8)
- GL_STUB(LightModelfv, 164, LightModelfv@8)
- GL_STUB(LightModeli, 165, LightModeli@8)
- GL_STUB(LightModeliv, 166, LightModeliv@8)
- GL_STUB(LineStipple, 167, LineStipple@8)
- GL_STUB(LineWidth, 168, LineWidth@4)
- GL_STUB(Materialf, 169, Materialf@12)
- GL_STUB(Materialfv, 170, Materialfv@12)
- GL_STUB(Materiali, 171, Materiali@12)
- GL_STUB(Materialiv, 172, Materialiv@12)
- GL_STUB(PointSize, 173, PointSize@4)
- GL_STUB(PolygonMode, 174, PolygonMode@8)
- GL_STUB(PolygonStipple, 175, PolygonStipple@4)
- GL_STUB(Scissor, 176, Scissor@16)
- GL_STUB(ShadeModel, 177, ShadeModel@4)
- GL_STUB(TexParameterf, 178, TexParameterf@12)
- GL_STUB(TexParameterfv, 179, TexParameterfv@12)
- GL_STUB(TexParameteri, 180, TexParameteri@12)
- GL_STUB(TexParameteriv, 181, TexParameteriv@12)
- GL_STUB(TexImage1D, 182, TexImage1D@32)
- GL_STUB(TexImage2D, 183, TexImage2D@36)
- GL_STUB(TexEnvf, 184, TexEnvf@12)
- GL_STUB(TexEnvfv, 185, TexEnvfv@12)
- GL_STUB(TexEnvi, 186, TexEnvi@12)
- GL_STUB(TexEnviv, 187, TexEnviv@12)
- GL_STUB(TexGend, 188, TexGend@16)
- GL_STUB(TexGendv, 189, TexGendv@12)
- GL_STUB(TexGenf, 190, TexGenf@12)
- GL_STUB(TexGenfv, 191, TexGenfv@12)
- GL_STUB(TexGeni, 192, TexGeni@12)
- GL_STUB(TexGeniv, 193, TexGeniv@12)
- GL_STUB(FeedbackBuffer, 194, FeedbackBuffer@12)
- GL_STUB(SelectBuffer, 195, SelectBuffer@8)
- GL_STUB(RenderMode, 196, RenderMode@4)
- GL_STUB(InitNames, 197, InitNames@0)
- GL_STUB(LoadName, 198, LoadName@4)
- GL_STUB(PassThrough, 199, PassThrough@4)
- GL_STUB(PopName, 200, PopName@0)
- GL_STUB(PushName, 201, PushName@4)
- GL_STUB(DrawBuffer, 202, DrawBuffer@4)
- GL_STUB(Clear, 203, Clear@4)
- GL_STUB(ClearAccum, 204, ClearAccum@16)
- GL_STUB(ClearIndex, 205, ClearIndex@4)
- GL_STUB(ClearColor, 206, ClearColor@16)
- GL_STUB(ClearStencil, 207, ClearStencil@4)
- GL_STUB(ClearDepth, 208, ClearDepth@8)
- GL_STUB(StencilMask, 209, StencilMask@4)
- GL_STUB(ColorMask, 210, ColorMask@16)
- GL_STUB(DepthMask, 211, DepthMask@4)
- GL_STUB(IndexMask, 212, IndexMask@4)
- GL_STUB(Accum, 213, Accum@8)
- GL_STUB(Disable, 214, Disable@4)
- GL_STUB(Enable, 215, Enable@4)
- GL_STUB(Finish, 216, Finish@0)
- GL_STUB(Flush, 217, Flush@0)
- GL_STUB(PopAttrib, 218, PopAttrib@0)
- GL_STUB(PushAttrib, 219, PushAttrib@4)
- GL_STUB(Map1d, 220, Map1d@32)
- GL_STUB(Map1f, 221, Map1f@24)
- GL_STUB(Map2d, 222, Map2d@56)
- GL_STUB(Map2f, 223, Map2f@40)
- GL_STUB(MapGrid1d, 224, MapGrid1d@20)
- GL_STUB(MapGrid1f, 225, MapGrid1f@12)
- GL_STUB(MapGrid2d, 226, MapGrid2d@40)
- GL_STUB(MapGrid2f, 227, MapGrid2f@24)
- GL_STUB(EvalCoord1d, 228, EvalCoord1d@8)
- GL_STUB(EvalCoord1dv, 229, EvalCoord1dv@4)
- GL_STUB(EvalCoord1f, 230, EvalCoord1f@4)
- GL_STUB(EvalCoord1fv, 231, EvalCoord1fv@4)
- GL_STUB(EvalCoord2d, 232, EvalCoord2d@16)
- GL_STUB(EvalCoord2dv, 233, EvalCoord2dv@4)
- GL_STUB(EvalCoord2f, 234, EvalCoord2f@8)
- GL_STUB(EvalCoord2fv, 235, EvalCoord2fv@4)
- GL_STUB(EvalMesh1, 236, EvalMesh1@12)
- GL_STUB(EvalPoint1, 237, EvalPoint1@4)
- GL_STUB(EvalMesh2, 238, EvalMesh2@20)
- GL_STUB(EvalPoint2, 239, EvalPoint2@8)
- GL_STUB(AlphaFunc, 240, AlphaFunc@8)
- GL_STUB(BlendFunc, 241, BlendFunc@8)
- GL_STUB(LogicOp, 242, LogicOp@4)
- GL_STUB(StencilFunc, 243, StencilFunc@12)
- GL_STUB(StencilOp, 244, StencilOp@12)
- GL_STUB(DepthFunc, 245, DepthFunc@4)
- GL_STUB(PixelZoom, 246, PixelZoom@8)
- GL_STUB(PixelTransferf, 247, PixelTransferf@8)
- GL_STUB(PixelTransferi, 248, PixelTransferi@8)
- GL_STUB(PixelStoref, 249, PixelStoref@8)
- GL_STUB(PixelStorei, 250, PixelStorei@8)
- GL_STUB(PixelMapfv, 251, PixelMapfv@12)
- GL_STUB(PixelMapuiv, 252, PixelMapuiv@12)
- GL_STUB(PixelMapusv, 253, PixelMapusv@12)
- GL_STUB(ReadBuffer, 254, ReadBuffer@4)
- GL_STUB(CopyPixels, 255, CopyPixels@20)
- GL_STUB(ReadPixels, 256, ReadPixels@28)
- GL_STUB(DrawPixels, 257, DrawPixels@20)
- GL_STUB(GetBooleanv, 258, GetBooleanv@8)
- GL_STUB(GetClipPlane, 259, GetClipPlane@8)
- GL_STUB(GetDoublev, 260, GetDoublev@8)
- GL_STUB(GetError, 261, GetError@0)
- GL_STUB(GetFloatv, 262, GetFloatv@8)
- GL_STUB(GetIntegerv, 263, GetIntegerv@8)
- GL_STUB(GetLightfv, 264, GetLightfv@12)
- GL_STUB(GetLightiv, 265, GetLightiv@12)
- GL_STUB(GetMapdv, 266, GetMapdv@12)
- GL_STUB(GetMapfv, 267, GetMapfv@12)
- GL_STUB(GetMapiv, 268, GetMapiv@12)
- GL_STUB(GetMaterialfv, 269, GetMaterialfv@12)
- GL_STUB(GetMaterialiv, 270, GetMaterialiv@12)
- GL_STUB(GetPixelMapfv, 271, GetPixelMapfv@8)
- GL_STUB(GetPixelMapuiv, 272, GetPixelMapuiv@8)
- GL_STUB(GetPixelMapusv, 273, GetPixelMapusv@8)
- GL_STUB(GetPolygonStipple, 274, GetPolygonStipple@4)
- GL_STUB(GetString, 275, GetString@4)
- GL_STUB(GetTexEnvfv, 276, GetTexEnvfv@12)
- GL_STUB(GetTexEnviv, 277, GetTexEnviv@12)
- GL_STUB(GetTexGendv, 278, GetTexGendv@12)
- GL_STUB(GetTexGenfv, 279, GetTexGenfv@12)
- GL_STUB(GetTexGeniv, 280, GetTexGeniv@12)
- GL_STUB(GetTexImage, 281, GetTexImage@20)
- GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12)
- GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12)
- GL_STUB(GetTexLevelParameterfv, 284, GetTexLevelParameterfv@16)
- GL_STUB(GetTexLevelParameteriv, 285, GetTexLevelParameteriv@16)
- GL_STUB(IsEnabled, 286, IsEnabled@4)
- GL_STUB(IsList, 287, IsList@4)
- GL_STUB(DepthRange, 288, DepthRange@16)
- GL_STUB(Frustum, 289, Frustum@48)
- GL_STUB(LoadIdentity, 290, LoadIdentity@0)
- GL_STUB(LoadMatrixf, 291, LoadMatrixf@4)
- GL_STUB(LoadMatrixd, 292, LoadMatrixd@4)
- GL_STUB(MatrixMode, 293, MatrixMode@4)
- GL_STUB(MultMatrixf, 294, MultMatrixf@4)
- GL_STUB(MultMatrixd, 295, MultMatrixd@4)
- GL_STUB(Ortho, 296, Ortho@48)
- GL_STUB(PopMatrix, 297, PopMatrix@0)
- GL_STUB(PushMatrix, 298, PushMatrix@0)
- GL_STUB(Rotated, 299, Rotated@32)
- GL_STUB(Rotatef, 300, Rotatef@16)
- GL_STUB(Scaled, 301, Scaled@24)
- GL_STUB(Scalef, 302, Scalef@12)
- GL_STUB(Translated, 303, Translated@24)
- GL_STUB(Translatef, 304, Translatef@12)
- GL_STUB(Viewport, 305, Viewport@16)
- GL_STUB(ArrayElement, 306, ArrayElement@4)
- GL_STUB(BindTexture, 307, BindTexture@8)
- GL_STUB(ColorPointer, 308, ColorPointer@16)
- GL_STUB(DisableClientState, 309, DisableClientState@4)
- GL_STUB(DrawArrays, 310, DrawArrays@12)
- GL_STUB(DrawElements, 311, DrawElements@16)
- GL_STUB(EdgeFlagPointer, 312, EdgeFlagPointer@8)
- GL_STUB(EnableClientState, 313, EnableClientState@4)
- GL_STUB(IndexPointer, 314, IndexPointer@12)
- GL_STUB(Indexub, 315, Indexub@4)
- GL_STUB(Indexubv, 316, Indexubv@4)
- GL_STUB(InterleavedArrays, 317, InterleavedArrays@12)
- GL_STUB(NormalPointer, 318, NormalPointer@12)
- GL_STUB(PolygonOffset, 319, PolygonOffset@8)
- GL_STUB(TexCoordPointer, 320, TexCoordPointer@16)
- GL_STUB(VertexPointer, 321, VertexPointer@16)
- GL_STUB(AreTexturesResident, 322, AreTexturesResident@12)
- GL_STUB(CopyTexImage1D, 323, CopyTexImage1D@28)
- GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32)
- GL_STUB(CopyTexSubImage1D, 325, CopyTexSubImage1D@24)
- GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32)
- GL_STUB(DeleteTextures, 327, DeleteTextures@8)
- GL_STUB(GenTextures, 328, GenTextures@8)
- GL_STUB(GetPointerv, 329, GetPointerv@8)
- GL_STUB(IsTexture, 330, IsTexture@4)
- GL_STUB(PrioritizeTextures, 331, PrioritizeTextures@12)
- GL_STUB(TexSubImage1D, 332, TexSubImage1D@28)
- GL_STUB(TexSubImage2D, 333, TexSubImage2D@36)
- GL_STUB(PopClientAttrib, 334, PopClientAttrib@0)
- GL_STUB(PushClientAttrib, 335, PushClientAttrib@4)
- GL_STUB(BlendColor, 336, BlendColor@16)
- GL_STUB(BlendEquation, 337, BlendEquation@4)
- GL_STUB(DrawRangeElements, 338, DrawRangeElements@24)
- GL_STUB(ColorTable, 339, ColorTable@24)
- GL_STUB(ColorTableParameterfv, 340, ColorTableParameterfv@12)
- GL_STUB(ColorTableParameteriv, 341, ColorTableParameteriv@12)
- GL_STUB(CopyColorTable, 342, CopyColorTable@20)
- GL_STUB(GetColorTable, 343, GetColorTable@16)
- GL_STUB(GetColorTableParameterfv, 344, GetColorTableParameterfv@12)
- GL_STUB(GetColorTableParameteriv, 345, GetColorTableParameteriv@12)
- GL_STUB(ColorSubTable, 346, ColorSubTable@24)
- GL_STUB(CopyColorSubTable, 347, CopyColorSubTable@20)
- GL_STUB(ConvolutionFilter1D, 348, ConvolutionFilter1D@24)
- GL_STUB(ConvolutionFilter2D, 349, ConvolutionFilter2D@28)
- GL_STUB(ConvolutionParameterf, 350, ConvolutionParameterf@12)
- GL_STUB(ConvolutionParameterfv, 351, ConvolutionParameterfv@12)
- GL_STUB(ConvolutionParameteri, 352, ConvolutionParameteri@12)
- GL_STUB(ConvolutionParameteriv, 353, ConvolutionParameteriv@12)
- GL_STUB(CopyConvolutionFilter1D, 354, CopyConvolutionFilter1D@20)
- GL_STUB(CopyConvolutionFilter2D, 355, CopyConvolutionFilter2D@24)
- GL_STUB(GetConvolutionFilter, 356, GetConvolutionFilter@16)
- GL_STUB(GetConvolutionParameterfv, 357, GetConvolutionParameterfv@12)
- GL_STUB(GetConvolutionParameteriv, 358, GetConvolutionParameteriv@12)
- GL_STUB(GetSeparableFilter, 359, GetSeparableFilter@24)
- GL_STUB(SeparableFilter2D, 360, SeparableFilter2D@32)
- GL_STUB(GetHistogram, 361, GetHistogram@20)
- GL_STUB(GetHistogramParameterfv, 362, GetHistogramParameterfv@12)
- GL_STUB(GetHistogramParameteriv, 363, GetHistogramParameteriv@12)
- GL_STUB(GetMinmax, 364, GetMinmax@20)
- GL_STUB(GetMinmaxParameterfv, 365, GetMinmaxParameterfv@12)
- GL_STUB(GetMinmaxParameteriv, 366, GetMinmaxParameteriv@12)
- GL_STUB(Histogram, 367, Histogram@16)
- GL_STUB(Minmax, 368, Minmax@12)
- GL_STUB(ResetHistogram, 369, ResetHistogram@4)
- GL_STUB(ResetMinmax, 370, ResetMinmax@4)
- GL_STUB(TexImage3D, 371, TexImage3D@40)
- GL_STUB(TexSubImage3D, 372, TexSubImage3D@44)
- GL_STUB(CopyTexSubImage3D, 373, CopyTexSubImage3D@36)
- GL_STUB(ActiveTextureARB, 374, ActiveTextureARB@4)
- GL_STUB(ClientActiveTextureARB, 375, ClientActiveTextureARB@4)
- GL_STUB(MultiTexCoord1dARB, 376, MultiTexCoord1dARB@12)
- GL_STUB(MultiTexCoord1dvARB, 377, MultiTexCoord1dvARB@8)
- GL_STUB(MultiTexCoord1fARB, 378, MultiTexCoord1fARB@8)
- GL_STUB(MultiTexCoord1fvARB, 379, MultiTexCoord1fvARB@8)
- GL_STUB(MultiTexCoord1iARB, 380, MultiTexCoord1iARB@8)
- GL_STUB(MultiTexCoord1ivARB, 381, MultiTexCoord1ivARB@8)
- GL_STUB(MultiTexCoord1sARB, 382, MultiTexCoord1sARB@8)
- GL_STUB(MultiTexCoord1svARB, 383, MultiTexCoord1svARB@8)
- GL_STUB(MultiTexCoord2dARB, 384, MultiTexCoord2dARB@20)
- GL_STUB(MultiTexCoord2dvARB, 385, MultiTexCoord2dvARB@8)
- GL_STUB(MultiTexCoord2fARB, 386, MultiTexCoord2fARB@12)
- GL_STUB(MultiTexCoord2fvARB, 387, MultiTexCoord2fvARB@8)
- GL_STUB(MultiTexCoord2iARB, 388, MultiTexCoord2iARB@12)
- GL_STUB(MultiTexCoord2ivARB, 389, MultiTexCoord2ivARB@8)
- GL_STUB(MultiTexCoord2sARB, 390, MultiTexCoord2sARB@12)
- GL_STUB(MultiTexCoord2svARB, 391, MultiTexCoord2svARB@8)
- GL_STUB(MultiTexCoord3dARB, 392, MultiTexCoord3dARB@28)
- GL_STUB(MultiTexCoord3dvARB, 393, MultiTexCoord3dvARB@8)
- GL_STUB(MultiTexCoord3fARB, 394, MultiTexCoord3fARB@16)
- GL_STUB(MultiTexCoord3fvARB, 395, MultiTexCoord3fvARB@8)
- GL_STUB(MultiTexCoord3iARB, 396, MultiTexCoord3iARB@16)
- GL_STUB(MultiTexCoord3ivARB, 397, MultiTexCoord3ivARB@8)
- GL_STUB(MultiTexCoord3sARB, 398, MultiTexCoord3sARB@16)
- GL_STUB(MultiTexCoord3svARB, 399, MultiTexCoord3svARB@8)
- GL_STUB(MultiTexCoord4dARB, 400, MultiTexCoord4dARB@36)
- GL_STUB(MultiTexCoord4dvARB, 401, MultiTexCoord4dvARB@8)
- GL_STUB(MultiTexCoord4fARB, 402, MultiTexCoord4fARB@20)
- GL_STUB(MultiTexCoord4fvARB, 403, MultiTexCoord4fvARB@8)
- GL_STUB(MultiTexCoord4iARB, 404, MultiTexCoord4iARB@20)
- GL_STUB(MultiTexCoord4ivARB, 405, MultiTexCoord4ivARB@8)
- GL_STUB(MultiTexCoord4sARB, 406, MultiTexCoord4sARB@20)
- GL_STUB(MultiTexCoord4svARB, 407, MultiTexCoord4svARB@8)
- GL_STUB(AttachShader, 408, AttachShader@8)
- GL_STUB(CreateProgram, 409, CreateProgram@0)
- GL_STUB(CreateShader, 410, CreateShader@4)
- GL_STUB(DeleteProgram, 411, DeleteProgram@4)
- GL_STUB(DeleteShader, 412, DeleteShader@4)
- GL_STUB(DetachShader, 413, DetachShader@8)
- GL_STUB(GetAttachedShaders, 414, GetAttachedShaders@16)
- GL_STUB(GetProgramInfoLog, 415, GetProgramInfoLog@16)
- GL_STUB(GetProgramiv, 416, GetProgramiv@12)
- GL_STUB(GetShaderInfoLog, 417, GetShaderInfoLog@16)
- GL_STUB(GetShaderiv, 418, GetShaderiv@12)
- GL_STUB(IsProgram, 419, IsProgram@4)
- GL_STUB(IsShader, 420, IsShader@4)
- GL_STUB(StencilFuncSeparate, 421, StencilFuncSeparate@16)
- GL_STUB(StencilMaskSeparate, 422, StencilMaskSeparate@8)
- GL_STUB(StencilOpSeparate, 423, StencilOpSeparate@16)
- GL_STUB(UniformMatrix2x3fv, 424, UniformMatrix2x3fv@16)
- GL_STUB(UniformMatrix2x4fv, 425, UniformMatrix2x4fv@16)
- GL_STUB(UniformMatrix3x2fv, 426, UniformMatrix3x2fv@16)
- GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16)
- GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16)
- GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16)
- GL_STUB(ClampColor, 430, ClampColor@8)
- GL_STUB(ClearBufferfi, 431, ClearBufferfi@16)
- GL_STUB(ClearBufferfv, 432, ClearBufferfv@12)
- GL_STUB(ClearBufferiv, 433, ClearBufferiv@12)
- GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12)
- GL_STUB(GetStringi, 435, GetStringi@8)
- GL_STUB(TexBuffer, 436, TexBuffer@12)
- GL_STUB(FramebufferTexture, 437, FramebufferTexture@16)
- GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12)
- GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12)
- GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8)
- GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4)
- GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4)
- GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4)
- GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4)
- GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8)
- GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28)
- GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32)
- GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36)
- GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28)
- GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36)
- GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44)
- GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12)
- GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4)
- GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4)
- GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12)
- GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12)
- GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12)
- GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12)
- GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12)
- GL_STUB(GetProgramivARB, 460, GetProgramivARB@12)
- GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12)
- GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12)
- GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12)
- GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40)
- GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12)
- GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24)
- GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12)
- GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40)
- GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12)
- GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24)
- GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12)
- GL_STUB(ProgramStringARB, 472, ProgramStringARB@16)
- GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12)
- GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8)
- GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8)
- GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8)
- GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8)
- GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8)
- GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20)
- GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8)
- GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12)
- GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8)
- GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12)
- GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8)
- GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28)
- GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8)
- GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16)
- GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8)
- GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16)
- GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8)
- GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8)
- GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8)
- GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8)
- GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20)
- GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8)
- GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8)
- GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8)
- GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8)
- GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36)
- GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8)
- GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20)
- GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8)
- GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8)
- GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20)
- GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8)
- GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8)
- GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8)
- GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8)
- GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24)
- GL_STUB(BindBufferARB, 510, BindBufferARB@8)
- GL_STUB(BufferDataARB, 511, BufferDataARB@16)
- GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16)
- GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8)
- GL_STUB(GenBuffersARB, 514, GenBuffersARB@8)
- GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12)
- GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12)
- GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16)
- GL_STUB(IsBufferARB, 518, IsBufferARB@4)
- GL_STUB(MapBufferARB, 519, MapBufferARB@8)
- GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4)
- GL_STUB(BeginQueryARB, 521, BeginQueryARB@8)
- GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8)
- GL_STUB(EndQueryARB, 523, EndQueryARB@4)
- GL_STUB(GenQueriesARB, 524, GenQueriesARB@8)
- GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12)
- GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12)
- GL_STUB(GetQueryivARB, 527, GetQueryivARB@12)
- GL_STUB(IsQueryARB, 528, IsQueryARB@4)
- GL_STUB(AttachObjectARB, 529, AttachObjectARB@8)
- GL_STUB(CompileShaderARB, 530, CompileShaderARB@4)
- GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0)
- GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4)
- GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4)
- GL_STUB(DetachObjectARB, 534, DetachObjectARB@8)
- GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28)
- GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16)
- GL_STUB(GetHandleARB, 537, GetHandleARB@4)
- GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16)
- GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12)
- GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12)
- GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16)
- GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8)
- GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12)
- GL_STUB(GetUniformivARB, 544, GetUniformivARB@12)
- GL_STUB(LinkProgramARB, 545, LinkProgramARB@4)
- GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16)
- GL_STUB(Uniform1fARB, 547, Uniform1fARB@8)
- GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12)
- GL_STUB(Uniform1iARB, 549, Uniform1iARB@8)
- GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12)
- GL_STUB(Uniform2fARB, 551, Uniform2fARB@12)
- GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12)
- GL_STUB(Uniform2iARB, 553, Uniform2iARB@12)
- GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12)
- GL_STUB(Uniform3fARB, 555, Uniform3fARB@16)
- GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12)
- GL_STUB(Uniform3iARB, 557, Uniform3iARB@16)
- GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12)
- GL_STUB(Uniform4fARB, 559, Uniform4fARB@20)
- GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12)
- GL_STUB(Uniform4iARB, 561, Uniform4iARB@20)
- GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12)
- GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16)
- GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16)
- GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16)
- GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4)
- GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4)
- GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12)
- GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28)
- GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8)
- GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8)
- GL_STUB(ClampColorARB, 572, ClampColorARB@8)
- GL_STUB(DrawArraysInstancedARB, 573, DrawArraysInstancedARB@16)
- GL_STUB(DrawElementsInstancedARB, 574, DrawElementsInstancedARB@20)
- GL_STUB(RenderbufferStorageMultisample, 575, RenderbufferStorageMultisample@20)
- GL_STUB(FramebufferTextureARB, 576, FramebufferTextureARB@16)
- GL_STUB(FramebufferTextureFaceARB, 577, FramebufferTextureFaceARB@20)
- GL_STUB(ProgramParameteriARB, 578, ProgramParameteriARB@12)
- GL_STUB(VertexAttribDivisorARB, 579, VertexAttribDivisorARB@8)
- GL_STUB(FlushMappedBufferRange, 580, FlushMappedBufferRange@12)
- GL_STUB(MapBufferRange, 581, MapBufferRange@16)
- GL_STUB(TexBufferARB, 582, TexBufferARB@12)
- GL_STUB(BindVertexArray, 583, BindVertexArray@4)
- GL_STUB(GenVertexArrays, 584, GenVertexArrays@8)
- GL_STUB(CopyBufferSubData, 585, CopyBufferSubData@20)
- GL_STUB(ClientWaitSync, 586, ClientWaitSync@12)
- GL_STUB(DeleteSync, 587, DeleteSync@4)
- GL_STUB(FenceSync, 588, FenceSync@8)
- GL_STUB(GetInteger64v, 589, GetInteger64v@8)
- GL_STUB(GetSynciv, 590, GetSynciv@20)
- GL_STUB(IsSync, 591, IsSync@4)
- GL_STUB(WaitSync, 592, WaitSync@12)
- GL_STUB(DrawElementsBaseVertex, 593, DrawElementsBaseVertex@20)
- GL_STUB(DrawRangeElementsBaseVertex, 594, DrawRangeElementsBaseVertex@28)
- GL_STUB(MultiDrawElementsBaseVertex, 595, MultiDrawElementsBaseVertex@24)
- GL_STUB(BlendEquationSeparateiARB, 596, BlendEquationSeparateiARB@12)
- GL_STUB(BlendEquationiARB, 597, BlendEquationiARB@8)
- GL_STUB(BlendFuncSeparateiARB, 598, BlendFuncSeparateiARB@20)
- GL_STUB(BlendFunciARB, 599, BlendFunciARB@12)
- GL_STUB(BindTransformFeedback, 600, BindTransformFeedback@8)
- GL_STUB(DeleteTransformFeedbacks, 601, DeleteTransformFeedbacks@8)
- GL_STUB(DrawTransformFeedback, 602, DrawTransformFeedback@8)
- GL_STUB(GenTransformFeedbacks, 603, GenTransformFeedbacks@8)
- GL_STUB(IsTransformFeedback, 604, IsTransformFeedback@4)
- GL_STUB(PauseTransformFeedback, 605, PauseTransformFeedback@0)
- GL_STUB(ResumeTransformFeedback, 606, ResumeTransformFeedback@0)
- GL_STUB(ClearDepthf, 607, ClearDepthf@4)
- GL_STUB(DepthRangef, 608, DepthRangef@8)
- GL_STUB(GetShaderPrecisionFormat, 609, GetShaderPrecisionFormat@16)
- GL_STUB(ReleaseShaderCompiler, 610, ReleaseShaderCompiler@0)
- GL_STUB(ShaderBinary, 611, ShaderBinary@20)
- GL_STUB(PolygonOffsetEXT, 612, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_613, 613, _dispatch_stub_613@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_613, _dispatch_stub_613@8))
- GL_STUB(_dispatch_stub_614, 614, _dispatch_stub_614@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_614, _dispatch_stub_614@8))
- GL_STUB(_dispatch_stub_615, 615, _dispatch_stub_615@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_615, _dispatch_stub_615@8))
- GL_STUB(_dispatch_stub_616, 616, _dispatch_stub_616@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_616, _dispatch_stub_616@8))
- GL_STUB(_dispatch_stub_617, 617, _dispatch_stub_617@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_617, _dispatch_stub_617@8))
- GL_STUB(_dispatch_stub_618, 618, _dispatch_stub_618@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_618, _dispatch_stub_618@8))
- GL_STUB(_dispatch_stub_619, 619, _dispatch_stub_619@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@8))
- GL_STUB(_dispatch_stub_620, 620, _dispatch_stub_620@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_620, _dispatch_stub_620@4))
- GL_STUB(ColorPointerEXT, 621, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, 622, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, 623, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, 624, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, 625, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, 626, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, 627, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, 628, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, 629, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, 630, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, 631, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, 632, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, 633, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, 634, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, 635, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 636, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, 637, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, 638, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, 639, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, 640, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, 641, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, 642, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, 643, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, 644, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, 645, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, 646, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, 647, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, 648, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, 649, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, 650, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, 651, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, 652, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, 653, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 654, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_655, 655, _dispatch_stub_655@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4))
- GL_STUB(BlendFuncSeparateEXT, 656, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, 657, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, 658, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, 659, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, 660, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, 661, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, 662, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, 663, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, 664, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, 665, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, 666, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, 667, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, 668, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, 669, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, 670, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, 671, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, 672, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, 673, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, 674, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, 675, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, 676, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, 677, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, 678, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, 679, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, 680, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, 681, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, 682, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, 683, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, 684, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, 685, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, 686, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, 687, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, 688, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, 689, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, 690, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, 691, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, 692, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, 693, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, 694, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, 695, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, 696, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@20))
- GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@24))
- GL_STUB(_dispatch_stub_699, 699, _dispatch_stub_699@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_699, _dispatch_stub_699@8))
- GL_STUB(_dispatch_stub_700, 700, _dispatch_stub_700@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_700, _dispatch_stub_700@4))
- GL_STUB(_dispatch_stub_701, 701, _dispatch_stub_701@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_701, _dispatch_stub_701@8))
- GL_STUB(_dispatch_stub_702, 702, _dispatch_stub_702@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_702, _dispatch_stub_702@12))
- GL_STUB(_dispatch_stub_703, 703, _dispatch_stub_703@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_703, _dispatch_stub_703@4))
- GL_STUB(_dispatch_stub_704, 704, _dispatch_stub_704@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_704, _dispatch_stub_704@8))
- GL_STUB(_dispatch_stub_705, 705, _dispatch_stub_705@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_705, _dispatch_stub_705@4))
- GL_STUB(AreProgramsResidentNV, 706, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, 707, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, 708, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, 709, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, 710, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, 711, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, 712, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, 713, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, 714, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, 715, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, 716, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, 717, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, 718, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, 719, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, 720, IsProgramNV@4)
- GL_STUB(LoadProgramNV, 721, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, 722, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, 723, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, 724, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, 725, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, 726, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, 727, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, 728, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, 729, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, 730, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, 731, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, 732, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, 733, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, 734, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, 735, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, 736, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, 737, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, 738, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, 739, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, 740, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, 741, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, 742, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, 743, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, 744, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, 745, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, 746, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, 747, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, 748, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, 749, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, 750, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, 751, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, 752, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, 753, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, 754, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, 755, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, 756, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, 757, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, 758, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, 759, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, 760, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, 761, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, 762, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, 763, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, 764, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, 765, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, 766, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, 767, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, 768, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, 769, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, 770, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, 771, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, 772, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, 773, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, 774, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, 775, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, 776, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, 777, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, 778, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, 779, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, 780, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, 781, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, 782, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, 783, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, 784, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, 785, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_786, 786, _dispatch_stub_786@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@4))
- GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@4))
- GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
- GL_STUB(_dispatch_stub_789, 789, _dispatch_stub_789@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@8))
- GL_STUB(_dispatch_stub_790, 790, _dispatch_stub_790@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@4))
- GL_STUB(GetProgramNamedParameterdvNV, 791, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, 792, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, 793, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, 794, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, 795, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, 796, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, 797, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, 798, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_799, 799, _dispatch_stub_799@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
- GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@8))
- GL_STUB(BindFramebufferEXT, 801, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 802, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, 803, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, 804, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, 805, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, 806, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, 807, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, 808, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, 809, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, 810, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, 811, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, 812, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, 813, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, 814, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, 815, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, 816, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, 817, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_818, 818, _dispatch_stub_818@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_818, _dispatch_stub_818@40))
- GL_STUB(_dispatch_stub_819, 819, _dispatch_stub_819@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_819, _dispatch_stub_819@12))
- GL_STUB(_dispatch_stub_820, 820, _dispatch_stub_820@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_820, _dispatch_stub_820@12))
- GL_STUB(BindFragDataLocationEXT, 821, BindFragDataLocationEXT@12)
- GL_STUB(GetFragDataLocationEXT, 822, GetFragDataLocationEXT@8)
- GL_STUB(GetUniformuivEXT, 823, GetUniformuivEXT@12)
- GL_STUB(GetVertexAttribIivEXT, 824, GetVertexAttribIivEXT@12)
- GL_STUB(GetVertexAttribIuivEXT, 825, GetVertexAttribIuivEXT@12)
- GL_STUB(Uniform1uiEXT, 826, Uniform1uiEXT@8)
- GL_STUB(Uniform1uivEXT, 827, Uniform1uivEXT@12)
- GL_STUB(Uniform2uiEXT, 828, Uniform2uiEXT@12)
- GL_STUB(Uniform2uivEXT, 829, Uniform2uivEXT@12)
- GL_STUB(Uniform3uiEXT, 830, Uniform3uiEXT@16)
- GL_STUB(Uniform3uivEXT, 831, Uniform3uivEXT@12)
- GL_STUB(Uniform4uiEXT, 832, Uniform4uiEXT@20)
- GL_STUB(Uniform4uivEXT, 833, Uniform4uivEXT@12)
- GL_STUB(VertexAttribI1iEXT, 834, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1ivEXT, 835, VertexAttribI1ivEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 836, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI1uivEXT, 837, VertexAttribI1uivEXT@8)
- GL_STUB(VertexAttribI2iEXT, 838, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 839, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 840, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 841, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 842, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 843, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 844, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 845, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4bvEXT, 846, VertexAttribI4bvEXT@8)
- GL_STUB(VertexAttribI4iEXT, 847, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 848, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4svEXT, 849, VertexAttribI4svEXT@8)
- GL_STUB(VertexAttribI4ubvEXT, 850, VertexAttribI4ubvEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 851, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 852, VertexAttribI4uivEXT@8)
- GL_STUB(VertexAttribI4usvEXT, 853, VertexAttribI4usvEXT@8)
- GL_STUB(VertexAttribIPointerEXT, 854, VertexAttribIPointerEXT@20)
- GL_STUB(FramebufferTextureLayerEXT, 855, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 856, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 857, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 858, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 859, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 860, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 861, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 862, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 863, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 864, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 865, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 866, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 867, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 868, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 869, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 870, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 871, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 872, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 873, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 874, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 875, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 876, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 877, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
- GL_STUB(_dispatch_stub_879, 879, _dispatch_stub_879@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_879, _dispatch_stub_879@12))
- GL_STUB(GetObjectParameterivAPPLE, 880, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 881, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 882, ObjectUnpurgeableAPPLE@12)
- GL_STUB(ActiveProgramEXT, 883, ActiveProgramEXT@4)
- GL_STUB(CreateShaderProgramEXT, 884, CreateShaderProgramEXT@8)
- GL_STUB(UseShaderProgramEXT, 885, UseShaderProgramEXT@8)
- GL_STUB(TextureBarrierNV, 886, TextureBarrierNV@0)
- GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16))
- GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@16))
- GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@16))
- GL_STUB(_dispatch_stub_890, 890, _dispatch_stub_890@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_890, _dispatch_stub_890@12))
- GL_STUB(_dispatch_stub_891, 891, _dispatch_stub_891@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_891, _dispatch_stub_891@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 892, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 893, EGLImageTargetTexture2DOES@8)
- GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
- GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
- GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(AreTexturesResidentEXT, 322, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12)
-#endif
- GL_STUB_ALIAS(CopyTexImage1DEXT, 323, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28)
- GL_STUB_ALIAS(CopyTexImage2DEXT, 324, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32)
- GL_STUB_ALIAS(CopyTexSubImage1DEXT, 325, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24)
- GL_STUB_ALIAS(CopyTexSubImage2DEXT, 326, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(DeleteTexturesEXT, 327, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GenTexturesEXT, 328, GenTexturesEXT@8, GenTextures, GenTextures@8)
-#endif
- GL_STUB_ALIAS(GetPointervEXT, 329, GetPointervEXT@8, GetPointerv, GetPointerv@8)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(IsTextureEXT, 330, IsTextureEXT@4, IsTexture, IsTexture@4)
-#endif
- GL_STUB_ALIAS(PrioritizeTexturesEXT, 331, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12)
- GL_STUB_ALIAS(TexSubImage1DEXT, 332, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28)
- GL_STUB_ALIAS(TexSubImage2DEXT, 333, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36)
- GL_STUB_ALIAS(BlendColorEXT, 336, BlendColorEXT@16, BlendColor, BlendColor@16)
- GL_STUB_ALIAS(BlendEquationEXT, 337, BlendEquationEXT@4, BlendEquation, BlendEquation@4)
- GL_STUB_ALIAS(DrawRangeElementsEXT, 338, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24)
- GL_STUB_ALIAS(ColorTableEXT, 339, ColorTableEXT@24, ColorTable, ColorTable@24)
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GetColorTableEXT, 343, GetColorTableEXT@16, GetColorTable, GetColorTable@16)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GetColorTableParameterfvEXT, 344, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GetColorTableParameterivEXT, 345, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12)
-#endif
- GL_STUB_ALIAS(TexImage3DEXT, 371, TexImage3DEXT@40, TexImage3D, TexImage3D@40)
- GL_STUB_ALIAS(TexSubImage3DEXT, 372, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44)
- GL_STUB_ALIAS(CopyTexSubImage3DEXT, 373, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36)
- GL_STUB_ALIAS(ActiveTexture, 374, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4)
- GL_STUB_ALIAS(ClientActiveTexture, 375, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4)
- GL_STUB_ALIAS(MultiTexCoord1d, 376, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12)
- GL_STUB_ALIAS(MultiTexCoord1dv, 377, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord1f, 378, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8)
- GL_STUB_ALIAS(MultiTexCoord1fv, 379, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord1i, 380, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8)
- GL_STUB_ALIAS(MultiTexCoord1iv, 381, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord1s, 382, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8)
- GL_STUB_ALIAS(MultiTexCoord1sv, 383, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8)
- GL_STUB_ALIAS(MultiTexCoord2d, 384, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20)
- GL_STUB_ALIAS(MultiTexCoord2dv, 385, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord2f, 386, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12)
- GL_STUB_ALIAS(MultiTexCoord2fv, 387, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord2i, 388, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12)
- GL_STUB_ALIAS(MultiTexCoord2iv, 389, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord2s, 390, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12)
- GL_STUB_ALIAS(MultiTexCoord2sv, 391, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8)
- GL_STUB_ALIAS(MultiTexCoord3d, 392, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28)
- GL_STUB_ALIAS(MultiTexCoord3dv, 393, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord3f, 394, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16)
- GL_STUB_ALIAS(MultiTexCoord3fv, 395, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord3i, 396, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16)
- GL_STUB_ALIAS(MultiTexCoord3iv, 397, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord3s, 398, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16)
- GL_STUB_ALIAS(MultiTexCoord3sv, 399, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8)
- GL_STUB_ALIAS(MultiTexCoord4d, 400, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36)
- GL_STUB_ALIAS(MultiTexCoord4dv, 401, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord4f, 402, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20)
- GL_STUB_ALIAS(MultiTexCoord4fv, 403, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord4i, 404, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20)
- GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20)
- GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8)
- GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
- GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
- GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
- GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
- GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
- GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
- GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
- GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
- GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
- GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
- GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
- GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
- GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
- GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
- GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
- GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
- GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
- GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
- GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
- GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
- GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
- GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
- GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
- GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
- GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
- GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
- GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
- GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
- GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
- GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
- GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
- GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
- GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
- GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
- GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
- GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
- GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
- GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
- GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
- GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
- GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
- GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
- GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
- GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8)
- GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16)
- GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
- GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
- GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
- GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
- GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
- GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
- GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4)
- GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8)
- GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
- GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
- GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
- GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4)
- GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
- GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
- GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
- GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
- GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4)
- GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
- GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
- GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
- GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
- GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
- GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
- GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
- GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
- GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
- GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
- GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
- GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
- GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
- GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
- GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
- GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
- GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
- GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
- GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
- GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
- GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
- GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
- GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
- GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
- GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
- GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
- GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
- GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
- GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
- GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
- GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
- GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
- GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(DrawArraysInstancedEXT, 573, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
- GL_STUB_ALIAS(DrawArraysInstanced, 573, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16)
- GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
- GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
- GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB_ALIAS(PointParameterf, 627, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, 627, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, 628, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, 628, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, 631, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, 632, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, 633, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, 634, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, 635, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 636, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, 637, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, 638, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, 639, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, 640, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, 641, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, 642, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, 643, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, 644, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, 645, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, 646, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, 647, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, 648, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, 649, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, 650, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, 651, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, 652, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, 653, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 654, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, 656, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, 673, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, 673, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, 674, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, 674, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, 675, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, 675, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, 676, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, 676, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, 677, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, 677, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, 678, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, 678, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, 679, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, 679, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, 680, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, 680, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, 681, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, 681, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, 682, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, 682, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, 683, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, 683, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, 684, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, 684, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, 685, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, 685, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, 686, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, 686, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, 687, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, 687, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, 688, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, 688, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, 707, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, 708, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, 710, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, 716, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, 716, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, 720, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, 784, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, 785, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, 788, DeleteVertexArrays@8, _dispatch_stub_788, _dispatch_stub_788@8)
- GL_STUB_ALIAS(IsVertexArray, 790, IsVertexArray@4, _dispatch_stub_790, _dispatch_stub_790@4)
- GL_STUB_ALIAS(PrimitiveRestartIndex, 797, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
- GL_STUB_ALIAS(BlendEquationSeparate, 800, BlendEquationSeparate@8, _dispatch_stub_800, _dispatch_stub_800@8)
- GL_STUB_ALIAS(BindFramebuffer, 801, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, 802, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, 803, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, 804, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, 805, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, 806, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, 807, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, 808, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, 809, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, 810, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, 811, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, 812, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 813, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, 814, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, 815, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, 816, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, 817, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, 818, BlitFramebuffer@40, _dispatch_stub_818, _dispatch_stub_818@40)
- GL_STUB_ALIAS(BindFragDataLocation, 821, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
- GL_STUB_ALIAS(GetFragDataLocation, 822, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
- GL_STUB_ALIAS(GetUniformuiv, 823, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIiv, 824, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIuiv, 825, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
- GL_STUB_ALIAS(Uniform1ui, 826, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
- GL_STUB_ALIAS(Uniform1uiv, 827, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
- GL_STUB_ALIAS(Uniform2ui, 828, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
- GL_STUB_ALIAS(Uniform2uiv, 829, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
- GL_STUB_ALIAS(Uniform3ui, 830, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
- GL_STUB_ALIAS(Uniform3uiv, 831, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
- GL_STUB_ALIAS(Uniform4ui, 832, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
- GL_STUB_ALIAS(Uniform4uiv, 833, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
- GL_STUB_ALIAS(VertexAttribI1i, 834, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
- GL_STUB_ALIAS(VertexAttribI1iv, 835, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI1ui, 836, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
- GL_STUB_ALIAS(VertexAttribI1uiv, 837, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2i, 838, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
- GL_STUB_ALIAS(VertexAttribI2iv, 839, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2ui, 840, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
- GL_STUB_ALIAS(VertexAttribI2uiv, 841, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3i, 842, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
- GL_STUB_ALIAS(VertexAttribI3iv, 843, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3ui, 844, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
- GL_STUB_ALIAS(VertexAttribI3uiv, 845, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4bv, 846, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4i, 847, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
- GL_STUB_ALIAS(VertexAttribI4iv, 848, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4sv, 849, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ubv, 850, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ui, 851, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
- GL_STUB_ALIAS(VertexAttribI4uiv, 852, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4usv, 853, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
- GL_STUB_ALIAS(VertexAttribIPointer, 854, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
- GL_STUB_ALIAS(FramebufferTextureLayer, 855, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(ColorMaski, 856, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
- GL_STUB_ALIAS(Disablei, 857, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
- GL_STUB_ALIAS(Enablei, 858, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
- GL_STUB_ALIAS(GetBooleani_v, 859, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
- GL_STUB_ALIAS(GetIntegeri_v, 860, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
- GL_STUB_ALIAS(IsEnabledi, 861, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
- GL_STUB_ALIAS(GetTexParameterIiv, 864, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
- GL_STUB_ALIAS(GetTexParameterIuiv, 865, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
- GL_STUB_ALIAS(TexParameterIiv, 866, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
- GL_STUB_ALIAS(TexParameterIuiv, 867, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
- GL_STUB_ALIAS(BeginConditionalRender, 868, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
- GL_STUB_ALIAS(EndConditionalRender, 869, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
- GL_STUB_ALIAS(BeginTransformFeedback, 870, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 871, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 873, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 874, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 875, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 876, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 877, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
-
- GLOBL GLNAME(gl_dispatch_functions_end)
- HIDDEN(GLNAME(gl_dispatch_functions_end))
- ALIGNTEXT16
-GLNAME(gl_dispatch_functions_end):
-
-#if defined(GLX_USE_TLS) && defined(__linux__)
- .section ".note.ABI-tag", "a"
- .p2align 2
- .long 1f - 0f /* name length */
- .long 3f - 2f /* data length */
- .long 1 /* note length */
-0: .asciz "GNU" /* vendor name */
-1: .p2align 2
-2: .long 0 /* note data: the ABI tag */
- .long 2,4,20 /* Minimum kernel version w/TLS */
-3: .p2align 2 /* pad out section */
-#endif /* GLX_USE_TLS */
-
-#if defined (__ELF__) && defined (__linux__)
- .section .note.GNU-stack,"",%progbits
-#endif
+/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "x86/assyntax.h" + +#if defined(STDCALL_API) +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2)) +# else +# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2)) +# endif +#else +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n)) +# define _glapi_Dispatch _mglapi_Dispatch +# else +# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n)) +# endif +#endif + +#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) + +#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) +#define GLOBL_FN(x) GLOBL x ; .type x, @function +#else +#define GLOBL_FN(x) GLOBL x +#endif + +#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS) +# define THREADS +#endif + +#ifdef GLX_USE_TLS + +#ifdef GLX_X86_READONLY_TEXT +# define CTX_INSNS MOV_L(GS:(EAX), EAX) +#else +# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ +#endif + +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + CALL(_x86_get_dispatch) ; \ + CTX_INSNS ; \ + JMP(GL_OFFSET(off)) + +#elif defined(PTHREADS) +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + TEST_L(EAX, EAX) ; \ + JE(1f) ; \ + JMP(GL_OFFSET(off)) ; \ +1: CALL(_x86_get_dispatch) ; \ + JMP(GL_OFFSET(off)) +#elif defined(THREADS) +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + TEST_L(EAX, EAX) ; \ + JE(1f) ; \ + JMP(GL_OFFSET(off)) ; \ +1: CALL(_glapi_get_dispatch) ; \ + JMP(GL_OFFSET(off)) +#else /* Non-threaded version. */ +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + JMP(GL_OFFSET(off)) +#endif + +#ifdef HAVE_ALIAS +# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ + .globl GL_PREFIX(fn, fn_alt) ; \ + .set GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt) +#else +# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ + GL_STUB(fn, off, fn_alt) +#endif + +SEG_TEXT + +#ifdef GLX_USE_TLS + + GLOBL GLNAME(_x86_get_dispatch) + HIDDEN(GLNAME(_x86_get_dispatch)) +ALIGNTEXT16 +GLNAME(_x86_get_dispatch): + call 1f +1: popl %eax + addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax + movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax + ret + +#elif defined(PTHREADS) +EXTERN GLNAME(_glapi_Dispatch) +EXTERN GLNAME(_gl_DispatchTSD) +EXTERN GLNAME(pthread_getspecific) + +ALIGNTEXT16 +GLNAME(_x86_get_dispatch): + SUB_L(CONST(24), ESP) + PUSH_L(GLNAME(_gl_DispatchTSD)) + CALL(GLNAME(pthread_getspecific)) + ADD_L(CONST(28), ESP) + RET +#elif defined(THREADS) +EXTERN GLNAME(_glapi_get_dispatch) +#endif + +#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT ) + .section wtext, "awx", @progbits +#endif /* defined( GLX_USE_TLS ) */ + + ALIGNTEXT16 + GLOBL GLNAME(gl_dispatch_functions_start) + HIDDEN(GLNAME(gl_dispatch_functions_start)) +GLNAME(gl_dispatch_functions_start): + + GL_STUB(NewList, 0, NewList@8) + GL_STUB(EndList, 1, EndList@0) + GL_STUB(CallList, 2, CallList@4) + GL_STUB(CallLists, 3, CallLists@12) + GL_STUB(DeleteLists, 4, DeleteLists@8) + GL_STUB(GenLists, 5, GenLists@4) + GL_STUB(ListBase, 6, ListBase@4) + GL_STUB(Begin, 7, Begin@4) + GL_STUB(Bitmap, 8, Bitmap@28) + GL_STUB(Color3b, 9, Color3b@12) + GL_STUB(Color3bv, 10, Color3bv@4) + GL_STUB(Color3d, 11, Color3d@24) + GL_STUB(Color3dv, 12, Color3dv@4) + GL_STUB(Color3f, 13, Color3f@12) + GL_STUB(Color3fv, 14, Color3fv@4) + GL_STUB(Color3i, 15, Color3i@12) + GL_STUB(Color3iv, 16, Color3iv@4) + GL_STUB(Color3s, 17, Color3s@12) + GL_STUB(Color3sv, 18, Color3sv@4) + GL_STUB(Color3ub, 19, Color3ub@12) + GL_STUB(Color3ubv, 20, Color3ubv@4) + GL_STUB(Color3ui, 21, Color3ui@12) + GL_STUB(Color3uiv, 22, Color3uiv@4) + GL_STUB(Color3us, 23, Color3us@12) + GL_STUB(Color3usv, 24, Color3usv@4) + GL_STUB(Color4b, 25, Color4b@16) + GL_STUB(Color4bv, 26, Color4bv@4) + GL_STUB(Color4d, 27, Color4d@32) + GL_STUB(Color4dv, 28, Color4dv@4) + GL_STUB(Color4f, 29, Color4f@16) + GL_STUB(Color4fv, 30, Color4fv@4) + GL_STUB(Color4i, 31, Color4i@16) + GL_STUB(Color4iv, 32, Color4iv@4) + GL_STUB(Color4s, 33, Color4s@16) + GL_STUB(Color4sv, 34, Color4sv@4) + GL_STUB(Color4ub, 35, Color4ub@16) + GL_STUB(Color4ubv, 36, Color4ubv@4) + GL_STUB(Color4ui, 37, Color4ui@16) + GL_STUB(Color4uiv, 38, Color4uiv@4) + GL_STUB(Color4us, 39, Color4us@16) + GL_STUB(Color4usv, 40, Color4usv@4) + GL_STUB(EdgeFlag, 41, EdgeFlag@4) + GL_STUB(EdgeFlagv, 42, EdgeFlagv@4) + GL_STUB(End, 43, End@0) + GL_STUB(Indexd, 44, Indexd@8) + GL_STUB(Indexdv, 45, Indexdv@4) + GL_STUB(Indexf, 46, Indexf@4) + GL_STUB(Indexfv, 47, Indexfv@4) + GL_STUB(Indexi, 48, Indexi@4) + GL_STUB(Indexiv, 49, Indexiv@4) + GL_STUB(Indexs, 50, Indexs@4) + GL_STUB(Indexsv, 51, Indexsv@4) + GL_STUB(Normal3b, 52, Normal3b@12) + GL_STUB(Normal3bv, 53, Normal3bv@4) + GL_STUB(Normal3d, 54, Normal3d@24) + GL_STUB(Normal3dv, 55, Normal3dv@4) + GL_STUB(Normal3f, 56, Normal3f@12) + GL_STUB(Normal3fv, 57, Normal3fv@4) + GL_STUB(Normal3i, 58, Normal3i@12) + GL_STUB(Normal3iv, 59, Normal3iv@4) + GL_STUB(Normal3s, 60, Normal3s@12) + GL_STUB(Normal3sv, 61, Normal3sv@4) + GL_STUB(RasterPos2d, 62, RasterPos2d@16) + GL_STUB(RasterPos2dv, 63, RasterPos2dv@4) + GL_STUB(RasterPos2f, 64, RasterPos2f@8) + GL_STUB(RasterPos2fv, 65, RasterPos2fv@4) + GL_STUB(RasterPos2i, 66, RasterPos2i@8) + GL_STUB(RasterPos2iv, 67, RasterPos2iv@4) + GL_STUB(RasterPos2s, 68, RasterPos2s@8) + GL_STUB(RasterPos2sv, 69, RasterPos2sv@4) + GL_STUB(RasterPos3d, 70, RasterPos3d@24) + GL_STUB(RasterPos3dv, 71, RasterPos3dv@4) + GL_STUB(RasterPos3f, 72, RasterPos3f@12) + GL_STUB(RasterPos3fv, 73, RasterPos3fv@4) + GL_STUB(RasterPos3i, 74, RasterPos3i@12) + GL_STUB(RasterPos3iv, 75, RasterPos3iv@4) + GL_STUB(RasterPos3s, 76, RasterPos3s@12) + GL_STUB(RasterPos3sv, 77, RasterPos3sv@4) + GL_STUB(RasterPos4d, 78, RasterPos4d@32) + GL_STUB(RasterPos4dv, 79, RasterPos4dv@4) + GL_STUB(RasterPos4f, 80, RasterPos4f@16) + GL_STUB(RasterPos4fv, 81, RasterPos4fv@4) + GL_STUB(RasterPos4i, 82, RasterPos4i@16) + GL_STUB(RasterPos4iv, 83, RasterPos4iv@4) + GL_STUB(RasterPos4s, 84, RasterPos4s@16) + GL_STUB(RasterPos4sv, 85, RasterPos4sv@4) + GL_STUB(Rectd, 86, Rectd@32) + GL_STUB(Rectdv, 87, Rectdv@8) + GL_STUB(Rectf, 88, Rectf@16) + GL_STUB(Rectfv, 89, Rectfv@8) + GL_STUB(Recti, 90, Recti@16) + GL_STUB(Rectiv, 91, Rectiv@8) + GL_STUB(Rects, 92, Rects@16) + GL_STUB(Rectsv, 93, Rectsv@8) + GL_STUB(TexCoord1d, 94, TexCoord1d@8) + GL_STUB(TexCoord1dv, 95, TexCoord1dv@4) + GL_STUB(TexCoord1f, 96, TexCoord1f@4) + GL_STUB(TexCoord1fv, 97, TexCoord1fv@4) + GL_STUB(TexCoord1i, 98, TexCoord1i@4) + GL_STUB(TexCoord1iv, 99, TexCoord1iv@4) + GL_STUB(TexCoord1s, 100, TexCoord1s@4) + GL_STUB(TexCoord1sv, 101, TexCoord1sv@4) + GL_STUB(TexCoord2d, 102, TexCoord2d@16) + GL_STUB(TexCoord2dv, 103, TexCoord2dv@4) + GL_STUB(TexCoord2f, 104, TexCoord2f@8) + GL_STUB(TexCoord2fv, 105, TexCoord2fv@4) + GL_STUB(TexCoord2i, 106, TexCoord2i@8) + GL_STUB(TexCoord2iv, 107, TexCoord2iv@4) + GL_STUB(TexCoord2s, 108, TexCoord2s@8) + GL_STUB(TexCoord2sv, 109, TexCoord2sv@4) + GL_STUB(TexCoord3d, 110, TexCoord3d@24) + GL_STUB(TexCoord3dv, 111, TexCoord3dv@4) + GL_STUB(TexCoord3f, 112, TexCoord3f@12) + GL_STUB(TexCoord3fv, 113, TexCoord3fv@4) + GL_STUB(TexCoord3i, 114, TexCoord3i@12) + GL_STUB(TexCoord3iv, 115, TexCoord3iv@4) + GL_STUB(TexCoord3s, 116, TexCoord3s@12) + GL_STUB(TexCoord3sv, 117, TexCoord3sv@4) + GL_STUB(TexCoord4d, 118, TexCoord4d@32) + GL_STUB(TexCoord4dv, 119, TexCoord4dv@4) + GL_STUB(TexCoord4f, 120, TexCoord4f@16) + GL_STUB(TexCoord4fv, 121, TexCoord4fv@4) + GL_STUB(TexCoord4i, 122, TexCoord4i@16) + GL_STUB(TexCoord4iv, 123, TexCoord4iv@4) + GL_STUB(TexCoord4s, 124, TexCoord4s@16) + GL_STUB(TexCoord4sv, 125, TexCoord4sv@4) + GL_STUB(Vertex2d, 126, Vertex2d@16) + GL_STUB(Vertex2dv, 127, Vertex2dv@4) + GL_STUB(Vertex2f, 128, Vertex2f@8) + GL_STUB(Vertex2fv, 129, Vertex2fv@4) + GL_STUB(Vertex2i, 130, Vertex2i@8) + GL_STUB(Vertex2iv, 131, Vertex2iv@4) + GL_STUB(Vertex2s, 132, Vertex2s@8) + GL_STUB(Vertex2sv, 133, Vertex2sv@4) + GL_STUB(Vertex3d, 134, Vertex3d@24) + GL_STUB(Vertex3dv, 135, Vertex3dv@4) + GL_STUB(Vertex3f, 136, Vertex3f@12) + GL_STUB(Vertex3fv, 137, Vertex3fv@4) + GL_STUB(Vertex3i, 138, Vertex3i@12) + GL_STUB(Vertex3iv, 139, Vertex3iv@4) + GL_STUB(Vertex3s, 140, Vertex3s@12) + GL_STUB(Vertex3sv, 141, Vertex3sv@4) + GL_STUB(Vertex4d, 142, Vertex4d@32) + GL_STUB(Vertex4dv, 143, Vertex4dv@4) + GL_STUB(Vertex4f, 144, Vertex4f@16) + GL_STUB(Vertex4fv, 145, Vertex4fv@4) + GL_STUB(Vertex4i, 146, Vertex4i@16) + GL_STUB(Vertex4iv, 147, Vertex4iv@4) + GL_STUB(Vertex4s, 148, Vertex4s@16) + GL_STUB(Vertex4sv, 149, Vertex4sv@4) + GL_STUB(ClipPlane, 150, ClipPlane@8) + GL_STUB(ColorMaterial, 151, ColorMaterial@8) + GL_STUB(CullFace, 152, CullFace@4) + GL_STUB(Fogf, 153, Fogf@8) + GL_STUB(Fogfv, 154, Fogfv@8) + GL_STUB(Fogi, 155, Fogi@8) + GL_STUB(Fogiv, 156, Fogiv@8) + GL_STUB(FrontFace, 157, FrontFace@4) + GL_STUB(Hint, 158, Hint@8) + GL_STUB(Lightf, 159, Lightf@12) + GL_STUB(Lightfv, 160, Lightfv@12) + GL_STUB(Lighti, 161, Lighti@12) + GL_STUB(Lightiv, 162, Lightiv@12) + GL_STUB(LightModelf, 163, LightModelf@8) + GL_STUB(LightModelfv, 164, LightModelfv@8) + GL_STUB(LightModeli, 165, LightModeli@8) + GL_STUB(LightModeliv, 166, LightModeliv@8) + GL_STUB(LineStipple, 167, LineStipple@8) + GL_STUB(LineWidth, 168, LineWidth@4) + GL_STUB(Materialf, 169, Materialf@12) + GL_STUB(Materialfv, 170, Materialfv@12) + GL_STUB(Materiali, 171, Materiali@12) + GL_STUB(Materialiv, 172, Materialiv@12) + GL_STUB(PointSize, 173, PointSize@4) + GL_STUB(PolygonMode, 174, PolygonMode@8) + GL_STUB(PolygonStipple, 175, PolygonStipple@4) + GL_STUB(Scissor, 176, Scissor@16) + GL_STUB(ShadeModel, 177, ShadeModel@4) + GL_STUB(TexParameterf, 178, TexParameterf@12) + GL_STUB(TexParameterfv, 179, TexParameterfv@12) + GL_STUB(TexParameteri, 180, TexParameteri@12) + GL_STUB(TexParameteriv, 181, TexParameteriv@12) + GL_STUB(TexImage1D, 182, TexImage1D@32) + GL_STUB(TexImage2D, 183, TexImage2D@36) + GL_STUB(TexEnvf, 184, TexEnvf@12) + GL_STUB(TexEnvfv, 185, TexEnvfv@12) + GL_STUB(TexEnvi, 186, TexEnvi@12) + GL_STUB(TexEnviv, 187, TexEnviv@12) + GL_STUB(TexGend, 188, TexGend@16) + GL_STUB(TexGendv, 189, TexGendv@12) + GL_STUB(TexGenf, 190, TexGenf@12) + GL_STUB(TexGenfv, 191, TexGenfv@12) + GL_STUB(TexGeni, 192, TexGeni@12) + GL_STUB(TexGeniv, 193, TexGeniv@12) + GL_STUB(FeedbackBuffer, 194, FeedbackBuffer@12) + GL_STUB(SelectBuffer, 195, SelectBuffer@8) + GL_STUB(RenderMode, 196, RenderMode@4) + GL_STUB(InitNames, 197, InitNames@0) + GL_STUB(LoadName, 198, LoadName@4) + GL_STUB(PassThrough, 199, PassThrough@4) + GL_STUB(PopName, 200, PopName@0) + GL_STUB(PushName, 201, PushName@4) + GL_STUB(DrawBuffer, 202, DrawBuffer@4) + GL_STUB(Clear, 203, Clear@4) + GL_STUB(ClearAccum, 204, ClearAccum@16) + GL_STUB(ClearIndex, 205, ClearIndex@4) + GL_STUB(ClearColor, 206, ClearColor@16) + GL_STUB(ClearStencil, 207, ClearStencil@4) + GL_STUB(ClearDepth, 208, ClearDepth@8) + GL_STUB(StencilMask, 209, StencilMask@4) + GL_STUB(ColorMask, 210, ColorMask@16) + GL_STUB(DepthMask, 211, DepthMask@4) + GL_STUB(IndexMask, 212, IndexMask@4) + GL_STUB(Accum, 213, Accum@8) + GL_STUB(Disable, 214, Disable@4) + GL_STUB(Enable, 215, Enable@4) + GL_STUB(Finish, 216, Finish@0) + GL_STUB(Flush, 217, Flush@0) + GL_STUB(PopAttrib, 218, PopAttrib@0) + GL_STUB(PushAttrib, 219, PushAttrib@4) + GL_STUB(Map1d, 220, Map1d@32) + GL_STUB(Map1f, 221, Map1f@24) + GL_STUB(Map2d, 222, Map2d@56) + GL_STUB(Map2f, 223, Map2f@40) + GL_STUB(MapGrid1d, 224, MapGrid1d@20) + GL_STUB(MapGrid1f, 225, MapGrid1f@12) + GL_STUB(MapGrid2d, 226, MapGrid2d@40) + GL_STUB(MapGrid2f, 227, MapGrid2f@24) + GL_STUB(EvalCoord1d, 228, EvalCoord1d@8) + GL_STUB(EvalCoord1dv, 229, EvalCoord1dv@4) + GL_STUB(EvalCoord1f, 230, EvalCoord1f@4) + GL_STUB(EvalCoord1fv, 231, EvalCoord1fv@4) + GL_STUB(EvalCoord2d, 232, EvalCoord2d@16) + GL_STUB(EvalCoord2dv, 233, EvalCoord2dv@4) + GL_STUB(EvalCoord2f, 234, EvalCoord2f@8) + GL_STUB(EvalCoord2fv, 235, EvalCoord2fv@4) + GL_STUB(EvalMesh1, 236, EvalMesh1@12) + GL_STUB(EvalPoint1, 237, EvalPoint1@4) + GL_STUB(EvalMesh2, 238, EvalMesh2@20) + GL_STUB(EvalPoint2, 239, EvalPoint2@8) + GL_STUB(AlphaFunc, 240, AlphaFunc@8) + GL_STUB(BlendFunc, 241, BlendFunc@8) + GL_STUB(LogicOp, 242, LogicOp@4) + GL_STUB(StencilFunc, 243, StencilFunc@12) + GL_STUB(StencilOp, 244, StencilOp@12) + GL_STUB(DepthFunc, 245, DepthFunc@4) + GL_STUB(PixelZoom, 246, PixelZoom@8) + GL_STUB(PixelTransferf, 247, PixelTransferf@8) + GL_STUB(PixelTransferi, 248, PixelTransferi@8) + GL_STUB(PixelStoref, 249, PixelStoref@8) + GL_STUB(PixelStorei, 250, PixelStorei@8) + GL_STUB(PixelMapfv, 251, PixelMapfv@12) + GL_STUB(PixelMapuiv, 252, PixelMapuiv@12) + GL_STUB(PixelMapusv, 253, PixelMapusv@12) + GL_STUB(ReadBuffer, 254, ReadBuffer@4) + GL_STUB(CopyPixels, 255, CopyPixels@20) + GL_STUB(ReadPixels, 256, ReadPixels@28) + GL_STUB(DrawPixels, 257, DrawPixels@20) + GL_STUB(GetBooleanv, 258, GetBooleanv@8) + GL_STUB(GetClipPlane, 259, GetClipPlane@8) + GL_STUB(GetDoublev, 260, GetDoublev@8) + GL_STUB(GetError, 261, GetError@0) + GL_STUB(GetFloatv, 262, GetFloatv@8) + GL_STUB(GetIntegerv, 263, GetIntegerv@8) + GL_STUB(GetLightfv, 264, GetLightfv@12) + GL_STUB(GetLightiv, 265, GetLightiv@12) + GL_STUB(GetMapdv, 266, GetMapdv@12) + GL_STUB(GetMapfv, 267, GetMapfv@12) + GL_STUB(GetMapiv, 268, GetMapiv@12) + GL_STUB(GetMaterialfv, 269, GetMaterialfv@12) + GL_STUB(GetMaterialiv, 270, GetMaterialiv@12) + GL_STUB(GetPixelMapfv, 271, GetPixelMapfv@8) + GL_STUB(GetPixelMapuiv, 272, GetPixelMapuiv@8) + GL_STUB(GetPixelMapusv, 273, GetPixelMapusv@8) + GL_STUB(GetPolygonStipple, 274, GetPolygonStipple@4) + GL_STUB(GetString, 275, GetString@4) + GL_STUB(GetTexEnvfv, 276, GetTexEnvfv@12) + GL_STUB(GetTexEnviv, 277, GetTexEnviv@12) + GL_STUB(GetTexGendv, 278, GetTexGendv@12) + GL_STUB(GetTexGenfv, 279, GetTexGenfv@12) + GL_STUB(GetTexGeniv, 280, GetTexGeniv@12) + GL_STUB(GetTexImage, 281, GetTexImage@20) + GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12) + GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12) + GL_STUB(GetTexLevelParameterfv, 284, GetTexLevelParameterfv@16) + GL_STUB(GetTexLevelParameteriv, 285, GetTexLevelParameteriv@16) + GL_STUB(IsEnabled, 286, IsEnabled@4) + GL_STUB(IsList, 287, IsList@4) + GL_STUB(DepthRange, 288, DepthRange@16) + GL_STUB(Frustum, 289, Frustum@48) + GL_STUB(LoadIdentity, 290, LoadIdentity@0) + GL_STUB(LoadMatrixf, 291, LoadMatrixf@4) + GL_STUB(LoadMatrixd, 292, LoadMatrixd@4) + GL_STUB(MatrixMode, 293, MatrixMode@4) + GL_STUB(MultMatrixf, 294, MultMatrixf@4) + GL_STUB(MultMatrixd, 295, MultMatrixd@4) + GL_STUB(Ortho, 296, Ortho@48) + GL_STUB(PopMatrix, 297, PopMatrix@0) + GL_STUB(PushMatrix, 298, PushMatrix@0) + GL_STUB(Rotated, 299, Rotated@32) + GL_STUB(Rotatef, 300, Rotatef@16) + GL_STUB(Scaled, 301, Scaled@24) + GL_STUB(Scalef, 302, Scalef@12) + GL_STUB(Translated, 303, Translated@24) + GL_STUB(Translatef, 304, Translatef@12) + GL_STUB(Viewport, 305, Viewport@16) + GL_STUB(ArrayElement, 306, ArrayElement@4) + GL_STUB(BindTexture, 307, BindTexture@8) + GL_STUB(ColorPointer, 308, ColorPointer@16) + GL_STUB(DisableClientState, 309, DisableClientState@4) + GL_STUB(DrawArrays, 310, DrawArrays@12) + GL_STUB(DrawElements, 311, DrawElements@16) + GL_STUB(EdgeFlagPointer, 312, EdgeFlagPointer@8) + GL_STUB(EnableClientState, 313, EnableClientState@4) + GL_STUB(IndexPointer, 314, IndexPointer@12) + GL_STUB(Indexub, 315, Indexub@4) + GL_STUB(Indexubv, 316, Indexubv@4) + GL_STUB(InterleavedArrays, 317, InterleavedArrays@12) + GL_STUB(NormalPointer, 318, NormalPointer@12) + GL_STUB(PolygonOffset, 319, PolygonOffset@8) + GL_STUB(TexCoordPointer, 320, TexCoordPointer@16) + GL_STUB(VertexPointer, 321, VertexPointer@16) + GL_STUB(AreTexturesResident, 322, AreTexturesResident@12) + GL_STUB(CopyTexImage1D, 323, CopyTexImage1D@28) + GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32) + GL_STUB(CopyTexSubImage1D, 325, CopyTexSubImage1D@24) + GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32) + GL_STUB(DeleteTextures, 327, DeleteTextures@8) + GL_STUB(GenTextures, 328, GenTextures@8) + GL_STUB(GetPointerv, 329, GetPointerv@8) + GL_STUB(IsTexture, 330, IsTexture@4) + GL_STUB(PrioritizeTextures, 331, PrioritizeTextures@12) + GL_STUB(TexSubImage1D, 332, TexSubImage1D@28) + GL_STUB(TexSubImage2D, 333, TexSubImage2D@36) + GL_STUB(PopClientAttrib, 334, PopClientAttrib@0) + GL_STUB(PushClientAttrib, 335, PushClientAttrib@4) + GL_STUB(BlendColor, 336, BlendColor@16) + GL_STUB(BlendEquation, 337, BlendEquation@4) + GL_STUB(DrawRangeElements, 338, DrawRangeElements@24) + GL_STUB(ColorTable, 339, ColorTable@24) + GL_STUB(ColorTableParameterfv, 340, ColorTableParameterfv@12) + GL_STUB(ColorTableParameteriv, 341, ColorTableParameteriv@12) + GL_STUB(CopyColorTable, 342, CopyColorTable@20) + GL_STUB(GetColorTable, 343, GetColorTable@16) + GL_STUB(GetColorTableParameterfv, 344, GetColorTableParameterfv@12) + GL_STUB(GetColorTableParameteriv, 345, GetColorTableParameteriv@12) + GL_STUB(ColorSubTable, 346, ColorSubTable@24) + GL_STUB(CopyColorSubTable, 347, CopyColorSubTable@20) + GL_STUB(ConvolutionFilter1D, 348, ConvolutionFilter1D@24) + GL_STUB(ConvolutionFilter2D, 349, ConvolutionFilter2D@28) + GL_STUB(ConvolutionParameterf, 350, ConvolutionParameterf@12) + GL_STUB(ConvolutionParameterfv, 351, ConvolutionParameterfv@12) + GL_STUB(ConvolutionParameteri, 352, ConvolutionParameteri@12) + GL_STUB(ConvolutionParameteriv, 353, ConvolutionParameteriv@12) + GL_STUB(CopyConvolutionFilter1D, 354, CopyConvolutionFilter1D@20) + GL_STUB(CopyConvolutionFilter2D, 355, CopyConvolutionFilter2D@24) + GL_STUB(GetConvolutionFilter, 356, GetConvolutionFilter@16) + GL_STUB(GetConvolutionParameterfv, 357, GetConvolutionParameterfv@12) + GL_STUB(GetConvolutionParameteriv, 358, GetConvolutionParameteriv@12) + GL_STUB(GetSeparableFilter, 359, GetSeparableFilter@24) + GL_STUB(SeparableFilter2D, 360, SeparableFilter2D@32) + GL_STUB(GetHistogram, 361, GetHistogram@20) + GL_STUB(GetHistogramParameterfv, 362, GetHistogramParameterfv@12) + GL_STUB(GetHistogramParameteriv, 363, GetHistogramParameteriv@12) + GL_STUB(GetMinmax, 364, GetMinmax@20) + GL_STUB(GetMinmaxParameterfv, 365, GetMinmaxParameterfv@12) + GL_STUB(GetMinmaxParameteriv, 366, GetMinmaxParameteriv@12) + GL_STUB(Histogram, 367, Histogram@16) + GL_STUB(Minmax, 368, Minmax@12) + GL_STUB(ResetHistogram, 369, ResetHistogram@4) + GL_STUB(ResetMinmax, 370, ResetMinmax@4) + GL_STUB(TexImage3D, 371, TexImage3D@40) + GL_STUB(TexSubImage3D, 372, TexSubImage3D@44) + GL_STUB(CopyTexSubImage3D, 373, CopyTexSubImage3D@36) + GL_STUB(ActiveTextureARB, 374, ActiveTextureARB@4) + GL_STUB(ClientActiveTextureARB, 375, ClientActiveTextureARB@4) + GL_STUB(MultiTexCoord1dARB, 376, MultiTexCoord1dARB@12) + GL_STUB(MultiTexCoord1dvARB, 377, MultiTexCoord1dvARB@8) + GL_STUB(MultiTexCoord1fARB, 378, MultiTexCoord1fARB@8) + GL_STUB(MultiTexCoord1fvARB, 379, MultiTexCoord1fvARB@8) + GL_STUB(MultiTexCoord1iARB, 380, MultiTexCoord1iARB@8) + GL_STUB(MultiTexCoord1ivARB, 381, MultiTexCoord1ivARB@8) + GL_STUB(MultiTexCoord1sARB, 382, MultiTexCoord1sARB@8) + GL_STUB(MultiTexCoord1svARB, 383, MultiTexCoord1svARB@8) + GL_STUB(MultiTexCoord2dARB, 384, MultiTexCoord2dARB@20) + GL_STUB(MultiTexCoord2dvARB, 385, MultiTexCoord2dvARB@8) + GL_STUB(MultiTexCoord2fARB, 386, MultiTexCoord2fARB@12) + GL_STUB(MultiTexCoord2fvARB, 387, MultiTexCoord2fvARB@8) + GL_STUB(MultiTexCoord2iARB, 388, MultiTexCoord2iARB@12) + GL_STUB(MultiTexCoord2ivARB, 389, MultiTexCoord2ivARB@8) + GL_STUB(MultiTexCoord2sARB, 390, MultiTexCoord2sARB@12) + GL_STUB(MultiTexCoord2svARB, 391, MultiTexCoord2svARB@8) + GL_STUB(MultiTexCoord3dARB, 392, MultiTexCoord3dARB@28) + GL_STUB(MultiTexCoord3dvARB, 393, MultiTexCoord3dvARB@8) + GL_STUB(MultiTexCoord3fARB, 394, MultiTexCoord3fARB@16) + GL_STUB(MultiTexCoord3fvARB, 395, MultiTexCoord3fvARB@8) + GL_STUB(MultiTexCoord3iARB, 396, MultiTexCoord3iARB@16) + GL_STUB(MultiTexCoord3ivARB, 397, MultiTexCoord3ivARB@8) + GL_STUB(MultiTexCoord3sARB, 398, MultiTexCoord3sARB@16) + GL_STUB(MultiTexCoord3svARB, 399, MultiTexCoord3svARB@8) + GL_STUB(MultiTexCoord4dARB, 400, MultiTexCoord4dARB@36) + GL_STUB(MultiTexCoord4dvARB, 401, MultiTexCoord4dvARB@8) + GL_STUB(MultiTexCoord4fARB, 402, MultiTexCoord4fARB@20) + GL_STUB(MultiTexCoord4fvARB, 403, MultiTexCoord4fvARB@8) + GL_STUB(MultiTexCoord4iARB, 404, MultiTexCoord4iARB@20) + GL_STUB(MultiTexCoord4ivARB, 405, MultiTexCoord4ivARB@8) + GL_STUB(MultiTexCoord4sARB, 406, MultiTexCoord4sARB@20) + GL_STUB(MultiTexCoord4svARB, 407, MultiTexCoord4svARB@8) + GL_STUB(AttachShader, 408, AttachShader@8) + GL_STUB(CreateProgram, 409, CreateProgram@0) + GL_STUB(CreateShader, 410, CreateShader@4) + GL_STUB(DeleteProgram, 411, DeleteProgram@4) + GL_STUB(DeleteShader, 412, DeleteShader@4) + GL_STUB(DetachShader, 413, DetachShader@8) + GL_STUB(GetAttachedShaders, 414, GetAttachedShaders@16) + GL_STUB(GetProgramInfoLog, 415, GetProgramInfoLog@16) + GL_STUB(GetProgramiv, 416, GetProgramiv@12) + GL_STUB(GetShaderInfoLog, 417, GetShaderInfoLog@16) + GL_STUB(GetShaderiv, 418, GetShaderiv@12) + GL_STUB(IsProgram, 419, IsProgram@4) + GL_STUB(IsShader, 420, IsShader@4) + GL_STUB(StencilFuncSeparate, 421, StencilFuncSeparate@16) + GL_STUB(StencilMaskSeparate, 422, StencilMaskSeparate@8) + GL_STUB(StencilOpSeparate, 423, StencilOpSeparate@16) + GL_STUB(UniformMatrix2x3fv, 424, UniformMatrix2x3fv@16) + GL_STUB(UniformMatrix2x4fv, 425, UniformMatrix2x4fv@16) + GL_STUB(UniformMatrix3x2fv, 426, UniformMatrix3x2fv@16) + GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16) + GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16) + GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16) + GL_STUB(ClampColor, 430, ClampColor@8) + GL_STUB(ClearBufferfi, 431, ClearBufferfi@16) + GL_STUB(ClearBufferfv, 432, ClearBufferfv@12) + GL_STUB(ClearBufferiv, 433, ClearBufferiv@12) + GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12) + GL_STUB(GetStringi, 435, GetStringi@8) + GL_STUB(TexBuffer, 436, TexBuffer@12) + GL_STUB(FramebufferTexture, 437, FramebufferTexture@16) + GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12) + GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12) + GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8) + GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4) + GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4) + GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4) + GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4) + GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8) + GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28) + GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32) + GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36) + GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28) + GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36) + GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44) + GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12) + GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4) + GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4) + GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12) + GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12) + GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12) + GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12) + GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12) + GL_STUB(GetProgramivARB, 460, GetProgramivARB@12) + GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12) + GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12) + GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12) + GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40) + GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12) + GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24) + GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12) + GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40) + GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12) + GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24) + GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12) + GL_STUB(ProgramStringARB, 472, ProgramStringARB@16) + GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12) + GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8) + GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8) + GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8) + GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8) + GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8) + GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20) + GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8) + GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12) + GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8) + GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12) + GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8) + GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28) + GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8) + GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16) + GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8) + GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16) + GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8) + GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8) + GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8) + GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8) + GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20) + GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8) + GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8) + GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8) + GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8) + GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36) + GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8) + GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20) + GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8) + GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8) + GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20) + GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8) + GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8) + GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8) + GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8) + GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24) + GL_STUB(BindBufferARB, 510, BindBufferARB@8) + GL_STUB(BufferDataARB, 511, BufferDataARB@16) + GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16) + GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8) + GL_STUB(GenBuffersARB, 514, GenBuffersARB@8) + GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12) + GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12) + GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16) + GL_STUB(IsBufferARB, 518, IsBufferARB@4) + GL_STUB(MapBufferARB, 519, MapBufferARB@8) + GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4) + GL_STUB(BeginQueryARB, 521, BeginQueryARB@8) + GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8) + GL_STUB(EndQueryARB, 523, EndQueryARB@4) + GL_STUB(GenQueriesARB, 524, GenQueriesARB@8) + GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12) + GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12) + GL_STUB(GetQueryivARB, 527, GetQueryivARB@12) + GL_STUB(IsQueryARB, 528, IsQueryARB@4) + GL_STUB(AttachObjectARB, 529, AttachObjectARB@8) + GL_STUB(CompileShaderARB, 530, CompileShaderARB@4) + GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0) + GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4) + GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4) + GL_STUB(DetachObjectARB, 534, DetachObjectARB@8) + GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28) + GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16) + GL_STUB(GetHandleARB, 537, GetHandleARB@4) + GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16) + GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12) + GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12) + GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16) + GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8) + GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12) + GL_STUB(GetUniformivARB, 544, GetUniformivARB@12) + GL_STUB(LinkProgramARB, 545, LinkProgramARB@4) + GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16) + GL_STUB(Uniform1fARB, 547, Uniform1fARB@8) + GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12) + GL_STUB(Uniform1iARB, 549, Uniform1iARB@8) + GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12) + GL_STUB(Uniform2fARB, 551, Uniform2fARB@12) + GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12) + GL_STUB(Uniform2iARB, 553, Uniform2iARB@12) + GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12) + GL_STUB(Uniform3fARB, 555, Uniform3fARB@16) + GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12) + GL_STUB(Uniform3iARB, 557, Uniform3iARB@16) + GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12) + GL_STUB(Uniform4fARB, 559, Uniform4fARB@20) + GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12) + GL_STUB(Uniform4iARB, 561, Uniform4iARB@20) + GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12) + GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16) + GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16) + GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16) + GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4) + GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4) + GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12) + GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28) + GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8) + GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8) + GL_STUB(ClampColorARB, 572, ClampColorARB@8) + GL_STUB(DrawArraysInstancedARB, 573, DrawArraysInstancedARB@16) + GL_STUB(DrawElementsInstancedARB, 574, DrawElementsInstancedARB@20) + GL_STUB(RenderbufferStorageMultisample, 575, RenderbufferStorageMultisample@20) + GL_STUB(FramebufferTextureARB, 576, FramebufferTextureARB@16) + GL_STUB(FramebufferTextureFaceARB, 577, FramebufferTextureFaceARB@20) + GL_STUB(ProgramParameteriARB, 578, ProgramParameteriARB@12) + GL_STUB(VertexAttribDivisorARB, 579, VertexAttribDivisorARB@8) + GL_STUB(FlushMappedBufferRange, 580, FlushMappedBufferRange@12) + GL_STUB(MapBufferRange, 581, MapBufferRange@16) + GL_STUB(TexBufferARB, 582, TexBufferARB@12) + GL_STUB(BindVertexArray, 583, BindVertexArray@4) + GL_STUB(GenVertexArrays, 584, GenVertexArrays@8) + GL_STUB(CopyBufferSubData, 585, CopyBufferSubData@20) + GL_STUB(ClientWaitSync, 586, ClientWaitSync@12) + GL_STUB(DeleteSync, 587, DeleteSync@4) + GL_STUB(FenceSync, 588, FenceSync@8) + GL_STUB(GetInteger64v, 589, GetInteger64v@8) + GL_STUB(GetSynciv, 590, GetSynciv@20) + GL_STUB(IsSync, 591, IsSync@4) + GL_STUB(WaitSync, 592, WaitSync@12) + GL_STUB(DrawElementsBaseVertex, 593, DrawElementsBaseVertex@20) + GL_STUB(DrawRangeElementsBaseVertex, 594, DrawRangeElementsBaseVertex@28) + GL_STUB(MultiDrawElementsBaseVertex, 595, MultiDrawElementsBaseVertex@24) + GL_STUB(BlendEquationSeparateiARB, 596, BlendEquationSeparateiARB@12) + GL_STUB(BlendEquationiARB, 597, BlendEquationiARB@8) + GL_STUB(BlendFuncSeparateiARB, 598, BlendFuncSeparateiARB@20) + GL_STUB(BlendFunciARB, 599, BlendFunciARB@12) + GL_STUB(BindSampler, 600, BindSampler@8) + GL_STUB(DeleteSamplers, 601, DeleteSamplers@8) + GL_STUB(GenSamplers, 602, GenSamplers@8) + GL_STUB(GetSamplerParameterIiv, 603, GetSamplerParameterIiv@12) + GL_STUB(GetSamplerParameterIuiv, 604, GetSamplerParameterIuiv@12) + GL_STUB(GetSamplerParameterfv, 605, GetSamplerParameterfv@12) + GL_STUB(GetSamplerParameteriv, 606, GetSamplerParameteriv@12) + GL_STUB(IsSampler, 607, IsSampler@4) + GL_STUB(SamplerParameterIiv, 608, SamplerParameterIiv@12) + GL_STUB(SamplerParameterIuiv, 609, SamplerParameterIuiv@12) + GL_STUB(SamplerParameterf, 610, SamplerParameterf@12) + GL_STUB(SamplerParameterfv, 611, SamplerParameterfv@12) + GL_STUB(SamplerParameteri, 612, SamplerParameteri@12) + GL_STUB(SamplerParameteriv, 613, SamplerParameteriv@12) + GL_STUB(BindTransformFeedback, 614, BindTransformFeedback@8) + GL_STUB(DeleteTransformFeedbacks, 615, DeleteTransformFeedbacks@8) + GL_STUB(DrawTransformFeedback, 616, DrawTransformFeedback@8) + GL_STUB(GenTransformFeedbacks, 617, GenTransformFeedbacks@8) + GL_STUB(IsTransformFeedback, 618, IsTransformFeedback@4) + GL_STUB(PauseTransformFeedback, 619, PauseTransformFeedback@0) + GL_STUB(ResumeTransformFeedback, 620, ResumeTransformFeedback@0) + GL_STUB(ClearDepthf, 621, ClearDepthf@4) + GL_STUB(DepthRangef, 622, DepthRangef@8) + GL_STUB(GetShaderPrecisionFormat, 623, GetShaderPrecisionFormat@16) + GL_STUB(ReleaseShaderCompiler, 624, ReleaseShaderCompiler@0) + GL_STUB(ShaderBinary, 625, ShaderBinary@20) + GL_STUB(PolygonOffsetEXT, 626, PolygonOffsetEXT@8) + GL_STUB(_dispatch_stub_627, 627, _dispatch_stub_627@8) + HIDDEN(GL_PREFIX(_dispatch_stub_627, _dispatch_stub_627@8)) + GL_STUB(_dispatch_stub_628, 628, _dispatch_stub_628@8) + HIDDEN(GL_PREFIX(_dispatch_stub_628, _dispatch_stub_628@8)) + GL_STUB(_dispatch_stub_629, 629, _dispatch_stub_629@8) + HIDDEN(GL_PREFIX(_dispatch_stub_629, _dispatch_stub_629@8)) + GL_STUB(_dispatch_stub_630, 630, _dispatch_stub_630@8) + HIDDEN(GL_PREFIX(_dispatch_stub_630, _dispatch_stub_630@8)) + GL_STUB(_dispatch_stub_631, 631, _dispatch_stub_631@8) + HIDDEN(GL_PREFIX(_dispatch_stub_631, _dispatch_stub_631@8)) + GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@8) + HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@8)) + GL_STUB(_dispatch_stub_633, 633, _dispatch_stub_633@8) + HIDDEN(GL_PREFIX(_dispatch_stub_633, _dispatch_stub_633@8)) + GL_STUB(_dispatch_stub_634, 634, _dispatch_stub_634@4) + HIDDEN(GL_PREFIX(_dispatch_stub_634, _dispatch_stub_634@4)) + GL_STUB(ColorPointerEXT, 635, ColorPointerEXT@20) + GL_STUB(EdgeFlagPointerEXT, 636, EdgeFlagPointerEXT@12) + GL_STUB(IndexPointerEXT, 637, IndexPointerEXT@16) + GL_STUB(NormalPointerEXT, 638, NormalPointerEXT@16) + GL_STUB(TexCoordPointerEXT, 639, TexCoordPointerEXT@20) + GL_STUB(VertexPointerEXT, 640, VertexPointerEXT@20) + GL_STUB(PointParameterfEXT, 641, PointParameterfEXT@8) + GL_STUB(PointParameterfvEXT, 642, PointParameterfvEXT@8) + GL_STUB(LockArraysEXT, 643, LockArraysEXT@8) + GL_STUB(UnlockArraysEXT, 644, UnlockArraysEXT@0) + GL_STUB(SecondaryColor3bEXT, 645, SecondaryColor3bEXT@12) + GL_STUB(SecondaryColor3bvEXT, 646, SecondaryColor3bvEXT@4) + GL_STUB(SecondaryColor3dEXT, 647, SecondaryColor3dEXT@24) + GL_STUB(SecondaryColor3dvEXT, 648, SecondaryColor3dvEXT@4) + GL_STUB(SecondaryColor3fEXT, 649, SecondaryColor3fEXT@12) + GL_STUB(SecondaryColor3fvEXT, 650, SecondaryColor3fvEXT@4) + GL_STUB(SecondaryColor3iEXT, 651, SecondaryColor3iEXT@12) + GL_STUB(SecondaryColor3ivEXT, 652, SecondaryColor3ivEXT@4) + GL_STUB(SecondaryColor3sEXT, 653, SecondaryColor3sEXT@12) + GL_STUB(SecondaryColor3svEXT, 654, SecondaryColor3svEXT@4) + GL_STUB(SecondaryColor3ubEXT, 655, SecondaryColor3ubEXT@12) + GL_STUB(SecondaryColor3ubvEXT, 656, SecondaryColor3ubvEXT@4) + GL_STUB(SecondaryColor3uiEXT, 657, SecondaryColor3uiEXT@12) + GL_STUB(SecondaryColor3uivEXT, 658, SecondaryColor3uivEXT@4) + GL_STUB(SecondaryColor3usEXT, 659, SecondaryColor3usEXT@12) + GL_STUB(SecondaryColor3usvEXT, 660, SecondaryColor3usvEXT@4) + GL_STUB(SecondaryColorPointerEXT, 661, SecondaryColorPointerEXT@16) + GL_STUB(MultiDrawArraysEXT, 662, MultiDrawArraysEXT@16) + GL_STUB(MultiDrawElementsEXT, 663, MultiDrawElementsEXT@20) + GL_STUB(FogCoordPointerEXT, 664, FogCoordPointerEXT@12) + GL_STUB(FogCoorddEXT, 665, FogCoorddEXT@8) + GL_STUB(FogCoorddvEXT, 666, FogCoorddvEXT@4) + GL_STUB(FogCoordfEXT, 667, FogCoordfEXT@4) + GL_STUB(FogCoordfvEXT, 668, FogCoordfvEXT@4) + GL_STUB(_dispatch_stub_669, 669, _dispatch_stub_669@4) + HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4)) + GL_STUB(BlendFuncSeparateEXT, 670, BlendFuncSeparateEXT@16) + GL_STUB(FlushVertexArrayRangeNV, 671, FlushVertexArrayRangeNV@0) + GL_STUB(VertexArrayRangeNV, 672, VertexArrayRangeNV@8) + GL_STUB(CombinerInputNV, 673, CombinerInputNV@24) + GL_STUB(CombinerOutputNV, 674, CombinerOutputNV@40) + GL_STUB(CombinerParameterfNV, 675, CombinerParameterfNV@8) + GL_STUB(CombinerParameterfvNV, 676, CombinerParameterfvNV@8) + GL_STUB(CombinerParameteriNV, 677, CombinerParameteriNV@8) + GL_STUB(CombinerParameterivNV, 678, CombinerParameterivNV@8) + GL_STUB(FinalCombinerInputNV, 679, FinalCombinerInputNV@16) + GL_STUB(GetCombinerInputParameterfvNV, 680, GetCombinerInputParameterfvNV@20) + GL_STUB(GetCombinerInputParameterivNV, 681, GetCombinerInputParameterivNV@20) + GL_STUB(GetCombinerOutputParameterfvNV, 682, GetCombinerOutputParameterfvNV@16) + GL_STUB(GetCombinerOutputParameterivNV, 683, GetCombinerOutputParameterivNV@16) + GL_STUB(GetFinalCombinerInputParameterfvNV, 684, GetFinalCombinerInputParameterfvNV@12) + GL_STUB(GetFinalCombinerInputParameterivNV, 685, GetFinalCombinerInputParameterivNV@12) + GL_STUB(ResizeBuffersMESA, 686, ResizeBuffersMESA@0) + GL_STUB(WindowPos2dMESA, 687, WindowPos2dMESA@16) + GL_STUB(WindowPos2dvMESA, 688, WindowPos2dvMESA@4) + GL_STUB(WindowPos2fMESA, 689, WindowPos2fMESA@8) + GL_STUB(WindowPos2fvMESA, 690, WindowPos2fvMESA@4) + GL_STUB(WindowPos2iMESA, 691, WindowPos2iMESA@8) + GL_STUB(WindowPos2ivMESA, 692, WindowPos2ivMESA@4) + GL_STUB(WindowPos2sMESA, 693, WindowPos2sMESA@8) + GL_STUB(WindowPos2svMESA, 694, WindowPos2svMESA@4) + GL_STUB(WindowPos3dMESA, 695, WindowPos3dMESA@24) + GL_STUB(WindowPos3dvMESA, 696, WindowPos3dvMESA@4) + GL_STUB(WindowPos3fMESA, 697, WindowPos3fMESA@12) + GL_STUB(WindowPos3fvMESA, 698, WindowPos3fvMESA@4) + GL_STUB(WindowPos3iMESA, 699, WindowPos3iMESA@12) + GL_STUB(WindowPos3ivMESA, 700, WindowPos3ivMESA@4) + GL_STUB(WindowPos3sMESA, 701, WindowPos3sMESA@12) + GL_STUB(WindowPos3svMESA, 702, WindowPos3svMESA@4) + GL_STUB(WindowPos4dMESA, 703, WindowPos4dMESA@32) + GL_STUB(WindowPos4dvMESA, 704, WindowPos4dvMESA@4) + GL_STUB(WindowPos4fMESA, 705, WindowPos4fMESA@16) + GL_STUB(WindowPos4fvMESA, 706, WindowPos4fvMESA@4) + GL_STUB(WindowPos4iMESA, 707, WindowPos4iMESA@16) + GL_STUB(WindowPos4ivMESA, 708, WindowPos4ivMESA@4) + GL_STUB(WindowPos4sMESA, 709, WindowPos4sMESA@16) + GL_STUB(WindowPos4svMESA, 710, WindowPos4svMESA@4) + GL_STUB(_dispatch_stub_711, 711, _dispatch_stub_711@20) + HIDDEN(GL_PREFIX(_dispatch_stub_711, _dispatch_stub_711@20)) + GL_STUB(_dispatch_stub_712, 712, _dispatch_stub_712@24) + HIDDEN(GL_PREFIX(_dispatch_stub_712, _dispatch_stub_712@24)) + GL_STUB(_dispatch_stub_713, 713, _dispatch_stub_713@8) + HIDDEN(GL_PREFIX(_dispatch_stub_713, _dispatch_stub_713@8)) + GL_STUB(_dispatch_stub_714, 714, _dispatch_stub_714@4) + HIDDEN(GL_PREFIX(_dispatch_stub_714, _dispatch_stub_714@4)) + GL_STUB(_dispatch_stub_715, 715, _dispatch_stub_715@8) + HIDDEN(GL_PREFIX(_dispatch_stub_715, _dispatch_stub_715@8)) + GL_STUB(_dispatch_stub_716, 716, _dispatch_stub_716@12) + HIDDEN(GL_PREFIX(_dispatch_stub_716, _dispatch_stub_716@12)) + GL_STUB(_dispatch_stub_717, 717, _dispatch_stub_717@4) + HIDDEN(GL_PREFIX(_dispatch_stub_717, _dispatch_stub_717@4)) + GL_STUB(_dispatch_stub_718, 718, _dispatch_stub_718@8) + HIDDEN(GL_PREFIX(_dispatch_stub_718, _dispatch_stub_718@8)) + GL_STUB(_dispatch_stub_719, 719, _dispatch_stub_719@4) + HIDDEN(GL_PREFIX(_dispatch_stub_719, _dispatch_stub_719@4)) + GL_STUB(AreProgramsResidentNV, 720, AreProgramsResidentNV@12) + GL_STUB(BindProgramNV, 721, BindProgramNV@8) + GL_STUB(DeleteProgramsNV, 722, DeleteProgramsNV@8) + GL_STUB(ExecuteProgramNV, 723, ExecuteProgramNV@12) + GL_STUB(GenProgramsNV, 724, GenProgramsNV@8) + GL_STUB(GetProgramParameterdvNV, 725, GetProgramParameterdvNV@16) + GL_STUB(GetProgramParameterfvNV, 726, GetProgramParameterfvNV@16) + GL_STUB(GetProgramStringNV, 727, GetProgramStringNV@12) + GL_STUB(GetProgramivNV, 728, GetProgramivNV@12) + GL_STUB(GetTrackMatrixivNV, 729, GetTrackMatrixivNV@16) + GL_STUB(GetVertexAttribPointervNV, 730, GetVertexAttribPointervNV@12) + GL_STUB(GetVertexAttribdvNV, 731, GetVertexAttribdvNV@12) + GL_STUB(GetVertexAttribfvNV, 732, GetVertexAttribfvNV@12) + GL_STUB(GetVertexAttribivNV, 733, GetVertexAttribivNV@12) + GL_STUB(IsProgramNV, 734, IsProgramNV@4) + GL_STUB(LoadProgramNV, 735, LoadProgramNV@16) + GL_STUB(ProgramParameters4dvNV, 736, ProgramParameters4dvNV@16) + GL_STUB(ProgramParameters4fvNV, 737, ProgramParameters4fvNV@16) + GL_STUB(RequestResidentProgramsNV, 738, RequestResidentProgramsNV@8) + GL_STUB(TrackMatrixNV, 739, TrackMatrixNV@16) + GL_STUB(VertexAttrib1dNV, 740, VertexAttrib1dNV@12) + GL_STUB(VertexAttrib1dvNV, 741, VertexAttrib1dvNV@8) + GL_STUB(VertexAttrib1fNV, 742, VertexAttrib1fNV@8) + GL_STUB(VertexAttrib1fvNV, 743, VertexAttrib1fvNV@8) + GL_STUB(VertexAttrib1sNV, 744, VertexAttrib1sNV@8) + GL_STUB(VertexAttrib1svNV, 745, VertexAttrib1svNV@8) + GL_STUB(VertexAttrib2dNV, 746, VertexAttrib2dNV@20) + GL_STUB(VertexAttrib2dvNV, 747, VertexAttrib2dvNV@8) + GL_STUB(VertexAttrib2fNV, 748, VertexAttrib2fNV@12) + GL_STUB(VertexAttrib2fvNV, 749, VertexAttrib2fvNV@8) + GL_STUB(VertexAttrib2sNV, 750, VertexAttrib2sNV@12) + GL_STUB(VertexAttrib2svNV, 751, VertexAttrib2svNV@8) + GL_STUB(VertexAttrib3dNV, 752, VertexAttrib3dNV@28) + GL_STUB(VertexAttrib3dvNV, 753, VertexAttrib3dvNV@8) + GL_STUB(VertexAttrib3fNV, 754, VertexAttrib3fNV@16) + GL_STUB(VertexAttrib3fvNV, 755, VertexAttrib3fvNV@8) + GL_STUB(VertexAttrib3sNV, 756, VertexAttrib3sNV@16) + GL_STUB(VertexAttrib3svNV, 757, VertexAttrib3svNV@8) + GL_STUB(VertexAttrib4dNV, 758, VertexAttrib4dNV@36) + GL_STUB(VertexAttrib4dvNV, 759, VertexAttrib4dvNV@8) + GL_STUB(VertexAttrib4fNV, 760, VertexAttrib4fNV@20) + GL_STUB(VertexAttrib4fvNV, 761, VertexAttrib4fvNV@8) + GL_STUB(VertexAttrib4sNV, 762, VertexAttrib4sNV@20) + GL_STUB(VertexAttrib4svNV, 763, VertexAttrib4svNV@8) + GL_STUB(VertexAttrib4ubNV, 764, VertexAttrib4ubNV@20) + GL_STUB(VertexAttrib4ubvNV, 765, VertexAttrib4ubvNV@8) + GL_STUB(VertexAttribPointerNV, 766, VertexAttribPointerNV@20) + GL_STUB(VertexAttribs1dvNV, 767, VertexAttribs1dvNV@12) + GL_STUB(VertexAttribs1fvNV, 768, VertexAttribs1fvNV@12) + GL_STUB(VertexAttribs1svNV, 769, VertexAttribs1svNV@12) + GL_STUB(VertexAttribs2dvNV, 770, VertexAttribs2dvNV@12) + GL_STUB(VertexAttribs2fvNV, 771, VertexAttribs2fvNV@12) + GL_STUB(VertexAttribs2svNV, 772, VertexAttribs2svNV@12) + GL_STUB(VertexAttribs3dvNV, 773, VertexAttribs3dvNV@12) + GL_STUB(VertexAttribs3fvNV, 774, VertexAttribs3fvNV@12) + GL_STUB(VertexAttribs3svNV, 775, VertexAttribs3svNV@12) + GL_STUB(VertexAttribs4dvNV, 776, VertexAttribs4dvNV@12) + GL_STUB(VertexAttribs4fvNV, 777, VertexAttribs4fvNV@12) + GL_STUB(VertexAttribs4svNV, 778, VertexAttribs4svNV@12) + GL_STUB(VertexAttribs4ubvNV, 779, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, 780, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, 781, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, 782, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, 783, TexBumpParameterivATI@8) + GL_STUB(AlphaFragmentOp1ATI, 784, AlphaFragmentOp1ATI@24) + GL_STUB(AlphaFragmentOp2ATI, 785, AlphaFragmentOp2ATI@36) + GL_STUB(AlphaFragmentOp3ATI, 786, AlphaFragmentOp3ATI@48) + GL_STUB(BeginFragmentShaderATI, 787, BeginFragmentShaderATI@0) + GL_STUB(BindFragmentShaderATI, 788, BindFragmentShaderATI@4) + GL_STUB(ColorFragmentOp1ATI, 789, ColorFragmentOp1ATI@28) + GL_STUB(ColorFragmentOp2ATI, 790, ColorFragmentOp2ATI@40) + GL_STUB(ColorFragmentOp3ATI, 791, ColorFragmentOp3ATI@52) + GL_STUB(DeleteFragmentShaderATI, 792, DeleteFragmentShaderATI@4) + GL_STUB(EndFragmentShaderATI, 793, EndFragmentShaderATI@0) + GL_STUB(GenFragmentShadersATI, 794, GenFragmentShadersATI@4) + GL_STUB(PassTexCoordATI, 795, PassTexCoordATI@12) + GL_STUB(SampleMapATI, 796, SampleMapATI@12) + GL_STUB(SetFragmentShaderConstantATI, 797, SetFragmentShaderConstantATI@8) + GL_STUB(PointParameteriNV, 798, PointParameteriNV@8) + GL_STUB(PointParameterivNV, 799, PointParameterivNV@8) + GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@4) + HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@4)) + GL_STUB(_dispatch_stub_801, 801, _dispatch_stub_801@4) + HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@4)) + GL_STUB(_dispatch_stub_802, 802, _dispatch_stub_802@8) + HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@8)) + GL_STUB(_dispatch_stub_803, 803, _dispatch_stub_803@8) + HIDDEN(GL_PREFIX(_dispatch_stub_803, _dispatch_stub_803@8)) + GL_STUB(_dispatch_stub_804, 804, _dispatch_stub_804@4) + HIDDEN(GL_PREFIX(_dispatch_stub_804, _dispatch_stub_804@4)) + GL_STUB(GetProgramNamedParameterdvNV, 805, GetProgramNamedParameterdvNV@16) + GL_STUB(GetProgramNamedParameterfvNV, 806, GetProgramNamedParameterfvNV@16) + GL_STUB(ProgramNamedParameter4dNV, 807, ProgramNamedParameter4dNV@44) + GL_STUB(ProgramNamedParameter4dvNV, 808, ProgramNamedParameter4dvNV@16) + GL_STUB(ProgramNamedParameter4fNV, 809, ProgramNamedParameter4fNV@28) + GL_STUB(ProgramNamedParameter4fvNV, 810, ProgramNamedParameter4fvNV@16) + GL_STUB(PrimitiveRestartIndexNV, 811, PrimitiveRestartIndexNV@4) + GL_STUB(PrimitiveRestartNV, 812, PrimitiveRestartNV@0) + GL_STUB(_dispatch_stub_813, 813, _dispatch_stub_813@16) + HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@16)) + GL_STUB(_dispatch_stub_814, 814, _dispatch_stub_814@8) + HIDDEN(GL_PREFIX(_dispatch_stub_814, _dispatch_stub_814@8)) + GL_STUB(BindFramebufferEXT, 815, BindFramebufferEXT@8) + GL_STUB(BindRenderbufferEXT, 816, BindRenderbufferEXT@8) + GL_STUB(CheckFramebufferStatusEXT, 817, CheckFramebufferStatusEXT@4) + GL_STUB(DeleteFramebuffersEXT, 818, DeleteFramebuffersEXT@8) + GL_STUB(DeleteRenderbuffersEXT, 819, DeleteRenderbuffersEXT@8) + GL_STUB(FramebufferRenderbufferEXT, 820, FramebufferRenderbufferEXT@16) + GL_STUB(FramebufferTexture1DEXT, 821, FramebufferTexture1DEXT@20) + GL_STUB(FramebufferTexture2DEXT, 822, FramebufferTexture2DEXT@20) + GL_STUB(FramebufferTexture3DEXT, 823, FramebufferTexture3DEXT@24) + GL_STUB(GenFramebuffersEXT, 824, GenFramebuffersEXT@8) + GL_STUB(GenRenderbuffersEXT, 825, GenRenderbuffersEXT@8) + GL_STUB(GenerateMipmapEXT, 826, GenerateMipmapEXT@4) + GL_STUB(GetFramebufferAttachmentParameterivEXT, 827, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB(GetRenderbufferParameterivEXT, 828, GetRenderbufferParameterivEXT@12) + GL_STUB(IsFramebufferEXT, 829, IsFramebufferEXT@4) + GL_STUB(IsRenderbufferEXT, 830, IsRenderbufferEXT@4) + GL_STUB(RenderbufferStorageEXT, 831, RenderbufferStorageEXT@16) + GL_STUB(_dispatch_stub_832, 832, _dispatch_stub_832@40) + HIDDEN(GL_PREFIX(_dispatch_stub_832, _dispatch_stub_832@40)) + GL_STUB(_dispatch_stub_833, 833, _dispatch_stub_833@12) + HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@12)) + GL_STUB(_dispatch_stub_834, 834, _dispatch_stub_834@12) + HIDDEN(GL_PREFIX(_dispatch_stub_834, _dispatch_stub_834@12)) + GL_STUB(BindFragDataLocationEXT, 835, BindFragDataLocationEXT@12) + GL_STUB(GetFragDataLocationEXT, 836, GetFragDataLocationEXT@8) + GL_STUB(GetUniformuivEXT, 837, GetUniformuivEXT@12) + GL_STUB(GetVertexAttribIivEXT, 838, GetVertexAttribIivEXT@12) + GL_STUB(GetVertexAttribIuivEXT, 839, GetVertexAttribIuivEXT@12) + GL_STUB(Uniform1uiEXT, 840, Uniform1uiEXT@8) + GL_STUB(Uniform1uivEXT, 841, Uniform1uivEXT@12) + GL_STUB(Uniform2uiEXT, 842, Uniform2uiEXT@12) + GL_STUB(Uniform2uivEXT, 843, Uniform2uivEXT@12) + GL_STUB(Uniform3uiEXT, 844, Uniform3uiEXT@16) + GL_STUB(Uniform3uivEXT, 845, Uniform3uivEXT@12) + GL_STUB(Uniform4uiEXT, 846, Uniform4uiEXT@20) + GL_STUB(Uniform4uivEXT, 847, Uniform4uivEXT@12) + GL_STUB(VertexAttribI1iEXT, 848, VertexAttribI1iEXT@8) + GL_STUB(VertexAttribI1ivEXT, 849, VertexAttribI1ivEXT@8) + GL_STUB(VertexAttribI1uiEXT, 850, VertexAttribI1uiEXT@8) + GL_STUB(VertexAttribI1uivEXT, 851, VertexAttribI1uivEXT@8) + GL_STUB(VertexAttribI2iEXT, 852, VertexAttribI2iEXT@12) + GL_STUB(VertexAttribI2ivEXT, 853, VertexAttribI2ivEXT@8) + GL_STUB(VertexAttribI2uiEXT, 854, VertexAttribI2uiEXT@12) + GL_STUB(VertexAttribI2uivEXT, 855, VertexAttribI2uivEXT@8) + GL_STUB(VertexAttribI3iEXT, 856, VertexAttribI3iEXT@16) + GL_STUB(VertexAttribI3ivEXT, 857, VertexAttribI3ivEXT@8) + GL_STUB(VertexAttribI3uiEXT, 858, VertexAttribI3uiEXT@16) + GL_STUB(VertexAttribI3uivEXT, 859, VertexAttribI3uivEXT@8) + GL_STUB(VertexAttribI4bvEXT, 860, VertexAttribI4bvEXT@8) + GL_STUB(VertexAttribI4iEXT, 861, VertexAttribI4iEXT@20) + GL_STUB(VertexAttribI4ivEXT, 862, VertexAttribI4ivEXT@8) + GL_STUB(VertexAttribI4svEXT, 863, VertexAttribI4svEXT@8) + GL_STUB(VertexAttribI4ubvEXT, 864, VertexAttribI4ubvEXT@8) + GL_STUB(VertexAttribI4uiEXT, 865, VertexAttribI4uiEXT@20) + GL_STUB(VertexAttribI4uivEXT, 866, VertexAttribI4uivEXT@8) + GL_STUB(VertexAttribI4usvEXT, 867, VertexAttribI4usvEXT@8) + GL_STUB(VertexAttribIPointerEXT, 868, VertexAttribIPointerEXT@20) + GL_STUB(FramebufferTextureLayerEXT, 869, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, 870, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, 871, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, 872, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, 873, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, 874, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, 875, IsEnabledIndexedEXT@8) + GL_STUB(ClearColorIiEXT, 876, ClearColorIiEXT@16) + GL_STUB(ClearColorIuiEXT, 877, ClearColorIuiEXT@16) + GL_STUB(GetTexParameterIivEXT, 878, GetTexParameterIivEXT@12) + GL_STUB(GetTexParameterIuivEXT, 879, GetTexParameterIuivEXT@12) + GL_STUB(TexParameterIivEXT, 880, TexParameterIivEXT@12) + GL_STUB(TexParameterIuivEXT, 881, TexParameterIuivEXT@12) + GL_STUB(BeginConditionalRenderNV, 882, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, 883, EndConditionalRenderNV@0) + GL_STUB(BeginTransformFeedbackEXT, 884, BeginTransformFeedbackEXT@4) + GL_STUB(BindBufferBaseEXT, 885, BindBufferBaseEXT@12) + GL_STUB(BindBufferOffsetEXT, 886, BindBufferOffsetEXT@16) + GL_STUB(BindBufferRangeEXT, 887, BindBufferRangeEXT@20) + GL_STUB(EndTransformFeedbackEXT, 888, EndTransformFeedbackEXT@0) + GL_STUB(GetTransformFeedbackVaryingEXT, 889, GetTransformFeedbackVaryingEXT@28) + GL_STUB(TransformFeedbackVaryingsEXT, 890, TransformFeedbackVaryingsEXT@16) + GL_STUB(ProvokingVertexEXT, 891, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_892, 892, _dispatch_stub_892@12) + HIDDEN(GL_PREFIX(_dispatch_stub_892, _dispatch_stub_892@12)) + GL_STUB(_dispatch_stub_893, 893, _dispatch_stub_893@12) + HIDDEN(GL_PREFIX(_dispatch_stub_893, _dispatch_stub_893@12)) + GL_STUB(GetObjectParameterivAPPLE, 894, GetObjectParameterivAPPLE@16) + GL_STUB(ObjectPurgeableAPPLE, 895, ObjectPurgeableAPPLE@12) + GL_STUB(ObjectUnpurgeableAPPLE, 896, ObjectUnpurgeableAPPLE@12) + GL_STUB(ActiveProgramEXT, 897, ActiveProgramEXT@4) + GL_STUB(CreateShaderProgramEXT, 898, CreateShaderProgramEXT@8) + GL_STUB(UseShaderProgramEXT, 899, UseShaderProgramEXT@8) + GL_STUB(TextureBarrierNV, 900, TextureBarrierNV@0) + GL_STUB(_dispatch_stub_901, 901, _dispatch_stub_901@16) + HIDDEN(GL_PREFIX(_dispatch_stub_901, _dispatch_stub_901@16)) + GL_STUB(_dispatch_stub_902, 902, _dispatch_stub_902@16) + HIDDEN(GL_PREFIX(_dispatch_stub_902, _dispatch_stub_902@16)) + GL_STUB(_dispatch_stub_903, 903, _dispatch_stub_903@16) + HIDDEN(GL_PREFIX(_dispatch_stub_903, _dispatch_stub_903@16)) + GL_STUB(_dispatch_stub_904, 904, _dispatch_stub_904@12) + HIDDEN(GL_PREFIX(_dispatch_stub_904, _dispatch_stub_904@12)) + GL_STUB(_dispatch_stub_905, 905, _dispatch_stub_905@12) + HIDDEN(GL_PREFIX(_dispatch_stub_905, _dispatch_stub_905@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 906, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 907, EGLImageTargetTexture2DOES@8) + GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) + GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) + GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(AreTexturesResidentEXT, 322, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12) +#endif + GL_STUB_ALIAS(CopyTexImage1DEXT, 323, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28) + GL_STUB_ALIAS(CopyTexImage2DEXT, 324, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32) + GL_STUB_ALIAS(CopyTexSubImage1DEXT, 325, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24) + GL_STUB_ALIAS(CopyTexSubImage2DEXT, 326, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(DeleteTexturesEXT, 327, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GenTexturesEXT, 328, GenTexturesEXT@8, GenTextures, GenTextures@8) +#endif + GL_STUB_ALIAS(GetPointervEXT, 329, GetPointervEXT@8, GetPointerv, GetPointerv@8) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(IsTextureEXT, 330, IsTextureEXT@4, IsTexture, IsTexture@4) +#endif + GL_STUB_ALIAS(PrioritizeTexturesEXT, 331, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12) + GL_STUB_ALIAS(TexSubImage1DEXT, 332, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28) + GL_STUB_ALIAS(TexSubImage2DEXT, 333, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36) + GL_STUB_ALIAS(BlendColorEXT, 336, BlendColorEXT@16, BlendColor, BlendColor@16) + GL_STUB_ALIAS(BlendEquationEXT, 337, BlendEquationEXT@4, BlendEquation, BlendEquation@4) + GL_STUB_ALIAS(DrawRangeElementsEXT, 338, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) + GL_STUB_ALIAS(ColorTableEXT, 339, ColorTableEXT@24, ColorTable, ColorTable@24) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableEXT, 343, GetColorTableEXT@16, GetColorTable, GetColorTable@16) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableParameterfvEXT, 344, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableParameterivEXT, 345, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) +#endif + GL_STUB_ALIAS(TexImage3DEXT, 371, TexImage3DEXT@40, TexImage3D, TexImage3D@40) + GL_STUB_ALIAS(TexSubImage3DEXT, 372, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) + GL_STUB_ALIAS(CopyTexSubImage3DEXT, 373, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) + GL_STUB_ALIAS(ActiveTexture, 374, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4) + GL_STUB_ALIAS(ClientActiveTexture, 375, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4) + GL_STUB_ALIAS(MultiTexCoord1d, 376, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12) + GL_STUB_ALIAS(MultiTexCoord1dv, 377, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) + GL_STUB_ALIAS(MultiTexCoord1f, 378, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8) + GL_STUB_ALIAS(MultiTexCoord1fv, 379, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) + GL_STUB_ALIAS(MultiTexCoord1i, 380, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8) + GL_STUB_ALIAS(MultiTexCoord1iv, 381, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) + GL_STUB_ALIAS(MultiTexCoord1s, 382, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8) + GL_STUB_ALIAS(MultiTexCoord1sv, 383, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8) + GL_STUB_ALIAS(MultiTexCoord2d, 384, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20) + GL_STUB_ALIAS(MultiTexCoord2dv, 385, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) + GL_STUB_ALIAS(MultiTexCoord2f, 386, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12) + GL_STUB_ALIAS(MultiTexCoord2fv, 387, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) + GL_STUB_ALIAS(MultiTexCoord2i, 388, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12) + GL_STUB_ALIAS(MultiTexCoord2iv, 389, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) + GL_STUB_ALIAS(MultiTexCoord2s, 390, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12) + GL_STUB_ALIAS(MultiTexCoord2sv, 391, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8) + GL_STUB_ALIAS(MultiTexCoord3d, 392, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28) + GL_STUB_ALIAS(MultiTexCoord3dv, 393, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) + GL_STUB_ALIAS(MultiTexCoord3f, 394, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16) + GL_STUB_ALIAS(MultiTexCoord3fv, 395, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) + GL_STUB_ALIAS(MultiTexCoord3i, 396, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16) + GL_STUB_ALIAS(MultiTexCoord3iv, 397, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) + GL_STUB_ALIAS(MultiTexCoord3s, 398, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16) + GL_STUB_ALIAS(MultiTexCoord3sv, 399, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8) + GL_STUB_ALIAS(MultiTexCoord4d, 400, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36) + GL_STUB_ALIAS(MultiTexCoord4dv, 401, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) + GL_STUB_ALIAS(MultiTexCoord4f, 402, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20) + GL_STUB_ALIAS(MultiTexCoord4fv, 403, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) + GL_STUB_ALIAS(MultiTexCoord4i, 404, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20) + GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) + GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) + GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) + GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) + GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) + GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) + GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) + GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) + GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) + GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) + GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) + GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) + GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) + GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) + GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) + GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) + GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) + GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) + GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) + GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) + GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) + GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) + GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) + GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) + GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) + GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) + GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) + GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) + GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) + GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) + GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) + GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) + GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) + GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) + GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) + GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) + GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) + GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) + GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) + GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) + GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) + GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) + GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) + GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) + GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) + GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) + GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) + GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) + GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) + GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) + GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8) + GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16) + GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) + GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) + GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) + GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) + GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) + GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) + GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4) + GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8) + GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) + GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) + GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) + GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4) + GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8) + GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) + GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) + GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) + GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4) + GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4) + GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) + GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) + GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) + GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) + GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) + GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) + GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) + GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) + GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) + GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) + GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) + GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) + GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) + GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) + GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) + GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) + GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) + GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) + GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) + GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) + GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) + GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) + GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) + GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) + GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) + GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) + GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) + GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) + GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) + GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) + GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) + GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawArraysInstancedEXT, 573, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) + GL_STUB_ALIAS(DrawArraysInstanced, 573, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) + GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) + GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) + GL_STUB_ALIAS(PointParameterf, 641, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfARB, 641, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfv, 642, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(PointParameterfvARB, 642, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(SecondaryColor3b, 645, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) + GL_STUB_ALIAS(SecondaryColor3bv, 646, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) + GL_STUB_ALIAS(SecondaryColor3d, 647, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) + GL_STUB_ALIAS(SecondaryColor3dv, 648, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) + GL_STUB_ALIAS(SecondaryColor3f, 649, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB_ALIAS(SecondaryColor3fv, 650, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB_ALIAS(SecondaryColor3i, 651, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) + GL_STUB_ALIAS(SecondaryColor3iv, 652, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) + GL_STUB_ALIAS(SecondaryColor3s, 653, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) + GL_STUB_ALIAS(SecondaryColor3sv, 654, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) + GL_STUB_ALIAS(SecondaryColor3ub, 655, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) + GL_STUB_ALIAS(SecondaryColor3ubv, 656, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) + GL_STUB_ALIAS(SecondaryColor3ui, 657, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) + GL_STUB_ALIAS(SecondaryColor3uiv, 658, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) + GL_STUB_ALIAS(SecondaryColor3us, 659, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) + GL_STUB_ALIAS(SecondaryColor3usv, 660, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) + GL_STUB_ALIAS(SecondaryColorPointer, 661, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) + GL_STUB_ALIAS(MultiDrawArrays, 662, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) + GL_STUB_ALIAS(MultiDrawElements, 663, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB_ALIAS(FogCoordPointer, 664, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) + GL_STUB_ALIAS(FogCoordd, 665, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) + GL_STUB_ALIAS(FogCoorddv, 666, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) + GL_STUB_ALIAS(FogCoordf, 667, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) + GL_STUB_ALIAS(FogCoordfv, 668, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB_ALIAS(BlendFuncSeparate, 670, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) + GL_STUB_ALIAS(WindowPos2d, 687, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dARB, 687, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dv, 688, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2dvARB, 688, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2f, 689, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fARB, 689, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fv, 690, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2fvARB, 690, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2i, 691, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iARB, 691, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iv, 692, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2ivARB, 692, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2s, 693, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sARB, 693, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sv, 694, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos2svARB, 694, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos3d, 695, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dARB, 695, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dv, 696, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3dvARB, 696, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3f, 697, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fARB, 697, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fv, 698, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3fvARB, 698, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3i, 699, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iARB, 699, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iv, 700, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3ivARB, 700, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3s, 701, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sARB, 701, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sv, 702, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(WindowPos3svARB, 702, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(BindProgramARB, 721, BindProgramARB@8, BindProgramNV, BindProgramNV@8) + GL_STUB_ALIAS(DeleteProgramsARB, 722, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) + GL_STUB_ALIAS(GenProgramsARB, 724, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) + GL_STUB_ALIAS(GetVertexAttribPointerv, 730, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(GetVertexAttribPointervARB, 730, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(IsProgramARB, 734, IsProgramARB@4, IsProgramNV, IsProgramNV@4) + GL_STUB_ALIAS(PointParameteri, 798, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) + GL_STUB_ALIAS(PointParameteriv, 799, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(DeleteVertexArrays, 802, DeleteVertexArrays@8, _dispatch_stub_802, _dispatch_stub_802@8) + GL_STUB_ALIAS(IsVertexArray, 804, IsVertexArray@4, _dispatch_stub_804, _dispatch_stub_804@4) + GL_STUB_ALIAS(PrimitiveRestartIndex, 811, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4) + GL_STUB_ALIAS(BlendEquationSeparate, 814, BlendEquationSeparate@8, _dispatch_stub_814, _dispatch_stub_814@8) + GL_STUB_ALIAS(BindFramebuffer, 815, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB_ALIAS(BindRenderbuffer, 816, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB_ALIAS(CheckFramebufferStatus, 817, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB_ALIAS(DeleteFramebuffers, 818, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB_ALIAS(DeleteRenderbuffers, 819, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB_ALIAS(FramebufferRenderbuffer, 820, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB_ALIAS(FramebufferTexture1D, 821, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB_ALIAS(FramebufferTexture2D, 822, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB_ALIAS(FramebufferTexture3D, 823, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB_ALIAS(GenFramebuffers, 824, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB_ALIAS(GenRenderbuffers, 825, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB_ALIAS(GenerateMipmap, 826, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 827, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB_ALIAS(GetRenderbufferParameteriv, 828, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB_ALIAS(IsFramebuffer, 829, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB_ALIAS(IsRenderbuffer, 830, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB_ALIAS(RenderbufferStorage, 831, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(BlitFramebuffer, 832, BlitFramebuffer@40, _dispatch_stub_832, _dispatch_stub_832@40) + GL_STUB_ALIAS(BindFragDataLocation, 835, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12) + GL_STUB_ALIAS(GetFragDataLocation, 836, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8) + GL_STUB_ALIAS(GetUniformuiv, 837, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIiv, 838, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIuiv, 839, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12) + GL_STUB_ALIAS(Uniform1ui, 840, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8) + GL_STUB_ALIAS(Uniform1uiv, 841, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12) + GL_STUB_ALIAS(Uniform2ui, 842, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12) + GL_STUB_ALIAS(Uniform2uiv, 843, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12) + GL_STUB_ALIAS(Uniform3ui, 844, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16) + GL_STUB_ALIAS(Uniform3uiv, 845, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12) + GL_STUB_ALIAS(Uniform4ui, 846, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20) + GL_STUB_ALIAS(Uniform4uiv, 847, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12) + GL_STUB_ALIAS(VertexAttribI1i, 848, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) + GL_STUB_ALIAS(VertexAttribI1iv, 849, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8) + GL_STUB_ALIAS(VertexAttribI1ui, 850, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) + GL_STUB_ALIAS(VertexAttribI1uiv, 851, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8) + GL_STUB_ALIAS(VertexAttribI2i, 852, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) + GL_STUB_ALIAS(VertexAttribI2iv, 853, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) + GL_STUB_ALIAS(VertexAttribI2ui, 854, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) + GL_STUB_ALIAS(VertexAttribI2uiv, 855, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) + GL_STUB_ALIAS(VertexAttribI3i, 856, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) + GL_STUB_ALIAS(VertexAttribI3iv, 857, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) + GL_STUB_ALIAS(VertexAttribI3ui, 858, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) + GL_STUB_ALIAS(VertexAttribI3uiv, 859, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4bv, 860, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8) + GL_STUB_ALIAS(VertexAttribI4i, 861, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) + GL_STUB_ALIAS(VertexAttribI4iv, 862, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) + GL_STUB_ALIAS(VertexAttribI4sv, 863, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8) + GL_STUB_ALIAS(VertexAttribI4ubv, 864, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8) + GL_STUB_ALIAS(VertexAttribI4ui, 865, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) + GL_STUB_ALIAS(VertexAttribI4uiv, 866, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4usv, 867, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8) + GL_STUB_ALIAS(VertexAttribIPointer, 868, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20) + GL_STUB_ALIAS(FramebufferTextureLayer, 869, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(ColorMaski, 870, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB_ALIAS(Disablei, 871, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB_ALIAS(Enablei, 872, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB_ALIAS(GetBooleani_v, 873, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB_ALIAS(GetIntegeri_v, 874, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB_ALIAS(IsEnabledi, 875, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB_ALIAS(GetTexParameterIiv, 878, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12) + GL_STUB_ALIAS(GetTexParameterIuiv, 879, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12) + GL_STUB_ALIAS(TexParameterIiv, 880, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12) + GL_STUB_ALIAS(TexParameterIuiv, 881, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12) + GL_STUB_ALIAS(BeginConditionalRender, 882, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB_ALIAS(EndConditionalRender, 883, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0) + GL_STUB_ALIAS(BeginTransformFeedback, 884, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB_ALIAS(BindBufferBase, 885, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB_ALIAS(BindBufferRange, 887, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB_ALIAS(EndTransformFeedback, 888, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB_ALIAS(GetTransformFeedbackVarying, 889, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB_ALIAS(TransformFeedbackVaryings, 890, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB_ALIAS(ProvokingVertex, 891, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) + + GLOBL GLNAME(gl_dispatch_functions_end) + HIDDEN(GLNAME(gl_dispatch_functions_end)) + ALIGNTEXT16 +GLNAME(gl_dispatch_functions_end): + +#if defined(GLX_USE_TLS) && defined(__linux__) + .section ".note.ABI-tag", "a" + .p2align 2 + .long 1f - 0f /* name length */ + .long 3f - 2f /* data length */ + .long 1 /* note length */ +0: .asciz "GNU" /* vendor name */ +1: .p2align 2 +2: .long 0 /* note data: the ABI tag */ + .long 2,4,20 /* Minimum kernel version w/TLS */ +3: .p2align 2 /* pad out section */ +#endif /* GLX_USE_TLS */ + +#if defined (__ELF__) && defined (__linux__) + .section .note.GNU-stack,"",%progbits +#endif diff --git a/mesalib/src/mapi/glapi/glapitable.h b/mesalib/src/mapi/glapi/glapitable.h index 7a5c62bf8..5b7aeee67 100644 --- a/mesalib/src/mapi/glapi/glapitable.h +++ b/mesalib/src/mapi/glapi/glapitable.h @@ -1,939 +1,953 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */
- void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */
- void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */
- void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */
- void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
- void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
- void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
- void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */
- void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */
- void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */
- void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
- void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */
- void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */
- void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */
- void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */
- void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */
- void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */
- void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */
- void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */
- void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
- void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */
- void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
- void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */
- void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */
- void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */
- void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */
- void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
- void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */
- void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */
- void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */
- void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */
- void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
- void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */
- void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */
- void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
- void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */
- void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */
- void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */
- void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */
- void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
- void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */
- void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
- void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
- void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */
- void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */
- void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */
- void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */
- void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
- GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */
- GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */
- GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */
- void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */
- void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */
- void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */
- void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */
- void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */
- void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */
- void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */
- GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */
- void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
- void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
- void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
- GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */
- void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */
- void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */
- void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */
- void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
- void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */
- void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */
- void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */
- void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */
- void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */
- void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */
- void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */
- void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */
- void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
- void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */
- void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
- void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */
- void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
- void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */
- void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
- void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */
- void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
- void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */
- void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */
- void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
- void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
- GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */
- void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */
- void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */
- void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */
- void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */
- void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */
- void (GLAPIENTRYP TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 583 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 584 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 587 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 588 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 589 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 594 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 595 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 596 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 597 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 598 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 599 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 600 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 601 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 602 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 603 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 604 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 605 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 606 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 607 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 608 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 609 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 610 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 611 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 612 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 613 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 614 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 615 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 616 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 617 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 618 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 619 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 620 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 622 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 625 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 626 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 627 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 628 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 629 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 630 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 631 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 632 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 633 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 634 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 635 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 636 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 637 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 638 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 639 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 640 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 641 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 642 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 643 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 644 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 645 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 646 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 647 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 648 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 649 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 650 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 651 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 652 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 653 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 654 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 655 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 656 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 657 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 658 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 659 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 660 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 661 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 662 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 663 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 664 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 665 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 666 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 668 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 669 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 670 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 671 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 672 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 673 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 674 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 675 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 676 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 677 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 678 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 679 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 680 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 681 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 682 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 683 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 684 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 685 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 686 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 687 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 688 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 689 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 690 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 691 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 692 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 693 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 694 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 695 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 696 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 697 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 698 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 699 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 700 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 701 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 702 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 703 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 704 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 705 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 706 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 707 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 708 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 709 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 710 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 711 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 712 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 713 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 714 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 715 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 716 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 717 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 718 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 719 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 720 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 721 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 722 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 723 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 724 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 725 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 726 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 727 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 728 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 729 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 730 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 731 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 732 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 733 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 734 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 735 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 736 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 737 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 738 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 739 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 740 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 741 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 742 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 743 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 744 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 745 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 746 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 747 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 748 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 749 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 750 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 751 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 752 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 753 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 754 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 755 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 756 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 757 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 758 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 759 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 760 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 761 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 762 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 763 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 764 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 765 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 766 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 767 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 768 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 769 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 770 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 771 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 772 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 773 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 774 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 775 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 776 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 777 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 778 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 779 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 780 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 781 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 782 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 783 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 784 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 785 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 786 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 787 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 788 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 789 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 790 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 791 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 792 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 793 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 794 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 795 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 796 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 797 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 798 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 799 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 800 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 801 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 802 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 803 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 804 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 805 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 806 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 809 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 810 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 811 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 813 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 814 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 815 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 816 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 817 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 818 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 819 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 820 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 821 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 822 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 823 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 824 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 825 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 826 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 828 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 830 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 832 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 833 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 834 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 835 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 836 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 837 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 838 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 839 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 840 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 841 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 842 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 843 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 844 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 845 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 846 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 847 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 848 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 849 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 850 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 851 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 852 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 853 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 854 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 855 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 856 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 857 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 858 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 859 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 860 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 861 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 862 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 863 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 864 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 865 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 866 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 867 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 868 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 869 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 870 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 871 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 872 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 873 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 874 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 875 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 876 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 877 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 878 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 879 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 880 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 881 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 882 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 883 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 884 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 885 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 886 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 887 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 888 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 889 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 890 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 891 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 892 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 893 */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_TABLE_H_ ) +# define _GLAPI_TABLE_H_ + +#ifndef GLAPIENTRYP +# ifndef GLAPIENTRY +# define GLAPIENTRY +# endif + +# define GLAPIENTRYP GLAPIENTRY * +#endif + + +struct _glapi_table +{ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ + GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ + GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ + void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ + void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ + void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ + void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ + void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ + void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ + void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ + void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ + GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ + GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ + void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ + void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ + void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ + void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ + void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ + void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ + void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ + void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ + void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ + void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ + void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ + const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ + void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ + void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ + void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ + void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ + void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ + void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */ + void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */ + void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */ + void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */ + void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */ + void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */ + void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */ + void (GLAPIENTRYP TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 583 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 584 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 587 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 588 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 589 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 594 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 595 */ + void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 596 */ + void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 597 */ + void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 598 */ + void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 599 */ + void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 600 */ + void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 601 */ + void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 602 */ + void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 603 */ + void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 604 */ + void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 605 */ + void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 606 */ + GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 607 */ + void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 608 */ + void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 609 */ + void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 610 */ + void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 611 */ + void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 612 */ + void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 613 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 614 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 615 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 616 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 617 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 618 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 619 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 620 */ + void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 621 */ + void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 622 */ + void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 623 */ + void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 624 */ + void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 625 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 626 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 627 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 628 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 629 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 630 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 631 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 632 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 633 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 634 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 635 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 636 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 637 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 638 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 639 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 640 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 641 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 642 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 643 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 644 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 645 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 646 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 647 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 648 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 649 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 650 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 651 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 652 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 653 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 654 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 655 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 656 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 657 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 658 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 659 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 660 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 661 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 662 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 663 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 664 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 665 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 666 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 667 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 668 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 669 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 670 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 671 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 672 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 673 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 674 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 675 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 676 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 677 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 678 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 679 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 680 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 681 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 682 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 683 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 684 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 685 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 686 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 687 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 688 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 689 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 690 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 691 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 692 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 693 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 694 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 695 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 696 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 697 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 698 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 699 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 700 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 701 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 702 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 703 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 704 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 705 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 706 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 707 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 708 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 709 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 710 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 711 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 712 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 713 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 714 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 715 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 716 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 717 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 718 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 719 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 720 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 721 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 722 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 723 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 724 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 725 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 726 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 727 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 728 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 729 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 730 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 731 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 732 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 733 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 734 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 735 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 736 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 737 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 738 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 739 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 740 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 741 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 742 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 743 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 744 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 745 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 746 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 747 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 748 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 749 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 750 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 751 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 752 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 753 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 754 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 755 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 756 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 757 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 758 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 759 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 760 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 761 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 762 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 763 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 764 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 765 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 766 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 767 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 768 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 769 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 770 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 771 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 772 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 773 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 774 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 775 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 776 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 777 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 778 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 779 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 780 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 781 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 782 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 783 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 784 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 785 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 786 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 787 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 788 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 789 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 790 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 791 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 792 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 793 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 794 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 795 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 796 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 797 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 798 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 799 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 800 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 801 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 802 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 803 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 804 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 805 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 806 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 807 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 808 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 809 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 810 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 811 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 812 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 813 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 814 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 815 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 816 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 817 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 818 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 819 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 820 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 821 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 822 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 823 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 824 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 825 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 826 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 827 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 828 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 829 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 830 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 831 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 832 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 833 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 834 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 835 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 836 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 837 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 838 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 839 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 840 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 841 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 842 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 843 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 844 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 845 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 846 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 847 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 848 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 849 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 850 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 851 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 852 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 853 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 854 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 855 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 856 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 857 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 858 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 859 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 860 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 861 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 862 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 863 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 864 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 865 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 866 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 867 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 868 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 869 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 870 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 871 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 872 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 873 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 874 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 875 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 876 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 877 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 878 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 879 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 880 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 881 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 882 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 883 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 884 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 885 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 886 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 887 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 888 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 889 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 890 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 891 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 892 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 893 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 894 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 895 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 896 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 897 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 898 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 899 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 900 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 901 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 902 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 903 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 904 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 905 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 906 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 907 */ +}; + +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/mesalib/src/mapi/glapi/glapitemp.h b/mesalib/src/mapi/glapi/glapitemp.h index aac800567..4eb486159 100644 --- a/mesalib/src/mapi/glapi/glapitemp.h +++ b/mesalib/src/mapi/glapi/glapitemp.h @@ -1,7884 +1,7968 @@ -/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
-# define HIDDEN __attribute__((visibility("hidden")))
-# else
-# define HIDDEN
-# endif
-
-/*
- * This file is a template which generates the OpenGL API entry point
- * functions. It should be included by a .c file which first defines
- * the following macros:
- * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
- * KEYWORD2 - usually nothing, but might be __stdcall on Win32
- * NAME(n) - builds the final function name (usually add "gl" prefix)
- * DISPATCH(func, args, msg) - code to do dispatch of named function.
- * msg is a printf-style debug message.
- * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
- *
- * Here is an example which generates the usual OpenGL functions:
- * #define KEYWORD1
- * #define KEYWORD2
- * #define NAME(func) gl##func
- * #define DISPATCH(func, args, msg) \
- * struct _glapi_table *dispatch = CurrentDispatch; \
- * (*dispatch->func) args
- * #define RETURN DISPATCH(func, args, msg) \
- * struct _glapi_table *dispatch = CurrentDispatch; \
- * return (*dispatch->func) args
- *
- */
-
-
-#if defined( NAME )
-#ifndef KEYWORD1
-#define KEYWORD1
-#endif
-
-#ifndef KEYWORD1_ALT
-#define KEYWORD1_ALT HIDDEN
-#endif
-
-#ifndef KEYWORD2
-#define KEYWORD2
-#endif
-
-#ifndef DISPATCH
-#error DISPATCH must be defined
-#endif
-
-#ifndef RETURN_DISPATCH
-#error RETURN_DISPATCH must be defined
-#endif
-
-
-#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
-
-KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
-{
- DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndList)(void)
-{
- DISPATCH(EndList, (), (F, "glEndList();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
-{
- DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
-{
- DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
-{
- DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
-{
- RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
-{
- DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
-{
- DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
-{
- DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
-{
- DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
-{
- DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
-{
- DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
-{
- DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
-{
- DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
-{
- DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
-{
- DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
-{
- DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
-{
- DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
-{
- DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
-{
- DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
-{
- DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
-{
- DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
-{
- DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
-{
- DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
-{
- DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
-{
- DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-{
- DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
-{
- DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
-{
- DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
-{
- DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
-{
- DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
-{
- DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
-{
- DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
-{
- DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(End)(void)
-{
- DISPATCH(End, (), (F, "glEnd();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
-{
- DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
-{
- DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
-{
- DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
-{
- DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
-{
- DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
-{
- DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
-{
- DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
-{
- DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
-{
- DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
-{
- DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
-{
- DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
-{
- DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
-{
- DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
-{
- DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
-{
- DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
-{
- DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
-{
- DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
-{
- DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
-{
- DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
-{
- DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
-{
- DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
-{
- DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
-{
- DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
-{
- DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
-{
- DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
-{
- DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
-{
- DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
-{
- DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
-{
- DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
-{
- DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
-{
- DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
-{
- DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
-{
- DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
-{
- DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
-{
- DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
-{
- DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
-{
- DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
-{
- DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
-{
- DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
-{
- DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
-{
- DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
-{
- DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
-{
- DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
-{
- DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
-{
- DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
-{
- DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
-{
- DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
-{
- DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
-{
- DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
-{
- DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
-{
- DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
-{
- DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
-{
- DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
-{
- DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
-{
- DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
-{
- DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
-{
- DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
-{
- DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
-{
- DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
-{
- DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
-{
- DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
-{
- DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
-{
- DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
-{
- DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
-{
- DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
-{
- DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
-{
- DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
-{
- DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
-{
- DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
-{
- DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
-{
- DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
-{
- DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
-{
- DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
-{
- DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
-{
- DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
-{
- DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
-{
- DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
-{
- DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
-{
- DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
-{
- DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
-{
- DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
-{
- DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
-{
- DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
-{
- DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
-{
- DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
-{
- DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
-{
- DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
-{
- DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
-{
- DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
-{
- DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
-{
- DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
-{
- DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
-{
- DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
-{
- DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
-{
- DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
-{
- DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
-{
- DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
-{
- DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
-{
- DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
-{
- DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
-{
- DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
-{
- DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
-{
- DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
-{
- RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
-{
- DISPATCH(InitNames, (), (F, "glInitNames();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
-{
- DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
-{
- DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopName)(void)
-{
- DISPATCH(PopName, (), (F, "glPopName();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
-{
- DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
-{
- DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
-{
- DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-{
- DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
-{
- DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
-{
- DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
-{
- DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
-{
- DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-{
- DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
-{
- DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
-{
- DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
-{
- DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
-{
- DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
-{
- DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Finish)(void)
-{
- DISPATCH(Finish, (), (F, "glFinish();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Flush)(void)
-{
- DISPATCH(Flush, (), (F, "glFlush();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
-{
- DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
-{
- DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
-{
- DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
-{
- DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
-{
- DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
-{
- DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
-{
- DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
-{
- DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
-{
- DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
-{
- DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
-{
- DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
-{
- DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
-{
- DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
-{
- DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
-{
- DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
-{
- DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
-{
- DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
-{
- DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
-{
- DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
-{
- DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
-{
- DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
-{
- DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
-{
- DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
-{
- DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
-{
- DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
-{
- DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
-{
- DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
-{
- DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
-{
- DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
-{
- DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
-{
- DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
-{
- DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
-{
- DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
-{
- DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
-{
- DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
-{
- DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
-{
- DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
-{
- RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
-{
- DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
-{
- DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
-{
- DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
-{
- DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
-{
- DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
-{
- DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
-{
- DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
-{
- DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
-{
- DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
-{
- DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
-{
- DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
-}
-
-KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
-{
- RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
-{
- DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
-{
- RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
-{
- RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
-{
- DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
-{
- DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
-{
- DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
-{
- DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
-{
- DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
-{
- DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
-{
- DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
-{
- DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
-{
- DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
-{
- DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
-{
- DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
-{
- DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
-{
- DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
-{
- DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
-{
- DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
-{
- DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
-{
- DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
-{
- DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
-{
- DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
-{
- DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
-}
-
-KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
-{
- DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
-{
- RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
-{
- DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-{
- DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
-{
- DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
-{
- DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
-{
- RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
-{
- DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
-{
- DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
-{
- DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
-{
- DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-{
- DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
-{
- DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
-{
- DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-{
- DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
-{
- DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
-{
- DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
-{
- DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
-{
- DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
-{
- DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
-{
- DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
-{
- DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
-{
- DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
-{
- DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
-{
- DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
-{
- DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
-{
- DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
-{
- DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
-{
- DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
-{
- DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
-{
- DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
-{
- DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
-{
- DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
-{
- DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
-{
- DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
-{
- DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
-{
- DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
-{
- DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
-{
- DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
-{
- DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
-{
- DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
-{
- DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
-{
- DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
-{
- DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
-{
- DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
-{
- DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
-{
- DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
-{
- DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
-{
- DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
-{
- DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
-{
- DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
-{
- DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
-{
- DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
-{
- DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
-{
- DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
-{
- DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
-{
- DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
-{
- DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
-{
- DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
-{
- DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
-{
- DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
-{
- DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-{
- DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
-{
- DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
-{
- DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
-{
- DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
-{
- DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
-{
- DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
-{
- DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
-{
- RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
-{
- RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
-{
- DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
-{
- DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
-{
- DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
-{
- DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-{
- DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
-{
- DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
-{
- DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
-{
- RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
-{
- RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
-{
- DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
-}
-
-KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
-{
- DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
-{
- DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
-{
- DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value)
-{
- DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value)
-{
- DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value)
-{
- DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
-}
-
-KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
-{
- RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
-{
- DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
-{
- DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
-{
- DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
-{
- DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
-{
- DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
-{
- DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
-{
- DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
-{
- DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
-{
- DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
-{
- DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
-{
- DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
-{
- DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
-{
- DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
-{
- DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
-{
- DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
-{
- DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
-{
- DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
-{
- DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
-{
- DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
-{
- DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
-{
- DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
-{
- DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
-{
- DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
-{
- DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
-{
- DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
-{
- DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
-{
- DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
-{
- DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
-{
- DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
-{
- DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
-{
- DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
-{
- DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
-{
- DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
-{
- DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
-{
- DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
-{
- DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
-{
- DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
-{
- DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
-{
- RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
-{
- RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
-{
- RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
-{
- RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
-{
- RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
-{
- RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
-{
- DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
-{
- DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
-{
- DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
-{
- DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
-{
- DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
-{
- DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
-{
- RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
-{
- RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
-{
- DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
-{
- DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
-{
- DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
-{
- RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
-{
- RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
-{
- DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
-{
- DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
-{
- DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
-{
- DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
-{
- RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
-{
- DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
-{
- DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
-{
- DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
-{
- DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
-{
- RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
-{
- DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
-{
- DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
-{
- DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
-{
- DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
-{
- DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
-{
- DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
-{
- DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
-{
- DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
-{
- DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
-{
- DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
-{
- DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
-{
- DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
-{
- DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
-{
- DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
-{
- DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
-{
- DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-{
- DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
-{
- DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-{
- DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
-{
- DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-{
- DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
-{
- DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
-{
- DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
-{
- DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
-{
- DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
-{
- DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
-{
- DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
-{
- DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
-{
- DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
-{
- DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
-{
- RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
-{
- DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp)
-{
- DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-{
- DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount)
-{
- DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
-{
- DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
-{
- DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor)
-{
- DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
-{
- DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
-}
-
-KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-{
- RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer)
-{
- DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
-{
- DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
-{
- DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
-{
- DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
-{
- DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
-}
-
-KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
-{
- RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
-{
- DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
-{
- DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
-{
- RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
-{
- DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
-{
- DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
-{
- DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex)
-{
- DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
-{
- DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA)
-{
- DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
-{
- DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
-{
- DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
-{
- DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
-{
- DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
-{
- RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
-{
- DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
-{
- DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
-{
- DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
-{
- DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
-{
- DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
-{
- DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
-{
- DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
-{
- DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat * params)
-{
- DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLint * params)
-{
- DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
-{
- DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, GLint param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, GLint param)
-{
- DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pname, const GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pname, const GLint * params)
-{
- DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLclampf value, GLboolean invert);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLclampf value, GLboolean invert)
-{
- DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pattern);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pattern)
-{
- DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
-{
- DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
-{
- DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat param)
-{
- DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
-{
- DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
-{
- DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
-{
- DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
-{
- DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
-{
- DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
-{
- DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
-{
- DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
-{
- DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
-{
- DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
-{
- DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
-{
- DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
-{
- DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
-{
- DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
-{
- DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
-{
- DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
-{
- DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
-{
- DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
-{
- DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
-{
- DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
-{
- DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
-{
- DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
-{
- DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
-{
- DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
-{
- DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
-{
- DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
-{
- DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
-{
- DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount)
-{
- DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
-{
- DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
-{
- DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
-{
- DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
-{
- DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
-{
- DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
-{
- DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
-{
- DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
-{
- DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
-{
- DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
-{
- DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum mode);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum mode)
-{
- DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
-{
- DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
-{
- DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
-{
- DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
-{
- DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
-{
- DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
-{
- DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
-{
- DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
-{
- DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
-{
- DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
-{
- DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
-{
- DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
-{
- DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
-{
- DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
-{
- DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
-{
- DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
-{
- DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
-{
- DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
-{
- DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
-{
- DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
-{
- DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
-{
- DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
-{
- DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
-{
- DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
-{
- DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, const GLuint * fences);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, const GLuint * fences)
-{
- DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence)
-{
- DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLsizei n, GLuint * fences);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLsizei n, GLuint * fences)
-{
- DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum pname, GLint * params)
-{
- DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
-{
- RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence, GLenum condition);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence, GLenum condition)
-{
- DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_705)(GLuint fence);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_705)(GLuint fence)
-{
- RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
-{
- RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
-{
- DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
-{
- DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
-{
- DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
-{
- DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
-{
- DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
-{
- DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
-{
- DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
-{
- DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
-{
- DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
-{
- DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
-{
- DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
-{
- DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
-{
- RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
-{
- RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
-{
- DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
-{
- DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
-{
- DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
-{
- DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
-{
- DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
-{
- DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
-{
- DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
-{
- DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
-{
- DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
-{
- DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
-{
- DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
-{
- DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
-{
- DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
-{
- DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
-{
- DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
-{
- DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
-{
- DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
-{
- DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
-{
- DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
-{
- DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
-{
- DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
-{
- DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
-{
- DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
-{
- DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
-{
- DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
-{
- DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
-{
- DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
-{
- DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
-{
- DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
-{
- DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
-{
- DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
-{
- DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
-{
- DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
-{
- RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
-{
- DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
-{
- DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
-}
-
-KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
-{
- DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
-{
- DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
-{
- DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
-{
- DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
-{
- DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum face);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum face)
-{
- DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint array);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint array)
-{
- DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
-{
- DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, const GLuint * arrays);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, const GLuint * arrays)
-{
- DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLsizei n, GLuint * arrays);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLsizei n, GLuint * arrays)
-{
- DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
-{
- RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
-}
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint array);
-
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint array)
-{
- RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
-{
- DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
-{
- DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
-{
- DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
-{
- DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
-{
- DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
-{
- DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
-{
- DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLclampd zmin, GLclampd zmax);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLclampd zmin, GLclampd zmax)
-{
- DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum modeRGB, GLenum modeA);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum modeRGB, GLenum modeA)
-{
- DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
-{
- DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
-{
- DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
-{
- DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
-{
- DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
-{
- RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
-{
- RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
-{
- DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
-{
- DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
-{
- DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
-{
- DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-{
- DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-{
- DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
-{
- DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
-{
- DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
-{
- DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
-{
- DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
-{
- DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
-{
- DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
-{
- DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
-{
- DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
-{
- RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
-{
- RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
-{
- RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
-{
- RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-{
- DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
-{
- DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum pname, GLint param);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum pname, GLint param)
-{
- DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLintptr offset, GLsizeiptr size);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
-{
- DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name)
-{
- DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
-{
- RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
-{
- DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params)
-{
- DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params)
-{
- DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
-{
- DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params)
-{
- DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
-{
- DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
-{
- DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
-{
- DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
-{
- DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value)
-{
- DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
-{
- DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
-{
- DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
-{
- DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
-{
- DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
-{
- DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
-{
- DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
-{
- DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
-{
- DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
-{
- DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
-{
- DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
-{
- DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
-{
- DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
-{
- DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
-{
- DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
-{
- DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
-{
- DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-{
- DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
-{
- DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
-{
- DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
-{
- DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
-{
- DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
-{
- DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
-{
- DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data)
-{
- DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
-{
- DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data)
-{
- DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data)
-{
- DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index)
-{
- RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
-{
- RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
-{
- DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a)
-{
- DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
-{
- DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params)
-{
- DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
-{
- DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params)
-{
- DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
-{
- DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
-{
- DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
-{
- DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
-{
- DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
-{
- DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
-{
- DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
-{
- DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer)
-{
- DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
-{
- DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset)
-{
- DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-{
- DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
-{
- DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
-{
- DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
-{
- DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode)
-{
- DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode)
-{
- DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
-{
- DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
-{
- DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLenum pname, GLvoid ** params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLenum pname, GLvoid ** params)
-{
- DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum target, GLsizei length, GLvoid * pointer);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum target, GLsizei length, GLvoid * pointer)
-{
- DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
-{
- DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
-}
-
-KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
-{
- RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
-}
-
-KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
-{
- DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program));
-}
-
-KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
-{
- RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string));
-}
-
-KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
-{
- DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
-}
-
-KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
-{
- DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
-{
- DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
-{
- DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
-{
- DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLint64EXT * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLint64EXT * params)
-{
- DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLuint id, GLenum pname, GLuint64EXT * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLuint id, GLenum pname, GLuint64EXT * params)
-{
- DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
-{
- DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset));
-}
-
-KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
-{
- DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
-}
-
-
-#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
-
-/* these entry points might require different protocols */
-#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
-
-KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
-{
- RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
-}
-
-KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
-{
- DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
-{
- DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
-}
-
-KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
-{
- RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
-{
- DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
-{
- DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
-{
- DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
-{
- DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
-{
- DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
-
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
-{
- DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
-}
-
-
-#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
-
-
-#endif /* defined( NAME ) */
-
-/*
- * This is how a dispatch table can be initialized with all the functions
- * we generated above.
- */
-#ifdef DISPATCH_TABLE_NAME
-
-#ifndef TABLE_ENTRY
-#error TABLE_ENTRY must be defined
-#endif
-
-#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
-#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
-#endif
-
-_glapi_proc DISPATCH_TABLE_NAME[] = {
- TABLE_ENTRY(NewList),
- TABLE_ENTRY(EndList),
- TABLE_ENTRY(CallList),
- TABLE_ENTRY(CallLists),
- TABLE_ENTRY(DeleteLists),
- TABLE_ENTRY(GenLists),
- TABLE_ENTRY(ListBase),
- TABLE_ENTRY(Begin),
- TABLE_ENTRY(Bitmap),
- TABLE_ENTRY(Color3b),
- TABLE_ENTRY(Color3bv),
- TABLE_ENTRY(Color3d),
- TABLE_ENTRY(Color3dv),
- TABLE_ENTRY(Color3f),
- TABLE_ENTRY(Color3fv),
- TABLE_ENTRY(Color3i),
- TABLE_ENTRY(Color3iv),
- TABLE_ENTRY(Color3s),
- TABLE_ENTRY(Color3sv),
- TABLE_ENTRY(Color3ub),
- TABLE_ENTRY(Color3ubv),
- TABLE_ENTRY(Color3ui),
- TABLE_ENTRY(Color3uiv),
- TABLE_ENTRY(Color3us),
- TABLE_ENTRY(Color3usv),
- TABLE_ENTRY(Color4b),
- TABLE_ENTRY(Color4bv),
- TABLE_ENTRY(Color4d),
- TABLE_ENTRY(Color4dv),
- TABLE_ENTRY(Color4f),
- TABLE_ENTRY(Color4fv),
- TABLE_ENTRY(Color4i),
- TABLE_ENTRY(Color4iv),
- TABLE_ENTRY(Color4s),
- TABLE_ENTRY(Color4sv),
- TABLE_ENTRY(Color4ub),
- TABLE_ENTRY(Color4ubv),
- TABLE_ENTRY(Color4ui),
- TABLE_ENTRY(Color4uiv),
- TABLE_ENTRY(Color4us),
- TABLE_ENTRY(Color4usv),
- TABLE_ENTRY(EdgeFlag),
- TABLE_ENTRY(EdgeFlagv),
- TABLE_ENTRY(End),
- TABLE_ENTRY(Indexd),
- TABLE_ENTRY(Indexdv),
- TABLE_ENTRY(Indexf),
- TABLE_ENTRY(Indexfv),
- TABLE_ENTRY(Indexi),
- TABLE_ENTRY(Indexiv),
- TABLE_ENTRY(Indexs),
- TABLE_ENTRY(Indexsv),
- TABLE_ENTRY(Normal3b),
- TABLE_ENTRY(Normal3bv),
- TABLE_ENTRY(Normal3d),
- TABLE_ENTRY(Normal3dv),
- TABLE_ENTRY(Normal3f),
- TABLE_ENTRY(Normal3fv),
- TABLE_ENTRY(Normal3i),
- TABLE_ENTRY(Normal3iv),
- TABLE_ENTRY(Normal3s),
- TABLE_ENTRY(Normal3sv),
- TABLE_ENTRY(RasterPos2d),
- TABLE_ENTRY(RasterPos2dv),
- TABLE_ENTRY(RasterPos2f),
- TABLE_ENTRY(RasterPos2fv),
- TABLE_ENTRY(RasterPos2i),
- TABLE_ENTRY(RasterPos2iv),
- TABLE_ENTRY(RasterPos2s),
- TABLE_ENTRY(RasterPos2sv),
- TABLE_ENTRY(RasterPos3d),
- TABLE_ENTRY(RasterPos3dv),
- TABLE_ENTRY(RasterPos3f),
- TABLE_ENTRY(RasterPos3fv),
- TABLE_ENTRY(RasterPos3i),
- TABLE_ENTRY(RasterPos3iv),
- TABLE_ENTRY(RasterPos3s),
- TABLE_ENTRY(RasterPos3sv),
- TABLE_ENTRY(RasterPos4d),
- TABLE_ENTRY(RasterPos4dv),
- TABLE_ENTRY(RasterPos4f),
- TABLE_ENTRY(RasterPos4fv),
- TABLE_ENTRY(RasterPos4i),
- TABLE_ENTRY(RasterPos4iv),
- TABLE_ENTRY(RasterPos4s),
- TABLE_ENTRY(RasterPos4sv),
- TABLE_ENTRY(Rectd),
- TABLE_ENTRY(Rectdv),
- TABLE_ENTRY(Rectf),
- TABLE_ENTRY(Rectfv),
- TABLE_ENTRY(Recti),
- TABLE_ENTRY(Rectiv),
- TABLE_ENTRY(Rects),
- TABLE_ENTRY(Rectsv),
- TABLE_ENTRY(TexCoord1d),
- TABLE_ENTRY(TexCoord1dv),
- TABLE_ENTRY(TexCoord1f),
- TABLE_ENTRY(TexCoord1fv),
- TABLE_ENTRY(TexCoord1i),
- TABLE_ENTRY(TexCoord1iv),
- TABLE_ENTRY(TexCoord1s),
- TABLE_ENTRY(TexCoord1sv),
- TABLE_ENTRY(TexCoord2d),
- TABLE_ENTRY(TexCoord2dv),
- TABLE_ENTRY(TexCoord2f),
- TABLE_ENTRY(TexCoord2fv),
- TABLE_ENTRY(TexCoord2i),
- TABLE_ENTRY(TexCoord2iv),
- TABLE_ENTRY(TexCoord2s),
- TABLE_ENTRY(TexCoord2sv),
- TABLE_ENTRY(TexCoord3d),
- TABLE_ENTRY(TexCoord3dv),
- TABLE_ENTRY(TexCoord3f),
- TABLE_ENTRY(TexCoord3fv),
- TABLE_ENTRY(TexCoord3i),
- TABLE_ENTRY(TexCoord3iv),
- TABLE_ENTRY(TexCoord3s),
- TABLE_ENTRY(TexCoord3sv),
- TABLE_ENTRY(TexCoord4d),
- TABLE_ENTRY(TexCoord4dv),
- TABLE_ENTRY(TexCoord4f),
- TABLE_ENTRY(TexCoord4fv),
- TABLE_ENTRY(TexCoord4i),
- TABLE_ENTRY(TexCoord4iv),
- TABLE_ENTRY(TexCoord4s),
- TABLE_ENTRY(TexCoord4sv),
- TABLE_ENTRY(Vertex2d),
- TABLE_ENTRY(Vertex2dv),
- TABLE_ENTRY(Vertex2f),
- TABLE_ENTRY(Vertex2fv),
- TABLE_ENTRY(Vertex2i),
- TABLE_ENTRY(Vertex2iv),
- TABLE_ENTRY(Vertex2s),
- TABLE_ENTRY(Vertex2sv),
- TABLE_ENTRY(Vertex3d),
- TABLE_ENTRY(Vertex3dv),
- TABLE_ENTRY(Vertex3f),
- TABLE_ENTRY(Vertex3fv),
- TABLE_ENTRY(Vertex3i),
- TABLE_ENTRY(Vertex3iv),
- TABLE_ENTRY(Vertex3s),
- TABLE_ENTRY(Vertex3sv),
- TABLE_ENTRY(Vertex4d),
- TABLE_ENTRY(Vertex4dv),
- TABLE_ENTRY(Vertex4f),
- TABLE_ENTRY(Vertex4fv),
- TABLE_ENTRY(Vertex4i),
- TABLE_ENTRY(Vertex4iv),
- TABLE_ENTRY(Vertex4s),
- TABLE_ENTRY(Vertex4sv),
- TABLE_ENTRY(ClipPlane),
- TABLE_ENTRY(ColorMaterial),
- TABLE_ENTRY(CullFace),
- TABLE_ENTRY(Fogf),
- TABLE_ENTRY(Fogfv),
- TABLE_ENTRY(Fogi),
- TABLE_ENTRY(Fogiv),
- TABLE_ENTRY(FrontFace),
- TABLE_ENTRY(Hint),
- TABLE_ENTRY(Lightf),
- TABLE_ENTRY(Lightfv),
- TABLE_ENTRY(Lighti),
- TABLE_ENTRY(Lightiv),
- TABLE_ENTRY(LightModelf),
- TABLE_ENTRY(LightModelfv),
- TABLE_ENTRY(LightModeli),
- TABLE_ENTRY(LightModeliv),
- TABLE_ENTRY(LineStipple),
- TABLE_ENTRY(LineWidth),
- TABLE_ENTRY(Materialf),
- TABLE_ENTRY(Materialfv),
- TABLE_ENTRY(Materiali),
- TABLE_ENTRY(Materialiv),
- TABLE_ENTRY(PointSize),
- TABLE_ENTRY(PolygonMode),
- TABLE_ENTRY(PolygonStipple),
- TABLE_ENTRY(Scissor),
- TABLE_ENTRY(ShadeModel),
- TABLE_ENTRY(TexParameterf),
- TABLE_ENTRY(TexParameterfv),
- TABLE_ENTRY(TexParameteri),
- TABLE_ENTRY(TexParameteriv),
- TABLE_ENTRY(TexImage1D),
- TABLE_ENTRY(TexImage2D),
- TABLE_ENTRY(TexEnvf),
- TABLE_ENTRY(TexEnvfv),
- TABLE_ENTRY(TexEnvi),
- TABLE_ENTRY(TexEnviv),
- TABLE_ENTRY(TexGend),
- TABLE_ENTRY(TexGendv),
- TABLE_ENTRY(TexGenf),
- TABLE_ENTRY(TexGenfv),
- TABLE_ENTRY(TexGeni),
- TABLE_ENTRY(TexGeniv),
- TABLE_ENTRY(FeedbackBuffer),
- TABLE_ENTRY(SelectBuffer),
- TABLE_ENTRY(RenderMode),
- TABLE_ENTRY(InitNames),
- TABLE_ENTRY(LoadName),
- TABLE_ENTRY(PassThrough),
- TABLE_ENTRY(PopName),
- TABLE_ENTRY(PushName),
- TABLE_ENTRY(DrawBuffer),
- TABLE_ENTRY(Clear),
- TABLE_ENTRY(ClearAccum),
- TABLE_ENTRY(ClearIndex),
- TABLE_ENTRY(ClearColor),
- TABLE_ENTRY(ClearStencil),
- TABLE_ENTRY(ClearDepth),
- TABLE_ENTRY(StencilMask),
- TABLE_ENTRY(ColorMask),
- TABLE_ENTRY(DepthMask),
- TABLE_ENTRY(IndexMask),
- TABLE_ENTRY(Accum),
- TABLE_ENTRY(Disable),
- TABLE_ENTRY(Enable),
- TABLE_ENTRY(Finish),
- TABLE_ENTRY(Flush),
- TABLE_ENTRY(PopAttrib),
- TABLE_ENTRY(PushAttrib),
- TABLE_ENTRY(Map1d),
- TABLE_ENTRY(Map1f),
- TABLE_ENTRY(Map2d),
- TABLE_ENTRY(Map2f),
- TABLE_ENTRY(MapGrid1d),
- TABLE_ENTRY(MapGrid1f),
- TABLE_ENTRY(MapGrid2d),
- TABLE_ENTRY(MapGrid2f),
- TABLE_ENTRY(EvalCoord1d),
- TABLE_ENTRY(EvalCoord1dv),
- TABLE_ENTRY(EvalCoord1f),
- TABLE_ENTRY(EvalCoord1fv),
- TABLE_ENTRY(EvalCoord2d),
- TABLE_ENTRY(EvalCoord2dv),
- TABLE_ENTRY(EvalCoord2f),
- TABLE_ENTRY(EvalCoord2fv),
- TABLE_ENTRY(EvalMesh1),
- TABLE_ENTRY(EvalPoint1),
- TABLE_ENTRY(EvalMesh2),
- TABLE_ENTRY(EvalPoint2),
- TABLE_ENTRY(AlphaFunc),
- TABLE_ENTRY(BlendFunc),
- TABLE_ENTRY(LogicOp),
- TABLE_ENTRY(StencilFunc),
- TABLE_ENTRY(StencilOp),
- TABLE_ENTRY(DepthFunc),
- TABLE_ENTRY(PixelZoom),
- TABLE_ENTRY(PixelTransferf),
- TABLE_ENTRY(PixelTransferi),
- TABLE_ENTRY(PixelStoref),
- TABLE_ENTRY(PixelStorei),
- TABLE_ENTRY(PixelMapfv),
- TABLE_ENTRY(PixelMapuiv),
- TABLE_ENTRY(PixelMapusv),
- TABLE_ENTRY(ReadBuffer),
- TABLE_ENTRY(CopyPixels),
- TABLE_ENTRY(ReadPixels),
- TABLE_ENTRY(DrawPixels),
- TABLE_ENTRY(GetBooleanv),
- TABLE_ENTRY(GetClipPlane),
- TABLE_ENTRY(GetDoublev),
- TABLE_ENTRY(GetError),
- TABLE_ENTRY(GetFloatv),
- TABLE_ENTRY(GetIntegerv),
- TABLE_ENTRY(GetLightfv),
- TABLE_ENTRY(GetLightiv),
- TABLE_ENTRY(GetMapdv),
- TABLE_ENTRY(GetMapfv),
- TABLE_ENTRY(GetMapiv),
- TABLE_ENTRY(GetMaterialfv),
- TABLE_ENTRY(GetMaterialiv),
- TABLE_ENTRY(GetPixelMapfv),
- TABLE_ENTRY(GetPixelMapuiv),
- TABLE_ENTRY(GetPixelMapusv),
- TABLE_ENTRY(GetPolygonStipple),
- TABLE_ENTRY(GetString),
- TABLE_ENTRY(GetTexEnvfv),
- TABLE_ENTRY(GetTexEnviv),
- TABLE_ENTRY(GetTexGendv),
- TABLE_ENTRY(GetTexGenfv),
- TABLE_ENTRY(GetTexGeniv),
- TABLE_ENTRY(GetTexImage),
- TABLE_ENTRY(GetTexParameterfv),
- TABLE_ENTRY(GetTexParameteriv),
- TABLE_ENTRY(GetTexLevelParameterfv),
- TABLE_ENTRY(GetTexLevelParameteriv),
- TABLE_ENTRY(IsEnabled),
- TABLE_ENTRY(IsList),
- TABLE_ENTRY(DepthRange),
- TABLE_ENTRY(Frustum),
- TABLE_ENTRY(LoadIdentity),
- TABLE_ENTRY(LoadMatrixf),
- TABLE_ENTRY(LoadMatrixd),
- TABLE_ENTRY(MatrixMode),
- TABLE_ENTRY(MultMatrixf),
- TABLE_ENTRY(MultMatrixd),
- TABLE_ENTRY(Ortho),
- TABLE_ENTRY(PopMatrix),
- TABLE_ENTRY(PushMatrix),
- TABLE_ENTRY(Rotated),
- TABLE_ENTRY(Rotatef),
- TABLE_ENTRY(Scaled),
- TABLE_ENTRY(Scalef),
- TABLE_ENTRY(Translated),
- TABLE_ENTRY(Translatef),
- TABLE_ENTRY(Viewport),
- TABLE_ENTRY(ArrayElement),
- TABLE_ENTRY(BindTexture),
- TABLE_ENTRY(ColorPointer),
- TABLE_ENTRY(DisableClientState),
- TABLE_ENTRY(DrawArrays),
- TABLE_ENTRY(DrawElements),
- TABLE_ENTRY(EdgeFlagPointer),
- TABLE_ENTRY(EnableClientState),
- TABLE_ENTRY(IndexPointer),
- TABLE_ENTRY(Indexub),
- TABLE_ENTRY(Indexubv),
- TABLE_ENTRY(InterleavedArrays),
- TABLE_ENTRY(NormalPointer),
- TABLE_ENTRY(PolygonOffset),
- TABLE_ENTRY(TexCoordPointer),
- TABLE_ENTRY(VertexPointer),
- TABLE_ENTRY(AreTexturesResident),
- TABLE_ENTRY(CopyTexImage1D),
- TABLE_ENTRY(CopyTexImage2D),
- TABLE_ENTRY(CopyTexSubImage1D),
- TABLE_ENTRY(CopyTexSubImage2D),
- TABLE_ENTRY(DeleteTextures),
- TABLE_ENTRY(GenTextures),
- TABLE_ENTRY(GetPointerv),
- TABLE_ENTRY(IsTexture),
- TABLE_ENTRY(PrioritizeTextures),
- TABLE_ENTRY(TexSubImage1D),
- TABLE_ENTRY(TexSubImage2D),
- TABLE_ENTRY(PopClientAttrib),
- TABLE_ENTRY(PushClientAttrib),
- TABLE_ENTRY(BlendColor),
- TABLE_ENTRY(BlendEquation),
- TABLE_ENTRY(DrawRangeElements),
- TABLE_ENTRY(ColorTable),
- TABLE_ENTRY(ColorTableParameterfv),
- TABLE_ENTRY(ColorTableParameteriv),
- TABLE_ENTRY(CopyColorTable),
- TABLE_ENTRY(GetColorTable),
- TABLE_ENTRY(GetColorTableParameterfv),
- TABLE_ENTRY(GetColorTableParameteriv),
- TABLE_ENTRY(ColorSubTable),
- TABLE_ENTRY(CopyColorSubTable),
- TABLE_ENTRY(ConvolutionFilter1D),
- TABLE_ENTRY(ConvolutionFilter2D),
- TABLE_ENTRY(ConvolutionParameterf),
- TABLE_ENTRY(ConvolutionParameterfv),
- TABLE_ENTRY(ConvolutionParameteri),
- TABLE_ENTRY(ConvolutionParameteriv),
- TABLE_ENTRY(CopyConvolutionFilter1D),
- TABLE_ENTRY(CopyConvolutionFilter2D),
- TABLE_ENTRY(GetConvolutionFilter),
- TABLE_ENTRY(GetConvolutionParameterfv),
- TABLE_ENTRY(GetConvolutionParameteriv),
- TABLE_ENTRY(GetSeparableFilter),
- TABLE_ENTRY(SeparableFilter2D),
- TABLE_ENTRY(GetHistogram),
- TABLE_ENTRY(GetHistogramParameterfv),
- TABLE_ENTRY(GetHistogramParameteriv),
- TABLE_ENTRY(GetMinmax),
- TABLE_ENTRY(GetMinmaxParameterfv),
- TABLE_ENTRY(GetMinmaxParameteriv),
- TABLE_ENTRY(Histogram),
- TABLE_ENTRY(Minmax),
- TABLE_ENTRY(ResetHistogram),
- TABLE_ENTRY(ResetMinmax),
- TABLE_ENTRY(TexImage3D),
- TABLE_ENTRY(TexSubImage3D),
- TABLE_ENTRY(CopyTexSubImage3D),
- TABLE_ENTRY(ActiveTextureARB),
- TABLE_ENTRY(ClientActiveTextureARB),
- TABLE_ENTRY(MultiTexCoord1dARB),
- TABLE_ENTRY(MultiTexCoord1dvARB),
- TABLE_ENTRY(MultiTexCoord1fARB),
- TABLE_ENTRY(MultiTexCoord1fvARB),
- TABLE_ENTRY(MultiTexCoord1iARB),
- TABLE_ENTRY(MultiTexCoord1ivARB),
- TABLE_ENTRY(MultiTexCoord1sARB),
- TABLE_ENTRY(MultiTexCoord1svARB),
- TABLE_ENTRY(MultiTexCoord2dARB),
- TABLE_ENTRY(MultiTexCoord2dvARB),
- TABLE_ENTRY(MultiTexCoord2fARB),
- TABLE_ENTRY(MultiTexCoord2fvARB),
- TABLE_ENTRY(MultiTexCoord2iARB),
- TABLE_ENTRY(MultiTexCoord2ivARB),
- TABLE_ENTRY(MultiTexCoord2sARB),
- TABLE_ENTRY(MultiTexCoord2svARB),
- TABLE_ENTRY(MultiTexCoord3dARB),
- TABLE_ENTRY(MultiTexCoord3dvARB),
- TABLE_ENTRY(MultiTexCoord3fARB),
- TABLE_ENTRY(MultiTexCoord3fvARB),
- TABLE_ENTRY(MultiTexCoord3iARB),
- TABLE_ENTRY(MultiTexCoord3ivARB),
- TABLE_ENTRY(MultiTexCoord3sARB),
- TABLE_ENTRY(MultiTexCoord3svARB),
- TABLE_ENTRY(MultiTexCoord4dARB),
- TABLE_ENTRY(MultiTexCoord4dvARB),
- TABLE_ENTRY(MultiTexCoord4fARB),
- TABLE_ENTRY(MultiTexCoord4fvARB),
- TABLE_ENTRY(MultiTexCoord4iARB),
- TABLE_ENTRY(MultiTexCoord4ivARB),
- TABLE_ENTRY(MultiTexCoord4sARB),
- TABLE_ENTRY(MultiTexCoord4svARB),
- TABLE_ENTRY(AttachShader),
- TABLE_ENTRY(CreateProgram),
- TABLE_ENTRY(CreateShader),
- TABLE_ENTRY(DeleteProgram),
- TABLE_ENTRY(DeleteShader),
- TABLE_ENTRY(DetachShader),
- TABLE_ENTRY(GetAttachedShaders),
- TABLE_ENTRY(GetProgramInfoLog),
- TABLE_ENTRY(GetProgramiv),
- TABLE_ENTRY(GetShaderInfoLog),
- TABLE_ENTRY(GetShaderiv),
- TABLE_ENTRY(IsProgram),
- TABLE_ENTRY(IsShader),
- TABLE_ENTRY(StencilFuncSeparate),
- TABLE_ENTRY(StencilMaskSeparate),
- TABLE_ENTRY(StencilOpSeparate),
- TABLE_ENTRY(UniformMatrix2x3fv),
- TABLE_ENTRY(UniformMatrix2x4fv),
- TABLE_ENTRY(UniformMatrix3x2fv),
- TABLE_ENTRY(UniformMatrix3x4fv),
- TABLE_ENTRY(UniformMatrix4x2fv),
- TABLE_ENTRY(UniformMatrix4x3fv),
- TABLE_ENTRY(ClampColor),
- TABLE_ENTRY(ClearBufferfi),
- TABLE_ENTRY(ClearBufferfv),
- TABLE_ENTRY(ClearBufferiv),
- TABLE_ENTRY(ClearBufferuiv),
- TABLE_ENTRY(GetStringi),
- TABLE_ENTRY(TexBuffer),
- TABLE_ENTRY(FramebufferTexture),
- TABLE_ENTRY(GetBufferParameteri64v),
- TABLE_ENTRY(GetInteger64i_v),
- TABLE_ENTRY(VertexAttribDivisor),
- TABLE_ENTRY(LoadTransposeMatrixdARB),
- TABLE_ENTRY(LoadTransposeMatrixfARB),
- TABLE_ENTRY(MultTransposeMatrixdARB),
- TABLE_ENTRY(MultTransposeMatrixfARB),
- TABLE_ENTRY(SampleCoverageARB),
- TABLE_ENTRY(CompressedTexImage1DARB),
- TABLE_ENTRY(CompressedTexImage2DARB),
- TABLE_ENTRY(CompressedTexImage3DARB),
- TABLE_ENTRY(CompressedTexSubImage1DARB),
- TABLE_ENTRY(CompressedTexSubImage2DARB),
- TABLE_ENTRY(CompressedTexSubImage3DARB),
- TABLE_ENTRY(GetCompressedTexImageARB),
- TABLE_ENTRY(DisableVertexAttribArrayARB),
- TABLE_ENTRY(EnableVertexAttribArrayARB),
- TABLE_ENTRY(GetProgramEnvParameterdvARB),
- TABLE_ENTRY(GetProgramEnvParameterfvARB),
- TABLE_ENTRY(GetProgramLocalParameterdvARB),
- TABLE_ENTRY(GetProgramLocalParameterfvARB),
- TABLE_ENTRY(GetProgramStringARB),
- TABLE_ENTRY(GetProgramivARB),
- TABLE_ENTRY(GetVertexAttribdvARB),
- TABLE_ENTRY(GetVertexAttribfvARB),
- TABLE_ENTRY(GetVertexAttribivARB),
- TABLE_ENTRY(ProgramEnvParameter4dARB),
- TABLE_ENTRY(ProgramEnvParameter4dvARB),
- TABLE_ENTRY(ProgramEnvParameter4fARB),
- TABLE_ENTRY(ProgramEnvParameter4fvARB),
- TABLE_ENTRY(ProgramLocalParameter4dARB),
- TABLE_ENTRY(ProgramLocalParameter4dvARB),
- TABLE_ENTRY(ProgramLocalParameter4fARB),
- TABLE_ENTRY(ProgramLocalParameter4fvARB),
- TABLE_ENTRY(ProgramStringARB),
- TABLE_ENTRY(VertexAttrib1dARB),
- TABLE_ENTRY(VertexAttrib1dvARB),
- TABLE_ENTRY(VertexAttrib1fARB),
- TABLE_ENTRY(VertexAttrib1fvARB),
- TABLE_ENTRY(VertexAttrib1sARB),
- TABLE_ENTRY(VertexAttrib1svARB),
- TABLE_ENTRY(VertexAttrib2dARB),
- TABLE_ENTRY(VertexAttrib2dvARB),
- TABLE_ENTRY(VertexAttrib2fARB),
- TABLE_ENTRY(VertexAttrib2fvARB),
- TABLE_ENTRY(VertexAttrib2sARB),
- TABLE_ENTRY(VertexAttrib2svARB),
- TABLE_ENTRY(VertexAttrib3dARB),
- TABLE_ENTRY(VertexAttrib3dvARB),
- TABLE_ENTRY(VertexAttrib3fARB),
- TABLE_ENTRY(VertexAttrib3fvARB),
- TABLE_ENTRY(VertexAttrib3sARB),
- TABLE_ENTRY(VertexAttrib3svARB),
- TABLE_ENTRY(VertexAttrib4NbvARB),
- TABLE_ENTRY(VertexAttrib4NivARB),
- TABLE_ENTRY(VertexAttrib4NsvARB),
- TABLE_ENTRY(VertexAttrib4NubARB),
- TABLE_ENTRY(VertexAttrib4NubvARB),
- TABLE_ENTRY(VertexAttrib4NuivARB),
- TABLE_ENTRY(VertexAttrib4NusvARB),
- TABLE_ENTRY(VertexAttrib4bvARB),
- TABLE_ENTRY(VertexAttrib4dARB),
- TABLE_ENTRY(VertexAttrib4dvARB),
- TABLE_ENTRY(VertexAttrib4fARB),
- TABLE_ENTRY(VertexAttrib4fvARB),
- TABLE_ENTRY(VertexAttrib4ivARB),
- TABLE_ENTRY(VertexAttrib4sARB),
- TABLE_ENTRY(VertexAttrib4svARB),
- TABLE_ENTRY(VertexAttrib4ubvARB),
- TABLE_ENTRY(VertexAttrib4uivARB),
- TABLE_ENTRY(VertexAttrib4usvARB),
- TABLE_ENTRY(VertexAttribPointerARB),
- TABLE_ENTRY(BindBufferARB),
- TABLE_ENTRY(BufferDataARB),
- TABLE_ENTRY(BufferSubDataARB),
- TABLE_ENTRY(DeleteBuffersARB),
- TABLE_ENTRY(GenBuffersARB),
- TABLE_ENTRY(GetBufferParameterivARB),
- TABLE_ENTRY(GetBufferPointervARB),
- TABLE_ENTRY(GetBufferSubDataARB),
- TABLE_ENTRY(IsBufferARB),
- TABLE_ENTRY(MapBufferARB),
- TABLE_ENTRY(UnmapBufferARB),
- TABLE_ENTRY(BeginQueryARB),
- TABLE_ENTRY(DeleteQueriesARB),
- TABLE_ENTRY(EndQueryARB),
- TABLE_ENTRY(GenQueriesARB),
- TABLE_ENTRY(GetQueryObjectivARB),
- TABLE_ENTRY(GetQueryObjectuivARB),
- TABLE_ENTRY(GetQueryivARB),
- TABLE_ENTRY(IsQueryARB),
- TABLE_ENTRY(AttachObjectARB),
- TABLE_ENTRY(CompileShaderARB),
- TABLE_ENTRY(CreateProgramObjectARB),
- TABLE_ENTRY(CreateShaderObjectARB),
- TABLE_ENTRY(DeleteObjectARB),
- TABLE_ENTRY(DetachObjectARB),
- TABLE_ENTRY(GetActiveUniformARB),
- TABLE_ENTRY(GetAttachedObjectsARB),
- TABLE_ENTRY(GetHandleARB),
- TABLE_ENTRY(GetInfoLogARB),
- TABLE_ENTRY(GetObjectParameterfvARB),
- TABLE_ENTRY(GetObjectParameterivARB),
- TABLE_ENTRY(GetShaderSourceARB),
- TABLE_ENTRY(GetUniformLocationARB),
- TABLE_ENTRY(GetUniformfvARB),
- TABLE_ENTRY(GetUniformivARB),
- TABLE_ENTRY(LinkProgramARB),
- TABLE_ENTRY(ShaderSourceARB),
- TABLE_ENTRY(Uniform1fARB),
- TABLE_ENTRY(Uniform1fvARB),
- TABLE_ENTRY(Uniform1iARB),
- TABLE_ENTRY(Uniform1ivARB),
- TABLE_ENTRY(Uniform2fARB),
- TABLE_ENTRY(Uniform2fvARB),
- TABLE_ENTRY(Uniform2iARB),
- TABLE_ENTRY(Uniform2ivARB),
- TABLE_ENTRY(Uniform3fARB),
- TABLE_ENTRY(Uniform3fvARB),
- TABLE_ENTRY(Uniform3iARB),
- TABLE_ENTRY(Uniform3ivARB),
- TABLE_ENTRY(Uniform4fARB),
- TABLE_ENTRY(Uniform4fvARB),
- TABLE_ENTRY(Uniform4iARB),
- TABLE_ENTRY(Uniform4ivARB),
- TABLE_ENTRY(UniformMatrix2fvARB),
- TABLE_ENTRY(UniformMatrix3fvARB),
- TABLE_ENTRY(UniformMatrix4fvARB),
- TABLE_ENTRY(UseProgramObjectARB),
- TABLE_ENTRY(ValidateProgramARB),
- TABLE_ENTRY(BindAttribLocationARB),
- TABLE_ENTRY(GetActiveAttribARB),
- TABLE_ENTRY(GetAttribLocationARB),
- TABLE_ENTRY(DrawBuffersARB),
- TABLE_ENTRY(ClampColorARB),
- TABLE_ENTRY(DrawArraysInstancedARB),
- TABLE_ENTRY(DrawElementsInstancedARB),
- TABLE_ENTRY(RenderbufferStorageMultisample),
- TABLE_ENTRY(FramebufferTextureARB),
- TABLE_ENTRY(FramebufferTextureFaceARB),
- TABLE_ENTRY(ProgramParameteriARB),
- TABLE_ENTRY(VertexAttribDivisorARB),
- TABLE_ENTRY(FlushMappedBufferRange),
- TABLE_ENTRY(MapBufferRange),
- TABLE_ENTRY(TexBufferARB),
- TABLE_ENTRY(BindVertexArray),
- TABLE_ENTRY(GenVertexArrays),
- TABLE_ENTRY(CopyBufferSubData),
- TABLE_ENTRY(ClientWaitSync),
- TABLE_ENTRY(DeleteSync),
- TABLE_ENTRY(FenceSync),
- TABLE_ENTRY(GetInteger64v),
- TABLE_ENTRY(GetSynciv),
- TABLE_ENTRY(IsSync),
- TABLE_ENTRY(WaitSync),
- TABLE_ENTRY(DrawElementsBaseVertex),
- TABLE_ENTRY(DrawRangeElementsBaseVertex),
- TABLE_ENTRY(MultiDrawElementsBaseVertex),
- TABLE_ENTRY(BlendEquationSeparateiARB),
- TABLE_ENTRY(BlendEquationiARB),
- TABLE_ENTRY(BlendFuncSeparateiARB),
- TABLE_ENTRY(BlendFunciARB),
- TABLE_ENTRY(BindTransformFeedback),
- TABLE_ENTRY(DeleteTransformFeedbacks),
- TABLE_ENTRY(DrawTransformFeedback),
- TABLE_ENTRY(GenTransformFeedbacks),
- TABLE_ENTRY(IsTransformFeedback),
- TABLE_ENTRY(PauseTransformFeedback),
- TABLE_ENTRY(ResumeTransformFeedback),
- TABLE_ENTRY(ClearDepthf),
- TABLE_ENTRY(DepthRangef),
- TABLE_ENTRY(GetShaderPrecisionFormat),
- TABLE_ENTRY(ReleaseShaderCompiler),
- TABLE_ENTRY(ShaderBinary),
- TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_613),
- TABLE_ENTRY(_dispatch_stub_614),
- TABLE_ENTRY(_dispatch_stub_615),
- TABLE_ENTRY(_dispatch_stub_616),
- TABLE_ENTRY(_dispatch_stub_617),
- TABLE_ENTRY(_dispatch_stub_618),
- TABLE_ENTRY(_dispatch_stub_619),
- TABLE_ENTRY(_dispatch_stub_620),
- TABLE_ENTRY(ColorPointerEXT),
- TABLE_ENTRY(EdgeFlagPointerEXT),
- TABLE_ENTRY(IndexPointerEXT),
- TABLE_ENTRY(NormalPointerEXT),
- TABLE_ENTRY(TexCoordPointerEXT),
- TABLE_ENTRY(VertexPointerEXT),
- TABLE_ENTRY(PointParameterfEXT),
- TABLE_ENTRY(PointParameterfvEXT),
- TABLE_ENTRY(LockArraysEXT),
- TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(SecondaryColor3bEXT),
- TABLE_ENTRY(SecondaryColor3bvEXT),
- TABLE_ENTRY(SecondaryColor3dEXT),
- TABLE_ENTRY(SecondaryColor3dvEXT),
- TABLE_ENTRY(SecondaryColor3fEXT),
- TABLE_ENTRY(SecondaryColor3fvEXT),
- TABLE_ENTRY(SecondaryColor3iEXT),
- TABLE_ENTRY(SecondaryColor3ivEXT),
- TABLE_ENTRY(SecondaryColor3sEXT),
- TABLE_ENTRY(SecondaryColor3svEXT),
- TABLE_ENTRY(SecondaryColor3ubEXT),
- TABLE_ENTRY(SecondaryColor3ubvEXT),
- TABLE_ENTRY(SecondaryColor3uiEXT),
- TABLE_ENTRY(SecondaryColor3uivEXT),
- TABLE_ENTRY(SecondaryColor3usEXT),
- TABLE_ENTRY(SecondaryColor3usvEXT),
- TABLE_ENTRY(SecondaryColorPointerEXT),
- TABLE_ENTRY(MultiDrawArraysEXT),
- TABLE_ENTRY(MultiDrawElementsEXT),
- TABLE_ENTRY(FogCoordPointerEXT),
- TABLE_ENTRY(FogCoorddEXT),
- TABLE_ENTRY(FogCoorddvEXT),
- TABLE_ENTRY(FogCoordfEXT),
- TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_655),
- TABLE_ENTRY(BlendFuncSeparateEXT),
- TABLE_ENTRY(FlushVertexArrayRangeNV),
- TABLE_ENTRY(VertexArrayRangeNV),
- TABLE_ENTRY(CombinerInputNV),
- TABLE_ENTRY(CombinerOutputNV),
- TABLE_ENTRY(CombinerParameterfNV),
- TABLE_ENTRY(CombinerParameterfvNV),
- TABLE_ENTRY(CombinerParameteriNV),
- TABLE_ENTRY(CombinerParameterivNV),
- TABLE_ENTRY(FinalCombinerInputNV),
- TABLE_ENTRY(GetCombinerInputParameterfvNV),
- TABLE_ENTRY(GetCombinerInputParameterivNV),
- TABLE_ENTRY(GetCombinerOutputParameterfvNV),
- TABLE_ENTRY(GetCombinerOutputParameterivNV),
- TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
- TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
- TABLE_ENTRY(ResizeBuffersMESA),
- TABLE_ENTRY(WindowPos2dMESA),
- TABLE_ENTRY(WindowPos2dvMESA),
- TABLE_ENTRY(WindowPos2fMESA),
- TABLE_ENTRY(WindowPos2fvMESA),
- TABLE_ENTRY(WindowPos2iMESA),
- TABLE_ENTRY(WindowPos2ivMESA),
- TABLE_ENTRY(WindowPos2sMESA),
- TABLE_ENTRY(WindowPos2svMESA),
- TABLE_ENTRY(WindowPos3dMESA),
- TABLE_ENTRY(WindowPos3dvMESA),
- TABLE_ENTRY(WindowPos3fMESA),
- TABLE_ENTRY(WindowPos3fvMESA),
- TABLE_ENTRY(WindowPos3iMESA),
- TABLE_ENTRY(WindowPos3ivMESA),
- TABLE_ENTRY(WindowPos3sMESA),
- TABLE_ENTRY(WindowPos3svMESA),
- TABLE_ENTRY(WindowPos4dMESA),
- TABLE_ENTRY(WindowPos4dvMESA),
- TABLE_ENTRY(WindowPos4fMESA),
- TABLE_ENTRY(WindowPos4fvMESA),
- TABLE_ENTRY(WindowPos4iMESA),
- TABLE_ENTRY(WindowPos4ivMESA),
- TABLE_ENTRY(WindowPos4sMESA),
- TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_697),
- TABLE_ENTRY(_dispatch_stub_698),
- TABLE_ENTRY(_dispatch_stub_699),
- TABLE_ENTRY(_dispatch_stub_700),
- TABLE_ENTRY(_dispatch_stub_701),
- TABLE_ENTRY(_dispatch_stub_702),
- TABLE_ENTRY(_dispatch_stub_703),
- TABLE_ENTRY(_dispatch_stub_704),
- TABLE_ENTRY(_dispatch_stub_705),
- TABLE_ENTRY(AreProgramsResidentNV),
- TABLE_ENTRY(BindProgramNV),
- TABLE_ENTRY(DeleteProgramsNV),
- TABLE_ENTRY(ExecuteProgramNV),
- TABLE_ENTRY(GenProgramsNV),
- TABLE_ENTRY(GetProgramParameterdvNV),
- TABLE_ENTRY(GetProgramParameterfvNV),
- TABLE_ENTRY(GetProgramStringNV),
- TABLE_ENTRY(GetProgramivNV),
- TABLE_ENTRY(GetTrackMatrixivNV),
- TABLE_ENTRY(GetVertexAttribPointervNV),
- TABLE_ENTRY(GetVertexAttribdvNV),
- TABLE_ENTRY(GetVertexAttribfvNV),
- TABLE_ENTRY(GetVertexAttribivNV),
- TABLE_ENTRY(IsProgramNV),
- TABLE_ENTRY(LoadProgramNV),
- TABLE_ENTRY(ProgramParameters4dvNV),
- TABLE_ENTRY(ProgramParameters4fvNV),
- TABLE_ENTRY(RequestResidentProgramsNV),
- TABLE_ENTRY(TrackMatrixNV),
- TABLE_ENTRY(VertexAttrib1dNV),
- TABLE_ENTRY(VertexAttrib1dvNV),
- TABLE_ENTRY(VertexAttrib1fNV),
- TABLE_ENTRY(VertexAttrib1fvNV),
- TABLE_ENTRY(VertexAttrib1sNV),
- TABLE_ENTRY(VertexAttrib1svNV),
- TABLE_ENTRY(VertexAttrib2dNV),
- TABLE_ENTRY(VertexAttrib2dvNV),
- TABLE_ENTRY(VertexAttrib2fNV),
- TABLE_ENTRY(VertexAttrib2fvNV),
- TABLE_ENTRY(VertexAttrib2sNV),
- TABLE_ENTRY(VertexAttrib2svNV),
- TABLE_ENTRY(VertexAttrib3dNV),
- TABLE_ENTRY(VertexAttrib3dvNV),
- TABLE_ENTRY(VertexAttrib3fNV),
- TABLE_ENTRY(VertexAttrib3fvNV),
- TABLE_ENTRY(VertexAttrib3sNV),
- TABLE_ENTRY(VertexAttrib3svNV),
- TABLE_ENTRY(VertexAttrib4dNV),
- TABLE_ENTRY(VertexAttrib4dvNV),
- TABLE_ENTRY(VertexAttrib4fNV),
- TABLE_ENTRY(VertexAttrib4fvNV),
- TABLE_ENTRY(VertexAttrib4sNV),
- TABLE_ENTRY(VertexAttrib4svNV),
- TABLE_ENTRY(VertexAttrib4ubNV),
- TABLE_ENTRY(VertexAttrib4ubvNV),
- TABLE_ENTRY(VertexAttribPointerNV),
- TABLE_ENTRY(VertexAttribs1dvNV),
- TABLE_ENTRY(VertexAttribs1fvNV),
- TABLE_ENTRY(VertexAttribs1svNV),
- TABLE_ENTRY(VertexAttribs2dvNV),
- TABLE_ENTRY(VertexAttribs2fvNV),
- TABLE_ENTRY(VertexAttribs2svNV),
- TABLE_ENTRY(VertexAttribs3dvNV),
- TABLE_ENTRY(VertexAttribs3fvNV),
- TABLE_ENTRY(VertexAttribs3svNV),
- TABLE_ENTRY(VertexAttribs4dvNV),
- TABLE_ENTRY(VertexAttribs4fvNV),
- TABLE_ENTRY(VertexAttribs4svNV),
- TABLE_ENTRY(VertexAttribs4ubvNV),
- TABLE_ENTRY(GetTexBumpParameterfvATI),
- TABLE_ENTRY(GetTexBumpParameterivATI),
- TABLE_ENTRY(TexBumpParameterfvATI),
- TABLE_ENTRY(TexBumpParameterivATI),
- TABLE_ENTRY(AlphaFragmentOp1ATI),
- TABLE_ENTRY(AlphaFragmentOp2ATI),
- TABLE_ENTRY(AlphaFragmentOp3ATI),
- TABLE_ENTRY(BeginFragmentShaderATI),
- TABLE_ENTRY(BindFragmentShaderATI),
- TABLE_ENTRY(ColorFragmentOp1ATI),
- TABLE_ENTRY(ColorFragmentOp2ATI),
- TABLE_ENTRY(ColorFragmentOp3ATI),
- TABLE_ENTRY(DeleteFragmentShaderATI),
- TABLE_ENTRY(EndFragmentShaderATI),
- TABLE_ENTRY(GenFragmentShadersATI),
- TABLE_ENTRY(PassTexCoordATI),
- TABLE_ENTRY(SampleMapATI),
- TABLE_ENTRY(SetFragmentShaderConstantATI),
- TABLE_ENTRY(PointParameteriNV),
- TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_786),
- TABLE_ENTRY(_dispatch_stub_787),
- TABLE_ENTRY(_dispatch_stub_788),
- TABLE_ENTRY(_dispatch_stub_789),
- TABLE_ENTRY(_dispatch_stub_790),
- TABLE_ENTRY(GetProgramNamedParameterdvNV),
- TABLE_ENTRY(GetProgramNamedParameterfvNV),
- TABLE_ENTRY(ProgramNamedParameter4dNV),
- TABLE_ENTRY(ProgramNamedParameter4dvNV),
- TABLE_ENTRY(ProgramNamedParameter4fNV),
- TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(PrimitiveRestartIndexNV),
- TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_799),
- TABLE_ENTRY(_dispatch_stub_800),
- TABLE_ENTRY(BindFramebufferEXT),
- TABLE_ENTRY(BindRenderbufferEXT),
- TABLE_ENTRY(CheckFramebufferStatusEXT),
- TABLE_ENTRY(DeleteFramebuffersEXT),
- TABLE_ENTRY(DeleteRenderbuffersEXT),
- TABLE_ENTRY(FramebufferRenderbufferEXT),
- TABLE_ENTRY(FramebufferTexture1DEXT),
- TABLE_ENTRY(FramebufferTexture2DEXT),
- TABLE_ENTRY(FramebufferTexture3DEXT),
- TABLE_ENTRY(GenFramebuffersEXT),
- TABLE_ENTRY(GenRenderbuffersEXT),
- TABLE_ENTRY(GenerateMipmapEXT),
- TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
- TABLE_ENTRY(GetRenderbufferParameterivEXT),
- TABLE_ENTRY(IsFramebufferEXT),
- TABLE_ENTRY(IsRenderbufferEXT),
- TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_818),
- TABLE_ENTRY(_dispatch_stub_819),
- TABLE_ENTRY(_dispatch_stub_820),
- TABLE_ENTRY(BindFragDataLocationEXT),
- TABLE_ENTRY(GetFragDataLocationEXT),
- TABLE_ENTRY(GetUniformuivEXT),
- TABLE_ENTRY(GetVertexAttribIivEXT),
- TABLE_ENTRY(GetVertexAttribIuivEXT),
- TABLE_ENTRY(Uniform1uiEXT),
- TABLE_ENTRY(Uniform1uivEXT),
- TABLE_ENTRY(Uniform2uiEXT),
- TABLE_ENTRY(Uniform2uivEXT),
- TABLE_ENTRY(Uniform3uiEXT),
- TABLE_ENTRY(Uniform3uivEXT),
- TABLE_ENTRY(Uniform4uiEXT),
- TABLE_ENTRY(Uniform4uivEXT),
- TABLE_ENTRY(VertexAttribI1iEXT),
- TABLE_ENTRY(VertexAttribI1ivEXT),
- TABLE_ENTRY(VertexAttribI1uiEXT),
- TABLE_ENTRY(VertexAttribI1uivEXT),
- TABLE_ENTRY(VertexAttribI2iEXT),
- TABLE_ENTRY(VertexAttribI2ivEXT),
- TABLE_ENTRY(VertexAttribI2uiEXT),
- TABLE_ENTRY(VertexAttribI2uivEXT),
- TABLE_ENTRY(VertexAttribI3iEXT),
- TABLE_ENTRY(VertexAttribI3ivEXT),
- TABLE_ENTRY(VertexAttribI3uiEXT),
- TABLE_ENTRY(VertexAttribI3uivEXT),
- TABLE_ENTRY(VertexAttribI4bvEXT),
- TABLE_ENTRY(VertexAttribI4iEXT),
- TABLE_ENTRY(VertexAttribI4ivEXT),
- TABLE_ENTRY(VertexAttribI4svEXT),
- TABLE_ENTRY(VertexAttribI4ubvEXT),
- TABLE_ENTRY(VertexAttribI4uiEXT),
- TABLE_ENTRY(VertexAttribI4uivEXT),
- TABLE_ENTRY(VertexAttribI4usvEXT),
- TABLE_ENTRY(VertexAttribIPointerEXT),
- TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(ColorMaskIndexedEXT),
- TABLE_ENTRY(DisableIndexedEXT),
- TABLE_ENTRY(EnableIndexedEXT),
- TABLE_ENTRY(GetBooleanIndexedvEXT),
- TABLE_ENTRY(GetIntegerIndexedvEXT),
- TABLE_ENTRY(IsEnabledIndexedEXT),
- TABLE_ENTRY(ClearColorIiEXT),
- TABLE_ENTRY(ClearColorIuiEXT),
- TABLE_ENTRY(GetTexParameterIivEXT),
- TABLE_ENTRY(GetTexParameterIuivEXT),
- TABLE_ENTRY(TexParameterIivEXT),
- TABLE_ENTRY(TexParameterIuivEXT),
- TABLE_ENTRY(BeginConditionalRenderNV),
- TABLE_ENTRY(EndConditionalRenderNV),
- TABLE_ENTRY(BeginTransformFeedbackEXT),
- TABLE_ENTRY(BindBufferBaseEXT),
- TABLE_ENTRY(BindBufferOffsetEXT),
- TABLE_ENTRY(BindBufferRangeEXT),
- TABLE_ENTRY(EndTransformFeedbackEXT),
- TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
- TABLE_ENTRY(TransformFeedbackVaryingsEXT),
- TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_878),
- TABLE_ENTRY(_dispatch_stub_879),
- TABLE_ENTRY(GetObjectParameterivAPPLE),
- TABLE_ENTRY(ObjectPurgeableAPPLE),
- TABLE_ENTRY(ObjectUnpurgeableAPPLE),
- TABLE_ENTRY(ActiveProgramEXT),
- TABLE_ENTRY(CreateShaderProgramEXT),
- TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(TextureBarrierNV),
- TABLE_ENTRY(_dispatch_stub_887),
- TABLE_ENTRY(_dispatch_stub_888),
- TABLE_ENTRY(_dispatch_stub_889),
- TABLE_ENTRY(_dispatch_stub_890),
- TABLE_ENTRY(_dispatch_stub_891),
- TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
- TABLE_ENTRY(EGLImageTargetTexture2DOES),
- /* A whole bunch of no-op functions. These might be called
- * when someone tries to call a dynamically-registered
- * extension function without a current rendering context.
- */
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
- TABLE_ENTRY(Unused),
-};
-#endif /* DISPATCH_TABLE_NAME */
-
-
-/*
- * This is just used to silence compiler warnings.
- * We list the functions which are not otherwise used.
- */
-#ifdef UNUSED_TABLE_NAME
-_glapi_proc UNUSED_TABLE_NAME[] = {
-#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
- TABLE_ENTRY(ArrayElementEXT),
- TABLE_ENTRY(BindTextureEXT),
- TABLE_ENTRY(DrawArraysEXT),
- TABLE_ENTRY(CopyTexImage1DEXT),
- TABLE_ENTRY(CopyTexImage2DEXT),
- TABLE_ENTRY(CopyTexSubImage1DEXT),
- TABLE_ENTRY(CopyTexSubImage2DEXT),
- TABLE_ENTRY(GetPointervEXT),
- TABLE_ENTRY(PrioritizeTexturesEXT),
- TABLE_ENTRY(TexSubImage1DEXT),
- TABLE_ENTRY(TexSubImage2DEXT),
- TABLE_ENTRY(BlendColorEXT),
- TABLE_ENTRY(BlendEquationEXT),
- TABLE_ENTRY(DrawRangeElementsEXT),
- TABLE_ENTRY(ColorTableEXT),
- TABLE_ENTRY(_dispatch_stub_339),
- TABLE_ENTRY(_dispatch_stub_340),
- TABLE_ENTRY(_dispatch_stub_341),
- TABLE_ENTRY(_dispatch_stub_342),
- TABLE_ENTRY(_dispatch_stub_346),
- TABLE_ENTRY(_dispatch_stub_347),
- TABLE_ENTRY(_dispatch_stub_348),
- TABLE_ENTRY(_dispatch_stub_349),
- TABLE_ENTRY(_dispatch_stub_350),
- TABLE_ENTRY(_dispatch_stub_351),
- TABLE_ENTRY(_dispatch_stub_352),
- TABLE_ENTRY(_dispatch_stub_353),
- TABLE_ENTRY(_dispatch_stub_354),
- TABLE_ENTRY(_dispatch_stub_355),
- TABLE_ENTRY(_dispatch_stub_360),
- TABLE_ENTRY(_dispatch_stub_367),
- TABLE_ENTRY(_dispatch_stub_368),
- TABLE_ENTRY(_dispatch_stub_369),
- TABLE_ENTRY(_dispatch_stub_370),
- TABLE_ENTRY(TexImage3DEXT),
- TABLE_ENTRY(TexSubImage3DEXT),
- TABLE_ENTRY(CopyTexSubImage3DEXT),
- TABLE_ENTRY(ActiveTexture),
- TABLE_ENTRY(ClientActiveTexture),
- TABLE_ENTRY(MultiTexCoord1d),
- TABLE_ENTRY(MultiTexCoord1dv),
- TABLE_ENTRY(MultiTexCoord1f),
- TABLE_ENTRY(MultiTexCoord1fv),
- TABLE_ENTRY(MultiTexCoord1i),
- TABLE_ENTRY(MultiTexCoord1iv),
- TABLE_ENTRY(MultiTexCoord1s),
- TABLE_ENTRY(MultiTexCoord1sv),
- TABLE_ENTRY(MultiTexCoord2d),
- TABLE_ENTRY(MultiTexCoord2dv),
- TABLE_ENTRY(MultiTexCoord2f),
- TABLE_ENTRY(MultiTexCoord2fv),
- TABLE_ENTRY(MultiTexCoord2i),
- TABLE_ENTRY(MultiTexCoord2iv),
- TABLE_ENTRY(MultiTexCoord2s),
- TABLE_ENTRY(MultiTexCoord2sv),
- TABLE_ENTRY(MultiTexCoord3d),
- TABLE_ENTRY(MultiTexCoord3dv),
- TABLE_ENTRY(MultiTexCoord3f),
- TABLE_ENTRY(MultiTexCoord3fv),
- TABLE_ENTRY(MultiTexCoord3i),
- TABLE_ENTRY(MultiTexCoord3iv),
- TABLE_ENTRY(MultiTexCoord3s),
- TABLE_ENTRY(MultiTexCoord3sv),
- TABLE_ENTRY(MultiTexCoord4d),
- TABLE_ENTRY(MultiTexCoord4dv),
- TABLE_ENTRY(MultiTexCoord4f),
- TABLE_ENTRY(MultiTexCoord4fv),
- TABLE_ENTRY(MultiTexCoord4i),
- TABLE_ENTRY(MultiTexCoord4iv),
- TABLE_ENTRY(MultiTexCoord4s),
- TABLE_ENTRY(MultiTexCoord4sv),
- TABLE_ENTRY(_dispatch_stub_423),
- TABLE_ENTRY(LoadTransposeMatrixd),
- TABLE_ENTRY(LoadTransposeMatrixf),
- TABLE_ENTRY(MultTransposeMatrixd),
- TABLE_ENTRY(MultTransposeMatrixf),
- TABLE_ENTRY(SampleCoverage),
- TABLE_ENTRY(CompressedTexImage1D),
- TABLE_ENTRY(CompressedTexImage2D),
- TABLE_ENTRY(CompressedTexImage3D),
- TABLE_ENTRY(CompressedTexSubImage1D),
- TABLE_ENTRY(CompressedTexSubImage2D),
- TABLE_ENTRY(CompressedTexSubImage3D),
- TABLE_ENTRY(GetCompressedTexImage),
- TABLE_ENTRY(DisableVertexAttribArray),
- TABLE_ENTRY(EnableVertexAttribArray),
- TABLE_ENTRY(GetVertexAttribdv),
- TABLE_ENTRY(GetVertexAttribfv),
- TABLE_ENTRY(GetVertexAttribiv),
- TABLE_ENTRY(ProgramParameter4dNV),
- TABLE_ENTRY(ProgramParameter4dvNV),
- TABLE_ENTRY(ProgramParameter4fNV),
- TABLE_ENTRY(ProgramParameter4fvNV),
- TABLE_ENTRY(VertexAttrib1d),
- TABLE_ENTRY(VertexAttrib1dv),
- TABLE_ENTRY(VertexAttrib1f),
- TABLE_ENTRY(VertexAttrib1fv),
- TABLE_ENTRY(VertexAttrib1s),
- TABLE_ENTRY(VertexAttrib1sv),
- TABLE_ENTRY(VertexAttrib2d),
- TABLE_ENTRY(VertexAttrib2dv),
- TABLE_ENTRY(VertexAttrib2f),
- TABLE_ENTRY(VertexAttrib2fv),
- TABLE_ENTRY(VertexAttrib2s),
- TABLE_ENTRY(VertexAttrib2sv),
- TABLE_ENTRY(VertexAttrib3d),
- TABLE_ENTRY(VertexAttrib3dv),
- TABLE_ENTRY(VertexAttrib3f),
- TABLE_ENTRY(VertexAttrib3fv),
- TABLE_ENTRY(VertexAttrib3s),
- TABLE_ENTRY(VertexAttrib3sv),
- TABLE_ENTRY(VertexAttrib4Nbv),
- TABLE_ENTRY(VertexAttrib4Niv),
- TABLE_ENTRY(VertexAttrib4Nsv),
- TABLE_ENTRY(VertexAttrib4Nub),
- TABLE_ENTRY(VertexAttrib4Nubv),
- TABLE_ENTRY(VertexAttrib4Nuiv),
- TABLE_ENTRY(VertexAttrib4Nusv),
- TABLE_ENTRY(VertexAttrib4bv),
- TABLE_ENTRY(VertexAttrib4d),
- TABLE_ENTRY(VertexAttrib4dv),
- TABLE_ENTRY(VertexAttrib4f),
- TABLE_ENTRY(VertexAttrib4fv),
- TABLE_ENTRY(VertexAttrib4iv),
- TABLE_ENTRY(VertexAttrib4s),
- TABLE_ENTRY(VertexAttrib4sv),
- TABLE_ENTRY(VertexAttrib4ubv),
- TABLE_ENTRY(VertexAttrib4uiv),
- TABLE_ENTRY(VertexAttrib4usv),
- TABLE_ENTRY(VertexAttribPointer),
- TABLE_ENTRY(BindBuffer),
- TABLE_ENTRY(BufferData),
- TABLE_ENTRY(BufferSubData),
- TABLE_ENTRY(DeleteBuffers),
- TABLE_ENTRY(GenBuffers),
- TABLE_ENTRY(GetBufferParameteriv),
- TABLE_ENTRY(GetBufferPointerv),
- TABLE_ENTRY(GetBufferSubData),
- TABLE_ENTRY(IsBuffer),
- TABLE_ENTRY(MapBuffer),
- TABLE_ENTRY(UnmapBuffer),
- TABLE_ENTRY(BeginQuery),
- TABLE_ENTRY(DeleteQueries),
- TABLE_ENTRY(EndQuery),
- TABLE_ENTRY(GenQueries),
- TABLE_ENTRY(GetQueryObjectiv),
- TABLE_ENTRY(GetQueryObjectuiv),
- TABLE_ENTRY(GetQueryiv),
- TABLE_ENTRY(IsQuery),
- TABLE_ENTRY(CompileShader),
- TABLE_ENTRY(GetActiveUniform),
- TABLE_ENTRY(GetShaderSource),
- TABLE_ENTRY(GetUniformLocation),
- TABLE_ENTRY(GetUniformfv),
- TABLE_ENTRY(GetUniformiv),
- TABLE_ENTRY(LinkProgram),
- TABLE_ENTRY(ShaderSource),
- TABLE_ENTRY(Uniform1f),
- TABLE_ENTRY(Uniform1fv),
- TABLE_ENTRY(Uniform1i),
- TABLE_ENTRY(Uniform1iv),
- TABLE_ENTRY(Uniform2f),
- TABLE_ENTRY(Uniform2fv),
- TABLE_ENTRY(Uniform2i),
- TABLE_ENTRY(Uniform2iv),
- TABLE_ENTRY(Uniform3f),
- TABLE_ENTRY(Uniform3fv),
- TABLE_ENTRY(Uniform3i),
- TABLE_ENTRY(Uniform3iv),
- TABLE_ENTRY(Uniform4f),
- TABLE_ENTRY(Uniform4fv),
- TABLE_ENTRY(Uniform4i),
- TABLE_ENTRY(Uniform4iv),
- TABLE_ENTRY(UniformMatrix2fv),
- TABLE_ENTRY(UniformMatrix3fv),
- TABLE_ENTRY(UniformMatrix4fv),
- TABLE_ENTRY(UseProgram),
- TABLE_ENTRY(ValidateProgram),
- TABLE_ENTRY(BindAttribLocation),
- TABLE_ENTRY(GetActiveAttrib),
- TABLE_ENTRY(GetAttribLocation),
- TABLE_ENTRY(DrawBuffers),
- TABLE_ENTRY(DrawBuffersATI),
- TABLE_ENTRY(DrawArraysInstancedEXT),
- TABLE_ENTRY(DrawArraysInstanced),
- TABLE_ENTRY(DrawElementsInstancedEXT),
- TABLE_ENTRY(DrawElementsInstanced),
- TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
- TABLE_ENTRY(PointParameterf),
- TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_627),
- TABLE_ENTRY(PointParameterfv),
- TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_628),
- TABLE_ENTRY(SecondaryColor3b),
- TABLE_ENTRY(SecondaryColor3bv),
- TABLE_ENTRY(SecondaryColor3d),
- TABLE_ENTRY(SecondaryColor3dv),
- TABLE_ENTRY(SecondaryColor3f),
- TABLE_ENTRY(SecondaryColor3fv),
- TABLE_ENTRY(SecondaryColor3i),
- TABLE_ENTRY(SecondaryColor3iv),
- TABLE_ENTRY(SecondaryColor3s),
- TABLE_ENTRY(SecondaryColor3sv),
- TABLE_ENTRY(SecondaryColor3ub),
- TABLE_ENTRY(SecondaryColor3ubv),
- TABLE_ENTRY(SecondaryColor3ui),
- TABLE_ENTRY(SecondaryColor3uiv),
- TABLE_ENTRY(SecondaryColor3us),
- TABLE_ENTRY(SecondaryColor3usv),
- TABLE_ENTRY(SecondaryColorPointer),
- TABLE_ENTRY(MultiDrawArrays),
- TABLE_ENTRY(MultiDrawElements),
- TABLE_ENTRY(FogCoordPointer),
- TABLE_ENTRY(FogCoordd),
- TABLE_ENTRY(FogCoorddv),
- TABLE_ENTRY(FogCoordf),
- TABLE_ENTRY(FogCoordfv),
- TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_656),
- TABLE_ENTRY(WindowPos2d),
- TABLE_ENTRY(WindowPos2dARB),
- TABLE_ENTRY(WindowPos2dv),
- TABLE_ENTRY(WindowPos2dvARB),
- TABLE_ENTRY(WindowPos2f),
- TABLE_ENTRY(WindowPos2fARB),
- TABLE_ENTRY(WindowPos2fv),
- TABLE_ENTRY(WindowPos2fvARB),
- TABLE_ENTRY(WindowPos2i),
- TABLE_ENTRY(WindowPos2iARB),
- TABLE_ENTRY(WindowPos2iv),
- TABLE_ENTRY(WindowPos2ivARB),
- TABLE_ENTRY(WindowPos2s),
- TABLE_ENTRY(WindowPos2sARB),
- TABLE_ENTRY(WindowPos2sv),
- TABLE_ENTRY(WindowPos2svARB),
- TABLE_ENTRY(WindowPos3d),
- TABLE_ENTRY(WindowPos3dARB),
- TABLE_ENTRY(WindowPos3dv),
- TABLE_ENTRY(WindowPos3dvARB),
- TABLE_ENTRY(WindowPos3f),
- TABLE_ENTRY(WindowPos3fARB),
- TABLE_ENTRY(WindowPos3fv),
- TABLE_ENTRY(WindowPos3fvARB),
- TABLE_ENTRY(WindowPos3i),
- TABLE_ENTRY(WindowPos3iARB),
- TABLE_ENTRY(WindowPos3iv),
- TABLE_ENTRY(WindowPos3ivARB),
- TABLE_ENTRY(WindowPos3s),
- TABLE_ENTRY(WindowPos3sARB),
- TABLE_ENTRY(WindowPos3sv),
- TABLE_ENTRY(WindowPos3svARB),
- TABLE_ENTRY(BindProgramARB),
- TABLE_ENTRY(DeleteProgramsARB),
- TABLE_ENTRY(GenProgramsARB),
- TABLE_ENTRY(GetVertexAttribPointerv),
- TABLE_ENTRY(GetVertexAttribPointervARB),
- TABLE_ENTRY(IsProgramARB),
- TABLE_ENTRY(PointParameteri),
- TABLE_ENTRY(PointParameteriv),
- TABLE_ENTRY(DeleteVertexArrays),
- TABLE_ENTRY(IsVertexArray),
- TABLE_ENTRY(PrimitiveRestartIndex),
- TABLE_ENTRY(BlendEquationSeparate),
- TABLE_ENTRY(BindFramebuffer),
- TABLE_ENTRY(BindRenderbuffer),
- TABLE_ENTRY(CheckFramebufferStatus),
- TABLE_ENTRY(DeleteFramebuffers),
- TABLE_ENTRY(DeleteRenderbuffers),
- TABLE_ENTRY(FramebufferRenderbuffer),
- TABLE_ENTRY(FramebufferTexture1D),
- TABLE_ENTRY(FramebufferTexture2D),
- TABLE_ENTRY(FramebufferTexture3D),
- TABLE_ENTRY(GenFramebuffers),
- TABLE_ENTRY(GenRenderbuffers),
- TABLE_ENTRY(GenerateMipmap),
- TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
- TABLE_ENTRY(GetRenderbufferParameteriv),
- TABLE_ENTRY(IsFramebuffer),
- TABLE_ENTRY(IsRenderbuffer),
- TABLE_ENTRY(RenderbufferStorage),
- TABLE_ENTRY(BlitFramebuffer),
- TABLE_ENTRY(BindFragDataLocation),
- TABLE_ENTRY(GetFragDataLocation),
- TABLE_ENTRY(GetUniformuiv),
- TABLE_ENTRY(GetVertexAttribIiv),
- TABLE_ENTRY(GetVertexAttribIuiv),
- TABLE_ENTRY(Uniform1ui),
- TABLE_ENTRY(Uniform1uiv),
- TABLE_ENTRY(Uniform2ui),
- TABLE_ENTRY(Uniform2uiv),
- TABLE_ENTRY(Uniform3ui),
- TABLE_ENTRY(Uniform3uiv),
- TABLE_ENTRY(Uniform4ui),
- TABLE_ENTRY(Uniform4uiv),
- TABLE_ENTRY(VertexAttribI1i),
- TABLE_ENTRY(VertexAttribI1iv),
- TABLE_ENTRY(VertexAttribI1ui),
- TABLE_ENTRY(VertexAttribI1uiv),
- TABLE_ENTRY(VertexAttribI2i),
- TABLE_ENTRY(VertexAttribI2iv),
- TABLE_ENTRY(VertexAttribI2ui),
- TABLE_ENTRY(VertexAttribI2uiv),
- TABLE_ENTRY(VertexAttribI3i),
- TABLE_ENTRY(VertexAttribI3iv),
- TABLE_ENTRY(VertexAttribI3ui),
- TABLE_ENTRY(VertexAttribI3uiv),
- TABLE_ENTRY(VertexAttribI4bv),
- TABLE_ENTRY(VertexAttribI4i),
- TABLE_ENTRY(VertexAttribI4iv),
- TABLE_ENTRY(VertexAttribI4sv),
- TABLE_ENTRY(VertexAttribI4ubv),
- TABLE_ENTRY(VertexAttribI4ui),
- TABLE_ENTRY(VertexAttribI4uiv),
- TABLE_ENTRY(VertexAttribI4usv),
- TABLE_ENTRY(VertexAttribIPointer),
- TABLE_ENTRY(FramebufferTextureLayer),
- TABLE_ENTRY(ColorMaski),
- TABLE_ENTRY(Disablei),
- TABLE_ENTRY(Enablei),
- TABLE_ENTRY(GetBooleani_v),
- TABLE_ENTRY(GetIntegeri_v),
- TABLE_ENTRY(IsEnabledi),
- TABLE_ENTRY(GetTexParameterIiv),
- TABLE_ENTRY(GetTexParameterIuiv),
- TABLE_ENTRY(TexParameterIiv),
- TABLE_ENTRY(TexParameterIuiv),
- TABLE_ENTRY(BeginConditionalRender),
- TABLE_ENTRY(EndConditionalRender),
- TABLE_ENTRY(BeginTransformFeedback),
- TABLE_ENTRY(BindBufferBase),
- TABLE_ENTRY(BindBufferRange),
- TABLE_ENTRY(EndTransformFeedback),
- TABLE_ENTRY(GetTransformFeedbackVarying),
- TABLE_ENTRY(TransformFeedbackVaryings),
- TABLE_ENTRY(ProvokingVertex),
-#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
-#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
- TABLE_ENTRY(AreTexturesResidentEXT),
- TABLE_ENTRY(DeleteTexturesEXT),
- TABLE_ENTRY(GenTexturesEXT),
- TABLE_ENTRY(IsTextureEXT),
- TABLE_ENTRY(GetColorTableEXT),
- TABLE_ENTRY(_dispatch_stub_343),
- TABLE_ENTRY(GetColorTableParameterfvEXT),
- TABLE_ENTRY(_dispatch_stub_344),
- TABLE_ENTRY(GetColorTableParameterivEXT),
- TABLE_ENTRY(_dispatch_stub_345),
- TABLE_ENTRY(_dispatch_stub_356),
- TABLE_ENTRY(_dispatch_stub_357),
- TABLE_ENTRY(_dispatch_stub_358),
- TABLE_ENTRY(_dispatch_stub_359),
- TABLE_ENTRY(_dispatch_stub_361),
- TABLE_ENTRY(_dispatch_stub_362),
- TABLE_ENTRY(_dispatch_stub_363),
- TABLE_ENTRY(_dispatch_stub_364),
- TABLE_ENTRY(_dispatch_stub_365),
- TABLE_ENTRY(_dispatch_stub_366),
-#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
-};
-#endif /*UNUSED_TABLE_NAME*/
-
-
-# undef KEYWORD1
-# undef KEYWORD1_ALT
-# undef KEYWORD2
-# undef NAME
-# undef DISPATCH
-# undef RETURN_DISPATCH
-# undef DISPATCH_TABLE_NAME
-# undef UNUSED_TABLE_NAME
-# undef TABLE_ENTRY
-# undef HIDDEN
+/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) +# define HIDDEN __attribute__((visibility("hidden"))) +# else +# define HIDDEN +# endif + +/* + * This file is a template which generates the OpenGL API entry point + * functions. It should be included by a .c file which first defines + * the following macros: + * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 + * KEYWORD2 - usually nothing, but might be __stdcall on Win32 + * NAME(n) - builds the final function name (usually add "gl" prefix) + * DISPATCH(func, args, msg) - code to do dispatch of named function. + * msg is a printf-style debug message. + * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * + * Here is an example which generates the usual OpenGL functions: + * #define KEYWORD1 + * #define KEYWORD2 + * #define NAME(func) gl##func + * #define DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * (*dispatch->func) args + * #define RETURN DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * return (*dispatch->func) args + * + */ + + +#if defined( NAME ) +#ifndef KEYWORD1 +#define KEYWORD1 +#endif + +#ifndef KEYWORD1_ALT +#define KEYWORD1_ALT HIDDEN +#endif + +#ifndef KEYWORD2 +#define KEYWORD2 +#endif + +#ifndef DISPATCH +#error DISPATCH must be defined +#endif + +#ifndef RETURN_DISPATCH +#error RETURN_DISPATCH must be defined +#endif + + +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + +KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) +{ + DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndList)(void) +{ + DISPATCH(EndList, (), (F, "glEndList();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) +{ + DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) +{ + DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) +{ + DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) +{ + RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) +{ + DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); +} + +KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) +{ + DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) +{ + DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) +{ + DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) +{ + DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) +{ + DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) +{ + DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) +{ + DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) +{ + DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) +{ + DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) +{ + DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) +{ + DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) +{ + DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) +{ + DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) +{ + DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) +{ + DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) +{ + DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) +{ + DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) +{ + DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) +{ + DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) +{ + DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) +{ + DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); +} + +KEYWORD1 void KEYWORD2 NAME(End)(void) +{ + DISPATCH(End, (), (F, "glEnd();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) +{ + DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) +{ + DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) +{ + DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) +{ + DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) +{ + DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) +{ + DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) +{ + DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) +{ + DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) +{ + DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) +{ + DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) +{ + DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) +{ + DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) +{ + DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) +{ + DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) +{ + DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) +{ + DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) +{ + DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) +{ + DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) +{ + DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) +{ + DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) +{ + DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) +{ + DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) +{ + DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) +{ + DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) +{ + DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) +{ + DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) +{ + DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) +{ + DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) +{ + DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) +{ + DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) +{ + DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) +{ + DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) +{ + DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) +{ + DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) +{ + DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) +{ + DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) +{ + DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) +{ + DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) +{ + DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) +{ + DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) +{ + DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) +{ + DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) +{ + DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) +{ + DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) +{ + DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) +{ + DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) +{ + DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) +{ + DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) +{ + DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) +{ + DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) +{ + DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) +{ + DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) +{ + DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) +{ + DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) +{ + DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) +{ + DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) +{ + DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) +{ + DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) +{ + DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) +{ + DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) +{ + DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) +{ + DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) +{ + DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) +{ + DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) +{ + DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) +{ + DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) +{ + DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) +{ + DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) +{ + DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) +{ + DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) +{ + DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) +{ + DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) +{ + DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) +{ + DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) +{ + DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) +{ + DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) +{ + DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) +{ + DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) +{ + DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) +{ + DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) +{ + DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) +{ + DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) +{ + DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) +{ + DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) +{ + DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) +{ + DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) +{ + DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) +{ + DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) +{ + DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) +{ + DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) +{ + DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) +{ + DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) +{ + DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) +{ + DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) +{ + DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) +{ + DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) +{ + DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) +{ + DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) +{ + DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) +{ + DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) +{ + DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) +{ + DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) +{ + DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) +{ + DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) +{ + DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) +{ + DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +{ + DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) +{ + DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) +{ + DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) +{ + DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) +{ + DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); +} + +KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) +{ + RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(InitNames)(void) +{ + DISPATCH(InitNames, (), (F, "glInitNames();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) +{ + DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) +{ + DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); +} + +KEYWORD1 void KEYWORD2 NAME(PopName)(void) +{ + DISPATCH(PopName, (), (F, "glPopName();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) +{ + DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) +{ + DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) +{ + DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) +{ + DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) +{ + DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) +{ + DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) +{ + DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) +{ + DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) +{ + DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) +{ + DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); +} + +KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) +{ + DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) +{ + DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Finish)(void) +{ + DISPATCH(Finish, (), (F, "glFinish();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Flush)(void) +{ + DISPATCH(Flush, (), (F, "glFlush();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) +{ + DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) +{ + DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) +{ + DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) +{ + DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) +{ + DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) +{ + DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) +{ + DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) +{ + DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) +{ + DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) +{ + DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) +{ + DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) +{ + DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) +{ + DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) +{ + DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) +{ + DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) +{ + DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) +{ + DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) +{ + DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) +{ + DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) +{ + DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) +{ + DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) +{ + DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) +{ + DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) +{ + DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) +{ + DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) +{ + DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) +{ + DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) +{ + DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) +{ + DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) +{ + RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) +{ + DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) +{ + DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) +{ + DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) +{ + DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) +{ + DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) +{ + DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) +{ + DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) +{ + DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) +{ + DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) +{ + DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) +{ + DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) +{ + RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) +{ + DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) +{ + DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) +{ + DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) +{ + RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) +{ + RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) +{ + DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) +{ + DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) +{ + DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) +{ + DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) +{ + DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) +{ + DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) +{ + DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) +{ + DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) +{ + DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) +{ + DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) +{ + DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) +{ + DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) +{ + DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) +{ + DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) +{ + DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) +{ + RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) +{ + RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) +{ + DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) +{ + DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) +{ + DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) +{ + DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) +{ + DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) +{ + RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) +{ + RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) +{ + DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) +{ + DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) +{ + DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) +{ + DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) +{ + DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) +{ + DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) +{ + RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) +{ + DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data) +{ + DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) +{ + DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) +{ + DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) +{ + DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) +{ + DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) +{ + RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) +{ + RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) +{ + DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) +{ + DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) +{ + RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) +{ + DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) +{ + DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) +{ + DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp) +{ + DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n", target, clamp)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "glFramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) +{ + DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attachment, texture, level, face)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value) +{ + DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParameteriARB(%d, 0x%x, %d);\n", program, pname, value)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor) +{ + DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisorARB(%d, %d);\n", index, divisor)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) +{ + DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer) +{ + DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) +{ + DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) +{ + DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); +} + +KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) +{ + RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) +{ + DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) +{ + DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) +{ + RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); +} + +KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) +{ + DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquationSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode) +{ + DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\n", buf, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA) +{ + DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBlendFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, dstA)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) +{ + DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst)); +} + +KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler) +{ + DISPATCH(BindSampler, (unit, sampler), (F, "glBindSampler(%d, %d);\n", unit, sampler)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteSamplers)(GLsizei count, const GLuint * samplers) +{ + DISPATCH(DeleteSamplers, (count, samplers), (F, "glDeleteSamplers(%d, %p);\n", count, (const void *) samplers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenSamplers)(GLsizei count, GLuint * samplers) +{ + DISPATCH(GenSamplers, (count, samplers), (F, "glGenSamplers(%d, %p);\n", count, (const void *) samplers)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params) +{ + DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params) +{ + DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params) +{ + DISPATCH(GetSamplerParameterfv, (sampler, pname, params), (F, "glGetSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params) +{ + DISPATCH(GetSamplerParameteriv, (sampler, pname, params), (F, "glGetSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsSampler)(GLuint sampler) +{ + RETURN_DISPATCH(IsSampler, (sampler), (F, "glIsSampler(%d);\n", sampler)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params) +{ + DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params) +{ + DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param) +{ + DISPATCH(SamplerParameterf, (sampler, pname, param), (F, "glSamplerParameterf(%d, 0x%x, %f);\n", sampler, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params) +{ + DISPATCH(SamplerParameterfv, (sampler, pname, params), (F, "glSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param) +{ + DISPATCH(SamplerParameteri, (sampler, pname, param), (F, "glSamplerParameteri(%d, 0x%x, %d);\n", sampler, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params) +{ + DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) +{ + DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) +{ + DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x, %d);\n", mode, id)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) +{ + RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) +{ + DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) +{ + DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth) +{ + DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar) +{ + DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) +{ + DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision)); +} + +KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void) +{ + DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length) +{ + DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params) +{ + DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param) +{ + DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params) +{ + DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern) +{ + DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) +{ + DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) +{ + DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) +{ + DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode) +{ + DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) +{ + DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) +{ + DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) +{ + DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) +{ + DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences) +{ + DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence) +{ + DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences) +{ + DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params) +{ + DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence) +{ + RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition) +{ + DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence) +{ + RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) +{ + RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) +{ + DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) +{ + DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) +{ + DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) +{ + DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) +{ + DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) +{ + DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) +{ + DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) +{ + DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) +{ + DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) +{ + DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) +{ + DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) +{ + DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) +{ + DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) +{ + DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) +{ + DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) +{ + DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) +{ + RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) +{ + DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) +{ + DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) +{ + DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face) +{ + DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array) +{ + DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) +{ + DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) +{ + DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) +{ + DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) +{ + DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) +{ + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) +{ + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) +{ + DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax) +{ + DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) +{ + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) +{ + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) +{ + DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a) +{ + DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) +{ + DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params) +{ + DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) +{ + DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params) +{ + DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer) +{ + DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) +{ + DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) +{ + DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string) +{ + RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) +{ + DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); +} + +KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) +{ + DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params) +{ + DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params) +{ + DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + + +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ + +/* these entry points might require different protocols */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + + +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ + + +#endif /* defined( NAME ) */ + +/* + * This is how a dispatch table can be initialized with all the functions + * we generated above. + */ +#ifdef DISPATCH_TABLE_NAME + +#ifndef TABLE_ENTRY +#error TABLE_ENTRY must be defined +#endif + +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = { + TABLE_ENTRY(NewList), + TABLE_ENTRY(EndList), + TABLE_ENTRY(CallList), + TABLE_ENTRY(CallLists), + TABLE_ENTRY(DeleteLists), + TABLE_ENTRY(GenLists), + TABLE_ENTRY(ListBase), + TABLE_ENTRY(Begin), + TABLE_ENTRY(Bitmap), + TABLE_ENTRY(Color3b), + TABLE_ENTRY(Color3bv), + TABLE_ENTRY(Color3d), + TABLE_ENTRY(Color3dv), + TABLE_ENTRY(Color3f), + TABLE_ENTRY(Color3fv), + TABLE_ENTRY(Color3i), + TABLE_ENTRY(Color3iv), + TABLE_ENTRY(Color3s), + TABLE_ENTRY(Color3sv), + TABLE_ENTRY(Color3ub), + TABLE_ENTRY(Color3ubv), + TABLE_ENTRY(Color3ui), + TABLE_ENTRY(Color3uiv), + TABLE_ENTRY(Color3us), + TABLE_ENTRY(Color3usv), + TABLE_ENTRY(Color4b), + TABLE_ENTRY(Color4bv), + TABLE_ENTRY(Color4d), + TABLE_ENTRY(Color4dv), + TABLE_ENTRY(Color4f), + TABLE_ENTRY(Color4fv), + TABLE_ENTRY(Color4i), + TABLE_ENTRY(Color4iv), + TABLE_ENTRY(Color4s), + TABLE_ENTRY(Color4sv), + TABLE_ENTRY(Color4ub), + TABLE_ENTRY(Color4ubv), + TABLE_ENTRY(Color4ui), + TABLE_ENTRY(Color4uiv), + TABLE_ENTRY(Color4us), + TABLE_ENTRY(Color4usv), + TABLE_ENTRY(EdgeFlag), + TABLE_ENTRY(EdgeFlagv), + TABLE_ENTRY(End), + TABLE_ENTRY(Indexd), + TABLE_ENTRY(Indexdv), + TABLE_ENTRY(Indexf), + TABLE_ENTRY(Indexfv), + TABLE_ENTRY(Indexi), + TABLE_ENTRY(Indexiv), + TABLE_ENTRY(Indexs), + TABLE_ENTRY(Indexsv), + TABLE_ENTRY(Normal3b), + TABLE_ENTRY(Normal3bv), + TABLE_ENTRY(Normal3d), + TABLE_ENTRY(Normal3dv), + TABLE_ENTRY(Normal3f), + TABLE_ENTRY(Normal3fv), + TABLE_ENTRY(Normal3i), + TABLE_ENTRY(Normal3iv), + TABLE_ENTRY(Normal3s), + TABLE_ENTRY(Normal3sv), + TABLE_ENTRY(RasterPos2d), + TABLE_ENTRY(RasterPos2dv), + TABLE_ENTRY(RasterPos2f), + TABLE_ENTRY(RasterPos2fv), + TABLE_ENTRY(RasterPos2i), + TABLE_ENTRY(RasterPos2iv), + TABLE_ENTRY(RasterPos2s), + TABLE_ENTRY(RasterPos2sv), + TABLE_ENTRY(RasterPos3d), + TABLE_ENTRY(RasterPos3dv), + TABLE_ENTRY(RasterPos3f), + TABLE_ENTRY(RasterPos3fv), + TABLE_ENTRY(RasterPos3i), + TABLE_ENTRY(RasterPos3iv), + TABLE_ENTRY(RasterPos3s), + TABLE_ENTRY(RasterPos3sv), + TABLE_ENTRY(RasterPos4d), + TABLE_ENTRY(RasterPos4dv), + TABLE_ENTRY(RasterPos4f), + TABLE_ENTRY(RasterPos4fv), + TABLE_ENTRY(RasterPos4i), + TABLE_ENTRY(RasterPos4iv), + TABLE_ENTRY(RasterPos4s), + TABLE_ENTRY(RasterPos4sv), + TABLE_ENTRY(Rectd), + TABLE_ENTRY(Rectdv), + TABLE_ENTRY(Rectf), + TABLE_ENTRY(Rectfv), + TABLE_ENTRY(Recti), + TABLE_ENTRY(Rectiv), + TABLE_ENTRY(Rects), + TABLE_ENTRY(Rectsv), + TABLE_ENTRY(TexCoord1d), + TABLE_ENTRY(TexCoord1dv), + TABLE_ENTRY(TexCoord1f), + TABLE_ENTRY(TexCoord1fv), + TABLE_ENTRY(TexCoord1i), + TABLE_ENTRY(TexCoord1iv), + TABLE_ENTRY(TexCoord1s), + TABLE_ENTRY(TexCoord1sv), + TABLE_ENTRY(TexCoord2d), + TABLE_ENTRY(TexCoord2dv), + TABLE_ENTRY(TexCoord2f), + TABLE_ENTRY(TexCoord2fv), + TABLE_ENTRY(TexCoord2i), + TABLE_ENTRY(TexCoord2iv), + TABLE_ENTRY(TexCoord2s), + TABLE_ENTRY(TexCoord2sv), + TABLE_ENTRY(TexCoord3d), + TABLE_ENTRY(TexCoord3dv), + TABLE_ENTRY(TexCoord3f), + TABLE_ENTRY(TexCoord3fv), + TABLE_ENTRY(TexCoord3i), + TABLE_ENTRY(TexCoord3iv), + TABLE_ENTRY(TexCoord3s), + TABLE_ENTRY(TexCoord3sv), + TABLE_ENTRY(TexCoord4d), + TABLE_ENTRY(TexCoord4dv), + TABLE_ENTRY(TexCoord4f), + TABLE_ENTRY(TexCoord4fv), + TABLE_ENTRY(TexCoord4i), + TABLE_ENTRY(TexCoord4iv), + TABLE_ENTRY(TexCoord4s), + TABLE_ENTRY(TexCoord4sv), + TABLE_ENTRY(Vertex2d), + TABLE_ENTRY(Vertex2dv), + TABLE_ENTRY(Vertex2f), + TABLE_ENTRY(Vertex2fv), + TABLE_ENTRY(Vertex2i), + TABLE_ENTRY(Vertex2iv), + TABLE_ENTRY(Vertex2s), + TABLE_ENTRY(Vertex2sv), + TABLE_ENTRY(Vertex3d), + TABLE_ENTRY(Vertex3dv), + TABLE_ENTRY(Vertex3f), + TABLE_ENTRY(Vertex3fv), + TABLE_ENTRY(Vertex3i), + TABLE_ENTRY(Vertex3iv), + TABLE_ENTRY(Vertex3s), + TABLE_ENTRY(Vertex3sv), + TABLE_ENTRY(Vertex4d), + TABLE_ENTRY(Vertex4dv), + TABLE_ENTRY(Vertex4f), + TABLE_ENTRY(Vertex4fv), + TABLE_ENTRY(Vertex4i), + TABLE_ENTRY(Vertex4iv), + TABLE_ENTRY(Vertex4s), + TABLE_ENTRY(Vertex4sv), + TABLE_ENTRY(ClipPlane), + TABLE_ENTRY(ColorMaterial), + TABLE_ENTRY(CullFace), + TABLE_ENTRY(Fogf), + TABLE_ENTRY(Fogfv), + TABLE_ENTRY(Fogi), + TABLE_ENTRY(Fogiv), + TABLE_ENTRY(FrontFace), + TABLE_ENTRY(Hint), + TABLE_ENTRY(Lightf), + TABLE_ENTRY(Lightfv), + TABLE_ENTRY(Lighti), + TABLE_ENTRY(Lightiv), + TABLE_ENTRY(LightModelf), + TABLE_ENTRY(LightModelfv), + TABLE_ENTRY(LightModeli), + TABLE_ENTRY(LightModeliv), + TABLE_ENTRY(LineStipple), + TABLE_ENTRY(LineWidth), + TABLE_ENTRY(Materialf), + TABLE_ENTRY(Materialfv), + TABLE_ENTRY(Materiali), + TABLE_ENTRY(Materialiv), + TABLE_ENTRY(PointSize), + TABLE_ENTRY(PolygonMode), + TABLE_ENTRY(PolygonStipple), + TABLE_ENTRY(Scissor), + TABLE_ENTRY(ShadeModel), + TABLE_ENTRY(TexParameterf), + TABLE_ENTRY(TexParameterfv), + TABLE_ENTRY(TexParameteri), + TABLE_ENTRY(TexParameteriv), + TABLE_ENTRY(TexImage1D), + TABLE_ENTRY(TexImage2D), + TABLE_ENTRY(TexEnvf), + TABLE_ENTRY(TexEnvfv), + TABLE_ENTRY(TexEnvi), + TABLE_ENTRY(TexEnviv), + TABLE_ENTRY(TexGend), + TABLE_ENTRY(TexGendv), + TABLE_ENTRY(TexGenf), + TABLE_ENTRY(TexGenfv), + TABLE_ENTRY(TexGeni), + TABLE_ENTRY(TexGeniv), + TABLE_ENTRY(FeedbackBuffer), + TABLE_ENTRY(SelectBuffer), + TABLE_ENTRY(RenderMode), + TABLE_ENTRY(InitNames), + TABLE_ENTRY(LoadName), + TABLE_ENTRY(PassThrough), + TABLE_ENTRY(PopName), + TABLE_ENTRY(PushName), + TABLE_ENTRY(DrawBuffer), + TABLE_ENTRY(Clear), + TABLE_ENTRY(ClearAccum), + TABLE_ENTRY(ClearIndex), + TABLE_ENTRY(ClearColor), + TABLE_ENTRY(ClearStencil), + TABLE_ENTRY(ClearDepth), + TABLE_ENTRY(StencilMask), + TABLE_ENTRY(ColorMask), + TABLE_ENTRY(DepthMask), + TABLE_ENTRY(IndexMask), + TABLE_ENTRY(Accum), + TABLE_ENTRY(Disable), + TABLE_ENTRY(Enable), + TABLE_ENTRY(Finish), + TABLE_ENTRY(Flush), + TABLE_ENTRY(PopAttrib), + TABLE_ENTRY(PushAttrib), + TABLE_ENTRY(Map1d), + TABLE_ENTRY(Map1f), + TABLE_ENTRY(Map2d), + TABLE_ENTRY(Map2f), + TABLE_ENTRY(MapGrid1d), + TABLE_ENTRY(MapGrid1f), + TABLE_ENTRY(MapGrid2d), + TABLE_ENTRY(MapGrid2f), + TABLE_ENTRY(EvalCoord1d), + TABLE_ENTRY(EvalCoord1dv), + TABLE_ENTRY(EvalCoord1f), + TABLE_ENTRY(EvalCoord1fv), + TABLE_ENTRY(EvalCoord2d), + TABLE_ENTRY(EvalCoord2dv), + TABLE_ENTRY(EvalCoord2f), + TABLE_ENTRY(EvalCoord2fv), + TABLE_ENTRY(EvalMesh1), + TABLE_ENTRY(EvalPoint1), + TABLE_ENTRY(EvalMesh2), + TABLE_ENTRY(EvalPoint2), + TABLE_ENTRY(AlphaFunc), + TABLE_ENTRY(BlendFunc), + TABLE_ENTRY(LogicOp), + TABLE_ENTRY(StencilFunc), + TABLE_ENTRY(StencilOp), + TABLE_ENTRY(DepthFunc), + TABLE_ENTRY(PixelZoom), + TABLE_ENTRY(PixelTransferf), + TABLE_ENTRY(PixelTransferi), + TABLE_ENTRY(PixelStoref), + TABLE_ENTRY(PixelStorei), + TABLE_ENTRY(PixelMapfv), + TABLE_ENTRY(PixelMapuiv), + TABLE_ENTRY(PixelMapusv), + TABLE_ENTRY(ReadBuffer), + TABLE_ENTRY(CopyPixels), + TABLE_ENTRY(ReadPixels), + TABLE_ENTRY(DrawPixels), + TABLE_ENTRY(GetBooleanv), + TABLE_ENTRY(GetClipPlane), + TABLE_ENTRY(GetDoublev), + TABLE_ENTRY(GetError), + TABLE_ENTRY(GetFloatv), + TABLE_ENTRY(GetIntegerv), + TABLE_ENTRY(GetLightfv), + TABLE_ENTRY(GetLightiv), + TABLE_ENTRY(GetMapdv), + TABLE_ENTRY(GetMapfv), + TABLE_ENTRY(GetMapiv), + TABLE_ENTRY(GetMaterialfv), + TABLE_ENTRY(GetMaterialiv), + TABLE_ENTRY(GetPixelMapfv), + TABLE_ENTRY(GetPixelMapuiv), + TABLE_ENTRY(GetPixelMapusv), + TABLE_ENTRY(GetPolygonStipple), + TABLE_ENTRY(GetString), + TABLE_ENTRY(GetTexEnvfv), + TABLE_ENTRY(GetTexEnviv), + TABLE_ENTRY(GetTexGendv), + TABLE_ENTRY(GetTexGenfv), + TABLE_ENTRY(GetTexGeniv), + TABLE_ENTRY(GetTexImage), + TABLE_ENTRY(GetTexParameterfv), + TABLE_ENTRY(GetTexParameteriv), + TABLE_ENTRY(GetTexLevelParameterfv), + TABLE_ENTRY(GetTexLevelParameteriv), + TABLE_ENTRY(IsEnabled), + TABLE_ENTRY(IsList), + TABLE_ENTRY(DepthRange), + TABLE_ENTRY(Frustum), + TABLE_ENTRY(LoadIdentity), + TABLE_ENTRY(LoadMatrixf), + TABLE_ENTRY(LoadMatrixd), + TABLE_ENTRY(MatrixMode), + TABLE_ENTRY(MultMatrixf), + TABLE_ENTRY(MultMatrixd), + TABLE_ENTRY(Ortho), + TABLE_ENTRY(PopMatrix), + TABLE_ENTRY(PushMatrix), + TABLE_ENTRY(Rotated), + TABLE_ENTRY(Rotatef), + TABLE_ENTRY(Scaled), + TABLE_ENTRY(Scalef), + TABLE_ENTRY(Translated), + TABLE_ENTRY(Translatef), + TABLE_ENTRY(Viewport), + TABLE_ENTRY(ArrayElement), + TABLE_ENTRY(BindTexture), + TABLE_ENTRY(ColorPointer), + TABLE_ENTRY(DisableClientState), + TABLE_ENTRY(DrawArrays), + TABLE_ENTRY(DrawElements), + TABLE_ENTRY(EdgeFlagPointer), + TABLE_ENTRY(EnableClientState), + TABLE_ENTRY(IndexPointer), + TABLE_ENTRY(Indexub), + TABLE_ENTRY(Indexubv), + TABLE_ENTRY(InterleavedArrays), + TABLE_ENTRY(NormalPointer), + TABLE_ENTRY(PolygonOffset), + TABLE_ENTRY(TexCoordPointer), + TABLE_ENTRY(VertexPointer), + TABLE_ENTRY(AreTexturesResident), + TABLE_ENTRY(CopyTexImage1D), + TABLE_ENTRY(CopyTexImage2D), + TABLE_ENTRY(CopyTexSubImage1D), + TABLE_ENTRY(CopyTexSubImage2D), + TABLE_ENTRY(DeleteTextures), + TABLE_ENTRY(GenTextures), + TABLE_ENTRY(GetPointerv), + TABLE_ENTRY(IsTexture), + TABLE_ENTRY(PrioritizeTextures), + TABLE_ENTRY(TexSubImage1D), + TABLE_ENTRY(TexSubImage2D), + TABLE_ENTRY(PopClientAttrib), + TABLE_ENTRY(PushClientAttrib), + TABLE_ENTRY(BlendColor), + TABLE_ENTRY(BlendEquation), + TABLE_ENTRY(DrawRangeElements), + TABLE_ENTRY(ColorTable), + TABLE_ENTRY(ColorTableParameterfv), + TABLE_ENTRY(ColorTableParameteriv), + TABLE_ENTRY(CopyColorTable), + TABLE_ENTRY(GetColorTable), + TABLE_ENTRY(GetColorTableParameterfv), + TABLE_ENTRY(GetColorTableParameteriv), + TABLE_ENTRY(ColorSubTable), + TABLE_ENTRY(CopyColorSubTable), + TABLE_ENTRY(ConvolutionFilter1D), + TABLE_ENTRY(ConvolutionFilter2D), + TABLE_ENTRY(ConvolutionParameterf), + TABLE_ENTRY(ConvolutionParameterfv), + TABLE_ENTRY(ConvolutionParameteri), + TABLE_ENTRY(ConvolutionParameteriv), + TABLE_ENTRY(CopyConvolutionFilter1D), + TABLE_ENTRY(CopyConvolutionFilter2D), + TABLE_ENTRY(GetConvolutionFilter), + TABLE_ENTRY(GetConvolutionParameterfv), + TABLE_ENTRY(GetConvolutionParameteriv), + TABLE_ENTRY(GetSeparableFilter), + TABLE_ENTRY(SeparableFilter2D), + TABLE_ENTRY(GetHistogram), + TABLE_ENTRY(GetHistogramParameterfv), + TABLE_ENTRY(GetHistogramParameteriv), + TABLE_ENTRY(GetMinmax), + TABLE_ENTRY(GetMinmaxParameterfv), + TABLE_ENTRY(GetMinmaxParameteriv), + TABLE_ENTRY(Histogram), + TABLE_ENTRY(Minmax), + TABLE_ENTRY(ResetHistogram), + TABLE_ENTRY(ResetMinmax), + TABLE_ENTRY(TexImage3D), + TABLE_ENTRY(TexSubImage3D), + TABLE_ENTRY(CopyTexSubImage3D), + TABLE_ENTRY(ActiveTextureARB), + TABLE_ENTRY(ClientActiveTextureARB), + TABLE_ENTRY(MultiTexCoord1dARB), + TABLE_ENTRY(MultiTexCoord1dvARB), + TABLE_ENTRY(MultiTexCoord1fARB), + TABLE_ENTRY(MultiTexCoord1fvARB), + TABLE_ENTRY(MultiTexCoord1iARB), + TABLE_ENTRY(MultiTexCoord1ivARB), + TABLE_ENTRY(MultiTexCoord1sARB), + TABLE_ENTRY(MultiTexCoord1svARB), + TABLE_ENTRY(MultiTexCoord2dARB), + TABLE_ENTRY(MultiTexCoord2dvARB), + TABLE_ENTRY(MultiTexCoord2fARB), + TABLE_ENTRY(MultiTexCoord2fvARB), + TABLE_ENTRY(MultiTexCoord2iARB), + TABLE_ENTRY(MultiTexCoord2ivARB), + TABLE_ENTRY(MultiTexCoord2sARB), + TABLE_ENTRY(MultiTexCoord2svARB), + TABLE_ENTRY(MultiTexCoord3dARB), + TABLE_ENTRY(MultiTexCoord3dvARB), + TABLE_ENTRY(MultiTexCoord3fARB), + TABLE_ENTRY(MultiTexCoord3fvARB), + TABLE_ENTRY(MultiTexCoord3iARB), + TABLE_ENTRY(MultiTexCoord3ivARB), + TABLE_ENTRY(MultiTexCoord3sARB), + TABLE_ENTRY(MultiTexCoord3svARB), + TABLE_ENTRY(MultiTexCoord4dARB), + TABLE_ENTRY(MultiTexCoord4dvARB), + TABLE_ENTRY(MultiTexCoord4fARB), + TABLE_ENTRY(MultiTexCoord4fvARB), + TABLE_ENTRY(MultiTexCoord4iARB), + TABLE_ENTRY(MultiTexCoord4ivARB), + TABLE_ENTRY(MultiTexCoord4sARB), + TABLE_ENTRY(MultiTexCoord4svARB), + TABLE_ENTRY(AttachShader), + TABLE_ENTRY(CreateProgram), + TABLE_ENTRY(CreateShader), + TABLE_ENTRY(DeleteProgram), + TABLE_ENTRY(DeleteShader), + TABLE_ENTRY(DetachShader), + TABLE_ENTRY(GetAttachedShaders), + TABLE_ENTRY(GetProgramInfoLog), + TABLE_ENTRY(GetProgramiv), + TABLE_ENTRY(GetShaderInfoLog), + TABLE_ENTRY(GetShaderiv), + TABLE_ENTRY(IsProgram), + TABLE_ENTRY(IsShader), + TABLE_ENTRY(StencilFuncSeparate), + TABLE_ENTRY(StencilMaskSeparate), + TABLE_ENTRY(StencilOpSeparate), + TABLE_ENTRY(UniformMatrix2x3fv), + TABLE_ENTRY(UniformMatrix2x4fv), + TABLE_ENTRY(UniformMatrix3x2fv), + TABLE_ENTRY(UniformMatrix3x4fv), + TABLE_ENTRY(UniformMatrix4x2fv), + TABLE_ENTRY(UniformMatrix4x3fv), + TABLE_ENTRY(ClampColor), + TABLE_ENTRY(ClearBufferfi), + TABLE_ENTRY(ClearBufferfv), + TABLE_ENTRY(ClearBufferiv), + TABLE_ENTRY(ClearBufferuiv), + TABLE_ENTRY(GetStringi), + TABLE_ENTRY(TexBuffer), + TABLE_ENTRY(FramebufferTexture), + TABLE_ENTRY(GetBufferParameteri64v), + TABLE_ENTRY(GetInteger64i_v), + TABLE_ENTRY(VertexAttribDivisor), + TABLE_ENTRY(LoadTransposeMatrixdARB), + TABLE_ENTRY(LoadTransposeMatrixfARB), + TABLE_ENTRY(MultTransposeMatrixdARB), + TABLE_ENTRY(MultTransposeMatrixfARB), + TABLE_ENTRY(SampleCoverageARB), + TABLE_ENTRY(CompressedTexImage1DARB), + TABLE_ENTRY(CompressedTexImage2DARB), + TABLE_ENTRY(CompressedTexImage3DARB), + TABLE_ENTRY(CompressedTexSubImage1DARB), + TABLE_ENTRY(CompressedTexSubImage2DARB), + TABLE_ENTRY(CompressedTexSubImage3DARB), + TABLE_ENTRY(GetCompressedTexImageARB), + TABLE_ENTRY(DisableVertexAttribArrayARB), + TABLE_ENTRY(EnableVertexAttribArrayARB), + TABLE_ENTRY(GetProgramEnvParameterdvARB), + TABLE_ENTRY(GetProgramEnvParameterfvARB), + TABLE_ENTRY(GetProgramLocalParameterdvARB), + TABLE_ENTRY(GetProgramLocalParameterfvARB), + TABLE_ENTRY(GetProgramStringARB), + TABLE_ENTRY(GetProgramivARB), + TABLE_ENTRY(GetVertexAttribdvARB), + TABLE_ENTRY(GetVertexAttribfvARB), + TABLE_ENTRY(GetVertexAttribivARB), + TABLE_ENTRY(ProgramEnvParameter4dARB), + TABLE_ENTRY(ProgramEnvParameter4dvARB), + TABLE_ENTRY(ProgramEnvParameter4fARB), + TABLE_ENTRY(ProgramEnvParameter4fvARB), + TABLE_ENTRY(ProgramLocalParameter4dARB), + TABLE_ENTRY(ProgramLocalParameter4dvARB), + TABLE_ENTRY(ProgramLocalParameter4fARB), + TABLE_ENTRY(ProgramLocalParameter4fvARB), + TABLE_ENTRY(ProgramStringARB), + TABLE_ENTRY(VertexAttrib1dARB), + TABLE_ENTRY(VertexAttrib1dvARB), + TABLE_ENTRY(VertexAttrib1fARB), + TABLE_ENTRY(VertexAttrib1fvARB), + TABLE_ENTRY(VertexAttrib1sARB), + TABLE_ENTRY(VertexAttrib1svARB), + TABLE_ENTRY(VertexAttrib2dARB), + TABLE_ENTRY(VertexAttrib2dvARB), + TABLE_ENTRY(VertexAttrib2fARB), + TABLE_ENTRY(VertexAttrib2fvARB), + TABLE_ENTRY(VertexAttrib2sARB), + TABLE_ENTRY(VertexAttrib2svARB), + TABLE_ENTRY(VertexAttrib3dARB), + TABLE_ENTRY(VertexAttrib3dvARB), + TABLE_ENTRY(VertexAttrib3fARB), + TABLE_ENTRY(VertexAttrib3fvARB), + TABLE_ENTRY(VertexAttrib3sARB), + TABLE_ENTRY(VertexAttrib3svARB), + TABLE_ENTRY(VertexAttrib4NbvARB), + TABLE_ENTRY(VertexAttrib4NivARB), + TABLE_ENTRY(VertexAttrib4NsvARB), + TABLE_ENTRY(VertexAttrib4NubARB), + TABLE_ENTRY(VertexAttrib4NubvARB), + TABLE_ENTRY(VertexAttrib4NuivARB), + TABLE_ENTRY(VertexAttrib4NusvARB), + TABLE_ENTRY(VertexAttrib4bvARB), + TABLE_ENTRY(VertexAttrib4dARB), + TABLE_ENTRY(VertexAttrib4dvARB), + TABLE_ENTRY(VertexAttrib4fARB), + TABLE_ENTRY(VertexAttrib4fvARB), + TABLE_ENTRY(VertexAttrib4ivARB), + TABLE_ENTRY(VertexAttrib4sARB), + TABLE_ENTRY(VertexAttrib4svARB), + TABLE_ENTRY(VertexAttrib4ubvARB), + TABLE_ENTRY(VertexAttrib4uivARB), + TABLE_ENTRY(VertexAttrib4usvARB), + TABLE_ENTRY(VertexAttribPointerARB), + TABLE_ENTRY(BindBufferARB), + TABLE_ENTRY(BufferDataARB), + TABLE_ENTRY(BufferSubDataARB), + TABLE_ENTRY(DeleteBuffersARB), + TABLE_ENTRY(GenBuffersARB), + TABLE_ENTRY(GetBufferParameterivARB), + TABLE_ENTRY(GetBufferPointervARB), + TABLE_ENTRY(GetBufferSubDataARB), + TABLE_ENTRY(IsBufferARB), + TABLE_ENTRY(MapBufferARB), + TABLE_ENTRY(UnmapBufferARB), + TABLE_ENTRY(BeginQueryARB), + TABLE_ENTRY(DeleteQueriesARB), + TABLE_ENTRY(EndQueryARB), + TABLE_ENTRY(GenQueriesARB), + TABLE_ENTRY(GetQueryObjectivARB), + TABLE_ENTRY(GetQueryObjectuivARB), + TABLE_ENTRY(GetQueryivARB), + TABLE_ENTRY(IsQueryARB), + TABLE_ENTRY(AttachObjectARB), + TABLE_ENTRY(CompileShaderARB), + TABLE_ENTRY(CreateProgramObjectARB), + TABLE_ENTRY(CreateShaderObjectARB), + TABLE_ENTRY(DeleteObjectARB), + TABLE_ENTRY(DetachObjectARB), + TABLE_ENTRY(GetActiveUniformARB), + TABLE_ENTRY(GetAttachedObjectsARB), + TABLE_ENTRY(GetHandleARB), + TABLE_ENTRY(GetInfoLogARB), + TABLE_ENTRY(GetObjectParameterfvARB), + TABLE_ENTRY(GetObjectParameterivARB), + TABLE_ENTRY(GetShaderSourceARB), + TABLE_ENTRY(GetUniformLocationARB), + TABLE_ENTRY(GetUniformfvARB), + TABLE_ENTRY(GetUniformivARB), + TABLE_ENTRY(LinkProgramARB), + TABLE_ENTRY(ShaderSourceARB), + TABLE_ENTRY(Uniform1fARB), + TABLE_ENTRY(Uniform1fvARB), + TABLE_ENTRY(Uniform1iARB), + TABLE_ENTRY(Uniform1ivARB), + TABLE_ENTRY(Uniform2fARB), + TABLE_ENTRY(Uniform2fvARB), + TABLE_ENTRY(Uniform2iARB), + TABLE_ENTRY(Uniform2ivARB), + TABLE_ENTRY(Uniform3fARB), + TABLE_ENTRY(Uniform3fvARB), + TABLE_ENTRY(Uniform3iARB), + TABLE_ENTRY(Uniform3ivARB), + TABLE_ENTRY(Uniform4fARB), + TABLE_ENTRY(Uniform4fvARB), + TABLE_ENTRY(Uniform4iARB), + TABLE_ENTRY(Uniform4ivARB), + TABLE_ENTRY(UniformMatrix2fvARB), + TABLE_ENTRY(UniformMatrix3fvARB), + TABLE_ENTRY(UniformMatrix4fvARB), + TABLE_ENTRY(UseProgramObjectARB), + TABLE_ENTRY(ValidateProgramARB), + TABLE_ENTRY(BindAttribLocationARB), + TABLE_ENTRY(GetActiveAttribARB), + TABLE_ENTRY(GetAttribLocationARB), + TABLE_ENTRY(DrawBuffersARB), + TABLE_ENTRY(ClampColorARB), + TABLE_ENTRY(DrawArraysInstancedARB), + TABLE_ENTRY(DrawElementsInstancedARB), + TABLE_ENTRY(RenderbufferStorageMultisample), + TABLE_ENTRY(FramebufferTextureARB), + TABLE_ENTRY(FramebufferTextureFaceARB), + TABLE_ENTRY(ProgramParameteriARB), + TABLE_ENTRY(VertexAttribDivisorARB), + TABLE_ENTRY(FlushMappedBufferRange), + TABLE_ENTRY(MapBufferRange), + TABLE_ENTRY(TexBufferARB), + TABLE_ENTRY(BindVertexArray), + TABLE_ENTRY(GenVertexArrays), + TABLE_ENTRY(CopyBufferSubData), + TABLE_ENTRY(ClientWaitSync), + TABLE_ENTRY(DeleteSync), + TABLE_ENTRY(FenceSync), + TABLE_ENTRY(GetInteger64v), + TABLE_ENTRY(GetSynciv), + TABLE_ENTRY(IsSync), + TABLE_ENTRY(WaitSync), + TABLE_ENTRY(DrawElementsBaseVertex), + TABLE_ENTRY(DrawRangeElementsBaseVertex), + TABLE_ENTRY(MultiDrawElementsBaseVertex), + TABLE_ENTRY(BlendEquationSeparateiARB), + TABLE_ENTRY(BlendEquationiARB), + TABLE_ENTRY(BlendFuncSeparateiARB), + TABLE_ENTRY(BlendFunciARB), + TABLE_ENTRY(BindSampler), + TABLE_ENTRY(DeleteSamplers), + TABLE_ENTRY(GenSamplers), + TABLE_ENTRY(GetSamplerParameterIiv), + TABLE_ENTRY(GetSamplerParameterIuiv), + TABLE_ENTRY(GetSamplerParameterfv), + TABLE_ENTRY(GetSamplerParameteriv), + TABLE_ENTRY(IsSampler), + TABLE_ENTRY(SamplerParameterIiv), + TABLE_ENTRY(SamplerParameterIuiv), + TABLE_ENTRY(SamplerParameterf), + TABLE_ENTRY(SamplerParameterfv), + TABLE_ENTRY(SamplerParameteri), + TABLE_ENTRY(SamplerParameteriv), + TABLE_ENTRY(BindTransformFeedback), + TABLE_ENTRY(DeleteTransformFeedbacks), + TABLE_ENTRY(DrawTransformFeedback), + TABLE_ENTRY(GenTransformFeedbacks), + TABLE_ENTRY(IsTransformFeedback), + TABLE_ENTRY(PauseTransformFeedback), + TABLE_ENTRY(ResumeTransformFeedback), + TABLE_ENTRY(ClearDepthf), + TABLE_ENTRY(DepthRangef), + TABLE_ENTRY(GetShaderPrecisionFormat), + TABLE_ENTRY(ReleaseShaderCompiler), + TABLE_ENTRY(ShaderBinary), + TABLE_ENTRY(PolygonOffsetEXT), + TABLE_ENTRY(_dispatch_stub_627), + TABLE_ENTRY(_dispatch_stub_628), + TABLE_ENTRY(_dispatch_stub_629), + TABLE_ENTRY(_dispatch_stub_630), + TABLE_ENTRY(_dispatch_stub_631), + TABLE_ENTRY(_dispatch_stub_632), + TABLE_ENTRY(_dispatch_stub_633), + TABLE_ENTRY(_dispatch_stub_634), + TABLE_ENTRY(ColorPointerEXT), + TABLE_ENTRY(EdgeFlagPointerEXT), + TABLE_ENTRY(IndexPointerEXT), + TABLE_ENTRY(NormalPointerEXT), + TABLE_ENTRY(TexCoordPointerEXT), + TABLE_ENTRY(VertexPointerEXT), + TABLE_ENTRY(PointParameterfEXT), + TABLE_ENTRY(PointParameterfvEXT), + TABLE_ENTRY(LockArraysEXT), + TABLE_ENTRY(UnlockArraysEXT), + TABLE_ENTRY(SecondaryColor3bEXT), + TABLE_ENTRY(SecondaryColor3bvEXT), + TABLE_ENTRY(SecondaryColor3dEXT), + TABLE_ENTRY(SecondaryColor3dvEXT), + TABLE_ENTRY(SecondaryColor3fEXT), + TABLE_ENTRY(SecondaryColor3fvEXT), + TABLE_ENTRY(SecondaryColor3iEXT), + TABLE_ENTRY(SecondaryColor3ivEXT), + TABLE_ENTRY(SecondaryColor3sEXT), + TABLE_ENTRY(SecondaryColor3svEXT), + TABLE_ENTRY(SecondaryColor3ubEXT), + TABLE_ENTRY(SecondaryColor3ubvEXT), + TABLE_ENTRY(SecondaryColor3uiEXT), + TABLE_ENTRY(SecondaryColor3uivEXT), + TABLE_ENTRY(SecondaryColor3usEXT), + TABLE_ENTRY(SecondaryColor3usvEXT), + TABLE_ENTRY(SecondaryColorPointerEXT), + TABLE_ENTRY(MultiDrawArraysEXT), + TABLE_ENTRY(MultiDrawElementsEXT), + TABLE_ENTRY(FogCoordPointerEXT), + TABLE_ENTRY(FogCoorddEXT), + TABLE_ENTRY(FogCoorddvEXT), + TABLE_ENTRY(FogCoordfEXT), + TABLE_ENTRY(FogCoordfvEXT), + TABLE_ENTRY(_dispatch_stub_669), + TABLE_ENTRY(BlendFuncSeparateEXT), + TABLE_ENTRY(FlushVertexArrayRangeNV), + TABLE_ENTRY(VertexArrayRangeNV), + TABLE_ENTRY(CombinerInputNV), + TABLE_ENTRY(CombinerOutputNV), + TABLE_ENTRY(CombinerParameterfNV), + TABLE_ENTRY(CombinerParameterfvNV), + TABLE_ENTRY(CombinerParameteriNV), + TABLE_ENTRY(CombinerParameterivNV), + TABLE_ENTRY(FinalCombinerInputNV), + TABLE_ENTRY(GetCombinerInputParameterfvNV), + TABLE_ENTRY(GetCombinerInputParameterivNV), + TABLE_ENTRY(GetCombinerOutputParameterfvNV), + TABLE_ENTRY(GetCombinerOutputParameterivNV), + TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), + TABLE_ENTRY(GetFinalCombinerInputParameterivNV), + TABLE_ENTRY(ResizeBuffersMESA), + TABLE_ENTRY(WindowPos2dMESA), + TABLE_ENTRY(WindowPos2dvMESA), + TABLE_ENTRY(WindowPos2fMESA), + TABLE_ENTRY(WindowPos2fvMESA), + TABLE_ENTRY(WindowPos2iMESA), + TABLE_ENTRY(WindowPos2ivMESA), + TABLE_ENTRY(WindowPos2sMESA), + TABLE_ENTRY(WindowPos2svMESA), + TABLE_ENTRY(WindowPos3dMESA), + TABLE_ENTRY(WindowPos3dvMESA), + TABLE_ENTRY(WindowPos3fMESA), + TABLE_ENTRY(WindowPos3fvMESA), + TABLE_ENTRY(WindowPos3iMESA), + TABLE_ENTRY(WindowPos3ivMESA), + TABLE_ENTRY(WindowPos3sMESA), + TABLE_ENTRY(WindowPos3svMESA), + TABLE_ENTRY(WindowPos4dMESA), + TABLE_ENTRY(WindowPos4dvMESA), + TABLE_ENTRY(WindowPos4fMESA), + TABLE_ENTRY(WindowPos4fvMESA), + TABLE_ENTRY(WindowPos4iMESA), + TABLE_ENTRY(WindowPos4ivMESA), + TABLE_ENTRY(WindowPos4sMESA), + TABLE_ENTRY(WindowPos4svMESA), + TABLE_ENTRY(_dispatch_stub_711), + TABLE_ENTRY(_dispatch_stub_712), + TABLE_ENTRY(_dispatch_stub_713), + TABLE_ENTRY(_dispatch_stub_714), + TABLE_ENTRY(_dispatch_stub_715), + TABLE_ENTRY(_dispatch_stub_716), + TABLE_ENTRY(_dispatch_stub_717), + TABLE_ENTRY(_dispatch_stub_718), + TABLE_ENTRY(_dispatch_stub_719), + TABLE_ENTRY(AreProgramsResidentNV), + TABLE_ENTRY(BindProgramNV), + TABLE_ENTRY(DeleteProgramsNV), + TABLE_ENTRY(ExecuteProgramNV), + TABLE_ENTRY(GenProgramsNV), + TABLE_ENTRY(GetProgramParameterdvNV), + TABLE_ENTRY(GetProgramParameterfvNV), + TABLE_ENTRY(GetProgramStringNV), + TABLE_ENTRY(GetProgramivNV), + TABLE_ENTRY(GetTrackMatrixivNV), + TABLE_ENTRY(GetVertexAttribPointervNV), + TABLE_ENTRY(GetVertexAttribdvNV), + TABLE_ENTRY(GetVertexAttribfvNV), + TABLE_ENTRY(GetVertexAttribivNV), + TABLE_ENTRY(IsProgramNV), + TABLE_ENTRY(LoadProgramNV), + TABLE_ENTRY(ProgramParameters4dvNV), + TABLE_ENTRY(ProgramParameters4fvNV), + TABLE_ENTRY(RequestResidentProgramsNV), + TABLE_ENTRY(TrackMatrixNV), + TABLE_ENTRY(VertexAttrib1dNV), + TABLE_ENTRY(VertexAttrib1dvNV), + TABLE_ENTRY(VertexAttrib1fNV), + TABLE_ENTRY(VertexAttrib1fvNV), + TABLE_ENTRY(VertexAttrib1sNV), + TABLE_ENTRY(VertexAttrib1svNV), + TABLE_ENTRY(VertexAttrib2dNV), + TABLE_ENTRY(VertexAttrib2dvNV), + TABLE_ENTRY(VertexAttrib2fNV), + TABLE_ENTRY(VertexAttrib2fvNV), + TABLE_ENTRY(VertexAttrib2sNV), + TABLE_ENTRY(VertexAttrib2svNV), + TABLE_ENTRY(VertexAttrib3dNV), + TABLE_ENTRY(VertexAttrib3dvNV), + TABLE_ENTRY(VertexAttrib3fNV), + TABLE_ENTRY(VertexAttrib3fvNV), + TABLE_ENTRY(VertexAttrib3sNV), + TABLE_ENTRY(VertexAttrib3svNV), + TABLE_ENTRY(VertexAttrib4dNV), + TABLE_ENTRY(VertexAttrib4dvNV), + TABLE_ENTRY(VertexAttrib4fNV), + TABLE_ENTRY(VertexAttrib4fvNV), + TABLE_ENTRY(VertexAttrib4sNV), + TABLE_ENTRY(VertexAttrib4svNV), + TABLE_ENTRY(VertexAttrib4ubNV), + TABLE_ENTRY(VertexAttrib4ubvNV), + TABLE_ENTRY(VertexAttribPointerNV), + TABLE_ENTRY(VertexAttribs1dvNV), + TABLE_ENTRY(VertexAttribs1fvNV), + TABLE_ENTRY(VertexAttribs1svNV), + TABLE_ENTRY(VertexAttribs2dvNV), + TABLE_ENTRY(VertexAttribs2fvNV), + TABLE_ENTRY(VertexAttribs2svNV), + TABLE_ENTRY(VertexAttribs3dvNV), + TABLE_ENTRY(VertexAttribs3fvNV), + TABLE_ENTRY(VertexAttribs3svNV), + TABLE_ENTRY(VertexAttribs4dvNV), + TABLE_ENTRY(VertexAttribs4fvNV), + TABLE_ENTRY(VertexAttribs4svNV), + TABLE_ENTRY(VertexAttribs4ubvNV), + TABLE_ENTRY(GetTexBumpParameterfvATI), + TABLE_ENTRY(GetTexBumpParameterivATI), + TABLE_ENTRY(TexBumpParameterfvATI), + TABLE_ENTRY(TexBumpParameterivATI), + TABLE_ENTRY(AlphaFragmentOp1ATI), + TABLE_ENTRY(AlphaFragmentOp2ATI), + TABLE_ENTRY(AlphaFragmentOp3ATI), + TABLE_ENTRY(BeginFragmentShaderATI), + TABLE_ENTRY(BindFragmentShaderATI), + TABLE_ENTRY(ColorFragmentOp1ATI), + TABLE_ENTRY(ColorFragmentOp2ATI), + TABLE_ENTRY(ColorFragmentOp3ATI), + TABLE_ENTRY(DeleteFragmentShaderATI), + TABLE_ENTRY(EndFragmentShaderATI), + TABLE_ENTRY(GenFragmentShadersATI), + TABLE_ENTRY(PassTexCoordATI), + TABLE_ENTRY(SampleMapATI), + TABLE_ENTRY(SetFragmentShaderConstantATI), + TABLE_ENTRY(PointParameteriNV), + TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(_dispatch_stub_800), + TABLE_ENTRY(_dispatch_stub_801), + TABLE_ENTRY(_dispatch_stub_802), + TABLE_ENTRY(_dispatch_stub_803), + TABLE_ENTRY(_dispatch_stub_804), + TABLE_ENTRY(GetProgramNamedParameterdvNV), + TABLE_ENTRY(GetProgramNamedParameterfvNV), + TABLE_ENTRY(ProgramNamedParameter4dNV), + TABLE_ENTRY(ProgramNamedParameter4dvNV), + TABLE_ENTRY(ProgramNamedParameter4fNV), + TABLE_ENTRY(ProgramNamedParameter4fvNV), + TABLE_ENTRY(PrimitiveRestartIndexNV), + TABLE_ENTRY(PrimitiveRestartNV), + TABLE_ENTRY(_dispatch_stub_813), + TABLE_ENTRY(_dispatch_stub_814), + TABLE_ENTRY(BindFramebufferEXT), + TABLE_ENTRY(BindRenderbufferEXT), + TABLE_ENTRY(CheckFramebufferStatusEXT), + TABLE_ENTRY(DeleteFramebuffersEXT), + TABLE_ENTRY(DeleteRenderbuffersEXT), + TABLE_ENTRY(FramebufferRenderbufferEXT), + TABLE_ENTRY(FramebufferTexture1DEXT), + TABLE_ENTRY(FramebufferTexture2DEXT), + TABLE_ENTRY(FramebufferTexture3DEXT), + TABLE_ENTRY(GenFramebuffersEXT), + TABLE_ENTRY(GenRenderbuffersEXT), + TABLE_ENTRY(GenerateMipmapEXT), + TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), + TABLE_ENTRY(GetRenderbufferParameterivEXT), + TABLE_ENTRY(IsFramebufferEXT), + TABLE_ENTRY(IsRenderbufferEXT), + TABLE_ENTRY(RenderbufferStorageEXT), + TABLE_ENTRY(_dispatch_stub_832), + TABLE_ENTRY(_dispatch_stub_833), + TABLE_ENTRY(_dispatch_stub_834), + TABLE_ENTRY(BindFragDataLocationEXT), + TABLE_ENTRY(GetFragDataLocationEXT), + TABLE_ENTRY(GetUniformuivEXT), + TABLE_ENTRY(GetVertexAttribIivEXT), + TABLE_ENTRY(GetVertexAttribIuivEXT), + TABLE_ENTRY(Uniform1uiEXT), + TABLE_ENTRY(Uniform1uivEXT), + TABLE_ENTRY(Uniform2uiEXT), + TABLE_ENTRY(Uniform2uivEXT), + TABLE_ENTRY(Uniform3uiEXT), + TABLE_ENTRY(Uniform3uivEXT), + TABLE_ENTRY(Uniform4uiEXT), + TABLE_ENTRY(Uniform4uivEXT), + TABLE_ENTRY(VertexAttribI1iEXT), + TABLE_ENTRY(VertexAttribI1ivEXT), + TABLE_ENTRY(VertexAttribI1uiEXT), + TABLE_ENTRY(VertexAttribI1uivEXT), + TABLE_ENTRY(VertexAttribI2iEXT), + TABLE_ENTRY(VertexAttribI2ivEXT), + TABLE_ENTRY(VertexAttribI2uiEXT), + TABLE_ENTRY(VertexAttribI2uivEXT), + TABLE_ENTRY(VertexAttribI3iEXT), + TABLE_ENTRY(VertexAttribI3ivEXT), + TABLE_ENTRY(VertexAttribI3uiEXT), + TABLE_ENTRY(VertexAttribI3uivEXT), + TABLE_ENTRY(VertexAttribI4bvEXT), + TABLE_ENTRY(VertexAttribI4iEXT), + TABLE_ENTRY(VertexAttribI4ivEXT), + TABLE_ENTRY(VertexAttribI4svEXT), + TABLE_ENTRY(VertexAttribI4ubvEXT), + TABLE_ENTRY(VertexAttribI4uiEXT), + TABLE_ENTRY(VertexAttribI4uivEXT), + TABLE_ENTRY(VertexAttribI4usvEXT), + TABLE_ENTRY(VertexAttribIPointerEXT), + TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(ClearColorIiEXT), + TABLE_ENTRY(ClearColorIuiEXT), + TABLE_ENTRY(GetTexParameterIivEXT), + TABLE_ENTRY(GetTexParameterIuivEXT), + TABLE_ENTRY(TexParameterIivEXT), + TABLE_ENTRY(TexParameterIuivEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), + TABLE_ENTRY(BeginTransformFeedbackEXT), + TABLE_ENTRY(BindBufferBaseEXT), + TABLE_ENTRY(BindBufferOffsetEXT), + TABLE_ENTRY(BindBufferRangeEXT), + TABLE_ENTRY(EndTransformFeedbackEXT), + TABLE_ENTRY(GetTransformFeedbackVaryingEXT), + TABLE_ENTRY(TransformFeedbackVaryingsEXT), + TABLE_ENTRY(ProvokingVertexEXT), + TABLE_ENTRY(_dispatch_stub_892), + TABLE_ENTRY(_dispatch_stub_893), + TABLE_ENTRY(GetObjectParameterivAPPLE), + TABLE_ENTRY(ObjectPurgeableAPPLE), + TABLE_ENTRY(ObjectUnpurgeableAPPLE), + TABLE_ENTRY(ActiveProgramEXT), + TABLE_ENTRY(CreateShaderProgramEXT), + TABLE_ENTRY(UseShaderProgramEXT), + TABLE_ENTRY(TextureBarrierNV), + TABLE_ENTRY(_dispatch_stub_901), + TABLE_ENTRY(_dispatch_stub_902), + TABLE_ENTRY(_dispatch_stub_903), + TABLE_ENTRY(_dispatch_stub_904), + TABLE_ENTRY(_dispatch_stub_905), + TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), + TABLE_ENTRY(EGLImageTargetTexture2DOES), + /* A whole bunch of no-op functions. These might be called + * when someone tries to call a dynamically-registered + * extension function without a current rendering context. + */ + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), +}; +#endif /* DISPATCH_TABLE_NAME */ + + +/* + * This is just used to silence compiler warnings. + * We list the functions which are not otherwise used. + */ +#ifdef UNUSED_TABLE_NAME +_glapi_proc UNUSED_TABLE_NAME[] = { +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + TABLE_ENTRY(ArrayElementEXT), + TABLE_ENTRY(BindTextureEXT), + TABLE_ENTRY(DrawArraysEXT), + TABLE_ENTRY(CopyTexImage1DEXT), + TABLE_ENTRY(CopyTexImage2DEXT), + TABLE_ENTRY(CopyTexSubImage1DEXT), + TABLE_ENTRY(CopyTexSubImage2DEXT), + TABLE_ENTRY(GetPointervEXT), + TABLE_ENTRY(PrioritizeTexturesEXT), + TABLE_ENTRY(TexSubImage1DEXT), + TABLE_ENTRY(TexSubImage2DEXT), + TABLE_ENTRY(BlendColorEXT), + TABLE_ENTRY(BlendEquationEXT), + TABLE_ENTRY(DrawRangeElementsEXT), + TABLE_ENTRY(ColorTableEXT), + TABLE_ENTRY(_dispatch_stub_339), + TABLE_ENTRY(_dispatch_stub_340), + TABLE_ENTRY(_dispatch_stub_341), + TABLE_ENTRY(_dispatch_stub_342), + TABLE_ENTRY(_dispatch_stub_346), + TABLE_ENTRY(_dispatch_stub_347), + TABLE_ENTRY(_dispatch_stub_348), + TABLE_ENTRY(_dispatch_stub_349), + TABLE_ENTRY(_dispatch_stub_350), + TABLE_ENTRY(_dispatch_stub_351), + TABLE_ENTRY(_dispatch_stub_352), + TABLE_ENTRY(_dispatch_stub_353), + TABLE_ENTRY(_dispatch_stub_354), + TABLE_ENTRY(_dispatch_stub_355), + TABLE_ENTRY(_dispatch_stub_360), + TABLE_ENTRY(_dispatch_stub_367), + TABLE_ENTRY(_dispatch_stub_368), + TABLE_ENTRY(_dispatch_stub_369), + TABLE_ENTRY(_dispatch_stub_370), + TABLE_ENTRY(TexImage3DEXT), + TABLE_ENTRY(TexSubImage3DEXT), + TABLE_ENTRY(CopyTexSubImage3DEXT), + TABLE_ENTRY(ActiveTexture), + TABLE_ENTRY(ClientActiveTexture), + TABLE_ENTRY(MultiTexCoord1d), + TABLE_ENTRY(MultiTexCoord1dv), + TABLE_ENTRY(MultiTexCoord1f), + TABLE_ENTRY(MultiTexCoord1fv), + TABLE_ENTRY(MultiTexCoord1i), + TABLE_ENTRY(MultiTexCoord1iv), + TABLE_ENTRY(MultiTexCoord1s), + TABLE_ENTRY(MultiTexCoord1sv), + TABLE_ENTRY(MultiTexCoord2d), + TABLE_ENTRY(MultiTexCoord2dv), + TABLE_ENTRY(MultiTexCoord2f), + TABLE_ENTRY(MultiTexCoord2fv), + TABLE_ENTRY(MultiTexCoord2i), + TABLE_ENTRY(MultiTexCoord2iv), + TABLE_ENTRY(MultiTexCoord2s), + TABLE_ENTRY(MultiTexCoord2sv), + TABLE_ENTRY(MultiTexCoord3d), + TABLE_ENTRY(MultiTexCoord3dv), + TABLE_ENTRY(MultiTexCoord3f), + TABLE_ENTRY(MultiTexCoord3fv), + TABLE_ENTRY(MultiTexCoord3i), + TABLE_ENTRY(MultiTexCoord3iv), + TABLE_ENTRY(MultiTexCoord3s), + TABLE_ENTRY(MultiTexCoord3sv), + TABLE_ENTRY(MultiTexCoord4d), + TABLE_ENTRY(MultiTexCoord4dv), + TABLE_ENTRY(MultiTexCoord4f), + TABLE_ENTRY(MultiTexCoord4fv), + TABLE_ENTRY(MultiTexCoord4i), + TABLE_ENTRY(MultiTexCoord4iv), + TABLE_ENTRY(MultiTexCoord4s), + TABLE_ENTRY(MultiTexCoord4sv), + TABLE_ENTRY(_dispatch_stub_423), + TABLE_ENTRY(LoadTransposeMatrixd), + TABLE_ENTRY(LoadTransposeMatrixf), + TABLE_ENTRY(MultTransposeMatrixd), + TABLE_ENTRY(MultTransposeMatrixf), + TABLE_ENTRY(SampleCoverage), + TABLE_ENTRY(CompressedTexImage1D), + TABLE_ENTRY(CompressedTexImage2D), + TABLE_ENTRY(CompressedTexImage3D), + TABLE_ENTRY(CompressedTexSubImage1D), + TABLE_ENTRY(CompressedTexSubImage2D), + TABLE_ENTRY(CompressedTexSubImage3D), + TABLE_ENTRY(GetCompressedTexImage), + TABLE_ENTRY(DisableVertexAttribArray), + TABLE_ENTRY(EnableVertexAttribArray), + TABLE_ENTRY(GetVertexAttribdv), + TABLE_ENTRY(GetVertexAttribfv), + TABLE_ENTRY(GetVertexAttribiv), + TABLE_ENTRY(ProgramParameter4dNV), + TABLE_ENTRY(ProgramParameter4dvNV), + TABLE_ENTRY(ProgramParameter4fNV), + TABLE_ENTRY(ProgramParameter4fvNV), + TABLE_ENTRY(VertexAttrib1d), + TABLE_ENTRY(VertexAttrib1dv), + TABLE_ENTRY(VertexAttrib1f), + TABLE_ENTRY(VertexAttrib1fv), + TABLE_ENTRY(VertexAttrib1s), + TABLE_ENTRY(VertexAttrib1sv), + TABLE_ENTRY(VertexAttrib2d), + TABLE_ENTRY(VertexAttrib2dv), + TABLE_ENTRY(VertexAttrib2f), + TABLE_ENTRY(VertexAttrib2fv), + TABLE_ENTRY(VertexAttrib2s), + TABLE_ENTRY(VertexAttrib2sv), + TABLE_ENTRY(VertexAttrib3d), + TABLE_ENTRY(VertexAttrib3dv), + TABLE_ENTRY(VertexAttrib3f), + TABLE_ENTRY(VertexAttrib3fv), + TABLE_ENTRY(VertexAttrib3s), + TABLE_ENTRY(VertexAttrib3sv), + TABLE_ENTRY(VertexAttrib4Nbv), + TABLE_ENTRY(VertexAttrib4Niv), + TABLE_ENTRY(VertexAttrib4Nsv), + TABLE_ENTRY(VertexAttrib4Nub), + TABLE_ENTRY(VertexAttrib4Nubv), + TABLE_ENTRY(VertexAttrib4Nuiv), + TABLE_ENTRY(VertexAttrib4Nusv), + TABLE_ENTRY(VertexAttrib4bv), + TABLE_ENTRY(VertexAttrib4d), + TABLE_ENTRY(VertexAttrib4dv), + TABLE_ENTRY(VertexAttrib4f), + TABLE_ENTRY(VertexAttrib4fv), + TABLE_ENTRY(VertexAttrib4iv), + TABLE_ENTRY(VertexAttrib4s), + TABLE_ENTRY(VertexAttrib4sv), + TABLE_ENTRY(VertexAttrib4ubv), + TABLE_ENTRY(VertexAttrib4uiv), + TABLE_ENTRY(VertexAttrib4usv), + TABLE_ENTRY(VertexAttribPointer), + TABLE_ENTRY(BindBuffer), + TABLE_ENTRY(BufferData), + TABLE_ENTRY(BufferSubData), + TABLE_ENTRY(DeleteBuffers), + TABLE_ENTRY(GenBuffers), + TABLE_ENTRY(GetBufferParameteriv), + TABLE_ENTRY(GetBufferPointerv), + TABLE_ENTRY(GetBufferSubData), + TABLE_ENTRY(IsBuffer), + TABLE_ENTRY(MapBuffer), + TABLE_ENTRY(UnmapBuffer), + TABLE_ENTRY(BeginQuery), + TABLE_ENTRY(DeleteQueries), + TABLE_ENTRY(EndQuery), + TABLE_ENTRY(GenQueries), + TABLE_ENTRY(GetQueryObjectiv), + TABLE_ENTRY(GetQueryObjectuiv), + TABLE_ENTRY(GetQueryiv), + TABLE_ENTRY(IsQuery), + TABLE_ENTRY(CompileShader), + TABLE_ENTRY(GetActiveUniform), + TABLE_ENTRY(GetShaderSource), + TABLE_ENTRY(GetUniformLocation), + TABLE_ENTRY(GetUniformfv), + TABLE_ENTRY(GetUniformiv), + TABLE_ENTRY(LinkProgram), + TABLE_ENTRY(ShaderSource), + TABLE_ENTRY(Uniform1f), + TABLE_ENTRY(Uniform1fv), + TABLE_ENTRY(Uniform1i), + TABLE_ENTRY(Uniform1iv), + TABLE_ENTRY(Uniform2f), + TABLE_ENTRY(Uniform2fv), + TABLE_ENTRY(Uniform2i), + TABLE_ENTRY(Uniform2iv), + TABLE_ENTRY(Uniform3f), + TABLE_ENTRY(Uniform3fv), + TABLE_ENTRY(Uniform3i), + TABLE_ENTRY(Uniform3iv), + TABLE_ENTRY(Uniform4f), + TABLE_ENTRY(Uniform4fv), + TABLE_ENTRY(Uniform4i), + TABLE_ENTRY(Uniform4iv), + TABLE_ENTRY(UniformMatrix2fv), + TABLE_ENTRY(UniformMatrix3fv), + TABLE_ENTRY(UniformMatrix4fv), + TABLE_ENTRY(UseProgram), + TABLE_ENTRY(ValidateProgram), + TABLE_ENTRY(BindAttribLocation), + TABLE_ENTRY(GetActiveAttrib), + TABLE_ENTRY(GetAttribLocation), + TABLE_ENTRY(DrawBuffers), + TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(DrawArraysInstancedEXT), + TABLE_ENTRY(DrawArraysInstanced), + TABLE_ENTRY(DrawElementsInstancedEXT), + TABLE_ENTRY(DrawElementsInstanced), + TABLE_ENTRY(RenderbufferStorageMultisampleEXT), + TABLE_ENTRY(PointParameterf), + TABLE_ENTRY(PointParameterfARB), + TABLE_ENTRY(_dispatch_stub_641), + TABLE_ENTRY(PointParameterfv), + TABLE_ENTRY(PointParameterfvARB), + TABLE_ENTRY(_dispatch_stub_642), + TABLE_ENTRY(SecondaryColor3b), + TABLE_ENTRY(SecondaryColor3bv), + TABLE_ENTRY(SecondaryColor3d), + TABLE_ENTRY(SecondaryColor3dv), + TABLE_ENTRY(SecondaryColor3f), + TABLE_ENTRY(SecondaryColor3fv), + TABLE_ENTRY(SecondaryColor3i), + TABLE_ENTRY(SecondaryColor3iv), + TABLE_ENTRY(SecondaryColor3s), + TABLE_ENTRY(SecondaryColor3sv), + TABLE_ENTRY(SecondaryColor3ub), + TABLE_ENTRY(SecondaryColor3ubv), + TABLE_ENTRY(SecondaryColor3ui), + TABLE_ENTRY(SecondaryColor3uiv), + TABLE_ENTRY(SecondaryColor3us), + TABLE_ENTRY(SecondaryColor3usv), + TABLE_ENTRY(SecondaryColorPointer), + TABLE_ENTRY(MultiDrawArrays), + TABLE_ENTRY(MultiDrawElements), + TABLE_ENTRY(FogCoordPointer), + TABLE_ENTRY(FogCoordd), + TABLE_ENTRY(FogCoorddv), + TABLE_ENTRY(FogCoordf), + TABLE_ENTRY(FogCoordfv), + TABLE_ENTRY(BlendFuncSeparate), + TABLE_ENTRY(_dispatch_stub_670), + TABLE_ENTRY(WindowPos2d), + TABLE_ENTRY(WindowPos2dARB), + TABLE_ENTRY(WindowPos2dv), + TABLE_ENTRY(WindowPos2dvARB), + TABLE_ENTRY(WindowPos2f), + TABLE_ENTRY(WindowPos2fARB), + TABLE_ENTRY(WindowPos2fv), + TABLE_ENTRY(WindowPos2fvARB), + TABLE_ENTRY(WindowPos2i), + TABLE_ENTRY(WindowPos2iARB), + TABLE_ENTRY(WindowPos2iv), + TABLE_ENTRY(WindowPos2ivARB), + TABLE_ENTRY(WindowPos2s), + TABLE_ENTRY(WindowPos2sARB), + TABLE_ENTRY(WindowPos2sv), + TABLE_ENTRY(WindowPos2svARB), + TABLE_ENTRY(WindowPos3d), + TABLE_ENTRY(WindowPos3dARB), + TABLE_ENTRY(WindowPos3dv), + TABLE_ENTRY(WindowPos3dvARB), + TABLE_ENTRY(WindowPos3f), + TABLE_ENTRY(WindowPos3fARB), + TABLE_ENTRY(WindowPos3fv), + TABLE_ENTRY(WindowPos3fvARB), + TABLE_ENTRY(WindowPos3i), + TABLE_ENTRY(WindowPos3iARB), + TABLE_ENTRY(WindowPos3iv), + TABLE_ENTRY(WindowPos3ivARB), + TABLE_ENTRY(WindowPos3s), + TABLE_ENTRY(WindowPos3sARB), + TABLE_ENTRY(WindowPos3sv), + TABLE_ENTRY(WindowPos3svARB), + TABLE_ENTRY(BindProgramARB), + TABLE_ENTRY(DeleteProgramsARB), + TABLE_ENTRY(GenProgramsARB), + TABLE_ENTRY(GetVertexAttribPointerv), + TABLE_ENTRY(GetVertexAttribPointervARB), + TABLE_ENTRY(IsProgramARB), + TABLE_ENTRY(PointParameteri), + TABLE_ENTRY(PointParameteriv), + TABLE_ENTRY(DeleteVertexArrays), + TABLE_ENTRY(IsVertexArray), + TABLE_ENTRY(PrimitiveRestartIndex), + TABLE_ENTRY(BlendEquationSeparate), + TABLE_ENTRY(BindFramebuffer), + TABLE_ENTRY(BindRenderbuffer), + TABLE_ENTRY(CheckFramebufferStatus), + TABLE_ENTRY(DeleteFramebuffers), + TABLE_ENTRY(DeleteRenderbuffers), + TABLE_ENTRY(FramebufferRenderbuffer), + TABLE_ENTRY(FramebufferTexture1D), + TABLE_ENTRY(FramebufferTexture2D), + TABLE_ENTRY(FramebufferTexture3D), + TABLE_ENTRY(GenFramebuffers), + TABLE_ENTRY(GenRenderbuffers), + TABLE_ENTRY(GenerateMipmap), + TABLE_ENTRY(GetFramebufferAttachmentParameteriv), + TABLE_ENTRY(GetRenderbufferParameteriv), + TABLE_ENTRY(IsFramebuffer), + TABLE_ENTRY(IsRenderbuffer), + TABLE_ENTRY(RenderbufferStorage), + TABLE_ENTRY(BlitFramebuffer), + TABLE_ENTRY(BindFragDataLocation), + TABLE_ENTRY(GetFragDataLocation), + TABLE_ENTRY(GetUniformuiv), + TABLE_ENTRY(GetVertexAttribIiv), + TABLE_ENTRY(GetVertexAttribIuiv), + TABLE_ENTRY(Uniform1ui), + TABLE_ENTRY(Uniform1uiv), + TABLE_ENTRY(Uniform2ui), + TABLE_ENTRY(Uniform2uiv), + TABLE_ENTRY(Uniform3ui), + TABLE_ENTRY(Uniform3uiv), + TABLE_ENTRY(Uniform4ui), + TABLE_ENTRY(Uniform4uiv), + TABLE_ENTRY(VertexAttribI1i), + TABLE_ENTRY(VertexAttribI1iv), + TABLE_ENTRY(VertexAttribI1ui), + TABLE_ENTRY(VertexAttribI1uiv), + TABLE_ENTRY(VertexAttribI2i), + TABLE_ENTRY(VertexAttribI2iv), + TABLE_ENTRY(VertexAttribI2ui), + TABLE_ENTRY(VertexAttribI2uiv), + TABLE_ENTRY(VertexAttribI3i), + TABLE_ENTRY(VertexAttribI3iv), + TABLE_ENTRY(VertexAttribI3ui), + TABLE_ENTRY(VertexAttribI3uiv), + TABLE_ENTRY(VertexAttribI4bv), + TABLE_ENTRY(VertexAttribI4i), + TABLE_ENTRY(VertexAttribI4iv), + TABLE_ENTRY(VertexAttribI4sv), + TABLE_ENTRY(VertexAttribI4ubv), + TABLE_ENTRY(VertexAttribI4ui), + TABLE_ENTRY(VertexAttribI4uiv), + TABLE_ENTRY(VertexAttribI4usv), + TABLE_ENTRY(VertexAttribIPointer), + TABLE_ENTRY(FramebufferTextureLayer), + TABLE_ENTRY(ColorMaski), + TABLE_ENTRY(Disablei), + TABLE_ENTRY(Enablei), + TABLE_ENTRY(GetBooleani_v), + TABLE_ENTRY(GetIntegeri_v), + TABLE_ENTRY(IsEnabledi), + TABLE_ENTRY(GetTexParameterIiv), + TABLE_ENTRY(GetTexParameterIuiv), + TABLE_ENTRY(TexParameterIiv), + TABLE_ENTRY(TexParameterIuiv), + TABLE_ENTRY(BeginConditionalRender), + TABLE_ENTRY(EndConditionalRender), + TABLE_ENTRY(BeginTransformFeedback), + TABLE_ENTRY(BindBufferBase), + TABLE_ENTRY(BindBufferRange), + TABLE_ENTRY(EndTransformFeedback), + TABLE_ENTRY(GetTransformFeedbackVarying), + TABLE_ENTRY(TransformFeedbackVaryings), + TABLE_ENTRY(ProvokingVertex), +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + TABLE_ENTRY(AreTexturesResidentEXT), + TABLE_ENTRY(DeleteTexturesEXT), + TABLE_ENTRY(GenTexturesEXT), + TABLE_ENTRY(IsTextureEXT), + TABLE_ENTRY(GetColorTableEXT), + TABLE_ENTRY(_dispatch_stub_343), + TABLE_ENTRY(GetColorTableParameterfvEXT), + TABLE_ENTRY(_dispatch_stub_344), + TABLE_ENTRY(GetColorTableParameterivEXT), + TABLE_ENTRY(_dispatch_stub_345), + TABLE_ENTRY(_dispatch_stub_356), + TABLE_ENTRY(_dispatch_stub_357), + TABLE_ENTRY(_dispatch_stub_358), + TABLE_ENTRY(_dispatch_stub_359), + TABLE_ENTRY(_dispatch_stub_361), + TABLE_ENTRY(_dispatch_stub_362), + TABLE_ENTRY(_dispatch_stub_363), + TABLE_ENTRY(_dispatch_stub_364), + TABLE_ENTRY(_dispatch_stub_365), + TABLE_ENTRY(_dispatch_stub_366), +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ +}; +#endif /*UNUSED_TABLE_NAME*/ + + +# undef KEYWORD1 +# undef KEYWORD1_ALT +# undef KEYWORD2 +# undef NAME +# undef DISPATCH +# undef RETURN_DISPATCH +# undef DISPATCH_TABLE_NAME +# undef UNUSED_TABLE_NAME +# undef TABLE_ENTRY +# undef HIDDEN diff --git a/mesalib/src/mapi/glapi/glprocs.h b/mesalib/src/mapi/glapi/glprocs.h index bbf880838..b11bca21c 100644 --- a/mesalib/src/mapi/glapi/glprocs.h +++ b/mesalib/src/mapi/glapi/glprocs.h @@ -1,2671 +1,2699 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004, 2006
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-
-/* This file is only included by glapi.c and is used for
- * the GetProcAddress() function
- */
-
-typedef struct {
- GLint Name_offset;
-#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
- _glapi_proc Address;
-#endif
- GLuint Offset;
-} glprocs_table_t;
-
-#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
-#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
-#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
-#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
-#endif
-
-
-
-static const char gl_string_table[] =
- "glNewList\0"
- "glEndList\0"
- "glCallList\0"
- "glCallLists\0"
- "glDeleteLists\0"
- "glGenLists\0"
- "glListBase\0"
- "glBegin\0"
- "glBitmap\0"
- "glColor3b\0"
- "glColor3bv\0"
- "glColor3d\0"
- "glColor3dv\0"
- "glColor3f\0"
- "glColor3fv\0"
- "glColor3i\0"
- "glColor3iv\0"
- "glColor3s\0"
- "glColor3sv\0"
- "glColor3ub\0"
- "glColor3ubv\0"
- "glColor3ui\0"
- "glColor3uiv\0"
- "glColor3us\0"
- "glColor3usv\0"
- "glColor4b\0"
- "glColor4bv\0"
- "glColor4d\0"
- "glColor4dv\0"
- "glColor4f\0"
- "glColor4fv\0"
- "glColor4i\0"
- "glColor4iv\0"
- "glColor4s\0"
- "glColor4sv\0"
- "glColor4ub\0"
- "glColor4ubv\0"
- "glColor4ui\0"
- "glColor4uiv\0"
- "glColor4us\0"
- "glColor4usv\0"
- "glEdgeFlag\0"
- "glEdgeFlagv\0"
- "glEnd\0"
- "glIndexd\0"
- "glIndexdv\0"
- "glIndexf\0"
- "glIndexfv\0"
- "glIndexi\0"
- "glIndexiv\0"
- "glIndexs\0"
- "glIndexsv\0"
- "glNormal3b\0"
- "glNormal3bv\0"
- "glNormal3d\0"
- "glNormal3dv\0"
- "glNormal3f\0"
- "glNormal3fv\0"
- "glNormal3i\0"
- "glNormal3iv\0"
- "glNormal3s\0"
- "glNormal3sv\0"
- "glRasterPos2d\0"
- "glRasterPos2dv\0"
- "glRasterPos2f\0"
- "glRasterPos2fv\0"
- "glRasterPos2i\0"
- "glRasterPos2iv\0"
- "glRasterPos2s\0"
- "glRasterPos2sv\0"
- "glRasterPos3d\0"
- "glRasterPos3dv\0"
- "glRasterPos3f\0"
- "glRasterPos3fv\0"
- "glRasterPos3i\0"
- "glRasterPos3iv\0"
- "glRasterPos3s\0"
- "glRasterPos3sv\0"
- "glRasterPos4d\0"
- "glRasterPos4dv\0"
- "glRasterPos4f\0"
- "glRasterPos4fv\0"
- "glRasterPos4i\0"
- "glRasterPos4iv\0"
- "glRasterPos4s\0"
- "glRasterPos4sv\0"
- "glRectd\0"
- "glRectdv\0"
- "glRectf\0"
- "glRectfv\0"
- "glRecti\0"
- "glRectiv\0"
- "glRects\0"
- "glRectsv\0"
- "glTexCoord1d\0"
- "glTexCoord1dv\0"
- "glTexCoord1f\0"
- "glTexCoord1fv\0"
- "glTexCoord1i\0"
- "glTexCoord1iv\0"
- "glTexCoord1s\0"
- "glTexCoord1sv\0"
- "glTexCoord2d\0"
- "glTexCoord2dv\0"
- "glTexCoord2f\0"
- "glTexCoord2fv\0"
- "glTexCoord2i\0"
- "glTexCoord2iv\0"
- "glTexCoord2s\0"
- "glTexCoord2sv\0"
- "glTexCoord3d\0"
- "glTexCoord3dv\0"
- "glTexCoord3f\0"
- "glTexCoord3fv\0"
- "glTexCoord3i\0"
- "glTexCoord3iv\0"
- "glTexCoord3s\0"
- "glTexCoord3sv\0"
- "glTexCoord4d\0"
- "glTexCoord4dv\0"
- "glTexCoord4f\0"
- "glTexCoord4fv\0"
- "glTexCoord4i\0"
- "glTexCoord4iv\0"
- "glTexCoord4s\0"
- "glTexCoord4sv\0"
- "glVertex2d\0"
- "glVertex2dv\0"
- "glVertex2f\0"
- "glVertex2fv\0"
- "glVertex2i\0"
- "glVertex2iv\0"
- "glVertex2s\0"
- "glVertex2sv\0"
- "glVertex3d\0"
- "glVertex3dv\0"
- "glVertex3f\0"
- "glVertex3fv\0"
- "glVertex3i\0"
- "glVertex3iv\0"
- "glVertex3s\0"
- "glVertex3sv\0"
- "glVertex4d\0"
- "glVertex4dv\0"
- "glVertex4f\0"
- "glVertex4fv\0"
- "glVertex4i\0"
- "glVertex4iv\0"
- "glVertex4s\0"
- "glVertex4sv\0"
- "glClipPlane\0"
- "glColorMaterial\0"
- "glCullFace\0"
- "glFogf\0"
- "glFogfv\0"
- "glFogi\0"
- "glFogiv\0"
- "glFrontFace\0"
- "glHint\0"
- "glLightf\0"
- "glLightfv\0"
- "glLighti\0"
- "glLightiv\0"
- "glLightModelf\0"
- "glLightModelfv\0"
- "glLightModeli\0"
- "glLightModeliv\0"
- "glLineStipple\0"
- "glLineWidth\0"
- "glMaterialf\0"
- "glMaterialfv\0"
- "glMateriali\0"
- "glMaterialiv\0"
- "glPointSize\0"
- "glPolygonMode\0"
- "glPolygonStipple\0"
- "glScissor\0"
- "glShadeModel\0"
- "glTexParameterf\0"
- "glTexParameterfv\0"
- "glTexParameteri\0"
- "glTexParameteriv\0"
- "glTexImage1D\0"
- "glTexImage2D\0"
- "glTexEnvf\0"
- "glTexEnvfv\0"
- "glTexEnvi\0"
- "glTexEnviv\0"
- "glTexGend\0"
- "glTexGendv\0"
- "glTexGenf\0"
- "glTexGenfv\0"
- "glTexGeni\0"
- "glTexGeniv\0"
- "glFeedbackBuffer\0"
- "glSelectBuffer\0"
- "glRenderMode\0"
- "glInitNames\0"
- "glLoadName\0"
- "glPassThrough\0"
- "glPopName\0"
- "glPushName\0"
- "glDrawBuffer\0"
- "glClear\0"
- "glClearAccum\0"
- "glClearIndex\0"
- "glClearColor\0"
- "glClearStencil\0"
- "glClearDepth\0"
- "glStencilMask\0"
- "glColorMask\0"
- "glDepthMask\0"
- "glIndexMask\0"
- "glAccum\0"
- "glDisable\0"
- "glEnable\0"
- "glFinish\0"
- "glFlush\0"
- "glPopAttrib\0"
- "glPushAttrib\0"
- "glMap1d\0"
- "glMap1f\0"
- "glMap2d\0"
- "glMap2f\0"
- "glMapGrid1d\0"
- "glMapGrid1f\0"
- "glMapGrid2d\0"
- "glMapGrid2f\0"
- "glEvalCoord1d\0"
- "glEvalCoord1dv\0"
- "glEvalCoord1f\0"
- "glEvalCoord1fv\0"
- "glEvalCoord2d\0"
- "glEvalCoord2dv\0"
- "glEvalCoord2f\0"
- "glEvalCoord2fv\0"
- "glEvalMesh1\0"
- "glEvalPoint1\0"
- "glEvalMesh2\0"
- "glEvalPoint2\0"
- "glAlphaFunc\0"
- "glBlendFunc\0"
- "glLogicOp\0"
- "glStencilFunc\0"
- "glStencilOp\0"
- "glDepthFunc\0"
- "glPixelZoom\0"
- "glPixelTransferf\0"
- "glPixelTransferi\0"
- "glPixelStoref\0"
- "glPixelStorei\0"
- "glPixelMapfv\0"
- "glPixelMapuiv\0"
- "glPixelMapusv\0"
- "glReadBuffer\0"
- "glCopyPixels\0"
- "glReadPixels\0"
- "glDrawPixels\0"
- "glGetBooleanv\0"
- "glGetClipPlane\0"
- "glGetDoublev\0"
- "glGetError\0"
- "glGetFloatv\0"
- "glGetIntegerv\0"
- "glGetLightfv\0"
- "glGetLightiv\0"
- "glGetMapdv\0"
- "glGetMapfv\0"
- "glGetMapiv\0"
- "glGetMaterialfv\0"
- "glGetMaterialiv\0"
- "glGetPixelMapfv\0"
- "glGetPixelMapuiv\0"
- "glGetPixelMapusv\0"
- "glGetPolygonStipple\0"
- "glGetString\0"
- "glGetTexEnvfv\0"
- "glGetTexEnviv\0"
- "glGetTexGendv\0"
- "glGetTexGenfv\0"
- "glGetTexGeniv\0"
- "glGetTexImage\0"
- "glGetTexParameterfv\0"
- "glGetTexParameteriv\0"
- "glGetTexLevelParameterfv\0"
- "glGetTexLevelParameteriv\0"
- "glIsEnabled\0"
- "glIsList\0"
- "glDepthRange\0"
- "glFrustum\0"
- "glLoadIdentity\0"
- "glLoadMatrixf\0"
- "glLoadMatrixd\0"
- "glMatrixMode\0"
- "glMultMatrixf\0"
- "glMultMatrixd\0"
- "glOrtho\0"
- "glPopMatrix\0"
- "glPushMatrix\0"
- "glRotated\0"
- "glRotatef\0"
- "glScaled\0"
- "glScalef\0"
- "glTranslated\0"
- "glTranslatef\0"
- "glViewport\0"
- "glArrayElement\0"
- "glBindTexture\0"
- "glColorPointer\0"
- "glDisableClientState\0"
- "glDrawArrays\0"
- "glDrawElements\0"
- "glEdgeFlagPointer\0"
- "glEnableClientState\0"
- "glIndexPointer\0"
- "glIndexub\0"
- "glIndexubv\0"
- "glInterleavedArrays\0"
- "glNormalPointer\0"
- "glPolygonOffset\0"
- "glTexCoordPointer\0"
- "glVertexPointer\0"
- "glAreTexturesResident\0"
- "glCopyTexImage1D\0"
- "glCopyTexImage2D\0"
- "glCopyTexSubImage1D\0"
- "glCopyTexSubImage2D\0"
- "glDeleteTextures\0"
- "glGenTextures\0"
- "glGetPointerv\0"
- "glIsTexture\0"
- "glPrioritizeTextures\0"
- "glTexSubImage1D\0"
- "glTexSubImage2D\0"
- "glPopClientAttrib\0"
- "glPushClientAttrib\0"
- "glBlendColor\0"
- "glBlendEquation\0"
- "glDrawRangeElements\0"
- "glColorTable\0"
- "glColorTableParameterfv\0"
- "glColorTableParameteriv\0"
- "glCopyColorTable\0"
- "glGetColorTable\0"
- "glGetColorTableParameterfv\0"
- "glGetColorTableParameteriv\0"
- "glColorSubTable\0"
- "glCopyColorSubTable\0"
- "glConvolutionFilter1D\0"
- "glConvolutionFilter2D\0"
- "glConvolutionParameterf\0"
- "glConvolutionParameterfv\0"
- "glConvolutionParameteri\0"
- "glConvolutionParameteriv\0"
- "glCopyConvolutionFilter1D\0"
- "glCopyConvolutionFilter2D\0"
- "glGetConvolutionFilter\0"
- "glGetConvolutionParameterfv\0"
- "glGetConvolutionParameteriv\0"
- "glGetSeparableFilter\0"
- "glSeparableFilter2D\0"
- "glGetHistogram\0"
- "glGetHistogramParameterfv\0"
- "glGetHistogramParameteriv\0"
- "glGetMinmax\0"
- "glGetMinmaxParameterfv\0"
- "glGetMinmaxParameteriv\0"
- "glHistogram\0"
- "glMinmax\0"
- "glResetHistogram\0"
- "glResetMinmax\0"
- "glTexImage3D\0"
- "glTexSubImage3D\0"
- "glCopyTexSubImage3D\0"
- "glActiveTextureARB\0"
- "glClientActiveTextureARB\0"
- "glMultiTexCoord1dARB\0"
- "glMultiTexCoord1dvARB\0"
- "glMultiTexCoord1fARB\0"
- "glMultiTexCoord1fvARB\0"
- "glMultiTexCoord1iARB\0"
- "glMultiTexCoord1ivARB\0"
- "glMultiTexCoord1sARB\0"
- "glMultiTexCoord1svARB\0"
- "glMultiTexCoord2dARB\0"
- "glMultiTexCoord2dvARB\0"
- "glMultiTexCoord2fARB\0"
- "glMultiTexCoord2fvARB\0"
- "glMultiTexCoord2iARB\0"
- "glMultiTexCoord2ivARB\0"
- "glMultiTexCoord2sARB\0"
- "glMultiTexCoord2svARB\0"
- "glMultiTexCoord3dARB\0"
- "glMultiTexCoord3dvARB\0"
- "glMultiTexCoord3fARB\0"
- "glMultiTexCoord3fvARB\0"
- "glMultiTexCoord3iARB\0"
- "glMultiTexCoord3ivARB\0"
- "glMultiTexCoord3sARB\0"
- "glMultiTexCoord3svARB\0"
- "glMultiTexCoord4dARB\0"
- "glMultiTexCoord4dvARB\0"
- "glMultiTexCoord4fARB\0"
- "glMultiTexCoord4fvARB\0"
- "glMultiTexCoord4iARB\0"
- "glMultiTexCoord4ivARB\0"
- "glMultiTexCoord4sARB\0"
- "glMultiTexCoord4svARB\0"
- "glAttachShader\0"
- "glCreateProgram\0"
- "glCreateShader\0"
- "glDeleteProgram\0"
- "glDeleteShader\0"
- "glDetachShader\0"
- "glGetAttachedShaders\0"
- "glGetProgramInfoLog\0"
- "glGetProgramiv\0"
- "glGetShaderInfoLog\0"
- "glGetShaderiv\0"
- "glIsProgram\0"
- "glIsShader\0"
- "glStencilFuncSeparate\0"
- "glStencilMaskSeparate\0"
- "glStencilOpSeparate\0"
- "glUniformMatrix2x3fv\0"
- "glUniformMatrix2x4fv\0"
- "glUniformMatrix3x2fv\0"
- "glUniformMatrix3x4fv\0"
- "glUniformMatrix4x2fv\0"
- "glUniformMatrix4x3fv\0"
- "glClampColor\0"
- "glClearBufferfi\0"
- "glClearBufferfv\0"
- "glClearBufferiv\0"
- "glClearBufferuiv\0"
- "glGetStringi\0"
- "glTexBuffer\0"
- "glFramebufferTexture\0"
- "glGetBufferParameteri64v\0"
- "glGetInteger64i_v\0"
- "glVertexAttribDivisor\0"
- "glLoadTransposeMatrixdARB\0"
- "glLoadTransposeMatrixfARB\0"
- "glMultTransposeMatrixdARB\0"
- "glMultTransposeMatrixfARB\0"
- "glSampleCoverageARB\0"
- "glCompressedTexImage1DARB\0"
- "glCompressedTexImage2DARB\0"
- "glCompressedTexImage3DARB\0"
- "glCompressedTexSubImage1DARB\0"
- "glCompressedTexSubImage2DARB\0"
- "glCompressedTexSubImage3DARB\0"
- "glGetCompressedTexImageARB\0"
- "glDisableVertexAttribArrayARB\0"
- "glEnableVertexAttribArrayARB\0"
- "glGetProgramEnvParameterdvARB\0"
- "glGetProgramEnvParameterfvARB\0"
- "glGetProgramLocalParameterdvARB\0"
- "glGetProgramLocalParameterfvARB\0"
- "glGetProgramStringARB\0"
- "glGetProgramivARB\0"
- "glGetVertexAttribdvARB\0"
- "glGetVertexAttribfvARB\0"
- "glGetVertexAttribivARB\0"
- "glProgramEnvParameter4dARB\0"
- "glProgramEnvParameter4dvARB\0"
- "glProgramEnvParameter4fARB\0"
- "glProgramEnvParameter4fvARB\0"
- "glProgramLocalParameter4dARB\0"
- "glProgramLocalParameter4dvARB\0"
- "glProgramLocalParameter4fARB\0"
- "glProgramLocalParameter4fvARB\0"
- "glProgramStringARB\0"
- "glVertexAttrib1dARB\0"
- "glVertexAttrib1dvARB\0"
- "glVertexAttrib1fARB\0"
- "glVertexAttrib1fvARB\0"
- "glVertexAttrib1sARB\0"
- "glVertexAttrib1svARB\0"
- "glVertexAttrib2dARB\0"
- "glVertexAttrib2dvARB\0"
- "glVertexAttrib2fARB\0"
- "glVertexAttrib2fvARB\0"
- "glVertexAttrib2sARB\0"
- "glVertexAttrib2svARB\0"
- "glVertexAttrib3dARB\0"
- "glVertexAttrib3dvARB\0"
- "glVertexAttrib3fARB\0"
- "glVertexAttrib3fvARB\0"
- "glVertexAttrib3sARB\0"
- "glVertexAttrib3svARB\0"
- "glVertexAttrib4NbvARB\0"
- "glVertexAttrib4NivARB\0"
- "glVertexAttrib4NsvARB\0"
- "glVertexAttrib4NubARB\0"
- "glVertexAttrib4NubvARB\0"
- "glVertexAttrib4NuivARB\0"
- "glVertexAttrib4NusvARB\0"
- "glVertexAttrib4bvARB\0"
- "glVertexAttrib4dARB\0"
- "glVertexAttrib4dvARB\0"
- "glVertexAttrib4fARB\0"
- "glVertexAttrib4fvARB\0"
- "glVertexAttrib4ivARB\0"
- "glVertexAttrib4sARB\0"
- "glVertexAttrib4svARB\0"
- "glVertexAttrib4ubvARB\0"
- "glVertexAttrib4uivARB\0"
- "glVertexAttrib4usvARB\0"
- "glVertexAttribPointerARB\0"
- "glBindBufferARB\0"
- "glBufferDataARB\0"
- "glBufferSubDataARB\0"
- "glDeleteBuffersARB\0"
- "glGenBuffersARB\0"
- "glGetBufferParameterivARB\0"
- "glGetBufferPointervARB\0"
- "glGetBufferSubDataARB\0"
- "glIsBufferARB\0"
- "glMapBufferARB\0"
- "glUnmapBufferARB\0"
- "glBeginQueryARB\0"
- "glDeleteQueriesARB\0"
- "glEndQueryARB\0"
- "glGenQueriesARB\0"
- "glGetQueryObjectivARB\0"
- "glGetQueryObjectuivARB\0"
- "glGetQueryivARB\0"
- "glIsQueryARB\0"
- "glAttachObjectARB\0"
- "glCompileShaderARB\0"
- "glCreateProgramObjectARB\0"
- "glCreateShaderObjectARB\0"
- "glDeleteObjectARB\0"
- "glDetachObjectARB\0"
- "glGetActiveUniformARB\0"
- "glGetAttachedObjectsARB\0"
- "glGetHandleARB\0"
- "glGetInfoLogARB\0"
- "glGetObjectParameterfvARB\0"
- "glGetObjectParameterivARB\0"
- "glGetShaderSourceARB\0"
- "glGetUniformLocationARB\0"
- "glGetUniformfvARB\0"
- "glGetUniformivARB\0"
- "glLinkProgramARB\0"
- "glShaderSourceARB\0"
- "glUniform1fARB\0"
- "glUniform1fvARB\0"
- "glUniform1iARB\0"
- "glUniform1ivARB\0"
- "glUniform2fARB\0"
- "glUniform2fvARB\0"
- "glUniform2iARB\0"
- "glUniform2ivARB\0"
- "glUniform3fARB\0"
- "glUniform3fvARB\0"
- "glUniform3iARB\0"
- "glUniform3ivARB\0"
- "glUniform4fARB\0"
- "glUniform4fvARB\0"
- "glUniform4iARB\0"
- "glUniform4ivARB\0"
- "glUniformMatrix2fvARB\0"
- "glUniformMatrix3fvARB\0"
- "glUniformMatrix4fvARB\0"
- "glUseProgramObjectARB\0"
- "glValidateProgramARB\0"
- "glBindAttribLocationARB\0"
- "glGetActiveAttribARB\0"
- "glGetAttribLocationARB\0"
- "glDrawBuffersARB\0"
- "glClampColorARB\0"
- "glDrawArraysInstancedARB\0"
- "glDrawElementsInstancedARB\0"
- "glRenderbufferStorageMultisample\0"
- "glFramebufferTextureARB\0"
- "glFramebufferTextureFaceARB\0"
- "glProgramParameteriARB\0"
- "glVertexAttribDivisorARB\0"
- "glFlushMappedBufferRange\0"
- "glMapBufferRange\0"
- "glTexBufferARB\0"
- "glBindVertexArray\0"
- "glGenVertexArrays\0"
- "glCopyBufferSubData\0"
- "glClientWaitSync\0"
- "glDeleteSync\0"
- "glFenceSync\0"
- "glGetInteger64v\0"
- "glGetSynciv\0"
- "glIsSync\0"
- "glWaitSync\0"
- "glDrawElementsBaseVertex\0"
- "glDrawRangeElementsBaseVertex\0"
- "glMultiDrawElementsBaseVertex\0"
- "glBlendEquationSeparateiARB\0"
- "glBlendEquationiARB\0"
- "glBlendFuncSeparateiARB\0"
- "glBlendFunciARB\0"
- "glBindTransformFeedback\0"
- "glDeleteTransformFeedbacks\0"
- "glDrawTransformFeedback\0"
- "glGenTransformFeedbacks\0"
- "glIsTransformFeedback\0"
- "glPauseTransformFeedback\0"
- "glResumeTransformFeedback\0"
- "glClearDepthf\0"
- "glDepthRangef\0"
- "glGetShaderPrecisionFormat\0"
- "glReleaseShaderCompiler\0"
- "glShaderBinary\0"
- "glPolygonOffsetEXT\0"
- "glGetPixelTexGenParameterfvSGIS\0"
- "glGetPixelTexGenParameterivSGIS\0"
- "glPixelTexGenParameterfSGIS\0"
- "glPixelTexGenParameterfvSGIS\0"
- "glPixelTexGenParameteriSGIS\0"
- "glPixelTexGenParameterivSGIS\0"
- "glSampleMaskSGIS\0"
- "glSamplePatternSGIS\0"
- "glColorPointerEXT\0"
- "glEdgeFlagPointerEXT\0"
- "glIndexPointerEXT\0"
- "glNormalPointerEXT\0"
- "glTexCoordPointerEXT\0"
- "glVertexPointerEXT\0"
- "glPointParameterfEXT\0"
- "glPointParameterfvEXT\0"
- "glLockArraysEXT\0"
- "glUnlockArraysEXT\0"
- "glSecondaryColor3bEXT\0"
- "glSecondaryColor3bvEXT\0"
- "glSecondaryColor3dEXT\0"
- "glSecondaryColor3dvEXT\0"
- "glSecondaryColor3fEXT\0"
- "glSecondaryColor3fvEXT\0"
- "glSecondaryColor3iEXT\0"
- "glSecondaryColor3ivEXT\0"
- "glSecondaryColor3sEXT\0"
- "glSecondaryColor3svEXT\0"
- "glSecondaryColor3ubEXT\0"
- "glSecondaryColor3ubvEXT\0"
- "glSecondaryColor3uiEXT\0"
- "glSecondaryColor3uivEXT\0"
- "glSecondaryColor3usEXT\0"
- "glSecondaryColor3usvEXT\0"
- "glSecondaryColorPointerEXT\0"
- "glMultiDrawArraysEXT\0"
- "glMultiDrawElementsEXT\0"
- "glFogCoordPointerEXT\0"
- "glFogCoorddEXT\0"
- "glFogCoorddvEXT\0"
- "glFogCoordfEXT\0"
- "glFogCoordfvEXT\0"
- "glPixelTexGenSGIX\0"
- "glBlendFuncSeparateEXT\0"
- "glFlushVertexArrayRangeNV\0"
- "glVertexArrayRangeNV\0"
- "glCombinerInputNV\0"
- "glCombinerOutputNV\0"
- "glCombinerParameterfNV\0"
- "glCombinerParameterfvNV\0"
- "glCombinerParameteriNV\0"
- "glCombinerParameterivNV\0"
- "glFinalCombinerInputNV\0"
- "glGetCombinerInputParameterfvNV\0"
- "glGetCombinerInputParameterivNV\0"
- "glGetCombinerOutputParameterfvNV\0"
- "glGetCombinerOutputParameterivNV\0"
- "glGetFinalCombinerInputParameterfvNV\0"
- "glGetFinalCombinerInputParameterivNV\0"
- "glResizeBuffersMESA\0"
- "glWindowPos2dMESA\0"
- "glWindowPos2dvMESA\0"
- "glWindowPos2fMESA\0"
- "glWindowPos2fvMESA\0"
- "glWindowPos2iMESA\0"
- "glWindowPos2ivMESA\0"
- "glWindowPos2sMESA\0"
- "glWindowPos2svMESA\0"
- "glWindowPos3dMESA\0"
- "glWindowPos3dvMESA\0"
- "glWindowPos3fMESA\0"
- "glWindowPos3fvMESA\0"
- "glWindowPos3iMESA\0"
- "glWindowPos3ivMESA\0"
- "glWindowPos3sMESA\0"
- "glWindowPos3svMESA\0"
- "glWindowPos4dMESA\0"
- "glWindowPos4dvMESA\0"
- "glWindowPos4fMESA\0"
- "glWindowPos4fvMESA\0"
- "glWindowPos4iMESA\0"
- "glWindowPos4ivMESA\0"
- "glWindowPos4sMESA\0"
- "glWindowPos4svMESA\0"
- "glMultiModeDrawArraysIBM\0"
- "glMultiModeDrawElementsIBM\0"
- "glDeleteFencesNV\0"
- "glFinishFenceNV\0"
- "glGenFencesNV\0"
- "glGetFenceivNV\0"
- "glIsFenceNV\0"
- "glSetFenceNV\0"
- "glTestFenceNV\0"
- "glAreProgramsResidentNV\0"
- "glBindProgramNV\0"
- "glDeleteProgramsNV\0"
- "glExecuteProgramNV\0"
- "glGenProgramsNV\0"
- "glGetProgramParameterdvNV\0"
- "glGetProgramParameterfvNV\0"
- "glGetProgramStringNV\0"
- "glGetProgramivNV\0"
- "glGetTrackMatrixivNV\0"
- "glGetVertexAttribPointervNV\0"
- "glGetVertexAttribdvNV\0"
- "glGetVertexAttribfvNV\0"
- "glGetVertexAttribivNV\0"
- "glIsProgramNV\0"
- "glLoadProgramNV\0"
- "glProgramParameters4dvNV\0"
- "glProgramParameters4fvNV\0"
- "glRequestResidentProgramsNV\0"
- "glTrackMatrixNV\0"
- "glVertexAttrib1dNV\0"
- "glVertexAttrib1dvNV\0"
- "glVertexAttrib1fNV\0"
- "glVertexAttrib1fvNV\0"
- "glVertexAttrib1sNV\0"
- "glVertexAttrib1svNV\0"
- "glVertexAttrib2dNV\0"
- "glVertexAttrib2dvNV\0"
- "glVertexAttrib2fNV\0"
- "glVertexAttrib2fvNV\0"
- "glVertexAttrib2sNV\0"
- "glVertexAttrib2svNV\0"
- "glVertexAttrib3dNV\0"
- "glVertexAttrib3dvNV\0"
- "glVertexAttrib3fNV\0"
- "glVertexAttrib3fvNV\0"
- "glVertexAttrib3sNV\0"
- "glVertexAttrib3svNV\0"
- "glVertexAttrib4dNV\0"
- "glVertexAttrib4dvNV\0"
- "glVertexAttrib4fNV\0"
- "glVertexAttrib4fvNV\0"
- "glVertexAttrib4sNV\0"
- "glVertexAttrib4svNV\0"
- "glVertexAttrib4ubNV\0"
- "glVertexAttrib4ubvNV\0"
- "glVertexAttribPointerNV\0"
- "glVertexAttribs1dvNV\0"
- "glVertexAttribs1fvNV\0"
- "glVertexAttribs1svNV\0"
- "glVertexAttribs2dvNV\0"
- "glVertexAttribs2fvNV\0"
- "glVertexAttribs2svNV\0"
- "glVertexAttribs3dvNV\0"
- "glVertexAttribs3fvNV\0"
- "glVertexAttribs3svNV\0"
- "glVertexAttribs4dvNV\0"
- "glVertexAttribs4fvNV\0"
- "glVertexAttribs4svNV\0"
- "glVertexAttribs4ubvNV\0"
- "glGetTexBumpParameterfvATI\0"
- "glGetTexBumpParameterivATI\0"
- "glTexBumpParameterfvATI\0"
- "glTexBumpParameterivATI\0"
- "glAlphaFragmentOp1ATI\0"
- "glAlphaFragmentOp2ATI\0"
- "glAlphaFragmentOp3ATI\0"
- "glBeginFragmentShaderATI\0"
- "glBindFragmentShaderATI\0"
- "glColorFragmentOp1ATI\0"
- "glColorFragmentOp2ATI\0"
- "glColorFragmentOp3ATI\0"
- "glDeleteFragmentShaderATI\0"
- "glEndFragmentShaderATI\0"
- "glGenFragmentShadersATI\0"
- "glPassTexCoordATI\0"
- "glSampleMapATI\0"
- "glSetFragmentShaderConstantATI\0"
- "glPointParameteriNV\0"
- "glPointParameterivNV\0"
- "glActiveStencilFaceEXT\0"
- "glBindVertexArrayAPPLE\0"
- "glDeleteVertexArraysAPPLE\0"
- "glGenVertexArraysAPPLE\0"
- "glIsVertexArrayAPPLE\0"
- "glGetProgramNamedParameterdvNV\0"
- "glGetProgramNamedParameterfvNV\0"
- "glProgramNamedParameter4dNV\0"
- "glProgramNamedParameter4dvNV\0"
- "glProgramNamedParameter4fNV\0"
- "glProgramNamedParameter4fvNV\0"
- "glPrimitiveRestartIndexNV\0"
- "glPrimitiveRestartNV\0"
- "glDepthBoundsEXT\0"
- "glBlendEquationSeparateEXT\0"
- "glBindFramebufferEXT\0"
- "glBindRenderbufferEXT\0"
- "glCheckFramebufferStatusEXT\0"
- "glDeleteFramebuffersEXT\0"
- "glDeleteRenderbuffersEXT\0"
- "glFramebufferRenderbufferEXT\0"
- "glFramebufferTexture1DEXT\0"
- "glFramebufferTexture2DEXT\0"
- "glFramebufferTexture3DEXT\0"
- "glGenFramebuffersEXT\0"
- "glGenRenderbuffersEXT\0"
- "glGenerateMipmapEXT\0"
- "glGetFramebufferAttachmentParameterivEXT\0"
- "glGetRenderbufferParameterivEXT\0"
- "glIsFramebufferEXT\0"
- "glIsRenderbufferEXT\0"
- "glRenderbufferStorageEXT\0"
- "glBlitFramebufferEXT\0"
- "glBufferParameteriAPPLE\0"
- "glFlushMappedBufferRangeAPPLE\0"
- "glBindFragDataLocationEXT\0"
- "glGetFragDataLocationEXT\0"
- "glGetUniformuivEXT\0"
- "glGetVertexAttribIivEXT\0"
- "glGetVertexAttribIuivEXT\0"
- "glUniform1uiEXT\0"
- "glUniform1uivEXT\0"
- "glUniform2uiEXT\0"
- "glUniform2uivEXT\0"
- "glUniform3uiEXT\0"
- "glUniform3uivEXT\0"
- "glUniform4uiEXT\0"
- "glUniform4uivEXT\0"
- "glVertexAttribI1iEXT\0"
- "glVertexAttribI1ivEXT\0"
- "glVertexAttribI1uiEXT\0"
- "glVertexAttribI1uivEXT\0"
- "glVertexAttribI2iEXT\0"
- "glVertexAttribI2ivEXT\0"
- "glVertexAttribI2uiEXT\0"
- "glVertexAttribI2uivEXT\0"
- "glVertexAttribI3iEXT\0"
- "glVertexAttribI3ivEXT\0"
- "glVertexAttribI3uiEXT\0"
- "glVertexAttribI3uivEXT\0"
- "glVertexAttribI4bvEXT\0"
- "glVertexAttribI4iEXT\0"
- "glVertexAttribI4ivEXT\0"
- "glVertexAttribI4svEXT\0"
- "glVertexAttribI4ubvEXT\0"
- "glVertexAttribI4uiEXT\0"
- "glVertexAttribI4uivEXT\0"
- "glVertexAttribI4usvEXT\0"
- "glVertexAttribIPointerEXT\0"
- "glFramebufferTextureLayerEXT\0"
- "glColorMaskIndexedEXT\0"
- "glDisableIndexedEXT\0"
- "glEnableIndexedEXT\0"
- "glGetBooleanIndexedvEXT\0"
- "glGetIntegerIndexedvEXT\0"
- "glIsEnabledIndexedEXT\0"
- "glClearColorIiEXT\0"
- "glClearColorIuiEXT\0"
- "glGetTexParameterIivEXT\0"
- "glGetTexParameterIuivEXT\0"
- "glTexParameterIivEXT\0"
- "glTexParameterIuivEXT\0"
- "glBeginConditionalRenderNV\0"
- "glEndConditionalRenderNV\0"
- "glBeginTransformFeedbackEXT\0"
- "glBindBufferBaseEXT\0"
- "glBindBufferOffsetEXT\0"
- "glBindBufferRangeEXT\0"
- "glEndTransformFeedbackEXT\0"
- "glGetTransformFeedbackVaryingEXT\0"
- "glTransformFeedbackVaryingsEXT\0"
- "glProvokingVertexEXT\0"
- "glGetTexParameterPointervAPPLE\0"
- "glTextureRangeAPPLE\0"
- "glGetObjectParameterivAPPLE\0"
- "glObjectPurgeableAPPLE\0"
- "glObjectUnpurgeableAPPLE\0"
- "glActiveProgramEXT\0"
- "glCreateShaderProgramEXT\0"
- "glUseShaderProgramEXT\0"
- "glTextureBarrierNV\0"
- "glStencilFuncSeparateATI\0"
- "glProgramEnvParameters4fvEXT\0"
- "glProgramLocalParameters4fvEXT\0"
- "glGetQueryObjecti64vEXT\0"
- "glGetQueryObjectui64vEXT\0"
- "glEGLImageTargetRenderbufferStorageOES\0"
- "glEGLImageTargetTexture2DOES\0"
- "glArrayElementEXT\0"
- "glBindTextureEXT\0"
- "glDrawArraysEXT\0"
- "glAreTexturesResidentEXT\0"
- "glCopyTexImage1DEXT\0"
- "glCopyTexImage2DEXT\0"
- "glCopyTexSubImage1DEXT\0"
- "glCopyTexSubImage2DEXT\0"
- "glDeleteTexturesEXT\0"
- "glGenTexturesEXT\0"
- "glGetPointervEXT\0"
- "glIsTextureEXT\0"
- "glPrioritizeTexturesEXT\0"
- "glTexSubImage1DEXT\0"
- "glTexSubImage2DEXT\0"
- "glBlendColorEXT\0"
- "glBlendEquationEXT\0"
- "glDrawRangeElementsEXT\0"
- "glColorTableSGI\0"
- "glColorTableEXT\0"
- "glColorTableParameterfvSGI\0"
- "glColorTableParameterivSGI\0"
- "glCopyColorTableSGI\0"
- "glGetColorTableSGI\0"
- "glGetColorTableEXT\0"
- "glGetColorTableParameterfvSGI\0"
- "glGetColorTableParameterfvEXT\0"
- "glGetColorTableParameterivSGI\0"
- "glGetColorTableParameterivEXT\0"
- "glColorSubTableEXT\0"
- "glCopyColorSubTableEXT\0"
- "glConvolutionFilter1DEXT\0"
- "glConvolutionFilter2DEXT\0"
- "glConvolutionParameterfEXT\0"
- "glConvolutionParameterfvEXT\0"
- "glConvolutionParameteriEXT\0"
- "glConvolutionParameterivEXT\0"
- "glCopyConvolutionFilter1DEXT\0"
- "glCopyConvolutionFilter2DEXT\0"
- "glGetConvolutionFilterEXT\0"
- "glGetConvolutionParameterfvEXT\0"
- "glGetConvolutionParameterivEXT\0"
- "glGetSeparableFilterEXT\0"
- "glSeparableFilter2DEXT\0"
- "glGetHistogramEXT\0"
- "glGetHistogramParameterfvEXT\0"
- "glGetHistogramParameterivEXT\0"
- "glGetMinmaxEXT\0"
- "glGetMinmaxParameterfvEXT\0"
- "glGetMinmaxParameterivEXT\0"
- "glHistogramEXT\0"
- "glMinmaxEXT\0"
- "glResetHistogramEXT\0"
- "glResetMinmaxEXT\0"
- "glTexImage3DEXT\0"
- "glTexSubImage3DEXT\0"
- "glCopyTexSubImage3DEXT\0"
- "glActiveTexture\0"
- "glClientActiveTexture\0"
- "glMultiTexCoord1d\0"
- "glMultiTexCoord1dv\0"
- "glMultiTexCoord1f\0"
- "glMultiTexCoord1fv\0"
- "glMultiTexCoord1i\0"
- "glMultiTexCoord1iv\0"
- "glMultiTexCoord1s\0"
- "glMultiTexCoord1sv\0"
- "glMultiTexCoord2d\0"
- "glMultiTexCoord2dv\0"
- "glMultiTexCoord2f\0"
- "glMultiTexCoord2fv\0"
- "glMultiTexCoord2i\0"
- "glMultiTexCoord2iv\0"
- "glMultiTexCoord2s\0"
- "glMultiTexCoord2sv\0"
- "glMultiTexCoord3d\0"
- "glMultiTexCoord3dv\0"
- "glMultiTexCoord3f\0"
- "glMultiTexCoord3fv\0"
- "glMultiTexCoord3i\0"
- "glMultiTexCoord3iv\0"
- "glMultiTexCoord3s\0"
- "glMultiTexCoord3sv\0"
- "glMultiTexCoord4d\0"
- "glMultiTexCoord4dv\0"
- "glMultiTexCoord4f\0"
- "glMultiTexCoord4fv\0"
- "glMultiTexCoord4i\0"
- "glMultiTexCoord4iv\0"
- "glMultiTexCoord4s\0"
- "glMultiTexCoord4sv\0"
- "glStencilOpSeparateATI\0"
- "glLoadTransposeMatrixd\0"
- "glLoadTransposeMatrixf\0"
- "glMultTransposeMatrixd\0"
- "glMultTransposeMatrixf\0"
- "glSampleCoverage\0"
- "glCompressedTexImage1D\0"
- "glCompressedTexImage2D\0"
- "glCompressedTexImage3D\0"
- "glCompressedTexSubImage1D\0"
- "glCompressedTexSubImage2D\0"
- "glCompressedTexSubImage3D\0"
- "glGetCompressedTexImage\0"
- "glDisableVertexAttribArray\0"
- "glEnableVertexAttribArray\0"
- "glGetVertexAttribdv\0"
- "glGetVertexAttribfv\0"
- "glGetVertexAttribiv\0"
- "glProgramParameter4dNV\0"
- "glProgramParameter4dvNV\0"
- "glProgramParameter4fNV\0"
- "glProgramParameter4fvNV\0"
- "glVertexAttrib1d\0"
- "glVertexAttrib1dv\0"
- "glVertexAttrib1f\0"
- "glVertexAttrib1fv\0"
- "glVertexAttrib1s\0"
- "glVertexAttrib1sv\0"
- "glVertexAttrib2d\0"
- "glVertexAttrib2dv\0"
- "glVertexAttrib2f\0"
- "glVertexAttrib2fv\0"
- "glVertexAttrib2s\0"
- "glVertexAttrib2sv\0"
- "glVertexAttrib3d\0"
- "glVertexAttrib3dv\0"
- "glVertexAttrib3f\0"
- "glVertexAttrib3fv\0"
- "glVertexAttrib3s\0"
- "glVertexAttrib3sv\0"
- "glVertexAttrib4Nbv\0"
- "glVertexAttrib4Niv\0"
- "glVertexAttrib4Nsv\0"
- "glVertexAttrib4Nub\0"
- "glVertexAttrib4Nubv\0"
- "glVertexAttrib4Nuiv\0"
- "glVertexAttrib4Nusv\0"
- "glVertexAttrib4bv\0"
- "glVertexAttrib4d\0"
- "glVertexAttrib4dv\0"
- "glVertexAttrib4f\0"
- "glVertexAttrib4fv\0"
- "glVertexAttrib4iv\0"
- "glVertexAttrib4s\0"
- "glVertexAttrib4sv\0"
- "glVertexAttrib4ubv\0"
- "glVertexAttrib4uiv\0"
- "glVertexAttrib4usv\0"
- "glVertexAttribPointer\0"
- "glBindBuffer\0"
- "glBufferData\0"
- "glBufferSubData\0"
- "glDeleteBuffers\0"
- "glGenBuffers\0"
- "glGetBufferParameteriv\0"
- "glGetBufferPointerv\0"
- "glGetBufferSubData\0"
- "glIsBuffer\0"
- "glMapBuffer\0"
- "glUnmapBuffer\0"
- "glBeginQuery\0"
- "glDeleteQueries\0"
- "glEndQuery\0"
- "glGenQueries\0"
- "glGetQueryObjectiv\0"
- "glGetQueryObjectuiv\0"
- "glGetQueryiv\0"
- "glIsQuery\0"
- "glCompileShader\0"
- "glGetActiveUniform\0"
- "glGetShaderSource\0"
- "glGetUniformLocation\0"
- "glGetUniformfv\0"
- "glGetUniformiv\0"
- "glLinkProgram\0"
- "glShaderSource\0"
- "glUniform1f\0"
- "glUniform1fv\0"
- "glUniform1i\0"
- "glUniform1iv\0"
- "glUniform2f\0"
- "glUniform2fv\0"
- "glUniform2i\0"
- "glUniform2iv\0"
- "glUniform3f\0"
- "glUniform3fv\0"
- "glUniform3i\0"
- "glUniform3iv\0"
- "glUniform4f\0"
- "glUniform4fv\0"
- "glUniform4i\0"
- "glUniform4iv\0"
- "glUniformMatrix2fv\0"
- "glUniformMatrix3fv\0"
- "glUniformMatrix4fv\0"
- "glUseProgram\0"
- "glValidateProgram\0"
- "glBindAttribLocation\0"
- "glGetActiveAttrib\0"
- "glGetAttribLocation\0"
- "glDrawBuffers\0"
- "glDrawBuffersATI\0"
- "glDrawArraysInstancedEXT\0"
- "glDrawArraysInstanced\0"
- "glDrawElementsInstancedEXT\0"
- "glDrawElementsInstanced\0"
- "glRenderbufferStorageMultisampleEXT\0"
- "glSampleMaskEXT\0"
- "glSamplePatternEXT\0"
- "glPointParameterf\0"
- "glPointParameterfARB\0"
- "glPointParameterfSGIS\0"
- "glPointParameterfv\0"
- "glPointParameterfvARB\0"
- "glPointParameterfvSGIS\0"
- "glSecondaryColor3b\0"
- "glSecondaryColor3bv\0"
- "glSecondaryColor3d\0"
- "glSecondaryColor3dv\0"
- "glSecondaryColor3f\0"
- "glSecondaryColor3fv\0"
- "glSecondaryColor3i\0"
- "glSecondaryColor3iv\0"
- "glSecondaryColor3s\0"
- "glSecondaryColor3sv\0"
- "glSecondaryColor3ub\0"
- "glSecondaryColor3ubv\0"
- "glSecondaryColor3ui\0"
- "glSecondaryColor3uiv\0"
- "glSecondaryColor3us\0"
- "glSecondaryColor3usv\0"
- "glSecondaryColorPointer\0"
- "glMultiDrawArrays\0"
- "glMultiDrawElements\0"
- "glFogCoordPointer\0"
- "glFogCoordd\0"
- "glFogCoorddv\0"
- "glFogCoordf\0"
- "glFogCoordfv\0"
- "glBlendFuncSeparate\0"
- "glBlendFuncSeparateINGR\0"
- "glWindowPos2d\0"
- "glWindowPos2dARB\0"
- "glWindowPos2dv\0"
- "glWindowPos2dvARB\0"
- "glWindowPos2f\0"
- "glWindowPos2fARB\0"
- "glWindowPos2fv\0"
- "glWindowPos2fvARB\0"
- "glWindowPos2i\0"
- "glWindowPos2iARB\0"
- "glWindowPos2iv\0"
- "glWindowPos2ivARB\0"
- "glWindowPos2s\0"
- "glWindowPos2sARB\0"
- "glWindowPos2sv\0"
- "glWindowPos2svARB\0"
- "glWindowPos3d\0"
- "glWindowPos3dARB\0"
- "glWindowPos3dv\0"
- "glWindowPos3dvARB\0"
- "glWindowPos3f\0"
- "glWindowPos3fARB\0"
- "glWindowPos3fv\0"
- "glWindowPos3fvARB\0"
- "glWindowPos3i\0"
- "glWindowPos3iARB\0"
- "glWindowPos3iv\0"
- "glWindowPos3ivARB\0"
- "glWindowPos3s\0"
- "glWindowPos3sARB\0"
- "glWindowPos3sv\0"
- "glWindowPos3svARB\0"
- "glBindProgramARB\0"
- "glDeleteProgramsARB\0"
- "glGenProgramsARB\0"
- "glGetVertexAttribPointerv\0"
- "glGetVertexAttribPointervARB\0"
- "glIsProgramARB\0"
- "glPointParameteri\0"
- "glPointParameteriv\0"
- "glDeleteVertexArrays\0"
- "glIsVertexArray\0"
- "glPrimitiveRestartIndex\0"
- "glBlendEquationSeparate\0"
- "glBlendEquationSeparateATI\0"
- "glBindFramebuffer\0"
- "glBindRenderbuffer\0"
- "glCheckFramebufferStatus\0"
- "glDeleteFramebuffers\0"
- "glDeleteRenderbuffers\0"
- "glFramebufferRenderbuffer\0"
- "glFramebufferTexture1D\0"
- "glFramebufferTexture2D\0"
- "glFramebufferTexture3D\0"
- "glGenFramebuffers\0"
- "glGenRenderbuffers\0"
- "glGenerateMipmap\0"
- "glGetFramebufferAttachmentParameteriv\0"
- "glGetRenderbufferParameteriv\0"
- "glIsFramebuffer\0"
- "glIsRenderbuffer\0"
- "glRenderbufferStorage\0"
- "glBlitFramebuffer\0"
- "glBindFragDataLocation\0"
- "glGetFragDataLocation\0"
- "glGetUniformuiv\0"
- "glGetVertexAttribIiv\0"
- "glGetVertexAttribIuiv\0"
- "glUniform1ui\0"
- "glUniform1uiv\0"
- "glUniform2ui\0"
- "glUniform2uiv\0"
- "glUniform3ui\0"
- "glUniform3uiv\0"
- "glUniform4ui\0"
- "glUniform4uiv\0"
- "glVertexAttribI1i\0"
- "glVertexAttribI1iv\0"
- "glVertexAttribI1ui\0"
- "glVertexAttribI1uiv\0"
- "glVertexAttribI2i\0"
- "glVertexAttribI2iv\0"
- "glVertexAttribI2ui\0"
- "glVertexAttribI2uiv\0"
- "glVertexAttribI3i\0"
- "glVertexAttribI3iv\0"
- "glVertexAttribI3ui\0"
- "glVertexAttribI3uiv\0"
- "glVertexAttribI4bv\0"
- "glVertexAttribI4i\0"
- "glVertexAttribI4iv\0"
- "glVertexAttribI4sv\0"
- "glVertexAttribI4ubv\0"
- "glVertexAttribI4ui\0"
- "glVertexAttribI4uiv\0"
- "glVertexAttribI4usv\0"
- "glVertexAttribIPointer\0"
- "glFramebufferTextureLayer\0"
- "glColorMaski\0"
- "glDisablei\0"
- "glEnablei\0"
- "glGetBooleani_v\0"
- "glGetIntegeri_v\0"
- "glIsEnabledi\0"
- "glGetTexParameterIiv\0"
- "glGetTexParameterIuiv\0"
- "glTexParameterIiv\0"
- "glTexParameterIuiv\0"
- "glBeginConditionalRender\0"
- "glEndConditionalRender\0"
- "glBeginTransformFeedback\0"
- "glBindBufferBase\0"
- "glBindBufferRange\0"
- "glEndTransformFeedback\0"
- "glGetTransformFeedbackVarying\0"
- "glTransformFeedbackVaryings\0"
- "glProvokingVertex\0"
- ;
-
-
-#ifdef USE_MGL_NAMESPACE
-#define gl_dispatch_stub_343 mgl_dispatch_stub_343
-#define gl_dispatch_stub_344 mgl_dispatch_stub_344
-#define gl_dispatch_stub_345 mgl_dispatch_stub_345
-#define gl_dispatch_stub_356 mgl_dispatch_stub_356
-#define gl_dispatch_stub_357 mgl_dispatch_stub_357
-#define gl_dispatch_stub_358 mgl_dispatch_stub_358
-#define gl_dispatch_stub_359 mgl_dispatch_stub_359
-#define gl_dispatch_stub_361 mgl_dispatch_stub_361
-#define gl_dispatch_stub_362 mgl_dispatch_stub_362
-#define gl_dispatch_stub_363 mgl_dispatch_stub_363
-#define gl_dispatch_stub_364 mgl_dispatch_stub_364
-#define gl_dispatch_stub_365 mgl_dispatch_stub_365
-#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_613 mgl_dispatch_stub_613
-#define gl_dispatch_stub_614 mgl_dispatch_stub_614
-#define gl_dispatch_stub_615 mgl_dispatch_stub_615
-#define gl_dispatch_stub_616 mgl_dispatch_stub_616
-#define gl_dispatch_stub_617 mgl_dispatch_stub_617
-#define gl_dispatch_stub_618 mgl_dispatch_stub_618
-#define gl_dispatch_stub_619 mgl_dispatch_stub_619
-#define gl_dispatch_stub_620 mgl_dispatch_stub_620
-#define gl_dispatch_stub_655 mgl_dispatch_stub_655
-#define gl_dispatch_stub_697 mgl_dispatch_stub_697
-#define gl_dispatch_stub_698 mgl_dispatch_stub_698
-#define gl_dispatch_stub_699 mgl_dispatch_stub_699
-#define gl_dispatch_stub_700 mgl_dispatch_stub_700
-#define gl_dispatch_stub_701 mgl_dispatch_stub_701
-#define gl_dispatch_stub_702 mgl_dispatch_stub_702
-#define gl_dispatch_stub_703 mgl_dispatch_stub_703
-#define gl_dispatch_stub_704 mgl_dispatch_stub_704
-#define gl_dispatch_stub_705 mgl_dispatch_stub_705
-#define gl_dispatch_stub_786 mgl_dispatch_stub_786
-#define gl_dispatch_stub_787 mgl_dispatch_stub_787
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_789 mgl_dispatch_stub_789
-#define gl_dispatch_stub_790 mgl_dispatch_stub_790
-#define gl_dispatch_stub_799 mgl_dispatch_stub_799
-#define gl_dispatch_stub_800 mgl_dispatch_stub_800
-#define gl_dispatch_stub_818 mgl_dispatch_stub_818
-#define gl_dispatch_stub_819 mgl_dispatch_stub_819
-#define gl_dispatch_stub_820 mgl_dispatch_stub_820
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
-#define gl_dispatch_stub_879 mgl_dispatch_stub_879
-#define gl_dispatch_stub_887 mgl_dispatch_stub_887
-#define gl_dispatch_stub_888 mgl_dispatch_stub_888
-#define gl_dispatch_stub_889 mgl_dispatch_stub_889
-#define gl_dispatch_stub_890 mgl_dispatch_stub_890
-#define gl_dispatch_stub_891 mgl_dispatch_stub_891
-#endif /* USE_MGL_NAMESPACE */
-
-
-#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
-void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
-void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
-void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
-void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_613(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_614(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_615(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_616(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_617(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_618(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_619(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_620(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_655(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_697(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_698(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_699(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_700(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_701(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_702(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_703(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_704(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_705(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_786(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_787(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_788(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_789(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_790(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_799(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_800(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_818(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_820(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_878(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_879(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_887(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_888(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_889(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_890(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_891(GLuint id, GLenum pname, GLuint64EXT * params);
-#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
-
-static const glprocs_table_t static_functions[] = {
- NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
- NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
- NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
- NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
- NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
- NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
- NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
- NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
- NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
- NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
- NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
- NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
- NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
- NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
- NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
- NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
- NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
- NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
- NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
- NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
- NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
- NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
- NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
- NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
- NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
- NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
- NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
- NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
- NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
- NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
- NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
- NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
- NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
- NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
- NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
- NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
- NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
- NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
- NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
- NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
- NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
- NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
- NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
- NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
- NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
- NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
- NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
- NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
- NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
- NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
- NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
- NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
- NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
- NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
- NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
- NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
- NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
- NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
- NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
- NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
- NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
- NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
- NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
- NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
- NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
- NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
- NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
- NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
- NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
- NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
- NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
- NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
- NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
- NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
- NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
- NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
- NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
- NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
- NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
- NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
- NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
- NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
- NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
- NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
- NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
- NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
- NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
- NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
- NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
- NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
- NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
- NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
- NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
- NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
- NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
- NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
- NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
- NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
- NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
- NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
- NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
- NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
- NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
- NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
- NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
- NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
- NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
- NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
- NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
- NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
- NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
- NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
- NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
- NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
- NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
- NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
- NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
- NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
- NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
- NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
- NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
- NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
- NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
- NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
- NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
- NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
- NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
- NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
- NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
- NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
- NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
- NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
- NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
- NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
- NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
- NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
- NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
- NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
- NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
- NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
- NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
- NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
- NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
- NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
- NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
- NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
- NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
- NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
- NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
- NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
- NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
- NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
- NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
- NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
- NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
- NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
- NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
- NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
- NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
- NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
- NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
- NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
- NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
- NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
- NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
- NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
- NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
- NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
- NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
- NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
- NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
- NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
- NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
- NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
- NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
- NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
- NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
- NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
- NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
- NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
- NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
- NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
- NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
- NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
- NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
- NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
- NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
- NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
- NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
- NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
- NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
- NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
- NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
- NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
- NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
- NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
- NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
- NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
- NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
- NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
- NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
- NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
- NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
- NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
- NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
- NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
- NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
- NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
- NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
- NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
- NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
- NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
- NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
- NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
- NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
- NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
- NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
- NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
- NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
- NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
- NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
- NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
- NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
- NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
- NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
- NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
- NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
- NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
- NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
- NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
- NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
- NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
- NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
- NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
- NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
- NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
- NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
- NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
- NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
- NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
- NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
- NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
- NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
- NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
- NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
- NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
- NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
- NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
- NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
- NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
- NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
- NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
- NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
- NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
- NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
- NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
- NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
- NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
- NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
- NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
- NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
- NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
- NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
- NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
- NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
- NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
- NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
- NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
- NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
- NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
- NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
- NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
- NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
- NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
- NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
- NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
- NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
- NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
- NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
- NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
- NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
- NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
- NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
- NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
- NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
- NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
- NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
- NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
- NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
- NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
- NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
- NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
- NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
- NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
- NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
- NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
- NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
- NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
- NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
- NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
- NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
- NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
- NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
- NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
- NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
- NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
- NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
- NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
- NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
- NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
- NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
- NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
- NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
- NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
- NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
- NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
- NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
- NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
- NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
- NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
- NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
- NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
- NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
- NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
- NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
- NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
- NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
- NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
- NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
- NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
- NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
- NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
- NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
- NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
- NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
- NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
- NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
- NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
- NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
- NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
- NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
- NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
- NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
- NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
- NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
- NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
- NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
- NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
- NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
- NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
- NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
- NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
- NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
- NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
- NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
- NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
- NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
- NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
- NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
- NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
- NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
- NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
- NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
- NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
- NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
- NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
- NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
- NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
- NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
- NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
- NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
- NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
- NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
- NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
- NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
- NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
- NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
- NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
- NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
- NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
- NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
- NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
- NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
- NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
- NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
- NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
- NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
- NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
- NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
- NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
- NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
- NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
- NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582),
- NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583),
- NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
- NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
- NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586),
- NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587),
- NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588),
- NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589),
- NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590),
- NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591),
- NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592),
- NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593),
- NAME_FUNC_OFFSET( 9569, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594),
- NAME_FUNC_OFFSET( 9599, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595),
- NAME_FUNC_OFFSET( 9629, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596),
- NAME_FUNC_OFFSET( 9657, glBlendEquationiARB, glBlendEquationiARB, NULL, 597),
- NAME_FUNC_OFFSET( 9677, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598),
- NAME_FUNC_OFFSET( 9701, glBlendFunciARB, glBlendFunciARB, NULL, 599),
- NAME_FUNC_OFFSET( 9717, glBindTransformFeedback, glBindTransformFeedback, NULL, 600),
- NAME_FUNC_OFFSET( 9741, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 601),
- NAME_FUNC_OFFSET( 9768, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 602),
- NAME_FUNC_OFFSET( 9792, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 603),
- NAME_FUNC_OFFSET( 9816, glIsTransformFeedback, glIsTransformFeedback, NULL, 604),
- NAME_FUNC_OFFSET( 9838, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 605),
- NAME_FUNC_OFFSET( 9863, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 606),
- NAME_FUNC_OFFSET( 9889, glClearDepthf, glClearDepthf, NULL, 607),
- NAME_FUNC_OFFSET( 9903, glDepthRangef, glDepthRangef, NULL, 608),
- NAME_FUNC_OFFSET( 9917, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 609),
- NAME_FUNC_OFFSET( 9944, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 610),
- NAME_FUNC_OFFSET( 9968, glShaderBinary, glShaderBinary, NULL, 611),
- NAME_FUNC_OFFSET( 9983, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 612),
- NAME_FUNC_OFFSET(10002, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
- NAME_FUNC_OFFSET(10034, gl_dispatch_stub_614, gl_dispatch_stub_614, NULL, 614),
- NAME_FUNC_OFFSET(10066, gl_dispatch_stub_615, gl_dispatch_stub_615, NULL, 615),
- NAME_FUNC_OFFSET(10094, gl_dispatch_stub_616, gl_dispatch_stub_616, NULL, 616),
- NAME_FUNC_OFFSET(10123, gl_dispatch_stub_617, gl_dispatch_stub_617, NULL, 617),
- NAME_FUNC_OFFSET(10151, gl_dispatch_stub_618, gl_dispatch_stub_618, NULL, 618),
- NAME_FUNC_OFFSET(10180, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
- NAME_FUNC_OFFSET(10197, gl_dispatch_stub_620, gl_dispatch_stub_620, NULL, 620),
- NAME_FUNC_OFFSET(10217, glColorPointerEXT, glColorPointerEXT, NULL, 621),
- NAME_FUNC_OFFSET(10235, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 622),
- NAME_FUNC_OFFSET(10256, glIndexPointerEXT, glIndexPointerEXT, NULL, 623),
- NAME_FUNC_OFFSET(10274, glNormalPointerEXT, glNormalPointerEXT, NULL, 624),
- NAME_FUNC_OFFSET(10293, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 625),
- NAME_FUNC_OFFSET(10314, glVertexPointerEXT, glVertexPointerEXT, NULL, 626),
- NAME_FUNC_OFFSET(10333, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
- NAME_FUNC_OFFSET(10354, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
- NAME_FUNC_OFFSET(10376, glLockArraysEXT, glLockArraysEXT, NULL, 629),
- NAME_FUNC_OFFSET(10392, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 630),
- NAME_FUNC_OFFSET(10410, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 631),
- NAME_FUNC_OFFSET(10432, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 632),
- NAME_FUNC_OFFSET(10455, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 633),
- NAME_FUNC_OFFSET(10477, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 634),
- NAME_FUNC_OFFSET(10500, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 635),
- NAME_FUNC_OFFSET(10522, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 636),
- NAME_FUNC_OFFSET(10545, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 637),
- NAME_FUNC_OFFSET(10567, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 638),
- NAME_FUNC_OFFSET(10590, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 639),
- NAME_FUNC_OFFSET(10612, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 640),
- NAME_FUNC_OFFSET(10635, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 641),
- NAME_FUNC_OFFSET(10658, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 642),
- NAME_FUNC_OFFSET(10682, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 643),
- NAME_FUNC_OFFSET(10705, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 644),
- NAME_FUNC_OFFSET(10729, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 645),
- NAME_FUNC_OFFSET(10752, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 646),
- NAME_FUNC_OFFSET(10776, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 647),
- NAME_FUNC_OFFSET(10803, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 648),
- NAME_FUNC_OFFSET(10824, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 649),
- NAME_FUNC_OFFSET(10847, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 650),
- NAME_FUNC_OFFSET(10868, glFogCoorddEXT, glFogCoorddEXT, NULL, 651),
- NAME_FUNC_OFFSET(10883, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 652),
- NAME_FUNC_OFFSET(10899, glFogCoordfEXT, glFogCoordfEXT, NULL, 653),
- NAME_FUNC_OFFSET(10914, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 654),
- NAME_FUNC_OFFSET(10930, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, 655),
- NAME_FUNC_OFFSET(10948, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 656),
- NAME_FUNC_OFFSET(10971, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 657),
- NAME_FUNC_OFFSET(10997, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 658),
- NAME_FUNC_OFFSET(11018, glCombinerInputNV, glCombinerInputNV, NULL, 659),
- NAME_FUNC_OFFSET(11036, glCombinerOutputNV, glCombinerOutputNV, NULL, 660),
- NAME_FUNC_OFFSET(11055, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 661),
- NAME_FUNC_OFFSET(11078, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 662),
- NAME_FUNC_OFFSET(11102, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 663),
- NAME_FUNC_OFFSET(11125, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 664),
- NAME_FUNC_OFFSET(11149, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 665),
- NAME_FUNC_OFFSET(11172, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 666),
- NAME_FUNC_OFFSET(11204, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 667),
- NAME_FUNC_OFFSET(11236, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 668),
- NAME_FUNC_OFFSET(11269, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 669),
- NAME_FUNC_OFFSET(11302, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 670),
- NAME_FUNC_OFFSET(11339, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 671),
- NAME_FUNC_OFFSET(11376, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 672),
- NAME_FUNC_OFFSET(11396, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 673),
- NAME_FUNC_OFFSET(11414, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 674),
- NAME_FUNC_OFFSET(11433, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 675),
- NAME_FUNC_OFFSET(11451, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 676),
- NAME_FUNC_OFFSET(11470, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 677),
- NAME_FUNC_OFFSET(11488, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 678),
- NAME_FUNC_OFFSET(11507, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 679),
- NAME_FUNC_OFFSET(11525, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 680),
- NAME_FUNC_OFFSET(11544, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 681),
- NAME_FUNC_OFFSET(11562, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 682),
- NAME_FUNC_OFFSET(11581, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 683),
- NAME_FUNC_OFFSET(11599, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 684),
- NAME_FUNC_OFFSET(11618, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 685),
- NAME_FUNC_OFFSET(11636, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 686),
- NAME_FUNC_OFFSET(11655, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 687),
- NAME_FUNC_OFFSET(11673, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 688),
- NAME_FUNC_OFFSET(11692, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 689),
- NAME_FUNC_OFFSET(11710, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 690),
- NAME_FUNC_OFFSET(11729, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 691),
- NAME_FUNC_OFFSET(11747, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 692),
- NAME_FUNC_OFFSET(11766, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 693),
- NAME_FUNC_OFFSET(11784, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 694),
- NAME_FUNC_OFFSET(11803, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 695),
- NAME_FUNC_OFFSET(11821, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 696),
- NAME_FUNC_OFFSET(11840, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697),
- NAME_FUNC_OFFSET(11865, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
- NAME_FUNC_OFFSET(11892, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699),
- NAME_FUNC_OFFSET(11909, gl_dispatch_stub_700, gl_dispatch_stub_700, NULL, 700),
- NAME_FUNC_OFFSET(11925, gl_dispatch_stub_701, gl_dispatch_stub_701, NULL, 701),
- NAME_FUNC_OFFSET(11939, gl_dispatch_stub_702, gl_dispatch_stub_702, NULL, 702),
- NAME_FUNC_OFFSET(11954, gl_dispatch_stub_703, gl_dispatch_stub_703, NULL, 703),
- NAME_FUNC_OFFSET(11966, gl_dispatch_stub_704, gl_dispatch_stub_704, NULL, 704),
- NAME_FUNC_OFFSET(11979, gl_dispatch_stub_705, gl_dispatch_stub_705, NULL, 705),
- NAME_FUNC_OFFSET(11993, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 706),
- NAME_FUNC_OFFSET(12017, glBindProgramNV, glBindProgramNV, NULL, 707),
- NAME_FUNC_OFFSET(12033, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 708),
- NAME_FUNC_OFFSET(12052, glExecuteProgramNV, glExecuteProgramNV, NULL, 709),
- NAME_FUNC_OFFSET(12071, glGenProgramsNV, glGenProgramsNV, NULL, 710),
- NAME_FUNC_OFFSET(12087, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 711),
- NAME_FUNC_OFFSET(12113, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 712),
- NAME_FUNC_OFFSET(12139, glGetProgramStringNV, glGetProgramStringNV, NULL, 713),
- NAME_FUNC_OFFSET(12160, glGetProgramivNV, glGetProgramivNV, NULL, 714),
- NAME_FUNC_OFFSET(12177, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 715),
- NAME_FUNC_OFFSET(12198, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716),
- NAME_FUNC_OFFSET(12226, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 717),
- NAME_FUNC_OFFSET(12248, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 718),
- NAME_FUNC_OFFSET(12270, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 719),
- NAME_FUNC_OFFSET(12292, glIsProgramNV, glIsProgramNV, NULL, 720),
- NAME_FUNC_OFFSET(12306, glLoadProgramNV, glLoadProgramNV, NULL, 721),
- NAME_FUNC_OFFSET(12322, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 722),
- NAME_FUNC_OFFSET(12347, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 723),
- NAME_FUNC_OFFSET(12372, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 724),
- NAME_FUNC_OFFSET(12400, glTrackMatrixNV, glTrackMatrixNV, NULL, 725),
- NAME_FUNC_OFFSET(12416, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 726),
- NAME_FUNC_OFFSET(12435, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 727),
- NAME_FUNC_OFFSET(12455, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 728),
- NAME_FUNC_OFFSET(12474, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 729),
- NAME_FUNC_OFFSET(12494, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 730),
- NAME_FUNC_OFFSET(12513, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 731),
- NAME_FUNC_OFFSET(12533, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 732),
- NAME_FUNC_OFFSET(12552, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 733),
- NAME_FUNC_OFFSET(12572, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 734),
- NAME_FUNC_OFFSET(12591, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 735),
- NAME_FUNC_OFFSET(12611, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 736),
- NAME_FUNC_OFFSET(12630, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 737),
- NAME_FUNC_OFFSET(12650, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 738),
- NAME_FUNC_OFFSET(12669, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 739),
- NAME_FUNC_OFFSET(12689, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 740),
- NAME_FUNC_OFFSET(12708, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 741),
- NAME_FUNC_OFFSET(12728, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 742),
- NAME_FUNC_OFFSET(12747, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 743),
- NAME_FUNC_OFFSET(12767, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 744),
- NAME_FUNC_OFFSET(12786, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 745),
- NAME_FUNC_OFFSET(12806, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 746),
- NAME_FUNC_OFFSET(12825, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 747),
- NAME_FUNC_OFFSET(12845, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 748),
- NAME_FUNC_OFFSET(12864, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 749),
- NAME_FUNC_OFFSET(12884, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 750),
- NAME_FUNC_OFFSET(12904, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 751),
- NAME_FUNC_OFFSET(12925, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 752),
- NAME_FUNC_OFFSET(12949, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 753),
- NAME_FUNC_OFFSET(12970, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 754),
- NAME_FUNC_OFFSET(12991, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 755),
- NAME_FUNC_OFFSET(13012, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 756),
- NAME_FUNC_OFFSET(13033, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 757),
- NAME_FUNC_OFFSET(13054, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 758),
- NAME_FUNC_OFFSET(13075, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 759),
- NAME_FUNC_OFFSET(13096, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 760),
- NAME_FUNC_OFFSET(13117, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 761),
- NAME_FUNC_OFFSET(13138, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 762),
- NAME_FUNC_OFFSET(13159, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 763),
- NAME_FUNC_OFFSET(13180, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 764),
- NAME_FUNC_OFFSET(13201, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 765),
- NAME_FUNC_OFFSET(13223, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 766),
- NAME_FUNC_OFFSET(13250, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 767),
- NAME_FUNC_OFFSET(13277, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 768),
- NAME_FUNC_OFFSET(13301, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 769),
- NAME_FUNC_OFFSET(13325, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 770),
- NAME_FUNC_OFFSET(13347, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 771),
- NAME_FUNC_OFFSET(13369, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 772),
- NAME_FUNC_OFFSET(13391, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 773),
- NAME_FUNC_OFFSET(13416, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 774),
- NAME_FUNC_OFFSET(13440, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 775),
- NAME_FUNC_OFFSET(13462, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 776),
- NAME_FUNC_OFFSET(13484, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 777),
- NAME_FUNC_OFFSET(13506, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 778),
- NAME_FUNC_OFFSET(13532, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 779),
- NAME_FUNC_OFFSET(13555, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 780),
- NAME_FUNC_OFFSET(13579, glPassTexCoordATI, glPassTexCoordATI, NULL, 781),
- NAME_FUNC_OFFSET(13597, glSampleMapATI, glSampleMapATI, NULL, 782),
- NAME_FUNC_OFFSET(13612, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 783),
- NAME_FUNC_OFFSET(13643, glPointParameteriNV, glPointParameteriNV, NULL, 784),
- NAME_FUNC_OFFSET(13663, glPointParameterivNV, glPointParameterivNV, NULL, 785),
- NAME_FUNC_OFFSET(13684, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, 786),
- NAME_FUNC_OFFSET(13707, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
- NAME_FUNC_OFFSET(13730, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13756, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, 789),
- NAME_FUNC_OFFSET(13779, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790),
- NAME_FUNC_OFFSET(13800, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 791),
- NAME_FUNC_OFFSET(13831, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 792),
- NAME_FUNC_OFFSET(13862, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 793),
- NAME_FUNC_OFFSET(13890, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 794),
- NAME_FUNC_OFFSET(13919, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 795),
- NAME_FUNC_OFFSET(13947, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 796),
- NAME_FUNC_OFFSET(13976, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 797),
- NAME_FUNC_OFFSET(14002, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 798),
- NAME_FUNC_OFFSET(14023, gl_dispatch_stub_799, gl_dispatch_stub_799, NULL, 799),
- NAME_FUNC_OFFSET(14040, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
- NAME_FUNC_OFFSET(14067, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 801),
- NAME_FUNC_OFFSET(14088, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 802),
- NAME_FUNC_OFFSET(14110, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 803),
- NAME_FUNC_OFFSET(14138, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 804),
- NAME_FUNC_OFFSET(14162, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 805),
- NAME_FUNC_OFFSET(14187, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 806),
- NAME_FUNC_OFFSET(14216, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 807),
- NAME_FUNC_OFFSET(14242, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 808),
- NAME_FUNC_OFFSET(14268, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 809),
- NAME_FUNC_OFFSET(14294, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 810),
- NAME_FUNC_OFFSET(14315, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 811),
- NAME_FUNC_OFFSET(14337, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 812),
- NAME_FUNC_OFFSET(14357, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 813),
- NAME_FUNC_OFFSET(14398, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 814),
- NAME_FUNC_OFFSET(14430, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 815),
- NAME_FUNC_OFFSET(14449, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 816),
- NAME_FUNC_OFFSET(14469, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 817),
- NAME_FUNC_OFFSET(14494, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
- NAME_FUNC_OFFSET(14515, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
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- NAME_FUNC_OFFSET(14770, glUniform3uivEXT, glUniform3uivEXT, NULL, 831),
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- NAME_FUNC_OFFSET(14803, glUniform4uivEXT, glUniform4uivEXT, NULL, 833),
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- NAME_FUNC_OFFSET(14863, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 836),
- NAME_FUNC_OFFSET(14885, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 837),
- NAME_FUNC_OFFSET(14908, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 838),
- NAME_FUNC_OFFSET(14929, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 839),
- NAME_FUNC_OFFSET(14951, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 840),
- NAME_FUNC_OFFSET(14973, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 841),
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- NAME_FUNC_OFFSET(15017, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 843),
- NAME_FUNC_OFFSET(15039, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 844),
- NAME_FUNC_OFFSET(15061, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 845),
- NAME_FUNC_OFFSET(15084, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 846),
- NAME_FUNC_OFFSET(15106, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 847),
- NAME_FUNC_OFFSET(15127, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 848),
- NAME_FUNC_OFFSET(15149, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 849),
- NAME_FUNC_OFFSET(15171, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 850),
- NAME_FUNC_OFFSET(15194, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 851),
- NAME_FUNC_OFFSET(15216, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 852),
- NAME_FUNC_OFFSET(15239, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 853),
- NAME_FUNC_OFFSET(15262, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 854),
- NAME_FUNC_OFFSET(15288, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 855),
- NAME_FUNC_OFFSET(15317, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 856),
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- NAME_FUNC_OFFSET(15378, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 859),
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- NAME_FUNC_OFFSET(15448, glClearColorIiEXT, glClearColorIiEXT, NULL, 862),
- NAME_FUNC_OFFSET(15466, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 863),
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- NAME_FUNC_OFFSET(15509, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(15534, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 866),
- NAME_FUNC_OFFSET(15555, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 867),
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- NAME_FUNC_OFFSET(15629, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 870),
- NAME_FUNC_OFFSET(15657, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 871),
- NAME_FUNC_OFFSET(15677, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 872),
- NAME_FUNC_OFFSET(15699, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 873),
- NAME_FUNC_OFFSET(15720, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 874),
- NAME_FUNC_OFFSET(15746, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 875),
- NAME_FUNC_OFFSET(15779, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 876),
- NAME_FUNC_OFFSET(15810, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 877),
- NAME_FUNC_OFFSET(15831, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
- NAME_FUNC_OFFSET(15862, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
- NAME_FUNC_OFFSET(15882, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 880),
- NAME_FUNC_OFFSET(15910, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 881),
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- NAME_FUNC_OFFSET(15958, glActiveProgramEXT, glActiveProgramEXT, NULL, 883),
- NAME_FUNC_OFFSET(15977, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 884),
- NAME_FUNC_OFFSET(16002, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 885),
- NAME_FUNC_OFFSET(16024, glTextureBarrierNV, glTextureBarrierNV, NULL, 886),
- NAME_FUNC_OFFSET(16043, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887),
- NAME_FUNC_OFFSET(16068, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888),
- NAME_FUNC_OFFSET(16097, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889),
- NAME_FUNC_OFFSET(16128, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890),
- NAME_FUNC_OFFSET(16152, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891),
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- NAME_FUNC_OFFSET(16361, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
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- NAME_FUNC_OFFSET(16500, glTexSubImage1D, glTexSubImage1D, NULL, 332),
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- NAME_FUNC_OFFSET(16538, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16554, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16573, glDrawRangeElements, glDrawRangeElements, NULL, 338),
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- NAME_FUNC_OFFSET(16612, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16628, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16655, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
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- NAME_FUNC_OFFSET(16721, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16740, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16770, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16800, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16830, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16860, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16879, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
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- NAME_FUNC_OFFSET(16927, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16952, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16979, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(17007, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(17034, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
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- NAME_FUNC_OFFSET(17146, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(17177, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
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- NAME_FUNC_OFFSET(17232, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
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- NAME_FUNC_OFFSET(17273, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17302, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
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- NAME_FUNC_OFFSET(17346, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17372, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17398, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17413, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17425, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17445, glResetMinmax, glResetMinmax, NULL, 370),
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- NAME_FUNC_OFFSET(17478, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17497, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17520, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17536, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17558, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17576, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17595, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17613, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17632, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17650, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17669, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17687, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17706, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17724, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17743, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17761, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17780, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17798, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17817, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17835, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17854, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17872, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17891, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17909, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17928, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17946, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17965, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17983, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(18002, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(18020, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(18039, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(18057, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(18076, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(18094, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(18113, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(18131, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
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- NAME_FUNC_OFFSET(18196, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(18219, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(18242, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18265, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18282, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18305, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18328, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18351, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18377, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18403, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18429, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
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- NAME_FUNC_OFFSET(18546, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
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- NAME_FUNC_OFFSET(18589, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18613, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
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- NAME_FUNC_OFFSET(18695, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18712, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
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- NAME_FUNC_OFFSET(18747, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
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- NAME_FUNC_OFFSET(18782, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18800, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18817, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
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- NAME_FUNC_OFFSET(18852, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18870, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18887, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18905, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18922, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18940, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18957, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18975, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18994, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(19013, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(19032, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(19051, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(19071, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(19091, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(19111, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(19129, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(19146, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(19164, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(19181, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(19199, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(19217, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(19234, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(19252, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19271, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19290, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19309, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
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- NAME_FUNC_OFFSET(19344, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19357, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19373, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19389, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19402, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19425, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19445, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19464, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19475, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19487, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19501, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19514, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19530, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19541, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19554, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19573, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19593, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19606, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19616, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19632, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19651, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19669, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19690, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19705, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19720, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19734, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19749, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19761, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19774, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19786, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19799, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19811, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19824, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19836, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19849, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19861, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19874, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19886, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19899, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19911, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19924, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19936, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19949, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19987, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(20006, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(20019, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(20037, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(20058, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(20076, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(20096, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20110, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(20127, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20152, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(20174, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(20201, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
- NAME_FUNC_OFFSET(20225, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
- NAME_FUNC_OFFSET(20261, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, 619),
- NAME_FUNC_OFFSET(20277, gl_dispatch_stub_620, gl_dispatch_stub_620, NULL, 620),
- NAME_FUNC_OFFSET(20296, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
- NAME_FUNC_OFFSET(20314, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
- NAME_FUNC_OFFSET(20335, glPointParameterfEXT, glPointParameterfEXT, NULL, 627),
- NAME_FUNC_OFFSET(20357, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
- NAME_FUNC_OFFSET(20376, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
- NAME_FUNC_OFFSET(20398, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 628),
- NAME_FUNC_OFFSET(20421, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 631),
- NAME_FUNC_OFFSET(20440, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 632),
- NAME_FUNC_OFFSET(20460, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 633),
- NAME_FUNC_OFFSET(20479, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20499, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 635),
- NAME_FUNC_OFFSET(20518, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 636),
- NAME_FUNC_OFFSET(20538, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 637),
- NAME_FUNC_OFFSET(20557, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 638),
- NAME_FUNC_OFFSET(20577, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 639),
- NAME_FUNC_OFFSET(20596, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 640),
- NAME_FUNC_OFFSET(20616, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 641),
- NAME_FUNC_OFFSET(20636, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 642),
- NAME_FUNC_OFFSET(20657, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 643),
- NAME_FUNC_OFFSET(20677, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 644),
- NAME_FUNC_OFFSET(20698, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 645),
- NAME_FUNC_OFFSET(20718, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 646),
- NAME_FUNC_OFFSET(20739, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 647),
- NAME_FUNC_OFFSET(20763, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 648),
- NAME_FUNC_OFFSET(20781, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 649),
- NAME_FUNC_OFFSET(20801, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 650),
- NAME_FUNC_OFFSET(20819, glFogCoorddEXT, glFogCoorddEXT, NULL, 651),
- NAME_FUNC_OFFSET(20831, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 652),
- NAME_FUNC_OFFSET(20844, glFogCoordfEXT, glFogCoordfEXT, NULL, 653),
- NAME_FUNC_OFFSET(20856, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 654),
- NAME_FUNC_OFFSET(20869, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 656),
- NAME_FUNC_OFFSET(20889, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 656),
- NAME_FUNC_OFFSET(20913, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 673),
- NAME_FUNC_OFFSET(20927, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 673),
- NAME_FUNC_OFFSET(20944, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 674),
- NAME_FUNC_OFFSET(20959, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 674),
- NAME_FUNC_OFFSET(20977, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 675),
- NAME_FUNC_OFFSET(20991, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 675),
- NAME_FUNC_OFFSET(21008, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 676),
- NAME_FUNC_OFFSET(21023, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 676),
- NAME_FUNC_OFFSET(21041, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 677),
- NAME_FUNC_OFFSET(21055, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 677),
- NAME_FUNC_OFFSET(21072, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 678),
- NAME_FUNC_OFFSET(21087, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 678),
- NAME_FUNC_OFFSET(21105, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 679),
- NAME_FUNC_OFFSET(21119, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 679),
- NAME_FUNC_OFFSET(21136, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 680),
- NAME_FUNC_OFFSET(21151, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 680),
- NAME_FUNC_OFFSET(21169, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 681),
- NAME_FUNC_OFFSET(21183, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 681),
- NAME_FUNC_OFFSET(21200, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21215, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 682),
- NAME_FUNC_OFFSET(21233, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 683),
- NAME_FUNC_OFFSET(21247, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 683),
- NAME_FUNC_OFFSET(21264, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 684),
- NAME_FUNC_OFFSET(21279, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 684),
- NAME_FUNC_OFFSET(21297, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 685),
- NAME_FUNC_OFFSET(21311, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 685),
- NAME_FUNC_OFFSET(21328, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 686),
- NAME_FUNC_OFFSET(21343, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 686),
- NAME_FUNC_OFFSET(21361, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 687),
- NAME_FUNC_OFFSET(21375, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 687),
- NAME_FUNC_OFFSET(21392, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 688),
- NAME_FUNC_OFFSET(21407, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 688),
- NAME_FUNC_OFFSET(21425, glBindProgramNV, glBindProgramNV, NULL, 707),
- NAME_FUNC_OFFSET(21442, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 708),
- NAME_FUNC_OFFSET(21462, glGenProgramsNV, glGenProgramsNV, NULL, 710),
- NAME_FUNC_OFFSET(21479, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716),
- NAME_FUNC_OFFSET(21505, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 716),
- NAME_FUNC_OFFSET(21534, glIsProgramNV, glIsProgramNV, NULL, 720),
- NAME_FUNC_OFFSET(21549, glPointParameteriNV, glPointParameteriNV, NULL, 784),
- NAME_FUNC_OFFSET(21567, glPointParameterivNV, glPointParameterivNV, NULL, 785),
- NAME_FUNC_OFFSET(21586, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21607, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, 790),
- NAME_FUNC_OFFSET(21623, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 797),
- NAME_FUNC_OFFSET(21647, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
- NAME_FUNC_OFFSET(21671, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800),
- NAME_FUNC_OFFSET(21698, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 801),
- NAME_FUNC_OFFSET(21716, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 802),
- NAME_FUNC_OFFSET(21735, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 803),
- NAME_FUNC_OFFSET(21760, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 804),
- NAME_FUNC_OFFSET(21781, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 805),
- NAME_FUNC_OFFSET(21803, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 806),
- NAME_FUNC_OFFSET(21829, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 807),
- NAME_FUNC_OFFSET(21852, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 808),
- NAME_FUNC_OFFSET(21875, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 809),
- NAME_FUNC_OFFSET(21898, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 810),
- NAME_FUNC_OFFSET(21916, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 811),
- NAME_FUNC_OFFSET(21935, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 812),
- NAME_FUNC_OFFSET(21952, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 813),
- NAME_FUNC_OFFSET(21990, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 814),
- NAME_FUNC_OFFSET(22019, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 815),
- NAME_FUNC_OFFSET(22035, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 816),
- NAME_FUNC_OFFSET(22052, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 817),
- NAME_FUNC_OFFSET(22074, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, 818),
- NAME_FUNC_OFFSET(22092, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 821),
- NAME_FUNC_OFFSET(22115, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 822),
- NAME_FUNC_OFFSET(22137, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22153, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 824),
- NAME_FUNC_OFFSET(22174, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 825),
- NAME_FUNC_OFFSET(22196, glUniform1uiEXT, glUniform1uiEXT, NULL, 826),
- NAME_FUNC_OFFSET(22209, glUniform1uivEXT, glUniform1uivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22223, glUniform2uiEXT, glUniform2uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22236, glUniform2uivEXT, glUniform2uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22250, glUniform3uiEXT, glUniform3uiEXT, NULL, 830),
- NAME_FUNC_OFFSET(22263, glUniform3uivEXT, glUniform3uivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22277, glUniform4uiEXT, glUniform4uiEXT, NULL, 832),
- NAME_FUNC_OFFSET(22290, glUniform4uivEXT, glUniform4uivEXT, NULL, 833),
- NAME_FUNC_OFFSET(22304, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 834),
- NAME_FUNC_OFFSET(22322, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 835),
- NAME_FUNC_OFFSET(22341, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 836),
- NAME_FUNC_OFFSET(22360, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 837),
- NAME_FUNC_OFFSET(22380, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 838),
- NAME_FUNC_OFFSET(22398, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 839),
- NAME_FUNC_OFFSET(22417, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 840),
- NAME_FUNC_OFFSET(22436, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 841),
- NAME_FUNC_OFFSET(22456, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 842),
- NAME_FUNC_OFFSET(22474, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 843),
- NAME_FUNC_OFFSET(22493, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 844),
- NAME_FUNC_OFFSET(22512, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 845),
- NAME_FUNC_OFFSET(22532, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 846),
- NAME_FUNC_OFFSET(22551, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 847),
- NAME_FUNC_OFFSET(22569, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 848),
- NAME_FUNC_OFFSET(22588, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 849),
- NAME_FUNC_OFFSET(22607, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 850),
- NAME_FUNC_OFFSET(22627, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 851),
- NAME_FUNC_OFFSET(22646, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 852),
- NAME_FUNC_OFFSET(22666, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 853),
- NAME_FUNC_OFFSET(22686, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 854),
- NAME_FUNC_OFFSET(22709, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 855),
- NAME_FUNC_OFFSET(22735, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 856),
- NAME_FUNC_OFFSET(22748, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 857),
- NAME_FUNC_OFFSET(22759, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 858),
- NAME_FUNC_OFFSET(22769, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 859),
- NAME_FUNC_OFFSET(22785, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 860),
- NAME_FUNC_OFFSET(22801, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 861),
- NAME_FUNC_OFFSET(22814, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 864),
- NAME_FUNC_OFFSET(22835, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 865),
- NAME_FUNC_OFFSET(22857, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 866),
- NAME_FUNC_OFFSET(22875, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 867),
- NAME_FUNC_OFFSET(22894, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 868),
- NAME_FUNC_OFFSET(22919, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 869),
- NAME_FUNC_OFFSET(22942, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 870),
- NAME_FUNC_OFFSET(22967, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 871),
- NAME_FUNC_OFFSET(22984, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 873),
- NAME_FUNC_OFFSET(23002, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 874),
- NAME_FUNC_OFFSET(23025, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 875),
- NAME_FUNC_OFFSET(23055, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 876),
- NAME_FUNC_OFFSET(23083, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 877),
- NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
-};
-
-#undef NAME_FUNC_OFFSET
+/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +/* This file is only included by glapi.c and is used for + * the GetProcAddress() function + */ + +typedef struct { + GLint Name_offset; +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) + _glapi_proc Address; +#endif + GLuint Offset; +} glprocs_table_t; + +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#endif + + + +static const char gl_string_table[] = + "glNewList\0" + "glEndList\0" + "glCallList\0" + "glCallLists\0" + "glDeleteLists\0" + "glGenLists\0" + "glListBase\0" + "glBegin\0" + "glBitmap\0" + "glColor3b\0" + "glColor3bv\0" + "glColor3d\0" + "glColor3dv\0" + "glColor3f\0" + "glColor3fv\0" + "glColor3i\0" + "glColor3iv\0" + "glColor3s\0" + "glColor3sv\0" + "glColor3ub\0" + "glColor3ubv\0" + "glColor3ui\0" + "glColor3uiv\0" + "glColor3us\0" + "glColor3usv\0" + "glColor4b\0" + "glColor4bv\0" + "glColor4d\0" + "glColor4dv\0" + "glColor4f\0" + "glColor4fv\0" + "glColor4i\0" + "glColor4iv\0" + "glColor4s\0" + "glColor4sv\0" + "glColor4ub\0" + "glColor4ubv\0" + "glColor4ui\0" + "glColor4uiv\0" + "glColor4us\0" + "glColor4usv\0" + "glEdgeFlag\0" + "glEdgeFlagv\0" + "glEnd\0" + "glIndexd\0" + "glIndexdv\0" + "glIndexf\0" + "glIndexfv\0" + "glIndexi\0" + "glIndexiv\0" + "glIndexs\0" + "glIndexsv\0" + "glNormal3b\0" + "glNormal3bv\0" + "glNormal3d\0" + "glNormal3dv\0" + "glNormal3f\0" + "glNormal3fv\0" + "glNormal3i\0" + "glNormal3iv\0" + "glNormal3s\0" + "glNormal3sv\0" + "glRasterPos2d\0" + "glRasterPos2dv\0" + "glRasterPos2f\0" + "glRasterPos2fv\0" + "glRasterPos2i\0" + "glRasterPos2iv\0" + "glRasterPos2s\0" + "glRasterPos2sv\0" + "glRasterPos3d\0" + "glRasterPos3dv\0" + "glRasterPos3f\0" + "glRasterPos3fv\0" + "glRasterPos3i\0" + "glRasterPos3iv\0" + "glRasterPos3s\0" + "glRasterPos3sv\0" + "glRasterPos4d\0" + "glRasterPos4dv\0" + "glRasterPos4f\0" + "glRasterPos4fv\0" + "glRasterPos4i\0" + "glRasterPos4iv\0" + "glRasterPos4s\0" + "glRasterPos4sv\0" + "glRectd\0" + "glRectdv\0" + "glRectf\0" + "glRectfv\0" + "glRecti\0" + "glRectiv\0" + "glRects\0" + "glRectsv\0" + "glTexCoord1d\0" + "glTexCoord1dv\0" + "glTexCoord1f\0" + "glTexCoord1fv\0" + "glTexCoord1i\0" + "glTexCoord1iv\0" + "glTexCoord1s\0" + "glTexCoord1sv\0" + "glTexCoord2d\0" + "glTexCoord2dv\0" + "glTexCoord2f\0" + "glTexCoord2fv\0" + "glTexCoord2i\0" + "glTexCoord2iv\0" + "glTexCoord2s\0" + "glTexCoord2sv\0" + "glTexCoord3d\0" + "glTexCoord3dv\0" + "glTexCoord3f\0" + "glTexCoord3fv\0" + "glTexCoord3i\0" + "glTexCoord3iv\0" + "glTexCoord3s\0" + "glTexCoord3sv\0" + "glTexCoord4d\0" + "glTexCoord4dv\0" + "glTexCoord4f\0" + "glTexCoord4fv\0" + "glTexCoord4i\0" + "glTexCoord4iv\0" + "glTexCoord4s\0" + "glTexCoord4sv\0" + "glVertex2d\0" + "glVertex2dv\0" + "glVertex2f\0" + "glVertex2fv\0" + "glVertex2i\0" + "glVertex2iv\0" + "glVertex2s\0" + "glVertex2sv\0" + "glVertex3d\0" + "glVertex3dv\0" + "glVertex3f\0" + "glVertex3fv\0" + "glVertex3i\0" + "glVertex3iv\0" + "glVertex3s\0" + "glVertex3sv\0" + "glVertex4d\0" + "glVertex4dv\0" + "glVertex4f\0" + "glVertex4fv\0" + "glVertex4i\0" + "glVertex4iv\0" + "glVertex4s\0" + "glVertex4sv\0" + "glClipPlane\0" + "glColorMaterial\0" + "glCullFace\0" + "glFogf\0" + "glFogfv\0" + "glFogi\0" + "glFogiv\0" + "glFrontFace\0" + "glHint\0" + "glLightf\0" + "glLightfv\0" + "glLighti\0" + "glLightiv\0" + "glLightModelf\0" + "glLightModelfv\0" + "glLightModeli\0" + "glLightModeliv\0" + "glLineStipple\0" + "glLineWidth\0" + "glMaterialf\0" + "glMaterialfv\0" + "glMateriali\0" + "glMaterialiv\0" + "glPointSize\0" + "glPolygonMode\0" + "glPolygonStipple\0" + "glScissor\0" + "glShadeModel\0" + "glTexParameterf\0" + "glTexParameterfv\0" + "glTexParameteri\0" + "glTexParameteriv\0" + "glTexImage1D\0" + "glTexImage2D\0" + "glTexEnvf\0" + "glTexEnvfv\0" + "glTexEnvi\0" + "glTexEnviv\0" + "glTexGend\0" + "glTexGendv\0" + "glTexGenf\0" + "glTexGenfv\0" + "glTexGeni\0" + "glTexGeniv\0" + "glFeedbackBuffer\0" + "glSelectBuffer\0" + "glRenderMode\0" + "glInitNames\0" + "glLoadName\0" + "glPassThrough\0" + "glPopName\0" + "glPushName\0" + "glDrawBuffer\0" + "glClear\0" + "glClearAccum\0" + "glClearIndex\0" + "glClearColor\0" + "glClearStencil\0" + "glClearDepth\0" + "glStencilMask\0" + "glColorMask\0" + "glDepthMask\0" + "glIndexMask\0" + "glAccum\0" + "glDisable\0" + "glEnable\0" + "glFinish\0" + "glFlush\0" + "glPopAttrib\0" + "glPushAttrib\0" + "glMap1d\0" + "glMap1f\0" + "glMap2d\0" + "glMap2f\0" + "glMapGrid1d\0" + "glMapGrid1f\0" + "glMapGrid2d\0" + "glMapGrid2f\0" + "glEvalCoord1d\0" + "glEvalCoord1dv\0" + "glEvalCoord1f\0" + "glEvalCoord1fv\0" + "glEvalCoord2d\0" + "glEvalCoord2dv\0" + "glEvalCoord2f\0" + "glEvalCoord2fv\0" + "glEvalMesh1\0" + "glEvalPoint1\0" + "glEvalMesh2\0" + "glEvalPoint2\0" + "glAlphaFunc\0" + "glBlendFunc\0" + "glLogicOp\0" + "glStencilFunc\0" + "glStencilOp\0" + "glDepthFunc\0" + "glPixelZoom\0" + "glPixelTransferf\0" + "glPixelTransferi\0" + "glPixelStoref\0" + "glPixelStorei\0" + "glPixelMapfv\0" + "glPixelMapuiv\0" + "glPixelMapusv\0" + "glReadBuffer\0" + "glCopyPixels\0" + "glReadPixels\0" + "glDrawPixels\0" + "glGetBooleanv\0" + "glGetClipPlane\0" + "glGetDoublev\0" + "glGetError\0" + "glGetFloatv\0" + "glGetIntegerv\0" + "glGetLightfv\0" + "glGetLightiv\0" + "glGetMapdv\0" + "glGetMapfv\0" + "glGetMapiv\0" + "glGetMaterialfv\0" + "glGetMaterialiv\0" + "glGetPixelMapfv\0" + "glGetPixelMapuiv\0" + "glGetPixelMapusv\0" + "glGetPolygonStipple\0" + "glGetString\0" + "glGetTexEnvfv\0" + "glGetTexEnviv\0" + "glGetTexGendv\0" + "glGetTexGenfv\0" + "glGetTexGeniv\0" + "glGetTexImage\0" + "glGetTexParameterfv\0" + "glGetTexParameteriv\0" + "glGetTexLevelParameterfv\0" + "glGetTexLevelParameteriv\0" + "glIsEnabled\0" + "glIsList\0" + "glDepthRange\0" + "glFrustum\0" + "glLoadIdentity\0" + "glLoadMatrixf\0" + "glLoadMatrixd\0" + "glMatrixMode\0" + "glMultMatrixf\0" + "glMultMatrixd\0" + "glOrtho\0" + "glPopMatrix\0" + "glPushMatrix\0" + "glRotated\0" + "glRotatef\0" + "glScaled\0" + "glScalef\0" + "glTranslated\0" + "glTranslatef\0" + "glViewport\0" + "glArrayElement\0" + "glBindTexture\0" + "glColorPointer\0" + "glDisableClientState\0" + "glDrawArrays\0" + "glDrawElements\0" + "glEdgeFlagPointer\0" + "glEnableClientState\0" + "glIndexPointer\0" + "glIndexub\0" + "glIndexubv\0" + "glInterleavedArrays\0" + "glNormalPointer\0" + "glPolygonOffset\0" + "glTexCoordPointer\0" + "glVertexPointer\0" + "glAreTexturesResident\0" + "glCopyTexImage1D\0" + "glCopyTexImage2D\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage2D\0" + "glDeleteTextures\0" + "glGenTextures\0" + "glGetPointerv\0" + "glIsTexture\0" + "glPrioritizeTextures\0" + "glTexSubImage1D\0" + "glTexSubImage2D\0" + "glPopClientAttrib\0" + "glPushClientAttrib\0" + "glBlendColor\0" + "glBlendEquation\0" + "glDrawRangeElements\0" + "glColorTable\0" + "glColorTableParameterfv\0" + "glColorTableParameteriv\0" + "glCopyColorTable\0" + "glGetColorTable\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameteriv\0" + "glColorSubTable\0" + "glCopyColorSubTable\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter2D\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfv\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriv\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter2D\0" + "glGetConvolutionFilter\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameteriv\0" + "glGetSeparableFilter\0" + "glSeparableFilter2D\0" + "glGetHistogram\0" + "glGetHistogramParameterfv\0" + "glGetHistogramParameteriv\0" + "glGetMinmax\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameteriv\0" + "glHistogram\0" + "glMinmax\0" + "glResetHistogram\0" + "glResetMinmax\0" + "glTexImage3D\0" + "glTexSubImage3D\0" + "glCopyTexSubImage3D\0" + "glActiveTextureARB\0" + "glClientActiveTextureARB\0" + "glMultiTexCoord1dARB\0" + "glMultiTexCoord1dvARB\0" + "glMultiTexCoord1fARB\0" + "glMultiTexCoord1fvARB\0" + "glMultiTexCoord1iARB\0" + "glMultiTexCoord1ivARB\0" + "glMultiTexCoord1sARB\0" + "glMultiTexCoord1svARB\0" + "glMultiTexCoord2dARB\0" + "glMultiTexCoord2dvARB\0" + "glMultiTexCoord2fARB\0" + "glMultiTexCoord2fvARB\0" + "glMultiTexCoord2iARB\0" + "glMultiTexCoord2ivARB\0" + "glMultiTexCoord2sARB\0" + "glMultiTexCoord2svARB\0" + "glMultiTexCoord3dARB\0" + "glMultiTexCoord3dvARB\0" + "glMultiTexCoord3fARB\0" + "glMultiTexCoord3fvARB\0" + "glMultiTexCoord3iARB\0" + "glMultiTexCoord3ivARB\0" + "glMultiTexCoord3sARB\0" + "glMultiTexCoord3svARB\0" + "glMultiTexCoord4dARB\0" + "glMultiTexCoord4dvARB\0" + "glMultiTexCoord4fARB\0" + "glMultiTexCoord4fvARB\0" + "glMultiTexCoord4iARB\0" + "glMultiTexCoord4ivARB\0" + "glMultiTexCoord4sARB\0" + "glMultiTexCoord4svARB\0" + "glAttachShader\0" + "glCreateProgram\0" + "glCreateShader\0" + "glDeleteProgram\0" + "glDeleteShader\0" + "glDetachShader\0" + "glGetAttachedShaders\0" + "glGetProgramInfoLog\0" + "glGetProgramiv\0" + "glGetShaderInfoLog\0" + "glGetShaderiv\0" + "glIsProgram\0" + "glIsShader\0" + "glStencilFuncSeparate\0" + "glStencilMaskSeparate\0" + "glStencilOpSeparate\0" + "glUniformMatrix2x3fv\0" + "glUniformMatrix2x4fv\0" + "glUniformMatrix3x2fv\0" + "glUniformMatrix3x4fv\0" + "glUniformMatrix4x2fv\0" + "glUniformMatrix4x3fv\0" + "glClampColor\0" + "glClearBufferfi\0" + "glClearBufferfv\0" + "glClearBufferiv\0" + "glClearBufferuiv\0" + "glGetStringi\0" + "glTexBuffer\0" + "glFramebufferTexture\0" + "glGetBufferParameteri64v\0" + "glGetInteger64i_v\0" + "glVertexAttribDivisor\0" + "glLoadTransposeMatrixdARB\0" + "glLoadTransposeMatrixfARB\0" + "glMultTransposeMatrixdARB\0" + "glMultTransposeMatrixfARB\0" + "glSampleCoverageARB\0" + "glCompressedTexImage1DARB\0" + "glCompressedTexImage2DARB\0" + "glCompressedTexImage3DARB\0" + "glCompressedTexSubImage1DARB\0" + "glCompressedTexSubImage2DARB\0" + "glCompressedTexSubImage3DARB\0" + "glGetCompressedTexImageARB\0" + "glDisableVertexAttribArrayARB\0" + "glEnableVertexAttribArrayARB\0" + "glGetProgramEnvParameterdvARB\0" + "glGetProgramEnvParameterfvARB\0" + "glGetProgramLocalParameterdvARB\0" + "glGetProgramLocalParameterfvARB\0" + "glGetProgramStringARB\0" + "glGetProgramivARB\0" + "glGetVertexAttribdvARB\0" + "glGetVertexAttribfvARB\0" + "glGetVertexAttribivARB\0" + "glProgramEnvParameter4dARB\0" + "glProgramEnvParameter4dvARB\0" + "glProgramEnvParameter4fARB\0" + "glProgramEnvParameter4fvARB\0" + "glProgramLocalParameter4dARB\0" + "glProgramLocalParameter4dvARB\0" + "glProgramLocalParameter4fARB\0" + "glProgramLocalParameter4fvARB\0" + "glProgramStringARB\0" + "glVertexAttrib1dARB\0" + "glVertexAttrib1dvARB\0" + "glVertexAttrib1fARB\0" + "glVertexAttrib1fvARB\0" + "glVertexAttrib1sARB\0" + "glVertexAttrib1svARB\0" + "glVertexAttrib2dARB\0" + "glVertexAttrib2dvARB\0" + "glVertexAttrib2fARB\0" + "glVertexAttrib2fvARB\0" + "glVertexAttrib2sARB\0" + "glVertexAttrib2svARB\0" + "glVertexAttrib3dARB\0" + "glVertexAttrib3dvARB\0" + "glVertexAttrib3fARB\0" + "glVertexAttrib3fvARB\0" + "glVertexAttrib3sARB\0" + "glVertexAttrib3svARB\0" + "glVertexAttrib4NbvARB\0" + "glVertexAttrib4NivARB\0" + "glVertexAttrib4NsvARB\0" + "glVertexAttrib4NubARB\0" + "glVertexAttrib4NubvARB\0" + "glVertexAttrib4NuivARB\0" + "glVertexAttrib4NusvARB\0" + "glVertexAttrib4bvARB\0" + "glVertexAttrib4dARB\0" + "glVertexAttrib4dvARB\0" + "glVertexAttrib4fARB\0" + "glVertexAttrib4fvARB\0" + "glVertexAttrib4ivARB\0" + "glVertexAttrib4sARB\0" + "glVertexAttrib4svARB\0" + "glVertexAttrib4ubvARB\0" + "glVertexAttrib4uivARB\0" + "glVertexAttrib4usvARB\0" + "glVertexAttribPointerARB\0" + "glBindBufferARB\0" + "glBufferDataARB\0" + "glBufferSubDataARB\0" + "glDeleteBuffersARB\0" + "glGenBuffersARB\0" + "glGetBufferParameterivARB\0" + "glGetBufferPointervARB\0" + "glGetBufferSubDataARB\0" + "glIsBufferARB\0" + "glMapBufferARB\0" + "glUnmapBufferARB\0" + "glBeginQueryARB\0" + "glDeleteQueriesARB\0" + "glEndQueryARB\0" + "glGenQueriesARB\0" + "glGetQueryObjectivARB\0" + "glGetQueryObjectuivARB\0" + "glGetQueryivARB\0" + "glIsQueryARB\0" + "glAttachObjectARB\0" + "glCompileShaderARB\0" + "glCreateProgramObjectARB\0" + "glCreateShaderObjectARB\0" + "glDeleteObjectARB\0" + "glDetachObjectARB\0" + "glGetActiveUniformARB\0" + "glGetAttachedObjectsARB\0" + "glGetHandleARB\0" + "glGetInfoLogARB\0" + "glGetObjectParameterfvARB\0" + "glGetObjectParameterivARB\0" + "glGetShaderSourceARB\0" + "glGetUniformLocationARB\0" + "glGetUniformfvARB\0" + "glGetUniformivARB\0" + "glLinkProgramARB\0" + "glShaderSourceARB\0" + "glUniform1fARB\0" + "glUniform1fvARB\0" + "glUniform1iARB\0" + "glUniform1ivARB\0" + "glUniform2fARB\0" + "glUniform2fvARB\0" + "glUniform2iARB\0" + "glUniform2ivARB\0" + "glUniform3fARB\0" + "glUniform3fvARB\0" + "glUniform3iARB\0" + "glUniform3ivARB\0" + "glUniform4fARB\0" + "glUniform4fvARB\0" + "glUniform4iARB\0" + "glUniform4ivARB\0" + "glUniformMatrix2fvARB\0" + "glUniformMatrix3fvARB\0" + "glUniformMatrix4fvARB\0" + "glUseProgramObjectARB\0" + "glValidateProgramARB\0" + "glBindAttribLocationARB\0" + "glGetActiveAttribARB\0" + "glGetAttribLocationARB\0" + "glDrawBuffersARB\0" + "glClampColorARB\0" + "glDrawArraysInstancedARB\0" + "glDrawElementsInstancedARB\0" + "glRenderbufferStorageMultisample\0" + "glFramebufferTextureARB\0" + "glFramebufferTextureFaceARB\0" + "glProgramParameteriARB\0" + "glVertexAttribDivisorARB\0" + "glFlushMappedBufferRange\0" + "glMapBufferRange\0" + "glTexBufferARB\0" + "glBindVertexArray\0" + "glGenVertexArrays\0" + "glCopyBufferSubData\0" + "glClientWaitSync\0" + "glDeleteSync\0" + "glFenceSync\0" + "glGetInteger64v\0" + "glGetSynciv\0" + "glIsSync\0" + "glWaitSync\0" + "glDrawElementsBaseVertex\0" + "glDrawRangeElementsBaseVertex\0" + "glMultiDrawElementsBaseVertex\0" + "glBlendEquationSeparateiARB\0" + "glBlendEquationiARB\0" + "glBlendFuncSeparateiARB\0" + "glBlendFunciARB\0" + "glBindSampler\0" + "glDeleteSamplers\0" + "glGenSamplers\0" + "glGetSamplerParameterIiv\0" + "glGetSamplerParameterIuiv\0" + "glGetSamplerParameterfv\0" + "glGetSamplerParameteriv\0" + "glIsSampler\0" + "glSamplerParameterIiv\0" + "glSamplerParameterIuiv\0" + "glSamplerParameterf\0" + "glSamplerParameterfv\0" + "glSamplerParameteri\0" + "glSamplerParameteriv\0" + "glBindTransformFeedback\0" + "glDeleteTransformFeedbacks\0" + "glDrawTransformFeedback\0" + "glGenTransformFeedbacks\0" + "glIsTransformFeedback\0" + "glPauseTransformFeedback\0" + "glResumeTransformFeedback\0" + "glClearDepthf\0" + "glDepthRangef\0" + "glGetShaderPrecisionFormat\0" + "glReleaseShaderCompiler\0" + "glShaderBinary\0" + "glPolygonOffsetEXT\0" + "glGetPixelTexGenParameterfvSGIS\0" + "glGetPixelTexGenParameterivSGIS\0" + "glPixelTexGenParameterfSGIS\0" + "glPixelTexGenParameterfvSGIS\0" + "glPixelTexGenParameteriSGIS\0" + "glPixelTexGenParameterivSGIS\0" + "glSampleMaskSGIS\0" + "glSamplePatternSGIS\0" + "glColorPointerEXT\0" + "glEdgeFlagPointerEXT\0" + "glIndexPointerEXT\0" + "glNormalPointerEXT\0" + "glTexCoordPointerEXT\0" + "glVertexPointerEXT\0" + "glPointParameterfEXT\0" + "glPointParameterfvEXT\0" + "glLockArraysEXT\0" + "glUnlockArraysEXT\0" + "glSecondaryColor3bEXT\0" + "glSecondaryColor3bvEXT\0" + "glSecondaryColor3dEXT\0" + "glSecondaryColor3dvEXT\0" + "glSecondaryColor3fEXT\0" + "glSecondaryColor3fvEXT\0" + "glSecondaryColor3iEXT\0" + "glSecondaryColor3ivEXT\0" + "glSecondaryColor3sEXT\0" + "glSecondaryColor3svEXT\0" + "glSecondaryColor3ubEXT\0" + "glSecondaryColor3ubvEXT\0" + "glSecondaryColor3uiEXT\0" + "glSecondaryColor3uivEXT\0" + "glSecondaryColor3usEXT\0" + "glSecondaryColor3usvEXT\0" + "glSecondaryColorPointerEXT\0" + "glMultiDrawArraysEXT\0" + "glMultiDrawElementsEXT\0" + "glFogCoordPointerEXT\0" + "glFogCoorddEXT\0" + "glFogCoorddvEXT\0" + "glFogCoordfEXT\0" + "glFogCoordfvEXT\0" + "glPixelTexGenSGIX\0" + "glBlendFuncSeparateEXT\0" + "glFlushVertexArrayRangeNV\0" + "glVertexArrayRangeNV\0" + "glCombinerInputNV\0" + "glCombinerOutputNV\0" + "glCombinerParameterfNV\0" + "glCombinerParameterfvNV\0" + "glCombinerParameteriNV\0" + "glCombinerParameterivNV\0" + "glFinalCombinerInputNV\0" + "glGetCombinerInputParameterfvNV\0" + "glGetCombinerInputParameterivNV\0" + "glGetCombinerOutputParameterfvNV\0" + "glGetCombinerOutputParameterivNV\0" + "glGetFinalCombinerInputParameterfvNV\0" + "glGetFinalCombinerInputParameterivNV\0" + "glResizeBuffersMESA\0" + "glWindowPos2dMESA\0" + "glWindowPos2dvMESA\0" + "glWindowPos2fMESA\0" + "glWindowPos2fvMESA\0" + "glWindowPos2iMESA\0" + "glWindowPos2ivMESA\0" + "glWindowPos2sMESA\0" + "glWindowPos2svMESA\0" + "glWindowPos3dMESA\0" + "glWindowPos3dvMESA\0" + "glWindowPos3fMESA\0" + "glWindowPos3fvMESA\0" + "glWindowPos3iMESA\0" + "glWindowPos3ivMESA\0" + "glWindowPos3sMESA\0" + "glWindowPos3svMESA\0" + "glWindowPos4dMESA\0" + "glWindowPos4dvMESA\0" + "glWindowPos4fMESA\0" + "glWindowPos4fvMESA\0" + "glWindowPos4iMESA\0" + "glWindowPos4ivMESA\0" + "glWindowPos4sMESA\0" + "glWindowPos4svMESA\0" + "glMultiModeDrawArraysIBM\0" + "glMultiModeDrawElementsIBM\0" + "glDeleteFencesNV\0" + "glFinishFenceNV\0" + "glGenFencesNV\0" + "glGetFenceivNV\0" + "glIsFenceNV\0" + "glSetFenceNV\0" + "glTestFenceNV\0" + "glAreProgramsResidentNV\0" + "glBindProgramNV\0" + "glDeleteProgramsNV\0" + "glExecuteProgramNV\0" + "glGenProgramsNV\0" + "glGetProgramParameterdvNV\0" + "glGetProgramParameterfvNV\0" + "glGetProgramStringNV\0" + "glGetProgramivNV\0" + "glGetTrackMatrixivNV\0" + "glGetVertexAttribPointervNV\0" + "glGetVertexAttribdvNV\0" + "glGetVertexAttribfvNV\0" + "glGetVertexAttribivNV\0" + "glIsProgramNV\0" + "glLoadProgramNV\0" + "glProgramParameters4dvNV\0" + "glProgramParameters4fvNV\0" + "glRequestResidentProgramsNV\0" + "glTrackMatrixNV\0" + "glVertexAttrib1dNV\0" + "glVertexAttrib1dvNV\0" + "glVertexAttrib1fNV\0" + "glVertexAttrib1fvNV\0" + "glVertexAttrib1sNV\0" + "glVertexAttrib1svNV\0" + "glVertexAttrib2dNV\0" + "glVertexAttrib2dvNV\0" + "glVertexAttrib2fNV\0" + "glVertexAttrib2fvNV\0" + "glVertexAttrib2sNV\0" + "glVertexAttrib2svNV\0" + "glVertexAttrib3dNV\0" + "glVertexAttrib3dvNV\0" + "glVertexAttrib3fNV\0" + "glVertexAttrib3fvNV\0" + "glVertexAttrib3sNV\0" + "glVertexAttrib3svNV\0" + "glVertexAttrib4dNV\0" + "glVertexAttrib4dvNV\0" + "glVertexAttrib4fNV\0" + "glVertexAttrib4fvNV\0" + "glVertexAttrib4sNV\0" + "glVertexAttrib4svNV\0" + "glVertexAttrib4ubNV\0" + "glVertexAttrib4ubvNV\0" + "glVertexAttribPointerNV\0" + "glVertexAttribs1dvNV\0" + "glVertexAttribs1fvNV\0" + "glVertexAttribs1svNV\0" + "glVertexAttribs2dvNV\0" + "glVertexAttribs2fvNV\0" + "glVertexAttribs2svNV\0" + "glVertexAttribs3dvNV\0" + "glVertexAttribs3fvNV\0" + "glVertexAttribs3svNV\0" + "glVertexAttribs4dvNV\0" + "glVertexAttribs4fvNV\0" + "glVertexAttribs4svNV\0" + "glVertexAttribs4ubvNV\0" + "glGetTexBumpParameterfvATI\0" + "glGetTexBumpParameterivATI\0" + "glTexBumpParameterfvATI\0" + "glTexBumpParameterivATI\0" + "glAlphaFragmentOp1ATI\0" + "glAlphaFragmentOp2ATI\0" + "glAlphaFragmentOp3ATI\0" + "glBeginFragmentShaderATI\0" + "glBindFragmentShaderATI\0" + "glColorFragmentOp1ATI\0" + "glColorFragmentOp2ATI\0" + "glColorFragmentOp3ATI\0" + "glDeleteFragmentShaderATI\0" + "glEndFragmentShaderATI\0" + "glGenFragmentShadersATI\0" + "glPassTexCoordATI\0" + "glSampleMapATI\0" + "glSetFragmentShaderConstantATI\0" + "glPointParameteriNV\0" + "glPointParameterivNV\0" + "glActiveStencilFaceEXT\0" + "glBindVertexArrayAPPLE\0" + "glDeleteVertexArraysAPPLE\0" + "glGenVertexArraysAPPLE\0" + "glIsVertexArrayAPPLE\0" + "glGetProgramNamedParameterdvNV\0" + "glGetProgramNamedParameterfvNV\0" + "glProgramNamedParameter4dNV\0" + "glProgramNamedParameter4dvNV\0" + "glProgramNamedParameter4fNV\0" + "glProgramNamedParameter4fvNV\0" + "glPrimitiveRestartIndexNV\0" + "glPrimitiveRestartNV\0" + "glDepthBoundsEXT\0" + "glBlendEquationSeparateEXT\0" + "glBindFramebufferEXT\0" + "glBindRenderbufferEXT\0" + "glCheckFramebufferStatusEXT\0" + "glDeleteFramebuffersEXT\0" + "glDeleteRenderbuffersEXT\0" + "glFramebufferRenderbufferEXT\0" + "glFramebufferTexture1DEXT\0" + "glFramebufferTexture2DEXT\0" + "glFramebufferTexture3DEXT\0" + "glGenFramebuffersEXT\0" + "glGenRenderbuffersEXT\0" + "glGenerateMipmapEXT\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "glGetRenderbufferParameterivEXT\0" + "glIsFramebufferEXT\0" + "glIsRenderbufferEXT\0" + "glRenderbufferStorageEXT\0" + "glBlitFramebufferEXT\0" + "glBufferParameteriAPPLE\0" + "glFlushMappedBufferRangeAPPLE\0" + "glBindFragDataLocationEXT\0" + "glGetFragDataLocationEXT\0" + "glGetUniformuivEXT\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIuivEXT\0" + "glUniform1uiEXT\0" + "glUniform1uivEXT\0" + "glUniform2uiEXT\0" + "glUniform2uivEXT\0" + "glUniform3uiEXT\0" + "glUniform3uivEXT\0" + "glUniform4uiEXT\0" + "glUniform4uivEXT\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribIPointerEXT\0" + "glFramebufferTextureLayerEXT\0" + "glColorMaskIndexedEXT\0" + "glDisableIndexedEXT\0" + "glEnableIndexedEXT\0" + "glGetBooleanIndexedvEXT\0" + "glGetIntegerIndexedvEXT\0" + "glIsEnabledIndexedEXT\0" + "glClearColorIiEXT\0" + "glClearColorIuiEXT\0" + "glGetTexParameterIivEXT\0" + "glGetTexParameterIuivEXT\0" + "glTexParameterIivEXT\0" + "glTexParameterIuivEXT\0" + "glBeginConditionalRenderNV\0" + "glEndConditionalRenderNV\0" + "glBeginTransformFeedbackEXT\0" + "glBindBufferBaseEXT\0" + "glBindBufferOffsetEXT\0" + "glBindBufferRangeEXT\0" + "glEndTransformFeedbackEXT\0" + "glGetTransformFeedbackVaryingEXT\0" + "glTransformFeedbackVaryingsEXT\0" + "glProvokingVertexEXT\0" + "glGetTexParameterPointervAPPLE\0" + "glTextureRangeAPPLE\0" + "glGetObjectParameterivAPPLE\0" + "glObjectPurgeableAPPLE\0" + "glObjectUnpurgeableAPPLE\0" + "glActiveProgramEXT\0" + "glCreateShaderProgramEXT\0" + "glUseShaderProgramEXT\0" + "glTextureBarrierNV\0" + "glStencilFuncSeparateATI\0" + "glProgramEnvParameters4fvEXT\0" + "glProgramLocalParameters4fvEXT\0" + "glGetQueryObjecti64vEXT\0" + "glGetQueryObjectui64vEXT\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "glEGLImageTargetTexture2DOES\0" + "glArrayElementEXT\0" + "glBindTextureEXT\0" + "glDrawArraysEXT\0" + "glAreTexturesResidentEXT\0" + "glCopyTexImage1DEXT\0" + "glCopyTexImage2DEXT\0" + "glCopyTexSubImage1DEXT\0" + "glCopyTexSubImage2DEXT\0" + "glDeleteTexturesEXT\0" + "glGenTexturesEXT\0" + "glGetPointervEXT\0" + "glIsTextureEXT\0" + "glPrioritizeTexturesEXT\0" + "glTexSubImage1DEXT\0" + "glTexSubImage2DEXT\0" + "glBlendColorEXT\0" + "glBlendEquationEXT\0" + "glDrawRangeElementsEXT\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "glColorTableParameterfvSGI\0" + "glColorTableParameterivSGI\0" + "glCopyColorTableSGI\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "glColorSubTableEXT\0" + "glCopyColorSubTableEXT\0" + "glConvolutionFilter1DEXT\0" + "glConvolutionFilter2DEXT\0" + "glConvolutionParameterfEXT\0" + "glConvolutionParameterfvEXT\0" + "glConvolutionParameteriEXT\0" + "glConvolutionParameterivEXT\0" + "glCopyConvolutionFilter1DEXT\0" + "glCopyConvolutionFilter2DEXT\0" + "glGetConvolutionFilterEXT\0" + "glGetConvolutionParameterfvEXT\0" + "glGetConvolutionParameterivEXT\0" + "glGetSeparableFilterEXT\0" + "glSeparableFilter2DEXT\0" + "glGetHistogramEXT\0" + "glGetHistogramParameterfvEXT\0" + "glGetHistogramParameterivEXT\0" + "glGetMinmaxEXT\0" + "glGetMinmaxParameterfvEXT\0" + "glGetMinmaxParameterivEXT\0" + "glHistogramEXT\0" + "glMinmaxEXT\0" + "glResetHistogramEXT\0" + "glResetMinmaxEXT\0" + "glTexImage3DEXT\0" + "glTexSubImage3DEXT\0" + "glCopyTexSubImage3DEXT\0" + "glActiveTexture\0" + "glClientActiveTexture\0" + "glMultiTexCoord1d\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sv\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2s\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dv\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3i\0" + "glMultiTexCoord3iv\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iv\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sv\0" + "glStencilOpSeparateATI\0" + "glLoadTransposeMatrixd\0" + "glLoadTransposeMatrixf\0" + "glMultTransposeMatrixd\0" + "glMultTransposeMatrixf\0" + "glSampleCoverage\0" + "glCompressedTexImage1D\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage3D\0" + "glCompressedTexSubImage1D\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage3D\0" + "glGetCompressedTexImage\0" + "glDisableVertexAttribArray\0" + "glEnableVertexAttribArray\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribiv\0" + "glProgramParameter4dNV\0" + "glProgramParameter4dvNV\0" + "glProgramParameter4fNV\0" + "glProgramParameter4fvNV\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sv\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sv\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sv\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4usv\0" + "glVertexAttribPointer\0" + "glBindBuffer\0" + "glBufferData\0" + "glBufferSubData\0" + "glDeleteBuffers\0" + "glGenBuffers\0" + "glGetBufferParameteriv\0" + "glGetBufferPointerv\0" + "glGetBufferSubData\0" + "glIsBuffer\0" + "glMapBuffer\0" + "glUnmapBuffer\0" + "glBeginQuery\0" + "glDeleteQueries\0" + "glEndQuery\0" + "glGenQueries\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectuiv\0" + "glGetQueryiv\0" + "glIsQuery\0" + "glCompileShader\0" + "glGetActiveUniform\0" + "glGetShaderSource\0" + "glGetUniformLocation\0" + "glGetUniformfv\0" + "glGetUniformiv\0" + "glLinkProgram\0" + "glShaderSource\0" + "glUniform1f\0" + "glUniform1fv\0" + "glUniform1i\0" + "glUniform1iv\0" + "glUniform2f\0" + "glUniform2fv\0" + "glUniform2i\0" + "glUniform2iv\0" + "glUniform3f\0" + "glUniform3fv\0" + "glUniform3i\0" + "glUniform3iv\0" + "glUniform4f\0" + "glUniform4fv\0" + "glUniform4i\0" + "glUniform4iv\0" + "glUniformMatrix2fv\0" + "glUniformMatrix3fv\0" + "glUniformMatrix4fv\0" + "glUseProgram\0" + "glValidateProgram\0" + "glBindAttribLocation\0" + "glGetActiveAttrib\0" + "glGetAttribLocation\0" + "glDrawBuffers\0" + "glDrawBuffersATI\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" + "glRenderbufferStorageMultisampleEXT\0" + "glSampleMaskEXT\0" + "glSamplePatternEXT\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfSGIS\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvSGIS\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usv\0" + "glSecondaryColorPointer\0" + "glMultiDrawArrays\0" + "glMultiDrawElements\0" + "glFogCoordPointer\0" + "glFogCoordd\0" + "glFogCoorddv\0" + "glFogCoordf\0" + "glFogCoordfv\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateINGR\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glBindProgramARB\0" + "glDeleteProgramsARB\0" + "glGenProgramsARB\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glIsProgramARB\0" + "glPointParameteri\0" + "glPointParameteriv\0" + "glDeleteVertexArrays\0" + "glIsVertexArray\0" + "glPrimitiveRestartIndex\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateATI\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glBindFragDataLocation\0" + "glGetFragDataLocation\0" + "glGetUniformuiv\0" + "glGetVertexAttribIiv\0" + "glGetVertexAttribIuiv\0" + "glUniform1ui\0" + "glUniform1uiv\0" + "glUniform2ui\0" + "glUniform2uiv\0" + "glUniform3ui\0" + "glUniform3uiv\0" + "glUniform4ui\0" + "glUniform4uiv\0" + "glVertexAttribI1i\0" + "glVertexAttribI1iv\0" + "glVertexAttribI1ui\0" + "glVertexAttribI1uiv\0" + "glVertexAttribI2i\0" + "glVertexAttribI2iv\0" + "glVertexAttribI2ui\0" + "glVertexAttribI2uiv\0" + "glVertexAttribI3i\0" + "glVertexAttribI3iv\0" + "glVertexAttribI3ui\0" + "glVertexAttribI3uiv\0" + "glVertexAttribI4bv\0" + "glVertexAttribI4i\0" + "glVertexAttribI4iv\0" + "glVertexAttribI4sv\0" + "glVertexAttribI4ubv\0" + "glVertexAttribI4ui\0" + "glVertexAttribI4uiv\0" + "glVertexAttribI4usv\0" + "glVertexAttribIPointer\0" + "glFramebufferTextureLayer\0" + "glColorMaski\0" + "glDisablei\0" + "glEnablei\0" + "glGetBooleani_v\0" + "glGetIntegeri_v\0" + "glIsEnabledi\0" + "glGetTexParameterIiv\0" + "glGetTexParameterIuiv\0" + "glTexParameterIiv\0" + "glTexParameterIuiv\0" + "glBeginConditionalRender\0" + "glEndConditionalRender\0" + "glBeginTransformFeedback\0" + "glBindBufferBase\0" + "glBindBufferRange\0" + "glEndTransformFeedback\0" + "glGetTransformFeedbackVarying\0" + "glTransformFeedbackVaryings\0" + "glProvokingVertex\0" + ; + + +#ifdef USE_MGL_NAMESPACE +#define gl_dispatch_stub_343 mgl_dispatch_stub_343 +#define gl_dispatch_stub_344 mgl_dispatch_stub_344 +#define gl_dispatch_stub_345 mgl_dispatch_stub_345 +#define gl_dispatch_stub_356 mgl_dispatch_stub_356 +#define gl_dispatch_stub_357 mgl_dispatch_stub_357 +#define gl_dispatch_stub_358 mgl_dispatch_stub_358 +#define gl_dispatch_stub_359 mgl_dispatch_stub_359 +#define gl_dispatch_stub_361 mgl_dispatch_stub_361 +#define gl_dispatch_stub_362 mgl_dispatch_stub_362 +#define gl_dispatch_stub_363 mgl_dispatch_stub_363 +#define gl_dispatch_stub_364 mgl_dispatch_stub_364 +#define gl_dispatch_stub_365 mgl_dispatch_stub_365 +#define gl_dispatch_stub_366 mgl_dispatch_stub_366 +#define gl_dispatch_stub_627 mgl_dispatch_stub_627 +#define gl_dispatch_stub_628 mgl_dispatch_stub_628 +#define gl_dispatch_stub_629 mgl_dispatch_stub_629 +#define gl_dispatch_stub_630 mgl_dispatch_stub_630 +#define gl_dispatch_stub_631 mgl_dispatch_stub_631 +#define gl_dispatch_stub_632 mgl_dispatch_stub_632 +#define gl_dispatch_stub_633 mgl_dispatch_stub_633 +#define gl_dispatch_stub_634 mgl_dispatch_stub_634 +#define gl_dispatch_stub_669 mgl_dispatch_stub_669 +#define gl_dispatch_stub_711 mgl_dispatch_stub_711 +#define gl_dispatch_stub_712 mgl_dispatch_stub_712 +#define gl_dispatch_stub_713 mgl_dispatch_stub_713 +#define gl_dispatch_stub_714 mgl_dispatch_stub_714 +#define gl_dispatch_stub_715 mgl_dispatch_stub_715 +#define gl_dispatch_stub_716 mgl_dispatch_stub_716 +#define gl_dispatch_stub_717 mgl_dispatch_stub_717 +#define gl_dispatch_stub_718 mgl_dispatch_stub_718 +#define gl_dispatch_stub_719 mgl_dispatch_stub_719 +#define gl_dispatch_stub_800 mgl_dispatch_stub_800 +#define gl_dispatch_stub_801 mgl_dispatch_stub_801 +#define gl_dispatch_stub_802 mgl_dispatch_stub_802 +#define gl_dispatch_stub_803 mgl_dispatch_stub_803 +#define gl_dispatch_stub_804 mgl_dispatch_stub_804 +#define gl_dispatch_stub_813 mgl_dispatch_stub_813 +#define gl_dispatch_stub_814 mgl_dispatch_stub_814 +#define gl_dispatch_stub_832 mgl_dispatch_stub_832 +#define gl_dispatch_stub_833 mgl_dispatch_stub_833 +#define gl_dispatch_stub_834 mgl_dispatch_stub_834 +#define gl_dispatch_stub_892 mgl_dispatch_stub_892 +#define gl_dispatch_stub_893 mgl_dispatch_stub_893 +#define gl_dispatch_stub_901 mgl_dispatch_stub_901 +#define gl_dispatch_stub_902 mgl_dispatch_stub_902 +#define gl_dispatch_stub_903 mgl_dispatch_stub_903 +#define gl_dispatch_stub_904 mgl_dispatch_stub_904 +#define gl_dispatch_stub_905 mgl_dispatch_stub_905 +#endif /* USE_MGL_NAMESPACE */ + + +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_627(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_628(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_629(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_630(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_631(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_632(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_633(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_634(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_669(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_711(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_712(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_713(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_714(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_715(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_716(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_717(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_718(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_719(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_800(GLenum face); +void GLAPIENTRY gl_dispatch_stub_801(GLuint array); +void GLAPIENTRY gl_dispatch_stub_802(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_803(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_804(GLuint array); +void GLAPIENTRY gl_dispatch_stub_813(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_814(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_832(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_833(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_834(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_892(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_893(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_901(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_902(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_903(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_904(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_905(GLuint id, GLenum pname, GLuint64EXT * params); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ + +static const glprocs_table_t static_functions[] = { + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), + NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), + NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), + NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), + NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), + NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), + NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), + NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), + NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), + NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), + NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), + NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), + NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), + NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), + NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), + NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), + NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), + NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582), + NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583), + NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), + NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), + NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586), + NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587), + NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588), + NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589), + NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590), + NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), + NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), + NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), + NAME_FUNC_OFFSET( 9569, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 594), + NAME_FUNC_OFFSET( 9599, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 595), + NAME_FUNC_OFFSET( 9629, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 596), + NAME_FUNC_OFFSET( 9657, glBlendEquationiARB, glBlendEquationiARB, NULL, 597), + NAME_FUNC_OFFSET( 9677, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 598), + NAME_FUNC_OFFSET( 9701, glBlendFunciARB, glBlendFunciARB, NULL, 599), + NAME_FUNC_OFFSET( 9717, glBindSampler, glBindSampler, NULL, 600), + NAME_FUNC_OFFSET( 9731, glDeleteSamplers, glDeleteSamplers, NULL, 601), + NAME_FUNC_OFFSET( 9748, glGenSamplers, glGenSamplers, NULL, 602), + NAME_FUNC_OFFSET( 9762, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 603), + NAME_FUNC_OFFSET( 9787, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 604), + NAME_FUNC_OFFSET( 9813, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 605), + NAME_FUNC_OFFSET( 9837, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 606), + NAME_FUNC_OFFSET( 9861, glIsSampler, glIsSampler, NULL, 607), + NAME_FUNC_OFFSET( 9873, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 608), + NAME_FUNC_OFFSET( 9895, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 609), + NAME_FUNC_OFFSET( 9918, glSamplerParameterf, glSamplerParameterf, NULL, 610), + NAME_FUNC_OFFSET( 9938, glSamplerParameterfv, glSamplerParameterfv, NULL, 611), + NAME_FUNC_OFFSET( 9959, glSamplerParameteri, glSamplerParameteri, NULL, 612), + NAME_FUNC_OFFSET( 9979, glSamplerParameteriv, glSamplerParameteriv, NULL, 613), + NAME_FUNC_OFFSET(10000, glBindTransformFeedback, glBindTransformFeedback, NULL, 614), + NAME_FUNC_OFFSET(10024, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 615), + NAME_FUNC_OFFSET(10051, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 616), + NAME_FUNC_OFFSET(10075, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 617), + NAME_FUNC_OFFSET(10099, glIsTransformFeedback, glIsTransformFeedback, NULL, 618), + NAME_FUNC_OFFSET(10121, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 619), + NAME_FUNC_OFFSET(10146, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 620), + NAME_FUNC_OFFSET(10172, glClearDepthf, glClearDepthf, NULL, 621), + NAME_FUNC_OFFSET(10186, glDepthRangef, glDepthRangef, NULL, 622), + NAME_FUNC_OFFSET(10200, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 623), + NAME_FUNC_OFFSET(10227, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 624), + NAME_FUNC_OFFSET(10251, glShaderBinary, glShaderBinary, NULL, 625), + NAME_FUNC_OFFSET(10266, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 626), + NAME_FUNC_OFFSET(10285, gl_dispatch_stub_627, gl_dispatch_stub_627, NULL, 627), + NAME_FUNC_OFFSET(10317, gl_dispatch_stub_628, gl_dispatch_stub_628, NULL, 628), + NAME_FUNC_OFFSET(10349, gl_dispatch_stub_629, gl_dispatch_stub_629, NULL, 629), + NAME_FUNC_OFFSET(10377, gl_dispatch_stub_630, gl_dispatch_stub_630, NULL, 630), + NAME_FUNC_OFFSET(10406, gl_dispatch_stub_631, gl_dispatch_stub_631, NULL, 631), + NAME_FUNC_OFFSET(10434, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632), + NAME_FUNC_OFFSET(10463, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633), + NAME_FUNC_OFFSET(10480, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634), + NAME_FUNC_OFFSET(10500, glColorPointerEXT, glColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(10518, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 636), + NAME_FUNC_OFFSET(10539, glIndexPointerEXT, glIndexPointerEXT, NULL, 637), + NAME_FUNC_OFFSET(10557, glNormalPointerEXT, glNormalPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(10576, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 639), + NAME_FUNC_OFFSET(10597, glVertexPointerEXT, glVertexPointerEXT, NULL, 640), + NAME_FUNC_OFFSET(10616, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(10637, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(10659, glLockArraysEXT, glLockArraysEXT, NULL, 643), + NAME_FUNC_OFFSET(10675, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 644), + NAME_FUNC_OFFSET(10693, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645), + NAME_FUNC_OFFSET(10715, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646), + NAME_FUNC_OFFSET(10738, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647), + NAME_FUNC_OFFSET(10760, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648), + NAME_FUNC_OFFSET(10783, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649), + NAME_FUNC_OFFSET(10805, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650), + NAME_FUNC_OFFSET(10828, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651), + NAME_FUNC_OFFSET(10850, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652), + NAME_FUNC_OFFSET(10873, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653), + NAME_FUNC_OFFSET(10895, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654), + NAME_FUNC_OFFSET(10918, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655), + NAME_FUNC_OFFSET(10941, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656), + NAME_FUNC_OFFSET(10965, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657), + NAME_FUNC_OFFSET(10988, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658), + NAME_FUNC_OFFSET(11012, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659), + NAME_FUNC_OFFSET(11035, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660), + NAME_FUNC_OFFSET(11059, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661), + NAME_FUNC_OFFSET(11086, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662), + NAME_FUNC_OFFSET(11107, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663), + NAME_FUNC_OFFSET(11130, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664), + NAME_FUNC_OFFSET(11151, glFogCoorddEXT, glFogCoorddEXT, NULL, 665), + NAME_FUNC_OFFSET(11166, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666), + NAME_FUNC_OFFSET(11182, glFogCoordfEXT, glFogCoordfEXT, NULL, 667), + NAME_FUNC_OFFSET(11197, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668), + NAME_FUNC_OFFSET(11213, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, 669), + NAME_FUNC_OFFSET(11231, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), + NAME_FUNC_OFFSET(11254, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 671), + NAME_FUNC_OFFSET(11280, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 672), + NAME_FUNC_OFFSET(11301, glCombinerInputNV, glCombinerInputNV, NULL, 673), + NAME_FUNC_OFFSET(11319, glCombinerOutputNV, glCombinerOutputNV, NULL, 674), + NAME_FUNC_OFFSET(11338, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 675), + NAME_FUNC_OFFSET(11361, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 676), + NAME_FUNC_OFFSET(11385, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 677), + NAME_FUNC_OFFSET(11408, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 678), + NAME_FUNC_OFFSET(11432, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 679), + NAME_FUNC_OFFSET(11455, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 680), + NAME_FUNC_OFFSET(11487, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 681), + NAME_FUNC_OFFSET(11519, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 682), + NAME_FUNC_OFFSET(11552, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 683), + NAME_FUNC_OFFSET(11585, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 684), + NAME_FUNC_OFFSET(11622, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 685), + NAME_FUNC_OFFSET(11659, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 686), + NAME_FUNC_OFFSET(11679, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), + NAME_FUNC_OFFSET(11697, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), + NAME_FUNC_OFFSET(11716, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), + NAME_FUNC_OFFSET(11734, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), + NAME_FUNC_OFFSET(11753, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), + NAME_FUNC_OFFSET(11771, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), + NAME_FUNC_OFFSET(11790, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), + NAME_FUNC_OFFSET(11808, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), + NAME_FUNC_OFFSET(11827, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), + NAME_FUNC_OFFSET(11845, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), + NAME_FUNC_OFFSET(11864, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), + NAME_FUNC_OFFSET(11882, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), + NAME_FUNC_OFFSET(11901, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), + NAME_FUNC_OFFSET(11919, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), + NAME_FUNC_OFFSET(11938, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), + NAME_FUNC_OFFSET(11956, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), + NAME_FUNC_OFFSET(11975, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 703), + NAME_FUNC_OFFSET(11993, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 704), + NAME_FUNC_OFFSET(12012, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 705), + NAME_FUNC_OFFSET(12030, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 706), + NAME_FUNC_OFFSET(12049, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 707), + NAME_FUNC_OFFSET(12067, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 708), + NAME_FUNC_OFFSET(12086, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 709), + NAME_FUNC_OFFSET(12104, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 710), + NAME_FUNC_OFFSET(12123, gl_dispatch_stub_711, gl_dispatch_stub_711, NULL, 711), + NAME_FUNC_OFFSET(12148, gl_dispatch_stub_712, gl_dispatch_stub_712, NULL, 712), + NAME_FUNC_OFFSET(12175, gl_dispatch_stub_713, gl_dispatch_stub_713, NULL, 713), + NAME_FUNC_OFFSET(12192, gl_dispatch_stub_714, gl_dispatch_stub_714, NULL, 714), + NAME_FUNC_OFFSET(12208, gl_dispatch_stub_715, gl_dispatch_stub_715, NULL, 715), + NAME_FUNC_OFFSET(12222, gl_dispatch_stub_716, gl_dispatch_stub_716, NULL, 716), + NAME_FUNC_OFFSET(12237, gl_dispatch_stub_717, gl_dispatch_stub_717, NULL, 717), + NAME_FUNC_OFFSET(12249, gl_dispatch_stub_718, gl_dispatch_stub_718, NULL, 718), + NAME_FUNC_OFFSET(12262, gl_dispatch_stub_719, gl_dispatch_stub_719, NULL, 719), + NAME_FUNC_OFFSET(12276, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 720), + NAME_FUNC_OFFSET(12300, glBindProgramNV, glBindProgramNV, NULL, 721), + NAME_FUNC_OFFSET(12316, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722), + NAME_FUNC_OFFSET(12335, glExecuteProgramNV, glExecuteProgramNV, NULL, 723), + NAME_FUNC_OFFSET(12354, glGenProgramsNV, glGenProgramsNV, NULL, 724), + NAME_FUNC_OFFSET(12370, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 725), + NAME_FUNC_OFFSET(12396, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 726), + NAME_FUNC_OFFSET(12422, glGetProgramStringNV, glGetProgramStringNV, NULL, 727), + NAME_FUNC_OFFSET(12443, glGetProgramivNV, glGetProgramivNV, NULL, 728), + NAME_FUNC_OFFSET(12460, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 729), + NAME_FUNC_OFFSET(12481, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), + NAME_FUNC_OFFSET(12509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 731), + NAME_FUNC_OFFSET(12531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 732), + NAME_FUNC_OFFSET(12553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 733), + NAME_FUNC_OFFSET(12575, glIsProgramNV, glIsProgramNV, NULL, 734), + NAME_FUNC_OFFSET(12589, glLoadProgramNV, glLoadProgramNV, NULL, 735), + NAME_FUNC_OFFSET(12605, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 736), + NAME_FUNC_OFFSET(12630, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 737), + NAME_FUNC_OFFSET(12655, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 738), + NAME_FUNC_OFFSET(12683, glTrackMatrixNV, glTrackMatrixNV, NULL, 739), + NAME_FUNC_OFFSET(12699, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 740), + NAME_FUNC_OFFSET(12718, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 741), + NAME_FUNC_OFFSET(12738, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 742), + NAME_FUNC_OFFSET(12757, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 743), + NAME_FUNC_OFFSET(12777, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 744), + NAME_FUNC_OFFSET(12796, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 745), + NAME_FUNC_OFFSET(12816, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 746), + NAME_FUNC_OFFSET(12835, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 747), + NAME_FUNC_OFFSET(12855, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 748), + NAME_FUNC_OFFSET(12874, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 749), + NAME_FUNC_OFFSET(12894, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 750), + NAME_FUNC_OFFSET(12913, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 751), + NAME_FUNC_OFFSET(12933, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 752), + NAME_FUNC_OFFSET(12952, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 753), + NAME_FUNC_OFFSET(12972, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 754), + NAME_FUNC_OFFSET(12991, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 755), + NAME_FUNC_OFFSET(13011, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 756), + NAME_FUNC_OFFSET(13030, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 757), + NAME_FUNC_OFFSET(13050, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 758), + NAME_FUNC_OFFSET(13069, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 759), + NAME_FUNC_OFFSET(13089, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 760), + NAME_FUNC_OFFSET(13108, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 761), + NAME_FUNC_OFFSET(13128, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 762), + NAME_FUNC_OFFSET(13147, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 763), + NAME_FUNC_OFFSET(13167, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 764), + NAME_FUNC_OFFSET(13187, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 765), + NAME_FUNC_OFFSET(13208, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 766), + NAME_FUNC_OFFSET(13232, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 767), + NAME_FUNC_OFFSET(13253, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 768), + NAME_FUNC_OFFSET(13274, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 769), + NAME_FUNC_OFFSET(13295, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 770), + NAME_FUNC_OFFSET(13316, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 771), + NAME_FUNC_OFFSET(13337, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 772), + NAME_FUNC_OFFSET(13358, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 773), + NAME_FUNC_OFFSET(13379, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 774), + NAME_FUNC_OFFSET(13400, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 775), + NAME_FUNC_OFFSET(13421, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 776), + NAME_FUNC_OFFSET(13442, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 777), + NAME_FUNC_OFFSET(13463, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 778), + NAME_FUNC_OFFSET(13484, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 779), + NAME_FUNC_OFFSET(13506, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 780), + NAME_FUNC_OFFSET(13533, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 781), + NAME_FUNC_OFFSET(13560, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 782), + NAME_FUNC_OFFSET(13584, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 783), + NAME_FUNC_OFFSET(13608, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 784), + NAME_FUNC_OFFSET(13630, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 785), + NAME_FUNC_OFFSET(13652, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 786), + NAME_FUNC_OFFSET(13674, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 787), + NAME_FUNC_OFFSET(13699, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 788), + NAME_FUNC_OFFSET(13723, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 789), + NAME_FUNC_OFFSET(13745, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 790), + NAME_FUNC_OFFSET(13767, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 791), + NAME_FUNC_OFFSET(13789, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 792), + NAME_FUNC_OFFSET(13815, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 793), + NAME_FUNC_OFFSET(13838, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 794), + NAME_FUNC_OFFSET(13862, glPassTexCoordATI, glPassTexCoordATI, NULL, 795), + NAME_FUNC_OFFSET(13880, glSampleMapATI, glSampleMapATI, NULL, 796), + NAME_FUNC_OFFSET(13895, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 797), + NAME_FUNC_OFFSET(13926, glPointParameteriNV, glPointParameteriNV, NULL, 798), + NAME_FUNC_OFFSET(13946, glPointParameterivNV, glPointParameterivNV, NULL, 799), + NAME_FUNC_OFFSET(13967, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, 800), + NAME_FUNC_OFFSET(13990, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, 801), + NAME_FUNC_OFFSET(14013, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802), + NAME_FUNC_OFFSET(14039, gl_dispatch_stub_803, gl_dispatch_stub_803, NULL, 803), + NAME_FUNC_OFFSET(14062, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804), + NAME_FUNC_OFFSET(14083, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 805), + NAME_FUNC_OFFSET(14114, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 806), + NAME_FUNC_OFFSET(14145, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 807), + NAME_FUNC_OFFSET(14173, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 808), + NAME_FUNC_OFFSET(14202, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 809), + NAME_FUNC_OFFSET(14230, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 810), + NAME_FUNC_OFFSET(14259, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811), + NAME_FUNC_OFFSET(14285, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 812), + NAME_FUNC_OFFSET(14306, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813), + NAME_FUNC_OFFSET(14323, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(14350, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815), + NAME_FUNC_OFFSET(14371, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816), + NAME_FUNC_OFFSET(14393, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817), + NAME_FUNC_OFFSET(14421, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818), + NAME_FUNC_OFFSET(14445, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819), + NAME_FUNC_OFFSET(14470, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820), + NAME_FUNC_OFFSET(14499, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821), + NAME_FUNC_OFFSET(14525, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822), + NAME_FUNC_OFFSET(14551, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823), + NAME_FUNC_OFFSET(14577, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824), + NAME_FUNC_OFFSET(14598, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825), + NAME_FUNC_OFFSET(14620, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826), + NAME_FUNC_OFFSET(14640, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827), + NAME_FUNC_OFFSET(14681, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828), + NAME_FUNC_OFFSET(14713, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829), + NAME_FUNC_OFFSET(14732, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830), + NAME_FUNC_OFFSET(14752, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831), + NAME_FUNC_OFFSET(14777, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832), + NAME_FUNC_OFFSET(14798, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833), + NAME_FUNC_OFFSET(14822, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834), + NAME_FUNC_OFFSET(14852, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835), + NAME_FUNC_OFFSET(14878, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836), + NAME_FUNC_OFFSET(14903, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837), + NAME_FUNC_OFFSET(14922, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838), + NAME_FUNC_OFFSET(14946, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839), + NAME_FUNC_OFFSET(14971, glUniform1uiEXT, glUniform1uiEXT, NULL, 840), + NAME_FUNC_OFFSET(14987, glUniform1uivEXT, glUniform1uivEXT, NULL, 841), + NAME_FUNC_OFFSET(15004, glUniform2uiEXT, glUniform2uiEXT, NULL, 842), + NAME_FUNC_OFFSET(15020, glUniform2uivEXT, glUniform2uivEXT, NULL, 843), + NAME_FUNC_OFFSET(15037, glUniform3uiEXT, glUniform3uiEXT, NULL, 844), + NAME_FUNC_OFFSET(15053, glUniform3uivEXT, glUniform3uivEXT, NULL, 845), + NAME_FUNC_OFFSET(15070, glUniform4uiEXT, glUniform4uiEXT, NULL, 846), + NAME_FUNC_OFFSET(15086, glUniform4uivEXT, glUniform4uivEXT, NULL, 847), + NAME_FUNC_OFFSET(15103, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848), + NAME_FUNC_OFFSET(15124, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849), + NAME_FUNC_OFFSET(15146, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850), + NAME_FUNC_OFFSET(15168, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851), + NAME_FUNC_OFFSET(15191, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852), + NAME_FUNC_OFFSET(15212, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853), + NAME_FUNC_OFFSET(15234, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854), + NAME_FUNC_OFFSET(15256, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855), + NAME_FUNC_OFFSET(15279, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856), + NAME_FUNC_OFFSET(15300, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857), + NAME_FUNC_OFFSET(15322, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858), + NAME_FUNC_OFFSET(15344, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859), + NAME_FUNC_OFFSET(15367, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860), + NAME_FUNC_OFFSET(15389, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861), + NAME_FUNC_OFFSET(15410, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862), + NAME_FUNC_OFFSET(15432, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863), + NAME_FUNC_OFFSET(15454, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864), + NAME_FUNC_OFFSET(15477, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865), + NAME_FUNC_OFFSET(15499, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866), + NAME_FUNC_OFFSET(15522, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867), + NAME_FUNC_OFFSET(15545, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868), + NAME_FUNC_OFFSET(15571, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869), + NAME_FUNC_OFFSET(15600, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870), + NAME_FUNC_OFFSET(15622, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871), + NAME_FUNC_OFFSET(15642, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872), + NAME_FUNC_OFFSET(15661, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873), + NAME_FUNC_OFFSET(15685, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874), + NAME_FUNC_OFFSET(15709, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875), + NAME_FUNC_OFFSET(15731, glClearColorIiEXT, glClearColorIiEXT, NULL, 876), + NAME_FUNC_OFFSET(15749, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 877), + NAME_FUNC_OFFSET(15768, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878), + NAME_FUNC_OFFSET(15792, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879), + NAME_FUNC_OFFSET(15817, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880), + NAME_FUNC_OFFSET(15838, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881), + NAME_FUNC_OFFSET(15860, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882), + NAME_FUNC_OFFSET(15887, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883), + NAME_FUNC_OFFSET(15912, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884), + NAME_FUNC_OFFSET(15940, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885), + NAME_FUNC_OFFSET(15960, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 886), + NAME_FUNC_OFFSET(15982, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887), + NAME_FUNC_OFFSET(16003, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888), + NAME_FUNC_OFFSET(16029, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889), + NAME_FUNC_OFFSET(16062, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890), + NAME_FUNC_OFFSET(16093, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891), + NAME_FUNC_OFFSET(16114, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(16145, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(16165, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 894), + NAME_FUNC_OFFSET(16193, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 895), + NAME_FUNC_OFFSET(16216, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 896), + NAME_FUNC_OFFSET(16241, glActiveProgramEXT, glActiveProgramEXT, NULL, 897), + NAME_FUNC_OFFSET(16260, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 898), + NAME_FUNC_OFFSET(16285, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 899), + NAME_FUNC_OFFSET(16307, glTextureBarrierNV, glTextureBarrierNV, NULL, 900), + NAME_FUNC_OFFSET(16326, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(16351, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(16380, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(16411, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(16435, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(16460, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 906), + NAME_FUNC_OFFSET(16499, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 907), + NAME_FUNC_OFFSET(16528, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16546, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16563, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16579, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(16604, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(16624, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(16644, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(16667, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(16690, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(16710, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(16727, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16744, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16759, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16783, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16802, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16821, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16837, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16856, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16879, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16895, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16911, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16938, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16965, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16985, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17004, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(17023, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17053, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(17083, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17113, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(17143, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(17162, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(17185, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(17210, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(17235, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(17262, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(17290, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(17317, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(17345, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(17374, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(17403, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(17429, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(17460, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(17491, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(17515, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(17538, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17556, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17585, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17614, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17629, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17655, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17681, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17696, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17708, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17728, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17745, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17761, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17780, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17803, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17819, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17841, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17859, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17878, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17896, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17915, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17933, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17952, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17970, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17989, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(18007, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(18026, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(18044, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(18063, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(18081, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(18100, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(18118, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(18137, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(18155, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(18174, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(18192, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(18211, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(18229, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(18248, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(18266, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(18285, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(18303, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(18322, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(18340, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(18359, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(18377, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(18396, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(18414, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(18433, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(18456, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(18479, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(18502, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(18525, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18548, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18565, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18588, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18611, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18634, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18660, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18686, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18712, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18736, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18763, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18789, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18809, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18829, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18849, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18872, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18896, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18919, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18943, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18960, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18978, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18995, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(19013, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(19030, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(19048, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(19065, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(19083, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(19100, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(19118, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(19135, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(19153, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(19170, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(19188, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(19205, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(19223, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(19240, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(19258, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(19277, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(19296, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(19315, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(19334, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(19354, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(19374, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(19394, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(19412, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(19429, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(19447, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(19464, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(19482, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(19500, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(19517, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(19535, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19554, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19573, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19592, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19614, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19627, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19640, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19656, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19672, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19685, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19708, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19728, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19747, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19758, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19770, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19784, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19797, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19813, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19824, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19837, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19856, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19876, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19889, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19899, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19915, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19934, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19952, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19973, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19988, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(20003, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(20017, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(20032, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(20044, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(20057, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(20069, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(20082, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(20094, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(20107, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(20119, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(20132, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(20144, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(20157, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(20169, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(20182, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(20194, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(20207, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(20219, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(20232, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(20251, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(20270, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(20289, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(20302, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(20320, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(20341, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(20359, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(20379, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20393, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(20410, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20435, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(20457, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(20508, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(20544, gl_dispatch_stub_633, gl_dispatch_stub_633, NULL, 633), + NAME_FUNC_OFFSET(20560, gl_dispatch_stub_634, gl_dispatch_stub_634, NULL, 634), + NAME_FUNC_OFFSET(20579, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(20597, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(20618, glPointParameterfEXT, glPointParameterfEXT, NULL, 641), + NAME_FUNC_OFFSET(20640, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20659, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20681, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20704, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 645), + NAME_FUNC_OFFSET(20723, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 646), + NAME_FUNC_OFFSET(20743, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 647), + NAME_FUNC_OFFSET(20762, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 648), + NAME_FUNC_OFFSET(20782, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 649), + NAME_FUNC_OFFSET(20801, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 650), + NAME_FUNC_OFFSET(20821, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 651), + NAME_FUNC_OFFSET(20840, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 652), + NAME_FUNC_OFFSET(20860, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 653), + NAME_FUNC_OFFSET(20879, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 654), + NAME_FUNC_OFFSET(20899, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 655), + NAME_FUNC_OFFSET(20919, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 656), + NAME_FUNC_OFFSET(20940, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 657), + NAME_FUNC_OFFSET(20960, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 658), + NAME_FUNC_OFFSET(20981, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 659), + NAME_FUNC_OFFSET(21001, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 660), + NAME_FUNC_OFFSET(21022, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 661), + NAME_FUNC_OFFSET(21046, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 662), + NAME_FUNC_OFFSET(21064, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 663), + NAME_FUNC_OFFSET(21084, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 664), + NAME_FUNC_OFFSET(21102, glFogCoorddEXT, glFogCoorddEXT, NULL, 665), + NAME_FUNC_OFFSET(21114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 666), + NAME_FUNC_OFFSET(21127, glFogCoordfEXT, glFogCoordfEXT, NULL, 667), + NAME_FUNC_OFFSET(21139, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 668), + NAME_FUNC_OFFSET(21152, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), + NAME_FUNC_OFFSET(21172, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 670), + NAME_FUNC_OFFSET(21196, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), + NAME_FUNC_OFFSET(21210, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 687), + NAME_FUNC_OFFSET(21227, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), + NAME_FUNC_OFFSET(21242, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 688), + NAME_FUNC_OFFSET(21260, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), + NAME_FUNC_OFFSET(21274, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 689), + NAME_FUNC_OFFSET(21291, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), + NAME_FUNC_OFFSET(21306, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 690), + NAME_FUNC_OFFSET(21324, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), + NAME_FUNC_OFFSET(21338, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 691), + NAME_FUNC_OFFSET(21355, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), + NAME_FUNC_OFFSET(21370, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 692), + NAME_FUNC_OFFSET(21388, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), + NAME_FUNC_OFFSET(21402, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 693), + NAME_FUNC_OFFSET(21419, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), + NAME_FUNC_OFFSET(21434, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 694), + NAME_FUNC_OFFSET(21452, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), + NAME_FUNC_OFFSET(21466, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 695), + NAME_FUNC_OFFSET(21483, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), + NAME_FUNC_OFFSET(21498, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 696), + NAME_FUNC_OFFSET(21516, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), + NAME_FUNC_OFFSET(21530, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 697), + NAME_FUNC_OFFSET(21547, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), + NAME_FUNC_OFFSET(21562, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 698), + NAME_FUNC_OFFSET(21580, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), + NAME_FUNC_OFFSET(21594, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 699), + NAME_FUNC_OFFSET(21611, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), + NAME_FUNC_OFFSET(21626, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 700), + NAME_FUNC_OFFSET(21644, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), + NAME_FUNC_OFFSET(21658, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 701), + NAME_FUNC_OFFSET(21675, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), + NAME_FUNC_OFFSET(21690, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 702), + NAME_FUNC_OFFSET(21708, glBindProgramNV, glBindProgramNV, NULL, 721), + NAME_FUNC_OFFSET(21725, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 722), + NAME_FUNC_OFFSET(21745, glGenProgramsNV, glGenProgramsNV, NULL, 724), + NAME_FUNC_OFFSET(21762, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), + NAME_FUNC_OFFSET(21788, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 730), + NAME_FUNC_OFFSET(21817, glIsProgramNV, glIsProgramNV, NULL, 734), + NAME_FUNC_OFFSET(21832, glPointParameteriNV, glPointParameteriNV, NULL, 798), + NAME_FUNC_OFFSET(21850, glPointParameterivNV, glPointParameterivNV, NULL, 799), + NAME_FUNC_OFFSET(21869, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, 802), + NAME_FUNC_OFFSET(21890, gl_dispatch_stub_804, gl_dispatch_stub_804, NULL, 804), + NAME_FUNC_OFFSET(21906, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 811), + NAME_FUNC_OFFSET(21930, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(21954, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, 814), + NAME_FUNC_OFFSET(21981, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 815), + NAME_FUNC_OFFSET(21999, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 816), + NAME_FUNC_OFFSET(22018, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 817), + NAME_FUNC_OFFSET(22043, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 818), + NAME_FUNC_OFFSET(22064, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 819), + NAME_FUNC_OFFSET(22086, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 820), + NAME_FUNC_OFFSET(22112, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 821), + NAME_FUNC_OFFSET(22135, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 822), + NAME_FUNC_OFFSET(22158, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 823), + NAME_FUNC_OFFSET(22181, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 824), + NAME_FUNC_OFFSET(22199, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 825), + NAME_FUNC_OFFSET(22218, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 826), + NAME_FUNC_OFFSET(22235, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 827), + NAME_FUNC_OFFSET(22273, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 828), + NAME_FUNC_OFFSET(22302, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 829), + NAME_FUNC_OFFSET(22318, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 830), + NAME_FUNC_OFFSET(22335, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 831), + NAME_FUNC_OFFSET(22357, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832), + NAME_FUNC_OFFSET(22375, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 835), + NAME_FUNC_OFFSET(22398, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 836), + NAME_FUNC_OFFSET(22420, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 837), + NAME_FUNC_OFFSET(22436, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 838), + NAME_FUNC_OFFSET(22457, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 839), + NAME_FUNC_OFFSET(22479, glUniform1uiEXT, glUniform1uiEXT, NULL, 840), + NAME_FUNC_OFFSET(22492, glUniform1uivEXT, glUniform1uivEXT, NULL, 841), + NAME_FUNC_OFFSET(22506, glUniform2uiEXT, glUniform2uiEXT, NULL, 842), + NAME_FUNC_OFFSET(22519, glUniform2uivEXT, glUniform2uivEXT, NULL, 843), + NAME_FUNC_OFFSET(22533, glUniform3uiEXT, glUniform3uiEXT, NULL, 844), + NAME_FUNC_OFFSET(22546, glUniform3uivEXT, glUniform3uivEXT, NULL, 845), + NAME_FUNC_OFFSET(22560, glUniform4uiEXT, glUniform4uiEXT, NULL, 846), + NAME_FUNC_OFFSET(22573, glUniform4uivEXT, glUniform4uivEXT, NULL, 847), + NAME_FUNC_OFFSET(22587, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 848), + NAME_FUNC_OFFSET(22605, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 849), + NAME_FUNC_OFFSET(22624, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 850), + NAME_FUNC_OFFSET(22643, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 851), + NAME_FUNC_OFFSET(22663, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 852), + NAME_FUNC_OFFSET(22681, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 853), + NAME_FUNC_OFFSET(22700, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 854), + NAME_FUNC_OFFSET(22719, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 855), + NAME_FUNC_OFFSET(22739, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 856), + NAME_FUNC_OFFSET(22757, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 857), + NAME_FUNC_OFFSET(22776, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 858), + NAME_FUNC_OFFSET(22795, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 859), + NAME_FUNC_OFFSET(22815, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 860), + NAME_FUNC_OFFSET(22834, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 861), + NAME_FUNC_OFFSET(22852, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 862), + NAME_FUNC_OFFSET(22871, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 863), + NAME_FUNC_OFFSET(22890, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 864), + NAME_FUNC_OFFSET(22910, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 865), + NAME_FUNC_OFFSET(22929, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 866), + NAME_FUNC_OFFSET(22949, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 867), + NAME_FUNC_OFFSET(22969, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 868), + NAME_FUNC_OFFSET(22992, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 869), + NAME_FUNC_OFFSET(23018, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 870), + NAME_FUNC_OFFSET(23031, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 871), + NAME_FUNC_OFFSET(23042, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 872), + NAME_FUNC_OFFSET(23052, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 873), + NAME_FUNC_OFFSET(23068, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 874), + NAME_FUNC_OFFSET(23084, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 875), + NAME_FUNC_OFFSET(23097, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 878), + NAME_FUNC_OFFSET(23118, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 879), + NAME_FUNC_OFFSET(23140, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 880), + NAME_FUNC_OFFSET(23158, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 881), + NAME_FUNC_OFFSET(23177, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 882), + NAME_FUNC_OFFSET(23202, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 883), + NAME_FUNC_OFFSET(23225, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 884), + NAME_FUNC_OFFSET(23250, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 885), + NAME_FUNC_OFFSET(23267, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 887), + NAME_FUNC_OFFSET(23285, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 888), + NAME_FUNC_OFFSET(23308, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 889), + NAME_FUNC_OFFSET(23338, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 890), + NAME_FUNC_OFFSET(23366, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 891), + NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) +}; + +#undef NAME_FUNC_OFFSET diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index c6c3ddd12..39388c8e4 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -1,416 +1,417 @@ -#######################################################################
-# SConscript for Mesa
-
-
-Import('*')
-
-env = env.Clone()
-
-env.Append(CPPPATH = [
- '#/src/mapi',
- '#/src/glsl',
- '#/src/mesa',
-])
-
-env.Append(CPPDEFINES = [
- 'FEATURE_GL=1',
-])
-
-if env['platform'] == 'windows':
- env.Append(CPPDEFINES = [
- '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
- 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- ])
- if not env['gles']:
- # prevent _glapi_* from being declared __declspec(dllimport)
- env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
-else:
- env.Append(CPPDEFINES = [
- 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers)
- ])
-
-#
-# Source files
-#
-
-main_sources = [
- 'main/api_arrayelt.c',
- 'main/api_exec.c',
- 'main/api_loopback.c',
- 'main/api_noop.c',
- 'main/api_validate.c',
- 'main/accum.c',
- 'main/arbprogram.c',
- 'main/atifragshader.c',
- 'main/attrib.c',
- 'main/arrayobj.c',
- 'main/blend.c',
- 'main/bufferobj.c',
- 'main/buffers.c',
- 'main/clear.c',
- 'main/clip.c',
- 'main/colortab.c',
- 'main/condrender.c',
- 'main/context.c',
- 'main/convolve.c',
- 'main/cpuinfo.c',
- 'main/debug.c',
- 'main/depth.c',
- 'main/depthstencil.c',
- 'main/dlist.c',
- 'main/dlopen.c',
- 'main/drawpix.c',
- 'main/drawtex.c',
- 'main/enable.c',
- 'main/enums.c',
- 'main/eval.c',
- 'main/execmem.c',
- 'main/extensions.c',
- 'main/fbobject.c',
- 'main/feedback.c',
- 'main/ff_fragment_shader.cpp',
- 'main/ffvertex_prog.c',
- 'main/fog.c',
- 'main/formats.c',
- 'main/framebuffer.c',
- 'main/get.c',
- 'main/getstring.c',
- 'main/hash.c',
- 'main/hint.c',
- 'main/histogram.c',
- 'main/image.c',
- 'main/imports.c',
- 'main/light.c',
- 'main/lines.c',
- 'main/matrix.c',
- 'main/mipmap.c',
- 'main/mm.c',
- 'main/multisample.c',
- 'main/nvprogram.c',
- 'main/pack.c',
- 'main/pbo.c',
- 'main/pixel.c',
- 'main/pixelstore.c',
- 'main/pixeltransfer.c',
- 'main/points.c',
- 'main/polygon.c',
- 'main/querymatrix.c',
- 'main/queryobj.c',
- 'main/rastpos.c',
- 'main/readpix.c',
- 'main/remap.c',
- 'main/renderbuffer.c',
- 'main/scissor.c',
- 'main/shaderapi.c',
- 'main/shaderobj.c',
- 'main/shared.c',
- 'main/state.c',
- 'main/stencil.c',
- 'main/syncobj.c',
- 'main/texcompress.c',
- 'main/texcompress_rgtc.c',
- 'main/texcompress_s3tc.c',
- 'main/texcompress_fxt1.c',
- 'main/texenv.c',
- 'main/texfetch.c',
- 'main/texformat.c',
- 'main/texgen.c',
- 'main/texgetimage.c',
- 'main/teximage.c',
- 'main/texobj.c',
- 'main/texpal.c',
- 'main/texparam.c',
- 'main/texrender.c',
- 'main/texstate.c',
- 'main/texstore.c',
- 'main/texturebarrier.c',
- 'main/transformfeedback.c',
- 'main/uniforms.c',
- 'main/varray.c',
- 'main/version.c',
- 'main/viewport.c',
- 'main/vtxfmt.c',
-]
-
-math_sources = [
- 'math/m_debug_clip.c',
- 'math/m_debug_norm.c',
- 'math/m_debug_xform.c',
- 'math/m_eval.c',
- 'math/m_matrix.c',
- 'math/m_translate.c',
- 'math/m_vector.c',
- 'math/m_xform.c',
-]
-
-vbo_sources = [
- 'vbo/vbo_context.c',
- 'vbo/vbo_exec.c',
- 'vbo/vbo_exec_api.c',
- 'vbo/vbo_exec_array.c',
- 'vbo/vbo_exec_draw.c',
- 'vbo/vbo_exec_eval.c',
- 'vbo/vbo_rebase.c',
- 'vbo/vbo_split.c',
- 'vbo/vbo_split_copy.c',
- 'vbo/vbo_split_inplace.c',
- 'vbo/vbo_save.c',
- 'vbo/vbo_save_api.c',
- 'vbo/vbo_save_draw.c',
- 'vbo/vbo_save_loopback.c',
-]
-
-vf_sources = [
- 'vf/vf.c',
- 'vf/vf_generic.c',
- 'vf/vf_sse.c',
-]
-
-statetracker_sources = [
- 'state_tracker/st_atom.c',
- 'state_tracker/st_atom_blend.c',
- 'state_tracker/st_atom_clip.c',
- 'state_tracker/st_atom_constbuf.c',
- 'state_tracker/st_atom_depth.c',
- 'state_tracker/st_atom_framebuffer.c',
- 'state_tracker/st_atom_msaa.c',
- 'state_tracker/st_atom_pixeltransfer.c',
- 'state_tracker/st_atom_sampler.c',
- 'state_tracker/st_atom_scissor.c',
- 'state_tracker/st_atom_shader.c',
- 'state_tracker/st_atom_rasterizer.c',
- 'state_tracker/st_atom_stipple.c',
- 'state_tracker/st_atom_texture.c',
- 'state_tracker/st_atom_viewport.c',
- 'state_tracker/st_cb_accum.c',
- 'state_tracker/st_cb_bitmap.c',
- 'state_tracker/st_cb_blit.c',
- 'state_tracker/st_cb_bufferobjects.c',
- 'state_tracker/st_cb_clear.c',
- 'state_tracker/st_cb_condrender.c',
- 'state_tracker/st_cb_flush.c',
- 'state_tracker/st_cb_drawpixels.c',
- 'state_tracker/st_cb_drawtex.c',
- 'state_tracker/st_cb_eglimage.c',
- 'state_tracker/st_cb_fbo.c',
- 'state_tracker/st_cb_feedback.c',
- 'state_tracker/st_cb_program.c',
- 'state_tracker/st_cb_queryobj.c',
- 'state_tracker/st_cb_rasterpos.c',
- 'state_tracker/st_cb_readpixels.c',
- 'state_tracker/st_cb_syncobj.c',
- 'state_tracker/st_cb_strings.c',
- 'state_tracker/st_cb_texture.c',
- 'state_tracker/st_cb_texturebarrier.c',
- 'state_tracker/st_cb_viewport.c',
- 'state_tracker/st_cb_xformfb.c',
- 'state_tracker/st_context.c',
- 'state_tracker/st_debug.c',
- 'state_tracker/st_draw.c',
- 'state_tracker/st_draw_feedback.c',
- 'state_tracker/st_extensions.c',
- 'state_tracker/st_format.c',
- 'state_tracker/st_gen_mipmap.c',
- 'state_tracker/st_manager.c',
- 'state_tracker/st_mesa_to_tgsi.c',
- 'state_tracker/st_program.c',
- 'state_tracker/st_texture.c',
-]
-
-env.Append(YACCFLAGS = '-d')
-program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l')
-program_parse = env.CFile('program/program_parse.tab.c',
- 'program/program_parse.y')
-
-# Make program/program_parse.tab.h reacheable from the include path
-env.Append(CPPPATH = [Dir('.').abspath])
-
-program_sources = [
- 'program/arbprogparse.c',
- 'program/hash_table.c',
- 'program/ir_to_mesa.cpp',
- 'program/nvfragparse.c',
- 'program/nvvertparse.c',
- 'program/program.c',
- 'program/program_parse_extra.c',
- 'program/prog_cache.c',
- 'program/prog_execute.c',
- 'program/prog_instruction.c',
- 'program/prog_noise.c',
- 'program/prog_optimize.c',
- 'program/prog_parameter.c',
- 'program/prog_parameter_layout.c',
- 'program/prog_print.c',
- 'program/prog_statevars.c',
- 'program/prog_uniform.c',
- 'program/programopt.c',
- 'program/sampler.cpp',
- 'program/symbol_table.c',
- program_lex,
- program_parse[0],
-]
-
-mesa_sources = (
- main_sources +
- math_sources +
- program_sources +
- vbo_sources +
- vf_sources +
- statetracker_sources
-)
-
-if env['gles']:
- from sys import executable as python_cmd
-
- env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1'])
-
- # generate GLES sources
- gles_sources = []
- gles_sources += env.CodeGenerate(
- target = 'main/api_exec_es1.c',
- script = 'main/es_generator.py',
- source = 'main/APIspec.xml',
- command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET'
- )
- gles_sources += env.CodeGenerate(
- target = 'main/api_exec_es2.c',
- script = 'main/es_generator.py',
- source = 'main/APIspec.xml',
- command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET'
- )
-
- # generate GLES headers
- GLAPI = '#src/mapi/glapi/'
- gles_headers = []
- gles_headers += env.CodeGenerate(
- target = 'es1api/main/glapidispatch.h',
- script = GLAPI + 'gen/gl_table.py',
- source = GLAPI + 'gen-es/es1_API.xml',
- command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
- )
- gles_headers += env.CodeGenerate(
- target = 'es1api/main/remap_helper.h',
- script = GLAPI + 'gen/remap_helper.py',
- source = GLAPI + 'gen-es/es1_API.xml',
- command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
- )
- gles_headers += env.CodeGenerate(
- target = 'es2api/main/glapidispatch.h',
- script = GLAPI + 'gen/gl_table.py',
- source = GLAPI + 'gen-es/es2_API.xml',
- command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET',
- )
- gles_headers += env.CodeGenerate(
- target = 'es2api/main/remap_helper.h',
- script = GLAPI + 'gen/remap_helper.py',
- source = GLAPI + 'gen-es/es2_API.xml',
- command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET',
- )
-
- env.Depends(gles_sources, gles_headers)
-
- # gles_sources #include gles_headers with full path
- env.Append(CPPPATH = [gles_headers[0].dir.up().up()])
-
- mesa_sources += gles_sources
-
-#
-# Assembly sources
-#
-if env['gcc'] and env['platform'] != 'windows':
- if env['machine'] == 'x86':
- env.Append(CPPDEFINES = [
- 'USE_X86_ASM',
- 'USE_MMX_ASM',
- 'USE_3DNOW_ASM',
- 'USE_SSE_ASM',
- ])
- mesa_sources += [
- 'x86/common_x86.c',
- 'x86/x86_xform.c',
- 'x86/3dnow.c',
- 'x86/sse.c',
- 'x86/common_x86_asm.S',
- 'x86/x86_xform2.S',
- 'x86/x86_xform3.S',
- 'x86/x86_xform4.S',
- 'x86/x86_cliptest.S',
- 'x86/mmx_blend.S',
- 'x86/3dnow_xform1.S',
- 'x86/3dnow_xform2.S',
- 'x86/3dnow_xform3.S',
- 'x86/3dnow_xform4.S',
- 'x86/3dnow_normal.S',
- 'x86/sse_xform1.S',
- 'x86/sse_xform2.S',
- 'x86/sse_xform3.S',
- 'x86/sse_xform4.S',
- 'x86/sse_normal.S',
- 'x86/read_rgba_span_x86.S',
- ]
- elif env['machine'] == 'x86_64':
- env.Append(CPPDEFINES = [
- 'USE_X86_64_ASM',
- ])
- mesa_sources += [
- 'x86-64/x86-64.c',
- 'x86-64/xform4.S',
- ]
- elif env['machine'] == 'ppc':
- env.Append(CPPDEFINES = [
- 'USE_PPC_ASM',
- 'USE_VMX_ASM',
- ])
- mesa_sources += [
- 'ppc/common_ppc.c',
- ]
- elif env['machine'] == 'sparc':
- mesa_sources += [
- 'sparc/sparc.c',
- 'sparc/clip.S',
- 'sparc/norm.S',
- 'sparc/xform.S',
- ]
- else:
- pass
-
- # Generate matypes.h
- if env['machine'] in ('x86', 'x86_64'):
- # See http://www.scons.org/wiki/UsingCodeGenerators
- gen_matypes = env.Program(
- target = 'gen_matypes',
- source = 'x86/gen_matypes.c',
- )
- matypes = env.Command(
- 'matypes.h',
- gen_matypes,
- gen_matypes[0].abspath + ' > $TARGET',
- )
- # Add the dir containing the generated header (somewhere inside the
- # build dir) to the include path
- env.Append(CPPPATH = [matypes[0].dir])
-
-
-# Create the git_sha1.h file if it doesn't exist already
-try:
- f = open('main/git_sha1.h', 'r')
- f.close()
-except IOError:
- f = open('main/git_sha1.h', 'w')
- f.close()
-# and update CPPPATH so the git_sha1.h header can be found
-env.Append(CPPPATH = ["#" + env['build_dir'] + "/mesa/main"])
-
-
-#
-# Libraries
-#
-
-mesa = env.ConvenienceLibrary(
- target = 'mesa',
- source = mesa_sources,
-)
-
-env.Alias('mesa', mesa)
-
-Export('mesa')
+####################################################################### +# SConscript for Mesa + + +Import('*') + +env = env.Clone() + +env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/glsl', + '#/src/mesa', +]) + +env.Append(CPPDEFINES = [ + 'FEATURE_GL=1', +]) + +if env['platform'] == 'windows': + env.Append(CPPDEFINES = [ + '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers + 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers + ]) + if not env['gles']: + # prevent _glapi_* from being declared __declspec(dllimport) + env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) +else: + env.Append(CPPDEFINES = [ + 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers) + ]) + +# +# Source files +# + +main_sources = [ + 'main/api_arrayelt.c', + 'main/api_exec.c', + 'main/api_loopback.c', + 'main/api_noop.c', + 'main/api_validate.c', + 'main/accum.c', + 'main/arbprogram.c', + 'main/atifragshader.c', + 'main/attrib.c', + 'main/arrayobj.c', + 'main/blend.c', + 'main/bufferobj.c', + 'main/buffers.c', + 'main/clear.c', + 'main/clip.c', + 'main/colortab.c', + 'main/condrender.c', + 'main/context.c', + 'main/convolve.c', + 'main/cpuinfo.c', + 'main/debug.c', + 'main/depth.c', + 'main/depthstencil.c', + 'main/dlist.c', + 'main/dlopen.c', + 'main/drawpix.c', + 'main/drawtex.c', + 'main/enable.c', + 'main/enums.c', + 'main/eval.c', + 'main/execmem.c', + 'main/extensions.c', + 'main/fbobject.c', + 'main/feedback.c', + 'main/ff_fragment_shader.cpp', + 'main/ffvertex_prog.c', + 'main/fog.c', + 'main/formats.c', + 'main/framebuffer.c', + 'main/get.c', + 'main/getstring.c', + 'main/hash.c', + 'main/hint.c', + 'main/histogram.c', + 'main/image.c', + 'main/imports.c', + 'main/light.c', + 'main/lines.c', + 'main/matrix.c', + 'main/mipmap.c', + 'main/mm.c', + 'main/multisample.c', + 'main/nvprogram.c', + 'main/pack.c', + 'main/pbo.c', + 'main/pixel.c', + 'main/pixelstore.c', + 'main/pixeltransfer.c', + 'main/points.c', + 'main/polygon.c', + 'main/querymatrix.c', + 'main/queryobj.c', + 'main/rastpos.c', + 'main/readpix.c', + 'main/remap.c', + 'main/renderbuffer.c', + 'main/samplerobj.c', + 'main/scissor.c', + 'main/shaderapi.c', + 'main/shaderobj.c', + 'main/shared.c', + 'main/state.c', + 'main/stencil.c', + 'main/syncobj.c', + 'main/texcompress.c', + 'main/texcompress_rgtc.c', + 'main/texcompress_s3tc.c', + 'main/texcompress_fxt1.c', + 'main/texenv.c', + 'main/texfetch.c', + 'main/texformat.c', + 'main/texgen.c', + 'main/texgetimage.c', + 'main/teximage.c', + 'main/texobj.c', + 'main/texpal.c', + 'main/texparam.c', + 'main/texrender.c', + 'main/texstate.c', + 'main/texstore.c', + 'main/texturebarrier.c', + 'main/transformfeedback.c', + 'main/uniforms.c', + 'main/varray.c', + 'main/version.c', + 'main/viewport.c', + 'main/vtxfmt.c', +] + +math_sources = [ + 'math/m_debug_clip.c', + 'math/m_debug_norm.c', + 'math/m_debug_xform.c', + 'math/m_eval.c', + 'math/m_matrix.c', + 'math/m_translate.c', + 'math/m_vector.c', + 'math/m_xform.c', +] + +vbo_sources = [ + 'vbo/vbo_context.c', + 'vbo/vbo_exec.c', + 'vbo/vbo_exec_api.c', + 'vbo/vbo_exec_array.c', + 'vbo/vbo_exec_draw.c', + 'vbo/vbo_exec_eval.c', + 'vbo/vbo_rebase.c', + 'vbo/vbo_split.c', + 'vbo/vbo_split_copy.c', + 'vbo/vbo_split_inplace.c', + 'vbo/vbo_save.c', + 'vbo/vbo_save_api.c', + 'vbo/vbo_save_draw.c', + 'vbo/vbo_save_loopback.c', +] + +vf_sources = [ + 'vf/vf.c', + 'vf/vf_generic.c', + 'vf/vf_sse.c', +] + +statetracker_sources = [ + 'state_tracker/st_atom.c', + 'state_tracker/st_atom_blend.c', + 'state_tracker/st_atom_clip.c', + 'state_tracker/st_atom_constbuf.c', + 'state_tracker/st_atom_depth.c', + 'state_tracker/st_atom_framebuffer.c', + 'state_tracker/st_atom_msaa.c', + 'state_tracker/st_atom_pixeltransfer.c', + 'state_tracker/st_atom_sampler.c', + 'state_tracker/st_atom_scissor.c', + 'state_tracker/st_atom_shader.c', + 'state_tracker/st_atom_rasterizer.c', + 'state_tracker/st_atom_stipple.c', + 'state_tracker/st_atom_texture.c', + 'state_tracker/st_atom_viewport.c', + 'state_tracker/st_cb_accum.c', + 'state_tracker/st_cb_bitmap.c', + 'state_tracker/st_cb_blit.c', + 'state_tracker/st_cb_bufferobjects.c', + 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', + 'state_tracker/st_cb_flush.c', + 'state_tracker/st_cb_drawpixels.c', + 'state_tracker/st_cb_drawtex.c', + 'state_tracker/st_cb_eglimage.c', + 'state_tracker/st_cb_fbo.c', + 'state_tracker/st_cb_feedback.c', + 'state_tracker/st_cb_program.c', + 'state_tracker/st_cb_queryobj.c', + 'state_tracker/st_cb_rasterpos.c', + 'state_tracker/st_cb_readpixels.c', + 'state_tracker/st_cb_syncobj.c', + 'state_tracker/st_cb_strings.c', + 'state_tracker/st_cb_texture.c', + 'state_tracker/st_cb_texturebarrier.c', + 'state_tracker/st_cb_viewport.c', + 'state_tracker/st_cb_xformfb.c', + 'state_tracker/st_context.c', + 'state_tracker/st_debug.c', + 'state_tracker/st_draw.c', + 'state_tracker/st_draw_feedback.c', + 'state_tracker/st_extensions.c', + 'state_tracker/st_format.c', + 'state_tracker/st_gen_mipmap.c', + 'state_tracker/st_manager.c', + 'state_tracker/st_mesa_to_tgsi.c', + 'state_tracker/st_program.c', + 'state_tracker/st_texture.c', +] + +env.Append(YACCFLAGS = '-d') +program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l') +program_parse = env.CFile('program/program_parse.tab.c', + 'program/program_parse.y') + +# Make program/program_parse.tab.h reacheable from the include path +env.Append(CPPPATH = [Dir('.').abspath]) + +program_sources = [ + 'program/arbprogparse.c', + 'program/hash_table.c', + 'program/ir_to_mesa.cpp', + 'program/nvfragparse.c', + 'program/nvvertparse.c', + 'program/program.c', + 'program/program_parse_extra.c', + 'program/prog_cache.c', + 'program/prog_execute.c', + 'program/prog_instruction.c', + 'program/prog_noise.c', + 'program/prog_optimize.c', + 'program/prog_parameter.c', + 'program/prog_parameter_layout.c', + 'program/prog_print.c', + 'program/prog_statevars.c', + 'program/prog_uniform.c', + 'program/programopt.c', + 'program/sampler.cpp', + 'program/symbol_table.c', + program_lex, + program_parse[0], +] + +mesa_sources = ( + main_sources + + math_sources + + program_sources + + vbo_sources + + vf_sources + + statetracker_sources +) + +if env['gles']: + from sys import executable as python_cmd + + env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1']) + + # generate GLES sources + gles_sources = [] + gles_sources += env.CodeGenerate( + target = 'main/api_exec_es1.c', + script = 'main/es_generator.py', + source = 'main/APIspec.xml', + command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES1.1 > $TARGET' + ) + gles_sources += env.CodeGenerate( + target = 'main/api_exec_es2.c', + script = 'main/es_generator.py', + source = 'main/APIspec.xml', + command = python_cmd + ' $SCRIPT -S $SOURCE -V GLES2.0 > $TARGET' + ) + + # generate GLES headers + GLAPI = '#src/mapi/glapi/' + gles_headers = [] + gles_headers += env.CodeGenerate( + target = 'es1api/main/glapidispatch.h', + script = GLAPI + 'gen/gl_table.py', + source = GLAPI + 'gen-es/es1_API.xml', + command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET', + ) + gles_headers += env.CodeGenerate( + target = 'es1api/main/remap_helper.h', + script = GLAPI + 'gen/remap_helper.py', + source = GLAPI + 'gen-es/es1_API.xml', + command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET', + ) + gles_headers += env.CodeGenerate( + target = 'es2api/main/glapidispatch.h', + script = GLAPI + 'gen/gl_table.py', + source = GLAPI + 'gen-es/es2_API.xml', + command = python_cmd + ' $SCRIPT -c -m remap_table -f $SOURCE > $TARGET', + ) + gles_headers += env.CodeGenerate( + target = 'es2api/main/remap_helper.h', + script = GLAPI + 'gen/remap_helper.py', + source = GLAPI + 'gen-es/es2_API.xml', + command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET', + ) + + env.Depends(gles_sources, gles_headers) + + # gles_sources #include gles_headers with full path + env.Append(CPPPATH = [gles_headers[0].dir.up().up()]) + + mesa_sources += gles_sources + +# +# Assembly sources +# +if env['gcc'] and env['platform'] != 'windows': + if env['machine'] == 'x86': + env.Append(CPPDEFINES = [ + 'USE_X86_ASM', + 'USE_MMX_ASM', + 'USE_3DNOW_ASM', + 'USE_SSE_ASM', + ]) + mesa_sources += [ + 'x86/common_x86.c', + 'x86/x86_xform.c', + 'x86/3dnow.c', + 'x86/sse.c', + 'x86/common_x86_asm.S', + 'x86/x86_xform2.S', + 'x86/x86_xform3.S', + 'x86/x86_xform4.S', + 'x86/x86_cliptest.S', + 'x86/mmx_blend.S', + 'x86/3dnow_xform1.S', + 'x86/3dnow_xform2.S', + 'x86/3dnow_xform3.S', + 'x86/3dnow_xform4.S', + 'x86/3dnow_normal.S', + 'x86/sse_xform1.S', + 'x86/sse_xform2.S', + 'x86/sse_xform3.S', + 'x86/sse_xform4.S', + 'x86/sse_normal.S', + 'x86/read_rgba_span_x86.S', + ] + elif env['machine'] == 'x86_64': + env.Append(CPPDEFINES = [ + 'USE_X86_64_ASM', + ]) + mesa_sources += [ + 'x86-64/x86-64.c', + 'x86-64/xform4.S', + ] + elif env['machine'] == 'ppc': + env.Append(CPPDEFINES = [ + 'USE_PPC_ASM', + 'USE_VMX_ASM', + ]) + mesa_sources += [ + 'ppc/common_ppc.c', + ] + elif env['machine'] == 'sparc': + mesa_sources += [ + 'sparc/sparc.c', + 'sparc/clip.S', + 'sparc/norm.S', + 'sparc/xform.S', + ] + else: + pass + + # Generate matypes.h + if env['machine'] in ('x86', 'x86_64'): + # See http://www.scons.org/wiki/UsingCodeGenerators + gen_matypes = env.Program( + target = 'gen_matypes', + source = 'x86/gen_matypes.c', + ) + matypes = env.Command( + 'matypes.h', + gen_matypes, + gen_matypes[0].abspath + ' > $TARGET', + ) + # Add the dir containing the generated header (somewhere inside the + # build dir) to the include path + env.Append(CPPPATH = [matypes[0].dir]) + + +# Create the git_sha1.h file if it doesn't exist already +try: + f = open('main/git_sha1.h', 'r') + f.close() +except IOError: + f = open('main/git_sha1.h', 'w') + f.close() +# and update CPPPATH so the git_sha1.h header can be found +env.Append(CPPPATH = ["#" + env['build_dir'] + "/mesa/main"]) + + +# +# Libraries +# + +mesa = env.ConvenienceLibrary( + target = 'mesa', + source = mesa_sources, +) + +env.Alias('mesa', mesa) + +Export('mesa') diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 2b00e8979..c92bf29c3 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -1124,12 +1124,12 @@ blitframebuffer_texture(struct gl_context *ctx, if (readAtt && readAtt->Texture) { const struct gl_texture_object *texObj = readAtt->Texture; const GLuint srcLevel = readAtt->TextureLevel; - const GLenum minFilterSave = texObj->MinFilter; - const GLenum magFilterSave = texObj->MagFilter; + const GLenum minFilterSave = texObj->Sampler.MinFilter; + const GLenum magFilterSave = texObj->Sampler.MagFilter; const GLint baseLevelSave = texObj->BaseLevel; const GLint maxLevelSave = texObj->MaxLevel; - const GLenum wrapSSave = texObj->WrapS; - const GLenum wrapTSave = texObj->WrapT; + const GLenum wrapSSave = texObj->Sampler.WrapS; + const GLenum wrapTSave = texObj->Sampler.WrapT; const GLenum target = texObj->Target; if (drawAtt->Texture == readAtt->Texture) { @@ -2259,13 +2259,13 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, struct vertex verts[4]; const GLuint baseLevel = texObj->BaseLevel; const GLuint maxLevel = texObj->MaxLevel; - const GLenum minFilterSave = texObj->MinFilter; - const GLenum magFilterSave = texObj->MagFilter; + const GLenum minFilterSave = texObj->Sampler.MinFilter; + const GLenum magFilterSave = texObj->Sampler.MagFilter; const GLint maxLevelSave = texObj->MaxLevel; const GLboolean genMipmapSave = texObj->GenerateMipmap; - const GLenum wrapSSave = texObj->WrapS; - const GLenum wrapTSave = texObj->WrapT; - const GLenum wrapRSave = texObj->WrapR; + const GLenum wrapSSave = texObj->Sampler.WrapS; + const GLenum wrapTSave = texObj->Sampler.WrapT; + const GLenum wrapRSave = texObj->Sampler.WrapR; const GLuint fboSave = ctx->DrawBuffer->Name; const GLuint original_active_unit = ctx->Texture.CurrentUnit; GLenum faceTarget; diff --git a/mesalib/src/mesa/drivers/dri/common/texmem.c b/mesalib/src/mesa/drivers/dri/common/texmem.c index 3c4f3373f..e927cf0ad 100644 --- a/mesalib/src/mesa/drivers/dri/common/texmem.c +++ b/mesalib/src/mesa/drivers/dri/common/texmem.c @@ -1,1341 +1,1342 @@ -/*
- * Copyright 2000-2001 VA Linux Systems, Inc.
- * (C) Copyright IBM Corporation 2002, 2003
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Ian Romanick <idr@us.ibm.com>
- * Keith Whitwell <keithw@tungstengraphics.com>
- * Kevin E. Martin <kem@users.sourceforge.net>
- * Gareth Hughes <gareth@nvidia.com>
- */
-
-/** \file texmem.c
- * Implements all of the device-independent texture memory management.
- *
- * Currently, only a simple LRU texture memory management policy is
- * implemented. In the (hopefully very near) future, better policies will be
- * implemented. The idea is that the DRI should be able to run in one of two
- * modes. In the default mode the DRI will dynamically attempt to discover
- * the best texture management policy for the running application. In the
- * other mode, the user (via some sort of as yet TBD mechanism) will select
- * a texture management policy that is known to work well with the
- * application.
- */
-
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/simple_list.h"
-#include "texmem.h"
-
-
-static unsigned dummy_swap_counter;
-
-
-/**
- * Calculate \f$\log_2\f$ of a value. This is a particularly poor
- * implementation of this function. However, since system performance is in
- * no way dependent on this function, the slowness of the implementation is
- * irrelevent.
- *
- * \param n Value whose \f$\log_2\f$ is to be calculated
- */
-
-static GLuint
-driLog2( GLuint n )
-{
- GLuint log2;
-
- for ( log2 = 1 ; n > 1 ; log2++ ) {
- n >>= 1;
- }
-
- return log2;
-}
-
-
-
-
-/**
- * Determine if a texture is resident in textureable memory. Depending on
- * the driver, this may or may not be on-card memory. It could be AGP memory
- * or anyother type of memory from which the hardware can directly read
- * texels.
- *
- * This function is intended to be used as the \c IsTextureResident function
- * in the device's \c dd_function_table.
- *
- * \param ctx GL context pointer (currently unused)
- * \param texObj Texture object to be tested
- */
-
-GLboolean
-driIsTextureResident( struct gl_context * ctx,
- struct gl_texture_object * texObj )
-{
- driTextureObject * t;
-
-
- t = (driTextureObject *) texObj->DriverData;
- return( (t != NULL) && (t->memBlock != NULL) );
-}
-
-
-
-
-/**
- * (Re)initialize the global circular LRU list. The last element
- * in the array (\a heap->nrRegions) is the sentinal. Keeping it
- * at the end of the array allows the other elements of the array
- * to be addressed rationally when looking up objects at a particular
- * location in texture memory.
- *
- * \param heap Texture heap to be reset
- */
-
-static void resetGlobalLRU( driTexHeap * heap )
-{
- drmTextureRegionPtr list = heap->global_regions;
- unsigned sz = 1U << heap->logGranularity;
- unsigned i;
-
- for (i = 0 ; (i+1) * sz <= heap->size ; i++) {
- list[i].prev = i-1;
- list[i].next = i+1;
- list[i].age = 0;
- }
-
- i--;
- list[0].prev = heap->nrRegions;
- list[i].prev = i-1;
- list[i].next = heap->nrRegions;
- list[heap->nrRegions].prev = i;
- list[heap->nrRegions].next = 0;
- heap->global_age[0] = 0;
-}
-
-/**
- * Print out debugging information about the local texture LRU.
- *
- * \param heap Texture heap to be printed
- * \param callername Name of calling function
- */
-static void printLocalLRU( driTexHeap * heap, const char *callername )
-{
- driTextureObject *t;
- unsigned sz = 1U << heap->logGranularity;
-
- fprintf( stderr, "%s in %s:\nLocal LRU, heap %d:\n",
- __FUNCTION__, callername, heap->heapId );
-
- foreach ( t, &heap->texture_objects ) {
- if (!t->memBlock)
- continue;
- if (!t->tObj) {
- fprintf( stderr, "Placeholder (%p) %d at 0x%x sz 0x%x\n",
- (void *)t,
- t->memBlock->ofs / sz,
- t->memBlock->ofs,
- t->memBlock->size );
- } else {
- fprintf( stderr, "Texture (%p) at 0x%x sz 0x%x\n",
- (void *)t,
- t->memBlock->ofs,
- t->memBlock->size );
- }
- }
- foreach ( t, heap->swapped_objects ) {
- if (!t->tObj) {
- fprintf( stderr, "Swapped Placeholder (%p)\n", (void *)t );
- } else {
- fprintf( stderr, "Swapped Texture (%p)\n", (void *)t );
- }
- }
-
- fprintf( stderr, "\n" );
-}
-
-/**
- * Print out debugging information about the global texture LRU.
- *
- * \param heap Texture heap to be printed
- * \param callername Name of calling function
- */
-static void printGlobalLRU( driTexHeap * heap, const char *callername )
-{
- drmTextureRegionPtr list = heap->global_regions;
- unsigned int i, j;
-
- fprintf( stderr, "%s in %s:\nGlobal LRU, heap %d list %p:\n",
- __FUNCTION__, callername, heap->heapId, (void *)list );
-
- for ( i = 0, j = heap->nrRegions ; i < heap->nrRegions ; i++ ) {
- fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n",
- j, list[j].age, list[j].next, list[j].prev, list[j].in_use );
- j = list[j].next;
- if ( j == heap->nrRegions ) break;
- }
-
- if ( j != heap->nrRegions ) {
- fprintf( stderr, "Loop detected in global LRU\n" );
- for ( i = 0 ; i < heap->nrRegions ; i++ ) {
- fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n",
- i, list[i].age, list[i].next, list[i].prev, list[i].in_use );
- }
- }
-
- fprintf( stderr, "\n" );
-}
-
-
-/**
- * Called by the client whenever it touches a local texture.
- *
- * \param t Texture object that the client has accessed
- */
-
-void driUpdateTextureLRU( driTextureObject * t )
-{
- driTexHeap * heap;
- drmTextureRegionPtr list;
- unsigned shift;
- unsigned start;
- unsigned end;
- unsigned i;
-
-
- heap = t->heap;
- if ( heap != NULL ) {
- shift = heap->logGranularity;
- start = t->memBlock->ofs >> shift;
- end = (t->memBlock->ofs + t->memBlock->size - 1) >> shift;
-
-
- heap->local_age = ++heap->global_age[0];
- list = heap->global_regions;
-
-
- /* Update the context's local LRU
- */
-
- move_to_head( & heap->texture_objects, t );
-
-
- for (i = start ; i <= end ; i++) {
- list[i].age = heap->local_age;
-
- /* remove_from_list(i)
- */
- list[(unsigned)list[i].next].prev = list[i].prev;
- list[(unsigned)list[i].prev].next = list[i].next;
-
- /* insert_at_head(list, i)
- */
- list[i].prev = heap->nrRegions;
- list[i].next = list[heap->nrRegions].next;
- list[(unsigned)list[heap->nrRegions].next].prev = i;
- list[heap->nrRegions].next = i;
- }
-
- if ( 0 ) {
- printGlobalLRU( heap, __FUNCTION__ );
- printLocalLRU( heap, __FUNCTION__ );
- }
- }
-}
-
-
-
-
-/**
- * Keep track of swapped out texture objects.
- *
- * \param t Texture object to be "swapped" out of its texture heap
- */
-
-void driSwapOutTextureObject( driTextureObject * t )
-{
- unsigned face;
-
-
- if ( t->memBlock != NULL ) {
- assert( t->heap != NULL );
- mmFreeMem( t->memBlock );
- t->memBlock = NULL;
-
- if (t->timestamp > t->heap->timestamp)
- t->heap->timestamp = t->timestamp;
-
- t->heap->texture_swaps[0]++;
- move_to_tail( t->heap->swapped_objects, t );
- t->heap = NULL;
- }
- else {
- assert( t->heap == NULL );
- }
-
-
- for ( face = 0 ; face < 6 ; face++ ) {
- t->dirty_images[face] = ~0;
- }
-}
-
-
-
-
-/**
- * Destroy hardware state associated with texture \a t. Calls the
- * \a destroy_texture_object method associated with the heap from which
- * \a t was allocated.
- *
- * \param t Texture object to be destroyed
- */
-
-void driDestroyTextureObject( driTextureObject * t )
-{
- driTexHeap * heap;
-
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] freeing %p (tObj = %p, DriverData = %p)\n",
- __FILE__, __LINE__,
- (void *)t,
- (void *)((t != NULL) ? t->tObj : NULL),
- (void *)((t != NULL && t->tObj != NULL) ? t->tObj->DriverData : NULL ));
- }
-
- if ( t != NULL ) {
- if ( t->memBlock ) {
- heap = t->heap;
- assert( heap != NULL );
-
- heap->texture_swaps[0]++;
-
- mmFreeMem( t->memBlock );
- t->memBlock = NULL;
-
- if (t->timestamp > t->heap->timestamp)
- t->heap->timestamp = t->timestamp;
-
- heap->destroy_texture_object( heap->driverContext, t );
- t->heap = NULL;
- }
-
- if ( t->tObj != NULL ) {
- assert( t->tObj->DriverData == t );
- t->tObj->DriverData = NULL;
- }
-
- remove_from_list( t );
- FREE( t );
- }
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] done freeing %p\n", __FILE__, __LINE__, (void *)t );
- }
-}
-
-
-
-
-/**
- * Update the local heap's representation of texture memory based on
- * data in the SAREA. This is done each time it is detected that some other
- * direct rendering client has held the lock. This pertains to both our local
- * textures and the textures belonging to other clients. Keep track of other
- * client's textures by pushing a placeholder texture onto the LRU list --
- * these are denoted by \a tObj being \a NULL.
- *
- * \param heap Heap whose state is to be updated
- * \param offset Byte offset in the heap that has been stolen
- * \param size Size, in bytes, of the stolen block
- * \param in_use Non-zero if the block is pinned/reserved by the kernel
- */
-
-static void driTexturesGone( driTexHeap * heap, int offset, int size,
- int in_use )
-{
- driTextureObject * t;
- driTextureObject * tmp;
-
-
- foreach_s ( t, tmp, & heap->texture_objects ) {
- if ( (t->memBlock->ofs < (offset + size))
- && ((t->memBlock->ofs + t->memBlock->size) > offset) ) {
- /* It overlaps - kick it out. If the texture object is just a
- * place holder, then destroy it all together. Otherwise, mark
- * it as being swapped out.
- */
-
- if ( t->tObj != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- driDestroyTextureObject( t );
- }
- }
- }
-
-
- {
- t = (driTextureObject *) CALLOC( heap->texture_object_size );
- if ( t == NULL ) return;
-
- t->memBlock = mmAllocMem( heap->memory_heap, size, 0, offset );
- if ( t->memBlock == NULL ) {
- fprintf( stderr, "Couldn't alloc placeholder: heap %u sz %x ofs %x\n", heap->heapId,
- (int)size, (int)offset );
- mmDumpMemInfo( heap->memory_heap );
- FREE(t);
- return;
- }
- t->heap = heap;
- if (in_use)
- t->reserved = 1;
- insert_at_head( & heap->texture_objects, t );
- }
-}
-
-
-
-
-/**
- * Called by the client on lock contention to determine whether textures have
- * been stolen. If another client has modified a region in which we have
- * textures, then we need to figure out which of our textures have been
- * removed and update our global LRU.
- *
- * \param heap Texture heap to be updated
- */
-
-void driAgeTextures( driTexHeap * heap )
-{
- drmTextureRegionPtr list = heap->global_regions;
- unsigned sz = 1U << (heap->logGranularity);
- unsigned i, nr = 0;
-
-
- /* Have to go right round from the back to ensure stuff ends up
- * LRU in the local list... Fix with a cursor pointer.
- */
-
- for (i = list[heap->nrRegions].prev ;
- i != heap->nrRegions && nr < heap->nrRegions ;
- i = list[i].prev, nr++) {
- /* If switching texturing schemes, then the SAREA might not have been
- * properly cleared, so we need to reset the global texture LRU.
- */
-
- if ( (i * sz) > heap->size ) {
- nr = heap->nrRegions;
- break;
- }
-
- if (list[i].age > heap->local_age)
- driTexturesGone( heap, i * sz, sz, list[i].in_use);
- }
-
- /* Loop or uninitialized heap detected. Reset.
- */
-
- if (nr == heap->nrRegions) {
- driTexturesGone( heap, 0, heap->size, 0);
- resetGlobalLRU( heap );
- }
-
- if ( 0 ) {
- printGlobalLRU( heap, __FUNCTION__ );
- printLocalLRU( heap, __FUNCTION__ );
- }
-
- heap->local_age = heap->global_age[0];
-}
-
-
-
-
-#define INDEX_ARRAY_SIZE 6 /* I'm not aware of driver with more than 2 heaps */
-
-/**
- * Allocate memory from a texture heap to hold a texture object. This
- * routine will attempt to allocate memory for the texture from the heaps
- * specified by \c heap_array in order. That is, first it will try to
- * allocate from \c heap_array[0], then \c heap_array[1], and so on.
- *
- * \param heap_array Array of pointers to texture heaps to use
- * \param nr_heaps Number of heap pointer in \a heap_array
- * \param t Texture object for which space is needed
- * \return The ID of the heap from which memory was allocated, or -1 if
- * memory could not be allocated.
- *
- * \bug The replacement policy implemented by this function is horrible.
- */
-
-
-int
-driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps,
- driTextureObject * t )
-{
- driTexHeap * heap;
- driTextureObject * temp;
- driTextureObject * cursor;
- unsigned id;
-
-
- /* In case it already has texture space, initialize heap. This also
- * prevents GCC from issuing a warning that heap might be used
- * uninitialized.
- */
-
- heap = t->heap;
-
-
- /* Run through each of the existing heaps and try to allocate a buffer
- * to hold the texture.
- */
-
- for ( id = 0 ; (t->memBlock == NULL) && (id < nr_heaps) ; id++ ) {
- heap = heap_array[ id ];
- if ( heap != NULL ) {
- t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize,
- heap->alignmentShift, 0 );
- }
- }
-
-
- /* Kick textures out until the requested texture fits.
- */
-
- if ( t->memBlock == NULL ) {
- unsigned index[INDEX_ARRAY_SIZE];
- unsigned nrGoodHeaps = 0;
-
- /* Trying to avoid dynamic memory allocation. If you have more
- * heaps, increase INDEX_ARRAY_SIZE. I'm not aware of any
- * drivers with more than 2 tex heaps. */
- assert( nr_heaps < INDEX_ARRAY_SIZE );
-
- /* Sort large enough heaps by duty. Insertion sort should be
- * fast enough for such a short array. */
- for ( id = 0 ; id < nr_heaps ; id++ ) {
- heap = heap_array[ id ];
-
- if ( heap != NULL && t->totalSize <= heap->size ) {
- unsigned j;
-
- for ( j = 0 ; j < nrGoodHeaps; j++ ) {
- if ( heap->duty > heap_array[ index[ j ] ]->duty )
- break;
- }
-
- if ( j < nrGoodHeaps ) {
- memmove( &index[ j+1 ], &index[ j ],
- sizeof(index[ 0 ]) * (nrGoodHeaps - j) );
- }
-
- index[ j ] = id;
-
- nrGoodHeaps++;
- }
- }
-
- for ( id = 0 ; (t->memBlock == NULL) && (id < nrGoodHeaps) ; id++ ) {
- heap = heap_array[ index[ id ] ];
-
- for ( cursor = heap->texture_objects.prev, temp = cursor->prev;
- cursor != &heap->texture_objects ;
- cursor = temp, temp = cursor->prev ) {
-
- /* The the LRU element. If the texture is bound to one of
- * the texture units, then we cannot kick it out.
- */
- if ( cursor->bound || cursor->reserved ) {
- continue;
- }
-
- if ( cursor->memBlock )
- heap->duty -= cursor->memBlock->size;
-
- /* If this is a placeholder, there's no need to keep it */
- if (cursor->tObj)
- driSwapOutTextureObject( cursor );
- else
- driDestroyTextureObject( cursor );
-
- t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize,
- heap->alignmentShift, 0 );
-
- if (t->memBlock)
- break;
- }
- }
-
- /* Rebalance duties. If a heap kicked more data than its duty,
- * then all other heaps get that amount multiplied with their
- * relative weight added to their duty. The negative duty is
- * reset to 0. In the end all heaps have a duty >= 0.
- *
- * CAUTION: we must not change the heap pointer here, because it
- * is used below to update the texture object.
- */
- for ( id = 0 ; id < nr_heaps ; id++ )
- if ( heap_array[ id ] != NULL && heap_array[ id ]->duty < 0) {
- int duty = -heap_array[ id ]->duty;
- double weight = heap_array[ id ]->weight;
- unsigned j;
-
- for ( j = 0 ; j < nr_heaps ; j++ )
- if ( j != id && heap_array[ j ] != NULL ) {
- heap_array[ j ]->duty += (double) duty *
- heap_array[ j ]->weight / weight;
- }
-
- heap_array[ id ]->duty = 0;
- }
- }
-
-
- if ( t->memBlock != NULL ) {
- /* id and heap->heapId may or may not be the same value here.
- */
-
- assert( heap != NULL );
- assert( (t->heap == NULL) || (t->heap == heap) );
-
- t->heap = heap;
- return heap->heapId;
- }
- else {
- assert( t->heap == NULL );
-
- fprintf( stderr, "[%s:%d] unable to allocate texture\n",
- __FUNCTION__, __LINE__ );
- return -1;
- }
-}
-
-
-
-
-
-
-/**
- * Set the location where the texture-swap counter is stored.
- */
-
-void
-driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter )
-{
- heap->texture_swaps = (counter == NULL) ? & dummy_swap_counter : counter;
-}
-
-
-
-
-/**
- * Create a new heap for texture data.
- *
- * \param heap_id Device-dependent heap identifier. This value
- * will returned by driAllocateTexture when memory
- * is allocated from this heap.
- * \param context Device-dependent driver context. This is
- * supplied as the first parameter to the
- * \c destroy_tex_obj function.
- * \param size Size, in bytes, of the texture region
- * \param alignmentShift Alignment requirement for textures. If textures
- * must be allocated on a 4096 byte boundry, this
- * would be 12.
- * \param nr_regions Number of regions into which this texture space
- * should be partitioned
- * \param global_regions Array of \c drmTextureRegion structures in the SAREA
- * \param global_age Pointer to the global texture age in the SAREA
- * \param swapped_objects Pointer to the list of texture objects that are
- * not in texture memory (i.e., have been swapped
- * out).
- * \param texture_object_size Size, in bytes, of a device-dependent texture
- * object
- * \param destroy_tex_obj Function used to destroy a device-dependent
- * texture object
- *
- * \sa driDestroyTextureHeap
- */
-
-driTexHeap *
-driCreateTextureHeap( unsigned heap_id, void * context, unsigned size,
- unsigned alignmentShift, unsigned nr_regions,
- drmTextureRegionPtr global_regions, unsigned * global_age,
- driTextureObject * swapped_objects,
- unsigned texture_object_size,
- destroy_texture_object_t * destroy_tex_obj
- )
-{
- driTexHeap * heap;
- unsigned l;
-
-
- if ( 0 )
- fprintf( stderr, "%s( %u, %p, %u, %u, %u )\n",
- __FUNCTION__,
- heap_id, (void *)context, size, alignmentShift, nr_regions );
-
- heap = (driTexHeap *) CALLOC( sizeof( driTexHeap ) );
- if ( heap != NULL ) {
- l = driLog2( (size - 1) / nr_regions );
- if ( l < alignmentShift )
- {
- l = alignmentShift;
- }
-
- heap->logGranularity = l;
- heap->size = size & ~((1L << l) - 1);
-
- heap->memory_heap = mmInit( 0, heap->size );
- if ( heap->memory_heap != NULL ) {
- heap->heapId = heap_id;
- heap->driverContext = context;
-
- heap->alignmentShift = alignmentShift;
- heap->nrRegions = nr_regions;
- heap->global_regions = global_regions;
- heap->global_age = global_age;
- heap->swapped_objects = swapped_objects;
- heap->texture_object_size = texture_object_size;
- heap->destroy_texture_object = destroy_tex_obj;
-
- /* Force global heap init */
- if (heap->global_age[0] == 0)
- heap->local_age = ~0;
- else
- heap->local_age = 0;
-
- make_empty_list( & heap->texture_objects );
- driSetTextureSwapCounterLocation( heap, NULL );
-
- heap->weight = heap->size;
- heap->duty = 0;
- }
- else {
- FREE( heap );
- heap = NULL;
- }
- }
-
-
- if ( 0 )
- fprintf( stderr, "%s returning %p\n", __FUNCTION__, (void *)heap );
-
- return heap;
-}
-
-
-
-
-/** Destroys a texture heap
- *
- * \param heap Texture heap to be destroyed
- */
-
-void
-driDestroyTextureHeap( driTexHeap * heap )
-{
- driTextureObject * t;
- driTextureObject * temp;
-
-
- if ( heap != NULL ) {
- foreach_s( t, temp, & heap->texture_objects ) {
- driDestroyTextureObject( t );
- }
- foreach_s( t, temp, heap->swapped_objects ) {
- driDestroyTextureObject( t );
- }
-
- mmDestroy( heap->memory_heap );
- FREE( heap );
- }
-}
-
-
-
-
-/****************************************************************************/
-/**
- * Determine how many texels (including all mipmap levels) would be required
- * for a texture map of size \f$2^^\c base_size_log2\f$ would require.
- *
- * \param base_size_log2 \f$log_2\f$ of the size of a side of the texture
- * \param dimensions Number of dimensions of the texture. Either 2 or 3.
- * \param faces Number of faces of the texture. Either 1 or 6 (for cube maps).
- * \return Number of texels
- */
-
-static unsigned
-texels_this_map_size( int base_size_log2, unsigned dimensions, unsigned faces )
-{
- unsigned texels;
-
-
- assert( (faces == 1) || (faces == 6) );
- assert( (dimensions == 2) || (dimensions == 3) );
-
- texels = 0;
- if ( base_size_log2 >= 0 ) {
- texels = (1U << (dimensions * base_size_log2));
-
- /* See http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg03636.html
- * for the complete explaination of why this formulation is used.
- * Basically, the smaller mipmap levels sum to 0.333 the size of the
- * level 0 map. The total size is therefore the size of the map
- * multipled by 1.333. The +2 is there to round up.
- */
-
- texels = (texels * 4 * faces + 2) / 3;
- }
-
- return texels;
-}
-
-
-
-
-struct maps_per_heap {
- unsigned c[32];
-};
-
-static void
-fill_in_maximums( driTexHeap * const * heaps, unsigned nr_heaps,
- unsigned max_bytes_per_texel, unsigned max_size,
- unsigned mipmaps_at_once, unsigned dimensions,
- unsigned faces, struct maps_per_heap * max_textures )
-{
- unsigned heap;
- unsigned log2_size;
- unsigned mask;
-
-
- /* Determine how many textures of each size can be stored in each
- * texture heap.
- */
-
- for ( heap = 0 ; heap < nr_heaps ; heap++ ) {
- if ( heaps[ heap ] == NULL ) {
- (void) memset( max_textures[ heap ].c, 0,
- sizeof( max_textures[ heap ].c ) );
- continue;
- }
-
- mask = (1U << heaps[ heap ]->logGranularity) - 1;
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] heap[%u] = %u bytes, mask = 0x%08x\n",
- __FILE__, __LINE__,
- heap, heaps[ heap ]->size, mask );
- }
-
- for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) {
- unsigned total;
-
-
- /* Determine the total number of bytes required by a texture of
- * size log2_size.
- */
-
- total = texels_this_map_size( log2_size, dimensions, faces )
- - texels_this_map_size( log2_size - mipmaps_at_once,
- dimensions, faces );
- total *= max_bytes_per_texel;
- total = (total + mask) & ~mask;
-
- /* The number of textures of a given size that will fit in a heap
- * is equal to the size of the heap divided by the size of the
- * texture.
- */
-
- max_textures[ heap ].c[ log2_size ] = heaps[ heap ]->size / total;
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] "
- "= 0x%08x / 0x%08x "
- "= %u (%u)\n",
- __FILE__, __LINE__,
- heap, log2_size,
- heaps[ heap ]->size, total,
- heaps[ heap ]->size / total,
- max_textures[ heap ].c[ log2_size ] );
- }
- }
- }
-}
-
-
-static unsigned
-get_max_size( unsigned nr_heaps,
- unsigned texture_units,
- unsigned max_size,
- int all_textures_one_heap,
- struct maps_per_heap * max_textures )
-{
- unsigned heap;
- unsigned log2_size;
-
-
- /* Determine the largest texture size such that a texture of that size
- * can be bound to each texture unit at the same time. Some hardware
- * may require that all textures be in the same texture heap for
- * multitexturing.
- */
-
- for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) {
- unsigned total = 0;
-
- for ( heap = 0 ; heap < nr_heaps ; heap++ )
- {
- total += max_textures[ heap ].c[ log2_size ];
-
- if ( 0 ) {
- fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] = %u, "
- "total = %u\n", __FILE__, __LINE__, heap, log2_size,
- max_textures[ heap ].c[ log2_size ], total );
- }
-
- if ( (max_textures[ heap ].c[ log2_size ] >= texture_units)
- || (!all_textures_one_heap && (total >= texture_units)) ) {
- /* The number of mipmap levels is the log-base-2 of the
- * maximum texture size plus 1. If the maximum texture size
- * is 1x1, the log-base-2 is 0 and 1 mipmap level (the base
- * level) is available.
- */
-
- return log2_size + 1;
- }
- }
- }
-
- /* This should NEVER happen. It should always be possible to have at
- * *least* a 1x1 texture in memory!
- */
- assert( log2_size != 0 );
- return 0;
-}
-
-#define SET_MAX(f,v) \
- do { if ( max_sizes[v] != 0 ) { limits-> f = max_sizes[v]; } } while( 0 )
-
-#define SET_MAX_RECT(f,v) \
- do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << (max_sizes[v] - 1); } } while( 0 )
-
-
-/**
- * Given the amount of texture memory, the number of texture units, and the
- * maximum size of a texel, calculate the maximum texture size the driver can
- * advertise.
- *
- * \param heaps Texture heaps for this card
- * \param nr_heap Number of texture heaps
- * \param limits OpenGL contants. MaxTextureUnits must be set.
- * \param max_bytes_per_texel Maximum size of a single texel, in bytes
- * \param max_2D_size \f$\log_2\f$ of the maximum 2D texture size (i.e.,
- * 1024x1024 textures, this would be 10)
- * \param max_3D_size \f$\log_2\f$ of the maximum 3D texture size (i.e.,
- * 1024x1024x1024 textures, this would be 10)
- * \param max_cube_size \f$\log_2\f$ of the maximum cube texture size (i.e.,
- * 1024x1024 textures, this would be 10)
- * \param max_rect_size \f$\log_2\f$ of the maximum texture rectangle size
- * (i.e., 1024x1024 textures, this would be 10). This is a power-of-2
- * even though texture rectangles need not be a power-of-2.
- * \param mipmaps_at_once Total number of mipmaps that can be used
- * at one time. For most hardware this will be \f$\c max_size + 1\f$.
- * For hardware that does not support mipmapping, this will be 1.
- * \param all_textures_one_heap True if the hardware requires that all
- * textures be in a single texture heap for multitexturing.
- * \param allow_larger_textures 0 conservative, 1 calculate limits
- * so at least one worst-case texture can fit, 2 just use hw limits.
- */
-
-void
-driCalculateMaxTextureLevels( driTexHeap * const * heaps,
- unsigned nr_heaps,
- struct gl_constants * limits,
- unsigned max_bytes_per_texel,
- unsigned max_2D_size,
- unsigned max_3D_size,
- unsigned max_cube_size,
- unsigned max_rect_size,
- unsigned mipmaps_at_once,
- int all_textures_one_heap,
- int allow_larger_textures )
-{
- struct maps_per_heap max_textures[8];
- unsigned i;
- const unsigned dimensions[4] = { 2, 3, 2, 2 };
- const unsigned faces[4] = { 1, 1, 6, 1 };
- unsigned max_sizes[4];
- unsigned mipmaps[4];
-
-
- max_sizes[0] = max_2D_size;
- max_sizes[1] = max_3D_size;
- max_sizes[2] = max_cube_size;
- max_sizes[3] = max_rect_size;
-
- mipmaps[0] = mipmaps_at_once;
- mipmaps[1] = mipmaps_at_once;
- mipmaps[2] = mipmaps_at_once;
- mipmaps[3] = 1;
-
-
- /* Calculate the maximum number of texture levels in two passes. The
- * first pass determines how many textures of each power-of-two size
- * (including all mipmap levels for that size) can fit in each texture
- * heap. The second pass finds the largest texture size that allows
- * a texture of that size to be bound to every texture unit.
- */
-
- for ( i = 0 ; i < 4 ; i++ ) {
- if ( (allow_larger_textures != 2) && (max_sizes[ i ] != 0) ) {
- fill_in_maximums( heaps, nr_heaps, max_bytes_per_texel,
- max_sizes[ i ], mipmaps[ i ],
- dimensions[ i ], faces[ i ],
- max_textures );
-
- max_sizes[ i ] = get_max_size( nr_heaps,
- allow_larger_textures == 1 ?
- 1 : limits->MaxTextureUnits,
- max_sizes[ i ],
- all_textures_one_heap,
- max_textures );
- }
- else if (max_sizes[ i ] != 0) {
- max_sizes[ i ] += 1;
- }
- }
-
- SET_MAX( MaxTextureLevels, 0 );
- SET_MAX( Max3DTextureLevels, 1 );
- SET_MAX( MaxCubeTextureLevels, 2 );
- SET_MAX_RECT( MaxTextureRectSize, 3 );
-}
-
-
-
-
-/**
- * Perform initial binding of default textures objects on a per unit, per
- * texture target basis.
- *
- * \param ctx Current OpenGL context
- * \param swapped List of swapped-out textures
- * \param targets Bit-mask of value texture targets
- */
-
-void driInitTextureObjects( struct gl_context *ctx, driTextureObject * swapped,
- GLuint targets )
-{
- struct gl_texture_object *texObj;
- GLuint tmp = ctx->Texture.CurrentUnit;
- unsigned i;
-
-
- for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
- ctx->Texture.CurrentUnit = i;
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_1D_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_2D_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_3D_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_CUBE_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
-
- if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) {
- texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_RECT_INDEX];
- ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj );
- move_to_tail( swapped, (driTextureObject *) texObj->DriverData );
- }
- }
-
- ctx->Texture.CurrentUnit = tmp;
-}
-
-
-
-
-/**
- * Verify that the specified texture is in the specificed heap.
- *
- * \param tex Texture to be tested.
- * \param heap Texture memory heap to be tested.
- * \return True if the texture is in the heap, false otherwise.
- */
-
-static GLboolean
-check_in_heap( const driTextureObject * tex, const driTexHeap * heap )
-{
-#if 1
- return tex->heap == heap;
-#else
- driTextureObject * curr;
-
- foreach( curr, & heap->texture_objects ) {
- if ( curr == tex ) {
- break;
- }
- }
-
- return curr == tex;
-#endif
-}
-
-
-
-/****************************************************************************/
-/**
- * Validate the consistency of a set of texture heaps.
- * Original version by Keith Whitwell in r200/r200_sanity.c.
- */
-
-GLboolean
-driValidateTextureHeaps( driTexHeap * const * texture_heaps,
- unsigned nr_heaps, const driTextureObject * swapped )
-{
- driTextureObject *t;
- unsigned i;
-
- for ( i = 0 ; i < nr_heaps ; i++ ) {
- int last_end = 0;
- unsigned textures_in_heap = 0;
- unsigned blocks_in_mempool = 0;
- const driTexHeap * heap = texture_heaps[i];
- const struct mem_block *p = heap->memory_heap;
-
- /* Check each texture object has a MemBlock, and is linked into
- * the correct heap.
- *
- * Check the texobj base address corresponds to the MemBlock
- * range. Check the texobj size (recalculate?) fits within
- * the MemBlock.
- *
- * Count the number of texobj's using this heap.
- */
-
- foreach ( t, &heap->texture_objects ) {
- if ( !check_in_heap( t, heap ) ) {
- fprintf( stderr, "%s memory block for texture object @ %p not "
- "found in heap #%d\n",
- __FUNCTION__, (void *)t, i );
- return GL_FALSE;
- }
-
-
- if ( t->totalSize > t->memBlock->size ) {
- fprintf( stderr, "%s: Memory block for texture object @ %p is "
- "only %u bytes, but %u are required\n",
- __FUNCTION__, (void *)t, t->totalSize, t->memBlock->size );
- return GL_FALSE;
- }
-
- textures_in_heap++;
- }
-
- /* Validate the contents of the heap:
- * - Ordering
- * - Overlaps
- * - Bounds
- */
-
- while ( p != NULL ) {
- if (p->reserved) {
- fprintf( stderr, "%s: Block (%08x,%x), is reserved?!\n",
- __FUNCTION__, p->ofs, p->size );
- return GL_FALSE;
- }
-
- if (p->ofs != last_end) {
- fprintf( stderr, "%s: blocks_in_mempool = %d, last_end = %d, p->ofs = %d\n",
- __FUNCTION__, blocks_in_mempool, last_end, p->ofs );
- return GL_FALSE;
- }
-
- if (!p->reserved && !p->free) {
- blocks_in_mempool++;
- }
-
- last_end = p->ofs + p->size;
- p = p->next;
- }
-
- if (textures_in_heap != blocks_in_mempool) {
- fprintf( stderr, "%s: Different number of textures objects (%u) and "
- "inuse memory blocks (%u)\n",
- __FUNCTION__, textures_in_heap, blocks_in_mempool );
- return GL_FALSE;
- }
-
-#if 0
- fprintf( stderr, "%s: textures_in_heap = %u\n",
- __FUNCTION__, textures_in_heap );
-#endif
- }
-
-
- /* Check swapped texobj's have zero memblocks
- */
- i = 0;
- foreach ( t, swapped ) {
- if ( t->memBlock != NULL ) {
- fprintf( stderr, "%s: Swapped texobj %p has non-NULL memblock %p\n",
- __FUNCTION__, (void *)t, (void *)t->memBlock );
- return GL_FALSE;
- }
- i++;
- }
-
-#if 0
- fprintf( stderr, "%s: swapped texture count = %u\n", __FUNCTION__, i );
-#endif
-
- return GL_TRUE;
-}
-
-
-
-
-/****************************************************************************/
-/**
- * Compute which mipmap levels that really need to be sent to the hardware.
- * This depends on the base image size, GL_TEXTURE_MIN_LOD,
- * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
- */
-
-void
-driCalculateTextureFirstLastLevel( driTextureObject * t )
-{
- struct gl_texture_object * const tObj = t->tObj;
- const struct gl_texture_image * const baseImage =
- tObj->Image[0][tObj->BaseLevel];
-
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
- /* Yes, this looks overly complicated, but it's all needed.
- */
-
- switch (tObj->Target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP:
- if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
- /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
- */
-
- firstLevel = lastLevel = tObj->BaseLevel;
- }
- else {
- firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, t->tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, t->tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, t->tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
- break;
- default:
- return;
- }
-
- /* save these values */
- t->firstLevel = firstLevel;
- t->lastLevel = lastLevel;
-}
-
-
-
-
-/**
- * \name DRI texture formats. These vars are initialized to either the
- * big- or little-endian Mesa formats.
- */
-/*@{*/
-gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_al88 = MESA_FORMAT_NONE;
-gl_format _dri_texformat_a8 = MESA_FORMAT_A8;
-gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8;
-gl_format _dri_texformat_i8 = MESA_FORMAT_I8;
-gl_format _dri_texformat_l8 = MESA_FORMAT_L8;
-/*@}*/
-
-
-/**
- * Initialize _dri_texformat_* vars according to whether we're on
- * a big or little endian system.
- */
-void
-driInitTextureFormats(void)
-{
- if (_mesa_little_endian()) {
- _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888;
- _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888;
- _dri_texformat_rgb565 = MESA_FORMAT_RGB565;
- _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444;
- _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555;
- _dri_texformat_al88 = MESA_FORMAT_AL88;
- }
- else {
- _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV;
- _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV;
- _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV;
- _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV;
- _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV;
- _dri_texformat_al88 = MESA_FORMAT_AL88_REV;
- }
-}
+/* + * Copyright 2000-2001 VA Linux Systems, Inc. + * (C) Copyright IBM Corporation 2002, 2003 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick <idr@us.ibm.com> + * Keith Whitwell <keithw@tungstengraphics.com> + * Kevin E. Martin <kem@users.sourceforge.net> + * Gareth Hughes <gareth@nvidia.com> + */ + +/** \file texmem.c + * Implements all of the device-independent texture memory management. + * + * Currently, only a simple LRU texture memory management policy is + * implemented. In the (hopefully very near) future, better policies will be + * implemented. The idea is that the DRI should be able to run in one of two + * modes. In the default mode the DRI will dynamically attempt to discover + * the best texture management policy for the running application. In the + * other mode, the user (via some sort of as yet TBD mechanism) will select + * a texture management policy that is known to work well with the + * application. + */ + +#include "main/imports.h" +#include "main/macros.h" +#include "main/simple_list.h" +#include "texmem.h" + + +static unsigned dummy_swap_counter; + + +/** + * Calculate \f$\log_2\f$ of a value. This is a particularly poor + * implementation of this function. However, since system performance is in + * no way dependent on this function, the slowness of the implementation is + * irrelevent. + * + * \param n Value whose \f$\log_2\f$ is to be calculated + */ + +static GLuint +driLog2( GLuint n ) +{ + GLuint log2; + + for ( log2 = 1 ; n > 1 ; log2++ ) { + n >>= 1; + } + + return log2; +} + + + + +/** + * Determine if a texture is resident in textureable memory. Depending on + * the driver, this may or may not be on-card memory. It could be AGP memory + * or anyother type of memory from which the hardware can directly read + * texels. + * + * This function is intended to be used as the \c IsTextureResident function + * in the device's \c dd_function_table. + * + * \param ctx GL context pointer (currently unused) + * \param texObj Texture object to be tested + */ + +GLboolean +driIsTextureResident( struct gl_context * ctx, + struct gl_texture_object * texObj ) +{ + driTextureObject * t; + + + t = (driTextureObject *) texObj->DriverData; + return( (t != NULL) && (t->memBlock != NULL) ); +} + + + + +/** + * (Re)initialize the global circular LRU list. The last element + * in the array (\a heap->nrRegions) is the sentinal. Keeping it + * at the end of the array allows the other elements of the array + * to be addressed rationally when looking up objects at a particular + * location in texture memory. + * + * \param heap Texture heap to be reset + */ + +static void resetGlobalLRU( driTexHeap * heap ) +{ + drmTextureRegionPtr list = heap->global_regions; + unsigned sz = 1U << heap->logGranularity; + unsigned i; + + for (i = 0 ; (i+1) * sz <= heap->size ; i++) { + list[i].prev = i-1; + list[i].next = i+1; + list[i].age = 0; + } + + i--; + list[0].prev = heap->nrRegions; + list[i].prev = i-1; + list[i].next = heap->nrRegions; + list[heap->nrRegions].prev = i; + list[heap->nrRegions].next = 0; + heap->global_age[0] = 0; +} + +/** + * Print out debugging information about the local texture LRU. + * + * \param heap Texture heap to be printed + * \param callername Name of calling function + */ +static void printLocalLRU( driTexHeap * heap, const char *callername ) +{ + driTextureObject *t; + unsigned sz = 1U << heap->logGranularity; + + fprintf( stderr, "%s in %s:\nLocal LRU, heap %d:\n", + __FUNCTION__, callername, heap->heapId ); + + foreach ( t, &heap->texture_objects ) { + if (!t->memBlock) + continue; + if (!t->tObj) { + fprintf( stderr, "Placeholder (%p) %d at 0x%x sz 0x%x\n", + (void *)t, + t->memBlock->ofs / sz, + t->memBlock->ofs, + t->memBlock->size ); + } else { + fprintf( stderr, "Texture (%p) at 0x%x sz 0x%x\n", + (void *)t, + t->memBlock->ofs, + t->memBlock->size ); + } + } + foreach ( t, heap->swapped_objects ) { + if (!t->tObj) { + fprintf( stderr, "Swapped Placeholder (%p)\n", (void *)t ); + } else { + fprintf( stderr, "Swapped Texture (%p)\n", (void *)t ); + } + } + + fprintf( stderr, "\n" ); +} + +/** + * Print out debugging information about the global texture LRU. + * + * \param heap Texture heap to be printed + * \param callername Name of calling function + */ +static void printGlobalLRU( driTexHeap * heap, const char *callername ) +{ + drmTextureRegionPtr list = heap->global_regions; + unsigned int i, j; + + fprintf( stderr, "%s in %s:\nGlobal LRU, heap %d list %p:\n", + __FUNCTION__, callername, heap->heapId, (void *)list ); + + for ( i = 0, j = heap->nrRegions ; i < heap->nrRegions ; i++ ) { + fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", + j, list[j].age, list[j].next, list[j].prev, list[j].in_use ); + j = list[j].next; + if ( j == heap->nrRegions ) break; + } + + if ( j != heap->nrRegions ) { + fprintf( stderr, "Loop detected in global LRU\n" ); + for ( i = 0 ; i < heap->nrRegions ; i++ ) { + fprintf( stderr, "list[%d] age %d next %d prev %d in_use %d\n", + i, list[i].age, list[i].next, list[i].prev, list[i].in_use ); + } + } + + fprintf( stderr, "\n" ); +} + + +/** + * Called by the client whenever it touches a local texture. + * + * \param t Texture object that the client has accessed + */ + +void driUpdateTextureLRU( driTextureObject * t ) +{ + driTexHeap * heap; + drmTextureRegionPtr list; + unsigned shift; + unsigned start; + unsigned end; + unsigned i; + + + heap = t->heap; + if ( heap != NULL ) { + shift = heap->logGranularity; + start = t->memBlock->ofs >> shift; + end = (t->memBlock->ofs + t->memBlock->size - 1) >> shift; + + + heap->local_age = ++heap->global_age[0]; + list = heap->global_regions; + + + /* Update the context's local LRU + */ + + move_to_head( & heap->texture_objects, t ); + + + for (i = start ; i <= end ; i++) { + list[i].age = heap->local_age; + + /* remove_from_list(i) + */ + list[(unsigned)list[i].next].prev = list[i].prev; + list[(unsigned)list[i].prev].next = list[i].next; + + /* insert_at_head(list, i) + */ + list[i].prev = heap->nrRegions; + list[i].next = list[heap->nrRegions].next; + list[(unsigned)list[heap->nrRegions].next].prev = i; + list[heap->nrRegions].next = i; + } + + if ( 0 ) { + printGlobalLRU( heap, __FUNCTION__ ); + printLocalLRU( heap, __FUNCTION__ ); + } + } +} + + + + +/** + * Keep track of swapped out texture objects. + * + * \param t Texture object to be "swapped" out of its texture heap + */ + +void driSwapOutTextureObject( driTextureObject * t ) +{ + unsigned face; + + + if ( t->memBlock != NULL ) { + assert( t->heap != NULL ); + mmFreeMem( t->memBlock ); + t->memBlock = NULL; + + if (t->timestamp > t->heap->timestamp) + t->heap->timestamp = t->timestamp; + + t->heap->texture_swaps[0]++; + move_to_tail( t->heap->swapped_objects, t ); + t->heap = NULL; + } + else { + assert( t->heap == NULL ); + } + + + for ( face = 0 ; face < 6 ; face++ ) { + t->dirty_images[face] = ~0; + } +} + + + + +/** + * Destroy hardware state associated with texture \a t. Calls the + * \a destroy_texture_object method associated with the heap from which + * \a t was allocated. + * + * \param t Texture object to be destroyed + */ + +void driDestroyTextureObject( driTextureObject * t ) +{ + driTexHeap * heap; + + + if ( 0 ) { + fprintf( stderr, "[%s:%d] freeing %p (tObj = %p, DriverData = %p)\n", + __FILE__, __LINE__, + (void *)t, + (void *)((t != NULL) ? t->tObj : NULL), + (void *)((t != NULL && t->tObj != NULL) ? t->tObj->DriverData : NULL )); + } + + if ( t != NULL ) { + if ( t->memBlock ) { + heap = t->heap; + assert( heap != NULL ); + + heap->texture_swaps[0]++; + + mmFreeMem( t->memBlock ); + t->memBlock = NULL; + + if (t->timestamp > t->heap->timestamp) + t->heap->timestamp = t->timestamp; + + heap->destroy_texture_object( heap->driverContext, t ); + t->heap = NULL; + } + + if ( t->tObj != NULL ) { + assert( t->tObj->DriverData == t ); + t->tObj->DriverData = NULL; + } + + remove_from_list( t ); + FREE( t ); + } + + if ( 0 ) { + fprintf( stderr, "[%s:%d] done freeing %p\n", __FILE__, __LINE__, (void *)t ); + } +} + + + + +/** + * Update the local heap's representation of texture memory based on + * data in the SAREA. This is done each time it is detected that some other + * direct rendering client has held the lock. This pertains to both our local + * textures and the textures belonging to other clients. Keep track of other + * client's textures by pushing a placeholder texture onto the LRU list -- + * these are denoted by \a tObj being \a NULL. + * + * \param heap Heap whose state is to be updated + * \param offset Byte offset in the heap that has been stolen + * \param size Size, in bytes, of the stolen block + * \param in_use Non-zero if the block is pinned/reserved by the kernel + */ + +static void driTexturesGone( driTexHeap * heap, int offset, int size, + int in_use ) +{ + driTextureObject * t; + driTextureObject * tmp; + + + foreach_s ( t, tmp, & heap->texture_objects ) { + if ( (t->memBlock->ofs < (offset + size)) + && ((t->memBlock->ofs + t->memBlock->size) > offset) ) { + /* It overlaps - kick it out. If the texture object is just a + * place holder, then destroy it all together. Otherwise, mark + * it as being swapped out. + */ + + if ( t->tObj != NULL ) { + driSwapOutTextureObject( t ); + } + else { + driDestroyTextureObject( t ); + } + } + } + + + { + t = (driTextureObject *) CALLOC( heap->texture_object_size ); + if ( t == NULL ) return; + + t->memBlock = mmAllocMem( heap->memory_heap, size, 0, offset ); + if ( t->memBlock == NULL ) { + fprintf( stderr, "Couldn't alloc placeholder: heap %u sz %x ofs %x\n", heap->heapId, + (int)size, (int)offset ); + mmDumpMemInfo( heap->memory_heap ); + FREE(t); + return; + } + t->heap = heap; + if (in_use) + t->reserved = 1; + insert_at_head( & heap->texture_objects, t ); + } +} + + + + +/** + * Called by the client on lock contention to determine whether textures have + * been stolen. If another client has modified a region in which we have + * textures, then we need to figure out which of our textures have been + * removed and update our global LRU. + * + * \param heap Texture heap to be updated + */ + +void driAgeTextures( driTexHeap * heap ) +{ + drmTextureRegionPtr list = heap->global_regions; + unsigned sz = 1U << (heap->logGranularity); + unsigned i, nr = 0; + + + /* Have to go right round from the back to ensure stuff ends up + * LRU in the local list... Fix with a cursor pointer. + */ + + for (i = list[heap->nrRegions].prev ; + i != heap->nrRegions && nr < heap->nrRegions ; + i = list[i].prev, nr++) { + /* If switching texturing schemes, then the SAREA might not have been + * properly cleared, so we need to reset the global texture LRU. + */ + + if ( (i * sz) > heap->size ) { + nr = heap->nrRegions; + break; + } + + if (list[i].age > heap->local_age) + driTexturesGone( heap, i * sz, sz, list[i].in_use); + } + + /* Loop or uninitialized heap detected. Reset. + */ + + if (nr == heap->nrRegions) { + driTexturesGone( heap, 0, heap->size, 0); + resetGlobalLRU( heap ); + } + + if ( 0 ) { + printGlobalLRU( heap, __FUNCTION__ ); + printLocalLRU( heap, __FUNCTION__ ); + } + + heap->local_age = heap->global_age[0]; +} + + + + +#define INDEX_ARRAY_SIZE 6 /* I'm not aware of driver with more than 2 heaps */ + +/** + * Allocate memory from a texture heap to hold a texture object. This + * routine will attempt to allocate memory for the texture from the heaps + * specified by \c heap_array in order. That is, first it will try to + * allocate from \c heap_array[0], then \c heap_array[1], and so on. + * + * \param heap_array Array of pointers to texture heaps to use + * \param nr_heaps Number of heap pointer in \a heap_array + * \param t Texture object for which space is needed + * \return The ID of the heap from which memory was allocated, or -1 if + * memory could not be allocated. + * + * \bug The replacement policy implemented by this function is horrible. + */ + + +int +driAllocateTexture( driTexHeap * const * heap_array, unsigned nr_heaps, + driTextureObject * t ) +{ + driTexHeap * heap; + driTextureObject * temp; + driTextureObject * cursor; + unsigned id; + + + /* In case it already has texture space, initialize heap. This also + * prevents GCC from issuing a warning that heap might be used + * uninitialized. + */ + + heap = t->heap; + + + /* Run through each of the existing heaps and try to allocate a buffer + * to hold the texture. + */ + + for ( id = 0 ; (t->memBlock == NULL) && (id < nr_heaps) ; id++ ) { + heap = heap_array[ id ]; + if ( heap != NULL ) { + t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, + heap->alignmentShift, 0 ); + } + } + + + /* Kick textures out until the requested texture fits. + */ + + if ( t->memBlock == NULL ) { + unsigned index[INDEX_ARRAY_SIZE]; + unsigned nrGoodHeaps = 0; + + /* Trying to avoid dynamic memory allocation. If you have more + * heaps, increase INDEX_ARRAY_SIZE. I'm not aware of any + * drivers with more than 2 tex heaps. */ + assert( nr_heaps < INDEX_ARRAY_SIZE ); + + /* Sort large enough heaps by duty. Insertion sort should be + * fast enough for such a short array. */ + for ( id = 0 ; id < nr_heaps ; id++ ) { + heap = heap_array[ id ]; + + if ( heap != NULL && t->totalSize <= heap->size ) { + unsigned j; + + for ( j = 0 ; j < nrGoodHeaps; j++ ) { + if ( heap->duty > heap_array[ index[ j ] ]->duty ) + break; + } + + if ( j < nrGoodHeaps ) { + memmove( &index[ j+1 ], &index[ j ], + sizeof(index[ 0 ]) * (nrGoodHeaps - j) ); + } + + index[ j ] = id; + + nrGoodHeaps++; + } + } + + for ( id = 0 ; (t->memBlock == NULL) && (id < nrGoodHeaps) ; id++ ) { + heap = heap_array[ index[ id ] ]; + + for ( cursor = heap->texture_objects.prev, temp = cursor->prev; + cursor != &heap->texture_objects ; + cursor = temp, temp = cursor->prev ) { + + /* The the LRU element. If the texture is bound to one of + * the texture units, then we cannot kick it out. + */ + if ( cursor->bound || cursor->reserved ) { + continue; + } + + if ( cursor->memBlock ) + heap->duty -= cursor->memBlock->size; + + /* If this is a placeholder, there's no need to keep it */ + if (cursor->tObj) + driSwapOutTextureObject( cursor ); + else + driDestroyTextureObject( cursor ); + + t->memBlock = mmAllocMem( heap->memory_heap, t->totalSize, + heap->alignmentShift, 0 ); + + if (t->memBlock) + break; + } + } + + /* Rebalance duties. If a heap kicked more data than its duty, + * then all other heaps get that amount multiplied with their + * relative weight added to their duty. The negative duty is + * reset to 0. In the end all heaps have a duty >= 0. + * + * CAUTION: we must not change the heap pointer here, because it + * is used below to update the texture object. + */ + for ( id = 0 ; id < nr_heaps ; id++ ) + if ( heap_array[ id ] != NULL && heap_array[ id ]->duty < 0) { + int duty = -heap_array[ id ]->duty; + double weight = heap_array[ id ]->weight; + unsigned j; + + for ( j = 0 ; j < nr_heaps ; j++ ) + if ( j != id && heap_array[ j ] != NULL ) { + heap_array[ j ]->duty += (double) duty * + heap_array[ j ]->weight / weight; + } + + heap_array[ id ]->duty = 0; + } + } + + + if ( t->memBlock != NULL ) { + /* id and heap->heapId may or may not be the same value here. + */ + + assert( heap != NULL ); + assert( (t->heap == NULL) || (t->heap == heap) ); + + t->heap = heap; + return heap->heapId; + } + else { + assert( t->heap == NULL ); + + fprintf( stderr, "[%s:%d] unable to allocate texture\n", + __FUNCTION__, __LINE__ ); + return -1; + } +} + + + + + + +/** + * Set the location where the texture-swap counter is stored. + */ + +void +driSetTextureSwapCounterLocation( driTexHeap * heap, unsigned * counter ) +{ + heap->texture_swaps = (counter == NULL) ? & dummy_swap_counter : counter; +} + + + + +/** + * Create a new heap for texture data. + * + * \param heap_id Device-dependent heap identifier. This value + * will returned by driAllocateTexture when memory + * is allocated from this heap. + * \param context Device-dependent driver context. This is + * supplied as the first parameter to the + * \c destroy_tex_obj function. + * \param size Size, in bytes, of the texture region + * \param alignmentShift Alignment requirement for textures. If textures + * must be allocated on a 4096 byte boundry, this + * would be 12. + * \param nr_regions Number of regions into which this texture space + * should be partitioned + * \param global_regions Array of \c drmTextureRegion structures in the SAREA + * \param global_age Pointer to the global texture age in the SAREA + * \param swapped_objects Pointer to the list of texture objects that are + * not in texture memory (i.e., have been swapped + * out). + * \param texture_object_size Size, in bytes, of a device-dependent texture + * object + * \param destroy_tex_obj Function used to destroy a device-dependent + * texture object + * + * \sa driDestroyTextureHeap + */ + +driTexHeap * +driCreateTextureHeap( unsigned heap_id, void * context, unsigned size, + unsigned alignmentShift, unsigned nr_regions, + drmTextureRegionPtr global_regions, unsigned * global_age, + driTextureObject * swapped_objects, + unsigned texture_object_size, + destroy_texture_object_t * destroy_tex_obj + ) +{ + driTexHeap * heap; + unsigned l; + + + if ( 0 ) + fprintf( stderr, "%s( %u, %p, %u, %u, %u )\n", + __FUNCTION__, + heap_id, (void *)context, size, alignmentShift, nr_regions ); + + heap = (driTexHeap *) CALLOC( sizeof( driTexHeap ) ); + if ( heap != NULL ) { + l = driLog2( (size - 1) / nr_regions ); + if ( l < alignmentShift ) + { + l = alignmentShift; + } + + heap->logGranularity = l; + heap->size = size & ~((1L << l) - 1); + + heap->memory_heap = mmInit( 0, heap->size ); + if ( heap->memory_heap != NULL ) { + heap->heapId = heap_id; + heap->driverContext = context; + + heap->alignmentShift = alignmentShift; + heap->nrRegions = nr_regions; + heap->global_regions = global_regions; + heap->global_age = global_age; + heap->swapped_objects = swapped_objects; + heap->texture_object_size = texture_object_size; + heap->destroy_texture_object = destroy_tex_obj; + + /* Force global heap init */ + if (heap->global_age[0] == 0) + heap->local_age = ~0; + else + heap->local_age = 0; + + make_empty_list( & heap->texture_objects ); + driSetTextureSwapCounterLocation( heap, NULL ); + + heap->weight = heap->size; + heap->duty = 0; + } + else { + FREE( heap ); + heap = NULL; + } + } + + + if ( 0 ) + fprintf( stderr, "%s returning %p\n", __FUNCTION__, (void *)heap ); + + return heap; +} + + + + +/** Destroys a texture heap + * + * \param heap Texture heap to be destroyed + */ + +void +driDestroyTextureHeap( driTexHeap * heap ) +{ + driTextureObject * t; + driTextureObject * temp; + + + if ( heap != NULL ) { + foreach_s( t, temp, & heap->texture_objects ) { + driDestroyTextureObject( t ); + } + foreach_s( t, temp, heap->swapped_objects ) { + driDestroyTextureObject( t ); + } + + mmDestroy( heap->memory_heap ); + FREE( heap ); + } +} + + + + +/****************************************************************************/ +/** + * Determine how many texels (including all mipmap levels) would be required + * for a texture map of size \f$2^^\c base_size_log2\f$ would require. + * + * \param base_size_log2 \f$log_2\f$ of the size of a side of the texture + * \param dimensions Number of dimensions of the texture. Either 2 or 3. + * \param faces Number of faces of the texture. Either 1 or 6 (for cube maps). + * \return Number of texels + */ + +static unsigned +texels_this_map_size( int base_size_log2, unsigned dimensions, unsigned faces ) +{ + unsigned texels; + + + assert( (faces == 1) || (faces == 6) ); + assert( (dimensions == 2) || (dimensions == 3) ); + + texels = 0; + if ( base_size_log2 >= 0 ) { + texels = (1U << (dimensions * base_size_log2)); + + /* See http://www.mail-archive.com/dri-devel@lists.sourceforge.net/msg03636.html + * for the complete explaination of why this formulation is used. + * Basically, the smaller mipmap levels sum to 0.333 the size of the + * level 0 map. The total size is therefore the size of the map + * multipled by 1.333. The +2 is there to round up. + */ + + texels = (texels * 4 * faces + 2) / 3; + } + + return texels; +} + + + + +struct maps_per_heap { + unsigned c[32]; +}; + +static void +fill_in_maximums( driTexHeap * const * heaps, unsigned nr_heaps, + unsigned max_bytes_per_texel, unsigned max_size, + unsigned mipmaps_at_once, unsigned dimensions, + unsigned faces, struct maps_per_heap * max_textures ) +{ + unsigned heap; + unsigned log2_size; + unsigned mask; + + + /* Determine how many textures of each size can be stored in each + * texture heap. + */ + + for ( heap = 0 ; heap < nr_heaps ; heap++ ) { + if ( heaps[ heap ] == NULL ) { + (void) memset( max_textures[ heap ].c, 0, + sizeof( max_textures[ heap ].c ) ); + continue; + } + + mask = (1U << heaps[ heap ]->logGranularity) - 1; + + if ( 0 ) { + fprintf( stderr, "[%s:%d] heap[%u] = %u bytes, mask = 0x%08x\n", + __FILE__, __LINE__, + heap, heaps[ heap ]->size, mask ); + } + + for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { + unsigned total; + + + /* Determine the total number of bytes required by a texture of + * size log2_size. + */ + + total = texels_this_map_size( log2_size, dimensions, faces ) + - texels_this_map_size( log2_size - mipmaps_at_once, + dimensions, faces ); + total *= max_bytes_per_texel; + total = (total + mask) & ~mask; + + /* The number of textures of a given size that will fit in a heap + * is equal to the size of the heap divided by the size of the + * texture. + */ + + max_textures[ heap ].c[ log2_size ] = heaps[ heap ]->size / total; + + if ( 0 ) { + fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] " + "= 0x%08x / 0x%08x " + "= %u (%u)\n", + __FILE__, __LINE__, + heap, log2_size, + heaps[ heap ]->size, total, + heaps[ heap ]->size / total, + max_textures[ heap ].c[ log2_size ] ); + } + } + } +} + + +static unsigned +get_max_size( unsigned nr_heaps, + unsigned texture_units, + unsigned max_size, + int all_textures_one_heap, + struct maps_per_heap * max_textures ) +{ + unsigned heap; + unsigned log2_size; + + + /* Determine the largest texture size such that a texture of that size + * can be bound to each texture unit at the same time. Some hardware + * may require that all textures be in the same texture heap for + * multitexturing. + */ + + for ( log2_size = max_size ; log2_size > 0 ; log2_size-- ) { + unsigned total = 0; + + for ( heap = 0 ; heap < nr_heaps ; heap++ ) + { + total += max_textures[ heap ].c[ log2_size ]; + + if ( 0 ) { + fprintf( stderr, "[%s:%d] max_textures[%u].c[%02u] = %u, " + "total = %u\n", __FILE__, __LINE__, heap, log2_size, + max_textures[ heap ].c[ log2_size ], total ); + } + + if ( (max_textures[ heap ].c[ log2_size ] >= texture_units) + || (!all_textures_one_heap && (total >= texture_units)) ) { + /* The number of mipmap levels is the log-base-2 of the + * maximum texture size plus 1. If the maximum texture size + * is 1x1, the log-base-2 is 0 and 1 mipmap level (the base + * level) is available. + */ + + return log2_size + 1; + } + } + } + + /* This should NEVER happen. It should always be possible to have at + * *least* a 1x1 texture in memory! + */ + assert( log2_size != 0 ); + return 0; +} + +#define SET_MAX(f,v) \ + do { if ( max_sizes[v] != 0 ) { limits-> f = max_sizes[v]; } } while( 0 ) + +#define SET_MAX_RECT(f,v) \ + do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << (max_sizes[v] - 1); } } while( 0 ) + + +/** + * Given the amount of texture memory, the number of texture units, and the + * maximum size of a texel, calculate the maximum texture size the driver can + * advertise. + * + * \param heaps Texture heaps for this card + * \param nr_heap Number of texture heaps + * \param limits OpenGL contants. MaxTextureUnits must be set. + * \param max_bytes_per_texel Maximum size of a single texel, in bytes + * \param max_2D_size \f$\log_2\f$ of the maximum 2D texture size (i.e., + * 1024x1024 textures, this would be 10) + * \param max_3D_size \f$\log_2\f$ of the maximum 3D texture size (i.e., + * 1024x1024x1024 textures, this would be 10) + * \param max_cube_size \f$\log_2\f$ of the maximum cube texture size (i.e., + * 1024x1024 textures, this would be 10) + * \param max_rect_size \f$\log_2\f$ of the maximum texture rectangle size + * (i.e., 1024x1024 textures, this would be 10). This is a power-of-2 + * even though texture rectangles need not be a power-of-2. + * \param mipmaps_at_once Total number of mipmaps that can be used + * at one time. For most hardware this will be \f$\c max_size + 1\f$. + * For hardware that does not support mipmapping, this will be 1. + * \param all_textures_one_heap True if the hardware requires that all + * textures be in a single texture heap for multitexturing. + * \param allow_larger_textures 0 conservative, 1 calculate limits + * so at least one worst-case texture can fit, 2 just use hw limits. + */ + +void +driCalculateMaxTextureLevels( driTexHeap * const * heaps, + unsigned nr_heaps, + struct gl_constants * limits, + unsigned max_bytes_per_texel, + unsigned max_2D_size, + unsigned max_3D_size, + unsigned max_cube_size, + unsigned max_rect_size, + unsigned mipmaps_at_once, + int all_textures_one_heap, + int allow_larger_textures ) +{ + struct maps_per_heap max_textures[8]; + unsigned i; + const unsigned dimensions[4] = { 2, 3, 2, 2 }; + const unsigned faces[4] = { 1, 1, 6, 1 }; + unsigned max_sizes[4]; + unsigned mipmaps[4]; + + + max_sizes[0] = max_2D_size; + max_sizes[1] = max_3D_size; + max_sizes[2] = max_cube_size; + max_sizes[3] = max_rect_size; + + mipmaps[0] = mipmaps_at_once; + mipmaps[1] = mipmaps_at_once; + mipmaps[2] = mipmaps_at_once; + mipmaps[3] = 1; + + + /* Calculate the maximum number of texture levels in two passes. The + * first pass determines how many textures of each power-of-two size + * (including all mipmap levels for that size) can fit in each texture + * heap. The second pass finds the largest texture size that allows + * a texture of that size to be bound to every texture unit. + */ + + for ( i = 0 ; i < 4 ; i++ ) { + if ( (allow_larger_textures != 2) && (max_sizes[ i ] != 0) ) { + fill_in_maximums( heaps, nr_heaps, max_bytes_per_texel, + max_sizes[ i ], mipmaps[ i ], + dimensions[ i ], faces[ i ], + max_textures ); + + max_sizes[ i ] = get_max_size( nr_heaps, + allow_larger_textures == 1 ? + 1 : limits->MaxTextureUnits, + max_sizes[ i ], + all_textures_one_heap, + max_textures ); + } + else if (max_sizes[ i ] != 0) { + max_sizes[ i ] += 1; + } + } + + SET_MAX( MaxTextureLevels, 0 ); + SET_MAX( Max3DTextureLevels, 1 ); + SET_MAX( MaxCubeTextureLevels, 2 ); + SET_MAX_RECT( MaxTextureRectSize, 3 ); +} + + + + +/** + * Perform initial binding of default textures objects on a per unit, per + * texture target basis. + * + * \param ctx Current OpenGL context + * \param swapped List of swapped-out textures + * \param targets Bit-mask of value texture targets + */ + +void driInitTextureObjects( struct gl_context *ctx, driTextureObject * swapped, + GLuint targets ) +{ + struct gl_texture_object *texObj; + GLuint tmp = ctx->Texture.CurrentUnit; + unsigned i; + + + for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) { + ctx->Texture.CurrentUnit = i; + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_1D) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_1D_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_1D, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_2D) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_2D_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_2D, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_3D) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_3D_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_3D, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_CUBE) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_CUBE_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_CUBE_MAP_ARB, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + + if ( (targets & DRI_TEXMGR_DO_TEXTURE_RECT) != 0 ) { + texObj = ctx->Texture.Unit[i].CurrentTex[TEXTURE_RECT_INDEX]; + ctx->Driver.BindTexture( ctx, GL_TEXTURE_RECTANGLE_NV, texObj ); + move_to_tail( swapped, (driTextureObject *) texObj->DriverData ); + } + } + + ctx->Texture.CurrentUnit = tmp; +} + + + + +/** + * Verify that the specified texture is in the specificed heap. + * + * \param tex Texture to be tested. + * \param heap Texture memory heap to be tested. + * \return True if the texture is in the heap, false otherwise. + */ + +static GLboolean +check_in_heap( const driTextureObject * tex, const driTexHeap * heap ) +{ +#if 1 + return tex->heap == heap; +#else + driTextureObject * curr; + + foreach( curr, & heap->texture_objects ) { + if ( curr == tex ) { + break; + } + } + + return curr == tex; +#endif +} + + + +/****************************************************************************/ +/** + * Validate the consistency of a set of texture heaps. + * Original version by Keith Whitwell in r200/r200_sanity.c. + */ + +GLboolean +driValidateTextureHeaps( driTexHeap * const * texture_heaps, + unsigned nr_heaps, const driTextureObject * swapped ) +{ + driTextureObject *t; + unsigned i; + + for ( i = 0 ; i < nr_heaps ; i++ ) { + int last_end = 0; + unsigned textures_in_heap = 0; + unsigned blocks_in_mempool = 0; + const driTexHeap * heap = texture_heaps[i]; + const struct mem_block *p = heap->memory_heap; + + /* Check each texture object has a MemBlock, and is linked into + * the correct heap. + * + * Check the texobj base address corresponds to the MemBlock + * range. Check the texobj size (recalculate?) fits within + * the MemBlock. + * + * Count the number of texobj's using this heap. + */ + + foreach ( t, &heap->texture_objects ) { + if ( !check_in_heap( t, heap ) ) { + fprintf( stderr, "%s memory block for texture object @ %p not " + "found in heap #%d\n", + __FUNCTION__, (void *)t, i ); + return GL_FALSE; + } + + + if ( t->totalSize > t->memBlock->size ) { + fprintf( stderr, "%s: Memory block for texture object @ %p is " + "only %u bytes, but %u are required\n", + __FUNCTION__, (void *)t, t->totalSize, t->memBlock->size ); + return GL_FALSE; + } + + textures_in_heap++; + } + + /* Validate the contents of the heap: + * - Ordering + * - Overlaps + * - Bounds + */ + + while ( p != NULL ) { + if (p->reserved) { + fprintf( stderr, "%s: Block (%08x,%x), is reserved?!\n", + __FUNCTION__, p->ofs, p->size ); + return GL_FALSE; + } + + if (p->ofs != last_end) { + fprintf( stderr, "%s: blocks_in_mempool = %d, last_end = %d, p->ofs = %d\n", + __FUNCTION__, blocks_in_mempool, last_end, p->ofs ); + return GL_FALSE; + } + + if (!p->reserved && !p->free) { + blocks_in_mempool++; + } + + last_end = p->ofs + p->size; + p = p->next; + } + + if (textures_in_heap != blocks_in_mempool) { + fprintf( stderr, "%s: Different number of textures objects (%u) and " + "inuse memory blocks (%u)\n", + __FUNCTION__, textures_in_heap, blocks_in_mempool ); + return GL_FALSE; + } + +#if 0 + fprintf( stderr, "%s: textures_in_heap = %u\n", + __FUNCTION__, textures_in_heap ); +#endif + } + + + /* Check swapped texobj's have zero memblocks + */ + i = 0; + foreach ( t, swapped ) { + if ( t->memBlock != NULL ) { + fprintf( stderr, "%s: Swapped texobj %p has non-NULL memblock %p\n", + __FUNCTION__, (void *)t, (void *)t->memBlock ); + return GL_FALSE; + } + i++; + } + +#if 0 + fprintf( stderr, "%s: swapped texture count = %u\n", __FUNCTION__, i ); +#endif + + return GL_TRUE; +} + + + + +/****************************************************************************/ +/** + * Compute which mipmap levels that really need to be sent to the hardware. + * This depends on the base image size, GL_TEXTURE_MIN_LOD, + * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. + */ + +void +driCalculateTextureFirstLastLevel( driTextureObject * t ) +{ + struct gl_texture_object * const tObj = t->tObj; + const struct gl_texture_image * const baseImage = + tObj->Image[0][tObj->BaseLevel]; + + /* These must be signed values. MinLod and MaxLod can be negative numbers, + * and having firstLevel and lastLevel as signed prevents the need for + * extra sign checks. + */ + int firstLevel; + int lastLevel; + + /* Yes, this looks overly complicated, but it's all needed. + */ + + switch (tObj->Target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + case GL_TEXTURE_CUBE_MAP: + if (tObj->Sampler.MinFilter == GL_NEAREST || + tObj->Sampler.MinFilter == GL_LINEAR) { + /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. + */ + + firstLevel = lastLevel = tObj->BaseLevel; + } + else { + firstLevel = tObj->BaseLevel + (GLint)(tObj->Sampler.MinLod + 0.5); + firstLevel = MAX2(firstLevel, tObj->BaseLevel); + firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = tObj->BaseLevel + (GLint)(tObj->Sampler.MaxLod + 0.5); + lastLevel = MAX2(lastLevel, t->tObj->BaseLevel); + lastLevel = MIN2(lastLevel, t->tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = MIN2(lastLevel, t->tObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } + break; + case GL_TEXTURE_RECTANGLE_NV: + case GL_TEXTURE_4D_SGIS: + firstLevel = lastLevel = 0; + break; + default: + return; + } + + /* save these values */ + t->firstLevel = firstLevel; + t->lastLevel = lastLevel; +} + + + + +/** + * \name DRI texture formats. These vars are initialized to either the + * big- or little-endian Mesa formats. + */ +/*@{*/ +gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; +gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; +gl_format _dri_texformat_a8 = MESA_FORMAT_A8; +gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8; +gl_format _dri_texformat_i8 = MESA_FORMAT_I8; +gl_format _dri_texformat_l8 = MESA_FORMAT_L8; +/*@}*/ + + +/** + * Initialize _dri_texformat_* vars according to whether we're on + * a big or little endian system. + */ +void +driInitTextureFormats(void) +{ + if (_mesa_little_endian()) { + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555; + _dri_texformat_al88 = MESA_FORMAT_AL88; + } + else { + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; + _dri_texformat_al88 = MESA_FORMAT_AL88_REV; + } +} diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c index 4699fcd8e..d0298df20 100644 --- a/mesalib/src/mesa/main/api_exec.c +++ b/mesalib/src/mesa/main/api_exec.c @@ -1,735 +1,742 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file api_exec.c
- * Initialize dispatch table with the immidiate mode functions.
- */
-
-
-#include "mfeatures.h"
-#include "accum.h"
-#include "api_loopback.h"
-#include "api_exec.h"
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-#include "arbprogram.h"
-#endif
-#include "atifragshader.h"
-#include "attrib.h"
-#include "blend.h"
-#if FEATURE_ARB_vertex_buffer_object
-#include "bufferobj.h"
-#endif
-#include "arrayobj.h"
-#if FEATURE_draw_read_buffer
-#include "buffers.h"
-#endif
-#include "clear.h"
-#include "clip.h"
-#include "colortab.h"
-#include "condrender.h"
-#include "context.h"
-#include "convolve.h"
-#include "depth.h"
-#include "dlist.h"
-#include "drawpix.h"
-#include "rastpos.h"
-#include "enable.h"
-#include "eval.h"
-#include "get.h"
-#include "feedback.h"
-#include "fog.h"
-#if FEATURE_EXT_framebuffer_object
-#include "fbobject.h"
-#endif
-#include "framebuffer.h"
-#include "hint.h"
-#include "histogram.h"
-#include "imports.h"
-#include "light.h"
-#include "lines.h"
-#include "matrix.h"
-#include "multisample.h"
-#include "pixel.h"
-#include "pixelstore.h"
-#include "points.h"
-#include "polygon.h"
-#include "queryobj.h"
-#include "readpix.h"
-#include "scissor.h"
-#include "stencil.h"
-#include "texenv.h"
-#include "texgetimage.h"
-#include "teximage.h"
-#include "texgen.h"
-#include "texobj.h"
-#include "texparam.h"
-#include "texstate.h"
-#include "texturebarrier.h"
-#include "transformfeedback.h"
-#include "mtypes.h"
-#include "varray.h"
-#include "viewport.h"
-#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
-#include "nvprogram.h"
-#endif
-#if FEATURE_ARB_shader_objects
-#include "shaderapi.h"
-#include "uniforms.h"
-#endif
-#include "syncobj.h"
-#include "main/dispatch.h"
-
-
-#if FEATURE_GL
-
-
-/**
- * Initialize a dispatch table with pointers to Mesa's immediate-mode
- * commands.
- *
- * Pointers to glBegin()/glEnd() object commands and a few others
- * are provided via the GLvertexformat interface.
- *
- * \param ctx GL context to which \c exec belongs.
- * \param exec dispatch table.
- */
-struct _glapi_table *
-_mesa_create_exec_table(void)
-{
- struct _glapi_table *exec;
-
- exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
- if (exec == NULL)
- return NULL;
-
-#if _HAVE_FULL_GL
- _mesa_loopback_init_api_table( exec );
-#endif
-
- /* load the dispatch slots we understand */
- SET_AlphaFunc(exec, _mesa_AlphaFunc);
- SET_BlendFunc(exec, _mesa_BlendFunc);
- SET_Clear(exec, _mesa_Clear);
- SET_ClearColor(exec, _mesa_ClearColor);
- SET_ClearStencil(exec, _mesa_ClearStencil);
- SET_ColorMask(exec, _mesa_ColorMask);
- SET_CullFace(exec, _mesa_CullFace);
- SET_Disable(exec, _mesa_Disable);
-#if FEATURE_draw_read_buffer
- SET_DrawBuffer(exec, _mesa_DrawBuffer);
- SET_ReadBuffer(exec, _mesa_ReadBuffer);
-#endif
- SET_Enable(exec, _mesa_Enable);
- SET_Finish(exec, _mesa_Finish);
- SET_Flush(exec, _mesa_Flush);
- SET_FrontFace(exec, _mesa_FrontFace);
- SET_Frustum(exec, _mesa_Frustum);
- SET_GetError(exec, _mesa_GetError);
- SET_GetFloatv(exec, _mesa_GetFloatv);
- SET_GetString(exec, _mesa_GetString);
- SET_LineStipple(exec, _mesa_LineStipple);
- SET_LineWidth(exec, _mesa_LineWidth);
- SET_LoadIdentity(exec, _mesa_LoadIdentity);
- SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
- SET_LogicOp(exec, _mesa_LogicOp);
- SET_MatrixMode(exec, _mesa_MatrixMode);
- SET_MultMatrixf(exec, _mesa_MultMatrixf);
- SET_Ortho(exec, _mesa_Ortho);
- SET_PixelStorei(exec, _mesa_PixelStorei);
- SET_PopMatrix(exec, _mesa_PopMatrix);
- SET_PushMatrix(exec, _mesa_PushMatrix);
- SET_Rotatef(exec, _mesa_Rotatef);
- SET_Scalef(exec, _mesa_Scalef);
- SET_Scissor(exec, _mesa_Scissor);
- SET_ShadeModel(exec, _mesa_ShadeModel);
- SET_StencilFunc(exec, _mesa_StencilFunc);
- SET_StencilMask(exec, _mesa_StencilMask);
- SET_StencilOp(exec, _mesa_StencilOp);
- SET_TexEnvfv(exec, _mesa_TexEnvfv);
- SET_TexEnvi(exec, _mesa_TexEnvi);
- SET_TexImage2D(exec, _mesa_TexImage2D);
- SET_TexParameteri(exec, _mesa_TexParameteri);
- SET_Translatef(exec, _mesa_Translatef);
- SET_Viewport(exec, _mesa_Viewport);
-
- _mesa_init_accum_dispatch(exec);
- _mesa_init_dlist_dispatch(exec);
-
- SET_ClearDepth(exec, _mesa_ClearDepth);
- SET_ClearIndex(exec, _mesa_ClearIndex);
- SET_ClipPlane(exec, _mesa_ClipPlane);
- SET_ColorMaterial(exec, _mesa_ColorMaterial);
- SET_DepthFunc(exec, _mesa_DepthFunc);
- SET_DepthMask(exec, _mesa_DepthMask);
- SET_DepthRange(exec, _mesa_DepthRange);
-
- _mesa_init_drawpix_dispatch(exec);
- _mesa_init_feedback_dispatch(exec);
-
- SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
- SET_Fogf(exec, _mesa_Fogf);
- SET_Fogfv(exec, _mesa_Fogfv);
- SET_Fogi(exec, _mesa_Fogi);
- SET_Fogiv(exec, _mesa_Fogiv);
- SET_GetClipPlane(exec, _mesa_GetClipPlane);
- SET_GetBooleanv(exec, _mesa_GetBooleanv);
- SET_GetDoublev(exec, _mesa_GetDoublev);
- SET_GetIntegerv(exec, _mesa_GetIntegerv);
- SET_GetLightfv(exec, _mesa_GetLightfv);
- SET_GetLightiv(exec, _mesa_GetLightiv);
- SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
- SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
- SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
- SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
- SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
- SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
- SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
- SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
- SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
- SET_GetTexImage(exec, _mesa_GetTexImage);
- SET_Hint(exec, _mesa_Hint);
- SET_IndexMask(exec, _mesa_IndexMask);
- SET_IsEnabled(exec, _mesa_IsEnabled);
- SET_LightModelf(exec, _mesa_LightModelf);
- SET_LightModelfv(exec, _mesa_LightModelfv);
- SET_LightModeli(exec, _mesa_LightModeli);
- SET_LightModeliv(exec, _mesa_LightModeliv);
- SET_Lightf(exec, _mesa_Lightf);
- SET_Lightfv(exec, _mesa_Lightfv);
- SET_Lighti(exec, _mesa_Lighti);
- SET_Lightiv(exec, _mesa_Lightiv);
- SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
-
- _mesa_init_eval_dispatch(exec);
-
- SET_MultMatrixd(exec, _mesa_MultMatrixd);
-
- _mesa_init_pixel_dispatch(exec);
-
- SET_PixelStoref(exec, _mesa_PixelStoref);
- SET_PointSize(exec, _mesa_PointSize);
- SET_PolygonMode(exec, _mesa_PolygonMode);
- SET_PolygonOffset(exec, _mesa_PolygonOffset);
- SET_PolygonStipple(exec, _mesa_PolygonStipple);
-
- _mesa_init_attrib_dispatch(exec);
- _mesa_init_rastpos_dispatch(exec);
-
- SET_ReadPixels(exec, _mesa_ReadPixels);
- SET_Rotated(exec, _mesa_Rotated);
- SET_Scaled(exec, _mesa_Scaled);
- SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
- SET_TexEnvf(exec, _mesa_TexEnvf);
- SET_TexEnviv(exec, _mesa_TexEnviv);
-
- _mesa_init_texgen_dispatch(exec);
-
- SET_TexImage1D(exec, _mesa_TexImage1D);
- SET_TexParameterf(exec, _mesa_TexParameterf);
- SET_TexParameterfv(exec, _mesa_TexParameterfv);
- SET_TexParameteriv(exec, _mesa_TexParameteriv);
- SET_Translated(exec, _mesa_Translated);
-
- /* 1.1 */
- SET_BindTexture(exec, _mesa_BindTexture);
- SET_DeleteTextures(exec, _mesa_DeleteTextures);
- SET_GenTextures(exec, _mesa_GenTextures);
-#if _HAVE_FULL_GL
- SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
- SET_ColorPointer(exec, _mesa_ColorPointer);
- SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
- SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
- SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
- SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
- SET_DisableClientState(exec, _mesa_DisableClientState);
- SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
- SET_EnableClientState(exec, _mesa_EnableClientState);
- SET_GetPointerv(exec, _mesa_GetPointerv);
- SET_IndexPointer(exec, _mesa_IndexPointer);
- SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
- SET_IsTexture(exec, _mesa_IsTexture);
- SET_NormalPointer(exec, _mesa_NormalPointer);
- SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
- SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
- SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
- SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
- SET_VertexPointer(exec, _mesa_VertexPointer);
-#endif
-
- /* 1.2 */
-#if _HAVE_FULL_GL
- SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
- SET_TexImage3D(exec, _mesa_TexImage3D);
- SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
-#endif
-
- /* OpenGL 1.2 GL_ARB_imaging */
- SET_BlendColor(exec, _mesa_BlendColor);
- SET_BlendEquation(exec, _mesa_BlendEquation);
- SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
-
- _mesa_init_colortable_dispatch(exec);
- _mesa_init_convolve_dispatch(exec);
- _mesa_init_histogram_dispatch(exec);
-
- /* OpenGL 2.0 */
- SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
- SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
- SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
-
-#if FEATURE_ARB_shader_objects
- _mesa_init_shader_dispatch(exec);
- _mesa_init_shader_uniform_dispatch(exec);
-#endif
-
- /* 2. GL_EXT_blend_color */
-#if 0
-/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
-#endif
-
- /* 3. GL_EXT_polygon_offset */
-#if _HAVE_FULL_GL
- SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
-#endif
-
- /* 6. GL_EXT_texture3d */
-#if 0
-/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
-/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
-/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
-#endif
-
- /* 11. GL_EXT_histogram */
-#if 0
- SET_GetHistogramEXT(exec, _mesa_GetHistogram);
- SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
- SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
- SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
- SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
- SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
-#endif
-
- /* 14. SGI_color_table */
-#if 0
- SET_ColorTableSGI(exec, _mesa_ColorTable);
- SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
- SET_GetColorTableSGI(exec, _mesa_GetColorTable);
- SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
- SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
-#endif
-
- /* 30. GL_EXT_vertex_array */
-#if _HAVE_FULL_GL
- SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
- SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
- SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
- SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
- SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
- SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
-#endif
-
- /* 37. GL_EXT_blend_minmax */
-#if 0
- SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
-#endif
-
- /* 54. GL_EXT_point_parameters */
-#if _HAVE_FULL_GL
- SET_PointParameterfEXT(exec, _mesa_PointParameterf);
- SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
-#endif
-
- /* 95. GL_ARB_ES2_compatibility */
- SET_ClearDepthf(exec, _mesa_ClearDepthf);
- SET_DepthRangef(exec, _mesa_DepthRangef);
-
- /* 97. GL_EXT_compiled_vertex_array */
-#if _HAVE_FULL_GL
- SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
- SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
-#endif
-
- /* 148. GL_EXT_multi_draw_arrays */
-#if _HAVE_FULL_GL
- SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
-#endif
-
- /* 173. GL_INGR_blend_func_separate */
-#if _HAVE_FULL_GL
- SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
-#endif
-
- /* 196. GL_MESA_resize_buffers */
-#if _HAVE_FULL_GL
- SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
-#endif
-
- /* 197. GL_MESA_window_pos */
- /* part of _mesa_init_rastpos_dispatch(exec); */
-
- /* 200. GL_IBM_multimode_draw_arrays */
-#if _HAVE_FULL_GL
- SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
- SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
-#endif
-
- /* 233. GL_NV_vertex_program */
-#if FEATURE_NV_vertex_program
- SET_BindProgramNV(exec, _mesa_BindProgram);
- SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
- SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
- SET_GenProgramsNV(exec, _mesa_GenPrograms);
- SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
- SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
- SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
- SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
- SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
- SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
- SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
- SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
- SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
- SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
- SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
- SET_IsProgramNV(exec, _mesa_IsProgramARB);
- SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
- SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
- SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
- SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
- SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
- SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
- SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
- SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
- SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
- /* glVertexAttrib*NV functions handled in api_loopback.c */
-#endif
-
- /* 273. GL_APPLE_vertex_array_object */
- SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
- SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
- SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
- SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
-
- /* 282. GL_NV_fragment_program */
-#if FEATURE_NV_fragment_program
- SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
- SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
- SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
- SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
- SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
- SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
- SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
- SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
- SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
- SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
- SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
- SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
-#endif
-
- /* 262. GL_NV_point_sprite */
-#if _HAVE_FULL_GL
- SET_PointParameteriNV(exec, _mesa_PointParameteri);
- SET_PointParameterivNV(exec, _mesa_PointParameteriv);
-#endif
-
- /* 268. GL_EXT_stencil_two_side */
-#if _HAVE_FULL_GL
- SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
-#endif
-
- /* 285. GL_NV_primitive_restart */
- SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
-
- /* ???. GL_EXT_depth_bounds_test */
- SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
-
- /* 352. GL_EXT_transform_feedback */
- _mesa_init_transform_feedback_dispatch(exec);
-
- /* 364. GL_EXT_provoking_vertex */
- SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
-
- /* ARB 1. GL_ARB_multitexture */
-#if _HAVE_FULL_GL
- SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
- SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
-#endif
-
- /* ARB 3. GL_ARB_transpose_matrix */
-#if _HAVE_FULL_GL
- SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
- SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
- SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
- SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
-#endif
-
- /* ARB 5. GL_ARB_multisample */
-#if _HAVE_FULL_GL
- SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
-#endif
-
- /* ARB 12. GL_ARB_texture_compression */
-#if _HAVE_FULL_GL
- SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
- SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
- SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
- SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
- SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
- SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
- SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
-#endif
-
- /* ARB 14. GL_ARB_point_parameters */
- /* reuse EXT_point_parameters functions */
-
- /* ARB 26. GL_ARB_vertex_program */
- /* ARB 27. GL_ARB_fragment_program */
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
- /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
- /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
- /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
- /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
- /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
- /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
- /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
- /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
- /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
- /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
- /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
- /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
- /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
- /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
- /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
- /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
- /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
- /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
- /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
- /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
- /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
- /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
- /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
- /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
- /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
- /* glVertexAttrib4bvARB handled in api_loopback.c */
- /* glVertexAttrib4ivARB handled in api_loopback.c */
- /* glVertexAttrib4ubvARB handled in api_loopback.c */
- /* glVertexAttrib4usvARB handled in api_loopback.c */
- /* glVertexAttrib4uivARB handled in api_loopback.c */
- /* glVertexAttrib4NbvARB handled in api_loopback.c */
- /* glVertexAttrib4NsvARB handled in api_loopback.c */
- /* glVertexAttrib4NivARB handled in api_loopback.c */
- /* glVertexAttrib4NusvARB handled in api_loopback.c */
- /* glVertexAttrib4NuivARB handled in api_loopback.c */
- SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
- SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
- SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
- SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
- /* glBindProgramARB aliases glBindProgramNV */
- /* glDeleteProgramsARB aliases glDeleteProgramsNV */
- /* glGenProgramsARB aliases glGenProgramsNV */
- /* glIsProgramARB aliases glIsProgramNV */
- SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
- SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
- SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
- /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
- SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
- SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
- SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
- SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
- SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
- SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
- SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
- SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
- SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
- SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
- SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
- SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
- SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
- SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
-#endif
-
- /* ARB 28. GL_ARB_vertex_buffer_object */
-#if FEATURE_ARB_vertex_buffer_object
- SET_BindBufferARB(exec, _mesa_BindBufferARB);
- SET_BufferDataARB(exec, _mesa_BufferDataARB);
- SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
- SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
- SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
- SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
- SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
- SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
- SET_IsBufferARB(exec, _mesa_IsBufferARB);
- SET_MapBufferARB(exec, _mesa_MapBufferARB);
- SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
-#endif
-
- /* ARB 29. GL_ARB_occlusion_query */
- _mesa_init_queryobj_dispatch(exec);
-
- /* ARB 37. GL_ARB_draw_buffers */
-#if FEATURE_draw_read_buffer
- SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
-#endif
-
- /* GL_ARB_sync */
- _mesa_init_sync_dispatch(exec);
-
- /* GL_ATI_fragment_shader */
- _mesa_init_ati_fragment_shader_dispatch(exec);
-
- /* GL_ATI_envmap_bumpmap */
- SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
- SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
- SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
- SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
-
-#if FEATURE_EXT_framebuffer_object
- SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
- SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
- SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
- SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
- SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
- SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
- SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
- SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
- SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
- SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
- SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
- SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
- SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
- SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
- SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
- SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
- SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
-#endif
-
-#if FEATURE_EXT_framebuffer_blit
- SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
-#endif
-
- /* GL_EXT_gpu_program_parameters */
-#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
- SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
- SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
-#endif
-
- /* GL_MESA_texture_array / GL_EXT_texture_array */
-#if FEATURE_EXT_framebuffer_object
- SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
-#endif
-
- /* GL_ATI_separate_stencil */
- SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
-
-#if FEATURE_ARB_framebuffer_object
- /* The ARB_fbo functions are the union of
- * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
- */
- SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
-#endif
-
-#if FEATURE_ARB_map_buffer_range
- SET_MapBufferRange(exec, _mesa_MapBufferRange);
- SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
-#endif
-
- /* GL_ARB_copy_buffer */
- SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
-
- /* GL_ARB_vertex_array_object */
- SET_BindVertexArray(exec, _mesa_BindVertexArray);
- SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
-
- /* GL_EXT_draw_buffers2 */
- SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
- SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
- SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
- SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
- SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
- SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
-
- /* GL_NV_conditional_render */
- SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
- SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
-
-#if FEATURE_OES_EGL_image
- SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
- SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
-#endif
-
-#if FEATURE_APPLE_object_purgeable
- SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
- SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
- SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
-#endif
-
-#if FEATURE_ARB_geometry_shader4
- SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
- SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
-#endif
-
- SET_ClampColorARB(exec, _mesa_ClampColorARB);
-
- /* GL_EXT_texture_integer */
- SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
- SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
- SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
- SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
- SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
- SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
-
- /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
- SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
- SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
- SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
-
- /* GL 3.0 (functions not covered by other extensions) */
- SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
- SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
- SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
- SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
- SET_GetStringi(exec, _mesa_GetStringi);
- SET_ClampColor(exec, _mesa_ClampColorARB);
-
- /* GL_ARB_instanced_arrays */
- SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
-
- /* GL_ARB_draw_buffer_blend */
- SET_BlendFunciARB(exec, _mesa_BlendFunci);
- SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
- SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
- SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
-
- /* GL_NV_texture_barrier */
- SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
-
- /* GL_ARB_texture_buffer_object */
- SET_TexBufferARB(exec, _mesa_TexBuffer);
-
- return exec;
-}
-
-#endif /* FEATURE_GL */
+/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file api_exec.c + * Initialize dispatch table with the immidiate mode functions. + */ + + +#include "mfeatures.h" +#include "accum.h" +#include "api_loopback.h" +#include "api_exec.h" +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program +#include "arbprogram.h" +#endif +#include "atifragshader.h" +#include "attrib.h" +#include "blend.h" +#if FEATURE_ARB_vertex_buffer_object +#include "bufferobj.h" +#endif +#include "arrayobj.h" +#if FEATURE_draw_read_buffer +#include "buffers.h" +#endif +#include "clear.h" +#include "clip.h" +#include "colortab.h" +#include "condrender.h" +#include "context.h" +#include "convolve.h" +#include "depth.h" +#include "dlist.h" +#include "drawpix.h" +#include "rastpos.h" +#include "enable.h" +#include "eval.h" +#include "get.h" +#include "feedback.h" +#include "fog.h" +#if FEATURE_EXT_framebuffer_object +#include "fbobject.h" +#endif +#include "framebuffer.h" +#include "hint.h" +#include "histogram.h" +#include "imports.h" +#include "light.h" +#include "lines.h" +#include "matrix.h" +#include "multisample.h" +#include "pixel.h" +#include "pixelstore.h" +#include "points.h" +#include "polygon.h" +#include "queryobj.h" +#include "readpix.h" +#if FEATURE_ARB_sampler_objects +#include "samplerobj.h" +#endif +#include "scissor.h" +#include "stencil.h" +#include "texenv.h" +#include "texgetimage.h" +#include "teximage.h" +#include "texgen.h" +#include "texobj.h" +#include "texparam.h" +#include "texstate.h" +#include "texturebarrier.h" +#include "transformfeedback.h" +#include "mtypes.h" +#include "varray.h" +#include "viewport.h" +#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program +#include "nvprogram.h" +#endif +#if FEATURE_ARB_shader_objects +#include "shaderapi.h" +#include "uniforms.h" +#endif +#include "syncobj.h" +#include "main/dispatch.h" + + +#if FEATURE_GL + + +/** + * Initialize a dispatch table with pointers to Mesa's immediate-mode + * commands. + * + * Pointers to glBegin()/glEnd() object commands and a few others + * are provided via the GLvertexformat interface. + * + * \param ctx GL context to which \c exec belongs. + * \param exec dispatch table. + */ +struct _glapi_table * +_mesa_create_exec_table(void) +{ + struct _glapi_table *exec; + + exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); + if (exec == NULL) + return NULL; + +#if _HAVE_FULL_GL + _mesa_loopback_init_api_table( exec ); +#endif + + /* load the dispatch slots we understand */ + SET_AlphaFunc(exec, _mesa_AlphaFunc); + SET_BlendFunc(exec, _mesa_BlendFunc); + SET_Clear(exec, _mesa_Clear); + SET_ClearColor(exec, _mesa_ClearColor); + SET_ClearStencil(exec, _mesa_ClearStencil); + SET_ColorMask(exec, _mesa_ColorMask); + SET_CullFace(exec, _mesa_CullFace); + SET_Disable(exec, _mesa_Disable); +#if FEATURE_draw_read_buffer + SET_DrawBuffer(exec, _mesa_DrawBuffer); + SET_ReadBuffer(exec, _mesa_ReadBuffer); +#endif + SET_Enable(exec, _mesa_Enable); + SET_Finish(exec, _mesa_Finish); + SET_Flush(exec, _mesa_Flush); + SET_FrontFace(exec, _mesa_FrontFace); + SET_Frustum(exec, _mesa_Frustum); + SET_GetError(exec, _mesa_GetError); + SET_GetFloatv(exec, _mesa_GetFloatv); + SET_GetString(exec, _mesa_GetString); + SET_LineStipple(exec, _mesa_LineStipple); + SET_LineWidth(exec, _mesa_LineWidth); + SET_LoadIdentity(exec, _mesa_LoadIdentity); + SET_LoadMatrixf(exec, _mesa_LoadMatrixf); + SET_LogicOp(exec, _mesa_LogicOp); + SET_MatrixMode(exec, _mesa_MatrixMode); + SET_MultMatrixf(exec, _mesa_MultMatrixf); + SET_Ortho(exec, _mesa_Ortho); + SET_PixelStorei(exec, _mesa_PixelStorei); + SET_PopMatrix(exec, _mesa_PopMatrix); + SET_PushMatrix(exec, _mesa_PushMatrix); + SET_Rotatef(exec, _mesa_Rotatef); + SET_Scalef(exec, _mesa_Scalef); + SET_Scissor(exec, _mesa_Scissor); + SET_ShadeModel(exec, _mesa_ShadeModel); + SET_StencilFunc(exec, _mesa_StencilFunc); + SET_StencilMask(exec, _mesa_StencilMask); + SET_StencilOp(exec, _mesa_StencilOp); + SET_TexEnvfv(exec, _mesa_TexEnvfv); + SET_TexEnvi(exec, _mesa_TexEnvi); + SET_TexImage2D(exec, _mesa_TexImage2D); + SET_TexParameteri(exec, _mesa_TexParameteri); + SET_Translatef(exec, _mesa_Translatef); + SET_Viewport(exec, _mesa_Viewport); + + _mesa_init_accum_dispatch(exec); + _mesa_init_dlist_dispatch(exec); + + SET_ClearDepth(exec, _mesa_ClearDepth); + SET_ClearIndex(exec, _mesa_ClearIndex); + SET_ClipPlane(exec, _mesa_ClipPlane); + SET_ColorMaterial(exec, _mesa_ColorMaterial); + SET_DepthFunc(exec, _mesa_DepthFunc); + SET_DepthMask(exec, _mesa_DepthMask); + SET_DepthRange(exec, _mesa_DepthRange); + + _mesa_init_drawpix_dispatch(exec); + _mesa_init_feedback_dispatch(exec); + + SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); + SET_Fogf(exec, _mesa_Fogf); + SET_Fogfv(exec, _mesa_Fogfv); + SET_Fogi(exec, _mesa_Fogi); + SET_Fogiv(exec, _mesa_Fogiv); + SET_GetClipPlane(exec, _mesa_GetClipPlane); + SET_GetBooleanv(exec, _mesa_GetBooleanv); + SET_GetDoublev(exec, _mesa_GetDoublev); + SET_GetIntegerv(exec, _mesa_GetIntegerv); + SET_GetLightfv(exec, _mesa_GetLightfv); + SET_GetLightiv(exec, _mesa_GetLightiv); + SET_GetMaterialfv(exec, _mesa_GetMaterialfv); + SET_GetMaterialiv(exec, _mesa_GetMaterialiv); + SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple); + SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv); + SET_GetTexEnviv(exec, _mesa_GetTexEnviv); + SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv); + SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv); + SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv); + SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv); + SET_GetTexImage(exec, _mesa_GetTexImage); + SET_Hint(exec, _mesa_Hint); + SET_IndexMask(exec, _mesa_IndexMask); + SET_IsEnabled(exec, _mesa_IsEnabled); + SET_LightModelf(exec, _mesa_LightModelf); + SET_LightModelfv(exec, _mesa_LightModelfv); + SET_LightModeli(exec, _mesa_LightModeli); + SET_LightModeliv(exec, _mesa_LightModeliv); + SET_Lightf(exec, _mesa_Lightf); + SET_Lightfv(exec, _mesa_Lightfv); + SET_Lighti(exec, _mesa_Lighti); + SET_Lightiv(exec, _mesa_Lightiv); + SET_LoadMatrixd(exec, _mesa_LoadMatrixd); + + _mesa_init_eval_dispatch(exec); + + SET_MultMatrixd(exec, _mesa_MultMatrixd); + + _mesa_init_pixel_dispatch(exec); + + SET_PixelStoref(exec, _mesa_PixelStoref); + SET_PointSize(exec, _mesa_PointSize); + SET_PolygonMode(exec, _mesa_PolygonMode); + SET_PolygonOffset(exec, _mesa_PolygonOffset); + SET_PolygonStipple(exec, _mesa_PolygonStipple); + + _mesa_init_attrib_dispatch(exec); + _mesa_init_rastpos_dispatch(exec); + + SET_ReadPixels(exec, _mesa_ReadPixels); + SET_Rotated(exec, _mesa_Rotated); + SET_Scaled(exec, _mesa_Scaled); + SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT); + SET_TexEnvf(exec, _mesa_TexEnvf); + SET_TexEnviv(exec, _mesa_TexEnviv); + + _mesa_init_texgen_dispatch(exec); + + SET_TexImage1D(exec, _mesa_TexImage1D); + SET_TexParameterf(exec, _mesa_TexParameterf); + SET_TexParameterfv(exec, _mesa_TexParameterfv); + SET_TexParameteriv(exec, _mesa_TexParameteriv); + SET_Translated(exec, _mesa_Translated); + + /* 1.1 */ + SET_BindTexture(exec, _mesa_BindTexture); + SET_DeleteTextures(exec, _mesa_DeleteTextures); + SET_GenTextures(exec, _mesa_GenTextures); +#if _HAVE_FULL_GL + SET_AreTexturesResident(exec, _mesa_AreTexturesResident); + SET_ColorPointer(exec, _mesa_ColorPointer); + SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D); + SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D); + SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D); + SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D); + SET_DisableClientState(exec, _mesa_DisableClientState); + SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer); + SET_EnableClientState(exec, _mesa_EnableClientState); + SET_GetPointerv(exec, _mesa_GetPointerv); + SET_IndexPointer(exec, _mesa_IndexPointer); + SET_InterleavedArrays(exec, _mesa_InterleavedArrays); + SET_IsTexture(exec, _mesa_IsTexture); + SET_NormalPointer(exec, _mesa_NormalPointer); + SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures); + SET_TexCoordPointer(exec, _mesa_TexCoordPointer); + SET_TexSubImage1D(exec, _mesa_TexSubImage1D); + SET_TexSubImage2D(exec, _mesa_TexSubImage2D); + SET_VertexPointer(exec, _mesa_VertexPointer); +#endif + + /* 1.2 */ +#if _HAVE_FULL_GL + SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D); + SET_TexImage3D(exec, _mesa_TexImage3D); + SET_TexSubImage3D(exec, _mesa_TexSubImage3D); +#endif + + /* OpenGL 1.2 GL_ARB_imaging */ + SET_BlendColor(exec, _mesa_BlendColor); + SET_BlendEquation(exec, _mesa_BlendEquation); + SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); + + _mesa_init_colortable_dispatch(exec); + _mesa_init_convolve_dispatch(exec); + _mesa_init_histogram_dispatch(exec); + + /* OpenGL 2.0 */ + SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); + SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate); + SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate); + +#if FEATURE_ARB_shader_objects + _mesa_init_shader_dispatch(exec); + _mesa_init_shader_uniform_dispatch(exec); +#endif + + /* 2. GL_EXT_blend_color */ +#if 0 +/* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */ +#endif + + /* 3. GL_EXT_polygon_offset */ +#if _HAVE_FULL_GL + SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT); +#endif + + /* 6. GL_EXT_texture3d */ +#if 0 +/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */ +/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */ +/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */ +#endif + + /* 11. GL_EXT_histogram */ +#if 0 + SET_GetHistogramEXT(exec, _mesa_GetHistogram); + SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv); + SET_GetMinmaxEXT(exec, _mesa_GetMinmax); + SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv); +#endif + + /* 14. SGI_color_table */ +#if 0 + SET_ColorTableSGI(exec, _mesa_ColorTable); + SET_ColorSubTableSGI(exec, _mesa_ColorSubTable); + SET_GetColorTableSGI(exec, _mesa_GetColorTable); + SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv); +#endif + + /* 30. GL_EXT_vertex_array */ +#if _HAVE_FULL_GL + SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT); + SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT); + SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT); + SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT); + SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT); + SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT); +#endif + + /* 37. GL_EXT_blend_minmax */ +#if 0 + SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT); +#endif + + /* 54. GL_EXT_point_parameters */ +#if _HAVE_FULL_GL + SET_PointParameterfEXT(exec, _mesa_PointParameterf); + SET_PointParameterfvEXT(exec, _mesa_PointParameterfv); +#endif + + /* 95. GL_ARB_ES2_compatibility */ + SET_ClearDepthf(exec, _mesa_ClearDepthf); + SET_DepthRangef(exec, _mesa_DepthRangef); + + /* 97. GL_EXT_compiled_vertex_array */ +#if _HAVE_FULL_GL + SET_LockArraysEXT(exec, _mesa_LockArraysEXT); + SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT); +#endif + + /* 148. GL_EXT_multi_draw_arrays */ +#if _HAVE_FULL_GL + SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT); +#endif + + /* 173. GL_INGR_blend_func_separate */ +#if _HAVE_FULL_GL + SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT); +#endif + + /* 196. GL_MESA_resize_buffers */ +#if _HAVE_FULL_GL + SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA); +#endif + + /* 197. GL_MESA_window_pos */ + /* part of _mesa_init_rastpos_dispatch(exec); */ + + /* 200. GL_IBM_multimode_draw_arrays */ +#if _HAVE_FULL_GL + SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM); + SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM); +#endif + + /* 233. GL_NV_vertex_program */ +#if FEATURE_NV_vertex_program + SET_BindProgramNV(exec, _mesa_BindProgram); + SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); + SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); + SET_GenProgramsNV(exec, _mesa_GenPrograms); + SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); + SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); + SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); + SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); + SET_GetProgramivNV(exec, _mesa_GetProgramivNV); + SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); + SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); + SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); + SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); + SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); + SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); + SET_IsProgramNV(exec, _mesa_IsProgramARB); + SET_LoadProgramNV(exec, _mesa_LoadProgramNV); + SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ + SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ + SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ + SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ + SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); + SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); + SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); + SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); + /* glVertexAttrib*NV functions handled in api_loopback.c */ +#endif + + /* 273. GL_APPLE_vertex_array_object */ + SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE); + SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); + SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE); + SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); + + /* 282. GL_NV_fragment_program */ +#if FEATURE_NV_fragment_program + SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); + SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); + SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); + SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); + SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); + SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); + SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); + SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); +#endif + + /* 262. GL_NV_point_sprite */ +#if _HAVE_FULL_GL + SET_PointParameteriNV(exec, _mesa_PointParameteri); + SET_PointParameterivNV(exec, _mesa_PointParameteriv); +#endif + + /* 268. GL_EXT_stencil_two_side */ +#if _HAVE_FULL_GL + SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT); +#endif + + /* 285. GL_NV_primitive_restart */ + SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex); + + /* ???. GL_EXT_depth_bounds_test */ + SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); + + /* 352. GL_EXT_transform_feedback */ + _mesa_init_transform_feedback_dispatch(exec); + + /* 364. GL_EXT_provoking_vertex */ + SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); + + /* ARB 1. GL_ARB_multitexture */ +#if _HAVE_FULL_GL + SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); + SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB); +#endif + + /* ARB 3. GL_ARB_transpose_matrix */ +#if _HAVE_FULL_GL + SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB); + SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB); + SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB); + SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB); +#endif + + /* ARB 5. GL_ARB_multisample */ +#if _HAVE_FULL_GL + SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB); +#endif + + /* ARB 12. GL_ARB_texture_compression */ +#if _HAVE_FULL_GL + SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB); + SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB); + SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB); + SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB); + SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB); + SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB); + SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB); +#endif + + /* ARB 14. GL_ARB_point_parameters */ + /* reuse EXT_point_parameters functions */ + + /* ARB 26. GL_ARB_vertex_program */ + /* ARB 27. GL_ARB_fragment_program */ +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program + /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */ + /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */ + /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */ + /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */ + /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */ + /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */ + /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */ + /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */ + /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */ + /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */ + /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */ + /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */ + /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */ + /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */ + /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */ + /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */ + /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */ + /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */ + /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */ + /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */ + /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */ + /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */ + /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */ + /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */ + /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */ + /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */ + /* glVertexAttrib4bvARB handled in api_loopback.c */ + /* glVertexAttrib4ivARB handled in api_loopback.c */ + /* glVertexAttrib4ubvARB handled in api_loopback.c */ + /* glVertexAttrib4usvARB handled in api_loopback.c */ + /* glVertexAttrib4uivARB handled in api_loopback.c */ + /* glVertexAttrib4NbvARB handled in api_loopback.c */ + /* glVertexAttrib4NsvARB handled in api_loopback.c */ + /* glVertexAttrib4NivARB handled in api_loopback.c */ + /* glVertexAttrib4NusvARB handled in api_loopback.c */ + /* glVertexAttrib4NuivARB handled in api_loopback.c */ + SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB); + SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB); + SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB); + SET_ProgramStringARB(exec, _mesa_ProgramStringARB); + /* glBindProgramARB aliases glBindProgramNV */ + /* glDeleteProgramsARB aliases glDeleteProgramsNV */ + /* glGenProgramsARB aliases glGenProgramsNV */ + /* glIsProgramARB aliases glIsProgramNV */ + SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB); + SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); + SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); + /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ + SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); + SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); + SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); + SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); + SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); + SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); + SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); + SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); + SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB); + SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB); + SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); + SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); + SET_GetProgramivARB(exec, _mesa_GetProgramivARB); + SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB); +#endif + + /* ARB 28. GL_ARB_vertex_buffer_object */ +#if FEATURE_ARB_vertex_buffer_object + SET_BindBufferARB(exec, _mesa_BindBufferARB); + SET_BufferDataARB(exec, _mesa_BufferDataARB); + SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB); + SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB); + SET_GenBuffersARB(exec, _mesa_GenBuffersARB); + SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB); + SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB); + SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB); + SET_IsBufferARB(exec, _mesa_IsBufferARB); + SET_MapBufferARB(exec, _mesa_MapBufferARB); + SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB); +#endif + + /* ARB 29. GL_ARB_occlusion_query */ + _mesa_init_queryobj_dispatch(exec); + + /* ARB 37. GL_ARB_draw_buffers */ +#if FEATURE_draw_read_buffer + SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB); +#endif + + /* GL_ARB_sync */ + _mesa_init_sync_dispatch(exec); + + /* GL_ATI_fragment_shader */ + _mesa_init_ati_fragment_shader_dispatch(exec); + + /* GL_ATI_envmap_bumpmap */ + SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI); + SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI); + SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI); + SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI); + +#if FEATURE_EXT_framebuffer_object + SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT); + SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT); + SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT); + SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT); + SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT); + SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT); + SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT); + SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT); + SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT); + SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT); + SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT); + SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT); + SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT); + SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT); + SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT); + SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT); + SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); +#endif + +#if FEATURE_EXT_framebuffer_blit + SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); +#endif + + /* GL_EXT_gpu_program_parameters */ +#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program + SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT); + SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT); +#endif + + /* GL_MESA_texture_array / GL_EXT_texture_array */ +#if FEATURE_EXT_framebuffer_object + SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT); +#endif + + /* GL_ATI_separate_stencil */ + SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI); + +#if FEATURE_ARB_framebuffer_object + /* The ARB_fbo functions are the union of + * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array + */ + SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); +#endif + +#if FEATURE_ARB_map_buffer_range + SET_MapBufferRange(exec, _mesa_MapBufferRange); + SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); +#endif + + /* GL_ARB_copy_buffer */ + SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData); + + /* GL_ARB_vertex_array_object */ + SET_BindVertexArray(exec, _mesa_BindVertexArray); + SET_GenVertexArrays(exec, _mesa_GenVertexArrays); + + /* GL_EXT_draw_buffers2 */ + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + + /* GL_NV_conditional_render */ + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); + +#if FEATURE_OES_EGL_image + SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); + SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); +#endif + +#if FEATURE_APPLE_object_purgeable + SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); + SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); + SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); +#endif + +#if FEATURE_ARB_geometry_shader4 + SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB); + SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB); +#endif + + SET_ClampColorARB(exec, _mesa_ClampColorARB); + + /* GL_EXT_texture_integer */ + SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT); + SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT); + SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv); + SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv); + SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv); + SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv); + + /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ + SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv); + SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); + SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); + + /* GL 3.0 (functions not covered by other extensions) */ + SET_ClearBufferiv(exec, _mesa_ClearBufferiv); + SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv); + SET_ClearBufferfv(exec, _mesa_ClearBufferfv); + SET_ClearBufferfi(exec, _mesa_ClearBufferfi); + SET_GetStringi(exec, _mesa_GetStringi); + SET_ClampColor(exec, _mesa_ClampColorARB); + + /* GL_ARB_instanced_arrays */ + SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor); + + /* GL_ARB_draw_buffer_blend */ + SET_BlendFunciARB(exec, _mesa_BlendFunci); + SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei); + SET_BlendEquationiARB(exec, _mesa_BlendEquationi); + SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei); + + /* GL_NV_texture_barrier */ + SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV); + + /* GL_ARB_texture_buffer_object */ + SET_TexBufferARB(exec, _mesa_TexBuffer); + +#if FEATURE_ARB_sampler_objects + _mesa_init_sampler_object_dispatch(exec); +#endif + + return exec; +} + +#endif /* FEATURE_GL */ diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index 34cee5e32..573100402 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -1,1560 +1,1563 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "glheader.h"
-#include "imports.h"
-#include "accum.h"
-#include "arrayobj.h"
-#include "attrib.h"
-#include "blend.h"
-#include "buffers.h"
-#include "bufferobj.h"
-#include "clear.h"
-#include "colormac.h"
-#include "context.h"
-#include "depth.h"
-#include "enable.h"
-#include "enums.h"
-#include "fog.h"
-#include "hint.h"
-#include "light.h"
-#include "lines.h"
-#include "macros.h"
-#include "matrix.h"
-#include "mfeatures.h"
-#include "multisample.h"
-#include "points.h"
-#include "polygon.h"
-#include "scissor.h"
-#include "stencil.h"
-#include "texenv.h"
-#include "texgen.h"
-#include "texobj.h"
-#include "texparam.h"
-#include "texstate.h"
-#include "varray.h"
-#include "viewport.h"
-#include "mtypes.h"
-#include "main/dispatch.h"
-
-
-/**
- * glEnable()/glDisable() attribute group (GL_ENABLE_BIT).
- */
-struct gl_enable_attrib
-{
- GLboolean AlphaTest;
- GLboolean AutoNormal;
- GLboolean Blend;
- GLbitfield ClipPlanes;
- GLboolean ColorMaterial;
- GLboolean CullFace;
- GLboolean DepthClamp;
- GLboolean DepthTest;
- GLboolean Dither;
- GLboolean Fog;
- GLboolean Light[MAX_LIGHTS];
- GLboolean Lighting;
- GLboolean LineSmooth;
- GLboolean LineStipple;
- GLboolean IndexLogicOp;
- GLboolean ColorLogicOp;
-
- GLboolean Map1Color4;
- GLboolean Map1Index;
- GLboolean Map1Normal;
- GLboolean Map1TextureCoord1;
- GLboolean Map1TextureCoord2;
- GLboolean Map1TextureCoord3;
- GLboolean Map1TextureCoord4;
- GLboolean Map1Vertex3;
- GLboolean Map1Vertex4;
- GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
- GLboolean Map2Color4;
- GLboolean Map2Index;
- GLboolean Map2Normal;
- GLboolean Map2TextureCoord1;
- GLboolean Map2TextureCoord2;
- GLboolean Map2TextureCoord3;
- GLboolean Map2TextureCoord4;
- GLboolean Map2Vertex3;
- GLboolean Map2Vertex4;
- GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
-
- GLboolean Normalize;
- GLboolean PixelTexture;
- GLboolean PointSmooth;
- GLboolean PolygonOffsetPoint;
- GLboolean PolygonOffsetLine;
- GLboolean PolygonOffsetFill;
- GLboolean PolygonSmooth;
- GLboolean PolygonStipple;
- GLboolean RescaleNormals;
- GLboolean Scissor;
- GLboolean Stencil;
- GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */
- GLboolean MultisampleEnabled; /* GL_ARB_multisample */
- GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */
- GLboolean SampleAlphaToOne; /* GL_ARB_multisample */
- GLboolean SampleCoverage; /* GL_ARB_multisample */
- GLboolean SampleCoverageInvert; /* GL_ARB_multisample */
- GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */
-
- GLbitfield Texture[MAX_TEXTURE_UNITS];
- GLbitfield TexGen[MAX_TEXTURE_UNITS];
-
- /* GL_ARB_vertex_program / GL_NV_vertex_program */
- GLboolean VertexProgram;
- GLboolean VertexProgramPointSize;
- GLboolean VertexProgramTwoSide;
-
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- GLboolean PointSprite;
- GLboolean FragmentShaderATI;
-};
-
-
-/**
- * Node for the attribute stack.
- */
-struct gl_attrib_node
-{
- GLbitfield kind;
- void *data;
- struct gl_attrib_node *next;
-};
-
-
-
-/**
- * Special struct for saving/restoring texture state (GL_TEXTURE_BIT)
- */
-struct texture_state
-{
- struct gl_texture_attrib Texture; /**< The usual context state */
-
- /** to save per texture object state (wrap modes, filters, etc): */
- struct gl_texture_object SavedObj[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];
-
- /**
- * To save references to texture objects (so they don't get accidentally
- * deleted while saved in the attribute stack).
- */
- struct gl_texture_object *SavedTexRef[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS];
-};
-
-
-#if FEATURE_attrib_stack
-
-
-/**
- * Allocate new attribute node of given type/kind. Attach payload data.
- * Insert it into the linked list named by 'head'.
- */
-static void
-save_attrib_data(struct gl_attrib_node **head,
- GLbitfield kind, void *payload)
-{
- struct gl_attrib_node *n = MALLOC_STRUCT(gl_attrib_node);
- if (n) {
- n->kind = kind;
- n->data = payload;
- /* insert at head */
- n->next = *head;
- *head = n;
- }
- else {
- /* out of memory! */
- }
-}
-
-
-void GLAPIENTRY
-_mesa_PushAttrib(GLbitfield mask)
-{
- struct gl_attrib_node *head;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glPushAttrib %x\n", (int) mask);
-
- if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) {
- _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" );
- return;
- }
-
- /* Build linked list of attribute nodes which save all attribute */
- /* groups specified by the mask. */
- head = NULL;
-
- if (mask & GL_ACCUM_BUFFER_BIT) {
- struct gl_accum_attrib *attr;
- attr = MALLOC_STRUCT( gl_accum_attrib );
- memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) );
- save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr);
- }
-
- if (mask & GL_COLOR_BUFFER_BIT) {
- GLuint i;
- struct gl_colorbuffer_attrib *attr;
- attr = MALLOC_STRUCT( gl_colorbuffer_attrib );
- memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) );
- /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++)
- attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i];
- save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr);
- }
-
- if (mask & GL_CURRENT_BIT) {
- struct gl_current_attrib *attr;
- FLUSH_CURRENT( ctx, 0 );
- attr = MALLOC_STRUCT( gl_current_attrib );
- memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) );
- save_attrib_data(&head, GL_CURRENT_BIT, attr);
- }
-
- if (mask & GL_DEPTH_BUFFER_BIT) {
- struct gl_depthbuffer_attrib *attr;
- attr = MALLOC_STRUCT( gl_depthbuffer_attrib );
- memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) );
- save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr);
- }
-
- if (mask & GL_ENABLE_BIT) {
- struct gl_enable_attrib *attr;
- GLuint i;
- attr = MALLOC_STRUCT( gl_enable_attrib );
- /* Copy enable flags from all other attributes into the enable struct. */
- attr->AlphaTest = ctx->Color.AlphaEnabled;
- attr->AutoNormal = ctx->Eval.AutoNormal;
- attr->Blend = ctx->Color.BlendEnabled;
- attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled;
- attr->ColorMaterial = ctx->Light.ColorMaterialEnabled;
- attr->CullFace = ctx->Polygon.CullFlag;
- attr->DepthClamp = ctx->Transform.DepthClamp;
- attr->DepthTest = ctx->Depth.Test;
- attr->Dither = ctx->Color.DitherFlag;
- attr->Fog = ctx->Fog.Enabled;
- for (i = 0; i < ctx->Const.MaxLights; i++) {
- attr->Light[i] = ctx->Light.Light[i].Enabled;
- }
- attr->Lighting = ctx->Light.Enabled;
- attr->LineSmooth = ctx->Line.SmoothFlag;
- attr->LineStipple = ctx->Line.StippleFlag;
- attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled;
- attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled;
- attr->Map1Color4 = ctx->Eval.Map1Color4;
- attr->Map1Index = ctx->Eval.Map1Index;
- attr->Map1Normal = ctx->Eval.Map1Normal;
- attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1;
- attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2;
- attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3;
- attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4;
- attr->Map1Vertex3 = ctx->Eval.Map1Vertex3;
- attr->Map1Vertex4 = ctx->Eval.Map1Vertex4;
- memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib));
- attr->Map2Color4 = ctx->Eval.Map2Color4;
- attr->Map2Index = ctx->Eval.Map2Index;
- attr->Map2Normal = ctx->Eval.Map2Normal;
- attr->Map2TextureCoord1 = ctx->Eval.Map2TextureCoord1;
- attr->Map2TextureCoord2 = ctx->Eval.Map2TextureCoord2;
- attr->Map2TextureCoord3 = ctx->Eval.Map2TextureCoord3;
- attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4;
- attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
- attr->Map2Vertex4 = ctx->Eval.Map2Vertex4;
- memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib));
- attr->Normalize = ctx->Transform.Normalize;
- attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped;
- attr->PointSmooth = ctx->Point.SmoothFlag;
- attr->PointSprite = ctx->Point.PointSprite;
- attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint;
- attr->PolygonOffsetLine = ctx->Polygon.OffsetLine;
- attr->PolygonOffsetFill = ctx->Polygon.OffsetFill;
- attr->PolygonSmooth = ctx->Polygon.SmoothFlag;
- attr->PolygonStipple = ctx->Polygon.StippleFlag;
- attr->RescaleNormals = ctx->Transform.RescaleNormals;
- attr->Scissor = ctx->Scissor.Enabled;
- attr->Stencil = ctx->Stencil.Enabled;
- attr->StencilTwoSide = ctx->Stencil.TestTwoSide;
- attr->MultisampleEnabled = ctx->Multisample.Enabled;
- attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage;
- attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne;
- attr->SampleCoverage = ctx->Multisample.SampleCoverage;
- attr->SampleCoverageInvert = ctx->Multisample.SampleCoverageInvert;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
- attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
- }
- /* GL_NV_vertex_program */
- attr->VertexProgram = ctx->VertexProgram.Enabled;
- attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled;
- attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled;
- save_attrib_data(&head, GL_ENABLE_BIT, attr);
- }
-
- if (mask & GL_EVAL_BIT) {
- struct gl_eval_attrib *attr;
- attr = MALLOC_STRUCT( gl_eval_attrib );
- memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) );
- save_attrib_data(&head, GL_EVAL_BIT, attr);
- }
-
- if (mask & GL_FOG_BIT) {
- struct gl_fog_attrib *attr;
- attr = MALLOC_STRUCT( gl_fog_attrib );
- memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) );
- save_attrib_data(&head, GL_FOG_BIT, attr);
- }
-
- if (mask & GL_HINT_BIT) {
- struct gl_hint_attrib *attr;
- attr = MALLOC_STRUCT( gl_hint_attrib );
- memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) );
- save_attrib_data(&head, GL_HINT_BIT, attr);
- }
-
- if (mask & GL_LIGHTING_BIT) {
- struct gl_light_attrib *attr;
- FLUSH_CURRENT(ctx, 0); /* flush material changes */
- attr = MALLOC_STRUCT( gl_light_attrib );
- memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) );
- save_attrib_data(&head, GL_LIGHTING_BIT, attr);
- }
-
- if (mask & GL_LINE_BIT) {
- struct gl_line_attrib *attr;
- attr = MALLOC_STRUCT( gl_line_attrib );
- memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) );
- save_attrib_data(&head, GL_LINE_BIT, attr);
- }
-
- if (mask & GL_LIST_BIT) {
- struct gl_list_attrib *attr;
- attr = MALLOC_STRUCT( gl_list_attrib );
- memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) );
- save_attrib_data(&head, GL_LIST_BIT, attr);
- }
-
- if (mask & GL_PIXEL_MODE_BIT) {
- struct gl_pixel_attrib *attr;
- attr = MALLOC_STRUCT( gl_pixel_attrib );
- memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) );
- /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */
- attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer;
- save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr);
- }
-
- if (mask & GL_POINT_BIT) {
- struct gl_point_attrib *attr;
- attr = MALLOC_STRUCT( gl_point_attrib );
- memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) );
- save_attrib_data(&head, GL_POINT_BIT, attr);
- }
-
- if (mask & GL_POLYGON_BIT) {
- struct gl_polygon_attrib *attr;
- attr = MALLOC_STRUCT( gl_polygon_attrib );
- memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) );
- save_attrib_data(&head, GL_POLYGON_BIT, attr);
- }
-
- if (mask & GL_POLYGON_STIPPLE_BIT) {
- GLuint *stipple;
- stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) );
- memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) );
- save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple);
- }
-
- if (mask & GL_SCISSOR_BIT) {
- struct gl_scissor_attrib *attr;
- attr = MALLOC_STRUCT( gl_scissor_attrib );
- memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) );
- save_attrib_data(&head, GL_SCISSOR_BIT, attr);
- }
-
- if (mask & GL_STENCIL_BUFFER_BIT) {
- struct gl_stencil_attrib *attr;
- attr = MALLOC_STRUCT( gl_stencil_attrib );
- memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) );
- save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr);
- }
-
- if (mask & GL_TEXTURE_BIT) {
- struct texture_state *texstate = CALLOC_STRUCT(texture_state);
- GLuint u, tex;
-
- if (!texstate) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)");
- goto end;
- }
-
- _mesa_lock_context_textures(ctx);
-
- /* copy/save the bulk of texture state here */
- memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture));
-
- /* Save references to the currently bound texture objects so they don't
- * accidentally get deleted while referenced in the attribute stack.
- */
- for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
- for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
- _mesa_reference_texobj(&texstate->SavedTexRef[u][tex],
- ctx->Texture.Unit[u].CurrentTex[tex]);
- }
- }
-
- /* copy state/contents of the currently bound texture objects */
- for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
- for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
- _mesa_copy_texture_object(&texstate->SavedObj[u][tex],
- ctx->Texture.Unit[u].CurrentTex[tex]);
- }
- }
-
- _mesa_unlock_context_textures(ctx);
-
- save_attrib_data(&head, GL_TEXTURE_BIT, texstate);
- }
-
- if (mask & GL_TRANSFORM_BIT) {
- struct gl_transform_attrib *attr;
- attr = MALLOC_STRUCT( gl_transform_attrib );
- memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) );
- save_attrib_data(&head, GL_TRANSFORM_BIT, attr);
- }
-
- if (mask & GL_VIEWPORT_BIT) {
- struct gl_viewport_attrib *attr;
- attr = MALLOC_STRUCT( gl_viewport_attrib );
- memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) );
- save_attrib_data(&head, GL_VIEWPORT_BIT, attr);
- }
-
- /* GL_ARB_multisample */
- if (mask & GL_MULTISAMPLE_BIT_ARB) {
- struct gl_multisample_attrib *attr;
- attr = MALLOC_STRUCT( gl_multisample_attrib );
- memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) );
- save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr);
- }
-
-end:
- ctx->AttribStack[ctx->AttribStackDepth] = head;
- ctx->AttribStackDepth++;
-}
-
-
-
-static void
-pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable)
-{
- const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
- GLuint i;
-
-#define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \
- if ((VALUE) != (NEWVALUE)) { \
- _mesa_set_enable( ctx, ENUM, (NEWVALUE) ); \
- }
-
- TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
- if (ctx->Color.BlendEnabled != enable->Blend) {
- if (ctx->Extensions.EXT_draw_buffers2) {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1);
- }
- }
- else {
- _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1));
- }
- }
-
- for (i=0;i<MAX_CLIP_PLANES;i++) {
- const GLuint mask = 1 << i;
- if ((ctx->Transform.ClipPlanesEnabled & mask) != (enable->ClipPlanes & mask))
- _mesa_set_enable(ctx, (GLenum) (GL_CLIP_PLANE0 + i),
- (GLboolean) ((enable->ClipPlanes & mask) ? GL_TRUE : GL_FALSE));
- }
-
- TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial,
- GL_COLOR_MATERIAL);
- TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE);
- TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp,
- GL_DEPTH_CLAMP);
- TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST);
- TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER);
- TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG);
- TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING);
- TEST_AND_UPDATE(ctx->Line.SmoothFlag, enable->LineSmooth, GL_LINE_SMOOTH);
- TEST_AND_UPDATE(ctx->Line.StippleFlag, enable->LineStipple,
- GL_LINE_STIPPLE);
- TEST_AND_UPDATE(ctx->Color.IndexLogicOpEnabled, enable->IndexLogicOp,
- GL_INDEX_LOGIC_OP);
- TEST_AND_UPDATE(ctx->Color.ColorLogicOpEnabled, enable->ColorLogicOp,
- GL_COLOR_LOGIC_OP);
-
- TEST_AND_UPDATE(ctx->Eval.Map1Color4, enable->Map1Color4, GL_MAP1_COLOR_4);
- TEST_AND_UPDATE(ctx->Eval.Map1Index, enable->Map1Index, GL_MAP1_INDEX);
- TEST_AND_UPDATE(ctx->Eval.Map1Normal, enable->Map1Normal, GL_MAP1_NORMAL);
- TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord1, enable->Map1TextureCoord1,
- GL_MAP1_TEXTURE_COORD_1);
- TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2,
- GL_MAP1_TEXTURE_COORD_2);
- TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord3, enable->Map1TextureCoord3,
- GL_MAP1_TEXTURE_COORD_3);
- TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord4, enable->Map1TextureCoord4,
- GL_MAP1_TEXTURE_COORD_4);
- TEST_AND_UPDATE(ctx->Eval.Map1Vertex3, enable->Map1Vertex3,
- GL_MAP1_VERTEX_3);
- TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4,
- GL_MAP1_VERTEX_4);
- for (i = 0; i < 16; i++) {
- TEST_AND_UPDATE(ctx->Eval.Map1Attrib[i], enable->Map1Attrib[i],
- GL_MAP1_VERTEX_ATTRIB0_4_NV + i);
- }
-
- TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4);
- TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX);
- TEST_AND_UPDATE(ctx->Eval.Map2Normal, enable->Map2Normal, GL_MAP2_NORMAL);
- TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord1, enable->Map2TextureCoord1,
- GL_MAP2_TEXTURE_COORD_1);
- TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord2, enable->Map2TextureCoord2,
- GL_MAP2_TEXTURE_COORD_2);
- TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord3, enable->Map2TextureCoord3,
- GL_MAP2_TEXTURE_COORD_3);
- TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord4, enable->Map2TextureCoord4,
- GL_MAP2_TEXTURE_COORD_4);
- TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3,
- GL_MAP2_VERTEX_3);
- TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4,
- GL_MAP2_VERTEX_4);
- for (i = 0; i < 16; i++) {
- TEST_AND_UPDATE(ctx->Eval.Map2Attrib[i], enable->Map2Attrib[i],
- GL_MAP2_VERTEX_ATTRIB0_4_NV + i);
- }
-
- TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL);
- TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE);
- TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals,
- GL_RESCALE_NORMAL_EXT);
- TEST_AND_UPDATE(ctx->Transform.RasterPositionUnclipped,
- enable->RasterPositionUnclipped,
- GL_RASTER_POSITION_UNCLIPPED_IBM);
- TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth,
- GL_POINT_SMOOTH);
- if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) {
- TEST_AND_UPDATE(ctx->Point.PointSprite, enable->PointSprite,
- GL_POINT_SPRITE_NV);
- }
- TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint,
- GL_POLYGON_OFFSET_POINT);
- TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine,
- GL_POLYGON_OFFSET_LINE);
- TEST_AND_UPDATE(ctx->Polygon.OffsetFill, enable->PolygonOffsetFill,
- GL_POLYGON_OFFSET_FILL);
- TEST_AND_UPDATE(ctx->Polygon.SmoothFlag, enable->PolygonSmooth,
- GL_POLYGON_SMOOTH);
- TEST_AND_UPDATE(ctx->Polygon.StippleFlag, enable->PolygonStipple,
- GL_POLYGON_STIPPLE);
- TEST_AND_UPDATE(ctx->Scissor.Enabled, enable->Scissor, GL_SCISSOR_TEST);
- TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST);
- if (ctx->Extensions.EXT_stencil_two_side) {
- TEST_AND_UPDATE(ctx->Stencil.TestTwoSide, enable->StencilTwoSide, GL_STENCIL_TEST_TWO_SIDE_EXT);
- }
- TEST_AND_UPDATE(ctx->Multisample.Enabled, enable->MultisampleEnabled,
- GL_MULTISAMPLE_ARB);
- TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToCoverage,
- enable->SampleAlphaToCoverage,
- GL_SAMPLE_ALPHA_TO_COVERAGE_ARB);
- TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToOne,
- enable->SampleAlphaToOne,
- GL_SAMPLE_ALPHA_TO_ONE_ARB);
- TEST_AND_UPDATE(ctx->Multisample.SampleCoverage,
- enable->SampleCoverage,
- GL_SAMPLE_COVERAGE_ARB);
- TEST_AND_UPDATE(ctx->Multisample.SampleCoverageInvert,
- enable->SampleCoverageInvert,
- GL_SAMPLE_COVERAGE_INVERT_ARB);
- /* GL_ARB_vertex_program, GL_NV_vertex_program */
- TEST_AND_UPDATE(ctx->VertexProgram.Enabled,
- enable->VertexProgram,
- GL_VERTEX_PROGRAM_ARB);
- TEST_AND_UPDATE(ctx->VertexProgram.PointSizeEnabled,
- enable->VertexProgramPointSize,
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB);
- TEST_AND_UPDATE(ctx->VertexProgram.TwoSideEnabled,
- enable->VertexProgramTwoSide,
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB);
-
-#undef TEST_AND_UPDATE
-
- /* texture unit enables */
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- const GLbitfield enabled = enable->Texture[i];
- const GLbitfield genEnabled = enable->TexGen[i];
-
- if (ctx->Texture.Unit[i].Enabled != enabled) {
- _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
-
- _mesa_set_enable(ctx, GL_TEXTURE_1D,
- (enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_2D,
- (enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_3D,
- (enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE);
- if (ctx->Extensions.NV_texture_rectangle) {
- _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB,
- (enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
- }
- if (ctx->Extensions.ARB_texture_cube_map) {
- _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP,
- (enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE);
- }
- if (ctx->Extensions.MESA_texture_array) {
- _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
- (enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
- (enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
- }
- }
-
- if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) {
- _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
- (genEnabled & S_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_T,
- (genEnabled & T_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_R,
- (genEnabled & R_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
- (genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE);
- }
- }
-
- _mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave);
-}
-
-
-/**
- * Pop/restore texture attribute/group state.
- */
-static void
-pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
-{
- GLuint u;
-
- _mesa_lock_context_textures(ctx);
-
- for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
- const struct gl_texture_unit *unit = &texstate->Texture.Unit[u];
- GLuint tgt;
-
- _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + u);
- _mesa_set_enable(ctx, GL_TEXTURE_1D,
- (unit->Enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_2D,
- (unit->Enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_3D,
- (unit->Enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE);
- if (ctx->Extensions.ARB_texture_cube_map) {
- _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP_ARB,
- (unit->Enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE);
- }
- if (ctx->Extensions.NV_texture_rectangle) {
- _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV,
- (unit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE);
- }
- if (ctx->Extensions.MESA_texture_array) {
- _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT,
- (unit->Enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
- _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT,
- (unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
- }
-
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode);
- _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor);
- _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode);
- _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenT.Mode);
- _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode);
- _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode);
- _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->GenS.ObjectPlane);
- _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->GenT.ObjectPlane);
- _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->GenR.ObjectPlane);
- _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane);
- /* Eye plane done differently to avoid re-transformation */
- {
- struct gl_texture_unit *destUnit = &ctx->Texture.Unit[u];
- COPY_4FV(destUnit->GenS.EyePlane, unit->GenS.EyePlane);
- COPY_4FV(destUnit->GenT.EyePlane, unit->GenT.EyePlane);
- COPY_4FV(destUnit->GenR.EyePlane, unit->GenR.EyePlane);
- COPY_4FV(destUnit->GenQ.EyePlane, unit->GenQ.EyePlane);
- if (ctx->Driver.TexGen) {
- ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane);
- ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane);
- ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane);
- ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane);
- }
- }
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_S,
- ((unit->TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE));
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_T,
- ((unit->TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE));
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_R,
- ((unit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE));
- _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
- ((unit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE));
- if (ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_TexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT,
- GL_TEXTURE_LOD_BIAS_EXT, unit->LodBias);
- }
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB,
- unit->Combine.ModeRGB);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA,
- unit->Combine.ModeA);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB,
- unit->Combine.SourceRGB[0]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB,
- unit->Combine.SourceRGB[1]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB,
- unit->Combine.SourceRGB[2]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA,
- unit->Combine.SourceA[0]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA,
- unit->Combine.SourceA[1]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA,
- unit->Combine.SourceA[2]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB,
- unit->Combine.OperandRGB[0]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB,
- unit->Combine.OperandRGB[1]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB,
- unit->Combine.OperandRGB[2]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA,
- unit->Combine.OperandA[0]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA,
- unit->Combine.OperandA[1]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA,
- unit->Combine.OperandA[2]);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE,
- 1 << unit->Combine.ScaleShiftRGB);
- _mesa_TexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE,
- 1 << unit->Combine.ScaleShiftA);
- }
-
- /* Restore texture object state for each target */
- for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
- const struct gl_texture_object *obj = NULL;
- GLenum target;
-
- obj = &texstate->SavedObj[u][tgt];
-
- /* don't restore state for unsupported targets to prevent
- * raising GL errors.
- */
- if (obj->Target == GL_TEXTURE_CUBE_MAP_ARB &&
- !ctx->Extensions.ARB_texture_cube_map) {
- continue;
- }
- else if (obj->Target == GL_TEXTURE_RECTANGLE_NV &&
- !ctx->Extensions.NV_texture_rectangle) {
- continue;
- }
- else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT ||
- obj->Target == GL_TEXTURE_2D_ARRAY_EXT) &&
- !ctx->Extensions.MESA_texture_array) {
- continue;
- }
- else if (obj->Target == GL_TEXTURE_BUFFER)
- continue;
-
- target = obj->Target;
-
- _mesa_BindTexture(target, obj->Name);
-
- _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f);
- _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority);
- _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS);
- _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT);
- _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, obj->WrapR);
- _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, obj->MinFilter);
- _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, obj->MagFilter);
- _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, obj->MinLod);
- _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, obj->MaxLod);
- _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, obj->LodBias);
- _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel);
- if (target != GL_TEXTURE_RECTANGLE_ARB)
- _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel);
- if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- _mesa_TexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
- obj->MaxAnisotropy);
- }
- if (ctx->Extensions.ARB_shadow_ambient) {
- _mesa_TexParameterf(target, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB,
- obj->CompareFailValue);
- }
- }
-
- /* remove saved references to the texture objects */
- for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
- _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL);
- }
- }
-
- _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit);
-
- _mesa_unlock_context_textures(ctx);
-}
-
-
-/*
- * This function is kind of long just because we have to call a lot
- * of device driver functions to update device driver state.
- *
- * XXX As it is now, most of the pop-code calls immediate-mode Mesa functions
- * in order to restore GL state. This isn't terribly efficient but it
- * ensures that dirty flags and any derived state gets updated correctly.
- * We could at least check if the value to restore equals the current value
- * and then skip the Mesa call.
- */
-void GLAPIENTRY
-_mesa_PopAttrib(void)
-{
- struct gl_attrib_node *attr, *next;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->AttribStackDepth == 0) {
- _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopAttrib" );
- return;
- }
-
- ctx->AttribStackDepth--;
- attr = ctx->AttribStack[ctx->AttribStackDepth];
-
- while (attr) {
-
- if (MESA_VERBOSE & VERBOSE_API) {
- _mesa_debug(ctx, "glPopAttrib %s\n",
- _mesa_lookup_enum_by_nr(attr->kind));
- }
-
- switch (attr->kind) {
- case GL_ACCUM_BUFFER_BIT:
- {
- const struct gl_accum_attrib *accum;
- accum = (const struct gl_accum_attrib *) attr->data;
- _mesa_ClearAccum(accum->ClearColor[0],
- accum->ClearColor[1],
- accum->ClearColor[2],
- accum->ClearColor[3]);
- }
- break;
- case GL_COLOR_BUFFER_BIT:
- {
- const struct gl_colorbuffer_attrib *color;
-
- color = (const struct gl_colorbuffer_attrib *) attr->data;
- _mesa_ClearIndex((GLfloat) color->ClearIndex);
- _mesa_ClearColor(color->ClearColorUnclamped[0],
- color->ClearColorUnclamped[1],
- color->ClearColorUnclamped[2],
- color->ClearColorUnclamped[3]);
- _mesa_IndexMask(color->IndexMask);
- if (!ctx->Extensions.EXT_draw_buffers2) {
- _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0),
- (GLboolean) (color->ColorMask[0][1] != 0),
- (GLboolean) (color->ColorMask[0][2] != 0),
- (GLboolean) (color->ColorMask[0][3] != 0));
- }
- else {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- _mesa_ColorMaskIndexed(i,
- (GLboolean) (color->ColorMask[i][0] != 0),
- (GLboolean) (color->ColorMask[i][1] != 0),
- (GLboolean) (color->ColorMask[i][2] != 0),
- (GLboolean) (color->ColorMask[i][3] != 0));
- }
- }
- {
- /* Need to determine if more than one color output is
- * specified. If so, call glDrawBuffersARB, else call
- * glDrawBuffer(). This is a subtle, but essential point
- * since GL_FRONT (for example) is illegal for the former
- * function, but legal for the later.
- */
- GLboolean multipleBuffers = GL_FALSE;
- GLuint i;
-
- for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) {
- if (color->DrawBuffer[i] != GL_NONE) {
- multipleBuffers = GL_TRUE;
- break;
- }
- }
- /* Call the API_level functions, not _mesa_drawbuffers()
- * since we need to do error checking on the pop'd
- * GL_DRAW_BUFFER.
- * Ex: if GL_FRONT were pushed, but we're popping with a
- * user FBO bound, GL_FRONT will be illegal and we'll need
- * to record that error. Per OpenGL ARB decision.
- */
- if (multipleBuffers)
- _mesa_DrawBuffersARB(ctx->Const.MaxDrawBuffers,
- color->DrawBuffer);
- else
- _mesa_DrawBuffer(color->DrawBuffer[0]);
- }
- _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled);
- _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRefUnclamped);
- if (ctx->Color.BlendEnabled != color->BlendEnabled) {
- if (ctx->Extensions.EXT_draw_buffers2) {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- _mesa_set_enablei(ctx, GL_BLEND, i,
- (color->BlendEnabled >> i) & 1);
- }
- }
- else {
- _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1));
- }
- }
- if (ctx->Color._BlendFuncPerBuffer ||
- ctx->Color._BlendEquationPerBuffer) {
- /* set blend per buffer */
- GLuint buf;
- for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
- _mesa_BlendFuncSeparatei(buf, color->Blend[buf].SrcRGB,
- color->Blend[buf].DstRGB,
- color->Blend[buf].SrcA,
- color->Blend[buf].DstA);
- _mesa_BlendEquationSeparatei(buf,
- color->Blend[buf].EquationRGB,
- color->Blend[buf].EquationA);
- }
- }
- else {
- /* set same blend modes for all buffers */
- _mesa_BlendFuncSeparateEXT(color->Blend[0].SrcRGB,
- color->Blend[0].DstRGB,
- color->Blend[0].SrcA,
- color->Blend[0].DstA);
- /* This special case is because glBlendEquationSeparateEXT
- * cannot take GL_LOGIC_OP as a parameter.
- */
- if (color->Blend[0].EquationRGB ==
- color->Blend[0].EquationA) {
- _mesa_BlendEquation(color->Blend[0].EquationRGB);
- }
- else {
- _mesa_BlendEquationSeparateEXT(
- color->Blend[0].EquationRGB,
- color->Blend[0].EquationA);
- }
- }
- _mesa_BlendColor(color->BlendColorUnclamped[0],
- color->BlendColorUnclamped[1],
- color->BlendColorUnclamped[2],
- color->BlendColorUnclamped[3]);
- _mesa_LogicOp(color->LogicOp);
- _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP,
- color->ColorLogicOpEnabled);
- _mesa_set_enable(ctx, GL_INDEX_LOGIC_OP,
- color->IndexLogicOpEnabled);
- _mesa_set_enable(ctx, GL_DITHER, color->DitherFlag);
- _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR_ARB, color->ClampFragmentColor);
- _mesa_ClampColorARB(GL_CLAMP_READ_COLOR_ARB, color->ClampReadColor);
- }
- break;
- case GL_CURRENT_BIT:
- FLUSH_CURRENT( ctx, 0 );
- memcpy( &ctx->Current, attr->data,
- sizeof(struct gl_current_attrib) );
- break;
- case GL_DEPTH_BUFFER_BIT:
- {
- const struct gl_depthbuffer_attrib *depth;
- depth = (const struct gl_depthbuffer_attrib *) attr->data;
- _mesa_DepthFunc(depth->Func);
- _mesa_ClearDepth(depth->Clear);
- _mesa_set_enable(ctx, GL_DEPTH_TEST, depth->Test);
- _mesa_DepthMask(depth->Mask);
- }
- break;
- case GL_ENABLE_BIT:
- {
- const struct gl_enable_attrib *enable;
- enable = (const struct gl_enable_attrib *) attr->data;
- pop_enable_group(ctx, enable);
- ctx->NewState |= _NEW_ALL;
- }
- break;
- case GL_EVAL_BIT:
- memcpy( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) );
- ctx->NewState |= _NEW_EVAL;
- break;
- case GL_FOG_BIT:
- {
- const struct gl_fog_attrib *fog;
- fog = (const struct gl_fog_attrib *) attr->data;
- _mesa_set_enable(ctx, GL_FOG, fog->Enabled);
- _mesa_Fogfv(GL_FOG_COLOR, fog->Color);
- _mesa_Fogf(GL_FOG_DENSITY, fog->Density);
- _mesa_Fogf(GL_FOG_START, fog->Start);
- _mesa_Fogf(GL_FOG_END, fog->End);
- _mesa_Fogf(GL_FOG_INDEX, fog->Index);
- _mesa_Fogi(GL_FOG_MODE, fog->Mode);
- }
- break;
- case GL_HINT_BIT:
- {
- const struct gl_hint_attrib *hint;
- hint = (const struct gl_hint_attrib *) attr->data;
- _mesa_Hint(GL_PERSPECTIVE_CORRECTION_HINT,
- hint->PerspectiveCorrection );
- _mesa_Hint(GL_POINT_SMOOTH_HINT, hint->PointSmooth);
- _mesa_Hint(GL_LINE_SMOOTH_HINT, hint->LineSmooth);
- _mesa_Hint(GL_POLYGON_SMOOTH_HINT, hint->PolygonSmooth);
- _mesa_Hint(GL_FOG_HINT, hint->Fog);
- _mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT,
- hint->ClipVolumeClipping);
- _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB,
- hint->TextureCompression);
- }
- break;
- case GL_LIGHTING_BIT:
- {
- GLuint i;
- const struct gl_light_attrib *light;
- light = (const struct gl_light_attrib *) attr->data;
- /* lighting enable */
- _mesa_set_enable(ctx, GL_LIGHTING, light->Enabled);
- /* per-light state */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top))
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
-
- for (i = 0; i < ctx->Const.MaxLights; i++) {
- const struct gl_light *l = &light->Light[i];
- _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled);
- _mesa_light(ctx, i, GL_AMBIENT, l->Ambient);
- _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse);
- _mesa_light(ctx, i, GL_SPECULAR, l->Specular );
- _mesa_light(ctx, i, GL_POSITION, l->EyePosition);
- _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection);
- {
- GLfloat p[4] = { 0 };
- p[0] = l->SpotExponent;
- _mesa_light(ctx, i, GL_SPOT_EXPONENT, p);
- }
- {
- GLfloat p[4] = { 0 };
- p[0] = l->SpotCutoff;
- _mesa_light(ctx, i, GL_SPOT_CUTOFF, p);
- }
- {
- GLfloat p[4] = { 0 };
- p[0] = l->ConstantAttenuation;
- _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p);
- }
- {
- GLfloat p[4] = { 0 };
- p[0] = l->LinearAttenuation;
- _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p);
- }
- {
- GLfloat p[4] = { 0 };
- p[0] = l->QuadraticAttenuation;
- _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p);
- }
- }
- /* light model */
- _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT,
- light->Model.Ambient);
- _mesa_LightModelf(GL_LIGHT_MODEL_LOCAL_VIEWER,
- (GLfloat) light->Model.LocalViewer);
- _mesa_LightModelf(GL_LIGHT_MODEL_TWO_SIDE,
- (GLfloat) light->Model.TwoSide);
- _mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL,
- (GLfloat) light->Model.ColorControl);
- /* shade model */
- _mesa_ShadeModel(light->ShadeModel);
- /* color material */
- _mesa_ColorMaterial(light->ColorMaterialFace,
- light->ColorMaterialMode);
- _mesa_set_enable(ctx, GL_COLOR_MATERIAL,
- light->ColorMaterialEnabled);
- /* materials */
- memcpy(&ctx->Light.Material, &light->Material,
- sizeof(struct gl_material));
- _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR_ARB, light->ClampVertexColor);
- }
- break;
- case GL_LINE_BIT:
- {
- const struct gl_line_attrib *line;
- line = (const struct gl_line_attrib *) attr->data;
- _mesa_set_enable(ctx, GL_LINE_SMOOTH, line->SmoothFlag);
- _mesa_set_enable(ctx, GL_LINE_STIPPLE, line->StippleFlag);
- _mesa_LineStipple(line->StippleFactor, line->StipplePattern);
- _mesa_LineWidth(line->Width);
- }
- break;
- case GL_LIST_BIT:
- memcpy( &ctx->List, attr->data, sizeof(struct gl_list_attrib) );
- break;
- case GL_PIXEL_MODE_BIT:
- memcpy( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) );
- /* XXX what other pixel state needs to be set by function calls? */
- _mesa_ReadBuffer(ctx->Pixel.ReadBuffer);
- ctx->NewState |= _NEW_PIXEL;
- break;
- case GL_POINT_BIT:
- {
- const struct gl_point_attrib *point;
- point = (const struct gl_point_attrib *) attr->data;
- _mesa_PointSize(point->Size);
- _mesa_set_enable(ctx, GL_POINT_SMOOTH, point->SmoothFlag);
- if (ctx->Extensions.EXT_point_parameters) {
- _mesa_PointParameterfv(GL_DISTANCE_ATTENUATION_EXT,
- point->Params);
- _mesa_PointParameterf(GL_POINT_SIZE_MIN_EXT,
- point->MinSize);
- _mesa_PointParameterf(GL_POINT_SIZE_MAX_EXT,
- point->MaxSize);
- _mesa_PointParameterf(GL_POINT_FADE_THRESHOLD_SIZE_EXT,
- point->Threshold);
- }
- if (ctx->Extensions.NV_point_sprite
- || ctx->Extensions.ARB_point_sprite) {
- GLuint u;
- for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
- _mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV,
- (GLint) point->CoordReplace[u]);
- }
- _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite);
- if (ctx->Extensions.NV_point_sprite)
- _mesa_PointParameteri(GL_POINT_SPRITE_R_MODE_NV,
- ctx->Point.SpriteRMode);
- _mesa_PointParameterf(GL_POINT_SPRITE_COORD_ORIGIN,
- (GLfloat)ctx->Point.SpriteOrigin);
- }
- }
- break;
- case GL_POLYGON_BIT:
- {
- const struct gl_polygon_attrib *polygon;
- polygon = (const struct gl_polygon_attrib *) attr->data;
- _mesa_CullFace(polygon->CullFaceMode);
- _mesa_FrontFace(polygon->FrontFace);
- _mesa_PolygonMode(GL_FRONT, polygon->FrontMode);
- _mesa_PolygonMode(GL_BACK, polygon->BackMode);
- _mesa_PolygonOffset(polygon->OffsetFactor,
- polygon->OffsetUnits);
- _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, polygon->SmoothFlag);
- _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, polygon->StippleFlag);
- _mesa_set_enable(ctx, GL_CULL_FACE, polygon->CullFlag);
- _mesa_set_enable(ctx, GL_POLYGON_OFFSET_POINT,
- polygon->OffsetPoint);
- _mesa_set_enable(ctx, GL_POLYGON_OFFSET_LINE,
- polygon->OffsetLine);
- _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL,
- polygon->OffsetFill);
- }
- break;
- case GL_POLYGON_STIPPLE_BIT:
- memcpy( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) );
- ctx->NewState |= _NEW_POLYGONSTIPPLE;
- if (ctx->Driver.PolygonStipple)
- ctx->Driver.PolygonStipple( ctx, (const GLubyte *) attr->data );
- break;
- case GL_SCISSOR_BIT:
- {
- const struct gl_scissor_attrib *scissor;
- scissor = (const struct gl_scissor_attrib *) attr->data;
- _mesa_Scissor(scissor->X, scissor->Y,
- scissor->Width, scissor->Height);
- _mesa_set_enable(ctx, GL_SCISSOR_TEST, scissor->Enabled);
- }
- break;
- case GL_STENCIL_BUFFER_BIT:
- {
- const struct gl_stencil_attrib *stencil;
- stencil = (const struct gl_stencil_attrib *) attr->data;
- _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled);
- _mesa_ClearStencil(stencil->Clear);
- if (ctx->Extensions.EXT_stencil_two_side) {
- _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT,
- stencil->TestTwoSide);
- _mesa_ActiveStencilFaceEXT(stencil->ActiveFace
- ? GL_BACK : GL_FRONT);
- }
- /* front state */
- _mesa_StencilFuncSeparate(GL_FRONT,
- stencil->Function[0],
- stencil->Ref[0],
- stencil->ValueMask[0]);
- _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]);
- _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0],
- stencil->ZFailFunc[0],
- stencil->ZPassFunc[0]);
- /* back state */
- _mesa_StencilFuncSeparate(GL_BACK,
- stencil->Function[1],
- stencil->Ref[1],
- stencil->ValueMask[1]);
- _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]);
- _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1],
- stencil->ZFailFunc[1],
- stencil->ZPassFunc[1]);
- }
- break;
- case GL_TRANSFORM_BIT:
- {
- GLuint i;
- const struct gl_transform_attrib *xform;
- xform = (const struct gl_transform_attrib *) attr->data;
- _mesa_MatrixMode(xform->MatrixMode);
- if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top))
- _math_matrix_analyse( ctx->ProjectionMatrixStack.Top );
-
- /* restore clip planes */
- for (i = 0; i < MAX_CLIP_PLANES; i++) {
- const GLuint mask = 1 << i;
- const GLfloat *eyePlane = xform->EyeUserPlane[i];
- COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane);
- if (xform->ClipPlanesEnabled & mask) {
- _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE);
- }
- else {
- _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE);
- }
- if (ctx->Driver.ClipPlane)
- ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane );
- }
-
- /* normalize/rescale */
- if (xform->Normalize != ctx->Transform.Normalize)
- _mesa_set_enable(ctx, GL_NORMALIZE,ctx->Transform.Normalize);
- if (xform->RescaleNormals != ctx->Transform.RescaleNormals)
- _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT,
- ctx->Transform.RescaleNormals);
- if (xform->DepthClamp != ctx->Transform.DepthClamp)
- _mesa_set_enable(ctx, GL_DEPTH_CLAMP,
- ctx->Transform.DepthClamp);
- }
- break;
- case GL_TEXTURE_BIT:
- /* Take care of texture object reference counters */
- {
- struct texture_state *texstate
- = (struct texture_state *) attr->data;
- pop_texture_group(ctx, texstate);
- ctx->NewState |= _NEW_TEXTURE;
- }
- break;
- case GL_VIEWPORT_BIT:
- {
- const struct gl_viewport_attrib *vp;
- vp = (const struct gl_viewport_attrib *) attr->data;
- _mesa_Viewport(vp->X, vp->Y, vp->Width, vp->Height);
- _mesa_DepthRange(vp->Near, vp->Far);
- }
- break;
- case GL_MULTISAMPLE_BIT_ARB:
- {
- const struct gl_multisample_attrib *ms;
- ms = (const struct gl_multisample_attrib *) attr->data;
- _mesa_SampleCoverageARB(ms->SampleCoverageValue,
- ms->SampleCoverageInvert);
- }
- break;
-
- default:
- _mesa_problem( ctx, "Bad attrib flag in PopAttrib");
- break;
- }
-
- next = attr->next;
- FREE( attr->data );
- FREE( attr );
- attr = next;
- }
-}
-
-
-/**
- * Helper for incrementing/decrementing vertex buffer object reference
- * counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group.
- */
-static void
-adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step)
-{
- GLuint i;
-
- arrayObj->Vertex.BufferObj->RefCount += step;
- arrayObj->Weight.BufferObj->RefCount += step;
- arrayObj->Normal.BufferObj->RefCount += step;
- arrayObj->Color.BufferObj->RefCount += step;
- arrayObj->SecondaryColor.BufferObj->RefCount += step;
- arrayObj->FogCoord.BufferObj->RefCount += step;
- arrayObj->Index.BufferObj->RefCount += step;
- arrayObj->EdgeFlag.BufferObj->RefCount += step;
- for (i = 0; i < Elements(arrayObj->TexCoord); i++)
- arrayObj->TexCoord[i].BufferObj->RefCount += step;
- for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
- arrayObj->VertexAttrib[i].BufferObj->RefCount += step;
-}
-
-
-/**
- * Copy gl_pixelstore_attrib from src to dst, updating buffer
- * object refcounts.
- */
-static void
-copy_pixelstore(struct gl_context *ctx,
- struct gl_pixelstore_attrib *dst,
- const struct gl_pixelstore_attrib *src)
-{
- dst->Alignment = src->Alignment;
- dst->RowLength = src->RowLength;
- dst->SkipPixels = src->SkipPixels;
- dst->SkipRows = src->SkipRows;
- dst->ImageHeight = src->ImageHeight;
- dst->SkipImages = src->SkipImages;
- dst->SwapBytes = src->SwapBytes;
- dst->LsbFirst = src->LsbFirst;
- dst->ClientStorage = src->ClientStorage;
- dst->Invert = src->Invert;
- _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
-}
-
-
-#define GL_CLIENT_PACK_BIT (1<<20)
-#define GL_CLIENT_UNPACK_BIT (1<<21)
-
-
-void GLAPIENTRY
-_mesa_PushClientAttrib(GLbitfield mask)
-{
- struct gl_attrib_node *head;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (ctx->ClientAttribStackDepth >= MAX_CLIENT_ATTRIB_STACK_DEPTH) {
- _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushClientAttrib" );
- return;
- }
-
- /* Build linked list of attribute nodes which save all attribute
- * groups specified by the mask.
- */
- head = NULL;
-
- if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
- struct gl_pixelstore_attrib *attr;
- /* packing attribs */
- attr = CALLOC_STRUCT( gl_pixelstore_attrib );
- copy_pixelstore(ctx, attr, &ctx->Pack);
- save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr);
- /* unpacking attribs */
- attr = CALLOC_STRUCT( gl_pixelstore_attrib );
- copy_pixelstore(ctx, attr, &ctx->Unpack);
- save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr);
- }
-
- if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
- struct gl_array_attrib *attr;
- struct gl_array_object *obj;
-
- attr = MALLOC_STRUCT( gl_array_attrib );
- obj = MALLOC_STRUCT( gl_array_object );
-
-#if FEATURE_ARB_vertex_buffer_object
- /* increment ref counts since we're copying pointers to these objects */
- ctx->Array.ArrayBufferObj->RefCount++;
- ctx->Array.ElementArrayBufferObj->RefCount++;
-#endif
-
- memcpy( attr, &ctx->Array, sizeof(struct gl_array_attrib) );
- memcpy( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) );
-
- attr->ArrayObj = obj;
-
- save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr);
-
- /* bump reference counts on buffer objects */
- adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1);
- }
-
- ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head;
- ctx->ClientAttribStackDepth++;
-}
-
-
-
-
-void GLAPIENTRY
-_mesa_PopClientAttrib(void)
-{
- struct gl_attrib_node *node, *next;
-
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->ClientAttribStackDepth == 0) {
- _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopClientAttrib" );
- return;
- }
-
- ctx->ClientAttribStackDepth--;
- node = ctx->ClientAttribStack[ctx->ClientAttribStackDepth];
-
- while (node) {
- switch (node->kind) {
- case GL_CLIENT_PACK_BIT:
- {
- struct gl_pixelstore_attrib *store =
- (struct gl_pixelstore_attrib *) node->data;
- copy_pixelstore(ctx, &ctx->Pack, store);
- _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL);
- }
- ctx->NewState |= _NEW_PACKUNPACK;
- break;
- case GL_CLIENT_UNPACK_BIT:
- {
- struct gl_pixelstore_attrib *store =
- (struct gl_pixelstore_attrib *) node->data;
- copy_pixelstore(ctx, &ctx->Unpack, store);
- _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL);
- }
- ctx->NewState |= _NEW_PACKUNPACK;
- break;
- case GL_CLIENT_VERTEX_ARRAY_BIT: {
- struct gl_array_attrib * data =
- (struct gl_array_attrib *) node->data;
-
- adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1);
-
- ctx->Array.ActiveTexture = data->ActiveTexture;
- if (data->LockCount != 0)
- _mesa_LockArraysEXT(data->LockFirst, data->LockCount);
- else if (ctx->Array.LockCount)
- _mesa_UnlockArraysEXT();
-
- _mesa_BindVertexArrayAPPLE( data->ArrayObj->Name );
-
-#if FEATURE_ARB_vertex_buffer_object
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
- data->ArrayBufferObj->Name);
- _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
- data->ElementArrayBufferObj->Name);
-#endif
-
- memcpy( ctx->Array.ArrayObj, data->ArrayObj,
- sizeof( struct gl_array_object ) );
-
- FREE( data->ArrayObj );
-
- /* FIXME: Should some bits in ctx->Array->NewState also be set
- * FIXME: here? It seems like it should be set to inclusive-or
- * FIXME: of the old ArrayObj->_Enabled and the new _Enabled.
- */
-
- ctx->NewState |= _NEW_ARRAY;
- break;
- }
- default:
- _mesa_problem( ctx, "Bad attrib flag in PopClientAttrib");
- break;
- }
-
- next = node->next;
- FREE( node->data );
- FREE( node );
- node = next;
- }
-}
-
-
-void
-_mesa_init_attrib_dispatch(struct _glapi_table *disp)
-{
- SET_PopAttrib(disp, _mesa_PopAttrib);
- SET_PushAttrib(disp, _mesa_PushAttrib);
- SET_PopClientAttrib(disp, _mesa_PopClientAttrib);
- SET_PushClientAttrib(disp, _mesa_PushClientAttrib);
-}
-
-
-#endif /* FEATURE_attrib_stack */
-
-
-/**
- * Free any attribute state data that might be attached to the context.
- */
-void
-_mesa_free_attrib_data(struct gl_context *ctx)
-{
- while (ctx->AttribStackDepth > 0) {
- struct gl_attrib_node *attr, *next;
-
- ctx->AttribStackDepth--;
- attr = ctx->AttribStack[ctx->AttribStackDepth];
-
- while (attr) {
- if (attr->kind == GL_TEXTURE_BIT) {
- struct texture_state *texstate = (struct texture_state*)attr->data;
- GLuint u, tgt;
- /* clear references to the saved texture objects */
- for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
- for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
- _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL);
- }
- }
- }
- else {
- /* any other chunks of state that requires special handling? */
- }
-
- next = attr->next;
- free(attr->data);
- free(attr);
- attr = next;
- }
- }
-}
-
-
-void _mesa_init_attrib( struct gl_context *ctx )
-{
- /* Renderer and client attribute stacks */
- ctx->AttribStackDepth = 0;
- ctx->ClientAttribStackDepth = 0;
-}
+/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "imports.h" +#include "accum.h" +#include "arrayobj.h" +#include "attrib.h" +#include "blend.h" +#include "buffers.h" +#include "bufferobj.h" +#include "clear.h" +#include "colormac.h" +#include "context.h" +#include "depth.h" +#include "enable.h" +#include "enums.h" +#include "fog.h" +#include "hint.h" +#include "light.h" +#include "lines.h" +#include "macros.h" +#include "matrix.h" +#include "mfeatures.h" +#include "multisample.h" +#include "points.h" +#include "polygon.h" +#include "scissor.h" +#include "stencil.h" +#include "texenv.h" +#include "texgen.h" +#include "texobj.h" +#include "texparam.h" +#include "texstate.h" +#include "varray.h" +#include "viewport.h" +#include "mtypes.h" +#include "main/dispatch.h" + + +/** + * glEnable()/glDisable() attribute group (GL_ENABLE_BIT). + */ +struct gl_enable_attrib +{ + GLboolean AlphaTest; + GLboolean AutoNormal; + GLboolean Blend; + GLbitfield ClipPlanes; + GLboolean ColorMaterial; + GLboolean CullFace; + GLboolean DepthClamp; + GLboolean DepthTest; + GLboolean Dither; + GLboolean Fog; + GLboolean Light[MAX_LIGHTS]; + GLboolean Lighting; + GLboolean LineSmooth; + GLboolean LineStipple; + GLboolean IndexLogicOp; + GLboolean ColorLogicOp; + + GLboolean Map1Color4; + GLboolean Map1Index; + GLboolean Map1Normal; + GLboolean Map1TextureCoord1; + GLboolean Map1TextureCoord2; + GLboolean Map1TextureCoord3; + GLboolean Map1TextureCoord4; + GLboolean Map1Vertex3; + GLboolean Map1Vertex4; + GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ + GLboolean Map2Color4; + GLboolean Map2Index; + GLboolean Map2Normal; + GLboolean Map2TextureCoord1; + GLboolean Map2TextureCoord2; + GLboolean Map2TextureCoord3; + GLboolean Map2TextureCoord4; + GLboolean Map2Vertex3; + GLboolean Map2Vertex4; + GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ + + GLboolean Normalize; + GLboolean PixelTexture; + GLboolean PointSmooth; + GLboolean PolygonOffsetPoint; + GLboolean PolygonOffsetLine; + GLboolean PolygonOffsetFill; + GLboolean PolygonSmooth; + GLboolean PolygonStipple; + GLboolean RescaleNormals; + GLboolean Scissor; + GLboolean Stencil; + GLboolean StencilTwoSide; /* GL_EXT_stencil_two_side */ + GLboolean MultisampleEnabled; /* GL_ARB_multisample */ + GLboolean SampleAlphaToCoverage; /* GL_ARB_multisample */ + GLboolean SampleAlphaToOne; /* GL_ARB_multisample */ + GLboolean SampleCoverage; /* GL_ARB_multisample */ + GLboolean SampleCoverageInvert; /* GL_ARB_multisample */ + GLboolean RasterPositionUnclipped; /* GL_IBM_rasterpos_clip */ + + GLbitfield Texture[MAX_TEXTURE_UNITS]; + GLbitfield TexGen[MAX_TEXTURE_UNITS]; + + /* GL_ARB_vertex_program / GL_NV_vertex_program */ + GLboolean VertexProgram; + GLboolean VertexProgramPointSize; + GLboolean VertexProgramTwoSide; + + /* GL_ARB_point_sprite / GL_NV_point_sprite */ + GLboolean PointSprite; + GLboolean FragmentShaderATI; +}; + + +/** + * Node for the attribute stack. + */ +struct gl_attrib_node +{ + GLbitfield kind; + void *data; + struct gl_attrib_node *next; +}; + + + +/** + * Special struct for saving/restoring texture state (GL_TEXTURE_BIT) + */ +struct texture_state +{ + struct gl_texture_attrib Texture; /**< The usual context state */ + + /** to save per texture object state (wrap modes, filters, etc): */ + struct gl_texture_object SavedObj[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS]; + + /** + * To save references to texture objects (so they don't get accidentally + * deleted while saved in the attribute stack). + */ + struct gl_texture_object *SavedTexRef[MAX_TEXTURE_UNITS][NUM_TEXTURE_TARGETS]; +}; + + +#if FEATURE_attrib_stack + + +/** + * Allocate new attribute node of given type/kind. Attach payload data. + * Insert it into the linked list named by 'head'. + */ +static void +save_attrib_data(struct gl_attrib_node **head, + GLbitfield kind, void *payload) +{ + struct gl_attrib_node *n = MALLOC_STRUCT(gl_attrib_node); + if (n) { + n->kind = kind; + n->data = payload; + /* insert at head */ + n->next = *head; + *head = n; + } + else { + /* out of memory! */ + } +} + + +void GLAPIENTRY +_mesa_PushAttrib(GLbitfield mask) +{ + struct gl_attrib_node *head; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glPushAttrib %x\n", (int) mask); + + if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { + _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" ); + return; + } + + /* Build linked list of attribute nodes which save all attribute */ + /* groups specified by the mask. */ + head = NULL; + + if (mask & GL_ACCUM_BUFFER_BIT) { + struct gl_accum_attrib *attr; + attr = MALLOC_STRUCT( gl_accum_attrib ); + memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); + save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr); + } + + if (mask & GL_COLOR_BUFFER_BIT) { + GLuint i; + struct gl_colorbuffer_attrib *attr; + attr = MALLOC_STRUCT( gl_colorbuffer_attrib ); + memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); + /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ + for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) + attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; + save_attrib_data(&head, GL_COLOR_BUFFER_BIT, attr); + } + + if (mask & GL_CURRENT_BIT) { + struct gl_current_attrib *attr; + FLUSH_CURRENT( ctx, 0 ); + attr = MALLOC_STRUCT( gl_current_attrib ); + memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); + save_attrib_data(&head, GL_CURRENT_BIT, attr); + } + + if (mask & GL_DEPTH_BUFFER_BIT) { + struct gl_depthbuffer_attrib *attr; + attr = MALLOC_STRUCT( gl_depthbuffer_attrib ); + memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); + save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr); + } + + if (mask & GL_ENABLE_BIT) { + struct gl_enable_attrib *attr; + GLuint i; + attr = MALLOC_STRUCT( gl_enable_attrib ); + /* Copy enable flags from all other attributes into the enable struct. */ + attr->AlphaTest = ctx->Color.AlphaEnabled; + attr->AutoNormal = ctx->Eval.AutoNormal; + attr->Blend = ctx->Color.BlendEnabled; + attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled; + attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; + attr->CullFace = ctx->Polygon.CullFlag; + attr->DepthClamp = ctx->Transform.DepthClamp; + attr->DepthTest = ctx->Depth.Test; + attr->Dither = ctx->Color.DitherFlag; + attr->Fog = ctx->Fog.Enabled; + for (i = 0; i < ctx->Const.MaxLights; i++) { + attr->Light[i] = ctx->Light.Light[i].Enabled; + } + attr->Lighting = ctx->Light.Enabled; + attr->LineSmooth = ctx->Line.SmoothFlag; + attr->LineStipple = ctx->Line.StippleFlag; + attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled; + attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled; + attr->Map1Color4 = ctx->Eval.Map1Color4; + attr->Map1Index = ctx->Eval.Map1Index; + attr->Map1Normal = ctx->Eval.Map1Normal; + attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1; + attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; + attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; + attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; + attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; + attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; + memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib)); + attr->Map2Color4 = ctx->Eval.Map2Color4; + attr->Map2Index = ctx->Eval.Map2Index; + attr->Map2Normal = ctx->Eval.Map2Normal; + attr->Map2TextureCoord1 = ctx->Eval.Map2TextureCoord1; + attr->Map2TextureCoord2 = ctx->Eval.Map2TextureCoord2; + attr->Map2TextureCoord3 = ctx->Eval.Map2TextureCoord3; + attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4; + attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; + attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; + memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib)); + attr->Normalize = ctx->Transform.Normalize; + attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped; + attr->PointSmooth = ctx->Point.SmoothFlag; + attr->PointSprite = ctx->Point.PointSprite; + attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint; + attr->PolygonOffsetLine = ctx->Polygon.OffsetLine; + attr->PolygonOffsetFill = ctx->Polygon.OffsetFill; + attr->PolygonSmooth = ctx->Polygon.SmoothFlag; + attr->PolygonStipple = ctx->Polygon.StippleFlag; + attr->RescaleNormals = ctx->Transform.RescaleNormals; + attr->Scissor = ctx->Scissor.Enabled; + attr->Stencil = ctx->Stencil.Enabled; + attr->StencilTwoSide = ctx->Stencil.TestTwoSide; + attr->MultisampleEnabled = ctx->Multisample.Enabled; + attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage; + attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne; + attr->SampleCoverage = ctx->Multisample.SampleCoverage; + attr->SampleCoverageInvert = ctx->Multisample.SampleCoverageInvert; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + attr->Texture[i] = ctx->Texture.Unit[i].Enabled; + attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled; + } + /* GL_NV_vertex_program */ + attr->VertexProgram = ctx->VertexProgram.Enabled; + attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled; + attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled; + save_attrib_data(&head, GL_ENABLE_BIT, attr); + } + + if (mask & GL_EVAL_BIT) { + struct gl_eval_attrib *attr; + attr = MALLOC_STRUCT( gl_eval_attrib ); + memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); + save_attrib_data(&head, GL_EVAL_BIT, attr); + } + + if (mask & GL_FOG_BIT) { + struct gl_fog_attrib *attr; + attr = MALLOC_STRUCT( gl_fog_attrib ); + memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); + save_attrib_data(&head, GL_FOG_BIT, attr); + } + + if (mask & GL_HINT_BIT) { + struct gl_hint_attrib *attr; + attr = MALLOC_STRUCT( gl_hint_attrib ); + memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); + save_attrib_data(&head, GL_HINT_BIT, attr); + } + + if (mask & GL_LIGHTING_BIT) { + struct gl_light_attrib *attr; + FLUSH_CURRENT(ctx, 0); /* flush material changes */ + attr = MALLOC_STRUCT( gl_light_attrib ); + memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); + save_attrib_data(&head, GL_LIGHTING_BIT, attr); + } + + if (mask & GL_LINE_BIT) { + struct gl_line_attrib *attr; + attr = MALLOC_STRUCT( gl_line_attrib ); + memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); + save_attrib_data(&head, GL_LINE_BIT, attr); + } + + if (mask & GL_LIST_BIT) { + struct gl_list_attrib *attr; + attr = MALLOC_STRUCT( gl_list_attrib ); + memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) ); + save_attrib_data(&head, GL_LIST_BIT, attr); + } + + if (mask & GL_PIXEL_MODE_BIT) { + struct gl_pixel_attrib *attr; + attr = MALLOC_STRUCT( gl_pixel_attrib ); + memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); + /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ + attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; + save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr); + } + + if (mask & GL_POINT_BIT) { + struct gl_point_attrib *attr; + attr = MALLOC_STRUCT( gl_point_attrib ); + memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); + save_attrib_data(&head, GL_POINT_BIT, attr); + } + + if (mask & GL_POLYGON_BIT) { + struct gl_polygon_attrib *attr; + attr = MALLOC_STRUCT( gl_polygon_attrib ); + memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); + save_attrib_data(&head, GL_POLYGON_BIT, attr); + } + + if (mask & GL_POLYGON_STIPPLE_BIT) { + GLuint *stipple; + stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) ); + memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); + save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); + } + + if (mask & GL_SCISSOR_BIT) { + struct gl_scissor_attrib *attr; + attr = MALLOC_STRUCT( gl_scissor_attrib ); + memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); + save_attrib_data(&head, GL_SCISSOR_BIT, attr); + } + + if (mask & GL_STENCIL_BUFFER_BIT) { + struct gl_stencil_attrib *attr; + attr = MALLOC_STRUCT( gl_stencil_attrib ); + memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); + save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr); + } + + if (mask & GL_TEXTURE_BIT) { + struct texture_state *texstate = CALLOC_STRUCT(texture_state); + GLuint u, tex; + + if (!texstate) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)"); + goto end; + } + + _mesa_lock_context_textures(ctx); + + /* copy/save the bulk of texture state here */ + memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); + + /* Save references to the currently bound texture objects so they don't + * accidentally get deleted while referenced in the attribute stack. + */ + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&texstate->SavedTexRef[u][tex], + ctx->Texture.Unit[u].CurrentTex[tex]); + } + } + + /* copy state/contents of the currently bound texture objects */ + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_copy_texture_object(&texstate->SavedObj[u][tex], + ctx->Texture.Unit[u].CurrentTex[tex]); + } + } + + _mesa_unlock_context_textures(ctx); + + save_attrib_data(&head, GL_TEXTURE_BIT, texstate); + } + + if (mask & GL_TRANSFORM_BIT) { + struct gl_transform_attrib *attr; + attr = MALLOC_STRUCT( gl_transform_attrib ); + memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); + save_attrib_data(&head, GL_TRANSFORM_BIT, attr); + } + + if (mask & GL_VIEWPORT_BIT) { + struct gl_viewport_attrib *attr; + attr = MALLOC_STRUCT( gl_viewport_attrib ); + memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); + save_attrib_data(&head, GL_VIEWPORT_BIT, attr); + } + + /* GL_ARB_multisample */ + if (mask & GL_MULTISAMPLE_BIT_ARB) { + struct gl_multisample_attrib *attr; + attr = MALLOC_STRUCT( gl_multisample_attrib ); + memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); + save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr); + } + +end: + ctx->AttribStack[ctx->AttribStackDepth] = head; + ctx->AttribStackDepth++; +} + + + +static void +pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) +{ + const GLuint curTexUnitSave = ctx->Texture.CurrentUnit; + GLuint i; + +#define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \ + if ((VALUE) != (NEWVALUE)) { \ + _mesa_set_enable( ctx, ENUM, (NEWVALUE) ); \ + } + + TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); + if (ctx->Color.BlendEnabled != enable->Blend) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); + } + } + + for (i=0;i<MAX_CLIP_PLANES;i++) { + const GLuint mask = 1 << i; + if ((ctx->Transform.ClipPlanesEnabled & mask) != (enable->ClipPlanes & mask)) + _mesa_set_enable(ctx, (GLenum) (GL_CLIP_PLANE0 + i), + (GLboolean) ((enable->ClipPlanes & mask) ? GL_TRUE : GL_FALSE)); + } + + TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, + GL_COLOR_MATERIAL); + TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); + TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, + GL_DEPTH_CLAMP); + TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); + TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); + TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG); + TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING); + TEST_AND_UPDATE(ctx->Line.SmoothFlag, enable->LineSmooth, GL_LINE_SMOOTH); + TEST_AND_UPDATE(ctx->Line.StippleFlag, enable->LineStipple, + GL_LINE_STIPPLE); + TEST_AND_UPDATE(ctx->Color.IndexLogicOpEnabled, enable->IndexLogicOp, + GL_INDEX_LOGIC_OP); + TEST_AND_UPDATE(ctx->Color.ColorLogicOpEnabled, enable->ColorLogicOp, + GL_COLOR_LOGIC_OP); + + TEST_AND_UPDATE(ctx->Eval.Map1Color4, enable->Map1Color4, GL_MAP1_COLOR_4); + TEST_AND_UPDATE(ctx->Eval.Map1Index, enable->Map1Index, GL_MAP1_INDEX); + TEST_AND_UPDATE(ctx->Eval.Map1Normal, enable->Map1Normal, GL_MAP1_NORMAL); + TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord1, enable->Map1TextureCoord1, + GL_MAP1_TEXTURE_COORD_1); + TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2, + GL_MAP1_TEXTURE_COORD_2); + TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord3, enable->Map1TextureCoord3, + GL_MAP1_TEXTURE_COORD_3); + TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord4, enable->Map1TextureCoord4, + GL_MAP1_TEXTURE_COORD_4); + TEST_AND_UPDATE(ctx->Eval.Map1Vertex3, enable->Map1Vertex3, + GL_MAP1_VERTEX_3); + TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4, + GL_MAP1_VERTEX_4); + for (i = 0; i < 16; i++) { + TEST_AND_UPDATE(ctx->Eval.Map1Attrib[i], enable->Map1Attrib[i], + GL_MAP1_VERTEX_ATTRIB0_4_NV + i); + } + + TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4); + TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX); + TEST_AND_UPDATE(ctx->Eval.Map2Normal, enable->Map2Normal, GL_MAP2_NORMAL); + TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord1, enable->Map2TextureCoord1, + GL_MAP2_TEXTURE_COORD_1); + TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord2, enable->Map2TextureCoord2, + GL_MAP2_TEXTURE_COORD_2); + TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord3, enable->Map2TextureCoord3, + GL_MAP2_TEXTURE_COORD_3); + TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord4, enable->Map2TextureCoord4, + GL_MAP2_TEXTURE_COORD_4); + TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3, + GL_MAP2_VERTEX_3); + TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4, + GL_MAP2_VERTEX_4); + for (i = 0; i < 16; i++) { + TEST_AND_UPDATE(ctx->Eval.Map2Attrib[i], enable->Map2Attrib[i], + GL_MAP2_VERTEX_ATTRIB0_4_NV + i); + } + + TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL); + TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE); + TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals, + GL_RESCALE_NORMAL_EXT); + TEST_AND_UPDATE(ctx->Transform.RasterPositionUnclipped, + enable->RasterPositionUnclipped, + GL_RASTER_POSITION_UNCLIPPED_IBM); + TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth, + GL_POINT_SMOOTH); + if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) { + TEST_AND_UPDATE(ctx->Point.PointSprite, enable->PointSprite, + GL_POINT_SPRITE_NV); + } + TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint, + GL_POLYGON_OFFSET_POINT); + TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine, + GL_POLYGON_OFFSET_LINE); + TEST_AND_UPDATE(ctx->Polygon.OffsetFill, enable->PolygonOffsetFill, + GL_POLYGON_OFFSET_FILL); + TEST_AND_UPDATE(ctx->Polygon.SmoothFlag, enable->PolygonSmooth, + GL_POLYGON_SMOOTH); + TEST_AND_UPDATE(ctx->Polygon.StippleFlag, enable->PolygonStipple, + GL_POLYGON_STIPPLE); + TEST_AND_UPDATE(ctx->Scissor.Enabled, enable->Scissor, GL_SCISSOR_TEST); + TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST); + if (ctx->Extensions.EXT_stencil_two_side) { + TEST_AND_UPDATE(ctx->Stencil.TestTwoSide, enable->StencilTwoSide, GL_STENCIL_TEST_TWO_SIDE_EXT); + } + TEST_AND_UPDATE(ctx->Multisample.Enabled, enable->MultisampleEnabled, + GL_MULTISAMPLE_ARB); + TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToCoverage, + enable->SampleAlphaToCoverage, + GL_SAMPLE_ALPHA_TO_COVERAGE_ARB); + TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToOne, + enable->SampleAlphaToOne, + GL_SAMPLE_ALPHA_TO_ONE_ARB); + TEST_AND_UPDATE(ctx->Multisample.SampleCoverage, + enable->SampleCoverage, + GL_SAMPLE_COVERAGE_ARB); + TEST_AND_UPDATE(ctx->Multisample.SampleCoverageInvert, + enable->SampleCoverageInvert, + GL_SAMPLE_COVERAGE_INVERT_ARB); + /* GL_ARB_vertex_program, GL_NV_vertex_program */ + TEST_AND_UPDATE(ctx->VertexProgram.Enabled, + enable->VertexProgram, + GL_VERTEX_PROGRAM_ARB); + TEST_AND_UPDATE(ctx->VertexProgram.PointSizeEnabled, + enable->VertexProgramPointSize, + GL_VERTEX_PROGRAM_POINT_SIZE_ARB); + TEST_AND_UPDATE(ctx->VertexProgram.TwoSideEnabled, + enable->VertexProgramTwoSide, + GL_VERTEX_PROGRAM_TWO_SIDE_ARB); + +#undef TEST_AND_UPDATE + + /* texture unit enables */ + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + const GLbitfield enabled = enable->Texture[i]; + const GLbitfield genEnabled = enable->TexGen[i]; + + if (ctx->Texture.Unit[i].Enabled != enabled) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + i); + + _mesa_set_enable(ctx, GL_TEXTURE_1D, + (enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D, + (enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_3D, + (enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE); + if (ctx->Extensions.NV_texture_rectangle) { + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_ARB, + (enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE); + } + if (ctx->Extensions.ARB_texture_cube_map) { + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, + (enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE); + } + if (ctx->Extensions.MESA_texture_array) { + _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, + (enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, + (enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); + } + } + + if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { + _mesa_ActiveTextureARB(GL_TEXTURE0 + i); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, + (genEnabled & S_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, + (genEnabled & T_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, + (genEnabled & R_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, + (genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE); + } + } + + _mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave); +} + + +/** + * Pop/restore texture attribute/group state. + */ +static void +pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) +{ + GLuint u; + + _mesa_lock_context_textures(ctx); + + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + const struct gl_texture_unit *unit = &texstate->Texture.Unit[u]; + GLuint tgt; + + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + u); + _mesa_set_enable(ctx, GL_TEXTURE_1D, + (unit->Enabled & TEXTURE_1D_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D, + (unit->Enabled & TEXTURE_2D_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_3D, + (unit->Enabled & TEXTURE_3D_BIT) ? GL_TRUE : GL_FALSE); + if (ctx->Extensions.ARB_texture_cube_map) { + _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP_ARB, + (unit->Enabled & TEXTURE_CUBE_BIT) ? GL_TRUE : GL_FALSE); + } + if (ctx->Extensions.NV_texture_rectangle) { + _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV, + (unit->Enabled & TEXTURE_RECT_BIT) ? GL_TRUE : GL_FALSE); + } + if (ctx->Extensions.MESA_texture_array) { + _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, + (unit->Enabled & TEXTURE_1D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); + _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, + (unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE); + } + + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); + _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); + _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode); + _mesa_TexGeni(GL_T, GL_TEXTURE_GEN_MODE, unit->GenT.Mode); + _mesa_TexGeni(GL_R, GL_TEXTURE_GEN_MODE, unit->GenR.Mode); + _mesa_TexGeni(GL_Q, GL_TEXTURE_GEN_MODE, unit->GenQ.Mode); + _mesa_TexGenfv(GL_S, GL_OBJECT_PLANE, unit->GenS.ObjectPlane); + _mesa_TexGenfv(GL_T, GL_OBJECT_PLANE, unit->GenT.ObjectPlane); + _mesa_TexGenfv(GL_R, GL_OBJECT_PLANE, unit->GenR.ObjectPlane); + _mesa_TexGenfv(GL_Q, GL_OBJECT_PLANE, unit->GenQ.ObjectPlane); + /* Eye plane done differently to avoid re-transformation */ + { + struct gl_texture_unit *destUnit = &ctx->Texture.Unit[u]; + COPY_4FV(destUnit->GenS.EyePlane, unit->GenS.EyePlane); + COPY_4FV(destUnit->GenT.EyePlane, unit->GenT.EyePlane); + COPY_4FV(destUnit->GenR.EyePlane, unit->GenR.EyePlane); + COPY_4FV(destUnit->GenQ.EyePlane, unit->GenQ.EyePlane); + if (ctx->Driver.TexGen) { + ctx->Driver.TexGen(ctx, GL_S, GL_EYE_PLANE, unit->GenS.EyePlane); + ctx->Driver.TexGen(ctx, GL_T, GL_EYE_PLANE, unit->GenT.EyePlane); + ctx->Driver.TexGen(ctx, GL_R, GL_EYE_PLANE, unit->GenR.EyePlane); + ctx->Driver.TexGen(ctx, GL_Q, GL_EYE_PLANE, unit->GenQ.EyePlane); + } + } + _mesa_set_enable(ctx, GL_TEXTURE_GEN_S, + ((unit->TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE)); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_T, + ((unit->TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE)); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_R, + ((unit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE)); + _mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, + ((unit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE)); + if (ctx->Extensions.EXT_texture_lod_bias) { + _mesa_TexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, + GL_TEXTURE_LOD_BIAS_EXT, unit->LodBias); + } + if (ctx->Extensions.EXT_texture_env_combine || + ctx->Extensions.ARB_texture_env_combine) { + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, + unit->Combine.ModeRGB); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, + unit->Combine.ModeA); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, + unit->Combine.SourceRGB[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, + unit->Combine.SourceRGB[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB, + unit->Combine.SourceRGB[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, + unit->Combine.SourceA[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, + unit->Combine.SourceA[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, + unit->Combine.SourceA[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, + unit->Combine.OperandRGB[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, + unit->Combine.OperandRGB[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB, + unit->Combine.OperandRGB[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, + unit->Combine.OperandA[0]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, + unit->Combine.OperandA[1]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, + unit->Combine.OperandA[2]); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, + 1 << unit->Combine.ScaleShiftRGB); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE, + 1 << unit->Combine.ScaleShiftA); + } + + /* Restore texture object state for each target */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + const struct gl_texture_object *obj = NULL; + const struct gl_sampler_object *samp; + GLenum target; + + obj = &texstate->SavedObj[u][tgt]; + + /* don't restore state for unsupported targets to prevent + * raising GL errors. + */ + if (obj->Target == GL_TEXTURE_CUBE_MAP_ARB && + !ctx->Extensions.ARB_texture_cube_map) { + continue; + } + else if (obj->Target == GL_TEXTURE_RECTANGLE_NV && + !ctx->Extensions.NV_texture_rectangle) { + continue; + } + else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT || + obj->Target == GL_TEXTURE_2D_ARRAY_EXT) && + !ctx->Extensions.MESA_texture_array) { + continue; + } + else if (obj->Target == GL_TEXTURE_BUFFER) + continue; + + target = obj->Target; + + _mesa_BindTexture(target, obj->Name); + + samp = &obj->Sampler; + + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, samp->BorderColor.f); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, samp->WrapS); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, samp->WrapT); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, samp->WrapR); + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, samp->MinFilter); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, samp->MagFilter); + _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, samp->MinLod); + _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, samp->MaxLod); + _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, samp->LodBias); + _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel); + if (target != GL_TEXTURE_RECTANGLE_ARB) + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel); + if (ctx->Extensions.EXT_texture_filter_anisotropic) { + _mesa_TexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, + samp->MaxAnisotropy); + } + if (ctx->Extensions.ARB_shadow_ambient) { + _mesa_TexParameterf(target, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, + samp->CompareFailValue); + } + } + + /* remove saved references to the texture objects */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL); + } + } + + _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit); + + _mesa_unlock_context_textures(ctx); +} + + +/* + * This function is kind of long just because we have to call a lot + * of device driver functions to update device driver state. + * + * XXX As it is now, most of the pop-code calls immediate-mode Mesa functions + * in order to restore GL state. This isn't terribly efficient but it + * ensures that dirty flags and any derived state gets updated correctly. + * We could at least check if the value to restore equals the current value + * and then skip the Mesa call. + */ +void GLAPIENTRY +_mesa_PopAttrib(void) +{ + struct gl_attrib_node *attr, *next; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->AttribStackDepth == 0) { + _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopAttrib" ); + return; + } + + ctx->AttribStackDepth--; + attr = ctx->AttribStack[ctx->AttribStackDepth]; + + while (attr) { + + if (MESA_VERBOSE & VERBOSE_API) { + _mesa_debug(ctx, "glPopAttrib %s\n", + _mesa_lookup_enum_by_nr(attr->kind)); + } + + switch (attr->kind) { + case GL_ACCUM_BUFFER_BIT: + { + const struct gl_accum_attrib *accum; + accum = (const struct gl_accum_attrib *) attr->data; + _mesa_ClearAccum(accum->ClearColor[0], + accum->ClearColor[1], + accum->ClearColor[2], + accum->ClearColor[3]); + } + break; + case GL_COLOR_BUFFER_BIT: + { + const struct gl_colorbuffer_attrib *color; + + color = (const struct gl_colorbuffer_attrib *) attr->data; + _mesa_ClearIndex((GLfloat) color->ClearIndex); + _mesa_ClearColor(color->ClearColorUnclamped[0], + color->ClearColorUnclamped[1], + color->ClearColorUnclamped[2], + color->ClearColorUnclamped[3]); + _mesa_IndexMask(color->IndexMask); + if (!ctx->Extensions.EXT_draw_buffers2) { + _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), + (GLboolean) (color->ColorMask[0][1] != 0), + (GLboolean) (color->ColorMask[0][2] != 0), + (GLboolean) (color->ColorMask[0][3] != 0)); + } + else { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_ColorMaskIndexed(i, + (GLboolean) (color->ColorMask[i][0] != 0), + (GLboolean) (color->ColorMask[i][1] != 0), + (GLboolean) (color->ColorMask[i][2] != 0), + (GLboolean) (color->ColorMask[i][3] != 0)); + } + } + { + /* Need to determine if more than one color output is + * specified. If so, call glDrawBuffersARB, else call + * glDrawBuffer(). This is a subtle, but essential point + * since GL_FRONT (for example) is illegal for the former + * function, but legal for the later. + */ + GLboolean multipleBuffers = GL_FALSE; + GLuint i; + + for (i = 1; i < ctx->Const.MaxDrawBuffers; i++) { + if (color->DrawBuffer[i] != GL_NONE) { + multipleBuffers = GL_TRUE; + break; + } + } + /* Call the API_level functions, not _mesa_drawbuffers() + * since we need to do error checking on the pop'd + * GL_DRAW_BUFFER. + * Ex: if GL_FRONT were pushed, but we're popping with a + * user FBO bound, GL_FRONT will be illegal and we'll need + * to record that error. Per OpenGL ARB decision. + */ + if (multipleBuffers) + _mesa_DrawBuffersARB(ctx->Const.MaxDrawBuffers, + color->DrawBuffer); + else + _mesa_DrawBuffer(color->DrawBuffer[0]); + } + _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); + _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRefUnclamped); + if (ctx->Color.BlendEnabled != color->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, + (color->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); + } + } + if (ctx->Color._BlendFuncPerBuffer || + ctx->Color._BlendEquationPerBuffer) { + /* set blend per buffer */ + GLuint buf; + for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { + _mesa_BlendFuncSeparatei(buf, color->Blend[buf].SrcRGB, + color->Blend[buf].DstRGB, + color->Blend[buf].SrcA, + color->Blend[buf].DstA); + _mesa_BlendEquationSeparatei(buf, + color->Blend[buf].EquationRGB, + color->Blend[buf].EquationA); + } + } + else { + /* set same blend modes for all buffers */ + _mesa_BlendFuncSeparateEXT(color->Blend[0].SrcRGB, + color->Blend[0].DstRGB, + color->Blend[0].SrcA, + color->Blend[0].DstA); + /* This special case is because glBlendEquationSeparateEXT + * cannot take GL_LOGIC_OP as a parameter. + */ + if (color->Blend[0].EquationRGB == + color->Blend[0].EquationA) { + _mesa_BlendEquation(color->Blend[0].EquationRGB); + } + else { + _mesa_BlendEquationSeparateEXT( + color->Blend[0].EquationRGB, + color->Blend[0].EquationA); + } + } + _mesa_BlendColor(color->BlendColorUnclamped[0], + color->BlendColorUnclamped[1], + color->BlendColorUnclamped[2], + color->BlendColorUnclamped[3]); + _mesa_LogicOp(color->LogicOp); + _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, + color->ColorLogicOpEnabled); + _mesa_set_enable(ctx, GL_INDEX_LOGIC_OP, + color->IndexLogicOpEnabled); + _mesa_set_enable(ctx, GL_DITHER, color->DitherFlag); + _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR_ARB, color->ClampFragmentColor); + _mesa_ClampColorARB(GL_CLAMP_READ_COLOR_ARB, color->ClampReadColor); + } + break; + case GL_CURRENT_BIT: + FLUSH_CURRENT( ctx, 0 ); + memcpy( &ctx->Current, attr->data, + sizeof(struct gl_current_attrib) ); + break; + case GL_DEPTH_BUFFER_BIT: + { + const struct gl_depthbuffer_attrib *depth; + depth = (const struct gl_depthbuffer_attrib *) attr->data; + _mesa_DepthFunc(depth->Func); + _mesa_ClearDepth(depth->Clear); + _mesa_set_enable(ctx, GL_DEPTH_TEST, depth->Test); + _mesa_DepthMask(depth->Mask); + } + break; + case GL_ENABLE_BIT: + { + const struct gl_enable_attrib *enable; + enable = (const struct gl_enable_attrib *) attr->data; + pop_enable_group(ctx, enable); + ctx->NewState |= _NEW_ALL; + } + break; + case GL_EVAL_BIT: + memcpy( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) ); + ctx->NewState |= _NEW_EVAL; + break; + case GL_FOG_BIT: + { + const struct gl_fog_attrib *fog; + fog = (const struct gl_fog_attrib *) attr->data; + _mesa_set_enable(ctx, GL_FOG, fog->Enabled); + _mesa_Fogfv(GL_FOG_COLOR, fog->Color); + _mesa_Fogf(GL_FOG_DENSITY, fog->Density); + _mesa_Fogf(GL_FOG_START, fog->Start); + _mesa_Fogf(GL_FOG_END, fog->End); + _mesa_Fogf(GL_FOG_INDEX, fog->Index); + _mesa_Fogi(GL_FOG_MODE, fog->Mode); + } + break; + case GL_HINT_BIT: + { + const struct gl_hint_attrib *hint; + hint = (const struct gl_hint_attrib *) attr->data; + _mesa_Hint(GL_PERSPECTIVE_CORRECTION_HINT, + hint->PerspectiveCorrection ); + _mesa_Hint(GL_POINT_SMOOTH_HINT, hint->PointSmooth); + _mesa_Hint(GL_LINE_SMOOTH_HINT, hint->LineSmooth); + _mesa_Hint(GL_POLYGON_SMOOTH_HINT, hint->PolygonSmooth); + _mesa_Hint(GL_FOG_HINT, hint->Fog); + _mesa_Hint(GL_CLIP_VOLUME_CLIPPING_HINT_EXT, + hint->ClipVolumeClipping); + _mesa_Hint(GL_TEXTURE_COMPRESSION_HINT_ARB, + hint->TextureCompression); + } + break; + case GL_LIGHTING_BIT: + { + GLuint i; + const struct gl_light_attrib *light; + light = (const struct gl_light_attrib *) attr->data; + /* lighting enable */ + _mesa_set_enable(ctx, GL_LIGHTING, light->Enabled); + /* per-light state */ + if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) + _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); + + for (i = 0; i < ctx->Const.MaxLights; i++) { + const struct gl_light *l = &light->Light[i]; + _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); + _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); + _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); + _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); + _mesa_light(ctx, i, GL_POSITION, l->EyePosition); + _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotExponent; + _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotCutoff; + _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->ConstantAttenuation; + _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->LinearAttenuation; + _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->QuadraticAttenuation; + _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); + } + } + /* light model */ + _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, + light->Model.Ambient); + _mesa_LightModelf(GL_LIGHT_MODEL_LOCAL_VIEWER, + (GLfloat) light->Model.LocalViewer); + _mesa_LightModelf(GL_LIGHT_MODEL_TWO_SIDE, + (GLfloat) light->Model.TwoSide); + _mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL, + (GLfloat) light->Model.ColorControl); + /* shade model */ + _mesa_ShadeModel(light->ShadeModel); + /* color material */ + _mesa_ColorMaterial(light->ColorMaterialFace, + light->ColorMaterialMode); + _mesa_set_enable(ctx, GL_COLOR_MATERIAL, + light->ColorMaterialEnabled); + /* materials */ + memcpy(&ctx->Light.Material, &light->Material, + sizeof(struct gl_material)); + _mesa_ClampColorARB(GL_CLAMP_VERTEX_COLOR_ARB, light->ClampVertexColor); + } + break; + case GL_LINE_BIT: + { + const struct gl_line_attrib *line; + line = (const struct gl_line_attrib *) attr->data; + _mesa_set_enable(ctx, GL_LINE_SMOOTH, line->SmoothFlag); + _mesa_set_enable(ctx, GL_LINE_STIPPLE, line->StippleFlag); + _mesa_LineStipple(line->StippleFactor, line->StipplePattern); + _mesa_LineWidth(line->Width); + } + break; + case GL_LIST_BIT: + memcpy( &ctx->List, attr->data, sizeof(struct gl_list_attrib) ); + break; + case GL_PIXEL_MODE_BIT: + memcpy( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) ); + /* XXX what other pixel state needs to be set by function calls? */ + _mesa_ReadBuffer(ctx->Pixel.ReadBuffer); + ctx->NewState |= _NEW_PIXEL; + break; + case GL_POINT_BIT: + { + const struct gl_point_attrib *point; + point = (const struct gl_point_attrib *) attr->data; + _mesa_PointSize(point->Size); + _mesa_set_enable(ctx, GL_POINT_SMOOTH, point->SmoothFlag); + if (ctx->Extensions.EXT_point_parameters) { + _mesa_PointParameterfv(GL_DISTANCE_ATTENUATION_EXT, + point->Params); + _mesa_PointParameterf(GL_POINT_SIZE_MIN_EXT, + point->MinSize); + _mesa_PointParameterf(GL_POINT_SIZE_MAX_EXT, + point->MaxSize); + _mesa_PointParameterf(GL_POINT_FADE_THRESHOLD_SIZE_EXT, + point->Threshold); + } + if (ctx->Extensions.NV_point_sprite + || ctx->Extensions.ARB_point_sprite) { + GLuint u; + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + _mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV, + (GLint) point->CoordReplace[u]); + } + _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite); + if (ctx->Extensions.NV_point_sprite) + _mesa_PointParameteri(GL_POINT_SPRITE_R_MODE_NV, + ctx->Point.SpriteRMode); + _mesa_PointParameterf(GL_POINT_SPRITE_COORD_ORIGIN, + (GLfloat)ctx->Point.SpriteOrigin); + } + } + break; + case GL_POLYGON_BIT: + { + const struct gl_polygon_attrib *polygon; + polygon = (const struct gl_polygon_attrib *) attr->data; + _mesa_CullFace(polygon->CullFaceMode); + _mesa_FrontFace(polygon->FrontFace); + _mesa_PolygonMode(GL_FRONT, polygon->FrontMode); + _mesa_PolygonMode(GL_BACK, polygon->BackMode); + _mesa_PolygonOffset(polygon->OffsetFactor, + polygon->OffsetUnits); + _mesa_set_enable(ctx, GL_POLYGON_SMOOTH, polygon->SmoothFlag); + _mesa_set_enable(ctx, GL_POLYGON_STIPPLE, polygon->StippleFlag); + _mesa_set_enable(ctx, GL_CULL_FACE, polygon->CullFlag); + _mesa_set_enable(ctx, GL_POLYGON_OFFSET_POINT, + polygon->OffsetPoint); + _mesa_set_enable(ctx, GL_POLYGON_OFFSET_LINE, + polygon->OffsetLine); + _mesa_set_enable(ctx, GL_POLYGON_OFFSET_FILL, + polygon->OffsetFill); + } + break; + case GL_POLYGON_STIPPLE_BIT: + memcpy( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) ); + ctx->NewState |= _NEW_POLYGONSTIPPLE; + if (ctx->Driver.PolygonStipple) + ctx->Driver.PolygonStipple( ctx, (const GLubyte *) attr->data ); + break; + case GL_SCISSOR_BIT: + { + const struct gl_scissor_attrib *scissor; + scissor = (const struct gl_scissor_attrib *) attr->data; + _mesa_Scissor(scissor->X, scissor->Y, + scissor->Width, scissor->Height); + _mesa_set_enable(ctx, GL_SCISSOR_TEST, scissor->Enabled); + } + break; + case GL_STENCIL_BUFFER_BIT: + { + const struct gl_stencil_attrib *stencil; + stencil = (const struct gl_stencil_attrib *) attr->data; + _mesa_set_enable(ctx, GL_STENCIL_TEST, stencil->Enabled); + _mesa_ClearStencil(stencil->Clear); + if (ctx->Extensions.EXT_stencil_two_side) { + _mesa_set_enable(ctx, GL_STENCIL_TEST_TWO_SIDE_EXT, + stencil->TestTwoSide); + _mesa_ActiveStencilFaceEXT(stencil->ActiveFace + ? GL_BACK : GL_FRONT); + } + /* front state */ + _mesa_StencilFuncSeparate(GL_FRONT, + stencil->Function[0], + stencil->Ref[0], + stencil->ValueMask[0]); + _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); + _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], + stencil->ZFailFunc[0], + stencil->ZPassFunc[0]); + /* back state */ + _mesa_StencilFuncSeparate(GL_BACK, + stencil->Function[1], + stencil->Ref[1], + stencil->ValueMask[1]); + _mesa_StencilMaskSeparate(GL_BACK, stencil->WriteMask[1]); + _mesa_StencilOpSeparate(GL_BACK, stencil->FailFunc[1], + stencil->ZFailFunc[1], + stencil->ZPassFunc[1]); + } + break; + case GL_TRANSFORM_BIT: + { + GLuint i; + const struct gl_transform_attrib *xform; + xform = (const struct gl_transform_attrib *) attr->data; + _mesa_MatrixMode(xform->MatrixMode); + if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top)) + _math_matrix_analyse( ctx->ProjectionMatrixStack.Top ); + + /* restore clip planes */ + for (i = 0; i < MAX_CLIP_PLANES; i++) { + const GLuint mask = 1 << i; + const GLfloat *eyePlane = xform->EyeUserPlane[i]; + COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane); + if (xform->ClipPlanesEnabled & mask) { + _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_TRUE); + } + else { + _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE); + } + if (ctx->Driver.ClipPlane) + ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane ); + } + + /* normalize/rescale */ + if (xform->Normalize != ctx->Transform.Normalize) + _mesa_set_enable(ctx, GL_NORMALIZE,ctx->Transform.Normalize); + if (xform->RescaleNormals != ctx->Transform.RescaleNormals) + _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT, + ctx->Transform.RescaleNormals); + if (xform->DepthClamp != ctx->Transform.DepthClamp) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP, + ctx->Transform.DepthClamp); + } + break; + case GL_TEXTURE_BIT: + /* Take care of texture object reference counters */ + { + struct texture_state *texstate + = (struct texture_state *) attr->data; + pop_texture_group(ctx, texstate); + ctx->NewState |= _NEW_TEXTURE; + } + break; + case GL_VIEWPORT_BIT: + { + const struct gl_viewport_attrib *vp; + vp = (const struct gl_viewport_attrib *) attr->data; + _mesa_Viewport(vp->X, vp->Y, vp->Width, vp->Height); + _mesa_DepthRange(vp->Near, vp->Far); + } + break; + case GL_MULTISAMPLE_BIT_ARB: + { + const struct gl_multisample_attrib *ms; + ms = (const struct gl_multisample_attrib *) attr->data; + _mesa_SampleCoverageARB(ms->SampleCoverageValue, + ms->SampleCoverageInvert); + } + break; + + default: + _mesa_problem( ctx, "Bad attrib flag in PopAttrib"); + break; + } + + next = attr->next; + FREE( attr->data ); + FREE( attr ); + attr = next; + } +} + + +/** + * Helper for incrementing/decrementing vertex buffer object reference + * counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group. + */ +static void +adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step) +{ + GLuint i; + + arrayObj->Vertex.BufferObj->RefCount += step; + arrayObj->Weight.BufferObj->RefCount += step; + arrayObj->Normal.BufferObj->RefCount += step; + arrayObj->Color.BufferObj->RefCount += step; + arrayObj->SecondaryColor.BufferObj->RefCount += step; + arrayObj->FogCoord.BufferObj->RefCount += step; + arrayObj->Index.BufferObj->RefCount += step; + arrayObj->EdgeFlag.BufferObj->RefCount += step; + for (i = 0; i < Elements(arrayObj->TexCoord); i++) + arrayObj->TexCoord[i].BufferObj->RefCount += step; + for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) + arrayObj->VertexAttrib[i].BufferObj->RefCount += step; +} + + +/** + * Copy gl_pixelstore_attrib from src to dst, updating buffer + * object refcounts. + */ +static void +copy_pixelstore(struct gl_context *ctx, + struct gl_pixelstore_attrib *dst, + const struct gl_pixelstore_attrib *src) +{ + dst->Alignment = src->Alignment; + dst->RowLength = src->RowLength; + dst->SkipPixels = src->SkipPixels; + dst->SkipRows = src->SkipRows; + dst->ImageHeight = src->ImageHeight; + dst->SkipImages = src->SkipImages; + dst->SwapBytes = src->SwapBytes; + dst->LsbFirst = src->LsbFirst; + dst->ClientStorage = src->ClientStorage; + dst->Invert = src->Invert; + _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); +} + + +#define GL_CLIENT_PACK_BIT (1<<20) +#define GL_CLIENT_UNPACK_BIT (1<<21) + + +void GLAPIENTRY +_mesa_PushClientAttrib(GLbitfield mask) +{ + struct gl_attrib_node *head; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (ctx->ClientAttribStackDepth >= MAX_CLIENT_ATTRIB_STACK_DEPTH) { + _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushClientAttrib" ); + return; + } + + /* Build linked list of attribute nodes which save all attribute + * groups specified by the mask. + */ + head = NULL; + + if (mask & GL_CLIENT_PIXEL_STORE_BIT) { + struct gl_pixelstore_attrib *attr; + /* packing attribs */ + attr = CALLOC_STRUCT( gl_pixelstore_attrib ); + copy_pixelstore(ctx, attr, &ctx->Pack); + save_attrib_data(&head, GL_CLIENT_PACK_BIT, attr); + /* unpacking attribs */ + attr = CALLOC_STRUCT( gl_pixelstore_attrib ); + copy_pixelstore(ctx, attr, &ctx->Unpack); + save_attrib_data(&head, GL_CLIENT_UNPACK_BIT, attr); + } + + if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) { + struct gl_array_attrib *attr; + struct gl_array_object *obj; + + attr = MALLOC_STRUCT( gl_array_attrib ); + obj = MALLOC_STRUCT( gl_array_object ); + +#if FEATURE_ARB_vertex_buffer_object + /* increment ref counts since we're copying pointers to these objects */ + ctx->Array.ArrayBufferObj->RefCount++; + ctx->Array.ElementArrayBufferObj->RefCount++; +#endif + + memcpy( attr, &ctx->Array, sizeof(struct gl_array_attrib) ); + memcpy( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) ); + + attr->ArrayObj = obj; + + save_attrib_data(&head, GL_CLIENT_VERTEX_ARRAY_BIT, attr); + + /* bump reference counts on buffer objects */ + adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1); + } + + ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head; + ctx->ClientAttribStackDepth++; +} + + + + +void GLAPIENTRY +_mesa_PopClientAttrib(void) +{ + struct gl_attrib_node *node, *next; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->ClientAttribStackDepth == 0) { + _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopClientAttrib" ); + return; + } + + ctx->ClientAttribStackDepth--; + node = ctx->ClientAttribStack[ctx->ClientAttribStackDepth]; + + while (node) { + switch (node->kind) { + case GL_CLIENT_PACK_BIT: + { + struct gl_pixelstore_attrib *store = + (struct gl_pixelstore_attrib *) node->data; + copy_pixelstore(ctx, &ctx->Pack, store); + _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL); + } + ctx->NewState |= _NEW_PACKUNPACK; + break; + case GL_CLIENT_UNPACK_BIT: + { + struct gl_pixelstore_attrib *store = + (struct gl_pixelstore_attrib *) node->data; + copy_pixelstore(ctx, &ctx->Unpack, store); + _mesa_reference_buffer_object(ctx, &store->BufferObj, NULL); + } + ctx->NewState |= _NEW_PACKUNPACK; + break; + case GL_CLIENT_VERTEX_ARRAY_BIT: { + struct gl_array_attrib * data = + (struct gl_array_attrib *) node->data; + + adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1); + + ctx->Array.ActiveTexture = data->ActiveTexture; + if (data->LockCount != 0) + _mesa_LockArraysEXT(data->LockFirst, data->LockCount); + else if (ctx->Array.LockCount) + _mesa_UnlockArraysEXT(); + + _mesa_BindVertexArrayAPPLE( data->ArrayObj->Name ); + +#if FEATURE_ARB_vertex_buffer_object + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, + data->ArrayBufferObj->Name); + _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, + data->ElementArrayBufferObj->Name); +#endif + + memcpy( ctx->Array.ArrayObj, data->ArrayObj, + sizeof( struct gl_array_object ) ); + + FREE( data->ArrayObj ); + + /* FIXME: Should some bits in ctx->Array->NewState also be set + * FIXME: here? It seems like it should be set to inclusive-or + * FIXME: of the old ArrayObj->_Enabled and the new _Enabled. + */ + + ctx->NewState |= _NEW_ARRAY; + break; + } + default: + _mesa_problem( ctx, "Bad attrib flag in PopClientAttrib"); + break; + } + + next = node->next; + FREE( node->data ); + FREE( node ); + node = next; + } +} + + +void +_mesa_init_attrib_dispatch(struct _glapi_table *disp) +{ + SET_PopAttrib(disp, _mesa_PopAttrib); + SET_PushAttrib(disp, _mesa_PushAttrib); + SET_PopClientAttrib(disp, _mesa_PopClientAttrib); + SET_PushClientAttrib(disp, _mesa_PushClientAttrib); +} + + +#endif /* FEATURE_attrib_stack */ + + +/** + * Free any attribute state data that might be attached to the context. + */ +void +_mesa_free_attrib_data(struct gl_context *ctx) +{ + while (ctx->AttribStackDepth > 0) { + struct gl_attrib_node *attr, *next; + + ctx->AttribStackDepth--; + attr = ctx->AttribStack[ctx->AttribStackDepth]; + + while (attr) { + if (attr->kind == GL_TEXTURE_BIT) { + struct texture_state *texstate = (struct texture_state*)attr->data; + GLuint u, tgt; + /* clear references to the saved texture objects */ + for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&texstate->SavedTexRef[u][tgt], NULL); + } + } + } + else { + /* any other chunks of state that requires special handling? */ + } + + next = attr->next; + free(attr->data); + free(attr); + attr = next; + } + } +} + + +void _mesa_init_attrib( struct gl_context *ctx ) +{ + /* Renderer and client attribute stacks */ + ctx->AttribStackDepth = 0; + ctx->ClientAttribStackDepth = 0; +} diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 972a90279..d749b245e 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -1,1192 +1,1200 @@ -/**
- * \file dd.h
- * Device driver interfaces.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef DD_INCLUDED
-#define DD_INCLUDED
-
-/* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */
-
-#include "glheader.h"
-
-struct gl_buffer_object;
-struct gl_context;
-struct gl_display_list;
-struct gl_framebuffer;
-struct gl_pixelstore_attrib;
-struct gl_program;
-struct gl_renderbuffer;
-struct gl_renderbuffer_attachment;
-struct gl_shader;
-struct gl_shader_program;
-struct gl_texture_image;
-struct gl_texture_object;
-
-/* GL_ARB_vertex_buffer_object */
-/* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return
- * NULL) if buffer is unavailable for immediate mapping.
- *
- * Does GL_MAP_INVALIDATE_RANGE_BIT do this? It seems so, but it
- * would require more book-keeping in the driver than seems necessary
- * at this point.
- *
- * Does GL_MAP_INVALDIATE_BUFFER_BIT do this? Not really -- we don't
- * want to provoke the driver to throw away the old storage, we will
- * respect the contents of already referenced data.
- */
-#define MESA_MAP_NOWAIT_BIT 0x0040
-
-
-/**
- * Device driver function table.
- * Core Mesa uses these function pointers to call into device drivers.
- * Most of these functions directly correspond to OpenGL state commands.
- * Core Mesa will call these functions after error checking has been done
- * so that the drivers don't have to worry about error testing.
- *
- * Vertex transformation/clipping/lighting is patched into the T&L module.
- * Rasterization functions are patched into the swrast module.
- *
- * Note: when new functions are added here, the drivers/common/driverfuncs.c
- * file should be updated too!!!
- */
-struct dd_function_table {
- /**
- * Return a string as needed by glGetString().
- * Only the GL_RENDERER query must be implemented. Otherwise, NULL can be
- * returned.
- */
- const GLubyte * (*GetString)( struct gl_context *ctx, GLenum name );
-
- /**
- * Notify the driver after Mesa has made some internal state changes.
- *
- * This is in addition to any state change callbacks Mesa may already have
- * made.
- */
- void (*UpdateState)( struct gl_context *ctx, GLbitfield new_state );
-
- /**
- * Get the width and height of the named buffer/window.
- *
- * Mesa uses this to determine when the driver's window size has changed.
- * XXX OBSOLETE: this function will be removed in the future.
- */
- void (*GetBufferSize)( struct gl_framebuffer *buffer,
- GLuint *width, GLuint *height );
-
- /**
- * Resize the given framebuffer to the given size.
- * XXX OBSOLETE: this function will be removed in the future.
- */
- void (*ResizeBuffers)( struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint width, GLuint height);
-
- /**
- * Called whenever an error is generated.
- * __struct gl_contextRec::ErrorValue contains the error value.
- */
- void (*Error)( struct gl_context *ctx );
-
- /**
- * This is called whenever glFinish() is called.
- */
- void (*Finish)( struct gl_context *ctx );
-
- /**
- * This is called whenever glFlush() is called.
- */
- void (*Flush)( struct gl_context *ctx );
-
- /**
- * Clear the color/depth/stencil/accum buffer(s).
- * \param buffers a bitmask of BUFFER_BIT_* flags indicating which
- * renderbuffers need to be cleared.
- */
- void (*Clear)( struct gl_context *ctx, GLbitfield buffers );
-
- /**
- * Execute glAccum command.
- */
- void (*Accum)( struct gl_context *ctx, GLenum op, GLfloat value );
-
-
- /**
- * Execute glRasterPos, updating the ctx->Current.Raster fields
- */
- void (*RasterPos)( struct gl_context *ctx, const GLfloat v[4] );
-
- /**
- * \name Image-related functions
- */
- /*@{*/
-
- /**
- * Called by glDrawPixels().
- * \p unpack describes how to unpack the source image data.
- */
- void (*DrawPixels)( struct gl_context *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels );
-
- /**
- * Called by glReadPixels().
- */
- void (*ReadPixels)( struct gl_context *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- GLvoid *dest );
-
- /**
- * Called by glCopyPixels().
- */
- void (*CopyPixels)( struct gl_context *ctx, GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type );
-
- /**
- * Called by glBitmap().
- */
- void (*Bitmap)( struct gl_context *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap );
- /*@}*/
-
-
- /**
- * \name Texture image functions
- */
- /*@{*/
-
- /**
- * Choose texture format.
- *
- * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback
- * functions. The driver should examine \p internalFormat and return a
- * gl_format value.
- */
- GLuint (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat,
- GLenum srcFormat, GLenum srcType );
-
- /**
- * Called by glTexImage1D().
- *
- * \param target user specified.
- * \param format user specified.
- * \param type user specified.
- * \param pixels user specified.
- * \param packing indicates the image packing of pixels.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p depth, \p border and \p internalFormat information.
- *
- * \p retainInternalCopy is returned by this function and indicates whether
- * core Mesa should keep an internal copy of the texture image.
- *
- * Drivers should call a fallback routine from texstore.c if needed.
- */
- void (*TexImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glTexImage2D().
- *
- * \sa dd_function_table::TexImage1D.
- */
- void (*TexImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glTexImage3D().
- *
- * \sa dd_function_table::TexImage1D.
- */
- void (*TexImage3D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glTexSubImage1D().
- *
- * \param target user specified.
- * \param level user specified.
- * \param xoffset user specified.
- * \param yoffset user specified.
- * \param zoffset user specified.
- * \param width user specified.
- * \param height user specified.
- * \param depth user specified.
- * \param format user specified.
- * \param type user specified.
- * \param pixels user specified.
- * \param packing indicates the image packing of pixels.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p border and \p internalFormat information.
- *
- * The driver should use a fallback routine from texstore.c if needed.
- */
- void (*TexSubImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glTexSubImage2D().
- *
- * \sa dd_function_table::TexSubImage1D.
- */
- void (*TexSubImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glTexSubImage3D().
- *
- * \sa dd_function_table::TexSubImage1D.
- */
- void (*TexSubImage3D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLint depth,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glGetTexImage().
- */
- void (*GetTexImage)( struct gl_context *ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glCopyTexImage1D().
- *
- * Drivers should use a fallback routine from texstore.c if needed.
- */
- void (*CopyTexImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLint border );
-
- /**
- * Called by glCopyTexImage2D().
- *
- * Drivers should use a fallback routine from texstore.c if needed.
- */
- void (*CopyTexImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border );
-
- /**
- * Called by glCopyTexSubImage1D().
- *
- * Drivers should use a fallback routine from texstore.c if needed.
- */
- void (*CopyTexSubImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset,
- GLint x, GLint y, GLsizei width );
- /**
- * Called by glCopyTexSubImage2D().
- *
- * Drivers should use a fallback routine from texstore.c if needed.
- */
- void (*CopyTexSubImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height );
- /**
- * Called by glCopyTexSubImage3D().
- *
- * Drivers should use a fallback routine from texstore.c if needed.
- */
- void (*CopyTexSubImage3D)( struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height );
-
- /**
- * Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled.
- */
- void (*GenerateMipmap)(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj);
-
- /**
- * Called by glTexImage[123]D when user specifies a proxy texture
- * target.
- *
- * \return GL_TRUE if the proxy test passes, or GL_FALSE if the test fails.
- */
- GLboolean (*TestProxyTexImage)(struct gl_context *ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLenum format, GLenum type,
- GLint width, GLint height,
- GLint depth, GLint border);
- /*@}*/
-
-
- /**
- * \name Compressed texture functions
- */
- /*@{*/
-
- /**
- * Called by glCompressedTexImage1D().
- *
- * \param target user specified.
- * \param format user specified.
- * \param type user specified.
- * \param pixels user specified.
- * \param packing indicates the image packing of pixels.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p depth, \p border and \p internalFormat information.
- *
- * \a retainInternalCopy is returned by this function and indicates whether
- * core Mesa should keep an internal copy of the texture image.
- */
- void (*CompressedTexImage1D)( struct gl_context *ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLsizei width, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
- /**
- * Called by glCompressedTexImage2D().
- *
- * \sa dd_function_table::CompressedTexImage1D.
- */
- void (*CompressedTexImage2D)( struct gl_context *ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
- /**
- * Called by glCompressedTexImage3D().
- *
- * \sa dd_function_table::CompressedTexImage3D.
- */
- void (*CompressedTexImage3D)( struct gl_context *ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
- /**
- * Called by glCompressedTexSubImage1D().
- *
- * \param target user specified.
- * \param level user specified.
- * \param xoffset user specified.
- * \param yoffset user specified.
- * \param zoffset user specified.
- * \param width user specified.
- * \param height user specified.
- * \param depth user specified.
- * \param imageSize user specified.
- * \param data user specified.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p depth, \p border and \p internalFormat information.
- */
- void (*CompressedTexSubImage1D)(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
- /**
- * Called by glCompressedTexSubImage2D().
- *
- * \sa dd_function_table::CompressedTexImage3D.
- */
- void (*CompressedTexSubImage2D)(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLint height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
- /**
- * Called by glCompressedTexSubImage3D().
- *
- * \sa dd_function_table::CompressedTexImage3D.
- */
- void (*CompressedTexSubImage3D)(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLint height, GLint depth,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-
- /**
- * Called by glGetCompressedTexImage.
- */
- void (*GetCompressedTexImage)(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *img,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
- /*@}*/
-
- /**
- * \name Texture object functions
- */
- /*@{*/
-
- /**
- * Called by glBindTexture().
- */
- void (*BindTexture)( struct gl_context *ctx, GLenum target,
- struct gl_texture_object *tObj );
-
- /**
- * Called to allocate a new texture object.
- * A new gl_texture_object should be returned. The driver should
- * attach to it any device-specific info it needs.
- */
- struct gl_texture_object * (*NewTextureObject)( struct gl_context *ctx, GLuint name,
- GLenum target );
- /**
- * Called when a texture object is about to be deallocated.
- *
- * Driver should delete the gl_texture_object object and anything
- * hanging off of it.
- */
- void (*DeleteTexture)( struct gl_context *ctx, struct gl_texture_object *tObj );
-
- /**
- * Called to allocate a new texture image object.
- */
- struct gl_texture_image * (*NewTextureImage)( struct gl_context *ctx );
-
- /**
- * Called to free tImage->Data.
- */
- void (*FreeTexImageData)( struct gl_context *ctx, struct gl_texture_image *tImage );
-
- /** Map texture image data into user space */
- void (*MapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj );
- /** Unmap texture images from user space */
- void (*UnmapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj );
-
- /**
- * Note: no context argument. This function doesn't initially look
- * like it belongs here, except that the driver is the only entity
- * that knows for sure how the texture memory is allocated - via
- * the above callbacks. There is then an argument that the driver
- * knows what memcpy paths might be fast. Typically this is invoked with
- *
- * to -- a pointer into texture memory allocated by NewTextureImage() above.
- * from -- a pointer into client memory or a mesa temporary.
- * sz -- nr bytes to copy.
- */
- void* (*TextureMemCpy)( void *to, const void *from, size_t sz );
-
- /**
- * Called by glAreTextureResident().
- */
- GLboolean (*IsTextureResident)( struct gl_context *ctx,
- struct gl_texture_object *t );
-
- /**
- * Called when the texture's color lookup table is changed.
- *
- * If \p tObj is NULL then the shared texture palette
- * gl_texture_object::Palette is to be updated.
- */
- void (*UpdateTexturePalette)( struct gl_context *ctx,
- struct gl_texture_object *tObj );
- /*@}*/
-
-
- /**
- * \name Imaging functionality
- */
- /*@{*/
- void (*CopyColorTable)( struct gl_context *ctx,
- GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width );
-
- void (*CopyColorSubTable)( struct gl_context *ctx,
- GLenum target, GLsizei start,
- GLint x, GLint y, GLsizei width );
- /*@}*/
-
-
- /**
- * \name Vertex/fragment program functions
- */
- /*@{*/
- /** Bind a vertex/fragment program */
- void (*BindProgram)(struct gl_context *ctx, GLenum target, struct gl_program *prog);
- /** Allocate a new program */
- struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target, GLuint id);
- /** Delete a program */
- void (*DeleteProgram)(struct gl_context *ctx, struct gl_program *prog);
- /**
- * Notify driver that a program string (and GPU code) has been specified
- * or modified. Return GL_TRUE or GL_FALSE to indicate if the program is
- * supported by the driver.
- */
- GLboolean (*ProgramStringNotify)(struct gl_context *ctx, GLenum target,
- struct gl_program *prog);
-
- /** Query if program can be loaded onto hardware */
- GLboolean (*IsProgramNative)(struct gl_context *ctx, GLenum target,
- struct gl_program *prog);
-
- /*@}*/
-
- /**
- * \name GLSL shader/program functions.
- */
- /*@{*/
- /**
- * Called when a shader program is linked.
- *
- * This gives drivers an opportunity to clone the IR and make their
- * own transformations on it for the purposes of code generation.
- */
- GLboolean (*LinkShader)(struct gl_context *ctx, struct gl_shader_program *shader);
- /*@}*/
-
- /**
- * \name State-changing functions.
- *
- * \note drawing functions are above.
- *
- * These functions are called by their corresponding OpenGL API functions.
- * They are \e also called by the gl_PopAttrib() function!!!
- * May add more functions like these to the device driver in the future.
- */
- /*@{*/
- /** Specify the alpha test function */
- void (*AlphaFunc)(struct gl_context *ctx, GLenum func, GLfloat ref);
- /** Set the blend color */
- void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]);
- /** Set the blend equation */
- void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA);
- void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer,
- GLenum modeRGB, GLenum modeA);
- /** Specify pixel arithmetic */
- void (*BlendFuncSeparate)(struct gl_context *ctx,
- GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA);
- void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer,
- GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA);
- /** Specify clear values for the color buffers */
- void (*ClearColor)(struct gl_context *ctx, const GLfloat color[4]);
- /** Specify the clear value for the depth buffer */
- void (*ClearDepth)(struct gl_context *ctx, GLclampd d);
- /** Specify the clear value for the stencil buffer */
- void (*ClearStencil)(struct gl_context *ctx, GLint s);
- /** Specify a plane against which all geometry is clipped */
- void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *equation );
- /** Enable and disable writing of frame buffer color components */
- void (*ColorMask)(struct gl_context *ctx, GLboolean rmask, GLboolean gmask,
- GLboolean bmask, GLboolean amask );
- void (*ColorMaskIndexed)(struct gl_context *ctx, GLuint buf, GLboolean rmask,
- GLboolean gmask, GLboolean bmask, GLboolean amask);
- /** Cause a material color to track the current color */
- void (*ColorMaterial)(struct gl_context *ctx, GLenum face, GLenum mode);
- /** Specify whether front- or back-facing facets can be culled */
- void (*CullFace)(struct gl_context *ctx, GLenum mode);
- /** Define front- and back-facing polygons */
- void (*FrontFace)(struct gl_context *ctx, GLenum mode);
- /** Specify the value used for depth buffer comparisons */
- void (*DepthFunc)(struct gl_context *ctx, GLenum func);
- /** Enable or disable writing into the depth buffer */
- void (*DepthMask)(struct gl_context *ctx, GLboolean flag);
- /** Specify mapping of depth values from NDC to window coordinates */
- void (*DepthRange)(struct gl_context *ctx, GLclampd nearval, GLclampd farval);
- /** Specify the current buffer for writing */
- void (*DrawBuffer)( struct gl_context *ctx, GLenum buffer );
- /** Specify the buffers for writing for fragment programs*/
- void (*DrawBuffers)( struct gl_context *ctx, GLsizei n, const GLenum *buffers );
- /** Enable or disable server-side gl capabilities */
- void (*Enable)(struct gl_context *ctx, GLenum cap, GLboolean state);
- /** Specify fog parameters */
- void (*Fogfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params);
- /** Specify implementation-specific hints */
- void (*Hint)(struct gl_context *ctx, GLenum target, GLenum mode);
- /** Set light source parameters.
- * Note: for GL_POSITION and GL_SPOT_DIRECTION, params will have already
- * been transformed to eye-space.
- */
- void (*Lightfv)(struct gl_context *ctx, GLenum light,
- GLenum pname, const GLfloat *params );
- /** Set the lighting model parameters */
- void (*LightModelfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params);
- /** Specify the line stipple pattern */
- void (*LineStipple)(struct gl_context *ctx, GLint factor, GLushort pattern );
- /** Specify the width of rasterized lines */
- void (*LineWidth)(struct gl_context *ctx, GLfloat width);
- /** Specify a logical pixel operation for color index rendering */
- void (*LogicOpcode)(struct gl_context *ctx, GLenum opcode);
- void (*PointParameterfv)(struct gl_context *ctx, GLenum pname,
- const GLfloat *params);
- /** Specify the diameter of rasterized points */
- void (*PointSize)(struct gl_context *ctx, GLfloat size);
- /** Select a polygon rasterization mode */
- void (*PolygonMode)(struct gl_context *ctx, GLenum face, GLenum mode);
- /** Set the scale and units used to calculate depth values */
- void (*PolygonOffset)(struct gl_context *ctx, GLfloat factor, GLfloat units);
- /** Set the polygon stippling pattern */
- void (*PolygonStipple)(struct gl_context *ctx, const GLubyte *mask );
- /* Specifies the current buffer for reading */
- void (*ReadBuffer)( struct gl_context *ctx, GLenum buffer );
- /** Set rasterization mode */
- void (*RenderMode)(struct gl_context *ctx, GLenum mode );
- /** Define the scissor box */
- void (*Scissor)(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
- /** Select flat or smooth shading */
- void (*ShadeModel)(struct gl_context *ctx, GLenum mode);
- /** OpenGL 2.0 two-sided StencilFunc */
- void (*StencilFuncSeparate)(struct gl_context *ctx, GLenum face, GLenum func,
- GLint ref, GLuint mask);
- /** OpenGL 2.0 two-sided StencilMask */
- void (*StencilMaskSeparate)(struct gl_context *ctx, GLenum face, GLuint mask);
- /** OpenGL 2.0 two-sided StencilOp */
- void (*StencilOpSeparate)(struct gl_context *ctx, GLenum face, GLenum fail,
- GLenum zfail, GLenum zpass);
- /** Control the generation of texture coordinates */
- void (*TexGen)(struct gl_context *ctx, GLenum coord, GLenum pname,
- const GLfloat *params);
- /** Set texture environment parameters */
- void (*TexEnv)(struct gl_context *ctx, GLenum target, GLenum pname,
- const GLfloat *param);
- /** Set texture parameters */
- void (*TexParameter)(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj,
- GLenum pname, const GLfloat *params);
- /** Set the viewport */
- void (*Viewport)(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
- /*@}*/
-
-
- /**
- * \name Vertex/pixel buffer object functions
- */
- /*@{*/
- void (*BindBuffer)( struct gl_context *ctx, GLenum target,
- struct gl_buffer_object *obj );
-
- struct gl_buffer_object * (*NewBufferObject)( struct gl_context *ctx, GLuint buffer,
- GLenum target );
-
- void (*DeleteBuffer)( struct gl_context *ctx, struct gl_buffer_object *obj );
-
- GLboolean (*BufferData)( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid *data, GLenum usage,
- struct gl_buffer_object *obj );
-
- void (*BufferSubData)( struct gl_context *ctx, GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid *data,
- struct gl_buffer_object *obj );
-
- void (*GetBufferSubData)( struct gl_context *ctx, GLenum target,
- GLintptrARB offset, GLsizeiptrARB size,
- GLvoid *data, struct gl_buffer_object *obj );
-
- void * (*MapBuffer)( struct gl_context *ctx, GLenum target, GLenum access,
- struct gl_buffer_object *obj );
-
- void (*CopyBufferSubData)( struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size );
-
- /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
- */
- void * (*MapBufferRange)( struct gl_context *ctx, GLenum target, GLintptr offset,
- GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *obj);
-
- void (*FlushMappedBufferRange)(struct gl_context *ctx, GLenum target,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj);
-
- GLboolean (*UnmapBuffer)( struct gl_context *ctx, GLenum target,
- struct gl_buffer_object *obj );
- /*@}*/
-
- /**
- * \name Functions for GL_APPLE_object_purgeable
- */
- /*@{*/
- /* variations on ObjectPurgeable */
- GLenum (*BufferObjectPurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
- GLenum (*RenderObjectPurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
- GLenum (*TextureObjectPurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
-
- /* variations on ObjectUnpurgeable */
- GLenum (*BufferObjectUnpurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option );
- GLenum (*RenderObjectUnpurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option );
- GLenum (*TextureObjectUnpurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option );
- /*@}*/
-
- /**
- * \name Functions for GL_EXT_framebuffer_{object,blit}.
- */
- /*@{*/
- struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx, GLuint name);
- struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx, GLuint name);
- void (*BindFramebuffer)(struct gl_context *ctx, GLenum target,
- struct gl_framebuffer *drawFb,
- struct gl_framebuffer *readFb);
- void (*FramebufferRenderbuffer)(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- GLenum attachment,
- struct gl_renderbuffer *rb);
- void (*RenderTexture)(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att);
- void (*FinishRenderTexture)(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att);
- void (*ValidateFramebuffer)(struct gl_context *ctx,
- struct gl_framebuffer *fb);
- /*@}*/
- void (*BlitFramebuffer)(struct gl_context *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
-
- /**
- * \name Query objects
- */
- /*@{*/
- struct gl_query_object * (*NewQueryObject)(struct gl_context *ctx, GLuint id);
- void (*DeleteQuery)(struct gl_context *ctx, struct gl_query_object *q);
- void (*BeginQuery)(struct gl_context *ctx, struct gl_query_object *q);
- void (*EndQuery)(struct gl_context *ctx, struct gl_query_object *q);
- void (*CheckQuery)(struct gl_context *ctx, struct gl_query_object *q);
- void (*WaitQuery)(struct gl_context *ctx, struct gl_query_object *q);
- /*@}*/
-
-
- /**
- * \name Vertex Array objects
- */
- /*@{*/
- struct gl_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id);
- void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
- void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *obj);
- /*@}*/
-
- /**
- * \name GLSL-related functions (ARB extensions and OpenGL 2.x)
- */
- /*@{*/
- struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type);
- void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader);
- struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx, GLuint name);
- void (*DeleteShaderProgram)(struct gl_context *ctx,
- struct gl_shader_program *shProg);
- void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg);
- /*@}*/
-
-
- /**
- * \name Support for multiple T&L engines
- */
- /*@{*/
-
- /**
- * Bitmask of state changes that require the current T&L module to be
- * validated, using ValidateTnlModule() below.
- */
- GLuint NeedValidate;
-
- /**
- * Validate the current T&L module.
- *
- * This is called directly after UpdateState() when a state change that has
- * occurred matches the dd_function_table::NeedValidate bitmask above. This
- * ensures all computed values are up to date, thus allowing the driver to
- * decide if the current T&L module needs to be swapped out.
- *
- * This must be non-NULL if a driver installs a custom T&L module and sets
- * the dd_function_table::NeedValidate bitmask, but may be NULL otherwise.
- */
- void (*ValidateTnlModule)( struct gl_context *ctx, GLuint new_state );
-
- /**
- * Set by the driver-supplied T&L engine.
- *
- * Set to PRIM_OUTSIDE_BEGIN_END when outside glBegin()/glEnd().
- */
- GLuint CurrentExecPrimitive;
-
- /**
- * Current state of an in-progress compilation.
- *
- * May take on any of the additional values PRIM_OUTSIDE_BEGIN_END,
- * PRIM_INSIDE_UNKNOWN_PRIM or PRIM_UNKNOWN defined above.
- */
- GLuint CurrentSavePrimitive;
-
-
-#define FLUSH_STORED_VERTICES 0x1
-#define FLUSH_UPDATE_CURRENT 0x2
- /**
- * Set by the driver-supplied T&L engine whenever vertices are buffered
- * between glBegin()/glEnd() objects or __struct gl_contextRec::Current is not
- * updated.
- *
- * The dd_function_table::FlushVertices call below may be used to resolve
- * these conditions.
- */
- GLuint NeedFlush;
- GLuint SaveNeedFlush;
-
-
- /* Called prior to any of the GLvertexformat functions being
- * called. Paired with Driver.FlushVertices().
- */
- void (*BeginVertices)( struct gl_context *ctx );
-
- /**
- * If inside glBegin()/glEnd(), it should ASSERT(0). Otherwise, if
- * FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered
- * vertices, if FLUSH_UPDATE_CURRENT bit is set updates
- * __struct gl_contextRec::Current and gl_light_attrib::Material
- *
- * Note that the default T&L engine never clears the
- * FLUSH_UPDATE_CURRENT bit, even after performing the update.
- */
- void (*FlushVertices)( struct gl_context *ctx, GLuint flags );
- void (*SaveFlushVertices)( struct gl_context *ctx );
-
- /**
- * Give the driver the opportunity to hook in its own vtxfmt for
- * compiling optimized display lists. This is called on each valid
- * glBegin() during list compilation.
- */
- GLboolean (*NotifySaveBegin)( struct gl_context *ctx, GLenum mode );
-
- /**
- * Notify driver that the special derived value _NeedEyeCoords has
- * changed.
- */
- void (*LightingSpaceChange)( struct gl_context *ctx );
-
- /**
- * Called by glNewList().
- *
- * Let the T&L component know what is going on with display lists
- * in time to make changes to dispatch tables, etc.
- */
- void (*NewList)( struct gl_context *ctx, GLuint list, GLenum mode );
- /**
- * Called by glEndList().
- *
- * \sa dd_function_table::NewList.
- */
- void (*EndList)( struct gl_context *ctx );
-
- /**
- * Called by glCallList(s).
- *
- * Notify the T&L component before and after calling a display list.
- */
- void (*BeginCallList)( struct gl_context *ctx,
- struct gl_display_list *dlist );
- /**
- * Called by glEndCallList().
- *
- * \sa dd_function_table::BeginCallList.
- */
- void (*EndCallList)( struct gl_context *ctx );
-
-
- /**
- * \name GL_ARB_sync interfaces
- */
- /*@{*/
- struct gl_sync_object * (*NewSyncObject)(struct gl_context *, GLenum);
- void (*FenceSync)(struct gl_context *, struct gl_sync_object *, GLenum, GLbitfield);
- void (*DeleteSyncObject)(struct gl_context *, struct gl_sync_object *);
- void (*CheckSync)(struct gl_context *, struct gl_sync_object *);
- void (*ClientWaitSync)(struct gl_context *, struct gl_sync_object *,
- GLbitfield, GLuint64);
- void (*ServerWaitSync)(struct gl_context *, struct gl_sync_object *,
- GLbitfield, GLuint64);
- /*@}*/
-
- /** GL_NV_conditional_render */
- void (*BeginConditionalRender)(struct gl_context *ctx, struct gl_query_object *q,
- GLenum mode);
- void (*EndConditionalRender)(struct gl_context *ctx, struct gl_query_object *q);
-
- /**
- * \name GL_OES_draw_texture interface
- */
- /*@{*/
- void (*DrawTex)(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
- GLfloat width, GLfloat height);
- /*@}*/
-
- /**
- * \name GL_OES_EGL_image interface
- */
- void (*EGLImageTargetTexture2D)(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- GLeglImageOES image_handle);
- void (*EGLImageTargetRenderbufferStorage)(struct gl_context *ctx,
- struct gl_renderbuffer *rb,
- void *image_handle);
-
- /**
- * \name GL_EXT_transform_feedback interface
- */
- struct gl_transform_feedback_object *
- (*NewTransformFeedback)(struct gl_context *ctx, GLuint name);
- void (*DeleteTransformFeedback)(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj);
- void (*BeginTransformFeedback)(struct gl_context *ctx, GLenum mode,
- struct gl_transform_feedback_object *obj);
- void (*EndTransformFeedback)(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj);
- void (*PauseTransformFeedback)(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj);
- void (*ResumeTransformFeedback)(struct gl_context *ctx,
- struct gl_transform_feedback_object *obj);
- void (*DrawTransformFeedback)(struct gl_context *ctx, GLenum mode,
- struct gl_transform_feedback_object *obj);
-
- /**
- * \name GL_NV_texture_barrier interface
- */
- void (*TextureBarrier)(struct gl_context *ctx);
-};
-
-
-/**
- * Transform/Clip/Lighting interface
- *
- * Drivers present a reduced set of the functions possible in
- * glBegin()/glEnd() objects. Core mesa provides translation stubs for the
- * remaining functions to map down to these entry points.
- *
- * These are the initial values to be installed into dispatch by
- * mesa. If the T&L driver wants to modify the dispatch table
- * while installed, it must do so itself. It would be possible for
- * the vertexformat to install its own initial values for these
- * functions, but this way there is an obvious list of what is
- * expected of the driver.
- *
- * If the driver wants to hook in entry points other than those
- * listed, it must restore them to their original values in
- * the disable() callback, below.
- */
-typedef struct {
- /**
- * \name Vertex
- */
- /*@{*/
- void (GLAPIENTRYP ArrayElement)( GLint );
- void (GLAPIENTRYP Color3f)( GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP Color3fv)( const GLfloat * );
- void (GLAPIENTRYP Color4f)( GLfloat, GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP Color4fv)( const GLfloat * );
- void (GLAPIENTRYP EdgeFlag)( GLboolean );
- void (GLAPIENTRYP EvalCoord1f)( GLfloat );
- void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * );
- void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat );
- void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * );
- void (GLAPIENTRYP EvalPoint1)( GLint );
- void (GLAPIENTRYP EvalPoint2)( GLint, GLint );
- void (GLAPIENTRYP FogCoordfEXT)( GLfloat );
- void (GLAPIENTRYP FogCoordfvEXT)( const GLfloat * );
- void (GLAPIENTRYP Indexf)( GLfloat );
- void (GLAPIENTRYP Indexfv)( const GLfloat * );
- void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * );
- void (GLAPIENTRYP MultiTexCoord1fARB)( GLenum, GLfloat );
- void (GLAPIENTRYP MultiTexCoord1fvARB)( GLenum, const GLfloat * );
- void (GLAPIENTRYP MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat );
- void (GLAPIENTRYP MultiTexCoord2fvARB)( GLenum, const GLfloat * );
- void (GLAPIENTRYP MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP MultiTexCoord3fvARB)( GLenum, const GLfloat * );
- void (GLAPIENTRYP MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP MultiTexCoord4fvARB)( GLenum, const GLfloat * );
- void (GLAPIENTRYP Normal3f)( GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP Normal3fv)( const GLfloat * );
- void (GLAPIENTRYP SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP SecondaryColor3fvEXT)( const GLfloat * );
- void (GLAPIENTRYP TexCoord1f)( GLfloat );
- void (GLAPIENTRYP TexCoord1fv)( const GLfloat * );
- void (GLAPIENTRYP TexCoord2f)( GLfloat, GLfloat );
- void (GLAPIENTRYP TexCoord2fv)( const GLfloat * );
- void (GLAPIENTRYP TexCoord3f)( GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP TexCoord3fv)( const GLfloat * );
- void (GLAPIENTRYP TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP TexCoord4fv)( const GLfloat * );
- void (GLAPIENTRYP Vertex2f)( GLfloat, GLfloat );
- void (GLAPIENTRYP Vertex2fv)( const GLfloat * );
- void (GLAPIENTRYP Vertex3f)( GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP Vertex3fv)( const GLfloat * );
- void (GLAPIENTRYP Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat );
- void (GLAPIENTRYP Vertex4fv)( const GLfloat * );
- void (GLAPIENTRYP CallList)( GLuint );
- void (GLAPIENTRYP CallLists)( GLsizei, GLenum, const GLvoid * );
- void (GLAPIENTRYP Begin)( GLenum );
- void (GLAPIENTRYP End)( void );
- void (GLAPIENTRYP PrimitiveRestartNV)( void );
- /* GL_NV_vertex_program */
- void (GLAPIENTRYP VertexAttrib1fNV)( GLuint index, GLfloat x );
- void (GLAPIENTRYP VertexAttrib1fvNV)( GLuint index, const GLfloat *v );
- void (GLAPIENTRYP VertexAttrib2fNV)( GLuint index, GLfloat x, GLfloat y );
- void (GLAPIENTRYP VertexAttrib2fvNV)( GLuint index, const GLfloat *v );
- void (GLAPIENTRYP VertexAttrib3fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z );
- void (GLAPIENTRYP VertexAttrib3fvNV)( GLuint index, const GLfloat *v );
- void (GLAPIENTRYP VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
- void (GLAPIENTRYP VertexAttrib4fvNV)( GLuint index, const GLfloat *v );
- /* GL_ARB_vertex_program */
- void (GLAPIENTRYP VertexAttrib1fARB)( GLuint index, GLfloat x );
- void (GLAPIENTRYP VertexAttrib1fvARB)( GLuint index, const GLfloat *v );
- void (GLAPIENTRYP VertexAttrib2fARB)( GLuint index, GLfloat x, GLfloat y );
- void (GLAPIENTRYP VertexAttrib2fvARB)( GLuint index, const GLfloat *v );
- void (GLAPIENTRYP VertexAttrib3fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z );
- void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v );
- void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
- void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v );
-
- /* GL_EXT_gpu_shader4 / GL 3.0 */
- void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x);
- void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y);
- void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z);
- void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w);
- void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v);
- void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v);
- void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v);
-
- void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x);
- void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y);
- void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z);
- void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
- void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v);
- void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v);
- void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v);
-
- /*@}*/
-
- void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
-
- /**
- * \name Array
- */
- /*@{*/
- void (GLAPIENTRYP DrawArrays)( GLenum mode, GLint start, GLsizei count );
- void (GLAPIENTRYP DrawElements)( GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices );
- void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start,
- GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices );
- void (GLAPIENTRYP MultiDrawElementsEXT)( GLenum mode, const GLsizei *count,
- GLenum type,
- const GLvoid **indices,
- GLsizei primcount);
- void (GLAPIENTRYP DrawElementsBaseVertex)( GLenum mode, GLsizei count,
- GLenum type,
- const GLvoid *indices,
- GLint basevertex );
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)( GLenum mode, GLuint start,
- GLuint end, GLsizei count,
- GLenum type,
- const GLvoid *indices,
- GLint basevertex);
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)( GLenum mode,
- const GLsizei *count,
- GLenum type,
- const GLvoid **indices,
- GLsizei primcount,
- const GLint *basevertex);
- void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first,
- GLsizei count, GLsizei primcount);
- void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count,
- GLenum type, const GLvoid *indices,
- GLsizei primcount);
- /*@}*/
-
- /**
- * \name Eval
- *
- * If you don't support eval, fallback to the default vertex format
- * on receiving an eval call and use the pipeline mechanism to
- * provide partial T&L acceleration.
- *
- * Mesa will provide a set of helper functions to do eval within
- * accelerated vertex formats, eventually...
- */
- /*@{*/
- void (GLAPIENTRYP EvalMesh1)( GLenum mode, GLint i1, GLint i2 );
- void (GLAPIENTRYP EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
- /*@}*/
-
-} GLvertexformat;
-
-
-#endif /* DD_INCLUDED */
+/** + * \file dd.h + * Device driver interfaces. + */ + +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef DD_INCLUDED +#define DD_INCLUDED + +/* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */ + +#include "glheader.h" + +struct gl_buffer_object; +struct gl_context; +struct gl_display_list; +struct gl_framebuffer; +struct gl_pixelstore_attrib; +struct gl_program; +struct gl_renderbuffer; +struct gl_renderbuffer_attachment; +struct gl_shader; +struct gl_shader_program; +struct gl_texture_image; +struct gl_texture_object; + +/* GL_ARB_vertex_buffer_object */ +/* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return + * NULL) if buffer is unavailable for immediate mapping. + * + * Does GL_MAP_INVALIDATE_RANGE_BIT do this? It seems so, but it + * would require more book-keeping in the driver than seems necessary + * at this point. + * + * Does GL_MAP_INVALDIATE_BUFFER_BIT do this? Not really -- we don't + * want to provoke the driver to throw away the old storage, we will + * respect the contents of already referenced data. + */ +#define MESA_MAP_NOWAIT_BIT 0x0040 + + +/** + * Device driver function table. + * Core Mesa uses these function pointers to call into device drivers. + * Most of these functions directly correspond to OpenGL state commands. + * Core Mesa will call these functions after error checking has been done + * so that the drivers don't have to worry about error testing. + * + * Vertex transformation/clipping/lighting is patched into the T&L module. + * Rasterization functions are patched into the swrast module. + * + * Note: when new functions are added here, the drivers/common/driverfuncs.c + * file should be updated too!!! + */ +struct dd_function_table { + /** + * Return a string as needed by glGetString(). + * Only the GL_RENDERER query must be implemented. Otherwise, NULL can be + * returned. + */ + const GLubyte * (*GetString)( struct gl_context *ctx, GLenum name ); + + /** + * Notify the driver after Mesa has made some internal state changes. + * + * This is in addition to any state change callbacks Mesa may already have + * made. + */ + void (*UpdateState)( struct gl_context *ctx, GLbitfield new_state ); + + /** + * Get the width and height of the named buffer/window. + * + * Mesa uses this to determine when the driver's window size has changed. + * XXX OBSOLETE: this function will be removed in the future. + */ + void (*GetBufferSize)( struct gl_framebuffer *buffer, + GLuint *width, GLuint *height ); + + /** + * Resize the given framebuffer to the given size. + * XXX OBSOLETE: this function will be removed in the future. + */ + void (*ResizeBuffers)( struct gl_context *ctx, struct gl_framebuffer *fb, + GLuint width, GLuint height); + + /** + * Called whenever an error is generated. + * __struct gl_contextRec::ErrorValue contains the error value. + */ + void (*Error)( struct gl_context *ctx ); + + /** + * This is called whenever glFinish() is called. + */ + void (*Finish)( struct gl_context *ctx ); + + /** + * This is called whenever glFlush() is called. + */ + void (*Flush)( struct gl_context *ctx ); + + /** + * Clear the color/depth/stencil/accum buffer(s). + * \param buffers a bitmask of BUFFER_BIT_* flags indicating which + * renderbuffers need to be cleared. + */ + void (*Clear)( struct gl_context *ctx, GLbitfield buffers ); + + /** + * Execute glAccum command. + */ + void (*Accum)( struct gl_context *ctx, GLenum op, GLfloat value ); + + + /** + * Execute glRasterPos, updating the ctx->Current.Raster fields + */ + void (*RasterPos)( struct gl_context *ctx, const GLfloat v[4] ); + + /** + * \name Image-related functions + */ + /*@{*/ + + /** + * Called by glDrawPixels(). + * \p unpack describes how to unpack the source image data. + */ + void (*DrawPixels)( struct gl_context *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels ); + + /** + * Called by glReadPixels(). + */ + void (*ReadPixels)( struct gl_context *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + GLvoid *dest ); + + /** + * Called by glCopyPixels(). + */ + void (*CopyPixels)( struct gl_context *ctx, GLint srcx, GLint srcy, + GLsizei width, GLsizei height, + GLint dstx, GLint dsty, GLenum type ); + + /** + * Called by glBitmap(). + */ + void (*Bitmap)( struct gl_context *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap ); + /*@}*/ + + + /** + * \name Texture image functions + */ + /*@{*/ + + /** + * Choose texture format. + * + * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback + * functions. The driver should examine \p internalFormat and return a + * gl_format value. + */ + GLuint (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat, + GLenum srcFormat, GLenum srcType ); + + /** + * Called by glTexImage1D(). + * + * \param target user specified. + * \param format user specified. + * \param type user specified. + * \param pixels user specified. + * \param packing indicates the image packing of pixels. + * \param texObj is the target texture object. + * \param texImage is the target texture image. It will have the texture \p + * width, \p height, \p depth, \p border and \p internalFormat information. + * + * \p retainInternalCopy is returned by this function and indicates whether + * core Mesa should keep an internal copy of the texture image. + * + * Drivers should call a fallback routine from texstore.c if needed. + */ + void (*TexImage1D)( struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glTexImage2D(). + * + * \sa dd_function_table::TexImage1D. + */ + void (*TexImage2D)( struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glTexImage3D(). + * + * \sa dd_function_table::TexImage1D. + */ + void (*TexImage3D)( struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glTexSubImage1D(). + * + * \param target user specified. + * \param level user specified. + * \param xoffset user specified. + * \param yoffset user specified. + * \param zoffset user specified. + * \param width user specified. + * \param height user specified. + * \param depth user specified. + * \param format user specified. + * \param type user specified. + * \param pixels user specified. + * \param packing indicates the image packing of pixels. + * \param texObj is the target texture object. + * \param texImage is the target texture image. It will have the texture \p + * width, \p height, \p border and \p internalFormat information. + * + * The driver should use a fallback routine from texstore.c if needed. + */ + void (*TexSubImage1D)( struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLsizei width, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glTexSubImage2D(). + * + * \sa dd_function_table::TexSubImage1D. + */ + void (*TexSubImage2D)( struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glTexSubImage3D(). + * + * \sa dd_function_table::TexSubImage1D. + */ + void (*TexSubImage3D)( struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLint depth, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glGetTexImage(). + */ + void (*GetTexImage)( struct gl_context *ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glCopyTexImage1D(). + * + * Drivers should use a fallback routine from texstore.c if needed. + */ + void (*CopyTexImage1D)( struct gl_context *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLint border ); + + /** + * Called by glCopyTexImage2D(). + * + * Drivers should use a fallback routine from texstore.c if needed. + */ + void (*CopyTexImage2D)( struct gl_context *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border ); + + /** + * Called by glCopyTexSubImage1D(). + * + * Drivers should use a fallback routine from texstore.c if needed. + */ + void (*CopyTexSubImage1D)( struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, + GLint x, GLint y, GLsizei width ); + /** + * Called by glCopyTexSubImage2D(). + * + * Drivers should use a fallback routine from texstore.c if needed. + */ + void (*CopyTexSubImage2D)( struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height ); + /** + * Called by glCopyTexSubImage3D(). + * + * Drivers should use a fallback routine from texstore.c if needed. + */ + void (*CopyTexSubImage3D)( struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height ); + + /** + * Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled. + */ + void (*GenerateMipmap)(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj); + + /** + * Called by glTexImage[123]D when user specifies a proxy texture + * target. + * + * \return GL_TRUE if the proxy test passes, or GL_FALSE if the test fails. + */ + GLboolean (*TestProxyTexImage)(struct gl_context *ctx, GLenum target, + GLint level, GLint internalFormat, + GLenum format, GLenum type, + GLint width, GLint height, + GLint depth, GLint border); + /*@}*/ + + + /** + * \name Compressed texture functions + */ + /*@{*/ + + /** + * Called by glCompressedTexImage1D(). + * + * \param target user specified. + * \param format user specified. + * \param type user specified. + * \param pixels user specified. + * \param packing indicates the image packing of pixels. + * \param texObj is the target texture object. + * \param texImage is the target texture image. It will have the texture \p + * width, \p height, \p depth, \p border and \p internalFormat information. + * + * \a retainInternalCopy is returned by this function and indicates whether + * core Mesa should keep an internal copy of the texture image. + */ + void (*CompressedTexImage1D)( struct gl_context *ctx, GLenum target, + GLint level, GLint internalFormat, + GLsizei width, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + /** + * Called by glCompressedTexImage2D(). + * + * \sa dd_function_table::CompressedTexImage1D. + */ + void (*CompressedTexImage2D)( struct gl_context *ctx, GLenum target, + GLint level, GLint internalFormat, + GLsizei width, GLsizei height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + /** + * Called by glCompressedTexImage3D(). + * + * \sa dd_function_table::CompressedTexImage3D. + */ + void (*CompressedTexImage3D)( struct gl_context *ctx, GLenum target, + GLint level, GLint internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage ); + + /** + * Called by glCompressedTexSubImage1D(). + * + * \param target user specified. + * \param level user specified. + * \param xoffset user specified. + * \param yoffset user specified. + * \param zoffset user specified. + * \param width user specified. + * \param height user specified. + * \param depth user specified. + * \param imageSize user specified. + * \param data user specified. + * \param texObj is the target texture object. + * \param texImage is the target texture image. It will have the texture \p + * width, \p height, \p depth, \p border and \p internalFormat information. + */ + void (*CompressedTexSubImage1D)(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLsizei width, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + /** + * Called by glCompressedTexSubImage2D(). + * + * \sa dd_function_table::CompressedTexImage3D. + */ + void (*CompressedTexSubImage2D)(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLint height, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + /** + * Called by glCompressedTexSubImage3D(). + * + * \sa dd_function_table::CompressedTexImage3D. + */ + void (*CompressedTexSubImage3D)(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLint height, GLint depth, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + + /** + * Called by glGetCompressedTexImage. + */ + void (*GetCompressedTexImage)(struct gl_context *ctx, GLenum target, GLint level, + GLvoid *img, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage); + + /*@}*/ + + /** + * \name Texture object functions + */ + /*@{*/ + + /** + * Called by glBindTexture(). + */ + void (*BindTexture)( struct gl_context *ctx, GLenum target, + struct gl_texture_object *tObj ); + + /** + * Called to allocate a new texture object. + * A new gl_texture_object should be returned. The driver should + * attach to it any device-specific info it needs. + */ + struct gl_texture_object * (*NewTextureObject)( struct gl_context *ctx, GLuint name, + GLenum target ); + /** + * Called when a texture object is about to be deallocated. + * + * Driver should delete the gl_texture_object object and anything + * hanging off of it. + */ + void (*DeleteTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); + + /** + * Called to allocate a new texture image object. + */ + struct gl_texture_image * (*NewTextureImage)( struct gl_context *ctx ); + + /** + * Called to free tImage->Data. + */ + void (*FreeTexImageData)( struct gl_context *ctx, struct gl_texture_image *tImage ); + + /** Map texture image data into user space */ + void (*MapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); + /** Unmap texture images from user space */ + void (*UnmapTexture)( struct gl_context *ctx, struct gl_texture_object *tObj ); + + /** + * Note: no context argument. This function doesn't initially look + * like it belongs here, except that the driver is the only entity + * that knows for sure how the texture memory is allocated - via + * the above callbacks. There is then an argument that the driver + * knows what memcpy paths might be fast. Typically this is invoked with + * + * to -- a pointer into texture memory allocated by NewTextureImage() above. + * from -- a pointer into client memory or a mesa temporary. + * sz -- nr bytes to copy. + */ + void* (*TextureMemCpy)( void *to, const void *from, size_t sz ); + + /** + * Called by glAreTextureResident(). + */ + GLboolean (*IsTextureResident)( struct gl_context *ctx, + struct gl_texture_object *t ); + + /** + * Called when the texture's color lookup table is changed. + * + * If \p tObj is NULL then the shared texture palette + * gl_texture_object::Palette is to be updated. + */ + void (*UpdateTexturePalette)( struct gl_context *ctx, + struct gl_texture_object *tObj ); + /*@}*/ + + + /** + * \name Imaging functionality + */ + /*@{*/ + void (*CopyColorTable)( struct gl_context *ctx, + GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width ); + + void (*CopyColorSubTable)( struct gl_context *ctx, + GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width ); + /*@}*/ + + + /** + * \name Vertex/fragment program functions + */ + /*@{*/ + /** Bind a vertex/fragment program */ + void (*BindProgram)(struct gl_context *ctx, GLenum target, struct gl_program *prog); + /** Allocate a new program */ + struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target, GLuint id); + /** Delete a program */ + void (*DeleteProgram)(struct gl_context *ctx, struct gl_program *prog); + /** + * Notify driver that a program string (and GPU code) has been specified + * or modified. Return GL_TRUE or GL_FALSE to indicate if the program is + * supported by the driver. + */ + GLboolean (*ProgramStringNotify)(struct gl_context *ctx, GLenum target, + struct gl_program *prog); + + /** Query if program can be loaded onto hardware */ + GLboolean (*IsProgramNative)(struct gl_context *ctx, GLenum target, + struct gl_program *prog); + + /*@}*/ + + /** + * \name GLSL shader/program functions. + */ + /*@{*/ + /** + * Called when a shader program is linked. + * + * This gives drivers an opportunity to clone the IR and make their + * own transformations on it for the purposes of code generation. + */ + GLboolean (*LinkShader)(struct gl_context *ctx, struct gl_shader_program *shader); + /*@}*/ + + /** + * \name State-changing functions. + * + * \note drawing functions are above. + * + * These functions are called by their corresponding OpenGL API functions. + * They are \e also called by the gl_PopAttrib() function!!! + * May add more functions like these to the device driver in the future. + */ + /*@{*/ + /** Specify the alpha test function */ + void (*AlphaFunc)(struct gl_context *ctx, GLenum func, GLfloat ref); + /** Set the blend color */ + void (*BlendColor)(struct gl_context *ctx, const GLfloat color[4]); + /** Set the blend equation */ + void (*BlendEquationSeparate)(struct gl_context *ctx, GLenum modeRGB, GLenum modeA); + void (*BlendEquationSeparatei)(struct gl_context *ctx, GLuint buffer, + GLenum modeRGB, GLenum modeA); + /** Specify pixel arithmetic */ + void (*BlendFuncSeparate)(struct gl_context *ctx, + GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA); + void (*BlendFuncSeparatei)(struct gl_context *ctx, GLuint buffer, + GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA); + /** Specify clear values for the color buffers */ + void (*ClearColor)(struct gl_context *ctx, const GLfloat color[4]); + /** Specify the clear value for the depth buffer */ + void (*ClearDepth)(struct gl_context *ctx, GLclampd d); + /** Specify the clear value for the stencil buffer */ + void (*ClearStencil)(struct gl_context *ctx, GLint s); + /** Specify a plane against which all geometry is clipped */ + void (*ClipPlane)(struct gl_context *ctx, GLenum plane, const GLfloat *equation ); + /** Enable and disable writing of frame buffer color components */ + void (*ColorMask)(struct gl_context *ctx, GLboolean rmask, GLboolean gmask, + GLboolean bmask, GLboolean amask ); + void (*ColorMaskIndexed)(struct gl_context *ctx, GLuint buf, GLboolean rmask, + GLboolean gmask, GLboolean bmask, GLboolean amask); + /** Cause a material color to track the current color */ + void (*ColorMaterial)(struct gl_context *ctx, GLenum face, GLenum mode); + /** Specify whether front- or back-facing facets can be culled */ + void (*CullFace)(struct gl_context *ctx, GLenum mode); + /** Define front- and back-facing polygons */ + void (*FrontFace)(struct gl_context *ctx, GLenum mode); + /** Specify the value used for depth buffer comparisons */ + void (*DepthFunc)(struct gl_context *ctx, GLenum func); + /** Enable or disable writing into the depth buffer */ + void (*DepthMask)(struct gl_context *ctx, GLboolean flag); + /** Specify mapping of depth values from NDC to window coordinates */ + void (*DepthRange)(struct gl_context *ctx, GLclampd nearval, GLclampd farval); + /** Specify the current buffer for writing */ + void (*DrawBuffer)( struct gl_context *ctx, GLenum buffer ); + /** Specify the buffers for writing for fragment programs*/ + void (*DrawBuffers)( struct gl_context *ctx, GLsizei n, const GLenum *buffers ); + /** Enable or disable server-side gl capabilities */ + void (*Enable)(struct gl_context *ctx, GLenum cap, GLboolean state); + /** Specify fog parameters */ + void (*Fogfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params); + /** Specify implementation-specific hints */ + void (*Hint)(struct gl_context *ctx, GLenum target, GLenum mode); + /** Set light source parameters. + * Note: for GL_POSITION and GL_SPOT_DIRECTION, params will have already + * been transformed to eye-space. + */ + void (*Lightfv)(struct gl_context *ctx, GLenum light, + GLenum pname, const GLfloat *params ); + /** Set the lighting model parameters */ + void (*LightModelfv)(struct gl_context *ctx, GLenum pname, const GLfloat *params); + /** Specify the line stipple pattern */ + void (*LineStipple)(struct gl_context *ctx, GLint factor, GLushort pattern ); + /** Specify the width of rasterized lines */ + void (*LineWidth)(struct gl_context *ctx, GLfloat width); + /** Specify a logical pixel operation for color index rendering */ + void (*LogicOpcode)(struct gl_context *ctx, GLenum opcode); + void (*PointParameterfv)(struct gl_context *ctx, GLenum pname, + const GLfloat *params); + /** Specify the diameter of rasterized points */ + void (*PointSize)(struct gl_context *ctx, GLfloat size); + /** Select a polygon rasterization mode */ + void (*PolygonMode)(struct gl_context *ctx, GLenum face, GLenum mode); + /** Set the scale and units used to calculate depth values */ + void (*PolygonOffset)(struct gl_context *ctx, GLfloat factor, GLfloat units); + /** Set the polygon stippling pattern */ + void (*PolygonStipple)(struct gl_context *ctx, const GLubyte *mask ); + /* Specifies the current buffer for reading */ + void (*ReadBuffer)( struct gl_context *ctx, GLenum buffer ); + /** Set rasterization mode */ + void (*RenderMode)(struct gl_context *ctx, GLenum mode ); + /** Define the scissor box */ + void (*Scissor)(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h); + /** Select flat or smooth shading */ + void (*ShadeModel)(struct gl_context *ctx, GLenum mode); + /** OpenGL 2.0 two-sided StencilFunc */ + void (*StencilFuncSeparate)(struct gl_context *ctx, GLenum face, GLenum func, + GLint ref, GLuint mask); + /** OpenGL 2.0 two-sided StencilMask */ + void (*StencilMaskSeparate)(struct gl_context *ctx, GLenum face, GLuint mask); + /** OpenGL 2.0 two-sided StencilOp */ + void (*StencilOpSeparate)(struct gl_context *ctx, GLenum face, GLenum fail, + GLenum zfail, GLenum zpass); + /** Control the generation of texture coordinates */ + void (*TexGen)(struct gl_context *ctx, GLenum coord, GLenum pname, + const GLfloat *params); + /** Set texture environment parameters */ + void (*TexEnv)(struct gl_context *ctx, GLenum target, GLenum pname, + const GLfloat *param); + /** Set texture parameters */ + void (*TexParameter)(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj, + GLenum pname, const GLfloat *params); + /** Set the viewport */ + void (*Viewport)(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h); + /*@}*/ + + + /** + * \name Vertex/pixel buffer object functions + */ + /*@{*/ + void (*BindBuffer)( struct gl_context *ctx, GLenum target, + struct gl_buffer_object *obj ); + + struct gl_buffer_object * (*NewBufferObject)( struct gl_context *ctx, GLuint buffer, + GLenum target ); + + void (*DeleteBuffer)( struct gl_context *ctx, struct gl_buffer_object *obj ); + + GLboolean (*BufferData)( struct gl_context *ctx, GLenum target, GLsizeiptrARB size, + const GLvoid *data, GLenum usage, + struct gl_buffer_object *obj ); + + void (*BufferSubData)( struct gl_context *ctx, GLenum target, GLintptrARB offset, + GLsizeiptrARB size, const GLvoid *data, + struct gl_buffer_object *obj ); + + void (*GetBufferSubData)( struct gl_context *ctx, GLenum target, + GLintptrARB offset, GLsizeiptrARB size, + GLvoid *data, struct gl_buffer_object *obj ); + + void * (*MapBuffer)( struct gl_context *ctx, GLenum target, GLenum access, + struct gl_buffer_object *obj ); + + void (*CopyBufferSubData)( struct gl_context *ctx, + struct gl_buffer_object *src, + struct gl_buffer_object *dst, + GLintptr readOffset, GLintptr writeOffset, + GLsizeiptr size ); + + /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: + */ + void * (*MapBufferRange)( struct gl_context *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLbitfield access, + struct gl_buffer_object *obj); + + void (*FlushMappedBufferRange)(struct gl_context *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj); + + GLboolean (*UnmapBuffer)( struct gl_context *ctx, GLenum target, + struct gl_buffer_object *obj ); + /*@}*/ + + /** + * \name Functions for GL_APPLE_object_purgeable + */ + /*@{*/ + /* variations on ObjectPurgeable */ + GLenum (*BufferObjectPurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option ); + GLenum (*RenderObjectPurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option ); + GLenum (*TextureObjectPurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option ); + + /* variations on ObjectUnpurgeable */ + GLenum (*BufferObjectUnpurgeable)( struct gl_context *ctx, struct gl_buffer_object *obj, GLenum option ); + GLenum (*RenderObjectUnpurgeable)( struct gl_context *ctx, struct gl_renderbuffer *obj, GLenum option ); + GLenum (*TextureObjectUnpurgeable)( struct gl_context *ctx, struct gl_texture_object *obj, GLenum option ); + /*@}*/ + + /** + * \name Functions for GL_EXT_framebuffer_{object,blit}. + */ + /*@{*/ + struct gl_framebuffer * (*NewFramebuffer)(struct gl_context *ctx, GLuint name); + struct gl_renderbuffer * (*NewRenderbuffer)(struct gl_context *ctx, GLuint name); + void (*BindFramebuffer)(struct gl_context *ctx, GLenum target, + struct gl_framebuffer *drawFb, + struct gl_framebuffer *readFb); + void (*FramebufferRenderbuffer)(struct gl_context *ctx, + struct gl_framebuffer *fb, + GLenum attachment, + struct gl_renderbuffer *rb); + void (*RenderTexture)(struct gl_context *ctx, + struct gl_framebuffer *fb, + struct gl_renderbuffer_attachment *att); + void (*FinishRenderTexture)(struct gl_context *ctx, + struct gl_renderbuffer_attachment *att); + void (*ValidateFramebuffer)(struct gl_context *ctx, + struct gl_framebuffer *fb); + /*@}*/ + void (*BlitFramebuffer)(struct gl_context *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter); + + /** + * \name Query objects + */ + /*@{*/ + struct gl_query_object * (*NewQueryObject)(struct gl_context *ctx, GLuint id); + void (*DeleteQuery)(struct gl_context *ctx, struct gl_query_object *q); + void (*BeginQuery)(struct gl_context *ctx, struct gl_query_object *q); + void (*EndQuery)(struct gl_context *ctx, struct gl_query_object *q); + void (*CheckQuery)(struct gl_context *ctx, struct gl_query_object *q); + void (*WaitQuery)(struct gl_context *ctx, struct gl_query_object *q); + /*@}*/ + + + /** + * \name Vertex Array objects + */ + /*@{*/ + struct gl_array_object * (*NewArrayObject)(struct gl_context *ctx, GLuint id); + void (*DeleteArrayObject)(struct gl_context *ctx, struct gl_array_object *obj); + void (*BindArrayObject)(struct gl_context *ctx, struct gl_array_object *obj); + /*@}*/ + + /** + * \name GLSL-related functions (ARB extensions and OpenGL 2.x) + */ + /*@{*/ + struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type); + void (*DeleteShader)(struct gl_context *ctx, struct gl_shader *shader); + struct gl_shader_program *(*NewShaderProgram)(struct gl_context *ctx, GLuint name); + void (*DeleteShaderProgram)(struct gl_context *ctx, + struct gl_shader_program *shProg); + void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg); + /*@}*/ + + + /** + * \name Support for multiple T&L engines + */ + /*@{*/ + + /** + * Bitmask of state changes that require the current T&L module to be + * validated, using ValidateTnlModule() below. + */ + GLuint NeedValidate; + + /** + * Validate the current T&L module. + * + * This is called directly after UpdateState() when a state change that has + * occurred matches the dd_function_table::NeedValidate bitmask above. This + * ensures all computed values are up to date, thus allowing the driver to + * decide if the current T&L module needs to be swapped out. + * + * This must be non-NULL if a driver installs a custom T&L module and sets + * the dd_function_table::NeedValidate bitmask, but may be NULL otherwise. + */ + void (*ValidateTnlModule)( struct gl_context *ctx, GLuint new_state ); + + /** + * Set by the driver-supplied T&L engine. + * + * Set to PRIM_OUTSIDE_BEGIN_END when outside glBegin()/glEnd(). + */ + GLuint CurrentExecPrimitive; + + /** + * Current state of an in-progress compilation. + * + * May take on any of the additional values PRIM_OUTSIDE_BEGIN_END, + * PRIM_INSIDE_UNKNOWN_PRIM or PRIM_UNKNOWN defined above. + */ + GLuint CurrentSavePrimitive; + + +#define FLUSH_STORED_VERTICES 0x1 +#define FLUSH_UPDATE_CURRENT 0x2 + /** + * Set by the driver-supplied T&L engine whenever vertices are buffered + * between glBegin()/glEnd() objects or __struct gl_contextRec::Current is not + * updated. + * + * The dd_function_table::FlushVertices call below may be used to resolve + * these conditions. + */ + GLuint NeedFlush; + GLuint SaveNeedFlush; + + + /* Called prior to any of the GLvertexformat functions being + * called. Paired with Driver.FlushVertices(). + */ + void (*BeginVertices)( struct gl_context *ctx ); + + /** + * If inside glBegin()/glEnd(), it should ASSERT(0). Otherwise, if + * FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered + * vertices, if FLUSH_UPDATE_CURRENT bit is set updates + * __struct gl_contextRec::Current and gl_light_attrib::Material + * + * Note that the default T&L engine never clears the + * FLUSH_UPDATE_CURRENT bit, even after performing the update. + */ + void (*FlushVertices)( struct gl_context *ctx, GLuint flags ); + void (*SaveFlushVertices)( struct gl_context *ctx ); + + /** + * Give the driver the opportunity to hook in its own vtxfmt for + * compiling optimized display lists. This is called on each valid + * glBegin() during list compilation. + */ + GLboolean (*NotifySaveBegin)( struct gl_context *ctx, GLenum mode ); + + /** + * Notify driver that the special derived value _NeedEyeCoords has + * changed. + */ + void (*LightingSpaceChange)( struct gl_context *ctx ); + + /** + * Called by glNewList(). + * + * Let the T&L component know what is going on with display lists + * in time to make changes to dispatch tables, etc. + */ + void (*NewList)( struct gl_context *ctx, GLuint list, GLenum mode ); + /** + * Called by glEndList(). + * + * \sa dd_function_table::NewList. + */ + void (*EndList)( struct gl_context *ctx ); + + /** + * Called by glCallList(s). + * + * Notify the T&L component before and after calling a display list. + */ + void (*BeginCallList)( struct gl_context *ctx, + struct gl_display_list *dlist ); + /** + * Called by glEndCallList(). + * + * \sa dd_function_table::BeginCallList. + */ + void (*EndCallList)( struct gl_context *ctx ); + + + /** + * \name GL_ARB_sync interfaces + */ + /*@{*/ + struct gl_sync_object * (*NewSyncObject)(struct gl_context *, GLenum); + void (*FenceSync)(struct gl_context *, struct gl_sync_object *, GLenum, GLbitfield); + void (*DeleteSyncObject)(struct gl_context *, struct gl_sync_object *); + void (*CheckSync)(struct gl_context *, struct gl_sync_object *); + void (*ClientWaitSync)(struct gl_context *, struct gl_sync_object *, + GLbitfield, GLuint64); + void (*ServerWaitSync)(struct gl_context *, struct gl_sync_object *, + GLbitfield, GLuint64); + /*@}*/ + + /** GL_NV_conditional_render */ + void (*BeginConditionalRender)(struct gl_context *ctx, struct gl_query_object *q, + GLenum mode); + void (*EndConditionalRender)(struct gl_context *ctx, struct gl_query_object *q); + + /** + * \name GL_OES_draw_texture interface + */ + /*@{*/ + void (*DrawTex)(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, + GLfloat width, GLfloat height); + /*@}*/ + + /** + * \name GL_OES_EGL_image interface + */ + void (*EGLImageTargetTexture2D)(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle); + void (*EGLImageTargetRenderbufferStorage)(struct gl_context *ctx, + struct gl_renderbuffer *rb, + void *image_handle); + + /** + * \name GL_EXT_transform_feedback interface + */ + struct gl_transform_feedback_object * + (*NewTransformFeedback)(struct gl_context *ctx, GLuint name); + void (*DeleteTransformFeedback)(struct gl_context *ctx, + struct gl_transform_feedback_object *obj); + void (*BeginTransformFeedback)(struct gl_context *ctx, GLenum mode, + struct gl_transform_feedback_object *obj); + void (*EndTransformFeedback)(struct gl_context *ctx, + struct gl_transform_feedback_object *obj); + void (*PauseTransformFeedback)(struct gl_context *ctx, + struct gl_transform_feedback_object *obj); + void (*ResumeTransformFeedback)(struct gl_context *ctx, + struct gl_transform_feedback_object *obj); + void (*DrawTransformFeedback)(struct gl_context *ctx, GLenum mode, + struct gl_transform_feedback_object *obj); + + /** + * \name GL_NV_texture_barrier interface + */ + void (*TextureBarrier)(struct gl_context *ctx); + + /** + * \name GL_ARB_sampler_objects + */ + struct gl_sampler_object * (*NewSamplerObject)(struct gl_context *ctx, + GLuint name); + void (*DeleteSamplerObject)(struct gl_context *ctx, + struct gl_sampler_object *samp); +}; + + +/** + * Transform/Clip/Lighting interface + * + * Drivers present a reduced set of the functions possible in + * glBegin()/glEnd() objects. Core mesa provides translation stubs for the + * remaining functions to map down to these entry points. + * + * These are the initial values to be installed into dispatch by + * mesa. If the T&L driver wants to modify the dispatch table + * while installed, it must do so itself. It would be possible for + * the vertexformat to install its own initial values for these + * functions, but this way there is an obvious list of what is + * expected of the driver. + * + * If the driver wants to hook in entry points other than those + * listed, it must restore them to their original values in + * the disable() callback, below. + */ +typedef struct { + /** + * \name Vertex + */ + /*@{*/ + void (GLAPIENTRYP ArrayElement)( GLint ); + void (GLAPIENTRYP Color3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Color3fv)( const GLfloat * ); + void (GLAPIENTRYP Color4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Color4fv)( const GLfloat * ); + void (GLAPIENTRYP EdgeFlag)( GLboolean ); + void (GLAPIENTRYP EvalCoord1f)( GLfloat ); + void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * ); + void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat ); + void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * ); + void (GLAPIENTRYP EvalPoint1)( GLint ); + void (GLAPIENTRYP EvalPoint2)( GLint, GLint ); + void (GLAPIENTRYP FogCoordfEXT)( GLfloat ); + void (GLAPIENTRYP FogCoordfvEXT)( const GLfloat * ); + void (GLAPIENTRYP Indexf)( GLfloat ); + void (GLAPIENTRYP Indexfv)( const GLfloat * ); + void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord1fARB)( GLenum, GLfloat ); + void (GLAPIENTRYP MultiTexCoord1fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord2fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord3fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord4fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP Normal3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Normal3fv)( const GLfloat * ); + void (GLAPIENTRYP SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP SecondaryColor3fvEXT)( const GLfloat * ); + void (GLAPIENTRYP TexCoord1f)( GLfloat ); + void (GLAPIENTRYP TexCoord1fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord2f)( GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord2fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord3fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord4fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex2f)( GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex2fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex3fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex4fv)( const GLfloat * ); + void (GLAPIENTRYP CallList)( GLuint ); + void (GLAPIENTRYP CallLists)( GLsizei, GLenum, const GLvoid * ); + void (GLAPIENTRYP Begin)( GLenum ); + void (GLAPIENTRYP End)( void ); + void (GLAPIENTRYP PrimitiveRestartNV)( void ); + /* GL_NV_vertex_program */ + void (GLAPIENTRYP VertexAttrib1fNV)( GLuint index, GLfloat x ); + void (GLAPIENTRYP VertexAttrib1fvNV)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP VertexAttrib2fNV)( GLuint index, GLfloat x, GLfloat y ); + void (GLAPIENTRYP VertexAttrib2fvNV)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP VertexAttrib3fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z ); + void (GLAPIENTRYP VertexAttrib3fvNV)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); + void (GLAPIENTRYP VertexAttrib4fvNV)( GLuint index, const GLfloat *v ); + /* GL_ARB_vertex_program */ + void (GLAPIENTRYP VertexAttrib1fARB)( GLuint index, GLfloat x ); + void (GLAPIENTRYP VertexAttrib1fvARB)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP VertexAttrib2fARB)( GLuint index, GLfloat x, GLfloat y ); + void (GLAPIENTRYP VertexAttrib2fvARB)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP VertexAttrib3fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z ); + void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); + void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v ); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x); + void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y); + void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z); + void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w); + void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v); + + void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x); + void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y); + void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z); + void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v); + + /*@}*/ + + void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); + + /** + * \name Array + */ + /*@{*/ + void (GLAPIENTRYP DrawArrays)( GLenum mode, GLint start, GLsizei count ); + void (GLAPIENTRYP DrawElements)( GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices ); + void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start, + GLuint end, GLsizei count, + GLenum type, const GLvoid *indices ); + void (GLAPIENTRYP MultiDrawElementsEXT)( GLenum mode, const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount); + void (GLAPIENTRYP DrawElementsBaseVertex)( GLenum mode, GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex ); + void (GLAPIENTRYP DrawRangeElementsBaseVertex)( GLenum mode, GLuint start, + GLuint end, GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex); + void (GLAPIENTRYP MultiDrawElementsBaseVertex)( GLenum mode, + const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex); + void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, + GLsizei count, GLsizei primcount); + void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices, + GLsizei primcount); + /*@}*/ + + /** + * \name Eval + * + * If you don't support eval, fallback to the default vertex format + * on receiving an eval call and use the pipeline mechanism to + * provide partial T&L acceleration. + * + * Mesa will provide a set of helper functions to do eval within + * accelerated vertex formats, eventually... + */ + /*@{*/ + void (GLAPIENTRYP EvalMesh1)( GLenum mode, GLint i1, GLint i2 ); + void (GLAPIENTRYP EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); + /*@}*/ + +} GLvertexformat; + + +#endif /* DD_INCLUDED */ diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index 7e86f1d0e..f66082e7f 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -49,6 +49,7 @@ #include "eval.h" #include "framebuffer.h" #include "glapi/glapi.h" +#include "glapidispatch.h" #include "hash.h" #include "image.h" #include "light.h" @@ -437,6 +438,9 @@ typedef enum /* GL_NV_texture_barrier */ OPCODE_TEXTURE_BARRIER_NV, + /* GL_ARB_sampler_object */ + OPCODE_BIND_SAMPLER, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -7066,6 +7070,24 @@ save_TextureBarrierNV(void) } +/* GL_ARB_sampler_objects */ +static void +save_BindSampler(GLuint unit, GLuint sampler) +{ + Node *n; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2); + if (n) { + n[1].ui = unit; + n[2].ui = sampler; + } + if (ctx->ExecuteFlag) { + CALL_BindSampler(ctx->Exec, (unit, sampler)); + } +} + + /** * Save an error-generating command into display list. * @@ -8249,6 +8271,10 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_TextureBarrierNV(ctx->Exec, ()); break; + case OPCODE_BIND_SAMPLER: + CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui)); + break; + case OPCODE_CONTINUE: n = (Node *) n[1].next; break; @@ -9930,6 +9956,9 @@ _mesa_create_save_table(void) /* GL_NV_texture_barrier */ SET_TextureBarrierNV(table, save_TextureBarrierNV); + /* GL_ARB_sampler_objects */ + SET_BindSampler(table, save_BindSampler); + /* GL_ARB_draw_buffer_blend */ SET_BlendFunciARB(table, save_BlendFunci); SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei); diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index c4d8e4d40..98cbbf53b 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -1,6317 +1,6320 @@ -/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include "main/glheader.h"
-#include "main/mfeatures.h"
-#include "main/enums.h"
-#include "main/imports.h"
-#include "main/mtypes.h"
-
-typedef struct {
- size_t offset;
- int n;
-} enum_elt;
-
-LONGSTRING static const char enum_string_table[] =
- "GL_2D\0"
- "GL_2_BYTES\0"
- "GL_3D\0"
- "GL_3D_COLOR\0"
- "GL_3D_COLOR_TEXTURE\0"
- "GL_3_BYTES\0"
- "GL_4D_COLOR_TEXTURE\0"
- "GL_4_BYTES\0"
- "GL_ACCUM\0"
- "GL_ACCUM_ALPHA_BITS\0"
- "GL_ACCUM_BLUE_BITS\0"
- "GL_ACCUM_BUFFER_BIT\0"
- "GL_ACCUM_CLEAR_VALUE\0"
- "GL_ACCUM_GREEN_BITS\0"
- "GL_ACCUM_RED_BITS\0"
- "GL_ACTIVE_ATTRIBUTES\0"
- "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
- "GL_ACTIVE_PROGRAM_EXT\0"
- "GL_ACTIVE_STENCIL_FACE_EXT\0"
- "GL_ACTIVE_TEXTURE\0"
- "GL_ACTIVE_TEXTURE_ARB\0"
- "GL_ACTIVE_UNIFORMS\0"
- "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
- "GL_ACTIVE_VERTEX_UNITS_ARB\0"
- "GL_ADD\0"
- "GL_ADD_SIGNED\0"
- "GL_ADD_SIGNED_ARB\0"
- "GL_ADD_SIGNED_EXT\0"
- "GL_ALIASED_LINE_WIDTH_RANGE\0"
- "GL_ALIASED_POINT_SIZE_RANGE\0"
- "GL_ALL_ATTRIB_BITS\0"
- "GL_ALL_CLIENT_ATTRIB_BITS\0"
- "GL_ALPHA\0"
- "GL_ALPHA12\0"
- "GL_ALPHA12_EXT\0"
- "GL_ALPHA16\0"
- "GL_ALPHA16I_EXT\0"
- "GL_ALPHA16UI_EXT\0"
- "GL_ALPHA16_EXT\0"
- "GL_ALPHA32I_EXT\0"
- "GL_ALPHA32UI_EXT\0"
- "GL_ALPHA4\0"
- "GL_ALPHA4_EXT\0"
- "GL_ALPHA8\0"
- "GL_ALPHA8I_EXT\0"
- "GL_ALPHA8UI_EXT\0"
- "GL_ALPHA8_EXT\0"
- "GL_ALPHA_BIAS\0"
- "GL_ALPHA_BITS\0"
- "GL_ALPHA_INTEGER_EXT\0"
- "GL_ALPHA_SCALE\0"
- "GL_ALPHA_TEST\0"
- "GL_ALPHA_TEST_FUNC\0"
- "GL_ALPHA_TEST_REF\0"
- "GL_ALREADY_SIGNALED\0"
- "GL_ALWAYS\0"
- "GL_AMBIENT\0"
- "GL_AMBIENT_AND_DIFFUSE\0"
- "GL_AND\0"
- "GL_AND_INVERTED\0"
- "GL_AND_REVERSE\0"
- "GL_ARRAY_BUFFER\0"
- "GL_ARRAY_BUFFER_BINDING\0"
- "GL_ARRAY_BUFFER_BINDING_ARB\0"
- "GL_ATTACHED_SHADERS\0"
- "GL_ATTRIB_ARRAY_POINTER_NV\0"
- "GL_ATTRIB_ARRAY_SIZE_NV\0"
- "GL_ATTRIB_ARRAY_STRIDE_NV\0"
- "GL_ATTRIB_ARRAY_TYPE_NV\0"
- "GL_ATTRIB_STACK_DEPTH\0"
- "GL_AUTO_NORMAL\0"
- "GL_AUX0\0"
- "GL_AUX1\0"
- "GL_AUX2\0"
- "GL_AUX3\0"
- "GL_AUX_BUFFERS\0"
- "GL_BACK\0"
- "GL_BACK_LEFT\0"
- "GL_BACK_RIGHT\0"
- "GL_BGR\0"
- "GL_BGRA\0"
- "GL_BGRA_EXT\0"
- "GL_BGRA_INTEGER\0"
- "GL_BGRA_INTEGER_EXT\0"
- "GL_BGR_INTEGER\0"
- "GL_BGR_INTEGER_EXT\0"
- "GL_BITMAP\0"
- "GL_BITMAP_TOKEN\0"
- "GL_BLEND\0"
- "GL_BLEND_COLOR\0"
- "GL_BLEND_COLOR_EXT\0"
- "GL_BLEND_DST\0"
- "GL_BLEND_DST_ALPHA\0"
- "GL_BLEND_DST_ALPHA_OES\0"
- "GL_BLEND_DST_RGB\0"
- "GL_BLEND_DST_RGB_OES\0"
- "GL_BLEND_EQUATION\0"
- "GL_BLEND_EQUATION_ALPHA\0"
- "GL_BLEND_EQUATION_ALPHA_EXT\0"
- "GL_BLEND_EQUATION_ALPHA_OES\0"
- "GL_BLEND_EQUATION_EXT\0"
- "GL_BLEND_EQUATION_OES\0"
- "GL_BLEND_EQUATION_RGB\0"
- "GL_BLEND_EQUATION_RGB_EXT\0"
- "GL_BLEND_EQUATION_RGB_OES\0"
- "GL_BLEND_SRC\0"
- "GL_BLEND_SRC_ALPHA\0"
- "GL_BLEND_SRC_ALPHA_OES\0"
- "GL_BLEND_SRC_RGB\0"
- "GL_BLEND_SRC_RGB_OES\0"
- "GL_BLUE\0"
- "GL_BLUE_BIAS\0"
- "GL_BLUE_BITS\0"
- "GL_BLUE_INTEGER\0"
- "GL_BLUE_INTEGER_EXT\0"
- "GL_BLUE_SCALE\0"
- "GL_BOOL\0"
- "GL_BOOL_ARB\0"
- "GL_BOOL_VEC2\0"
- "GL_BOOL_VEC2_ARB\0"
- "GL_BOOL_VEC3\0"
- "GL_BOOL_VEC3_ARB\0"
- "GL_BOOL_VEC4\0"
- "GL_BOOL_VEC4_ARB\0"
- "GL_BUFFER_ACCESS\0"
- "GL_BUFFER_ACCESS_ARB\0"
- "GL_BUFFER_ACCESS_FLAGS\0"
- "GL_BUFFER_ACCESS_OES\0"
- "GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
- "GL_BUFFER_MAPPED\0"
- "GL_BUFFER_MAPPED_ARB\0"
- "GL_BUFFER_MAPPED_OES\0"
- "GL_BUFFER_MAP_LENGTH\0"
- "GL_BUFFER_MAP_OFFSET\0"
- "GL_BUFFER_MAP_POINTER\0"
- "GL_BUFFER_MAP_POINTER_ARB\0"
- "GL_BUFFER_MAP_POINTER_OES\0"
- "GL_BUFFER_OBJECT_APPLE\0"
- "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0"
- "GL_BUFFER_SIZE\0"
- "GL_BUFFER_SIZE_ARB\0"
- "GL_BUFFER_USAGE\0"
- "GL_BUFFER_USAGE_ARB\0"
- "GL_BUMP_ENVMAP_ATI\0"
- "GL_BUMP_NUM_TEX_UNITS_ATI\0"
- "GL_BUMP_ROT_MATRIX_ATI\0"
- "GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
- "GL_BUMP_TARGET_ATI\0"
- "GL_BUMP_TEX_UNITS_ATI\0"
- "GL_BYTE\0"
- "GL_C3F_V3F\0"
- "GL_C4F_N3F_V3F\0"
- "GL_C4UB_V2F\0"
- "GL_C4UB_V3F\0"
- "GL_CCW\0"
- "GL_CLAMP\0"
- "GL_CLAMP_FRAGMENT_COLOR_ARB\0"
- "GL_CLAMP_READ_COLOR\0"
- "GL_CLAMP_READ_COLOR_ARB\0"
- "GL_CLAMP_TO_BORDER\0"
- "GL_CLAMP_TO_BORDER_ARB\0"
- "GL_CLAMP_TO_BORDER_SGIS\0"
- "GL_CLAMP_TO_EDGE\0"
- "GL_CLAMP_TO_EDGE_SGIS\0"
- "GL_CLAMP_VERTEX_COLOR_ARB\0"
- "GL_CLEAR\0"
- "GL_CLIENT_ACTIVE_TEXTURE\0"
- "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
- "GL_CLIENT_ALL_ATTRIB_BITS\0"
- "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
- "GL_CLIENT_PIXEL_STORE_BIT\0"
- "GL_CLIENT_VERTEX_ARRAY_BIT\0"
- "GL_CLIP_DISTANCE0\0"
- "GL_CLIP_DISTANCE1\0"
- "GL_CLIP_DISTANCE2\0"
- "GL_CLIP_DISTANCE3\0"
- "GL_CLIP_DISTANCE4\0"
- "GL_CLIP_DISTANCE5\0"
- "GL_CLIP_DISTANCE6\0"
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- "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
- "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0"
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- "GL_COLOR_TABLE_RED_SIZE\0"
- "GL_COLOR_TABLE_RED_SIZE_EXT\0"
- "GL_COLOR_TABLE_RED_SIZE_SGI\0"
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- "GL_COMBINE_RGB\0"
- "GL_COMBINE_RGB_ARB\0"
- "GL_COMBINE_RGB_EXT\0"
- "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
- "GL_COMPARE_REF_TO_TEXTURE\0"
- "GL_COMPARE_R_TO_TEXTURE\0"
- "GL_COMPARE_R_TO_TEXTURE_ARB\0"
- "GL_COMPILE\0"
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- "GL_COMPRESSED_LUMINANCE\0"
- "GL_COMPRESSED_LUMINANCE_ALPHA\0"
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- "GL_COMPRESSED_LUMINANCE_ARB\0"
- "GL_COMPRESSED_RED\0"
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- "GL_COMPRESSED_RGB\0"
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- "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
- "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
- "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
- "GL_COMPRESSED_RGB_ARB\0"
- "GL_COMPRESSED_RGB_FXT1_3DFX\0"
- "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
- "GL_COMPRESSED_SLUMINANCE\0"
- "GL_COMPRESSED_SLUMINANCE_ALPHA\0"
- "GL_COMPRESSED_SRGB\0"
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- "GL_COMPRESSED_TEXTURE_FORMATS\0"
- "GL_CONDITION_SATISFIED\0"
- "GL_CONSTANT\0"
- "GL_CONSTANT_ALPHA\0"
- "GL_CONSTANT_ALPHA_EXT\0"
- "GL_CONSTANT_ARB\0"
- "GL_CONSTANT_ATTENUATION\0"
- "GL_CONSTANT_BORDER_HP\0"
- "GL_CONSTANT_COLOR\0"
- "GL_CONSTANT_COLOR_EXT\0"
- "GL_CONSTANT_EXT\0"
- "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0"
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- "GL_CONTEXT_FLAGS\0"
- "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0"
- "GL_CONTEXT_PROFILE_MASK\0"
- "GL_CONVOLUTION_1D\0"
- "GL_CONVOLUTION_2D\0"
- "GL_CONVOLUTION_BORDER_COLOR\0"
- "GL_CONVOLUTION_BORDER_COLOR_HP\0"
- "GL_CONVOLUTION_BORDER_MODE\0"
- "GL_CONVOLUTION_BORDER_MODE_EXT\0"
- "GL_CONVOLUTION_FILTER_BIAS\0"
- "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
- "GL_CONVOLUTION_FILTER_SCALE\0"
- "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
- "GL_CONVOLUTION_FORMAT\0"
- "GL_CONVOLUTION_FORMAT_EXT\0"
- "GL_CONVOLUTION_HEIGHT\0"
- "GL_CONVOLUTION_HEIGHT_EXT\0"
- "GL_CONVOLUTION_WIDTH\0"
- "GL_CONVOLUTION_WIDTH_EXT\0"
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- "GL_COPY_READ_BUFFER\0"
- "GL_COPY_WRITE_BUFFER\0"
- "GL_CULL_FACE\0"
- "GL_CULL_FACE_MODE\0"
- "GL_CULL_VERTEX_EXT\0"
- "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
- "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
- "GL_CURRENT_ATTRIB_NV\0"
- "GL_CURRENT_BIT\0"
- "GL_CURRENT_COLOR\0"
- "GL_CURRENT_FOG_COORD\0"
- "GL_CURRENT_FOG_COORDINATE\0"
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- "GL_CURRENT_RASTER_COLOR\0"
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- "GL_DEPTH_BOUNDS_TEST_EXT\0"
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- "GL_DEPTH_FUNC\0"
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- "GL_DEPTH_STENCIL_EXT\0"
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- "GL_DEPTH_STENCIL_TO_BGRA_NV\0"
- "GL_DEPTH_STENCIL_TO_RGBA_NV\0"
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- "GL_DST_ALPHA\0"
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- "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
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- "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
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- "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0"
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- "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
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- "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB\0"
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- "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
- "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
- "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES\0"
- "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0"
- "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0"
- "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0"
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- "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES\0"
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- "GL_INT_SAMPLER_2D_ARRAY\0"
- "GL_INT_SAMPLER_2D_ARRAY_EXT\0"
- "GL_INT_SAMPLER_2D_EXT\0"
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- "GL_INT_SAMPLER_BUFFER\0"
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- "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0"
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- "GL_NORMAL_MAP_NV\0"
- "GL_NORMAL_MAP_OES\0"
- "GL_NOTEQUAL\0"
- "GL_NO_ERROR\0"
- "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
- "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
- "GL_NUM_EXTENSIONS\0"
- "GL_NUM_PROGRAM_BINARY_FORMATS_OES\0"
- "GL_NUM_SHADER_BINARY_FORMATS\0"
- "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
- "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
- "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
- "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
- "GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
- "GL_OBJECT_COMPILE_STATUS_ARB\0"
- "GL_OBJECT_DELETE_STATUS_ARB\0"
- "GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
- "GL_OBJECT_LINEAR\0"
- "GL_OBJECT_LINK_STATUS_ARB\0"
- "GL_OBJECT_PLANE\0"
- "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
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- "GL_OBJECT_TYPE_ARB\0"
- "GL_OBJECT_VALIDATE_STATUS_ARB\0"
- "GL_OCCLUSION_TEST_HP\0"
- "GL_OCCLUSION_TEST_RESULT_HP\0"
- "GL_ONE\0"
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- "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
- "GL_ONE_MINUS_CONSTANT_COLOR\0"
- "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
- "GL_ONE_MINUS_DST_ALPHA\0"
- "GL_ONE_MINUS_DST_COLOR\0"
- "GL_ONE_MINUS_SRC_ALPHA\0"
- "GL_ONE_MINUS_SRC_COLOR\0"
- "GL_OPERAND0_ALPHA\0"
- "GL_OPERAND0_ALPHA_ARB\0"
- "GL_OPERAND0_ALPHA_EXT\0"
- "GL_OPERAND0_RGB\0"
- "GL_OPERAND0_RGB_ARB\0"
- "GL_OPERAND0_RGB_EXT\0"
- "GL_OPERAND1_ALPHA\0"
- "GL_OPERAND1_ALPHA_ARB\0"
- "GL_OPERAND1_ALPHA_EXT\0"
- "GL_OPERAND1_RGB\0"
- "GL_OPERAND1_RGB_ARB\0"
- "GL_OPERAND1_RGB_EXT\0"
- "GL_OPERAND2_ALPHA\0"
- "GL_OPERAND2_ALPHA_ARB\0"
- "GL_OPERAND2_ALPHA_EXT\0"
- "GL_OPERAND2_RGB\0"
- "GL_OPERAND2_RGB_ARB\0"
- "GL_OPERAND2_RGB_EXT\0"
- "GL_OPERAND3_ALPHA_NV\0"
- "GL_OPERAND3_RGB_NV\0"
- "GL_OR\0"
- "GL_ORDER\0"
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- "GL_OUT_OF_MEMORY\0"
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- "GL_PACK_IMAGE_HEIGHT\0"
- "GL_PACK_INVERT_MESA\0"
- "GL_PACK_LSB_FIRST\0"
- "GL_PACK_ROW_LENGTH\0"
- "GL_PACK_SKIP_IMAGES\0"
- "GL_PACK_SKIP_PIXELS\0"
- "GL_PACK_SKIP_ROWS\0"
- "GL_PACK_SWAP_BYTES\0"
- "GL_PALETTE4_R5_G6_B5_OES\0"
- "GL_PALETTE4_RGB5_A1_OES\0"
- "GL_PALETTE4_RGB8_OES\0"
- "GL_PALETTE4_RGBA4_OES\0"
- "GL_PALETTE4_RGBA8_OES\0"
- "GL_PALETTE8_R5_G6_B5_OES\0"
- "GL_PALETTE8_RGB5_A1_OES\0"
- "GL_PALETTE8_RGB8_OES\0"
- "GL_PALETTE8_RGBA4_OES\0"
- "GL_PALETTE8_RGBA8_OES\0"
- "GL_PASS_THROUGH_TOKEN\0"
- "GL_PERSPECTIVE_CORRECTION_HINT\0"
- "GL_PIXEL_MAP_A_TO_A\0"
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- "GL_PIXEL_MAP_B_TO_B\0"
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- "GL_PIXEL_MAP_G_TO_G\0"
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- "GL_PIXEL_MAP_I_TO_A\0"
- "GL_PIXEL_MAP_I_TO_A_SIZE\0"
- "GL_PIXEL_MAP_I_TO_B\0"
- "GL_PIXEL_MAP_I_TO_B_SIZE\0"
- "GL_PIXEL_MAP_I_TO_G\0"
- "GL_PIXEL_MAP_I_TO_G_SIZE\0"
- "GL_PIXEL_MAP_I_TO_I\0"
- "GL_PIXEL_MAP_I_TO_I_SIZE\0"
- "GL_PIXEL_MAP_I_TO_R\0"
- "GL_PIXEL_MAP_I_TO_R_SIZE\0"
- "GL_PIXEL_MAP_R_TO_R\0"
- "GL_PIXEL_MAP_R_TO_R_SIZE\0"
- "GL_PIXEL_MAP_S_TO_S\0"
- "GL_PIXEL_MAP_S_TO_S_SIZE\0"
- "GL_PIXEL_MODE_BIT\0"
- "GL_PIXEL_PACK_BUFFER\0"
- "GL_PIXEL_PACK_BUFFER_BINDING\0"
- "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
- "GL_PIXEL_PACK_BUFFER_EXT\0"
- "GL_PIXEL_UNPACK_BUFFER\0"
- "GL_PIXEL_UNPACK_BUFFER_BINDING\0"
- "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
- "GL_PIXEL_UNPACK_BUFFER_EXT\0"
- "GL_POINT\0"
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- "GL_POINT_BIT\0"
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- "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
- "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
- "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
- "GL_POINT_FADE_THRESHOLD_SIZE\0"
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- "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
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- "GL_POINT_SIZE\0"
- "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES\0"
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- "GL_POINT_SIZE_GRANULARITY\0"
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- "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
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- "GL_PROXY_TEXTURE_2D_EXT\0"
- "GL_PROXY_TEXTURE_3D\0"
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- "GL_RENDERBUFFER_OES\0"
- "GL_RENDERBUFFER_RED_SIZE\0"
- "GL_RENDERBUFFER_RED_SIZE_OES\0"
- "GL_RENDERBUFFER_SAMPLES\0"
- "GL_RENDERBUFFER_SAMPLES_EXT\0"
- "GL_RENDERBUFFER_STENCIL_SIZE\0"
- "GL_RENDERBUFFER_STENCIL_SIZE_OES\0"
- "GL_RENDERBUFFER_WIDTH\0"
- "GL_RENDERBUFFER_WIDTH_EXT\0"
- "GL_RENDERBUFFER_WIDTH_OES\0"
- "GL_RENDERER\0"
- "GL_RENDER_MODE\0"
- "GL_REPEAT\0"
- "GL_REPLACE\0"
- "GL_REPLACE_EXT\0"
- "GL_REPLICATE_BORDER_HP\0"
- "GL_RESCALE_NORMAL\0"
- "GL_RESCALE_NORMAL_EXT\0"
- "GL_RETAINED_APPLE\0"
- "GL_RETURN\0"
- "GL_RG16_SNORM\0"
- "GL_RG8_SNORM\0"
- "GL_RGB\0"
- "GL_RGB10\0"
- "GL_RGB10_A2\0"
- "GL_RGB10_A2_EXT\0"
- "GL_RGB10_EXT\0"
- "GL_RGB12\0"
- "GL_RGB12_EXT\0"
- "GL_RGB16\0"
- "GL_RGB16F\0"
- "GL_RGB16I\0"
- "GL_RGB16I_EXT\0"
- "GL_RGB16UI\0"
- "GL_RGB16UI_EXT\0"
- "GL_RGB16_EXT\0"
- "GL_RGB16_SNORM\0"
- "GL_RGB2_EXT\0"
- "GL_RGB32F\0"
- "GL_RGB32I\0"
- "GL_RGB32I_EXT\0"
- "GL_RGB32UI\0"
- "GL_RGB32UI_EXT\0"
- "GL_RGB4\0"
- "GL_RGB4_EXT\0"
- "GL_RGB4_S3TC\0"
- "GL_RGB5\0"
- "GL_RGB565\0"
- "GL_RGB565_OES\0"
- "GL_RGB5_A1\0"
- "GL_RGB5_A1_EXT\0"
- "GL_RGB5_A1_OES\0"
- "GL_RGB5_EXT\0"
- "GL_RGB8\0"
- "GL_RGB8I\0"
- "GL_RGB8I_EXT\0"
- "GL_RGB8UI\0"
- "GL_RGB8UI_EXT\0"
- "GL_RGB8_EXT\0"
- "GL_RGB8_OES\0"
- "GL_RGB8_SNORM\0"
- "GL_RGB9_E5\0"
- "GL_RGBA\0"
- "GL_RGBA12\0"
- "GL_RGBA12_EXT\0"
- "GL_RGBA16\0"
- "GL_RGBA16F\0"
- "GL_RGBA16I\0"
- "GL_RGBA16I_EXT\0"
- "GL_RGBA16UI\0"
- "GL_RGBA16UI_EXT\0"
- "GL_RGBA16_EXT\0"
- "GL_RGBA16_SNORM\0"
- "GL_RGBA2\0"
- "GL_RGBA2_EXT\0"
- "GL_RGBA32F\0"
- "GL_RGBA32I\0"
- "GL_RGBA32I_EXT\0"
- "GL_RGBA32UI\0"
- "GL_RGBA32UI_EXT\0"
- "GL_RGBA4\0"
- "GL_RGBA4_DXT5_S3TC\0"
- "GL_RGBA4_EXT\0"
- "GL_RGBA4_OES\0"
- "GL_RGBA4_S3TC\0"
- "GL_RGBA8\0"
- "GL_RGBA8I\0"
- "GL_RGBA8I_EXT\0"
- "GL_RGBA8UI\0"
- "GL_RGBA8UI_EXT\0"
- "GL_RGBA8_EXT\0"
- "GL_RGBA8_OES\0"
- "GL_RGBA8_SNORM\0"
- "GL_RGBA_DXT5_S3TC\0"
- "GL_RGBA_FLOAT_MODE_ARB\0"
- "GL_RGBA_INTEGER\0"
- "GL_RGBA_INTEGER_EXT\0"
- "GL_RGBA_INTEGER_MODE_EXT\0"
- "GL_RGBA_MODE\0"
- "GL_RGBA_S3TC\0"
- "GL_RGBA_SNORM\0"
- "GL_RGB_INTEGER\0"
- "GL_RGB_INTEGER_EXT\0"
- "GL_RGB_S3TC\0"
- "GL_RGB_SCALE\0"
- "GL_RGB_SCALE_ARB\0"
- "GL_RGB_SCALE_EXT\0"
- "GL_RGB_SNORM\0"
- "GL_RG_SNORM\0"
- "GL_RIGHT\0"
- "GL_S\0"
- "GL_SAMPLER_1D\0"
- "GL_SAMPLER_1D_ARRAY\0"
- "GL_SAMPLER_1D_ARRAY_EXT\0"
- "GL_SAMPLER_1D_ARRAY_SHADOW\0"
- "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
- "GL_SAMPLER_1D_SHADOW\0"
- "GL_SAMPLER_2D\0"
- "GL_SAMPLER_2D_ARRAY\0"
- "GL_SAMPLER_2D_ARRAY_EXT\0"
- "GL_SAMPLER_2D_ARRAY_SHADOW\0"
- "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
- "GL_SAMPLER_2D_RECT\0"
- "GL_SAMPLER_2D_RECT_SHADOW\0"
- "GL_SAMPLER_2D_SHADOW\0"
- "GL_SAMPLER_3D\0"
- "GL_SAMPLER_3D_OES\0"
- "GL_SAMPLER_BUFFER\0"
- "GL_SAMPLER_BUFFER_EXT\0"
- "GL_SAMPLER_CUBE\0"
- "GL_SAMPLER_CUBE_SHADOW\0"
- "GL_SAMPLER_CUBE_SHADOW_EXT\0"
- "GL_SAMPLES\0"
- "GL_SAMPLES_3DFX\0"
- "GL_SAMPLES_ARB\0"
- "GL_SAMPLES_PASSED\0"
- "GL_SAMPLES_PASSED_ARB\0"
- "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
- "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
- "GL_SAMPLE_ALPHA_TO_ONE\0"
- "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
- "GL_SAMPLE_BUFFERS\0"
- "GL_SAMPLE_BUFFERS_3DFX\0"
- "GL_SAMPLE_BUFFERS_ARB\0"
- "GL_SAMPLE_COVERAGE\0"
- "GL_SAMPLE_COVERAGE_ARB\0"
- "GL_SAMPLE_COVERAGE_INVERT\0"
- "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
- "GL_SAMPLE_COVERAGE_VALUE\0"
- "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
- "GL_SCISSOR_BIT\0"
- "GL_SCISSOR_BOX\0"
- "GL_SCISSOR_TEST\0"
- "GL_SECONDARY_COLOR_ARRAY\0"
- "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
- "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
- "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
- "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
- "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
- "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
- "GL_SELECT\0"
- "GL_SELECTION_BUFFER_POINTER\0"
- "GL_SELECTION_BUFFER_SIZE\0"
- "GL_SEPARABLE_2D\0"
- "GL_SEPARATE_ATTRIBS\0"
- "GL_SEPARATE_ATTRIBS_EXT\0"
- "GL_SEPARATE_SPECULAR_COLOR\0"
- "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
- "GL_SET\0"
- "GL_SHADER_BINARY_FORMATS\0"
- "GL_SHADER_COMPILER\0"
- "GL_SHADER_OBJECT_ARB\0"
- "GL_SHADER_SOURCE_LENGTH\0"
- "GL_SHADER_TYPE\0"
- "GL_SHADE_MODEL\0"
- "GL_SHADING_LANGUAGE_VERSION\0"
- "GL_SHADOW_AMBIENT_SGIX\0"
- "GL_SHARED_TEXTURE_PALETTE_EXT\0"
- "GL_SHININESS\0"
- "GL_SHORT\0"
- "GL_SIGNALED\0"
- "GL_SIGNED_NORMALIZED\0"
- "GL_SINGLE_COLOR\0"
- "GL_SINGLE_COLOR_EXT\0"
- "GL_SLICE_ACCUM_SUN\0"
- "GL_SLUMINANCE\0"
- "GL_SLUMINANCE8\0"
- "GL_SLUMINANCE8_ALPHA8\0"
- "GL_SLUMINANCE_ALPHA\0"
- "GL_SMOOTH\0"
- "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
- "GL_SMOOTH_LINE_WIDTH_RANGE\0"
- "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
- "GL_SMOOTH_POINT_SIZE_RANGE\0"
- "GL_SOURCE0_ALPHA\0"
- "GL_SOURCE0_ALPHA_ARB\0"
- "GL_SOURCE0_ALPHA_EXT\0"
- "GL_SOURCE0_RGB\0"
- "GL_SOURCE0_RGB_ARB\0"
- "GL_SOURCE0_RGB_EXT\0"
- "GL_SOURCE1_ALPHA\0"
- "GL_SOURCE1_ALPHA_ARB\0"
- "GL_SOURCE1_ALPHA_EXT\0"
- "GL_SOURCE1_RGB\0"
- "GL_SOURCE1_RGB_ARB\0"
- "GL_SOURCE1_RGB_EXT\0"
- "GL_SOURCE2_ALPHA\0"
- "GL_SOURCE2_ALPHA_ARB\0"
- "GL_SOURCE2_ALPHA_EXT\0"
- "GL_SOURCE2_RGB\0"
- "GL_SOURCE2_RGB_ARB\0"
- "GL_SOURCE2_RGB_EXT\0"
- "GL_SOURCE3_ALPHA_NV\0"
- "GL_SOURCE3_RGB_NV\0"
- "GL_SPECULAR\0"
- "GL_SPHERE_MAP\0"
- "GL_SPOT_CUTOFF\0"
- "GL_SPOT_DIRECTION\0"
- "GL_SPOT_EXPONENT\0"
- "GL_SRC0_ALPHA\0"
- "GL_SRC0_RGB\0"
- "GL_SRC1_ALPHA\0"
- "GL_SRC1_RGB\0"
- "GL_SRC2_ALPHA\0"
- "GL_SRC2_RGB\0"
- "GL_SRC_ALPHA\0"
- "GL_SRC_ALPHA_SATURATE\0"
- "GL_SRC_COLOR\0"
- "GL_SRGB\0"
- "GL_SRGB8\0"
- "GL_SRGB8_ALPHA8\0"
- "GL_SRGB_ALPHA\0"
- "GL_STACK_OVERFLOW\0"
- "GL_STACK_UNDERFLOW\0"
- "GL_STATIC_COPY\0"
- "GL_STATIC_COPY_ARB\0"
- "GL_STATIC_DRAW\0"
- "GL_STATIC_DRAW_ARB\0"
- "GL_STATIC_READ\0"
- "GL_STATIC_READ_ARB\0"
- "GL_STENCIL\0"
- "GL_STENCIL_ATTACHMENT\0"
- "GL_STENCIL_ATTACHMENT_EXT\0"
- "GL_STENCIL_ATTACHMENT_OES\0"
- "GL_STENCIL_BACK_FAIL\0"
- "GL_STENCIL_BACK_FAIL_ATI\0"
- "GL_STENCIL_BACK_FUNC\0"
- "GL_STENCIL_BACK_FUNC_ATI\0"
- "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
- "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
- "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
- "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
- "GL_STENCIL_BACK_REF\0"
- "GL_STENCIL_BACK_VALUE_MASK\0"
- "GL_STENCIL_BACK_WRITEMASK\0"
- "GL_STENCIL_BITS\0"
- "GL_STENCIL_BUFFER\0"
- "GL_STENCIL_BUFFER_BIT\0"
- "GL_STENCIL_CLEAR_VALUE\0"
- "GL_STENCIL_FAIL\0"
- "GL_STENCIL_FUNC\0"
- "GL_STENCIL_INDEX\0"
- "GL_STENCIL_INDEX1\0"
- "GL_STENCIL_INDEX16\0"
- "GL_STENCIL_INDEX16_EXT\0"
- "GL_STENCIL_INDEX1_EXT\0"
- "GL_STENCIL_INDEX1_OES\0"
- "GL_STENCIL_INDEX4\0"
- "GL_STENCIL_INDEX4_EXT\0"
- "GL_STENCIL_INDEX4_OES\0"
- "GL_STENCIL_INDEX8\0"
- "GL_STENCIL_INDEX8_EXT\0"
- "GL_STENCIL_INDEX8_OES\0"
- "GL_STENCIL_INDEX_EXT\0"
- "GL_STENCIL_PASS_DEPTH_FAIL\0"
- "GL_STENCIL_PASS_DEPTH_PASS\0"
- "GL_STENCIL_REF\0"
- "GL_STENCIL_TEST\0"
- "GL_STENCIL_TEST_TWO_SIDE_EXT\0"
- "GL_STENCIL_VALUE_MASK\0"
- "GL_STENCIL_WRITEMASK\0"
- "GL_STEREO\0"
- "GL_STORAGE_CACHED_APPLE\0"
- "GL_STORAGE_PRIVATE_APPLE\0"
- "GL_STORAGE_SHARED_APPLE\0"
- "GL_STREAM_COPY\0"
- "GL_STREAM_COPY_ARB\0"
- "GL_STREAM_DRAW\0"
- "GL_STREAM_DRAW_ARB\0"
- "GL_STREAM_READ\0"
- "GL_STREAM_READ_ARB\0"
- "GL_SUBPIXEL_BITS\0"
- "GL_SUBTRACT\0"
- "GL_SUBTRACT_ARB\0"
- "GL_SYNC_CONDITION\0"
- "GL_SYNC_FENCE\0"
- "GL_SYNC_FLAGS\0"
- "GL_SYNC_FLUSH_COMMANDS_BIT\0"
- "GL_SYNC_GPU_COMMANDS_COMPLETE\0"
- "GL_SYNC_STATUS\0"
- "GL_T\0"
- "GL_T2F_C3F_V3F\0"
- "GL_T2F_C4F_N3F_V3F\0"
- "GL_T2F_C4UB_V3F\0"
- "GL_T2F_N3F_V3F\0"
- "GL_T2F_V3F\0"
- "GL_T4F_C4F_N3F_V4F\0"
- "GL_T4F_V4F\0"
- "GL_TABLE_TOO_LARGE_EXT\0"
- "GL_TEXTURE\0"
- "GL_TEXTURE0\0"
- "GL_TEXTURE0_ARB\0"
- "GL_TEXTURE1\0"
- "GL_TEXTURE10\0"
- "GL_TEXTURE10_ARB\0"
- "GL_TEXTURE11\0"
- "GL_TEXTURE11_ARB\0"
- "GL_TEXTURE12\0"
- "GL_TEXTURE12_ARB\0"
- "GL_TEXTURE13\0"
- "GL_TEXTURE13_ARB\0"
- "GL_TEXTURE14\0"
- "GL_TEXTURE14_ARB\0"
- "GL_TEXTURE15\0"
- "GL_TEXTURE15_ARB\0"
- "GL_TEXTURE16\0"
- "GL_TEXTURE16_ARB\0"
- "GL_TEXTURE17\0"
- "GL_TEXTURE17_ARB\0"
- "GL_TEXTURE18\0"
- "GL_TEXTURE18_ARB\0"
- "GL_TEXTURE19\0"
- "GL_TEXTURE19_ARB\0"
- "GL_TEXTURE1_ARB\0"
- "GL_TEXTURE2\0"
- "GL_TEXTURE20\0"
- "GL_TEXTURE20_ARB\0"
- "GL_TEXTURE21\0"
- "GL_TEXTURE21_ARB\0"
- "GL_TEXTURE22\0"
- "GL_TEXTURE22_ARB\0"
- "GL_TEXTURE23\0"
- "GL_TEXTURE23_ARB\0"
- "GL_TEXTURE24\0"
- "GL_TEXTURE24_ARB\0"
- "GL_TEXTURE25\0"
- "GL_TEXTURE25_ARB\0"
- "GL_TEXTURE26\0"
- "GL_TEXTURE26_ARB\0"
- "GL_TEXTURE27\0"
- "GL_TEXTURE27_ARB\0"
- "GL_TEXTURE28\0"
- "GL_TEXTURE28_ARB\0"
- "GL_TEXTURE29\0"
- "GL_TEXTURE29_ARB\0"
- "GL_TEXTURE2_ARB\0"
- "GL_TEXTURE3\0"
- "GL_TEXTURE30\0"
- "GL_TEXTURE30_ARB\0"
- "GL_TEXTURE31\0"
- "GL_TEXTURE31_ARB\0"
- "GL_TEXTURE3_ARB\0"
- "GL_TEXTURE4\0"
- "GL_TEXTURE4_ARB\0"
- "GL_TEXTURE5\0"
- "GL_TEXTURE5_ARB\0"
- "GL_TEXTURE6\0"
- "GL_TEXTURE6_ARB\0"
- "GL_TEXTURE7\0"
- "GL_TEXTURE7_ARB\0"
- "GL_TEXTURE8\0"
- "GL_TEXTURE8_ARB\0"
- "GL_TEXTURE9\0"
- "GL_TEXTURE9_ARB\0"
- "GL_TEXTURE_1D\0"
- "GL_TEXTURE_1D_ARRAY\0"
- "GL_TEXTURE_1D_ARRAY_EXT\0"
- "GL_TEXTURE_2D\0"
- "GL_TEXTURE_2D_ARRAY\0"
- "GL_TEXTURE_2D_ARRAY_EXT\0"
- "GL_TEXTURE_3D\0"
- "GL_TEXTURE_3D_OES\0"
- "GL_TEXTURE_ALPHA_SIZE\0"
- "GL_TEXTURE_ALPHA_SIZE_EXT\0"
- "GL_TEXTURE_BASE_LEVEL\0"
- "GL_TEXTURE_BINDING_1D\0"
- "GL_TEXTURE_BINDING_1D_ARRAY\0"
- "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0"
- "GL_TEXTURE_BINDING_2D\0"
- "GL_TEXTURE_BINDING_2D_ARRAY\0"
- "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0"
- "GL_TEXTURE_BINDING_3D\0"
- "GL_TEXTURE_BINDING_3D_OES\0"
- "GL_TEXTURE_BINDING_BUFFER\0"
- "GL_TEXTURE_BINDING_BUFFER_ARB\0"
- "GL_TEXTURE_BINDING_CUBE_MAP\0"
- "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
- "GL_TEXTURE_BINDING_CUBE_MAP_OES\0"
- "GL_TEXTURE_BINDING_RECTANGLE\0"
- "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
- "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
- "GL_TEXTURE_BIT\0"
- "GL_TEXTURE_BLUE_SIZE\0"
- "GL_TEXTURE_BLUE_SIZE_EXT\0"
- "GL_TEXTURE_BORDER\0"
- "GL_TEXTURE_BORDER_COLOR\0"
- "GL_TEXTURE_BUFFER\0"
- "GL_TEXTURE_BUFFER_ARB\0"
- "GL_TEXTURE_BUFFER_DATA_STORE_BINDING\0"
- "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB\0"
- "GL_TEXTURE_BUFFER_FORMAT\0"
- "GL_TEXTURE_BUFFER_FORMAT_ARB\0"
- "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
- "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
- "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
- "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
- "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
- "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
- "GL_TEXTURE_COLOR_TABLE_SGI\0"
- "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
- "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
- "GL_TEXTURE_COMPARE_FUNC\0"
- "GL_TEXTURE_COMPARE_FUNC_ARB\0"
- "GL_TEXTURE_COMPARE_MODE\0"
- "GL_TEXTURE_COMPARE_MODE_ARB\0"
- "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
- "GL_TEXTURE_COMPARE_SGIX\0"
- "GL_TEXTURE_COMPONENTS\0"
- "GL_TEXTURE_COMPRESSED\0"
- "GL_TEXTURE_COMPRESSED_ARB\0"
- "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
- "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
- "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
- "GL_TEXTURE_COMPRESSION_HINT\0"
- "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
- "GL_TEXTURE_COORD_ARRAY\0"
- "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
- "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
- "GL_TEXTURE_COORD_ARRAY_POINTER\0"
- "GL_TEXTURE_COORD_ARRAY_SIZE\0"
- "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
- "GL_TEXTURE_COORD_ARRAY_TYPE\0"
- "GL_TEXTURE_CROP_RECT_OES\0"
- "GL_TEXTURE_CUBE_MAP\0"
- "GL_TEXTURE_CUBE_MAP_ARB\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
- "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES\0"
- "GL_TEXTURE_CUBE_MAP_OES\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
- "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES\0"
- "GL_TEXTURE_CUBE_MAP_SEAMLESS\0"
- "GL_TEXTURE_DEPTH\0"
- "GL_TEXTURE_DEPTH_SIZE\0"
- "GL_TEXTURE_DEPTH_SIZE_ARB\0"
- "GL_TEXTURE_ENV\0"
- "GL_TEXTURE_ENV_COLOR\0"
- "GL_TEXTURE_ENV_MODE\0"
- "GL_TEXTURE_FILTER_CONTROL\0"
- "GL_TEXTURE_FILTER_CONTROL_EXT\0"
- "GL_TEXTURE_GEN_MODE\0"
- "GL_TEXTURE_GEN_MODE_OES\0"
- "GL_TEXTURE_GEN_Q\0"
- "GL_TEXTURE_GEN_R\0"
- "GL_TEXTURE_GEN_S\0"
- "GL_TEXTURE_GEN_STR_OES\0"
- "GL_TEXTURE_GEN_T\0"
- "GL_TEXTURE_GEQUAL_R_SGIX\0"
- "GL_TEXTURE_GREEN_SIZE\0"
- "GL_TEXTURE_GREEN_SIZE_EXT\0"
- "GL_TEXTURE_HEIGHT\0"
- "GL_TEXTURE_INDEX_SIZE_EXT\0"
- "GL_TEXTURE_INTENSITY_SIZE\0"
- "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
- "GL_TEXTURE_INTERNAL_FORMAT\0"
- "GL_TEXTURE_LEQUAL_R_SGIX\0"
- "GL_TEXTURE_LOD_BIAS\0"
- "GL_TEXTURE_LOD_BIAS_EXT\0"
- "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
- "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
- "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
- "GL_TEXTURE_LUMINANCE_SIZE\0"
- "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
- "GL_TEXTURE_MAG_FILTER\0"
- "GL_TEXTURE_MATRIX\0"
- "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES\0"
- "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
- "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
- "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
- "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
- "GL_TEXTURE_MAX_LEVEL\0"
- "GL_TEXTURE_MAX_LOD\0"
- "GL_TEXTURE_MIN_FILTER\0"
- "GL_TEXTURE_MIN_LOD\0"
- "GL_TEXTURE_PRIORITY\0"
- "GL_TEXTURE_RANGE_LENGTH_APPLE\0"
- "GL_TEXTURE_RANGE_POINTER_APPLE\0"
- "GL_TEXTURE_RECTANGLE\0"
- "GL_TEXTURE_RECTANGLE_ARB\0"
- "GL_TEXTURE_RECTANGLE_NV\0"
- "GL_TEXTURE_RED_SIZE\0"
- "GL_TEXTURE_RED_SIZE_EXT\0"
- "GL_TEXTURE_RESIDENT\0"
- "GL_TEXTURE_SHARED_SIZE\0"
- "GL_TEXTURE_STACK_DEPTH\0"
- "GL_TEXTURE_STENCIL_SIZE\0"
- "GL_TEXTURE_STENCIL_SIZE_EXT\0"
- "GL_TEXTURE_STORAGE_HINT_APPLE\0"
- "GL_TEXTURE_TOO_LARGE_EXT\0"
- "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
- "GL_TEXTURE_WIDTH\0"
- "GL_TEXTURE_WRAP_R\0"
- "GL_TEXTURE_WRAP_R_OES\0"
- "GL_TEXTURE_WRAP_S\0"
- "GL_TEXTURE_WRAP_T\0"
- "GL_TIMEOUT_EXPIRED\0"
- "GL_TIME_ELAPSED_EXT\0"
- "GL_TRACK_MATRIX_NV\0"
- "GL_TRACK_MATRIX_TRANSFORM_NV\0"
- "GL_TRANSFORM_BIT\0"
- "GL_TRANSFORM_FEEDBACK\0"
- "GL_TRANSFORM_FEEDBACK_BINDING\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_EXT\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_MODE\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_START\0"
- "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT\0"
- "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN\0"
- "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT\0"
- "GL_TRANSFORM_FEEDBACK_VARYINGS\0"
- "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT\0"
- "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH\0"
- "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT\0"
- "GL_TRANSPOSE_COLOR_MATRIX\0"
- "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
- "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
- "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
- "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
- "GL_TRANSPOSE_NV\0"
- "GL_TRANSPOSE_PROJECTION_MATRIX\0"
- "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
- "GL_TRANSPOSE_TEXTURE_MATRIX\0"
- "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
- "GL_TRIANGLES\0"
- "GL_TRIANGLES_ADJACENCY\0"
- "GL_TRIANGLES_ADJACENCY_ARB\0"
- "GL_TRIANGLE_FAN\0"
- "GL_TRIANGLE_MESH_SUN\0"
- "GL_TRIANGLE_STRIP\0"
- "GL_TRIANGLE_STRIP_ADJACENCY\0"
- "GL_TRIANGLE_STRIP_ADJACENCY_ARB\0"
- "GL_TRUE\0"
- "GL_UNDEFINED_APPLE\0"
- "GL_UNPACK_ALIGNMENT\0"
- "GL_UNPACK_IMAGE_HEIGHT\0"
- "GL_UNPACK_LSB_FIRST\0"
- "GL_UNPACK_ROW_LENGTH\0"
- "GL_UNPACK_SKIP_IMAGES\0"
- "GL_UNPACK_SKIP_PIXELS\0"
- "GL_UNPACK_SKIP_ROWS\0"
- "GL_UNPACK_SWAP_BYTES\0"
- "GL_UNSIGNALED\0"
- "GL_UNSIGNED_BYTE\0"
- "GL_UNSIGNED_BYTE_2_3_3_REV\0"
- "GL_UNSIGNED_BYTE_3_3_2\0"
- "GL_UNSIGNED_INT\0"
- "GL_UNSIGNED_INT_10F_11F_11F_REV\0"
- "GL_UNSIGNED_INT_10_10_10_2\0"
- "GL_UNSIGNED_INT_10_10_10_2_OES\0"
- "GL_UNSIGNED_INT_24_8\0"
- "GL_UNSIGNED_INT_24_8_EXT\0"
- "GL_UNSIGNED_INT_24_8_NV\0"
- "GL_UNSIGNED_INT_24_8_OES\0"
- "GL_UNSIGNED_INT_2_10_10_10_REV\0"
- "GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0"
- "GL_UNSIGNED_INT_5_9_9_9_REV\0"
- "GL_UNSIGNED_INT_8_8_8_8\0"
- "GL_UNSIGNED_INT_8_8_8_8_REV\0"
- "GL_UNSIGNED_INT_SAMPLER_1D\0"
- "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY\0"
- "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0"
- "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0"
- "GL_UNSIGNED_INT_SAMPLER_2D\0"
- "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY\0"
- "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0"
- "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0"
- "GL_UNSIGNED_INT_SAMPLER_2D_RECT\0"
- "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0"
- "GL_UNSIGNED_INT_SAMPLER_3D\0"
- "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0"
- "GL_UNSIGNED_INT_SAMPLER_BUFFER\0"
- "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0"
- "GL_UNSIGNED_INT_SAMPLER_CUBE\0"
- "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0"
- "GL_UNSIGNED_INT_VEC2\0"
- "GL_UNSIGNED_INT_VEC2_EXT\0"
- "GL_UNSIGNED_INT_VEC3\0"
- "GL_UNSIGNED_INT_VEC3_EXT\0"
- "GL_UNSIGNED_INT_VEC4\0"
- "GL_UNSIGNED_INT_VEC4_EXT\0"
- "GL_UNSIGNED_NORMALIZED\0"
- "GL_UNSIGNED_SHORT\0"
- "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
- "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT\0"
- "GL_UNSIGNED_SHORT_4_4_4_4\0"
- "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
- "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT\0"
- "GL_UNSIGNED_SHORT_5_5_5_1\0"
- "GL_UNSIGNED_SHORT_5_6_5\0"
- "GL_UNSIGNED_SHORT_5_6_5_REV\0"
- "GL_UNSIGNED_SHORT_8_8_APPLE\0"
- "GL_UNSIGNED_SHORT_8_8_MESA\0"
- "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
- "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
- "GL_UPPER_LEFT\0"
- "GL_V2F\0"
- "GL_V3F\0"
- "GL_VALIDATE_STATUS\0"
- "GL_VENDOR\0"
- "GL_VERSION\0"
- "GL_VERTEX_ARRAY\0"
- "GL_VERTEX_ARRAY_BINDING\0"
- "GL_VERTEX_ARRAY_BINDING_APPLE\0"
- "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
- "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
- "GL_VERTEX_ARRAY_POINTER\0"
- "GL_VERTEX_ARRAY_SIZE\0"
- "GL_VERTEX_ARRAY_STRIDE\0"
- "GL_VERTEX_ARRAY_TYPE\0"
- "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
- "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
- "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
- "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB\0"
- "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
- "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
- "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0"
- "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0"
- "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
- "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
- "GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
- "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
- "GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
- "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
- "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
- "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
- "GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
- "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
- "GL_VERTEX_BLEND_ARB\0"
- "GL_VERTEX_PROGRAM_ARB\0"
- "GL_VERTEX_PROGRAM_BINDING_NV\0"
- "GL_VERTEX_PROGRAM_NV\0"
- "GL_VERTEX_PROGRAM_POINT_SIZE\0"
- "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
- "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
- "GL_VERTEX_PROGRAM_TWO_SIDE\0"
- "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
- "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
- "GL_VERTEX_SHADER\0"
- "GL_VERTEX_SHADER_ARB\0"
- "GL_VERTEX_STATE_PROGRAM_NV\0"
- "GL_VIEWPORT\0"
- "GL_VIEWPORT_BIT\0"
- "GL_VOLATILE_APPLE\0"
- "GL_WAIT_FAILED\0"
- "GL_WEIGHT_ARRAY_ARB\0"
- "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
- "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
- "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES\0"
- "GL_WEIGHT_ARRAY_OES\0"
- "GL_WEIGHT_ARRAY_POINTER_ARB\0"
- "GL_WEIGHT_ARRAY_POINTER_OES\0"
- "GL_WEIGHT_ARRAY_SIZE_ARB\0"
- "GL_WEIGHT_ARRAY_SIZE_OES\0"
- "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
- "GL_WEIGHT_ARRAY_STRIDE_OES\0"
- "GL_WEIGHT_ARRAY_TYPE_ARB\0"
- "GL_WEIGHT_ARRAY_TYPE_OES\0"
- "GL_WEIGHT_SUM_UNITY_ARB\0"
- "GL_WRAP_BORDER_SUN\0"
- "GL_WRITE_ONLY\0"
- "GL_WRITE_ONLY_ARB\0"
- "GL_WRITE_ONLY_OES\0"
- "GL_XOR\0"
- "GL_YCBCR_422_APPLE\0"
- "GL_YCBCR_MESA\0"
- "GL_ZERO\0"
- "GL_ZOOM_X\0"
- "GL_ZOOM_Y\0"
- ;
-
-static const enum_elt all_enums[2305] =
-{
- { 0, 0x00000600 }, /* GL_2D */
- { 6, 0x00001407 }, /* GL_2_BYTES */
- { 17, 0x00000601 }, /* GL_3D */
- { 23, 0x00000602 }, /* GL_3D_COLOR */
- { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
- { 55, 0x00001408 }, /* GL_3_BYTES */
- { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
- { 86, 0x00001409 }, /* GL_4_BYTES */
- { 97, 0x00000100 }, /* GL_ACCUM */
- { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
- { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
- { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
- { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
- { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
- { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
- { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
- { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- { 276, 0x00008B8D }, /* GL_ACTIVE_PROGRAM_EXT */
- { 298, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
- { 325, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
- { 343, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
- { 365, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
- { 384, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- { 413, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- { 440, 0x00000104 }, /* GL_ADD */
- { 447, 0x00008574 }, /* GL_ADD_SIGNED */
- { 461, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
- { 479, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
- { 497, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
- { 525, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
- { 553, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
- { 572, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
- { 598, 0x00001906 }, /* GL_ALPHA */
- { 607, 0x0000803D }, /* GL_ALPHA12 */
- { 618, 0x0000803D }, /* GL_ALPHA12_EXT */
- { 633, 0x0000803E }, /* GL_ALPHA16 */
- { 644, 0x00008D8A }, /* GL_ALPHA16I_EXT */
- { 660, 0x00008D78 }, /* GL_ALPHA16UI_EXT */
- { 677, 0x0000803E }, /* GL_ALPHA16_EXT */
- { 692, 0x00008D84 }, /* GL_ALPHA32I_EXT */
- { 708, 0x00008D72 }, /* GL_ALPHA32UI_EXT */
- { 725, 0x0000803B }, /* GL_ALPHA4 */
- { 735, 0x0000803B }, /* GL_ALPHA4_EXT */
- { 749, 0x0000803C }, /* GL_ALPHA8 */
- { 759, 0x00008D90 }, /* GL_ALPHA8I_EXT */
- { 774, 0x00008D7E }, /* GL_ALPHA8UI_EXT */
- { 790, 0x0000803C }, /* GL_ALPHA8_EXT */
- { 804, 0x00000D1D }, /* GL_ALPHA_BIAS */
- { 818, 0x00000D55 }, /* GL_ALPHA_BITS */
- { 832, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */
- { 853, 0x00000D1C }, /* GL_ALPHA_SCALE */
- { 868, 0x00000BC0 }, /* GL_ALPHA_TEST */
- { 882, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
- { 901, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
- { 919, 0x0000911A }, /* GL_ALREADY_SIGNALED */
- { 939, 0x00000207 }, /* GL_ALWAYS */
- { 949, 0x00001200 }, /* GL_AMBIENT */
- { 960, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
- { 983, 0x00001501 }, /* GL_AND */
- { 990, 0x00001504 }, /* GL_AND_INVERTED */
- { 1006, 0x00001502 }, /* GL_AND_REVERSE */
- { 1021, 0x00008892 }, /* GL_ARRAY_BUFFER */
- { 1037, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
- { 1061, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
- { 1089, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
- { 1109, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
- { 1136, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
- { 1160, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
- { 1186, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
- { 1210, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
- { 1232, 0x00000D80 }, /* GL_AUTO_NORMAL */
- { 1247, 0x00000409 }, /* GL_AUX0 */
- { 1255, 0x0000040A }, /* GL_AUX1 */
- { 1263, 0x0000040B }, /* GL_AUX2 */
- { 1271, 0x0000040C }, /* GL_AUX3 */
- { 1279, 0x00000C00 }, /* GL_AUX_BUFFERS */
- { 1294, 0x00000405 }, /* GL_BACK */
- { 1302, 0x00000402 }, /* GL_BACK_LEFT */
- { 1315, 0x00000403 }, /* GL_BACK_RIGHT */
- { 1329, 0x000080E0 }, /* GL_BGR */
- { 1336, 0x000080E1 }, /* GL_BGRA */
- { 1344, 0x000080E1 }, /* GL_BGRA_EXT */
- { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER */
- { 1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */
- { 1392, 0x00008D9A }, /* GL_BGR_INTEGER */
- { 1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */
- { 1426, 0x00001A00 }, /* GL_BITMAP */
- { 1436, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1452, 0x00000BE2 }, /* GL_BLEND */
- { 1461, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1495, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */
- { 1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */
- { 1588, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
- { 1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */
- { 1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */
- { 1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
- { 1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */
- { 1804, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */
- { 1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */
- { 1897, 0x00001905 }, /* GL_BLUE */
- { 1905, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1918, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1931, 0x00008D96 }, /* GL_BLUE_INTEGER */
- { 1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */
- { 1967, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1981, 0x00008B56 }, /* GL_BOOL */
- { 1989, 0x00008B56 }, /* GL_BOOL_ARB */
- { 2001, 0x00008B57 }, /* GL_BOOL_VEC2 */
- { 2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 2031, 0x00008B58 }, /* GL_BOOL_VEC3 */
- { 2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 2061, 0x00008B59 }, /* GL_BOOL_VEC4 */
- { 2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 2091, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */
- { 2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */
- { 2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- { 2204, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */
- { 2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */
- { 2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */
- { 2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */
- { 2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
- { 2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- { 2436, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 2470, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
- { 2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- { 2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
- { 2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- { 2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
- { 2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
- { 2643, 0x00001400 }, /* GL_BYTE */
- { 2651, 0x00002A24 }, /* GL_C3F_V3F */
- { 2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 2677, 0x00002A22 }, /* GL_C4UB_V2F */
- { 2689, 0x00002A23 }, /* GL_C4UB_V3F */
- { 2701, 0x00000901 }, /* GL_CCW */
- { 2708, 0x00002900 }, /* GL_CLAMP */
- { 2717, 0x0000891B }, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
- { 2745, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
- { 2765, 0x0000891C }, /* GL_CLAMP_READ_COLOR_ARB */
- { 2789, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 2808, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 2831, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 2855, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 2872, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 2894, 0x0000891A }, /* GL_CLAMP_VERTEX_COLOR_ARB */
- { 2920, 0x00001500 }, /* GL_CLEAR */
- { 2929, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 2954, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 2983, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 3009, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 3038, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 3064, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 3091, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
- { 3109, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
- { 3127, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
- { 3145, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
- { 3163, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
- { 3181, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
- { 3199, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
- { 3217, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
- { 3235, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 3250, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 3265, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 3280, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 3295, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 3310, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 3325, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 3358, 0x00000A00 }, /* GL_COEFF */
- { 3367, 0x00001800 }, /* GL_COLOR */
- { 3376, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 3391, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 3421, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 3455, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 3478, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 3498, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 3520, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 3540, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
- { 3561, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 3586, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */
- { 3611, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
- { 3632, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
- { 3654, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 3680, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
- { 3702, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 3728, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
- { 3750, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 3776, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
- { 3798, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 3824, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
- { 3846, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 3872, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
- { 3894, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 3920, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 3945, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
- { 3966, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 3991, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
- { 4012, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 4037, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
- { 4058, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 4083, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
- { 4104, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 4129, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
- { 4150, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 4175, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
- { 4196, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 4221, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
- { 4242, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 4267, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
- { 4288, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 4313, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 4333, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 4354, 0x00001900 }, /* GL_COLOR_INDEX */
- { 4369, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 4386, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 4404, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 4422, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 4445, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 4473, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 4489, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 4509, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 4537, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 4569, 0x00008458 }, /* GL_COLOR_SUM */
- { 4582, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 4599, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 4614, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 4640, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 4670, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 4700, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 4720, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 4744, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 4769, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 4798, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 4827, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 4849, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 4875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 4901, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 4927, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 4957, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 4987, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 5017, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 5051, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 5085, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 5115, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 5149, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 5183, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 5207, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 5235, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 5263, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 5284, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 5309, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 5330, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 5355, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 5380, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 5399, 0x00008570 }, /* GL_COMBINE */
- { 5410, 0x00008503 }, /* GL_COMBINE4 */
- { 5422, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 5439, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 5460, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 5481, 0x00008570 }, /* GL_COMBINE_ARB */
- { 5496, 0x00008570 }, /* GL_COMBINE_EXT */
- { 5511, 0x00008571 }, /* GL_COMBINE_RGB */
- { 5526, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 5545, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 5564, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
- { 5600, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
- { 5626, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 5650, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 5678, 0x00001300 }, /* GL_COMPILE */
- { 5689, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 5712, 0x00008B81 }, /* GL_COMPILE_STATUS */
- { 5730, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 5750, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 5774, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 5798, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 5826, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 5850, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 5880, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 5914, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 5942, 0x00008225 }, /* GL_COMPRESSED_RED */
- { 5960, 0x00008226 }, /* GL_COMPRESSED_RG */
- { 5977, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 5995, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 6014, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 6037, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 6066, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 6099, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 6132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 6165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 6187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 6215, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 6247, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
- { 6272, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- { 6303, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
- { 6322, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
- { 6347, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 6377, 0x0000911C }, /* GL_CONDITION_SATISFIED */
- { 6400, 0x00008576 }, /* GL_CONSTANT */
- { 6412, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 6430, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 6452, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 6468, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 6492, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 6514, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 6532, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 6554, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 6570, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */
- { 6607, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */
- { 6635, 0x0000821E }, /* GL_CONTEXT_FLAGS */
- { 6652, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
- { 6691, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
- { 6715, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 6733, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 6751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 6779, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 6810, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 6837, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 6868, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 6895, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 6926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 6954, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 6986, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 7008, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 7034, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 7056, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 7082, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 7103, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 7128, 0x00008862 }, /* GL_COORD_REPLACE */
- { 7145, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 7166, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 7186, 0x00008862 }, /* GL_COORD_REPLACE_OES */
- { 7207, 0x00001503 }, /* GL_COPY */
- { 7215, 0x0000150C }, /* GL_COPY_INVERTED */
- { 7232, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 7252, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
- { 7272, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
- { 7293, 0x00000B44 }, /* GL_CULL_FACE */
- { 7306, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 7324, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 7343, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 7375, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 7410, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 7431, 0x00000001 }, /* GL_CURRENT_BIT */
- { 7446, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 7463, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 7484, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 7510, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 7527, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 7549, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 7577, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 7598, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 7632, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 7665, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 7683, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 7713, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */
- { 7743, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 7762, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 7779, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 7800, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 7824, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 7851, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 7875, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 7902, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 7935, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 7969, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 8002, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 8029, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 8055, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 8080, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 8109, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 8131, 0x00000900 }, /* GL_CW */
- { 8137, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 8158, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 8179, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 8199, 0x00002101 }, /* GL_DECAL */
- { 8208, 0x00001E03 }, /* GL_DECR */
- { 8216, 0x00008508 }, /* GL_DECR_WRAP */
- { 8229, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 8246, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 8263, 0x00001801 }, /* GL_DEPTH */
- { 8272, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 8292, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */
- { 8316, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */
- { 8340, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 8360, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 8384, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */
- { 8408, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 8422, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 8436, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 8456, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 8481, 0x00008223 }, /* GL_DEPTH_BUFFER */
- { 8497, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 8517, 0x0000864F }, /* GL_DEPTH_CLAMP */
- { 8532, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 8550, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 8571, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 8590, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 8611, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 8636, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */
- { 8661, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 8687, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 8708, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 8733, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */
- { 8758, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 8784, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 8805, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 8830, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */
- { 8855, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 8881, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 8895, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 8910, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 8925, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 8942, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 8970, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */
- { 8991, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 9011, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */
- { 9032, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 9060, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 9088, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 9102, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 9124, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 9150, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 9169, 0x00001201 }, /* GL_DIFFUSE */
- { 9180, 0x00000BD0 }, /* GL_DITHER */
- { 9190, 0x00000A02 }, /* GL_DOMAIN */
- { 9200, 0x00001100 }, /* GL_DONT_CARE */
- { 9213, 0x000086AE }, /* GL_DOT3_RGB */
- { 9225, 0x000086AF }, /* GL_DOT3_RGBA */
- { 9238, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 9255, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 9272, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 9288, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 9304, 0x0000140A }, /* GL_DOUBLE */
- { 9314, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 9330, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 9345, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 9361, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 9381, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 9401, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 9417, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 9434, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 9476, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 9493, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 9535, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 9552, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 9594, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 9611, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 9653, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 9670, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 9712, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 9729, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 9771, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 9791, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 9811, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 9827, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 9847, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 9867, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 9883, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 9903, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 9923, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 9939, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 9959, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 9979, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 9995, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 10015, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 10035, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 10051, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 10071, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 10091, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 10107, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 10127, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 10147, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 10163, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 10183, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 10203, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 10219, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 10239, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 10259, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 10279, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
- { 10307, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 10339, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 10363, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 10383, 0x00000304 }, /* GL_DST_ALPHA */
- { 10396, 0x00000306 }, /* GL_DST_COLOR */
- { 10409, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 10423, 0x00008779 }, /* GL_DUDV_ATI */
- { 10435, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 10451, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 10471, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 10487, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 10507, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 10523, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 10543, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 10556, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 10575, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 10609, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 10647, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 10674, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 10700, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 10724, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 10756, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 10792, 0x00001600 }, /* GL_EMISSION */
- { 10804, 0x00002000 }, /* GL_ENABLE_BIT */
- { 10818, 0x00000202 }, /* GL_EQUAL */
- { 10827, 0x00001509 }, /* GL_EQUIV */
- { 10836, 0x00010000 }, /* GL_EVAL_BIT */
- { 10848, 0x00000800 }, /* GL_EXP */
- { 10855, 0x00000801 }, /* GL_EXP2 */
- { 10863, 0x00001F03 }, /* GL_EXTENSIONS */
- { 10877, 0x00002400 }, /* GL_EYE_LINEAR */
- { 10891, 0x00002502 }, /* GL_EYE_PLANE */
- { 10904, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 10929, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 10946, 0x00000000 }, /* GL_FALSE */
- { 10955, 0x00001101 }, /* GL_FASTEST */
- { 10966, 0x00001C01 }, /* GL_FEEDBACK */
- { 10978, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 11005, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 11029, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 11053, 0x00001B02 }, /* GL_FILL */
- { 11061, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
- { 11088, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
- { 11119, 0x0000140C }, /* GL_FIXED */
- { 11128, 0x0000140C }, /* GL_FIXED_OES */
- { 11141, 0x0000891D }, /* GL_FIXED_ONLY */
- { 11155, 0x0000891D }, /* GL_FIXED_ONLY_ARB */
- { 11173, 0x00001D00 }, /* GL_FLAT */
- { 11181, 0x00001406 }, /* GL_FLOAT */
- { 11190, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 11204, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 11222, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 11238, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 11254, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 11268, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 11286, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 11302, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 11318, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 11332, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 11350, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 11366, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 11382, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 11396, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 11414, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 11428, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 11446, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 11460, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 11478, 0x00000B60 }, /* GL_FOG */
- { 11485, 0x00000080 }, /* GL_FOG_BIT */
- { 11496, 0x00000B66 }, /* GL_FOG_COLOR */
- { 11509, 0x00008451 }, /* GL_FOG_COORD */
- { 11522, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 11540, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 11564, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 11603, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 11646, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 11678, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 11709, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 11738, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 11763, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 11782, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 11816, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 11843, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 11869, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 11893, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 11910, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 11925, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 11949, 0x00000B64 }, /* GL_FOG_END */
- { 11960, 0x00000C54 }, /* GL_FOG_HINT */
- { 11972, 0x00000B61 }, /* GL_FOG_INDEX */
- { 11985, 0x00000B65 }, /* GL_FOG_MODE */
- { 11997, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 12016, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 12041, 0x00000B63 }, /* GL_FOG_START */
- { 12054, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 12072, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 12096, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 12115, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 12138, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 12173, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */
- { 12212, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 12227, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 12264, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 12300, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 12341, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 12382, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 12419, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 12456, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- { 12490, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
- { 12528, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 12608, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */
- { 12650, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 12730, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */
- { 12772, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 12807, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 12846, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 12895, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */
- { 12944, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 12992, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 13044, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */
- { 13096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 13136, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 13180, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 13220, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 13264, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */
- { 13308, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */
- { 13331, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 13358, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */
- { 13385, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 13409, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 13437, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */
- { 13465, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 13488, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 13507, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 13544, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 13585, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */
- { 13626, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */
- { 13663, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 13704, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */
- { 13745, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 13825, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */
- { 13867, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 13918, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */
- { 13994, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- { 14036, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- { 14076, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
- { 14120, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 14165, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 14214, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */
- { 14263, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */
- { 14343, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 14423, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */
- { 14465, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */
- { 14484, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 14516, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 14541, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 14568, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 14599, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */
- { 14630, 0x00000404 }, /* GL_FRONT */
- { 14639, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 14657, 0x00000B46 }, /* GL_FRONT_FACE */
- { 14671, 0x00000400 }, /* GL_FRONT_LEFT */
- { 14685, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 14700, 0x00008006 }, /* GL_FUNC_ADD */
- { 14712, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 14728, 0x00008006 }, /* GL_FUNC_ADD_OES */
- { 14744, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 14769, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 14798, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */
- { 14827, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 14844, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */
- { 14886, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 14905, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 14929, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 14958, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 14982, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
- { 15005, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- { 15032, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
- { 15056, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- { 15084, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
- { 15103, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */
- { 15126, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
- { 15151, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- { 15180, 0x00000206 }, /* GL_GEQUAL */
- { 15190, 0x00000204 }, /* GL_GREATER */
- { 15201, 0x00001904 }, /* GL_GREEN */
- { 15210, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 15224, 0x00000D53 }, /* GL_GREEN_BITS */
- { 15238, 0x00008D95 }, /* GL_GREEN_INTEGER */
- { 15255, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */
- { 15276, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 15291, 0x0000140B }, /* GL_HALF_FLOAT */
- { 15305, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
- { 15323, 0x00008DF2 }, /* GL_HIGH_FLOAT */
- { 15337, 0x00008DF5 }, /* GL_HIGH_INT */
- { 15349, 0x00008000 }, /* GL_HINT_BIT */
- { 15361, 0x00008024 }, /* GL_HISTOGRAM */
- { 15374, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 15398, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 15426, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 15449, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 15476, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 15493, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 15513, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 15537, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 15561, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 15589, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 15617, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 15649, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 15671, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 15697, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 15715, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 15737, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 15756, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 15779, 0x0000862A }, /* GL_IDENTITY_NV */
- { 15794, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 15814, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- { 15850, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 15890, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- { 15924, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 15962, 0x00001E02 }, /* GL_INCR */
- { 15970, 0x00008507 }, /* GL_INCR_WRAP */
- { 15983, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 16000, 0x00008222 }, /* GL_INDEX */
- { 16009, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 16024, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 16054, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 16088, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 16111, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 16133, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 16153, 0x00000D51 }, /* GL_INDEX_BITS */
- { 16167, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 16188, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 16206, 0x00000C30 }, /* GL_INDEX_MODE */
- { 16220, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 16236, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 16251, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 16270, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 16289, 0x00001404 }, /* GL_INT */
- { 16296, 0x00008049 }, /* GL_INTENSITY */
- { 16309, 0x0000804C }, /* GL_INTENSITY12 */
- { 16324, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 16343, 0x0000804D }, /* GL_INTENSITY16 */
- { 16358, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
- { 16378, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
- { 16399, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 16418, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
- { 16438, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
- { 16459, 0x0000804A }, /* GL_INTENSITY4 */
- { 16473, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 16491, 0x0000804B }, /* GL_INTENSITY8 */
- { 16505, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
- { 16524, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
- { 16544, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 16562, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 16579, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
- { 16602, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */
- { 16629, 0x00008575 }, /* GL_INTERPOLATE */
- { 16644, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 16663, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 16682, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 16704, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
- { 16722, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
- { 16746, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
- { 16774, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
- { 16796, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
- { 16814, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
- { 16838, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
- { 16866, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
- { 16888, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
- { 16911, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
- { 16938, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
- { 16956, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
- { 16978, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
- { 17000, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
- { 17026, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
- { 17046, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
- { 17070, 0x00008B53 }, /* GL_INT_VEC2 */
- { 17082, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 17098, 0x00008B54 }, /* GL_INT_VEC3 */
- { 17110, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 17126, 0x00008B55 }, /* GL_INT_VEC4 */
- { 17138, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 17154, 0x00000500 }, /* GL_INVALID_ENUM */
- { 17170, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 17203, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 17240, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 17277, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 17298, 0x00000501 }, /* GL_INVALID_VALUE */
- { 17315, 0x0000862B }, /* GL_INVERSE_NV */
- { 17329, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 17353, 0x0000150A }, /* GL_INVERT */
- { 17363, 0x00001E00 }, /* GL_KEEP */
- { 17371, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 17397, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 17427, 0x00000406 }, /* GL_LEFT */
- { 17435, 0x00000203 }, /* GL_LEQUAL */
- { 17445, 0x00000201 }, /* GL_LESS */
- { 17453, 0x00004000 }, /* GL_LIGHT0 */
- { 17463, 0x00004001 }, /* GL_LIGHT1 */
- { 17473, 0x00004002 }, /* GL_LIGHT2 */
- { 17483, 0x00004003 }, /* GL_LIGHT3 */
- { 17493, 0x00004004 }, /* GL_LIGHT4 */
- { 17503, 0x00004005 }, /* GL_LIGHT5 */
- { 17513, 0x00004006 }, /* GL_LIGHT6 */
- { 17523, 0x00004007 }, /* GL_LIGHT7 */
- { 17533, 0x00000B50 }, /* GL_LIGHTING */
- { 17545, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 17561, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 17584, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 17613, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 17646, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 17674, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 17698, 0x00001B01 }, /* GL_LINE */
- { 17706, 0x00002601 }, /* GL_LINEAR */
- { 17716, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 17738, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 17768, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 17799, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 17823, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 17848, 0x00000001 }, /* GL_LINES */
- { 17857, 0x0000000A }, /* GL_LINES_ADJACENCY */
- { 17876, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 17899, 0x00000004 }, /* GL_LINE_BIT */
- { 17911, 0x00000002 }, /* GL_LINE_LOOP */
- { 17924, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 17944, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 17959, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 17979, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 17995, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 18019, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 18042, 0x00000003 }, /* GL_LINE_STRIP */
- { 18056, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
- { 18080, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 18108, 0x00000702 }, /* GL_LINE_TOKEN */
- { 18122, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 18136, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 18162, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 18182, 0x00008B82 }, /* GL_LINK_STATUS */
- { 18197, 0x00000B32 }, /* GL_LIST_BASE */
- { 18210, 0x00020000 }, /* GL_LIST_BIT */
- { 18222, 0x00000B33 }, /* GL_LIST_INDEX */
- { 18236, 0x00000B30 }, /* GL_LIST_MODE */
- { 18249, 0x00000101 }, /* GL_LOAD */
- { 18257, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 18269, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 18286, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 18300, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 18313, 0x00008DF3 }, /* GL_LOW_INT */
- { 18324, 0x00001909 }, /* GL_LUMINANCE */
- { 18337, 0x00008041 }, /* GL_LUMINANCE12 */
- { 18352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 18375, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 18402, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 18424, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 18450, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 18469, 0x00008042 }, /* GL_LUMINANCE16 */
- { 18484, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 18504, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 18525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 18548, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 18575, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 18594, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 18614, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 18635, 0x0000803F }, /* GL_LUMINANCE4 */
- { 18649, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 18670, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 18695, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 18713, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 18734, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 18759, 0x00008040 }, /* GL_LUMINANCE8 */
- { 18773, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 18792, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 18812, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 18833, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 18858, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 18876, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 18895, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 18921, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 18948, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 18974, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 19001, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 19026, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 19052, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 19083, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 19108, 0x0000821B }, /* GL_MAJOR_VERSION */
- { 19125, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 19141, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 19161, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 19183, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 19197, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 19212, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 19236, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 19260, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 19284, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 19308, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 19325, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 19342, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 19370, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 19399, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 19428, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 19457, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 19486, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 19515, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 19544, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 19572, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 19600, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 19628, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 19656, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 19684, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 19712, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 19740, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 19768, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 19796, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 19812, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 19832, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 19854, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 19868, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 19883, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 19907, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 19931, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 19955, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 19979, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 19996, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 20013, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 20041, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 20070, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 20099, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 20128, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 20157, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 20186, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 20215, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 20243, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 20271, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 20299, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 20327, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 20355, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 20383, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 20411, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 20439, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 20467, 0x00000D10 }, /* GL_MAP_COLOR */
- { 20480, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 20506, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 20535, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 20563, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 20579, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 20594, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 20620, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 20637, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 20652, 0x00008630 }, /* GL_MATRIX0_NV */
- { 20666, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 20682, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 20698, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 20714, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 20730, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 20746, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 20762, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 20778, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 20794, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 20810, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 20826, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 20841, 0x00008631 }, /* GL_MATRIX1_NV */
- { 20855, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 20871, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 20887, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 20903, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 20919, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 20935, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 20951, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 20967, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 20983, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 20999, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 21015, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 21030, 0x00008632 }, /* GL_MATRIX2_NV */
- { 21044, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 21060, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 21076, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 21091, 0x00008633 }, /* GL_MATRIX3_NV */
- { 21105, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 21120, 0x00008634 }, /* GL_MATRIX4_NV */
- { 21134, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 21149, 0x00008635 }, /* GL_MATRIX5_NV */
- { 21163, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 21178, 0x00008636 }, /* GL_MATRIX6_NV */
- { 21192, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 21207, 0x00008637 }, /* GL_MATRIX7_NV */
- { 21221, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 21236, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 21251, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 21277, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 21318, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 21344, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 21378, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 21412, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 21443, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 21474, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 21507, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 21540, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 21571, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 21602, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 21617, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 21639, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 21661, 0x00008008 }, /* GL_MAX */
- { 21668, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 21691, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 21718, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- { 21746, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 21778, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 21804, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 21837, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 21863, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 21897, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
- { 21919, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 21938, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 21963, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 21992, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 22024, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 22060, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 22096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 22136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 22162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 22192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 22217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 22246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 22275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 22308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 22341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 22361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 22385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 22409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 22433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 22458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 22476, 0x00008008 }, /* GL_MAX_EXT */
- { 22487, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- { 22520, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 22555, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 22594, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 22626, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- { 22659, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- { 22693, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- { 22725, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 22761, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- { 22797, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 22837, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- { 22877, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 22921, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- { 22956, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 22995, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 23034, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 23048, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 23068, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 23106, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 23135, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 23159, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 23187, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 23215, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 23238, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23275, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23311, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 23338, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 23367, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 23401, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 23437, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 23464, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 23496, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 23532, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 23561, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 23590, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 23618, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 23656, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 23700, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 23743, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 23777, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 23816, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 23853, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 23891, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 23934, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 23977, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 24007, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 24038, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- { 24066, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
- { 24098, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24134, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24170, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 24200, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- { 24230, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 24264, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 24297, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 24322, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 24351, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 24380, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 24395, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 24414, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 24441, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 24461, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 24485, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- { 24512, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */
- { 24543, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 24565, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 24591, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 24618, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 24649, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 24673, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 24701, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 24735, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 24755, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 24782, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 24803, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 24828, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 24853, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 24888, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- { 24937, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 24990, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- { 25033, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 25080, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- { 25126, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 25176, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 25202, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 25224, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 25250, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 25273, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 25295, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 25321, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- { 25353, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 25387, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 25425, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 25458, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 25495, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 25525, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 25549, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 25573, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 25610, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 25631, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 25647, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 25661, 0x00008007 }, /* GL_MIN */
- { 25668, 0x0000802E }, /* GL_MINMAX */
- { 25678, 0x0000802E }, /* GL_MINMAX_EXT */
- { 25692, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 25709, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 25730, 0x00008030 }, /* GL_MINMAX_SINK */
- { 25745, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 25764, 0x0000821C }, /* GL_MINOR_VERSION */
- { 25781, 0x00008007 }, /* GL_MIN_EXT */
- { 25792, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- { 25820, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
- { 25852, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 25871, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 25894, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 25917, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 25937, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 25957, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 25987, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 26015, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 26043, 0x00001700 }, /* GL_MODELVIEW */
- { 26056, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 26074, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 26093, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 26112, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 26131, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 26150, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 26169, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 26188, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 26207, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 26226, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 26245, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 26264, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 26282, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 26301, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 26320, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 26339, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 26358, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 26377, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 26396, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 26415, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 26434, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 26453, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 26472, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 26490, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 26509, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 26528, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 26546, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 26564, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 26582, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 26600, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 26618, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 26636, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 26654, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 26674, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 26716, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 26743, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 26768, 0x00002100 }, /* GL_MODULATE */
- { 26780, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 26800, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 26827, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 26852, 0x00000103 }, /* GL_MULT */
- { 26860, 0x0000809D }, /* GL_MULTISAMPLE */
- { 26875, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 26895, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 26914, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 26933, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 26957, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 26980, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 27010, 0x00002A25 }, /* GL_N3F_V3F */
- { 27021, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 27041, 0x0000150E }, /* GL_NAND */
- { 27049, 0x00002600 }, /* GL_NEAREST */
- { 27060, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 27091, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 27123, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 27148, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 27174, 0x00000200 }, /* GL_NEVER */
- { 27183, 0x00001102 }, /* GL_NICEST */
- { 27193, 0x00000000 }, /* GL_NONE */
- { 27201, 0x00000000 }, /* GL_NONE_OES */
- { 27213, 0x00001505 }, /* GL_NOOP */
- { 27221, 0x00001508 }, /* GL_NOR */
- { 27228, 0x00000BA1 }, /* GL_NORMALIZE */
- { 27241, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 27257, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 27288, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 27323, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 27347, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 27370, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 27391, 0x00008511 }, /* GL_NORMAL_MAP */
- { 27405, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 27423, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 27440, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 27458, 0x00000205 }, /* GL_NOTEQUAL */
- { 27470, 0x00000000 }, /* GL_NO_ERROR */
- { 27482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 27516, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 27554, 0x0000821D }, /* GL_NUM_EXTENSIONS */
- { 27572, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 27606, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 27635, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 27667, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 27709, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 27739, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 27779, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 27810, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 27839, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 27867, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 27897, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 27914, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 27940, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 27956, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 27991, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 28013, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 28028, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 28047, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 28077, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 28098, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 28126, 0x00000001 }, /* GL_ONE */
- { 28133, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 28161, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 28193, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 28221, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 28253, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 28276, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 28299, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 28322, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 28345, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 28363, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 28385, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 28407, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 28423, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 28443, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 28463, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 28481, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 28503, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 28525, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 28541, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 28561, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 28581, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 28599, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 28621, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 28643, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 28659, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 28679, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 28699, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 28720, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 28739, 0x00001507 }, /* GL_OR */
- { 28745, 0x00000A01 }, /* GL_ORDER */
- { 28754, 0x0000150D }, /* GL_OR_INVERTED */
- { 28769, 0x0000150B }, /* GL_OR_REVERSE */
- { 28783, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 28800, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 28818, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 28839, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 28859, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 28877, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 28896, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 28916, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 28936, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 28954, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 28973, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 28998, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 29022, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 29043, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 29065, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 29087, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 29112, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 29136, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 29157, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 29179, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 29201, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 29223, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 29254, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 29274, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 29299, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 29319, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 29344, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 29364, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 29389, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 29409, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 29434, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 29454, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 29479, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 29499, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 29524, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 29544, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 29569, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 29589, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 29614, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 29634, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 29659, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 29679, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 29704, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 29722, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 29743, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 29772, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 29805, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 29830, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 29853, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 29884, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 29919, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 29946, 0x00001B00 }, /* GL_POINT */
- { 29955, 0x00000000 }, /* GL_POINTS */
- { 29965, 0x00000002 }, /* GL_POINT_BIT */
- { 29978, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 30008, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 30042, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 30076, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 30111, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 30140, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 30173, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 30206, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 30240, 0x00000B11 }, /* GL_POINT_SIZE */
- { 30254, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 30293, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 30317, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 30349, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 30380, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 30409, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 30435, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 30453, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 30475, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 30497, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 30520, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 30538, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 30560, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 30582, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 30605, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 30625, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 30641, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 30662, 0x00008861 }, /* GL_POINT_SPRITE */
- { 30678, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 30698, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 30727, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 30746, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 30766, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 30792, 0x00000701 }, /* GL_POINT_TOKEN */
- { 30807, 0x00000009 }, /* GL_POLYGON */
- { 30818, 0x00000008 }, /* GL_POLYGON_BIT */
- { 30833, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 30849, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 30872, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 30897, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 30920, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 30943, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 30967, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 30991, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 31009, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 31032, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 31051, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 31074, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 31091, 0x00001203 }, /* GL_POSITION */
- { 31103, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 31135, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 31171, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 31204, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 31241, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 31272, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 31307, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 31339, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 31375, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31408, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 31440, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 31476, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 31509, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 31546, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 31576, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 31610, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 31641, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 31676, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 31707, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 31742, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 31774, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 31810, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 31840, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 31874, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 31905, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 31940, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 31972, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 32003, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 32038, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 32070, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 32106, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 32135, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 32168, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 32198, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 32232, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 32271, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 32304, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 32344, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 32378, 0x00008578 }, /* GL_PREVIOUS */
- { 32390, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 32406, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 32422, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 32439, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 32460, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 32481, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
- { 32505, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 32533, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
- { 32554, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
- { 32581, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 32611, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 32635, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 32668, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 32700, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 32723, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 32753, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 32782, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 32805, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 32835, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 32864, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 32892, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 32914, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 32942, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 32970, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 32992, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 33013, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 33053, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 33092, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 33122, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 33157, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 33190, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 33224, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 33263, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 33302, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 33324, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 33350, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 33374, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
- { 33396, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 33422, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 33445, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 33467, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 33488, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 33509, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 33536, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 33568, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 33600, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 33635, 0x00001701 }, /* GL_PROJECTION */
- { 33649, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 33670, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 33713, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 33739, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 33759, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 33783, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 33804, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 33823, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 33846, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 33885, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 33923, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 33943, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
- { 33969, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 33999, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 34023, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 34043, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
- { 34069, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 34099, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 34123, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 34143, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 34176, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 34202, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 34232, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
- { 34259, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 34290, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 34320, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 34339, 0x00002003 }, /* GL_Q */
- { 34344, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 34369, 0x00000007 }, /* GL_QUADS */
- { 34378, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 34422, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 34470, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 34487, 0x00000008 }, /* GL_QUAD_STRIP */
- { 34501, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
- { 34528, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 34558, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
- { 34582, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 34609, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 34631, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 34657, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
- { 34674, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 34694, 0x00008866 }, /* GL_QUERY_RESULT */
- { 34710, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 34730, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 34756, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 34786, 0x00008E13 }, /* GL_QUERY_WAIT */
- { 34800, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 34817, 0x00002002 }, /* GL_R */
- { 34822, 0x00008C3A }, /* GL_R11F_G11F_B10F */
- { 34840, 0x00008F98 }, /* GL_R16_SNORM */
- { 34853, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 34865, 0x00008F94 }, /* GL_R8_SNORM */
- { 34877, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
- { 34899, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 34925, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 34958, 0x00000C02 }, /* GL_READ_BUFFER */
- { 34973, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 34993, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 35021, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 35053, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 35077, 0x000088B8 }, /* GL_READ_ONLY */
- { 35090, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 35107, 0x000088BA }, /* GL_READ_WRITE */
- { 35121, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 35139, 0x00001903 }, /* GL_RED */
- { 35146, 0x00008016 }, /* GL_REDUCE */
- { 35156, 0x00008016 }, /* GL_REDUCE_EXT */
- { 35170, 0x00000D15 }, /* GL_RED_BIAS */
- { 35182, 0x00000D52 }, /* GL_RED_BITS */
- { 35194, 0x00008D94 }, /* GL_RED_INTEGER */
- { 35209, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 35228, 0x00000D14 }, /* GL_RED_SCALE */
- { 35241, 0x00008F90 }, /* GL_RED_SNORM */
- { 35254, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 35272, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 35294, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 35315, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 35337, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 35355, 0x00001C00 }, /* GL_RENDER */
- { 35365, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 35381, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 35408, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 35439, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 35463, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 35491, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 35519, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 35545, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 35575, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 35602, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 35633, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 35653, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 35680, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 35711, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 35734, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 35761, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 35788, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 35820, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 35856, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 35892, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 35912, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 35937, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 35966, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 35990, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 36018, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 36047, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 36080, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 36102, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 36128, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 36154, 0x00001F01 }, /* GL_RENDERER */
- { 36166, 0x00000C40 }, /* GL_RENDER_MODE */
- { 36181, 0x00002901 }, /* GL_REPEAT */
- { 36191, 0x00001E01 }, /* GL_REPLACE */
- { 36202, 0x00008062 }, /* GL_REPLACE_EXT */
- { 36217, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 36240, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 36258, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 36280, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 36298, 0x00000102 }, /* GL_RETURN */
- { 36308, 0x00008F99 }, /* GL_RG16_SNORM */
- { 36322, 0x00008F95 }, /* GL_RG8_SNORM */
- { 36335, 0x00001907 }, /* GL_RGB */
- { 36342, 0x00008052 }, /* GL_RGB10 */
- { 36351, 0x00008059 }, /* GL_RGB10_A2 */
- { 36363, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 36379, 0x00008052 }, /* GL_RGB10_EXT */
- { 36392, 0x00008053 }, /* GL_RGB12 */
- { 36401, 0x00008053 }, /* GL_RGB12_EXT */
- { 36414, 0x00008054 }, /* GL_RGB16 */
- { 36423, 0x0000881B }, /* GL_RGB16F */
- { 36433, 0x00008D89 }, /* GL_RGB16I */
- { 36443, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 36457, 0x00008D77 }, /* GL_RGB16UI */
- { 36468, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 36483, 0x00008054 }, /* GL_RGB16_EXT */
- { 36496, 0x00008F9A }, /* GL_RGB16_SNORM */
- { 36511, 0x0000804E }, /* GL_RGB2_EXT */
- { 36523, 0x00008815 }, /* GL_RGB32F */
- { 36533, 0x00008D83 }, /* GL_RGB32I */
- { 36543, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 36557, 0x00008D71 }, /* GL_RGB32UI */
- { 36568, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 36583, 0x0000804F }, /* GL_RGB4 */
- { 36591, 0x0000804F }, /* GL_RGB4_EXT */
- { 36603, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 36616, 0x00008050 }, /* GL_RGB5 */
- { 36624, 0x00008D62 }, /* GL_RGB565 */
- { 36634, 0x00008D62 }, /* GL_RGB565_OES */
- { 36648, 0x00008057 }, /* GL_RGB5_A1 */
- { 36659, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 36674, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 36689, 0x00008050 }, /* GL_RGB5_EXT */
- { 36701, 0x00008051 }, /* GL_RGB8 */
- { 36709, 0x00008D8F }, /* GL_RGB8I */
- { 36718, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 36731, 0x00008D7D }, /* GL_RGB8UI */
- { 36741, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 36755, 0x00008051 }, /* GL_RGB8_EXT */
- { 36767, 0x00008051 }, /* GL_RGB8_OES */
- { 36779, 0x00008F96 }, /* GL_RGB8_SNORM */
- { 36793, 0x00008C3D }, /* GL_RGB9_E5 */
- { 36804, 0x00001908 }, /* GL_RGBA */
- { 36812, 0x0000805A }, /* GL_RGBA12 */
- { 36822, 0x0000805A }, /* GL_RGBA12_EXT */
- { 36836, 0x0000805B }, /* GL_RGBA16 */
- { 36846, 0x0000881A }, /* GL_RGBA16F */
- { 36857, 0x00008D88 }, /* GL_RGBA16I */
- { 36868, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 36883, 0x00008D76 }, /* GL_RGBA16UI */
- { 36895, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 36911, 0x0000805B }, /* GL_RGBA16_EXT */
- { 36925, 0x00008F9B }, /* GL_RGBA16_SNORM */
- { 36941, 0x00008055 }, /* GL_RGBA2 */
- { 36950, 0x00008055 }, /* GL_RGBA2_EXT */
- { 36963, 0x00008814 }, /* GL_RGBA32F */
- { 36974, 0x00008D82 }, /* GL_RGBA32I */
- { 36985, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 37000, 0x00008D70 }, /* GL_RGBA32UI */
- { 37012, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 37028, 0x00008056 }, /* GL_RGBA4 */
- { 37037, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 37056, 0x00008056 }, /* GL_RGBA4_EXT */
- { 37069, 0x00008056 }, /* GL_RGBA4_OES */
- { 37082, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 37096, 0x00008058 }, /* GL_RGBA8 */
- { 37105, 0x00008D8E }, /* GL_RGBA8I */
- { 37115, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 37129, 0x00008D7C }, /* GL_RGBA8UI */
- { 37140, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 37155, 0x00008058 }, /* GL_RGBA8_EXT */
- { 37168, 0x00008058 }, /* GL_RGBA8_OES */
- { 37181, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 37196, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 37214, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
- { 37237, 0x00008D99 }, /* GL_RGBA_INTEGER */
- { 37253, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 37273, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 37298, 0x00000C31 }, /* GL_RGBA_MODE */
- { 37311, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 37324, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 37338, 0x00008D98 }, /* GL_RGB_INTEGER */
- { 37353, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 37372, 0x000083A0 }, /* GL_RGB_S3TC */
- { 37384, 0x00008573 }, /* GL_RGB_SCALE */
- { 37397, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 37414, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 37431, 0x00008F92 }, /* GL_RGB_SNORM */
- { 37444, 0x00008F91 }, /* GL_RG_SNORM */
- { 37456, 0x00000407 }, /* GL_RIGHT */
- { 37465, 0x00002000 }, /* GL_S */
- { 37470, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 37484, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
- { 37504, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
- { 37528, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- { 37555, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
- { 37586, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 37607, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 37621, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
- { 37641, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
- { 37665, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- { 37692, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
- { 37723, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
- { 37742, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
- { 37768, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 37789, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 37803, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 37821, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
- { 37839, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
- { 37861, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 37877, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
- { 37900, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
- { 37927, 0x000080A9 }, /* GL_SAMPLES */
- { 37938, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 37954, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 37969, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 37987, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 38009, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 38037, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 38069, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 38092, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 38119, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 38137, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 38160, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 38182, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 38201, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 38224, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 38250, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 38280, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 38305, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 38334, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 38349, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 38364, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 38380, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 38405, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 38445, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 38489, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 38522, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 38552, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 38584, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 38614, 0x00001C02 }, /* GL_SELECT */
- { 38624, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 38652, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 38677, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 38693, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
- { 38713, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 38737, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 38764, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 38795, 0x0000150F }, /* GL_SET */
- { 38802, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 38827, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 38846, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 38867, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 38891, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 38906, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 38921, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 38949, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 38972, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 39002, 0x00001601 }, /* GL_SHININESS */
- { 39015, 0x00001402 }, /* GL_SHORT */
- { 39024, 0x00009119 }, /* GL_SIGNALED */
- { 39036, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 39057, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 39073, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 39093, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 39112, 0x00008C46 }, /* GL_SLUMINANCE */
- { 39126, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 39141, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 39163, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 39183, 0x00001D01 }, /* GL_SMOOTH */
- { 39193, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 39226, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 39253, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 39286, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 39313, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 39330, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 39351, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 39372, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 39387, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 39406, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 39425, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 39442, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 39463, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 39484, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 39499, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 39518, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 39537, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 39554, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 39575, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 39596, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 39611, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 39630, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 39649, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 39669, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 39687, 0x00001202 }, /* GL_SPECULAR */
- { 39699, 0x00002402 }, /* GL_SPHERE_MAP */
- { 39713, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 39728, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 39746, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 39763, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 39777, 0x00008580 }, /* GL_SRC0_RGB */
- { 39789, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 39803, 0x00008581 }, /* GL_SRC1_RGB */
- { 39815, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 39829, 0x00008582 }, /* GL_SRC2_RGB */
- { 39841, 0x00000302 }, /* GL_SRC_ALPHA */
- { 39854, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 39876, 0x00000300 }, /* GL_SRC_COLOR */
- { 39889, 0x00008C40 }, /* GL_SRGB */
- { 39897, 0x00008C41 }, /* GL_SRGB8 */
- { 39906, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 39922, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 39936, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 39954, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 39973, 0x000088E6 }, /* GL_STATIC_COPY */
- { 39988, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 40007, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 40022, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 40041, 0x000088E5 }, /* GL_STATIC_READ */
- { 40056, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 40075, 0x00001802 }, /* GL_STENCIL */
- { 40086, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 40108, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 40134, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 40160, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 40181, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 40206, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 40227, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 40252, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 40284, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 40320, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 40352, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 40388, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 40408, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 40435, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 40461, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 40477, 0x00008224 }, /* GL_STENCIL_BUFFER */
- { 40495, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 40517, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 40540, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 40556, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 40572, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 40589, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 40607, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 40626, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 40649, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 40671, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 40693, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 40711, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 40733, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 40755, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 40773, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 40795, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 40817, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 40838, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 40865, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 40892, 0x00000B97 }, /* GL_STENCIL_REF */
- { 40907, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 40923, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 40952, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 40974, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 40995, 0x00000C33 }, /* GL_STEREO */
- { 41005, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 41029, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 41054, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 41078, 0x000088E2 }, /* GL_STREAM_COPY */
- { 41093, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 41112, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 41127, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 41146, 0x000088E1 }, /* GL_STREAM_READ */
- { 41161, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 41180, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 41197, 0x000084E7 }, /* GL_SUBTRACT */
- { 41209, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 41225, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 41243, 0x00009116 }, /* GL_SYNC_FENCE */
- { 41257, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 41271, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 41298, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 41328, 0x00009114 }, /* GL_SYNC_STATUS */
- { 41343, 0x00002001 }, /* GL_T */
- { 41348, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 41363, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 41382, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 41398, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 41413, 0x00002A27 }, /* GL_T2F_V3F */
- { 41424, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 41443, 0x00002A28 }, /* GL_T4F_V4F */
- { 41454, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 41477, 0x00001702 }, /* GL_TEXTURE */
- { 41488, 0x000084C0 }, /* GL_TEXTURE0 */
- { 41500, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 41516, 0x000084C1 }, /* GL_TEXTURE1 */
- { 41528, 0x000084CA }, /* GL_TEXTURE10 */
- { 41541, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 41558, 0x000084CB }, /* GL_TEXTURE11 */
- { 41571, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 41588, 0x000084CC }, /* GL_TEXTURE12 */
- { 41601, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 41618, 0x000084CD }, /* GL_TEXTURE13 */
- { 41631, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 41648, 0x000084CE }, /* GL_TEXTURE14 */
- { 41661, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 41678, 0x000084CF }, /* GL_TEXTURE15 */
- { 41691, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 41708, 0x000084D0 }, /* GL_TEXTURE16 */
- { 41721, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 41738, 0x000084D1 }, /* GL_TEXTURE17 */
- { 41751, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 41768, 0x000084D2 }, /* GL_TEXTURE18 */
- { 41781, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 41798, 0x000084D3 }, /* GL_TEXTURE19 */
- { 41811, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 41828, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 41844, 0x000084C2 }, /* GL_TEXTURE2 */
- { 41856, 0x000084D4 }, /* GL_TEXTURE20 */
- { 41869, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 41886, 0x000084D5 }, /* GL_TEXTURE21 */
- { 41899, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 41916, 0x000084D6 }, /* GL_TEXTURE22 */
- { 41929, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 41946, 0x000084D7 }, /* GL_TEXTURE23 */
- { 41959, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 41976, 0x000084D8 }, /* GL_TEXTURE24 */
- { 41989, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 42006, 0x000084D9 }, /* GL_TEXTURE25 */
- { 42019, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 42036, 0x000084DA }, /* GL_TEXTURE26 */
- { 42049, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 42066, 0x000084DB }, /* GL_TEXTURE27 */
- { 42079, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 42096, 0x000084DC }, /* GL_TEXTURE28 */
- { 42109, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 42126, 0x000084DD }, /* GL_TEXTURE29 */
- { 42139, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 42156, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 42172, 0x000084C3 }, /* GL_TEXTURE3 */
- { 42184, 0x000084DE }, /* GL_TEXTURE30 */
- { 42197, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 42214, 0x000084DF }, /* GL_TEXTURE31 */
- { 42227, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 42244, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 42260, 0x000084C4 }, /* GL_TEXTURE4 */
- { 42272, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 42288, 0x000084C5 }, /* GL_TEXTURE5 */
- { 42300, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 42316, 0x000084C6 }, /* GL_TEXTURE6 */
- { 42328, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 42344, 0x000084C7 }, /* GL_TEXTURE7 */
- { 42356, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 42372, 0x000084C8 }, /* GL_TEXTURE8 */
- { 42384, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 42400, 0x000084C9 }, /* GL_TEXTURE9 */
- { 42412, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 42428, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 42442, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
- { 42462, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 42486, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 42500, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
- { 42520, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 42544, 0x0000806F }, /* GL_TEXTURE_3D */
- { 42558, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 42576, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 42598, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 42624, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 42646, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 42668, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
- { 42696, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 42728, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 42750, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
- { 42778, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 42810, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 42832, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 42858, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
- { 42884, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */
- { 42914, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 42942, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 42974, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 43006, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
- { 43035, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 43068, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 43100, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 43115, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 43136, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 43161, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 43179, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 43203, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
- { 43221, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */
- { 43243, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- { 43280, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */
- { 43321, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
- { 43346, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */
- { 43375, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 43406, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 43436, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 43466, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 43501, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 43532, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 43570, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 43597, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 43629, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 43663, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 43687, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 43715, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 43739, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 43767, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 43800, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 43824, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 43846, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 43868, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 43894, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 43928, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 43961, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 43998, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 44026, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 44058, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 44081, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 44119, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 44161, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 44192, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 44220, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 44250, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 44278, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 44303, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 44323, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 44347, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 44378, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 44413, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 44448, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 44479, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 44514, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 44549, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 44580, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 44615, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 44650, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 44674, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 44705, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 44740, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 44775, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 44806, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 44841, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 44876, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 44907, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 44942, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 44977, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 45006, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 45023, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 45045, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 45071, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 45086, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 45107, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 45127, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 45153, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 45183, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 45203, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 45227, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 45244, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 45261, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 45278, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 45301, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 45318, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 45343, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 45365, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 45391, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 45409, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 45435, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 45461, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 45491, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 45518, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 45543, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 45563, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 45587, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 45614, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 45641, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 45668, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 45694, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 45724, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 45746, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 45764, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 45804, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 45834, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 45862, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 45890, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 45918, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 45939, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 45958, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 45980, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 45999, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 46019, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 46049, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 46080, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
- { 46101, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 46126, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 46150, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 46170, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 46194, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 46214, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
- { 46237, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 46260, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 46284, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 46312, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 46342, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 46367, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 46401, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 46418, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 46436, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 46458, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 46476, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 46494, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 46513, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 46533, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 46552, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 46581, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 46598, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 46620, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 46650, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- { 46679, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 46715, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- { 46752, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 46793, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 46826, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- { 46860, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 46898, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 46934, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- { 46968, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 47006, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- { 47041, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 47080, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- { 47121, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 47166, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- { 47197, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 47232, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- { 47273, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 47318, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 47344, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 47374, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 47406, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 47436, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 47470, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 47486, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 47517, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 47552, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 47580, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 47612, 0x00000004 }, /* GL_TRIANGLES */
- { 47625, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
- { 47648, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 47675, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 47691, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 47712, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 47730, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
- { 47758, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 47790, 0x00000001 }, /* GL_TRUE */
- { 47798, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 47817, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 47837, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 47860, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 47880, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 47901, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 47923, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 47945, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 47965, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 47986, 0x00009118 }, /* GL_UNSIGNALED */
- { 48000, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 48017, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 48044, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 48067, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 48083, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- { 48115, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 48142, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 48173, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 48194, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 48219, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 48243, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 48268, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 48299, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 48334, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- { 48362, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 48386, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 48414, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
- { 48441, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- { 48474, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
- { 48511, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
- { 48542, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
- { 48569, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- { 48602, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
- { 48639, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
- { 48670, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- { 48702, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
- { 48738, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
- { 48765, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
- { 48796, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- { 48827, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
- { 48862, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- { 48891, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
- { 48924, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
- { 48945, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
- { 48970, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
- { 48991, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
- { 49016, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
- { 49037, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
- { 49062, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 49085, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 49103, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 49133, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 49167, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 49193, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 49223, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 49257, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 49283, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 49307, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 49335, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 49363, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 49390, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 49422, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 49453, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 49467, 0x00002A20 }, /* GL_V2F */
- { 49474, 0x00002A21 }, /* GL_V3F */
- { 49481, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 49500, 0x00001F00 }, /* GL_VENDOR */
- { 49510, 0x00001F02 }, /* GL_VERSION */
- { 49521, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 49537, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 49561, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 49591, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 49622, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 49657, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 49681, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 49702, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 49725, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 49746, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 49773, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 49801, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 49829, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 49857, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 49885, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 49913, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 49941, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 49968, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 49995, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 50022, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 50049, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 50076, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 50103, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 50130, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 50157, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 50184, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 50222, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 50264, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- { 50299, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 50330, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 50365, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- { 50396, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
- { 50431, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 50465, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 50503, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 50534, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 50569, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 50597, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 50629, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 50659, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 50693, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 50721, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 50753, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 50773, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 50795, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 50824, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 50845, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 50874, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 50907, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 50939, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 50966, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 50997, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 51027, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 51044, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 51065, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 51092, 0x00000BA2 }, /* GL_VIEWPORT */
- { 51104, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 51120, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 51138, 0x0000911D }, /* GL_WAIT_FAILED */
- { 51153, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 51173, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 51204, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 51239, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 51274, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 51294, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 51322, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 51350, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 51375, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 51400, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 51427, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 51454, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 51479, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 51504, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 51528, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 51547, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 51561, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 51579, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 51597, 0x00001506 }, /* GL_XOR */
- { 51604, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 51623, 0x00008757 }, /* GL_YCBCR_MESA */
- { 51637, 0x00000000 }, /* GL_ZERO */
- { 51645, 0x00000D16 }, /* GL_ZOOM_X */
- { 51655, 0x00000D17 }, /* GL_ZOOM_Y */
-};
-
-static const unsigned reduced_enums[1555] =
-{
- 538, /* GL_FALSE */
- 831, /* GL_LINES */
- 835, /* GL_LINE_LOOP */
- 842, /* GL_LINE_STRIP */
- 2145, /* GL_TRIANGLES */
- 2150, /* GL_TRIANGLE_STRIP */
- 2148, /* GL_TRIANGLE_FAN */
- 1512, /* GL_QUADS */
- 1516, /* GL_QUAD_STRIP */
- 1383, /* GL_POLYGON */
- 832, /* GL_LINES_ADJACENCY */
- 843, /* GL_LINE_STRIP_ADJACENCY */
- 2146, /* GL_TRIANGLES_ADJACENCY */
- 2151, /* GL_TRIANGLE_STRIP_ADJACENCY */
- 1395, /* GL_POLYGON_STIPPLE_BIT */
- 1338, /* GL_PIXEL_MODE_BIT */
- 818, /* GL_LIGHTING_BIT */
- 572, /* GL_FOG_BIT */
- 8, /* GL_ACCUM */
- 854, /* GL_LOAD */
- 1601, /* GL_RETURN */
- 1205, /* GL_MULT */
- 24, /* GL_ADD */
- 1221, /* GL_NEVER */
- 808, /* GL_LESS */
- 528, /* GL_EQUAL */
- 807, /* GL_LEQUAL */
- 695, /* GL_GREATER */
- 1238, /* GL_NOTEQUAL */
- 694, /* GL_GEQUAL */
- 55, /* GL_ALWAYS */
- 1809, /* GL_SRC_COLOR */
- 1271, /* GL_ONE_MINUS_SRC_COLOR */
- 1807, /* GL_SRC_ALPHA */
- 1270, /* GL_ONE_MINUS_SRC_ALPHA */
- 507, /* GL_DST_ALPHA */
- 1268, /* GL_ONE_MINUS_DST_ALPHA */
- 508, /* GL_DST_COLOR */
- 1269, /* GL_ONE_MINUS_DST_COLOR */
- 1808, /* GL_SRC_ALPHA_SATURATE */
- 671, /* GL_FRONT_LEFT */
- 672, /* GL_FRONT_RIGHT */
- 77, /* GL_BACK_LEFT */
- 78, /* GL_BACK_RIGHT */
- 668, /* GL_FRONT */
- 76, /* GL_BACK */
- 806, /* GL_LEFT */
- 1691, /* GL_RIGHT */
- 669, /* GL_FRONT_AND_BACK */
- 71, /* GL_AUX0 */
- 72, /* GL_AUX1 */
- 73, /* GL_AUX2 */
- 74, /* GL_AUX3 */
- 794, /* GL_INVALID_ENUM */
- 799, /* GL_INVALID_VALUE */
- 798, /* GL_INVALID_OPERATION */
- 1814, /* GL_STACK_OVERFLOW */
- 1815, /* GL_STACK_UNDERFLOW */
- 1296, /* GL_OUT_OF_MEMORY */
- 795, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- 0, /* GL_2D */
- 2, /* GL_3D */
- 3, /* GL_3D_COLOR */
- 4, /* GL_3D_COLOR_TEXTURE */
- 6, /* GL_4D_COLOR_TEXTURE */
- 1316, /* GL_PASS_THROUGH_TOKEN */
- 1382, /* GL_POINT_TOKEN */
- 845, /* GL_LINE_TOKEN */
- 1396, /* GL_POLYGON_TOKEN */
- 87, /* GL_BITMAP_TOKEN */
- 506, /* GL_DRAW_PIXEL_TOKEN */
- 352, /* GL_COPY_PIXEL_TOKEN */
- 836, /* GL_LINE_RESET_TOKEN */
- 531, /* GL_EXP */
- 532, /* GL_EXP2 */
- 389, /* GL_CW */
- 154, /* GL_CCW */
- 187, /* GL_COEFF */
- 1293, /* GL_ORDER */
- 443, /* GL_DOMAIN */
- 362, /* GL_CURRENT_COLOR */
- 365, /* GL_CURRENT_INDEX */
- 371, /* GL_CURRENT_NORMAL */
- 385, /* GL_CURRENT_TEXTURE_COORDS */
- 377, /* GL_CURRENT_RASTER_COLOR */
- 379, /* GL_CURRENT_RASTER_INDEX */
- 383, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 380, /* GL_CURRENT_RASTER_POSITION */
- 381, /* GL_CURRENT_RASTER_POSITION_VALID */
- 378, /* GL_CURRENT_RASTER_DISTANCE */
- 1374, /* GL_POINT_SMOOTH */
- 1358, /* GL_POINT_SIZE */
- 1373, /* GL_POINT_SIZE_RANGE */
- 1364, /* GL_POINT_SIZE_GRANULARITY */
- 837, /* GL_LINE_SMOOTH */
- 846, /* GL_LINE_WIDTH */
- 848, /* GL_LINE_WIDTH_RANGE */
- 847, /* GL_LINE_WIDTH_GRANULARITY */
- 839, /* GL_LINE_STIPPLE */
- 840, /* GL_LINE_STIPPLE_PATTERN */
- 841, /* GL_LINE_STIPPLE_REPEAT */
- 853, /* GL_LIST_MODE */
- 1060, /* GL_MAX_LIST_NESTING */
- 850, /* GL_LIST_BASE */
- 852, /* GL_LIST_INDEX */
- 1385, /* GL_POLYGON_MODE */
- 1392, /* GL_POLYGON_SMOOTH */
- 1394, /* GL_POLYGON_STIPPLE */
- 517, /* GL_EDGE_FLAG */
- 355, /* GL_CULL_FACE */
- 356, /* GL_CULL_FACE_MODE */
- 670, /* GL_FRONT_FACE */
- 817, /* GL_LIGHTING */
- 822, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 823, /* GL_LIGHT_MODEL_TWO_SIDE */
- 819, /* GL_LIGHT_MODEL_AMBIENT */
- 1756, /* GL_SHADE_MODEL */
- 235, /* GL_COLOR_MATERIAL_FACE */
- 236, /* GL_COLOR_MATERIAL_PARAMETER */
- 234, /* GL_COLOR_MATERIAL */
- 571, /* GL_FOG */
- 593, /* GL_FOG_INDEX */
- 589, /* GL_FOG_DENSITY */
- 597, /* GL_FOG_START */
- 591, /* GL_FOG_END */
- 594, /* GL_FOG_MODE */
- 573, /* GL_FOG_COLOR */
- 428, /* GL_DEPTH_RANGE */
- 437, /* GL_DEPTH_TEST */
- 440, /* GL_DEPTH_WRITEMASK */
- 413, /* GL_DEPTH_CLEAR_VALUE */
- 427, /* GL_DEPTH_FUNC */
- 12, /* GL_ACCUM_CLEAR_VALUE */
- 1859, /* GL_STENCIL_TEST */
- 1840, /* GL_STENCIL_CLEAR_VALUE */
- 1842, /* GL_STENCIL_FUNC */
- 1861, /* GL_STENCIL_VALUE_MASK */
- 1841, /* GL_STENCIL_FAIL */
- 1856, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1857, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1858, /* GL_STENCIL_REF */
- 1862, /* GL_STENCIL_WRITEMASK */
- 1010, /* GL_MATRIX_MODE */
- 1227, /* GL_NORMALIZE */
- 2277, /* GL_VIEWPORT */
- 1200, /* GL_MODELVIEW_STACK_DEPTH */
- 1486, /* GL_PROJECTION_STACK_DEPTH */
- 2099, /* GL_TEXTURE_STACK_DEPTH */
- 1197, /* GL_MODELVIEW_MATRIX */
- 1484, /* GL_PROJECTION_MATRIX */
- 2079, /* GL_TEXTURE_MATRIX */
- 69, /* GL_ATTRIB_STACK_DEPTH */
- 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- 51, /* GL_ALPHA_TEST */
- 52, /* GL_ALPHA_TEST_FUNC */
- 53, /* GL_ALPHA_TEST_REF */
- 442, /* GL_DITHER */
- 91, /* GL_BLEND_DST */
- 105, /* GL_BLEND_SRC */
- 88, /* GL_BLEND */
- 856, /* GL_LOGIC_OP_MODE */
- 743, /* GL_INDEX_LOGIC_OP */
- 233, /* GL_COLOR_LOGIC_OP */
- 75, /* GL_AUX_BUFFERS */
- 453, /* GL_DRAW_BUFFER */
- 1539, /* GL_READ_BUFFER */
- 1733, /* GL_SCISSOR_BOX */
- 1734, /* GL_SCISSOR_TEST */
- 742, /* GL_INDEX_CLEAR_VALUE */
- 747, /* GL_INDEX_WRITEMASK */
- 230, /* GL_COLOR_CLEAR_VALUE */
- 272, /* GL_COLOR_WRITEMASK */
- 744, /* GL_INDEX_MODE */
- 1680, /* GL_RGBA_MODE */
- 452, /* GL_DOUBLEBUFFER */
- 1863, /* GL_STEREO */
- 1593, /* GL_RENDER_MODE */
- 1317, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1375, /* GL_POINT_SMOOTH_HINT */
- 838, /* GL_LINE_SMOOTH_HINT */
- 1393, /* GL_POLYGON_SMOOTH_HINT */
- 592, /* GL_FOG_HINT */
- 2059, /* GL_TEXTURE_GEN_S */
- 2061, /* GL_TEXTURE_GEN_T */
- 2058, /* GL_TEXTURE_GEN_R */
- 2057, /* GL_TEXTURE_GEN_Q */
- 1330, /* GL_PIXEL_MAP_I_TO_I */
- 1336, /* GL_PIXEL_MAP_S_TO_S */
- 1332, /* GL_PIXEL_MAP_I_TO_R */
- 1328, /* GL_PIXEL_MAP_I_TO_G */
- 1326, /* GL_PIXEL_MAP_I_TO_B */
- 1324, /* GL_PIXEL_MAP_I_TO_A */
- 1334, /* GL_PIXEL_MAP_R_TO_R */
- 1322, /* GL_PIXEL_MAP_G_TO_G */
- 1320, /* GL_PIXEL_MAP_B_TO_B */
- 1318, /* GL_PIXEL_MAP_A_TO_A */
- 1331, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1337, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1333, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1329, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1327, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1325, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1335, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1323, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1321, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1319, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 2162, /* GL_UNPACK_SWAP_BYTES */
- 2157, /* GL_UNPACK_LSB_FIRST */
- 2158, /* GL_UNPACK_ROW_LENGTH */
- 2161, /* GL_UNPACK_SKIP_ROWS */
- 2160, /* GL_UNPACK_SKIP_PIXELS */
- 2155, /* GL_UNPACK_ALIGNMENT */
- 1305, /* GL_PACK_SWAP_BYTES */
- 1300, /* GL_PACK_LSB_FIRST */
- 1301, /* GL_PACK_ROW_LENGTH */
- 1304, /* GL_PACK_SKIP_ROWS */
- 1303, /* GL_PACK_SKIP_PIXELS */
- 1297, /* GL_PACK_ALIGNMENT */
- 951, /* GL_MAP_COLOR */
- 956, /* GL_MAP_STENCIL */
- 746, /* GL_INDEX_SHIFT */
- 745, /* GL_INDEX_OFFSET */
- 1555, /* GL_RED_SCALE */
- 1551, /* GL_RED_BIAS */
- 2303, /* GL_ZOOM_X */
- 2304, /* GL_ZOOM_Y */
- 701, /* GL_GREEN_SCALE */
- 697, /* GL_GREEN_BIAS */
- 115, /* GL_BLUE_SCALE */
- 111, /* GL_BLUE_BIAS */
- 50, /* GL_ALPHA_SCALE */
- 47, /* GL_ALPHA_BIAS */
- 429, /* GL_DEPTH_SCALE */
- 405, /* GL_DEPTH_BIAS */
- 1042, /* GL_MAX_EVAL_ORDER */
- 1059, /* GL_MAX_LIGHTS */
- 1022, /* GL_MAX_CLIP_DISTANCES */
- 1115, /* GL_MAX_TEXTURE_SIZE */
- 1066, /* GL_MAX_PIXEL_MAP_TABLE */
- 1018, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 1062, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 1063, /* GL_MAX_NAME_STACK_DEPTH */
- 1094, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1116, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1142, /* GL_MAX_VIEWPORT_DIMS */
- 1019, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1873, /* GL_SUBPIXEL_BITS */
- 741, /* GL_INDEX_BITS */
- 1552, /* GL_RED_BITS */
- 698, /* GL_GREEN_BITS */
- 112, /* GL_BLUE_BITS */
- 48, /* GL_ALPHA_BITS */
- 406, /* GL_DEPTH_BITS */
- 1837, /* GL_STENCIL_BITS */
- 14, /* GL_ACCUM_RED_BITS */
- 13, /* GL_ACCUM_GREEN_BITS */
- 10, /* GL_ACCUM_BLUE_BITS */
- 9, /* GL_ACCUM_ALPHA_BITS */
- 1214, /* GL_NAME_STACK_DEPTH */
- 70, /* GL_AUTO_NORMAL */
- 897, /* GL_MAP1_COLOR_4 */
- 900, /* GL_MAP1_INDEX */
- 901, /* GL_MAP1_NORMAL */
- 902, /* GL_MAP1_TEXTURE_COORD_1 */
- 903, /* GL_MAP1_TEXTURE_COORD_2 */
- 904, /* GL_MAP1_TEXTURE_COORD_3 */
- 905, /* GL_MAP1_TEXTURE_COORD_4 */
- 906, /* GL_MAP1_VERTEX_3 */
- 907, /* GL_MAP1_VERTEX_4 */
- 924, /* GL_MAP2_COLOR_4 */
- 927, /* GL_MAP2_INDEX */
- 928, /* GL_MAP2_NORMAL */
- 929, /* GL_MAP2_TEXTURE_COORD_1 */
- 930, /* GL_MAP2_TEXTURE_COORD_2 */
- 931, /* GL_MAP2_TEXTURE_COORD_3 */
- 932, /* GL_MAP2_TEXTURE_COORD_4 */
- 933, /* GL_MAP2_VERTEX_3 */
- 934, /* GL_MAP2_VERTEX_4 */
- 898, /* GL_MAP1_GRID_DOMAIN */
- 899, /* GL_MAP1_GRID_SEGMENTS */
- 925, /* GL_MAP2_GRID_DOMAIN */
- 926, /* GL_MAP2_GRID_SEGMENTS */
- 1956, /* GL_TEXTURE_1D */
- 1959, /* GL_TEXTURE_2D */
- 541, /* GL_FEEDBACK_BUFFER_POINTER */
- 542, /* GL_FEEDBACK_BUFFER_SIZE */
- 543, /* GL_FEEDBACK_BUFFER_TYPE */
- 1743, /* GL_SELECTION_BUFFER_POINTER */
- 1744, /* GL_SELECTION_BUFFER_SIZE */
- 2105, /* GL_TEXTURE_WIDTH */
- 2065, /* GL_TEXTURE_HEIGHT */
- 2009, /* GL_TEXTURE_COMPONENTS */
- 1987, /* GL_TEXTURE_BORDER_COLOR */
- 1986, /* GL_TEXTURE_BORDER */
- 444, /* GL_DONT_CARE */
- 539, /* GL_FASTEST */
- 1222, /* GL_NICEST */
- 56, /* GL_AMBIENT */
- 441, /* GL_DIFFUSE */
- 1796, /* GL_SPECULAR */
- 1397, /* GL_POSITION */
- 1799, /* GL_SPOT_DIRECTION */
- 1800, /* GL_SPOT_EXPONENT */
- 1798, /* GL_SPOT_CUTOFF */
- 320, /* GL_CONSTANT_ATTENUATION */
- 826, /* GL_LINEAR_ATTENUATION */
- 1511, /* GL_QUADRATIC_ATTENUATION */
- 287, /* GL_COMPILE */
- 288, /* GL_COMPILE_AND_EXECUTE */
- 149, /* GL_BYTE */
- 2164, /* GL_UNSIGNED_BYTE */
- 1761, /* GL_SHORT */
- 2203, /* GL_UNSIGNED_SHORT */
- 749, /* GL_INT */
- 2167, /* GL_UNSIGNED_INT */
- 552, /* GL_FLOAT */
- 1, /* GL_2_BYTES */
- 5, /* GL_3_BYTES */
- 7, /* GL_4_BYTES */
- 451, /* GL_DOUBLE */
- 702, /* GL_HALF_FLOAT */
- 547, /* GL_FIXED */
- 165, /* GL_CLEAR */
- 58, /* GL_AND */
- 60, /* GL_AND_REVERSE */
- 350, /* GL_COPY */
- 59, /* GL_AND_INVERTED */
- 1225, /* GL_NOOP */
- 2299, /* GL_XOR */
- 1292, /* GL_OR */
- 1226, /* GL_NOR */
- 529, /* GL_EQUIV */
- 802, /* GL_INVERT */
- 1295, /* GL_OR_REVERSE */
- 351, /* GL_COPY_INVERTED */
- 1294, /* GL_OR_INVERTED */
- 1215, /* GL_NAND */
- 1750, /* GL_SET */
- 526, /* GL_EMISSION */
- 1760, /* GL_SHININESS */
- 57, /* GL_AMBIENT_AND_DIFFUSE */
- 232, /* GL_COLOR_INDEXES */
- 1164, /* GL_MODELVIEW */
- 1483, /* GL_PROJECTION */
- 1891, /* GL_TEXTURE */
- 188, /* GL_COLOR */
- 398, /* GL_DEPTH */
- 1822, /* GL_STENCIL */
- 231, /* GL_COLOR_INDEX */
- 1843, /* GL_STENCIL_INDEX */
- 414, /* GL_DEPTH_COMPONENT */
- 1548, /* GL_RED */
- 696, /* GL_GREEN */
- 110, /* GL_BLUE */
- 32, /* GL_ALPHA */
- 1604, /* GL_RGB */
- 1644, /* GL_RGBA */
- 860, /* GL_LUMINANCE */
- 887, /* GL_LUMINANCE_ALPHA */
- 86, /* GL_BITMAP */
- 1347, /* GL_POINT */
- 824, /* GL_LINE */
- 544, /* GL_FILL */
- 1562, /* GL_RENDER */
- 540, /* GL_FEEDBACK */
- 1742, /* GL_SELECT */
- 551, /* GL_FLAT */
- 1771, /* GL_SMOOTH */
- 803, /* GL_KEEP */
- 1595, /* GL_REPLACE */
- 731, /* GL_INCR */
- 394, /* GL_DECR */
- 2220, /* GL_VENDOR */
- 1592, /* GL_RENDERER */
- 2221, /* GL_VERSION */
- 533, /* GL_EXTENSIONS */
- 1692, /* GL_S */
- 1882, /* GL_T */
- 1531, /* GL_R */
- 1510, /* GL_Q */
- 1201, /* GL_MODULATE */
- 393, /* GL_DECAL */
- 2052, /* GL_TEXTURE_ENV_MODE */
- 2051, /* GL_TEXTURE_ENV_COLOR */
- 2050, /* GL_TEXTURE_ENV */
- 534, /* GL_EYE_LINEAR */
- 1253, /* GL_OBJECT_LINEAR */
- 1797, /* GL_SPHERE_MAP */
- 2055, /* GL_TEXTURE_GEN_MODE */
- 1255, /* GL_OBJECT_PLANE */
- 535, /* GL_EYE_PLANE */
- 1216, /* GL_NEAREST */
- 825, /* GL_LINEAR */
- 1220, /* GL_NEAREST_MIPMAP_NEAREST */
- 830, /* GL_LINEAR_MIPMAP_NEAREST */
- 1219, /* GL_NEAREST_MIPMAP_LINEAR */
- 829, /* GL_LINEAR_MIPMAP_LINEAR */
- 2078, /* GL_TEXTURE_MAG_FILTER */
- 2087, /* GL_TEXTURE_MIN_FILTER */
- 2108, /* GL_TEXTURE_WRAP_S */
- 2109, /* GL_TEXTURE_WRAP_T */
- 155, /* GL_CLAMP */
- 1594, /* GL_REPEAT */
- 1391, /* GL_POLYGON_OFFSET_UNITS */
- 1390, /* GL_POLYGON_OFFSET_POINT */
- 1389, /* GL_POLYGON_OFFSET_LINE */
- 1534, /* GL_R3_G3_B2 */
- 2217, /* GL_V2F */
- 2218, /* GL_V3F */
- 152, /* GL_C4UB_V2F */
- 153, /* GL_C4UB_V3F */
- 150, /* GL_C3F_V3F */
- 1213, /* GL_N3F_V3F */
- 151, /* GL_C4F_N3F_V3F */
- 1887, /* GL_T2F_V3F */
- 1889, /* GL_T4F_V4F */
- 1885, /* GL_T2F_C4UB_V3F */
- 1883, /* GL_T2F_C3F_V3F */
- 1886, /* GL_T2F_N3F_V3F */
- 1884, /* GL_T2F_C4F_N3F_V3F */
- 1888, /* GL_T4F_C4F_N3F_V4F */
- 172, /* GL_CLIP_DISTANCE0 */
- 173, /* GL_CLIP_DISTANCE1 */
- 174, /* GL_CLIP_DISTANCE2 */
- 175, /* GL_CLIP_DISTANCE3 */
- 176, /* GL_CLIP_DISTANCE4 */
- 177, /* GL_CLIP_DISTANCE5 */
- 178, /* GL_CLIP_DISTANCE6 */
- 179, /* GL_CLIP_DISTANCE7 */
- 809, /* GL_LIGHT0 */
- 810, /* GL_LIGHT1 */
- 811, /* GL_LIGHT2 */
- 812, /* GL_LIGHT3 */
- 813, /* GL_LIGHT4 */
- 814, /* GL_LIGHT5 */
- 815, /* GL_LIGHT6 */
- 816, /* GL_LIGHT7 */
- 706, /* GL_HINT_BIT */
- 322, /* GL_CONSTANT_COLOR */
- 1266, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 317, /* GL_CONSTANT_ALPHA */
- 1264, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 89, /* GL_BLEND_COLOR */
- 673, /* GL_FUNC_ADD */
- 1145, /* GL_MIN */
- 1013, /* GL_MAX */
- 96, /* GL_BLEND_EQUATION */
- 679, /* GL_FUNC_SUBTRACT */
- 676, /* GL_FUNC_REVERSE_SUBTRACT */
- 330, /* GL_CONVOLUTION_1D */
- 331, /* GL_CONVOLUTION_2D */
- 1745, /* GL_SEPARABLE_2D */
- 334, /* GL_CONVOLUTION_BORDER_MODE */
- 338, /* GL_CONVOLUTION_FILTER_SCALE */
- 336, /* GL_CONVOLUTION_FILTER_BIAS */
- 1549, /* GL_REDUCE */
- 340, /* GL_CONVOLUTION_FORMAT */
- 344, /* GL_CONVOLUTION_WIDTH */
- 342, /* GL_CONVOLUTION_HEIGHT */
- 1032, /* GL_MAX_CONVOLUTION_WIDTH */
- 1030, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1430, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1426, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1421, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1417, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1428, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1424, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1419, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1415, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 707, /* GL_HISTOGRAM */
- 1490, /* GL_PROXY_HISTOGRAM */
- 723, /* GL_HISTOGRAM_WIDTH */
- 713, /* GL_HISTOGRAM_FORMAT */
- 719, /* GL_HISTOGRAM_RED_SIZE */
- 715, /* GL_HISTOGRAM_GREEN_SIZE */
- 710, /* GL_HISTOGRAM_BLUE_SIZE */
- 708, /* GL_HISTOGRAM_ALPHA_SIZE */
- 717, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 721, /* GL_HISTOGRAM_SINK */
- 1146, /* GL_MINMAX */
- 1148, /* GL_MINMAX_FORMAT */
- 1150, /* GL_MINMAX_SINK */
- 1890, /* GL_TABLE_TOO_LARGE_EXT */
- 2166, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2206, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2209, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2178, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2169, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1388, /* GL_POLYGON_OFFSET_FILL */
- 1387, /* GL_POLYGON_OFFSET_FACTOR */
- 1386, /* GL_POLYGON_OFFSET_BIAS */
- 1598, /* GL_RESCALE_NORMAL */
- 41, /* GL_ALPHA4 */
- 43, /* GL_ALPHA8 */
- 33, /* GL_ALPHA12 */
- 35, /* GL_ALPHA16 */
- 875, /* GL_LUMINANCE4 */
- 881, /* GL_LUMINANCE8 */
- 861, /* GL_LUMINANCE12 */
- 867, /* GL_LUMINANCE16 */
- 876, /* GL_LUMINANCE4_ALPHA4 */
- 879, /* GL_LUMINANCE6_ALPHA2 */
- 884, /* GL_LUMINANCE8_ALPHA8 */
- 864, /* GL_LUMINANCE12_ALPHA4 */
- 862, /* GL_LUMINANCE12_ALPHA12 */
- 870, /* GL_LUMINANCE16_ALPHA16 */
- 750, /* GL_INTENSITY */
- 759, /* GL_INTENSITY4 */
- 761, /* GL_INTENSITY8 */
- 751, /* GL_INTENSITY12 */
- 753, /* GL_INTENSITY16 */
- 1619, /* GL_RGB2_EXT */
- 1625, /* GL_RGB4 */
- 1628, /* GL_RGB5 */
- 1635, /* GL_RGB8 */
- 1605, /* GL_RGB10 */
- 1609, /* GL_RGB12 */
- 1611, /* GL_RGB16 */
- 1655, /* GL_RGBA2 */
- 1662, /* GL_RGBA4 */
- 1631, /* GL_RGB5_A1 */
- 1667, /* GL_RGBA8 */
- 1606, /* GL_RGB10_A2 */
- 1645, /* GL_RGBA12 */
- 1647, /* GL_RGBA16 */
- 2095, /* GL_TEXTURE_RED_SIZE */
- 2063, /* GL_TEXTURE_GREEN_SIZE */
- 1984, /* GL_TEXTURE_BLUE_SIZE */
- 1964, /* GL_TEXTURE_ALPHA_SIZE */
- 2076, /* GL_TEXTURE_LUMINANCE_SIZE */
- 2067, /* GL_TEXTURE_INTENSITY_SIZE */
- 1596, /* GL_REPLACE_EXT */
- 1494, /* GL_PROXY_TEXTURE_1D */
- 1498, /* GL_PROXY_TEXTURE_2D */
- 2103, /* GL_TEXTURE_TOO_LARGE_EXT */
- 2089, /* GL_TEXTURE_PRIORITY */
- 2097, /* GL_TEXTURE_RESIDENT */
- 1967, /* GL_TEXTURE_BINDING_1D */
- 1970, /* GL_TEXTURE_BINDING_2D */
- 1973, /* GL_TEXTURE_BINDING_3D */
- 1302, /* GL_PACK_SKIP_IMAGES */
- 1298, /* GL_PACK_IMAGE_HEIGHT */
- 2159, /* GL_UNPACK_SKIP_IMAGES */
- 2156, /* GL_UNPACK_IMAGE_HEIGHT */
- 1962, /* GL_TEXTURE_3D */
- 1502, /* GL_PROXY_TEXTURE_3D */
- 2047, /* GL_TEXTURE_DEPTH */
- 2106, /* GL_TEXTURE_WRAP_R */
- 1014, /* GL_MAX_3D_TEXTURE_SIZE */
- 2222, /* GL_VERTEX_ARRAY */
- 1228, /* GL_NORMAL_ARRAY */
- 189, /* GL_COLOR_ARRAY */
- 735, /* GL_INDEX_ARRAY */
- 2017, /* GL_TEXTURE_COORD_ARRAY */
- 518, /* GL_EDGE_FLAG_ARRAY */
- 2228, /* GL_VERTEX_ARRAY_SIZE */
- 2230, /* GL_VERTEX_ARRAY_TYPE */
- 2229, /* GL_VERTEX_ARRAY_STRIDE */
- 1233, /* GL_NORMAL_ARRAY_TYPE */
- 1232, /* GL_NORMAL_ARRAY_STRIDE */
- 193, /* GL_COLOR_ARRAY_SIZE */
- 195, /* GL_COLOR_ARRAY_TYPE */
- 194, /* GL_COLOR_ARRAY_STRIDE */
- 740, /* GL_INDEX_ARRAY_TYPE */
- 739, /* GL_INDEX_ARRAY_STRIDE */
- 2021, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 2023, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 2022, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 522, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2227, /* GL_VERTEX_ARRAY_POINTER */
- 1231, /* GL_NORMAL_ARRAY_POINTER */
- 192, /* GL_COLOR_ARRAY_POINTER */
- 738, /* GL_INDEX_ARRAY_POINTER */
- 2020, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 521, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1206, /* GL_MULTISAMPLE */
- 1719, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1721, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1726, /* GL_SAMPLE_COVERAGE */
- 1723, /* GL_SAMPLE_BUFFERS */
- 1714, /* GL_SAMPLES */
- 1730, /* GL_SAMPLE_COVERAGE_VALUE */
- 1728, /* GL_SAMPLE_COVERAGE_INVERT */
- 237, /* GL_COLOR_MATRIX */
- 239, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 1026, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1413, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1409, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1404, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1400, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1411, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1407, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1402, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1398, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 2000, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1503, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 2002, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 94, /* GL_BLEND_DST_RGB */
- 108, /* GL_BLEND_SRC_RGB */
- 92, /* GL_BLEND_DST_ALPHA */
- 106, /* GL_BLEND_SRC_ALPHA */
- 243, /* GL_COLOR_TABLE */
- 1423, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1406, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1489, /* GL_PROXY_COLOR_TABLE */
- 1493, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1492, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 267, /* GL_COLOR_TABLE_SCALE */
- 247, /* GL_COLOR_TABLE_BIAS */
- 252, /* GL_COLOR_TABLE_FORMAT */
- 269, /* GL_COLOR_TABLE_WIDTH */
- 264, /* GL_COLOR_TABLE_RED_SIZE */
- 255, /* GL_COLOR_TABLE_GREEN_SIZE */
- 249, /* GL_COLOR_TABLE_BLUE_SIZE */
- 244, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 261, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- 79, /* GL_BGR */
- 80, /* GL_BGRA */
- 1041, /* GL_MAX_ELEMENTS_VERTICES */
- 1040, /* GL_MAX_ELEMENTS_INDICES */
- 2066, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1369, /* GL_POINT_SIZE_MIN */
- 1365, /* GL_POINT_SIZE_MAX */
- 1354, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1350, /* GL_POINT_DISTANCE_ATTENUATION */
- 159, /* GL_CLAMP_TO_BORDER */
- 162, /* GL_CLAMP_TO_EDGE */
- 2088, /* GL_TEXTURE_MIN_LOD */
- 2086, /* GL_TEXTURE_MAX_LOD */
- 1966, /* GL_TEXTURE_BASE_LEVEL */
- 2085, /* GL_TEXTURE_MAX_LEVEL */
- 726, /* GL_IGNORE_BORDER_HP */
- 321, /* GL_CONSTANT_BORDER_HP */
- 1597, /* GL_REPLICATE_BORDER_HP */
- 332, /* GL_CONVOLUTION_BORDER_COLOR */
- 1261, /* GL_OCCLUSION_TEST_HP */
- 1262, /* GL_OCCLUSION_TEST_RESULT_HP */
- 827, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1994, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1996, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1998, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1999, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1997, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1995, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 1020, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 1021, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1433, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1435, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1432, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1434, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 2074, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 2075, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 2073, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 682, /* GL_GENERATE_MIPMAP */
- 683, /* GL_GENERATE_MIPMAP_HINT */
- 595, /* GL_FOG_OFFSET_SGIX */
- 596, /* GL_FOG_OFFSET_VALUE_SGIX */
- 2008, /* GL_TEXTURE_COMPARE_SGIX */
- 2007, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 2070, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 2062, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 415, /* GL_DEPTH_COMPONENT16 */
- 419, /* GL_DEPTH_COMPONENT24 */
- 423, /* GL_DEPTH_COMPONENT32 */
- 357, /* GL_CULL_VERTEX_EXT */
- 359, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 358, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2295, /* GL_WRAP_BORDER_SUN */
- 2001, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 820, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1764, /* GL_SINGLE_COLOR */
- 1748, /* GL_SEPARATE_SPECULAR_COLOR */
- 1759, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 607, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 608, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 619, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 610, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 606, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 605, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 609, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 620, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 637, /* GL_FRAMEBUFFER_DEFAULT */
- 664, /* GL_FRAMEBUFFER_UNDEFINED */
- 431, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 896, /* GL_MAJOR_VERSION */
- 1152, /* GL_MINOR_VERSION */
- 1242, /* GL_NUM_EXTENSIONS */
- 327, /* GL_CONTEXT_FLAGS */
- 734, /* GL_INDEX */
- 409, /* GL_DEPTH_BUFFER */
- 1838, /* GL_STENCIL_BUFFER */
- 298, /* GL_COMPRESSED_RED */
- 299, /* GL_COMPRESSED_RG */
- 2165, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2210, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2211, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2207, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2204, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2179, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2175, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 2083, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 2084, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 2082, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1156, /* GL_MIRRORED_REPEAT */
- 1685, /* GL_RGB_S3TC */
- 1627, /* GL_RGB4_S3TC */
- 1681, /* GL_RGBA_S3TC */
- 1666, /* GL_RGBA4_S3TC */
- 1675, /* GL_RGBA_DXT5_S3TC */
- 1663, /* GL_RGBA4_DXT5_S3TC */
- 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1218, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1217, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 828, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 582, /* GL_FOG_COORDINATE_SOURCE */
- 574, /* GL_FOG_COORD */
- 598, /* GL_FRAGMENT_DEPTH */
- 363, /* GL_CURRENT_FOG_COORD */
- 581, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 580, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 579, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 576, /* GL_FOG_COORDINATE_ARRAY */
- 241, /* GL_COLOR_SUM */
- 384, /* GL_CURRENT_SECONDARY_COLOR */
- 1739, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1741, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1740, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1738, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1735, /* GL_SECONDARY_COLOR_ARRAY */
- 382, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- 29, /* GL_ALIASED_POINT_SIZE_RANGE */
- 28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1892, /* GL_TEXTURE0 */
- 1894, /* GL_TEXTURE1 */
- 1916, /* GL_TEXTURE2 */
- 1938, /* GL_TEXTURE3 */
- 1944, /* GL_TEXTURE4 */
- 1946, /* GL_TEXTURE5 */
- 1948, /* GL_TEXTURE6 */
- 1950, /* GL_TEXTURE7 */
- 1952, /* GL_TEXTURE8 */
- 1954, /* GL_TEXTURE9 */
- 1895, /* GL_TEXTURE10 */
- 1897, /* GL_TEXTURE11 */
- 1899, /* GL_TEXTURE12 */
- 1901, /* GL_TEXTURE13 */
- 1903, /* GL_TEXTURE14 */
- 1905, /* GL_TEXTURE15 */
- 1907, /* GL_TEXTURE16 */
- 1909, /* GL_TEXTURE17 */
- 1911, /* GL_TEXTURE18 */
- 1913, /* GL_TEXTURE19 */
- 1917, /* GL_TEXTURE20 */
- 1919, /* GL_TEXTURE21 */
- 1921, /* GL_TEXTURE22 */
- 1923, /* GL_TEXTURE23 */
- 1925, /* GL_TEXTURE24 */
- 1927, /* GL_TEXTURE25 */
- 1929, /* GL_TEXTURE26 */
- 1931, /* GL_TEXTURE27 */
- 1933, /* GL_TEXTURE28 */
- 1935, /* GL_TEXTURE29 */
- 1939, /* GL_TEXTURE30 */
- 1941, /* GL_TEXTURE31 */
- 19, /* GL_ACTIVE_TEXTURE */
- 166, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1117, /* GL_MAX_TEXTURE_UNITS */
- 2138, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 2141, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 2143, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 2135, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1874, /* GL_SUBTRACT */
- 1098, /* GL_MAX_RENDERBUFFER_SIZE */
- 290, /* GL_COMPRESSED_ALPHA */
- 294, /* GL_COMPRESSED_LUMINANCE */
- 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 292, /* GL_COMPRESSED_INTENSITY */
- 300, /* GL_COMPRESSED_RGB */
- 301, /* GL_COMPRESSED_RGBA */
- 2015, /* GL_TEXTURE_COMPRESSION_HINT */
- 2092, /* GL_TEXTURE_RECTANGLE */
- 1980, /* GL_TEXTURE_BINDING_RECTANGLE */
- 1506, /* GL_PROXY_TEXTURE_RECTANGLE */
- 1095, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
- 430, /* GL_DEPTH_STENCIL */
- 2171, /* GL_UNSIGNED_INT_24_8 */
- 1112, /* GL_MAX_TEXTURE_LOD_BIAS */
- 2081, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1114, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 2053, /* GL_TEXTURE_FILTER_CONTROL */
- 2071, /* GL_TEXTURE_LOD_BIAS */
- 274, /* GL_COMBINE4 */
- 1104, /* GL_MAX_SHININESS_NV */
- 1105, /* GL_MAX_SPOT_EXPONENT_NV */
- 732, /* GL_INCR_WRAP */
- 395, /* GL_DECR_WRAP */
- 1176, /* GL_MODELVIEW1_ARB */
- 1234, /* GL_NORMAL_MAP */
- 1557, /* GL_REFLECTION_MAP */
- 2025, /* GL_TEXTURE_CUBE_MAP */
- 1977, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 2037, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 2027, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 2040, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 2030, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 2043, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 2033, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1504, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 1034, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1212, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1447, /* GL_PRIMITIVE_RESTART_NV */
- 1446, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- 590, /* GL_FOG_DISTANCE_MODE_NV */
- 537, /* GL_EYE_RADIAL_NV */
- 536, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 273, /* GL_COMBINE */
- 280, /* GL_COMBINE_RGB */
- 275, /* GL_COMBINE_ALPHA */
- 1686, /* GL_RGB_SCALE */
- 25, /* GL_ADD_SIGNED */
- 768, /* GL_INTERPOLATE */
- 316, /* GL_CONSTANT */
- 1439, /* GL_PRIMARY_COLOR */
- 1436, /* GL_PREVIOUS */
- 1779, /* GL_SOURCE0_RGB */
- 1785, /* GL_SOURCE1_RGB */
- 1791, /* GL_SOURCE2_RGB */
- 1795, /* GL_SOURCE3_RGB_NV */
- 1776, /* GL_SOURCE0_ALPHA */
- 1782, /* GL_SOURCE1_ALPHA */
- 1788, /* GL_SOURCE2_ALPHA */
- 1794, /* GL_SOURCE3_ALPHA_NV */
- 1275, /* GL_OPERAND0_RGB */
- 1281, /* GL_OPERAND1_RGB */
- 1287, /* GL_OPERAND2_RGB */
- 1291, /* GL_OPERAND3_RGB_NV */
- 1272, /* GL_OPERAND0_ALPHA */
- 1278, /* GL_OPERAND1_ALPHA */
- 1284, /* GL_OPERAND2_ALPHA */
- 1290, /* GL_OPERAND3_ALPHA_NV */
- 137, /* GL_BUFFER_OBJECT_APPLE */
- 2223, /* GL_VERTEX_ARRAY_BINDING */
- 2090, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 2091, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2300, /* GL_YCBCR_422_APPLE */
- 2212, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2214, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 2102, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1865, /* GL_STORAGE_PRIVATE_APPLE */
- 1864, /* GL_STORAGE_CACHED_APPLE */
- 1866, /* GL_STORAGE_SHARED_APPLE */
- 1766, /* GL_SLICE_ACCUM_SUN */
- 1515, /* GL_QUAD_MESH_SUN */
- 2149, /* GL_TRIANGLE_MESH_SUN */
- 2265, /* GL_VERTEX_PROGRAM_ARB */
- 2276, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2250, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2258, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2260, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2262, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 386, /* GL_CURRENT_VERTEX_ATTRIB */
- 1460, /* GL_PROGRAM_LENGTH_ARB */
- 1476, /* GL_PROGRAM_STRING_ARB */
- 1199, /* GL_MODELVIEW_PROJECTION_NV */
- 725, /* GL_IDENTITY_NV */
- 800, /* GL_INVERSE_NV */
- 2140, /* GL_TRANSPOSE_NV */
- 801, /* GL_INVERSE_TRANSPOSE_NV */
- 1079, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1078, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 960, /* GL_MATRIX0_NV */
- 972, /* GL_MATRIX1_NV */
- 984, /* GL_MATRIX2_NV */
- 988, /* GL_MATRIX3_NV */
- 990, /* GL_MATRIX4_NV */
- 992, /* GL_MATRIX5_NV */
- 994, /* GL_MATRIX6_NV */
- 996, /* GL_MATRIX7_NV */
- 369, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 366, /* GL_CURRENT_MATRIX_ARB */
- 1473, /* GL_PROGRAM_POINT_SIZE */
- 2271, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1472, /* GL_PROGRAM_PARAMETER_NV */
- 2256, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1478, /* GL_PROGRAM_TARGET_NV */
- 1475, /* GL_PROGRAM_RESIDENT_NV */
- 2112, /* GL_TRACK_MATRIX_NV */
- 2113, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2266, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1454, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 411, /* GL_DEPTH_CLAMP */
- 2231, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2238, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2239, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2240, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2241, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2242, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2243, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2244, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2245, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2246, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2232, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2233, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2234, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2235, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2236, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2237, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 908, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 915, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 916, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 917, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 918, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 919, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 920, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 921, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 922, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 923, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 909, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 910, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 911, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 912, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 913, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 914, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 935, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 942, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 943, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 944, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 945, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 946, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 947, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1453, /* GL_PROGRAM_BINDING_ARB */
- 949, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 950, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 936, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 937, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 938, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 939, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 940, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 941, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 2013, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 2010, /* GL_TEXTURE_COMPRESSED */
- 1240, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 314, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1139, /* GL_MAX_VERTEX_UNITS_ARB */
- 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2294, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2264, /* GL_VERTEX_BLEND_ARB */
- 388, /* GL_CURRENT_WEIGHT_ARB */
- 2292, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2290, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2288, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2286, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2281, /* GL_WEIGHT_ARRAY_ARB */
- 445, /* GL_DOT3_RGB */
- 446, /* GL_DOT3_RGBA */
- 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1207, /* GL_MULTISAMPLE_3DFX */
- 1724, /* GL_SAMPLE_BUFFERS_3DFX */
- 1715, /* GL_SAMPLES_3DFX */
- 1187, /* GL_MODELVIEW2_ARB */
- 1190, /* GL_MODELVIEW3_ARB */
- 1191, /* GL_MODELVIEW4_ARB */
- 1192, /* GL_MODELVIEW5_ARB */
- 1193, /* GL_MODELVIEW6_ARB */
- 1194, /* GL_MODELVIEW7_ARB */
- 1195, /* GL_MODELVIEW8_ARB */
- 1196, /* GL_MODELVIEW9_ARB */
- 1166, /* GL_MODELVIEW10_ARB */
- 1167, /* GL_MODELVIEW11_ARB */
- 1168, /* GL_MODELVIEW12_ARB */
- 1169, /* GL_MODELVIEW13_ARB */
- 1170, /* GL_MODELVIEW14_ARB */
- 1171, /* GL_MODELVIEW15_ARB */
- 1172, /* GL_MODELVIEW16_ARB */
- 1173, /* GL_MODELVIEW17_ARB */
- 1174, /* GL_MODELVIEW18_ARB */
- 1175, /* GL_MODELVIEW19_ARB */
- 1177, /* GL_MODELVIEW20_ARB */
- 1178, /* GL_MODELVIEW21_ARB */
- 1179, /* GL_MODELVIEW22_ARB */
- 1180, /* GL_MODELVIEW23_ARB */
- 1181, /* GL_MODELVIEW24_ARB */
- 1182, /* GL_MODELVIEW25_ARB */
- 1183, /* GL_MODELVIEW26_ARB */
- 1184, /* GL_MODELVIEW27_ARB */
- 1185, /* GL_MODELVIEW28_ARB */
- 1186, /* GL_MODELVIEW29_ARB */
- 1188, /* GL_MODELVIEW30_ARB */
- 1189, /* GL_MODELVIEW31_ARB */
- 450, /* GL_DOT3_RGB_EXT */
- 448, /* GL_DOT3_RGBA_EXT */
- 1160, /* GL_MIRROR_CLAMP_EXT */
- 1163, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1202, /* GL_MODULATE_ADD_ATI */
- 1203, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1204, /* GL_MODULATE_SUBTRACT_ATI */
- 2301, /* GL_YCBCR_MESA */
- 1299, /* GL_PACK_INVERT_MESA */
- 391, /* GL_DEBUG_OBJECT_MESA */
- 392, /* GL_DEBUG_PRINT_MESA */
- 390, /* GL_DEBUG_ASSERT_MESA */
- 139, /* GL_BUFFER_SIZE */
- 141, /* GL_BUFFER_USAGE */
- 145, /* GL_BUMP_ROT_MATRIX_ATI */
- 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
- 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */
- 148, /* GL_BUMP_TEX_UNITS_ATI */
- 510, /* GL_DUDV_ATI */
- 509, /* GL_DU8DV8_ATI */
- 143, /* GL_BUMP_ENVMAP_ATI */
- 147, /* GL_BUMP_TARGET_ATI */
- 1243, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1451, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1828, /* GL_STENCIL_BACK_FUNC */
- 1826, /* GL_STENCIL_BACK_FAIL */
- 1830, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1832, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 599, /* GL_FRAGMENT_PROGRAM_ARB */
- 1449, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1481, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1480, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1463, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1469, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1468, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1068, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1093, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1092, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1081, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1087, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1086, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1657, /* GL_RGBA32F */
- 1620, /* GL_RGB32F */
- 1648, /* GL_RGBA16F */
- 1612, /* GL_RGB16F */
- 1676, /* GL_RGBA_FLOAT_MODE_ARB */
- 1037, /* GL_MAX_DRAW_BUFFERS */
- 454, /* GL_DRAW_BUFFER0 */
- 457, /* GL_DRAW_BUFFER1 */
- 478, /* GL_DRAW_BUFFER2 */
- 481, /* GL_DRAW_BUFFER3 */
- 484, /* GL_DRAW_BUFFER4 */
- 487, /* GL_DRAW_BUFFER5 */
- 490, /* GL_DRAW_BUFFER6 */
- 493, /* GL_DRAW_BUFFER7 */
- 496, /* GL_DRAW_BUFFER8 */
- 499, /* GL_DRAW_BUFFER9 */
- 458, /* GL_DRAW_BUFFER10 */
- 461, /* GL_DRAW_BUFFER11 */
- 464, /* GL_DRAW_BUFFER12 */
- 467, /* GL_DRAW_BUFFER13 */
- 470, /* GL_DRAW_BUFFER14 */
- 473, /* GL_DRAW_BUFFER15 */
- 97, /* GL_BLEND_EQUATION_ALPHA */
- 1011, /* GL_MATRIX_PALETTE_ARB */
- 1061, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 1064, /* GL_MAX_PALETTE_MATRICES_ARB */
- 372, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 999, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 367, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 1004, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 1008, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 1006, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 1002, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 2048, /* GL_TEXTURE_DEPTH_SIZE */
- 438, /* GL_DEPTH_TEXTURE_MODE */
- 2005, /* GL_TEXTURE_COMPARE_MODE */
- 2003, /* GL_TEXTURE_COMPARE_FUNC */
- 284, /* GL_COMPARE_REF_TO_TEXTURE */
- 1376, /* GL_POINT_SPRITE */
- 346, /* GL_COORD_REPLACE */
- 1381, /* GL_POINT_SPRITE_R_MODE_NV */
- 1521, /* GL_QUERY_COUNTER_BITS */
- 375, /* GL_CURRENT_QUERY */
- 1525, /* GL_QUERY_RESULT */
- 1527, /* GL_QUERY_RESULT_AVAILABLE */
- 1131, /* GL_MAX_VERTEX_ATTRIBS */
- 2254, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 436, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 435, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1108, /* GL_MAX_TEXTURE_COORDS */
- 1110, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1456, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1458, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1457, /* GL_PROGRAM_FORMAT_ARB */
- 2104, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 408, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 407, /* GL_DEPTH_BOUNDS_EXT */
- 61, /* GL_ARRAY_BUFFER */
- 523, /* GL_ELEMENT_ARRAY_BUFFER */
- 62, /* GL_ARRAY_BUFFER_BINDING */
- 524, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2225, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1229, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 736, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 2018, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 519, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1736, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 577, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2282, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2247, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1459, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1074, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1465, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1083, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1479, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1089, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1467, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1085, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1471, /* GL_PROGRAM_PARAMETERS_ARB */
- 1088, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1466, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1084, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1450, /* GL_PROGRAM_ATTRIBS_ARB */
- 1069, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1464, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1082, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1448, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1067, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1462, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1080, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1075, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1071, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1482, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 2137, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1544, /* GL_READ_ONLY */
- 2296, /* GL_WRITE_ONLY */
- 1546, /* GL_READ_WRITE */
- 124, /* GL_BUFFER_ACCESS */
- 129, /* GL_BUFFER_MAPPED */
- 134, /* GL_BUFFER_MAP_POINTER */
- 2111, /* GL_TIME_ELAPSED_EXT */
- 959, /* GL_MATRIX0_ARB */
- 971, /* GL_MATRIX1_ARB */
- 983, /* GL_MATRIX2_ARB */
- 987, /* GL_MATRIX3_ARB */
- 989, /* GL_MATRIX4_ARB */
- 991, /* GL_MATRIX5_ARB */
- 993, /* GL_MATRIX6_ARB */
- 995, /* GL_MATRIX7_ARB */
- 997, /* GL_MATRIX8_ARB */
- 998, /* GL_MATRIX9_ARB */
- 961, /* GL_MATRIX10_ARB */
- 962, /* GL_MATRIX11_ARB */
- 963, /* GL_MATRIX12_ARB */
- 964, /* GL_MATRIX13_ARB */
- 965, /* GL_MATRIX14_ARB */
- 966, /* GL_MATRIX15_ARB */
- 967, /* GL_MATRIX16_ARB */
- 968, /* GL_MATRIX17_ARB */
- 969, /* GL_MATRIX18_ARB */
- 970, /* GL_MATRIX19_ARB */
- 973, /* GL_MATRIX20_ARB */
- 974, /* GL_MATRIX21_ARB */
- 975, /* GL_MATRIX22_ARB */
- 976, /* GL_MATRIX23_ARB */
- 977, /* GL_MATRIX24_ARB */
- 978, /* GL_MATRIX25_ARB */
- 979, /* GL_MATRIX26_ARB */
- 980, /* GL_MATRIX27_ARB */
- 981, /* GL_MATRIX28_ARB */
- 982, /* GL_MATRIX29_ARB */
- 985, /* GL_MATRIX30_ARB */
- 986, /* GL_MATRIX31_ARB */
- 1869, /* GL_STREAM_DRAW */
- 1871, /* GL_STREAM_READ */
- 1867, /* GL_STREAM_COPY */
- 1818, /* GL_STATIC_DRAW */
- 1820, /* GL_STATIC_READ */
- 1816, /* GL_STATIC_COPY */
- 513, /* GL_DYNAMIC_DRAW */
- 515, /* GL_DYNAMIC_READ */
- 511, /* GL_DYNAMIC_COPY */
- 1339, /* GL_PIXEL_PACK_BUFFER */
- 1343, /* GL_PIXEL_UNPACK_BUFFER */
- 1340, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1344, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 399, /* GL_DEPTH24_STENCIL8 */
- 2100, /* GL_TEXTURE_STENCIL_SIZE */
- 2046, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1070, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1073, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1077, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1076, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 2252, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
- 2249, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
- 1016, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
- 1154, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
- 1090, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
- 1860, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- 18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1161, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1717, /* GL_SAMPLES_PASSED */
- 692, /* GL_GEOMETRY_VERTICES_OUT */
- 686, /* GL_GEOMETRY_INPUT_TYPE */
- 688, /* GL_GEOMETRY_OUTPUT_TYPE */
- 164, /* GL_CLAMP_VERTEX_COLOR_ARB */
- 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */
- 157, /* GL_CLAMP_READ_COLOR */
- 549, /* GL_FIXED_ONLY */
- 1363, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1362, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1361, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1198, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1485, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 2080, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
- 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1561, /* GL_RELEASED_APPLE */
- 2279, /* GL_VOLATILE_APPLE */
- 1600, /* GL_RETAINED_APPLE */
- 2154, /* GL_UNDEFINED_APPLE */
- 1509, /* GL_PURGEABLE_APPLE */
- 600, /* GL_FRAGMENT_SHADER */
- 2274, /* GL_VERTEX_SHADER */
- 1470, /* GL_PROGRAM_OBJECT_ARB */
- 1753, /* GL_SHADER_OBJECT_ARB */
- 1045, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1136, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1127, /* GL_MAX_VARYING_COMPONENTS */
- 1134, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 1028, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1259, /* GL_OBJECT_TYPE_ARB */
- 1755, /* GL_SHADER_TYPE */
- 565, /* GL_FLOAT_VEC2 */
- 567, /* GL_FLOAT_VEC3 */
- 569, /* GL_FLOAT_VEC4 */
- 788, /* GL_INT_VEC2 */
- 790, /* GL_INT_VEC3 */
- 792, /* GL_INT_VEC4 */
- 116, /* GL_BOOL */
- 118, /* GL_BOOL_VEC2 */
- 120, /* GL_BOOL_VEC3 */
- 122, /* GL_BOOL_VEC4 */
- 553, /* GL_FLOAT_MAT2 */
- 557, /* GL_FLOAT_MAT3 */
- 561, /* GL_FLOAT_MAT4 */
- 1693, /* GL_SAMPLER_1D */
- 1699, /* GL_SAMPLER_2D */
- 1707, /* GL_SAMPLER_3D */
- 1711, /* GL_SAMPLER_CUBE */
- 1698, /* GL_SAMPLER_1D_SHADOW */
- 1706, /* GL_SAMPLER_2D_SHADOW */
- 1704, /* GL_SAMPLER_2D_RECT */
- 1705, /* GL_SAMPLER_2D_RECT_SHADOW */
- 555, /* GL_FLOAT_MAT2x3 */
- 556, /* GL_FLOAT_MAT2x4 */
- 559, /* GL_FLOAT_MAT3x2 */
- 560, /* GL_FLOAT_MAT3x4 */
- 563, /* GL_FLOAT_MAT4x2 */
- 564, /* GL_FLOAT_MAT4x3 */
- 397, /* GL_DELETE_STATUS */
- 289, /* GL_COMPILE_STATUS */
- 849, /* GL_LINK_STATUS */
- 2219, /* GL_VALIDATE_STATUS */
- 748, /* GL_INFO_LOG_LENGTH */
- 64, /* GL_ATTACHED_SHADERS */
- 21, /* GL_ACTIVE_UNIFORMS */
- 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1754, /* GL_SHADER_SOURCE_LENGTH */
- 15, /* GL_ACTIVE_ATTRIBUTES */
- 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 602, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1757, /* GL_SHADING_LANGUAGE_VERSION */
- 374, /* GL_CURRENT_PROGRAM */
- 1308, /* GL_PALETTE4_RGB8_OES */
- 1310, /* GL_PALETTE4_RGBA8_OES */
- 1306, /* GL_PALETTE4_R5_G6_B5_OES */
- 1309, /* GL_PALETTE4_RGBA4_OES */
- 1307, /* GL_PALETTE4_RGB5_A1_OES */
- 1313, /* GL_PALETTE8_RGB8_OES */
- 1315, /* GL_PALETTE8_RGBA8_OES */
- 1311, /* GL_PALETTE8_R5_G6_B5_OES */
- 1314, /* GL_PALETTE8_RGBA4_OES */
- 1312, /* GL_PALETTE8_RGB5_A1_OES */
- 729, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
- 727, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
- 1360, /* GL_POINT_SIZE_ARRAY_OES */
- 2024, /* GL_TEXTURE_CROP_RECT_OES */
- 1000, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1359, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2202, /* GL_UNSIGNED_NORMALIZED */
- 1957, /* GL_TEXTURE_1D_ARRAY */
- 1495, /* GL_PROXY_TEXTURE_1D_ARRAY */
- 1960, /* GL_TEXTURE_2D_ARRAY */
- 1499, /* GL_PROXY_TEXTURE_2D_ARRAY */
- 1968, /* GL_TEXTURE_BINDING_1D_ARRAY */
- 1971, /* GL_TEXTURE_BINDING_2D_ARRAY */
- 1052, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
- 1988, /* GL_TEXTURE_BUFFER */
- 1106, /* GL_MAX_TEXTURE_BUFFER_SIZE */
- 1975, /* GL_TEXTURE_BINDING_BUFFER */
- 1990, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
- 1992, /* GL_TEXTURE_BUFFER_FORMAT */
- 1532, /* GL_R11F_G11F_B10F */
- 2168, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
- 1643, /* GL_RGB9_E5 */
- 2177, /* GL_UNSIGNED_INT_5_9_9_9_REV */
- 2098, /* GL_TEXTURE_SHARED_SIZE */
- 1810, /* GL_SRGB */
- 1811, /* GL_SRGB8 */
- 1813, /* GL_SRGB_ALPHA */
- 1812, /* GL_SRGB8_ALPHA8 */
- 1770, /* GL_SLUMINANCE_ALPHA */
- 1769, /* GL_SLUMINANCE8_ALPHA8 */
- 1767, /* GL_SLUMINANCE */
- 1768, /* GL_SLUMINANCE8 */
- 312, /* GL_COMPRESSED_SRGB */
- 313, /* GL_COMPRESSED_SRGB_ALPHA */
- 310, /* GL_COMPRESSED_SLUMINANCE */
- 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 2133, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
- 2122, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
- 1125, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
- 2131, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
- 2127, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
- 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
- 1442, /* GL_PRIMITIVES_GENERATED */
- 2129, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
- 1536, /* GL_RASTERIZER_DISCARD */
- 1121, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
- 1123, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
- 766, /* GL_INTERLEAVED_ATTRIBS */
- 1746, /* GL_SEPARATE_ATTRIBS */
- 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER */
- 2119, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
- 1378, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 857, /* GL_LOWER_LEFT */
- 2216, /* GL_UPPER_LEFT */
- 1834, /* GL_STENCIL_BACK_REF */
- 1835, /* GL_STENCIL_BACK_VALUE_MASK */
- 1836, /* GL_STENCIL_BACK_WRITEMASK */
- 503, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1566, /* GL_RENDERBUFFER_BINDING */
- 1540, /* GL_READ_FRAMEBUFFER */
- 502, /* GL_DRAW_FRAMEBUFFER */
- 1541, /* GL_READ_FRAMEBUFFER_BINDING */
- 1585, /* GL_RENDERBUFFER_SAMPLES */
- 616, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 613, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 628, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 623, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 626, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 634, /* GL_FRAMEBUFFER_COMPLETE */
- 639, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 654, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 648, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 643, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 649, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 645, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
- 659, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
- 665, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 663, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 1024, /* GL_MAX_COLOR_ATTACHMENTS */
- 196, /* GL_COLOR_ATTACHMENT0 */
- 199, /* GL_COLOR_ATTACHMENT1 */
- 213, /* GL_COLOR_ATTACHMENT2 */
- 215, /* GL_COLOR_ATTACHMENT3 */
- 217, /* GL_COLOR_ATTACHMENT4 */
- 219, /* GL_COLOR_ATTACHMENT5 */
- 221, /* GL_COLOR_ATTACHMENT6 */
- 223, /* GL_COLOR_ATTACHMENT7 */
- 225, /* GL_COLOR_ATTACHMENT8 */
- 227, /* GL_COLOR_ATTACHMENT9 */
- 200, /* GL_COLOR_ATTACHMENT10 */
- 202, /* GL_COLOR_ATTACHMENT11 */
- 204, /* GL_COLOR_ATTACHMENT12 */
- 206, /* GL_COLOR_ATTACHMENT13 */
- 208, /* GL_COLOR_ATTACHMENT14 */
- 210, /* GL_COLOR_ATTACHMENT15 */
- 402, /* GL_DEPTH_ATTACHMENT */
- 1823, /* GL_STENCIL_ATTACHMENT */
- 604, /* GL_FRAMEBUFFER */
- 1563, /* GL_RENDERBUFFER */
- 1589, /* GL_RENDERBUFFER_WIDTH */
- 1576, /* GL_RENDERBUFFER_HEIGHT */
- 1579, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1855, /* GL_STENCIL_INDEX_EXT */
- 1844, /* GL_STENCIL_INDEX1 */
- 1849, /* GL_STENCIL_INDEX4 */
- 1852, /* GL_STENCIL_INDEX8 */
- 1845, /* GL_STENCIL_INDEX16 */
- 1583, /* GL_RENDERBUFFER_RED_SIZE */
- 1574, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1569, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1564, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1571, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1587, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 657, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1101, /* GL_MAX_SAMPLES */
- 2060, /* GL_TEXTURE_GEN_STR_OES */
- 703, /* GL_HALF_FLOAT_OES */
- 1630, /* GL_RGB565_OES */
- 1660, /* GL_RGBA32UI */
- 1623, /* GL_RGB32UI */
- 40, /* GL_ALPHA32UI_EXT */
- 758, /* GL_INTENSITY32UI_EXT */
- 874, /* GL_LUMINANCE32UI_EXT */
- 891, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1651, /* GL_RGBA16UI */
- 1615, /* GL_RGB16UI */
- 37, /* GL_ALPHA16UI_EXT */
- 755, /* GL_INTENSITY16UI_EXT */
- 869, /* GL_LUMINANCE16UI_EXT */
- 889, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1670, /* GL_RGBA8UI */
- 1638, /* GL_RGB8UI */
- 45, /* GL_ALPHA8UI_EXT */
- 763, /* GL_INTENSITY8UI_EXT */
- 883, /* GL_LUMINANCE8UI_EXT */
- 893, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1658, /* GL_RGBA32I */
- 1621, /* GL_RGB32I */
- 39, /* GL_ALPHA32I_EXT */
- 757, /* GL_INTENSITY32I_EXT */
- 873, /* GL_LUMINANCE32I_EXT */
- 890, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1649, /* GL_RGBA16I */
- 1613, /* GL_RGB16I */
- 36, /* GL_ALPHA16I_EXT */
- 754, /* GL_INTENSITY16I_EXT */
- 868, /* GL_LUMINANCE16I_EXT */
- 888, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1668, /* GL_RGBA8I */
- 1636, /* GL_RGB8I */
- 44, /* GL_ALPHA8I_EXT */
- 762, /* GL_INTENSITY8I_EXT */
- 882, /* GL_LUMINANCE8I_EXT */
- 892, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1553, /* GL_RED_INTEGER */
- 699, /* GL_GREEN_INTEGER */
- 113, /* GL_BLUE_INTEGER */
- 49, /* GL_ALPHA_INTEGER_EXT */
- 1683, /* GL_RGB_INTEGER */
- 1677, /* GL_RGBA_INTEGER */
- 84, /* GL_BGR_INTEGER */
- 82, /* GL_BGRA_INTEGER */
- 895, /* GL_LUMINANCE_INTEGER_EXT */
- 894, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1679, /* GL_RGBA_INTEGER_MODE_EXT */
- 611, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
- 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
- 651, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
- 1694, /* GL_SAMPLER_1D_ARRAY */
- 1700, /* GL_SAMPLER_2D_ARRAY */
- 1709, /* GL_SAMPLER_BUFFER */
- 1696, /* GL_SAMPLER_1D_ARRAY_SHADOW */
- 1702, /* GL_SAMPLER_2D_ARRAY_SHADOW */
- 1712, /* GL_SAMPLER_CUBE_SHADOW */
- 2196, /* GL_UNSIGNED_INT_VEC2 */
- 2198, /* GL_UNSIGNED_INT_VEC3 */
- 2200, /* GL_UNSIGNED_INT_VEC4 */
- 772, /* GL_INT_SAMPLER_1D */
- 776, /* GL_INT_SAMPLER_2D */
- 782, /* GL_INT_SAMPLER_3D */
- 786, /* GL_INT_SAMPLER_CUBE */
- 780, /* GL_INT_SAMPLER_2D_RECT */
- 773, /* GL_INT_SAMPLER_1D_ARRAY */
- 777, /* GL_INT_SAMPLER_2D_ARRAY */
- 784, /* GL_INT_SAMPLER_BUFFER */
- 2180, /* GL_UNSIGNED_INT_SAMPLER_1D */
- 2184, /* GL_UNSIGNED_INT_SAMPLER_2D */
- 2190, /* GL_UNSIGNED_INT_SAMPLER_3D */
- 2194, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
- 2188, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
- 2181, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
- 2185, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
- 2192, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
- 690, /* GL_GEOMETRY_SHADER */
- 693, /* GL_GEOMETRY_VERTICES_OUT_ARB */
- 687, /* GL_GEOMETRY_INPUT_TYPE_ARB */
- 689, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 1058, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1141, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 1056, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
- 1050, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
- 1054, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
- 858, /* GL_LOW_FLOAT */
- 1143, /* GL_MEDIUM_FLOAT */
- 704, /* GL_HIGH_FLOAT */
- 859, /* GL_LOW_INT */
- 1144, /* GL_MEDIUM_INT */
- 705, /* GL_HIGH_INT */
- 2170, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- 771, /* GL_INT_10_10_10_2_OES */
- 1751, /* GL_SHADER_BINARY_FORMATS */
- 1244, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1752, /* GL_SHADER_COMPILER */
- 1138, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1130, /* GL_MAX_VARYING_VECTORS */
- 1047, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1529, /* GL_QUERY_WAIT */
- 1523, /* GL_QUERY_NO_WAIT */
- 1519, /* GL_QUERY_BY_REGION_WAIT */
- 1517, /* GL_QUERY_BY_REGION_NO_WAIT */
- 2115, /* GL_TRANSFORM_FEEDBACK */
- 2124, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 2118, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 2116, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1513, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- 545, /* GL_FIRST_VERTEX_CONVENTION */
- 804, /* GL_LAST_VERTEX_CONVENTION */
- 1487, /* GL_PROVOKING_VERTEX */
- 353, /* GL_COPY_READ_BUFFER */
- 354, /* GL_COPY_WRITE_BUFFER */
- 1556, /* GL_RED_SNORM */
- 1690, /* GL_RG_SNORM */
- 1689, /* GL_RGB_SNORM */
- 1682, /* GL_RGBA_SNORM */
- 1535, /* GL_R8_SNORM */
- 1603, /* GL_RG8_SNORM */
- 1642, /* GL_RGB8_SNORM */
- 1674, /* GL_RGBA8_SNORM */
- 1533, /* GL_R16_SNORM */
- 1602, /* GL_RG16_SNORM */
- 1618, /* GL_RGB16_SNORM */
- 1654, /* GL_RGBA16_SNORM */
- 1763, /* GL_SIGNED_NORMALIZED */
- 1444, /* GL_PRIMITIVE_RESTART */
- 1445, /* GL_PRIMITIVE_RESTART_INDEX */
- 1103, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1258, /* GL_OBJECT_TYPE */
- 1876, /* GL_SYNC_CONDITION */
- 1881, /* GL_SYNC_STATUS */
- 1878, /* GL_SYNC_FLAGS */
- 1877, /* GL_SYNC_FENCE */
- 1880, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2163, /* GL_UNSIGNALED */
- 1762, /* GL_SIGNALED */
- 54, /* GL_ALREADY_SIGNALED */
- 2110, /* GL_TIMEOUT_EXPIRED */
- 315, /* GL_CONDITION_SATISFIED */
- 2280, /* GL_WAIT_FAILED */
- 126, /* GL_BUFFER_ACCESS_FLAGS */
- 132, /* GL_BUFFER_MAP_LENGTH */
- 133, /* GL_BUFFER_MAP_OFFSET */
- 1133, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
- 1048, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
- 1049, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
- 1044, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
- 329, /* GL_CONTEXT_PROFILE_MASK */
- 530, /* GL_EVAL_BIT */
- 1538, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 851, /* GL_LIST_BIT */
- 1983, /* GL_TEXTURE_BIT */
- 1732, /* GL_SCISSOR_BIT */
- 30, /* GL_ALL_ATTRIB_BITS */
- 1209, /* GL_MULTISAMPLE_BIT */
- 31, /* GL_ALL_CLIENT_ATTRIB_BITS */
-};
-
-typedef int (*cfunc)(const void *, const void *);
-
-/**
- * Compare a key name to an element in the \c all_enums array.
- *
- * \c bsearch always passes the key as the first parameter and the pointer
- * to the array element as the second parameter. We can elimiate some
- * extra work by taking advantage of that fact.
- *
- * \param a Pointer to the desired enum name.
- * \param b Pointer to an element of the \c all_enums array.
- */
-static int compar_name( const char *a, const enum_elt *b )
-{
- return strcmp( a, & enum_string_table[ b->offset ] );
-}
-
-/**
- * Compare a key enum value to an element in the \c all_enums array.
- *
- * \c bsearch always passes the key as the first parameter and the pointer
- * to the array element as the second parameter. We can elimiate some
- * extra work by taking advantage of that fact.
- *
- * \param a Pointer to the desired enum name.
- * \param b Pointer to an index into the \c all_enums array.
- */
-static int compar_nr( const int *a, const unsigned *b )
-{
- return a[0] - all_enums[*b].n;
-}
-
-
-static char token_tmp[20];
-
-const char *_mesa_lookup_enum_by_nr( int nr )
-{
- unsigned * i;
-
- i = (unsigned *) _mesa_bsearch(& nr, reduced_enums,
- Elements(reduced_enums),
- sizeof(reduced_enums[0]),
- (cfunc) compar_nr);
-
- if ( i != NULL ) {
- return & enum_string_table[ all_enums[ *i ].offset ];
- }
- else {
- /* this is not re-entrant safe, no big deal here */
- _mesa_snprintf(token_tmp, sizeof(token_tmp) - 1, "0x%x", nr);
- token_tmp[sizeof(token_tmp) - 1] = '\0';
- return token_tmp;
- }
-}
-
-/**
- * Primitive names
- */
-static const char *prim_names[PRIM_UNKNOWN + 1] = {
- "GL_POINTS",
- "GL_LINES",
- "GL_LINE_LOOP",
- "GL_LINE_STRIP",
- "GL_TRIANGLES",
- "GL_TRIANGLE_STRIP",
- "GL_TRIANGLE_FAN",
- "GL_QUADS",
- "GL_QUAD_STRIP",
- "GL_POLYGON",
- "outside begin/end",
- "inside unknown primitive",
- "unknown state"
-};
-
-
-/* Get the name of an enum given that it is a primitive type. Avoids
- * GL_FALSE/GL_POINTS ambiguity and others.
- */
-const char *
-_mesa_lookup_prim_by_nr(GLuint nr)
-{
- if (nr < Elements(prim_names))
- return prim_names[nr];
- else
- return "invalid mode";
-}
-
-
-int _mesa_lookup_enum_by_name( const char *symbol )
-{
- enum_elt * f = NULL;
-
- if ( symbol != NULL ) {
- f = (enum_elt *) _mesa_bsearch(symbol, all_enums,
- Elements(all_enums),
- sizeof( enum_elt ),
- (cfunc) compar_name);
- }
-
- return (f != NULL) ? f->n : -1;
-}
-
-
+/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "main/glheader.h" +#include "main/mfeatures.h" +#include "main/enums.h" +#include "main/imports.h" +#include "main/mtypes.h" + +typedef struct { + size_t offset; + int n; +} enum_elt; + +LONGSTRING static const char enum_string_table[] = + "GL_2D\0" + "GL_2_BYTES\0" + "GL_3D\0" + "GL_3D_COLOR\0" + "GL_3D_COLOR_TEXTURE\0" + "GL_3_BYTES\0" + "GL_4D_COLOR_TEXTURE\0" + "GL_4_BYTES\0" + "GL_ACCUM\0" + "GL_ACCUM_ALPHA_BITS\0" + "GL_ACCUM_BLUE_BITS\0" + "GL_ACCUM_BUFFER_BIT\0" + "GL_ACCUM_CLEAR_VALUE\0" + "GL_ACCUM_GREEN_BITS\0" + "GL_ACCUM_RED_BITS\0" + "GL_ACTIVE_ATTRIBUTES\0" + "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0" + "GL_ACTIVE_PROGRAM_EXT\0" + "GL_ACTIVE_STENCIL_FACE_EXT\0" + "GL_ACTIVE_TEXTURE\0" + "GL_ACTIVE_TEXTURE_ARB\0" + "GL_ACTIVE_UNIFORMS\0" + "GL_ACTIVE_UNIFORM_MAX_LENGTH\0" + "GL_ACTIVE_VERTEX_UNITS_ARB\0" + "GL_ADD\0" + "GL_ADD_SIGNED\0" + "GL_ADD_SIGNED_ARB\0" + "GL_ADD_SIGNED_EXT\0" + "GL_ALIASED_LINE_WIDTH_RANGE\0" + "GL_ALIASED_POINT_SIZE_RANGE\0" + "GL_ALL_ATTRIB_BITS\0" + "GL_ALL_CLIENT_ATTRIB_BITS\0" + "GL_ALPHA\0" + "GL_ALPHA12\0" + "GL_ALPHA12_EXT\0" + "GL_ALPHA16\0" + "GL_ALPHA16I_EXT\0" + "GL_ALPHA16UI_EXT\0" + "GL_ALPHA16_EXT\0" + "GL_ALPHA32I_EXT\0" + "GL_ALPHA32UI_EXT\0" + "GL_ALPHA4\0" + "GL_ALPHA4_EXT\0" + "GL_ALPHA8\0" + "GL_ALPHA8I_EXT\0" + "GL_ALPHA8UI_EXT\0" + "GL_ALPHA8_EXT\0" + "GL_ALPHA_BIAS\0" + "GL_ALPHA_BITS\0" + "GL_ALPHA_INTEGER_EXT\0" + "GL_ALPHA_SCALE\0" + "GL_ALPHA_TEST\0" + "GL_ALPHA_TEST_FUNC\0" + "GL_ALPHA_TEST_REF\0" + "GL_ALREADY_SIGNALED\0" + "GL_ALWAYS\0" + "GL_AMBIENT\0" + "GL_AMBIENT_AND_DIFFUSE\0" + "GL_AND\0" + "GL_AND_INVERTED\0" + "GL_AND_REVERSE\0" + "GL_ARRAY_BUFFER\0" + "GL_ARRAY_BUFFER_BINDING\0" + "GL_ARRAY_BUFFER_BINDING_ARB\0" + "GL_ATTACHED_SHADERS\0" + "GL_ATTRIB_ARRAY_POINTER_NV\0" + "GL_ATTRIB_ARRAY_SIZE_NV\0" + "GL_ATTRIB_ARRAY_STRIDE_NV\0" + "GL_ATTRIB_ARRAY_TYPE_NV\0" + "GL_ATTRIB_STACK_DEPTH\0" + "GL_AUTO_NORMAL\0" + "GL_AUX0\0" + "GL_AUX1\0" + "GL_AUX2\0" + "GL_AUX3\0" + "GL_AUX_BUFFERS\0" + "GL_BACK\0" + "GL_BACK_LEFT\0" + "GL_BACK_RIGHT\0" + "GL_BGR\0" + "GL_BGRA\0" + "GL_BGRA_EXT\0" + "GL_BGRA_INTEGER\0" + "GL_BGRA_INTEGER_EXT\0" + "GL_BGR_INTEGER\0" + "GL_BGR_INTEGER_EXT\0" + "GL_BITMAP\0" + "GL_BITMAP_TOKEN\0" + "GL_BLEND\0" + "GL_BLEND_COLOR\0" + "GL_BLEND_COLOR_EXT\0" + "GL_BLEND_DST\0" + "GL_BLEND_DST_ALPHA\0" + "GL_BLEND_DST_ALPHA_OES\0" + "GL_BLEND_DST_RGB\0" + "GL_BLEND_DST_RGB_OES\0" + "GL_BLEND_EQUATION\0" + "GL_BLEND_EQUATION_ALPHA\0" + "GL_BLEND_EQUATION_ALPHA_EXT\0" + "GL_BLEND_EQUATION_ALPHA_OES\0" + "GL_BLEND_EQUATION_EXT\0" + "GL_BLEND_EQUATION_OES\0" + "GL_BLEND_EQUATION_RGB\0" + "GL_BLEND_EQUATION_RGB_EXT\0" + "GL_BLEND_EQUATION_RGB_OES\0" + "GL_BLEND_SRC\0" + "GL_BLEND_SRC_ALPHA\0" + "GL_BLEND_SRC_ALPHA_OES\0" + "GL_BLEND_SRC_RGB\0" + "GL_BLEND_SRC_RGB_OES\0" + "GL_BLUE\0" + "GL_BLUE_BIAS\0" + "GL_BLUE_BITS\0" + "GL_BLUE_INTEGER\0" + "GL_BLUE_INTEGER_EXT\0" + "GL_BLUE_SCALE\0" + "GL_BOOL\0" + "GL_BOOL_ARB\0" + "GL_BOOL_VEC2\0" + "GL_BOOL_VEC2_ARB\0" + "GL_BOOL_VEC3\0" + "GL_BOOL_VEC3_ARB\0" + "GL_BOOL_VEC4\0" + "GL_BOOL_VEC4_ARB\0" + "GL_BUFFER_ACCESS\0" + "GL_BUFFER_ACCESS_ARB\0" + "GL_BUFFER_ACCESS_FLAGS\0" + "GL_BUFFER_ACCESS_OES\0" + "GL_BUFFER_FLUSHING_UNMAP_APPLE\0" + "GL_BUFFER_MAPPED\0" + "GL_BUFFER_MAPPED_ARB\0" + "GL_BUFFER_MAPPED_OES\0" + "GL_BUFFER_MAP_LENGTH\0" + "GL_BUFFER_MAP_OFFSET\0" + "GL_BUFFER_MAP_POINTER\0" + "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_MAP_POINTER_OES\0" + "GL_BUFFER_OBJECT_APPLE\0" + "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0" + "GL_BUFFER_SIZE\0" + "GL_BUFFER_SIZE_ARB\0" + "GL_BUFFER_USAGE\0" + "GL_BUFFER_USAGE_ARB\0" + "GL_BUMP_ENVMAP_ATI\0" + "GL_BUMP_NUM_TEX_UNITS_ATI\0" + "GL_BUMP_ROT_MATRIX_ATI\0" + "GL_BUMP_ROT_MATRIX_SIZE_ATI\0" + "GL_BUMP_TARGET_ATI\0" + "GL_BUMP_TEX_UNITS_ATI\0" + "GL_BYTE\0" + "GL_C3F_V3F\0" + "GL_C4F_N3F_V3F\0" + "GL_C4UB_V2F\0" + "GL_C4UB_V3F\0" + "GL_CCW\0" + "GL_CLAMP\0" + "GL_CLAMP_FRAGMENT_COLOR_ARB\0" + "GL_CLAMP_READ_COLOR\0" + "GL_CLAMP_READ_COLOR_ARB\0" + "GL_CLAMP_TO_BORDER\0" + "GL_CLAMP_TO_BORDER_ARB\0" + "GL_CLAMP_TO_BORDER_SGIS\0" + "GL_CLAMP_TO_EDGE\0" + "GL_CLAMP_TO_EDGE_SGIS\0" + "GL_CLAMP_VERTEX_COLOR_ARB\0" + "GL_CLEAR\0" + "GL_CLIENT_ACTIVE_TEXTURE\0" + "GL_CLIENT_ACTIVE_TEXTURE_ARB\0" + "GL_CLIENT_ALL_ATTRIB_BITS\0" + "GL_CLIENT_ATTRIB_STACK_DEPTH\0" + "GL_CLIENT_PIXEL_STORE_BIT\0" + "GL_CLIENT_VERTEX_ARRAY_BIT\0" + "GL_CLIP_DISTANCE0\0" + "GL_CLIP_DISTANCE1\0" + "GL_CLIP_DISTANCE2\0" + "GL_CLIP_DISTANCE3\0" + "GL_CLIP_DISTANCE4\0" + "GL_CLIP_DISTANCE5\0" + "GL_CLIP_DISTANCE6\0" + "GL_CLIP_DISTANCE7\0" + "GL_CLIP_PLANE0\0" + "GL_CLIP_PLANE1\0" + "GL_CLIP_PLANE2\0" + "GL_CLIP_PLANE3\0" + "GL_CLIP_PLANE4\0" + "GL_CLIP_PLANE5\0" + "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0" + "GL_COEFF\0" + "GL_COLOR\0" + "GL_COLOR_ARRAY\0" + "GL_COLOR_ARRAY_BUFFER_BINDING\0" + "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0" + "GL_COLOR_ARRAY_POINTER\0" + "GL_COLOR_ARRAY_SIZE\0" + "GL_COLOR_ARRAY_STRIDE\0" + "GL_COLOR_ARRAY_TYPE\0" + "GL_COLOR_ATTACHMENT0\0" + "GL_COLOR_ATTACHMENT0_EXT\0" + "GL_COLOR_ATTACHMENT0_OES\0" + "GL_COLOR_ATTACHMENT1\0" + "GL_COLOR_ATTACHMENT10\0" + "GL_COLOR_ATTACHMENT10_EXT\0" + "GL_COLOR_ATTACHMENT11\0" + "GL_COLOR_ATTACHMENT11_EXT\0" + "GL_COLOR_ATTACHMENT12\0" + "GL_COLOR_ATTACHMENT12_EXT\0" + "GL_COLOR_ATTACHMENT13\0" + "GL_COLOR_ATTACHMENT13_EXT\0" + "GL_COLOR_ATTACHMENT14\0" + "GL_COLOR_ATTACHMENT14_EXT\0" + "GL_COLOR_ATTACHMENT15\0" + "GL_COLOR_ATTACHMENT15_EXT\0" + "GL_COLOR_ATTACHMENT1_EXT\0" + "GL_COLOR_ATTACHMENT2\0" + "GL_COLOR_ATTACHMENT2_EXT\0" + "GL_COLOR_ATTACHMENT3\0" + "GL_COLOR_ATTACHMENT3_EXT\0" + "GL_COLOR_ATTACHMENT4\0" + "GL_COLOR_ATTACHMENT4_EXT\0" + "GL_COLOR_ATTACHMENT5\0" + "GL_COLOR_ATTACHMENT5_EXT\0" + "GL_COLOR_ATTACHMENT6\0" + "GL_COLOR_ATTACHMENT6_EXT\0" + "GL_COLOR_ATTACHMENT7\0" + "GL_COLOR_ATTACHMENT7_EXT\0" + "GL_COLOR_ATTACHMENT8\0" + "GL_COLOR_ATTACHMENT8_EXT\0" + "GL_COLOR_ATTACHMENT9\0" + "GL_COLOR_ATTACHMENT9_EXT\0" + "GL_COLOR_BUFFER_BIT\0" + "GL_COLOR_CLEAR_VALUE\0" + "GL_COLOR_INDEX\0" + "GL_COLOR_INDEXES\0" + "GL_COLOR_LOGIC_OP\0" + "GL_COLOR_MATERIAL\0" + "GL_COLOR_MATERIAL_FACE\0" + "GL_COLOR_MATERIAL_PARAMETER\0" + "GL_COLOR_MATRIX\0" + "GL_COLOR_MATRIX_SGI\0" + "GL_COLOR_MATRIX_STACK_DEPTH\0" + "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0" + "GL_COLOR_SUM\0" + "GL_COLOR_SUM_ARB\0" + "GL_COLOR_TABLE\0" + "GL_COLOR_TABLE_ALPHA_SIZE\0" + "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0" + "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0" + "GL_COLOR_TABLE_BIAS\0" + "GL_COLOR_TABLE_BIAS_SGI\0" + "GL_COLOR_TABLE_BLUE_SIZE\0" + "GL_COLOR_TABLE_BLUE_SIZE_EXT\0" + "GL_COLOR_TABLE_BLUE_SIZE_SGI\0" + "GL_COLOR_TABLE_FORMAT\0" + "GL_COLOR_TABLE_FORMAT_EXT\0" + "GL_COLOR_TABLE_FORMAT_SGI\0" + "GL_COLOR_TABLE_GREEN_SIZE\0" + "GL_COLOR_TABLE_GREEN_SIZE_EXT\0" + "GL_COLOR_TABLE_GREEN_SIZE_SGI\0" + "GL_COLOR_TABLE_INTENSITY_SIZE\0" + "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0" + "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0" + "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0" + "GL_COLOR_TABLE_RED_SIZE\0" + "GL_COLOR_TABLE_RED_SIZE_EXT\0" + "GL_COLOR_TABLE_RED_SIZE_SGI\0" + "GL_COLOR_TABLE_SCALE\0" + "GL_COLOR_TABLE_SCALE_SGI\0" + "GL_COLOR_TABLE_WIDTH\0" + "GL_COLOR_TABLE_WIDTH_EXT\0" + "GL_COLOR_TABLE_WIDTH_SGI\0" + "GL_COLOR_WRITEMASK\0" + "GL_COMBINE\0" + "GL_COMBINE4\0" + "GL_COMBINE_ALPHA\0" + "GL_COMBINE_ALPHA_ARB\0" + "GL_COMBINE_ALPHA_EXT\0" + "GL_COMBINE_ARB\0" + "GL_COMBINE_EXT\0" + "GL_COMBINE_RGB\0" + "GL_COMBINE_RGB_ARB\0" + "GL_COMBINE_RGB_EXT\0" + "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0" + "GL_COMPARE_REF_TO_TEXTURE\0" + "GL_COMPARE_R_TO_TEXTURE\0" + "GL_COMPARE_R_TO_TEXTURE_ARB\0" + "GL_COMPILE\0" + "GL_COMPILE_AND_EXECUTE\0" + "GL_COMPILE_STATUS\0" + "GL_COMPRESSED_ALPHA\0" + "GL_COMPRESSED_ALPHA_ARB\0" + "GL_COMPRESSED_INTENSITY\0" + "GL_COMPRESSED_INTENSITY_ARB\0" + "GL_COMPRESSED_LUMINANCE\0" + "GL_COMPRESSED_LUMINANCE_ALPHA\0" + "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0" + "GL_COMPRESSED_LUMINANCE_ARB\0" + "GL_COMPRESSED_RED\0" + "GL_COMPRESSED_RG\0" + "GL_COMPRESSED_RGB\0" + "GL_COMPRESSED_RGBA\0" + "GL_COMPRESSED_RGBA_ARB\0" + "GL_COMPRESSED_RGBA_FXT1_3DFX\0" + "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" + "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" + "GL_COMPRESSED_RGB_ARB\0" + "GL_COMPRESSED_RGB_FXT1_3DFX\0" + "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" + "GL_COMPRESSED_SLUMINANCE\0" + "GL_COMPRESSED_SLUMINANCE_ALPHA\0" + "GL_COMPRESSED_SRGB\0" + "GL_COMPRESSED_SRGB_ALPHA\0" + "GL_COMPRESSED_TEXTURE_FORMATS\0" + "GL_CONDITION_SATISFIED\0" + "GL_CONSTANT\0" + "GL_CONSTANT_ALPHA\0" + "GL_CONSTANT_ALPHA_EXT\0" + "GL_CONSTANT_ARB\0" + "GL_CONSTANT_ATTENUATION\0" + "GL_CONSTANT_BORDER_HP\0" + "GL_CONSTANT_COLOR\0" + "GL_CONSTANT_COLOR_EXT\0" + "GL_CONSTANT_EXT\0" + "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0" + "GL_CONTEXT_CORE_PROFILE_BIT\0" + "GL_CONTEXT_FLAGS\0" + "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0" + "GL_CONTEXT_PROFILE_MASK\0" + "GL_CONVOLUTION_1D\0" + "GL_CONVOLUTION_2D\0" + "GL_CONVOLUTION_BORDER_COLOR\0" + "GL_CONVOLUTION_BORDER_COLOR_HP\0" + "GL_CONVOLUTION_BORDER_MODE\0" + "GL_CONVOLUTION_BORDER_MODE_EXT\0" + "GL_CONVOLUTION_FILTER_BIAS\0" + "GL_CONVOLUTION_FILTER_BIAS_EXT\0" + "GL_CONVOLUTION_FILTER_SCALE\0" + "GL_CONVOLUTION_FILTER_SCALE_EXT\0" + "GL_CONVOLUTION_FORMAT\0" + "GL_CONVOLUTION_FORMAT_EXT\0" + "GL_CONVOLUTION_HEIGHT\0" + "GL_CONVOLUTION_HEIGHT_EXT\0" + "GL_CONVOLUTION_WIDTH\0" + "GL_CONVOLUTION_WIDTH_EXT\0" + "GL_COORD_REPLACE\0" + "GL_COORD_REPLACE_ARB\0" + "GL_COORD_REPLACE_NV\0" + "GL_COORD_REPLACE_OES\0" + "GL_COPY\0" + "GL_COPY_INVERTED\0" + "GL_COPY_PIXEL_TOKEN\0" + "GL_COPY_READ_BUFFER\0" + "GL_COPY_WRITE_BUFFER\0" + "GL_CULL_FACE\0" + "GL_CULL_FACE_MODE\0" + "GL_CULL_VERTEX_EXT\0" + "GL_CULL_VERTEX_EYE_POSITION_EXT\0" + "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0" + "GL_CURRENT_ATTRIB_NV\0" + "GL_CURRENT_BIT\0" + "GL_CURRENT_COLOR\0" + "GL_CURRENT_FOG_COORD\0" + "GL_CURRENT_FOG_COORDINATE\0" + "GL_CURRENT_INDEX\0" + "GL_CURRENT_MATRIX_ARB\0" + "GL_CURRENT_MATRIX_INDEX_ARB\0" + "GL_CURRENT_MATRIX_NV\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0" + "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0" + "GL_CURRENT_NORMAL\0" + "GL_CURRENT_PALETTE_MATRIX_ARB\0" + "GL_CURRENT_PALETTE_MATRIX_OES\0" + "GL_CURRENT_PROGRAM\0" + "GL_CURRENT_QUERY\0" + "GL_CURRENT_QUERY_ARB\0" + "GL_CURRENT_RASTER_COLOR\0" + "GL_CURRENT_RASTER_DISTANCE\0" + "GL_CURRENT_RASTER_INDEX\0" + "GL_CURRENT_RASTER_POSITION\0" + "GL_CURRENT_RASTER_POSITION_VALID\0" + "GL_CURRENT_RASTER_SECONDARY_COLOR\0" + "GL_CURRENT_RASTER_TEXTURE_COORDS\0" + "GL_CURRENT_SECONDARY_COLOR\0" + "GL_CURRENT_TEXTURE_COORDS\0" + "GL_CURRENT_VERTEX_ATTRIB\0" + "GL_CURRENT_VERTEX_ATTRIB_ARB\0" + "GL_CURRENT_WEIGHT_ARB\0" + "GL_CW\0" + "GL_DEBUG_ASSERT_MESA\0" + "GL_DEBUG_OBJECT_MESA\0" + "GL_DEBUG_PRINT_MESA\0" + "GL_DECAL\0" + "GL_DECR\0" + "GL_DECR_WRAP\0" + "GL_DECR_WRAP_EXT\0" + "GL_DELETE_STATUS\0" + "GL_DEPTH\0" + "GL_DEPTH24_STENCIL8\0" + "GL_DEPTH24_STENCIL8_EXT\0" + "GL_DEPTH24_STENCIL8_OES\0" + "GL_DEPTH_ATTACHMENT\0" + "GL_DEPTH_ATTACHMENT_EXT\0" + "GL_DEPTH_ATTACHMENT_OES\0" + "GL_DEPTH_BIAS\0" + "GL_DEPTH_BITS\0" + "GL_DEPTH_BOUNDS_EXT\0" + "GL_DEPTH_BOUNDS_TEST_EXT\0" + "GL_DEPTH_BUFFER\0" + "GL_DEPTH_BUFFER_BIT\0" + "GL_DEPTH_CLAMP\0" + "GL_DEPTH_CLAMP_NV\0" + "GL_DEPTH_CLEAR_VALUE\0" + "GL_DEPTH_COMPONENT\0" + "GL_DEPTH_COMPONENT16\0" + "GL_DEPTH_COMPONENT16_ARB\0" + "GL_DEPTH_COMPONENT16_OES\0" + "GL_DEPTH_COMPONENT16_SGIX\0" + "GL_DEPTH_COMPONENT24\0" + "GL_DEPTH_COMPONENT24_ARB\0" + "GL_DEPTH_COMPONENT24_OES\0" + "GL_DEPTH_COMPONENT24_SGIX\0" + "GL_DEPTH_COMPONENT32\0" + "GL_DEPTH_COMPONENT32_ARB\0" + "GL_DEPTH_COMPONENT32_OES\0" + "GL_DEPTH_COMPONENT32_SGIX\0" + "GL_DEPTH_FUNC\0" + "GL_DEPTH_RANGE\0" + "GL_DEPTH_SCALE\0" + "GL_DEPTH_STENCIL\0" + "GL_DEPTH_STENCIL_ATTACHMENT\0" + "GL_DEPTH_STENCIL_EXT\0" + "GL_DEPTH_STENCIL_NV\0" + "GL_DEPTH_STENCIL_OES\0" + "GL_DEPTH_STENCIL_TO_BGRA_NV\0" + "GL_DEPTH_STENCIL_TO_RGBA_NV\0" + "GL_DEPTH_TEST\0" + "GL_DEPTH_TEXTURE_MODE\0" + "GL_DEPTH_TEXTURE_MODE_ARB\0" + "GL_DEPTH_WRITEMASK\0" + "GL_DIFFUSE\0" + "GL_DITHER\0" + "GL_DOMAIN\0" + "GL_DONT_CARE\0" + "GL_DOT3_RGB\0" + "GL_DOT3_RGBA\0" + "GL_DOT3_RGBA_ARB\0" + "GL_DOT3_RGBA_EXT\0" + "GL_DOT3_RGB_ARB\0" + "GL_DOT3_RGB_EXT\0" + "GL_DOUBLE\0" + "GL_DOUBLEBUFFER\0" + "GL_DRAW_BUFFER\0" + "GL_DRAW_BUFFER0\0" + "GL_DRAW_BUFFER0_ARB\0" + "GL_DRAW_BUFFER0_ATI\0" + "GL_DRAW_BUFFER1\0" + "GL_DRAW_BUFFER10\0" + "GL_DRAW_BUFFER10_ARB\0" + "GL_DRAW_BUFFER10_ATI\0" + "GL_DRAW_BUFFER11\0" + "GL_DRAW_BUFFER11_ARB\0" + "GL_DRAW_BUFFER11_ATI\0" + "GL_DRAW_BUFFER12\0" + "GL_DRAW_BUFFER12_ARB\0" + "GL_DRAW_BUFFER12_ATI\0" + "GL_DRAW_BUFFER13\0" + "GL_DRAW_BUFFER13_ARB\0" + "GL_DRAW_BUFFER13_ATI\0" + "GL_DRAW_BUFFER14\0" + "GL_DRAW_BUFFER14_ARB\0" + "GL_DRAW_BUFFER14_ATI\0" + "GL_DRAW_BUFFER15\0" + "GL_DRAW_BUFFER15_ARB\0" + "GL_DRAW_BUFFER15_ATI\0" + "GL_DRAW_BUFFER1_ARB\0" + "GL_DRAW_BUFFER1_ATI\0" + "GL_DRAW_BUFFER2\0" + "GL_DRAW_BUFFER2_ARB\0" + "GL_DRAW_BUFFER2_ATI\0" + "GL_DRAW_BUFFER3\0" + "GL_DRAW_BUFFER3_ARB\0" + "GL_DRAW_BUFFER3_ATI\0" + "GL_DRAW_BUFFER4\0" + "GL_DRAW_BUFFER4_ARB\0" + "GL_DRAW_BUFFER4_ATI\0" + "GL_DRAW_BUFFER5\0" + "GL_DRAW_BUFFER5_ARB\0" + "GL_DRAW_BUFFER5_ATI\0" + "GL_DRAW_BUFFER6\0" + "GL_DRAW_BUFFER6_ARB\0" + "GL_DRAW_BUFFER6_ATI\0" + "GL_DRAW_BUFFER7\0" + "GL_DRAW_BUFFER7_ARB\0" + "GL_DRAW_BUFFER7_ATI\0" + "GL_DRAW_BUFFER8\0" + "GL_DRAW_BUFFER8_ARB\0" + "GL_DRAW_BUFFER8_ATI\0" + "GL_DRAW_BUFFER9\0" + "GL_DRAW_BUFFER9_ARB\0" + "GL_DRAW_BUFFER9_ATI\0" + "GL_DRAW_FRAMEBUFFER\0" + "GL_DRAW_FRAMEBUFFER_BINDING\0" + "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" + "GL_DRAW_FRAMEBUFFER_EXT\0" + "GL_DRAW_PIXEL_TOKEN\0" + "GL_DST_ALPHA\0" + "GL_DST_COLOR\0" + "GL_DU8DV8_ATI\0" + "GL_DUDV_ATI\0" + "GL_DYNAMIC_COPY\0" + "GL_DYNAMIC_COPY_ARB\0" + "GL_DYNAMIC_DRAW\0" + "GL_DYNAMIC_DRAW_ARB\0" + "GL_DYNAMIC_READ\0" + "GL_DYNAMIC_READ_ARB\0" + "GL_EDGE_FLAG\0" + "GL_EDGE_FLAG_ARRAY\0" + "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0" + "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0" + "GL_EDGE_FLAG_ARRAY_POINTER\0" + "GL_EDGE_FLAG_ARRAY_STRIDE\0" + "GL_ELEMENT_ARRAY_BUFFER\0" + "GL_ELEMENT_ARRAY_BUFFER_BINDING\0" + "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0" + "GL_EMISSION\0" + "GL_ENABLE_BIT\0" + "GL_EQUAL\0" + "GL_EQUIV\0" + "GL_EVAL_BIT\0" + "GL_EXP\0" + "GL_EXP2\0" + "GL_EXTENSIONS\0" + "GL_EYE_LINEAR\0" + "GL_EYE_PLANE\0" + "GL_EYE_PLANE_ABSOLUTE_NV\0" + "GL_EYE_RADIAL_NV\0" + "GL_FALSE\0" + "GL_FASTEST\0" + "GL_FEEDBACK\0" + "GL_FEEDBACK_BUFFER_POINTER\0" + "GL_FEEDBACK_BUFFER_SIZE\0" + "GL_FEEDBACK_BUFFER_TYPE\0" + "GL_FILL\0" + "GL_FIRST_VERTEX_CONVENTION\0" + "GL_FIRST_VERTEX_CONVENTION_EXT\0" + "GL_FIXED\0" + "GL_FIXED_OES\0" + "GL_FIXED_ONLY\0" + "GL_FIXED_ONLY_ARB\0" + "GL_FLAT\0" + "GL_FLOAT\0" + "GL_FLOAT_MAT2\0" + "GL_FLOAT_MAT2_ARB\0" + "GL_FLOAT_MAT2x3\0" + "GL_FLOAT_MAT2x4\0" + "GL_FLOAT_MAT3\0" + "GL_FLOAT_MAT3_ARB\0" + "GL_FLOAT_MAT3x2\0" + "GL_FLOAT_MAT3x4\0" + "GL_FLOAT_MAT4\0" + "GL_FLOAT_MAT4_ARB\0" + "GL_FLOAT_MAT4x2\0" + "GL_FLOAT_MAT4x3\0" + "GL_FLOAT_VEC2\0" + "GL_FLOAT_VEC2_ARB\0" + "GL_FLOAT_VEC3\0" + "GL_FLOAT_VEC3_ARB\0" + "GL_FLOAT_VEC4\0" + "GL_FLOAT_VEC4_ARB\0" + "GL_FOG\0" + "GL_FOG_BIT\0" + "GL_FOG_COLOR\0" + "GL_FOG_COORD\0" + "GL_FOG_COORDINATE\0" + "GL_FOG_COORDINATE_ARRAY\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0" + "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0" + "GL_FOG_COORDINATE_ARRAY_POINTER\0" + "GL_FOG_COORDINATE_ARRAY_STRIDE\0" + "GL_FOG_COORDINATE_ARRAY_TYPE\0" + "GL_FOG_COORDINATE_SOURCE\0" + "GL_FOG_COORD_ARRAY\0" + "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0" + "GL_FOG_COORD_ARRAY_POINTER\0" + "GL_FOG_COORD_ARRAY_STRIDE\0" + "GL_FOG_COORD_ARRAY_TYPE\0" + "GL_FOG_COORD_SRC\0" + "GL_FOG_DENSITY\0" + "GL_FOG_DISTANCE_MODE_NV\0" + "GL_FOG_END\0" + "GL_FOG_HINT\0" + "GL_FOG_INDEX\0" + "GL_FOG_MODE\0" + "GL_FOG_OFFSET_SGIX\0" + "GL_FOG_OFFSET_VALUE_SGIX\0" + "GL_FOG_START\0" + "GL_FRAGMENT_DEPTH\0" + "GL_FRAGMENT_PROGRAM_ARB\0" + "GL_FRAGMENT_SHADER\0" + "GL_FRAGMENT_SHADER_ARB\0" + "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0" + "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES\0" + "GL_FRAMEBUFFER\0" + "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING\0" + "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0" + "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_LAYERED\0" + "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES\0" + "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" + "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES\0" + "GL_FRAMEBUFFER_BINDING\0" + "GL_FRAMEBUFFER_BINDING_EXT\0" + "GL_FRAMEBUFFER_BINDING_OES\0" + "GL_FRAMEBUFFER_COMPLETE\0" + "GL_FRAMEBUFFER_COMPLETE_EXT\0" + "GL_FRAMEBUFFER_COMPLETE_OES\0" + "GL_FRAMEBUFFER_DEFAULT\0" + "GL_FRAMEBUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0" + "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES\0" + "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS\0" + "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES\0" + "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES\0" + "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB\0" + "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS\0" + "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB\0" + "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0" + "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES\0" + "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0" + "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES\0" + "GL_FRAMEBUFFER_OES\0" + "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" + "GL_FRAMEBUFFER_UNDEFINED\0" + "GL_FRAMEBUFFER_UNSUPPORTED\0" + "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0" + "GL_FRAMEBUFFER_UNSUPPORTED_OES\0" + "GL_FRONT\0" + "GL_FRONT_AND_BACK\0" + "GL_FRONT_FACE\0" + "GL_FRONT_LEFT\0" + "GL_FRONT_RIGHT\0" + "GL_FUNC_ADD\0" + "GL_FUNC_ADD_EXT\0" + "GL_FUNC_ADD_OES\0" + "GL_FUNC_REVERSE_SUBTRACT\0" + "GL_FUNC_REVERSE_SUBTRACT_EXT\0" + "GL_FUNC_REVERSE_SUBTRACT_OES\0" + "GL_FUNC_SUBTRACT\0" + "GL_FUNC_SUBTRACT_EXT\0" + "GL_FUNC_SUBTRACT_OES\0" + "GL_GENERATE_MIPMAP\0" + "GL_GENERATE_MIPMAP_HINT\0" + "GL_GENERATE_MIPMAP_HINT_SGIS\0" + "GL_GENERATE_MIPMAP_SGIS\0" + "GL_GEOMETRY_INPUT_TYPE\0" + "GL_GEOMETRY_INPUT_TYPE_ARB\0" + "GL_GEOMETRY_OUTPUT_TYPE\0" + "GL_GEOMETRY_OUTPUT_TYPE_ARB\0" + "GL_GEOMETRY_SHADER\0" + "GL_GEOMETRY_SHADER_ARB\0" + "GL_GEOMETRY_VERTICES_OUT\0" + "GL_GEOMETRY_VERTICES_OUT_ARB\0" + "GL_GEQUAL\0" + "GL_GREATER\0" + "GL_GREEN\0" + "GL_GREEN_BIAS\0" + "GL_GREEN_BITS\0" + "GL_GREEN_INTEGER\0" + "GL_GREEN_INTEGER_EXT\0" + "GL_GREEN_SCALE\0" + "GL_HALF_FLOAT\0" + "GL_HALF_FLOAT_OES\0" + "GL_HIGH_FLOAT\0" + "GL_HIGH_INT\0" + "GL_HINT_BIT\0" + "GL_HISTOGRAM\0" + "GL_HISTOGRAM_ALPHA_SIZE\0" + "GL_HISTOGRAM_ALPHA_SIZE_EXT\0" + "GL_HISTOGRAM_BLUE_SIZE\0" + "GL_HISTOGRAM_BLUE_SIZE_EXT\0" + "GL_HISTOGRAM_EXT\0" + "GL_HISTOGRAM_FORMAT\0" + "GL_HISTOGRAM_FORMAT_EXT\0" + "GL_HISTOGRAM_GREEN_SIZE\0" + "GL_HISTOGRAM_GREEN_SIZE_EXT\0" + "GL_HISTOGRAM_LUMINANCE_SIZE\0" + "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0" + "GL_HISTOGRAM_RED_SIZE\0" + "GL_HISTOGRAM_RED_SIZE_EXT\0" + "GL_HISTOGRAM_SINK\0" + "GL_HISTOGRAM_SINK_EXT\0" + "GL_HISTOGRAM_WIDTH\0" + "GL_HISTOGRAM_WIDTH_EXT\0" + "GL_IDENTITY_NV\0" + "GL_IGNORE_BORDER_HP\0" + "GL_IMPLEMENTATION_COLOR_READ_FORMAT\0" + "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0" + "GL_IMPLEMENTATION_COLOR_READ_TYPE\0" + "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0" + "GL_INCR\0" + "GL_INCR_WRAP\0" + "GL_INCR_WRAP_EXT\0" + "GL_INDEX\0" + "GL_INDEX_ARRAY\0" + "GL_INDEX_ARRAY_BUFFER_BINDING\0" + "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0" + "GL_INDEX_ARRAY_POINTER\0" + "GL_INDEX_ARRAY_STRIDE\0" + "GL_INDEX_ARRAY_TYPE\0" + "GL_INDEX_BITS\0" + "GL_INDEX_CLEAR_VALUE\0" + "GL_INDEX_LOGIC_OP\0" + "GL_INDEX_MODE\0" + "GL_INDEX_OFFSET\0" + "GL_INDEX_SHIFT\0" + "GL_INDEX_WRITEMASK\0" + "GL_INFO_LOG_LENGTH\0" + "GL_INT\0" + "GL_INTENSITY\0" + "GL_INTENSITY12\0" + "GL_INTENSITY12_EXT\0" + "GL_INTENSITY16\0" + "GL_INTENSITY16I_EXT\0" + "GL_INTENSITY16UI_EXT\0" + "GL_INTENSITY16_EXT\0" + "GL_INTENSITY32I_EXT\0" + "GL_INTENSITY32UI_EXT\0" + "GL_INTENSITY4\0" + "GL_INTENSITY4_EXT\0" + "GL_INTENSITY8\0" + "GL_INTENSITY8I_EXT\0" + "GL_INTENSITY8UI_EXT\0" + "GL_INTENSITY8_EXT\0" + "GL_INTENSITY_EXT\0" + "GL_INTERLEAVED_ATTRIBS\0" + "GL_INTERLEAVED_ATTRIBS_EXT\0" + "GL_INTERPOLATE\0" + "GL_INTERPOLATE_ARB\0" + "GL_INTERPOLATE_EXT\0" + "GL_INT_10_10_10_2_OES\0" + "GL_INT_SAMPLER_1D\0" + "GL_INT_SAMPLER_1D_ARRAY\0" + "GL_INT_SAMPLER_1D_ARRAY_EXT\0" + "GL_INT_SAMPLER_1D_EXT\0" + "GL_INT_SAMPLER_2D\0" + "GL_INT_SAMPLER_2D_ARRAY\0" + "GL_INT_SAMPLER_2D_ARRAY_EXT\0" + "GL_INT_SAMPLER_2D_EXT\0" + "GL_INT_SAMPLER_2D_RECT\0" + "GL_INT_SAMPLER_2D_RECT_EXT\0" + "GL_INT_SAMPLER_3D\0" + "GL_INT_SAMPLER_3D_EXT\0" + "GL_INT_SAMPLER_BUFFER\0" + "GL_INT_SAMPLER_BUFFER_EXT\0" + "GL_INT_SAMPLER_CUBE\0" + "GL_INT_SAMPLER_CUBE_EXT\0" + "GL_INT_VEC2\0" + "GL_INT_VEC2_ARB\0" + "GL_INT_VEC3\0" + "GL_INT_VEC3_ARB\0" + "GL_INT_VEC4\0" + "GL_INT_VEC4_ARB\0" + "GL_INVALID_ENUM\0" + "GL_INVALID_FRAMEBUFFER_OPERATION\0" + "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0" + "GL_INVALID_FRAMEBUFFER_OPERATION_OES\0" + "GL_INVALID_OPERATION\0" + "GL_INVALID_VALUE\0" + "GL_INVERSE_NV\0" + "GL_INVERSE_TRANSPOSE_NV\0" + "GL_INVERT\0" + "GL_KEEP\0" + 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+ "GL_LINE_WIDTH\0" + "GL_LINE_WIDTH_GRANULARITY\0" + "GL_LINE_WIDTH_RANGE\0" + "GL_LINK_STATUS\0" + "GL_LIST_BASE\0" + "GL_LIST_BIT\0" + "GL_LIST_INDEX\0" + "GL_LIST_MODE\0" + "GL_LOAD\0" + "GL_LOGIC_OP\0" + "GL_LOGIC_OP_MODE\0" + "GL_LOWER_LEFT\0" + "GL_LOW_FLOAT\0" + "GL_LOW_INT\0" + "GL_LUMINANCE\0" + "GL_LUMINANCE12\0" + "GL_LUMINANCE12_ALPHA12\0" + "GL_LUMINANCE12_ALPHA12_EXT\0" + "GL_LUMINANCE12_ALPHA4\0" + "GL_LUMINANCE12_ALPHA4_EXT\0" + "GL_LUMINANCE12_EXT\0" + "GL_LUMINANCE16\0" + "GL_LUMINANCE16I_EXT\0" + "GL_LUMINANCE16UI_EXT\0" + "GL_LUMINANCE16_ALPHA16\0" + "GL_LUMINANCE16_ALPHA16_EXT\0" + "GL_LUMINANCE16_EXT\0" + "GL_LUMINANCE32I_EXT\0" + "GL_LUMINANCE32UI_EXT\0" + "GL_LUMINANCE4\0" + "GL_LUMINANCE4_ALPHA4\0" + "GL_LUMINANCE4_ALPHA4_EXT\0" + "GL_LUMINANCE4_EXT\0" + "GL_LUMINANCE6_ALPHA2\0" + "GL_LUMINANCE6_ALPHA2_EXT\0" + "GL_LUMINANCE8\0" + "GL_LUMINANCE8I_EXT\0" + "GL_LUMINANCE8UI_EXT\0" + "GL_LUMINANCE8_ALPHA8\0" + "GL_LUMINANCE8_ALPHA8_EXT\0" + "GL_LUMINANCE8_EXT\0" + "GL_LUMINANCE_ALPHA\0" + "GL_LUMINANCE_ALPHA16I_EXT\0" + "GL_LUMINANCE_ALPHA16UI_EXT\0" + "GL_LUMINANCE_ALPHA32I_EXT\0" + "GL_LUMINANCE_ALPHA32UI_EXT\0" + "GL_LUMINANCE_ALPHA8I_EXT\0" + "GL_LUMINANCE_ALPHA8UI_EXT\0" + "GL_LUMINANCE_ALPHA_INTEGER_EXT\0" + "GL_LUMINANCE_INTEGER_EXT\0" + "GL_MAJOR_VERSION\0" + "GL_MAP1_COLOR_4\0" + "GL_MAP1_GRID_DOMAIN\0" + "GL_MAP1_GRID_SEGMENTS\0" + "GL_MAP1_INDEX\0" + "GL_MAP1_NORMAL\0" + "GL_MAP1_TEXTURE_COORD_1\0" + "GL_MAP1_TEXTURE_COORD_2\0" + "GL_MAP1_TEXTURE_COORD_3\0" + "GL_MAP1_TEXTURE_COORD_4\0" + "GL_MAP1_VERTEX_3\0" + "GL_MAP1_VERTEX_4\0" + "GL_MAP1_VERTEX_ATTRIB0_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB10_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB11_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB12_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB13_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB14_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB15_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB1_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB2_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB3_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB4_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB5_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB6_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB7_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB8_4_NV\0" + "GL_MAP1_VERTEX_ATTRIB9_4_NV\0" + "GL_MAP2_COLOR_4\0" + "GL_MAP2_GRID_DOMAIN\0" + "GL_MAP2_GRID_SEGMENTS\0" + "GL_MAP2_INDEX\0" + "GL_MAP2_NORMAL\0" + "GL_MAP2_TEXTURE_COORD_1\0" + "GL_MAP2_TEXTURE_COORD_2\0" + "GL_MAP2_TEXTURE_COORD_3\0" + "GL_MAP2_TEXTURE_COORD_4\0" + "GL_MAP2_VERTEX_3\0" + "GL_MAP2_VERTEX_4\0" + "GL_MAP2_VERTEX_ATTRIB0_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB10_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB11_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB12_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB13_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB14_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB15_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB1_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB2_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB3_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB4_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB5_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB6_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB7_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB8_4_NV\0" + "GL_MAP2_VERTEX_ATTRIB9_4_NV\0" + "GL_MAP_COLOR\0" + "GL_MAP_FLUSH_EXPLICIT_BIT\0" + "GL_MAP_INVALIDATE_BUFFER_BIT\0" + "GL_MAP_INVALIDATE_RANGE_BIT\0" + "GL_MAP_READ_BIT\0" + "GL_MAP_STENCIL\0" + "GL_MAP_UNSYNCHRONIZED_BIT\0" + "GL_MAP_WRITE_BIT\0" + "GL_MATRIX0_ARB\0" + "GL_MATRIX0_NV\0" + "GL_MATRIX10_ARB\0" + "GL_MATRIX11_ARB\0" + "GL_MATRIX12_ARB\0" + "GL_MATRIX13_ARB\0" + "GL_MATRIX14_ARB\0" + "GL_MATRIX15_ARB\0" + "GL_MATRIX16_ARB\0" + "GL_MATRIX17_ARB\0" + "GL_MATRIX18_ARB\0" + "GL_MATRIX19_ARB\0" + "GL_MATRIX1_ARB\0" + "GL_MATRIX1_NV\0" + "GL_MATRIX20_ARB\0" + "GL_MATRIX21_ARB\0" + "GL_MATRIX22_ARB\0" + "GL_MATRIX23_ARB\0" + "GL_MATRIX24_ARB\0" + "GL_MATRIX25_ARB\0" + "GL_MATRIX26_ARB\0" + "GL_MATRIX27_ARB\0" + "GL_MATRIX28_ARB\0" + "GL_MATRIX29_ARB\0" + "GL_MATRIX2_ARB\0" + "GL_MATRIX2_NV\0" + "GL_MATRIX30_ARB\0" + "GL_MATRIX31_ARB\0" + "GL_MATRIX3_ARB\0" + "GL_MATRIX3_NV\0" + "GL_MATRIX4_ARB\0" + "GL_MATRIX4_NV\0" + "GL_MATRIX5_ARB\0" + "GL_MATRIX5_NV\0" + "GL_MATRIX6_ARB\0" + "GL_MATRIX6_NV\0" + "GL_MATRIX7_ARB\0" + "GL_MATRIX7_NV\0" + "GL_MATRIX8_ARB\0" + "GL_MATRIX9_ARB\0" + "GL_MATRIX_INDEX_ARRAY_ARB\0" + "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES\0" + "GL_MATRIX_INDEX_ARRAY_OES\0" + "GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0" + "GL_MATRIX_INDEX_ARRAY_POINTER_OES\0" + "GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0" + "GL_MATRIX_INDEX_ARRAY_SIZE_OES\0" + "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0" + "GL_MATRIX_INDEX_ARRAY_STRIDE_OES\0" + "GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0" + "GL_MATRIX_INDEX_ARRAY_TYPE_OES\0" + "GL_MATRIX_MODE\0" + "GL_MATRIX_PALETTE_ARB\0" + "GL_MATRIX_PALETTE_OES\0" + "GL_MAX\0" + "GL_MAX_3D_TEXTURE_SIZE\0" + "GL_MAX_3D_TEXTURE_SIZE_OES\0" + "GL_MAX_ARRAY_TEXTURE_LAYERS\0" + "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT\0" + "GL_MAX_ATTRIB_STACK_DEPTH\0" + "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0" + "GL_MAX_CLIPMAP_DEPTH_SGIX\0" + "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" + "GL_MAX_CLIP_DISTANCES\0" + "GL_MAX_CLIP_PLANES\0" + "GL_MAX_COLOR_ATTACHMENTS\0" + "GL_MAX_COLOR_ATTACHMENTS_EXT\0" + "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0" + "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0" + "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0" + "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_CONVOLUTION_HEIGHT\0" + "GL_MAX_CONVOLUTION_HEIGHT_EXT\0" + "GL_MAX_CONVOLUTION_WIDTH\0" + "GL_MAX_CONVOLUTION_WIDTH_EXT\0" + "GL_MAX_CUBE_MAP_TEXTURE_SIZE\0" + "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0" + "GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES\0" + "GL_MAX_DRAW_BUFFERS\0" + "GL_MAX_DRAW_BUFFERS_ARB\0" + "GL_MAX_DRAW_BUFFERS_ATI\0" + "GL_MAX_ELEMENTS_INDICES\0" + "GL_MAX_ELEMENTS_VERTICES\0" + "GL_MAX_EVAL_ORDER\0" + "GL_MAX_EXT\0" + "GL_MAX_FRAGMENT_INPUT_COMPONENTS\0" + "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0" + "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0" + "GL_MAX_FRAGMENT_UNIFORM_VECTORS\0" + "GL_MAX_GEOMETRY_INPUT_COMPONENTS\0" + "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS\0" + "GL_MAX_GEOMETRY_OUTPUT_VERTICES\0" + "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB\0" + "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS\0" + "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS\0" + "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB\0" + "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS\0" + "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB\0" + "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB\0" + "GL_MAX_LIGHTS\0" + "GL_MAX_LIST_NESTING\0" + "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0" + "GL_MAX_MODELVIEW_STACK_DEPTH\0" + "GL_MAX_NAME_STACK_DEPTH\0" + "GL_MAX_PALETTE_MATRICES_ARB\0" + "GL_MAX_PALETTE_MATRICES_OES\0" + "GL_MAX_PIXEL_MAP_TABLE\0" + "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0" + "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_ATTRIBS_ARB\0" + "GL_MAX_PROGRAM_CALL_DEPTH_NV\0" + "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0" + "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0" + "GL_MAX_PROGRAM_IF_DEPTH_NV\0" + "GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0" + "GL_MAX_PROGRAM_LOOP_COUNT_NV\0" + "GL_MAX_PROGRAM_LOOP_DEPTH_NV\0" + "GL_MAX_PROGRAM_MATRICES_ARB\0" + "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0" + "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" + "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" + "GL_MAX_PROGRAM_PARAMETERS_ARB\0" + "GL_MAX_PROGRAM_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_TEXEL_OFFSET\0" + "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0" + "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" + "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" + "GL_MAX_PROJECTION_STACK_DEPTH\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" + "GL_MAX_RENDERBUFFER_SIZE\0" + "GL_MAX_RENDERBUFFER_SIZE_EXT\0" + "GL_MAX_RENDERBUFFER_SIZE_OES\0" + "GL_MAX_SAMPLES\0" + "GL_MAX_SAMPLES_EXT\0" + "GL_MAX_SERVER_WAIT_TIMEOUT\0" + "GL_MAX_SHININESS_NV\0" + "GL_MAX_SPOT_EXPONENT_NV\0" + "GL_MAX_TEXTURE_BUFFER_SIZE\0" + "GL_MAX_TEXTURE_BUFFER_SIZE_ARB\0" + "GL_MAX_TEXTURE_COORDS\0" + "GL_MAX_TEXTURE_COORDS_ARB\0" + "GL_MAX_TEXTURE_IMAGE_UNITS\0" + "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_TEXTURE_LOD_BIAS\0" + "GL_MAX_TEXTURE_LOD_BIAS_EXT\0" + "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0" + "GL_MAX_TEXTURE_SIZE\0" + "GL_MAX_TEXTURE_STACK_DEPTH\0" + "GL_MAX_TEXTURE_UNITS\0" + "GL_MAX_TEXTURE_UNITS_ARB\0" + "GL_MAX_TRACK_MATRICES_NV\0" + "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" + "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS\0" + "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT\0" + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS\0" + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT\0" + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS\0" + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT\0" + "GL_MAX_VARYING_COMPONENTS\0" + "GL_MAX_VARYING_FLOATS\0" + "GL_MAX_VARYING_FLOATS_ARB\0" + "GL_MAX_VARYING_VECTORS\0" + "GL_MAX_VERTEX_ATTRIBS\0" + "GL_MAX_VERTEX_ATTRIBS_ARB\0" + "GL_MAX_VERTEX_OUTPUT_COMPONENTS\0" + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0" + "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0" + "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0" + "GL_MAX_VERTEX_UNIFORM_VECTORS\0" + "GL_MAX_VERTEX_UNITS_ARB\0" + "GL_MAX_VERTEX_UNITS_OES\0" + "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB\0" + "GL_MAX_VIEWPORT_DIMS\0" + "GL_MEDIUM_FLOAT\0" + "GL_MEDIUM_INT\0" + "GL_MIN\0" + "GL_MINMAX\0" + "GL_MINMAX_EXT\0" + "GL_MINMAX_FORMAT\0" + "GL_MINMAX_FORMAT_EXT\0" + "GL_MINMAX_SINK\0" + "GL_MINMAX_SINK_EXT\0" + "GL_MINOR_VERSION\0" + "GL_MIN_EXT\0" + "GL_MIN_PROGRAM_TEXEL_OFFSET\0" + "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0" + "GL_MIRRORED_REPEAT\0" + "GL_MIRRORED_REPEAT_ARB\0" + "GL_MIRRORED_REPEAT_IBM\0" + "GL_MIRROR_CLAMP_ATI\0" + "GL_MIRROR_CLAMP_EXT\0" + "GL_MIRROR_CLAMP_TO_BORDER_EXT\0" + "GL_MIRROR_CLAMP_TO_EDGE_ATI\0" + "GL_MIRROR_CLAMP_TO_EDGE_EXT\0" + "GL_MODELVIEW\0" + "GL_MODELVIEW0_ARB\0" + "GL_MODELVIEW10_ARB\0" + "GL_MODELVIEW11_ARB\0" + "GL_MODELVIEW12_ARB\0" + "GL_MODELVIEW13_ARB\0" + "GL_MODELVIEW14_ARB\0" + "GL_MODELVIEW15_ARB\0" + "GL_MODELVIEW16_ARB\0" + "GL_MODELVIEW17_ARB\0" + "GL_MODELVIEW18_ARB\0" + "GL_MODELVIEW19_ARB\0" + "GL_MODELVIEW1_ARB\0" + "GL_MODELVIEW20_ARB\0" + "GL_MODELVIEW21_ARB\0" + "GL_MODELVIEW22_ARB\0" + "GL_MODELVIEW23_ARB\0" + "GL_MODELVIEW24_ARB\0" + "GL_MODELVIEW25_ARB\0" + "GL_MODELVIEW26_ARB\0" + "GL_MODELVIEW27_ARB\0" + "GL_MODELVIEW28_ARB\0" + "GL_MODELVIEW29_ARB\0" + "GL_MODELVIEW2_ARB\0" + "GL_MODELVIEW30_ARB\0" + "GL_MODELVIEW31_ARB\0" + "GL_MODELVIEW3_ARB\0" + "GL_MODELVIEW4_ARB\0" + "GL_MODELVIEW5_ARB\0" + "GL_MODELVIEW6_ARB\0" + "GL_MODELVIEW7_ARB\0" + "GL_MODELVIEW8_ARB\0" + "GL_MODELVIEW9_ARB\0" + "GL_MODELVIEW_MATRIX\0" + "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES\0" + "GL_MODELVIEW_PROJECTION_NV\0" + "GL_MODELVIEW_STACK_DEPTH\0" + "GL_MODULATE\0" + "GL_MODULATE_ADD_ATI\0" + "GL_MODULATE_SIGNED_ADD_ATI\0" + "GL_MODULATE_SUBTRACT_ATI\0" + "GL_MULT\0" + "GL_MULTISAMPLE\0" + "GL_MULTISAMPLE_3DFX\0" + "GL_MULTISAMPLE_ARB\0" + "GL_MULTISAMPLE_BIT\0" + "GL_MULTISAMPLE_BIT_3DFX\0" + "GL_MULTISAMPLE_BIT_ARB\0" + "GL_MULTISAMPLE_FILTER_HINT_NV\0" + "GL_N3F_V3F\0" + "GL_NAME_STACK_DEPTH\0" + "GL_NAND\0" + "GL_NEAREST\0" + "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0" + "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0" + "GL_NEAREST_MIPMAP_LINEAR\0" + "GL_NEAREST_MIPMAP_NEAREST\0" + "GL_NEVER\0" + "GL_NICEST\0" + "GL_NONE\0" + "GL_NONE_OES\0" + "GL_NOOP\0" + "GL_NOR\0" + "GL_NORMALIZE\0" + "GL_NORMAL_ARRAY\0" + "GL_NORMAL_ARRAY_BUFFER_BINDING\0" + "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0" + "GL_NORMAL_ARRAY_POINTER\0" + "GL_NORMAL_ARRAY_STRIDE\0" + "GL_NORMAL_ARRAY_TYPE\0" + "GL_NORMAL_MAP\0" + "GL_NORMAL_MAP_ARB\0" + "GL_NORMAL_MAP_NV\0" + "GL_NORMAL_MAP_OES\0" + "GL_NOTEQUAL\0" + "GL_NO_ERROR\0" + "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0" + "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0" + "GL_NUM_EXTENSIONS\0" + "GL_NUM_PROGRAM_BINARY_FORMATS_OES\0" + "GL_NUM_SHADER_BINARY_FORMATS\0" + "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0" + "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0" + "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0" + "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0" + "GL_OBJECT_ATTACHED_OBJECTS_ARB\0" + "GL_OBJECT_COMPILE_STATUS_ARB\0" + "GL_OBJECT_DELETE_STATUS_ARB\0" + "GL_OBJECT_INFO_LOG_LENGTH_ARB\0" + "GL_OBJECT_LINEAR\0" + "GL_OBJECT_LINK_STATUS_ARB\0" + "GL_OBJECT_PLANE\0" + "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0" + "GL_OBJECT_SUBTYPE_ARB\0" + "GL_OBJECT_TYPE\0" + "GL_OBJECT_TYPE_ARB\0" + "GL_OBJECT_VALIDATE_STATUS_ARB\0" + "GL_OCCLUSION_TEST_HP\0" + "GL_OCCLUSION_TEST_RESULT_HP\0" + "GL_ONE\0" + "GL_ONE_MINUS_CONSTANT_ALPHA\0" + "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0" + "GL_ONE_MINUS_CONSTANT_COLOR\0" + "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0" + "GL_ONE_MINUS_DST_ALPHA\0" + "GL_ONE_MINUS_DST_COLOR\0" + "GL_ONE_MINUS_SRC_ALPHA\0" + "GL_ONE_MINUS_SRC_COLOR\0" + "GL_OPERAND0_ALPHA\0" + "GL_OPERAND0_ALPHA_ARB\0" + "GL_OPERAND0_ALPHA_EXT\0" + "GL_OPERAND0_RGB\0" + "GL_OPERAND0_RGB_ARB\0" + "GL_OPERAND0_RGB_EXT\0" + "GL_OPERAND1_ALPHA\0" + "GL_OPERAND1_ALPHA_ARB\0" + "GL_OPERAND1_ALPHA_EXT\0" + "GL_OPERAND1_RGB\0" + "GL_OPERAND1_RGB_ARB\0" + "GL_OPERAND1_RGB_EXT\0" + "GL_OPERAND2_ALPHA\0" + "GL_OPERAND2_ALPHA_ARB\0" + "GL_OPERAND2_ALPHA_EXT\0" + "GL_OPERAND2_RGB\0" + "GL_OPERAND2_RGB_ARB\0" + "GL_OPERAND2_RGB_EXT\0" + "GL_OPERAND3_ALPHA_NV\0" + "GL_OPERAND3_RGB_NV\0" + "GL_OR\0" + "GL_ORDER\0" + "GL_OR_INVERTED\0" + "GL_OR_REVERSE\0" + "GL_OUT_OF_MEMORY\0" + "GL_PACK_ALIGNMENT\0" + "GL_PACK_IMAGE_HEIGHT\0" + "GL_PACK_INVERT_MESA\0" + "GL_PACK_LSB_FIRST\0" + "GL_PACK_ROW_LENGTH\0" + "GL_PACK_SKIP_IMAGES\0" + "GL_PACK_SKIP_PIXELS\0" + "GL_PACK_SKIP_ROWS\0" + "GL_PACK_SWAP_BYTES\0" + "GL_PALETTE4_R5_G6_B5_OES\0" + "GL_PALETTE4_RGB5_A1_OES\0" + "GL_PALETTE4_RGB8_OES\0" + "GL_PALETTE4_RGBA4_OES\0" + "GL_PALETTE4_RGBA8_OES\0" + "GL_PALETTE8_R5_G6_B5_OES\0" + "GL_PALETTE8_RGB5_A1_OES\0" + "GL_PALETTE8_RGB8_OES\0" + "GL_PALETTE8_RGBA4_OES\0" + "GL_PALETTE8_RGBA8_OES\0" + "GL_PASS_THROUGH_TOKEN\0" + "GL_PERSPECTIVE_CORRECTION_HINT\0" + "GL_PIXEL_MAP_A_TO_A\0" + "GL_PIXEL_MAP_A_TO_A_SIZE\0" + "GL_PIXEL_MAP_B_TO_B\0" + "GL_PIXEL_MAP_B_TO_B_SIZE\0" + "GL_PIXEL_MAP_G_TO_G\0" + "GL_PIXEL_MAP_G_TO_G_SIZE\0" + "GL_PIXEL_MAP_I_TO_A\0" + "GL_PIXEL_MAP_I_TO_A_SIZE\0" + "GL_PIXEL_MAP_I_TO_B\0" + "GL_PIXEL_MAP_I_TO_B_SIZE\0" + "GL_PIXEL_MAP_I_TO_G\0" + "GL_PIXEL_MAP_I_TO_G_SIZE\0" + "GL_PIXEL_MAP_I_TO_I\0" + "GL_PIXEL_MAP_I_TO_I_SIZE\0" + "GL_PIXEL_MAP_I_TO_R\0" + "GL_PIXEL_MAP_I_TO_R_SIZE\0" + "GL_PIXEL_MAP_R_TO_R\0" + "GL_PIXEL_MAP_R_TO_R_SIZE\0" + "GL_PIXEL_MAP_S_TO_S\0" + "GL_PIXEL_MAP_S_TO_S_SIZE\0" + "GL_PIXEL_MODE_BIT\0" + "GL_PIXEL_PACK_BUFFER\0" + "GL_PIXEL_PACK_BUFFER_BINDING\0" + "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0" + "GL_PIXEL_PACK_BUFFER_EXT\0" + "GL_PIXEL_UNPACK_BUFFER\0" + "GL_PIXEL_UNPACK_BUFFER_BINDING\0" + "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0" + "GL_PIXEL_UNPACK_BUFFER_EXT\0" + "GL_POINT\0" + "GL_POINTS\0" + "GL_POINT_BIT\0" + "GL_POINT_DISTANCE_ATTENUATION\0" + "GL_POINT_DISTANCE_ATTENUATION_ARB\0" + "GL_POINT_DISTANCE_ATTENUATION_EXT\0" + "GL_POINT_DISTANCE_ATTENUATION_SGIS\0" + "GL_POINT_FADE_THRESHOLD_SIZE\0" + "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0" + "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0" + "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0" + "GL_POINT_SIZE\0" + "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES\0" + "GL_POINT_SIZE_ARRAY_OES\0" + "GL_POINT_SIZE_ARRAY_POINTER_OES\0" + "GL_POINT_SIZE_ARRAY_STRIDE_OES\0" + "GL_POINT_SIZE_ARRAY_TYPE_OES\0" + "GL_POINT_SIZE_GRANULARITY\0" + "GL_POINT_SIZE_MAX\0" + "GL_POINT_SIZE_MAX_ARB\0" + "GL_POINT_SIZE_MAX_EXT\0" + "GL_POINT_SIZE_MAX_SGIS\0" + "GL_POINT_SIZE_MIN\0" + "GL_POINT_SIZE_MIN_ARB\0" + "GL_POINT_SIZE_MIN_EXT\0" + "GL_POINT_SIZE_MIN_SGIS\0" + "GL_POINT_SIZE_RANGE\0" + "GL_POINT_SMOOTH\0" + "GL_POINT_SMOOTH_HINT\0" + "GL_POINT_SPRITE\0" + "GL_POINT_SPRITE_ARB\0" + "GL_POINT_SPRITE_COORD_ORIGIN\0" + "GL_POINT_SPRITE_NV\0" + "GL_POINT_SPRITE_OES\0" + "GL_POINT_SPRITE_R_MODE_NV\0" + "GL_POINT_TOKEN\0" + "GL_POLYGON\0" + "GL_POLYGON_BIT\0" + "GL_POLYGON_MODE\0" + "GL_POLYGON_OFFSET_BIAS\0" + "GL_POLYGON_OFFSET_FACTOR\0" + "GL_POLYGON_OFFSET_FILL\0" + "GL_POLYGON_OFFSET_LINE\0" + "GL_POLYGON_OFFSET_POINT\0" + "GL_POLYGON_OFFSET_UNITS\0" + "GL_POLYGON_SMOOTH\0" + "GL_POLYGON_SMOOTH_HINT\0" + "GL_POLYGON_STIPPLE\0" + "GL_POLYGON_STIPPLE_BIT\0" + "GL_POLYGON_TOKEN\0" + "GL_POSITION\0" + "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0" + "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0" + "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_BLUE_BIAS\0" + "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_BLUE_SCALE\0" + "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_COLOR_TABLE\0" + "GL_POST_COLOR_MATRIX_GREEN_BIAS\0" + "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_GREEN_SCALE\0" + "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0" + "GL_POST_COLOR_MATRIX_RED_BIAS\0" + "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0" + "GL_POST_COLOR_MATRIX_RED_SCALE\0" + "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0" + "GL_POST_CONVOLUTION_ALPHA_BIAS\0" + "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0" + "GL_POST_CONVOLUTION_ALPHA_SCALE\0" + "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0" + "GL_POST_CONVOLUTION_BLUE_BIAS\0" + "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0" + "GL_POST_CONVOLUTION_BLUE_SCALE\0" + "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0" + "GL_POST_CONVOLUTION_COLOR_TABLE\0" + "GL_POST_CONVOLUTION_GREEN_BIAS\0" + "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0" + "GL_POST_CONVOLUTION_GREEN_SCALE\0" + "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0" + "GL_POST_CONVOLUTION_RED_BIAS\0" + "GL_POST_CONVOLUTION_RED_BIAS_EXT\0" + "GL_POST_CONVOLUTION_RED_SCALE\0" + "GL_POST_CONVOLUTION_RED_SCALE_EXT\0" + "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0" + "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0" + "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0" + "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0" + "GL_PREVIOUS\0" + "GL_PREVIOUS_ARB\0" + "GL_PREVIOUS_EXT\0" + "GL_PRIMARY_COLOR\0" + "GL_PRIMARY_COLOR_ARB\0" + "GL_PRIMARY_COLOR_EXT\0" + "GL_PRIMITIVES_GENERATED\0" + "GL_PRIMITIVES_GENERATED_EXT\0" + "GL_PRIMITIVE_RESTART\0" + "GL_PRIMITIVE_RESTART_INDEX\0" + "GL_PRIMITIVE_RESTART_INDEX_NV\0" + "GL_PRIMITIVE_RESTART_NV\0" + "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0" + "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_ATTRIBS_ARB\0" + "GL_PROGRAM_BINARY_FORMATS_OES\0" + "GL_PROGRAM_BINARY_LENGTH_OES\0" + "GL_PROGRAM_BINDING_ARB\0" + "GL_PROGRAM_ERROR_POSITION_ARB\0" + "GL_PROGRAM_ERROR_POSITION_NV\0" + "GL_PROGRAM_ERROR_STRING_ARB\0" + "GL_PROGRAM_FORMAT_ARB\0" + "GL_PROGRAM_FORMAT_ASCII_ARB\0" + "GL_PROGRAM_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_LENGTH_ARB\0" + "GL_PROGRAM_LENGTH_NV\0" + "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" + "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0" + "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0" + "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0" + "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" + "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_OBJECT_ARB\0" + "GL_PROGRAM_PARAMETERS_ARB\0" + "GL_PROGRAM_PARAMETER_NV\0" + "GL_PROGRAM_POINT_SIZE\0" + "GL_PROGRAM_POINT_SIZE_ARB\0" + "GL_PROGRAM_RESIDENT_NV\0" + "GL_PROGRAM_STRING_ARB\0" + "GL_PROGRAM_STRING_NV\0" + "GL_PROGRAM_TARGET_NV\0" + "GL_PROGRAM_TEMPORARIES_ARB\0" + "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0" + "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0" + "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0" + "GL_PROJECTION\0" + "GL_PROJECTION_MATRIX\0" + "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES\0" + "GL_PROJECTION_STACK_DEPTH\0" + "GL_PROVOKING_VERTEX\0" + "GL_PROVOKING_VERTEX_EXT\0" + "GL_PROXY_COLOR_TABLE\0" + "GL_PROXY_HISTOGRAM\0" + "GL_PROXY_HISTOGRAM_EXT\0" + "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0" + "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0" + "GL_PROXY_TEXTURE_1D\0" + "GL_PROXY_TEXTURE_1D_ARRAY\0" + "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0" + "GL_PROXY_TEXTURE_1D_EXT\0" + "GL_PROXY_TEXTURE_2D\0" + "GL_PROXY_TEXTURE_2D_ARRAY\0" + "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0" + "GL_PROXY_TEXTURE_2D_EXT\0" + "GL_PROXY_TEXTURE_3D\0" + "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0" + "GL_PROXY_TEXTURE_CUBE_MAP\0" + "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" + "GL_PROXY_TEXTURE_RECTANGLE\0" + "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" + "GL_PROXY_TEXTURE_RECTANGLE_NV\0" + "GL_PURGEABLE_APPLE\0" + "GL_Q\0" + "GL_QUADRATIC_ATTENUATION\0" + "GL_QUADS\0" + "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0" + "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" + "GL_QUAD_MESH_SUN\0" + "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT\0" + "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT\0" + "GL_QUERY_BY_REGION_WAIT_NV\0" + "GL_QUERY_COUNTER_BITS\0" + "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT\0" + "GL_QUERY_NO_WAIT_NV\0" + "GL_QUERY_RESULT\0" + "GL_QUERY_RESULT_ARB\0" + "GL_QUERY_RESULT_AVAILABLE\0" + "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT\0" + "GL_QUERY_WAIT_NV\0" + "GL_R\0" + "GL_R11F_G11F_B10F\0" + "GL_R16_SNORM\0" + "GL_R3_G3_B2\0" + "GL_R8_SNORM\0" + "GL_RASTERIZER_DISCARD\0" + "GL_RASTERIZER_DISCARD_EXT\0" + "GL_RASTER_POSITION_UNCLIPPED_IBM\0" + "GL_READ_BUFFER\0" + "GL_READ_FRAMEBUFFER\0" + "GL_READ_FRAMEBUFFER_BINDING\0" + "GL_READ_FRAMEBUFFER_BINDING_EXT\0" + "GL_READ_FRAMEBUFFER_EXT\0" + "GL_READ_ONLY\0" + "GL_READ_ONLY_ARB\0" + "GL_READ_WRITE\0" + "GL_READ_WRITE_ARB\0" + "GL_RED\0" + "GL_REDUCE\0" + "GL_REDUCE_EXT\0" + "GL_RED_BIAS\0" + "GL_RED_BITS\0" + "GL_RED_INTEGER\0" + "GL_RED_INTEGER_EXT\0" + "GL_RED_SCALE\0" + "GL_RED_SNORM\0" + "GL_REFLECTION_MAP\0" + "GL_REFLECTION_MAP_ARB\0" + "GL_REFLECTION_MAP_NV\0" + "GL_REFLECTION_MAP_OES\0" + "GL_RELEASED_APPLE\0" + "GL_RENDER\0" + "GL_RENDERBUFFER\0" + "GL_RENDERBUFFER_ALPHA_SIZE\0" + "GL_RENDERBUFFER_ALPHA_SIZE_OES\0" + "GL_RENDERBUFFER_BINDING\0" + "GL_RENDERBUFFER_BINDING_EXT\0" + "GL_RENDERBUFFER_BINDING_OES\0" + "GL_RENDERBUFFER_BLUE_SIZE\0" + "GL_RENDERBUFFER_BLUE_SIZE_OES\0" + "GL_RENDERBUFFER_DEPTH_SIZE\0" + "GL_RENDERBUFFER_DEPTH_SIZE_OES\0" + "GL_RENDERBUFFER_EXT\0" + "GL_RENDERBUFFER_GREEN_SIZE\0" + "GL_RENDERBUFFER_GREEN_SIZE_OES\0" + "GL_RENDERBUFFER_HEIGHT\0" + "GL_RENDERBUFFER_HEIGHT_EXT\0" + "GL_RENDERBUFFER_HEIGHT_OES\0" + "GL_RENDERBUFFER_INTERNAL_FORMAT\0" + "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" + "GL_RENDERBUFFER_INTERNAL_FORMAT_OES\0" + "GL_RENDERBUFFER_OES\0" + "GL_RENDERBUFFER_RED_SIZE\0" + "GL_RENDERBUFFER_RED_SIZE_OES\0" + "GL_RENDERBUFFER_SAMPLES\0" + "GL_RENDERBUFFER_SAMPLES_EXT\0" + "GL_RENDERBUFFER_STENCIL_SIZE\0" + "GL_RENDERBUFFER_STENCIL_SIZE_OES\0" + "GL_RENDERBUFFER_WIDTH\0" + "GL_RENDERBUFFER_WIDTH_EXT\0" + "GL_RENDERBUFFER_WIDTH_OES\0" + "GL_RENDERER\0" + "GL_RENDER_MODE\0" + "GL_REPEAT\0" + "GL_REPLACE\0" + "GL_REPLACE_EXT\0" + "GL_REPLICATE_BORDER_HP\0" + "GL_RESCALE_NORMAL\0" + "GL_RESCALE_NORMAL_EXT\0" + "GL_RETAINED_APPLE\0" + "GL_RETURN\0" + "GL_RG16_SNORM\0" + "GL_RG8_SNORM\0" + "GL_RGB\0" + "GL_RGB10\0" + "GL_RGB10_A2\0" + "GL_RGB10_A2_EXT\0" + "GL_RGB10_EXT\0" + "GL_RGB12\0" + "GL_RGB12_EXT\0" + "GL_RGB16\0" + "GL_RGB16F\0" + "GL_RGB16I\0" + "GL_RGB16I_EXT\0" + "GL_RGB16UI\0" + "GL_RGB16UI_EXT\0" + "GL_RGB16_EXT\0" + "GL_RGB16_SNORM\0" + "GL_RGB2_EXT\0" + "GL_RGB32F\0" + "GL_RGB32I\0" + "GL_RGB32I_EXT\0" + "GL_RGB32UI\0" + "GL_RGB32UI_EXT\0" + "GL_RGB4\0" + "GL_RGB4_EXT\0" + "GL_RGB4_S3TC\0" + "GL_RGB5\0" + "GL_RGB565\0" + "GL_RGB565_OES\0" + "GL_RGB5_A1\0" + "GL_RGB5_A1_EXT\0" + "GL_RGB5_A1_OES\0" + "GL_RGB5_EXT\0" + "GL_RGB8\0" + "GL_RGB8I\0" + "GL_RGB8I_EXT\0" + "GL_RGB8UI\0" + "GL_RGB8UI_EXT\0" + "GL_RGB8_EXT\0" + "GL_RGB8_OES\0" + "GL_RGB8_SNORM\0" + "GL_RGB9_E5\0" + "GL_RGBA\0" + "GL_RGBA12\0" + "GL_RGBA12_EXT\0" + "GL_RGBA16\0" + "GL_RGBA16F\0" + "GL_RGBA16I\0" + "GL_RGBA16I_EXT\0" + "GL_RGBA16UI\0" + "GL_RGBA16UI_EXT\0" + "GL_RGBA16_EXT\0" + "GL_RGBA16_SNORM\0" + "GL_RGBA2\0" + "GL_RGBA2_EXT\0" + "GL_RGBA32F\0" + "GL_RGBA32I\0" + "GL_RGBA32I_EXT\0" + "GL_RGBA32UI\0" + "GL_RGBA32UI_EXT\0" + "GL_RGBA4\0" + "GL_RGBA4_DXT5_S3TC\0" + "GL_RGBA4_EXT\0" + "GL_RGBA4_OES\0" + "GL_RGBA4_S3TC\0" + "GL_RGBA8\0" + "GL_RGBA8I\0" + "GL_RGBA8I_EXT\0" + "GL_RGBA8UI\0" + "GL_RGBA8UI_EXT\0" + "GL_RGBA8_EXT\0" + "GL_RGBA8_OES\0" + "GL_RGBA8_SNORM\0" + "GL_RGBA_DXT5_S3TC\0" + "GL_RGBA_FLOAT_MODE_ARB\0" + "GL_RGBA_INTEGER\0" + "GL_RGBA_INTEGER_EXT\0" + "GL_RGBA_INTEGER_MODE_EXT\0" + "GL_RGBA_MODE\0" + "GL_RGBA_S3TC\0" + "GL_RGBA_SNORM\0" + "GL_RGB_INTEGER\0" + "GL_RGB_INTEGER_EXT\0" + "GL_RGB_S3TC\0" + "GL_RGB_SCALE\0" + "GL_RGB_SCALE_ARB\0" + "GL_RGB_SCALE_EXT\0" + "GL_RGB_SNORM\0" + "GL_RG_SNORM\0" + "GL_RIGHT\0" + "GL_S\0" + "GL_SAMPLER_1D\0" + "GL_SAMPLER_1D_ARRAY\0" + "GL_SAMPLER_1D_ARRAY_EXT\0" + "GL_SAMPLER_1D_ARRAY_SHADOW\0" + "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0" + "GL_SAMPLER_1D_SHADOW\0" + "GL_SAMPLER_2D\0" + "GL_SAMPLER_2D_ARRAY\0" + "GL_SAMPLER_2D_ARRAY_EXT\0" + "GL_SAMPLER_2D_ARRAY_SHADOW\0" + "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0" + "GL_SAMPLER_2D_RECT\0" + "GL_SAMPLER_2D_RECT_SHADOW\0" + "GL_SAMPLER_2D_SHADOW\0" + "GL_SAMPLER_3D\0" + "GL_SAMPLER_3D_OES\0" + "GL_SAMPLER_BINDING\0" + "GL_SAMPLER_BUFFER\0" + "GL_SAMPLER_BUFFER_EXT\0" + "GL_SAMPLER_CUBE\0" + "GL_SAMPLER_CUBE_SHADOW\0" + "GL_SAMPLER_CUBE_SHADOW_EXT\0" + "GL_SAMPLES\0" + "GL_SAMPLES_3DFX\0" + "GL_SAMPLES_ARB\0" + "GL_SAMPLES_PASSED\0" + "GL_SAMPLES_PASSED_ARB\0" + "GL_SAMPLE_ALPHA_TO_COVERAGE\0" + "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0" + "GL_SAMPLE_ALPHA_TO_ONE\0" + "GL_SAMPLE_ALPHA_TO_ONE_ARB\0" + "GL_SAMPLE_BUFFERS\0" + "GL_SAMPLE_BUFFERS_3DFX\0" + "GL_SAMPLE_BUFFERS_ARB\0" + "GL_SAMPLE_COVERAGE\0" + "GL_SAMPLE_COVERAGE_ARB\0" + "GL_SAMPLE_COVERAGE_INVERT\0" + "GL_SAMPLE_COVERAGE_INVERT_ARB\0" + "GL_SAMPLE_COVERAGE_VALUE\0" + "GL_SAMPLE_COVERAGE_VALUE_ARB\0" + "GL_SCISSOR_BIT\0" + "GL_SCISSOR_BOX\0" + "GL_SCISSOR_TEST\0" + "GL_SECONDARY_COLOR_ARRAY\0" + "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0" + "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0" + "GL_SECONDARY_COLOR_ARRAY_POINTER\0" + "GL_SECONDARY_COLOR_ARRAY_SIZE\0" + "GL_SECONDARY_COLOR_ARRAY_STRIDE\0" + "GL_SECONDARY_COLOR_ARRAY_TYPE\0" + "GL_SELECT\0" + "GL_SELECTION_BUFFER_POINTER\0" + "GL_SELECTION_BUFFER_SIZE\0" + "GL_SEPARABLE_2D\0" + "GL_SEPARATE_ATTRIBS\0" + "GL_SEPARATE_ATTRIBS_EXT\0" + "GL_SEPARATE_SPECULAR_COLOR\0" + "GL_SEPARATE_SPECULAR_COLOR_EXT\0" + "GL_SET\0" + "GL_SHADER_BINARY_FORMATS\0" + "GL_SHADER_COMPILER\0" + "GL_SHADER_OBJECT_ARB\0" + "GL_SHADER_SOURCE_LENGTH\0" + "GL_SHADER_TYPE\0" + "GL_SHADE_MODEL\0" + "GL_SHADING_LANGUAGE_VERSION\0" + "GL_SHADOW_AMBIENT_SGIX\0" + "GL_SHARED_TEXTURE_PALETTE_EXT\0" + "GL_SHININESS\0" + "GL_SHORT\0" + "GL_SIGNALED\0" + "GL_SIGNED_NORMALIZED\0" + "GL_SINGLE_COLOR\0" + "GL_SINGLE_COLOR_EXT\0" + "GL_SLICE_ACCUM_SUN\0" + "GL_SLUMINANCE\0" + "GL_SLUMINANCE8\0" + "GL_SLUMINANCE8_ALPHA8\0" + "GL_SLUMINANCE_ALPHA\0" + "GL_SMOOTH\0" + "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0" + "GL_SMOOTH_LINE_WIDTH_RANGE\0" + "GL_SMOOTH_POINT_SIZE_GRANULARITY\0" + "GL_SMOOTH_POINT_SIZE_RANGE\0" + "GL_SOURCE0_ALPHA\0" + "GL_SOURCE0_ALPHA_ARB\0" + "GL_SOURCE0_ALPHA_EXT\0" + "GL_SOURCE0_RGB\0" + "GL_SOURCE0_RGB_ARB\0" + "GL_SOURCE0_RGB_EXT\0" + "GL_SOURCE1_ALPHA\0" + "GL_SOURCE1_ALPHA_ARB\0" + "GL_SOURCE1_ALPHA_EXT\0" + "GL_SOURCE1_RGB\0" + "GL_SOURCE1_RGB_ARB\0" + "GL_SOURCE1_RGB_EXT\0" + "GL_SOURCE2_ALPHA\0" + "GL_SOURCE2_ALPHA_ARB\0" + "GL_SOURCE2_ALPHA_EXT\0" + "GL_SOURCE2_RGB\0" + "GL_SOURCE2_RGB_ARB\0" + "GL_SOURCE2_RGB_EXT\0" + "GL_SOURCE3_ALPHA_NV\0" + "GL_SOURCE3_RGB_NV\0" + "GL_SPECULAR\0" + "GL_SPHERE_MAP\0" + "GL_SPOT_CUTOFF\0" + "GL_SPOT_DIRECTION\0" + "GL_SPOT_EXPONENT\0" + "GL_SRC0_ALPHA\0" + "GL_SRC0_RGB\0" + "GL_SRC1_ALPHA\0" + "GL_SRC1_RGB\0" + "GL_SRC2_ALPHA\0" + "GL_SRC2_RGB\0" + "GL_SRC_ALPHA\0" + "GL_SRC_ALPHA_SATURATE\0" + "GL_SRC_COLOR\0" + "GL_SRGB\0" + "GL_SRGB8\0" + "GL_SRGB8_ALPHA8\0" + "GL_SRGB_ALPHA\0" + "GL_STACK_OVERFLOW\0" + "GL_STACK_UNDERFLOW\0" + "GL_STATIC_COPY\0" + "GL_STATIC_COPY_ARB\0" + "GL_STATIC_DRAW\0" + "GL_STATIC_DRAW_ARB\0" + "GL_STATIC_READ\0" + "GL_STATIC_READ_ARB\0" + "GL_STENCIL\0" + "GL_STENCIL_ATTACHMENT\0" + "GL_STENCIL_ATTACHMENT_EXT\0" + "GL_STENCIL_ATTACHMENT_OES\0" + "GL_STENCIL_BACK_FAIL\0" + "GL_STENCIL_BACK_FAIL_ATI\0" + "GL_STENCIL_BACK_FUNC\0" + "GL_STENCIL_BACK_FUNC_ATI\0" + "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0" + "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0" + "GL_STENCIL_BACK_PASS_DEPTH_PASS\0" + "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0" + "GL_STENCIL_BACK_REF\0" + "GL_STENCIL_BACK_VALUE_MASK\0" + "GL_STENCIL_BACK_WRITEMASK\0" + "GL_STENCIL_BITS\0" + "GL_STENCIL_BUFFER\0" + "GL_STENCIL_BUFFER_BIT\0" + "GL_STENCIL_CLEAR_VALUE\0" + "GL_STENCIL_FAIL\0" + "GL_STENCIL_FUNC\0" + "GL_STENCIL_INDEX\0" + "GL_STENCIL_INDEX1\0" + "GL_STENCIL_INDEX16\0" + "GL_STENCIL_INDEX16_EXT\0" + "GL_STENCIL_INDEX1_EXT\0" + "GL_STENCIL_INDEX1_OES\0" + 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"GL_TEXTURE2_ARB\0" + "GL_TEXTURE3\0" + "GL_TEXTURE30\0" + "GL_TEXTURE30_ARB\0" + "GL_TEXTURE31\0" + "GL_TEXTURE31_ARB\0" + "GL_TEXTURE3_ARB\0" + "GL_TEXTURE4\0" + "GL_TEXTURE4_ARB\0" + "GL_TEXTURE5\0" + "GL_TEXTURE5_ARB\0" + "GL_TEXTURE6\0" + "GL_TEXTURE6_ARB\0" + "GL_TEXTURE7\0" + "GL_TEXTURE7_ARB\0" + "GL_TEXTURE8\0" + "GL_TEXTURE8_ARB\0" + "GL_TEXTURE9\0" + "GL_TEXTURE9_ARB\0" + "GL_TEXTURE_1D\0" + "GL_TEXTURE_1D_ARRAY\0" + "GL_TEXTURE_1D_ARRAY_EXT\0" + "GL_TEXTURE_2D\0" + "GL_TEXTURE_2D_ARRAY\0" + "GL_TEXTURE_2D_ARRAY_EXT\0" + "GL_TEXTURE_3D\0" + "GL_TEXTURE_3D_OES\0" + "GL_TEXTURE_ALPHA_SIZE\0" + "GL_TEXTURE_ALPHA_SIZE_EXT\0" + "GL_TEXTURE_BASE_LEVEL\0" + "GL_TEXTURE_BINDING_1D\0" + "GL_TEXTURE_BINDING_1D_ARRAY\0" + "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0" + "GL_TEXTURE_BINDING_2D\0" + "GL_TEXTURE_BINDING_2D_ARRAY\0" + "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0" + "GL_TEXTURE_BINDING_3D\0" + "GL_TEXTURE_BINDING_3D_OES\0" + "GL_TEXTURE_BINDING_BUFFER\0" + "GL_TEXTURE_BINDING_BUFFER_ARB\0" + 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"GL_UNSIGNED_SHORT_8_8_REV_MESA\0" + "GL_UPPER_LEFT\0" + "GL_V2F\0" + "GL_V3F\0" + "GL_VALIDATE_STATUS\0" + "GL_VENDOR\0" + "GL_VERSION\0" + "GL_VERTEX_ARRAY\0" + "GL_VERTEX_ARRAY_BINDING\0" + "GL_VERTEX_ARRAY_BINDING_APPLE\0" + "GL_VERTEX_ARRAY_BUFFER_BINDING\0" + "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ARRAY_POINTER\0" + "GL_VERTEX_ARRAY_SIZE\0" + "GL_VERTEX_ARRAY_STRIDE\0" + "GL_VERTEX_ARRAY_TYPE\0" + "GL_VERTEX_ATTRIB_ARRAY0_NV\0" + "GL_VERTEX_ATTRIB_ARRAY10_NV\0" + "GL_VERTEX_ATTRIB_ARRAY11_NV\0" + "GL_VERTEX_ATTRIB_ARRAY12_NV\0" + "GL_VERTEX_ATTRIB_ARRAY13_NV\0" + "GL_VERTEX_ATTRIB_ARRAY14_NV\0" + "GL_VERTEX_ATTRIB_ARRAY15_NV\0" + "GL_VERTEX_ATTRIB_ARRAY1_NV\0" + "GL_VERTEX_ATTRIB_ARRAY2_NV\0" + "GL_VERTEX_ATTRIB_ARRAY3_NV\0" + "GL_VERTEX_ATTRIB_ARRAY4_NV\0" + "GL_VERTEX_ATTRIB_ARRAY5_NV\0" + "GL_VERTEX_ATTRIB_ARRAY6_NV\0" + "GL_VERTEX_ATTRIB_ARRAY7_NV\0" + "GL_VERTEX_ATTRIB_ARRAY8_NV\0" + "GL_VERTEX_ATTRIB_ARRAY9_NV\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0" + "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" + "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0" + "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0" + "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" + "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_POINTER\0" + "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_SIZE\0" + "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0" + "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_TYPE\0" + "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0" + "GL_VERTEX_BLEND_ARB\0" + "GL_VERTEX_PROGRAM_ARB\0" + "GL_VERTEX_PROGRAM_BINDING_NV\0" + "GL_VERTEX_PROGRAM_NV\0" + "GL_VERTEX_PROGRAM_POINT_SIZE\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0" + "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0" + "GL_VERTEX_PROGRAM_TWO_SIDE\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0" + "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0" + "GL_VERTEX_SHADER\0" + "GL_VERTEX_SHADER_ARB\0" + "GL_VERTEX_STATE_PROGRAM_NV\0" + "GL_VIEWPORT\0" + "GL_VIEWPORT_BIT\0" + "GL_VOLATILE_APPLE\0" + "GL_WAIT_FAILED\0" + "GL_WEIGHT_ARRAY_ARB\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0" + "GL_WEIGHT_ARRAY_BUFFER_BINDING_OES\0" + "GL_WEIGHT_ARRAY_OES\0" + "GL_WEIGHT_ARRAY_POINTER_ARB\0" + "GL_WEIGHT_ARRAY_POINTER_OES\0" + "GL_WEIGHT_ARRAY_SIZE_ARB\0" + "GL_WEIGHT_ARRAY_SIZE_OES\0" + "GL_WEIGHT_ARRAY_STRIDE_ARB\0" + "GL_WEIGHT_ARRAY_STRIDE_OES\0" + "GL_WEIGHT_ARRAY_TYPE_ARB\0" + "GL_WEIGHT_ARRAY_TYPE_OES\0" + "GL_WEIGHT_SUM_UNITY_ARB\0" + "GL_WRAP_BORDER_SUN\0" + "GL_WRITE_ONLY\0" + "GL_WRITE_ONLY_ARB\0" + "GL_WRITE_ONLY_OES\0" + "GL_XOR\0" + "GL_YCBCR_422_APPLE\0" + "GL_YCBCR_MESA\0" + "GL_ZERO\0" + "GL_ZOOM_X\0" + "GL_ZOOM_Y\0" + ; + +static const enum_elt all_enums[2306] = +{ + { 0, 0x00000600 }, /* GL_2D */ + { 6, 0x00001407 }, /* GL_2_BYTES */ + { 17, 0x00000601 }, /* GL_3D */ + { 23, 0x00000602 }, /* GL_3D_COLOR */ + { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */ + { 55, 0x00001408 }, /* GL_3_BYTES */ + { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */ + { 86, 0x00001409 }, /* GL_4_BYTES */ + { 97, 0x00000100 }, /* GL_ACCUM */ + { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */ + { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */ + { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */ + { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */ + { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */ + { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */ + { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */ + { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ + { 276, 0x00008B8D }, /* GL_ACTIVE_PROGRAM_EXT */ + { 298, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */ + { 325, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ + { 343, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ + { 365, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */ + { 384, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ + { 413, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + { 440, 0x00000104 }, /* GL_ADD */ + { 447, 0x00008574 }, /* GL_ADD_SIGNED */ + { 461, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ + { 479, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ + { 497, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ + { 525, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ + { 553, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ + { 572, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ + { 598, 0x00001906 }, /* GL_ALPHA */ + { 607, 0x0000803D }, /* GL_ALPHA12 */ + { 618, 0x0000803D }, /* GL_ALPHA12_EXT */ + { 633, 0x0000803E }, /* GL_ALPHA16 */ + { 644, 0x00008D8A }, /* GL_ALPHA16I_EXT */ + { 660, 0x00008D78 }, /* GL_ALPHA16UI_EXT */ + { 677, 0x0000803E }, /* GL_ALPHA16_EXT */ + { 692, 0x00008D84 }, /* GL_ALPHA32I_EXT */ + { 708, 0x00008D72 }, /* GL_ALPHA32UI_EXT */ + { 725, 0x0000803B }, /* GL_ALPHA4 */ + { 735, 0x0000803B }, /* GL_ALPHA4_EXT */ + { 749, 0x0000803C }, /* GL_ALPHA8 */ + { 759, 0x00008D90 }, /* GL_ALPHA8I_EXT */ + { 774, 0x00008D7E }, /* GL_ALPHA8UI_EXT */ + { 790, 0x0000803C }, /* GL_ALPHA8_EXT */ + { 804, 0x00000D1D }, /* GL_ALPHA_BIAS */ + { 818, 0x00000D55 }, /* GL_ALPHA_BITS */ + { 832, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */ + { 853, 0x00000D1C }, /* GL_ALPHA_SCALE */ + { 868, 0x00000BC0 }, /* GL_ALPHA_TEST */ + { 882, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ + { 901, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ + { 919, 0x0000911A }, /* GL_ALREADY_SIGNALED */ + { 939, 0x00000207 }, /* GL_ALWAYS */ + { 949, 0x00001200 }, /* GL_AMBIENT */ + { 960, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ + { 983, 0x00001501 }, /* GL_AND */ + { 990, 0x00001504 }, /* GL_AND_INVERTED */ + { 1006, 0x00001502 }, /* GL_AND_REVERSE */ + { 1021, 0x00008892 }, /* GL_ARRAY_BUFFER */ + { 1037, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ + { 1061, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ + { 1089, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ + { 1109, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ + { 1136, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ + { 1160, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ + { 1186, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ + { 1210, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ + { 1232, 0x00000D80 }, /* GL_AUTO_NORMAL */ + { 1247, 0x00000409 }, /* GL_AUX0 */ + { 1255, 0x0000040A }, /* GL_AUX1 */ + { 1263, 0x0000040B }, /* GL_AUX2 */ + { 1271, 0x0000040C }, /* GL_AUX3 */ + { 1279, 0x00000C00 }, /* GL_AUX_BUFFERS */ + { 1294, 0x00000405 }, /* GL_BACK */ + { 1302, 0x00000402 }, /* GL_BACK_LEFT */ + { 1315, 0x00000403 }, /* GL_BACK_RIGHT */ + { 1329, 0x000080E0 }, /* GL_BGR */ + { 1336, 0x000080E1 }, /* GL_BGRA */ + { 1344, 0x000080E1 }, /* GL_BGRA_EXT */ + { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER */ + { 1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */ + { 1392, 0x00008D9A }, /* GL_BGR_INTEGER */ + { 1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */ + { 1426, 0x00001A00 }, /* GL_BITMAP */ + { 1436, 0x00000704 }, /* GL_BITMAP_TOKEN */ + { 1452, 0x00000BE2 }, /* GL_BLEND */ + { 1461, 0x00008005 }, /* GL_BLEND_COLOR */ + { 1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ + { 1495, 0x00000BE0 }, /* GL_BLEND_DST */ + { 1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ + { 1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */ + { 1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */ + { 1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */ + { 1588, 0x00008009 }, /* GL_BLEND_EQUATION */ + { 1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ + { 1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ + { 1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */ + { 1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ + { 1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */ + { 1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ + { 1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ + { 1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */ + { 1804, 0x00000BE1 }, /* GL_BLEND_SRC */ + { 1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ + { 1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */ + { 1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ + { 1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */ + { 1897, 0x00001905 }, /* GL_BLUE */ + { 1905, 0x00000D1B }, /* GL_BLUE_BIAS */ + { 1918, 0x00000D54 }, /* GL_BLUE_BITS */ + { 1931, 0x00008D96 }, /* GL_BLUE_INTEGER */ + { 1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */ + { 1967, 0x00000D1A }, /* GL_BLUE_SCALE */ + { 1981, 0x00008B56 }, /* GL_BOOL */ + { 1989, 0x00008B56 }, /* GL_BOOL_ARB */ + { 2001, 0x00008B57 }, /* GL_BOOL_VEC2 */ + { 2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ + { 2031, 0x00008B58 }, /* GL_BOOL_VEC3 */ + { 2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ + { 2061, 0x00008B59 }, /* GL_BOOL_VEC4 */ + { 2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ + { 2091, 0x000088BB }, /* GL_BUFFER_ACCESS */ + { 2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ + { 2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */ + { 2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */ + { 2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + { 2204, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */ + { 2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */ + { 2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */ + { 2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */ + { 2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ + { 2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 2436, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 2470, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2643, 0x00001400 }, /* GL_BYTE */ + { 2651, 0x00002A24 }, /* GL_C3F_V3F */ + { 2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2677, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2689, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2701, 0x00000901 }, /* GL_CCW */ + { 2708, 0x00002900 }, /* GL_CLAMP */ + { 2717, 0x0000891B }, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ + { 2745, 0x0000891C }, /* GL_CLAMP_READ_COLOR */ + { 2765, 0x0000891C }, /* GL_CLAMP_READ_COLOR_ARB */ + { 2789, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2808, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2831, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2855, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2872, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2894, 0x0000891A }, /* GL_CLAMP_VERTEX_COLOR_ARB */ + { 2920, 0x00001500 }, /* GL_CLEAR */ + { 2929, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2954, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2983, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 3009, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 3038, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 3064, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 3091, 0x00003000 }, /* GL_CLIP_DISTANCE0 */ + { 3109, 0x00003001 }, /* GL_CLIP_DISTANCE1 */ + { 3127, 0x00003002 }, /* GL_CLIP_DISTANCE2 */ + { 3145, 0x00003003 }, /* GL_CLIP_DISTANCE3 */ + { 3163, 0x00003004 }, /* GL_CLIP_DISTANCE4 */ + { 3181, 0x00003005 }, /* GL_CLIP_DISTANCE5 */ + { 3199, 0x00003006 }, /* GL_CLIP_DISTANCE6 */ + { 3217, 0x00003007 }, /* GL_CLIP_DISTANCE7 */ + { 3235, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 3250, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 3265, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 3280, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 3295, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 3310, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 3325, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 3358, 0x00000A00 }, /* GL_COEFF */ + { 3367, 0x00001800 }, /* GL_COLOR */ + { 3376, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 3391, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 3421, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 3455, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 3478, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 3498, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 3520, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 3540, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 3561, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 3586, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */ + { 3611, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 3632, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 3654, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 3680, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 3702, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 3728, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 3750, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 3776, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 3798, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 3824, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 3846, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3872, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3894, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3920, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3945, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3966, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3991, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 4012, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 4037, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 4058, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 4083, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 4104, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 4129, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 4150, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 4175, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 4196, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 4221, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 4242, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 4267, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 4288, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 4313, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 4333, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 4354, 0x00001900 }, /* GL_COLOR_INDEX */ + { 4369, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 4386, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 4404, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 4422, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 4445, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 4473, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 4489, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 4509, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 4537, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 4569, 0x00008458 }, /* GL_COLOR_SUM */ + { 4582, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 4599, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 4614, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 4640, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 4670, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 4700, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 4720, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 4744, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 4769, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 4798, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 4827, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 4849, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4875, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4901, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4927, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4957, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4987, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 5017, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 5051, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 5085, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 5115, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 5149, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 5183, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 5207, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 5235, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 5263, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 5284, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 5309, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 5330, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 5355, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 5380, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 5399, 0x00008570 }, /* GL_COMBINE */ + { 5410, 0x00008503 }, /* GL_COMBINE4 */ + { 5422, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 5439, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 5460, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 5481, 0x00008570 }, /* GL_COMBINE_ARB */ + { 5496, 0x00008570 }, /* GL_COMBINE_EXT */ + { 5511, 0x00008571 }, /* GL_COMBINE_RGB */ + { 5526, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 5545, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 5564, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 5600, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */ + { 5626, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 5650, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 5678, 0x00001300 }, /* GL_COMPILE */ + { 5689, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 5712, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 5730, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 5750, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 5774, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 5798, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 5826, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 5850, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 5880, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5914, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5942, 0x00008225 }, /* GL_COMPRESSED_RED */ + { 5960, 0x00008226 }, /* GL_COMPRESSED_RG */ + { 5977, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5995, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 6014, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 6037, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 6066, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 6099, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 6132, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 6165, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 6187, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 6215, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 6247, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 6272, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 6303, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 6322, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 6347, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 6377, 0x0000911C }, /* GL_CONDITION_SATISFIED */ + { 6400, 0x00008576 }, /* GL_CONSTANT */ + { 6412, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 6430, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 6452, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 6468, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 6492, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 6514, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 6532, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 6554, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 6570, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */ + { 6607, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */ + { 6635, 0x0000821E }, /* GL_CONTEXT_FLAGS */ + { 6652, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */ + { 6691, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */ + { 6715, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 6733, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 6751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 6779, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 6810, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 6837, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 6868, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 6895, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 6926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 6954, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 6986, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 7008, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 7034, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 7056, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 7082, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 7103, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 7128, 0x00008862 }, /* GL_COORD_REPLACE */ + { 7145, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 7166, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 7186, 0x00008862 }, /* GL_COORD_REPLACE_OES */ + { 7207, 0x00001503 }, /* GL_COPY */ + { 7215, 0x0000150C }, /* GL_COPY_INVERTED */ + { 7232, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 7252, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 7272, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 7293, 0x00000B44 }, /* GL_CULL_FACE */ + { 7306, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 7324, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 7343, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 7375, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 7410, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 7431, 0x00000001 }, /* GL_CURRENT_BIT */ + { 7446, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 7463, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 7484, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 7510, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 7527, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 7549, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 7577, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 7598, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 7632, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 7665, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 7683, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 7713, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ + { 7743, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 7762, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 7779, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 7800, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 7824, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 7851, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 7875, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 7902, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 7935, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 7969, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 8002, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 8029, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 8055, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 8080, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 8109, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 8131, 0x00000900 }, /* GL_CW */ + { 8137, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 8158, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 8179, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 8199, 0x00002101 }, /* GL_DECAL */ + { 8208, 0x00001E03 }, /* GL_DECR */ + { 8216, 0x00008508 }, /* GL_DECR_WRAP */ + { 8229, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 8246, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 8263, 0x00001801 }, /* GL_DEPTH */ + { 8272, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 8292, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 8316, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ + { 8340, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 8360, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 8384, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ + { 8408, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 8422, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 8436, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 8456, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 8481, 0x00008223 }, /* GL_DEPTH_BUFFER */ + { 8497, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 8517, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 8532, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 8550, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 8571, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 8590, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 8611, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 8636, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ + { 8661, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 8687, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 8708, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 8733, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ + { 8758, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 8784, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 8805, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 8830, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ + { 8855, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 8881, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 8895, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 8910, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 8925, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 8942, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 8970, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 8991, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 9011, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ + { 9032, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 9060, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 9088, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 9102, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 9124, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 9150, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 9169, 0x00001201 }, /* GL_DIFFUSE */ + { 9180, 0x00000BD0 }, /* GL_DITHER */ + { 9190, 0x00000A02 }, /* GL_DOMAIN */ + { 9200, 0x00001100 }, /* GL_DONT_CARE */ + { 9213, 0x000086AE }, /* GL_DOT3_RGB */ + { 9225, 0x000086AF }, /* GL_DOT3_RGBA */ + { 9238, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 9255, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 9272, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 9288, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 9304, 0x0000140A }, /* GL_DOUBLE */ + { 9314, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 9330, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 9345, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 9361, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 9381, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 9401, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 9417, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 9434, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 9455, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 9476, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 9493, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 9514, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 9535, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 9552, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 9573, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 9594, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 9611, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 9632, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 9653, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 9670, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 9691, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 9712, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 9729, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 9750, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 9771, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 9791, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 9811, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 9827, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 9847, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 9867, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 9883, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 9903, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 9923, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 9939, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 9959, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 9979, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 9995, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 10015, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 10035, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 10051, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 10071, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 10091, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 10107, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 10127, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 10147, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 10163, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 10183, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 10203, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 10219, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 10239, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 10259, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 10279, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 10307, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 10339, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 10363, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 10383, 0x00000304 }, /* GL_DST_ALPHA */ + { 10396, 0x00000306 }, /* GL_DST_COLOR */ + { 10409, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 10423, 0x00008779 }, /* GL_DUDV_ATI */ + { 10435, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 10451, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 10471, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 10487, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 10507, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 10523, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 10543, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 10556, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 10575, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 10609, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 10647, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 10674, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 10700, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 10724, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 10756, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 10792, 0x00001600 }, /* GL_EMISSION */ + { 10804, 0x00002000 }, /* GL_ENABLE_BIT */ + { 10818, 0x00000202 }, /* GL_EQUAL */ + { 10827, 0x00001509 }, /* GL_EQUIV */ + { 10836, 0x00010000 }, /* GL_EVAL_BIT */ + { 10848, 0x00000800 }, /* GL_EXP */ + { 10855, 0x00000801 }, /* GL_EXP2 */ + { 10863, 0x00001F03 }, /* GL_EXTENSIONS */ + { 10877, 0x00002400 }, /* GL_EYE_LINEAR */ + { 10891, 0x00002502 }, /* GL_EYE_PLANE */ + { 10904, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 10929, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 10946, 0x00000000 }, /* GL_FALSE */ + { 10955, 0x00001101 }, /* GL_FASTEST */ + { 10966, 0x00001C01 }, /* GL_FEEDBACK */ + { 10978, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 11005, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 11029, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 11053, 0x00001B02 }, /* GL_FILL */ + { 11061, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 11088, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 11119, 0x0000140C }, /* GL_FIXED */ + { 11128, 0x0000140C }, /* GL_FIXED_OES */ + { 11141, 0x0000891D }, /* GL_FIXED_ONLY */ + { 11155, 0x0000891D }, /* GL_FIXED_ONLY_ARB */ + { 11173, 0x00001D00 }, /* GL_FLAT */ + { 11181, 0x00001406 }, /* GL_FLOAT */ + { 11190, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 11204, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 11222, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 11238, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 11254, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 11268, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 11286, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 11302, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 11318, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 11332, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 11350, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 11366, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 11382, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 11396, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 11414, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 11428, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 11446, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 11460, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 11478, 0x00000B60 }, /* GL_FOG */ + { 11485, 0x00000080 }, /* GL_FOG_BIT */ + { 11496, 0x00000B66 }, /* GL_FOG_COLOR */ + { 11509, 0x00008451 }, /* GL_FOG_COORD */ + { 11522, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 11540, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 11564, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 11603, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 11646, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 11678, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 11709, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 11738, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 11763, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 11782, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 11816, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 11843, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 11869, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 11893, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 11910, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 11925, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 11949, 0x00000B64 }, /* GL_FOG_END */ + { 11960, 0x00000C54 }, /* GL_FOG_HINT */ + { 11972, 0x00000B61 }, /* GL_FOG_INDEX */ + { 11985, 0x00000B65 }, /* GL_FOG_MODE */ + { 11997, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 12016, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 12041, 0x00000B63 }, /* GL_FOG_START */ + { 12054, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 12072, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 12096, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 12115, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 12138, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 12173, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ + { 12212, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 12227, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 12264, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 12300, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 12341, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 12382, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 12419, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 12456, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + { 12490, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ + { 12528, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 12566, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 12608, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ + { 12650, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 12688, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 12730, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ + { 12772, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 12807, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 12846, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 12895, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ + { 12944, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 12992, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 13044, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ + { 13096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 13136, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 13180, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 13220, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 13264, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ + { 13308, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 13331, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 13358, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ + { 13385, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 13409, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 13437, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ + { 13465, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 13488, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 13507, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 13544, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 13585, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ + { 13626, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ + { 13663, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 13704, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ + { 13745, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 13783, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 13825, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ + { 13867, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 13918, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 13956, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ + { 13994, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + { 14036, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + { 14076, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ + { 14120, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 14165, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 14214, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ + { 14263, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 14301, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 14343, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 14381, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 14423, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ + { 14465, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ + { 14484, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 14516, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 14541, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 14568, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 14599, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ + { 14630, 0x00000404 }, /* GL_FRONT */ + { 14639, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 14657, 0x00000B46 }, /* GL_FRONT_FACE */ + { 14671, 0x00000400 }, /* GL_FRONT_LEFT */ + { 14685, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 14700, 0x00008006 }, /* GL_FUNC_ADD */ + { 14712, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 14728, 0x00008006 }, /* GL_FUNC_ADD_OES */ + { 14744, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 14769, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 14798, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ + { 14827, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 14844, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 14865, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ + { 14886, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 14905, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 14929, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 14958, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 14982, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */ + { 15005, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + { 15032, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */ + { 15056, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + { 15084, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */ + { 15103, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ + { 15126, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */ + { 15151, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + { 15180, 0x00000206 }, /* GL_GEQUAL */ + { 15190, 0x00000204 }, /* GL_GREATER */ + { 15201, 0x00001904 }, /* GL_GREEN */ + { 15210, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 15224, 0x00000D53 }, /* GL_GREEN_BITS */ + { 15238, 0x00008D95 }, /* GL_GREEN_INTEGER */ + { 15255, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ + { 15276, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 15291, 0x0000140B }, /* GL_HALF_FLOAT */ + { 15305, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ + { 15323, 0x00008DF2 }, /* GL_HIGH_FLOAT */ + { 15337, 0x00008DF5 }, /* GL_HIGH_INT */ + { 15349, 0x00008000 }, /* GL_HINT_BIT */ + { 15361, 0x00008024 }, /* GL_HISTOGRAM */ + { 15374, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 15398, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 15426, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 15449, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 15476, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 15493, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 15513, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 15537, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 15561, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 15589, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 15617, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 15649, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 15671, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 15697, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 15715, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 15737, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 15756, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 15779, 0x0000862A }, /* GL_IDENTITY_NV */ + { 15794, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 15814, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + { 15850, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 15890, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + { 15924, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 15962, 0x00001E02 }, /* GL_INCR */ + { 15970, 0x00008507 }, /* GL_INCR_WRAP */ + { 15983, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 16000, 0x00008222 }, /* GL_INDEX */ + { 16009, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 16024, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 16054, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 16088, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 16111, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 16133, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 16153, 0x00000D51 }, /* GL_INDEX_BITS */ + { 16167, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 16188, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 16206, 0x00000C30 }, /* GL_INDEX_MODE */ + { 16220, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 16236, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 16251, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 16270, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 16289, 0x00001404 }, /* GL_INT */ + { 16296, 0x00008049 }, /* GL_INTENSITY */ + { 16309, 0x0000804C }, /* GL_INTENSITY12 */ + { 16324, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 16343, 0x0000804D }, /* GL_INTENSITY16 */ + { 16358, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ + { 16378, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ + { 16399, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 16418, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ + { 16438, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ + { 16459, 0x0000804A }, /* GL_INTENSITY4 */ + { 16473, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 16491, 0x0000804B }, /* GL_INTENSITY8 */ + { 16505, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ + { 16524, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ + { 16544, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 16562, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 16579, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */ + { 16602, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ + { 16629, 0x00008575 }, /* GL_INTERPOLATE */ + { 16644, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 16663, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 16682, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ + { 16704, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ + { 16722, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ + { 16746, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 16774, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 16796, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ + { 16814, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ + { 16838, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 16866, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 16888, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ + { 16911, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 16938, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ + { 16956, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 16978, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ + { 17000, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 17026, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ + { 17046, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 17070, 0x00008B53 }, /* GL_INT_VEC2 */ + { 17082, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 17098, 0x00008B54 }, /* GL_INT_VEC3 */ + { 17110, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 17126, 0x00008B55 }, /* GL_INT_VEC4 */ + { 17138, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 17154, 0x00000500 }, /* GL_INVALID_ENUM */ + { 17170, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 17203, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 17240, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 17277, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 17298, 0x00000501 }, /* GL_INVALID_VALUE */ + { 17315, 0x0000862B }, /* GL_INVERSE_NV */ + { 17329, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 17353, 0x0000150A }, /* GL_INVERT */ + { 17363, 0x00001E00 }, /* GL_KEEP */ + { 17371, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 17397, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 17427, 0x00000406 }, /* GL_LEFT */ + { 17435, 0x00000203 }, /* GL_LEQUAL */ + { 17445, 0x00000201 }, /* GL_LESS */ + { 17453, 0x00004000 }, /* GL_LIGHT0 */ + { 17463, 0x00004001 }, /* GL_LIGHT1 */ + { 17473, 0x00004002 }, /* GL_LIGHT2 */ + { 17483, 0x00004003 }, /* GL_LIGHT3 */ + { 17493, 0x00004004 }, /* GL_LIGHT4 */ + { 17503, 0x00004005 }, /* GL_LIGHT5 */ + { 17513, 0x00004006 }, /* GL_LIGHT6 */ + { 17523, 0x00004007 }, /* GL_LIGHT7 */ + { 17533, 0x00000B50 }, /* GL_LIGHTING */ + { 17545, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 17561, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 17584, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 17613, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 17646, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 17674, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 17698, 0x00001B01 }, /* GL_LINE */ + { 17706, 0x00002601 }, /* GL_LINEAR */ + { 17716, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 17738, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 17768, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 17799, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 17823, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 17848, 0x00000001 }, /* GL_LINES */ + { 17857, 0x0000000A }, /* GL_LINES_ADJACENCY */ + { 17876, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 17899, 0x00000004 }, /* GL_LINE_BIT */ + { 17911, 0x00000002 }, /* GL_LINE_LOOP */ + { 17924, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 17944, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 17959, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 17979, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 17995, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 18019, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 18042, 0x00000003 }, /* GL_LINE_STRIP */ + { 18056, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ + { 18080, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 18108, 0x00000702 }, /* GL_LINE_TOKEN */ + { 18122, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 18136, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 18162, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 18182, 0x00008B82 }, /* GL_LINK_STATUS */ + { 18197, 0x00000B32 }, /* GL_LIST_BASE */ + { 18210, 0x00020000 }, /* GL_LIST_BIT */ + { 18222, 0x00000B33 }, /* GL_LIST_INDEX */ + { 18236, 0x00000B30 }, /* GL_LIST_MODE */ + { 18249, 0x00000101 }, /* GL_LOAD */ + { 18257, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 18269, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 18286, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 18300, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 18313, 0x00008DF3 }, /* GL_LOW_INT */ + { 18324, 0x00001909 }, /* GL_LUMINANCE */ + { 18337, 0x00008041 }, /* GL_LUMINANCE12 */ + { 18352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 18375, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 18402, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 18424, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 18450, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 18469, 0x00008042 }, /* GL_LUMINANCE16 */ + { 18484, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 18504, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 18525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 18548, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 18575, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 18594, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 18614, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 18635, 0x0000803F }, /* GL_LUMINANCE4 */ + { 18649, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 18670, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 18695, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 18713, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 18734, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 18759, 0x00008040 }, /* GL_LUMINANCE8 */ + { 18773, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 18792, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 18812, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 18833, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 18858, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 18876, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 18895, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 18921, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 18948, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 18974, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 19001, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 19026, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 19052, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 19083, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 19108, 0x0000821B }, /* GL_MAJOR_VERSION */ + { 19125, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 19141, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 19161, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 19183, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 19197, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 19212, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 19236, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 19260, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 19284, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 19308, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 19325, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 19342, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 19370, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 19399, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 19428, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 19457, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 19486, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 19515, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 19544, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 19572, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 19600, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 19628, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 19656, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 19684, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 19712, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 19740, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 19768, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 19796, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 19812, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 19832, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 19854, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 19868, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 19883, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 19907, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 19931, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 19955, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 19979, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 19996, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 20013, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 20041, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 20070, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 20099, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 20128, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 20157, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 20186, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 20215, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 20243, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 20271, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 20299, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 20327, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 20355, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 20383, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 20411, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 20439, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 20467, 0x00000D10 }, /* GL_MAP_COLOR */ + { 20480, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 20506, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 20535, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 20563, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 20579, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 20594, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 20620, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 20637, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 20652, 0x00008630 }, /* GL_MATRIX0_NV */ + { 20666, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 20682, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 20698, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 20714, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 20730, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 20746, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 20762, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 20778, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 20794, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 20810, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 20826, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 20841, 0x00008631 }, /* GL_MATRIX1_NV */ + { 20855, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 20871, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 20887, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 20903, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 20919, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 20935, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 20951, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 20967, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 20983, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 20999, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 21015, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 21030, 0x00008632 }, /* GL_MATRIX2_NV */ + { 21044, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 21060, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 21076, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 21091, 0x00008633 }, /* GL_MATRIX3_NV */ + { 21105, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 21120, 0x00008634 }, /* GL_MATRIX4_NV */ + { 21134, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 21149, 0x00008635 }, /* GL_MATRIX5_NV */ + { 21163, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 21178, 0x00008636 }, /* GL_MATRIX6_NV */ + { 21192, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 21207, 0x00008637 }, /* GL_MATRIX7_NV */ + { 21221, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 21236, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 21251, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 21277, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 21318, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 21344, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 21378, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 21412, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 21443, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 21474, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 21507, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 21540, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 21571, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 21602, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 21617, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 21639, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 21661, 0x00008008 }, /* GL_MAX */ + { 21668, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 21691, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 21718, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + { 21746, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 21778, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 21804, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 21837, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 21863, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 21897, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ + { 21919, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 21938, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 21963, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 21992, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 22024, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 22060, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 22096, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 22136, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 22162, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 22192, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 22217, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 22246, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 22275, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 22308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 22341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 22361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 22385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 22409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 22433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 22458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 22476, 0x00008008 }, /* GL_MAX_EXT */ + { 22487, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + { 22520, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 22555, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 22594, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 22626, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + { 22659, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + { 22693, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + { 22725, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 22761, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + { 22797, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 22837, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + { 22877, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 22921, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + { 22956, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 22995, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 23034, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 23048, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 23068, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 23106, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 23135, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 23159, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 23187, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 23215, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 23238, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 23275, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 23311, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 23338, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 23367, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 23401, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 23437, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 23464, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 23496, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 23532, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 23561, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 23590, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 23618, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 23656, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 23700, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 23743, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 23777, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 23816, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 23853, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 23891, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 23934, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 23977, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 24007, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 24038, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + { 24066, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 24098, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 24134, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 24170, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 24200, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + { 24230, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 24264, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 24297, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 24322, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 24351, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 24380, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 24395, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 24414, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 24441, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 24461, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 24485, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + { 24512, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */ + { 24543, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 24565, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 24591, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 24618, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 24649, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 24673, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 24701, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 24735, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 24755, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 24782, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 24803, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 24828, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 24853, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 24888, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + { 24937, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 24990, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + { 25033, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 25080, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + { 25126, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 25176, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 25202, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 25224, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 25250, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 25273, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 25295, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 25321, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + { 25353, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 25387, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 25425, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 25458, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 25495, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 25525, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 25549, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 25573, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 25610, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 25631, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 25647, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 25661, 0x00008007 }, /* GL_MIN */ + { 25668, 0x0000802E }, /* GL_MINMAX */ + { 25678, 0x0000802E }, /* GL_MINMAX_EXT */ + { 25692, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 25709, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 25730, 0x00008030 }, /* GL_MINMAX_SINK */ + { 25745, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 25764, 0x0000821C }, /* GL_MINOR_VERSION */ + { 25781, 0x00008007 }, /* GL_MIN_EXT */ + { 25792, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + { 25820, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 25852, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 25871, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 25894, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 25917, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 25937, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 25957, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 25987, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 26015, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 26043, 0x00001700 }, /* GL_MODELVIEW */ + { 26056, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 26074, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 26093, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 26112, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 26131, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 26150, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 26169, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 26188, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 26207, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 26226, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 26245, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 26264, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 26282, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 26301, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 26320, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 26339, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 26358, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 26377, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 26396, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 26415, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 26434, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 26453, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 26472, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 26490, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 26509, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 26528, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 26546, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 26564, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 26582, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 26600, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 26618, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 26636, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 26654, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 26674, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 26716, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 26743, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 26768, 0x00002100 }, /* GL_MODULATE */ + { 26780, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 26800, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 26827, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 26852, 0x00000103 }, /* GL_MULT */ + { 26860, 0x0000809D }, /* GL_MULTISAMPLE */ + { 26875, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 26895, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 26914, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 26933, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 26957, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 26980, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 27010, 0x00002A25 }, /* GL_N3F_V3F */ + { 27021, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 27041, 0x0000150E }, /* GL_NAND */ + { 27049, 0x00002600 }, /* GL_NEAREST */ + { 27060, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 27091, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 27123, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 27148, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 27174, 0x00000200 }, /* GL_NEVER */ + { 27183, 0x00001102 }, /* GL_NICEST */ + { 27193, 0x00000000 }, /* GL_NONE */ + { 27201, 0x00000000 }, /* GL_NONE_OES */ + { 27213, 0x00001505 }, /* GL_NOOP */ + { 27221, 0x00001508 }, /* GL_NOR */ + { 27228, 0x00000BA1 }, /* GL_NORMALIZE */ + { 27241, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 27257, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 27288, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 27323, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 27347, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 27370, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 27391, 0x00008511 }, /* GL_NORMAL_MAP */ + { 27405, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 27423, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 27440, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 27458, 0x00000205 }, /* GL_NOTEQUAL */ + { 27470, 0x00000000 }, /* GL_NO_ERROR */ + { 27482, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 27516, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 27554, 0x0000821D }, /* GL_NUM_EXTENSIONS */ + { 27572, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 27606, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 27635, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 27667, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 27709, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 27739, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 27779, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 27810, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 27839, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 27867, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 27897, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 27914, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 27940, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 27956, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 27991, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 28013, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 28028, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 28047, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 28077, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 28098, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 28126, 0x00000001 }, /* GL_ONE */ + { 28133, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 28161, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 28193, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 28221, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 28253, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 28276, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 28299, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 28322, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 28345, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 28363, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 28385, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 28407, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 28423, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 28443, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 28463, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 28481, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 28503, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 28525, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 28541, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 28561, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 28581, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 28599, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 28621, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 28643, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 28659, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 28679, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 28699, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 28720, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 28739, 0x00001507 }, /* GL_OR */ + { 28745, 0x00000A01 }, /* GL_ORDER */ + { 28754, 0x0000150D }, /* GL_OR_INVERTED */ + { 28769, 0x0000150B }, /* GL_OR_REVERSE */ + { 28783, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 28800, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 28818, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 28839, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 28859, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 28877, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 28896, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 28916, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 28936, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 28954, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 28973, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 28998, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 29022, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 29043, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 29065, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 29087, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 29112, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 29136, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 29157, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 29179, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 29201, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 29223, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 29254, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 29274, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 29299, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 29319, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 29344, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 29364, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 29389, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 29409, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 29434, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 29454, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 29479, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 29499, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 29524, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 29544, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 29569, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 29589, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 29614, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 29634, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 29659, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 29679, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 29704, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 29722, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 29743, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 29772, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 29805, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 29830, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 29853, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 29884, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 29919, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 29946, 0x00001B00 }, /* GL_POINT */ + { 29955, 0x00000000 }, /* GL_POINTS */ + { 29965, 0x00000002 }, /* GL_POINT_BIT */ + { 29978, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 30008, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 30042, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 30076, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 30111, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 30140, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 30173, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 30206, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 30240, 0x00000B11 }, /* GL_POINT_SIZE */ + { 30254, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 30293, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 30317, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 30349, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 30380, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 30409, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 30435, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 30453, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 30475, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 30497, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 30520, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 30538, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 30560, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 30582, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 30605, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 30625, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 30641, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 30662, 0x00008861 }, /* GL_POINT_SPRITE */ + { 30678, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 30698, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 30727, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 30746, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 30766, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 30792, 0x00000701 }, /* GL_POINT_TOKEN */ + { 30807, 0x00000009 }, /* GL_POLYGON */ + { 30818, 0x00000008 }, /* GL_POLYGON_BIT */ + { 30833, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 30849, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 30872, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 30897, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 30920, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 30943, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 30967, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 30991, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 31009, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 31032, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 31051, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 31074, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 31091, 0x00001203 }, /* GL_POSITION */ + { 31103, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 31135, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 31171, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 31204, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 31241, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 31272, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 31307, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 31339, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 31375, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 31408, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 31440, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 31476, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 31509, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 31546, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 31576, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 31610, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 31641, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 31676, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 31707, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 31742, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 31774, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 31810, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 31840, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 31874, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 31905, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 31940, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 31972, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 32003, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 32038, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 32070, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 32106, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 32135, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 32168, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 32198, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 32232, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 32271, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 32304, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 32344, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 32378, 0x00008578 }, /* GL_PREVIOUS */ + { 32390, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 32406, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 32422, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 32439, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 32460, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 32481, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ + { 32505, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 32533, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ + { 32554, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ + { 32581, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 32611, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 32635, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 32668, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 32700, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 32723, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 32753, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 32782, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 32805, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 32835, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 32864, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 32892, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 32914, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 32942, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 32970, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 32992, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 33013, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 33053, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 33092, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 33122, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 33157, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 33190, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 33224, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 33263, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 33302, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 33324, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 33350, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 33374, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ + { 33396, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 33422, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 33445, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 33467, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 33488, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 33509, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 33536, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 33568, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 33600, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 33635, 0x00001701 }, /* GL_PROJECTION */ + { 33649, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 33670, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 33713, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 33739, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 33759, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 33783, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 33804, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 33823, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 33846, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 33885, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 33923, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 33943, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ + { 33969, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 33999, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 34023, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 34043, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ + { 34069, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 34099, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 34123, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 34143, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 34176, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 34202, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 34232, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ + { 34259, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 34290, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 34320, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 34339, 0x00002003 }, /* GL_Q */ + { 34344, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 34369, 0x00000007 }, /* GL_QUADS */ + { 34378, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 34422, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 34470, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 34487, 0x00000008 }, /* GL_QUAD_STRIP */ + { 34501, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ + { 34528, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 34558, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ + { 34582, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 34609, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 34631, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 34657, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ + { 34674, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 34694, 0x00008866 }, /* GL_QUERY_RESULT */ + { 34710, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 34730, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 34756, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 34786, 0x00008E13 }, /* GL_QUERY_WAIT */ + { 34800, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 34817, 0x00002002 }, /* GL_R */ + { 34822, 0x00008C3A }, /* GL_R11F_G11F_B10F */ + { 34840, 0x00008F98 }, /* GL_R16_SNORM */ + { 34853, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 34865, 0x00008F94 }, /* GL_R8_SNORM */ + { 34877, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ + { 34899, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 34925, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 34958, 0x00000C02 }, /* GL_READ_BUFFER */ + { 34973, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 34993, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 35021, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 35053, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 35077, 0x000088B8 }, /* GL_READ_ONLY */ + { 35090, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 35107, 0x000088BA }, /* GL_READ_WRITE */ + { 35121, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 35139, 0x00001903 }, /* GL_RED */ + { 35146, 0x00008016 }, /* GL_REDUCE */ + { 35156, 0x00008016 }, /* GL_REDUCE_EXT */ + { 35170, 0x00000D15 }, /* GL_RED_BIAS */ + { 35182, 0x00000D52 }, /* GL_RED_BITS */ + { 35194, 0x00008D94 }, /* GL_RED_INTEGER */ + { 35209, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 35228, 0x00000D14 }, /* GL_RED_SCALE */ + { 35241, 0x00008F90 }, /* GL_RED_SNORM */ + { 35254, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 35272, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 35294, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 35315, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 35337, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 35355, 0x00001C00 }, /* GL_RENDER */ + { 35365, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 35381, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 35408, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 35439, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 35463, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 35491, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 35519, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 35545, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 35575, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 35602, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 35633, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 35653, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 35680, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 35711, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 35734, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 35761, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 35788, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 35820, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 35856, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 35892, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 35912, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 35937, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 35966, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 35990, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 36018, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 36047, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 36080, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 36102, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 36128, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 36154, 0x00001F01 }, /* GL_RENDERER */ + { 36166, 0x00000C40 }, /* GL_RENDER_MODE */ + { 36181, 0x00002901 }, /* GL_REPEAT */ + { 36191, 0x00001E01 }, /* GL_REPLACE */ + { 36202, 0x00008062 }, /* GL_REPLACE_EXT */ + { 36217, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 36240, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 36258, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 36280, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 36298, 0x00000102 }, /* GL_RETURN */ + { 36308, 0x00008F99 }, /* GL_RG16_SNORM */ + { 36322, 0x00008F95 }, /* GL_RG8_SNORM */ + { 36335, 0x00001907 }, /* GL_RGB */ + { 36342, 0x00008052 }, /* GL_RGB10 */ + { 36351, 0x00008059 }, /* GL_RGB10_A2 */ + { 36363, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 36379, 0x00008052 }, /* GL_RGB10_EXT */ + { 36392, 0x00008053 }, /* GL_RGB12 */ + { 36401, 0x00008053 }, /* GL_RGB12_EXT */ + { 36414, 0x00008054 }, /* GL_RGB16 */ + { 36423, 0x0000881B }, /* GL_RGB16F */ + { 36433, 0x00008D89 }, /* GL_RGB16I */ + { 36443, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 36457, 0x00008D77 }, /* GL_RGB16UI */ + { 36468, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 36483, 0x00008054 }, /* GL_RGB16_EXT */ + { 36496, 0x00008F9A }, /* GL_RGB16_SNORM */ + { 36511, 0x0000804E }, /* GL_RGB2_EXT */ + { 36523, 0x00008815 }, /* GL_RGB32F */ + { 36533, 0x00008D83 }, /* GL_RGB32I */ + { 36543, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 36557, 0x00008D71 }, /* GL_RGB32UI */ + { 36568, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 36583, 0x0000804F }, /* GL_RGB4 */ + { 36591, 0x0000804F }, /* GL_RGB4_EXT */ + { 36603, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 36616, 0x00008050 }, /* GL_RGB5 */ + { 36624, 0x00008D62 }, /* GL_RGB565 */ + { 36634, 0x00008D62 }, /* GL_RGB565_OES */ + { 36648, 0x00008057 }, /* GL_RGB5_A1 */ + { 36659, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 36674, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 36689, 0x00008050 }, /* GL_RGB5_EXT */ + { 36701, 0x00008051 }, /* GL_RGB8 */ + { 36709, 0x00008D8F }, /* GL_RGB8I */ + { 36718, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 36731, 0x00008D7D }, /* GL_RGB8UI */ + { 36741, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 36755, 0x00008051 }, /* GL_RGB8_EXT */ + { 36767, 0x00008051 }, /* GL_RGB8_OES */ + { 36779, 0x00008F96 }, /* GL_RGB8_SNORM */ + { 36793, 0x00008C3D }, /* GL_RGB9_E5 */ + { 36804, 0x00001908 }, /* GL_RGBA */ + { 36812, 0x0000805A }, /* GL_RGBA12 */ + { 36822, 0x0000805A }, /* GL_RGBA12_EXT */ + { 36836, 0x0000805B }, /* GL_RGBA16 */ + { 36846, 0x0000881A }, /* GL_RGBA16F */ + { 36857, 0x00008D88 }, /* GL_RGBA16I */ + { 36868, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 36883, 0x00008D76 }, /* GL_RGBA16UI */ + { 36895, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 36911, 0x0000805B }, /* GL_RGBA16_EXT */ + { 36925, 0x00008F9B }, /* GL_RGBA16_SNORM */ + { 36941, 0x00008055 }, /* GL_RGBA2 */ + { 36950, 0x00008055 }, /* GL_RGBA2_EXT */ + { 36963, 0x00008814 }, /* GL_RGBA32F */ + { 36974, 0x00008D82 }, /* GL_RGBA32I */ + { 36985, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 37000, 0x00008D70 }, /* GL_RGBA32UI */ + { 37012, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 37028, 0x00008056 }, /* GL_RGBA4 */ + { 37037, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 37056, 0x00008056 }, /* GL_RGBA4_EXT */ + { 37069, 0x00008056 }, /* GL_RGBA4_OES */ + { 37082, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 37096, 0x00008058 }, /* GL_RGBA8 */ + { 37105, 0x00008D8E }, /* GL_RGBA8I */ + { 37115, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 37129, 0x00008D7C }, /* GL_RGBA8UI */ + { 37140, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 37155, 0x00008058 }, /* GL_RGBA8_EXT */ + { 37168, 0x00008058 }, /* GL_RGBA8_OES */ + { 37181, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 37196, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 37214, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ + { 37237, 0x00008D99 }, /* GL_RGBA_INTEGER */ + { 37253, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 37273, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 37298, 0x00000C31 }, /* GL_RGBA_MODE */ + { 37311, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 37324, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 37338, 0x00008D98 }, /* GL_RGB_INTEGER */ + { 37353, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 37372, 0x000083A0 }, /* GL_RGB_S3TC */ + { 37384, 0x00008573 }, /* GL_RGB_SCALE */ + { 37397, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 37414, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 37431, 0x00008F92 }, /* GL_RGB_SNORM */ + { 37444, 0x00008F91 }, /* GL_RG_SNORM */ + { 37456, 0x00000407 }, /* GL_RIGHT */ + { 37465, 0x00002000 }, /* GL_S */ + { 37470, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 37484, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ + { 37504, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 37528, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + { 37555, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 37586, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 37607, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 37621, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ + { 37641, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 37665, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + { 37692, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 37723, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ + { 37742, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ + { 37768, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 37789, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 37803, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 37821, 0x00008919 }, /* GL_SAMPLER_BINDING */ + { 37840, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ + { 37858, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 37880, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 37896, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ + { 37919, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 37946, 0x000080A9 }, /* GL_SAMPLES */ + { 37957, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 37973, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 37988, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 38006, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 38028, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 38056, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 38088, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 38111, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 38138, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 38156, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 38179, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 38201, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 38220, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 38243, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 38269, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 38299, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 38324, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 38353, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 38368, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 38383, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 38399, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 38424, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 38464, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 38508, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 38541, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 38571, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 38603, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 38633, 0x00001C02 }, /* GL_SELECT */ + { 38643, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 38671, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 38696, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 38712, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ + { 38732, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 38756, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 38783, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 38814, 0x0000150F }, /* GL_SET */ + { 38821, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 38846, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 38865, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 38886, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 38910, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 38925, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 38940, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 38968, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 38991, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 39021, 0x00001601 }, /* GL_SHININESS */ + { 39034, 0x00001402 }, /* GL_SHORT */ + { 39043, 0x00009119 }, /* GL_SIGNALED */ + { 39055, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 39076, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 39092, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 39112, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 39131, 0x00008C46 }, /* GL_SLUMINANCE */ + { 39145, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 39160, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 39182, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 39202, 0x00001D01 }, /* GL_SMOOTH */ + { 39212, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 39245, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 39272, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 39305, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 39332, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 39349, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 39370, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 39391, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 39406, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 39425, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 39444, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 39461, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 39482, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 39503, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 39518, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 39537, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 39556, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 39573, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 39594, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 39615, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 39630, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 39649, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 39668, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 39688, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 39706, 0x00001202 }, /* GL_SPECULAR */ + { 39718, 0x00002402 }, /* GL_SPHERE_MAP */ + { 39732, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 39747, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 39765, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 39782, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 39796, 0x00008580 }, /* GL_SRC0_RGB */ + { 39808, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 39822, 0x00008581 }, /* GL_SRC1_RGB */ + { 39834, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 39848, 0x00008582 }, /* GL_SRC2_RGB */ + { 39860, 0x00000302 }, /* GL_SRC_ALPHA */ + { 39873, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 39895, 0x00000300 }, /* GL_SRC_COLOR */ + { 39908, 0x00008C40 }, /* GL_SRGB */ + { 39916, 0x00008C41 }, /* GL_SRGB8 */ + { 39925, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 39941, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 39955, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 39973, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 39992, 0x000088E6 }, /* GL_STATIC_COPY */ + { 40007, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 40026, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 40041, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 40060, 0x000088E5 }, /* GL_STATIC_READ */ + { 40075, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 40094, 0x00001802 }, /* GL_STENCIL */ + { 40105, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 40127, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 40153, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 40179, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 40200, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 40225, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 40246, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 40271, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 40303, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 40339, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 40371, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 40407, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 40427, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 40454, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 40480, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 40496, 0x00008224 }, /* GL_STENCIL_BUFFER */ + { 40514, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 40536, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 40559, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 40575, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 40591, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 40608, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 40626, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 40645, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 40668, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 40690, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 40712, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 40730, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 40752, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 40774, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 40792, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 40814, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 40836, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 40857, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 40884, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 40911, 0x00000B97 }, /* GL_STENCIL_REF */ + { 40926, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 40942, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 40971, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 40993, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 41014, 0x00000C33 }, /* GL_STEREO */ + { 41024, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 41048, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 41073, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 41097, 0x000088E2 }, /* GL_STREAM_COPY */ + { 41112, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 41131, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 41146, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 41165, 0x000088E1 }, /* GL_STREAM_READ */ + { 41180, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 41199, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 41216, 0x000084E7 }, /* GL_SUBTRACT */ + { 41228, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 41244, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 41262, 0x00009116 }, /* GL_SYNC_FENCE */ + { 41276, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 41290, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 41317, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 41347, 0x00009114 }, /* GL_SYNC_STATUS */ + { 41362, 0x00002001 }, /* GL_T */ + { 41367, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 41382, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 41401, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 41417, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 41432, 0x00002A27 }, /* GL_T2F_V3F */ + { 41443, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 41462, 0x00002A28 }, /* GL_T4F_V4F */ + { 41473, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 41496, 0x00001702 }, /* GL_TEXTURE */ + { 41507, 0x000084C0 }, /* GL_TEXTURE0 */ + { 41519, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 41535, 0x000084C1 }, /* GL_TEXTURE1 */ + { 41547, 0x000084CA }, /* GL_TEXTURE10 */ + { 41560, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 41577, 0x000084CB }, /* GL_TEXTURE11 */ + { 41590, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 41607, 0x000084CC }, /* GL_TEXTURE12 */ + { 41620, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 41637, 0x000084CD }, /* GL_TEXTURE13 */ + { 41650, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 41667, 0x000084CE }, /* GL_TEXTURE14 */ + { 41680, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 41697, 0x000084CF }, /* GL_TEXTURE15 */ + { 41710, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 41727, 0x000084D0 }, /* GL_TEXTURE16 */ + { 41740, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 41757, 0x000084D1 }, /* GL_TEXTURE17 */ + { 41770, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 41787, 0x000084D2 }, /* GL_TEXTURE18 */ + { 41800, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 41817, 0x000084D3 }, /* GL_TEXTURE19 */ + { 41830, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 41847, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 41863, 0x000084C2 }, /* GL_TEXTURE2 */ + { 41875, 0x000084D4 }, /* GL_TEXTURE20 */ + { 41888, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 41905, 0x000084D5 }, /* GL_TEXTURE21 */ + { 41918, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 41935, 0x000084D6 }, /* GL_TEXTURE22 */ + { 41948, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 41965, 0x000084D7 }, /* GL_TEXTURE23 */ + { 41978, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 41995, 0x000084D8 }, /* GL_TEXTURE24 */ + { 42008, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 42025, 0x000084D9 }, /* GL_TEXTURE25 */ + { 42038, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 42055, 0x000084DA }, /* GL_TEXTURE26 */ + { 42068, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 42085, 0x000084DB }, /* GL_TEXTURE27 */ + { 42098, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 42115, 0x000084DC }, /* GL_TEXTURE28 */ + { 42128, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 42145, 0x000084DD }, /* GL_TEXTURE29 */ + { 42158, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 42175, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 42191, 0x000084C3 }, /* GL_TEXTURE3 */ + { 42203, 0x000084DE }, /* GL_TEXTURE30 */ + { 42216, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 42233, 0x000084DF }, /* GL_TEXTURE31 */ + { 42246, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 42263, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 42279, 0x000084C4 }, /* GL_TEXTURE4 */ + { 42291, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 42307, 0x000084C5 }, /* GL_TEXTURE5 */ + { 42319, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 42335, 0x000084C6 }, /* GL_TEXTURE6 */ + { 42347, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 42363, 0x000084C7 }, /* GL_TEXTURE7 */ + { 42375, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 42391, 0x000084C8 }, /* GL_TEXTURE8 */ + { 42403, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 42419, 0x000084C9 }, /* GL_TEXTURE9 */ + { 42431, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 42447, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 42461, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ + { 42481, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 42505, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 42519, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ + { 42539, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 42563, 0x0000806F }, /* GL_TEXTURE_3D */ + { 42577, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 42595, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 42617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 42643, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 42665, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 42687, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ + { 42715, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 42747, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 42769, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ + { 42797, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 42829, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 42851, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 42877, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ + { 42903, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ + { 42933, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 42961, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 42993, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 43025, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ + { 43054, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 43087, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 43119, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 43134, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 43155, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 43180, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 43198, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 43222, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ + { 43240, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ + { 43262, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + { 43299, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ + { 43340, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ + { 43365, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ + { 43394, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 43425, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 43455, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 43485, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 43520, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 43551, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 43589, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 43616, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 43648, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 43682, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 43706, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 43734, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 43758, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 43786, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 43819, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 43843, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 43865, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 43887, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 43913, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 43947, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 43980, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 44017, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 44045, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 44077, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 44100, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 44138, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 44180, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 44211, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 44239, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 44269, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 44297, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 44322, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 44342, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 44366, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 44397, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 44432, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 44467, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 44498, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 44533, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 44568, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 44599, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 44634, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 44669, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 44693, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 44724, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 44759, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 44794, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 44825, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 44860, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 44895, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 44926, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 44961, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 44996, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 45025, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 45042, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 45064, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 45090, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 45105, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 45126, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 45146, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 45172, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 45202, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 45222, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 45246, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 45263, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 45280, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 45297, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 45320, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 45337, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 45362, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 45384, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 45410, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 45428, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 45454, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 45480, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 45510, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 45537, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 45562, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 45582, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 45606, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 45633, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 45660, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 45687, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 45713, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 45743, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 45765, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 45783, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 45823, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 45853, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 45881, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 45909, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 45937, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 45958, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 45977, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 45999, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 46018, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 46038, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 46068, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 46099, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ + { 46120, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 46145, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 46169, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 46189, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 46213, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 46233, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ + { 46256, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 46279, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 46303, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 46331, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 46361, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 46386, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 46420, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 46437, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 46455, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 46477, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 46495, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 46513, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 46532, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 46552, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 46571, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 46600, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 46617, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 46639, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 46669, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + { 46698, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 46734, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + { 46771, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 46812, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 46845, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + { 46879, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 46917, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 46953, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + { 46987, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 47025, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + { 47060, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 47099, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + { 47140, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 47185, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + { 47216, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 47251, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + { 47292, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 47337, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 47363, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 47393, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 47425, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 47455, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 47489, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 47505, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 47536, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 47571, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 47599, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 47631, 0x00000004 }, /* GL_TRIANGLES */ + { 47644, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ + { 47667, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 47694, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 47710, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 47731, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 47749, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ + { 47777, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 47809, 0x00000001 }, /* GL_TRUE */ + { 47817, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 47836, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 47856, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 47879, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 47899, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 47920, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 47942, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 47964, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 47984, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 48005, 0x00009118 }, /* GL_UNSIGNALED */ + { 48019, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 48036, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 48063, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 48086, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 48102, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + { 48134, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 48161, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 48192, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 48213, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 48238, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 48262, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 48287, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 48318, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 48353, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + { 48381, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 48405, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 48433, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ + { 48460, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + { 48493, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 48530, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 48561, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ + { 48588, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + { 48621, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 48658, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 48689, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + { 48721, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 48757, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ + { 48784, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 48815, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + { 48846, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 48881, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + { 48910, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 48943, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ + { 48964, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 48989, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ + { 49010, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 49035, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ + { 49056, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 49081, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 49104, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 49122, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 49152, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 49186, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 49212, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 49242, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 49276, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 49302, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 49326, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 49354, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 49382, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 49409, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 49441, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 49472, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 49486, 0x00002A20 }, /* GL_V2F */ + { 49493, 0x00002A21 }, /* GL_V3F */ + { 49500, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 49519, 0x00001F00 }, /* GL_VENDOR */ + { 49529, 0x00001F02 }, /* GL_VERSION */ + { 49540, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 49556, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 49580, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 49610, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 49641, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 49676, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 49700, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 49721, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 49744, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 49765, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 49792, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 49820, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 49848, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 49876, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 49904, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 49932, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 49960, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 49987, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 50014, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 50041, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 50068, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 50095, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 50122, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 50149, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 50176, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 50203, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 50241, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 50283, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + { 50318, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 50349, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 50384, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + { 50415, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 50450, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 50484, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 50522, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 50553, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 50588, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 50616, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 50648, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 50678, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 50712, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 50740, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 50772, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 50792, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 50814, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 50843, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 50864, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 50893, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 50926, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 50958, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 50985, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 51016, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 51046, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 51063, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 51084, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 51111, 0x00000BA2 }, /* GL_VIEWPORT */ + { 51123, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 51139, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 51157, 0x0000911D }, /* GL_WAIT_FAILED */ + { 51172, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 51192, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 51223, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 51258, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 51293, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 51313, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 51341, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 51369, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 51394, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 51419, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 51446, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 51473, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 51498, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 51523, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 51547, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 51566, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 51580, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 51598, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 51616, 0x00001506 }, /* GL_XOR */ + { 51623, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 51642, 0x00008757 }, /* GL_YCBCR_MESA */ + { 51656, 0x00000000 }, /* GL_ZERO */ + { 51664, 0x00000D16 }, /* GL_ZOOM_X */ + { 51674, 0x00000D17 }, /* GL_ZOOM_Y */ +}; + +static const unsigned reduced_enums[1556] = +{ + 538, /* GL_FALSE */ + 831, /* GL_LINES */ + 835, /* GL_LINE_LOOP */ + 842, /* GL_LINE_STRIP */ + 2146, /* GL_TRIANGLES */ + 2151, /* GL_TRIANGLE_STRIP */ + 2149, /* GL_TRIANGLE_FAN */ + 1512, /* GL_QUADS */ + 1516, /* GL_QUAD_STRIP */ + 1383, /* GL_POLYGON */ + 832, /* GL_LINES_ADJACENCY */ + 843, /* GL_LINE_STRIP_ADJACENCY */ + 2147, /* GL_TRIANGLES_ADJACENCY */ + 2152, /* GL_TRIANGLE_STRIP_ADJACENCY */ + 1395, /* GL_POLYGON_STIPPLE_BIT */ + 1338, /* GL_PIXEL_MODE_BIT */ + 818, /* GL_LIGHTING_BIT */ + 572, /* GL_FOG_BIT */ + 8, /* GL_ACCUM */ + 854, /* GL_LOAD */ + 1601, /* GL_RETURN */ + 1205, /* GL_MULT */ + 24, /* GL_ADD */ + 1221, /* GL_NEVER */ + 808, /* GL_LESS */ + 528, /* GL_EQUAL */ + 807, /* GL_LEQUAL */ + 695, /* GL_GREATER */ + 1238, /* GL_NOTEQUAL */ + 694, /* GL_GEQUAL */ + 55, /* GL_ALWAYS */ + 1810, /* GL_SRC_COLOR */ + 1271, /* GL_ONE_MINUS_SRC_COLOR */ + 1808, /* GL_SRC_ALPHA */ + 1270, /* GL_ONE_MINUS_SRC_ALPHA */ + 507, /* GL_DST_ALPHA */ + 1268, /* GL_ONE_MINUS_DST_ALPHA */ + 508, /* GL_DST_COLOR */ + 1269, /* GL_ONE_MINUS_DST_COLOR */ + 1809, /* GL_SRC_ALPHA_SATURATE */ + 671, /* GL_FRONT_LEFT */ + 672, /* GL_FRONT_RIGHT */ + 77, /* GL_BACK_LEFT */ + 78, /* GL_BACK_RIGHT */ + 668, /* GL_FRONT */ + 76, /* GL_BACK */ + 806, /* GL_LEFT */ + 1691, /* GL_RIGHT */ + 669, /* GL_FRONT_AND_BACK */ + 71, /* GL_AUX0 */ + 72, /* GL_AUX1 */ + 73, /* GL_AUX2 */ + 74, /* GL_AUX3 */ + 794, /* GL_INVALID_ENUM */ + 799, /* GL_INVALID_VALUE */ + 798, /* GL_INVALID_OPERATION */ + 1815, /* GL_STACK_OVERFLOW */ + 1816, /* GL_STACK_UNDERFLOW */ + 1296, /* GL_OUT_OF_MEMORY */ + 795, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 0, /* GL_2D */ + 2, /* GL_3D */ + 3, /* GL_3D_COLOR */ + 4, /* GL_3D_COLOR_TEXTURE */ + 6, /* GL_4D_COLOR_TEXTURE */ + 1316, /* GL_PASS_THROUGH_TOKEN */ + 1382, /* GL_POINT_TOKEN */ + 845, /* GL_LINE_TOKEN */ + 1396, /* GL_POLYGON_TOKEN */ + 87, /* GL_BITMAP_TOKEN */ + 506, /* GL_DRAW_PIXEL_TOKEN */ + 352, /* GL_COPY_PIXEL_TOKEN */ + 836, /* GL_LINE_RESET_TOKEN */ + 531, /* GL_EXP */ + 532, /* GL_EXP2 */ + 389, /* GL_CW */ + 154, /* GL_CCW */ + 187, /* GL_COEFF */ + 1293, /* GL_ORDER */ + 443, /* GL_DOMAIN */ + 362, /* GL_CURRENT_COLOR */ + 365, /* GL_CURRENT_INDEX */ + 371, /* GL_CURRENT_NORMAL */ + 385, /* GL_CURRENT_TEXTURE_COORDS */ + 377, /* GL_CURRENT_RASTER_COLOR */ + 379, /* GL_CURRENT_RASTER_INDEX */ + 383, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 380, /* GL_CURRENT_RASTER_POSITION */ + 381, /* GL_CURRENT_RASTER_POSITION_VALID */ + 378, /* GL_CURRENT_RASTER_DISTANCE */ + 1374, /* GL_POINT_SMOOTH */ + 1358, /* GL_POINT_SIZE */ + 1373, /* GL_POINT_SIZE_RANGE */ + 1364, /* GL_POINT_SIZE_GRANULARITY */ + 837, /* GL_LINE_SMOOTH */ + 846, /* GL_LINE_WIDTH */ + 848, /* GL_LINE_WIDTH_RANGE */ + 847, /* GL_LINE_WIDTH_GRANULARITY */ + 839, /* GL_LINE_STIPPLE */ + 840, /* GL_LINE_STIPPLE_PATTERN */ + 841, /* GL_LINE_STIPPLE_REPEAT */ + 853, /* GL_LIST_MODE */ + 1060, /* GL_MAX_LIST_NESTING */ + 850, /* GL_LIST_BASE */ + 852, /* GL_LIST_INDEX */ + 1385, /* GL_POLYGON_MODE */ + 1392, /* GL_POLYGON_SMOOTH */ + 1394, /* GL_POLYGON_STIPPLE */ + 517, /* GL_EDGE_FLAG */ + 355, /* GL_CULL_FACE */ + 356, /* GL_CULL_FACE_MODE */ + 670, /* GL_FRONT_FACE */ + 817, /* GL_LIGHTING */ + 822, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 823, /* GL_LIGHT_MODEL_TWO_SIDE */ + 819, /* GL_LIGHT_MODEL_AMBIENT */ + 1757, /* GL_SHADE_MODEL */ + 235, /* GL_COLOR_MATERIAL_FACE */ + 236, /* GL_COLOR_MATERIAL_PARAMETER */ + 234, /* GL_COLOR_MATERIAL */ + 571, /* GL_FOG */ + 593, /* GL_FOG_INDEX */ + 589, /* GL_FOG_DENSITY */ + 597, /* GL_FOG_START */ + 591, /* GL_FOG_END */ + 594, /* GL_FOG_MODE */ + 573, /* GL_FOG_COLOR */ + 428, /* GL_DEPTH_RANGE */ + 437, /* GL_DEPTH_TEST */ + 440, /* GL_DEPTH_WRITEMASK */ + 413, /* GL_DEPTH_CLEAR_VALUE */ + 427, /* GL_DEPTH_FUNC */ + 12, /* GL_ACCUM_CLEAR_VALUE */ + 1860, /* GL_STENCIL_TEST */ + 1841, /* GL_STENCIL_CLEAR_VALUE */ + 1843, /* GL_STENCIL_FUNC */ + 1862, /* GL_STENCIL_VALUE_MASK */ + 1842, /* GL_STENCIL_FAIL */ + 1857, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1858, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1859, /* GL_STENCIL_REF */ + 1863, /* GL_STENCIL_WRITEMASK */ + 1010, /* GL_MATRIX_MODE */ + 1227, /* GL_NORMALIZE */ + 2278, /* GL_VIEWPORT */ + 1200, /* GL_MODELVIEW_STACK_DEPTH */ + 1486, /* GL_PROJECTION_STACK_DEPTH */ + 2100, /* GL_TEXTURE_STACK_DEPTH */ + 1197, /* GL_MODELVIEW_MATRIX */ + 1484, /* GL_PROJECTION_MATRIX */ + 2080, /* GL_TEXTURE_MATRIX */ + 69, /* GL_ATTRIB_STACK_DEPTH */ + 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 51, /* GL_ALPHA_TEST */ + 52, /* GL_ALPHA_TEST_FUNC */ + 53, /* GL_ALPHA_TEST_REF */ + 442, /* GL_DITHER */ + 91, /* GL_BLEND_DST */ + 105, /* GL_BLEND_SRC */ + 88, /* GL_BLEND */ + 856, /* GL_LOGIC_OP_MODE */ + 743, /* GL_INDEX_LOGIC_OP */ + 233, /* GL_COLOR_LOGIC_OP */ + 75, /* GL_AUX_BUFFERS */ + 453, /* GL_DRAW_BUFFER */ + 1539, /* GL_READ_BUFFER */ + 1734, /* GL_SCISSOR_BOX */ + 1735, /* GL_SCISSOR_TEST */ + 742, /* GL_INDEX_CLEAR_VALUE */ + 747, /* GL_INDEX_WRITEMASK */ + 230, /* GL_COLOR_CLEAR_VALUE */ + 272, /* GL_COLOR_WRITEMASK */ + 744, /* GL_INDEX_MODE */ + 1680, /* GL_RGBA_MODE */ + 452, /* GL_DOUBLEBUFFER */ + 1864, /* GL_STEREO */ + 1593, /* GL_RENDER_MODE */ + 1317, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1375, /* GL_POINT_SMOOTH_HINT */ + 838, /* GL_LINE_SMOOTH_HINT */ + 1393, /* GL_POLYGON_SMOOTH_HINT */ + 592, /* GL_FOG_HINT */ + 2060, /* GL_TEXTURE_GEN_S */ + 2062, /* GL_TEXTURE_GEN_T */ + 2059, /* GL_TEXTURE_GEN_R */ + 2058, /* GL_TEXTURE_GEN_Q */ + 1330, /* GL_PIXEL_MAP_I_TO_I */ + 1336, /* GL_PIXEL_MAP_S_TO_S */ + 1332, /* GL_PIXEL_MAP_I_TO_R */ + 1328, /* GL_PIXEL_MAP_I_TO_G */ + 1326, /* GL_PIXEL_MAP_I_TO_B */ + 1324, /* GL_PIXEL_MAP_I_TO_A */ + 1334, /* GL_PIXEL_MAP_R_TO_R */ + 1322, /* GL_PIXEL_MAP_G_TO_G */ + 1320, /* GL_PIXEL_MAP_B_TO_B */ + 1318, /* GL_PIXEL_MAP_A_TO_A */ + 1331, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1337, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1333, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1329, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1327, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1325, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1335, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1323, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1321, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1319, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2163, /* GL_UNPACK_SWAP_BYTES */ + 2158, /* GL_UNPACK_LSB_FIRST */ + 2159, /* GL_UNPACK_ROW_LENGTH */ + 2162, /* GL_UNPACK_SKIP_ROWS */ + 2161, /* GL_UNPACK_SKIP_PIXELS */ + 2156, /* GL_UNPACK_ALIGNMENT */ + 1305, /* GL_PACK_SWAP_BYTES */ + 1300, /* GL_PACK_LSB_FIRST */ + 1301, /* GL_PACK_ROW_LENGTH */ + 1304, /* GL_PACK_SKIP_ROWS */ + 1303, /* GL_PACK_SKIP_PIXELS */ + 1297, /* GL_PACK_ALIGNMENT */ + 951, /* GL_MAP_COLOR */ + 956, /* GL_MAP_STENCIL */ + 746, /* GL_INDEX_SHIFT */ + 745, /* GL_INDEX_OFFSET */ + 1555, /* GL_RED_SCALE */ + 1551, /* GL_RED_BIAS */ + 2304, /* GL_ZOOM_X */ + 2305, /* GL_ZOOM_Y */ + 701, /* GL_GREEN_SCALE */ + 697, /* GL_GREEN_BIAS */ + 115, /* GL_BLUE_SCALE */ + 111, /* GL_BLUE_BIAS */ + 50, /* GL_ALPHA_SCALE */ + 47, /* GL_ALPHA_BIAS */ + 429, /* GL_DEPTH_SCALE */ + 405, /* GL_DEPTH_BIAS */ + 1042, /* GL_MAX_EVAL_ORDER */ + 1059, /* GL_MAX_LIGHTS */ + 1022, /* GL_MAX_CLIP_DISTANCES */ + 1115, /* GL_MAX_TEXTURE_SIZE */ + 1066, /* GL_MAX_PIXEL_MAP_TABLE */ + 1018, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1062, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1063, /* GL_MAX_NAME_STACK_DEPTH */ + 1094, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1116, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1142, /* GL_MAX_VIEWPORT_DIMS */ + 1019, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1874, /* GL_SUBPIXEL_BITS */ + 741, /* GL_INDEX_BITS */ + 1552, /* GL_RED_BITS */ + 698, /* GL_GREEN_BITS */ + 112, /* GL_BLUE_BITS */ + 48, /* GL_ALPHA_BITS */ + 406, /* GL_DEPTH_BITS */ + 1838, /* GL_STENCIL_BITS */ + 14, /* GL_ACCUM_RED_BITS */ + 13, /* GL_ACCUM_GREEN_BITS */ + 10, /* GL_ACCUM_BLUE_BITS */ + 9, /* GL_ACCUM_ALPHA_BITS */ + 1214, /* GL_NAME_STACK_DEPTH */ + 70, /* GL_AUTO_NORMAL */ + 897, /* GL_MAP1_COLOR_4 */ + 900, /* GL_MAP1_INDEX */ + 901, /* GL_MAP1_NORMAL */ + 902, /* GL_MAP1_TEXTURE_COORD_1 */ + 903, /* GL_MAP1_TEXTURE_COORD_2 */ + 904, /* GL_MAP1_TEXTURE_COORD_3 */ + 905, /* GL_MAP1_TEXTURE_COORD_4 */ + 906, /* GL_MAP1_VERTEX_3 */ + 907, /* GL_MAP1_VERTEX_4 */ + 924, /* GL_MAP2_COLOR_4 */ + 927, /* GL_MAP2_INDEX */ + 928, /* GL_MAP2_NORMAL */ + 929, /* GL_MAP2_TEXTURE_COORD_1 */ + 930, /* GL_MAP2_TEXTURE_COORD_2 */ + 931, /* GL_MAP2_TEXTURE_COORD_3 */ + 932, /* GL_MAP2_TEXTURE_COORD_4 */ + 933, /* GL_MAP2_VERTEX_3 */ + 934, /* GL_MAP2_VERTEX_4 */ + 898, /* GL_MAP1_GRID_DOMAIN */ + 899, /* GL_MAP1_GRID_SEGMENTS */ + 925, /* GL_MAP2_GRID_DOMAIN */ + 926, /* GL_MAP2_GRID_SEGMENTS */ + 1957, /* GL_TEXTURE_1D */ + 1960, /* GL_TEXTURE_2D */ + 541, /* GL_FEEDBACK_BUFFER_POINTER */ + 542, /* GL_FEEDBACK_BUFFER_SIZE */ + 543, /* GL_FEEDBACK_BUFFER_TYPE */ + 1744, /* GL_SELECTION_BUFFER_POINTER */ + 1745, /* GL_SELECTION_BUFFER_SIZE */ + 2106, /* GL_TEXTURE_WIDTH */ + 2066, /* GL_TEXTURE_HEIGHT */ + 2010, /* GL_TEXTURE_COMPONENTS */ + 1988, /* GL_TEXTURE_BORDER_COLOR */ + 1987, /* GL_TEXTURE_BORDER */ + 444, /* GL_DONT_CARE */ + 539, /* GL_FASTEST */ + 1222, /* GL_NICEST */ + 56, /* GL_AMBIENT */ + 441, /* GL_DIFFUSE */ + 1797, /* GL_SPECULAR */ + 1397, /* GL_POSITION */ + 1800, /* GL_SPOT_DIRECTION */ + 1801, /* GL_SPOT_EXPONENT */ + 1799, /* GL_SPOT_CUTOFF */ + 320, /* GL_CONSTANT_ATTENUATION */ + 826, /* GL_LINEAR_ATTENUATION */ + 1511, /* GL_QUADRATIC_ATTENUATION */ + 287, /* GL_COMPILE */ + 288, /* GL_COMPILE_AND_EXECUTE */ + 149, /* GL_BYTE */ + 2165, /* GL_UNSIGNED_BYTE */ + 1762, /* GL_SHORT */ + 2204, /* GL_UNSIGNED_SHORT */ + 749, /* GL_INT */ + 2168, /* GL_UNSIGNED_INT */ + 552, /* GL_FLOAT */ + 1, /* GL_2_BYTES */ + 5, /* GL_3_BYTES */ + 7, /* GL_4_BYTES */ + 451, /* GL_DOUBLE */ + 702, /* GL_HALF_FLOAT */ + 547, /* GL_FIXED */ + 165, /* GL_CLEAR */ + 58, /* GL_AND */ + 60, /* GL_AND_REVERSE */ + 350, /* GL_COPY */ + 59, /* GL_AND_INVERTED */ + 1225, /* GL_NOOP */ + 2300, /* GL_XOR */ + 1292, /* GL_OR */ + 1226, /* GL_NOR */ + 529, /* GL_EQUIV */ + 802, /* GL_INVERT */ + 1295, /* GL_OR_REVERSE */ + 351, /* GL_COPY_INVERTED */ + 1294, /* GL_OR_INVERTED */ + 1215, /* GL_NAND */ + 1751, /* GL_SET */ + 526, /* GL_EMISSION */ + 1761, /* GL_SHININESS */ + 57, /* GL_AMBIENT_AND_DIFFUSE */ + 232, /* GL_COLOR_INDEXES */ + 1164, /* GL_MODELVIEW */ + 1483, /* GL_PROJECTION */ + 1892, /* GL_TEXTURE */ + 188, /* GL_COLOR */ + 398, /* GL_DEPTH */ + 1823, /* GL_STENCIL */ + 231, /* GL_COLOR_INDEX */ + 1844, /* GL_STENCIL_INDEX */ + 414, /* GL_DEPTH_COMPONENT */ + 1548, /* GL_RED */ + 696, /* GL_GREEN */ + 110, /* GL_BLUE */ + 32, /* GL_ALPHA */ + 1604, /* GL_RGB */ + 1644, /* GL_RGBA */ + 860, /* GL_LUMINANCE */ + 887, /* GL_LUMINANCE_ALPHA */ + 86, /* GL_BITMAP */ + 1347, /* GL_POINT */ + 824, /* GL_LINE */ + 544, /* GL_FILL */ + 1562, /* GL_RENDER */ + 540, /* GL_FEEDBACK */ + 1743, /* GL_SELECT */ + 551, /* GL_FLAT */ + 1772, /* GL_SMOOTH */ + 803, /* GL_KEEP */ + 1595, /* GL_REPLACE */ + 731, /* GL_INCR */ + 394, /* GL_DECR */ + 2221, /* GL_VENDOR */ + 1592, /* GL_RENDERER */ + 2222, /* GL_VERSION */ + 533, /* GL_EXTENSIONS */ + 1692, /* GL_S */ + 1883, /* GL_T */ + 1531, /* GL_R */ + 1510, /* GL_Q */ + 1201, /* GL_MODULATE */ + 393, /* GL_DECAL */ + 2053, /* GL_TEXTURE_ENV_MODE */ + 2052, /* GL_TEXTURE_ENV_COLOR */ + 2051, /* GL_TEXTURE_ENV */ + 534, /* GL_EYE_LINEAR */ + 1253, /* GL_OBJECT_LINEAR */ + 1798, /* GL_SPHERE_MAP */ + 2056, /* GL_TEXTURE_GEN_MODE */ + 1255, /* GL_OBJECT_PLANE */ + 535, /* GL_EYE_PLANE */ + 1216, /* GL_NEAREST */ + 825, /* GL_LINEAR */ + 1220, /* GL_NEAREST_MIPMAP_NEAREST */ + 830, /* GL_LINEAR_MIPMAP_NEAREST */ + 1219, /* GL_NEAREST_MIPMAP_LINEAR */ + 829, /* GL_LINEAR_MIPMAP_LINEAR */ + 2079, /* GL_TEXTURE_MAG_FILTER */ + 2088, /* GL_TEXTURE_MIN_FILTER */ + 2109, /* GL_TEXTURE_WRAP_S */ + 2110, /* GL_TEXTURE_WRAP_T */ + 155, /* GL_CLAMP */ + 1594, /* GL_REPEAT */ + 1391, /* GL_POLYGON_OFFSET_UNITS */ + 1390, /* GL_POLYGON_OFFSET_POINT */ + 1389, /* GL_POLYGON_OFFSET_LINE */ + 1534, /* GL_R3_G3_B2 */ + 2218, /* GL_V2F */ + 2219, /* GL_V3F */ + 152, /* GL_C4UB_V2F */ + 153, /* GL_C4UB_V3F */ + 150, /* GL_C3F_V3F */ + 1213, /* GL_N3F_V3F */ + 151, /* GL_C4F_N3F_V3F */ + 1888, /* GL_T2F_V3F */ + 1890, /* GL_T4F_V4F */ + 1886, /* GL_T2F_C4UB_V3F */ + 1884, /* GL_T2F_C3F_V3F */ + 1887, /* GL_T2F_N3F_V3F */ + 1885, /* GL_T2F_C4F_N3F_V3F */ + 1889, /* GL_T4F_C4F_N3F_V4F */ + 172, /* GL_CLIP_DISTANCE0 */ + 173, /* GL_CLIP_DISTANCE1 */ + 174, /* GL_CLIP_DISTANCE2 */ + 175, /* GL_CLIP_DISTANCE3 */ + 176, /* GL_CLIP_DISTANCE4 */ + 177, /* GL_CLIP_DISTANCE5 */ + 178, /* GL_CLIP_DISTANCE6 */ + 179, /* GL_CLIP_DISTANCE7 */ + 809, /* GL_LIGHT0 */ + 810, /* GL_LIGHT1 */ + 811, /* GL_LIGHT2 */ + 812, /* GL_LIGHT3 */ + 813, /* GL_LIGHT4 */ + 814, /* GL_LIGHT5 */ + 815, /* GL_LIGHT6 */ + 816, /* GL_LIGHT7 */ + 706, /* GL_HINT_BIT */ + 322, /* GL_CONSTANT_COLOR */ + 1266, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 317, /* GL_CONSTANT_ALPHA */ + 1264, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 89, /* GL_BLEND_COLOR */ + 673, /* GL_FUNC_ADD */ + 1145, /* GL_MIN */ + 1013, /* GL_MAX */ + 96, /* GL_BLEND_EQUATION */ + 679, /* GL_FUNC_SUBTRACT */ + 676, /* GL_FUNC_REVERSE_SUBTRACT */ + 330, /* GL_CONVOLUTION_1D */ + 331, /* GL_CONVOLUTION_2D */ + 1746, /* GL_SEPARABLE_2D */ + 334, /* GL_CONVOLUTION_BORDER_MODE */ + 338, /* GL_CONVOLUTION_FILTER_SCALE */ + 336, /* GL_CONVOLUTION_FILTER_BIAS */ + 1549, /* GL_REDUCE */ + 340, /* GL_CONVOLUTION_FORMAT */ + 344, /* GL_CONVOLUTION_WIDTH */ + 342, /* GL_CONVOLUTION_HEIGHT */ + 1032, /* GL_MAX_CONVOLUTION_WIDTH */ + 1030, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1430, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1426, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1421, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1417, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1428, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1424, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1419, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1415, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 707, /* GL_HISTOGRAM */ + 1490, /* GL_PROXY_HISTOGRAM */ + 723, /* GL_HISTOGRAM_WIDTH */ + 713, /* GL_HISTOGRAM_FORMAT */ + 719, /* GL_HISTOGRAM_RED_SIZE */ + 715, /* GL_HISTOGRAM_GREEN_SIZE */ + 710, /* GL_HISTOGRAM_BLUE_SIZE */ + 708, /* GL_HISTOGRAM_ALPHA_SIZE */ + 717, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 721, /* GL_HISTOGRAM_SINK */ + 1146, /* GL_MINMAX */ + 1148, /* GL_MINMAX_FORMAT */ + 1150, /* GL_MINMAX_SINK */ + 1891, /* GL_TABLE_TOO_LARGE_EXT */ + 2167, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2207, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2210, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2179, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2170, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1388, /* GL_POLYGON_OFFSET_FILL */ + 1387, /* GL_POLYGON_OFFSET_FACTOR */ + 1386, /* GL_POLYGON_OFFSET_BIAS */ + 1598, /* GL_RESCALE_NORMAL */ + 41, /* GL_ALPHA4 */ + 43, /* GL_ALPHA8 */ + 33, /* GL_ALPHA12 */ + 35, /* GL_ALPHA16 */ + 875, /* GL_LUMINANCE4 */ + 881, /* GL_LUMINANCE8 */ + 861, /* GL_LUMINANCE12 */ + 867, /* GL_LUMINANCE16 */ + 876, /* GL_LUMINANCE4_ALPHA4 */ + 879, /* GL_LUMINANCE6_ALPHA2 */ + 884, /* GL_LUMINANCE8_ALPHA8 */ + 864, /* GL_LUMINANCE12_ALPHA4 */ + 862, /* GL_LUMINANCE12_ALPHA12 */ + 870, /* GL_LUMINANCE16_ALPHA16 */ + 750, /* GL_INTENSITY */ + 759, /* GL_INTENSITY4 */ + 761, /* GL_INTENSITY8 */ + 751, /* GL_INTENSITY12 */ + 753, /* GL_INTENSITY16 */ + 1619, /* GL_RGB2_EXT */ + 1625, /* GL_RGB4 */ + 1628, /* GL_RGB5 */ + 1635, /* GL_RGB8 */ + 1605, /* GL_RGB10 */ + 1609, /* GL_RGB12 */ + 1611, /* GL_RGB16 */ + 1655, /* GL_RGBA2 */ + 1662, /* GL_RGBA4 */ + 1631, /* GL_RGB5_A1 */ + 1667, /* GL_RGBA8 */ + 1606, /* GL_RGB10_A2 */ + 1645, /* GL_RGBA12 */ + 1647, /* GL_RGBA16 */ + 2096, /* GL_TEXTURE_RED_SIZE */ + 2064, /* GL_TEXTURE_GREEN_SIZE */ + 1985, /* GL_TEXTURE_BLUE_SIZE */ + 1965, /* GL_TEXTURE_ALPHA_SIZE */ + 2077, /* GL_TEXTURE_LUMINANCE_SIZE */ + 2068, /* GL_TEXTURE_INTENSITY_SIZE */ + 1596, /* GL_REPLACE_EXT */ + 1494, /* GL_PROXY_TEXTURE_1D */ + 1498, /* GL_PROXY_TEXTURE_2D */ + 2104, /* GL_TEXTURE_TOO_LARGE_EXT */ + 2090, /* GL_TEXTURE_PRIORITY */ + 2098, /* GL_TEXTURE_RESIDENT */ + 1968, /* GL_TEXTURE_BINDING_1D */ + 1971, /* GL_TEXTURE_BINDING_2D */ + 1974, /* GL_TEXTURE_BINDING_3D */ + 1302, /* GL_PACK_SKIP_IMAGES */ + 1298, /* GL_PACK_IMAGE_HEIGHT */ + 2160, /* GL_UNPACK_SKIP_IMAGES */ + 2157, /* GL_UNPACK_IMAGE_HEIGHT */ + 1963, /* GL_TEXTURE_3D */ + 1502, /* GL_PROXY_TEXTURE_3D */ + 2048, /* GL_TEXTURE_DEPTH */ + 2107, /* GL_TEXTURE_WRAP_R */ + 1014, /* GL_MAX_3D_TEXTURE_SIZE */ + 2223, /* GL_VERTEX_ARRAY */ + 1228, /* GL_NORMAL_ARRAY */ + 189, /* GL_COLOR_ARRAY */ + 735, /* GL_INDEX_ARRAY */ + 2018, /* GL_TEXTURE_COORD_ARRAY */ + 518, /* GL_EDGE_FLAG_ARRAY */ + 2229, /* GL_VERTEX_ARRAY_SIZE */ + 2231, /* GL_VERTEX_ARRAY_TYPE */ + 2230, /* GL_VERTEX_ARRAY_STRIDE */ + 1233, /* GL_NORMAL_ARRAY_TYPE */ + 1232, /* GL_NORMAL_ARRAY_STRIDE */ + 193, /* GL_COLOR_ARRAY_SIZE */ + 195, /* GL_COLOR_ARRAY_TYPE */ + 194, /* GL_COLOR_ARRAY_STRIDE */ + 740, /* GL_INDEX_ARRAY_TYPE */ + 739, /* GL_INDEX_ARRAY_STRIDE */ + 2022, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 2024, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 2023, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 522, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 2228, /* GL_VERTEX_ARRAY_POINTER */ + 1231, /* GL_NORMAL_ARRAY_POINTER */ + 192, /* GL_COLOR_ARRAY_POINTER */ + 738, /* GL_INDEX_ARRAY_POINTER */ + 2021, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 521, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1206, /* GL_MULTISAMPLE */ + 1720, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1722, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1727, /* GL_SAMPLE_COVERAGE */ + 1724, /* GL_SAMPLE_BUFFERS */ + 1715, /* GL_SAMPLES */ + 1731, /* GL_SAMPLE_COVERAGE_VALUE */ + 1729, /* GL_SAMPLE_COVERAGE_INVERT */ + 237, /* GL_COLOR_MATRIX */ + 239, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 1026, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1413, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1409, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1404, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1400, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1411, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1407, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1402, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1398, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 2001, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1503, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 2003, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 94, /* GL_BLEND_DST_RGB */ + 108, /* GL_BLEND_SRC_RGB */ + 92, /* GL_BLEND_DST_ALPHA */ + 106, /* GL_BLEND_SRC_ALPHA */ + 243, /* GL_COLOR_TABLE */ + 1423, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1406, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1489, /* GL_PROXY_COLOR_TABLE */ + 1493, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1492, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 267, /* GL_COLOR_TABLE_SCALE */ + 247, /* GL_COLOR_TABLE_BIAS */ + 252, /* GL_COLOR_TABLE_FORMAT */ + 269, /* GL_COLOR_TABLE_WIDTH */ + 264, /* GL_COLOR_TABLE_RED_SIZE */ + 255, /* GL_COLOR_TABLE_GREEN_SIZE */ + 249, /* GL_COLOR_TABLE_BLUE_SIZE */ + 244, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 261, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 79, /* GL_BGR */ + 80, /* GL_BGRA */ + 1041, /* GL_MAX_ELEMENTS_VERTICES */ + 1040, /* GL_MAX_ELEMENTS_INDICES */ + 2067, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1369, /* GL_POINT_SIZE_MIN */ + 1365, /* GL_POINT_SIZE_MAX */ + 1354, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1350, /* GL_POINT_DISTANCE_ATTENUATION */ + 159, /* GL_CLAMP_TO_BORDER */ + 162, /* GL_CLAMP_TO_EDGE */ + 2089, /* GL_TEXTURE_MIN_LOD */ + 2087, /* GL_TEXTURE_MAX_LOD */ + 1967, /* GL_TEXTURE_BASE_LEVEL */ + 2086, /* GL_TEXTURE_MAX_LEVEL */ + 726, /* GL_IGNORE_BORDER_HP */ + 321, /* GL_CONSTANT_BORDER_HP */ + 1597, /* GL_REPLICATE_BORDER_HP */ + 332, /* GL_CONVOLUTION_BORDER_COLOR */ + 1261, /* GL_OCCLUSION_TEST_HP */ + 1262, /* GL_OCCLUSION_TEST_RESULT_HP */ + 827, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1995, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1997, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1999, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 2000, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1998, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1996, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1020, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 1021, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1433, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1435, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1432, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1434, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 2075, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 2076, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 2074, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 682, /* GL_GENERATE_MIPMAP */ + 683, /* GL_GENERATE_MIPMAP_HINT */ + 595, /* GL_FOG_OFFSET_SGIX */ + 596, /* GL_FOG_OFFSET_VALUE_SGIX */ + 2009, /* GL_TEXTURE_COMPARE_SGIX */ + 2008, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 2071, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 2063, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 415, /* GL_DEPTH_COMPONENT16 */ + 419, /* GL_DEPTH_COMPONENT24 */ + 423, /* GL_DEPTH_COMPONENT32 */ + 357, /* GL_CULL_VERTEX_EXT */ + 359, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 358, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 2296, /* GL_WRAP_BORDER_SUN */ + 2002, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 820, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1765, /* GL_SINGLE_COLOR */ + 1749, /* GL_SEPARATE_SPECULAR_COLOR */ + 1760, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 607, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 608, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 619, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 610, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 606, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 605, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 609, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 620, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 637, /* GL_FRAMEBUFFER_DEFAULT */ + 664, /* GL_FRAMEBUFFER_UNDEFINED */ + 431, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 896, /* GL_MAJOR_VERSION */ + 1152, /* GL_MINOR_VERSION */ + 1242, /* GL_NUM_EXTENSIONS */ + 327, /* GL_CONTEXT_FLAGS */ + 734, /* GL_INDEX */ + 409, /* GL_DEPTH_BUFFER */ + 1839, /* GL_STENCIL_BUFFER */ + 298, /* GL_COMPRESSED_RED */ + 299, /* GL_COMPRESSED_RG */ + 2166, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2211, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2212, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2208, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2205, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2180, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2176, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 2084, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 2085, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 2083, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1156, /* GL_MIRRORED_REPEAT */ + 1685, /* GL_RGB_S3TC */ + 1627, /* GL_RGB4_S3TC */ + 1681, /* GL_RGBA_S3TC */ + 1666, /* GL_RGBA4_S3TC */ + 1675, /* GL_RGBA_DXT5_S3TC */ + 1663, /* GL_RGBA4_DXT5_S3TC */ + 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1218, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1217, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 828, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 582, /* GL_FOG_COORDINATE_SOURCE */ + 574, /* GL_FOG_COORD */ + 598, /* GL_FRAGMENT_DEPTH */ + 363, /* GL_CURRENT_FOG_COORD */ + 581, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 580, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 579, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 576, /* GL_FOG_COORDINATE_ARRAY */ + 241, /* GL_COLOR_SUM */ + 384, /* GL_CURRENT_SECONDARY_COLOR */ + 1740, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1742, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1741, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1739, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1736, /* GL_SECONDARY_COLOR_ARRAY */ + 382, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 29, /* GL_ALIASED_POINT_SIZE_RANGE */ + 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ + 1893, /* GL_TEXTURE0 */ + 1895, /* GL_TEXTURE1 */ + 1917, /* GL_TEXTURE2 */ + 1939, /* GL_TEXTURE3 */ + 1945, /* GL_TEXTURE4 */ + 1947, /* GL_TEXTURE5 */ + 1949, /* GL_TEXTURE6 */ + 1951, /* GL_TEXTURE7 */ + 1953, /* GL_TEXTURE8 */ + 1955, /* GL_TEXTURE9 */ + 1896, /* GL_TEXTURE10 */ + 1898, /* GL_TEXTURE11 */ + 1900, /* GL_TEXTURE12 */ + 1902, /* GL_TEXTURE13 */ + 1904, /* GL_TEXTURE14 */ + 1906, /* GL_TEXTURE15 */ + 1908, /* GL_TEXTURE16 */ + 1910, /* GL_TEXTURE17 */ + 1912, /* GL_TEXTURE18 */ + 1914, /* GL_TEXTURE19 */ + 1918, /* GL_TEXTURE20 */ + 1920, /* GL_TEXTURE21 */ + 1922, /* GL_TEXTURE22 */ + 1924, /* GL_TEXTURE23 */ + 1926, /* GL_TEXTURE24 */ + 1928, /* GL_TEXTURE25 */ + 1930, /* GL_TEXTURE26 */ + 1932, /* GL_TEXTURE27 */ + 1934, /* GL_TEXTURE28 */ + 1936, /* GL_TEXTURE29 */ + 1940, /* GL_TEXTURE30 */ + 1942, /* GL_TEXTURE31 */ + 19, /* GL_ACTIVE_TEXTURE */ + 166, /* GL_CLIENT_ACTIVE_TEXTURE */ + 1117, /* GL_MAX_TEXTURE_UNITS */ + 2139, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 2142, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 2144, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 2136, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1875, /* GL_SUBTRACT */ + 1098, /* GL_MAX_RENDERBUFFER_SIZE */ + 290, /* GL_COMPRESSED_ALPHA */ + 294, /* GL_COMPRESSED_LUMINANCE */ + 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 292, /* GL_COMPRESSED_INTENSITY */ + 300, /* GL_COMPRESSED_RGB */ + 301, /* GL_COMPRESSED_RGBA */ + 2016, /* GL_TEXTURE_COMPRESSION_HINT */ + 2093, /* GL_TEXTURE_RECTANGLE */ + 1981, /* GL_TEXTURE_BINDING_RECTANGLE */ + 1506, /* GL_PROXY_TEXTURE_RECTANGLE */ + 1095, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + 430, /* GL_DEPTH_STENCIL */ + 2172, /* GL_UNSIGNED_INT_24_8 */ + 1112, /* GL_MAX_TEXTURE_LOD_BIAS */ + 2082, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1114, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 2054, /* GL_TEXTURE_FILTER_CONTROL */ + 2072, /* GL_TEXTURE_LOD_BIAS */ + 274, /* GL_COMBINE4 */ + 1104, /* GL_MAX_SHININESS_NV */ + 1105, /* GL_MAX_SPOT_EXPONENT_NV */ + 732, /* GL_INCR_WRAP */ + 395, /* GL_DECR_WRAP */ + 1176, /* GL_MODELVIEW1_ARB */ + 1234, /* GL_NORMAL_MAP */ + 1557, /* GL_REFLECTION_MAP */ + 2026, /* GL_TEXTURE_CUBE_MAP */ + 1978, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 2038, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 2028, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 2041, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 2031, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 2044, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 2034, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1504, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 1034, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1212, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1447, /* GL_PRIMITIVE_RESTART_NV */ + 1446, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 590, /* GL_FOG_DISTANCE_MODE_NV */ + 537, /* GL_EYE_RADIAL_NV */ + 536, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 273, /* GL_COMBINE */ + 280, /* GL_COMBINE_RGB */ + 275, /* GL_COMBINE_ALPHA */ + 1686, /* GL_RGB_SCALE */ + 25, /* GL_ADD_SIGNED */ + 768, /* GL_INTERPOLATE */ + 316, /* GL_CONSTANT */ + 1439, /* GL_PRIMARY_COLOR */ + 1436, /* GL_PREVIOUS */ + 1780, /* GL_SOURCE0_RGB */ + 1786, /* GL_SOURCE1_RGB */ + 1792, /* GL_SOURCE2_RGB */ + 1796, /* GL_SOURCE3_RGB_NV */ + 1777, /* GL_SOURCE0_ALPHA */ + 1783, /* GL_SOURCE1_ALPHA */ + 1789, /* GL_SOURCE2_ALPHA */ + 1795, /* GL_SOURCE3_ALPHA_NV */ + 1275, /* GL_OPERAND0_RGB */ + 1281, /* GL_OPERAND1_RGB */ + 1287, /* GL_OPERAND2_RGB */ + 1291, /* GL_OPERAND3_RGB_NV */ + 1272, /* GL_OPERAND0_ALPHA */ + 1278, /* GL_OPERAND1_ALPHA */ + 1284, /* GL_OPERAND2_ALPHA */ + 1290, /* GL_OPERAND3_ALPHA_NV */ + 137, /* GL_BUFFER_OBJECT_APPLE */ + 2224, /* GL_VERTEX_ARRAY_BINDING */ + 2091, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 2092, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2301, /* GL_YCBCR_422_APPLE */ + 2213, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2215, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 2103, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1866, /* GL_STORAGE_PRIVATE_APPLE */ + 1865, /* GL_STORAGE_CACHED_APPLE */ + 1867, /* GL_STORAGE_SHARED_APPLE */ + 1767, /* GL_SLICE_ACCUM_SUN */ + 1515, /* GL_QUAD_MESH_SUN */ + 2150, /* GL_TRIANGLE_MESH_SUN */ + 2266, /* GL_VERTEX_PROGRAM_ARB */ + 2277, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2251, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2259, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2261, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2263, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 386, /* GL_CURRENT_VERTEX_ATTRIB */ + 1460, /* GL_PROGRAM_LENGTH_ARB */ + 1476, /* GL_PROGRAM_STRING_ARB */ + 1199, /* GL_MODELVIEW_PROJECTION_NV */ + 725, /* GL_IDENTITY_NV */ + 800, /* GL_INVERSE_NV */ + 2141, /* GL_TRANSPOSE_NV */ + 801, /* GL_INVERSE_TRANSPOSE_NV */ + 1079, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1078, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 960, /* GL_MATRIX0_NV */ + 972, /* GL_MATRIX1_NV */ + 984, /* GL_MATRIX2_NV */ + 988, /* GL_MATRIX3_NV */ + 990, /* GL_MATRIX4_NV */ + 992, /* GL_MATRIX5_NV */ + 994, /* GL_MATRIX6_NV */ + 996, /* GL_MATRIX7_NV */ + 369, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 366, /* GL_CURRENT_MATRIX_ARB */ + 1473, /* GL_PROGRAM_POINT_SIZE */ + 2272, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1472, /* GL_PROGRAM_PARAMETER_NV */ + 2257, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1478, /* GL_PROGRAM_TARGET_NV */ + 1475, /* GL_PROGRAM_RESIDENT_NV */ + 2113, /* GL_TRACK_MATRIX_NV */ + 2114, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2267, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1454, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 411, /* GL_DEPTH_CLAMP */ + 2232, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2239, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2240, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2241, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2242, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2243, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2244, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2245, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2246, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2247, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2233, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2234, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2235, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2236, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2237, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2238, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 908, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 915, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 916, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 917, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 918, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 919, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 920, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 921, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 922, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 923, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 909, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 910, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 911, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 912, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 913, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 914, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 935, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 942, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 943, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 944, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 945, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 946, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 947, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1453, /* GL_PROGRAM_BINDING_ARB */ + 949, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 950, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 936, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 937, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 938, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 939, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 940, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 941, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 2014, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 2011, /* GL_TEXTURE_COMPRESSED */ + 1240, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 314, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 1139, /* GL_MAX_VERTEX_UNITS_ARB */ + 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + 2295, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2265, /* GL_VERTEX_BLEND_ARB */ + 388, /* GL_CURRENT_WEIGHT_ARB */ + 2293, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2291, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2289, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2287, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2282, /* GL_WEIGHT_ARRAY_ARB */ + 445, /* GL_DOT3_RGB */ + 446, /* GL_DOT3_RGBA */ + 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 1207, /* GL_MULTISAMPLE_3DFX */ + 1725, /* GL_SAMPLE_BUFFERS_3DFX */ + 1716, /* GL_SAMPLES_3DFX */ + 1187, /* GL_MODELVIEW2_ARB */ + 1190, /* GL_MODELVIEW3_ARB */ + 1191, /* GL_MODELVIEW4_ARB */ + 1192, /* GL_MODELVIEW5_ARB */ + 1193, /* GL_MODELVIEW6_ARB */ + 1194, /* GL_MODELVIEW7_ARB */ + 1195, /* GL_MODELVIEW8_ARB */ + 1196, /* GL_MODELVIEW9_ARB */ + 1166, /* GL_MODELVIEW10_ARB */ + 1167, /* GL_MODELVIEW11_ARB */ + 1168, /* GL_MODELVIEW12_ARB */ + 1169, /* GL_MODELVIEW13_ARB */ + 1170, /* GL_MODELVIEW14_ARB */ + 1171, /* GL_MODELVIEW15_ARB */ + 1172, /* GL_MODELVIEW16_ARB */ + 1173, /* GL_MODELVIEW17_ARB */ + 1174, /* GL_MODELVIEW18_ARB */ + 1175, /* GL_MODELVIEW19_ARB */ + 1177, /* GL_MODELVIEW20_ARB */ + 1178, /* GL_MODELVIEW21_ARB */ + 1179, /* GL_MODELVIEW22_ARB */ + 1180, /* GL_MODELVIEW23_ARB */ + 1181, /* GL_MODELVIEW24_ARB */ + 1182, /* GL_MODELVIEW25_ARB */ + 1183, /* GL_MODELVIEW26_ARB */ + 1184, /* GL_MODELVIEW27_ARB */ + 1185, /* GL_MODELVIEW28_ARB */ + 1186, /* GL_MODELVIEW29_ARB */ + 1188, /* GL_MODELVIEW30_ARB */ + 1189, /* GL_MODELVIEW31_ARB */ + 450, /* GL_DOT3_RGB_EXT */ + 448, /* GL_DOT3_RGBA_EXT */ + 1160, /* GL_MIRROR_CLAMP_EXT */ + 1163, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1202, /* GL_MODULATE_ADD_ATI */ + 1203, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1204, /* GL_MODULATE_SUBTRACT_ATI */ + 2302, /* GL_YCBCR_MESA */ + 1299, /* GL_PACK_INVERT_MESA */ + 391, /* GL_DEBUG_OBJECT_MESA */ + 392, /* GL_DEBUG_PRINT_MESA */ + 390, /* GL_DEBUG_ASSERT_MESA */ + 139, /* GL_BUFFER_SIZE */ + 141, /* GL_BUFFER_USAGE */ + 145, /* GL_BUMP_ROT_MATRIX_ATI */ + 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 148, /* GL_BUMP_TEX_UNITS_ATI */ + 510, /* GL_DUDV_ATI */ + 509, /* GL_DU8DV8_ATI */ + 143, /* GL_BUMP_ENVMAP_ATI */ + 147, /* GL_BUMP_TARGET_ATI */ + 1243, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + 1451, /* GL_PROGRAM_BINARY_FORMATS_OES */ + 1829, /* GL_STENCIL_BACK_FUNC */ + 1827, /* GL_STENCIL_BACK_FAIL */ + 1831, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1833, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 599, /* GL_FRAGMENT_PROGRAM_ARB */ + 1449, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1481, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1480, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1463, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1469, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1468, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1068, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1093, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1092, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1081, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1087, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1086, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1657, /* GL_RGBA32F */ + 1620, /* GL_RGB32F */ + 1648, /* GL_RGBA16F */ + 1612, /* GL_RGB16F */ + 1676, /* GL_RGBA_FLOAT_MODE_ARB */ + 1037, /* GL_MAX_DRAW_BUFFERS */ + 454, /* GL_DRAW_BUFFER0 */ + 457, /* GL_DRAW_BUFFER1 */ + 478, /* GL_DRAW_BUFFER2 */ + 481, /* GL_DRAW_BUFFER3 */ + 484, /* GL_DRAW_BUFFER4 */ + 487, /* GL_DRAW_BUFFER5 */ + 490, /* GL_DRAW_BUFFER6 */ + 493, /* GL_DRAW_BUFFER7 */ + 496, /* GL_DRAW_BUFFER8 */ + 499, /* GL_DRAW_BUFFER9 */ + 458, /* GL_DRAW_BUFFER10 */ + 461, /* GL_DRAW_BUFFER11 */ + 464, /* GL_DRAW_BUFFER12 */ + 467, /* GL_DRAW_BUFFER13 */ + 470, /* GL_DRAW_BUFFER14 */ + 473, /* GL_DRAW_BUFFER15 */ + 97, /* GL_BLEND_EQUATION_ALPHA */ + 1011, /* GL_MATRIX_PALETTE_ARB */ + 1061, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1064, /* GL_MAX_PALETTE_MATRICES_ARB */ + 372, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 999, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 367, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 1004, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 1008, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 1006, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 1002, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 2049, /* GL_TEXTURE_DEPTH_SIZE */ + 438, /* GL_DEPTH_TEXTURE_MODE */ + 2006, /* GL_TEXTURE_COMPARE_MODE */ + 2004, /* GL_TEXTURE_COMPARE_FUNC */ + 284, /* GL_COMPARE_REF_TO_TEXTURE */ + 1376, /* GL_POINT_SPRITE */ + 346, /* GL_COORD_REPLACE */ + 1381, /* GL_POINT_SPRITE_R_MODE_NV */ + 1521, /* GL_QUERY_COUNTER_BITS */ + 375, /* GL_CURRENT_QUERY */ + 1525, /* GL_QUERY_RESULT */ + 1527, /* GL_QUERY_RESULT_AVAILABLE */ + 1131, /* GL_MAX_VERTEX_ATTRIBS */ + 2255, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 436, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 435, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 1108, /* GL_MAX_TEXTURE_COORDS */ + 1110, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1456, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1458, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1457, /* GL_PROGRAM_FORMAT_ARB */ + 2105, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 408, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 407, /* GL_DEPTH_BOUNDS_EXT */ + 61, /* GL_ARRAY_BUFFER */ + 523, /* GL_ELEMENT_ARRAY_BUFFER */ + 62, /* GL_ARRAY_BUFFER_BINDING */ + 524, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 2226, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1229, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 736, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 2019, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 519, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1737, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 577, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 2283, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2248, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1459, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1074, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1465, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1083, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1479, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1089, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1467, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1085, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1471, /* GL_PROGRAM_PARAMETERS_ARB */ + 1088, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1466, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1084, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1450, /* GL_PROGRAM_ATTRIBS_ARB */ + 1069, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1464, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1082, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1448, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1067, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1462, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1080, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1075, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1071, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1482, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 2138, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1544, /* GL_READ_ONLY */ + 2297, /* GL_WRITE_ONLY */ + 1546, /* GL_READ_WRITE */ + 124, /* GL_BUFFER_ACCESS */ + 129, /* GL_BUFFER_MAPPED */ + 134, /* GL_BUFFER_MAP_POINTER */ + 2112, /* GL_TIME_ELAPSED_EXT */ + 959, /* GL_MATRIX0_ARB */ + 971, /* GL_MATRIX1_ARB */ + 983, /* GL_MATRIX2_ARB */ + 987, /* GL_MATRIX3_ARB */ + 989, /* GL_MATRIX4_ARB */ + 991, /* GL_MATRIX5_ARB */ + 993, /* GL_MATRIX6_ARB */ + 995, /* GL_MATRIX7_ARB */ + 997, /* GL_MATRIX8_ARB */ + 998, /* GL_MATRIX9_ARB */ + 961, /* GL_MATRIX10_ARB */ + 962, /* GL_MATRIX11_ARB */ + 963, /* GL_MATRIX12_ARB */ + 964, /* GL_MATRIX13_ARB */ + 965, /* GL_MATRIX14_ARB */ + 966, /* GL_MATRIX15_ARB */ + 967, /* GL_MATRIX16_ARB */ + 968, /* GL_MATRIX17_ARB */ + 969, /* GL_MATRIX18_ARB */ + 970, /* GL_MATRIX19_ARB */ + 973, /* GL_MATRIX20_ARB */ + 974, /* GL_MATRIX21_ARB */ + 975, /* GL_MATRIX22_ARB */ + 976, /* GL_MATRIX23_ARB */ + 977, /* GL_MATRIX24_ARB */ + 978, /* GL_MATRIX25_ARB */ + 979, /* GL_MATRIX26_ARB */ + 980, /* GL_MATRIX27_ARB */ + 981, /* GL_MATRIX28_ARB */ + 982, /* GL_MATRIX29_ARB */ + 985, /* GL_MATRIX30_ARB */ + 986, /* GL_MATRIX31_ARB */ + 1870, /* GL_STREAM_DRAW */ + 1872, /* GL_STREAM_READ */ + 1868, /* GL_STREAM_COPY */ + 1819, /* GL_STATIC_DRAW */ + 1821, /* GL_STATIC_READ */ + 1817, /* GL_STATIC_COPY */ + 513, /* GL_DYNAMIC_DRAW */ + 515, /* GL_DYNAMIC_READ */ + 511, /* GL_DYNAMIC_COPY */ + 1339, /* GL_PIXEL_PACK_BUFFER */ + 1343, /* GL_PIXEL_UNPACK_BUFFER */ + 1340, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1344, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 399, /* GL_DEPTH24_STENCIL8 */ + 2101, /* GL_TEXTURE_STENCIL_SIZE */ + 2047, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1070, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1073, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1077, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1076, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2253, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 2250, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + 1016, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + 1154, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + 1090, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + 1861, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ + 1161, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1718, /* GL_SAMPLES_PASSED */ + 692, /* GL_GEOMETRY_VERTICES_OUT */ + 686, /* GL_GEOMETRY_INPUT_TYPE */ + 688, /* GL_GEOMETRY_OUTPUT_TYPE */ + 1709, /* GL_SAMPLER_BINDING */ + 164, /* GL_CLAMP_VERTEX_COLOR_ARB */ + 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ + 157, /* GL_CLAMP_READ_COLOR */ + 549, /* GL_FIXED_ONLY */ + 1363, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1362, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1361, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1198, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1485, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 2081, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + 1561, /* GL_RELEASED_APPLE */ + 2280, /* GL_VOLATILE_APPLE */ + 1600, /* GL_RETAINED_APPLE */ + 2155, /* GL_UNDEFINED_APPLE */ + 1509, /* GL_PURGEABLE_APPLE */ + 600, /* GL_FRAGMENT_SHADER */ + 2275, /* GL_VERTEX_SHADER */ + 1470, /* GL_PROGRAM_OBJECT_ARB */ + 1754, /* GL_SHADER_OBJECT_ARB */ + 1045, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1136, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1127, /* GL_MAX_VARYING_COMPONENTS */ + 1134, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 1028, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1259, /* GL_OBJECT_TYPE_ARB */ + 1756, /* GL_SHADER_TYPE */ + 565, /* GL_FLOAT_VEC2 */ + 567, /* GL_FLOAT_VEC3 */ + 569, /* GL_FLOAT_VEC4 */ + 788, /* GL_INT_VEC2 */ + 790, /* GL_INT_VEC3 */ + 792, /* GL_INT_VEC4 */ + 116, /* GL_BOOL */ + 118, /* GL_BOOL_VEC2 */ + 120, /* GL_BOOL_VEC3 */ + 122, /* GL_BOOL_VEC4 */ + 553, /* GL_FLOAT_MAT2 */ + 557, /* GL_FLOAT_MAT3 */ + 561, /* GL_FLOAT_MAT4 */ + 1693, /* GL_SAMPLER_1D */ + 1699, /* GL_SAMPLER_2D */ + 1707, /* GL_SAMPLER_3D */ + 1712, /* GL_SAMPLER_CUBE */ + 1698, /* GL_SAMPLER_1D_SHADOW */ + 1706, /* GL_SAMPLER_2D_SHADOW */ + 1704, /* GL_SAMPLER_2D_RECT */ + 1705, /* GL_SAMPLER_2D_RECT_SHADOW */ + 555, /* GL_FLOAT_MAT2x3 */ + 556, /* GL_FLOAT_MAT2x4 */ + 559, /* GL_FLOAT_MAT3x2 */ + 560, /* GL_FLOAT_MAT3x4 */ + 563, /* GL_FLOAT_MAT4x2 */ + 564, /* GL_FLOAT_MAT4x3 */ + 397, /* GL_DELETE_STATUS */ + 289, /* GL_COMPILE_STATUS */ + 849, /* GL_LINK_STATUS */ + 2220, /* GL_VALIDATE_STATUS */ + 748, /* GL_INFO_LOG_LENGTH */ + 64, /* GL_ATTACHED_SHADERS */ + 21, /* GL_ACTIVE_UNIFORMS */ + 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ + 1755, /* GL_SHADER_SOURCE_LENGTH */ + 15, /* GL_ACTIVE_ATTRIBUTES */ + 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ + 602, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1758, /* GL_SHADING_LANGUAGE_VERSION */ + 374, /* GL_CURRENT_PROGRAM */ + 1308, /* GL_PALETTE4_RGB8_OES */ + 1310, /* GL_PALETTE4_RGBA8_OES */ + 1306, /* GL_PALETTE4_R5_G6_B5_OES */ + 1309, /* GL_PALETTE4_RGBA4_OES */ + 1307, /* GL_PALETTE4_RGB5_A1_OES */ + 1313, /* GL_PALETTE8_RGB8_OES */ + 1315, /* GL_PALETTE8_RGBA8_OES */ + 1311, /* GL_PALETTE8_R5_G6_B5_OES */ + 1314, /* GL_PALETTE8_RGBA4_OES */ + 1312, /* GL_PALETTE8_RGB5_A1_OES */ + 729, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + 727, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + 1360, /* GL_POINT_SIZE_ARRAY_OES */ + 2025, /* GL_TEXTURE_CROP_RECT_OES */ + 1000, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1359, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2203, /* GL_UNSIGNED_NORMALIZED */ + 1958, /* GL_TEXTURE_1D_ARRAY */ + 1495, /* GL_PROXY_TEXTURE_1D_ARRAY */ + 1961, /* GL_TEXTURE_2D_ARRAY */ + 1499, /* GL_PROXY_TEXTURE_2D_ARRAY */ + 1969, /* GL_TEXTURE_BINDING_1D_ARRAY */ + 1972, /* GL_TEXTURE_BINDING_2D_ARRAY */ + 1052, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + 1989, /* GL_TEXTURE_BUFFER */ + 1106, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + 1976, /* GL_TEXTURE_BINDING_BUFFER */ + 1991, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + 1993, /* GL_TEXTURE_BUFFER_FORMAT */ + 1532, /* GL_R11F_G11F_B10F */ + 2169, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + 1643, /* GL_RGB9_E5 */ + 2178, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + 2099, /* GL_TEXTURE_SHARED_SIZE */ + 1811, /* GL_SRGB */ + 1812, /* GL_SRGB8 */ + 1814, /* GL_SRGB_ALPHA */ + 1813, /* GL_SRGB8_ALPHA8 */ + 1771, /* GL_SLUMINANCE_ALPHA */ + 1770, /* GL_SLUMINANCE8_ALPHA8 */ + 1768, /* GL_SLUMINANCE */ + 1769, /* GL_SLUMINANCE8 */ + 312, /* GL_COMPRESSED_SRGB */ + 313, /* GL_COMPRESSED_SRGB_ALPHA */ + 310, /* GL_COMPRESSED_SLUMINANCE */ + 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 2134, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + 2123, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + 1125, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + 2132, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + 2128, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + 2126, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + 1442, /* GL_PRIMITIVES_GENERATED */ + 2130, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + 1536, /* GL_RASTERIZER_DISCARD */ + 1121, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + 1123, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + 766, /* GL_INTERLEAVED_ATTRIBS */ + 1747, /* GL_SEPARATE_ATTRIBS */ + 2118, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + 2120, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + 1378, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 857, /* GL_LOWER_LEFT */ + 2217, /* GL_UPPER_LEFT */ + 1835, /* GL_STENCIL_BACK_REF */ + 1836, /* GL_STENCIL_BACK_VALUE_MASK */ + 1837, /* GL_STENCIL_BACK_WRITEMASK */ + 503, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1566, /* GL_RENDERBUFFER_BINDING */ + 1540, /* GL_READ_FRAMEBUFFER */ + 502, /* GL_DRAW_FRAMEBUFFER */ + 1541, /* GL_READ_FRAMEBUFFER_BINDING */ + 1585, /* GL_RENDERBUFFER_SAMPLES */ + 616, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 613, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 628, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 623, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 626, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 634, /* GL_FRAMEBUFFER_COMPLETE */ + 639, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 654, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 648, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 643, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 649, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 645, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 659, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 665, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 663, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 1024, /* GL_MAX_COLOR_ATTACHMENTS */ + 196, /* GL_COLOR_ATTACHMENT0 */ + 199, /* GL_COLOR_ATTACHMENT1 */ + 213, /* GL_COLOR_ATTACHMENT2 */ + 215, /* GL_COLOR_ATTACHMENT3 */ + 217, /* GL_COLOR_ATTACHMENT4 */ + 219, /* GL_COLOR_ATTACHMENT5 */ + 221, /* GL_COLOR_ATTACHMENT6 */ + 223, /* GL_COLOR_ATTACHMENT7 */ + 225, /* GL_COLOR_ATTACHMENT8 */ + 227, /* GL_COLOR_ATTACHMENT9 */ + 200, /* GL_COLOR_ATTACHMENT10 */ + 202, /* GL_COLOR_ATTACHMENT11 */ + 204, /* GL_COLOR_ATTACHMENT12 */ + 206, /* GL_COLOR_ATTACHMENT13 */ + 208, /* GL_COLOR_ATTACHMENT14 */ + 210, /* GL_COLOR_ATTACHMENT15 */ + 402, /* GL_DEPTH_ATTACHMENT */ + 1824, /* GL_STENCIL_ATTACHMENT */ + 604, /* GL_FRAMEBUFFER */ + 1563, /* GL_RENDERBUFFER */ + 1589, /* GL_RENDERBUFFER_WIDTH */ + 1576, /* GL_RENDERBUFFER_HEIGHT */ + 1579, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1856, /* GL_STENCIL_INDEX_EXT */ + 1845, /* GL_STENCIL_INDEX1 */ + 1850, /* GL_STENCIL_INDEX4 */ + 1853, /* GL_STENCIL_INDEX8 */ + 1846, /* GL_STENCIL_INDEX16 */ + 1583, /* GL_RENDERBUFFER_RED_SIZE */ + 1574, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1569, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1564, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1571, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1587, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 657, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 1101, /* GL_MAX_SAMPLES */ + 2061, /* GL_TEXTURE_GEN_STR_OES */ + 703, /* GL_HALF_FLOAT_OES */ + 1630, /* GL_RGB565_OES */ + 1660, /* GL_RGBA32UI */ + 1623, /* GL_RGB32UI */ + 40, /* GL_ALPHA32UI_EXT */ + 758, /* GL_INTENSITY32UI_EXT */ + 874, /* GL_LUMINANCE32UI_EXT */ + 891, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1651, /* GL_RGBA16UI */ + 1615, /* GL_RGB16UI */ + 37, /* GL_ALPHA16UI_EXT */ + 755, /* GL_INTENSITY16UI_EXT */ + 869, /* GL_LUMINANCE16UI_EXT */ + 889, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1670, /* GL_RGBA8UI */ + 1638, /* GL_RGB8UI */ + 45, /* GL_ALPHA8UI_EXT */ + 763, /* GL_INTENSITY8UI_EXT */ + 883, /* GL_LUMINANCE8UI_EXT */ + 893, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1658, /* GL_RGBA32I */ + 1621, /* GL_RGB32I */ + 39, /* GL_ALPHA32I_EXT */ + 757, /* GL_INTENSITY32I_EXT */ + 873, /* GL_LUMINANCE32I_EXT */ + 890, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1649, /* GL_RGBA16I */ + 1613, /* GL_RGB16I */ + 36, /* GL_ALPHA16I_EXT */ + 754, /* GL_INTENSITY16I_EXT */ + 868, /* GL_LUMINANCE16I_EXT */ + 888, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1668, /* GL_RGBA8I */ + 1636, /* GL_RGB8I */ + 44, /* GL_ALPHA8I_EXT */ + 762, /* GL_INTENSITY8I_EXT */ + 882, /* GL_LUMINANCE8I_EXT */ + 892, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1553, /* GL_RED_INTEGER */ + 699, /* GL_GREEN_INTEGER */ + 113, /* GL_BLUE_INTEGER */ + 49, /* GL_ALPHA_INTEGER_EXT */ + 1683, /* GL_RGB_INTEGER */ + 1677, /* GL_RGBA_INTEGER */ + 84, /* GL_BGR_INTEGER */ + 82, /* GL_BGRA_INTEGER */ + 895, /* GL_LUMINANCE_INTEGER_EXT */ + 894, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1679, /* GL_RGBA_INTEGER_MODE_EXT */ + 611, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + 651, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + 1694, /* GL_SAMPLER_1D_ARRAY */ + 1700, /* GL_SAMPLER_2D_ARRAY */ + 1710, /* GL_SAMPLER_BUFFER */ + 1696, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + 1702, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + 1713, /* GL_SAMPLER_CUBE_SHADOW */ + 2197, /* GL_UNSIGNED_INT_VEC2 */ + 2199, /* GL_UNSIGNED_INT_VEC3 */ + 2201, /* GL_UNSIGNED_INT_VEC4 */ + 772, /* GL_INT_SAMPLER_1D */ + 776, /* GL_INT_SAMPLER_2D */ + 782, /* GL_INT_SAMPLER_3D */ + 786, /* GL_INT_SAMPLER_CUBE */ + 780, /* GL_INT_SAMPLER_2D_RECT */ + 773, /* GL_INT_SAMPLER_1D_ARRAY */ + 777, /* GL_INT_SAMPLER_2D_ARRAY */ + 784, /* GL_INT_SAMPLER_BUFFER */ + 2181, /* GL_UNSIGNED_INT_SAMPLER_1D */ + 2185, /* GL_UNSIGNED_INT_SAMPLER_2D */ + 2191, /* GL_UNSIGNED_INT_SAMPLER_3D */ + 2195, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + 2189, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + 2182, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + 2186, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + 2193, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + 690, /* GL_GEOMETRY_SHADER */ + 693, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + 687, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + 689, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + 1058, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1141, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1056, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + 1050, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + 1054, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + 858, /* GL_LOW_FLOAT */ + 1143, /* GL_MEDIUM_FLOAT */ + 704, /* GL_HIGH_FLOAT */ + 859, /* GL_LOW_INT */ + 1144, /* GL_MEDIUM_INT */ + 705, /* GL_HIGH_INT */ + 2171, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 771, /* GL_INT_10_10_10_2_OES */ + 1752, /* GL_SHADER_BINARY_FORMATS */ + 1244, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1753, /* GL_SHADER_COMPILER */ + 1138, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1130, /* GL_MAX_VARYING_VECTORS */ + 1047, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1529, /* GL_QUERY_WAIT */ + 1523, /* GL_QUERY_NO_WAIT */ + 1519, /* GL_QUERY_BY_REGION_WAIT */ + 1517, /* GL_QUERY_BY_REGION_NO_WAIT */ + 2116, /* GL_TRANSFORM_FEEDBACK */ + 2125, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 2119, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 2117, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1513, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 545, /* GL_FIRST_VERTEX_CONVENTION */ + 804, /* GL_LAST_VERTEX_CONVENTION */ + 1487, /* GL_PROVOKING_VERTEX */ + 353, /* GL_COPY_READ_BUFFER */ + 354, /* GL_COPY_WRITE_BUFFER */ + 1556, /* GL_RED_SNORM */ + 1690, /* GL_RG_SNORM */ + 1689, /* GL_RGB_SNORM */ + 1682, /* GL_RGBA_SNORM */ + 1535, /* GL_R8_SNORM */ + 1603, /* GL_RG8_SNORM */ + 1642, /* GL_RGB8_SNORM */ + 1674, /* GL_RGBA8_SNORM */ + 1533, /* GL_R16_SNORM */ + 1602, /* GL_RG16_SNORM */ + 1618, /* GL_RGB16_SNORM */ + 1654, /* GL_RGBA16_SNORM */ + 1764, /* GL_SIGNED_NORMALIZED */ + 1444, /* GL_PRIMITIVE_RESTART */ + 1445, /* GL_PRIMITIVE_RESTART_INDEX */ + 1103, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1258, /* GL_OBJECT_TYPE */ + 1877, /* GL_SYNC_CONDITION */ + 1882, /* GL_SYNC_STATUS */ + 1879, /* GL_SYNC_FLAGS */ + 1878, /* GL_SYNC_FENCE */ + 1881, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2164, /* GL_UNSIGNALED */ + 1763, /* GL_SIGNALED */ + 54, /* GL_ALREADY_SIGNALED */ + 2111, /* GL_TIMEOUT_EXPIRED */ + 315, /* GL_CONDITION_SATISFIED */ + 2281, /* GL_WAIT_FAILED */ + 126, /* GL_BUFFER_ACCESS_FLAGS */ + 132, /* GL_BUFFER_MAP_LENGTH */ + 133, /* GL_BUFFER_MAP_OFFSET */ + 1133, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + 1048, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + 1049, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + 1044, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + 329, /* GL_CONTEXT_PROFILE_MASK */ + 530, /* GL_EVAL_BIT */ + 1538, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 851, /* GL_LIST_BIT */ + 1984, /* GL_TEXTURE_BIT */ + 1733, /* GL_SCISSOR_BIT */ + 30, /* GL_ALL_ATTRIB_BITS */ + 1209, /* GL_MULTISAMPLE_BIT */ + 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ +}; + +typedef int (*cfunc)(const void *, const void *); + +/** + * Compare a key name to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an element of the \c all_enums array. + */ +static int compar_name( const char *a, const enum_elt *b ) +{ + return strcmp( a, & enum_string_table[ b->offset ] ); +} + +/** + * Compare a key enum value to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an index into the \c all_enums array. + */ +static int compar_nr( const int *a, const unsigned *b ) +{ + return a[0] - all_enums[*b].n; +} + + +static char token_tmp[20]; + +const char *_mesa_lookup_enum_by_nr( int nr ) +{ + unsigned * i; + + i = (unsigned *) _mesa_bsearch(& nr, reduced_enums, + Elements(reduced_enums), + sizeof(reduced_enums[0]), + (cfunc) compar_nr); + + if ( i != NULL ) { + return & enum_string_table[ all_enums[ *i ].offset ]; + } + else { + /* this is not re-entrant safe, no big deal here */ + _mesa_snprintf(token_tmp, sizeof(token_tmp) - 1, "0x%x", nr); + token_tmp[sizeof(token_tmp) - 1] = '\0'; + return token_tmp; + } +} + +/** + * Primitive names + */ +static const char *prim_names[PRIM_UNKNOWN + 1] = { + "GL_POINTS", + "GL_LINES", + "GL_LINE_LOOP", + "GL_LINE_STRIP", + "GL_TRIANGLES", + "GL_TRIANGLE_STRIP", + "GL_TRIANGLE_FAN", + "GL_QUADS", + "GL_QUAD_STRIP", + "GL_POLYGON", + "outside begin/end", + "inside unknown primitive", + "unknown state" +}; + + +/* Get the name of an enum given that it is a primitive type. Avoids + * GL_FALSE/GL_POINTS ambiguity and others. + */ +const char * +_mesa_lookup_prim_by_nr(GLuint nr) +{ + if (nr < Elements(prim_names)) + return prim_names[nr]; + else + return "invalid mode"; +} + + +int _mesa_lookup_enum_by_name( const char *symbol ) +{ + enum_elt * f = NULL; + + if ( symbol != NULL ) { + f = (enum_elt *) _mesa_bsearch(symbol, all_enums, + Elements(all_enums), + sizeof( enum_elt ), + (cfunc) compar_name); + } + + return (f != NULL) ? f->n : -1; +} + + diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index bf65a4f64..43930a4b3 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -439,9 +439,10 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key ) key->unit[i].source_index = translate_tex_src_bit(texUnit->_ReallyEnabled); - key->unit[i].shadow = ((texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE) && - ((format == GL_DEPTH_COMPONENT) || - (format == GL_DEPTH_STENCIL_EXT))); + key->unit[i].shadow = + ((texObj->Sampler.CompareMode == GL_COMPARE_R_TO_TEXTURE) && + ((format == GL_DEPTH_COMPONENT) || + (format == GL_DEPTH_STENCIL_EXT))); key->unit[i].NumArgsRGB = comb->_NumArgsRGB; key->unit[i].NumArgsA = comb->_NumArgsA; diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index eec22fc3f..e18803280 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -1,2600 +1,2617 @@ -/*
- * Copyright (C) 2010 Brian Paul All Rights Reserved.
- * Copyright (C) 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Author: Kristian Høgsberg <krh@bitplanet.net>
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "enable.h"
-#include "enums.h"
-#include "extensions.h"
-#include "get.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "state.h"
-#include "texcompress.h"
-#include "framebuffer.h"
-
-/* This is a table driven implemetation of the glGet*v() functions.
- * The basic idea is that most getters just look up an int somewhere
- * in struct gl_context and then convert it to a bool or float according to
- * which of glGetIntegerv() glGetBooleanv() etc is being called.
- * Instead of generating code to do this, we can just record the enum
- * value and the offset into struct gl_context in an array of structs. Then
- * in glGet*(), we lookup the struct for the enum in question, and use
- * the offset to get the int we need.
- *
- * Sometimes we need to look up a float, a boolean, a bit in a
- * bitfield, a matrix or other types instead, so we need to track the
- * type of the value in struct gl_context. And sometimes the value isn't in
- * struct gl_context but in the drawbuffer, the array object, current texture
- * unit, or maybe it's a computed value. So we need to also track
- * where or how to find the value. Finally, we sometimes need to
- * check that one of a number of extensions are enabled, the GL
- * version or flush or call _mesa_update_state(). This is done by
- * attaching optional extra information to the value description
- * struct, it's sort of like an array of opcodes that describe extra
- * checks or actions.
- *
- * Putting all this together we end up with struct value_desc below,
- * and with a couple of macros to help, the table of struct value_desc
- * is about as concise as the specification in the old python script.
- */
-
-#undef CONST
-
-#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE )
-#define FLOAT_TO_FIXED(F) ( ((F) * 65536.0f > INT_MAX) ? INT_MAX : \
- ((F) * 65536.0f < INT_MIN) ? INT_MIN : \
- (GLint) ((F) * 65536.0f) )
-
-#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
-#define INT_TO_FIXED(I) ( ((I) > SHRT_MAX) ? INT_MAX : \
- ((I) < SHRT_MIN) ? INT_MIN : \
- (GLint) ((I) * 65536) )
-
-#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE )
-#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) )
-
-#define BOOLEAN_TO_INT(B) ( (GLint) (B) )
-#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) )
-#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F )
-#define BOOLEAN_TO_FIXED(B) ( (GLint) ((B) ? 1 : 0) << 16 )
-
-#define ENUM_TO_INT64(E) ( (GLint64) (E) )
-#define ENUM_TO_FIXED(E) (E)
-
-enum value_type {
- TYPE_INVALID,
- TYPE_API_MASK,
- TYPE_INT,
- TYPE_INT_2,
- TYPE_INT_3,
- TYPE_INT_4,
- TYPE_INT_N,
- TYPE_INT64,
- TYPE_ENUM,
- TYPE_ENUM_2,
- TYPE_BOOLEAN,
- TYPE_BIT_0,
- TYPE_BIT_1,
- TYPE_BIT_2,
- TYPE_BIT_3,
- TYPE_BIT_4,
- TYPE_BIT_5,
- TYPE_FLOAT,
- TYPE_FLOAT_2,
- TYPE_FLOAT_3,
- TYPE_FLOAT_4,
- TYPE_FLOATN,
- TYPE_FLOATN_2,
- TYPE_FLOATN_3,
- TYPE_FLOATN_4,
- TYPE_DOUBLEN,
- TYPE_MATRIX,
- TYPE_MATRIX_T,
- TYPE_CONST
-};
-
-enum value_location {
- LOC_BUFFER,
- LOC_CONTEXT,
- LOC_ARRAY,
- LOC_TEXUNIT,
- LOC_CUSTOM
-};
-
-enum value_extra {
- EXTRA_END = 0x8000,
- EXTRA_VERSION_30,
- EXTRA_VERSION_31,
- EXTRA_VERSION_32,
- EXTRA_VERSION_ES2,
- EXTRA_NEW_BUFFERS,
- EXTRA_NEW_FRAG_CLAMP,
- EXTRA_VALID_DRAW_BUFFER,
- EXTRA_VALID_TEXTURE_UNIT,
- EXTRA_FLUSH_CURRENT,
-};
-
-#define NO_EXTRA NULL
-#define NO_OFFSET 0
-
-struct value_desc {
- GLenum pname;
- GLubyte location; /**< enum value_location */
- GLubyte type; /**< enum value_type */
- int offset;
- const int *extra;
-};
-
-union value {
- GLfloat value_float;
- GLfloat value_float_4[4];
- GLmatrix *value_matrix;
- GLint value_int;
- GLint value_int_4[4];
- GLint64 value_int64;
- GLenum value_enum;
-
- /* Sigh, see GL_COMPRESSED_TEXTURE_FORMATS_ARB handling */
- struct {
- GLint n, ints[100];
- } value_int_n;
- GLboolean value_bool;
-};
-
-#define BUFFER_FIELD(field, type) \
- LOC_BUFFER, type, offsetof(struct gl_framebuffer, field)
-#define CONTEXT_FIELD(field, type) \
- LOC_CONTEXT, type, offsetof(struct gl_context, field)
-#define ARRAY_FIELD(field, type) \
- LOC_ARRAY, type, offsetof(struct gl_array_object, field)
-#define CONST(value) \
- LOC_CONTEXT, TYPE_CONST, value
-
-#define BUFFER_INT(field) BUFFER_FIELD(field, TYPE_INT)
-#define BUFFER_ENUM(field) BUFFER_FIELD(field, TYPE_ENUM)
-#define BUFFER_BOOL(field) BUFFER_FIELD(field, TYPE_BOOLEAN)
-
-#define CONTEXT_INT(field) CONTEXT_FIELD(field, TYPE_INT)
-#define CONTEXT_INT2(field) CONTEXT_FIELD(field, TYPE_INT_2)
-#define CONTEXT_INT64(field) CONTEXT_FIELD(field, TYPE_INT64)
-#define CONTEXT_ENUM(field) CONTEXT_FIELD(field, TYPE_ENUM)
-#define CONTEXT_ENUM2(field) CONTEXT_FIELD(field, TYPE_ENUM_2)
-#define CONTEXT_BOOL(field) CONTEXT_FIELD(field, TYPE_BOOLEAN)
-#define CONTEXT_BIT0(field) CONTEXT_FIELD(field, TYPE_BIT_0)
-#define CONTEXT_BIT1(field) CONTEXT_FIELD(field, TYPE_BIT_1)
-#define CONTEXT_BIT2(field) CONTEXT_FIELD(field, TYPE_BIT_2)
-#define CONTEXT_BIT3(field) CONTEXT_FIELD(field, TYPE_BIT_3)
-#define CONTEXT_BIT4(field) CONTEXT_FIELD(field, TYPE_BIT_4)
-#define CONTEXT_BIT5(field) CONTEXT_FIELD(field, TYPE_BIT_5)
-#define CONTEXT_FLOAT(field) CONTEXT_FIELD(field, TYPE_FLOAT)
-#define CONTEXT_FLOAT2(field) CONTEXT_FIELD(field, TYPE_FLOAT_2)
-#define CONTEXT_FLOAT3(field) CONTEXT_FIELD(field, TYPE_FLOAT_3)
-#define CONTEXT_FLOAT4(field) CONTEXT_FIELD(field, TYPE_FLOAT_4)
-#define CONTEXT_MATRIX(field) CONTEXT_FIELD(field, TYPE_MATRIX)
-#define CONTEXT_MATRIX_T(field) CONTEXT_FIELD(field, TYPE_MATRIX_T)
-
-#define ARRAY_INT(field) ARRAY_FIELD(field, TYPE_INT)
-#define ARRAY_ENUM(field) ARRAY_FIELD(field, TYPE_ENUM)
-#define ARRAY_BOOL(field) ARRAY_FIELD(field, TYPE_BOOLEAN)
-
-#define EXT(f) \
- offsetof(struct gl_extensions, f)
-
-#define EXTRA_EXT(e) \
- static const int extra_##e[] = { \
- EXT(e), EXTRA_END \
- }
-
-#define EXTRA_EXT2(e1, e2) \
- static const int extra_##e1##_##e2[] = { \
- EXT(e1), EXT(e2), EXTRA_END \
- }
-
-/* The 'extra' mechanism is a way to specify extra checks (such as
- * extensions or specific gl versions) or actions (flush current, new
- * buffers) that we need to do before looking up an enum. We need to
- * declare them all up front so we can refer to them in the value_desc
- * structs below. */
-
-static const int extra_new_buffers[] = {
- EXTRA_NEW_BUFFERS,
- EXTRA_END
-};
-
-static const int extra_new_frag_clamp[] = {
- EXTRA_NEW_FRAG_CLAMP,
- EXTRA_END
-};
-
-static const int extra_valid_draw_buffer[] = {
- EXTRA_VALID_DRAW_BUFFER,
- EXTRA_END
-};
-
-static const int extra_valid_texture_unit[] = {
- EXTRA_VALID_TEXTURE_UNIT,
- EXTRA_END
-};
-
-static const int extra_flush_current_valid_texture_unit[] = {
- EXTRA_FLUSH_CURRENT,
- EXTRA_VALID_TEXTURE_UNIT,
- EXTRA_END
-};
-
-static const int extra_flush_current[] = {
- EXTRA_FLUSH_CURRENT,
- EXTRA_END
-};
-
-static const int extra_new_buffers_OES_read_format[] = {
- EXTRA_NEW_BUFFERS,
- EXT(OES_read_format),
- EXTRA_END
-};
-
-static const int extra_EXT_secondary_color_flush_current[] = {
- EXT(EXT_secondary_color),
- EXTRA_FLUSH_CURRENT,
- EXTRA_END
-};
-
-static const int extra_EXT_fog_coord_flush_current[] = {
- EXT(EXT_fog_coord),
- EXTRA_FLUSH_CURRENT,
- EXTRA_END
-};
-
-static const int extra_EXT_texture_integer[] = {
- EXT(EXT_texture_integer),
- EXTRA_END
-};
-
-static const int extra_EXT_gpu_shader4[] = {
- EXT(EXT_gpu_shader4),
- EXTRA_END
-};
-
-
-EXTRA_EXT(ARB_ES2_compatibility);
-EXTRA_EXT(ARB_multitexture);
-EXTRA_EXT(ARB_texture_cube_map);
-EXTRA_EXT(MESA_texture_array);
-EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program);
-EXTRA_EXT(EXT_secondary_color);
-EXTRA_EXT(EXT_fog_coord);
-EXTRA_EXT(EXT_texture_lod_bias);
-EXTRA_EXT(EXT_texture_filter_anisotropic);
-EXTRA_EXT(IBM_rasterpos_clip);
-EXTRA_EXT(NV_point_sprite);
-EXTRA_EXT(SGIS_generate_mipmap);
-EXTRA_EXT(NV_vertex_program);
-EXTRA_EXT(NV_fragment_program);
-EXTRA_EXT(NV_texture_rectangle);
-EXTRA_EXT(EXT_stencil_two_side);
-EXTRA_EXT(NV_light_max_exponent);
-EXTRA_EXT(EXT_depth_bounds_test);
-EXTRA_EXT(ARB_depth_clamp);
-EXTRA_EXT(ATI_fragment_shader);
-EXTRA_EXT(EXT_framebuffer_blit);
-EXTRA_EXT(ARB_shader_objects);
-EXTRA_EXT(EXT_provoking_vertex);
-EXTRA_EXT(ARB_fragment_shader);
-EXTRA_EXT(ARB_fragment_program);
-EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample);
-EXTRA_EXT(EXT_framebuffer_object);
-EXTRA_EXT(APPLE_vertex_array_object);
-EXTRA_EXT(ARB_seamless_cube_map);
-EXTRA_EXT(EXT_compiled_vertex_array);
-EXTRA_EXT(ARB_sync);
-EXTRA_EXT(ARB_vertex_shader);
-EXTRA_EXT(EXT_transform_feedback);
-EXTRA_EXT(ARB_transform_feedback2);
-EXTRA_EXT(EXT_pixel_buffer_object);
-EXTRA_EXT(ARB_vertex_program);
-EXTRA_EXT2(NV_point_sprite, ARB_point_sprite);
-EXTRA_EXT2(ARB_fragment_program, NV_fragment_program);
-EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
-EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
-EXTRA_EXT(ARB_vertex_buffer_object);
-EXTRA_EXT(ARB_geometry_shader4);
-EXTRA_EXT(ARB_copy_buffer);
-EXTRA_EXT(EXT_framebuffer_sRGB);
-EXTRA_EXT(ARB_texture_buffer_object);
-
-static const int
-extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
- EXT(ARB_vertex_program),
- EXT(ARB_fragment_program),
- EXT(NV_vertex_program),
- EXTRA_END
-};
-
-static const int
-extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
- EXT(NV_vertex_program),
- EXT(ARB_vertex_program),
- EXT(ARB_fragment_program),
- EXT(NV_vertex_program),
- EXTRA_END
-};
-
-static const int
-extra_NV_primitive_restart[] = {
- EXT(NV_primitive_restart),
- EXTRA_END
-};
-
-static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END };
-static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END };
-static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END };
-
-static const int
-extra_ARB_vertex_program_version_es2[] = {
- EXT(ARB_vertex_program),
- EXTRA_VERSION_ES2,
- EXTRA_END
-};
-
-#define API_OPENGL_BIT (1 << API_OPENGL)
-#define API_OPENGLES_BIT (1 << API_OPENGLES)
-#define API_OPENGLES2_BIT (1 << API_OPENGLES2)
-
-/* This is the big table describing all the enums we accept in
- * glGet*v(). The table is partitioned into six parts: enums
- * understood by all GL APIs (OpenGL, GLES and GLES2), enums shared
- * between OpenGL and GLES, enums exclusive to GLES, etc for the
- * remaining combinations. When we add the enums to the hash table in
- * _mesa_init_get_hash(), we only add the enums for the API we're
- * instantiating and the different sections are guarded by #if
- * FEATURE_GL etc to make sure we only compile in the enums we may
- * need. */
-
-static const struct value_desc values[] = {
- /* Enums shared between OpenGL, GLES1 and GLES2 */
- { 0, 0, TYPE_API_MASK,
- API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA},
- { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers },
- { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA },
- { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
- { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers },
- { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
- { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
- { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA },
- { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA },
- { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), NO_EXTRA },
- { GL_DEPTH_CLEAR_VALUE, CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA },
- { GL_DEPTH_FUNC, CONTEXT_ENUM(Depth.Func), NO_EXTRA },
- { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA },
- { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA },
- { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA },
- { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA },
- { GL_FRONT_FACE, CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA },
- { GL_GREEN_BITS, BUFFER_INT(Visual.greenBits), extra_new_buffers },
- { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA },
- { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA },
- { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
- { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA },
- { GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA },
- { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA },
- { GL_PACK_ALIGNMENT, CONTEXT_INT(Pack.Alignment), NO_EXTRA },
- { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA },
- { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA },
- { GL_POLYGON_OFFSET_UNITS, CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA },
- { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA },
- { GL_RED_BITS, BUFFER_INT(Visual.redBits), extra_new_buffers },
- { GL_SCISSOR_BOX, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
- { GL_SCISSOR_TEST, CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA },
- { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), NO_EXTRA },
- { GL_STENCIL_CLEAR_VALUE, CONTEXT_INT(Stencil.Clear), NO_EXTRA },
- { GL_STENCIL_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_FUNC, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_PASS_DEPTH_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_PASS_DEPTH_PASS, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA },
- { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
- { GL_STENCIL_WRITEMASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
- { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA },
- { GL_TEXTURE_BINDING_2D, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA },
- { GL_UNPACK_ALIGNMENT, CONTEXT_INT(Unpack.Alignment), NO_EXTRA },
- { GL_VIEWPORT, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
-
- /* GL_ARB_multitexture */
- { GL_ACTIVE_TEXTURE_ARB,
- LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture },
-
- /* Note that all the OES_* extensions require that the Mesa "struct
- * gl_extensions" include a member with the name of the extension.
- * That structure does not yet include OES extensions (and we're
- * not sure whether it will). If it does, all the OES_*
- * extensions below should mark the dependency. */
-
- /* GL_ARB_texture_cube_map */
- { GL_TEXTURE_BINDING_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_INT,
- TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map },
- { GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.MaxCubeTextureLevels),
- extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */
-
- /* XXX: OES_blend_subtract */
- { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA },
- { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
- { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA },
- { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA },
-
- /* GL_BLEND_EQUATION_RGB, which is what we're really after, is
- * defined identically to GL_BLEND_EQUATION. */
- { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA },
- { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA },
-
- /* GL_ARB_texture_compression */
- { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA },
-
- /* GL_ARB_multisample */
- { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB,
- CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA },
- { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA },
- { GL_SAMPLE_COVERAGE_VALUE_ARB,
- CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA },
- { GL_SAMPLE_COVERAGE_INVERT_ARB,
- CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA },
- { GL_SAMPLE_BUFFERS_ARB, BUFFER_INT(Visual.sampleBuffers), NO_EXTRA },
- { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA },
-
- /* GL_SGIS_generate_mipmap */
- { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap),
- extra_SGIS_generate_mipmap },
-
- /* GL_ARB_vertex_buffer_object */
- { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
-
- /* GL_ARB_vertex_buffer_object */
- /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */
- { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_vertex_buffer_object },
-
- /* GL_ARB_copy_buffer */
- { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
- { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
-
- /* GL_OES_read_format */
- { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
- extra_new_buffers_OES_read_format },
- { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0,
- extra_new_buffers_OES_read_format },
-
- /* GL_EXT_framebuffer_object */
- { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name),
- extra_EXT_framebuffer_object },
- { GL_RENDERBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_framebuffer_object },
- { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize),
- extra_EXT_framebuffer_object },
-
- /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's
- * GLSL: */
- { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA },
-
-#if FEATURE_GL || FEATURE_ES1
- /* Enums in OpenGL and GLES1 */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT, NO_EXTRA },
- { GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA },
- { GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA },
- { GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA },
- { GL_LIGHT3, CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA },
- { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA },
- { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA },
- { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA },
- { GL_LIGHT7, CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA },
- { GL_LIGHTING, CONTEXT_BOOL(Light.Enabled), NO_EXTRA },
- { GL_LIGHT_MODEL_AMBIENT,
- CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA },
- { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA },
- { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA },
- { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp },
- { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
- { GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA },
- { GL_CURRENT_COLOR,
- CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4),
- extra_flush_current },
- { GL_CURRENT_NORMAL,
- CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3),
- extra_flush_current },
- { GL_CURRENT_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0,
- extra_flush_current_valid_texture_unit },
- { GL_DISTANCE_ATTENUATION_EXT, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA },
- { GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA },
- { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
- { GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA },
- { GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA },
- { GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA },
- { GL_FOG_MODE, CONTEXT_ENUM(Fog.Mode), NO_EXTRA },
- { GL_FOG_START, CONTEXT_FLOAT(Fog.Start), NO_EXTRA },
- { GL_LINE_SMOOTH, CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA },
- { GL_LINE_SMOOTH_HINT, CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA },
- { GL_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA },
- { GL_COLOR_LOGIC_OP, CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA },
- { GL_LOGIC_OP_MODE, CONTEXT_ENUM(Color.LogicOp), NO_EXTRA },
- { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA },
- { GL_MAX_MODELVIEW_STACK_DEPTH, CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_PROJECTION_STACK_DEPTH, CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA },
- { GL_MODELVIEW_MATRIX, CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA },
- { GL_MODELVIEW_STACK_DEPTH, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA },
- { GL_NORMALIZE, CONTEXT_BOOL(Transform.Normalize), NO_EXTRA },
- { GL_PACK_SKIP_IMAGES_EXT, CONTEXT_INT(Pack.SkipImages), NO_EXTRA },
- { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA },
- { GL_POINT_SIZE, CONTEXT_FLOAT(Point.Size), NO_EXTRA },
- { GL_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA },
- { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA },
- { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA },
- { GL_POINT_SIZE_MIN_EXT, CONTEXT_FLOAT(Point.MinSize), NO_EXTRA },
- { GL_POINT_SIZE_MAX_EXT, CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA },
- { GL_POINT_FADE_THRESHOLD_SIZE_EXT, CONTEXT_FLOAT(Point.Threshold), NO_EXTRA },
- { GL_PROJECTION_MATRIX, CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA },
- { GL_PROJECTION_STACK_DEPTH, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA },
- { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA },
- { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA },
- { GL_TEXTURE_2D, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
- { GL_TEXTURE_MATRIX, LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit },
- { GL_TEXTURE_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0,
- extra_valid_texture_unit },
-
- { GL_VERTEX_ARRAY, ARRAY_BOOL(Vertex.Enabled), NO_EXTRA },
- { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(Vertex.Size), NO_EXTRA },
- { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(Vertex.Type), NO_EXTRA },
- { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(Vertex.Stride), NO_EXTRA },
- { GL_NORMAL_ARRAY, ARRAY_BOOL(Normal.Enabled), NO_EXTRA },
- { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(Normal.Type), NO_EXTRA },
- { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(Normal.Stride), NO_EXTRA },
- { GL_COLOR_ARRAY, ARRAY_BOOL(Color.Enabled), NO_EXTRA },
- { GL_COLOR_ARRAY_SIZE, ARRAY_INT(Color.Size), NO_EXTRA },
- { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(Color.Type), NO_EXTRA },
- { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(Color.Stride), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY,
- LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_SIZE,
- LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_TYPE,
- LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_STRIDE,
- LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA },
-
- /* GL_ARB_ES2_compatibility */
- { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility },
- { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
- extra_ARB_ES2_compatibility },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_ES2_compatibility },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_ES2_compatibility },
-
- /* GL_ARB_multitexture */
- { GL_MAX_TEXTURE_UNITS_ARB,
- CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },
- { GL_CLIENT_ACTIVE_TEXTURE_ARB,
- LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture },
-
- /* GL_ARB_texture_cube_map */
- { GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
- /* S, T, and R are always set at the same time */
- { GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
-
- /* GL_ARB_multisample */
- { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA },
- { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA },
-
- /* GL_ARB_vertex_buffer_object */
- { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, Vertex.BufferObj), NO_EXTRA },
- { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, Normal.BufferObj), NO_EXTRA },
- { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, Color.BufferObj), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA },
-
- /* GL_OES_point_sprite */
- { GL_POINT_SPRITE_NV,
- CONTEXT_BOOL(Point.PointSprite),
- extra_NV_point_sprite_ARB_point_sprite },
-
- /* GL_ARB_fragment_shader */
- { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents),
- extra_ARB_fragment_shader },
-
- /* GL_ARB_vertex_shader */
- { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.VertexProgram.MaxUniformComponents),
- extra_ARB_vertex_shader },
- { GL_MAX_VARYING_FLOATS_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_vertex_shader },
-
- /* GL_EXT_texture_lod_bias */
- { GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias),
- extra_EXT_texture_lod_bias },
-
- /* GL_EXT_texture_filter_anisotropic */
- { GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,
- CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy),
- extra_EXT_texture_filter_anisotropic },
-#endif /* FEATURE_GL || FEATURE_ES1 */
-
-#if FEATURE_ES1
- { 0, 0, TYPE_API_MASK, API_OPENGLES_BIT },
- /* XXX: OES_matrix_get */
- { GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES },
- { GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES },
- { GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES },
-
- /* OES_point_size_array */
- { GL_POINT_SIZE_ARRAY_OES, ARRAY_FIELD(PointSize.Enabled, TYPE_BOOLEAN) },
- { GL_POINT_SIZE_ARRAY_TYPE_OES, ARRAY_FIELD(PointSize.Type, TYPE_ENUM) },
- { GL_POINT_SIZE_ARRAY_STRIDE_OES, ARRAY_FIELD(PointSize.Stride, TYPE_INT) },
- { GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 },
-#endif /* FEATURE_ES1 */
-
-#if FEATURE_GL || FEATURE_ES2
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES2_BIT, NO_EXTRA },
- /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's GLSL: */
- { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA },
- { GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */
- CONTEXT_INT(Const.MaxTextureCoordUnits),
- extra_ARB_fragment_program_NV_fragment_program },
-
- /* GL_ARB_draw_buffers */
- { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA },
-
- { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
- /* GL_ARB_fragment_program */
- { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, /* == GL_MAX_TEXTURE_IMAGE_UNITS_NV */
- CONTEXT_INT(Const.MaxTextureImageUnits),
- extra_ARB_fragment_program_NV_fragment_program },
- { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader },
- { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.MaxCombinedTextureImageUnits),
- extra_ARB_vertex_shader },
-
- /* GL_ARB_shader_objects
- * Actually, this token isn't part of GL_ARB_shader_objects, but is
- * close enough for now. */
- { GL_CURRENT_PROGRAM, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects },
-
- /* OpenGL 2.0 */
- { GL_STENCIL_BACK_FUNC, CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA },
- { GL_STENCIL_BACK_VALUE_MASK, CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA },
- { GL_STENCIL_BACK_WRITEMASK, CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA },
- { GL_STENCIL_BACK_REF, CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA },
- { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA },
- { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA },
- { GL_STENCIL_BACK_PASS_DEPTH_PASS, CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA },
-
- { GL_MAX_VERTEX_ATTRIBS_ARB,
- CONTEXT_INT(Const.VertexProgram.MaxAttribs),
- extra_ARB_vertex_program_version_es2 },
-
- /* OES_texture_3D */
- { GL_TEXTURE_BINDING_3D, LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA },
- { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA },
-
- /* GL_ARB_fragment_program/OES_standard_derivatives */
- { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB,
- CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader },
-#endif /* FEATURE_GL || FEATURE_ES2 */
-
-#if FEATURE_ES2
- /* Enums unique to OpenGL ES 2.0 */
- { 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_SHADER_COMPILER, CONST(1), NO_EXTRA },
- /* OES_get_program_binary */
- { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
- { GL_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
-#endif /* FEATURE_ES2 */
-
-#if FEATURE_GL
- /* Remaining enums are only in OpenGL */
- { 0, 0, TYPE_API_MASK, API_OPENGL_BIT, NO_EXTRA },
- { GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA },
- { GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA },
- { GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA },
- { GL_ACCUM_ALPHA_BITS, BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA },
- { GL_ACCUM_CLEAR_VALUE, CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_ALPHA_BIAS, CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA },
- { GL_ALPHA_SCALE, CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA },
- { GL_ATTRIB_STACK_DEPTH, CONTEXT_INT(AttribStackDepth), NO_EXTRA },
- { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA },
- { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA },
- { GL_BLUE_BIAS, CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA },
- { GL_BLUE_SCALE, CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA },
- { GL_CLIENT_ATTRIB_STACK_DEPTH, CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA },
- { GL_COLOR_MATERIAL_FACE, CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA },
- { GL_COLOR_MATERIAL_PARAMETER, CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA },
- { GL_CURRENT_INDEX,
- CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]),
- extra_flush_current },
- { GL_CURRENT_RASTER_COLOR,
- CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_CURRENT_RASTER_DISTANCE, CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA },
- { GL_CURRENT_RASTER_INDEX, CONST(1), NO_EXTRA },
- { GL_CURRENT_RASTER_POSITION, CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA },
- { GL_CURRENT_RASTER_SECONDARY_COLOR,
- CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA },
- { GL_CURRENT_RASTER_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0,
- extra_valid_texture_unit },
- { GL_CURRENT_RASTER_POSITION_VALID, CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA },
- { GL_DEPTH_BIAS, CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA },
- { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA },
- { GL_DOUBLEBUFFER, BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA },
- { GL_DRAW_BUFFER, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA },
- { GL_EDGE_FLAG, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
- { GL_FEEDBACK_BUFFER_SIZE, CONTEXT_INT(Feedback.BufferSize), NO_EXTRA },
- { GL_FEEDBACK_BUFFER_TYPE, CONTEXT_ENUM(Feedback.Type), NO_EXTRA },
- { GL_FOG_INDEX, CONTEXT_FLOAT(Fog.Index), NO_EXTRA },
- { GL_GREEN_BIAS, CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA },
- { GL_GREEN_SCALE, CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA },
- { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers },
- { GL_INDEX_CLEAR_VALUE, CONTEXT_INT(Color.ClearIndex), NO_EXTRA },
- { GL_INDEX_MODE, CONST(0) , NO_EXTRA},
- { GL_INDEX_OFFSET, CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA },
- { GL_INDEX_SHIFT, CONTEXT_INT(Pixel.IndexShift), NO_EXTRA },
- { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA },
- { GL_LIGHT_MODEL_COLOR_CONTROL, CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA },
- { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA },
- { GL_LINE_STIPPLE, CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA },
- { GL_LINE_STIPPLE_PATTERN, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_LINE_STIPPLE_REPEAT, CONTEXT_INT(Line.StippleFactor), NO_EXTRA },
- { GL_LINE_WIDTH_GRANULARITY, CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA },
- { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA },
- { GL_LIST_INDEX, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
- { GL_LIST_MODE, LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA },
- { GL_INDEX_LOGIC_OP, CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA },
- { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA },
- { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA },
- { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA },
- { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA },
- { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA },
- { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA },
- { GL_MAP1_VERTEX_3, CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA },
- { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA },
- { GL_MAP2_COLOR_4, CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA },
- { GL_MAP2_GRID_DOMAIN, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA },
- { GL_MAP2_GRID_SEGMENTS, CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA },
- { GL_MAP2_INDEX, CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA },
- { GL_MAP2_NORMAL, CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA },
- { GL_MAP2_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA },
- { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA },
- { GL_MAP2_VERTEX_4, CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA },
- { GL_MAP_COLOR, CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA },
- { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA },
- { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA },
-
- { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA },
- { GL_MAX_LIST_NESTING, CONST(MAX_LIST_NESTING), NO_EXTRA },
- { GL_MAX_NAME_STACK_DEPTH, CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA },
- { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA },
- { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA },
- { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA },
- { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA },
- { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA },
- { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA },
- { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA },
- { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA },
- { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA },
- { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA },
- { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA },
- { GL_PIXEL_MAP_G_TO_G_SIZE, CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_A_SIZE, CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_B_SIZE, CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_G_SIZE, CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_I_SIZE, CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA },
- { GL_PIXEL_MAP_I_TO_R_SIZE, CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA },
- { GL_PIXEL_MAP_R_TO_R_SIZE, CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA },
- { GL_PIXEL_MAP_S_TO_S_SIZE, CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA },
- { GL_POINT_SIZE_GRANULARITY, CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA },
- { GL_POLYGON_MODE, CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA },
- { GL_POLYGON_OFFSET_BIAS_EXT, CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA },
- { GL_POLYGON_OFFSET_POINT, CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA },
- { GL_POLYGON_OFFSET_LINE, CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA },
- { GL_POLYGON_SMOOTH, CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA },
- { GL_POLYGON_SMOOTH_HINT, CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA },
- { GL_POLYGON_STIPPLE, CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA },
- { GL_READ_BUFFER, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
- { GL_RED_BIAS, CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA },
- { GL_RED_SCALE, CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA },
- { GL_RENDER_MODE, CONTEXT_ENUM(RenderMode), NO_EXTRA },
- { GL_RGBA_MODE, CONST(1), NO_EXTRA },
- { GL_SELECTION_BUFFER_SIZE, CONTEXT_INT(Select.BufferSize), NO_EXTRA },
- { GL_SHARED_TEXTURE_PALETTE_EXT, CONTEXT_BOOL(Texture.SharedPalette), NO_EXTRA },
-
- { GL_STEREO, BUFFER_INT(Visual.stereoMode), NO_EXTRA },
-
- { GL_TEXTURE_1D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
- { GL_TEXTURE_3D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
- { GL_TEXTURE_1D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
- { GL_TEXTURE_2D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA },
-
- { GL_TEXTURE_BINDING_1D, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA },
- { GL_TEXTURE_BINDING_1D_ARRAY, LOC_CUSTOM, TYPE_INT,
- TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array },
- { GL_TEXTURE_BINDING_2D_ARRAY, LOC_CUSTOM, TYPE_INT,
- TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array },
- { GL_MAX_ARRAY_TEXTURE_LAYERS_EXT,
- CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array },
-
- { GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3,
- offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA },
- { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA },
- { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA },
- { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA },
- { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA },
- { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA },
- { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA },
- { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA },
- { GL_UNPACK_CLIENT_STORAGE_APPLE, CONTEXT_BOOL(Unpack.ClientStorage), NO_EXTRA },
- { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA },
- { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA },
-
- /* Vertex arrays */
- { GL_VERTEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_NORMAL_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_COLOR_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_INDEX_ARRAY, ARRAY_BOOL(Index.Enabled), NO_EXTRA },
- { GL_INDEX_ARRAY_TYPE, ARRAY_ENUM(Index.Type), NO_EXTRA },
- { GL_INDEX_ARRAY_STRIDE, ARRAY_INT(Index.Stride), NO_EXTRA },
- { GL_INDEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_TEXTURE_COORD_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY, ARRAY_BOOL(EdgeFlag.Enabled), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(EdgeFlag.Stride), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA },
-
- /* GL_ARB_texture_compression */
- { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA },
-
- /* GL_EXT_compiled_vertex_array */
- { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst),
- extra_EXT_compiled_vertex_array },
- { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount),
- extra_EXT_compiled_vertex_array },
-
- /* GL_ARB_transpose_matrix */
- { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB,
- CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA },
- { GL_TRANSPOSE_PROJECTION_MATRIX_ARB,
- CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA },
- { GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA },
-
- /* GL_EXT_secondary_color */
- { GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled),
- extra_EXT_secondary_color_ARB_vertex_program },
- { GL_CURRENT_SECONDARY_COLOR_EXT,
- CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4),
- extra_EXT_secondary_color_flush_current },
- { GL_SECONDARY_COLOR_ARRAY_EXT, ARRAY_BOOL(SecondaryColor.Enabled),
- extra_EXT_secondary_color },
- { GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, ARRAY_ENUM(SecondaryColor.Type),
- extra_EXT_secondary_color },
- { GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, ARRAY_INT(SecondaryColor.Stride),
- extra_EXT_secondary_color },
- { GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, ARRAY_INT(SecondaryColor.Size),
- extra_EXT_secondary_color },
-
- /* GL_EXT_fog_coord */
- { GL_CURRENT_FOG_COORDINATE_EXT,
- CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]),
- extra_EXT_fog_coord_flush_current },
- { GL_FOG_COORDINATE_ARRAY_EXT, ARRAY_BOOL(FogCoord.Enabled),
- extra_EXT_fog_coord },
- { GL_FOG_COORDINATE_ARRAY_TYPE_EXT, ARRAY_ENUM(FogCoord.Type),
- extra_EXT_fog_coord },
- { GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, ARRAY_INT(FogCoord.Stride),
- extra_EXT_fog_coord },
- { GL_FOG_COORDINATE_SOURCE_EXT, CONTEXT_ENUM(Fog.FogCoordinateSource),
- extra_EXT_fog_coord },
-
- /* GL_IBM_rasterpos_clip */
- { GL_RASTER_POSITION_UNCLIPPED_IBM,
- CONTEXT_BOOL(Transform.RasterPositionUnclipped),
- extra_IBM_rasterpos_clip },
-
- /* GL_NV_point_sprite */
- { GL_POINT_SPRITE_R_MODE_NV,
- CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite },
- { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin),
- extra_NV_point_sprite_ARB_point_sprite },
-
- /* GL_NV_vertex_program */
- { GL_VERTEX_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0,
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY0_NV, ARRAY_BOOL(VertexAttrib[0].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY1_NV, ARRAY_BOOL(VertexAttrib[1].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY2_NV, ARRAY_BOOL(VertexAttrib[2].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY3_NV, ARRAY_BOOL(VertexAttrib[3].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY4_NV, ARRAY_BOOL(VertexAttrib[4].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY5_NV, ARRAY_BOOL(VertexAttrib[5].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY6_NV, ARRAY_BOOL(VertexAttrib[6].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY7_NV, ARRAY_BOOL(VertexAttrib[7].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY8_NV, ARRAY_BOOL(VertexAttrib[8].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY9_NV, ARRAY_BOOL(VertexAttrib[9].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY10_NV, ARRAY_BOOL(VertexAttrib[10].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY11_NV, ARRAY_BOOL(VertexAttrib[11].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY12_NV, ARRAY_BOOL(VertexAttrib[12].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY13_NV, ARRAY_BOOL(VertexAttrib[13].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY14_NV, ARRAY_BOOL(VertexAttrib[14].Enabled),
- extra_NV_vertex_program },
- { GL_VERTEX_ATTRIB_ARRAY15_NV, ARRAY_BOOL(VertexAttrib[15].Enabled),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB0_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[0]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB1_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[1]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB2_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[2]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB3_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[3]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB4_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[4]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB5_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[5]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB6_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[6]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB7_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[7]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB8_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[8]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB9_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[9]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB10_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[10]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB11_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[11]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB12_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[12]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB13_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[13]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB14_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[14]),
- extra_NV_vertex_program },
- { GL_MAP1_VERTEX_ATTRIB15_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[15]),
- extra_NV_vertex_program },
-
- /* GL_NV_fragment_program */
- { GL_FRAGMENT_PROGRAM_NV, CONTEXT_BOOL(FragmentProgram.Enabled),
- extra_NV_fragment_program },
- { GL_FRAGMENT_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0,
- extra_NV_fragment_program },
- { GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV,
- CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS),
- extra_NV_fragment_program },
-
- /* GL_NV_texture_rectangle */
- { GL_TEXTURE_RECTANGLE_NV,
- LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle },
- { GL_TEXTURE_BINDING_RECTANGLE_NV,
- LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle },
- { GL_MAX_RECTANGLE_TEXTURE_SIZE_NV,
- CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle },
-
- /* GL_EXT_stencil_two_side */
- { GL_STENCIL_TEST_TWO_SIDE_EXT, CONTEXT_BOOL(Stencil.TestTwoSide),
- extra_EXT_stencil_two_side },
- { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA },
-
- /* GL_NV_light_max_exponent */
- { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess),
- extra_NV_light_max_exponent },
- { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent),
- extra_NV_light_max_exponent },
-
- /* GL_NV_primitive_restart */
- { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart),
- extra_NV_primitive_restart },
- { GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex),
- extra_NV_primitive_restart },
-
- /* GL_ARB_vertex_buffer_object */
- { GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, Index.BufferObj), NO_EXTRA },
- { GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, EdgeFlag.BufferObj), NO_EXTRA },
- { GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, SecondaryColor.BufferObj), NO_EXTRA },
- { GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_array_object, FogCoord.BufferObj), NO_EXTRA },
-
- /* GL_EXT_pixel_buffer_object */
- { GL_PIXEL_PACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_pixel_buffer_object },
- { GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_pixel_buffer_object },
-
- /* GL_ARB_vertex_program */
- { GL_VERTEX_PROGRAM_ARB, /* == GL_VERTEX_PROGRAM_NV */
- CONTEXT_BOOL(VertexProgram.Enabled),
- extra_ARB_vertex_program_NV_vertex_program },
- { GL_VERTEX_PROGRAM_POINT_SIZE_ARB, /* == GL_VERTEX_PROGRAM_POINT_SIZE_NV*/
- CONTEXT_BOOL(VertexProgram.PointSizeEnabled),
- extra_ARB_vertex_program_NV_vertex_program },
- { GL_VERTEX_PROGRAM_TWO_SIDE_ARB, /* == GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- CONTEXT_BOOL(VertexProgram.TwoSideEnabled),
- extra_ARB_vertex_program_NV_vertex_program },
- { GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, /* == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- CONTEXT_INT(Const.MaxProgramMatrixStackDepth),
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
- { GL_MAX_PROGRAM_MATRICES_ARB, /* == GL_MAX_TRACK_MATRICES_NV */
- CONTEXT_INT(Const.MaxProgramMatrices),
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
- { GL_CURRENT_MATRIX_STACK_DEPTH_ARB, /* == GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
-
- { GL_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */
- LOC_CUSTOM, TYPE_MATRIX, 0,
- extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
- { GL_TRANSPOSE_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */
- LOC_CUSTOM, TYPE_MATRIX, 0,
- extra_ARB_vertex_program_ARB_fragment_program },
-
- { GL_PROGRAM_ERROR_POSITION_ARB, /* == GL_PROGRAM_ERROR_POSITION_NV */
- CONTEXT_INT(Program.ErrorPos),
- extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program },
-
- /* GL_ARB_fragment_program */
- { GL_FRAGMENT_PROGRAM_ARB, CONTEXT_BOOL(FragmentProgram.Enabled),
- extra_ARB_fragment_program },
-
- /* GL_EXT_depth_bounds_test */
- { GL_DEPTH_BOUNDS_TEST_EXT, CONTEXT_BOOL(Depth.BoundsTest),
- extra_EXT_depth_bounds_test },
- { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin),
- extra_EXT_depth_bounds_test },
-
- /* GL_ARB_depth_clamp*/
- { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp),
- extra_ARB_depth_clamp },
-
- /* GL_ARB_draw_buffers */
- { GL_DRAW_BUFFER0_ARB, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA },
- { GL_DRAW_BUFFER1_ARB, BUFFER_ENUM(ColorDrawBuffer[1]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER2_ARB, BUFFER_ENUM(ColorDrawBuffer[2]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]),
- extra_valid_draw_buffer },
- { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]),
- extra_valid_draw_buffer },
-
- /* GL_ATI_fragment_shader */
- { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader },
- { GL_NUM_FRAGMENT_CONSTANTS_ATI, CONST(8), extra_ATI_fragment_shader },
- { GL_NUM_PASSES_ATI, CONST(2), extra_ATI_fragment_shader },
- { GL_NUM_INSTRUCTIONS_PER_PASS_ATI, CONST(8), extra_ATI_fragment_shader },
- { GL_NUM_INSTRUCTIONS_TOTAL_ATI, CONST(16), extra_ATI_fragment_shader },
- { GL_COLOR_ALPHA_PAIRING_ATI, CONST(GL_TRUE), extra_ATI_fragment_shader },
- { GL_NUM_LOOPBACK_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader },
- { GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI,
- CONST(3), extra_ATI_fragment_shader },
-
- /* GL_EXT_framebuffer_object */
- { GL_MAX_COLOR_ATTACHMENTS_EXT, CONTEXT_INT(Const.MaxColorAttachments),
- extra_EXT_framebuffer_object },
-
- /* GL_EXT_framebuffer_blit
- * NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT */
- { GL_READ_FRAMEBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_framebuffer_blit },
-
- /* GL_EXT_provoking_vertex */
- { GL_PROVOKING_VERTEX_EXT,
- CONTEXT_BOOL(Light.ProvokingVertex), extra_EXT_provoking_vertex },
- { GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT,
- CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention),
- extra_EXT_provoking_vertex },
-
- /* GL_ARB_framebuffer_object */
- { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples),
- extra_ARB_framebuffer_object_EXT_framebuffer_multisample },
-
- /* GL_APPLE_vertex_array_object */
- { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name),
- extra_APPLE_vertex_array_object },
-
- /* GL_ARB_seamless_cube_map */
- { GL_TEXTURE_CUBE_MAP_SEAMLESS,
- CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map },
-
- /* GL_ARB_sync */
- { GL_MAX_SERVER_WAIT_TIMEOUT,
- CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync },
-
- /* GL_EXT_texture_integer */
- { GL_RGBA_INTEGER_MODE_EXT, BUFFER_BOOL(_IntegerColor),
- extra_EXT_texture_integer },
-
- /* GL_EXT_transform_feedback */
- { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0,
- extra_EXT_transform_feedback },
- { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(TransformFeedback.RasterDiscard),
- extra_EXT_transform_feedback },
- { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
- CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents),
- extra_EXT_transform_feedback },
- { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,
- CONTEXT_INT(Const.MaxTransformFeedbackSeparateAttribs),
- extra_EXT_transform_feedback },
- { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,
- CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents),
- extra_EXT_transform_feedback },
-
- /* GL_ARB_transform_feedback2 */
- { GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, LOC_CUSTOM, TYPE_BOOLEAN, 0,
- extra_ARB_transform_feedback2 },
- { GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, LOC_CUSTOM, TYPE_BOOLEAN, 0,
- extra_ARB_transform_feedback2 },
- { GL_TRANSFORM_FEEDBACK_BINDING, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_transform_feedback2 },
-
- /* GL_ARB_geometry_shader4 */
- { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB,
- CONTEXT_INT(Const.MaxGeometryTextureImageUnits),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB,
- CONTEXT_INT(Const.MaxGeometryOutputVertices),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB,
- CONTEXT_INT(Const.MaxGeometryTotalOutputComponents),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB,
- CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents),
- extra_ARB_geometry_shader4 },
- { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.MaxGeometryVaryingComponents),
- extra_ARB_geometry_shader4 },
- { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB,
- CONTEXT_INT(Const.MaxVertexVaryingComponents),
- extra_ARB_geometry_shader4 },
-
- /* GL_ARB_color_buffer_float */
- { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0 },
-
- /* GL_EXT_gpu_shader4 / GL 3.0 */
- { GL_MIN_PROGRAM_TEXEL_OFFSET,
- CONTEXT_INT(Const.MinProgramTexelOffset),
- extra_EXT_gpu_shader4 },
- { GL_MAX_PROGRAM_TEXEL_OFFSET,
- CONTEXT_INT(Const.MaxProgramTexelOffset),
- extra_EXT_gpu_shader4 },
-
- /* GL_ARB_texture_buffer_object */
- { GL_MAX_TEXTURE_BUFFER_SIZE_ARB, CONTEXT_INT(Const.MaxTextureBufferSize),
- extra_ARB_texture_buffer_object },
- { GL_TEXTURE_BINDING_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_texture_buffer_object },
- { GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
- TEXTURE_BUFFER_INDEX, extra_ARB_texture_buffer_object },
- { GL_TEXTURE_BUFFER_FORMAT_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_texture_buffer_object },
- { GL_TEXTURE_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0,
- extra_ARB_texture_buffer_object },
-
- /* GL 3.0 */
- { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
- { GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 },
- { GL_MINOR_VERSION, CONTEXT_INT(VersionMinor), extra_version_30 },
- { GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 },
-
- /* GL3.0 / GL_EXT_framebuffer_sRGB */
- { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB },
- { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB },
-
- /* GL 3.1 */
- /* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV
- * vs. GL_PRIMITIVE_RESTART!
- */
- { GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart),
- extra_version_31 },
- { GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex),
- extra_version_31 },
-
-
- /* GL 3.2 */
- { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask),
- extra_version_32 },
-#endif /* FEATURE_GL */
-};
-
-/* All we need now is a way to look up the value struct from the enum.
- * The code generated by gcc for the old generated big switch
- * statement is a big, balanced, open coded if/else tree, essentially
- * an unrolled binary search. It would be natural to sort the new
- * enum table and use bsearch(), but we will use a read-only hash
- * table instead. bsearch() has a nice guaranteed worst case
- * performance, but we're also guaranteed to hit that worst case
- * (log2(n) iterations) for about half the enums. Instead, using an
- * open addressing hash table, we can find the enum on the first try
- * for 80% of the enums, 1 collision for 10% and never more than 5
- * collisions for any enum (typical numbers). And the code is very
- * simple, even though it feels a little magic. */
-
-static unsigned short table[1024];
-static const int prime_factor = 89, prime_step = 281;
-
-#ifdef GET_DEBUG
-static void
-print_table_stats(void)
-{
- int i, j, collisions[11], count, hash, mask;
- const struct value_desc *d;
-
- count = 0;
- mask = Elements(table) - 1;
- memset(collisions, 0, sizeof collisions);
-
- for (i = 0; i < Elements(table); i++) {
- if (!table[i])
- continue;
- count++;
- d = &values[table[i]];
- hash = (d->pname * prime_factor);
- j = 0;
- while (1) {
- if (values[table[hash & mask]].pname == d->pname)
- break;
- hash += prime_step;
- j++;
- }
-
- if (j < 10)
- collisions[j]++;
- else
- collisions[10]++;
- }
-
- printf("number of enums: %d (total %d)\n", count, Elements(values));
- for (i = 0; i < Elements(collisions) - 1; i++)
- if (collisions[i] > 0)
- printf(" %d enums with %d %scollisions\n",
- collisions[i], i, i == 10 ? "or more " : "");
-}
-#endif
-
-/**
- * Initialize the enum hash for a given API
- *
- * This is called from one_time_init() to insert the enum values that
- * are valid for the API in question into the enum hash table.
- *
- * \param the current context, for determining the API in question
- */
-void _mesa_init_get_hash(struct gl_context *ctx)
-{
- int i, hash, index, mask;
- int api_mask = 0, api_bit;
-
- mask = Elements(table) - 1;
- api_bit = 1 << ctx->API;
-
- for (i = 0; i < Elements(values); i++) {
- if (values[i].type == TYPE_API_MASK) {
- api_mask = values[i].offset;
- continue;
- }
- if (!(api_mask & api_bit))
- continue;
-
- hash = (values[i].pname * prime_factor) & mask;
- while (1) {
- index = hash & mask;
- if (!table[index]) {
- table[index] = i;
- break;
- }
- hash += prime_step;
- }
- }
-
-#ifdef GET_DEBUG
- print_table_stats();
-#endif
-}
-
-/**
- * Handle irregular enums
- *
- * Some values don't conform to the "well-known type at context
- * pointer + offset" pattern, so we have this function to catch all
- * the corner cases. Typically, it's a computed value or a one-off
- * pointer to a custom struct or something.
- *
- * In this case we can't return a pointer to the value, so we'll have
- * to use the temporary variable 'v' declared back in the calling
- * glGet*v() function to store the result.
- *
- * \param ctx the current context
- * \param d the struct value_desc that describes the enum
- * \param v pointer to the tmp declared in the calling glGet*v() function
- */
-static void
-find_custom_value(struct gl_context *ctx, const struct value_desc *d, union value *v)
-{
- struct gl_buffer_object **buffer_obj;
- struct gl_client_array *array;
- GLuint unit, *p;
-
- switch (d->pname) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_TEXTURE_RECTANGLE_NV:
- v->value_bool = _mesa_IsEnabled(d->pname);
- break;
-
- case GL_LINE_STIPPLE_PATTERN:
- /* This is the only GLushort, special case it here by promoting
- * to an int rather than introducing a new type. */
- v->value_int = ctx->Line.StipplePattern;
- break;
-
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- unit = ctx->Texture.CurrentUnit;
- v->value_float_4[0] = ctx->Current.RasterTexCoords[unit][0];
- v->value_float_4[1] = ctx->Current.RasterTexCoords[unit][1];
- v->value_float_4[2] = ctx->Current.RasterTexCoords[unit][2];
- v->value_float_4[3] = ctx->Current.RasterTexCoords[unit][3];
- break;
-
- case GL_CURRENT_TEXTURE_COORDS:
- unit = ctx->Texture.CurrentUnit;
- v->value_float_4[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0];
- v->value_float_4[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1];
- v->value_float_4[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2];
- v->value_float_4[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3];
- break;
-
- case GL_COLOR_WRITEMASK:
- v->value_int_4[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0;
- v->value_int_4[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0;
- v->value_int_4[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0;
- v->value_int_4[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0;
- break;
-
- case GL_EDGE_FLAG:
- v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0;
- break;
-
- case GL_READ_BUFFER:
- v->value_enum = ctx->ReadBuffer->ColorReadBuffer;
- break;
-
- case GL_MAP2_GRID_DOMAIN:
- v->value_float_4[0] = ctx->Eval.MapGrid2u1;
- v->value_float_4[1] = ctx->Eval.MapGrid2u2;
- v->value_float_4[2] = ctx->Eval.MapGrid2v1;
- v->value_float_4[3] = ctx->Eval.MapGrid2v2;
- break;
-
- case GL_TEXTURE_STACK_DEPTH:
- unit = ctx->Texture.CurrentUnit;
- v->value_int = ctx->TextureMatrixStack[unit].Depth + 1;
- break;
- case GL_TEXTURE_MATRIX:
- unit = ctx->Texture.CurrentUnit;
- v->value_matrix = ctx->TextureMatrixStack[unit].Top;
- break;
-
- case GL_TEXTURE_COORD_ARRAY:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- array = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture];
- v->value_int = *(GLuint *) ((char *) array + d->offset);
- break;
-
- case GL_ACTIVE_TEXTURE_ARB:
- v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit;
- break;
- case GL_CLIENT_ACTIVE_TEXTURE_ARB:
- v->value_int = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture;
- break;
-
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- v->value_int = *(GLint *) ((char *) ctx + d->offset) + 1;
- break;
-
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:
- p = (GLuint *) ((char *) ctx + d->offset);
- v->value_int = 1 << (*p - 1);
- break;
-
- case GL_SCISSOR_BOX:
- v->value_int_4[0] = ctx->Scissor.X;
- v->value_int_4[1] = ctx->Scissor.Y;
- v->value_int_4[2] = ctx->Scissor.Width;
- v->value_int_4[3] = ctx->Scissor.Height;
- break;
-
- case GL_LIST_INDEX:
- v->value_int =
- ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0;
- break;
- case GL_LIST_MODE:
- if (!ctx->CompileFlag)
- v->value_enum = 0;
- else if (ctx->ExecuteFlag)
- v->value_enum = GL_COMPILE_AND_EXECUTE;
- else
- v->value_enum = GL_COMPILE;
- break;
-
- case GL_VIEWPORT:
- v->value_int_4[0] = ctx->Viewport.X;
- v->value_int_4[1] = ctx->Viewport.Y;
- v->value_int_4[2] = ctx->Viewport.Width;
- v->value_int_4[3] = ctx->Viewport.Height;
- break;
-
- case GL_ACTIVE_STENCIL_FACE_EXT:
- v->value_enum = ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT;
- break;
-
- case GL_STENCIL_FAIL:
- v->value_enum = ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_FUNC:
- v->value_enum = ctx->Stencil.Function[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_PASS_DEPTH_FAIL:
- v->value_enum = ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_PASS_DEPTH_PASS:
- v->value_enum = ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_REF:
- v->value_int = ctx->Stencil.Ref[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_VALUE_MASK:
- v->value_int = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace];
- break;
- case GL_STENCIL_WRITEMASK:
- v->value_int = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace];
- break;
-
- case GL_NUM_EXTENSIONS:
- v->value_int = _mesa_get_extension_count(ctx);
- break;
-
- case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
- v->value_int = _mesa_get_color_read_type(ctx);
- break;
- case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
- v->value_int = _mesa_get_color_read_format(ctx);
- break;
-
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- v->value_int = ctx->CurrentStack->Depth + 1;
- break;
- case GL_CURRENT_MATRIX_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- v->value_matrix = ctx->CurrentStack->Top;
- break;
-
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:
- v->value_int = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE);
- break;
- case GL_COMPRESSED_TEXTURE_FORMATS_ARB:
- v->value_int_n.n =
- _mesa_get_compressed_formats(ctx, v->value_int_n.ints, GL_FALSE);
- ASSERT(v->value_int_n.n <= 100);
- break;
-
- case GL_MAX_VARYING_FLOATS_ARB:
- v->value_int = ctx->Const.MaxVarying * 4;
- break;
-
- /* Various object names */
-
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_CUBE_MAP_ARB:
- case GL_TEXTURE_BINDING_RECTANGLE_NV:
- unit = ctx->Texture.CurrentUnit;
- v->value_int =
- ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name;
- break;
-
- /* GL_ARB_vertex_buffer_object */
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- buffer_obj = (struct gl_buffer_object **)
- ((char *) ctx->Array.ArrayObj + d->offset);
- v->value_int = (*buffer_obj)->Name;
- break;
- case GL_ARRAY_BUFFER_BINDING_ARB:
- v->value_int = ctx->Array.ArrayBufferObj->Name;
- break;
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- v->value_int =
- ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name;
- break;
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- v->value_int = ctx->Array.ElementArrayBufferObj->Name;
- break;
-
- /* ARB_copy_buffer */
- case GL_COPY_READ_BUFFER:
- v->value_int = ctx->CopyReadBuffer->Name;
- break;
- case GL_COPY_WRITE_BUFFER:
- v->value_int = ctx->CopyWriteBuffer->Name;
- break;
-
- case GL_FRAGMENT_PROGRAM_BINDING_NV:
- v->value_int =
- ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
- break;
- case GL_VERTEX_PROGRAM_BINDING_NV:
- v->value_int =
- ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0;
- break;
- case GL_PIXEL_PACK_BUFFER_BINDING_EXT:
- v->value_int = ctx->Pack.BufferObj->Name;
- break;
- case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT:
- v->value_int = ctx->Unpack.BufferObj->Name;
- break;
- case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
- v->value_int = ctx->TransformFeedback.CurrentBuffer->Name;
- break;
- case GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED:
- v->value_int = ctx->TransformFeedback.CurrentObject->Paused;
- break;
- case GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE:
- v->value_int = ctx->TransformFeedback.CurrentObject->Active;
- break;
- case GL_TRANSFORM_FEEDBACK_BINDING:
- v->value_int = ctx->TransformFeedback.CurrentObject->Name;
- break;
- case GL_CURRENT_PROGRAM:
- v->value_int =
- ctx->Shader.ActiveProgram ? ctx->Shader.ActiveProgram->Name : 0;
- break;
- case GL_READ_FRAMEBUFFER_BINDING_EXT:
- v->value_int = ctx->ReadBuffer->Name;
- break;
- case GL_RENDERBUFFER_BINDING_EXT:
- v->value_int =
- ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
- break;
- case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
- v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name;
- break;
-
- case GL_FOG_COLOR:
- if(ctx->Color._ClampFragmentColor)
- COPY_4FV(v->value_float_4, ctx->Fog.Color);
- else
- COPY_4FV(v->value_float_4, ctx->Fog.ColorUnclamped);
- break;
- case GL_COLOR_CLEAR_VALUE:
- if(ctx->Color._ClampFragmentColor)
- COPY_4FV(v->value_float_4, ctx->Color.ClearColor);
- else
- COPY_4FV(v->value_float_4, ctx->Color.ClearColorUnclamped);
- break;
- case GL_BLEND_COLOR_EXT:
- if(ctx->Color._ClampFragmentColor)
- COPY_4FV(v->value_float_4, ctx->Color.BlendColor);
- else
- COPY_4FV(v->value_float_4, ctx->Color.BlendColorUnclamped);
- break;
- case GL_ALPHA_TEST_REF:
- if(ctx->Color._ClampFragmentColor)
- v->value_float = ctx->Color.AlphaRef;
- else
- v->value_float = ctx->Color.AlphaRefUnclamped;
- break;
- case GL_MAX_VERTEX_UNIFORM_VECTORS:
- v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4;
- break;
-
- case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
- v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4;
- break;
-
- /* GL_ARB_texture_buffer_object */
- case GL_TEXTURE_BUFFER_ARB:
- v->value_int = ctx->Texture.BufferObject->Name;
- break;
- case GL_TEXTURE_BINDING_BUFFER_ARB:
- unit = ctx->Texture.CurrentUnit;
- v->value_int =
- ctx->Texture.Unit[unit].CurrentTex[TEXTURE_BUFFER_INDEX]->Name;
- break;
- case GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB:
- {
- struct gl_buffer_object *buf =
- ctx->Texture.Unit[ctx->Texture.CurrentUnit]
- .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObject;
- v->value_int = buf ? buf->Name : 0;
- }
- break;
- case GL_TEXTURE_BUFFER_FORMAT_ARB:
- v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit]
- .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObjectFormat;
- break;
-
- }
-}
-
-/**
- * Check extra constraints on a struct value_desc descriptor
- *
- * If a struct value_desc has a non-NULL extra pointer, it means that
- * there are a number of extra constraints to check or actions to
- * perform. The extras is just an integer array where each integer
- * encode different constraints or actions.
- *
- * \param ctx current context
- * \param func name of calling glGet*v() function for error reporting
- * \param d the struct value_desc that has the extra constraints
- *
- * \return GL_FALSE if one of the constraints was not satisfied,
- * otherwise GL_TRUE.
- */
-static GLboolean
-check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d)
-{
- const GLuint version = ctx->VersionMajor * 10 + ctx->VersionMinor;
- int total, enabled;
- const int *e;
-
- total = 0;
- enabled = 0;
- for (e = d->extra; *e != EXTRA_END; e++)
- switch (*e) {
- case EXTRA_VERSION_30:
- if (version >= 30) {
- total++;
- enabled++;
- }
- break;
- case EXTRA_VERSION_31:
- if (version >= 31) {
- total++;
- enabled++;
- }
- break;
- case EXTRA_VERSION_32:
- if (version >= 32) {
- total++;
- enabled++;
- }
- break;
- case EXTRA_NEW_FRAG_CLAMP:
- if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
- _mesa_update_state(ctx);
- break;
- case EXTRA_VERSION_ES2:
- if (ctx->API == API_OPENGLES2) {
- total++;
- enabled++;
- }
- break;
- case EXTRA_NEW_BUFFERS:
- if (ctx->NewState & _NEW_BUFFERS)
- _mesa_update_state(ctx);
- break;
- case EXTRA_FLUSH_CURRENT:
- FLUSH_CURRENT(ctx, 0);
- break;
- case EXTRA_VALID_DRAW_BUFFER:
- if (d->pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(draw buffer %u)",
- func, d->pname - GL_DRAW_BUFFER0_ARB);
- return GL_FALSE;
- }
- break;
- case EXTRA_VALID_TEXTURE_UNIT:
- if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture %u)",
- func, ctx->Texture.CurrentUnit);
- return GL_FALSE;
- }
- break;
- case EXTRA_END:
- break;
- default: /* *e is a offset into the extension struct */
- total++;
- if (*(GLboolean *) ((char *) &ctx->Extensions + *e))
- enabled++;
- break;
- }
-
- if (total > 0 && enabled == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
- _mesa_lookup_enum_by_nr(d->pname));
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-static const struct value_desc error_value =
- { 0, 0, TYPE_INVALID, NO_OFFSET, NO_EXTRA };
-
-/**
- * Find the struct value_desc corresponding to the enum 'pname'.
- *
- * We hash the enum value to get an index into the 'table' array,
- * which holds the index in the 'values' array of struct value_desc.
- * Once we've found the entry, we do the extra checks, if any, then
- * look up the value and return a pointer to it.
- *
- * If the value has to be computed (for example, it's the result of a
- * function call or we need to add 1 to it), we use the tmp 'v' to
- * store the result.
- *
- * \param func name of glGet*v() func for error reporting
- * \param pname the enum value we're looking up
- * \param p is were we return the pointer to the value
- * \param v a tmp union value variable in the calling glGet*v() function
- *
- * \return the struct value_desc corresponding to the enum or a struct
- * value_desc of TYPE_INVALID if not found. This lets the calling
- * glGet*v() function jump right into a switch statement and
- * handle errors there instead of having to check for NULL.
- */
-static const struct value_desc *
-find_value(const char *func, GLenum pname, void **p, union value *v)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *unit;
- int mask, hash;
- const struct value_desc *d;
-
- mask = Elements(table) - 1;
- hash = (pname * prime_factor);
- while (1) {
- d = &values[table[hash & mask]];
-
- /* If the enum isn't valid, the hash walk ends with index 0,
- * which is the API mask entry at the beginning of values[]. */
- if (unlikely(d->type == TYPE_API_MASK)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
- _mesa_lookup_enum_by_nr(pname));
- return &error_value;
- }
-
- if (likely(d->pname == pname))
- break;
-
- hash += prime_step;
- }
-
- if (unlikely(d->extra && !check_extra(ctx, func, d)))
- return &error_value;
-
- switch (d->location) {
- case LOC_BUFFER:
- *p = ((char *) ctx->DrawBuffer + d->offset);
- return d;
- case LOC_CONTEXT:
- *p = ((char *) ctx + d->offset);
- return d;
- case LOC_ARRAY:
- *p = ((char *) ctx->Array.ArrayObj + d->offset);
- return d;
- case LOC_TEXUNIT:
- unit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- *p = ((char *) unit + d->offset);
- return d;
- case LOC_CUSTOM:
- find_custom_value(ctx, d, v);
- *p = v;
- return d;
- default:
- assert(0);
- break;
- }
-
- /* silence warning */
- return &error_value;
-}
-
-static const int transpose[] = {
- 0, 4, 8, 12,
- 1, 5, 9, 13,
- 2, 6, 10, 14,
- 3, 7, 11, 15
-};
-
-void GLAPIENTRY
-_mesa_GetBooleanv(GLenum pname, GLboolean *params)
-{
- const struct value_desc *d;
- union value v;
- GLmatrix *m;
- int shift, i;
- void *p;
-
- d = find_value("glGetBooleanv", pname, &p, &v);
- switch (d->type) {
- case TYPE_INVALID:
- break;
- case TYPE_CONST:
- params[0] = INT_TO_BOOLEAN(d->offset);
- break;
-
- case TYPE_FLOAT_4:
- case TYPE_FLOATN_4:
- params[3] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[3]);
- case TYPE_FLOAT_3:
- case TYPE_FLOATN_3:
- params[2] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[2]);
- case TYPE_FLOAT_2:
- case TYPE_FLOATN_2:
- params[1] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[1]);
- case TYPE_FLOAT:
- case TYPE_FLOATN:
- params[0] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[0]);
- break;
-
- case TYPE_DOUBLEN:
- params[0] = FLOAT_TO_BOOLEAN(((GLdouble *) p)[0]);
- break;
-
- case TYPE_INT_4:
- params[3] = INT_TO_BOOLEAN(((GLint *) p)[3]);
- case TYPE_INT_3:
- params[2] = INT_TO_BOOLEAN(((GLint *) p)[2]);
- case TYPE_INT_2:
- case TYPE_ENUM_2:
- params[1] = INT_TO_BOOLEAN(((GLint *) p)[1]);
- case TYPE_INT:
- case TYPE_ENUM:
- params[0] = INT_TO_BOOLEAN(((GLint *) p)[0]);
- break;
-
- case TYPE_INT_N:
- for (i = 0; i < v.value_int_n.n; i++)
- params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]);
- break;
-
- case TYPE_INT64:
- params[0] = INT64_TO_BOOLEAN(((GLint64 *) p)[0]);
- break;
-
- case TYPE_BOOLEAN:
- params[0] = ((GLboolean*) p)[0];
- break;
-
- case TYPE_MATRIX:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_BOOLEAN(m->m[i]);
- break;
-
- case TYPE_MATRIX_T:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_BOOLEAN(m->m[transpose[i]]);
- break;
-
- case TYPE_BIT_0:
- case TYPE_BIT_1:
- case TYPE_BIT_2:
- case TYPE_BIT_3:
- case TYPE_BIT_4:
- case TYPE_BIT_5:
- shift = d->type - TYPE_BIT_0;
- params[0] = (*(GLbitfield *) p >> shift) & 1;
- break;
- }
-}
-
-void GLAPIENTRY
-_mesa_GetFloatv(GLenum pname, GLfloat *params)
-{
- const struct value_desc *d;
- union value v;
- GLmatrix *m;
- int shift, i;
- void *p;
-
- d = find_value("glGetFloatv", pname, &p, &v);
- switch (d->type) {
- case TYPE_INVALID:
- break;
- case TYPE_CONST:
- params[0] = (GLfloat) d->offset;
- break;
-
- case TYPE_FLOAT_4:
- case TYPE_FLOATN_4:
- params[3] = ((GLfloat *) p)[3];
- case TYPE_FLOAT_3:
- case TYPE_FLOATN_3:
- params[2] = ((GLfloat *) p)[2];
- case TYPE_FLOAT_2:
- case TYPE_FLOATN_2:
- params[1] = ((GLfloat *) p)[1];
- case TYPE_FLOAT:
- case TYPE_FLOATN:
- params[0] = ((GLfloat *) p)[0];
- break;
-
- case TYPE_DOUBLEN:
- params[0] = ((GLdouble *) p)[0];
- break;
-
- case TYPE_INT_4:
- params[3] = (GLfloat) (((GLint *) p)[3]);
- case TYPE_INT_3:
- params[2] = (GLfloat) (((GLint *) p)[2]);
- case TYPE_INT_2:
- case TYPE_ENUM_2:
- params[1] = (GLfloat) (((GLint *) p)[1]);
- case TYPE_INT:
- case TYPE_ENUM:
- params[0] = (GLfloat) (((GLint *) p)[0]);
- break;
-
- case TYPE_INT_N:
- for (i = 0; i < v.value_int_n.n; i++)
- params[i] = INT_TO_FLOAT(v.value_int_n.ints[i]);
- break;
-
- case TYPE_INT64:
- params[0] = ((GLint64 *) p)[0];
- break;
-
- case TYPE_BOOLEAN:
- params[0] = BOOLEAN_TO_FLOAT(*(GLboolean*) p);
- break;
-
- case TYPE_MATRIX:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = m->m[i];
- break;
-
- case TYPE_MATRIX_T:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = m->m[transpose[i]];
- break;
-
- case TYPE_BIT_0:
- case TYPE_BIT_1:
- case TYPE_BIT_2:
- case TYPE_BIT_3:
- case TYPE_BIT_4:
- case TYPE_BIT_5:
- shift = d->type - TYPE_BIT_0;
- params[0] = BOOLEAN_TO_FLOAT((*(GLbitfield *) p >> shift) & 1);
- break;
- }
-}
-
-void GLAPIENTRY
-_mesa_GetIntegerv(GLenum pname, GLint *params)
-{
- const struct value_desc *d;
- union value v;
- GLmatrix *m;
- int shift, i;
- void *p;
-
- d = find_value("glGetIntegerv", pname, &p, &v);
- switch (d->type) {
- case TYPE_INVALID:
- break;
- case TYPE_CONST:
- params[0] = d->offset;
- break;
-
- case TYPE_FLOAT_4:
- params[3] = IROUND(((GLfloat *) p)[3]);
- case TYPE_FLOAT_3:
- params[2] = IROUND(((GLfloat *) p)[2]);
- case TYPE_FLOAT_2:
- params[1] = IROUND(((GLfloat *) p)[1]);
- case TYPE_FLOAT:
- params[0] = IROUND(((GLfloat *) p)[0]);
- break;
-
- case TYPE_FLOATN_4:
- params[3] = FLOAT_TO_INT(((GLfloat *) p)[3]);
- case TYPE_FLOATN_3:
- params[2] = FLOAT_TO_INT(((GLfloat *) p)[2]);
- case TYPE_FLOATN_2:
- params[1] = FLOAT_TO_INT(((GLfloat *) p)[1]);
- case TYPE_FLOATN:
- params[0] = FLOAT_TO_INT(((GLfloat *) p)[0]);
- break;
-
- case TYPE_DOUBLEN:
- params[0] = FLOAT_TO_INT(((GLdouble *) p)[0]);
- break;
-
- case TYPE_INT_4:
- params[3] = ((GLint *) p)[3];
- case TYPE_INT_3:
- params[2] = ((GLint *) p)[2];
- case TYPE_INT_2:
- case TYPE_ENUM_2:
- params[1] = ((GLint *) p)[1];
- case TYPE_INT:
- case TYPE_ENUM:
- params[0] = ((GLint *) p)[0];
- break;
-
- case TYPE_INT_N:
- for (i = 0; i < v.value_int_n.n; i++)
- params[i] = v.value_int_n.ints[i];
- break;
-
- case TYPE_INT64:
- params[0] = INT64_TO_INT(((GLint64 *) p)[0]);
- break;
-
- case TYPE_BOOLEAN:
- params[0] = BOOLEAN_TO_INT(*(GLboolean*) p);
- break;
-
- case TYPE_MATRIX:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_INT(m->m[i]);
- break;
-
- case TYPE_MATRIX_T:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_INT(m->m[transpose[i]]);
- break;
-
- case TYPE_BIT_0:
- case TYPE_BIT_1:
- case TYPE_BIT_2:
- case TYPE_BIT_3:
- case TYPE_BIT_4:
- case TYPE_BIT_5:
- shift = d->type - TYPE_BIT_0;
- params[0] = (*(GLbitfield *) p >> shift) & 1;
- break;
- }
-}
-
-#if FEATURE_ARB_sync
-void GLAPIENTRY
-_mesa_GetInteger64v(GLenum pname, GLint64 *params)
-{
- const struct value_desc *d;
- union value v;
- GLmatrix *m;
- int shift, i;
- void *p;
-
- d = find_value("glGetInteger64v", pname, &p, &v);
- switch (d->type) {
- case TYPE_INVALID:
- break;
- case TYPE_CONST:
- params[0] = d->offset;
- break;
-
- case TYPE_FLOAT_4:
- params[3] = IROUND64(((GLfloat *) p)[3]);
- case TYPE_FLOAT_3:
- params[2] = IROUND64(((GLfloat *) p)[2]);
- case TYPE_FLOAT_2:
- params[1] = IROUND64(((GLfloat *) p)[1]);
- case TYPE_FLOAT:
- params[0] = IROUND64(((GLfloat *) p)[0]);
- break;
-
- case TYPE_FLOATN_4:
- params[3] = FLOAT_TO_INT64(((GLfloat *) p)[3]);
- case TYPE_FLOATN_3:
- params[2] = FLOAT_TO_INT64(((GLfloat *) p)[2]);
- case TYPE_FLOATN_2:
- params[1] = FLOAT_TO_INT64(((GLfloat *) p)[1]);
- case TYPE_FLOATN:
- params[0] = FLOAT_TO_INT64(((GLfloat *) p)[0]);
- break;
-
- case TYPE_DOUBLEN:
- params[0] = FLOAT_TO_INT64(((GLdouble *) p)[0]);
- break;
-
- case TYPE_INT_4:
- params[3] = ((GLint *) p)[3];
- case TYPE_INT_3:
- params[2] = ((GLint *) p)[2];
- case TYPE_INT_2:
- case TYPE_ENUM_2:
- params[1] = ((GLint *) p)[1];
- case TYPE_INT:
- case TYPE_ENUM:
- params[0] = ((GLint *) p)[0];
- break;
-
- case TYPE_INT_N:
- for (i = 0; i < v.value_int_n.n; i++)
- params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]);
- break;
-
- case TYPE_INT64:
- params[0] = ((GLint64 *) p)[0];
- break;
-
- case TYPE_BOOLEAN:
- params[0] = ((GLboolean*) p)[0];
- break;
-
- case TYPE_MATRIX:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_INT64(m->m[i]);
- break;
-
- case TYPE_MATRIX_T:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_INT64(m->m[transpose[i]]);
- break;
-
- case TYPE_BIT_0:
- case TYPE_BIT_1:
- case TYPE_BIT_2:
- case TYPE_BIT_3:
- case TYPE_BIT_4:
- case TYPE_BIT_5:
- shift = d->type - TYPE_BIT_0;
- params[0] = (*(GLbitfield *) p >> shift) & 1;
- break;
- }
-}
-#endif /* FEATURE_ARB_sync */
-
-void GLAPIENTRY
-_mesa_GetDoublev(GLenum pname, GLdouble *params)
-{
- const struct value_desc *d;
- union value v;
- GLmatrix *m;
- int shift, i;
- void *p;
-
- d = find_value("glGetDoublev", pname, &p, &v);
- switch (d->type) {
- case TYPE_INVALID:
- break;
- case TYPE_CONST:
- params[0] = d->offset;
- break;
-
- case TYPE_FLOAT_4:
- case TYPE_FLOATN_4:
- params[3] = ((GLfloat *) p)[3];
- case TYPE_FLOAT_3:
- case TYPE_FLOATN_3:
- params[2] = ((GLfloat *) p)[2];
- case TYPE_FLOAT_2:
- case TYPE_FLOATN_2:
- params[1] = ((GLfloat *) p)[1];
- case TYPE_FLOAT:
- case TYPE_FLOATN:
- params[0] = ((GLfloat *) p)[0];
- break;
-
- case TYPE_DOUBLEN:
- params[0] = ((GLdouble *) p)[0];
- break;
-
- case TYPE_INT_4:
- params[3] = ((GLint *) p)[3];
- case TYPE_INT_3:
- params[2] = ((GLint *) p)[2];
- case TYPE_INT_2:
- case TYPE_ENUM_2:
- params[1] = ((GLint *) p)[1];
- case TYPE_INT:
- case TYPE_ENUM:
- params[0] = ((GLint *) p)[0];
- break;
-
- case TYPE_INT_N:
- for (i = 0; i < v.value_int_n.n; i++)
- params[i] = v.value_int_n.ints[i];
- break;
-
- case TYPE_INT64:
- params[0] = ((GLint64 *) p)[0];
- break;
-
- case TYPE_BOOLEAN:
- params[0] = *(GLboolean*) p;
- break;
-
- case TYPE_MATRIX:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = m->m[i];
- break;
-
- case TYPE_MATRIX_T:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = m->m[transpose[i]];
- break;
-
- case TYPE_BIT_0:
- case TYPE_BIT_1:
- case TYPE_BIT_2:
- case TYPE_BIT_3:
- case TYPE_BIT_4:
- case TYPE_BIT_5:
- shift = d->type - TYPE_BIT_0;
- params[0] = (*(GLbitfield *) p >> shift) & 1;
- break;
- }
-}
-
-static enum value_type
-find_value_indexed(const char *func, GLenum pname, int index, union value *v)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- switch (pname) {
-
- case GL_BLEND:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.EXT_draw_buffers2)
- goto invalid_enum;
- v->value_int = (ctx->Color.BlendEnabled >> index) & 1;
- return TYPE_INT;
-
- case GL_BLEND_SRC:
- /* fall-through */
- case GL_BLEND_SRC_RGB:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.ARB_draw_buffers_blend)
- goto invalid_enum;
- v->value_int = ctx->Color.Blend[index].SrcRGB;
- return TYPE_INT;
- case GL_BLEND_SRC_ALPHA:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.ARB_draw_buffers_blend)
- goto invalid_enum;
- v->value_int = ctx->Color.Blend[index].SrcA;
- return TYPE_INT;
- case GL_BLEND_DST:
- /* fall-through */
- case GL_BLEND_DST_RGB:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.ARB_draw_buffers_blend)
- goto invalid_enum;
- v->value_int = ctx->Color.Blend[index].DstRGB;
- return TYPE_INT;
- case GL_BLEND_DST_ALPHA:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.ARB_draw_buffers_blend)
- goto invalid_enum;
- v->value_int = ctx->Color.Blend[index].DstA;
- return TYPE_INT;
- case GL_BLEND_EQUATION_RGB:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.ARB_draw_buffers_blend)
- goto invalid_enum;
- v->value_int = ctx->Color.Blend[index].EquationRGB;
- return TYPE_INT;
- case GL_BLEND_EQUATION_ALPHA:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.ARB_draw_buffers_blend)
- goto invalid_enum;
- v->value_int = ctx->Color.Blend[index].EquationA;
- return TYPE_INT;
-
- case GL_COLOR_WRITEMASK:
- if (index >= ctx->Const.MaxDrawBuffers)
- goto invalid_value;
- if (!ctx->Extensions.EXT_draw_buffers2)
- goto invalid_enum;
- v->value_int_4[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
- v->value_int_4[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
- v->value_int_4[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
- v->value_int_4[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
- return TYPE_INT_4;
-
- case GL_TRANSFORM_FEEDBACK_BUFFER_START:
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs)
- goto invalid_value;
- if (!ctx->Extensions.EXT_transform_feedback)
- goto invalid_enum;
- v->value_int64 = ctx->TransformFeedback.CurrentObject->Offset[index];
- return TYPE_INT64;
-
- case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs)
- goto invalid_value;
- if (!ctx->Extensions.EXT_transform_feedback)
- goto invalid_enum;
- v->value_int64 = ctx->TransformFeedback.CurrentObject->Size[index];
- return TYPE_INT64;
-
- case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
- if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs)
- goto invalid_value;
- if (!ctx->Extensions.EXT_transform_feedback)
- goto invalid_enum;
- v->value_int = ctx->TransformFeedback.CurrentObject->Buffers[index]->Name;
- return TYPE_INT;
- }
-
- invalid_enum:
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
- _mesa_lookup_enum_by_nr(pname));
- return TYPE_INVALID;
- invalid_value:
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s)", func,
- _mesa_lookup_enum_by_nr(pname));
- return TYPE_INVALID;
-}
-
-void GLAPIENTRY
-_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
-{
- union value v;
- enum value_type type =
- find_value_indexed("glGetBooleanIndexedv", pname, index, &v);
-
- switch (type) {
- case TYPE_INT:
- params[0] = INT_TO_BOOLEAN(v.value_int);
- break;
- case TYPE_INT_4:
- params[0] = INT_TO_BOOLEAN(v.value_int_4[0]);
- params[1] = INT_TO_BOOLEAN(v.value_int_4[1]);
- params[2] = INT_TO_BOOLEAN(v.value_int_4[2]);
- params[3] = INT_TO_BOOLEAN(v.value_int_4[3]);
- break;
- case TYPE_INT64:
- params[0] = INT64_TO_BOOLEAN(v.value_int);
- break;
- default:
- ; /* nothing - GL error was recorded */
- }
-}
-
-void GLAPIENTRY
-_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
-{
- union value v;
- enum value_type type =
- find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
-
- switch (type) {
- case TYPE_INT:
- params[0] = v.value_int;
- break;
- case TYPE_INT_4:
- params[0] = v.value_int_4[0];
- params[1] = v.value_int_4[1];
- params[2] = v.value_int_4[2];
- params[3] = v.value_int_4[3];
- break;
- case TYPE_INT64:
- params[0] = INT64_TO_INT(v.value_int);
- break;
- default:
- ; /* nothing - GL error was recorded */
- }
-}
-
-#if FEATURE_ARB_sync
-void GLAPIENTRY
-_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
-{
- union value v;
- enum value_type type =
- find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
-
- switch (type) {
- case TYPE_INT:
- params[0] = v.value_int;
- break;
- case TYPE_INT_4:
- params[0] = v.value_int_4[0];
- params[1] = v.value_int_4[1];
- params[2] = v.value_int_4[2];
- params[3] = v.value_int_4[3];
- break;
- case TYPE_INT64:
- params[0] = v.value_int;
- break;
- default:
- ; /* nothing - GL error was recorded */
- }
-}
-#endif /* FEATURE_ARB_sync */
-
-#if FEATURE_ES1
-void GLAPIENTRY
-_mesa_GetFixedv(GLenum pname, GLfixed *params)
-{
- const struct value_desc *d;
- union value v;
- GLmatrix *m;
- int shift, i;
- void *p;
-
- d = find_value("glGetDoublev", pname, &p, &v);
- switch (d->type) {
- case TYPE_INVALID:
- break;
- case TYPE_CONST:
- params[0] = INT_TO_FIXED(d->offset);
- break;
-
- case TYPE_FLOAT_4:
- case TYPE_FLOATN_4:
- params[3] = FLOAT_TO_FIXED(((GLfloat *) p)[3]);
- case TYPE_FLOAT_3:
- case TYPE_FLOATN_3:
- params[2] = FLOAT_TO_FIXED(((GLfloat *) p)[2]);
- case TYPE_FLOAT_2:
- case TYPE_FLOATN_2:
- params[1] = FLOAT_TO_FIXED(((GLfloat *) p)[1]);
- case TYPE_FLOAT:
- case TYPE_FLOATN:
- params[0] = FLOAT_TO_FIXED(((GLfloat *) p)[0]);
- break;
-
- case TYPE_DOUBLEN:
- params[0] = FLOAT_TO_FIXED(((GLdouble *) p)[0]);
- break;
-
- case TYPE_INT_4:
- params[3] = INT_TO_FIXED(((GLint *) p)[3]);
- case TYPE_INT_3:
- params[2] = INT_TO_FIXED(((GLint *) p)[2]);
- case TYPE_INT_2:
- case TYPE_ENUM_2:
- params[1] = INT_TO_FIXED(((GLint *) p)[1]);
- case TYPE_INT:
- case TYPE_ENUM:
- params[0] = INT_TO_FIXED(((GLint *) p)[0]);
- break;
-
- case TYPE_INT_N:
- for (i = 0; i < v.value_int_n.n; i++)
- params[i] = INT_TO_FIXED(v.value_int_n.ints[i]);
- break;
-
- case TYPE_INT64:
- params[0] = ((GLint64 *) p)[0];
- break;
-
- case TYPE_BOOLEAN:
- params[0] = BOOLEAN_TO_FIXED(((GLboolean*) p)[0]);
- break;
-
- case TYPE_MATRIX:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_FIXED(m->m[i]);
- break;
-
- case TYPE_MATRIX_T:
- m = *(GLmatrix **) p;
- for (i = 0; i < 16; i++)
- params[i] = FLOAT_TO_FIXED(m->m[transpose[i]]);
- break;
-
- case TYPE_BIT_0:
- case TYPE_BIT_1:
- case TYPE_BIT_2:
- case TYPE_BIT_3:
- case TYPE_BIT_4:
- case TYPE_BIT_5:
- shift = d->type - TYPE_BIT_0;
- params[0] = BOOLEAN_TO_FIXED((*(GLbitfield *) p >> shift) & 1);
- break;
- }
-}
-#endif
+/* + * Copyright (C) 2010 Brian Paul All Rights Reserved. + * Copyright (C) 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Author: Kristian Høgsberg <krh@bitplanet.net> + */ + +#include "glheader.h" +#include "context.h" +#include "enable.h" +#include "enums.h" +#include "extensions.h" +#include "get.h" +#include "macros.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "state.h" +#include "texcompress.h" +#include "framebuffer.h" + +/* This is a table driven implemetation of the glGet*v() functions. + * The basic idea is that most getters just look up an int somewhere + * in struct gl_context and then convert it to a bool or float according to + * which of glGetIntegerv() glGetBooleanv() etc is being called. + * Instead of generating code to do this, we can just record the enum + * value and the offset into struct gl_context in an array of structs. Then + * in glGet*(), we lookup the struct for the enum in question, and use + * the offset to get the int we need. + * + * Sometimes we need to look up a float, a boolean, a bit in a + * bitfield, a matrix or other types instead, so we need to track the + * type of the value in struct gl_context. And sometimes the value isn't in + * struct gl_context but in the drawbuffer, the array object, current texture + * unit, or maybe it's a computed value. So we need to also track + * where or how to find the value. Finally, we sometimes need to + * check that one of a number of extensions are enabled, the GL + * version or flush or call _mesa_update_state(). This is done by + * attaching optional extra information to the value description + * struct, it's sort of like an array of opcodes that describe extra + * checks or actions. + * + * Putting all this together we end up with struct value_desc below, + * and with a couple of macros to help, the table of struct value_desc + * is about as concise as the specification in the old python script. + */ + +#undef CONST + +#define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) +#define FLOAT_TO_FIXED(F) ( ((F) * 65536.0f > INT_MAX) ? INT_MAX : \ + ((F) * 65536.0f < INT_MIN) ? INT_MIN : \ + (GLint) ((F) * 65536.0f) ) + +#define INT_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT_TO_FIXED(I) ( ((I) > SHRT_MAX) ? INT_MAX : \ + ((I) < SHRT_MIN) ? INT_MIN : \ + (GLint) ((I) * 65536) ) + +#define INT64_TO_BOOLEAN(I) ( (I) ? GL_TRUE : GL_FALSE ) +#define INT64_TO_INT(I) ( (GLint)((I > INT_MAX) ? INT_MAX : ((I < INT_MIN) ? INT_MIN : (I))) ) + +#define BOOLEAN_TO_INT(B) ( (GLint) (B) ) +#define BOOLEAN_TO_INT64(B) ( (GLint64) (B) ) +#define BOOLEAN_TO_FLOAT(B) ( (B) ? 1.0F : 0.0F ) +#define BOOLEAN_TO_FIXED(B) ( (GLint) ((B) ? 1 : 0) << 16 ) + +#define ENUM_TO_INT64(E) ( (GLint64) (E) ) +#define ENUM_TO_FIXED(E) (E) + +enum value_type { + TYPE_INVALID, + TYPE_API_MASK, + TYPE_INT, + TYPE_INT_2, + TYPE_INT_3, + TYPE_INT_4, + TYPE_INT_N, + TYPE_INT64, + TYPE_ENUM, + TYPE_ENUM_2, + TYPE_BOOLEAN, + TYPE_BIT_0, + TYPE_BIT_1, + TYPE_BIT_2, + TYPE_BIT_3, + TYPE_BIT_4, + TYPE_BIT_5, + TYPE_FLOAT, + TYPE_FLOAT_2, + TYPE_FLOAT_3, + TYPE_FLOAT_4, + TYPE_FLOATN, + TYPE_FLOATN_2, + TYPE_FLOATN_3, + TYPE_FLOATN_4, + TYPE_DOUBLEN, + TYPE_MATRIX, + TYPE_MATRIX_T, + TYPE_CONST +}; + +enum value_location { + LOC_BUFFER, + LOC_CONTEXT, + LOC_ARRAY, + LOC_TEXUNIT, + LOC_CUSTOM +}; + +enum value_extra { + EXTRA_END = 0x8000, + EXTRA_VERSION_30, + EXTRA_VERSION_31, + EXTRA_VERSION_32, + EXTRA_VERSION_ES2, + EXTRA_NEW_BUFFERS, + EXTRA_NEW_FRAG_CLAMP, + EXTRA_VALID_DRAW_BUFFER, + EXTRA_VALID_TEXTURE_UNIT, + EXTRA_FLUSH_CURRENT, +}; + +#define NO_EXTRA NULL +#define NO_OFFSET 0 + +struct value_desc { + GLenum pname; + GLubyte location; /**< enum value_location */ + GLubyte type; /**< enum value_type */ + int offset; + const int *extra; +}; + +union value { + GLfloat value_float; + GLfloat value_float_4[4]; + GLmatrix *value_matrix; + GLint value_int; + GLint value_int_4[4]; + GLint64 value_int64; + GLenum value_enum; + + /* Sigh, see GL_COMPRESSED_TEXTURE_FORMATS_ARB handling */ + struct { + GLint n, ints[100]; + } value_int_n; + GLboolean value_bool; +}; + +#define BUFFER_FIELD(field, type) \ + LOC_BUFFER, type, offsetof(struct gl_framebuffer, field) +#define CONTEXT_FIELD(field, type) \ + LOC_CONTEXT, type, offsetof(struct gl_context, field) +#define ARRAY_FIELD(field, type) \ + LOC_ARRAY, type, offsetof(struct gl_array_object, field) +#define CONST(value) \ + LOC_CONTEXT, TYPE_CONST, value + +#define BUFFER_INT(field) BUFFER_FIELD(field, TYPE_INT) +#define BUFFER_ENUM(field) BUFFER_FIELD(field, TYPE_ENUM) +#define BUFFER_BOOL(field) BUFFER_FIELD(field, TYPE_BOOLEAN) + +#define CONTEXT_INT(field) CONTEXT_FIELD(field, TYPE_INT) +#define CONTEXT_INT2(field) CONTEXT_FIELD(field, TYPE_INT_2) +#define CONTEXT_INT64(field) CONTEXT_FIELD(field, TYPE_INT64) +#define CONTEXT_ENUM(field) CONTEXT_FIELD(field, TYPE_ENUM) +#define CONTEXT_ENUM2(field) CONTEXT_FIELD(field, TYPE_ENUM_2) +#define CONTEXT_BOOL(field) CONTEXT_FIELD(field, TYPE_BOOLEAN) +#define CONTEXT_BIT0(field) CONTEXT_FIELD(field, TYPE_BIT_0) +#define CONTEXT_BIT1(field) CONTEXT_FIELD(field, TYPE_BIT_1) +#define CONTEXT_BIT2(field) CONTEXT_FIELD(field, TYPE_BIT_2) +#define CONTEXT_BIT3(field) CONTEXT_FIELD(field, TYPE_BIT_3) +#define CONTEXT_BIT4(field) CONTEXT_FIELD(field, TYPE_BIT_4) +#define CONTEXT_BIT5(field) CONTEXT_FIELD(field, TYPE_BIT_5) +#define CONTEXT_FLOAT(field) CONTEXT_FIELD(field, TYPE_FLOAT) +#define CONTEXT_FLOAT2(field) CONTEXT_FIELD(field, TYPE_FLOAT_2) +#define CONTEXT_FLOAT3(field) CONTEXT_FIELD(field, TYPE_FLOAT_3) +#define CONTEXT_FLOAT4(field) CONTEXT_FIELD(field, TYPE_FLOAT_4) +#define CONTEXT_MATRIX(field) CONTEXT_FIELD(field, TYPE_MATRIX) +#define CONTEXT_MATRIX_T(field) CONTEXT_FIELD(field, TYPE_MATRIX_T) + +#define ARRAY_INT(field) ARRAY_FIELD(field, TYPE_INT) +#define ARRAY_ENUM(field) ARRAY_FIELD(field, TYPE_ENUM) +#define ARRAY_BOOL(field) ARRAY_FIELD(field, TYPE_BOOLEAN) + +#define EXT(f) \ + offsetof(struct gl_extensions, f) + +#define EXTRA_EXT(e) \ + static const int extra_##e[] = { \ + EXT(e), EXTRA_END \ + } + +#define EXTRA_EXT2(e1, e2) \ + static const int extra_##e1##_##e2[] = { \ + EXT(e1), EXT(e2), EXTRA_END \ + } + +/* The 'extra' mechanism is a way to specify extra checks (such as + * extensions or specific gl versions) or actions (flush current, new + * buffers) that we need to do before looking up an enum. We need to + * declare them all up front so we can refer to them in the value_desc + * structs below. */ + +static const int extra_new_buffers[] = { + EXTRA_NEW_BUFFERS, + EXTRA_END +}; + +static const int extra_new_frag_clamp[] = { + EXTRA_NEW_FRAG_CLAMP, + EXTRA_END +}; + +static const int extra_valid_draw_buffer[] = { + EXTRA_VALID_DRAW_BUFFER, + EXTRA_END +}; + +static const int extra_valid_texture_unit[] = { + EXTRA_VALID_TEXTURE_UNIT, + EXTRA_END +}; + +static const int extra_flush_current_valid_texture_unit[] = { + EXTRA_FLUSH_CURRENT, + EXTRA_VALID_TEXTURE_UNIT, + EXTRA_END +}; + +static const int extra_flush_current[] = { + EXTRA_FLUSH_CURRENT, + EXTRA_END +}; + +static const int extra_new_buffers_OES_read_format[] = { + EXTRA_NEW_BUFFERS, + EXT(OES_read_format), + EXTRA_END +}; + +static const int extra_EXT_secondary_color_flush_current[] = { + EXT(EXT_secondary_color), + EXTRA_FLUSH_CURRENT, + EXTRA_END +}; + +static const int extra_EXT_fog_coord_flush_current[] = { + EXT(EXT_fog_coord), + EXTRA_FLUSH_CURRENT, + EXTRA_END +}; + +static const int extra_EXT_texture_integer[] = { + EXT(EXT_texture_integer), + EXTRA_END +}; + +static const int extra_EXT_gpu_shader4[] = { + EXT(EXT_gpu_shader4), + EXTRA_END +}; + +static const int extra_ARB_sampler_objects[] = { + EXT(ARB_sampler_objects), + EXTRA_END +}; + + +EXTRA_EXT(ARB_ES2_compatibility); +EXTRA_EXT(ARB_multitexture); +EXTRA_EXT(ARB_texture_cube_map); +EXTRA_EXT(MESA_texture_array); +EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program); +EXTRA_EXT(EXT_secondary_color); +EXTRA_EXT(EXT_fog_coord); +EXTRA_EXT(EXT_texture_lod_bias); +EXTRA_EXT(EXT_texture_filter_anisotropic); +EXTRA_EXT(IBM_rasterpos_clip); +EXTRA_EXT(NV_point_sprite); +EXTRA_EXT(SGIS_generate_mipmap); +EXTRA_EXT(NV_vertex_program); +EXTRA_EXT(NV_fragment_program); +EXTRA_EXT(NV_texture_rectangle); +EXTRA_EXT(EXT_stencil_two_side); +EXTRA_EXT(NV_light_max_exponent); +EXTRA_EXT(EXT_depth_bounds_test); +EXTRA_EXT(ARB_depth_clamp); +EXTRA_EXT(ATI_fragment_shader); +EXTRA_EXT(EXT_framebuffer_blit); +EXTRA_EXT(ARB_shader_objects); +EXTRA_EXT(EXT_provoking_vertex); +EXTRA_EXT(ARB_fragment_shader); +EXTRA_EXT(ARB_fragment_program); +EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); +EXTRA_EXT(EXT_framebuffer_object); +EXTRA_EXT(APPLE_vertex_array_object); +EXTRA_EXT(ARB_seamless_cube_map); +EXTRA_EXT(EXT_compiled_vertex_array); +EXTRA_EXT(ARB_sync); +EXTRA_EXT(ARB_vertex_shader); +EXTRA_EXT(EXT_transform_feedback); +EXTRA_EXT(ARB_transform_feedback2); +EXTRA_EXT(EXT_pixel_buffer_object); +EXTRA_EXT(ARB_vertex_program); +EXTRA_EXT2(NV_point_sprite, ARB_point_sprite); +EXTRA_EXT2(ARB_fragment_program, NV_fragment_program); +EXTRA_EXT2(ARB_vertex_program, NV_vertex_program); +EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); +EXTRA_EXT(ARB_vertex_buffer_object); +EXTRA_EXT(ARB_geometry_shader4); +EXTRA_EXT(ARB_copy_buffer); +EXTRA_EXT(EXT_framebuffer_sRGB); +EXTRA_EXT(ARB_texture_buffer_object); + +static const int +extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { + EXT(ARB_vertex_program), + EXT(ARB_fragment_program), + EXT(NV_vertex_program), + EXTRA_END +}; + +static const int +extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { + EXT(NV_vertex_program), + EXT(ARB_vertex_program), + EXT(ARB_fragment_program), + EXT(NV_vertex_program), + EXTRA_END +}; + +static const int +extra_NV_primitive_restart[] = { + EXT(NV_primitive_restart), + EXTRA_END +}; + +static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END }; +static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END }; +static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END }; + +static const int +extra_ARB_vertex_program_version_es2[] = { + EXT(ARB_vertex_program), + EXTRA_VERSION_ES2, + EXTRA_END +}; + +#define API_OPENGL_BIT (1 << API_OPENGL) +#define API_OPENGLES_BIT (1 << API_OPENGLES) +#define API_OPENGLES2_BIT (1 << API_OPENGLES2) + +/* This is the big table describing all the enums we accept in + * glGet*v(). The table is partitioned into six parts: enums + * understood by all GL APIs (OpenGL, GLES and GLES2), enums shared + * between OpenGL and GLES, enums exclusive to GLES, etc for the + * remaining combinations. When we add the enums to the hash table in + * _mesa_init_get_hash(), we only add the enums for the API we're + * instantiating and the different sections are guarded by #if + * FEATURE_GL etc to make sure we only compile in the enums we may + * need. */ + +static const struct value_desc values[] = { + /* Enums shared between OpenGL, GLES1 and GLES2 */ + { 0, 0, TYPE_API_MASK, + API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT, NO_EXTRA}, + { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers }, + { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA }, + { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, + { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers }, + { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, + { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, + { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA }, + { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA }, + { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), NO_EXTRA }, + { GL_DEPTH_CLEAR_VALUE, CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA }, + { GL_DEPTH_FUNC, CONTEXT_ENUM(Depth.Func), NO_EXTRA }, + { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA }, + { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA }, + { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA }, + { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA }, + { GL_FRONT_FACE, CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA }, + { GL_GREEN_BITS, BUFFER_INT(Visual.greenBits), extra_new_buffers }, + { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA }, + { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA }, + { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, + { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, + { GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA }, + { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA }, + { GL_PACK_ALIGNMENT, CONTEXT_INT(Pack.Alignment), NO_EXTRA }, + { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA }, + { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA }, + { GL_POLYGON_OFFSET_UNITS, CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA }, + { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA }, + { GL_RED_BITS, BUFFER_INT(Visual.redBits), extra_new_buffers }, + { GL_SCISSOR_BOX, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, + { GL_SCISSOR_TEST, CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA }, + { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), NO_EXTRA }, + { GL_STENCIL_CLEAR_VALUE, CONTEXT_INT(Stencil.Clear), NO_EXTRA }, + { GL_STENCIL_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, + { GL_STENCIL_FUNC, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, + { GL_STENCIL_PASS_DEPTH_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, + { GL_STENCIL_PASS_DEPTH_PASS, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, + { GL_STENCIL_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, + { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA }, + { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, + { GL_STENCIL_WRITEMASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, + { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA }, + { GL_TEXTURE_BINDING_2D, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA }, + { GL_UNPACK_ALIGNMENT, CONTEXT_INT(Unpack.Alignment), NO_EXTRA }, + { GL_VIEWPORT, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, + + /* GL_ARB_multitexture */ + { GL_ACTIVE_TEXTURE_ARB, + LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture }, + + /* Note that all the OES_* extensions require that the Mesa "struct + * gl_extensions" include a member with the name of the extension. + * That structure does not yet include OES extensions (and we're + * not sure whether it will). If it does, all the OES_* + * extensions below should mark the dependency. */ + + /* GL_ARB_texture_cube_map */ + { GL_TEXTURE_BINDING_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_INT, + TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map }, + { GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_context, Const.MaxCubeTextureLevels), + extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */ + + /* XXX: OES_blend_subtract */ + { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, + { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, + { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA }, + { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA }, + + /* GL_BLEND_EQUATION_RGB, which is what we're really after, is + * defined identically to GL_BLEND_EQUATION. */ + { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA }, + { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA }, + + /* GL_ARB_texture_compression */ + { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + { GL_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA }, + + /* GL_ARB_multisample */ + { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, + CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA }, + { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA }, + { GL_SAMPLE_COVERAGE_VALUE_ARB, + CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA }, + { GL_SAMPLE_COVERAGE_INVERT_ARB, + CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA }, + { GL_SAMPLE_BUFFERS_ARB, BUFFER_INT(Visual.sampleBuffers), NO_EXTRA }, + { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA }, + + /* GL_SGIS_generate_mipmap */ + { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), + extra_SGIS_generate_mipmap }, + + /* GL_ARB_vertex_buffer_object */ + { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + + /* GL_ARB_vertex_buffer_object */ + /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */ + { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_vertex_buffer_object }, + + /* GL_ARB_copy_buffer */ + { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, + { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, + + /* GL_OES_read_format */ + { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, + extra_new_buffers_OES_read_format }, + { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0, + extra_new_buffers_OES_read_format }, + + /* GL_EXT_framebuffer_object */ + { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name), + extra_EXT_framebuffer_object }, + { GL_RENDERBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, + extra_EXT_framebuffer_object }, + { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize), + extra_EXT_framebuffer_object }, + + /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's + * GLSL: */ + { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA }, + +#if FEATURE_GL || FEATURE_ES1 + /* Enums in OpenGL and GLES1 */ + { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT, NO_EXTRA }, + { GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA }, + { GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA }, + { GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA }, + { GL_LIGHT3, CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA }, + { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA }, + { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA }, + { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA }, + { GL_LIGHT7, CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA }, + { GL_LIGHTING, CONTEXT_BOOL(Light.Enabled), NO_EXTRA }, + { GL_LIGHT_MODEL_AMBIENT, + CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA }, + { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA }, + { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA }, + { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA }, + { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp }, + { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, + { GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA }, + { GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA }, + { GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA }, + { GL_CLIP_PLANE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), NO_EXTRA }, + { GL_CLIP_PLANE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), NO_EXTRA }, + { GL_CLIP_PLANE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), NO_EXTRA }, + { GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA }, + { GL_CURRENT_COLOR, + CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4), + extra_flush_current }, + { GL_CURRENT_NORMAL, + CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), + extra_flush_current }, + { GL_CURRENT_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, + extra_flush_current_valid_texture_unit }, + { GL_DISTANCE_ATTENUATION_EXT, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA }, + { GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA }, + { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, + { GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA }, + { GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA }, + { GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA }, + { GL_FOG_MODE, CONTEXT_ENUM(Fog.Mode), NO_EXTRA }, + { GL_FOG_START, CONTEXT_FLOAT(Fog.Start), NO_EXTRA }, + { GL_LINE_SMOOTH, CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA }, + { GL_LINE_SMOOTH_HINT, CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA }, + { GL_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA }, + { GL_COLOR_LOGIC_OP, CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA }, + { GL_LOGIC_OP_MODE, CONTEXT_ENUM(Color.LogicOp), NO_EXTRA }, + { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA }, + { GL_MAX_MODELVIEW_STACK_DEPTH, CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA }, + { GL_MAX_PROJECTION_STACK_DEPTH, CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA }, + { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA }, + { GL_MODELVIEW_MATRIX, CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA }, + { GL_MODELVIEW_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA }, + { GL_NORMALIZE, CONTEXT_BOOL(Transform.Normalize), NO_EXTRA }, + { GL_PACK_SKIP_IMAGES_EXT, CONTEXT_INT(Pack.SkipImages), NO_EXTRA }, + { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA }, + { GL_POINT_SIZE, CONTEXT_FLOAT(Point.Size), NO_EXTRA }, + { GL_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA }, + { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA }, + { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA }, + { GL_POINT_SIZE_MIN_EXT, CONTEXT_FLOAT(Point.MinSize), NO_EXTRA }, + { GL_POINT_SIZE_MAX_EXT, CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA }, + { GL_POINT_FADE_THRESHOLD_SIZE_EXT, CONTEXT_FLOAT(Point.Threshold), NO_EXTRA }, + { GL_PROJECTION_MATRIX, CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA }, + { GL_PROJECTION_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA }, + { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA }, + { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA }, + { GL_TEXTURE_2D, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, + { GL_TEXTURE_MATRIX, LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit }, + { GL_TEXTURE_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0, + extra_valid_texture_unit }, + + { GL_VERTEX_ARRAY, ARRAY_BOOL(Vertex.Enabled), NO_EXTRA }, + { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(Vertex.Size), NO_EXTRA }, + { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(Vertex.Type), NO_EXTRA }, + { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(Vertex.Stride), NO_EXTRA }, + { GL_NORMAL_ARRAY, ARRAY_BOOL(Normal.Enabled), NO_EXTRA }, + { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(Normal.Type), NO_EXTRA }, + { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(Normal.Stride), NO_EXTRA }, + { GL_COLOR_ARRAY, ARRAY_BOOL(Color.Enabled), NO_EXTRA }, + { GL_COLOR_ARRAY_SIZE, ARRAY_INT(Color.Size), NO_EXTRA }, + { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(Color.Type), NO_EXTRA }, + { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(Color.Stride), NO_EXTRA }, + { GL_TEXTURE_COORD_ARRAY, + LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA }, + { GL_TEXTURE_COORD_ARRAY_SIZE, + LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA }, + { GL_TEXTURE_COORD_ARRAY_TYPE, + LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA }, + { GL_TEXTURE_COORD_ARRAY_STRIDE, + LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA }, + + /* GL_ARB_ES2_compatibility */ + { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility }, + { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), + extra_ARB_ES2_compatibility }, + { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_ES2_compatibility }, + { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_ES2_compatibility }, + + /* GL_ARB_multitexture */ + { GL_MAX_TEXTURE_UNITS_ARB, + CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture }, + { GL_CLIENT_ACTIVE_TEXTURE_ARB, + LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture }, + + /* GL_ARB_texture_cube_map */ + { GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, + /* S, T, and R are always set at the same time */ + { GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0, + offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, + + /* GL_ARB_multisample */ + { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA }, + { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA }, + + /* GL_ARB_vertex_buffer_object */ + { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_array_object, Vertex.BufferObj), NO_EXTRA }, + { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_array_object, Normal.BufferObj), NO_EXTRA }, + { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_array_object, Color.BufferObj), NO_EXTRA }, + { GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, + + /* GL_OES_point_sprite */ + { GL_POINT_SPRITE_NV, + CONTEXT_BOOL(Point.PointSprite), + extra_NV_point_sprite_ARB_point_sprite }, + + /* GL_ARB_fragment_shader */ + { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, + CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents), + extra_ARB_fragment_shader }, + + /* GL_ARB_vertex_shader */ + { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, + CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), + extra_ARB_vertex_shader }, + { GL_MAX_VARYING_FLOATS_ARB, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_vertex_shader }, + + /* GL_EXT_texture_lod_bias */ + { GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias), + extra_EXT_texture_lod_bias }, + + /* GL_EXT_texture_filter_anisotropic */ + { GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, + CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), + extra_EXT_texture_filter_anisotropic }, +#endif /* FEATURE_GL || FEATURE_ES1 */ + +#if FEATURE_ES1 + { 0, 0, TYPE_API_MASK, API_OPENGLES_BIT }, + /* XXX: OES_matrix_get */ + { GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES }, + { GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES }, + { GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES }, + + /* OES_point_size_array */ + { GL_POINT_SIZE_ARRAY_OES, ARRAY_FIELD(PointSize.Enabled, TYPE_BOOLEAN) }, + { GL_POINT_SIZE_ARRAY_TYPE_OES, ARRAY_FIELD(PointSize.Type, TYPE_ENUM) }, + { GL_POINT_SIZE_ARRAY_STRIDE_OES, ARRAY_FIELD(PointSize.Stride, TYPE_INT) }, + { GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 }, +#endif /* FEATURE_ES1 */ + +#if FEATURE_GL || FEATURE_ES2 + { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES2_BIT, NO_EXTRA }, + /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's GLSL: */ + { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA }, + { GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */ + CONTEXT_INT(Const.MaxTextureCoordUnits), + extra_ARB_fragment_program_NV_fragment_program }, + + /* GL_ARB_draw_buffers */ + { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA }, + + { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, + /* GL_ARB_fragment_program */ + { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, /* == GL_MAX_TEXTURE_IMAGE_UNITS_NV */ + CONTEXT_INT(Const.MaxTextureImageUnits), + extra_ARB_fragment_program_NV_fragment_program }, + { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, + CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader }, + { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, + CONTEXT_INT(Const.MaxCombinedTextureImageUnits), + extra_ARB_vertex_shader }, + + /* GL_ARB_shader_objects + * Actually, this token isn't part of GL_ARB_shader_objects, but is + * close enough for now. */ + { GL_CURRENT_PROGRAM, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects }, + + /* OpenGL 2.0 */ + { GL_STENCIL_BACK_FUNC, CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA }, + { GL_STENCIL_BACK_VALUE_MASK, CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA }, + { GL_STENCIL_BACK_WRITEMASK, CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA }, + { GL_STENCIL_BACK_REF, CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA }, + { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA }, + { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA }, + { GL_STENCIL_BACK_PASS_DEPTH_PASS, CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA }, + + { GL_MAX_VERTEX_ATTRIBS_ARB, + CONTEXT_INT(Const.VertexProgram.MaxAttribs), + extra_ARB_vertex_program_version_es2 }, + + /* OES_texture_3D */ + { GL_TEXTURE_BINDING_3D, LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA }, + { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA }, + + /* GL_ARB_fragment_program/OES_standard_derivatives */ + { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, + CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader }, +#endif /* FEATURE_GL || FEATURE_ES2 */ + +#if FEATURE_ES2 + /* Enums unique to OpenGL ES 2.0 */ + { 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA }, + { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA }, + { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + { GL_SHADER_COMPILER, CONST(1), NO_EXTRA }, + /* OES_get_program_binary */ + { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA }, + { GL_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA }, +#endif /* FEATURE_ES2 */ + +#if FEATURE_GL + /* Remaining enums are only in OpenGL */ + { 0, 0, TYPE_API_MASK, API_OPENGL_BIT, NO_EXTRA }, + { GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA }, + { GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA }, + { GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA }, + { GL_ACCUM_ALPHA_BITS, BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA }, + { GL_ACCUM_CLEAR_VALUE, CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA }, + { GL_ALPHA_BIAS, CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA }, + { GL_ALPHA_SCALE, CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA }, + { GL_ATTRIB_STACK_DEPTH, CONTEXT_INT(AttribStackDepth), NO_EXTRA }, + { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA }, + { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA }, + { GL_BLUE_BIAS, CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA }, + { GL_BLUE_SCALE, CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA }, + { GL_CLIENT_ATTRIB_STACK_DEPTH, CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA }, + { GL_COLOR_MATERIAL_FACE, CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA }, + { GL_COLOR_MATERIAL_PARAMETER, CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA }, + { GL_CURRENT_INDEX, + CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]), + extra_flush_current }, + { GL_CURRENT_RASTER_COLOR, + CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA }, + { GL_CURRENT_RASTER_DISTANCE, CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA }, + { GL_CURRENT_RASTER_INDEX, CONST(1), NO_EXTRA }, + { GL_CURRENT_RASTER_POSITION, CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA }, + { GL_CURRENT_RASTER_SECONDARY_COLOR, + CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA }, + { GL_CURRENT_RASTER_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, + extra_valid_texture_unit }, + { GL_CURRENT_RASTER_POSITION_VALID, CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA }, + { GL_DEPTH_BIAS, CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA }, + { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA }, + { GL_DOUBLEBUFFER, BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA }, + { GL_DRAW_BUFFER, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, + { GL_EDGE_FLAG, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, + { GL_FEEDBACK_BUFFER_SIZE, CONTEXT_INT(Feedback.BufferSize), NO_EXTRA }, + { GL_FEEDBACK_BUFFER_TYPE, CONTEXT_ENUM(Feedback.Type), NO_EXTRA }, + { GL_FOG_INDEX, CONTEXT_FLOAT(Fog.Index), NO_EXTRA }, + { GL_GREEN_BIAS, CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA }, + { GL_GREEN_SCALE, CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA }, + { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers }, + { GL_INDEX_CLEAR_VALUE, CONTEXT_INT(Color.ClearIndex), NO_EXTRA }, + { GL_INDEX_MODE, CONST(0) , NO_EXTRA}, + { GL_INDEX_OFFSET, CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA }, + { GL_INDEX_SHIFT, CONTEXT_INT(Pixel.IndexShift), NO_EXTRA }, + { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA }, + { GL_LIGHT_MODEL_COLOR_CONTROL, CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA }, + { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA }, + { GL_LINE_STIPPLE, CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA }, + { GL_LINE_STIPPLE_PATTERN, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + { GL_LINE_STIPPLE_REPEAT, CONTEXT_INT(Line.StippleFactor), NO_EXTRA }, + { GL_LINE_WIDTH_GRANULARITY, CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA }, + { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA }, + { GL_LIST_INDEX, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, + { GL_LIST_MODE, LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA }, + { GL_INDEX_LOGIC_OP, CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA }, + { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA }, + { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA }, + { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA }, + { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA }, + { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA }, + { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA }, + { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA }, + { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA }, + { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA }, + { GL_MAP1_VERTEX_3, CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA }, + { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA }, + { GL_MAP2_COLOR_4, CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA }, + { GL_MAP2_GRID_DOMAIN, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA }, + { GL_MAP2_GRID_SEGMENTS, CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA }, + { GL_MAP2_INDEX, CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA }, + { GL_MAP2_NORMAL, CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA }, + { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA }, + { GL_MAP2_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA }, + { GL_MAP2_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA }, + { GL_MAP2_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA }, + { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA }, + { GL_MAP2_VERTEX_4, CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA }, + { GL_MAP_COLOR, CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA }, + { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA }, + { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA }, + { GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA }, + + { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA }, + { GL_MAX_LIST_NESTING, CONST(MAX_LIST_NESTING), NO_EXTRA }, + { GL_MAX_NAME_STACK_DEPTH, CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA }, + { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA }, + { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA }, + { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA }, + { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA }, + { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA }, + { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA }, + { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA }, + { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA }, + { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA }, + { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA }, + { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA }, + { GL_PIXEL_MAP_G_TO_G_SIZE, CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA }, + { GL_PIXEL_MAP_I_TO_A_SIZE, CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA }, + { GL_PIXEL_MAP_I_TO_B_SIZE, CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA }, + { GL_PIXEL_MAP_I_TO_G_SIZE, CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA }, + { GL_PIXEL_MAP_I_TO_I_SIZE, CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA }, + { GL_PIXEL_MAP_I_TO_R_SIZE, CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA }, + { GL_PIXEL_MAP_R_TO_R_SIZE, CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA }, + { GL_PIXEL_MAP_S_TO_S_SIZE, CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA }, + { GL_POINT_SIZE_GRANULARITY, CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA }, + { GL_POLYGON_MODE, CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA }, + { GL_POLYGON_OFFSET_BIAS_EXT, CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA }, + { GL_POLYGON_OFFSET_POINT, CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA }, + { GL_POLYGON_OFFSET_LINE, CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA }, + { GL_POLYGON_SMOOTH, CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA }, + { GL_POLYGON_SMOOTH_HINT, CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA }, + { GL_POLYGON_STIPPLE, CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA }, + { GL_READ_BUFFER, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, + { GL_RED_BIAS, CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA }, + { GL_RED_SCALE, CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA }, + { GL_RENDER_MODE, CONTEXT_ENUM(RenderMode), NO_EXTRA }, + { GL_RGBA_MODE, CONST(1), NO_EXTRA }, + { GL_SELECTION_BUFFER_SIZE, CONTEXT_INT(Select.BufferSize), NO_EXTRA }, + { GL_SHARED_TEXTURE_PALETTE_EXT, CONTEXT_BOOL(Texture.SharedPalette), NO_EXTRA }, + + { GL_STEREO, BUFFER_INT(Visual.stereoMode), NO_EXTRA }, + + { GL_TEXTURE_1D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, + { GL_TEXTURE_3D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, + { GL_TEXTURE_1D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, + { GL_TEXTURE_2D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, + + { GL_TEXTURE_BINDING_1D, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA }, + { GL_TEXTURE_BINDING_1D_ARRAY, LOC_CUSTOM, TYPE_INT, + TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array }, + { GL_TEXTURE_BINDING_2D_ARRAY, LOC_CUSTOM, TYPE_INT, + TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array }, + { GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, + CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array }, + + { GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0, + offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, + { GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1, + offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, + { GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2, + offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, + { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3, + offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, + { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA }, + { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA }, + { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA }, + { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA }, + { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA }, + { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA }, + { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA }, + { GL_UNPACK_CLIENT_STORAGE_APPLE, CONTEXT_BOOL(Unpack.ClientStorage), NO_EXTRA }, + { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA }, + { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA }, + + /* Vertex arrays */ + { GL_VERTEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, + { GL_NORMAL_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, + { GL_COLOR_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, + { GL_INDEX_ARRAY, ARRAY_BOOL(Index.Enabled), NO_EXTRA }, + { GL_INDEX_ARRAY_TYPE, ARRAY_ENUM(Index.Type), NO_EXTRA }, + { GL_INDEX_ARRAY_STRIDE, ARRAY_INT(Index.Stride), NO_EXTRA }, + { GL_INDEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, + { GL_TEXTURE_COORD_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, + { GL_EDGE_FLAG_ARRAY, ARRAY_BOOL(EdgeFlag.Enabled), NO_EXTRA }, + { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(EdgeFlag.Stride), NO_EXTRA }, + { GL_EDGE_FLAG_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, + + /* GL_ARB_texture_compression */ + { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA }, + + /* GL_EXT_compiled_vertex_array */ + { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), + extra_EXT_compiled_vertex_array }, + { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), + extra_EXT_compiled_vertex_array }, + + /* GL_ARB_transpose_matrix */ + { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, + CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA }, + { GL_TRANSPOSE_PROJECTION_MATRIX_ARB, + CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA }, + { GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA }, + + /* GL_EXT_secondary_color */ + { GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled), + extra_EXT_secondary_color_ARB_vertex_program }, + { GL_CURRENT_SECONDARY_COLOR_EXT, + CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), + extra_EXT_secondary_color_flush_current }, + { GL_SECONDARY_COLOR_ARRAY_EXT, ARRAY_BOOL(SecondaryColor.Enabled), + extra_EXT_secondary_color }, + { GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, ARRAY_ENUM(SecondaryColor.Type), + extra_EXT_secondary_color }, + { GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, ARRAY_INT(SecondaryColor.Stride), + extra_EXT_secondary_color }, + { GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, ARRAY_INT(SecondaryColor.Size), + extra_EXT_secondary_color }, + + /* GL_EXT_fog_coord */ + { GL_CURRENT_FOG_COORDINATE_EXT, + CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), + extra_EXT_fog_coord_flush_current }, + { GL_FOG_COORDINATE_ARRAY_EXT, ARRAY_BOOL(FogCoord.Enabled), + extra_EXT_fog_coord }, + { GL_FOG_COORDINATE_ARRAY_TYPE_EXT, ARRAY_ENUM(FogCoord.Type), + extra_EXT_fog_coord }, + { GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, ARRAY_INT(FogCoord.Stride), + extra_EXT_fog_coord }, + { GL_FOG_COORDINATE_SOURCE_EXT, CONTEXT_ENUM(Fog.FogCoordinateSource), + extra_EXT_fog_coord }, + + /* GL_IBM_rasterpos_clip */ + { GL_RASTER_POSITION_UNCLIPPED_IBM, + CONTEXT_BOOL(Transform.RasterPositionUnclipped), + extra_IBM_rasterpos_clip }, + + /* GL_NV_point_sprite */ + { GL_POINT_SPRITE_R_MODE_NV, + CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite }, + { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin), + extra_NV_point_sprite_ARB_point_sprite }, + + /* GL_NV_vertex_program */ + { GL_VERTEX_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0, + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY0_NV, ARRAY_BOOL(VertexAttrib[0].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY1_NV, ARRAY_BOOL(VertexAttrib[1].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY2_NV, ARRAY_BOOL(VertexAttrib[2].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY3_NV, ARRAY_BOOL(VertexAttrib[3].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY4_NV, ARRAY_BOOL(VertexAttrib[4].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY5_NV, ARRAY_BOOL(VertexAttrib[5].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY6_NV, ARRAY_BOOL(VertexAttrib[6].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY7_NV, ARRAY_BOOL(VertexAttrib[7].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY8_NV, ARRAY_BOOL(VertexAttrib[8].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY9_NV, ARRAY_BOOL(VertexAttrib[9].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY10_NV, ARRAY_BOOL(VertexAttrib[10].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY11_NV, ARRAY_BOOL(VertexAttrib[11].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY12_NV, ARRAY_BOOL(VertexAttrib[12].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY13_NV, ARRAY_BOOL(VertexAttrib[13].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY14_NV, ARRAY_BOOL(VertexAttrib[14].Enabled), + extra_NV_vertex_program }, + { GL_VERTEX_ATTRIB_ARRAY15_NV, ARRAY_BOOL(VertexAttrib[15].Enabled), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB0_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[0]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB1_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[1]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB2_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[2]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB3_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[3]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB4_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[4]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB5_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[5]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB6_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[6]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB7_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[7]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB8_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[8]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB9_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[9]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB10_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[10]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB11_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[11]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB12_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[12]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB13_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[13]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB14_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[14]), + extra_NV_vertex_program }, + { GL_MAP1_VERTEX_ATTRIB15_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[15]), + extra_NV_vertex_program }, + + /* GL_NV_fragment_program */ + { GL_FRAGMENT_PROGRAM_NV, CONTEXT_BOOL(FragmentProgram.Enabled), + extra_NV_fragment_program }, + { GL_FRAGMENT_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0, + extra_NV_fragment_program }, + { GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV, + CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), + extra_NV_fragment_program }, + + /* GL_NV_texture_rectangle */ + { GL_TEXTURE_RECTANGLE_NV, + LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle }, + { GL_TEXTURE_BINDING_RECTANGLE_NV, + LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle }, + { GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, + CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle }, + + /* GL_EXT_stencil_two_side */ + { GL_STENCIL_TEST_TWO_SIDE_EXT, CONTEXT_BOOL(Stencil.TestTwoSide), + extra_EXT_stencil_two_side }, + { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, + + /* GL_NV_light_max_exponent */ + { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), + extra_NV_light_max_exponent }, + { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), + extra_NV_light_max_exponent }, + + /* GL_NV_primitive_restart */ + { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart), + extra_NV_primitive_restart }, + { GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex), + extra_NV_primitive_restart }, + + /* GL_ARB_vertex_buffer_object */ + { GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_array_object, Index.BufferObj), NO_EXTRA }, + { GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_array_object, EdgeFlag.BufferObj), NO_EXTRA }, + { GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_array_object, SecondaryColor.BufferObj), NO_EXTRA }, + { GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + offsetof(struct gl_array_object, FogCoord.BufferObj), NO_EXTRA }, + + /* GL_EXT_pixel_buffer_object */ + { GL_PIXEL_PACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, + extra_EXT_pixel_buffer_object }, + { GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, + extra_EXT_pixel_buffer_object }, + + /* GL_ARB_vertex_program */ + { GL_VERTEX_PROGRAM_ARB, /* == GL_VERTEX_PROGRAM_NV */ + CONTEXT_BOOL(VertexProgram.Enabled), + extra_ARB_vertex_program_NV_vertex_program }, + { GL_VERTEX_PROGRAM_POINT_SIZE_ARB, /* == GL_VERTEX_PROGRAM_POINT_SIZE_NV*/ + CONTEXT_BOOL(VertexProgram.PointSizeEnabled), + extra_ARB_vertex_program_NV_vertex_program }, + { GL_VERTEX_PROGRAM_TWO_SIDE_ARB, /* == GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + CONTEXT_BOOL(VertexProgram.TwoSideEnabled), + extra_ARB_vertex_program_NV_vertex_program }, + { GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, /* == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + CONTEXT_INT(Const.MaxProgramMatrixStackDepth), + extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, + { GL_MAX_PROGRAM_MATRICES_ARB, /* == GL_MAX_TRACK_MATRICES_NV */ + CONTEXT_INT(Const.MaxProgramMatrices), + extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, + { GL_CURRENT_MATRIX_STACK_DEPTH_ARB, /* == GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, + + { GL_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */ + LOC_CUSTOM, TYPE_MATRIX, 0, + extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, + { GL_TRANSPOSE_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */ + LOC_CUSTOM, TYPE_MATRIX, 0, + extra_ARB_vertex_program_ARB_fragment_program }, + + { GL_PROGRAM_ERROR_POSITION_ARB, /* == GL_PROGRAM_ERROR_POSITION_NV */ + CONTEXT_INT(Program.ErrorPos), + extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, + + /* GL_ARB_fragment_program */ + { GL_FRAGMENT_PROGRAM_ARB, CONTEXT_BOOL(FragmentProgram.Enabled), + extra_ARB_fragment_program }, + + /* GL_EXT_depth_bounds_test */ + { GL_DEPTH_BOUNDS_TEST_EXT, CONTEXT_BOOL(Depth.BoundsTest), + extra_EXT_depth_bounds_test }, + { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin), + extra_EXT_depth_bounds_test }, + + /* GL_ARB_depth_clamp*/ + { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp), + extra_ARB_depth_clamp }, + + /* GL_ARB_draw_buffers */ + { GL_DRAW_BUFFER0_ARB, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, + { GL_DRAW_BUFFER1_ARB, BUFFER_ENUM(ColorDrawBuffer[1]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER2_ARB, BUFFER_ENUM(ColorDrawBuffer[2]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]), + extra_valid_draw_buffer }, + { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]), + extra_valid_draw_buffer }, + + /* GL_ATI_fragment_shader */ + { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader }, + { GL_NUM_FRAGMENT_CONSTANTS_ATI, CONST(8), extra_ATI_fragment_shader }, + { GL_NUM_PASSES_ATI, CONST(2), extra_ATI_fragment_shader }, + { GL_NUM_INSTRUCTIONS_PER_PASS_ATI, CONST(8), extra_ATI_fragment_shader }, + { GL_NUM_INSTRUCTIONS_TOTAL_ATI, CONST(16), extra_ATI_fragment_shader }, + { GL_COLOR_ALPHA_PAIRING_ATI, CONST(GL_TRUE), extra_ATI_fragment_shader }, + { GL_NUM_LOOPBACK_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader }, + { GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, + CONST(3), extra_ATI_fragment_shader }, + + /* GL_EXT_framebuffer_object */ + { GL_MAX_COLOR_ATTACHMENTS_EXT, CONTEXT_INT(Const.MaxColorAttachments), + extra_EXT_framebuffer_object }, + + /* GL_EXT_framebuffer_blit + * NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT */ + { GL_READ_FRAMEBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, + extra_EXT_framebuffer_blit }, + + /* GL_EXT_provoking_vertex */ + { GL_PROVOKING_VERTEX_EXT, + CONTEXT_BOOL(Light.ProvokingVertex), extra_EXT_provoking_vertex }, + { GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, + CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention), + extra_EXT_provoking_vertex }, + + /* GL_ARB_framebuffer_object */ + { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), + extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, + + /* GL_APPLE_vertex_array_object */ + { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), + extra_APPLE_vertex_array_object }, + + /* GL_ARB_seamless_cube_map */ + { GL_TEXTURE_CUBE_MAP_SEAMLESS, + CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map }, + + /* GL_ARB_sync */ + { GL_MAX_SERVER_WAIT_TIMEOUT, + CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync }, + + /* GL_EXT_texture_integer */ + { GL_RGBA_INTEGER_MODE_EXT, BUFFER_BOOL(_IntegerColor), + extra_EXT_texture_integer }, + + /* GL_EXT_transform_feedback */ + { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, + extra_EXT_transform_feedback }, + { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(TransformFeedback.RasterDiscard), + extra_EXT_transform_feedback }, + { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, + CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), + extra_EXT_transform_feedback }, + { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, + CONTEXT_INT(Const.MaxTransformFeedbackSeparateAttribs), + extra_EXT_transform_feedback }, + { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, + CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents), + extra_EXT_transform_feedback }, + + /* GL_ARB_transform_feedback2 */ + { GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, LOC_CUSTOM, TYPE_BOOLEAN, 0, + extra_ARB_transform_feedback2 }, + { GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, LOC_CUSTOM, TYPE_BOOLEAN, 0, + extra_ARB_transform_feedback2 }, + { GL_TRANSFORM_FEEDBACK_BINDING, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_transform_feedback2 }, + + /* GL_ARB_geometry_shader4 */ + { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, + CONTEXT_INT(Const.MaxGeometryTextureImageUnits), + extra_ARB_geometry_shader4 }, + { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, + CONTEXT_INT(Const.MaxGeometryOutputVertices), + extra_ARB_geometry_shader4 }, + { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, + CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), + extra_ARB_geometry_shader4 }, + { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, + CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), + extra_ARB_geometry_shader4 }, + { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, + CONTEXT_INT(Const.MaxGeometryVaryingComponents), + extra_ARB_geometry_shader4 }, + { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, + CONTEXT_INT(Const.MaxVertexVaryingComponents), + extra_ARB_geometry_shader4 }, + + /* GL_ARB_color_buffer_float */ + { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0 }, + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + { GL_MIN_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MinProgramTexelOffset), + extra_EXT_gpu_shader4 }, + { GL_MAX_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MaxProgramTexelOffset), + extra_EXT_gpu_shader4 }, + + /* GL_ARB_texture_buffer_object */ + { GL_MAX_TEXTURE_BUFFER_SIZE_ARB, CONTEXT_INT(Const.MaxTextureBufferSize), + extra_ARB_texture_buffer_object }, + { GL_TEXTURE_BINDING_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_texture_buffer_object }, + { GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, LOC_CUSTOM, TYPE_INT, + TEXTURE_BUFFER_INDEX, extra_ARB_texture_buffer_object }, + { GL_TEXTURE_BUFFER_FORMAT_ARB, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_texture_buffer_object }, + { GL_TEXTURE_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, + extra_ARB_texture_buffer_object }, + + /* GL_ARB_sampler_objects / GL 3.3 */ + { GL_SAMPLER_BINDING, + LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, extra_ARB_sampler_objects }, + + /* GL 3.0 */ + { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, + { GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 }, + { GL_MINOR_VERSION, CONTEXT_INT(VersionMinor), extra_version_30 }, + { GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 }, + + /* GL3.0 / GL_EXT_framebuffer_sRGB */ + { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB }, + { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB }, + + /* GL 3.1 */ + /* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV + * vs. GL_PRIMITIVE_RESTART! + */ + { GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart), + extra_version_31 }, + { GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex), + extra_version_31 }, + + + /* GL 3.2 */ + { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask), + extra_version_32 }, +#endif /* FEATURE_GL */ +}; + +/* All we need now is a way to look up the value struct from the enum. + * The code generated by gcc for the old generated big switch + * statement is a big, balanced, open coded if/else tree, essentially + * an unrolled binary search. It would be natural to sort the new + * enum table and use bsearch(), but we will use a read-only hash + * table instead. bsearch() has a nice guaranteed worst case + * performance, but we're also guaranteed to hit that worst case + * (log2(n) iterations) for about half the enums. Instead, using an + * open addressing hash table, we can find the enum on the first try + * for 80% of the enums, 1 collision for 10% and never more than 5 + * collisions for any enum (typical numbers). And the code is very + * simple, even though it feels a little magic. */ + +static unsigned short table[1024]; +static const int prime_factor = 89, prime_step = 281; + +#ifdef GET_DEBUG +static void +print_table_stats(void) +{ + int i, j, collisions[11], count, hash, mask; + const struct value_desc *d; + + count = 0; + mask = Elements(table) - 1; + memset(collisions, 0, sizeof collisions); + + for (i = 0; i < Elements(table); i++) { + if (!table[i]) + continue; + count++; + d = &values[table[i]]; + hash = (d->pname * prime_factor); + j = 0; + while (1) { + if (values[table[hash & mask]].pname == d->pname) + break; + hash += prime_step; + j++; + } + + if (j < 10) + collisions[j]++; + else + collisions[10]++; + } + + printf("number of enums: %d (total %d)\n", count, Elements(values)); + for (i = 0; i < Elements(collisions) - 1; i++) + if (collisions[i] > 0) + printf(" %d enums with %d %scollisions\n", + collisions[i], i, i == 10 ? "or more " : ""); +} +#endif + +/** + * Initialize the enum hash for a given API + * + * This is called from one_time_init() to insert the enum values that + * are valid for the API in question into the enum hash table. + * + * \param the current context, for determining the API in question + */ +void _mesa_init_get_hash(struct gl_context *ctx) +{ + int i, hash, index, mask; + int api_mask = 0, api_bit; + + mask = Elements(table) - 1; + api_bit = 1 << ctx->API; + + for (i = 0; i < Elements(values); i++) { + if (values[i].type == TYPE_API_MASK) { + api_mask = values[i].offset; + continue; + } + if (!(api_mask & api_bit)) + continue; + + hash = (values[i].pname * prime_factor) & mask; + while (1) { + index = hash & mask; + if (!table[index]) { + table[index] = i; + break; + } + hash += prime_step; + } + } + +#ifdef GET_DEBUG + print_table_stats(); +#endif +} + +/** + * Handle irregular enums + * + * Some values don't conform to the "well-known type at context + * pointer + offset" pattern, so we have this function to catch all + * the corner cases. Typically, it's a computed value or a one-off + * pointer to a custom struct or something. + * + * In this case we can't return a pointer to the value, so we'll have + * to use the temporary variable 'v' declared back in the calling + * glGet*v() function to store the result. + * + * \param ctx the current context + * \param d the struct value_desc that describes the enum + * \param v pointer to the tmp declared in the calling glGet*v() function + */ +static void +find_custom_value(struct gl_context *ctx, const struct value_desc *d, union value *v) +{ + struct gl_buffer_object **buffer_obj; + struct gl_client_array *array; + GLuint unit, *p; + + switch (d->pname) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_TEXTURE_CUBE_MAP_ARB: + case GL_TEXTURE_RECTANGLE_NV: + v->value_bool = _mesa_IsEnabled(d->pname); + break; + + case GL_LINE_STIPPLE_PATTERN: + /* This is the only GLushort, special case it here by promoting + * to an int rather than introducing a new type. */ + v->value_int = ctx->Line.StipplePattern; + break; + + case GL_CURRENT_RASTER_TEXTURE_COORDS: + unit = ctx->Texture.CurrentUnit; + v->value_float_4[0] = ctx->Current.RasterTexCoords[unit][0]; + v->value_float_4[1] = ctx->Current.RasterTexCoords[unit][1]; + v->value_float_4[2] = ctx->Current.RasterTexCoords[unit][2]; + v->value_float_4[3] = ctx->Current.RasterTexCoords[unit][3]; + break; + + case GL_CURRENT_TEXTURE_COORDS: + unit = ctx->Texture.CurrentUnit; + v->value_float_4[0] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]; + v->value_float_4[1] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]; + v->value_float_4[2] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][2]; + v->value_float_4[3] = ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][3]; + break; + + case GL_COLOR_WRITEMASK: + v->value_int_4[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; + v->value_int_4[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; + v->value_int_4[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; + v->value_int_4[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; + break; + + case GL_EDGE_FLAG: + v->value_bool = ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0; + break; + + case GL_READ_BUFFER: + v->value_enum = ctx->ReadBuffer->ColorReadBuffer; + break; + + case GL_MAP2_GRID_DOMAIN: + v->value_float_4[0] = ctx->Eval.MapGrid2u1; + v->value_float_4[1] = ctx->Eval.MapGrid2u2; + v->value_float_4[2] = ctx->Eval.MapGrid2v1; + v->value_float_4[3] = ctx->Eval.MapGrid2v2; + break; + + case GL_TEXTURE_STACK_DEPTH: + unit = ctx->Texture.CurrentUnit; + v->value_int = ctx->TextureMatrixStack[unit].Depth + 1; + break; + case GL_TEXTURE_MATRIX: + unit = ctx->Texture.CurrentUnit; + v->value_matrix = ctx->TextureMatrixStack[unit].Top; + break; + + case GL_TEXTURE_COORD_ARRAY: + case GL_TEXTURE_COORD_ARRAY_SIZE: + case GL_TEXTURE_COORD_ARRAY_TYPE: + case GL_TEXTURE_COORD_ARRAY_STRIDE: + array = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture]; + v->value_int = *(GLuint *) ((char *) array + d->offset); + break; + + case GL_ACTIVE_TEXTURE_ARB: + v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; + break; + case GL_CLIENT_ACTIVE_TEXTURE_ARB: + v->value_int = GL_TEXTURE0_ARB + ctx->Array.ActiveTexture; + break; + + case GL_MODELVIEW_STACK_DEPTH: + case GL_PROJECTION_STACK_DEPTH: + v->value_int = *(GLint *) ((char *) ctx + d->offset) + 1; + break; + + case GL_MAX_TEXTURE_SIZE: + case GL_MAX_3D_TEXTURE_SIZE: + case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: + p = (GLuint *) ((char *) ctx + d->offset); + v->value_int = 1 << (*p - 1); + break; + + case GL_SCISSOR_BOX: + v->value_int_4[0] = ctx->Scissor.X; + v->value_int_4[1] = ctx->Scissor.Y; + v->value_int_4[2] = ctx->Scissor.Width; + v->value_int_4[3] = ctx->Scissor.Height; + break; + + case GL_LIST_INDEX: + v->value_int = + ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0; + break; + case GL_LIST_MODE: + if (!ctx->CompileFlag) + v->value_enum = 0; + else if (ctx->ExecuteFlag) + v->value_enum = GL_COMPILE_AND_EXECUTE; + else + v->value_enum = GL_COMPILE; + break; + + case GL_VIEWPORT: + v->value_int_4[0] = ctx->Viewport.X; + v->value_int_4[1] = ctx->Viewport.Y; + v->value_int_4[2] = ctx->Viewport.Width; + v->value_int_4[3] = ctx->Viewport.Height; + break; + + case GL_ACTIVE_STENCIL_FACE_EXT: + v->value_enum = ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT; + break; + + case GL_STENCIL_FAIL: + v->value_enum = ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_FUNC: + v->value_enum = ctx->Stencil.Function[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_PASS_DEPTH_FAIL: + v->value_enum = ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_PASS_DEPTH_PASS: + v->value_enum = ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_REF: + v->value_int = ctx->Stencil.Ref[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_VALUE_MASK: + v->value_int = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]; + break; + case GL_STENCIL_WRITEMASK: + v->value_int = ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]; + break; + + case GL_NUM_EXTENSIONS: + v->value_int = _mesa_get_extension_count(ctx); + break; + + case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: + v->value_int = _mesa_get_color_read_type(ctx); + break; + case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: + v->value_int = _mesa_get_color_read_format(ctx); + break; + + case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: + v->value_int = ctx->CurrentStack->Depth + 1; + break; + case GL_CURRENT_MATRIX_ARB: + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + v->value_matrix = ctx->CurrentStack->Top; + break; + + case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB: + v->value_int = _mesa_get_compressed_formats(ctx, NULL, GL_FALSE); + break; + case GL_COMPRESSED_TEXTURE_FORMATS_ARB: + v->value_int_n.n = + _mesa_get_compressed_formats(ctx, v->value_int_n.ints, GL_FALSE); + ASSERT(v->value_int_n.n <= 100); + break; + + case GL_MAX_VARYING_FLOATS_ARB: + v->value_int = ctx->Const.MaxVarying * 4; + break; + + /* Various object names */ + + case GL_TEXTURE_BINDING_1D: + case GL_TEXTURE_BINDING_2D: + case GL_TEXTURE_BINDING_3D: + case GL_TEXTURE_BINDING_1D_ARRAY_EXT: + case GL_TEXTURE_BINDING_2D_ARRAY_EXT: + case GL_TEXTURE_BINDING_CUBE_MAP_ARB: + case GL_TEXTURE_BINDING_RECTANGLE_NV: + unit = ctx->Texture.CurrentUnit; + v->value_int = + ctx->Texture.Unit[unit].CurrentTex[d->offset]->Name; + break; + + /* GL_ARB_vertex_buffer_object */ + case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB: + case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB: + case GL_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_INDEX_ARRAY_BUFFER_BINDING_ARB: + case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: + case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: + case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: + buffer_obj = (struct gl_buffer_object **) + ((char *) ctx->Array.ArrayObj + d->offset); + v->value_int = (*buffer_obj)->Name; + break; + case GL_ARRAY_BUFFER_BINDING_ARB: + v->value_int = ctx->Array.ArrayBufferObj->Name; + break; + case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: + v->value_int = + ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name; + break; + case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB: + v->value_int = ctx->Array.ElementArrayBufferObj->Name; + break; + + /* ARB_copy_buffer */ + case GL_COPY_READ_BUFFER: + v->value_int = ctx->CopyReadBuffer->Name; + break; + case GL_COPY_WRITE_BUFFER: + v->value_int = ctx->CopyWriteBuffer->Name; + break; + + case GL_FRAGMENT_PROGRAM_BINDING_NV: + v->value_int = + ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0; + break; + case GL_VERTEX_PROGRAM_BINDING_NV: + v->value_int = + ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0; + break; + case GL_PIXEL_PACK_BUFFER_BINDING_EXT: + v->value_int = ctx->Pack.BufferObj->Name; + break; + case GL_PIXEL_UNPACK_BUFFER_BINDING_EXT: + v->value_int = ctx->Unpack.BufferObj->Name; + break; + case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: + v->value_int = ctx->TransformFeedback.CurrentBuffer->Name; + break; + case GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED: + v->value_int = ctx->TransformFeedback.CurrentObject->Paused; + break; + case GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE: + v->value_int = ctx->TransformFeedback.CurrentObject->Active; + break; + case GL_TRANSFORM_FEEDBACK_BINDING: + v->value_int = ctx->TransformFeedback.CurrentObject->Name; + break; + case GL_CURRENT_PROGRAM: + v->value_int = + ctx->Shader.ActiveProgram ? ctx->Shader.ActiveProgram->Name : 0; + break; + case GL_READ_FRAMEBUFFER_BINDING_EXT: + v->value_int = ctx->ReadBuffer->Name; + break; + case GL_RENDERBUFFER_BINDING_EXT: + v->value_int = + ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0; + break; + case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: + v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name; + break; + + case GL_FOG_COLOR: + if(ctx->Color._ClampFragmentColor) + COPY_4FV(v->value_float_4, ctx->Fog.Color); + else + COPY_4FV(v->value_float_4, ctx->Fog.ColorUnclamped); + break; + case GL_COLOR_CLEAR_VALUE: + if(ctx->Color._ClampFragmentColor) + COPY_4FV(v->value_float_4, ctx->Color.ClearColor); + else + COPY_4FV(v->value_float_4, ctx->Color.ClearColorUnclamped); + break; + case GL_BLEND_COLOR_EXT: + if(ctx->Color._ClampFragmentColor) + COPY_4FV(v->value_float_4, ctx->Color.BlendColor); + else + COPY_4FV(v->value_float_4, ctx->Color.BlendColorUnclamped); + break; + case GL_ALPHA_TEST_REF: + if(ctx->Color._ClampFragmentColor) + v->value_float = ctx->Color.AlphaRef; + else + v->value_float = ctx->Color.AlphaRefUnclamped; + break; + case GL_MAX_VERTEX_UNIFORM_VECTORS: + v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4; + break; + + case GL_MAX_FRAGMENT_UNIFORM_VECTORS: + v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4; + break; + + /* GL_ARB_texture_buffer_object */ + case GL_TEXTURE_BUFFER_ARB: + v->value_int = ctx->Texture.BufferObject->Name; + break; + case GL_TEXTURE_BINDING_BUFFER_ARB: + unit = ctx->Texture.CurrentUnit; + v->value_int = + ctx->Texture.Unit[unit].CurrentTex[TEXTURE_BUFFER_INDEX]->Name; + break; + case GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB: + { + struct gl_buffer_object *buf = + ctx->Texture.Unit[ctx->Texture.CurrentUnit] + .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObject; + v->value_int = buf ? buf->Name : 0; + } + break; + case GL_TEXTURE_BUFFER_FORMAT_ARB: + v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit] + .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObjectFormat; + break; + + /* GL_ARB_sampler_objects */ + case GL_SAMPLER_BINDING: + { + struct gl_sampler_object *samp = + ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler; + v->value_int = samp ? samp->Name : 0; + } + break; + } +} + +/** + * Check extra constraints on a struct value_desc descriptor + * + * If a struct value_desc has a non-NULL extra pointer, it means that + * there are a number of extra constraints to check or actions to + * perform. The extras is just an integer array where each integer + * encode different constraints or actions. + * + * \param ctx current context + * \param func name of calling glGet*v() function for error reporting + * \param d the struct value_desc that has the extra constraints + * + * \return GL_FALSE if one of the constraints was not satisfied, + * otherwise GL_TRUE. + */ +static GLboolean +check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d) +{ + const GLuint version = ctx->VersionMajor * 10 + ctx->VersionMinor; + int total, enabled; + const int *e; + + total = 0; + enabled = 0; + for (e = d->extra; *e != EXTRA_END; e++) + switch (*e) { + case EXTRA_VERSION_30: + if (version >= 30) { + total++; + enabled++; + } + break; + case EXTRA_VERSION_31: + if (version >= 31) { + total++; + enabled++; + } + break; + case EXTRA_VERSION_32: + if (version >= 32) { + total++; + enabled++; + } + break; + case EXTRA_NEW_FRAG_CLAMP: + if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) + _mesa_update_state(ctx); + break; + case EXTRA_VERSION_ES2: + if (ctx->API == API_OPENGLES2) { + total++; + enabled++; + } + break; + case EXTRA_NEW_BUFFERS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); + break; + case EXTRA_FLUSH_CURRENT: + FLUSH_CURRENT(ctx, 0); + break; + case EXTRA_VALID_DRAW_BUFFER: + if (d->pname - GL_DRAW_BUFFER0_ARB >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(draw buffer %u)", + func, d->pname - GL_DRAW_BUFFER0_ARB); + return GL_FALSE; + } + break; + case EXTRA_VALID_TEXTURE_UNIT: + if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture %u)", + func, ctx->Texture.CurrentUnit); + return GL_FALSE; + } + break; + case EXTRA_END: + break; + default: /* *e is a offset into the extension struct */ + total++; + if (*(GLboolean *) ((char *) &ctx->Extensions + *e)) + enabled++; + break; + } + + if (total > 0 && enabled == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, + _mesa_lookup_enum_by_nr(d->pname)); + return GL_FALSE; + } + + return GL_TRUE; +} + +static const struct value_desc error_value = + { 0, 0, TYPE_INVALID, NO_OFFSET, NO_EXTRA }; + +/** + * Find the struct value_desc corresponding to the enum 'pname'. + * + * We hash the enum value to get an index into the 'table' array, + * which holds the index in the 'values' array of struct value_desc. + * Once we've found the entry, we do the extra checks, if any, then + * look up the value and return a pointer to it. + * + * If the value has to be computed (for example, it's the result of a + * function call or we need to add 1 to it), we use the tmp 'v' to + * store the result. + * + * \param func name of glGet*v() func for error reporting + * \param pname the enum value we're looking up + * \param p is were we return the pointer to the value + * \param v a tmp union value variable in the calling glGet*v() function + * + * \return the struct value_desc corresponding to the enum or a struct + * value_desc of TYPE_INVALID if not found. This lets the calling + * glGet*v() function jump right into a switch statement and + * handle errors there instead of having to check for NULL. + */ +static const struct value_desc * +find_value(const char *func, GLenum pname, void **p, union value *v) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *unit; + int mask, hash; + const struct value_desc *d; + + mask = Elements(table) - 1; + hash = (pname * prime_factor); + while (1) { + d = &values[table[hash & mask]]; + + /* If the enum isn't valid, the hash walk ends with index 0, + * which is the API mask entry at the beginning of values[]. */ + if (unlikely(d->type == TYPE_API_MASK)) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, + _mesa_lookup_enum_by_nr(pname)); + return &error_value; + } + + if (likely(d->pname == pname)) + break; + + hash += prime_step; + } + + if (unlikely(d->extra && !check_extra(ctx, func, d))) + return &error_value; + + switch (d->location) { + case LOC_BUFFER: + *p = ((char *) ctx->DrawBuffer + d->offset); + return d; + case LOC_CONTEXT: + *p = ((char *) ctx + d->offset); + return d; + case LOC_ARRAY: + *p = ((char *) ctx->Array.ArrayObj + d->offset); + return d; + case LOC_TEXUNIT: + unit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + *p = ((char *) unit + d->offset); + return d; + case LOC_CUSTOM: + find_custom_value(ctx, d, v); + *p = v; + return d; + default: + assert(0); + break; + } + + /* silence warning */ + return &error_value; +} + +static const int transpose[] = { + 0, 4, 8, 12, + 1, 5, 9, 13, + 2, 6, 10, 14, + 3, 7, 11, 15 +}; + +void GLAPIENTRY +_mesa_GetBooleanv(GLenum pname, GLboolean *params) +{ + const struct value_desc *d; + union value v; + GLmatrix *m; + int shift, i; + void *p; + + d = find_value("glGetBooleanv", pname, &p, &v); + switch (d->type) { + case TYPE_INVALID: + break; + case TYPE_CONST: + params[0] = INT_TO_BOOLEAN(d->offset); + break; + + case TYPE_FLOAT_4: + case TYPE_FLOATN_4: + params[3] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[3]); + case TYPE_FLOAT_3: + case TYPE_FLOATN_3: + params[2] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[2]); + case TYPE_FLOAT_2: + case TYPE_FLOATN_2: + params[1] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[1]); + case TYPE_FLOAT: + case TYPE_FLOATN: + params[0] = FLOAT_TO_BOOLEAN(((GLfloat *) p)[0]); + break; + + case TYPE_DOUBLEN: + params[0] = FLOAT_TO_BOOLEAN(((GLdouble *) p)[0]); + break; + + case TYPE_INT_4: + params[3] = INT_TO_BOOLEAN(((GLint *) p)[3]); + case TYPE_INT_3: + params[2] = INT_TO_BOOLEAN(((GLint *) p)[2]); + case TYPE_INT_2: + case TYPE_ENUM_2: + params[1] = INT_TO_BOOLEAN(((GLint *) p)[1]); + case TYPE_INT: + case TYPE_ENUM: + params[0] = INT_TO_BOOLEAN(((GLint *) p)[0]); + break; + + case TYPE_INT_N: + for (i = 0; i < v.value_int_n.n; i++) + params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]); + break; + + case TYPE_INT64: + params[0] = INT64_TO_BOOLEAN(((GLint64 *) p)[0]); + break; + + case TYPE_BOOLEAN: + params[0] = ((GLboolean*) p)[0]; + break; + + case TYPE_MATRIX: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_BOOLEAN(m->m[i]); + break; + + case TYPE_MATRIX_T: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_BOOLEAN(m->m[transpose[i]]); + break; + + case TYPE_BIT_0: + case TYPE_BIT_1: + case TYPE_BIT_2: + case TYPE_BIT_3: + case TYPE_BIT_4: + case TYPE_BIT_5: + shift = d->type - TYPE_BIT_0; + params[0] = (*(GLbitfield *) p >> shift) & 1; + break; + } +} + +void GLAPIENTRY +_mesa_GetFloatv(GLenum pname, GLfloat *params) +{ + const struct value_desc *d; + union value v; + GLmatrix *m; + int shift, i; + void *p; + + d = find_value("glGetFloatv", pname, &p, &v); + switch (d->type) { + case TYPE_INVALID: + break; + case TYPE_CONST: + params[0] = (GLfloat) d->offset; + break; + + case TYPE_FLOAT_4: + case TYPE_FLOATN_4: + params[3] = ((GLfloat *) p)[3]; + case TYPE_FLOAT_3: + case TYPE_FLOATN_3: + params[2] = ((GLfloat *) p)[2]; + case TYPE_FLOAT_2: + case TYPE_FLOATN_2: + params[1] = ((GLfloat *) p)[1]; + case TYPE_FLOAT: + case TYPE_FLOATN: + params[0] = ((GLfloat *) p)[0]; + break; + + case TYPE_DOUBLEN: + params[0] = ((GLdouble *) p)[0]; + break; + + case TYPE_INT_4: + params[3] = (GLfloat) (((GLint *) p)[3]); + case TYPE_INT_3: + params[2] = (GLfloat) (((GLint *) p)[2]); + case TYPE_INT_2: + case TYPE_ENUM_2: + params[1] = (GLfloat) (((GLint *) p)[1]); + case TYPE_INT: + case TYPE_ENUM: + params[0] = (GLfloat) (((GLint *) p)[0]); + break; + + case TYPE_INT_N: + for (i = 0; i < v.value_int_n.n; i++) + params[i] = INT_TO_FLOAT(v.value_int_n.ints[i]); + break; + + case TYPE_INT64: + params[0] = ((GLint64 *) p)[0]; + break; + + case TYPE_BOOLEAN: + params[0] = BOOLEAN_TO_FLOAT(*(GLboolean*) p); + break; + + case TYPE_MATRIX: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = m->m[i]; + break; + + case TYPE_MATRIX_T: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = m->m[transpose[i]]; + break; + + case TYPE_BIT_0: + case TYPE_BIT_1: + case TYPE_BIT_2: + case TYPE_BIT_3: + case TYPE_BIT_4: + case TYPE_BIT_5: + shift = d->type - TYPE_BIT_0; + params[0] = BOOLEAN_TO_FLOAT((*(GLbitfield *) p >> shift) & 1); + break; + } +} + +void GLAPIENTRY +_mesa_GetIntegerv(GLenum pname, GLint *params) +{ + const struct value_desc *d; + union value v; + GLmatrix *m; + int shift, i; + void *p; + + d = find_value("glGetIntegerv", pname, &p, &v); + switch (d->type) { + case TYPE_INVALID: + break; + case TYPE_CONST: + params[0] = d->offset; + break; + + case TYPE_FLOAT_4: + params[3] = IROUND(((GLfloat *) p)[3]); + case TYPE_FLOAT_3: + params[2] = IROUND(((GLfloat *) p)[2]); + case TYPE_FLOAT_2: + params[1] = IROUND(((GLfloat *) p)[1]); + case TYPE_FLOAT: + params[0] = IROUND(((GLfloat *) p)[0]); + break; + + case TYPE_FLOATN_4: + params[3] = FLOAT_TO_INT(((GLfloat *) p)[3]); + case TYPE_FLOATN_3: + params[2] = FLOAT_TO_INT(((GLfloat *) p)[2]); + case TYPE_FLOATN_2: + params[1] = FLOAT_TO_INT(((GLfloat *) p)[1]); + case TYPE_FLOATN: + params[0] = FLOAT_TO_INT(((GLfloat *) p)[0]); + break; + + case TYPE_DOUBLEN: + params[0] = FLOAT_TO_INT(((GLdouble *) p)[0]); + break; + + case TYPE_INT_4: + params[3] = ((GLint *) p)[3]; + case TYPE_INT_3: + params[2] = ((GLint *) p)[2]; + case TYPE_INT_2: + case TYPE_ENUM_2: + params[1] = ((GLint *) p)[1]; + case TYPE_INT: + case TYPE_ENUM: + params[0] = ((GLint *) p)[0]; + break; + + case TYPE_INT_N: + for (i = 0; i < v.value_int_n.n; i++) + params[i] = v.value_int_n.ints[i]; + break; + + case TYPE_INT64: + params[0] = INT64_TO_INT(((GLint64 *) p)[0]); + break; + + case TYPE_BOOLEAN: + params[0] = BOOLEAN_TO_INT(*(GLboolean*) p); + break; + + case TYPE_MATRIX: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_INT(m->m[i]); + break; + + case TYPE_MATRIX_T: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_INT(m->m[transpose[i]]); + break; + + case TYPE_BIT_0: + case TYPE_BIT_1: + case TYPE_BIT_2: + case TYPE_BIT_3: + case TYPE_BIT_4: + case TYPE_BIT_5: + shift = d->type - TYPE_BIT_0; + params[0] = (*(GLbitfield *) p >> shift) & 1; + break; + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64v(GLenum pname, GLint64 *params) +{ + const struct value_desc *d; + union value v; + GLmatrix *m; + int shift, i; + void *p; + + d = find_value("glGetInteger64v", pname, &p, &v); + switch (d->type) { + case TYPE_INVALID: + break; + case TYPE_CONST: + params[0] = d->offset; + break; + + case TYPE_FLOAT_4: + params[3] = IROUND64(((GLfloat *) p)[3]); + case TYPE_FLOAT_3: + params[2] = IROUND64(((GLfloat *) p)[2]); + case TYPE_FLOAT_2: + params[1] = IROUND64(((GLfloat *) p)[1]); + case TYPE_FLOAT: + params[0] = IROUND64(((GLfloat *) p)[0]); + break; + + case TYPE_FLOATN_4: + params[3] = FLOAT_TO_INT64(((GLfloat *) p)[3]); + case TYPE_FLOATN_3: + params[2] = FLOAT_TO_INT64(((GLfloat *) p)[2]); + case TYPE_FLOATN_2: + params[1] = FLOAT_TO_INT64(((GLfloat *) p)[1]); + case TYPE_FLOATN: + params[0] = FLOAT_TO_INT64(((GLfloat *) p)[0]); + break; + + case TYPE_DOUBLEN: + params[0] = FLOAT_TO_INT64(((GLdouble *) p)[0]); + break; + + case TYPE_INT_4: + params[3] = ((GLint *) p)[3]; + case TYPE_INT_3: + params[2] = ((GLint *) p)[2]; + case TYPE_INT_2: + case TYPE_ENUM_2: + params[1] = ((GLint *) p)[1]; + case TYPE_INT: + case TYPE_ENUM: + params[0] = ((GLint *) p)[0]; + break; + + case TYPE_INT_N: + for (i = 0; i < v.value_int_n.n; i++) + params[i] = INT_TO_BOOLEAN(v.value_int_n.ints[i]); + break; + + case TYPE_INT64: + params[0] = ((GLint64 *) p)[0]; + break; + + case TYPE_BOOLEAN: + params[0] = ((GLboolean*) p)[0]; + break; + + case TYPE_MATRIX: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_INT64(m->m[i]); + break; + + case TYPE_MATRIX_T: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_INT64(m->m[transpose[i]]); + break; + + case TYPE_BIT_0: + case TYPE_BIT_1: + case TYPE_BIT_2: + case TYPE_BIT_3: + case TYPE_BIT_4: + case TYPE_BIT_5: + shift = d->type - TYPE_BIT_0; + params[0] = (*(GLbitfield *) p >> shift) & 1; + break; + } +} +#endif /* FEATURE_ARB_sync */ + +void GLAPIENTRY +_mesa_GetDoublev(GLenum pname, GLdouble *params) +{ + const struct value_desc *d; + union value v; + GLmatrix *m; + int shift, i; + void *p; + + d = find_value("glGetDoublev", pname, &p, &v); + switch (d->type) { + case TYPE_INVALID: + break; + case TYPE_CONST: + params[0] = d->offset; + break; + + case TYPE_FLOAT_4: + case TYPE_FLOATN_4: + params[3] = ((GLfloat *) p)[3]; + case TYPE_FLOAT_3: + case TYPE_FLOATN_3: + params[2] = ((GLfloat *) p)[2]; + case TYPE_FLOAT_2: + case TYPE_FLOATN_2: + params[1] = ((GLfloat *) p)[1]; + case TYPE_FLOAT: + case TYPE_FLOATN: + params[0] = ((GLfloat *) p)[0]; + break; + + case TYPE_DOUBLEN: + params[0] = ((GLdouble *) p)[0]; + break; + + case TYPE_INT_4: + params[3] = ((GLint *) p)[3]; + case TYPE_INT_3: + params[2] = ((GLint *) p)[2]; + case TYPE_INT_2: + case TYPE_ENUM_2: + params[1] = ((GLint *) p)[1]; + case TYPE_INT: + case TYPE_ENUM: + params[0] = ((GLint *) p)[0]; + break; + + case TYPE_INT_N: + for (i = 0; i < v.value_int_n.n; i++) + params[i] = v.value_int_n.ints[i]; + break; + + case TYPE_INT64: + params[0] = ((GLint64 *) p)[0]; + break; + + case TYPE_BOOLEAN: + params[0] = *(GLboolean*) p; + break; + + case TYPE_MATRIX: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = m->m[i]; + break; + + case TYPE_MATRIX_T: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = m->m[transpose[i]]; + break; + + case TYPE_BIT_0: + case TYPE_BIT_1: + case TYPE_BIT_2: + case TYPE_BIT_3: + case TYPE_BIT_4: + case TYPE_BIT_5: + shift = d->type - TYPE_BIT_0; + params[0] = (*(GLbitfield *) p >> shift) & 1; + break; + } +} + +static enum value_type +find_value_indexed(const char *func, GLenum pname, int index, union value *v) +{ + GET_CURRENT_CONTEXT(ctx); + + switch (pname) { + + case GL_BLEND: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.EXT_draw_buffers2) + goto invalid_enum; + v->value_int = (ctx->Color.BlendEnabled >> index) & 1; + return TYPE_INT; + + case GL_BLEND_SRC: + /* fall-through */ + case GL_BLEND_SRC_RGB: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].SrcRGB; + return TYPE_INT; + case GL_BLEND_SRC_ALPHA: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].SrcA; + return TYPE_INT; + case GL_BLEND_DST: + /* fall-through */ + case GL_BLEND_DST_RGB: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].DstRGB; + return TYPE_INT; + case GL_BLEND_DST_ALPHA: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].DstA; + return TYPE_INT; + case GL_BLEND_EQUATION_RGB: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].EquationRGB; + return TYPE_INT; + case GL_BLEND_EQUATION_ALPHA: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.ARB_draw_buffers_blend) + goto invalid_enum; + v->value_int = ctx->Color.Blend[index].EquationA; + return TYPE_INT; + + case GL_COLOR_WRITEMASK: + if (index >= ctx->Const.MaxDrawBuffers) + goto invalid_value; + if (!ctx->Extensions.EXT_draw_buffers2) + goto invalid_enum; + v->value_int_4[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; + v->value_int_4[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; + v->value_int_4[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; + v->value_int_4[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + return TYPE_INT_4; + + case GL_TRANSFORM_FEEDBACK_BUFFER_START: + if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) + goto invalid_value; + if (!ctx->Extensions.EXT_transform_feedback) + goto invalid_enum; + v->value_int64 = ctx->TransformFeedback.CurrentObject->Offset[index]; + return TYPE_INT64; + + case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: + if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) + goto invalid_value; + if (!ctx->Extensions.EXT_transform_feedback) + goto invalid_enum; + v->value_int64 = ctx->TransformFeedback.CurrentObject->Size[index]; + return TYPE_INT64; + + case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: + if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) + goto invalid_value; + if (!ctx->Extensions.EXT_transform_feedback) + goto invalid_enum; + v->value_int = ctx->TransformFeedback.CurrentObject->Buffers[index]->Name; + return TYPE_INT; + } + + invalid_enum: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, + _mesa_lookup_enum_by_nr(pname)); + return TYPE_INVALID; + invalid_value: + _mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s)", func, + _mesa_lookup_enum_by_nr(pname)); + return TYPE_INVALID; +} + +void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) +{ + union value v; + enum value_type type = + find_value_indexed("glGetBooleanIndexedv", pname, index, &v); + + switch (type) { + case TYPE_INT: + params[0] = INT_TO_BOOLEAN(v.value_int); + break; + case TYPE_INT_4: + params[0] = INT_TO_BOOLEAN(v.value_int_4[0]); + params[1] = INT_TO_BOOLEAN(v.value_int_4[1]); + params[2] = INT_TO_BOOLEAN(v.value_int_4[2]); + params[3] = INT_TO_BOOLEAN(v.value_int_4[3]); + break; + case TYPE_INT64: + params[0] = INT64_TO_BOOLEAN(v.value_int); + break; + default: + ; /* nothing - GL error was recorded */ + } +} + +void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) +{ + union value v; + enum value_type type = + find_value_indexed("glGetIntegerIndexedv", pname, index, &v); + + switch (type) { + case TYPE_INT: + params[0] = v.value_int; + break; + case TYPE_INT_4: + params[0] = v.value_int_4[0]; + params[1] = v.value_int_4[1]; + params[2] = v.value_int_4[2]; + params[3] = v.value_int_4[3]; + break; + case TYPE_INT64: + params[0] = INT64_TO_INT(v.value_int); + break; + default: + ; /* nothing - GL error was recorded */ + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) +{ + union value v; + enum value_type type = + find_value_indexed("glGetIntegerIndexedv", pname, index, &v); + + switch (type) { + case TYPE_INT: + params[0] = v.value_int; + break; + case TYPE_INT_4: + params[0] = v.value_int_4[0]; + params[1] = v.value_int_4[1]; + params[2] = v.value_int_4[2]; + params[3] = v.value_int_4[3]; + break; + case TYPE_INT64: + params[0] = v.value_int; + break; + default: + ; /* nothing - GL error was recorded */ + } +} +#endif /* FEATURE_ARB_sync */ + +#if FEATURE_ES1 +void GLAPIENTRY +_mesa_GetFixedv(GLenum pname, GLfixed *params) +{ + const struct value_desc *d; + union value v; + GLmatrix *m; + int shift, i; + void *p; + + d = find_value("glGetDoublev", pname, &p, &v); + switch (d->type) { + case TYPE_INVALID: + break; + case TYPE_CONST: + params[0] = INT_TO_FIXED(d->offset); + break; + + case TYPE_FLOAT_4: + case TYPE_FLOATN_4: + params[3] = FLOAT_TO_FIXED(((GLfloat *) p)[3]); + case TYPE_FLOAT_3: + case TYPE_FLOATN_3: + params[2] = FLOAT_TO_FIXED(((GLfloat *) p)[2]); + case TYPE_FLOAT_2: + case TYPE_FLOATN_2: + params[1] = FLOAT_TO_FIXED(((GLfloat *) p)[1]); + case TYPE_FLOAT: + case TYPE_FLOATN: + params[0] = FLOAT_TO_FIXED(((GLfloat *) p)[0]); + break; + + case TYPE_DOUBLEN: + params[0] = FLOAT_TO_FIXED(((GLdouble *) p)[0]); + break; + + case TYPE_INT_4: + params[3] = INT_TO_FIXED(((GLint *) p)[3]); + case TYPE_INT_3: + params[2] = INT_TO_FIXED(((GLint *) p)[2]); + case TYPE_INT_2: + case TYPE_ENUM_2: + params[1] = INT_TO_FIXED(((GLint *) p)[1]); + case TYPE_INT: + case TYPE_ENUM: + params[0] = INT_TO_FIXED(((GLint *) p)[0]); + break; + + case TYPE_INT_N: + for (i = 0; i < v.value_int_n.n; i++) + params[i] = INT_TO_FIXED(v.value_int_n.ints[i]); + break; + + case TYPE_INT64: + params[0] = ((GLint64 *) p)[0]; + break; + + case TYPE_BOOLEAN: + params[0] = BOOLEAN_TO_FIXED(((GLboolean*) p)[0]); + break; + + case TYPE_MATRIX: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_FIXED(m->m[i]); + break; + + case TYPE_MATRIX_T: + m = *(GLmatrix **) p; + for (i = 0; i < 16; i++) + params[i] = FLOAT_TO_FIXED(m->m[transpose[i]]); + break; + + case TYPE_BIT_0: + case TYPE_BIT_1: + case TYPE_BIT_2: + case TYPE_BIT_3: + case TYPE_BIT_4: + case TYPE_BIT_5: + shift = d->type - TYPE_BIT_0; + params[0] = BOOLEAN_TO_FIXED((*(GLbitfield *) p >> shift) & 1); + break; + } +} +#endif diff --git a/mesalib/src/mesa/main/glapidispatch.h b/mesalib/src/mesa/main/glapidispatch.h index 477f56a37..c1cc6cb12 100644 --- a/mesalib/src/mesa/main/glapidispatch.h +++ b/mesalib/src/mesa/main/glapidispatch.h @@ -1,4626 +1,4710 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_DISPATCH_H_ )
-# define _GLAPI_DISPATCH_H_
-
-
-/* this file should not be included directly in mesa */
-
-/**
- * \file glapidispatch.h
- * Macros for handling GL dispatch tables.
- *
- * For each known GL function, there are 3 macros in this file. The first
- * macro is named CALL_FuncName and is used to call that GL function using
- * the specified dispatch table. The other 2 macros, called GET_FuncName
- * can SET_FuncName, are used to get and set the dispatch pointer for the
- * named function in the specified dispatch table.
- */
-
-#define CALL_by_offset(disp, cast, offset, parameters) \
- (*(cast (GET_by_offset(disp, offset)))) parameters
-#define GET_by_offset(disp, offset) \
- (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
-#define SET_by_offset(disp, offset, fn) \
- do { \
- if ( (offset) < 0 ) { \
- /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
- /* __func__, __LINE__, disp, offset, # fn); */ \
- /* abort(); */ \
- } \
- else { \
- ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
- } \
- } while(0)
-
-/* total number of offsets below */
-#define _gloffset_COUNT 894
-
-#define _gloffset_NewList 0
-#define _gloffset_EndList 1
-#define _gloffset_CallList 2
-#define _gloffset_CallLists 3
-#define _gloffset_DeleteLists 4
-#define _gloffset_GenLists 5
-#define _gloffset_ListBase 6
-#define _gloffset_Begin 7
-#define _gloffset_Bitmap 8
-#define _gloffset_Color3b 9
-#define _gloffset_Color3bv 10
-#define _gloffset_Color3d 11
-#define _gloffset_Color3dv 12
-#define _gloffset_Color3f 13
-#define _gloffset_Color3fv 14
-#define _gloffset_Color3i 15
-#define _gloffset_Color3iv 16
-#define _gloffset_Color3s 17
-#define _gloffset_Color3sv 18
-#define _gloffset_Color3ub 19
-#define _gloffset_Color3ubv 20
-#define _gloffset_Color3ui 21
-#define _gloffset_Color3uiv 22
-#define _gloffset_Color3us 23
-#define _gloffset_Color3usv 24
-#define _gloffset_Color4b 25
-#define _gloffset_Color4bv 26
-#define _gloffset_Color4d 27
-#define _gloffset_Color4dv 28
-#define _gloffset_Color4f 29
-#define _gloffset_Color4fv 30
-#define _gloffset_Color4i 31
-#define _gloffset_Color4iv 32
-#define _gloffset_Color4s 33
-#define _gloffset_Color4sv 34
-#define _gloffset_Color4ub 35
-#define _gloffset_Color4ubv 36
-#define _gloffset_Color4ui 37
-#define _gloffset_Color4uiv 38
-#define _gloffset_Color4us 39
-#define _gloffset_Color4usv 40
-#define _gloffset_EdgeFlag 41
-#define _gloffset_EdgeFlagv 42
-#define _gloffset_End 43
-#define _gloffset_Indexd 44
-#define _gloffset_Indexdv 45
-#define _gloffset_Indexf 46
-#define _gloffset_Indexfv 47
-#define _gloffset_Indexi 48
-#define _gloffset_Indexiv 49
-#define _gloffset_Indexs 50
-#define _gloffset_Indexsv 51
-#define _gloffset_Normal3b 52
-#define _gloffset_Normal3bv 53
-#define _gloffset_Normal3d 54
-#define _gloffset_Normal3dv 55
-#define _gloffset_Normal3f 56
-#define _gloffset_Normal3fv 57
-#define _gloffset_Normal3i 58
-#define _gloffset_Normal3iv 59
-#define _gloffset_Normal3s 60
-#define _gloffset_Normal3sv 61
-#define _gloffset_RasterPos2d 62
-#define _gloffset_RasterPos2dv 63
-#define _gloffset_RasterPos2f 64
-#define _gloffset_RasterPos2fv 65
-#define _gloffset_RasterPos2i 66
-#define _gloffset_RasterPos2iv 67
-#define _gloffset_RasterPos2s 68
-#define _gloffset_RasterPos2sv 69
-#define _gloffset_RasterPos3d 70
-#define _gloffset_RasterPos3dv 71
-#define _gloffset_RasterPos3f 72
-#define _gloffset_RasterPos3fv 73
-#define _gloffset_RasterPos3i 74
-#define _gloffset_RasterPos3iv 75
-#define _gloffset_RasterPos3s 76
-#define _gloffset_RasterPos3sv 77
-#define _gloffset_RasterPos4d 78
-#define _gloffset_RasterPos4dv 79
-#define _gloffset_RasterPos4f 80
-#define _gloffset_RasterPos4fv 81
-#define _gloffset_RasterPos4i 82
-#define _gloffset_RasterPos4iv 83
-#define _gloffset_RasterPos4s 84
-#define _gloffset_RasterPos4sv 85
-#define _gloffset_Rectd 86
-#define _gloffset_Rectdv 87
-#define _gloffset_Rectf 88
-#define _gloffset_Rectfv 89
-#define _gloffset_Recti 90
-#define _gloffset_Rectiv 91
-#define _gloffset_Rects 92
-#define _gloffset_Rectsv 93
-#define _gloffset_TexCoord1d 94
-#define _gloffset_TexCoord1dv 95
-#define _gloffset_TexCoord1f 96
-#define _gloffset_TexCoord1fv 97
-#define _gloffset_TexCoord1i 98
-#define _gloffset_TexCoord1iv 99
-#define _gloffset_TexCoord1s 100
-#define _gloffset_TexCoord1sv 101
-#define _gloffset_TexCoord2d 102
-#define _gloffset_TexCoord2dv 103
-#define _gloffset_TexCoord2f 104
-#define _gloffset_TexCoord2fv 105
-#define _gloffset_TexCoord2i 106
-#define _gloffset_TexCoord2iv 107
-#define _gloffset_TexCoord2s 108
-#define _gloffset_TexCoord2sv 109
-#define _gloffset_TexCoord3d 110
-#define _gloffset_TexCoord3dv 111
-#define _gloffset_TexCoord3f 112
-#define _gloffset_TexCoord3fv 113
-#define _gloffset_TexCoord3i 114
-#define _gloffset_TexCoord3iv 115
-#define _gloffset_TexCoord3s 116
-#define _gloffset_TexCoord3sv 117
-#define _gloffset_TexCoord4d 118
-#define _gloffset_TexCoord4dv 119
-#define _gloffset_TexCoord4f 120
-#define _gloffset_TexCoord4fv 121
-#define _gloffset_TexCoord4i 122
-#define _gloffset_TexCoord4iv 123
-#define _gloffset_TexCoord4s 124
-#define _gloffset_TexCoord4sv 125
-#define _gloffset_Vertex2d 126
-#define _gloffset_Vertex2dv 127
-#define _gloffset_Vertex2f 128
-#define _gloffset_Vertex2fv 129
-#define _gloffset_Vertex2i 130
-#define _gloffset_Vertex2iv 131
-#define _gloffset_Vertex2s 132
-#define _gloffset_Vertex2sv 133
-#define _gloffset_Vertex3d 134
-#define _gloffset_Vertex3dv 135
-#define _gloffset_Vertex3f 136
-#define _gloffset_Vertex3fv 137
-#define _gloffset_Vertex3i 138
-#define _gloffset_Vertex3iv 139
-#define _gloffset_Vertex3s 140
-#define _gloffset_Vertex3sv 141
-#define _gloffset_Vertex4d 142
-#define _gloffset_Vertex4dv 143
-#define _gloffset_Vertex4f 144
-#define _gloffset_Vertex4fv 145
-#define _gloffset_Vertex4i 146
-#define _gloffset_Vertex4iv 147
-#define _gloffset_Vertex4s 148
-#define _gloffset_Vertex4sv 149
-#define _gloffset_ClipPlane 150
-#define _gloffset_ColorMaterial 151
-#define _gloffset_CullFace 152
-#define _gloffset_Fogf 153
-#define _gloffset_Fogfv 154
-#define _gloffset_Fogi 155
-#define _gloffset_Fogiv 156
-#define _gloffset_FrontFace 157
-#define _gloffset_Hint 158
-#define _gloffset_Lightf 159
-#define _gloffset_Lightfv 160
-#define _gloffset_Lighti 161
-#define _gloffset_Lightiv 162
-#define _gloffset_LightModelf 163
-#define _gloffset_LightModelfv 164
-#define _gloffset_LightModeli 165
-#define _gloffset_LightModeliv 166
-#define _gloffset_LineStipple 167
-#define _gloffset_LineWidth 168
-#define _gloffset_Materialf 169
-#define _gloffset_Materialfv 170
-#define _gloffset_Materiali 171
-#define _gloffset_Materialiv 172
-#define _gloffset_PointSize 173
-#define _gloffset_PolygonMode 174
-#define _gloffset_PolygonStipple 175
-#define _gloffset_Scissor 176
-#define _gloffset_ShadeModel 177
-#define _gloffset_TexParameterf 178
-#define _gloffset_TexParameterfv 179
-#define _gloffset_TexParameteri 180
-#define _gloffset_TexParameteriv 181
-#define _gloffset_TexImage1D 182
-#define _gloffset_TexImage2D 183
-#define _gloffset_TexEnvf 184
-#define _gloffset_TexEnvfv 185
-#define _gloffset_TexEnvi 186
-#define _gloffset_TexEnviv 187
-#define _gloffset_TexGend 188
-#define _gloffset_TexGendv 189
-#define _gloffset_TexGenf 190
-#define _gloffset_TexGenfv 191
-#define _gloffset_TexGeni 192
-#define _gloffset_TexGeniv 193
-#define _gloffset_FeedbackBuffer 194
-#define _gloffset_SelectBuffer 195
-#define _gloffset_RenderMode 196
-#define _gloffset_InitNames 197
-#define _gloffset_LoadName 198
-#define _gloffset_PassThrough 199
-#define _gloffset_PopName 200
-#define _gloffset_PushName 201
-#define _gloffset_DrawBuffer 202
-#define _gloffset_Clear 203
-#define _gloffset_ClearAccum 204
-#define _gloffset_ClearIndex 205
-#define _gloffset_ClearColor 206
-#define _gloffset_ClearStencil 207
-#define _gloffset_ClearDepth 208
-#define _gloffset_StencilMask 209
-#define _gloffset_ColorMask 210
-#define _gloffset_DepthMask 211
-#define _gloffset_IndexMask 212
-#define _gloffset_Accum 213
-#define _gloffset_Disable 214
-#define _gloffset_Enable 215
-#define _gloffset_Finish 216
-#define _gloffset_Flush 217
-#define _gloffset_PopAttrib 218
-#define _gloffset_PushAttrib 219
-#define _gloffset_Map1d 220
-#define _gloffset_Map1f 221
-#define _gloffset_Map2d 222
-#define _gloffset_Map2f 223
-#define _gloffset_MapGrid1d 224
-#define _gloffset_MapGrid1f 225
-#define _gloffset_MapGrid2d 226
-#define _gloffset_MapGrid2f 227
-#define _gloffset_EvalCoord1d 228
-#define _gloffset_EvalCoord1dv 229
-#define _gloffset_EvalCoord1f 230
-#define _gloffset_EvalCoord1fv 231
-#define _gloffset_EvalCoord2d 232
-#define _gloffset_EvalCoord2dv 233
-#define _gloffset_EvalCoord2f 234
-#define _gloffset_EvalCoord2fv 235
-#define _gloffset_EvalMesh1 236
-#define _gloffset_EvalPoint1 237
-#define _gloffset_EvalMesh2 238
-#define _gloffset_EvalPoint2 239
-#define _gloffset_AlphaFunc 240
-#define _gloffset_BlendFunc 241
-#define _gloffset_LogicOp 242
-#define _gloffset_StencilFunc 243
-#define _gloffset_StencilOp 244
-#define _gloffset_DepthFunc 245
-#define _gloffset_PixelZoom 246
-#define _gloffset_PixelTransferf 247
-#define _gloffset_PixelTransferi 248
-#define _gloffset_PixelStoref 249
-#define _gloffset_PixelStorei 250
-#define _gloffset_PixelMapfv 251
-#define _gloffset_PixelMapuiv 252
-#define _gloffset_PixelMapusv 253
-#define _gloffset_ReadBuffer 254
-#define _gloffset_CopyPixels 255
-#define _gloffset_ReadPixels 256
-#define _gloffset_DrawPixels 257
-#define _gloffset_GetBooleanv 258
-#define _gloffset_GetClipPlane 259
-#define _gloffset_GetDoublev 260
-#define _gloffset_GetError 261
-#define _gloffset_GetFloatv 262
-#define _gloffset_GetIntegerv 263
-#define _gloffset_GetLightfv 264
-#define _gloffset_GetLightiv 265
-#define _gloffset_GetMapdv 266
-#define _gloffset_GetMapfv 267
-#define _gloffset_GetMapiv 268
-#define _gloffset_GetMaterialfv 269
-#define _gloffset_GetMaterialiv 270
-#define _gloffset_GetPixelMapfv 271
-#define _gloffset_GetPixelMapuiv 272
-#define _gloffset_GetPixelMapusv 273
-#define _gloffset_GetPolygonStipple 274
-#define _gloffset_GetString 275
-#define _gloffset_GetTexEnvfv 276
-#define _gloffset_GetTexEnviv 277
-#define _gloffset_GetTexGendv 278
-#define _gloffset_GetTexGenfv 279
-#define _gloffset_GetTexGeniv 280
-#define _gloffset_GetTexImage 281
-#define _gloffset_GetTexParameterfv 282
-#define _gloffset_GetTexParameteriv 283
-#define _gloffset_GetTexLevelParameterfv 284
-#define _gloffset_GetTexLevelParameteriv 285
-#define _gloffset_IsEnabled 286
-#define _gloffset_IsList 287
-#define _gloffset_DepthRange 288
-#define _gloffset_Frustum 289
-#define _gloffset_LoadIdentity 290
-#define _gloffset_LoadMatrixf 291
-#define _gloffset_LoadMatrixd 292
-#define _gloffset_MatrixMode 293
-#define _gloffset_MultMatrixf 294
-#define _gloffset_MultMatrixd 295
-#define _gloffset_Ortho 296
-#define _gloffset_PopMatrix 297
-#define _gloffset_PushMatrix 298
-#define _gloffset_Rotated 299
-#define _gloffset_Rotatef 300
-#define _gloffset_Scaled 301
-#define _gloffset_Scalef 302
-#define _gloffset_Translated 303
-#define _gloffset_Translatef 304
-#define _gloffset_Viewport 305
-#define _gloffset_ArrayElement 306
-#define _gloffset_BindTexture 307
-#define _gloffset_ColorPointer 308
-#define _gloffset_DisableClientState 309
-#define _gloffset_DrawArrays 310
-#define _gloffset_DrawElements 311
-#define _gloffset_EdgeFlagPointer 312
-#define _gloffset_EnableClientState 313
-#define _gloffset_IndexPointer 314
-#define _gloffset_Indexub 315
-#define _gloffset_Indexubv 316
-#define _gloffset_InterleavedArrays 317
-#define _gloffset_NormalPointer 318
-#define _gloffset_PolygonOffset 319
-#define _gloffset_TexCoordPointer 320
-#define _gloffset_VertexPointer 321
-#define _gloffset_AreTexturesResident 322
-#define _gloffset_CopyTexImage1D 323
-#define _gloffset_CopyTexImage2D 324
-#define _gloffset_CopyTexSubImage1D 325
-#define _gloffset_CopyTexSubImage2D 326
-#define _gloffset_DeleteTextures 327
-#define _gloffset_GenTextures 328
-#define _gloffset_GetPointerv 329
-#define _gloffset_IsTexture 330
-#define _gloffset_PrioritizeTextures 331
-#define _gloffset_TexSubImage1D 332
-#define _gloffset_TexSubImage2D 333
-#define _gloffset_PopClientAttrib 334
-#define _gloffset_PushClientAttrib 335
-#define _gloffset_BlendColor 336
-#define _gloffset_BlendEquation 337
-#define _gloffset_DrawRangeElements 338
-#define _gloffset_ColorTable 339
-#define _gloffset_ColorTableParameterfv 340
-#define _gloffset_ColorTableParameteriv 341
-#define _gloffset_CopyColorTable 342
-#define _gloffset_GetColorTable 343
-#define _gloffset_GetColorTableParameterfv 344
-#define _gloffset_GetColorTableParameteriv 345
-#define _gloffset_ColorSubTable 346
-#define _gloffset_CopyColorSubTable 347
-#define _gloffset_ConvolutionFilter1D 348
-#define _gloffset_ConvolutionFilter2D 349
-#define _gloffset_ConvolutionParameterf 350
-#define _gloffset_ConvolutionParameterfv 351
-#define _gloffset_ConvolutionParameteri 352
-#define _gloffset_ConvolutionParameteriv 353
-#define _gloffset_CopyConvolutionFilter1D 354
-#define _gloffset_CopyConvolutionFilter2D 355
-#define _gloffset_GetConvolutionFilter 356
-#define _gloffset_GetConvolutionParameterfv 357
-#define _gloffset_GetConvolutionParameteriv 358
-#define _gloffset_GetSeparableFilter 359
-#define _gloffset_SeparableFilter2D 360
-#define _gloffset_GetHistogram 361
-#define _gloffset_GetHistogramParameterfv 362
-#define _gloffset_GetHistogramParameteriv 363
-#define _gloffset_GetMinmax 364
-#define _gloffset_GetMinmaxParameterfv 365
-#define _gloffset_GetMinmaxParameteriv 366
-#define _gloffset_Histogram 367
-#define _gloffset_Minmax 368
-#define _gloffset_ResetHistogram 369
-#define _gloffset_ResetMinmax 370
-#define _gloffset_TexImage3D 371
-#define _gloffset_TexSubImage3D 372
-#define _gloffset_CopyTexSubImage3D 373
-#define _gloffset_ActiveTextureARB 374
-#define _gloffset_ClientActiveTextureARB 375
-#define _gloffset_MultiTexCoord1dARB 376
-#define _gloffset_MultiTexCoord1dvARB 377
-#define _gloffset_MultiTexCoord1fARB 378
-#define _gloffset_MultiTexCoord1fvARB 379
-#define _gloffset_MultiTexCoord1iARB 380
-#define _gloffset_MultiTexCoord1ivARB 381
-#define _gloffset_MultiTexCoord1sARB 382
-#define _gloffset_MultiTexCoord1svARB 383
-#define _gloffset_MultiTexCoord2dARB 384
-#define _gloffset_MultiTexCoord2dvARB 385
-#define _gloffset_MultiTexCoord2fARB 386
-#define _gloffset_MultiTexCoord2fvARB 387
-#define _gloffset_MultiTexCoord2iARB 388
-#define _gloffset_MultiTexCoord2ivARB 389
-#define _gloffset_MultiTexCoord2sARB 390
-#define _gloffset_MultiTexCoord2svARB 391
-#define _gloffset_MultiTexCoord3dARB 392
-#define _gloffset_MultiTexCoord3dvARB 393
-#define _gloffset_MultiTexCoord3fARB 394
-#define _gloffset_MultiTexCoord3fvARB 395
-#define _gloffset_MultiTexCoord3iARB 396
-#define _gloffset_MultiTexCoord3ivARB 397
-#define _gloffset_MultiTexCoord3sARB 398
-#define _gloffset_MultiTexCoord3svARB 399
-#define _gloffset_MultiTexCoord4dARB 400
-#define _gloffset_MultiTexCoord4dvARB 401
-#define _gloffset_MultiTexCoord4fARB 402
-#define _gloffset_MultiTexCoord4fvARB 403
-#define _gloffset_MultiTexCoord4iARB 404
-#define _gloffset_MultiTexCoord4ivARB 405
-#define _gloffset_MultiTexCoord4sARB 406
-#define _gloffset_MultiTexCoord4svARB 407
-
-#if !defined(_GLAPI_USE_REMAP_TABLE)
-
-#define _gloffset_AttachShader 408
-#define _gloffset_CreateProgram 409
-#define _gloffset_CreateShader 410
-#define _gloffset_DeleteProgram 411
-#define _gloffset_DeleteShader 412
-#define _gloffset_DetachShader 413
-#define _gloffset_GetAttachedShaders 414
-#define _gloffset_GetProgramInfoLog 415
-#define _gloffset_GetProgramiv 416
-#define _gloffset_GetShaderInfoLog 417
-#define _gloffset_GetShaderiv 418
-#define _gloffset_IsProgram 419
-#define _gloffset_IsShader 420
-#define _gloffset_StencilFuncSeparate 421
-#define _gloffset_StencilMaskSeparate 422
-#define _gloffset_StencilOpSeparate 423
-#define _gloffset_UniformMatrix2x3fv 424
-#define _gloffset_UniformMatrix2x4fv 425
-#define _gloffset_UniformMatrix3x2fv 426
-#define _gloffset_UniformMatrix3x4fv 427
-#define _gloffset_UniformMatrix4x2fv 428
-#define _gloffset_UniformMatrix4x3fv 429
-#define _gloffset_ClampColor 430
-#define _gloffset_ClearBufferfi 431
-#define _gloffset_ClearBufferfv 432
-#define _gloffset_ClearBufferiv 433
-#define _gloffset_ClearBufferuiv 434
-#define _gloffset_GetStringi 435
-#define _gloffset_TexBuffer 436
-#define _gloffset_FramebufferTexture 437
-#define _gloffset_GetBufferParameteri64v 438
-#define _gloffset_GetInteger64i_v 439
-#define _gloffset_VertexAttribDivisor 440
-#define _gloffset_LoadTransposeMatrixdARB 441
-#define _gloffset_LoadTransposeMatrixfARB 442
-#define _gloffset_MultTransposeMatrixdARB 443
-#define _gloffset_MultTransposeMatrixfARB 444
-#define _gloffset_SampleCoverageARB 445
-#define _gloffset_CompressedTexImage1DARB 446
-#define _gloffset_CompressedTexImage2DARB 447
-#define _gloffset_CompressedTexImage3DARB 448
-#define _gloffset_CompressedTexSubImage1DARB 449
-#define _gloffset_CompressedTexSubImage2DARB 450
-#define _gloffset_CompressedTexSubImage3DARB 451
-#define _gloffset_GetCompressedTexImageARB 452
-#define _gloffset_DisableVertexAttribArrayARB 453
-#define _gloffset_EnableVertexAttribArrayARB 454
-#define _gloffset_GetProgramEnvParameterdvARB 455
-#define _gloffset_GetProgramEnvParameterfvARB 456
-#define _gloffset_GetProgramLocalParameterdvARB 457
-#define _gloffset_GetProgramLocalParameterfvARB 458
-#define _gloffset_GetProgramStringARB 459
-#define _gloffset_GetProgramivARB 460
-#define _gloffset_GetVertexAttribdvARB 461
-#define _gloffset_GetVertexAttribfvARB 462
-#define _gloffset_GetVertexAttribivARB 463
-#define _gloffset_ProgramEnvParameter4dARB 464
-#define _gloffset_ProgramEnvParameter4dvARB 465
-#define _gloffset_ProgramEnvParameter4fARB 466
-#define _gloffset_ProgramEnvParameter4fvARB 467
-#define _gloffset_ProgramLocalParameter4dARB 468
-#define _gloffset_ProgramLocalParameter4dvARB 469
-#define _gloffset_ProgramLocalParameter4fARB 470
-#define _gloffset_ProgramLocalParameter4fvARB 471
-#define _gloffset_ProgramStringARB 472
-#define _gloffset_VertexAttrib1dARB 473
-#define _gloffset_VertexAttrib1dvARB 474
-#define _gloffset_VertexAttrib1fARB 475
-#define _gloffset_VertexAttrib1fvARB 476
-#define _gloffset_VertexAttrib1sARB 477
-#define _gloffset_VertexAttrib1svARB 478
-#define _gloffset_VertexAttrib2dARB 479
-#define _gloffset_VertexAttrib2dvARB 480
-#define _gloffset_VertexAttrib2fARB 481
-#define _gloffset_VertexAttrib2fvARB 482
-#define _gloffset_VertexAttrib2sARB 483
-#define _gloffset_VertexAttrib2svARB 484
-#define _gloffset_VertexAttrib3dARB 485
-#define _gloffset_VertexAttrib3dvARB 486
-#define _gloffset_VertexAttrib3fARB 487
-#define _gloffset_VertexAttrib3fvARB 488
-#define _gloffset_VertexAttrib3sARB 489
-#define _gloffset_VertexAttrib3svARB 490
-#define _gloffset_VertexAttrib4NbvARB 491
-#define _gloffset_VertexAttrib4NivARB 492
-#define _gloffset_VertexAttrib4NsvARB 493
-#define _gloffset_VertexAttrib4NubARB 494
-#define _gloffset_VertexAttrib4NubvARB 495
-#define _gloffset_VertexAttrib4NuivARB 496
-#define _gloffset_VertexAttrib4NusvARB 497
-#define _gloffset_VertexAttrib4bvARB 498
-#define _gloffset_VertexAttrib4dARB 499
-#define _gloffset_VertexAttrib4dvARB 500
-#define _gloffset_VertexAttrib4fARB 501
-#define _gloffset_VertexAttrib4fvARB 502
-#define _gloffset_VertexAttrib4ivARB 503
-#define _gloffset_VertexAttrib4sARB 504
-#define _gloffset_VertexAttrib4svARB 505
-#define _gloffset_VertexAttrib4ubvARB 506
-#define _gloffset_VertexAttrib4uivARB 507
-#define _gloffset_VertexAttrib4usvARB 508
-#define _gloffset_VertexAttribPointerARB 509
-#define _gloffset_BindBufferARB 510
-#define _gloffset_BufferDataARB 511
-#define _gloffset_BufferSubDataARB 512
-#define _gloffset_DeleteBuffersARB 513
-#define _gloffset_GenBuffersARB 514
-#define _gloffset_GetBufferParameterivARB 515
-#define _gloffset_GetBufferPointervARB 516
-#define _gloffset_GetBufferSubDataARB 517
-#define _gloffset_IsBufferARB 518
-#define _gloffset_MapBufferARB 519
-#define _gloffset_UnmapBufferARB 520
-#define _gloffset_BeginQueryARB 521
-#define _gloffset_DeleteQueriesARB 522
-#define _gloffset_EndQueryARB 523
-#define _gloffset_GenQueriesARB 524
-#define _gloffset_GetQueryObjectivARB 525
-#define _gloffset_GetQueryObjectuivARB 526
-#define _gloffset_GetQueryivARB 527
-#define _gloffset_IsQueryARB 528
-#define _gloffset_AttachObjectARB 529
-#define _gloffset_CompileShaderARB 530
-#define _gloffset_CreateProgramObjectARB 531
-#define _gloffset_CreateShaderObjectARB 532
-#define _gloffset_DeleteObjectARB 533
-#define _gloffset_DetachObjectARB 534
-#define _gloffset_GetActiveUniformARB 535
-#define _gloffset_GetAttachedObjectsARB 536
-#define _gloffset_GetHandleARB 537
-#define _gloffset_GetInfoLogARB 538
-#define _gloffset_GetObjectParameterfvARB 539
-#define _gloffset_GetObjectParameterivARB 540
-#define _gloffset_GetShaderSourceARB 541
-#define _gloffset_GetUniformLocationARB 542
-#define _gloffset_GetUniformfvARB 543
-#define _gloffset_GetUniformivARB 544
-#define _gloffset_LinkProgramARB 545
-#define _gloffset_ShaderSourceARB 546
-#define _gloffset_Uniform1fARB 547
-#define _gloffset_Uniform1fvARB 548
-#define _gloffset_Uniform1iARB 549
-#define _gloffset_Uniform1ivARB 550
-#define _gloffset_Uniform2fARB 551
-#define _gloffset_Uniform2fvARB 552
-#define _gloffset_Uniform2iARB 553
-#define _gloffset_Uniform2ivARB 554
-#define _gloffset_Uniform3fARB 555
-#define _gloffset_Uniform3fvARB 556
-#define _gloffset_Uniform3iARB 557
-#define _gloffset_Uniform3ivARB 558
-#define _gloffset_Uniform4fARB 559
-#define _gloffset_Uniform4fvARB 560
-#define _gloffset_Uniform4iARB 561
-#define _gloffset_Uniform4ivARB 562
-#define _gloffset_UniformMatrix2fvARB 563
-#define _gloffset_UniformMatrix3fvARB 564
-#define _gloffset_UniformMatrix4fvARB 565
-#define _gloffset_UseProgramObjectARB 566
-#define _gloffset_ValidateProgramARB 567
-#define _gloffset_BindAttribLocationARB 568
-#define _gloffset_GetActiveAttribARB 569
-#define _gloffset_GetAttribLocationARB 570
-#define _gloffset_DrawBuffersARB 571
-#define _gloffset_ClampColorARB 572
-#define _gloffset_DrawArraysInstancedARB 573
-#define _gloffset_DrawElementsInstancedARB 574
-#define _gloffset_RenderbufferStorageMultisample 575
-#define _gloffset_FramebufferTextureARB 576
-#define _gloffset_FramebufferTextureFaceARB 577
-#define _gloffset_ProgramParameteriARB 578
-#define _gloffset_VertexAttribDivisorARB 579
-#define _gloffset_FlushMappedBufferRange 580
-#define _gloffset_MapBufferRange 581
-#define _gloffset_TexBufferARB 582
-#define _gloffset_BindVertexArray 583
-#define _gloffset_GenVertexArrays 584
-#define _gloffset_CopyBufferSubData 585
-#define _gloffset_ClientWaitSync 586
-#define _gloffset_DeleteSync 587
-#define _gloffset_FenceSync 588
-#define _gloffset_GetInteger64v 589
-#define _gloffset_GetSynciv 590
-#define _gloffset_IsSync 591
-#define _gloffset_WaitSync 592
-#define _gloffset_DrawElementsBaseVertex 593
-#define _gloffset_DrawRangeElementsBaseVertex 594
-#define _gloffset_MultiDrawElementsBaseVertex 595
-#define _gloffset_BlendEquationSeparateiARB 596
-#define _gloffset_BlendEquationiARB 597
-#define _gloffset_BlendFuncSeparateiARB 598
-#define _gloffset_BlendFunciARB 599
-#define _gloffset_BindTransformFeedback 600
-#define _gloffset_DeleteTransformFeedbacks 601
-#define _gloffset_DrawTransformFeedback 602
-#define _gloffset_GenTransformFeedbacks 603
-#define _gloffset_IsTransformFeedback 604
-#define _gloffset_PauseTransformFeedback 605
-#define _gloffset_ResumeTransformFeedback 606
-#define _gloffset_ClearDepthf 607
-#define _gloffset_DepthRangef 608
-#define _gloffset_GetShaderPrecisionFormat 609
-#define _gloffset_ReleaseShaderCompiler 610
-#define _gloffset_ShaderBinary 611
-#define _gloffset_PolygonOffsetEXT 612
-#define _gloffset_GetPixelTexGenParameterfvSGIS 613
-#define _gloffset_GetPixelTexGenParameterivSGIS 614
-#define _gloffset_PixelTexGenParameterfSGIS 615
-#define _gloffset_PixelTexGenParameterfvSGIS 616
-#define _gloffset_PixelTexGenParameteriSGIS 617
-#define _gloffset_PixelTexGenParameterivSGIS 618
-#define _gloffset_SampleMaskSGIS 619
-#define _gloffset_SamplePatternSGIS 620
-#define _gloffset_ColorPointerEXT 621
-#define _gloffset_EdgeFlagPointerEXT 622
-#define _gloffset_IndexPointerEXT 623
-#define _gloffset_NormalPointerEXT 624
-#define _gloffset_TexCoordPointerEXT 625
-#define _gloffset_VertexPointerEXT 626
-#define _gloffset_PointParameterfEXT 627
-#define _gloffset_PointParameterfvEXT 628
-#define _gloffset_LockArraysEXT 629
-#define _gloffset_UnlockArraysEXT 630
-#define _gloffset_SecondaryColor3bEXT 631
-#define _gloffset_SecondaryColor3bvEXT 632
-#define _gloffset_SecondaryColor3dEXT 633
-#define _gloffset_SecondaryColor3dvEXT 634
-#define _gloffset_SecondaryColor3fEXT 635
-#define _gloffset_SecondaryColor3fvEXT 636
-#define _gloffset_SecondaryColor3iEXT 637
-#define _gloffset_SecondaryColor3ivEXT 638
-#define _gloffset_SecondaryColor3sEXT 639
-#define _gloffset_SecondaryColor3svEXT 640
-#define _gloffset_SecondaryColor3ubEXT 641
-#define _gloffset_SecondaryColor3ubvEXT 642
-#define _gloffset_SecondaryColor3uiEXT 643
-#define _gloffset_SecondaryColor3uivEXT 644
-#define _gloffset_SecondaryColor3usEXT 645
-#define _gloffset_SecondaryColor3usvEXT 646
-#define _gloffset_SecondaryColorPointerEXT 647
-#define _gloffset_MultiDrawArraysEXT 648
-#define _gloffset_MultiDrawElementsEXT 649
-#define _gloffset_FogCoordPointerEXT 650
-#define _gloffset_FogCoorddEXT 651
-#define _gloffset_FogCoorddvEXT 652
-#define _gloffset_FogCoordfEXT 653
-#define _gloffset_FogCoordfvEXT 654
-#define _gloffset_PixelTexGenSGIX 655
-#define _gloffset_BlendFuncSeparateEXT 656
-#define _gloffset_FlushVertexArrayRangeNV 657
-#define _gloffset_VertexArrayRangeNV 658
-#define _gloffset_CombinerInputNV 659
-#define _gloffset_CombinerOutputNV 660
-#define _gloffset_CombinerParameterfNV 661
-#define _gloffset_CombinerParameterfvNV 662
-#define _gloffset_CombinerParameteriNV 663
-#define _gloffset_CombinerParameterivNV 664
-#define _gloffset_FinalCombinerInputNV 665
-#define _gloffset_GetCombinerInputParameterfvNV 666
-#define _gloffset_GetCombinerInputParameterivNV 667
-#define _gloffset_GetCombinerOutputParameterfvNV 668
-#define _gloffset_GetCombinerOutputParameterivNV 669
-#define _gloffset_GetFinalCombinerInputParameterfvNV 670
-#define _gloffset_GetFinalCombinerInputParameterivNV 671
-#define _gloffset_ResizeBuffersMESA 672
-#define _gloffset_WindowPos2dMESA 673
-#define _gloffset_WindowPos2dvMESA 674
-#define _gloffset_WindowPos2fMESA 675
-#define _gloffset_WindowPos2fvMESA 676
-#define _gloffset_WindowPos2iMESA 677
-#define _gloffset_WindowPos2ivMESA 678
-#define _gloffset_WindowPos2sMESA 679
-#define _gloffset_WindowPos2svMESA 680
-#define _gloffset_WindowPos3dMESA 681
-#define _gloffset_WindowPos3dvMESA 682
-#define _gloffset_WindowPos3fMESA 683
-#define _gloffset_WindowPos3fvMESA 684
-#define _gloffset_WindowPos3iMESA 685
-#define _gloffset_WindowPos3ivMESA 686
-#define _gloffset_WindowPos3sMESA 687
-#define _gloffset_WindowPos3svMESA 688
-#define _gloffset_WindowPos4dMESA 689
-#define _gloffset_WindowPos4dvMESA 690
-#define _gloffset_WindowPos4fMESA 691
-#define _gloffset_WindowPos4fvMESA 692
-#define _gloffset_WindowPos4iMESA 693
-#define _gloffset_WindowPos4ivMESA 694
-#define _gloffset_WindowPos4sMESA 695
-#define _gloffset_WindowPos4svMESA 696
-#define _gloffset_MultiModeDrawArraysIBM 697
-#define _gloffset_MultiModeDrawElementsIBM 698
-#define _gloffset_DeleteFencesNV 699
-#define _gloffset_FinishFenceNV 700
-#define _gloffset_GenFencesNV 701
-#define _gloffset_GetFenceivNV 702
-#define _gloffset_IsFenceNV 703
-#define _gloffset_SetFenceNV 704
-#define _gloffset_TestFenceNV 705
-#define _gloffset_AreProgramsResidentNV 706
-#define _gloffset_BindProgramNV 707
-#define _gloffset_DeleteProgramsNV 708
-#define _gloffset_ExecuteProgramNV 709
-#define _gloffset_GenProgramsNV 710
-#define _gloffset_GetProgramParameterdvNV 711
-#define _gloffset_GetProgramParameterfvNV 712
-#define _gloffset_GetProgramStringNV 713
-#define _gloffset_GetProgramivNV 714
-#define _gloffset_GetTrackMatrixivNV 715
-#define _gloffset_GetVertexAttribPointervNV 716
-#define _gloffset_GetVertexAttribdvNV 717
-#define _gloffset_GetVertexAttribfvNV 718
-#define _gloffset_GetVertexAttribivNV 719
-#define _gloffset_IsProgramNV 720
-#define _gloffset_LoadProgramNV 721
-#define _gloffset_ProgramParameters4dvNV 722
-#define _gloffset_ProgramParameters4fvNV 723
-#define _gloffset_RequestResidentProgramsNV 724
-#define _gloffset_TrackMatrixNV 725
-#define _gloffset_VertexAttrib1dNV 726
-#define _gloffset_VertexAttrib1dvNV 727
-#define _gloffset_VertexAttrib1fNV 728
-#define _gloffset_VertexAttrib1fvNV 729
-#define _gloffset_VertexAttrib1sNV 730
-#define _gloffset_VertexAttrib1svNV 731
-#define _gloffset_VertexAttrib2dNV 732
-#define _gloffset_VertexAttrib2dvNV 733
-#define _gloffset_VertexAttrib2fNV 734
-#define _gloffset_VertexAttrib2fvNV 735
-#define _gloffset_VertexAttrib2sNV 736
-#define _gloffset_VertexAttrib2svNV 737
-#define _gloffset_VertexAttrib3dNV 738
-#define _gloffset_VertexAttrib3dvNV 739
-#define _gloffset_VertexAttrib3fNV 740
-#define _gloffset_VertexAttrib3fvNV 741
-#define _gloffset_VertexAttrib3sNV 742
-#define _gloffset_VertexAttrib3svNV 743
-#define _gloffset_VertexAttrib4dNV 744
-#define _gloffset_VertexAttrib4dvNV 745
-#define _gloffset_VertexAttrib4fNV 746
-#define _gloffset_VertexAttrib4fvNV 747
-#define _gloffset_VertexAttrib4sNV 748
-#define _gloffset_VertexAttrib4svNV 749
-#define _gloffset_VertexAttrib4ubNV 750
-#define _gloffset_VertexAttrib4ubvNV 751
-#define _gloffset_VertexAttribPointerNV 752
-#define _gloffset_VertexAttribs1dvNV 753
-#define _gloffset_VertexAttribs1fvNV 754
-#define _gloffset_VertexAttribs1svNV 755
-#define _gloffset_VertexAttribs2dvNV 756
-#define _gloffset_VertexAttribs2fvNV 757
-#define _gloffset_VertexAttribs2svNV 758
-#define _gloffset_VertexAttribs3dvNV 759
-#define _gloffset_VertexAttribs3fvNV 760
-#define _gloffset_VertexAttribs3svNV 761
-#define _gloffset_VertexAttribs4dvNV 762
-#define _gloffset_VertexAttribs4fvNV 763
-#define _gloffset_VertexAttribs4svNV 764
-#define _gloffset_VertexAttribs4ubvNV 765
-#define _gloffset_GetTexBumpParameterfvATI 766
-#define _gloffset_GetTexBumpParameterivATI 767
-#define _gloffset_TexBumpParameterfvATI 768
-#define _gloffset_TexBumpParameterivATI 769
-#define _gloffset_AlphaFragmentOp1ATI 770
-#define _gloffset_AlphaFragmentOp2ATI 771
-#define _gloffset_AlphaFragmentOp3ATI 772
-#define _gloffset_BeginFragmentShaderATI 773
-#define _gloffset_BindFragmentShaderATI 774
-#define _gloffset_ColorFragmentOp1ATI 775
-#define _gloffset_ColorFragmentOp2ATI 776
-#define _gloffset_ColorFragmentOp3ATI 777
-#define _gloffset_DeleteFragmentShaderATI 778
-#define _gloffset_EndFragmentShaderATI 779
-#define _gloffset_GenFragmentShadersATI 780
-#define _gloffset_PassTexCoordATI 781
-#define _gloffset_SampleMapATI 782
-#define _gloffset_SetFragmentShaderConstantATI 783
-#define _gloffset_PointParameteriNV 784
-#define _gloffset_PointParameterivNV 785
-#define _gloffset_ActiveStencilFaceEXT 786
-#define _gloffset_BindVertexArrayAPPLE 787
-#define _gloffset_DeleteVertexArraysAPPLE 788
-#define _gloffset_GenVertexArraysAPPLE 789
-#define _gloffset_IsVertexArrayAPPLE 790
-#define _gloffset_GetProgramNamedParameterdvNV 791
-#define _gloffset_GetProgramNamedParameterfvNV 792
-#define _gloffset_ProgramNamedParameter4dNV 793
-#define _gloffset_ProgramNamedParameter4dvNV 794
-#define _gloffset_ProgramNamedParameter4fNV 795
-#define _gloffset_ProgramNamedParameter4fvNV 796
-#define _gloffset_PrimitiveRestartIndexNV 797
-#define _gloffset_PrimitiveRestartNV 798
-#define _gloffset_DepthBoundsEXT 799
-#define _gloffset_BlendEquationSeparateEXT 800
-#define _gloffset_BindFramebufferEXT 801
-#define _gloffset_BindRenderbufferEXT 802
-#define _gloffset_CheckFramebufferStatusEXT 803
-#define _gloffset_DeleteFramebuffersEXT 804
-#define _gloffset_DeleteRenderbuffersEXT 805
-#define _gloffset_FramebufferRenderbufferEXT 806
-#define _gloffset_FramebufferTexture1DEXT 807
-#define _gloffset_FramebufferTexture2DEXT 808
-#define _gloffset_FramebufferTexture3DEXT 809
-#define _gloffset_GenFramebuffersEXT 810
-#define _gloffset_GenRenderbuffersEXT 811
-#define _gloffset_GenerateMipmapEXT 812
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 813
-#define _gloffset_GetRenderbufferParameterivEXT 814
-#define _gloffset_IsFramebufferEXT 815
-#define _gloffset_IsRenderbufferEXT 816
-#define _gloffset_RenderbufferStorageEXT 817
-#define _gloffset_BlitFramebufferEXT 818
-#define _gloffset_BufferParameteriAPPLE 819
-#define _gloffset_FlushMappedBufferRangeAPPLE 820
-#define _gloffset_BindFragDataLocationEXT 821
-#define _gloffset_GetFragDataLocationEXT 822
-#define _gloffset_GetUniformuivEXT 823
-#define _gloffset_GetVertexAttribIivEXT 824
-#define _gloffset_GetVertexAttribIuivEXT 825
-#define _gloffset_Uniform1uiEXT 826
-#define _gloffset_Uniform1uivEXT 827
-#define _gloffset_Uniform2uiEXT 828
-#define _gloffset_Uniform2uivEXT 829
-#define _gloffset_Uniform3uiEXT 830
-#define _gloffset_Uniform3uivEXT 831
-#define _gloffset_Uniform4uiEXT 832
-#define _gloffset_Uniform4uivEXT 833
-#define _gloffset_VertexAttribI1iEXT 834
-#define _gloffset_VertexAttribI1ivEXT 835
-#define _gloffset_VertexAttribI1uiEXT 836
-#define _gloffset_VertexAttribI1uivEXT 837
-#define _gloffset_VertexAttribI2iEXT 838
-#define _gloffset_VertexAttribI2ivEXT 839
-#define _gloffset_VertexAttribI2uiEXT 840
-#define _gloffset_VertexAttribI2uivEXT 841
-#define _gloffset_VertexAttribI3iEXT 842
-#define _gloffset_VertexAttribI3ivEXT 843
-#define _gloffset_VertexAttribI3uiEXT 844
-#define _gloffset_VertexAttribI3uivEXT 845
-#define _gloffset_VertexAttribI4bvEXT 846
-#define _gloffset_VertexAttribI4iEXT 847
-#define _gloffset_VertexAttribI4ivEXT 848
-#define _gloffset_VertexAttribI4svEXT 849
-#define _gloffset_VertexAttribI4ubvEXT 850
-#define _gloffset_VertexAttribI4uiEXT 851
-#define _gloffset_VertexAttribI4uivEXT 852
-#define _gloffset_VertexAttribI4usvEXT 853
-#define _gloffset_VertexAttribIPointerEXT 854
-#define _gloffset_FramebufferTextureLayerEXT 855
-#define _gloffset_ColorMaskIndexedEXT 856
-#define _gloffset_DisableIndexedEXT 857
-#define _gloffset_EnableIndexedEXT 858
-#define _gloffset_GetBooleanIndexedvEXT 859
-#define _gloffset_GetIntegerIndexedvEXT 860
-#define _gloffset_IsEnabledIndexedEXT 861
-#define _gloffset_ClearColorIiEXT 862
-#define _gloffset_ClearColorIuiEXT 863
-#define _gloffset_GetTexParameterIivEXT 864
-#define _gloffset_GetTexParameterIuivEXT 865
-#define _gloffset_TexParameterIivEXT 866
-#define _gloffset_TexParameterIuivEXT 867
-#define _gloffset_BeginConditionalRenderNV 868
-#define _gloffset_EndConditionalRenderNV 869
-#define _gloffset_BeginTransformFeedbackEXT 870
-#define _gloffset_BindBufferBaseEXT 871
-#define _gloffset_BindBufferOffsetEXT 872
-#define _gloffset_BindBufferRangeEXT 873
-#define _gloffset_EndTransformFeedbackEXT 874
-#define _gloffset_GetTransformFeedbackVaryingEXT 875
-#define _gloffset_TransformFeedbackVaryingsEXT 876
-#define _gloffset_ProvokingVertexEXT 877
-#define _gloffset_GetTexParameterPointervAPPLE 878
-#define _gloffset_TextureRangeAPPLE 879
-#define _gloffset_GetObjectParameterivAPPLE 880
-#define _gloffset_ObjectPurgeableAPPLE 881
-#define _gloffset_ObjectUnpurgeableAPPLE 882
-#define _gloffset_ActiveProgramEXT 883
-#define _gloffset_CreateShaderProgramEXT 884
-#define _gloffset_UseShaderProgramEXT 885
-#define _gloffset_TextureBarrierNV 886
-#define _gloffset_StencilFuncSeparateATI 887
-#define _gloffset_ProgramEnvParameters4fvEXT 888
-#define _gloffset_ProgramLocalParameters4fvEXT 889
-#define _gloffset_GetQueryObjecti64vEXT 890
-#define _gloffset_GetQueryObjectui64vEXT 891
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 892
-#define _gloffset_EGLImageTargetTexture2DOES 893
-
-#else /* !_GLAPI_USE_REMAP_TABLE */
-
-#define driDispatchRemapTable_size 486
-extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
-
-#define AttachShader_remap_index 0
-#define CreateProgram_remap_index 1
-#define CreateShader_remap_index 2
-#define DeleteProgram_remap_index 3
-#define DeleteShader_remap_index 4
-#define DetachShader_remap_index 5
-#define GetAttachedShaders_remap_index 6
-#define GetProgramInfoLog_remap_index 7
-#define GetProgramiv_remap_index 8
-#define GetShaderInfoLog_remap_index 9
-#define GetShaderiv_remap_index 10
-#define IsProgram_remap_index 11
-#define IsShader_remap_index 12
-#define StencilFuncSeparate_remap_index 13
-#define StencilMaskSeparate_remap_index 14
-#define StencilOpSeparate_remap_index 15
-#define UniformMatrix2x3fv_remap_index 16
-#define UniformMatrix2x4fv_remap_index 17
-#define UniformMatrix3x2fv_remap_index 18
-#define UniformMatrix3x4fv_remap_index 19
-#define UniformMatrix4x2fv_remap_index 20
-#define UniformMatrix4x3fv_remap_index 21
-#define ClampColor_remap_index 22
-#define ClearBufferfi_remap_index 23
-#define ClearBufferfv_remap_index 24
-#define ClearBufferiv_remap_index 25
-#define ClearBufferuiv_remap_index 26
-#define GetStringi_remap_index 27
-#define TexBuffer_remap_index 28
-#define FramebufferTexture_remap_index 29
-#define GetBufferParameteri64v_remap_index 30
-#define GetInteger64i_v_remap_index 31
-#define VertexAttribDivisor_remap_index 32
-#define LoadTransposeMatrixdARB_remap_index 33
-#define LoadTransposeMatrixfARB_remap_index 34
-#define MultTransposeMatrixdARB_remap_index 35
-#define MultTransposeMatrixfARB_remap_index 36
-#define SampleCoverageARB_remap_index 37
-#define CompressedTexImage1DARB_remap_index 38
-#define CompressedTexImage2DARB_remap_index 39
-#define CompressedTexImage3DARB_remap_index 40
-#define CompressedTexSubImage1DARB_remap_index 41
-#define CompressedTexSubImage2DARB_remap_index 42
-#define CompressedTexSubImage3DARB_remap_index 43
-#define GetCompressedTexImageARB_remap_index 44
-#define DisableVertexAttribArrayARB_remap_index 45
-#define EnableVertexAttribArrayARB_remap_index 46
-#define GetProgramEnvParameterdvARB_remap_index 47
-#define GetProgramEnvParameterfvARB_remap_index 48
-#define GetProgramLocalParameterdvARB_remap_index 49
-#define GetProgramLocalParameterfvARB_remap_index 50
-#define GetProgramStringARB_remap_index 51
-#define GetProgramivARB_remap_index 52
-#define GetVertexAttribdvARB_remap_index 53
-#define GetVertexAttribfvARB_remap_index 54
-#define GetVertexAttribivARB_remap_index 55
-#define ProgramEnvParameter4dARB_remap_index 56
-#define ProgramEnvParameter4dvARB_remap_index 57
-#define ProgramEnvParameter4fARB_remap_index 58
-#define ProgramEnvParameter4fvARB_remap_index 59
-#define ProgramLocalParameter4dARB_remap_index 60
-#define ProgramLocalParameter4dvARB_remap_index 61
-#define ProgramLocalParameter4fARB_remap_index 62
-#define ProgramLocalParameter4fvARB_remap_index 63
-#define ProgramStringARB_remap_index 64
-#define VertexAttrib1dARB_remap_index 65
-#define VertexAttrib1dvARB_remap_index 66
-#define VertexAttrib1fARB_remap_index 67
-#define VertexAttrib1fvARB_remap_index 68
-#define VertexAttrib1sARB_remap_index 69
-#define VertexAttrib1svARB_remap_index 70
-#define VertexAttrib2dARB_remap_index 71
-#define VertexAttrib2dvARB_remap_index 72
-#define VertexAttrib2fARB_remap_index 73
-#define VertexAttrib2fvARB_remap_index 74
-#define VertexAttrib2sARB_remap_index 75
-#define VertexAttrib2svARB_remap_index 76
-#define VertexAttrib3dARB_remap_index 77
-#define VertexAttrib3dvARB_remap_index 78
-#define VertexAttrib3fARB_remap_index 79
-#define VertexAttrib3fvARB_remap_index 80
-#define VertexAttrib3sARB_remap_index 81
-#define VertexAttrib3svARB_remap_index 82
-#define VertexAttrib4NbvARB_remap_index 83
-#define VertexAttrib4NivARB_remap_index 84
-#define VertexAttrib4NsvARB_remap_index 85
-#define VertexAttrib4NubARB_remap_index 86
-#define VertexAttrib4NubvARB_remap_index 87
-#define VertexAttrib4NuivARB_remap_index 88
-#define VertexAttrib4NusvARB_remap_index 89
-#define VertexAttrib4bvARB_remap_index 90
-#define VertexAttrib4dARB_remap_index 91
-#define VertexAttrib4dvARB_remap_index 92
-#define VertexAttrib4fARB_remap_index 93
-#define VertexAttrib4fvARB_remap_index 94
-#define VertexAttrib4ivARB_remap_index 95
-#define VertexAttrib4sARB_remap_index 96
-#define VertexAttrib4svARB_remap_index 97
-#define VertexAttrib4ubvARB_remap_index 98
-#define VertexAttrib4uivARB_remap_index 99
-#define VertexAttrib4usvARB_remap_index 100
-#define VertexAttribPointerARB_remap_index 101
-#define BindBufferARB_remap_index 102
-#define BufferDataARB_remap_index 103
-#define BufferSubDataARB_remap_index 104
-#define DeleteBuffersARB_remap_index 105
-#define GenBuffersARB_remap_index 106
-#define GetBufferParameterivARB_remap_index 107
-#define GetBufferPointervARB_remap_index 108
-#define GetBufferSubDataARB_remap_index 109
-#define IsBufferARB_remap_index 110
-#define MapBufferARB_remap_index 111
-#define UnmapBufferARB_remap_index 112
-#define BeginQueryARB_remap_index 113
-#define DeleteQueriesARB_remap_index 114
-#define EndQueryARB_remap_index 115
-#define GenQueriesARB_remap_index 116
-#define GetQueryObjectivARB_remap_index 117
-#define GetQueryObjectuivARB_remap_index 118
-#define GetQueryivARB_remap_index 119
-#define IsQueryARB_remap_index 120
-#define AttachObjectARB_remap_index 121
-#define CompileShaderARB_remap_index 122
-#define CreateProgramObjectARB_remap_index 123
-#define CreateShaderObjectARB_remap_index 124
-#define DeleteObjectARB_remap_index 125
-#define DetachObjectARB_remap_index 126
-#define GetActiveUniformARB_remap_index 127
-#define GetAttachedObjectsARB_remap_index 128
-#define GetHandleARB_remap_index 129
-#define GetInfoLogARB_remap_index 130
-#define GetObjectParameterfvARB_remap_index 131
-#define GetObjectParameterivARB_remap_index 132
-#define GetShaderSourceARB_remap_index 133
-#define GetUniformLocationARB_remap_index 134
-#define GetUniformfvARB_remap_index 135
-#define GetUniformivARB_remap_index 136
-#define LinkProgramARB_remap_index 137
-#define ShaderSourceARB_remap_index 138
-#define Uniform1fARB_remap_index 139
-#define Uniform1fvARB_remap_index 140
-#define Uniform1iARB_remap_index 141
-#define Uniform1ivARB_remap_index 142
-#define Uniform2fARB_remap_index 143
-#define Uniform2fvARB_remap_index 144
-#define Uniform2iARB_remap_index 145
-#define Uniform2ivARB_remap_index 146
-#define Uniform3fARB_remap_index 147
-#define Uniform3fvARB_remap_index 148
-#define Uniform3iARB_remap_index 149
-#define Uniform3ivARB_remap_index 150
-#define Uniform4fARB_remap_index 151
-#define Uniform4fvARB_remap_index 152
-#define Uniform4iARB_remap_index 153
-#define Uniform4ivARB_remap_index 154
-#define UniformMatrix2fvARB_remap_index 155
-#define UniformMatrix3fvARB_remap_index 156
-#define UniformMatrix4fvARB_remap_index 157
-#define UseProgramObjectARB_remap_index 158
-#define ValidateProgramARB_remap_index 159
-#define BindAttribLocationARB_remap_index 160
-#define GetActiveAttribARB_remap_index 161
-#define GetAttribLocationARB_remap_index 162
-#define DrawBuffersARB_remap_index 163
-#define ClampColorARB_remap_index 164
-#define DrawArraysInstancedARB_remap_index 165
-#define DrawElementsInstancedARB_remap_index 166
-#define RenderbufferStorageMultisample_remap_index 167
-#define FramebufferTextureARB_remap_index 168
-#define FramebufferTextureFaceARB_remap_index 169
-#define ProgramParameteriARB_remap_index 170
-#define VertexAttribDivisorARB_remap_index 171
-#define FlushMappedBufferRange_remap_index 172
-#define MapBufferRange_remap_index 173
-#define TexBufferARB_remap_index 174
-#define BindVertexArray_remap_index 175
-#define GenVertexArrays_remap_index 176
-#define CopyBufferSubData_remap_index 177
-#define ClientWaitSync_remap_index 178
-#define DeleteSync_remap_index 179
-#define FenceSync_remap_index 180
-#define GetInteger64v_remap_index 181
-#define GetSynciv_remap_index 182
-#define IsSync_remap_index 183
-#define WaitSync_remap_index 184
-#define DrawElementsBaseVertex_remap_index 185
-#define DrawRangeElementsBaseVertex_remap_index 186
-#define MultiDrawElementsBaseVertex_remap_index 187
-#define BlendEquationSeparateiARB_remap_index 188
-#define BlendEquationiARB_remap_index 189
-#define BlendFuncSeparateiARB_remap_index 190
-#define BlendFunciARB_remap_index 191
-#define BindTransformFeedback_remap_index 192
-#define DeleteTransformFeedbacks_remap_index 193
-#define DrawTransformFeedback_remap_index 194
-#define GenTransformFeedbacks_remap_index 195
-#define IsTransformFeedback_remap_index 196
-#define PauseTransformFeedback_remap_index 197
-#define ResumeTransformFeedback_remap_index 198
-#define ClearDepthf_remap_index 199
-#define DepthRangef_remap_index 200
-#define GetShaderPrecisionFormat_remap_index 201
-#define ReleaseShaderCompiler_remap_index 202
-#define ShaderBinary_remap_index 203
-#define PolygonOffsetEXT_remap_index 204
-#define GetPixelTexGenParameterfvSGIS_remap_index 205
-#define GetPixelTexGenParameterivSGIS_remap_index 206
-#define PixelTexGenParameterfSGIS_remap_index 207
-#define PixelTexGenParameterfvSGIS_remap_index 208
-#define PixelTexGenParameteriSGIS_remap_index 209
-#define PixelTexGenParameterivSGIS_remap_index 210
-#define SampleMaskSGIS_remap_index 211
-#define SamplePatternSGIS_remap_index 212
-#define ColorPointerEXT_remap_index 213
-#define EdgeFlagPointerEXT_remap_index 214
-#define IndexPointerEXT_remap_index 215
-#define NormalPointerEXT_remap_index 216
-#define TexCoordPointerEXT_remap_index 217
-#define VertexPointerEXT_remap_index 218
-#define PointParameterfEXT_remap_index 219
-#define PointParameterfvEXT_remap_index 220
-#define LockArraysEXT_remap_index 221
-#define UnlockArraysEXT_remap_index 222
-#define SecondaryColor3bEXT_remap_index 223
-#define SecondaryColor3bvEXT_remap_index 224
-#define SecondaryColor3dEXT_remap_index 225
-#define SecondaryColor3dvEXT_remap_index 226
-#define SecondaryColor3fEXT_remap_index 227
-#define SecondaryColor3fvEXT_remap_index 228
-#define SecondaryColor3iEXT_remap_index 229
-#define SecondaryColor3ivEXT_remap_index 230
-#define SecondaryColor3sEXT_remap_index 231
-#define SecondaryColor3svEXT_remap_index 232
-#define SecondaryColor3ubEXT_remap_index 233
-#define SecondaryColor3ubvEXT_remap_index 234
-#define SecondaryColor3uiEXT_remap_index 235
-#define SecondaryColor3uivEXT_remap_index 236
-#define SecondaryColor3usEXT_remap_index 237
-#define SecondaryColor3usvEXT_remap_index 238
-#define SecondaryColorPointerEXT_remap_index 239
-#define MultiDrawArraysEXT_remap_index 240
-#define MultiDrawElementsEXT_remap_index 241
-#define FogCoordPointerEXT_remap_index 242
-#define FogCoorddEXT_remap_index 243
-#define FogCoorddvEXT_remap_index 244
-#define FogCoordfEXT_remap_index 245
-#define FogCoordfvEXT_remap_index 246
-#define PixelTexGenSGIX_remap_index 247
-#define BlendFuncSeparateEXT_remap_index 248
-#define FlushVertexArrayRangeNV_remap_index 249
-#define VertexArrayRangeNV_remap_index 250
-#define CombinerInputNV_remap_index 251
-#define CombinerOutputNV_remap_index 252
-#define CombinerParameterfNV_remap_index 253
-#define CombinerParameterfvNV_remap_index 254
-#define CombinerParameteriNV_remap_index 255
-#define CombinerParameterivNV_remap_index 256
-#define FinalCombinerInputNV_remap_index 257
-#define GetCombinerInputParameterfvNV_remap_index 258
-#define GetCombinerInputParameterivNV_remap_index 259
-#define GetCombinerOutputParameterfvNV_remap_index 260
-#define GetCombinerOutputParameterivNV_remap_index 261
-#define GetFinalCombinerInputParameterfvNV_remap_index 262
-#define GetFinalCombinerInputParameterivNV_remap_index 263
-#define ResizeBuffersMESA_remap_index 264
-#define WindowPos2dMESA_remap_index 265
-#define WindowPos2dvMESA_remap_index 266
-#define WindowPos2fMESA_remap_index 267
-#define WindowPos2fvMESA_remap_index 268
-#define WindowPos2iMESA_remap_index 269
-#define WindowPos2ivMESA_remap_index 270
-#define WindowPos2sMESA_remap_index 271
-#define WindowPos2svMESA_remap_index 272
-#define WindowPos3dMESA_remap_index 273
-#define WindowPos3dvMESA_remap_index 274
-#define WindowPos3fMESA_remap_index 275
-#define WindowPos3fvMESA_remap_index 276
-#define WindowPos3iMESA_remap_index 277
-#define WindowPos3ivMESA_remap_index 278
-#define WindowPos3sMESA_remap_index 279
-#define WindowPos3svMESA_remap_index 280
-#define WindowPos4dMESA_remap_index 281
-#define WindowPos4dvMESA_remap_index 282
-#define WindowPos4fMESA_remap_index 283
-#define WindowPos4fvMESA_remap_index 284
-#define WindowPos4iMESA_remap_index 285
-#define WindowPos4ivMESA_remap_index 286
-#define WindowPos4sMESA_remap_index 287
-#define WindowPos4svMESA_remap_index 288
-#define MultiModeDrawArraysIBM_remap_index 289
-#define MultiModeDrawElementsIBM_remap_index 290
-#define DeleteFencesNV_remap_index 291
-#define FinishFenceNV_remap_index 292
-#define GenFencesNV_remap_index 293
-#define GetFenceivNV_remap_index 294
-#define IsFenceNV_remap_index 295
-#define SetFenceNV_remap_index 296
-#define TestFenceNV_remap_index 297
-#define AreProgramsResidentNV_remap_index 298
-#define BindProgramNV_remap_index 299
-#define DeleteProgramsNV_remap_index 300
-#define ExecuteProgramNV_remap_index 301
-#define GenProgramsNV_remap_index 302
-#define GetProgramParameterdvNV_remap_index 303
-#define GetProgramParameterfvNV_remap_index 304
-#define GetProgramStringNV_remap_index 305
-#define GetProgramivNV_remap_index 306
-#define GetTrackMatrixivNV_remap_index 307
-#define GetVertexAttribPointervNV_remap_index 308
-#define GetVertexAttribdvNV_remap_index 309
-#define GetVertexAttribfvNV_remap_index 310
-#define GetVertexAttribivNV_remap_index 311
-#define IsProgramNV_remap_index 312
-#define LoadProgramNV_remap_index 313
-#define ProgramParameters4dvNV_remap_index 314
-#define ProgramParameters4fvNV_remap_index 315
-#define RequestResidentProgramsNV_remap_index 316
-#define TrackMatrixNV_remap_index 317
-#define VertexAttrib1dNV_remap_index 318
-#define VertexAttrib1dvNV_remap_index 319
-#define VertexAttrib1fNV_remap_index 320
-#define VertexAttrib1fvNV_remap_index 321
-#define VertexAttrib1sNV_remap_index 322
-#define VertexAttrib1svNV_remap_index 323
-#define VertexAttrib2dNV_remap_index 324
-#define VertexAttrib2dvNV_remap_index 325
-#define VertexAttrib2fNV_remap_index 326
-#define VertexAttrib2fvNV_remap_index 327
-#define VertexAttrib2sNV_remap_index 328
-#define VertexAttrib2svNV_remap_index 329
-#define VertexAttrib3dNV_remap_index 330
-#define VertexAttrib3dvNV_remap_index 331
-#define VertexAttrib3fNV_remap_index 332
-#define VertexAttrib3fvNV_remap_index 333
-#define VertexAttrib3sNV_remap_index 334
-#define VertexAttrib3svNV_remap_index 335
-#define VertexAttrib4dNV_remap_index 336
-#define VertexAttrib4dvNV_remap_index 337
-#define VertexAttrib4fNV_remap_index 338
-#define VertexAttrib4fvNV_remap_index 339
-#define VertexAttrib4sNV_remap_index 340
-#define VertexAttrib4svNV_remap_index 341
-#define VertexAttrib4ubNV_remap_index 342
-#define VertexAttrib4ubvNV_remap_index 343
-#define VertexAttribPointerNV_remap_index 344
-#define VertexAttribs1dvNV_remap_index 345
-#define VertexAttribs1fvNV_remap_index 346
-#define VertexAttribs1svNV_remap_index 347
-#define VertexAttribs2dvNV_remap_index 348
-#define VertexAttribs2fvNV_remap_index 349
-#define VertexAttribs2svNV_remap_index 350
-#define VertexAttribs3dvNV_remap_index 351
-#define VertexAttribs3fvNV_remap_index 352
-#define VertexAttribs3svNV_remap_index 353
-#define VertexAttribs4dvNV_remap_index 354
-#define VertexAttribs4fvNV_remap_index 355
-#define VertexAttribs4svNV_remap_index 356
-#define VertexAttribs4ubvNV_remap_index 357
-#define GetTexBumpParameterfvATI_remap_index 358
-#define GetTexBumpParameterivATI_remap_index 359
-#define TexBumpParameterfvATI_remap_index 360
-#define TexBumpParameterivATI_remap_index 361
-#define AlphaFragmentOp1ATI_remap_index 362
-#define AlphaFragmentOp2ATI_remap_index 363
-#define AlphaFragmentOp3ATI_remap_index 364
-#define BeginFragmentShaderATI_remap_index 365
-#define BindFragmentShaderATI_remap_index 366
-#define ColorFragmentOp1ATI_remap_index 367
-#define ColorFragmentOp2ATI_remap_index 368
-#define ColorFragmentOp3ATI_remap_index 369
-#define DeleteFragmentShaderATI_remap_index 370
-#define EndFragmentShaderATI_remap_index 371
-#define GenFragmentShadersATI_remap_index 372
-#define PassTexCoordATI_remap_index 373
-#define SampleMapATI_remap_index 374
-#define SetFragmentShaderConstantATI_remap_index 375
-#define PointParameteriNV_remap_index 376
-#define PointParameterivNV_remap_index 377
-#define ActiveStencilFaceEXT_remap_index 378
-#define BindVertexArrayAPPLE_remap_index 379
-#define DeleteVertexArraysAPPLE_remap_index 380
-#define GenVertexArraysAPPLE_remap_index 381
-#define IsVertexArrayAPPLE_remap_index 382
-#define GetProgramNamedParameterdvNV_remap_index 383
-#define GetProgramNamedParameterfvNV_remap_index 384
-#define ProgramNamedParameter4dNV_remap_index 385
-#define ProgramNamedParameter4dvNV_remap_index 386
-#define ProgramNamedParameter4fNV_remap_index 387
-#define ProgramNamedParameter4fvNV_remap_index 388
-#define PrimitiveRestartIndexNV_remap_index 389
-#define PrimitiveRestartNV_remap_index 390
-#define DepthBoundsEXT_remap_index 391
-#define BlendEquationSeparateEXT_remap_index 392
-#define BindFramebufferEXT_remap_index 393
-#define BindRenderbufferEXT_remap_index 394
-#define CheckFramebufferStatusEXT_remap_index 395
-#define DeleteFramebuffersEXT_remap_index 396
-#define DeleteRenderbuffersEXT_remap_index 397
-#define FramebufferRenderbufferEXT_remap_index 398
-#define FramebufferTexture1DEXT_remap_index 399
-#define FramebufferTexture2DEXT_remap_index 400
-#define FramebufferTexture3DEXT_remap_index 401
-#define GenFramebuffersEXT_remap_index 402
-#define GenRenderbuffersEXT_remap_index 403
-#define GenerateMipmapEXT_remap_index 404
-#define GetFramebufferAttachmentParameterivEXT_remap_index 405
-#define GetRenderbufferParameterivEXT_remap_index 406
-#define IsFramebufferEXT_remap_index 407
-#define IsRenderbufferEXT_remap_index 408
-#define RenderbufferStorageEXT_remap_index 409
-#define BlitFramebufferEXT_remap_index 410
-#define BufferParameteriAPPLE_remap_index 411
-#define FlushMappedBufferRangeAPPLE_remap_index 412
-#define BindFragDataLocationEXT_remap_index 413
-#define GetFragDataLocationEXT_remap_index 414
-#define GetUniformuivEXT_remap_index 415
-#define GetVertexAttribIivEXT_remap_index 416
-#define GetVertexAttribIuivEXT_remap_index 417
-#define Uniform1uiEXT_remap_index 418
-#define Uniform1uivEXT_remap_index 419
-#define Uniform2uiEXT_remap_index 420
-#define Uniform2uivEXT_remap_index 421
-#define Uniform3uiEXT_remap_index 422
-#define Uniform3uivEXT_remap_index 423
-#define Uniform4uiEXT_remap_index 424
-#define Uniform4uivEXT_remap_index 425
-#define VertexAttribI1iEXT_remap_index 426
-#define VertexAttribI1ivEXT_remap_index 427
-#define VertexAttribI1uiEXT_remap_index 428
-#define VertexAttribI1uivEXT_remap_index 429
-#define VertexAttribI2iEXT_remap_index 430
-#define VertexAttribI2ivEXT_remap_index 431
-#define VertexAttribI2uiEXT_remap_index 432
-#define VertexAttribI2uivEXT_remap_index 433
-#define VertexAttribI3iEXT_remap_index 434
-#define VertexAttribI3ivEXT_remap_index 435
-#define VertexAttribI3uiEXT_remap_index 436
-#define VertexAttribI3uivEXT_remap_index 437
-#define VertexAttribI4bvEXT_remap_index 438
-#define VertexAttribI4iEXT_remap_index 439
-#define VertexAttribI4ivEXT_remap_index 440
-#define VertexAttribI4svEXT_remap_index 441
-#define VertexAttribI4ubvEXT_remap_index 442
-#define VertexAttribI4uiEXT_remap_index 443
-#define VertexAttribI4uivEXT_remap_index 444
-#define VertexAttribI4usvEXT_remap_index 445
-#define VertexAttribIPointerEXT_remap_index 446
-#define FramebufferTextureLayerEXT_remap_index 447
-#define ColorMaskIndexedEXT_remap_index 448
-#define DisableIndexedEXT_remap_index 449
-#define EnableIndexedEXT_remap_index 450
-#define GetBooleanIndexedvEXT_remap_index 451
-#define GetIntegerIndexedvEXT_remap_index 452
-#define IsEnabledIndexedEXT_remap_index 453
-#define ClearColorIiEXT_remap_index 454
-#define ClearColorIuiEXT_remap_index 455
-#define GetTexParameterIivEXT_remap_index 456
-#define GetTexParameterIuivEXT_remap_index 457
-#define TexParameterIivEXT_remap_index 458
-#define TexParameterIuivEXT_remap_index 459
-#define BeginConditionalRenderNV_remap_index 460
-#define EndConditionalRenderNV_remap_index 461
-#define BeginTransformFeedbackEXT_remap_index 462
-#define BindBufferBaseEXT_remap_index 463
-#define BindBufferOffsetEXT_remap_index 464
-#define BindBufferRangeEXT_remap_index 465
-#define EndTransformFeedbackEXT_remap_index 466
-#define GetTransformFeedbackVaryingEXT_remap_index 467
-#define TransformFeedbackVaryingsEXT_remap_index 468
-#define ProvokingVertexEXT_remap_index 469
-#define GetTexParameterPointervAPPLE_remap_index 470
-#define TextureRangeAPPLE_remap_index 471
-#define GetObjectParameterivAPPLE_remap_index 472
-#define ObjectPurgeableAPPLE_remap_index 473
-#define ObjectUnpurgeableAPPLE_remap_index 474
-#define ActiveProgramEXT_remap_index 475
-#define CreateShaderProgramEXT_remap_index 476
-#define UseShaderProgramEXT_remap_index 477
-#define TextureBarrierNV_remap_index 478
-#define StencilFuncSeparateATI_remap_index 479
-#define ProgramEnvParameters4fvEXT_remap_index 480
-#define ProgramLocalParameters4fvEXT_remap_index 481
-#define GetQueryObjecti64vEXT_remap_index 482
-#define GetQueryObjectui64vEXT_remap_index 483
-#define EGLImageTargetRenderbufferStorageOES_remap_index 484
-#define EGLImageTargetTexture2DOES_remap_index 485
-
-#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
-#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
-#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
-#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
-#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
-#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
-#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
-#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
-#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
-#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
-#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
-#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
-#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
-#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
-#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
-#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
-#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
-#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
-#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
-#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
-#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
-#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
-#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
-#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
-#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
-#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
-#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
-#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
-#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
-#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
-#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
-#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
-#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
-#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
-#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
-#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
-#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
-#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
-#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
-#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
-#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
-#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
-#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
-#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
-#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
-#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
-#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
-#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
-#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
-#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
-#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
-#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
-#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
-#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
-#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
-#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
-#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
-#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
-#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
-#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
-#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
-#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
-#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
-#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
-#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
-#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
-#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
-#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
-#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
-#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
-#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
-#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
-#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
-#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
-#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
-#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
-#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
-#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
-#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
-#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
-#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
-#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
-#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
-#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
-#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
-#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
-#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
-#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
-#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
-#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
-#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
-#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
-#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
-#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
-#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
-#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
-#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
-#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
-#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
-#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
-#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
-#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
-#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
-#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
-#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
-#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
-#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
-#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
-#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
-#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
-#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
-#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
-#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
-#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
-#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
-#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
-#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
-#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
-#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
-#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
-#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
-#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
-#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
-#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
-#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
-#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
-#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
-#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
-#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
-#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
-#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
-#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
-#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
-#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
-#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
-#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
-#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
-#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
-#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
-#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
-#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
-#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
-#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
-#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
-#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
-#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
-#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
-#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
-#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
-#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
-#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
-#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
-#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
-#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index]
-#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
-#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
-#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
-#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
-#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
-#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
-#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index]
-#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
-#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
-#define _gloffset_TexBufferARB driDispatchRemapTable[TexBufferARB_remap_index]
-#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
-#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
-#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
-#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
-#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
-#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
-#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
-#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
-#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
-#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
-#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
-#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
-#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
-#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
-#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
-#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
-#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
-#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
-#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
-#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
-#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
-#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
-#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
-#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
-#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
-#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
-#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
-#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
-#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
-#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
-#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
-#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
-#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
-#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
-#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
-#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
-#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
-#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
-#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
-#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
-#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
-#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
-#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
-#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
-#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
-#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
-#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
-#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
-#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
-#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
-#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
-#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
-#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
-#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
-#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
-#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
-#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
-#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
-#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
-#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
-#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
-#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
-#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
-#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
-#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
-#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
-#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
-#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
-#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
-#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
-#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
-#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
-#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
-#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
-#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
-#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
-#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
-#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
-#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
-#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
-#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
-#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
-#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
-#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
-#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
-#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
-#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
-#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
-#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
-#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
-#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
-#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
-#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
-#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
-#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
-#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
-#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
-#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
-#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
-#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
-#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
-#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
-#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
-#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
-#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
-#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
-#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
-#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
-#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
-#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
-#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
-#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
-#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
-#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
-#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
-#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
-#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
-#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
-#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
-#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
-#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
-#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
-#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
-#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
-#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
-#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
-#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
-#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
-#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
-#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
-#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
-#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
-#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
-#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
-#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
-#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
-#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
-#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
-#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
-#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
-#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
-#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
-#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
-#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
-#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
-#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
-#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
-#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
-#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
-#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
-#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
-#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
-#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
-#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
-#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
-#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
-#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
-#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
-#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
-#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
-#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
-#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
-#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
-#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
-#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
-#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
-#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
-#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
-#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
-#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
-#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
-#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
-#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
-#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
-#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
-#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
-#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
-#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
-#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
-#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
-#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
-#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
-#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
-#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
-#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
-#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
-#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
-#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
-#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
-#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
-#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
-#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
-#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
-#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
-#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
-#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
-#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
-#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
-#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
-#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
-#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
-#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
-#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
-#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
-#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
-#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
-#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
-#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
-#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
-#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
-#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
-#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
-#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
-#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
-#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
-#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
-#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
-#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
-#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
-#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
-#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
-#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
-#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
-#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
-#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
-#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
-#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
-#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
-#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
-#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
-#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
-#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
-#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
-#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
-#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
-#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
-#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
-#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
-#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
-#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
-#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
-#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
-#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
-#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
-#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
-#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
-#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
-#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
-#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
-#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
-#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
-#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
-#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
-#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
-#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
-#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
-#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
-#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
-#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
-#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
-#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
-#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
-#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
-#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
-#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
-#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
-#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
-#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
-#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
-#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
-#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
-#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
-#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
-#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
-#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
-#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
-#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
-#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
-#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
-#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
-#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
-#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
-#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
-#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
-#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
-#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
-#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
-#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
-#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
-#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
-#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
-#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
-#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
-#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
-#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
-#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
-
-#endif /* _GLAPI_USE_REMAP_TABLE */
-
-#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters)
-#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList)
-#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn)
-#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters)
-#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList)
-#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn)
-#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters)
-#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList)
-#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn)
-#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters)
-#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists)
-#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn)
-#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters)
-#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists)
-#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn)
-#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters)
-#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists)
-#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn)
-#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters)
-#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase)
-#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn)
-#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters)
-#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin)
-#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn)
-#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters)
-#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap)
-#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn)
-#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters)
-#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b)
-#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn)
-#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters)
-#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv)
-#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn)
-#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters)
-#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d)
-#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn)
-#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters)
-#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv)
-#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn)
-#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters)
-#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f)
-#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn)
-#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters)
-#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv)
-#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn)
-#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters)
-#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i)
-#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn)
-#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters)
-#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv)
-#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn)
-#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters)
-#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s)
-#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn)
-#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters)
-#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv)
-#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn)
-#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters)
-#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub)
-#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn)
-#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters)
-#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv)
-#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn)
-#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters)
-#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui)
-#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn)
-#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters)
-#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv)
-#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn)
-#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters)
-#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us)
-#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn)
-#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters)
-#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv)
-#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn)
-#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters)
-#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b)
-#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn)
-#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters)
-#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv)
-#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn)
-#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters)
-#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d)
-#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn)
-#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters)
-#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv)
-#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn)
-#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters)
-#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f)
-#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn)
-#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters)
-#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv)
-#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn)
-#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters)
-#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i)
-#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn)
-#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters)
-#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv)
-#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn)
-#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters)
-#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s)
-#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn)
-#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters)
-#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv)
-#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn)
-#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters)
-#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub)
-#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn)
-#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters)
-#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv)
-#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn)
-#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters)
-#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui)
-#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn)
-#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters)
-#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv)
-#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn)
-#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters)
-#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us)
-#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn)
-#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters)
-#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv)
-#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn)
-#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters)
-#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag)
-#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn)
-#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters)
-#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv)
-#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn)
-#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters)
-#define GET_End(disp) GET_by_offset(disp, _gloffset_End)
-#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn)
-#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters)
-#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd)
-#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn)
-#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters)
-#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv)
-#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn)
-#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters)
-#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf)
-#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn)
-#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters)
-#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv)
-#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn)
-#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters)
-#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi)
-#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn)
-#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters)
-#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv)
-#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn)
-#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters)
-#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs)
-#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn)
-#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters)
-#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv)
-#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn)
-#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters)
-#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b)
-#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn)
-#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters)
-#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv)
-#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn)
-#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters)
-#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d)
-#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn)
-#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters)
-#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv)
-#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn)
-#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters)
-#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f)
-#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn)
-#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters)
-#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv)
-#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn)
-#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters)
-#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i)
-#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn)
-#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters)
-#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv)
-#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn)
-#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters)
-#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s)
-#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn)
-#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters)
-#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv)
-#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn)
-#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters)
-#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d)
-#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn)
-#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters)
-#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv)
-#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn)
-#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters)
-#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f)
-#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn)
-#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters)
-#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv)
-#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn)
-#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters)
-#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i)
-#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn)
-#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters)
-#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv)
-#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn)
-#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters)
-#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s)
-#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn)
-#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters)
-#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv)
-#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn)
-#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters)
-#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d)
-#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn)
-#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters)
-#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv)
-#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn)
-#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters)
-#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f)
-#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn)
-#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters)
-#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv)
-#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn)
-#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters)
-#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i)
-#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn)
-#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters)
-#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv)
-#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn)
-#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters)
-#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s)
-#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn)
-#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters)
-#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv)
-#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn)
-#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters)
-#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d)
-#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn)
-#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters)
-#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv)
-#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn)
-#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters)
-#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f)
-#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn)
-#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters)
-#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv)
-#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn)
-#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters)
-#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i)
-#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn)
-#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters)
-#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv)
-#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn)
-#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters)
-#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s)
-#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn)
-#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters)
-#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv)
-#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn)
-#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters)
-#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd)
-#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn)
-#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters)
-#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv)
-#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn)
-#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters)
-#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf)
-#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn)
-#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters)
-#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv)
-#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn)
-#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters)
-#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti)
-#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn)
-#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters)
-#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv)
-#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn)
-#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters)
-#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects)
-#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn)
-#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters)
-#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv)
-#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn)
-#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters)
-#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d)
-#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn)
-#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters)
-#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv)
-#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn)
-#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters)
-#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f)
-#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn)
-#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters)
-#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv)
-#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn)
-#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters)
-#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i)
-#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn)
-#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters)
-#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv)
-#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn)
-#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters)
-#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s)
-#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn)
-#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters)
-#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv)
-#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn)
-#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters)
-#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d)
-#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn)
-#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters)
-#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv)
-#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn)
-#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters)
-#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f)
-#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn)
-#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters)
-#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv)
-#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn)
-#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters)
-#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i)
-#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn)
-#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters)
-#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv)
-#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn)
-#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters)
-#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s)
-#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn)
-#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters)
-#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv)
-#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn)
-#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters)
-#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d)
-#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn)
-#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters)
-#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv)
-#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn)
-#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters)
-#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f)
-#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn)
-#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters)
-#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv)
-#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn)
-#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters)
-#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i)
-#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn)
-#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters)
-#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv)
-#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn)
-#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters)
-#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s)
-#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn)
-#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters)
-#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv)
-#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn)
-#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters)
-#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d)
-#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn)
-#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters)
-#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv)
-#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn)
-#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters)
-#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f)
-#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn)
-#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters)
-#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv)
-#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn)
-#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters)
-#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i)
-#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn)
-#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters)
-#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv)
-#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn)
-#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters)
-#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s)
-#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn)
-#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters)
-#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv)
-#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn)
-#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters)
-#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d)
-#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn)
-#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters)
-#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv)
-#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn)
-#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters)
-#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f)
-#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn)
-#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters)
-#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv)
-#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn)
-#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters)
-#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i)
-#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn)
-#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters)
-#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv)
-#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn)
-#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters)
-#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s)
-#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn)
-#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters)
-#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv)
-#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn)
-#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters)
-#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d)
-#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn)
-#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters)
-#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv)
-#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn)
-#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters)
-#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f)
-#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn)
-#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters)
-#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv)
-#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn)
-#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters)
-#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i)
-#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn)
-#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters)
-#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv)
-#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn)
-#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters)
-#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s)
-#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn)
-#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters)
-#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv)
-#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn)
-#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters)
-#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d)
-#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn)
-#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters)
-#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv)
-#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn)
-#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters)
-#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f)
-#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn)
-#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters)
-#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv)
-#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn)
-#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters)
-#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i)
-#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn)
-#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters)
-#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv)
-#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn)
-#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters)
-#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s)
-#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn)
-#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters)
-#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv)
-#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn)
-#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters)
-#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane)
-#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn)
-#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters)
-#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial)
-#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn)
-#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters)
-#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace)
-#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn)
-#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters)
-#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf)
-#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn)
-#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters)
-#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv)
-#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn)
-#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters)
-#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi)
-#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn)
-#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters)
-#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv)
-#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn)
-#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters)
-#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace)
-#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn)
-#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters)
-#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint)
-#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn)
-#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters)
-#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf)
-#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn)
-#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters)
-#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv)
-#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn)
-#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters)
-#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti)
-#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn)
-#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters)
-#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv)
-#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn)
-#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters)
-#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf)
-#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn)
-#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters)
-#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv)
-#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn)
-#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters)
-#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli)
-#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn)
-#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters)
-#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv)
-#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn)
-#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters)
-#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple)
-#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn)
-#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters)
-#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth)
-#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn)
-#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters)
-#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf)
-#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn)
-#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters)
-#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv)
-#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn)
-#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters)
-#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali)
-#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn)
-#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters)
-#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv)
-#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn)
-#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters)
-#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize)
-#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn)
-#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters)
-#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode)
-#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn)
-#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters)
-#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple)
-#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn)
-#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters)
-#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor)
-#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn)
-#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters)
-#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel)
-#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn)
-#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters)
-#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf)
-#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn)
-#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters)
-#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv)
-#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn)
-#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters)
-#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri)
-#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn)
-#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters)
-#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv)
-#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn)
-#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters)
-#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D)
-#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn)
-#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters)
-#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D)
-#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn)
-#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters)
-#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf)
-#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn)
-#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters)
-#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv)
-#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn)
-#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters)
-#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi)
-#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn)
-#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters)
-#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv)
-#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn)
-#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters)
-#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend)
-#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn)
-#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters)
-#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv)
-#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn)
-#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters)
-#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf)
-#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn)
-#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters)
-#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv)
-#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn)
-#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters)
-#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni)
-#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn)
-#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters)
-#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv)
-#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn)
-#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters)
-#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer)
-#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn)
-#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters)
-#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer)
-#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn)
-#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters)
-#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode)
-#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn)
-#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters)
-#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames)
-#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn)
-#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters)
-#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName)
-#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn)
-#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters)
-#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough)
-#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn)
-#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters)
-#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName)
-#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn)
-#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters)
-#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName)
-#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn)
-#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters)
-#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer)
-#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn)
-#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters)
-#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear)
-#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn)
-#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters)
-#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum)
-#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn)
-#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters)
-#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex)
-#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn)
-#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters)
-#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor)
-#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn)
-#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters)
-#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil)
-#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn)
-#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters)
-#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth)
-#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn)
-#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters)
-#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask)
-#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn)
-#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters)
-#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask)
-#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn)
-#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters)
-#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask)
-#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn)
-#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters)
-#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask)
-#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn)
-#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters)
-#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum)
-#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn)
-#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters)
-#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable)
-#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn)
-#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters)
-#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable)
-#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn)
-#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters)
-#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish)
-#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn)
-#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters)
-#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush)
-#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn)
-#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters)
-#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib)
-#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn)
-#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters)
-#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib)
-#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn)
-#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters)
-#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d)
-#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn)
-#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters)
-#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f)
-#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn)
-#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters)
-#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d)
-#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn)
-#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters)
-#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f)
-#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn)
-#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters)
-#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d)
-#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn)
-#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters)
-#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f)
-#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn)
-#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters)
-#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d)
-#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn)
-#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters)
-#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f)
-#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn)
-#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters)
-#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d)
-#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn)
-#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters)
-#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv)
-#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn)
-#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters)
-#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f)
-#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn)
-#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters)
-#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv)
-#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn)
-#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters)
-#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d)
-#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn)
-#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters)
-#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv)
-#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn)
-#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters)
-#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f)
-#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn)
-#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters)
-#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv)
-#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn)
-#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters)
-#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1)
-#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn)
-#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters)
-#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1)
-#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn)
-#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters)
-#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2)
-#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn)
-#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters)
-#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2)
-#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn)
-#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters)
-#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc)
-#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn)
-#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters)
-#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc)
-#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn)
-#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters)
-#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp)
-#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn)
-#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters)
-#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc)
-#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn)
-#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters)
-#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp)
-#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn)
-#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters)
-#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc)
-#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn)
-#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters)
-#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom)
-#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn)
-#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters)
-#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf)
-#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn)
-#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters)
-#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi)
-#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn)
-#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters)
-#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref)
-#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn)
-#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters)
-#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei)
-#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn)
-#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters)
-#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv)
-#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn)
-#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters)
-#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv)
-#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn)
-#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters)
-#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv)
-#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn)
-#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters)
-#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer)
-#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn)
-#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters)
-#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels)
-#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn)
-#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters)
-#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels)
-#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn)
-#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters)
-#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels)
-#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn)
-#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters)
-#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv)
-#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn)
-#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters)
-#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane)
-#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn)
-#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters)
-#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev)
-#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn)
-#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters)
-#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError)
-#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn)
-#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters)
-#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv)
-#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn)
-#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters)
-#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv)
-#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn)
-#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters)
-#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv)
-#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn)
-#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters)
-#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv)
-#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn)
-#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters)
-#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv)
-#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn)
-#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters)
-#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv)
-#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn)
-#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters)
-#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv)
-#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn)
-#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters)
-#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv)
-#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn)
-#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters)
-#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv)
-#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn)
-#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters)
-#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv)
-#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn)
-#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters)
-#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv)
-#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn)
-#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters)
-#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv)
-#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn)
-#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters)
-#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple)
-#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn)
-#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters)
-#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString)
-#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn)
-#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters)
-#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv)
-#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn)
-#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters)
-#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv)
-#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn)
-#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters)
-#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv)
-#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn)
-#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters)
-#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv)
-#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn)
-#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters)
-#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv)
-#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn)
-#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters)
-#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage)
-#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn)
-#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters)
-#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv)
-#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn)
-#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters)
-#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv)
-#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn)
-#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters)
-#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)
-#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn)
-#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters)
-#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)
-#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn)
-#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters)
-#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled)
-#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn)
-#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters)
-#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList)
-#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn)
-#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters)
-#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange)
-#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn)
-#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters)
-#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum)
-#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn)
-#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters)
-#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity)
-#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn)
-#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters)
-#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf)
-#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn)
-#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters)
-#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd)
-#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn)
-#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters)
-#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode)
-#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn)
-#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters)
-#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf)
-#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn)
-#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters)
-#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd)
-#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn)
-#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters)
-#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho)
-#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn)
-#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters)
-#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix)
-#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn)
-#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters)
-#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix)
-#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn)
-#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters)
-#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated)
-#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn)
-#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters)
-#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef)
-#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn)
-#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters)
-#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled)
-#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn)
-#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters)
-#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef)
-#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn)
-#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters)
-#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated)
-#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn)
-#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters)
-#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef)
-#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn)
-#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters)
-#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport)
-#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn)
-#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters)
-#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement)
-#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn)
-#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters)
-#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture)
-#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn)
-#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters)
-#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer)
-#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn)
-#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters)
-#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState)
-#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn)
-#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters)
-#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays)
-#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn)
-#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters)
-#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements)
-#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn)
-#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters)
-#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer)
-#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn)
-#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters)
-#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState)
-#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn)
-#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters)
-#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer)
-#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn)
-#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters)
-#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub)
-#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn)
-#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters)
-#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv)
-#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn)
-#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters)
-#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays)
-#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn)
-#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters)
-#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer)
-#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn)
-#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters)
-#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset)
-#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn)
-#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters)
-#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer)
-#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn)
-#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters)
-#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer)
-#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn)
-#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters)
-#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident)
-#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn)
-#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters)
-#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D)
-#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn)
-#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters)
-#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D)
-#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn)
-#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters)
-#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D)
-#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn)
-#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters)
-#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D)
-#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn)
-#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters)
-#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures)
-#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn)
-#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters)
-#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures)
-#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn)
-#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters)
-#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv)
-#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn)
-#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters)
-#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture)
-#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn)
-#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters)
-#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures)
-#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn)
-#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters)
-#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D)
-#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn)
-#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters)
-#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D)
-#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn)
-#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters)
-#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib)
-#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn)
-#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters)
-#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib)
-#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn)
-#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters)
-#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor)
-#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn)
-#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters)
-#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation)
-#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn)
-#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters)
-#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements)
-#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn)
-#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters)
-#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable)
-#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn)
-#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters)
-#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv)
-#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn)
-#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters)
-#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv)
-#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn)
-#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters)
-#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable)
-#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn)
-#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters)
-#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable)
-#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn)
-#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters)
-#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv)
-#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn)
-#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters)
-#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv)
-#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn)
-#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters)
-#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable)
-#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn)
-#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters)
-#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable)
-#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn)
-#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters)
-#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D)
-#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn)
-#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters)
-#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D)
-#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn)
-#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters)
-#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf)
-#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn)
-#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters)
-#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv)
-#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn)
-#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters)
-#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri)
-#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn)
-#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters)
-#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv)
-#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn)
-#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters)
-#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)
-#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn)
-#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters)
-#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)
-#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn)
-#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters)
-#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter)
-#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn)
-#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters)
-#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)
-#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn)
-#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters)
-#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)
-#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn)
-#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters)
-#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter)
-#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn)
-#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters)
-#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D)
-#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn)
-#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters)
-#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram)
-#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn)
-#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters)
-#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv)
-#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn)
-#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters)
-#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv)
-#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn)
-#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters)
-#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax)
-#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn)
-#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters)
-#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)
-#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn)
-#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters)
-#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)
-#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn)
-#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters)
-#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram)
-#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn)
-#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters)
-#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax)
-#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn)
-#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters)
-#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram)
-#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn)
-#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters)
-#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax)
-#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn)
-#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters)
-#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D)
-#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn)
-#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters)
-#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D)
-#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn)
-#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters)
-#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D)
-#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn)
-#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters)
-#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB)
-#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn)
-#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters)
-#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB)
-#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn)
-#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters)
-#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)
-#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn)
-#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters)
-#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)
-#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn)
-#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters)
-#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)
-#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn)
-#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters)
-#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)
-#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn)
-#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters)
-#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)
-#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn)
-#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters)
-#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)
-#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn)
-#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters)
-#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)
-#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn)
-#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters)
-#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)
-#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn)
-#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters)
-#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)
-#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn)
-#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters)
-#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)
-#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn)
-#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters)
-#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)
-#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn)
-#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters)
-#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)
-#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn)
-#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters)
-#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)
-#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn)
-#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters)
-#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)
-#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn)
-#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters)
-#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)
-#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn)
-#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters)
-#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)
-#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn)
-#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters)
-#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)
-#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn)
-#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters)
-#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)
-#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn)
-#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters)
-#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)
-#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn)
-#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters)
-#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)
-#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn)
-#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters)
-#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)
-#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn)
-#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters)
-#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)
-#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn)
-#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters)
-#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)
-#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn)
-#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters)
-#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)
-#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn)
-#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters)
-#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)
-#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn)
-#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters)
-#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)
-#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn)
-#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters)
-#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)
-#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn)
-#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters)
-#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)
-#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn)
-#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters)
-#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)
-#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn)
-#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters)
-#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)
-#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn)
-#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters)
-#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)
-#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn)
-#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters)
-#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)
-#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn)
-#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters)
-#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader)
-#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn)
-#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters)
-#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram)
-#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn)
-#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters)
-#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader)
-#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn)
-#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters)
-#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram)
-#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn)
-#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters)
-#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader)
-#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn)
-#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters)
-#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader)
-#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn)
-#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters)
-#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders)
-#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn)
-#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters)
-#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog)
-#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn)
-#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters)
-#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv)
-#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn)
-#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters)
-#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog)
-#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn)
-#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters)
-#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv)
-#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn)
-#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters)
-#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram)
-#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn)
-#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters)
-#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader)
-#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn)
-#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters)
-#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate)
-#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn)
-#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters)
-#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate)
-#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn)
-#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters)
-#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate)
-#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters)
-#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)
-#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters)
-#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)
-#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters)
-#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)
-#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters)
-#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)
-#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters)
-#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)
-#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
-#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
-#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
-#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters)
-#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor)
-#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn)
-#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLfloat, GLint)), _gloffset_ClearBufferfi, parameters)
-#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi)
-#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn)
-#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters)
-#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv)
-#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn)
-#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters)
-#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv)
-#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn)
-#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters)
-#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv)
-#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn)
-#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters)
-#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi)
-#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn)
-#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters)
-#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer)
-#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn)
-#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters)
-#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture)
-#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn)
-#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters)
-#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v)
-#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn)
-#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters)
-#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v)
-#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn)
-#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters)
-#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor)
-#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
-#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
-#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters)
-#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)
-#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters)
-#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)
-#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters)
-#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)
-#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn)
-#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters)
-#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB)
-#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters)
-#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)
-#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters)
-#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)
-#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters)
-#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)
-#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters)
-#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)
-#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters)
-#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)
-#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters)
-#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)
-#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters)
-#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)
-#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters)
-#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)
-#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters)
-#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)
-#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters)
-#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)
-#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters)
-#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)
-#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters)
-#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)
-#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters)
-#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)
-#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn)
-#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters)
-#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB)
-#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn)
-#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters)
-#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB)
-#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters)
-#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)
-#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters)
-#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)
-#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters)
-#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB)
-#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters)
-#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)
-#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters)
-#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)
-#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters)
-#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)
-#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters)
-#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)
-#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters)
-#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)
-#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters)
-#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)
-#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters)
-#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)
-#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters)
-#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)
-#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn)
-#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters)
-#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB)
-#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters)
-#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB)
-#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters)
-#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)
-#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters)
-#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB)
-#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters)
-#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)
-#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters)
-#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB)
-#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters)
-#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB)
-#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters)
-#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB)
-#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters)
-#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)
-#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters)
-#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB)
-#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters)
-#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)
-#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters)
-#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB)
-#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters)
-#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB)
-#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters)
-#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB)
-#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters)
-#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)
-#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters)
-#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB)
-#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters)
-#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)
-#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters)
-#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB)
-#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters)
-#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB)
-#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters)
-#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)
-#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters)
-#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)
-#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters)
-#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)
-#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters)
-#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)
-#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters)
-#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)
-#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters)
-#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)
-#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters)
-#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)
-#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters)
-#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)
-#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters)
-#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB)
-#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters)
-#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)
-#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters)
-#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB)
-#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters)
-#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)
-#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters)
-#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)
-#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters)
-#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB)
-#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters)
-#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB)
-#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters)
-#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)
-#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters)
-#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)
-#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters)
-#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)
-#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters)
-#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB)
-#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn)
-#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters)
-#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB)
-#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn)
-#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters)
-#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB)
-#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn)
-#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters)
-#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB)
-#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn)
-#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters)
-#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB)
-#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn)
-#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters)
-#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB)
-#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters)
-#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB)
-#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn)
-#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters)
-#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB)
-#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters)
-#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB)
-#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn)
-#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters)
-#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB)
-#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn)
-#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters)
-#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB)
-#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn)
-#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters)
-#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB)
-#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn)
-#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters)
-#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB)
-#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn)
-#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters)
-#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB)
-#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn)
-#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters)
-#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB)
-#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn)
-#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters)
-#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB)
-#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters)
-#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB)
-#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters)
-#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)
-#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn)
-#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters)
-#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB)
-#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn)
-#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters)
-#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB)
-#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn)
-#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters)
-#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB)
-#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn)
-#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters)
-#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB)
-#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters)
-#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB)
-#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters)
-#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB)
-#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn)
-#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters)
-#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB)
-#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn)
-#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters)
-#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB)
-#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn)
-#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters)
-#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB)
-#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters)
-#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)
-#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn)
-#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters)
-#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB)
-#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn)
-#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters)
-#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB)
-#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters)
-#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)
-#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters)
-#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB)
-#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn)
-#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters)
-#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB)
-#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn)
-#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters)
-#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB)
-#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn)
-#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters)
-#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB)
-#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn)
-#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters)
-#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB)
-#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn)
-#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters)
-#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB)
-#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn)
-#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters)
-#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB)
-#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn)
-#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters)
-#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB)
-#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn)
-#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters)
-#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB)
-#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn)
-#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters)
-#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB)
-#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn)
-#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters)
-#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB)
-#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn)
-#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters)
-#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB)
-#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn)
-#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters)
-#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB)
-#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn)
-#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters)
-#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB)
-#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn)
-#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters)
-#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB)
-#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn)
-#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters)
-#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB)
-#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn)
-#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters)
-#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB)
-#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn)
-#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters)
-#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB)
-#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn)
-#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters)
-#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB)
-#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn)
-#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters)
-#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB)
-#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn)
-#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters)
-#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB)
-#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn)
-#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters)
-#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB)
-#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn)
-#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters)
-#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB)
-#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters)
-#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)
-#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters)
-#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)
-#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters)
-#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)
-#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn)
-#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters)
-#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB)
-#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn)
-#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters)
-#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB)
-#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn)
-#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters)
-#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB)
-#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn)
-#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters)
-#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB)
-#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn)
-#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters)
-#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB)
-#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn)
-#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
-#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
-#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
-#define CALL_ClampColorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColorARB, parameters)
-#define GET_ClampColorARB(disp) GET_by_offset(disp, _gloffset_ClampColorARB)
-#define SET_ClampColorARB(disp, fn) SET_by_offset(disp, _gloffset_ClampColorARB, fn)
-#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters)
-#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)
-#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn)
-#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters)
-#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)
-#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn)
-#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
-#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
-#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
-#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters)
-#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB)
-#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn)
-#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters)
-#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)
-#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn)
-#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters)
-#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB)
-#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn)
-#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters)
-#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)
-#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn)
-#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters)
-#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange)
-#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn)
-#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters)
-#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange)
-#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn)
-#define CALL_TexBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBufferARB, parameters)
-#define GET_TexBufferARB(disp) GET_by_offset(disp, _gloffset_TexBufferARB)
-#define SET_TexBufferARB(disp, fn) SET_by_offset(disp, _gloffset_TexBufferARB, fn)
-#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters)
-#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray)
-#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn)
-#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters)
-#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays)
-#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn)
-#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters)
-#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData)
-#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn)
-#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters)
-#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync)
-#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn)
-#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters)
-#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync)
-#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn)
-#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters)
-#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync)
-#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn)
-#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters)
-#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v)
-#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn)
-#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters)
-#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv)
-#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn)
-#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters)
-#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync)
-#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn)
-#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters)
-#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync)
-#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn)
-#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters)
-#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)
-#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn)
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters)
-#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)
-#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn)
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters)
-#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)
-#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn)
-#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters)
-#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)
-#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn)
-#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters)
-#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB)
-#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn)
-#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters)
-#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)
-#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn)
-#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters)
-#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB)
-#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn)
-#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters)
-#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback)
-#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn)
-#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters)
-#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)
-#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn)
-#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters)
-#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback)
-#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn)
-#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters)
-#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks)
-#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn)
-#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters)
-#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback)
-#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn)
-#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters)
-#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback)
-#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn)
-#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
-#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
-#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
-#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters)
-#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf)
-#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn)
-#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters)
-#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef)
-#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn)
-#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters)
-#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)
-#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn)
-#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters)
-#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)
-#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn)
-#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
-#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
-#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
-#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
-#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters)
-#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters)
-#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters)
-#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)
-#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters)
-#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters)
-#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)
-#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters)
-#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)
-#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn)
-#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters)
-#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS)
-#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn)
-#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters)
-#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS)
-#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn)
-#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters)
-#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT)
-#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters)
-#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)
-#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn)
-#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters)
-#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT)
-#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn)
-#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters)
-#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT)
-#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters)
-#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT)
-#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn)
-#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters)
-#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT)
-#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn)
-#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters)
-#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT)
-#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn)
-#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters)
-#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT)
-#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn)
-#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters)
-#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT)
-#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn)
-#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters)
-#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT)
-#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters)
-#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)
-#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters)
-#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)
-#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters)
-#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)
-#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters)
-#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)
-#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters)
-#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)
-#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters)
-#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)
-#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters)
-#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)
-#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters)
-#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)
-#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters)
-#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)
-#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters)
-#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)
-#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters)
-#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)
-#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters)
-#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)
-#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters)
-#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)
-#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters)
-#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)
-#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters)
-#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)
-#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters)
-#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)
-#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters)
-#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)
-#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters)
-#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)
-#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters)
-#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)
-#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters)
-#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT)
-#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn)
-#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters)
-#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT)
-#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn)
-#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters)
-#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT)
-#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn)
-#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters)
-#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT)
-#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn)
-#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters)
-#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT)
-#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters)
-#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX)
-#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters)
-#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)
-#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters)
-#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)
-#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters)
-#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV)
-#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn)
-#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters)
-#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV)
-#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn)
-#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters)
-#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV)
-#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn)
-#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters)
-#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV)
-#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters)
-#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV)
-#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn)
-#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters)
-#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV)
-#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn)
-#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters)
-#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV)
-#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters)
-#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV)
-#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters)
-#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)
-#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters)
-#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)
-#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters)
-#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters)
-#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)
-#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters)
-#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters)
-#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters)
-#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA)
-#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn)
-#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters)
-#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA)
-#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters)
-#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA)
-#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn)
-#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters)
-#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA)
-#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters)
-#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA)
-#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn)
-#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters)
-#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA)
-#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters)
-#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA)
-#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn)
-#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters)
-#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA)
-#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn)
-#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters)
-#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA)
-#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn)
-#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters)
-#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA)
-#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters)
-#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA)
-#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn)
-#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters)
-#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA)
-#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters)
-#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA)
-#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn)
-#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters)
-#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA)
-#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters)
-#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA)
-#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn)
-#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters)
-#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA)
-#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn)
-#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters)
-#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA)
-#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn)
-#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters)
-#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA)
-#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters)
-#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA)
-#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn)
-#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters)
-#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA)
-#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters)
-#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA)
-#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn)
-#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters)
-#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA)
-#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters)
-#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA)
-#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn)
-#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters)
-#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA)
-#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn)
-#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters)
-#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA)
-#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters)
-#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)
-#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters)
-#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)
-#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn)
-#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters)
-#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV)
-#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn)
-#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters)
-#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV)
-#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn)
-#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters)
-#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV)
-#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn)
-#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters)
-#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV)
-#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn)
-#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters)
-#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV)
-#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn)
-#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters)
-#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV)
-#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn)
-#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters)
-#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV)
-#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters)
-#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV)
-#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn)
-#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters)
-#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV)
-#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn)
-#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters)
-#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV)
-#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn)
-#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters)
-#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV)
-#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn)
-#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters)
-#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV)
-#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters)
-#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)
-#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters)
-#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)
-#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn)
-#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters)
-#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV)
-#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn)
-#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters)
-#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV)
-#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters)
-#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)
-#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters)
-#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)
-#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters)
-#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)
-#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters)
-#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)
-#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters)
-#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV)
-#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn)
-#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters)
-#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV)
-#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn)
-#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
-#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
-#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
-#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
-#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
-#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
-#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
-#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)
-#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn)
-#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters)
-#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV)
-#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters)
-#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV)
-#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters)
-#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)
-#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters)
-#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV)
-#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters)
-#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)
-#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters)
-#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV)
-#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters)
-#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV)
-#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters)
-#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV)
-#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters)
-#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)
-#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters)
-#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV)
-#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters)
-#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)
-#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters)
-#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV)
-#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters)
-#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV)
-#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters)
-#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV)
-#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters)
-#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)
-#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters)
-#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV)
-#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters)
-#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)
-#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters)
-#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV)
-#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters)
-#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV)
-#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters)
-#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV)
-#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters)
-#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)
-#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters)
-#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV)
-#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters)
-#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)
-#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters)
-#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV)
-#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters)
-#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV)
-#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters)
-#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)
-#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters)
-#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)
-#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters)
-#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV)
-#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters)
-#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)
-#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters)
-#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)
-#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters)
-#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV)
-#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters)
-#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)
-#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters)
-#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)
-#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters)
-#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV)
-#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters)
-#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)
-#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters)
-#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)
-#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters)
-#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV)
-#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters)
-#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)
-#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters)
-#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)
-#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters)
-#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV)
-#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters)
-#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)
-#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn)
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters)
-#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)
-#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn)
-#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters)
-#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)
-#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn)
-#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters)
-#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)
-#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn)
-#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters)
-#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI)
-#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters)
-#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)
-#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters)
-#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)
-#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters)
-#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)
-#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters)
-#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)
-#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters)
-#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI)
-#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters)
-#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)
-#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters)
-#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)
-#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters)
-#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)
-#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters)
-#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)
-#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters)
-#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI)
-#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters)
-#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI)
-#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn)
-#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters)
-#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI)
-#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn)
-#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters)
-#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI)
-#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters)
-#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)
-#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn)
-#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters)
-#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV)
-#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn)
-#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters)
-#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV)
-#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters)
-#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)
-#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters)
-#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)
-#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters)
-#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)
-#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters)
-#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)
-#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters)
-#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)
-#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters)
-#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)
-#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters)
-#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)
-#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters)
-#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)
-#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters)
-#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)
-#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters)
-#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)
-#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters)
-#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)
-#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn)
-#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters)
-#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)
-#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn)
-#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters)
-#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV)
-#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn)
-#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters)
-#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT)
-#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters)
-#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)
-#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn)
-#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters)
-#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT)
-#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters)
-#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT)
-#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters)
-#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)
-#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters)
-#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)
-#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters)
-#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)
-#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters)
-#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)
-#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters)
-#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)
-#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters)
-#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)
-#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters)
-#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)
-#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters)
-#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT)
-#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters)
-#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)
-#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters)
-#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT)
-#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters)
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters)
-#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)
-#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn)
-#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters)
-#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT)
-#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters)
-#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT)
-#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters)
-#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)
-#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters)
-#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT)
-#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn)
-#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters)
-#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)
-#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn)
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters)
-#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)
-#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn)
-#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters)
-#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)
-#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn)
-#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters)
-#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)
-#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn)
-#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters)
-#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT)
-#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn)
-#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters)
-#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)
-#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn)
-#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters)
-#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)
-#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn)
-#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters)
-#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT)
-#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn)
-#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters)
-#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT)
-#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn)
-#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters)
-#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT)
-#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn)
-#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters)
-#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT)
-#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn)
-#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters)
-#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT)
-#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn)
-#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters)
-#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT)
-#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn)
-#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters)
-#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT)
-#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn)
-#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters)
-#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT)
-#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn)
-#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters)
-#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)
-#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn)
-#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters)
-#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)
-#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn)
-#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters)
-#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)
-#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn)
-#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters)
-#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)
-#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn)
-#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters)
-#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)
-#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn)
-#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters)
-#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)
-#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn)
-#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters)
-#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)
-#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn)
-#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters)
-#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)
-#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn)
-#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters)
-#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)
-#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn)
-#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters)
-#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)
-#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn)
-#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters)
-#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)
-#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn)
-#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters)
-#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)
-#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn)
-#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters)
-#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)
-#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn)
-#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters)
-#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)
-#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn)
-#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters)
-#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)
-#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn)
-#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters)
-#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)
-#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn)
-#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters)
-#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)
-#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn)
-#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters)
-#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)
-#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn)
-#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters)
-#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)
-#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn)
-#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters)
-#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)
-#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn)
-#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters)
-#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)
-#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters)
-#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)
-#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn)
-#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters)
-#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)
-#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn)
-#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters)
-#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT)
-#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn)
-#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters)
-#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT)
-#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn)
-#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters)
-#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)
-#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn)
-#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters)
-#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)
-#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn)
-#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters)
-#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)
-#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn)
-#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters)
-#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT)
-#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn)
-#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters)
-#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT)
-#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn)
-#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters)
-#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)
-#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn)
-#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters)
-#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)
-#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn)
-#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters)
-#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT)
-#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn)
-#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters)
-#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT)
-#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn)
-#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters)
-#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)
-#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn)
-#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters)
-#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV)
-#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn)
-#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters)
-#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)
-#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn)
-#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters)
-#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT)
-#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn)
-#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters)
-#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)
-#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn)
-#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters)
-#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT)
-#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn)
-#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters)
-#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)
-#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn)
-#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters)
-#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)
-#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn)
-#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters)
-#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)
-#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn)
-#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters)
-#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT)
-#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn)
-#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters)
-#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)
-#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn)
-#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters)
-#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE)
-#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn)
-#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters)
-#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)
-#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn)
-#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters)
-#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)
-#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn)
-#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters)
-#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)
-#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn)
-#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters)
-#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT)
-#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn)
-#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters)
-#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)
-#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn)
-#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters)
-#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT)
-#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn)
-#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters)
-#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV)
-#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
-#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
-#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters)
-#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters)
-#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters)
-#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)
-#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters)
-#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)
-#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn)
-#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters)
-#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)
-#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn)
-#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters)
-#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)
-#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn)
-
-#endif /* !defined( _GLAPI_DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +/* total number of offsets below */ +#define _gloffset_COUNT 908 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTextureARB 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define _gloffset_AttachShader 408 +#define _gloffset_CreateProgram 409 +#define _gloffset_CreateShader 410 +#define _gloffset_DeleteProgram 411 +#define _gloffset_DeleteShader 412 +#define _gloffset_DetachShader 413 +#define _gloffset_GetAttachedShaders 414 +#define _gloffset_GetProgramInfoLog 415 +#define _gloffset_GetProgramiv 416 +#define _gloffset_GetShaderInfoLog 417 +#define _gloffset_GetShaderiv 418 +#define _gloffset_IsProgram 419 +#define _gloffset_IsShader 420 +#define _gloffset_StencilFuncSeparate 421 +#define _gloffset_StencilMaskSeparate 422 +#define _gloffset_StencilOpSeparate 423 +#define _gloffset_UniformMatrix2x3fv 424 +#define _gloffset_UniformMatrix2x4fv 425 +#define _gloffset_UniformMatrix3x2fv 426 +#define _gloffset_UniformMatrix3x4fv 427 +#define _gloffset_UniformMatrix4x2fv 428 +#define _gloffset_UniformMatrix4x3fv 429 +#define _gloffset_ClampColor 430 +#define _gloffset_ClearBufferfi 431 +#define _gloffset_ClearBufferfv 432 +#define _gloffset_ClearBufferiv 433 +#define _gloffset_ClearBufferuiv 434 +#define _gloffset_GetStringi 435 +#define _gloffset_TexBuffer 436 +#define _gloffset_FramebufferTexture 437 +#define _gloffset_GetBufferParameteri64v 438 +#define _gloffset_GetInteger64i_v 439 +#define _gloffset_VertexAttribDivisor 440 +#define _gloffset_LoadTransposeMatrixdARB 441 +#define _gloffset_LoadTransposeMatrixfARB 442 +#define _gloffset_MultTransposeMatrixdARB 443 +#define _gloffset_MultTransposeMatrixfARB 444 +#define _gloffset_SampleCoverageARB 445 +#define _gloffset_CompressedTexImage1DARB 446 +#define _gloffset_CompressedTexImage2DARB 447 +#define _gloffset_CompressedTexImage3DARB 448 +#define _gloffset_CompressedTexSubImage1DARB 449 +#define _gloffset_CompressedTexSubImage2DARB 450 +#define _gloffset_CompressedTexSubImage3DARB 451 +#define _gloffset_GetCompressedTexImageARB 452 +#define _gloffset_DisableVertexAttribArrayARB 453 +#define _gloffset_EnableVertexAttribArrayARB 454 +#define _gloffset_GetProgramEnvParameterdvARB 455 +#define _gloffset_GetProgramEnvParameterfvARB 456 +#define _gloffset_GetProgramLocalParameterdvARB 457 +#define _gloffset_GetProgramLocalParameterfvARB 458 +#define _gloffset_GetProgramStringARB 459 +#define _gloffset_GetProgramivARB 460 +#define _gloffset_GetVertexAttribdvARB 461 +#define _gloffset_GetVertexAttribfvARB 462 +#define _gloffset_GetVertexAttribivARB 463 +#define _gloffset_ProgramEnvParameter4dARB 464 +#define _gloffset_ProgramEnvParameter4dvARB 465 +#define _gloffset_ProgramEnvParameter4fARB 466 +#define _gloffset_ProgramEnvParameter4fvARB 467 +#define _gloffset_ProgramLocalParameter4dARB 468 +#define _gloffset_ProgramLocalParameter4dvARB 469 +#define _gloffset_ProgramLocalParameter4fARB 470 +#define _gloffset_ProgramLocalParameter4fvARB 471 +#define _gloffset_ProgramStringARB 472 +#define _gloffset_VertexAttrib1dARB 473 +#define _gloffset_VertexAttrib1dvARB 474 +#define _gloffset_VertexAttrib1fARB 475 +#define _gloffset_VertexAttrib1fvARB 476 +#define _gloffset_VertexAttrib1sARB 477 +#define _gloffset_VertexAttrib1svARB 478 +#define _gloffset_VertexAttrib2dARB 479 +#define _gloffset_VertexAttrib2dvARB 480 +#define _gloffset_VertexAttrib2fARB 481 +#define _gloffset_VertexAttrib2fvARB 482 +#define _gloffset_VertexAttrib2sARB 483 +#define _gloffset_VertexAttrib2svARB 484 +#define _gloffset_VertexAttrib3dARB 485 +#define _gloffset_VertexAttrib3dvARB 486 +#define _gloffset_VertexAttrib3fARB 487 +#define _gloffset_VertexAttrib3fvARB 488 +#define _gloffset_VertexAttrib3sARB 489 +#define _gloffset_VertexAttrib3svARB 490 +#define _gloffset_VertexAttrib4NbvARB 491 +#define _gloffset_VertexAttrib4NivARB 492 +#define _gloffset_VertexAttrib4NsvARB 493 +#define _gloffset_VertexAttrib4NubARB 494 +#define _gloffset_VertexAttrib4NubvARB 495 +#define _gloffset_VertexAttrib4NuivARB 496 +#define _gloffset_VertexAttrib4NusvARB 497 +#define _gloffset_VertexAttrib4bvARB 498 +#define _gloffset_VertexAttrib4dARB 499 +#define _gloffset_VertexAttrib4dvARB 500 +#define _gloffset_VertexAttrib4fARB 501 +#define _gloffset_VertexAttrib4fvARB 502 +#define _gloffset_VertexAttrib4ivARB 503 +#define _gloffset_VertexAttrib4sARB 504 +#define _gloffset_VertexAttrib4svARB 505 +#define _gloffset_VertexAttrib4ubvARB 506 +#define _gloffset_VertexAttrib4uivARB 507 +#define _gloffset_VertexAttrib4usvARB 508 +#define _gloffset_VertexAttribPointerARB 509 +#define _gloffset_BindBufferARB 510 +#define _gloffset_BufferDataARB 511 +#define _gloffset_BufferSubDataARB 512 +#define _gloffset_DeleteBuffersARB 513 +#define _gloffset_GenBuffersARB 514 +#define _gloffset_GetBufferParameterivARB 515 +#define _gloffset_GetBufferPointervARB 516 +#define _gloffset_GetBufferSubDataARB 517 +#define _gloffset_IsBufferARB 518 +#define _gloffset_MapBufferARB 519 +#define _gloffset_UnmapBufferARB 520 +#define _gloffset_BeginQueryARB 521 +#define _gloffset_DeleteQueriesARB 522 +#define _gloffset_EndQueryARB 523 +#define _gloffset_GenQueriesARB 524 +#define _gloffset_GetQueryObjectivARB 525 +#define _gloffset_GetQueryObjectuivARB 526 +#define _gloffset_GetQueryivARB 527 +#define _gloffset_IsQueryARB 528 +#define _gloffset_AttachObjectARB 529 +#define _gloffset_CompileShaderARB 530 +#define _gloffset_CreateProgramObjectARB 531 +#define _gloffset_CreateShaderObjectARB 532 +#define _gloffset_DeleteObjectARB 533 +#define _gloffset_DetachObjectARB 534 +#define _gloffset_GetActiveUniformARB 535 +#define _gloffset_GetAttachedObjectsARB 536 +#define _gloffset_GetHandleARB 537 +#define _gloffset_GetInfoLogARB 538 +#define _gloffset_GetObjectParameterfvARB 539 +#define _gloffset_GetObjectParameterivARB 540 +#define _gloffset_GetShaderSourceARB 541 +#define _gloffset_GetUniformLocationARB 542 +#define _gloffset_GetUniformfvARB 543 +#define _gloffset_GetUniformivARB 544 +#define _gloffset_LinkProgramARB 545 +#define _gloffset_ShaderSourceARB 546 +#define _gloffset_Uniform1fARB 547 +#define _gloffset_Uniform1fvARB 548 +#define _gloffset_Uniform1iARB 549 +#define _gloffset_Uniform1ivARB 550 +#define _gloffset_Uniform2fARB 551 +#define _gloffset_Uniform2fvARB 552 +#define _gloffset_Uniform2iARB 553 +#define _gloffset_Uniform2ivARB 554 +#define _gloffset_Uniform3fARB 555 +#define _gloffset_Uniform3fvARB 556 +#define _gloffset_Uniform3iARB 557 +#define _gloffset_Uniform3ivARB 558 +#define _gloffset_Uniform4fARB 559 +#define _gloffset_Uniform4fvARB 560 +#define _gloffset_Uniform4iARB 561 +#define _gloffset_Uniform4ivARB 562 +#define _gloffset_UniformMatrix2fvARB 563 +#define _gloffset_UniformMatrix3fvARB 564 +#define _gloffset_UniformMatrix4fvARB 565 +#define _gloffset_UseProgramObjectARB 566 +#define _gloffset_ValidateProgramARB 567 +#define _gloffset_BindAttribLocationARB 568 +#define _gloffset_GetActiveAttribARB 569 +#define _gloffset_GetAttribLocationARB 570 +#define _gloffset_DrawBuffersARB 571 +#define _gloffset_ClampColorARB 572 +#define _gloffset_DrawArraysInstancedARB 573 +#define _gloffset_DrawElementsInstancedARB 574 +#define _gloffset_RenderbufferStorageMultisample 575 +#define _gloffset_FramebufferTextureARB 576 +#define _gloffset_FramebufferTextureFaceARB 577 +#define _gloffset_ProgramParameteriARB 578 +#define _gloffset_VertexAttribDivisorARB 579 +#define _gloffset_FlushMappedBufferRange 580 +#define _gloffset_MapBufferRange 581 +#define _gloffset_TexBufferARB 582 +#define _gloffset_BindVertexArray 583 +#define _gloffset_GenVertexArrays 584 +#define _gloffset_CopyBufferSubData 585 +#define _gloffset_ClientWaitSync 586 +#define _gloffset_DeleteSync 587 +#define _gloffset_FenceSync 588 +#define _gloffset_GetInteger64v 589 +#define _gloffset_GetSynciv 590 +#define _gloffset_IsSync 591 +#define _gloffset_WaitSync 592 +#define _gloffset_DrawElementsBaseVertex 593 +#define _gloffset_DrawRangeElementsBaseVertex 594 +#define _gloffset_MultiDrawElementsBaseVertex 595 +#define _gloffset_BlendEquationSeparateiARB 596 +#define _gloffset_BlendEquationiARB 597 +#define _gloffset_BlendFuncSeparateiARB 598 +#define _gloffset_BlendFunciARB 599 +#define _gloffset_BindSampler 600 +#define _gloffset_DeleteSamplers 601 +#define _gloffset_GenSamplers 602 +#define _gloffset_GetSamplerParameterIiv 603 +#define _gloffset_GetSamplerParameterIuiv 604 +#define _gloffset_GetSamplerParameterfv 605 +#define _gloffset_GetSamplerParameteriv 606 +#define _gloffset_IsSampler 607 +#define _gloffset_SamplerParameterIiv 608 +#define _gloffset_SamplerParameterIuiv 609 +#define _gloffset_SamplerParameterf 610 +#define _gloffset_SamplerParameterfv 611 +#define _gloffset_SamplerParameteri 612 +#define _gloffset_SamplerParameteriv 613 +#define _gloffset_BindTransformFeedback 614 +#define _gloffset_DeleteTransformFeedbacks 615 +#define _gloffset_DrawTransformFeedback 616 +#define _gloffset_GenTransformFeedbacks 617 +#define _gloffset_IsTransformFeedback 618 +#define _gloffset_PauseTransformFeedback 619 +#define _gloffset_ResumeTransformFeedback 620 +#define _gloffset_ClearDepthf 621 +#define _gloffset_DepthRangef 622 +#define _gloffset_GetShaderPrecisionFormat 623 +#define _gloffset_ReleaseShaderCompiler 624 +#define _gloffset_ShaderBinary 625 +#define _gloffset_PolygonOffsetEXT 626 +#define _gloffset_GetPixelTexGenParameterfvSGIS 627 +#define _gloffset_GetPixelTexGenParameterivSGIS 628 +#define _gloffset_PixelTexGenParameterfSGIS 629 +#define _gloffset_PixelTexGenParameterfvSGIS 630 +#define _gloffset_PixelTexGenParameteriSGIS 631 +#define _gloffset_PixelTexGenParameterivSGIS 632 +#define _gloffset_SampleMaskSGIS 633 +#define _gloffset_SamplePatternSGIS 634 +#define _gloffset_ColorPointerEXT 635 +#define _gloffset_EdgeFlagPointerEXT 636 +#define _gloffset_IndexPointerEXT 637 +#define _gloffset_NormalPointerEXT 638 +#define _gloffset_TexCoordPointerEXT 639 +#define _gloffset_VertexPointerEXT 640 +#define _gloffset_PointParameterfEXT 641 +#define _gloffset_PointParameterfvEXT 642 +#define _gloffset_LockArraysEXT 643 +#define _gloffset_UnlockArraysEXT 644 +#define _gloffset_SecondaryColor3bEXT 645 +#define _gloffset_SecondaryColor3bvEXT 646 +#define _gloffset_SecondaryColor3dEXT 647 +#define _gloffset_SecondaryColor3dvEXT 648 +#define _gloffset_SecondaryColor3fEXT 649 +#define _gloffset_SecondaryColor3fvEXT 650 +#define _gloffset_SecondaryColor3iEXT 651 +#define _gloffset_SecondaryColor3ivEXT 652 +#define _gloffset_SecondaryColor3sEXT 653 +#define _gloffset_SecondaryColor3svEXT 654 +#define _gloffset_SecondaryColor3ubEXT 655 +#define _gloffset_SecondaryColor3ubvEXT 656 +#define _gloffset_SecondaryColor3uiEXT 657 +#define _gloffset_SecondaryColor3uivEXT 658 +#define _gloffset_SecondaryColor3usEXT 659 +#define _gloffset_SecondaryColor3usvEXT 660 +#define _gloffset_SecondaryColorPointerEXT 661 +#define _gloffset_MultiDrawArraysEXT 662 +#define _gloffset_MultiDrawElementsEXT 663 +#define _gloffset_FogCoordPointerEXT 664 +#define _gloffset_FogCoorddEXT 665 +#define _gloffset_FogCoorddvEXT 666 +#define _gloffset_FogCoordfEXT 667 +#define _gloffset_FogCoordfvEXT 668 +#define _gloffset_PixelTexGenSGIX 669 +#define _gloffset_BlendFuncSeparateEXT 670 +#define _gloffset_FlushVertexArrayRangeNV 671 +#define _gloffset_VertexArrayRangeNV 672 +#define _gloffset_CombinerInputNV 673 +#define _gloffset_CombinerOutputNV 674 +#define _gloffset_CombinerParameterfNV 675 +#define _gloffset_CombinerParameterfvNV 676 +#define _gloffset_CombinerParameteriNV 677 +#define _gloffset_CombinerParameterivNV 678 +#define _gloffset_FinalCombinerInputNV 679 +#define _gloffset_GetCombinerInputParameterfvNV 680 +#define _gloffset_GetCombinerInputParameterivNV 681 +#define _gloffset_GetCombinerOutputParameterfvNV 682 +#define _gloffset_GetCombinerOutputParameterivNV 683 +#define _gloffset_GetFinalCombinerInputParameterfvNV 684 +#define _gloffset_GetFinalCombinerInputParameterivNV 685 +#define _gloffset_ResizeBuffersMESA 686 +#define _gloffset_WindowPos2dMESA 687 +#define _gloffset_WindowPos2dvMESA 688 +#define _gloffset_WindowPos2fMESA 689 +#define _gloffset_WindowPos2fvMESA 690 +#define _gloffset_WindowPos2iMESA 691 +#define _gloffset_WindowPos2ivMESA 692 +#define _gloffset_WindowPos2sMESA 693 +#define _gloffset_WindowPos2svMESA 694 +#define _gloffset_WindowPos3dMESA 695 +#define _gloffset_WindowPos3dvMESA 696 +#define _gloffset_WindowPos3fMESA 697 +#define _gloffset_WindowPos3fvMESA 698 +#define _gloffset_WindowPos3iMESA 699 +#define _gloffset_WindowPos3ivMESA 700 +#define _gloffset_WindowPos3sMESA 701 +#define _gloffset_WindowPos3svMESA 702 +#define _gloffset_WindowPos4dMESA 703 +#define _gloffset_WindowPos4dvMESA 704 +#define _gloffset_WindowPos4fMESA 705 +#define _gloffset_WindowPos4fvMESA 706 +#define _gloffset_WindowPos4iMESA 707 +#define _gloffset_WindowPos4ivMESA 708 +#define _gloffset_WindowPos4sMESA 709 +#define _gloffset_WindowPos4svMESA 710 +#define _gloffset_MultiModeDrawArraysIBM 711 +#define _gloffset_MultiModeDrawElementsIBM 712 +#define _gloffset_DeleteFencesNV 713 +#define _gloffset_FinishFenceNV 714 +#define _gloffset_GenFencesNV 715 +#define _gloffset_GetFenceivNV 716 +#define _gloffset_IsFenceNV 717 +#define _gloffset_SetFenceNV 718 +#define _gloffset_TestFenceNV 719 +#define _gloffset_AreProgramsResidentNV 720 +#define _gloffset_BindProgramNV 721 +#define _gloffset_DeleteProgramsNV 722 +#define _gloffset_ExecuteProgramNV 723 +#define _gloffset_GenProgramsNV 724 +#define _gloffset_GetProgramParameterdvNV 725 +#define _gloffset_GetProgramParameterfvNV 726 +#define _gloffset_GetProgramStringNV 727 +#define _gloffset_GetProgramivNV 728 +#define _gloffset_GetTrackMatrixivNV 729 +#define _gloffset_GetVertexAttribPointervNV 730 +#define _gloffset_GetVertexAttribdvNV 731 +#define _gloffset_GetVertexAttribfvNV 732 +#define _gloffset_GetVertexAttribivNV 733 +#define _gloffset_IsProgramNV 734 +#define _gloffset_LoadProgramNV 735 +#define _gloffset_ProgramParameters4dvNV 736 +#define _gloffset_ProgramParameters4fvNV 737 +#define _gloffset_RequestResidentProgramsNV 738 +#define _gloffset_TrackMatrixNV 739 +#define _gloffset_VertexAttrib1dNV 740 +#define _gloffset_VertexAttrib1dvNV 741 +#define _gloffset_VertexAttrib1fNV 742 +#define _gloffset_VertexAttrib1fvNV 743 +#define _gloffset_VertexAttrib1sNV 744 +#define _gloffset_VertexAttrib1svNV 745 +#define _gloffset_VertexAttrib2dNV 746 +#define _gloffset_VertexAttrib2dvNV 747 +#define _gloffset_VertexAttrib2fNV 748 +#define _gloffset_VertexAttrib2fvNV 749 +#define _gloffset_VertexAttrib2sNV 750 +#define _gloffset_VertexAttrib2svNV 751 +#define _gloffset_VertexAttrib3dNV 752 +#define _gloffset_VertexAttrib3dvNV 753 +#define _gloffset_VertexAttrib3fNV 754 +#define _gloffset_VertexAttrib3fvNV 755 +#define _gloffset_VertexAttrib3sNV 756 +#define _gloffset_VertexAttrib3svNV 757 +#define _gloffset_VertexAttrib4dNV 758 +#define _gloffset_VertexAttrib4dvNV 759 +#define _gloffset_VertexAttrib4fNV 760 +#define _gloffset_VertexAttrib4fvNV 761 +#define _gloffset_VertexAttrib4sNV 762 +#define _gloffset_VertexAttrib4svNV 763 +#define _gloffset_VertexAttrib4ubNV 764 +#define _gloffset_VertexAttrib4ubvNV 765 +#define _gloffset_VertexAttribPointerNV 766 +#define _gloffset_VertexAttribs1dvNV 767 +#define _gloffset_VertexAttribs1fvNV 768 +#define _gloffset_VertexAttribs1svNV 769 +#define _gloffset_VertexAttribs2dvNV 770 +#define _gloffset_VertexAttribs2fvNV 771 +#define _gloffset_VertexAttribs2svNV 772 +#define _gloffset_VertexAttribs3dvNV 773 +#define _gloffset_VertexAttribs3fvNV 774 +#define _gloffset_VertexAttribs3svNV 775 +#define _gloffset_VertexAttribs4dvNV 776 +#define _gloffset_VertexAttribs4fvNV 777 +#define _gloffset_VertexAttribs4svNV 778 +#define _gloffset_VertexAttribs4ubvNV 779 +#define _gloffset_GetTexBumpParameterfvATI 780 +#define _gloffset_GetTexBumpParameterivATI 781 +#define _gloffset_TexBumpParameterfvATI 782 +#define _gloffset_TexBumpParameterivATI 783 +#define _gloffset_AlphaFragmentOp1ATI 784 +#define _gloffset_AlphaFragmentOp2ATI 785 +#define _gloffset_AlphaFragmentOp3ATI 786 +#define _gloffset_BeginFragmentShaderATI 787 +#define _gloffset_BindFragmentShaderATI 788 +#define _gloffset_ColorFragmentOp1ATI 789 +#define _gloffset_ColorFragmentOp2ATI 790 +#define _gloffset_ColorFragmentOp3ATI 791 +#define _gloffset_DeleteFragmentShaderATI 792 +#define _gloffset_EndFragmentShaderATI 793 +#define _gloffset_GenFragmentShadersATI 794 +#define _gloffset_PassTexCoordATI 795 +#define _gloffset_SampleMapATI 796 +#define _gloffset_SetFragmentShaderConstantATI 797 +#define _gloffset_PointParameteriNV 798 +#define _gloffset_PointParameterivNV 799 +#define _gloffset_ActiveStencilFaceEXT 800 +#define _gloffset_BindVertexArrayAPPLE 801 +#define _gloffset_DeleteVertexArraysAPPLE 802 +#define _gloffset_GenVertexArraysAPPLE 803 +#define _gloffset_IsVertexArrayAPPLE 804 +#define _gloffset_GetProgramNamedParameterdvNV 805 +#define _gloffset_GetProgramNamedParameterfvNV 806 +#define _gloffset_ProgramNamedParameter4dNV 807 +#define _gloffset_ProgramNamedParameter4dvNV 808 +#define _gloffset_ProgramNamedParameter4fNV 809 +#define _gloffset_ProgramNamedParameter4fvNV 810 +#define _gloffset_PrimitiveRestartIndexNV 811 +#define _gloffset_PrimitiveRestartNV 812 +#define _gloffset_DepthBoundsEXT 813 +#define _gloffset_BlendEquationSeparateEXT 814 +#define _gloffset_BindFramebufferEXT 815 +#define _gloffset_BindRenderbufferEXT 816 +#define _gloffset_CheckFramebufferStatusEXT 817 +#define _gloffset_DeleteFramebuffersEXT 818 +#define _gloffset_DeleteRenderbuffersEXT 819 +#define _gloffset_FramebufferRenderbufferEXT 820 +#define _gloffset_FramebufferTexture1DEXT 821 +#define _gloffset_FramebufferTexture2DEXT 822 +#define _gloffset_FramebufferTexture3DEXT 823 +#define _gloffset_GenFramebuffersEXT 824 +#define _gloffset_GenRenderbuffersEXT 825 +#define _gloffset_GenerateMipmapEXT 826 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 827 +#define _gloffset_GetRenderbufferParameterivEXT 828 +#define _gloffset_IsFramebufferEXT 829 +#define _gloffset_IsRenderbufferEXT 830 +#define _gloffset_RenderbufferStorageEXT 831 +#define _gloffset_BlitFramebufferEXT 832 +#define _gloffset_BufferParameteriAPPLE 833 +#define _gloffset_FlushMappedBufferRangeAPPLE 834 +#define _gloffset_BindFragDataLocationEXT 835 +#define _gloffset_GetFragDataLocationEXT 836 +#define _gloffset_GetUniformuivEXT 837 +#define _gloffset_GetVertexAttribIivEXT 838 +#define _gloffset_GetVertexAttribIuivEXT 839 +#define _gloffset_Uniform1uiEXT 840 +#define _gloffset_Uniform1uivEXT 841 +#define _gloffset_Uniform2uiEXT 842 +#define _gloffset_Uniform2uivEXT 843 +#define _gloffset_Uniform3uiEXT 844 +#define _gloffset_Uniform3uivEXT 845 +#define _gloffset_Uniform4uiEXT 846 +#define _gloffset_Uniform4uivEXT 847 +#define _gloffset_VertexAttribI1iEXT 848 +#define _gloffset_VertexAttribI1ivEXT 849 +#define _gloffset_VertexAttribI1uiEXT 850 +#define _gloffset_VertexAttribI1uivEXT 851 +#define _gloffset_VertexAttribI2iEXT 852 +#define _gloffset_VertexAttribI2ivEXT 853 +#define _gloffset_VertexAttribI2uiEXT 854 +#define _gloffset_VertexAttribI2uivEXT 855 +#define _gloffset_VertexAttribI3iEXT 856 +#define _gloffset_VertexAttribI3ivEXT 857 +#define _gloffset_VertexAttribI3uiEXT 858 +#define _gloffset_VertexAttribI3uivEXT 859 +#define _gloffset_VertexAttribI4bvEXT 860 +#define _gloffset_VertexAttribI4iEXT 861 +#define _gloffset_VertexAttribI4ivEXT 862 +#define _gloffset_VertexAttribI4svEXT 863 +#define _gloffset_VertexAttribI4ubvEXT 864 +#define _gloffset_VertexAttribI4uiEXT 865 +#define _gloffset_VertexAttribI4uivEXT 866 +#define _gloffset_VertexAttribI4usvEXT 867 +#define _gloffset_VertexAttribIPointerEXT 868 +#define _gloffset_FramebufferTextureLayerEXT 869 +#define _gloffset_ColorMaskIndexedEXT 870 +#define _gloffset_DisableIndexedEXT 871 +#define _gloffset_EnableIndexedEXT 872 +#define _gloffset_GetBooleanIndexedvEXT 873 +#define _gloffset_GetIntegerIndexedvEXT 874 +#define _gloffset_IsEnabledIndexedEXT 875 +#define _gloffset_ClearColorIiEXT 876 +#define _gloffset_ClearColorIuiEXT 877 +#define _gloffset_GetTexParameterIivEXT 878 +#define _gloffset_GetTexParameterIuivEXT 879 +#define _gloffset_TexParameterIivEXT 880 +#define _gloffset_TexParameterIuivEXT 881 +#define _gloffset_BeginConditionalRenderNV 882 +#define _gloffset_EndConditionalRenderNV 883 +#define _gloffset_BeginTransformFeedbackEXT 884 +#define _gloffset_BindBufferBaseEXT 885 +#define _gloffset_BindBufferOffsetEXT 886 +#define _gloffset_BindBufferRangeEXT 887 +#define _gloffset_EndTransformFeedbackEXT 888 +#define _gloffset_GetTransformFeedbackVaryingEXT 889 +#define _gloffset_TransformFeedbackVaryingsEXT 890 +#define _gloffset_ProvokingVertexEXT 891 +#define _gloffset_GetTexParameterPointervAPPLE 892 +#define _gloffset_TextureRangeAPPLE 893 +#define _gloffset_GetObjectParameterivAPPLE 894 +#define _gloffset_ObjectPurgeableAPPLE 895 +#define _gloffset_ObjectUnpurgeableAPPLE 896 +#define _gloffset_ActiveProgramEXT 897 +#define _gloffset_CreateShaderProgramEXT 898 +#define _gloffset_UseShaderProgramEXT 899 +#define _gloffset_TextureBarrierNV 900 +#define _gloffset_StencilFuncSeparateATI 901 +#define _gloffset_ProgramEnvParameters4fvEXT 902 +#define _gloffset_ProgramLocalParameters4fvEXT 903 +#define _gloffset_GetQueryObjecti64vEXT 904 +#define _gloffset_GetQueryObjectui64vEXT 905 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 906 +#define _gloffset_EGLImageTargetTexture2DOES 907 + +#else /* !_GLAPI_USE_REMAP_TABLE */ + +#define driDispatchRemapTable_size 500 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define UniformMatrix2x3fv_remap_index 16 +#define UniformMatrix2x4fv_remap_index 17 +#define UniformMatrix3x2fv_remap_index 18 +#define UniformMatrix3x4fv_remap_index 19 +#define UniformMatrix4x2fv_remap_index 20 +#define UniformMatrix4x3fv_remap_index 21 +#define ClampColor_remap_index 22 +#define ClearBufferfi_remap_index 23 +#define ClearBufferfv_remap_index 24 +#define ClearBufferiv_remap_index 25 +#define ClearBufferuiv_remap_index 26 +#define GetStringi_remap_index 27 +#define TexBuffer_remap_index 28 +#define FramebufferTexture_remap_index 29 +#define GetBufferParameteri64v_remap_index 30 +#define GetInteger64i_v_remap_index 31 +#define VertexAttribDivisor_remap_index 32 +#define LoadTransposeMatrixdARB_remap_index 33 +#define LoadTransposeMatrixfARB_remap_index 34 +#define MultTransposeMatrixdARB_remap_index 35 +#define MultTransposeMatrixfARB_remap_index 36 +#define SampleCoverageARB_remap_index 37 +#define CompressedTexImage1DARB_remap_index 38 +#define CompressedTexImage2DARB_remap_index 39 +#define CompressedTexImage3DARB_remap_index 40 +#define CompressedTexSubImage1DARB_remap_index 41 +#define CompressedTexSubImage2DARB_remap_index 42 +#define CompressedTexSubImage3DARB_remap_index 43 +#define GetCompressedTexImageARB_remap_index 44 +#define DisableVertexAttribArrayARB_remap_index 45 +#define EnableVertexAttribArrayARB_remap_index 46 +#define GetProgramEnvParameterdvARB_remap_index 47 +#define GetProgramEnvParameterfvARB_remap_index 48 +#define GetProgramLocalParameterdvARB_remap_index 49 +#define GetProgramLocalParameterfvARB_remap_index 50 +#define GetProgramStringARB_remap_index 51 +#define GetProgramivARB_remap_index 52 +#define GetVertexAttribdvARB_remap_index 53 +#define GetVertexAttribfvARB_remap_index 54 +#define GetVertexAttribivARB_remap_index 55 +#define ProgramEnvParameter4dARB_remap_index 56 +#define ProgramEnvParameter4dvARB_remap_index 57 +#define ProgramEnvParameter4fARB_remap_index 58 +#define ProgramEnvParameter4fvARB_remap_index 59 +#define ProgramLocalParameter4dARB_remap_index 60 +#define ProgramLocalParameter4dvARB_remap_index 61 +#define ProgramLocalParameter4fARB_remap_index 62 +#define ProgramLocalParameter4fvARB_remap_index 63 +#define ProgramStringARB_remap_index 64 +#define VertexAttrib1dARB_remap_index 65 +#define VertexAttrib1dvARB_remap_index 66 +#define VertexAttrib1fARB_remap_index 67 +#define VertexAttrib1fvARB_remap_index 68 +#define VertexAttrib1sARB_remap_index 69 +#define VertexAttrib1svARB_remap_index 70 +#define VertexAttrib2dARB_remap_index 71 +#define VertexAttrib2dvARB_remap_index 72 +#define VertexAttrib2fARB_remap_index 73 +#define VertexAttrib2fvARB_remap_index 74 +#define VertexAttrib2sARB_remap_index 75 +#define VertexAttrib2svARB_remap_index 76 +#define VertexAttrib3dARB_remap_index 77 +#define VertexAttrib3dvARB_remap_index 78 +#define VertexAttrib3fARB_remap_index 79 +#define VertexAttrib3fvARB_remap_index 80 +#define VertexAttrib3sARB_remap_index 81 +#define VertexAttrib3svARB_remap_index 82 +#define VertexAttrib4NbvARB_remap_index 83 +#define VertexAttrib4NivARB_remap_index 84 +#define VertexAttrib4NsvARB_remap_index 85 +#define VertexAttrib4NubARB_remap_index 86 +#define VertexAttrib4NubvARB_remap_index 87 +#define VertexAttrib4NuivARB_remap_index 88 +#define VertexAttrib4NusvARB_remap_index 89 +#define VertexAttrib4bvARB_remap_index 90 +#define VertexAttrib4dARB_remap_index 91 +#define VertexAttrib4dvARB_remap_index 92 +#define VertexAttrib4fARB_remap_index 93 +#define VertexAttrib4fvARB_remap_index 94 +#define VertexAttrib4ivARB_remap_index 95 +#define VertexAttrib4sARB_remap_index 96 +#define VertexAttrib4svARB_remap_index 97 +#define VertexAttrib4ubvARB_remap_index 98 +#define VertexAttrib4uivARB_remap_index 99 +#define VertexAttrib4usvARB_remap_index 100 +#define VertexAttribPointerARB_remap_index 101 +#define BindBufferARB_remap_index 102 +#define BufferDataARB_remap_index 103 +#define BufferSubDataARB_remap_index 104 +#define DeleteBuffersARB_remap_index 105 +#define GenBuffersARB_remap_index 106 +#define GetBufferParameterivARB_remap_index 107 +#define GetBufferPointervARB_remap_index 108 +#define GetBufferSubDataARB_remap_index 109 +#define IsBufferARB_remap_index 110 +#define MapBufferARB_remap_index 111 +#define UnmapBufferARB_remap_index 112 +#define BeginQueryARB_remap_index 113 +#define DeleteQueriesARB_remap_index 114 +#define EndQueryARB_remap_index 115 +#define GenQueriesARB_remap_index 116 +#define GetQueryObjectivARB_remap_index 117 +#define GetQueryObjectuivARB_remap_index 118 +#define GetQueryivARB_remap_index 119 +#define IsQueryARB_remap_index 120 +#define AttachObjectARB_remap_index 121 +#define CompileShaderARB_remap_index 122 +#define CreateProgramObjectARB_remap_index 123 +#define CreateShaderObjectARB_remap_index 124 +#define DeleteObjectARB_remap_index 125 +#define DetachObjectARB_remap_index 126 +#define GetActiveUniformARB_remap_index 127 +#define GetAttachedObjectsARB_remap_index 128 +#define GetHandleARB_remap_index 129 +#define GetInfoLogARB_remap_index 130 +#define GetObjectParameterfvARB_remap_index 131 +#define GetObjectParameterivARB_remap_index 132 +#define GetShaderSourceARB_remap_index 133 +#define GetUniformLocationARB_remap_index 134 +#define GetUniformfvARB_remap_index 135 +#define GetUniformivARB_remap_index 136 +#define LinkProgramARB_remap_index 137 +#define ShaderSourceARB_remap_index 138 +#define Uniform1fARB_remap_index 139 +#define Uniform1fvARB_remap_index 140 +#define Uniform1iARB_remap_index 141 +#define Uniform1ivARB_remap_index 142 +#define Uniform2fARB_remap_index 143 +#define Uniform2fvARB_remap_index 144 +#define Uniform2iARB_remap_index 145 +#define Uniform2ivARB_remap_index 146 +#define Uniform3fARB_remap_index 147 +#define Uniform3fvARB_remap_index 148 +#define Uniform3iARB_remap_index 149 +#define Uniform3ivARB_remap_index 150 +#define Uniform4fARB_remap_index 151 +#define Uniform4fvARB_remap_index 152 +#define Uniform4iARB_remap_index 153 +#define Uniform4ivARB_remap_index 154 +#define UniformMatrix2fvARB_remap_index 155 +#define UniformMatrix3fvARB_remap_index 156 +#define UniformMatrix4fvARB_remap_index 157 +#define UseProgramObjectARB_remap_index 158 +#define ValidateProgramARB_remap_index 159 +#define BindAttribLocationARB_remap_index 160 +#define GetActiveAttribARB_remap_index 161 +#define GetAttribLocationARB_remap_index 162 +#define DrawBuffersARB_remap_index 163 +#define ClampColorARB_remap_index 164 +#define DrawArraysInstancedARB_remap_index 165 +#define DrawElementsInstancedARB_remap_index 166 +#define RenderbufferStorageMultisample_remap_index 167 +#define FramebufferTextureARB_remap_index 168 +#define FramebufferTextureFaceARB_remap_index 169 +#define ProgramParameteriARB_remap_index 170 +#define VertexAttribDivisorARB_remap_index 171 +#define FlushMappedBufferRange_remap_index 172 +#define MapBufferRange_remap_index 173 +#define TexBufferARB_remap_index 174 +#define BindVertexArray_remap_index 175 +#define GenVertexArrays_remap_index 176 +#define CopyBufferSubData_remap_index 177 +#define ClientWaitSync_remap_index 178 +#define DeleteSync_remap_index 179 +#define FenceSync_remap_index 180 +#define GetInteger64v_remap_index 181 +#define GetSynciv_remap_index 182 +#define IsSync_remap_index 183 +#define WaitSync_remap_index 184 +#define DrawElementsBaseVertex_remap_index 185 +#define DrawRangeElementsBaseVertex_remap_index 186 +#define MultiDrawElementsBaseVertex_remap_index 187 +#define BlendEquationSeparateiARB_remap_index 188 +#define BlendEquationiARB_remap_index 189 +#define BlendFuncSeparateiARB_remap_index 190 +#define BlendFunciARB_remap_index 191 +#define BindSampler_remap_index 192 +#define DeleteSamplers_remap_index 193 +#define GenSamplers_remap_index 194 +#define GetSamplerParameterIiv_remap_index 195 +#define GetSamplerParameterIuiv_remap_index 196 +#define GetSamplerParameterfv_remap_index 197 +#define GetSamplerParameteriv_remap_index 198 +#define IsSampler_remap_index 199 +#define SamplerParameterIiv_remap_index 200 +#define SamplerParameterIuiv_remap_index 201 +#define SamplerParameterf_remap_index 202 +#define SamplerParameterfv_remap_index 203 +#define SamplerParameteri_remap_index 204 +#define SamplerParameteriv_remap_index 205 +#define BindTransformFeedback_remap_index 206 +#define DeleteTransformFeedbacks_remap_index 207 +#define DrawTransformFeedback_remap_index 208 +#define GenTransformFeedbacks_remap_index 209 +#define IsTransformFeedback_remap_index 210 +#define PauseTransformFeedback_remap_index 211 +#define ResumeTransformFeedback_remap_index 212 +#define ClearDepthf_remap_index 213 +#define DepthRangef_remap_index 214 +#define GetShaderPrecisionFormat_remap_index 215 +#define ReleaseShaderCompiler_remap_index 216 +#define ShaderBinary_remap_index 217 +#define PolygonOffsetEXT_remap_index 218 +#define GetPixelTexGenParameterfvSGIS_remap_index 219 +#define GetPixelTexGenParameterivSGIS_remap_index 220 +#define PixelTexGenParameterfSGIS_remap_index 221 +#define PixelTexGenParameterfvSGIS_remap_index 222 +#define PixelTexGenParameteriSGIS_remap_index 223 +#define PixelTexGenParameterivSGIS_remap_index 224 +#define SampleMaskSGIS_remap_index 225 +#define SamplePatternSGIS_remap_index 226 +#define ColorPointerEXT_remap_index 227 +#define EdgeFlagPointerEXT_remap_index 228 +#define IndexPointerEXT_remap_index 229 +#define NormalPointerEXT_remap_index 230 +#define TexCoordPointerEXT_remap_index 231 +#define VertexPointerEXT_remap_index 232 +#define PointParameterfEXT_remap_index 233 +#define PointParameterfvEXT_remap_index 234 +#define LockArraysEXT_remap_index 235 +#define UnlockArraysEXT_remap_index 236 +#define SecondaryColor3bEXT_remap_index 237 +#define SecondaryColor3bvEXT_remap_index 238 +#define SecondaryColor3dEXT_remap_index 239 +#define SecondaryColor3dvEXT_remap_index 240 +#define SecondaryColor3fEXT_remap_index 241 +#define SecondaryColor3fvEXT_remap_index 242 +#define SecondaryColor3iEXT_remap_index 243 +#define SecondaryColor3ivEXT_remap_index 244 +#define SecondaryColor3sEXT_remap_index 245 +#define SecondaryColor3svEXT_remap_index 246 +#define SecondaryColor3ubEXT_remap_index 247 +#define SecondaryColor3ubvEXT_remap_index 248 +#define SecondaryColor3uiEXT_remap_index 249 +#define SecondaryColor3uivEXT_remap_index 250 +#define SecondaryColor3usEXT_remap_index 251 +#define SecondaryColor3usvEXT_remap_index 252 +#define SecondaryColorPointerEXT_remap_index 253 +#define MultiDrawArraysEXT_remap_index 254 +#define MultiDrawElementsEXT_remap_index 255 +#define FogCoordPointerEXT_remap_index 256 +#define FogCoorddEXT_remap_index 257 +#define FogCoorddvEXT_remap_index 258 +#define FogCoordfEXT_remap_index 259 +#define FogCoordfvEXT_remap_index 260 +#define PixelTexGenSGIX_remap_index 261 +#define BlendFuncSeparateEXT_remap_index 262 +#define FlushVertexArrayRangeNV_remap_index 263 +#define VertexArrayRangeNV_remap_index 264 +#define CombinerInputNV_remap_index 265 +#define CombinerOutputNV_remap_index 266 +#define CombinerParameterfNV_remap_index 267 +#define CombinerParameterfvNV_remap_index 268 +#define CombinerParameteriNV_remap_index 269 +#define CombinerParameterivNV_remap_index 270 +#define FinalCombinerInputNV_remap_index 271 +#define GetCombinerInputParameterfvNV_remap_index 272 +#define GetCombinerInputParameterivNV_remap_index 273 +#define GetCombinerOutputParameterfvNV_remap_index 274 +#define GetCombinerOutputParameterivNV_remap_index 275 +#define GetFinalCombinerInputParameterfvNV_remap_index 276 +#define GetFinalCombinerInputParameterivNV_remap_index 277 +#define ResizeBuffersMESA_remap_index 278 +#define WindowPos2dMESA_remap_index 279 +#define WindowPos2dvMESA_remap_index 280 +#define WindowPos2fMESA_remap_index 281 +#define WindowPos2fvMESA_remap_index 282 +#define WindowPos2iMESA_remap_index 283 +#define WindowPos2ivMESA_remap_index 284 +#define WindowPos2sMESA_remap_index 285 +#define WindowPos2svMESA_remap_index 286 +#define WindowPos3dMESA_remap_index 287 +#define WindowPos3dvMESA_remap_index 288 +#define WindowPos3fMESA_remap_index 289 +#define WindowPos3fvMESA_remap_index 290 +#define WindowPos3iMESA_remap_index 291 +#define WindowPos3ivMESA_remap_index 292 +#define WindowPos3sMESA_remap_index 293 +#define WindowPos3svMESA_remap_index 294 +#define WindowPos4dMESA_remap_index 295 +#define WindowPos4dvMESA_remap_index 296 +#define WindowPos4fMESA_remap_index 297 +#define WindowPos4fvMESA_remap_index 298 +#define WindowPos4iMESA_remap_index 299 +#define WindowPos4ivMESA_remap_index 300 +#define WindowPos4sMESA_remap_index 301 +#define WindowPos4svMESA_remap_index 302 +#define MultiModeDrawArraysIBM_remap_index 303 +#define MultiModeDrawElementsIBM_remap_index 304 +#define DeleteFencesNV_remap_index 305 +#define FinishFenceNV_remap_index 306 +#define GenFencesNV_remap_index 307 +#define GetFenceivNV_remap_index 308 +#define IsFenceNV_remap_index 309 +#define SetFenceNV_remap_index 310 +#define TestFenceNV_remap_index 311 +#define AreProgramsResidentNV_remap_index 312 +#define BindProgramNV_remap_index 313 +#define DeleteProgramsNV_remap_index 314 +#define ExecuteProgramNV_remap_index 315 +#define GenProgramsNV_remap_index 316 +#define GetProgramParameterdvNV_remap_index 317 +#define GetProgramParameterfvNV_remap_index 318 +#define GetProgramStringNV_remap_index 319 +#define GetProgramivNV_remap_index 320 +#define GetTrackMatrixivNV_remap_index 321 +#define GetVertexAttribPointervNV_remap_index 322 +#define GetVertexAttribdvNV_remap_index 323 +#define GetVertexAttribfvNV_remap_index 324 +#define GetVertexAttribivNV_remap_index 325 +#define IsProgramNV_remap_index 326 +#define LoadProgramNV_remap_index 327 +#define ProgramParameters4dvNV_remap_index 328 +#define ProgramParameters4fvNV_remap_index 329 +#define RequestResidentProgramsNV_remap_index 330 +#define TrackMatrixNV_remap_index 331 +#define VertexAttrib1dNV_remap_index 332 +#define VertexAttrib1dvNV_remap_index 333 +#define VertexAttrib1fNV_remap_index 334 +#define VertexAttrib1fvNV_remap_index 335 +#define VertexAttrib1sNV_remap_index 336 +#define VertexAttrib1svNV_remap_index 337 +#define VertexAttrib2dNV_remap_index 338 +#define VertexAttrib2dvNV_remap_index 339 +#define VertexAttrib2fNV_remap_index 340 +#define VertexAttrib2fvNV_remap_index 341 +#define VertexAttrib2sNV_remap_index 342 +#define VertexAttrib2svNV_remap_index 343 +#define VertexAttrib3dNV_remap_index 344 +#define VertexAttrib3dvNV_remap_index 345 +#define VertexAttrib3fNV_remap_index 346 +#define VertexAttrib3fvNV_remap_index 347 +#define VertexAttrib3sNV_remap_index 348 +#define VertexAttrib3svNV_remap_index 349 +#define VertexAttrib4dNV_remap_index 350 +#define VertexAttrib4dvNV_remap_index 351 +#define VertexAttrib4fNV_remap_index 352 +#define VertexAttrib4fvNV_remap_index 353 +#define VertexAttrib4sNV_remap_index 354 +#define VertexAttrib4svNV_remap_index 355 +#define VertexAttrib4ubNV_remap_index 356 +#define VertexAttrib4ubvNV_remap_index 357 +#define VertexAttribPointerNV_remap_index 358 +#define VertexAttribs1dvNV_remap_index 359 +#define VertexAttribs1fvNV_remap_index 360 +#define VertexAttribs1svNV_remap_index 361 +#define VertexAttribs2dvNV_remap_index 362 +#define VertexAttribs2fvNV_remap_index 363 +#define VertexAttribs2svNV_remap_index 364 +#define VertexAttribs3dvNV_remap_index 365 +#define VertexAttribs3fvNV_remap_index 366 +#define VertexAttribs3svNV_remap_index 367 +#define VertexAttribs4dvNV_remap_index 368 +#define VertexAttribs4fvNV_remap_index 369 +#define VertexAttribs4svNV_remap_index 370 +#define VertexAttribs4ubvNV_remap_index 371 +#define GetTexBumpParameterfvATI_remap_index 372 +#define GetTexBumpParameterivATI_remap_index 373 +#define TexBumpParameterfvATI_remap_index 374 +#define TexBumpParameterivATI_remap_index 375 +#define AlphaFragmentOp1ATI_remap_index 376 +#define AlphaFragmentOp2ATI_remap_index 377 +#define AlphaFragmentOp3ATI_remap_index 378 +#define BeginFragmentShaderATI_remap_index 379 +#define BindFragmentShaderATI_remap_index 380 +#define ColorFragmentOp1ATI_remap_index 381 +#define ColorFragmentOp2ATI_remap_index 382 +#define ColorFragmentOp3ATI_remap_index 383 +#define DeleteFragmentShaderATI_remap_index 384 +#define EndFragmentShaderATI_remap_index 385 +#define GenFragmentShadersATI_remap_index 386 +#define PassTexCoordATI_remap_index 387 +#define SampleMapATI_remap_index 388 +#define SetFragmentShaderConstantATI_remap_index 389 +#define PointParameteriNV_remap_index 390 +#define PointParameterivNV_remap_index 391 +#define ActiveStencilFaceEXT_remap_index 392 +#define BindVertexArrayAPPLE_remap_index 393 +#define DeleteVertexArraysAPPLE_remap_index 394 +#define GenVertexArraysAPPLE_remap_index 395 +#define IsVertexArrayAPPLE_remap_index 396 +#define GetProgramNamedParameterdvNV_remap_index 397 +#define GetProgramNamedParameterfvNV_remap_index 398 +#define ProgramNamedParameter4dNV_remap_index 399 +#define ProgramNamedParameter4dvNV_remap_index 400 +#define ProgramNamedParameter4fNV_remap_index 401 +#define ProgramNamedParameter4fvNV_remap_index 402 +#define PrimitiveRestartIndexNV_remap_index 403 +#define PrimitiveRestartNV_remap_index 404 +#define DepthBoundsEXT_remap_index 405 +#define BlendEquationSeparateEXT_remap_index 406 +#define BindFramebufferEXT_remap_index 407 +#define BindRenderbufferEXT_remap_index 408 +#define CheckFramebufferStatusEXT_remap_index 409 +#define DeleteFramebuffersEXT_remap_index 410 +#define DeleteRenderbuffersEXT_remap_index 411 +#define FramebufferRenderbufferEXT_remap_index 412 +#define FramebufferTexture1DEXT_remap_index 413 +#define FramebufferTexture2DEXT_remap_index 414 +#define FramebufferTexture3DEXT_remap_index 415 +#define GenFramebuffersEXT_remap_index 416 +#define GenRenderbuffersEXT_remap_index 417 +#define GenerateMipmapEXT_remap_index 418 +#define GetFramebufferAttachmentParameterivEXT_remap_index 419 +#define GetRenderbufferParameterivEXT_remap_index 420 +#define IsFramebufferEXT_remap_index 421 +#define IsRenderbufferEXT_remap_index 422 +#define RenderbufferStorageEXT_remap_index 423 +#define BlitFramebufferEXT_remap_index 424 +#define BufferParameteriAPPLE_remap_index 425 +#define FlushMappedBufferRangeAPPLE_remap_index 426 +#define BindFragDataLocationEXT_remap_index 427 +#define GetFragDataLocationEXT_remap_index 428 +#define GetUniformuivEXT_remap_index 429 +#define GetVertexAttribIivEXT_remap_index 430 +#define GetVertexAttribIuivEXT_remap_index 431 +#define Uniform1uiEXT_remap_index 432 +#define Uniform1uivEXT_remap_index 433 +#define Uniform2uiEXT_remap_index 434 +#define Uniform2uivEXT_remap_index 435 +#define Uniform3uiEXT_remap_index 436 +#define Uniform3uivEXT_remap_index 437 +#define Uniform4uiEXT_remap_index 438 +#define Uniform4uivEXT_remap_index 439 +#define VertexAttribI1iEXT_remap_index 440 +#define VertexAttribI1ivEXT_remap_index 441 +#define VertexAttribI1uiEXT_remap_index 442 +#define VertexAttribI1uivEXT_remap_index 443 +#define VertexAttribI2iEXT_remap_index 444 +#define VertexAttribI2ivEXT_remap_index 445 +#define VertexAttribI2uiEXT_remap_index 446 +#define VertexAttribI2uivEXT_remap_index 447 +#define VertexAttribI3iEXT_remap_index 448 +#define VertexAttribI3ivEXT_remap_index 449 +#define VertexAttribI3uiEXT_remap_index 450 +#define VertexAttribI3uivEXT_remap_index 451 +#define VertexAttribI4bvEXT_remap_index 452 +#define VertexAttribI4iEXT_remap_index 453 +#define VertexAttribI4ivEXT_remap_index 454 +#define VertexAttribI4svEXT_remap_index 455 +#define VertexAttribI4ubvEXT_remap_index 456 +#define VertexAttribI4uiEXT_remap_index 457 +#define VertexAttribI4uivEXT_remap_index 458 +#define VertexAttribI4usvEXT_remap_index 459 +#define VertexAttribIPointerEXT_remap_index 460 +#define FramebufferTextureLayerEXT_remap_index 461 +#define ColorMaskIndexedEXT_remap_index 462 +#define DisableIndexedEXT_remap_index 463 +#define EnableIndexedEXT_remap_index 464 +#define GetBooleanIndexedvEXT_remap_index 465 +#define GetIntegerIndexedvEXT_remap_index 466 +#define IsEnabledIndexedEXT_remap_index 467 +#define ClearColorIiEXT_remap_index 468 +#define ClearColorIuiEXT_remap_index 469 +#define GetTexParameterIivEXT_remap_index 470 +#define GetTexParameterIuivEXT_remap_index 471 +#define TexParameterIivEXT_remap_index 472 +#define TexParameterIuivEXT_remap_index 473 +#define BeginConditionalRenderNV_remap_index 474 +#define EndConditionalRenderNV_remap_index 475 +#define BeginTransformFeedbackEXT_remap_index 476 +#define BindBufferBaseEXT_remap_index 477 +#define BindBufferOffsetEXT_remap_index 478 +#define BindBufferRangeEXT_remap_index 479 +#define EndTransformFeedbackEXT_remap_index 480 +#define GetTransformFeedbackVaryingEXT_remap_index 481 +#define TransformFeedbackVaryingsEXT_remap_index 482 +#define ProvokingVertexEXT_remap_index 483 +#define GetTexParameterPointervAPPLE_remap_index 484 +#define TextureRangeAPPLE_remap_index 485 +#define GetObjectParameterivAPPLE_remap_index 486 +#define ObjectPurgeableAPPLE_remap_index 487 +#define ObjectUnpurgeableAPPLE_remap_index 488 +#define ActiveProgramEXT_remap_index 489 +#define CreateShaderProgramEXT_remap_index 490 +#define UseShaderProgramEXT_remap_index 491 +#define TextureBarrierNV_remap_index 492 +#define StencilFuncSeparateATI_remap_index 493 +#define ProgramEnvParameters4fvEXT_remap_index 494 +#define ProgramLocalParameters4fvEXT_remap_index 495 +#define GetQueryObjecti64vEXT_remap_index 496 +#define GetQueryObjectui64vEXT_remap_index 497 +#define EGLImageTargetRenderbufferStorageOES_remap_index 498 +#define EGLImageTargetTexture2DOES_remap_index 499 + +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] +#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] +#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] +#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] +#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] +#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] +#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index] +#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index] +#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index] +#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index] +#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index] +#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index] +#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index] +#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index] +#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index] +#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index] +#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index] +#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] +#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] +#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] +#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] +#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] +#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] +#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] +#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] +#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] +#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] +#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] +#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] +#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] +#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] +#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] +#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] +#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] +#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] +#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] +#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] +#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] +#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] +#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] +#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] +#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] +#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] +#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] +#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] +#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] +#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] +#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] +#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] +#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] +#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] +#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] +#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] +#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] +#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] +#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] +#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] +#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] +#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] +#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] +#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] +#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] +#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] +#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] +#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] +#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] +#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] +#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] +#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] +#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] +#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] +#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] +#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] +#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] +#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] +#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] +#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] +#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] +#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] +#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] +#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] +#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] +#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] +#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] +#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] +#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] +#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] +#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] +#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] +#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] +#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] +#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] +#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] +#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] +#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] +#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] +#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] +#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] +#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] +#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] +#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] +#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] +#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] +#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] +#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] +#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] +#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] +#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] +#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] +#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] +#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] +#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] +#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] +#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] +#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] +#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] +#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] +#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] +#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] +#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] +#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] +#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] +#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] +#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] +#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] +#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] +#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] +#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] +#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] +#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] +#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] +#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] +#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] +#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] +#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] +#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] +#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] +#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] +#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] +#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] +#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] +#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] +#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] +#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] +#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] +#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] +#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] +#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index] +#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index] +#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index] +#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] +#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] +#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] +#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] +#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index] +#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] +#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] +#define _gloffset_TexBufferARB driDispatchRemapTable[TexBufferARB_remap_index] +#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] +#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] +#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] +#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] +#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] +#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] +#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] +#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] +#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] +#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] +#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index] +#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index] +#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index] +#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index] +#define _gloffset_BindSampler driDispatchRemapTable[BindSampler_remap_index] +#define _gloffset_DeleteSamplers driDispatchRemapTable[DeleteSamplers_remap_index] +#define _gloffset_GenSamplers driDispatchRemapTable[GenSamplers_remap_index] +#define _gloffset_GetSamplerParameterIiv driDispatchRemapTable[GetSamplerParameterIiv_remap_index] +#define _gloffset_GetSamplerParameterIuiv driDispatchRemapTable[GetSamplerParameterIuiv_remap_index] +#define _gloffset_GetSamplerParameterfv driDispatchRemapTable[GetSamplerParameterfv_remap_index] +#define _gloffset_GetSamplerParameteriv driDispatchRemapTable[GetSamplerParameteriv_remap_index] +#define _gloffset_IsSampler driDispatchRemapTable[IsSampler_remap_index] +#define _gloffset_SamplerParameterIiv driDispatchRemapTable[SamplerParameterIiv_remap_index] +#define _gloffset_SamplerParameterIuiv driDispatchRemapTable[SamplerParameterIuiv_remap_index] +#define _gloffset_SamplerParameterf driDispatchRemapTable[SamplerParameterf_remap_index] +#define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index] +#define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index] +#define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index] +#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] +#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] +#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] +#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] +#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] +#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] +#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] +#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index] +#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index] +#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index] +#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index] +#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index] +#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] +#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] +#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] +#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] +#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] +#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] +#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] +#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] +#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] +#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] +#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] +#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] +#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] +#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] +#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] +#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] +#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] +#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] +#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] +#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] +#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] +#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] +#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] +#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] +#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] +#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] +#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] +#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] +#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] +#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] +#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] +#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] +#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] +#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] +#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] +#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] +#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] +#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] +#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] +#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] +#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] +#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] +#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] +#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] +#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] +#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] +#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] +#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] +#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] +#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] +#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] +#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] +#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] +#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] +#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] +#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] +#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] +#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] +#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] +#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] +#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] +#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] +#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] +#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] +#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] +#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] +#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] +#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] +#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] +#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] +#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] +#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] +#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] +#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] +#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] +#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] +#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] +#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] +#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] +#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] +#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] +#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] +#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] +#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] +#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] +#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] +#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] +#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] +#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] +#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] +#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] +#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] +#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] +#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] +#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] +#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] +#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] +#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] +#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] +#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] +#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] +#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] +#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] +#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] +#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] +#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] +#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] +#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] +#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] +#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] +#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] +#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] +#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] +#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] +#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] +#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] +#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] +#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] +#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] +#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] +#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] +#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] +#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] +#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] +#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] +#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] +#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] +#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] +#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] +#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] +#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] +#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] +#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] +#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] +#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] +#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] +#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] +#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] +#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] +#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] +#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] +#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] +#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] +#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] +#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] +#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] +#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] +#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] +#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] +#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] +#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] +#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] +#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] +#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] +#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] +#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] +#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] +#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] +#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] +#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] +#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] +#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] +#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] +#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] +#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] +#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] +#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index] +#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index] +#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] +#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] +#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] +#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] +#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] +#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] +#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] +#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] +#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] +#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] +#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] +#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] +#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] +#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] +#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] +#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] +#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] +#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] +#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] +#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index] +#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index] +#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index] +#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index] +#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index] +#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index] +#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index] +#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index] +#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index] +#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index] +#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index] +#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index] +#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index] +#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index] +#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index] +#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index] +#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index] +#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index] +#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index] +#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index] +#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index] +#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index] +#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index] +#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index] +#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index] +#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index] +#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index] +#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index] +#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index] +#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index] +#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index] +#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index] +#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index] +#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index] +#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index] +#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index] +#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index] +#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index] +#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index] +#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] +#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] +#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] +#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] +#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] +#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] +#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] +#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] +#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] +#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] +#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] +#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index] +#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] +#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] +#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] +#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] +#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] + +#endif /* _GLAPI_USE_REMAP_TABLE */ + +#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) +#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) +#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) +#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) +#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) +#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) +#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) +#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) +#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) +#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) +#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) +#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) +#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) +#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) +#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) +#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) +#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) +#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) +#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) +#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) +#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) +#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) +#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) +#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) +#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) +#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) +#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) +#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) +#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) +#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) +#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) +#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) +#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) +#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) +#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) +#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) +#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) +#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) +#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) +#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) +#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) +#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) +#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) +#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) +#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) +#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) +#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) +#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) +#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) +#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) +#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) +#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) +#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) +#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) +#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) +#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) +#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) +#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) +#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) +#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) +#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) +#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) +#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) +#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) +#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) +#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) +#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) +#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) +#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) +#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) +#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) +#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) +#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) +#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) +#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) +#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) +#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) +#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) +#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) +#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) +#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) +#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) +#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) +#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) +#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) +#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) +#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) +#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) +#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) +#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) +#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) +#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) +#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) +#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) +#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) +#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) +#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) +#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) +#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) +#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) +#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) +#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) +#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) +#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) +#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) +#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) +#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) +#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) +#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) +#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) +#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) +#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) +#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) +#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) +#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) +#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) +#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) +#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) +#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) +#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) +#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) +#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) +#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) +#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) +#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) +#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) +#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) +#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) +#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) +#define GET_End(disp) GET_by_offset(disp, _gloffset_End) +#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) +#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) +#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) +#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) +#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) +#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) +#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) +#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) +#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) +#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) +#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) +#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) +#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) +#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) +#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) +#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) +#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) +#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) +#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) +#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) +#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) +#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) +#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) +#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) +#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) +#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) +#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) +#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) +#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) +#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) +#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) +#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) +#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) +#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) +#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) +#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) +#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) +#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) +#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) +#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) +#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) +#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) +#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) +#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) +#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) +#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) +#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) +#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) +#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) +#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) +#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) +#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) +#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) +#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) +#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) +#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) +#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) +#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) +#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) +#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) +#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) +#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) +#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) +#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) +#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) +#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) +#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) +#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) +#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) +#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) +#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) +#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) +#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) +#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) +#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) +#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) +#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) +#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) +#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) +#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) +#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) +#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) +#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) +#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) +#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) +#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) +#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) +#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) +#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) +#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) +#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) +#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) +#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) +#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) +#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) +#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) +#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) +#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) +#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) +#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) +#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) +#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) +#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) +#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) +#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) +#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) +#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) +#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) +#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) +#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) +#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) +#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) +#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) +#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) +#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) +#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) +#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) +#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) +#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) +#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) +#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) +#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) +#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) +#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) +#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) +#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) +#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) +#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) +#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) +#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) +#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) +#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) +#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) +#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) +#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) +#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) +#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) +#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) +#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) +#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) +#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) +#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) +#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) +#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) +#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) +#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) +#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) +#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) +#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) +#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) +#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) +#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) +#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) +#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) +#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) +#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) +#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) +#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) +#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) +#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) +#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) +#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) +#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) +#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) +#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) +#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) +#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) +#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) +#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) +#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) +#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) +#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) +#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) +#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) +#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) +#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) +#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) +#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) +#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) +#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) +#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) +#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) +#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) +#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) +#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) +#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) +#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) +#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) +#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) +#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) +#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) +#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) +#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) +#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) +#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) +#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) +#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) +#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) +#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) +#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) +#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) +#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) +#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) +#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) +#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) +#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) +#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) +#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) +#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) +#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) +#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) +#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) +#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) +#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) +#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) +#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) +#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) +#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) +#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) +#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) +#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) +#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) +#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) +#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) +#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) +#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) +#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) +#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) +#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) +#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) +#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) +#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) +#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) +#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) +#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) +#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) +#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) +#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) +#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) +#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) +#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) +#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) +#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) +#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) +#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) +#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) +#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) +#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) +#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) +#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) +#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) +#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) +#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) +#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) +#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) +#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) +#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) +#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) +#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) +#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) +#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) +#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) +#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) +#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) +#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) +#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) +#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) +#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) +#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) +#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) +#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) +#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) +#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) +#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) +#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) +#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) +#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) +#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) +#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) +#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) +#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) +#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) +#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) +#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) +#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) +#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) +#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) +#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) +#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) +#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) +#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) +#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) +#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) +#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) +#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) +#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) +#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) +#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) +#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) +#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) +#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) +#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) +#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) +#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) +#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) +#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) +#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) +#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) +#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) +#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) +#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) +#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) +#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) +#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) +#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) +#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) +#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) +#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) +#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) +#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) +#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) +#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) +#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) +#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) +#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) +#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) +#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) +#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) +#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) +#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) +#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) +#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) +#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) +#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) +#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) +#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) +#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) +#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) +#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) +#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) +#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) +#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) +#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) +#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) +#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) +#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) +#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) +#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) +#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) +#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) +#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) +#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) +#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) +#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) +#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) +#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) +#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) +#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) +#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) +#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) +#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) +#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) +#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) +#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) +#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) +#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) +#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) +#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) +#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) +#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) +#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) +#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) +#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) +#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) +#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) +#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) +#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) +#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) +#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) +#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) +#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) +#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) +#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) +#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) +#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) +#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) +#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) +#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) +#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) +#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) +#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) +#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) +#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) +#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) +#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) +#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) +#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) +#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) +#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) +#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) +#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) +#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) +#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) +#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) +#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) +#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) +#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) +#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) +#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) +#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) +#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) +#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters) +#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf) +#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn) +#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters) +#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv) +#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn) +#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters) +#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni) +#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn) +#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters) +#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv) +#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn) +#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) +#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) +#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) +#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) +#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) +#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) +#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) +#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) +#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) +#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) +#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) +#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) +#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) +#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) +#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) +#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) +#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) +#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) +#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) +#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) +#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) +#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) +#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) +#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) +#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) +#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) +#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) +#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) +#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) +#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) +#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) +#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) +#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) +#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) +#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) +#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) +#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) +#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) +#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) +#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) +#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) +#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) +#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) +#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) +#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) +#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) +#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) +#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) +#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) +#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) +#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) +#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) +#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) +#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) +#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) +#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) +#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) +#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) +#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) +#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) +#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) +#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) +#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) +#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) +#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) +#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) +#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) +#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) +#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) +#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) +#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) +#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) +#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) +#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) +#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) +#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) +#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) +#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) +#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) +#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) +#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) +#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) +#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) +#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) +#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) +#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) +#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) +#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) +#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) +#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) +#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) +#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) +#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) +#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) +#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) +#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) +#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) +#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) +#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) +#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) +#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) +#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) +#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) +#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) +#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) +#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) +#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) +#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) +#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) +#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) +#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) +#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) +#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) +#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) +#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) +#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) +#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) +#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) +#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) +#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) +#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) +#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) +#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) +#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) +#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) +#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) +#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) +#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) +#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) +#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) +#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) +#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) +#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) +#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) +#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) +#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) +#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) +#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) +#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) +#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) +#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) +#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) +#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) +#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) +#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) +#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) +#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) +#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) +#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) +#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) +#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) +#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) +#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) +#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) +#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) +#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) +#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) +#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) +#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) +#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) +#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) +#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) +#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) +#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) +#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) +#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) +#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) +#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) +#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) +#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) +#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) +#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) +#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) +#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) +#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) +#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) +#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) +#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) +#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) +#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) +#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) +#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) +#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) +#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) +#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) +#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) +#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) +#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) +#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) +#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) +#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) +#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) +#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) +#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) +#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) +#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) +#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) +#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) +#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) +#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) +#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) +#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) +#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) +#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) +#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) +#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) +#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) +#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) +#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) +#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) +#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) +#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) +#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) +#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) +#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) +#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) +#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) +#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) +#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) +#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) +#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) +#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) +#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) +#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) +#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) +#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) +#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) +#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) +#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) +#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) +#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) +#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) +#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) +#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) +#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) +#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) +#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) +#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters) +#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn) +#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters) +#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn) +#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) +#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) +#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) +#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) +#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) +#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) +#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) +#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) +#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) +#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) +#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) +#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) +#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) +#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) +#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) +#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) +#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) +#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) +#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) +#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) +#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) +#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) +#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) +#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) +#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) +#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) +#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) +#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) +#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) +#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) +#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) +#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) +#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) +#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) +#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) +#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) +#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) +#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) +#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) +#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) +#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) +#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) +#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) +#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) +#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) +#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) +#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) +#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) +#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) +#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) +#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) +#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) +#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) +#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) +#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) +#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) +#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) +#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) +#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) +#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) +#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) +#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) +#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) +#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) +#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) +#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) +#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) +#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) +#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) +#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) +#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) +#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) +#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) +#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) +#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) +#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) +#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) +#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) +#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) +#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) +#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) +#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) +#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) +#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) +#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) +#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) +#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) +#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) +#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) +#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) +#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) +#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) +#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) +#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) +#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) +#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) +#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) +#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) +#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) +#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) +#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) +#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) +#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) +#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) +#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) +#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) +#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) +#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) +#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) +#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) +#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) +#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) +#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) +#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) +#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) +#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) +#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) +#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) +#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) +#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) +#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) +#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) +#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) +#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) +#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) +#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) +#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) +#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) +#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) +#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) +#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) +#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) +#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) +#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) +#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) +#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) +#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) +#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) +#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) +#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) +#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) +#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) +#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) +#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) +#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) +#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) +#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) +#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters) +#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation) +#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn) +#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) +#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) +#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) +#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) +#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) +#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) +#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) +#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) +#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) +#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) +#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) +#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) +#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) +#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) +#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) +#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) +#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) +#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) +#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) +#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) +#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) +#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) +#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) +#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) +#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) +#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) +#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) +#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) +#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) +#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) +#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) +#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) +#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) +#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) +#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) +#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) +#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) +#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) +#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) +#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) +#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) +#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) +#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) +#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) +#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) +#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) +#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) +#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) +#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) +#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) +#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) +#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) +#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) +#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) +#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) +#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) +#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) +#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) +#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) +#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) +#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) +#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) +#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) +#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) +#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) +#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) +#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) +#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) +#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) +#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) +#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters) +#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D) +#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn) +#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters) +#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn) +#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters) +#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn) +#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters) +#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn) +#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters) +#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) +#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) +#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) +#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) +#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) +#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) +#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) +#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) +#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) +#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) +#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) +#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) +#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) +#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) +#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) +#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) +#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) +#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) +#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) +#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) +#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) +#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) +#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) +#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) +#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) +#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) +#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters) +#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) +#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) +#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) +#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) +#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) +#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters) +#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader) +#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn) +#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters) +#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor) +#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn) +#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLfloat, GLint)), _gloffset_ClearBufferfi, parameters) +#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi) +#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn) +#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters) +#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv) +#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn) +#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters) +#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv) +#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn) +#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters) +#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv) +#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn) +#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters) +#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi) +#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn) +#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters) +#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer) +#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn) +#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters) +#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture) +#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn) +#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters) +#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v) +#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn) +#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters) +#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v) +#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn) +#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters) +#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor) +#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn) +#define CALL_ClampColorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColorARB, parameters) +#define GET_ClampColorARB(disp) GET_by_offset(disp, _gloffset_ClampColorARB) +#define SET_ClampColorARB(disp, fn) SET_by_offset(disp, _gloffset_ClampColorARB, fn) +#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters) +#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB) +#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn) +#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters) +#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB) +#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn) +#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters) +#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB) +#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn) +#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters) +#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB) +#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn) +#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters) +#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB) +#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn) +#define CALL_VertexAttribDivisorARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisorARB, parameters) +#define GET_VertexAttribDivisorARB(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisorARB) +#define SET_VertexAttribDivisorARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn) +#define CALL_TexBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBufferARB, parameters) +#define GET_TexBufferARB(disp) GET_by_offset(disp, _gloffset_TexBufferARB) +#define SET_TexBufferARB(disp, fn) SET_by_offset(disp, _gloffset_TexBufferARB, fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters) +#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync) +#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn) +#define CALL_BlendEquationSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendEquationSeparateiARB, parameters) +#define GET_BlendEquationSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB) +#define SET_BlendEquationSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn) +#define CALL_BlendEquationiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BlendEquationiARB, parameters) +#define GET_BlendEquationiARB(disp) GET_by_offset(disp, _gloffset_BlendEquationiARB) +#define SET_BlendEquationiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationiARB, fn) +#define CALL_BlendFuncSeparateiARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateiARB, parameters) +#define GET_BlendFuncSeparateiARB(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB) +#define SET_BlendFuncSeparateiARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn) +#define CALL_BlendFunciARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLenum)), _gloffset_BlendFunciARB, parameters) +#define GET_BlendFunciARB(disp) GET_by_offset(disp, _gloffset_BlendFunciARB) +#define SET_BlendFunciARB(disp, fn) SET_by_offset(disp, _gloffset_BlendFunciARB, fn) +#define CALL_BindSampler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_BindSampler, parameters) +#define GET_BindSampler(disp) GET_by_offset(disp, _gloffset_BindSampler) +#define SET_BindSampler(disp, fn) SET_by_offset(disp, _gloffset_BindSampler, fn) +#define CALL_DeleteSamplers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteSamplers, parameters) +#define GET_DeleteSamplers(disp) GET_by_offset(disp, _gloffset_DeleteSamplers) +#define SET_DeleteSamplers(disp, fn) SET_by_offset(disp, _gloffset_DeleteSamplers, fn) +#define CALL_GenSamplers(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenSamplers, parameters) +#define GET_GenSamplers(disp) GET_by_offset(disp, _gloffset_GenSamplers) +#define SET_GenSamplers(disp, fn) SET_by_offset(disp, _gloffset_GenSamplers, fn) +#define CALL_GetSamplerParameterIiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetSamplerParameterIiv, parameters) +#define GET_GetSamplerParameterIiv(disp) GET_by_offset(disp, _gloffset_GetSamplerParameterIiv) +#define SET_GetSamplerParameterIiv(disp, fn) SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn) +#define CALL_GetSamplerParameterIuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetSamplerParameterIuiv, parameters) +#define GET_GetSamplerParameterIuiv(disp) GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv) +#define SET_GetSamplerParameterIuiv(disp, fn) SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn) +#define CALL_GetSamplerParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetSamplerParameterfv, parameters) +#define GET_GetSamplerParameterfv(disp) GET_by_offset(disp, _gloffset_GetSamplerParameterfv) +#define SET_GetSamplerParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn) +#define CALL_GetSamplerParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetSamplerParameteriv, parameters) +#define GET_GetSamplerParameteriv(disp) GET_by_offset(disp, _gloffset_GetSamplerParameteriv) +#define SET_GetSamplerParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn) +#define CALL_IsSampler(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsSampler, parameters) +#define GET_IsSampler(disp) GET_by_offset(disp, _gloffset_IsSampler) +#define SET_IsSampler(disp, fn) SET_by_offset(disp, _gloffset_IsSampler, fn) +#define CALL_SamplerParameterIiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, const GLint *)), _gloffset_SamplerParameterIiv, parameters) +#define GET_SamplerParameterIiv(disp) GET_by_offset(disp, _gloffset_SamplerParameterIiv) +#define SET_SamplerParameterIiv(disp, fn) SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn) +#define CALL_SamplerParameterIuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, const GLuint *)), _gloffset_SamplerParameterIuiv, parameters) +#define GET_SamplerParameterIuiv(disp) GET_by_offset(disp, _gloffset_SamplerParameterIuiv) +#define SET_SamplerParameterIuiv(disp, fn) SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn) +#define CALL_SamplerParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat)), _gloffset_SamplerParameterf, parameters) +#define GET_SamplerParameterf(disp) GET_by_offset(disp, _gloffset_SamplerParameterf) +#define SET_SamplerParameterf(disp, fn) SET_by_offset(disp, _gloffset_SamplerParameterf, fn) +#define CALL_SamplerParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, const GLfloat *)), _gloffset_SamplerParameterfv, parameters) +#define GET_SamplerParameterfv(disp) GET_by_offset(disp, _gloffset_SamplerParameterfv) +#define SET_SamplerParameterfv(disp, fn) SET_by_offset(disp, _gloffset_SamplerParameterfv, fn) +#define CALL_SamplerParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_SamplerParameteri, parameters) +#define GET_SamplerParameteri(disp) GET_by_offset(disp, _gloffset_SamplerParameteri) +#define SET_SamplerParameteri(disp, fn) SET_by_offset(disp, _gloffset_SamplerParameteri, fn) +#define CALL_SamplerParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, const GLint *)), _gloffset_SamplerParameteriv, parameters) +#define GET_SamplerParameteriv(disp) GET_by_offset(disp, _gloffset_SamplerParameteriv) +#define SET_SamplerParameteriv(disp, fn) SET_by_offset(disp, _gloffset_SamplerParameteriv, fn) +#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters) +#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback) +#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn) +#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters) +#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks) +#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn) +#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters) +#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback) +#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn) +#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters) +#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks) +#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn) +#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters) +#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback) +#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn) +#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters) +#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback) +#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn) +#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters) +#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback) +#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn) +#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters) +#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf) +#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn) +#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters) +#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef) +#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn) +#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters) +#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat) +#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn) +#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters) +#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler) +#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn) +#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters) +#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary) +#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn) +#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters) +#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV) +#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn) +#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters) +#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV) +#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn) +#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters) +#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT) +#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn) +#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters) +#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT) +#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn) +#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters) +#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT) +#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn) +#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters) +#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT) +#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn) +#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters) +#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT) +#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn) +#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters) +#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT) +#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn) +#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters) +#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT) +#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn) +#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters) +#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT) +#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn) +#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters) +#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT) +#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn) +#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters) +#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT) +#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn) +#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters) +#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT) +#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn) +#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters) +#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT) +#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn) +#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters) +#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT) +#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn) +#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters) +#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT) +#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn) +#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters) +#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT) +#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn) +#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters) +#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT) +#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn) +#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters) +#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT) +#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn) +#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters) +#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT) +#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn) +#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters) +#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT) +#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn) +#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters) +#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT) +#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn) +#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters) +#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT) +#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn) +#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters) +#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT) +#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn) +#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters) +#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT) +#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn) +#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters) +#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT) +#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn) +#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters) +#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT) +#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn) +#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters) +#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT) +#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn) +#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters) +#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT) +#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn) +#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters) +#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT) +#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn) +#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters) +#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT) +#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn) +#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters) +#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT) +#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn) +#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters) +#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT) +#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn) +#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters) +#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT) +#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn) +#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters) +#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT) +#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn) +#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters) +#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT) +#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn) +#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters) +#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT) +#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn) +#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters) +#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT) +#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn) +#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters) +#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT) +#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn) +#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters) +#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT) +#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn) +#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters) +#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT) +#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn) +#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters) +#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT) +#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn) +#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters) +#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT) +#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn) +#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters) +#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT) +#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn) +#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters) +#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT) +#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn) +#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters) +#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT) +#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn) +#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters) +#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT) +#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn) +#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters) +#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT) +#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn) +#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters) +#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT) +#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn) +#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters) +#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT) +#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn) +#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters) +#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT) +#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn) +#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters) +#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT) +#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn) +#define CALL_TextureBarrierNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_TextureBarrierNV, parameters) +#define GET_TextureBarrierNV(disp) GET_by_offset(disp, _gloffset_TextureBarrierNV) +#define SET_TextureBarrierNV(disp, fn) SET_by_offset(disp, _gloffset_TextureBarrierNV, fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/mesalib/src/mesa/main/mfeatures.h b/mesalib/src/mesa/main/mfeatures.h index b549d90bd..33db50814 100644 --- a/mesalib/src/mesa/main/mfeatures.h +++ b/mesalib/src/mesa/main/mfeatures.h @@ -1,145 +1,146 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file mfeatures.h
- * Flags to enable/disable specific parts of the API.
- */
-
-#ifndef FEATURES_H
-#define FEATURES_H
-
-
-#ifndef _HAVE_FULL_GL
-#define _HAVE_FULL_GL 1
-#endif
-
-/* assert that a feature is disabled and should never be used */
-#define ASSERT_NO_FEATURE() ASSERT(0)
-
-/**
- * A feature can be anything. But most of them share certain characteristics.
- *
- * When a feature defines vtxfmt entries, they can be initialized and
- * installed by
- * _MESA_INIT_<FEATURE>_VTXFMT
- * _mesa_install_<feature>_vtxfmt
- *
- * When a feature defines dispatch entries, they are initialized by
- * _mesa_init_<feature>_dispatch
- *
- * When a feature has states, they are initialized and freed by
- * _mesa_init_<feature>
- * _mesa_free_<feature>_data
- *
- * Except for states, the others compile to no-op when a feature is disabled.
- *
- * The GLAPIENTRYs and helper functions defined by a feature should also
- * compile to no-op when it is disabled. But to save typings and to catch
- * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE()
- * when the feature is disabled.
- *
- * A feature following the conventions may be used without knowing if it is
- * enabled or not.
- */
-
-#ifndef FEATURE_ES1
-#define FEATURE_ES1 0
-#endif
-#ifndef FEATURE_ES2
-#define FEATURE_ES2 0
-#endif
-
-#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2)
-
-#ifndef FEATURE_GL
-#define FEATURE_GL !FEATURE_ES
-#endif
-
-#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1)
-#define FEATURE_remap_table 1
-#else
-#define FEATURE_remap_table 0
-#endif
-
-#define FEATURE_dispatch 1
-#define FEATURE_texgen 1
-#define FEATURE_userclip 1
-
-#define FEATURE_accum FEATURE_GL
-#define FEATURE_arrayelt FEATURE_GL
-#define FEATURE_attrib_stack FEATURE_GL
-/* this disables vtxfmt, api_loopback, and api_noop completely */
-#define FEATURE_beginend FEATURE_GL
-#define FEATURE_colortable FEATURE_GL
-#define FEATURE_convolve FEATURE_GL
-#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend)
-#define FEATURE_draw_read_buffer FEATURE_GL
-#define FEATURE_drawpix FEATURE_GL
-#define FEATURE_evaluators FEATURE_GL
-#define FEATURE_feedback FEATURE_GL
-#define FEATURE_pixel_transfer FEATURE_GL
-#define FEATURE_queryobj FEATURE_GL
-#define FEATURE_rastpos FEATURE_GL
-#define FEATURE_texture_fxt1 FEATURE_GL
-#define FEATURE_texture_s3tc FEATURE_GL
-
-#define FEATURE_extra_context_init FEATURE_ES
-#define FEATURE_point_size_array FEATURE_ES
-
-#define FEATURE_es2_glsl FEATURE_ES2
-
-#define FEATURE_ARB_fragment_program 1
-#define FEATURE_ARB_vertex_program 1
-#define FEATURE_ARB_vertex_shader 1
-#define FEATURE_ARB_fragment_shader 1
-#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
-#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects
-
-#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object)
-#define FEATURE_ARB_map_buffer_range FEATURE_GL
-#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object)
-#define FEATURE_ARB_sync FEATURE_GL
-#define FEATURE_ARB_vertex_buffer_object 1
-
-#define FEATURE_EXT_framebuffer_blit FEATURE_GL
-#define FEATURE_EXT_framebuffer_object 1
-#define FEATURE_EXT_pixel_buffer_object 1
-#define FEATURE_EXT_texture_sRGB FEATURE_GL
-#define FEATURE_EXT_transform_feedback FEATURE_GL
-
-#define FEATURE_APPLE_object_purgeable FEATURE_GL
-#define FEATURE_ATI_fragment_shader FEATURE_GL
-#define FEATURE_NV_fence FEATURE_GL
-#define FEATURE_NV_fragment_program FEATURE_GL
-#define FEATURE_NV_vertex_program FEATURE_GL
-
-#define FEATURE_OES_EGL_image 1
-#define FEATURE_OES_draw_texture FEATURE_ES1
-#define FEATURE_OES_framebuffer_object FEATURE_ES
-#define FEATURE_OES_mapbuffer FEATURE_ES
-
-#endif /* FEATURES_H */
+/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file mfeatures.h + * Flags to enable/disable specific parts of the API. + */ + +#ifndef FEATURES_H +#define FEATURES_H + + +#ifndef _HAVE_FULL_GL +#define _HAVE_FULL_GL 1 +#endif + +/* assert that a feature is disabled and should never be used */ +#define ASSERT_NO_FEATURE() ASSERT(0) + +/** + * A feature can be anything. But most of them share certain characteristics. + * + * When a feature defines vtxfmt entries, they can be initialized and + * installed by + * _MESA_INIT_<FEATURE>_VTXFMT + * _mesa_install_<feature>_vtxfmt + * + * When a feature defines dispatch entries, they are initialized by + * _mesa_init_<feature>_dispatch + * + * When a feature has states, they are initialized and freed by + * _mesa_init_<feature> + * _mesa_free_<feature>_data + * + * Except for states, the others compile to no-op when a feature is disabled. + * + * The GLAPIENTRYs and helper functions defined by a feature should also + * compile to no-op when it is disabled. But to save typings and to catch + * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE() + * when the feature is disabled. + * + * A feature following the conventions may be used without knowing if it is + * enabled or not. + */ + +#ifndef FEATURE_ES1 +#define FEATURE_ES1 0 +#endif +#ifndef FEATURE_ES2 +#define FEATURE_ES2 0 +#endif + +#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2) + +#ifndef FEATURE_GL +#define FEATURE_GL !FEATURE_ES +#endif + +#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1) +#define FEATURE_remap_table 1 +#else +#define FEATURE_remap_table 0 +#endif + +#define FEATURE_dispatch 1 +#define FEATURE_texgen 1 +#define FEATURE_userclip 1 + +#define FEATURE_accum FEATURE_GL +#define FEATURE_arrayelt FEATURE_GL +#define FEATURE_attrib_stack FEATURE_GL +/* this disables vtxfmt, api_loopback, and api_noop completely */ +#define FEATURE_beginend FEATURE_GL +#define FEATURE_colortable FEATURE_GL +#define FEATURE_convolve FEATURE_GL +#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend) +#define FEATURE_draw_read_buffer FEATURE_GL +#define FEATURE_drawpix FEATURE_GL +#define FEATURE_evaluators FEATURE_GL +#define FEATURE_feedback FEATURE_GL +#define FEATURE_pixel_transfer FEATURE_GL +#define FEATURE_queryobj FEATURE_GL +#define FEATURE_rastpos FEATURE_GL +#define FEATURE_texture_fxt1 FEATURE_GL +#define FEATURE_texture_s3tc FEATURE_GL + +#define FEATURE_extra_context_init FEATURE_ES +#define FEATURE_point_size_array FEATURE_ES + +#define FEATURE_es2_glsl FEATURE_ES2 + +#define FEATURE_ARB_fragment_program 1 +#define FEATURE_ARB_vertex_program 1 +#define FEATURE_ARB_vertex_shader 1 +#define FEATURE_ARB_fragment_shader 1 +#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) +#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects +#define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects + +#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object) +#define FEATURE_ARB_map_buffer_range FEATURE_GL +#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object) +#define FEATURE_ARB_sampler_objects FEATURE_GL +#define FEATURE_ARB_sync FEATURE_GL +#define FEATURE_ARB_vertex_buffer_object 1 + +#define FEATURE_EXT_framebuffer_blit FEATURE_GL +#define FEATURE_EXT_framebuffer_object 1 +#define FEATURE_EXT_pixel_buffer_object 1 +#define FEATURE_EXT_texture_sRGB FEATURE_GL +#define FEATURE_EXT_transform_feedback FEATURE_GL + +#define FEATURE_APPLE_object_purgeable FEATURE_GL +#define FEATURE_ATI_fragment_shader FEATURE_GL +#define FEATURE_NV_fence FEATURE_GL +#define FEATURE_NV_fragment_program FEATURE_GL +#define FEATURE_NV_vertex_program FEATURE_GL + +#define FEATURE_OES_EGL_image 1 +#define FEATURE_OES_draw_texture FEATURE_ES1 +#define FEATURE_OES_framebuffer_object FEATURE_ES +#define FEATURE_OES_mapbuffer FEATURE_ES + +#endif /* FEATURES_H */ diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 5ec641895..9e2905ab2 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1,3383 +1,3409 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.7
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file mtypes.h
- * Main Mesa data structures.
- *
- * Please try to mark derived values with a leading underscore ('_').
- */
-
-#ifndef MTYPES_H
-#define MTYPES_H
-
-
-#include "main/glheader.h"
-#include "main/config.h"
-#include "main/mfeatures.h"
-#include "glapi/glapi.h"
-#include "math/m_matrix.h" /* GLmatrix */
-#include "main/simple_list.h" /* struct simple_node */
-#include "main/formats.h" /* MESA_FORMAT_COUNT */
-
-
-/**
- * Color channel data type.
- */
-#if CHAN_BITS == 8
- typedef GLubyte GLchan;
-#define CHAN_MAX 255
-#define CHAN_MAXF 255.0F
-#define CHAN_TYPE GL_UNSIGNED_BYTE
-#elif CHAN_BITS == 16
- typedef GLushort GLchan;
-#define CHAN_MAX 65535
-#define CHAN_MAXF 65535.0F
-#define CHAN_TYPE GL_UNSIGNED_SHORT
-#elif CHAN_BITS == 32
- typedef GLfloat GLchan;
-#define CHAN_MAX 1.0
-#define CHAN_MAXF 1.0F
-#define CHAN_TYPE GL_FLOAT
-#else
-#error "illegal number of color channel bits"
-#endif
-
-
-/**
- * Stencil buffer data type.
- */
-#if STENCIL_BITS==8
- typedef GLubyte GLstencil;
-#elif STENCIL_BITS==16
- typedef GLushort GLstencil;
-#else
-# error "illegal number of stencil bits"
-#endif
-
-
-/**
- * \name 64-bit extension of GLbitfield.
- */
-/*@{*/
-typedef GLuint64 GLbitfield64;
-
-/** Set a single bit */
-#define BITFIELD64_BIT(b) ((GLbitfield64)1 << (b))
-
-
-/**
- * \name Some forward type declarations
- */
-/*@{*/
-struct _mesa_HashTable;
-struct gl_attrib_node;
-struct gl_list_extensions;
-struct gl_meta_state;
-struct gl_pixelstore_attrib;
-struct gl_program_cache;
-struct gl_texture_format;
-struct gl_texture_image;
-struct gl_texture_object;
-struct gl_context;
-struct st_context;
-/*@}*/
-
-
-/** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */
-#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1)
-#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2)
-#define PRIM_UNKNOWN (GL_POLYGON+3)
-
-
-/**
- * Shader stages. Note that these will become 5 with tessellation.
- * These MUST have the same values as gallium's PIPE_SHADER_*
- */
-typedef enum
-{
- MESA_SHADER_VERTEX = 0,
- MESA_SHADER_FRAGMENT = 1,
- MESA_SHADER_GEOMETRY = 2,
- MESA_SHADER_TYPES = 3
-} gl_shader_type;
-
-
-
-/**
- * Indexes for vertex program attributes.
- * GL_NV_vertex_program aliases generic attributes over the conventional
- * attributes. In GL_ARB_vertex_program shader the aliasing is optional.
- * In GL_ARB_vertex_shader / OpenGL 2.0 the aliasing is disallowed (the
- * generic attributes are distinct/separate).
- */
-typedef enum
-{
- VERT_ATTRIB_POS = 0,
- VERT_ATTRIB_WEIGHT = 1,
- VERT_ATTRIB_NORMAL = 2,
- VERT_ATTRIB_COLOR0 = 3,
- VERT_ATTRIB_COLOR1 = 4,
- VERT_ATTRIB_FOG = 5,
- VERT_ATTRIB_COLOR_INDEX = 6,
- VERT_ATTRIB_POINT_SIZE = 6, /*alias*/
- VERT_ATTRIB_EDGEFLAG = 7,
- VERT_ATTRIB_TEX0 = 8,
- VERT_ATTRIB_TEX1 = 9,
- VERT_ATTRIB_TEX2 = 10,
- VERT_ATTRIB_TEX3 = 11,
- VERT_ATTRIB_TEX4 = 12,
- VERT_ATTRIB_TEX5 = 13,
- VERT_ATTRIB_TEX6 = 14,
- VERT_ATTRIB_TEX7 = 15,
- VERT_ATTRIB_GENERIC0 = 16,
- VERT_ATTRIB_GENERIC1 = 17,
- VERT_ATTRIB_GENERIC2 = 18,
- VERT_ATTRIB_GENERIC3 = 19,
- VERT_ATTRIB_GENERIC4 = 20,
- VERT_ATTRIB_GENERIC5 = 21,
- VERT_ATTRIB_GENERIC6 = 22,
- VERT_ATTRIB_GENERIC7 = 23,
- VERT_ATTRIB_GENERIC8 = 24,
- VERT_ATTRIB_GENERIC9 = 25,
- VERT_ATTRIB_GENERIC10 = 26,
- VERT_ATTRIB_GENERIC11 = 27,
- VERT_ATTRIB_GENERIC12 = 28,
- VERT_ATTRIB_GENERIC13 = 29,
- VERT_ATTRIB_GENERIC14 = 30,
- VERT_ATTRIB_GENERIC15 = 31,
- VERT_ATTRIB_MAX = 32
-} gl_vert_attrib;
-
-/**
- * Bitflags for vertex attributes.
- * These are used in bitfields in many places.
- */
-/*@{*/
-#define VERT_BIT_POS (1 << VERT_ATTRIB_POS)
-#define VERT_BIT_WEIGHT (1 << VERT_ATTRIB_WEIGHT)
-#define VERT_BIT_NORMAL (1 << VERT_ATTRIB_NORMAL)
-#define VERT_BIT_COLOR0 (1 << VERT_ATTRIB_COLOR0)
-#define VERT_BIT_COLOR1 (1 << VERT_ATTRIB_COLOR1)
-#define VERT_BIT_FOG (1 << VERT_ATTRIB_FOG)
-#define VERT_BIT_COLOR_INDEX (1 << VERT_ATTRIB_COLOR_INDEX)
-#define VERT_BIT_EDGEFLAG (1 << VERT_ATTRIB_EDGEFLAG)
-#define VERT_BIT_TEX0 (1 << VERT_ATTRIB_TEX0)
-#define VERT_BIT_TEX1 (1 << VERT_ATTRIB_TEX1)
-#define VERT_BIT_TEX2 (1 << VERT_ATTRIB_TEX2)
-#define VERT_BIT_TEX3 (1 << VERT_ATTRIB_TEX3)
-#define VERT_BIT_TEX4 (1 << VERT_ATTRIB_TEX4)
-#define VERT_BIT_TEX5 (1 << VERT_ATTRIB_TEX5)
-#define VERT_BIT_TEX6 (1 << VERT_ATTRIB_TEX6)
-#define VERT_BIT_TEX7 (1 << VERT_ATTRIB_TEX7)
-#define VERT_BIT_GENERIC0 (1 << VERT_ATTRIB_GENERIC0)
-#define VERT_BIT_GENERIC1 (1 << VERT_ATTRIB_GENERIC1)
-#define VERT_BIT_GENERIC2 (1 << VERT_ATTRIB_GENERIC2)
-#define VERT_BIT_GENERIC3 (1 << VERT_ATTRIB_GENERIC3)
-#define VERT_BIT_GENERIC4 (1 << VERT_ATTRIB_GENERIC4)
-#define VERT_BIT_GENERIC5 (1 << VERT_ATTRIB_GENERIC5)
-#define VERT_BIT_GENERIC6 (1 << VERT_ATTRIB_GENERIC6)
-#define VERT_BIT_GENERIC7 (1 << VERT_ATTRIB_GENERIC7)
-#define VERT_BIT_GENERIC8 (1 << VERT_ATTRIB_GENERIC8)
-#define VERT_BIT_GENERIC9 (1 << VERT_ATTRIB_GENERIC9)
-#define VERT_BIT_GENERIC10 (1 << VERT_ATTRIB_GENERIC10)
-#define VERT_BIT_GENERIC11 (1 << VERT_ATTRIB_GENERIC11)
-#define VERT_BIT_GENERIC12 (1 << VERT_ATTRIB_GENERIC12)
-#define VERT_BIT_GENERIC13 (1 << VERT_ATTRIB_GENERIC13)
-#define VERT_BIT_GENERIC14 (1 << VERT_ATTRIB_GENERIC14)
-#define VERT_BIT_GENERIC15 (1 << VERT_ATTRIB_GENERIC15)
-
-#define VERT_BIT_TEX(u) (1 << (VERT_ATTRIB_TEX0 + (u)))
-#define VERT_BIT_GENERIC(g) (1 << (VERT_ATTRIB_GENERIC0 + (g)))
-/*@}*/
-
-
-/**
- * Indexes for vertex program result attributes
- */
-typedef enum
-{
- VERT_RESULT_HPOS = 0,
- VERT_RESULT_COL0 = 1,
- VERT_RESULT_COL1 = 2,
- VERT_RESULT_FOGC = 3,
- VERT_RESULT_TEX0 = 4,
- VERT_RESULT_TEX1 = 5,
- VERT_RESULT_TEX2 = 6,
- VERT_RESULT_TEX3 = 7,
- VERT_RESULT_TEX4 = 8,
- VERT_RESULT_TEX5 = 9,
- VERT_RESULT_TEX6 = 10,
- VERT_RESULT_TEX7 = 11,
- VERT_RESULT_PSIZ = 12,
- VERT_RESULT_BFC0 = 13,
- VERT_RESULT_BFC1 = 14,
- VERT_RESULT_EDGE = 15,
- VERT_RESULT_VAR0 = 16, /**< shader varying */
- VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING)
-} gl_vert_result;
-
-
-/*********************************************/
-
-/**
- * Indexes for geometry program attributes.
- */
-typedef enum
-{
- GEOM_ATTRIB_POSITION = 0,
- GEOM_ATTRIB_COLOR0 = 1,
- GEOM_ATTRIB_COLOR1 = 2,
- GEOM_ATTRIB_SECONDARY_COLOR0 = 3,
- GEOM_ATTRIB_SECONDARY_COLOR1 = 4,
- GEOM_ATTRIB_FOG_FRAG_COORD = 5,
- GEOM_ATTRIB_POINT_SIZE = 6,
- GEOM_ATTRIB_CLIP_VERTEX = 7,
- GEOM_ATTRIB_PRIMITIVE_ID = 8,
- GEOM_ATTRIB_TEX_COORD = 9,
-
- GEOM_ATTRIB_VAR0 = 16,
- GEOM_ATTRIB_MAX = (GEOM_ATTRIB_VAR0 + MAX_VARYING)
-} gl_geom_attrib;
-
-/**
- * Bitflags for geometry attributes.
- * These are used in bitfields in many places.
- */
-/*@{*/
-#define GEOM_BIT_COLOR0 (1 << GEOM_ATTRIB_COLOR0)
-#define GEOM_BIT_COLOR1 (1 << GEOM_ATTRIB_COLOR1)
-#define GEOM_BIT_SCOLOR0 (1 << GEOM_ATTRIB_SECONDARY_COLOR0)
-#define GEOM_BIT_SCOLOR1 (1 << GEOM_ATTRIB_SECONDARY_COLOR1)
-#define GEOM_BIT_TEX_COORD (1 << GEOM_ATTRIB_TEX_COORD)
-#define GEOM_BIT_FOG_COORD (1 << GEOM_ATTRIB_FOG_FRAG_COORD)
-#define GEOM_BIT_POSITION (1 << GEOM_ATTRIB_POSITION)
-#define GEOM_BIT_POINT_SIDE (1 << GEOM_ATTRIB_POINT_SIZE)
-#define GEOM_BIT_CLIP_VERTEX (1 << GEOM_ATTRIB_CLIP_VERTEX)
-#define GEOM_BIT_PRIM_ID (1 << GEOM_ATTRIB_PRIMITIVE_ID)
-#define GEOM_BIT_VAR0 (1 << GEOM_ATTRIB_VAR0)
-
-#define GEOM_BIT_VAR(g) (1 << (GEOM_BIT_VAR0 + (g)))
-/*@}*/
-
-
-/**
- * Indexes for geometry program result attributes
- */
-typedef enum
-{
- GEOM_RESULT_POS = 0,
- GEOM_RESULT_COL0 = 1,
- GEOM_RESULT_COL1 = 2,
- GEOM_RESULT_SCOL0 = 3,
- GEOM_RESULT_SCOL1 = 4,
- GEOM_RESULT_FOGC = 5,
- GEOM_RESULT_TEX0 = 6,
- GEOM_RESULT_TEX1 = 7,
- GEOM_RESULT_TEX2 = 8,
- GEOM_RESULT_TEX3 = 9,
- GEOM_RESULT_TEX4 = 10,
- GEOM_RESULT_TEX5 = 11,
- GEOM_RESULT_TEX6 = 12,
- GEOM_RESULT_TEX7 = 13,
- GEOM_RESULT_PSIZ = 14,
- GEOM_RESULT_CLPV = 15,
- GEOM_RESULT_PRID = 16,
- GEOM_RESULT_LAYR = 17,
- GEOM_RESULT_VAR0 = 18, /**< shader varying, should really be 16 */
- /* ### we need to -2 because var0 is 18 instead 16 like in the others */
- GEOM_RESULT_MAX = (GEOM_RESULT_VAR0 + MAX_VARYING - 2)
-} gl_geom_result;
-
-
-/**
- * Indexes for fragment program input attributes.
- */
-typedef enum
-{
- FRAG_ATTRIB_WPOS = 0,
- FRAG_ATTRIB_COL0 = 1,
- FRAG_ATTRIB_COL1 = 2,
- FRAG_ATTRIB_FOGC = 3,
- FRAG_ATTRIB_TEX0 = 4,
- FRAG_ATTRIB_TEX1 = 5,
- FRAG_ATTRIB_TEX2 = 6,
- FRAG_ATTRIB_TEX3 = 7,
- FRAG_ATTRIB_TEX4 = 8,
- FRAG_ATTRIB_TEX5 = 9,
- FRAG_ATTRIB_TEX6 = 10,
- FRAG_ATTRIB_TEX7 = 11,
- FRAG_ATTRIB_FACE = 12, /**< front/back face */
- FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */
- FRAG_ATTRIB_VAR0 = 14, /**< shader varying */
- FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING)
-} gl_frag_attrib;
-
-/**
- * Bitflags for fragment program input attributes.
- */
-/*@{*/
-#define FRAG_BIT_WPOS (1 << FRAG_ATTRIB_WPOS)
-#define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0)
-#define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1)
-#define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC)
-#define FRAG_BIT_FACE (1 << FRAG_ATTRIB_FACE)
-#define FRAG_BIT_PNTC (1 << FRAG_ATTRIB_PNTC)
-#define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0)
-#define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1)
-#define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2)
-#define FRAG_BIT_TEX3 (1 << FRAG_ATTRIB_TEX3)
-#define FRAG_BIT_TEX4 (1 << FRAG_ATTRIB_TEX4)
-#define FRAG_BIT_TEX5 (1 << FRAG_ATTRIB_TEX5)
-#define FRAG_BIT_TEX6 (1 << FRAG_ATTRIB_TEX6)
-#define FRAG_BIT_TEX7 (1 << FRAG_ATTRIB_TEX7)
-#define FRAG_BIT_VAR0 (1 << FRAG_ATTRIB_VAR0)
-
-#define FRAG_BIT_TEX(U) (FRAG_BIT_TEX0 << (U))
-#define FRAG_BIT_VAR(V) (FRAG_BIT_VAR0 << (V))
-
-#define FRAG_BITS_TEX_ANY (FRAG_BIT_TEX0| \
- FRAG_BIT_TEX1| \
- FRAG_BIT_TEX2| \
- FRAG_BIT_TEX3| \
- FRAG_BIT_TEX4| \
- FRAG_BIT_TEX5| \
- FRAG_BIT_TEX6| \
- FRAG_BIT_TEX7)
-/*@}*/
-
-
-/**
- * Fragment program results
- */
-typedef enum
-{
- FRAG_RESULT_DEPTH = 0,
- FRAG_RESULT_STENCIL = 1,
- FRAG_RESULT_COLOR = 2,
- FRAG_RESULT_DATA0 = 3,
- FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)
-} gl_frag_result;
-
-
-/**
- * Indexes for all renderbuffers
- */
-typedef enum
-{
- /* the four standard color buffers */
- BUFFER_FRONT_LEFT,
- BUFFER_BACK_LEFT,
- BUFFER_FRONT_RIGHT,
- BUFFER_BACK_RIGHT,
- BUFFER_DEPTH,
- BUFFER_STENCIL,
- BUFFER_ACCUM,
- /* optional aux buffer */
- BUFFER_AUX0,
- /* generic renderbuffers */
- BUFFER_COLOR0,
- BUFFER_COLOR1,
- BUFFER_COLOR2,
- BUFFER_COLOR3,
- BUFFER_COLOR4,
- BUFFER_COLOR5,
- BUFFER_COLOR6,
- BUFFER_COLOR7,
- BUFFER_COUNT
-} gl_buffer_index;
-
-/**
- * Bit flags for all renderbuffers
- */
-#define BUFFER_BIT_FRONT_LEFT (1 << BUFFER_FRONT_LEFT)
-#define BUFFER_BIT_BACK_LEFT (1 << BUFFER_BACK_LEFT)
-#define BUFFER_BIT_FRONT_RIGHT (1 << BUFFER_FRONT_RIGHT)
-#define BUFFER_BIT_BACK_RIGHT (1 << BUFFER_BACK_RIGHT)
-#define BUFFER_BIT_AUX0 (1 << BUFFER_AUX0)
-#define BUFFER_BIT_AUX1 (1 << BUFFER_AUX1)
-#define BUFFER_BIT_AUX2 (1 << BUFFER_AUX2)
-#define BUFFER_BIT_AUX3 (1 << BUFFER_AUX3)
-#define BUFFER_BIT_DEPTH (1 << BUFFER_DEPTH)
-#define BUFFER_BIT_STENCIL (1 << BUFFER_STENCIL)
-#define BUFFER_BIT_ACCUM (1 << BUFFER_ACCUM)
-#define BUFFER_BIT_COLOR0 (1 << BUFFER_COLOR0)
-#define BUFFER_BIT_COLOR1 (1 << BUFFER_COLOR1)
-#define BUFFER_BIT_COLOR2 (1 << BUFFER_COLOR2)
-#define BUFFER_BIT_COLOR3 (1 << BUFFER_COLOR3)
-#define BUFFER_BIT_COLOR4 (1 << BUFFER_COLOR4)
-#define BUFFER_BIT_COLOR5 (1 << BUFFER_COLOR5)
-#define BUFFER_BIT_COLOR6 (1 << BUFFER_COLOR6)
-#define BUFFER_BIT_COLOR7 (1 << BUFFER_COLOR7)
-
-/**
- * Mask of all the color buffer bits (but not accum).
- */
-#define BUFFER_BITS_COLOR (BUFFER_BIT_FRONT_LEFT | \
- BUFFER_BIT_BACK_LEFT | \
- BUFFER_BIT_FRONT_RIGHT | \
- BUFFER_BIT_BACK_RIGHT | \
- BUFFER_BIT_AUX0 | \
- BUFFER_BIT_COLOR0 | \
- BUFFER_BIT_COLOR1 | \
- BUFFER_BIT_COLOR2 | \
- BUFFER_BIT_COLOR3 | \
- BUFFER_BIT_COLOR4 | \
- BUFFER_BIT_COLOR5 | \
- BUFFER_BIT_COLOR6 | \
- BUFFER_BIT_COLOR7)
-
-
-/**
- * Framebuffer configuration (aka visual / pixelformat)
- * Note: some of these fields should be boolean, but it appears that
- * code in drivers/dri/common/util.c requires int-sized fields.
- */
-struct gl_config
-{
- GLboolean rgbMode;
- GLboolean floatMode;
- GLboolean colorIndexMode; /* XXX is this used anywhere? */
- GLuint doubleBufferMode;
- GLuint stereoMode;
-
- GLboolean haveAccumBuffer;
- GLboolean haveDepthBuffer;
- GLboolean haveStencilBuffer;
-
- GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
- GLuint redMask, greenMask, blueMask, alphaMask;
- GLint rgbBits; /* total bits for rgb */
- GLint indexBits; /* total bits for colorindex */
-
- GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
- GLint depthBits;
- GLint stencilBits;
-
- GLint numAuxBuffers;
-
- GLint level;
-
- /* EXT_visual_rating / GLX 1.2 */
- GLint visualRating;
-
- /* EXT_visual_info / GLX 1.2 */
- GLint transparentPixel;
- /* colors are floats scaled to ints */
- GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
- GLint transparentIndex;
-
- /* ARB_multisample / SGIS_multisample */
- GLint sampleBuffers;
- GLint samples;
-
- /* SGIX_pbuffer / GLX 1.3 */
- GLint maxPbufferWidth;
- GLint maxPbufferHeight;
- GLint maxPbufferPixels;
- GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
- GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
-
- /* OML_swap_method */
- GLint swapMethod;
-
- /* EXT_texture_from_pixmap */
- GLint bindToTextureRgb;
- GLint bindToTextureRgba;
- GLint bindToMipmapTexture;
- GLint bindToTextureTargets;
- GLint yInverted;
-
- /* EXT_framebuffer_sRGB */
- GLint sRGBCapable;
-};
-
-
-/**
- * Data structure for color tables
- */
-struct gl_color_table
-{
- GLenum InternalFormat; /**< The user-specified format */
- GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */
- GLuint Size; /**< number of entries in table */
- GLfloat *TableF; /**< Color table, floating point values */
- GLubyte *TableUB; /**< Color table, ubyte values */
- GLubyte RedSize;
- GLubyte GreenSize;
- GLubyte BlueSize;
- GLubyte AlphaSize;
- GLubyte LuminanceSize;
- GLubyte IntensitySize;
-};
-
-
-/**
- * \name Bit flags used for updating material values.
- */
-/*@{*/
-#define MAT_ATTRIB_FRONT_AMBIENT 0
-#define MAT_ATTRIB_BACK_AMBIENT 1
-#define MAT_ATTRIB_FRONT_DIFFUSE 2
-#define MAT_ATTRIB_BACK_DIFFUSE 3
-#define MAT_ATTRIB_FRONT_SPECULAR 4
-#define MAT_ATTRIB_BACK_SPECULAR 5
-#define MAT_ATTRIB_FRONT_EMISSION 6
-#define MAT_ATTRIB_BACK_EMISSION 7
-#define MAT_ATTRIB_FRONT_SHININESS 8
-#define MAT_ATTRIB_BACK_SHININESS 9
-#define MAT_ATTRIB_FRONT_INDEXES 10
-#define MAT_ATTRIB_BACK_INDEXES 11
-#define MAT_ATTRIB_MAX 12
-
-#define MAT_ATTRIB_AMBIENT(f) (MAT_ATTRIB_FRONT_AMBIENT+(f))
-#define MAT_ATTRIB_DIFFUSE(f) (MAT_ATTRIB_FRONT_DIFFUSE+(f))
-#define MAT_ATTRIB_SPECULAR(f) (MAT_ATTRIB_FRONT_SPECULAR+(f))
-#define MAT_ATTRIB_EMISSION(f) (MAT_ATTRIB_FRONT_EMISSION+(f))
-#define MAT_ATTRIB_SHININESS(f)(MAT_ATTRIB_FRONT_SHININESS+(f))
-#define MAT_ATTRIB_INDEXES(f) (MAT_ATTRIB_FRONT_INDEXES+(f))
-
-#define MAT_INDEX_AMBIENT 0
-#define MAT_INDEX_DIFFUSE 1
-#define MAT_INDEX_SPECULAR 2
-
-#define MAT_BIT_FRONT_AMBIENT (1<<MAT_ATTRIB_FRONT_AMBIENT)
-#define MAT_BIT_BACK_AMBIENT (1<<MAT_ATTRIB_BACK_AMBIENT)
-#define MAT_BIT_FRONT_DIFFUSE (1<<MAT_ATTRIB_FRONT_DIFFUSE)
-#define MAT_BIT_BACK_DIFFUSE (1<<MAT_ATTRIB_BACK_DIFFUSE)
-#define MAT_BIT_FRONT_SPECULAR (1<<MAT_ATTRIB_FRONT_SPECULAR)
-#define MAT_BIT_BACK_SPECULAR (1<<MAT_ATTRIB_BACK_SPECULAR)
-#define MAT_BIT_FRONT_EMISSION (1<<MAT_ATTRIB_FRONT_EMISSION)
-#define MAT_BIT_BACK_EMISSION (1<<MAT_ATTRIB_BACK_EMISSION)
-#define MAT_BIT_FRONT_SHININESS (1<<MAT_ATTRIB_FRONT_SHININESS)
-#define MAT_BIT_BACK_SHININESS (1<<MAT_ATTRIB_BACK_SHININESS)
-#define MAT_BIT_FRONT_INDEXES (1<<MAT_ATTRIB_FRONT_INDEXES)
-#define MAT_BIT_BACK_INDEXES (1<<MAT_ATTRIB_BACK_INDEXES)
-
-
-#define FRONT_MATERIAL_BITS (MAT_BIT_FRONT_EMISSION | \
- MAT_BIT_FRONT_AMBIENT | \
- MAT_BIT_FRONT_DIFFUSE | \
- MAT_BIT_FRONT_SPECULAR | \
- MAT_BIT_FRONT_SHININESS | \
- MAT_BIT_FRONT_INDEXES)
-
-#define BACK_MATERIAL_BITS (MAT_BIT_BACK_EMISSION | \
- MAT_BIT_BACK_AMBIENT | \
- MAT_BIT_BACK_DIFFUSE | \
- MAT_BIT_BACK_SPECULAR | \
- MAT_BIT_BACK_SHININESS | \
- MAT_BIT_BACK_INDEXES)
-
-#define ALL_MATERIAL_BITS (FRONT_MATERIAL_BITS | BACK_MATERIAL_BITS)
-/*@}*/
-
-
-#define EXP_TABLE_SIZE 512 /**< Specular exponent lookup table sizes */
-#define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */
-
-/**
- * Material shininess lookup table.
- */
-struct gl_shine_tab
-{
- struct gl_shine_tab *next, *prev;
- GLfloat tab[SHINE_TABLE_SIZE+1];
- GLfloat shininess;
- GLuint refcount;
-};
-
-
-/**
- * Light source state.
- */
-struct gl_light
-{
- struct gl_light *next; /**< double linked list with sentinel */
- struct gl_light *prev;
-
- GLfloat Ambient[4]; /**< ambient color */
- GLfloat Diffuse[4]; /**< diffuse color */
- GLfloat Specular[4]; /**< specular color */
- GLfloat EyePosition[4]; /**< position in eye coordinates */
- GLfloat SpotDirection[4]; /**< spotlight direction in eye coordinates */
- GLfloat SpotExponent;
- GLfloat SpotCutoff; /**< in degrees */
- GLfloat _CosCutoffNeg; /**< = cos(SpotCutoff) */
- GLfloat _CosCutoff; /**< = MAX(0, cos(SpotCutoff)) */
- GLfloat ConstantAttenuation;
- GLfloat LinearAttenuation;
- GLfloat QuadraticAttenuation;
- GLboolean Enabled; /**< On/off flag */
-
- /**
- * \name Derived fields
- */
- /*@{*/
- GLbitfield _Flags; /**< State */
-
- GLfloat _Position[4]; /**< position in eye/obj coordinates */
- GLfloat _VP_inf_norm[3]; /**< Norm direction to infinite light */
- GLfloat _h_inf_norm[3]; /**< Norm( _VP_inf_norm + <0,0,1> ) */
- GLfloat _NormSpotDirection[4]; /**< normalized spotlight direction */
- GLfloat _VP_inf_spot_attenuation;
-
- GLfloat _SpotExpTable[EXP_TABLE_SIZE][2]; /**< to replace a pow() call */
- GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
- GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */
- GLfloat _MatSpecular[2][3]; /**< material spec * light specular */
- GLfloat _dli; /**< CI diffuse light intensity */
- GLfloat _sli; /**< CI specular light intensity */
- /*@}*/
-};
-
-
-/**
- * Light model state.
- */
-struct gl_lightmodel
-{
- GLfloat Ambient[4]; /**< ambient color */
- GLboolean LocalViewer; /**< Local (or infinite) view point? */
- GLboolean TwoSide; /**< Two (or one) sided lighting? */
- GLenum ColorControl; /**< either GL_SINGLE_COLOR
- * or GL_SEPARATE_SPECULAR_COLOR */
-};
-
-
-/**
- * Material state.
- */
-struct gl_material
-{
- GLfloat Attrib[MAT_ATTRIB_MAX][4];
-};
-
-
-/**
- * Accumulation buffer attribute group (GL_ACCUM_BUFFER_BIT)
- */
-struct gl_accum_attrib
-{
- GLfloat ClearColor[4]; /**< Accumulation buffer clear color */
-};
-
-
-/**
- * Color buffer attribute group (GL_COLOR_BUFFER_BIT).
- */
-struct gl_colorbuffer_attrib
-{
- GLuint ClearIndex; /**< Index to use for glClear */
- GLfloat ClearColorUnclamped[4]; /**< Color to use for glClear*/
- GLclampf ClearColor[4]; /**< Color to use for glClear */
-
- GLuint IndexMask; /**< Color index write mask */
- GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */
-
- GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */
-
- /**
- * \name alpha testing
- */
- /*@{*/
- GLboolean AlphaEnabled; /**< Alpha test enabled flag */
- GLenum AlphaFunc; /**< Alpha test function */
- GLfloat AlphaRefUnclamped;
- GLclampf AlphaRef; /**< Alpha reference value */
- /*@}*/
-
- /**
- * \name Blending
- */
- /*@{*/
- GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */
-
- /* NOTE: this does _not_ depend on fragment clamping or any other clamping control,
- * only on the fixed-pointness of the render target.
- * The query does however depend on fragment color clamping.
- */
- GLfloat BlendColorUnclamped[4]; /**< Blending color */
- GLfloat BlendColor[4]; /**< Blending color */
-
- struct
- {
- GLenum SrcRGB; /**< RGB blend source term */
- GLenum DstRGB; /**< RGB blend dest term */
- GLenum SrcA; /**< Alpha blend source term */
- GLenum DstA; /**< Alpha blend dest term */
- GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */
- GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */
- } Blend[MAX_DRAW_BUFFERS];
- /** Are the blend func terms currently different for each buffer/target? */
- GLboolean _BlendFuncPerBuffer;
- /** Are the blend equations currently different for each buffer/target? */
- GLboolean _BlendEquationPerBuffer;
- /*@}*/
-
- /**
- * \name Logic op
- */
- /*@{*/
- GLenum LogicOp; /**< Logic operator */
- GLboolean IndexLogicOpEnabled; /**< Color index logic op enabled flag */
- GLboolean ColorLogicOpEnabled; /**< RGBA logic op enabled flag */
- GLboolean _LogicOpEnabled; /**< RGBA logic op + EXT_blend_logic_op enabled flag */
- /*@}*/
-
- GLboolean DitherFlag; /**< Dither enable flag */
-
- GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
- GLboolean _ClampFragmentColor; /** < with GL_FIXED_ONLY_ARB resolved */
- GLenum ClampReadColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
- GLboolean _ClampReadColor; /** < with GL_FIXED_ONLY_ARB resolved */
-
- GLboolean sRGBEnabled; /**< Framebuffer sRGB blending/updating requested */
-};
-
-
-/**
- * Current attribute group (GL_CURRENT_BIT).
- */
-struct gl_current_attrib
-{
- /**
- * \name Current vertex attributes.
- * \note Values are valid only after FLUSH_VERTICES has been called.
- * \note Index and Edgeflag current values are stored as floats in the
- * SIX and SEVEN attribute slots.
- */
- GLfloat Attrib[VERT_ATTRIB_MAX][4]; /**< Position, color, texcoords, etc */
-
- /**
- * \name Current raster position attributes (always valid).
- * \note This set of attributes is very similar to the SWvertex struct.
- */
- /*@{*/
- GLfloat RasterPos[4];
- GLfloat RasterDistance;
- GLfloat RasterColor[4];
- GLfloat RasterSecondaryColor[4];
- GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4];
- GLboolean RasterPosValid;
- /*@}*/
-};
-
-
-/**
- * Depth buffer attribute group (GL_DEPTH_BUFFER_BIT).
- */
-struct gl_depthbuffer_attrib
-{
- GLenum Func; /**< Function for depth buffer compare */
- GLclampd Clear; /**< Value to clear depth buffer to */
- GLboolean Test; /**< Depth buffering enabled flag */
- GLboolean Mask; /**< Depth buffer writable? */
- GLboolean BoundsTest; /**< GL_EXT_depth_bounds_test */
- GLfloat BoundsMin, BoundsMax;/**< GL_EXT_depth_bounds_test */
-};
-
-
-/**
- * Evaluator attribute group (GL_EVAL_BIT).
- */
-struct gl_eval_attrib
-{
- /**
- * \name Enable bits
- */
- /*@{*/
- GLboolean Map1Color4;
- GLboolean Map1Index;
- GLboolean Map1Normal;
- GLboolean Map1TextureCoord1;
- GLboolean Map1TextureCoord2;
- GLboolean Map1TextureCoord3;
- GLboolean Map1TextureCoord4;
- GLboolean Map1Vertex3;
- GLboolean Map1Vertex4;
- GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */
- GLboolean Map2Color4;
- GLboolean Map2Index;
- GLboolean Map2Normal;
- GLboolean Map2TextureCoord1;
- GLboolean Map2TextureCoord2;
- GLboolean Map2TextureCoord3;
- GLboolean Map2TextureCoord4;
- GLboolean Map2Vertex3;
- GLboolean Map2Vertex4;
- GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */
- GLboolean AutoNormal;
- /*@}*/
-
- /**
- * \name Map Grid endpoints and divisions and calculated du values
- */
- /*@{*/
- GLint MapGrid1un;
- GLfloat MapGrid1u1, MapGrid1u2, MapGrid1du;
- GLint MapGrid2un, MapGrid2vn;
- GLfloat MapGrid2u1, MapGrid2u2, MapGrid2du;
- GLfloat MapGrid2v1, MapGrid2v2, MapGrid2dv;
- /*@}*/
-};
-
-
-/**
- * Fog attribute group (GL_FOG_BIT).
- */
-struct gl_fog_attrib
-{
- GLboolean Enabled; /**< Fog enabled flag */
- GLfloat ColorUnclamped[4]; /**< Fog color */
- GLfloat Color[4]; /**< Fog color */
- GLfloat Density; /**< Density >= 0.0 */
- GLfloat Start; /**< Start distance in eye coords */
- GLfloat End; /**< End distance in eye coords */
- GLfloat Index; /**< Fog index */
- GLenum Mode; /**< Fog mode */
- GLboolean ColorSumEnabled;
- GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
- GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
-};
-
-
-/**
- * \brief Layout qualifiers for gl_FragDepth.
- *
- * Extension AMD_conservative_depth allows gl_FragDepth to be redeclared with
- * a layout qualifier.
- *
- * \see enum ir_depth_layout
- */
-enum gl_frag_depth_layout {
- FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */
- FRAG_DEPTH_LAYOUT_ANY,
- FRAG_DEPTH_LAYOUT_GREATER,
- FRAG_DEPTH_LAYOUT_LESS,
- FRAG_DEPTH_LAYOUT_UNCHANGED
-};
-
-
-/**
- * Hint attribute group (GL_HINT_BIT).
- *
- * Values are always one of GL_FASTEST, GL_NICEST, or GL_DONT_CARE.
- */
-struct gl_hint_attrib
-{
- GLenum PerspectiveCorrection;
- GLenum PointSmooth;
- GLenum LineSmooth;
- GLenum PolygonSmooth;
- GLenum Fog;
- GLenum ClipVolumeClipping; /**< GL_EXT_clip_volume_hint */
- GLenum TextureCompression; /**< GL_ARB_texture_compression */
- GLenum GenerateMipmap; /**< GL_SGIS_generate_mipmap */
- GLenum FragmentShaderDerivative; /**< GL_ARB_fragment_shader */
-};
-
-/**
- * Light state flags.
- */
-/*@{*/
-#define LIGHT_SPOT 0x1
-#define LIGHT_LOCAL_VIEWER 0x2
-#define LIGHT_POSITIONAL 0x4
-#define LIGHT_NEED_VERTICES (LIGHT_POSITIONAL|LIGHT_LOCAL_VIEWER)
-/*@}*/
-
-
-/**
- * Lighting attribute group (GL_LIGHT_BIT).
- */
-struct gl_light_attrib
-{
- struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */
- struct gl_lightmodel Model; /**< Lighting model */
-
- /**
- * Must flush FLUSH_VERTICES before referencing:
- */
- /*@{*/
- struct gl_material Material; /**< Includes front & back values */
- /*@}*/
-
- GLboolean Enabled; /**< Lighting enabled flag */
- GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */
- GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */
- GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */
- GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */
- GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */
- GLboolean ColorMaterialEnabled;
- GLenum ClampVertexColor;
- GLboolean _ClampVertexColor;
-
- struct gl_light EnabledList; /**< List sentinel */
-
- /**
- * Derived state for optimizations:
- */
- /*@{*/
- GLboolean _NeedEyeCoords;
- GLboolean _NeedVertices; /**< Use fast shader? */
- GLbitfield _Flags; /**< LIGHT_* flags, see above */
- GLfloat _BaseColor[2][3];
- /*@}*/
-};
-
-
-/**
- * Line attribute group (GL_LINE_BIT).
- */
-struct gl_line_attrib
-{
- GLboolean SmoothFlag; /**< GL_LINE_SMOOTH enabled? */
- GLboolean StippleFlag; /**< GL_LINE_STIPPLE enabled? */
- GLushort StipplePattern; /**< Stipple pattern */
- GLint StippleFactor; /**< Stipple repeat factor */
- GLfloat Width; /**< Line width */
-};
-
-
-/**
- * Display list attribute group (GL_LIST_BIT).
- */
-struct gl_list_attrib
-{
- GLuint ListBase;
-};
-
-
-/**
- * Multisample attribute group (GL_MULTISAMPLE_BIT).
- */
-struct gl_multisample_attrib
-{
- GLboolean Enabled;
- GLboolean _Enabled; /**< true if Enabled and multisample buffer */
- GLboolean SampleAlphaToCoverage;
- GLboolean SampleAlphaToOne;
- GLboolean SampleCoverage;
- GLfloat SampleCoverageValue;
- GLboolean SampleCoverageInvert;
-};
-
-
-/**
- * A pixelmap (see glPixelMap)
- */
-struct gl_pixelmap
-{
- GLint Size;
- GLfloat Map[MAX_PIXEL_MAP_TABLE];
- GLubyte Map8[MAX_PIXEL_MAP_TABLE]; /**< converted to 8-bit color */
-};
-
-
-/**
- * Collection of all pixelmaps
- */
-struct gl_pixelmaps
-{
- struct gl_pixelmap RtoR; /**< i.e. GL_PIXEL_MAP_R_TO_R */
- struct gl_pixelmap GtoG;
- struct gl_pixelmap BtoB;
- struct gl_pixelmap AtoA;
- struct gl_pixelmap ItoR;
- struct gl_pixelmap ItoG;
- struct gl_pixelmap ItoB;
- struct gl_pixelmap ItoA;
- struct gl_pixelmap ItoI;
- struct gl_pixelmap StoS;
-};
-
-
-/**
- * Pixel attribute group (GL_PIXEL_MODE_BIT).
- */
-struct gl_pixel_attrib
-{
- GLenum ReadBuffer; /**< source buffer for glRead/CopyPixels() */
-
- /*--- Begin Pixel Transfer State ---*/
- /* Fields are in the order in which they're applied... */
-
- /** Scale & Bias (index shift, offset) */
- /*@{*/
- GLfloat RedBias, RedScale;
- GLfloat GreenBias, GreenScale;
- GLfloat BlueBias, BlueScale;
- GLfloat AlphaBias, AlphaScale;
- GLfloat DepthBias, DepthScale;
- GLint IndexShift, IndexOffset;
- /*@}*/
-
- /* Pixel Maps */
- /* Note: actual pixel maps are not part of this attrib group */
- GLboolean MapColorFlag;
- GLboolean MapStencilFlag;
-
- /*--- End Pixel Transfer State ---*/
-
- /** glPixelZoom */
- GLfloat ZoomX, ZoomY;
-};
-
-
-/**
- * Point attribute group (GL_POINT_BIT).
- */
-struct gl_point_attrib
-{
- GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */
- GLfloat Size; /**< User-specified point size */
- GLfloat Params[3]; /**< GL_EXT_point_parameters */
- GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */
- GLfloat Threshold; /**< GL_EXT_point_parameters */
- GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
- GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
- GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
- GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
- GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
-};
-
-
-/**
- * Polygon attribute group (GL_POLYGON_BIT).
- */
-struct gl_polygon_attrib
-{
- GLenum FrontFace; /**< Either GL_CW or GL_CCW */
- GLenum FrontMode; /**< Either GL_POINT, GL_LINE or GL_FILL */
- GLenum BackMode; /**< Either GL_POINT, GL_LINE or GL_FILL */
- GLboolean _FrontBit; /**< 0=GL_CCW, 1=GL_CW */
- GLboolean CullFlag; /**< Culling on/off flag */
- GLboolean SmoothFlag; /**< True if GL_POLYGON_SMOOTH is enabled */
- GLboolean StippleFlag; /**< True if GL_POLYGON_STIPPLE is enabled */
- GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */
- GLfloat OffsetFactor; /**< Polygon offset factor, from user */
- GLfloat OffsetUnits; /**< Polygon offset units, from user */
- GLboolean OffsetPoint; /**< Offset in GL_POINT mode */
- GLboolean OffsetLine; /**< Offset in GL_LINE mode */
- GLboolean OffsetFill; /**< Offset in GL_FILL mode */
-};
-
-
-/**
- * Scissor attributes (GL_SCISSOR_BIT).
- */
-struct gl_scissor_attrib
-{
- GLboolean Enabled; /**< Scissor test enabled? */
- GLint X, Y; /**< Lower left corner of box */
- GLsizei Width, Height; /**< Size of box */
-};
-
-
-/**
- * Stencil attribute group (GL_STENCIL_BUFFER_BIT).
- *
- * Three sets of stencil data are tracked so that OpenGL 2.0,
- * GL_EXT_stencil_two_side, and GL_ATI_separate_stencil can all be supported
- * simultaneously. In each of the stencil state arrays, element 0 corresponds
- * to GL_FRONT. Element 1 corresponds to the OpenGL 2.0 /
- * GL_ATI_separate_stencil GL_BACK state. Element 2 corresponds to the
- * GL_EXT_stencil_two_side GL_BACK state.
- *
- * The derived value \c _BackFace is either 1 or 2 depending on whether or
- * not GL_STENCIL_TEST_TWO_SIDE_EXT is enabled.
- *
- * The derived value \c _TestTwoSide is set when the front-face and back-face
- * stencil state are different.
- */
-struct gl_stencil_attrib
-{
- GLboolean Enabled; /**< Enabled flag */
- GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */
- GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */
- GLboolean _Enabled; /**< Enabled and stencil buffer present */
- GLboolean _TestTwoSide;
- GLubyte _BackFace; /**< Current back stencil state (1 or 2) */
- GLenum Function[3]; /**< Stencil function */
- GLenum FailFunc[3]; /**< Fail function */
- GLenum ZPassFunc[3]; /**< Depth buffer pass function */
- GLenum ZFailFunc[3]; /**< Depth buffer fail function */
- GLint Ref[3]; /**< Reference value */
- GLuint ValueMask[3]; /**< Value mask */
- GLuint WriteMask[3]; /**< Write mask */
- GLuint Clear; /**< Clear value */
-};
-
-
-/**
- * An index for each type of texture object. These correspond to the GL
- * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
- * Note: the order is from highest priority to lowest priority.
- */
-typedef enum
-{
- TEXTURE_BUFFER_INDEX,
- TEXTURE_2D_ARRAY_INDEX,
- TEXTURE_1D_ARRAY_INDEX,
- TEXTURE_CUBE_INDEX,
- TEXTURE_3D_INDEX,
- TEXTURE_RECT_INDEX,
- TEXTURE_2D_INDEX,
- TEXTURE_1D_INDEX,
- NUM_TEXTURE_TARGETS
-} gl_texture_index;
-
-
-/**
- * Bit flags for each type of texture object
- * Used for Texture.Unit[]._ReallyEnabled flags.
- */
-/*@{*/
-#define TEXTURE_BUFFER_BIT (1 << TEXTURE_BUFFER_INDEX)
-#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX)
-#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX)
-#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX)
-#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX)
-#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX)
-#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX)
-#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX)
-/*@}*/
-
-
-/**
- * TexGenEnabled flags.
- */
-/*@{*/
-#define S_BIT 1
-#define T_BIT 2
-#define R_BIT 4
-#define Q_BIT 8
-#define STR_BITS (S_BIT | T_BIT | R_BIT)
-/*@}*/
-
-
-/**
- * Bit flag versions of the corresponding GL_ constants.
- */
-/*@{*/
-#define TEXGEN_SPHERE_MAP 0x1
-#define TEXGEN_OBJ_LINEAR 0x2
-#define TEXGEN_EYE_LINEAR 0x4
-#define TEXGEN_REFLECTION_MAP_NV 0x8
-#define TEXGEN_NORMAL_MAP_NV 0x10
-
-#define TEXGEN_NEED_NORMALS (TEXGEN_SPHERE_MAP | \
- TEXGEN_REFLECTION_MAP_NV | \
- TEXGEN_NORMAL_MAP_NV)
-#define TEXGEN_NEED_EYE_COORD (TEXGEN_SPHERE_MAP | \
- TEXGEN_REFLECTION_MAP_NV | \
- TEXGEN_NORMAL_MAP_NV | \
- TEXGEN_EYE_LINEAR)
-/*@}*/
-
-
-
-/** Tex-gen enabled for texture unit? */
-#define ENABLE_TEXGEN(unit) (1 << (unit))
-
-/** Non-identity texture matrix for texture unit? */
-#define ENABLE_TEXMAT(unit) (1 << (unit))
-
-
-/**
- * Texel fetch function prototype. We use texel fetch functions to
- * extract RGBA, color indexes and depth components out of 1D, 2D and 3D
- * texture images. These functions help to isolate us from the gritty
- * details of all the various texture image encodings.
- *
- * \param texImage texture image.
- * \param col texel column.
- * \param row texel row.
- * \param img texel image level/layer.
- * \param texelOut output texel (up to 4 GLchans)
- */
-typedef void (*FetchTexelFuncC)( const struct gl_texture_image *texImage,
- GLint col, GLint row, GLint img,
- GLchan *texelOut );
-
-/**
- * As above, but returns floats.
- * Used for depth component images and for upcoming signed/float
- * texture images.
- */
-typedef void (*FetchTexelFuncF)( const struct gl_texture_image *texImage,
- GLint col, GLint row, GLint img,
- GLfloat *texelOut );
-
-
-typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage,
- GLint col, GLint row, GLint img,
- const void *texel);
-
-
-/**
- * Texture image state. Describes the dimensions of a texture image,
- * the texel format and pointers to Texel Fetch functions.
- */
-struct gl_texture_image
-{
- GLint InternalFormat; /**< Internal format as given by the user */
- GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA,
- * GL_LUMINANCE, GL_LUMINANCE_ALPHA,
- * GL_INTENSITY, GL_COLOR_INDEX,
- * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT
- * only. Used for choosing TexEnv arithmetic.
- */
- gl_format TexFormat; /**< The actual texture memory format */
-
- GLuint Border; /**< 0 or 1 */
- GLuint Width; /**< = 2^WidthLog2 + 2*Border */
- GLuint Height; /**< = 2^HeightLog2 + 2*Border */
- GLuint Depth; /**< = 2^DepthLog2 + 2*Border */
- GLuint Width2; /**< = Width - 2*Border */
- GLuint Height2; /**< = Height - 2*Border */
- GLuint Depth2; /**< = Depth - 2*Border */
- GLuint WidthLog2; /**< = log2(Width2) */
- GLuint HeightLog2; /**< = log2(Height2) */
- GLuint DepthLog2; /**< = log2(Depth2) */
- GLuint MaxLog2; /**< = MAX(WidthLog2, HeightLog2) */
- GLfloat WidthScale; /**< used for mipmap LOD computation */
- GLfloat HeightScale; /**< used for mipmap LOD computation */
- GLfloat DepthScale; /**< used for mipmap LOD computation */
- GLboolean IsClientData; /**< Data owned by client? */
- GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */
-
- struct gl_texture_object *TexObject; /**< Pointer back to parent object */
-
- FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */
- FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */
-
- GLuint RowStride; /**< Padded width in units of texels */
- GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to
- each 2D slice in 'Data', in texels */
- GLvoid *Data; /**< Image data, accessed via FetchTexel() */
-
- /**
- * \name For device driver:
- */
- /*@{*/
- void *DriverData; /**< Arbitrary device driver data */
- /*@}*/
-};
-
-
-/**
- * Indexes for cube map faces.
- */
-typedef enum
-{
- FACE_POS_X = 0,
- FACE_NEG_X = 1,
- FACE_POS_Y = 2,
- FACE_NEG_Y = 3,
- FACE_POS_Z = 4,
- FACE_NEG_Z = 5,
- MAX_FACES = 6
-} gl_face_index;
-
-
-/**
- * Texture object state. Contains the array of mipmap images, border color,
- * wrap modes, filter modes, shadow/texcompare state, and the per-texture
- * color palette.
- */
-struct gl_texture_object
-{
- _glthread_Mutex Mutex; /**< for thread safety */
- GLint RefCount; /**< reference count */
- GLuint Name; /**< the user-visible texture object ID */
- GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
- GLfloat Priority; /**< in [0,1] */
- union {
- GLfloat f[4];
- GLuint ui[4];
- GLint i[4];
- } BorderColor; /**< Interpreted according to texture format */
- GLenum WrapS; /**< S-axis texture image wrap mode */
- GLenum WrapT; /**< T-axis texture image wrap mode */
- GLenum WrapR; /**< R-axis texture image wrap mode */
- GLenum MinFilter; /**< minification filter */
- GLenum MagFilter; /**< magnification filter */
- GLfloat MinLod; /**< min lambda, OpenGL 1.2 */
- GLfloat MaxLod; /**< max lambda, OpenGL 1.2 */
- GLfloat LodBias; /**< OpenGL 1.4 */
- GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */
- GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */
- GLfloat MaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
- GLenum CompareMode; /**< GL_ARB_shadow */
- GLenum CompareFunc; /**< GL_ARB_shadow */
- GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */
- GLenum DepthMode; /**< GL_ARB_depth_texture */
- GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */
- GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */
- GLint CropRect[4]; /**< GL_OES_draw_texture */
- GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */
- GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */
- GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */
- GLboolean _Complete; /**< Is texture object complete? */
- GLboolean _RenderToTexture; /**< Any rendering to this texture? */
- GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
- GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */
-
- /** Actual texture images, indexed by [cube face] and [mipmap level] */
- struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
-
- /** GL_ARB_texture_buffer_object */
- struct gl_buffer_object *BufferObject;
- GLenum BufferObjectFormat;
-
- /** GL_EXT_paletted_texture */
- struct gl_color_table Palette;
-
- /**
- * \name For device driver.
- * Note: instead of attaching driver data to this pointer, it's preferable
- * to instead use this struct as a base class for your own texture object
- * class. Driver->NewTextureObject() can be used to implement the
- * allocation.
- */
- void *DriverData; /**< Arbitrary device driver data */
-};
-
-
-/** Up to four combiner sources are possible with GL_NV_texture_env_combine4 */
-#define MAX_COMBINER_TERMS 4
-
-
-/**
- * Texture combine environment state.
- */
-struct gl_tex_env_combine_state
-{
- GLenum ModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */
- GLenum ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */
- /** Source terms: GL_PRIMARY_COLOR, GL_TEXTURE, etc */
- GLenum SourceRGB[MAX_COMBINER_TERMS];
- GLenum SourceA[MAX_COMBINER_TERMS];
- /** Source operands: GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, etc */
- GLenum OperandRGB[MAX_COMBINER_TERMS];
- GLenum OperandA[MAX_COMBINER_TERMS];
- GLuint ScaleShiftRGB; /**< 0, 1 or 2 */
- GLuint ScaleShiftA; /**< 0, 1 or 2 */
- GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */
- GLuint _NumArgsA; /**< Number of inputs used for the A combiner */
-};
-
-
-/**
- * Texture coord generation state.
- */
-struct gl_texgen
-{
- GLenum Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */
- GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
- GLfloat ObjectPlane[4];
- GLfloat EyePlane[4];
-};
-
-
-/**
- * Texture unit state. Contains enable flags, texture environment/function/
- * combiners, texgen state, pointers to current texture objects and
- * post-filter color tables.
- */
-struct gl_texture_unit
-{
- GLbitfield Enabled; /**< bitmask of TEXTURE_*_BIT flags */
- GLbitfield _ReallyEnabled; /**< 0 or exactly one of TEXTURE_*_BIT flags */
-
- GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */
- GLclampf EnvColor[4];
- GLfloat EnvColorUnclamped[4];
-
- struct gl_texgen GenS;
- struct gl_texgen GenT;
- struct gl_texgen GenR;
- struct gl_texgen GenQ;
- GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
- GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
-
- GLfloat LodBias; /**< for biasing mipmap levels */
- GLenum BumpTarget;
- GLfloat RotMatrix[4]; /* 2x2 matrix */
-
- /**
- * \name GL_EXT_texture_env_combine
- */
- struct gl_tex_env_combine_state Combine;
-
- /**
- * Derived state based on \c EnvMode and the \c BaseFormat of the
- * currently enabled texture.
- */
- struct gl_tex_env_combine_state _EnvMode;
-
- /**
- * Currently enabled combiner state. This will point to either
- * \c Combine or \c _EnvMode.
- */
- struct gl_tex_env_combine_state *_CurrentCombine;
-
- /** Current texture object pointers */
- struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS];
-
- /** Points to highest priority, complete and enabled texture object */
- struct gl_texture_object *_Current;
-};
-
-
-/**
- * Texture attribute group (GL_TEXTURE_BIT).
- */
-struct gl_texture_attrib
-{
- GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
- struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
-
- struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
-
- /** GL_ARB_texture_buffer_object */
- struct gl_buffer_object *BufferObject;
-
- /** GL_ARB_seamless_cubemap */
- GLboolean CubeMapSeamless;
-
- /** GL_EXT_shared_texture_palette */
- GLboolean SharedPalette;
- struct gl_color_table Palette;
-
- /** Texture units/samplers used by vertex or fragment texturing */
- GLbitfield _EnabledUnits;
-
- /** Texture coord units/sets used for fragment texturing */
- GLbitfield _EnabledCoordUnits;
-
- /** Texture coord units that have texgen enabled */
- GLbitfield _TexGenEnabled;
-
- /** Texture coord units that have non-identity matrices */
- GLbitfield _TexMatEnabled;
-
- /** Bitwise-OR of all Texture.Unit[i]._GenFlags */
- GLbitfield _GenFlags;
-};
-
-
-/**
- * Transformation attribute group (GL_TRANSFORM_BIT).
- */
-struct gl_transform_attrib
-{
- GLenum MatrixMode; /**< Matrix mode */
- GLfloat EyeUserPlane[MAX_CLIP_PLANES][4]; /**< User clip planes */
- GLfloat _ClipUserPlane[MAX_CLIP_PLANES][4]; /**< derived */
- GLbitfield ClipPlanesEnabled; /**< on/off bitmask */
- GLboolean Normalize; /**< Normalize all normals? */
- GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
- GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
- GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
-
- GLfloat CullEyePos[4];
- GLfloat CullObjPos[4];
-};
-
-
-/**
- * Viewport attribute group (GL_VIEWPORT_BIT).
- */
-struct gl_viewport_attrib
-{
- GLint X, Y; /**< position */
- GLsizei Width, Height; /**< size */
- GLfloat Near, Far; /**< Depth buffer range */
- GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */
-};
-
-
-/**
- * GL_ARB_vertex/pixel_buffer_object buffer object
- */
-struct gl_buffer_object
-{
- _glthread_Mutex Mutex;
- GLint RefCount;
- GLuint Name;
- GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */
- GLsizeiptrARB Size; /**< Size of buffer storage in bytes */
- GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
- /** Fields describing a mapped buffer */
- /*@{*/
- GLbitfield AccessFlags; /**< Mask of GL_MAP_x_BIT flags */
- GLvoid *Pointer; /**< User-space address of mapping */
- GLintptr Offset; /**< Mapped offset */
- GLsizeiptr Length; /**< Mapped length */
- /*@}*/
- GLboolean Written; /**< Ever written to? (for debugging) */
- GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
-};
-
-
-/**
- * Client pixel packing/unpacking attributes
- */
-struct gl_pixelstore_attrib
-{
- GLint Alignment;
- GLint RowLength;
- GLint SkipPixels;
- GLint SkipRows;
- GLint ImageHeight;
- GLint SkipImages;
- GLboolean SwapBytes;
- GLboolean LsbFirst;
- GLboolean ClientStorage; /**< GL_APPLE_client_storage */
- GLboolean Invert; /**< GL_MESA_pack_invert */
- struct gl_buffer_object *BufferObj; /**< GL_ARB_pixel_buffer_object */
-};
-
-
-/**
- * Client vertex array attributes
- */
-struct gl_client_array
-{
- GLint Size; /**< components per element (1,2,3,4) */
- GLenum Type; /**< datatype: GL_FLOAT, GL_INT, etc */
- GLenum Format; /**< default: GL_RGBA, but may be GL_BGRA */
- GLsizei Stride; /**< user-specified stride */
- GLsizei StrideB; /**< actual stride in bytes */
- const GLubyte *Ptr; /**< Points to array data */
- GLboolean Enabled; /**< Enabled flag is a boolean */
- GLboolean Normalized; /**< GL_ARB_vertex_program */
- GLboolean Integer; /**< Integer-valued? */
- GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */
- GLuint _ElementSize; /**< size of each element in bytes */
-
- struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
- GLuint _MaxElement; /**< max element index into array buffer + 1 */
-};
-
-
-/**
- * Collection of vertex arrays. Defined by the GL_APPLE_vertex_array_object
- * extension, but a nice encapsulation in any case.
- */
-struct gl_array_object
-{
- /** Name of the array object as received from glGenVertexArrayAPPLE. */
- GLuint Name;
-
- GLint RefCount;
- _glthread_Mutex Mutex;
- GLboolean VBOonly; /**< require all arrays to live in VBOs? */
-
- /** Conventional vertex arrays */
- /*@{*/
- struct gl_client_array Vertex;
- struct gl_client_array Weight;
- struct gl_client_array Normal;
- struct gl_client_array Color;
- struct gl_client_array SecondaryColor;
- struct gl_client_array FogCoord;
- struct gl_client_array Index;
- struct gl_client_array EdgeFlag;
- struct gl_client_array TexCoord[MAX_TEXTURE_COORD_UNITS];
- struct gl_client_array PointSize;
- /*@}*/
-
- /**
- * Generic arrays for vertex programs/shaders.
- * For NV vertex programs, these attributes alias and take priority
- * over the conventional attribs above. For ARB vertex programs and
- * GLSL vertex shaders, these attributes are separate.
- */
- struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
-
- /** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */
- GLbitfield _Enabled;
-
- /**
- * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
- * we can determine the max legal (in bounds) glDrawElements array index.
- */
- GLuint _MaxElement;
-};
-
-
-/**
- * Vertex array state
- */
-struct gl_array_attrib
-{
- /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */
- struct gl_array_object *ArrayObj;
-
- /** The default vertex array object */
- struct gl_array_object *DefaultArrayObj;
-
- /** Array objects (GL_ARB/APPLE_vertex_array_object) */
- struct _mesa_HashTable *Objects;
-
- GLint ActiveTexture; /**< Client Active Texture */
- GLuint LockFirst; /**< GL_EXT_compiled_vertex_array */
- GLuint LockCount; /**< GL_EXT_compiled_vertex_array */
-
- /** GL 3.1 (slightly different from GL_NV_primitive_restart) */
- GLboolean PrimitiveRestart;
- GLuint RestartIndex;
-
- GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */
- GLboolean RebindArrays; /**< whether the VBO module should rebind arrays */
-
- /* GL_ARB_vertex_buffer_object */
- struct gl_buffer_object *ArrayBufferObj;
- struct gl_buffer_object *ElementArrayBufferObj;
-};
-
-
-/**
- * Feedback buffer state
- */
-struct gl_feedback
-{
- GLenum Type;
- GLbitfield _Mask; /**< FB_* bits */
- GLfloat *Buffer;
- GLuint BufferSize;
- GLuint Count;
-};
-
-
-/**
- * Selection buffer state
- */
-struct gl_selection
-{
- GLuint *Buffer; /**< selection buffer */
- GLuint BufferSize; /**< size of the selection buffer */
- GLuint BufferCount; /**< number of values in the selection buffer */
- GLuint Hits; /**< number of records in the selection buffer */
- GLuint NameStackDepth; /**< name stack depth */
- GLuint NameStack[MAX_NAME_STACK_DEPTH]; /**< name stack */
- GLboolean HitFlag; /**< hit flag */
- GLfloat HitMinZ; /**< minimum hit depth */
- GLfloat HitMaxZ; /**< maximum hit depth */
-};
-
-
-/**
- * 1-D Evaluator control points
- */
-struct gl_1d_map
-{
- GLuint Order; /**< Number of control points */
- GLfloat u1, u2, du; /**< u1, u2, 1.0/(u2-u1) */
- GLfloat *Points; /**< Points to contiguous control points */
-};
-
-
-/**
- * 2-D Evaluator control points
- */
-struct gl_2d_map
-{
- GLuint Uorder; /**< Number of control points in U dimension */
- GLuint Vorder; /**< Number of control points in V dimension */
- GLfloat u1, u2, du;
- GLfloat v1, v2, dv;
- GLfloat *Points; /**< Points to contiguous control points */
-};
-
-
-/**
- * All evaluator control point state
- */
-struct gl_evaluators
-{
- /**
- * \name 1-D maps
- */
- /*@{*/
- struct gl_1d_map Map1Vertex3;
- struct gl_1d_map Map1Vertex4;
- struct gl_1d_map Map1Index;
- struct gl_1d_map Map1Color4;
- struct gl_1d_map Map1Normal;
- struct gl_1d_map Map1Texture1;
- struct gl_1d_map Map1Texture2;
- struct gl_1d_map Map1Texture3;
- struct gl_1d_map Map1Texture4;
- struct gl_1d_map Map1Attrib[16]; /**< GL_NV_vertex_program */
- /*@}*/
-
- /**
- * \name 2-D maps
- */
- /*@{*/
- struct gl_2d_map Map2Vertex3;
- struct gl_2d_map Map2Vertex4;
- struct gl_2d_map Map2Index;
- struct gl_2d_map Map2Color4;
- struct gl_2d_map Map2Normal;
- struct gl_2d_map Map2Texture1;
- struct gl_2d_map Map2Texture2;
- struct gl_2d_map Map2Texture3;
- struct gl_2d_map Map2Texture4;
- struct gl_2d_map Map2Attrib[16]; /**< GL_NV_vertex_program */
- /*@}*/
-};
-
-
-/**
- * Names of the various vertex/fragment program register files, etc.
- *
- * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c)
- * All values should fit in a 4-bit field.
- *
- * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, PROGRAM_NAMED_PARAM,
- * PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be considered to
- * be "uniform" variables since they can only be set outside glBegin/End.
- * They're also all stored in the same Parameters array.
- */
-typedef enum
-{
- PROGRAM_TEMPORARY, /**< machine->Temporary[] */
- PROGRAM_INPUT, /**< machine->Inputs[] */
- PROGRAM_OUTPUT, /**< machine->Outputs[] */
- PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */
- PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */
- PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */
- PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */
- PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */
- PROGRAM_CONSTANT, /**< gl_program->Parameters[] */
- PROGRAM_UNIFORM, /**< gl_program->Parameters[] */
- PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */
- PROGRAM_ADDRESS, /**< machine->AddressReg */
- PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */
- PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */
- PROGRAM_UNDEFINED, /**< Invalid/TBD value */
- PROGRAM_FILE_MAX
-} gl_register_file;
-
-
-/**
- * If the register file is PROGRAM_SYSTEM_VALUE, the register index will be
- * one of these values.
- */
-typedef enum
-{
- SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */
- SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */
- SYSTEM_VALUE_MAX /**< Number of values */
-} gl_system_value;
-
-
-/** Vertex and fragment instructions */
-struct prog_instruction;
-struct gl_program_parameter_list;
-struct gl_uniform_list;
-
-
-/**
- * Base class for any kind of program object
- */
-struct gl_program
-{
- GLuint Id;
- GLubyte *String; /**< Null-terminated program text */
- GLint RefCount;
- GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_NV */
- GLenum Format; /**< String encoding format */
- GLboolean Resident;
-
- struct prog_instruction *Instructions;
-
- GLbitfield InputsRead; /**< Bitmask of which input regs are read */
- GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
- GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */
- GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */
- GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */
- GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */
- GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */
- GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */
-
-
- /** Named parameters, constants, etc. from program text */
- struct gl_program_parameter_list *Parameters;
- /** Numbered local parameters */
- GLfloat LocalParams[MAX_PROGRAM_LOCAL_PARAMS][4];
-
- /** Vertex/fragment shader varying vars */
- struct gl_program_parameter_list *Varying;
- /** Vertex program user-defined attributes */
- struct gl_program_parameter_list *Attributes;
-
- /** Map from sampler unit to texture unit (set by glUniform1i()) */
- GLubyte SamplerUnits[MAX_SAMPLERS];
- /** Which texture target is being sampled (TEXTURE_1D/2D/3D/etc_INDEX) */
- gl_texture_index SamplerTargets[MAX_SAMPLERS];
-
- /** Bitmask of which register files are read/written with indirect
- * addressing. Mask of (1 << PROGRAM_x) bits.
- */
- GLbitfield IndirectRegisterFiles;
-
- /** Logical counts */
- /*@{*/
- GLuint NumInstructions;
- GLuint NumTemporaries;
- GLuint NumParameters;
- GLuint NumAttributes;
- GLuint NumAddressRegs;
- GLuint NumAluInstructions;
- GLuint NumTexInstructions;
- GLuint NumTexIndirections;
- /*@}*/
- /** Native, actual h/w counts */
- /*@{*/
- GLuint NumNativeInstructions;
- GLuint NumNativeTemporaries;
- GLuint NumNativeParameters;
- GLuint NumNativeAttributes;
- GLuint NumNativeAddressRegs;
- GLuint NumNativeAluInstructions;
- GLuint NumNativeTexInstructions;
- GLuint NumNativeTexIndirections;
- /*@}*/
-};
-
-
-/** Vertex program object */
-struct gl_vertex_program
-{
- struct gl_program Base; /**< base class */
- GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */
- GLboolean IsPositionInvariant;
-};
-
-
-/** Geometry program object */
-struct gl_geometry_program
-{
- struct gl_program Base; /**< base class */
-
- GLint VerticesOut;
- GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB,
- GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */
- GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */
-};
-
-
-/** Fragment program object */
-struct gl_fragment_program
-{
- struct gl_program Base; /**< base class */
- GLenum FogOption;
- GLboolean UsesKill; /**< shader uses KIL instruction */
- GLboolean OriginUpperLeft;
- GLboolean PixelCenterInteger;
- enum gl_frag_depth_layout FragDepthLayout;
-};
-
-
-/**
- * State common to vertex and fragment programs.
- */
-struct gl_program_state
-{
- GLint ErrorPos; /* GL_PROGRAM_ERROR_POSITION_ARB/NV */
- const char *ErrorString; /* GL_PROGRAM_ERROR_STRING_ARB/NV */
-};
-
-
-/**
- * Context state for vertex programs.
- */
-struct gl_vertex_program_state
-{
- GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */
- GLboolean _Enabled; /**< Enabled and _valid_ user program? */
- GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
- GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
- struct gl_vertex_program *Current; /**< User-bound vertex program */
-
- /** Currently enabled and valid vertex program (including internal
- * programs, user-defined vertex programs and GLSL vertex shaders).
- * This is the program we must use when rendering.
- */
- struct gl_vertex_program *_Current;
-
- GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
-
- /* For GL_NV_vertex_program only: */
- GLenum TrackMatrix[MAX_PROGRAM_ENV_PARAMS / 4];
- GLenum TrackMatrixTransform[MAX_PROGRAM_ENV_PARAMS / 4];
-
- /** Should fixed-function T&L be implemented with a vertex prog? */
- GLboolean _MaintainTnlProgram;
-
- /** Program to emulate fixed-function T&L (see above) */
- struct gl_vertex_program *_TnlProgram;
-
- /** Cache of fixed-function programs */
- struct gl_program_cache *Cache;
-
- GLboolean _Overriden;
-};
-
-
-/**
- * Context state for geometry programs.
- */
-struct gl_geometry_program_state
-{
- GLboolean Enabled; /**< GL_ARB_GEOMETRY_SHADER4 */
- GLboolean _Enabled; /**< Enabled and valid program? */
- struct gl_geometry_program *Current; /**< user-bound geometry program */
-
- /** Currently enabled and valid program (including internal programs
- * and compiled shader programs).
- */
- struct gl_geometry_program *_Current;
-
- GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
-
- /** Cache of fixed-function programs */
- struct gl_program_cache *Cache;
-};
-
-/**
- * Context state for fragment programs.
- */
-struct gl_fragment_program_state
-{
- GLboolean Enabled; /**< User-set fragment program enable flag */
- GLboolean _Enabled; /**< Enabled and _valid_ user program? */
- struct gl_fragment_program *Current; /**< User-bound fragment program */
-
- /** Currently enabled and valid fragment program (including internal
- * programs, user-defined fragment programs and GLSL fragment shaders).
- * This is the program we must use when rendering.
- */
- struct gl_fragment_program *_Current;
-
- GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */
-
- /** Should fixed-function texturing be implemented with a fragment prog? */
- GLboolean _MaintainTexEnvProgram;
-
- /** Program to emulate fixed-function texture env/combine (see above) */
- struct gl_fragment_program *_TexEnvProgram;
-
- /** Cache of fixed-function programs */
- struct gl_program_cache *Cache;
-};
-
-
-/**
- * ATI_fragment_shader runtime state
- */
-#define ATI_FS_INPUT_PRIMARY 0
-#define ATI_FS_INPUT_SECONDARY 1
-
-struct atifs_instruction;
-struct atifs_setupinst;
-
-/**
- * ATI fragment shader
- */
-struct ati_fragment_shader
-{
- GLuint Id;
- GLint RefCount;
- struct atifs_instruction *Instructions[2];
- struct atifs_setupinst *SetupInst[2];
- GLfloat Constants[8][4];
- GLbitfield LocalConstDef; /**< Indicates which constants have been set */
- GLubyte numArithInstr[2];
- GLubyte regsAssigned[2];
- GLubyte NumPasses; /**< 1 or 2 */
- GLubyte cur_pass;
- GLubyte last_optype;
- GLboolean interpinp1;
- GLboolean isValid;
- GLuint swizzlerq;
-};
-
-/**
- * Context state for GL_ATI_fragment_shader
- */
-struct gl_ati_fragment_shader_state
-{
- GLboolean Enabled;
- GLboolean _Enabled; /**< enabled and valid shader? */
- GLboolean Compiling;
- GLfloat GlobalConstants[8][4];
- struct ati_fragment_shader *Current;
-};
-
-
-/**
- * Occlusion/timer query object.
- */
-struct gl_query_object
-{
- GLenum Target; /**< The query target, when active */
- GLuint Id; /**< hash table ID/name */
- GLuint64EXT Result; /**< the counter */
- GLboolean Active; /**< inside Begin/EndQuery */
- GLboolean Ready; /**< result is ready? */
-};
-
-
-/**
- * Context state for query objects.
- */
-struct gl_query_state
-{
- struct _mesa_HashTable *QueryObjects;
- struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */
- struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */
-
- /** GL_NV_conditional_render */
- struct gl_query_object *CondRenderQuery;
-
- /** GL_EXT_transform_feedback */
- struct gl_query_object *PrimitivesGenerated;
- struct gl_query_object *PrimitivesWritten;
-
- /** GL_ARB_timer_query */
- struct gl_query_object *TimeElapsed;
-
- GLenum CondRenderMode;
-};
-
-
-/** Sync object state */
-struct gl_sync_object {
- struct simple_node link;
- GLenum Type; /**< GL_SYNC_FENCE */
- GLuint Name; /**< Fence name */
- GLint RefCount; /**< Reference count */
- GLboolean DeletePending; /**< Object was deleted while there were still
- * live references (e.g., sync not yet finished)
- */
- GLenum SyncCondition;
- GLbitfield Flags; /**< Flags passed to glFenceSync */
- GLuint StatusFlag:1; /**< Has the sync object been signaled? */
-};
-
-
-/** Set by #pragma directives */
-struct gl_sl_pragmas
-{
- GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */
- GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */
- GLboolean Optimize; /**< defaults on */
- GLboolean Debug; /**< defaults off */
-};
-
-
-/**
- * A GLSL vertex or fragment shader object.
- */
-struct gl_shader
-{
- GLenum Type; /**< GL_FRAGMENT_SHADER || GL_VERTEX_SHADER || GL_GEOMETRY_SHADER_ARB (first field!) */
- GLuint Name; /**< AKA the handle */
- GLint RefCount; /**< Reference count */
- GLboolean DeletePending;
- GLboolean CompileStatus;
- const GLchar *Source; /**< Source code string */
- GLuint SourceChecksum; /**< for debug/logging purposes */
- struct gl_program *Program; /**< Post-compile assembly code */
- GLchar *InfoLog;
- struct gl_sl_pragmas Pragmas;
-
- unsigned Version; /**< GLSL version used for linking */
-
- struct exec_list *ir;
- struct glsl_symbol_table *symbols;
-
- /** Shaders containing built-in functions that are used for linking. */
- struct gl_shader *builtins_to_link[16];
- unsigned num_builtins_to_link;
-};
-
-
-/**
- * A GLSL program object.
- * Basically a linked collection of vertex and fragment shaders.
- */
-struct gl_shader_program
-{
- GLenum Type; /**< Always GL_SHADER_PROGRAM (internal token) */
- GLuint Name; /**< aka handle or ID */
- GLint RefCount; /**< Reference count */
- GLboolean DeletePending;
-
- GLuint NumShaders; /**< number of attached shaders */
- struct gl_shader **Shaders; /**< List of attached the shaders */
-
- /** User-defined attribute bindings (glBindAttribLocation) */
- struct gl_program_parameter_list *Attributes;
-
- /** Transform feedback varyings */
- struct {
- GLenum BufferMode;
- GLuint NumVarying;
- GLchar **VaryingNames; /**< Array [NumVarying] of char * */
- } TransformFeedback;
-
- /** Geometry shader state - copied into gl_geometry_program at link time */
- struct {
- GLint VerticesOut;
- GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB,
- GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */
- GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */
- } Geom;
-
- /* post-link info: */
- struct gl_vertex_program *VertexProgram; /**< Linked vertex program */
- struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */
- struct gl_geometry_program *GeometryProgram; /**< Linked geometry prog */
- struct gl_uniform_list *Uniforms;
- struct gl_program_parameter_list *Varying;
- GLboolean LinkStatus; /**< GL_LINK_STATUS */
- GLboolean Validated;
- GLboolean _Used; /**< Ever used for drawing? */
- GLchar *InfoLog;
-
- unsigned Version; /**< GLSL version used for linking */
-
- /**
- * Per-stage shaders resulting from the first stage of linking.
- *
- * Set of linked shaders for this program. The array is accessed using the
- * \c MESA_SHADER_* defines. Entries for non-existent stages will be
- * \c NULL.
- */
- struct gl_shader *_LinkedShaders[MESA_SHADER_TYPES];
-};
-
-
-#define GLSL_DUMP 0x1 /**< Dump shaders to stdout */
-#define GLSL_LOG 0x2 /**< Write shaders to files */
-#define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */
-#define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */
-#define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */
-#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */
-#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */
-#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */
-
-
-/**
- * Context state for GLSL vertex/fragment shaders.
- */
-struct gl_shader_state
-{
- /**
- * Programs used for rendering
- *
- * There is a separate program set for each shader stage. If
- * GL_EXT_separate_shader_objects is not supported, each of these must point
- * to \c NULL or to the same program.
- */
- struct gl_shader_program *CurrentVertexProgram;
- struct gl_shader_program *CurrentGeometryProgram;
- struct gl_shader_program *CurrentFragmentProgram;
-
- /**
- * Program used by glUniform calls.
- *
- * Explicitly set by \c glUseProgram and \c glActiveProgramEXT.
- */
- struct gl_shader_program *ActiveProgram;
-
- void *MemPool;
-
- GLbitfield Flags; /**< Mask of GLSL_x flags */
-};
-
-/**
- * Compiler options for a single GLSL shaders type
- */
-struct gl_shader_compiler_options
-{
- /** Driver-selectable options: */
- GLboolean EmitCondCodes; /**< Use condition codes? */
- GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */
- /**
- * Attempts to flatten all ir_if (OPCODE_IF) for GPUs that can't
- * support control flow.
- */
- GLboolean EmitNoIfs;
- GLboolean EmitNoLoops;
- GLboolean EmitNoFunctions;
- GLboolean EmitNoCont; /**< Emit CONT opcode? */
- GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */
- GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */
- GLboolean EmitNoPow; /**< Emit POW opcodes? */
-
- /**
- * \name Forms of indirect addressing the driver cannot do.
- */
- /*@{*/
- GLboolean EmitNoIndirectInput; /**< No indirect addressing of inputs */
- GLboolean EmitNoIndirectOutput; /**< No indirect addressing of outputs */
- GLboolean EmitNoIndirectTemp; /**< No indirect addressing of temps */
- GLboolean EmitNoIndirectUniform; /**< No indirect addressing of constants */
- /*@}*/
-
- GLuint MaxUnrollIterations;
-
- struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */
-};
-
-/**
- * Transform feedback object state
- */
-struct gl_transform_feedback_object
-{
- GLuint Name; /**< AKA the object ID */
- GLint RefCount;
- GLboolean Active; /**< Is transform feedback enabled? */
- GLboolean Paused; /**< Is transform feedback paused? */
-
- /** The feedback buffers */
- GLuint BufferNames[MAX_FEEDBACK_ATTRIBS];
- struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS];
-
- /** Start of feedback data in dest buffer */
- GLintptr Offset[MAX_FEEDBACK_ATTRIBS];
- /** Max data to put into dest buffer (in bytes) */
- GLsizeiptr Size[MAX_FEEDBACK_ATTRIBS];
-};
-
-
-/**
- * Context state for transform feedback.
- */
-struct gl_transform_feedback
-{
- GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */
-
- GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */
-
- /** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */
- struct gl_buffer_object *CurrentBuffer;
-
- /** The table of all transform feedback objects */
- struct _mesa_HashTable *Objects;
-
- /** The current xform-fb object (GL_TRANSFORM_FEEDBACK_BINDING) */
- struct gl_transform_feedback_object *CurrentObject;
-
- /** The default xform-fb object (Name==0) */
- struct gl_transform_feedback_object *DefaultObject;
-};
-
-
-
-/**
- * State which can be shared by multiple contexts:
- */
-struct gl_shared_state
-{
- _glthread_Mutex Mutex; /**< for thread safety */
- GLint RefCount; /**< Reference count */
- struct _mesa_HashTable *DisplayList; /**< Display lists hash table */
- struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */
-
- /** Default texture objects (shared by all texture units) */
- struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS];
-
- /** Fallback texture used when a bound texture is incomplete */
- struct gl_texture_object *FallbackTex;
-
- /**
- * \name Thread safety and statechange notification for texture
- * objects.
- *
- * \todo Improve the granularity of locking.
- */
- /*@{*/
- _glthread_Mutex TexMutex; /**< texobj thread safety */
- GLuint TextureStateStamp; /**< state notification for shared tex */
- /*@}*/
-
- /** Default buffer object for vertex arrays that aren't in VBOs */
- struct gl_buffer_object *NullBufferObj;
-
- /**
- * \name Vertex/geometry/fragment programs
- */
- /*@{*/
- struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */
- struct gl_vertex_program *DefaultVertexProgram;
- struct gl_fragment_program *DefaultFragmentProgram;
- struct gl_geometry_program *DefaultGeometryProgram;
- /*@}*/
-
- /* GL_ATI_fragment_shader */
- struct _mesa_HashTable *ATIShaders;
- struct ati_fragment_shader *DefaultFragmentShader;
-
- struct _mesa_HashTable *BufferObjects;
-
- /** Table of both gl_shader and gl_shader_program objects */
- struct _mesa_HashTable *ShaderObjects;
-
- /* GL_EXT_framebuffer_object */
- struct _mesa_HashTable *RenderBuffers;
- struct _mesa_HashTable *FrameBuffers;
-
- /* GL_ARB_sync */
- struct simple_node SyncObjects;
-
- void *DriverData; /**< Device driver shared state */
-};
-
-
-
-
-/**
- * A renderbuffer stores colors or depth values or stencil values.
- * A framebuffer object will have a collection of these.
- * Data are read/written to the buffer with a handful of Get/Put functions.
- *
- * Instances of this object are allocated with the Driver's NewRenderbuffer
- * hook. Drivers will likely wrap this class inside a driver-specific
- * class to simulate inheritance.
- */
-struct gl_renderbuffer
-{
-#define RB_MAGIC 0xaabbccdd
- int Magic; /** XXX TEMPORARY DEBUG INFO */
- _glthread_Mutex Mutex; /**< for thread safety */
- GLuint ClassID; /**< Useful for drivers */
- GLuint Name;
- GLint RefCount;
- GLuint Width, Height;
- GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
-
- GLenum InternalFormat; /**< The user-specified format */
- GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
- GL_STENCIL_INDEX. */
- gl_format Format; /**< The actual renderbuffer memory format */
-
- GLubyte NumSamples;
-
- GLenum DataType; /**< Type of values passed to the Get/Put functions */
- GLvoid *Data; /**< This may not be used by some kinds of RBs */
-
- GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */
-
- /* Used to wrap one renderbuffer around another: */
- struct gl_renderbuffer *Wrapped;
-
- /* Delete this renderbuffer */
- void (*Delete)(struct gl_renderbuffer *rb);
-
- /* Allocate new storage for this renderbuffer */
- GLboolean (*AllocStorage)(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat,
- GLuint width, GLuint height);
-
- /* Lock/Unlock are called before/after calling the Get/Put functions.
- * Not sure this is the right place for these yet.
- void (*Lock)(struct gl_context *ctx, struct gl_renderbuffer *rb);
- void (*Unlock)(struct gl_context *ctx, struct gl_renderbuffer *rb);
- */
-
- /* Return a pointer to the element/pixel at (x,y).
- * Should return NULL if the buffer memory can't be directly addressed.
- */
- void *(*GetPointer)(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLint x, GLint y);
-
- /* Get/Read a row of values.
- * The values will be of format _BaseFormat and type DataType.
- */
- void (*GetRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, void *values);
-
- /* Get/Read values at arbitrary locations.
- * The values will be of format _BaseFormat and type DataType.
- */
- void (*GetValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- const GLint x[], const GLint y[], void *values);
-
- /* Put/Write a row of values.
- * The values will be of format _BaseFormat and type DataType.
- */
- void (*PutRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, const void *values, const GLubyte *mask);
-
- /* Put/Write a row of RGB values. This is a special-case routine that's
- * only used for RGBA renderbuffers when the source data is GL_RGB. That's
- * a common case for glDrawPixels and some triangle routines.
- * The values will be of format GL_RGB and type DataType.
- */
- void (*PutRowRGB)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, const void *values, const GLubyte *mask);
-
-
- /* Put/Write a row of identical values.
- * The values will be of format _BaseFormat and type DataType.
- */
- void (*PutMonoRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- GLint x, GLint y, const void *value, const GLubyte *mask);
-
- /* Put/Write values at arbitrary locations.
- * The values will be of format _BaseFormat and type DataType.
- */
- void (*PutValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
- const GLint x[], const GLint y[], const void *values,
- const GLubyte *mask);
- /* Put/Write identical values at arbitrary locations.
- * The values will be of format _BaseFormat and type DataType.
- */
- void (*PutMonoValues)(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint count, const GLint x[], const GLint y[],
- const void *value, const GLubyte *mask);
-};
-
-
-/**
- * A renderbuffer attachment points to either a texture object (and specifies
- * a mipmap level, cube face or 3D texture slice) or points to a renderbuffer.
- */
-struct gl_renderbuffer_attachment
-{
- GLenum Type; /**< \c GL_NONE or \c GL_TEXTURE or \c GL_RENDERBUFFER_EXT */
- GLboolean Complete;
-
- /**
- * If \c Type is \c GL_RENDERBUFFER_EXT, this stores a pointer to the
- * application supplied renderbuffer object.
- */
- struct gl_renderbuffer *Renderbuffer;
-
- /**
- * If \c Type is \c GL_TEXTURE, this stores a pointer to the application
- * supplied texture object.
- */
- struct gl_texture_object *Texture;
- GLuint TextureLevel; /**< Attached mipmap level. */
- GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */
- GLuint Zoffset; /**< Slice for 3D textures, or layer for both 1D
- * and 2D array textures */
-};
-
-
-/**
- * A framebuffer is a collection of renderbuffers (color, depth, stencil, etc).
- * In C++ terms, think of this as a base class from which device drivers
- * will make derived classes.
- */
-struct gl_framebuffer
-{
- _glthread_Mutex Mutex; /**< for thread safety */
- /**
- * If zero, this is a window system framebuffer. If non-zero, this
- * is a FBO framebuffer; note that for some devices (i.e. those with
- * a natural pixel coordinate system for FBOs that differs from the
- * OpenGL/Mesa coordinate system), this means that the viewport,
- * polygon face orientation, and polygon stipple will have to be inverted.
- */
- GLuint Name;
-
- GLint RefCount;
- GLboolean DeletePending;
-
- /**
- * The framebuffer's visual. Immutable if this is a window system buffer.
- * Computed from attachments if user-made FBO.
- */
- struct gl_config Visual;
-
- GLboolean Initialized;
-
- GLuint Width, Height; /**< size of frame buffer in pixels */
-
- /** \name Drawing bounds (Intersection of buffer size and scissor box) */
- /*@{*/
- GLint _Xmin, _Xmax; /**< inclusive */
- GLint _Ymin, _Ymax; /**< exclusive */
- /*@}*/
-
- /** \name Derived Z buffer stuff */
- /*@{*/
- GLuint _DepthMax; /**< Max depth buffer value */
- GLfloat _DepthMaxF; /**< Float max depth buffer value */
- GLfloat _MRD; /**< minimum resolvable difference in Z values */
- /*@}*/
-
- /** One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */
- GLenum _Status;
-
- /** Integer color values */
- GLboolean _IntegerColor;
-
- /** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */
- struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
-
- /* In unextended OpenGL these vars are part of the GL_COLOR_BUFFER
- * attribute group and GL_PIXEL attribute group, respectively.
- */
- GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS];
- GLenum ColorReadBuffer;
-
- /** Computed from ColorDraw/ReadBuffer above */
- GLuint _NumColorDrawBuffers;
- GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */
- GLint _ColorReadBufferIndex; /* -1 = None */
- struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
- struct gl_renderbuffer *_ColorReadBuffer;
-
- /** The Actual depth/stencil buffers to use. May be wrappers around the
- * depth/stencil buffers attached above. */
- struct gl_renderbuffer *_DepthBuffer;
- struct gl_renderbuffer *_StencilBuffer;
-
- /** Delete this framebuffer */
- void (*Delete)(struct gl_framebuffer *fb);
-};
-
-
-/**
- * Precision info for shader datatypes. See glGetShaderPrecisionFormat().
- */
-struct gl_precision
-{
- GLushort RangeMin; /**< min value exponent */
- GLushort RangeMax; /**< max value exponent */
- GLushort Precision; /**< number of mantissa bits */
-};
-
-
-/**
- * Limits for vertex, geometry and fragment programs/shaders.
- */
-struct gl_program_constants
-{
- /* logical limits */
- GLuint MaxInstructions;
- GLuint MaxAluInstructions;
- GLuint MaxTexInstructions;
- GLuint MaxTexIndirections;
- GLuint MaxAttribs;
- GLuint MaxTemps;
- GLuint MaxAddressRegs;
- GLuint MaxAddressOffset; /**< [-MaxAddressOffset, MaxAddressOffset-1] */
- GLuint MaxParameters;
- GLuint MaxLocalParams;
- GLuint MaxEnvParams;
- /* native/hardware limits */
- GLuint MaxNativeInstructions;
- GLuint MaxNativeAluInstructions;
- GLuint MaxNativeTexInstructions;
- GLuint MaxNativeTexIndirections;
- GLuint MaxNativeAttribs;
- GLuint MaxNativeTemps;
- GLuint MaxNativeAddressRegs;
- GLuint MaxNativeParameters;
- /* For shaders */
- GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */
- /* ES 2.0 and GL_ARB_ES2_compatibility */
- struct gl_precision LowFloat, MediumFloat, HighFloat;
- struct gl_precision LowInt, MediumInt, HighInt;
-};
-
-
-/**
- * Constants which may be overridden by device driver during context creation
- * but are never changed after that.
- */
-struct gl_constants
-{
- GLint MaxTextureMbytes; /**< Max memory per image, in MB */
- GLint MaxTextureLevels; /**< Max mipmap levels. */
- GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
- GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
- GLint MaxArrayTextureLayers; /**< Max layers in array textures */
- GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */
- GLuint MaxTextureCoordUnits;
- GLuint MaxTextureImageUnits;
- GLuint MaxVertexTextureImageUnits;
- GLuint MaxCombinedTextureImageUnits;
- GLuint MaxGeometryTextureImageUnits;
- GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
- GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
- GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
- GLuint MaxTextureBufferSize; /**< GL_ARB_texture_buffer_object */
-
- GLuint MaxArrayLockSize;
-
- GLint SubPixelBits;
-
- GLfloat MinPointSize, MaxPointSize; /**< aliased */
- GLfloat MinPointSizeAA, MaxPointSizeAA; /**< antialiased */
- GLfloat PointSizeGranularity;
- GLfloat MinLineWidth, MaxLineWidth; /**< aliased */
- GLfloat MinLineWidthAA, MaxLineWidthAA; /**< antialiased */
- GLfloat LineWidthGranularity;
-
- GLuint MaxColorTableSize;
-
- GLuint MaxClipPlanes;
- GLuint MaxLights;
- GLfloat MaxShininess; /**< GL_NV_light_max_exponent */
- GLfloat MaxSpotExponent; /**< GL_NV_light_max_exponent */
-
- GLuint MaxViewportWidth, MaxViewportHeight;
-
- struct gl_program_constants VertexProgram; /**< GL_ARB_vertex_program */
- struct gl_program_constants FragmentProgram; /**< GL_ARB_fragment_program */
- struct gl_program_constants GeometryProgram; /**< GL_ARB_geometry_shader4 */
- GLuint MaxProgramMatrices;
- GLuint MaxProgramMatrixStackDepth;
-
- /** vertex array / buffer object bounds checking */
- GLboolean CheckArrayBounds;
-
- GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */
-
- GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */
- GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */
- GLuint MaxSamples; /**< GL_ARB_framebuffer_object */
-
- /** Number of varying vectors between vertex and fragment shaders */
- GLuint MaxVarying;
- GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */
- GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */
-
- /** GL_ARB_geometry_shader4 */
- GLuint MaxGeometryOutputVertices;
- GLuint MaxGeometryTotalOutputComponents;
-
- GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */
-
- /** Which texture units support GL_ATI_envmap_bumpmap as targets */
- GLbitfield SupportedBumpUnits;
-
- /**
- * Maximum amount of time, measured in nanseconds, that the server can wait.
- */
- GLuint64 MaxServerWaitTimeout;
-
- /** GL_EXT_provoking_vertex */
- GLboolean QuadsFollowProvokingVertexConvention;
-
- /** OpenGL version 3.0 */
- GLbitfield ContextFlags; /**< Ex: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */
-
- /** OpenGL version 3.2 */
- GLbitfield ProfileMask; /**< Mask of CONTEXT_x_PROFILE_BIT */
-
- /** GL_EXT_transform_feedback */
- GLuint MaxTransformFeedbackSeparateAttribs;
- GLuint MaxTransformFeedbackSeparateComponents;
- GLuint MaxTransformFeedbackInterleavedComponents;
-
- /** GL_EXT_gpu_shader4 */
- GLint MinProgramTexelOffset, MaxProgramTexelOffset;
-
- /* GL_EXT_framebuffer_sRGB */
- GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */
-};
-
-
-/**
- * Enable flag for each OpenGL extension. Different device drivers will
- * enable different extensions at runtime.
- */
-struct gl_extensions
-{
- GLboolean dummy; /* don't remove this! */
- GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */
- GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
- GLboolean ARB_ES2_compatibility;
- GLboolean ARB_blend_func_extended;
- GLboolean ARB_color_buffer_float;
- GLboolean ARB_copy_buffer;
- GLboolean ARB_depth_buffer_float;
- GLboolean ARB_depth_clamp;
- GLboolean ARB_depth_texture;
- GLboolean ARB_draw_buffers;
- GLboolean ARB_draw_buffers_blend;
- GLboolean ARB_draw_elements_base_vertex;
- GLboolean ARB_draw_instanced;
- GLboolean ARB_fragment_coord_conventions;
- GLboolean ARB_fragment_program;
- GLboolean ARB_fragment_program_shadow;
- GLboolean ARB_fragment_shader;
- GLboolean ARB_framebuffer_object;
- GLboolean ARB_explicit_attrib_location;
- GLboolean ARB_geometry_shader4;
- GLboolean ARB_half_float_pixel;
- GLboolean ARB_half_float_vertex;
- GLboolean ARB_instanced_arrays;
- GLboolean ARB_map_buffer_range;
- GLboolean ARB_multisample;
- GLboolean ARB_multitexture;
- GLboolean ARB_occlusion_query;
- GLboolean ARB_occlusion_query2;
- GLboolean ARB_point_sprite;
- GLboolean ARB_sampler_objects;
- GLboolean ARB_seamless_cube_map;
- GLboolean ARB_shader_objects;
- GLboolean ARB_shader_stencil_export;
- GLboolean ARB_shading_language_100;
- GLboolean ARB_shadow;
- GLboolean ARB_shadow_ambient;
- GLboolean ARB_sync;
- GLboolean ARB_texture_border_clamp;
- GLboolean ARB_texture_buffer_object;
- GLboolean ARB_texture_compression;
- GLboolean ARB_texture_compression_rgtc;
- GLboolean ARB_texture_cube_map;
- GLboolean ARB_texture_env_combine;
- GLboolean ARB_texture_env_crossbar;
- GLboolean ARB_texture_env_dot3;
- GLboolean ARB_texture_float;
- GLboolean ARB_texture_mirrored_repeat;
- GLboolean ARB_texture_multisample;
- GLboolean ARB_texture_non_power_of_two;
- GLboolean ARB_texture_rg;
- GLboolean ARB_texture_rgb10_a2ui;
- GLboolean ARB_timer_query;
- GLboolean ARB_transform_feedback2;
- GLboolean ARB_transpose_matrix;
- GLboolean ARB_uniform_buffer_object;
- GLboolean ARB_vertex_array_object;
- GLboolean ARB_vertex_buffer_object;
- GLboolean ARB_vertex_program;
- GLboolean ARB_vertex_shader;
- GLboolean ARB_vertex_type_2_10_10_10_rev;
- GLboolean ARB_window_pos;
- GLboolean EXT_abgr;
- GLboolean EXT_bgra;
- GLboolean EXT_blend_color;
- GLboolean EXT_blend_equation_separate;
- GLboolean EXT_blend_func_separate;
- GLboolean EXT_blend_logic_op;
- GLboolean EXT_blend_minmax;
- GLboolean EXT_blend_subtract;
- GLboolean EXT_clip_volume_hint;
- GLboolean EXT_compiled_vertex_array;
- GLboolean EXT_copy_texture;
- GLboolean EXT_depth_bounds_test;
- GLboolean EXT_draw_buffers2;
- GLboolean EXT_draw_range_elements;
- GLboolean EXT_fog_coord;
- GLboolean EXT_framebuffer_blit;
- GLboolean EXT_framebuffer_multisample;
- GLboolean EXT_framebuffer_object;
- GLboolean EXT_framebuffer_sRGB;
- GLboolean EXT_gpu_program_parameters;
- GLboolean EXT_gpu_shader4;
- GLboolean EXT_multi_draw_arrays;
- GLboolean EXT_paletted_texture;
- GLboolean EXT_packed_depth_stencil;
- GLboolean EXT_packed_float;
- GLboolean EXT_packed_pixels;
- GLboolean EXT_pixel_buffer_object;
- GLboolean EXT_point_parameters;
- GLboolean EXT_polygon_offset;
- GLboolean EXT_provoking_vertex;
- GLboolean EXT_rescale_normal;
- GLboolean EXT_shadow_funcs;
- GLboolean EXT_secondary_color;
- GLboolean EXT_separate_shader_objects;
- GLboolean EXT_separate_specular_color;
- GLboolean EXT_shared_texture_palette;
- GLboolean EXT_stencil_wrap;
- GLboolean EXT_stencil_two_side;
- GLboolean EXT_subtexture;
- GLboolean EXT_texture;
- GLboolean EXT_texture_object;
- GLboolean EXT_texture3D;
- GLboolean EXT_texture_array;
- GLboolean EXT_texture_compression_latc;
- GLboolean EXT_texture_compression_s3tc;
- GLboolean EXT_texture_env_add;
- GLboolean EXT_texture_env_combine;
- GLboolean EXT_texture_env_dot3;
- GLboolean EXT_texture_filter_anisotropic;
- GLboolean EXT_texture_integer;
- GLboolean EXT_texture_lod_bias;
- GLboolean EXT_texture_mirror_clamp;
- GLboolean EXT_texture_shared_exponent;
- GLboolean EXT_texture_snorm;
- GLboolean EXT_texture_sRGB;
- GLboolean EXT_texture_sRGB_decode;
- GLboolean EXT_texture_swizzle;
- GLboolean EXT_transform_feedback;
- GLboolean EXT_timer_query;
- GLboolean EXT_vertex_array;
- GLboolean EXT_vertex_array_bgra;
- GLboolean EXT_vertex_array_set;
- GLboolean OES_standard_derivatives;
- /* vendor extensions */
- GLboolean AMD_conservative_depth;
- GLboolean APPLE_client_storage;
- GLboolean APPLE_packed_pixels;
- GLboolean APPLE_vertex_array_object;
- GLboolean APPLE_object_purgeable;
- GLboolean ATI_envmap_bumpmap;
- GLboolean ATI_texture_compression_3dc;
- GLboolean ATI_texture_mirror_once;
- GLboolean ATI_texture_env_combine3;
- GLboolean ATI_fragment_shader;
- GLboolean ATI_separate_stencil;
- GLboolean IBM_rasterpos_clip;
- GLboolean IBM_multimode_draw_arrays;
- GLboolean MESA_pack_invert;
- GLboolean MESA_resize_buffers;
- GLboolean MESA_ycbcr_texture;
- GLboolean MESA_texture_array;
- GLboolean NV_blend_square;
- GLboolean NV_conditional_render;
- GLboolean NV_fragment_program;
- GLboolean NV_fragment_program_option;
- GLboolean NV_light_max_exponent;
- GLboolean NV_point_sprite;
- GLboolean NV_primitive_restart;
- GLboolean NV_texture_barrier;
- GLboolean NV_texgen_reflection;
- GLboolean NV_texture_env_combine4;
- GLboolean NV_texture_rectangle;
- GLboolean NV_vertex_program;
- GLboolean NV_vertex_program1_1;
- GLboolean OES_read_format;
- GLboolean SGIS_generate_mipmap;
- GLboolean SGIS_texture_edge_clamp;
- GLboolean SGIS_texture_lod;
- GLboolean TDFX_texture_compression_FXT1;
- GLboolean S3_s3tc;
- GLboolean OES_EGL_image;
- GLboolean OES_draw_texture;
- GLboolean EXT_texture_format_BGRA8888;
- GLboolean extension_sentinel;
- /** The extension string */
- const GLubyte *String;
- /** Number of supported extensions */
- GLuint Count;
-};
-
-
-/**
- * A stack of matrices (projection, modelview, color, texture, etc).
- */
-struct gl_matrix_stack
-{
- GLmatrix *Top; /**< points into Stack */
- GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */
- GLuint Depth; /**< 0 <= Depth < MaxDepth */
- GLuint MaxDepth; /**< size of Stack[] array */
- GLuint DirtyFlag; /**< _NEW_MODELVIEW or _NEW_PROJECTION, for example */
-};
-
-
-/**
- * \name Bits for image transfer operations
- * \sa __struct gl_contextRec::ImageTransferState.
- */
-/*@{*/
-#define IMAGE_SCALE_BIAS_BIT 0x1
-#define IMAGE_SHIFT_OFFSET_BIT 0x2
-#define IMAGE_MAP_COLOR_BIT 0x4
-#define IMAGE_CLAMP_BIT 0x800
-
-
-/** Pixel Transfer ops */
-#define IMAGE_BITS (IMAGE_SCALE_BIAS_BIT | \
- IMAGE_SHIFT_OFFSET_BIT | \
- IMAGE_MAP_COLOR_BIT)
-
-/**
- * \name Bits to indicate what state has changed.
- */
-/*@{*/
-#define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */
-#define _NEW_PROJECTION (1 << 1) /**< gl_context::Projection */
-#define _NEW_TEXTURE_MATRIX (1 << 2) /**< gl_context::TextureMatrix */
-#define _NEW_COLOR (1 << 3) /**< gl_context::Color */
-#define _NEW_DEPTH (1 << 4) /**< gl_context::Depth */
-#define _NEW_EVAL (1 << 5) /**< gl_context::Eval, EvalMap */
-#define _NEW_FOG (1 << 6) /**< gl_context::Fog */
-#define _NEW_HINT (1 << 7) /**< gl_context::Hint */
-#define _NEW_LIGHT (1 << 8) /**< gl_context::Light */
-#define _NEW_LINE (1 << 9) /**< gl_context::Line */
-#define _NEW_PIXEL (1 << 10) /**< gl_context::Pixel */
-#define _NEW_POINT (1 << 11) /**< gl_context::Point */
-#define _NEW_POLYGON (1 << 12) /**< gl_context::Polygon */
-#define _NEW_POLYGONSTIPPLE (1 << 13) /**< gl_context::PolygonStipple */
-#define _NEW_SCISSOR (1 << 14) /**< gl_context::Scissor */
-#define _NEW_STENCIL (1 << 15) /**< gl_context::Stencil */
-#define _NEW_TEXTURE (1 << 16) /**< gl_context::Texture */
-#define _NEW_TRANSFORM (1 << 17) /**< gl_context::Transform */
-#define _NEW_VIEWPORT (1 << 18) /**< gl_context::Viewport */
-#define _NEW_PACKUNPACK (1 << 19) /**< gl_context::Pack, Unpack */
-#define _NEW_ARRAY (1 << 20) /**< gl_context::Array */
-#define _NEW_RENDERMODE (1 << 21) /**< gl_context::RenderMode, etc */
-#define _NEW_BUFFERS (1 << 22) /**< gl_context::Visual, DrawBuffer, */
-#define _NEW_CURRENT_ATTRIB (1 << 23) /**< gl_context::Current */
-#define _NEW_MULTISAMPLE (1 << 24) /**< gl_context::Multisample */
-#define _NEW_TRACK_MATRIX (1 << 25) /**< gl_context::VertexProgram */
-#define _NEW_PROGRAM (1 << 26) /**< New program/shader state */
-#define _NEW_PROGRAM_CONSTANTS (1 << 27)
-#define _NEW_BUFFER_OBJECT (1 << 28)
-#define _NEW_FRAG_CLAMP (1 << 29)
-#define _NEW_ALL ~0
-/*@}*/
-
-
-/**
- * \name Bits to track array state changes
- *
- * Also used to summarize array enabled.
- */
-/*@{*/
-#define _NEW_ARRAY_VERTEX VERT_BIT_POS
-#define _NEW_ARRAY_WEIGHT VERT_BIT_WEIGHT
-#define _NEW_ARRAY_NORMAL VERT_BIT_NORMAL
-#define _NEW_ARRAY_COLOR0 VERT_BIT_COLOR0
-#define _NEW_ARRAY_COLOR1 VERT_BIT_COLOR1
-#define _NEW_ARRAY_FOGCOORD VERT_BIT_FOG
-#define _NEW_ARRAY_INDEX VERT_BIT_COLOR_INDEX
-#define _NEW_ARRAY_EDGEFLAG VERT_BIT_EDGEFLAG
-#define _NEW_ARRAY_POINT_SIZE VERT_BIT_COLOR_INDEX /* aliased */
-#define _NEW_ARRAY_TEXCOORD_0 VERT_BIT_TEX0
-#define _NEW_ARRAY_TEXCOORD_1 VERT_BIT_TEX1
-#define _NEW_ARRAY_TEXCOORD_2 VERT_BIT_TEX2
-#define _NEW_ARRAY_TEXCOORD_3 VERT_BIT_TEX3
-#define _NEW_ARRAY_TEXCOORD_4 VERT_BIT_TEX4
-#define _NEW_ARRAY_TEXCOORD_5 VERT_BIT_TEX5
-#define _NEW_ARRAY_TEXCOORD_6 VERT_BIT_TEX6
-#define _NEW_ARRAY_TEXCOORD_7 VERT_BIT_TEX7
-#define _NEW_ARRAY_ATTRIB_0 VERT_BIT_GENERIC0 /* start at bit 16 */
-#define _NEW_ARRAY_ALL 0xffffffff
-
-
-#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0 << (i))
-#define _NEW_ARRAY_ATTRIB(i) (_NEW_ARRAY_ATTRIB_0 << (i))
-/*@}*/
-
-
-
-/**
- * \name A bunch of flags that we think might be useful to drivers.
- *
- * Set in the __struct gl_contextRec::_TriangleCaps bitfield.
- */
-/*@{*/
-#define DD_FLATSHADE 0x1
-#define DD_SEPARATE_SPECULAR 0x2
-#define DD_TRI_CULL_FRONT_BACK 0x4 /* special case on some hw */
-#define DD_TRI_LIGHT_TWOSIDE 0x8
-#define DD_TRI_UNFILLED 0x10
-#define DD_TRI_SMOOTH 0x20
-#define DD_TRI_STIPPLE 0x40
-#define DD_TRI_OFFSET 0x80
-#define DD_LINE_SMOOTH 0x100
-#define DD_LINE_STIPPLE 0x200
-#define DD_POINT_SMOOTH 0x400
-#define DD_POINT_ATTEN 0x800
-#define DD_TRI_TWOSTENCIL 0x1000
-/*@}*/
-
-
-/**
- * \name Define the state changes under which each of these bits might change
- */
-/*@{*/
-#define _DD_NEW_FLATSHADE _NEW_LIGHT
-#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG | _NEW_PROGRAM)
-#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON
-#define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT
-#define _DD_NEW_TRI_UNFILLED _NEW_POLYGON
-#define _DD_NEW_TRI_SMOOTH _NEW_POLYGON
-#define _DD_NEW_TRI_STIPPLE _NEW_POLYGON
-#define _DD_NEW_TRI_OFFSET _NEW_POLYGON
-#define _DD_NEW_LINE_SMOOTH _NEW_LINE
-#define _DD_NEW_LINE_STIPPLE _NEW_LINE
-#define _DD_NEW_LINE_WIDTH _NEW_LINE
-#define _DD_NEW_POINT_SMOOTH _NEW_POINT
-#define _DD_NEW_POINT_SIZE _NEW_POINT
-#define _DD_NEW_POINT_ATTEN _NEW_POINT
-/*@}*/
-
-
-/**
- * Composite state flags
- */
-/*@{*/
-#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \
- _NEW_TEXTURE | \
- _NEW_POINT | \
- _NEW_PROGRAM | \
- _NEW_MODELVIEW)
-/*@}*/
-
-
-
-
-/* This has to be included here. */
-#include "dd.h"
-
-
-/**
- * Display list flags.
- * Strictly this is a tnl-private concept, but it doesn't seem
- * worthwhile adding a tnl private structure just to hold this one bit
- * of information:
- */
-#define DLIST_DANGLING_REFS 0x1
-
-
-/** Opaque declaration of display list payload data type */
-union gl_dlist_node;
-
-
-/**
- * Provide a location where information about a display list can be
- * collected. Could be extended with driverPrivate structures,
- * etc. in the future.
- */
-struct gl_display_list
-{
- GLuint Name;
- GLbitfield Flags; /**< DLIST_x flags */
- /** The dlist commands are in a linked list of nodes */
- union gl_dlist_node *Head;
-};
-
-
-/**
- * State used during display list compilation and execution.
- */
-struct gl_dlist_state
-{
- GLuint CallDepth; /**< Current recursion calling depth */
-
- struct gl_display_list *CurrentList; /**< List currently being compiled */
- union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */
- GLuint CurrentPos; /**< Index into current block of nodes */
-
- GLvertexformat ListVtxfmt;
-
- GLubyte ActiveAttribSize[VERT_ATTRIB_MAX];
- GLfloat CurrentAttrib[VERT_ATTRIB_MAX][4];
-
- GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX];
- GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4];
-
- GLubyte ActiveIndex;
- GLfloat CurrentIndex;
-
- GLubyte ActiveEdgeFlag;
- GLboolean CurrentEdgeFlag;
-
- struct {
- /* State known to have been set by the currently-compiling display
- * list. Used to eliminate some redundant state changes.
- */
- GLenum ShadeModel;
- } Current;
-};
-
-
-/**
- * Enum for the OpenGL APIs we know about and may support.
- */
-typedef enum
-{
- API_OPENGL,
- API_OPENGLES,
- API_OPENGLES2
-} gl_api;
-
-
-/**
- * Mesa rendering context.
- *
- * This is the central context data structure for Mesa. Almost all
- * OpenGL state is contained in this structure.
- * Think of this as a base class from which device drivers will derive
- * sub classes.
- *
- * The struct gl_context typedef names this structure.
- */
-struct gl_context
-{
- /** State possibly shared with other contexts in the address space */
- struct gl_shared_state *Shared;
-
- /** \name API function pointer tables */
- /*@{*/
- gl_api API;
- struct _glapi_table *Save; /**< Display list save functions */
- struct _glapi_table *Exec; /**< Execute functions */
- struct _glapi_table *CurrentDispatch; /**< == Save or Exec !! */
- /*@}*/
-
- struct gl_config Visual;
- struct gl_framebuffer *DrawBuffer; /**< buffer for writing */
- struct gl_framebuffer *ReadBuffer; /**< buffer for reading */
- struct gl_framebuffer *WinSysDrawBuffer; /**< set with MakeCurrent */
- struct gl_framebuffer *WinSysReadBuffer; /**< set with MakeCurrent */
-
- /**
- * Device driver function pointer table
- */
- struct dd_function_table Driver;
-
- void *DriverCtx; /**< Points to device driver context/state */
-
- /** Core/Driver constants */
- struct gl_constants Const;
-
- /** \name The various 4x4 matrix stacks */
- /*@{*/
- struct gl_matrix_stack ModelviewMatrixStack;
- struct gl_matrix_stack ProjectionMatrixStack;
- struct gl_matrix_stack TextureMatrixStack[MAX_TEXTURE_UNITS];
- struct gl_matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES];
- struct gl_matrix_stack *CurrentStack; /**< Points to one of the above stacks */
- /*@}*/
-
- /** Combined modelview and projection matrix */
- GLmatrix _ModelProjectMatrix;
-
- /** \name Display lists */
- struct gl_dlist_state ListState;
-
- GLboolean ExecuteFlag; /**< Execute GL commands? */
- GLboolean CompileFlag; /**< Compile GL commands into display list? */
-
- /** Extension information */
- struct gl_extensions Extensions;
-
- /** Version info */
- GLuint VersionMajor, VersionMinor;
- char *VersionString;
-
- /** \name State attribute stack (for glPush/PopAttrib) */
- /*@{*/
- GLuint AttribStackDepth;
- struct gl_attrib_node *AttribStack[MAX_ATTRIB_STACK_DEPTH];
- /*@}*/
-
- /** \name Renderer attribute groups
- *
- * We define a struct for each attribute group to make pushing and popping
- * attributes easy. Also it's a good organization.
- */
- /*@{*/
- struct gl_accum_attrib Accum; /**< Accum buffer attributes */
- struct gl_colorbuffer_attrib Color; /**< Color buffer attributes */
- struct gl_current_attrib Current; /**< Current attributes */
- struct gl_depthbuffer_attrib Depth; /**< Depth buffer attributes */
- struct gl_eval_attrib Eval; /**< Eval attributes */
- struct gl_fog_attrib Fog; /**< Fog attributes */
- struct gl_hint_attrib Hint; /**< Hint attributes */
- struct gl_light_attrib Light; /**< Light attributes */
- struct gl_line_attrib Line; /**< Line attributes */
- struct gl_list_attrib List; /**< List attributes */
- struct gl_multisample_attrib Multisample;
- struct gl_pixel_attrib Pixel; /**< Pixel attributes */
- struct gl_point_attrib Point; /**< Point attributes */
- struct gl_polygon_attrib Polygon; /**< Polygon attributes */
- GLuint PolygonStipple[32]; /**< Polygon stipple */
- struct gl_scissor_attrib Scissor; /**< Scissor attributes */
- struct gl_stencil_attrib Stencil; /**< Stencil buffer attributes */
- struct gl_texture_attrib Texture; /**< Texture attributes */
- struct gl_transform_attrib Transform; /**< Transformation attributes */
- struct gl_viewport_attrib Viewport; /**< Viewport attributes */
- /*@}*/
-
- /** \name Client attribute stack */
- /*@{*/
- GLuint ClientAttribStackDepth;
- struct gl_attrib_node *ClientAttribStack[MAX_CLIENT_ATTRIB_STACK_DEPTH];
- /*@}*/
-
- /** \name Client attribute groups */
- /*@{*/
- struct gl_array_attrib Array; /**< Vertex arrays */
- struct gl_pixelstore_attrib Pack; /**< Pixel packing */
- struct gl_pixelstore_attrib Unpack; /**< Pixel unpacking */
- struct gl_pixelstore_attrib DefaultPacking; /**< Default params */
- /*@}*/
-
- /** \name Other assorted state (not pushed/popped on attribute stack) */
- /*@{*/
- struct gl_pixelmaps PixelMaps;
-
- struct gl_evaluators EvalMap; /**< All evaluators */
- struct gl_feedback Feedback; /**< Feedback */
- struct gl_selection Select; /**< Selection */
-
- struct gl_program_state Program; /**< general program state */
- struct gl_vertex_program_state VertexProgram;
- struct gl_fragment_program_state FragmentProgram;
- struct gl_geometry_program_state GeometryProgram;
- struct gl_ati_fragment_shader_state ATIFragmentShader;
-
- struct gl_shader_state Shader; /**< GLSL shader object state */
- struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_TYPES];
-
- struct gl_query_state Query; /**< occlusion, timer queries */
-
- struct gl_transform_feedback TransformFeedback;
-
- struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
- struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
- /*@}*/
-
- struct gl_meta_state *Meta; /**< for "meta" operations */
-
- /* GL_EXT_framebuffer_object */
- struct gl_renderbuffer *CurrentRenderbuffer;
-
- GLenum ErrorValue; /**< Last error code */
-
- /**
- * Recognize and silence repeated error debug messages in buggy apps.
- */
- const char *ErrorDebugFmtString;
- GLuint ErrorDebugCount;
-
- GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
- GLbitfield NewState; /**< bitwise-or of _NEW_* flags */
-
- GLboolean ViewportInitialized; /**< has viewport size been initialized? */
-
- GLbitfield varying_vp_inputs; /**< mask of VERT_BIT_* flags */
-
- /** \name Derived state */
- /*@{*/
- /** Bitwise-or of DD_* flags. Note that this bitfield may be used before
- * state validation so they need to always be current.
- */
- GLbitfield _TriangleCaps;
- GLbitfield _ImageTransferState;/**< bitwise-or of IMAGE_*_BIT flags */
- GLfloat _EyeZDir[3];
- GLfloat _ModelViewInvScale;
- GLboolean _NeedEyeCoords;
- GLboolean _ForceEyeCoords;
-
- GLuint TextureStateTimestamp; /**< detect changes to shared state */
-
- struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */
- struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */
- /**@}*/
-
- struct gl_list_extensions *ListExt; /**< driver dlist extensions */
-
- /** \name For debugging/development only */
- /*@{*/
- GLboolean FirstTimeCurrent;
- /*@}*/
-
- /** software compression/decompression supported or not */
- GLboolean Mesa_DXTn;
-
- GLboolean TextureFormatSupported[MESA_FORMAT_COUNT];
-
- /**
- * Use dp4 (rather than mul/mad) instructions for position
- * transformation?
- */
- GLboolean mvp_with_dp4;
-
- /**
- * \name Hooks for module contexts.
- *
- * These will eventually live in the driver or elsewhere.
- */
- /*@{*/
- void *swrast_context;
- void *swsetup_context;
- void *swtnl_context;
- void *swtnl_im;
- struct st_context *st;
- void *aelt_context;
- /*@}*/
-};
-
-
-#ifdef DEBUG
-extern int MESA_VERBOSE;
-extern int MESA_DEBUG_FLAGS;
-# define MESA_FUNCTION __FUNCTION__
-#else
-# define MESA_VERBOSE 0
-# define MESA_DEBUG_FLAGS 0
-# define MESA_FUNCTION "a function"
-# ifndef NDEBUG
-# define NDEBUG
-# endif
-#endif
-
-
-/** The MESA_VERBOSE var is a bitmask of these flags */
-enum _verbose
-{
- VERBOSE_VARRAY = 0x0001,
- VERBOSE_TEXTURE = 0x0002,
- VERBOSE_MATERIAL = 0x0004,
- VERBOSE_PIPELINE = 0x0008,
- VERBOSE_DRIVER = 0x0010,
- VERBOSE_STATE = 0x0020,
- VERBOSE_API = 0x0040,
- VERBOSE_DISPLAY_LIST = 0x0100,
- VERBOSE_LIGHTING = 0x0200,
- VERBOSE_PRIMS = 0x0400,
- VERBOSE_VERTS = 0x0800,
- VERBOSE_DISASSEM = 0x1000,
- VERBOSE_DRAW = 0x2000,
- VERBOSE_SWAPBUFFERS = 0x4000
-};
-
-
-/** The MESA_DEBUG_FLAGS var is a bitmask of these flags */
-enum _debug
-{
- DEBUG_ALWAYS_FLUSH = 0x1
-};
-
-
-
-#endif /* MTYPES_H */
+/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file mtypes.h + * Main Mesa data structures. + * + * Please try to mark derived values with a leading underscore ('_'). + */ + +#ifndef MTYPES_H +#define MTYPES_H + + +#include "main/glheader.h" +#include "main/config.h" +#include "main/mfeatures.h" +#include "glapi/glapi.h" +#include "math/m_matrix.h" /* GLmatrix */ +#include "main/simple_list.h" /* struct simple_node */ +#include "main/formats.h" /* MESA_FORMAT_COUNT */ + + +/** + * Color channel data type. + */ +#if CHAN_BITS == 8 + typedef GLubyte GLchan; +#define CHAN_MAX 255 +#define CHAN_MAXF 255.0F +#define CHAN_TYPE GL_UNSIGNED_BYTE +#elif CHAN_BITS == 16 + typedef GLushort GLchan; +#define CHAN_MAX 65535 +#define CHAN_MAXF 65535.0F +#define CHAN_TYPE GL_UNSIGNED_SHORT +#elif CHAN_BITS == 32 + typedef GLfloat GLchan; +#define CHAN_MAX 1.0 +#define CHAN_MAXF 1.0F +#define CHAN_TYPE GL_FLOAT +#else +#error "illegal number of color channel bits" +#endif + + +/** + * Stencil buffer data type. + */ +#if STENCIL_BITS==8 + typedef GLubyte GLstencil; +#elif STENCIL_BITS==16 + typedef GLushort GLstencil; +#else +# error "illegal number of stencil bits" +#endif + + +/** + * \name 64-bit extension of GLbitfield. + */ +/*@{*/ +typedef GLuint64 GLbitfield64; + +/** Set a single bit */ +#define BITFIELD64_BIT(b) ((GLbitfield64)1 << (b)) + + +/** + * \name Some forward type declarations + */ +/*@{*/ +struct _mesa_HashTable; +struct gl_attrib_node; +struct gl_list_extensions; +struct gl_meta_state; +struct gl_pixelstore_attrib; +struct gl_program_cache; +struct gl_texture_format; +struct gl_texture_image; +struct gl_texture_object; +struct gl_context; +struct st_context; +/*@}*/ + + +/** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */ +#define PRIM_OUTSIDE_BEGIN_END (GL_POLYGON+1) +#define PRIM_INSIDE_UNKNOWN_PRIM (GL_POLYGON+2) +#define PRIM_UNKNOWN (GL_POLYGON+3) + + +/** + * Shader stages. Note that these will become 5 with tessellation. + * These MUST have the same values as gallium's PIPE_SHADER_* + */ +typedef enum +{ + MESA_SHADER_VERTEX = 0, + MESA_SHADER_FRAGMENT = 1, + MESA_SHADER_GEOMETRY = 2, + MESA_SHADER_TYPES = 3 +} gl_shader_type; + + + +/** + * Indexes for vertex program attributes. + * GL_NV_vertex_program aliases generic attributes over the conventional + * attributes. In GL_ARB_vertex_program shader the aliasing is optional. + * In GL_ARB_vertex_shader / OpenGL 2.0 the aliasing is disallowed (the + * generic attributes are distinct/separate). + */ +typedef enum +{ + VERT_ATTRIB_POS = 0, + VERT_ATTRIB_WEIGHT = 1, + VERT_ATTRIB_NORMAL = 2, + VERT_ATTRIB_COLOR0 = 3, + VERT_ATTRIB_COLOR1 = 4, + VERT_ATTRIB_FOG = 5, + VERT_ATTRIB_COLOR_INDEX = 6, + VERT_ATTRIB_POINT_SIZE = 6, /*alias*/ + VERT_ATTRIB_EDGEFLAG = 7, + VERT_ATTRIB_TEX0 = 8, + VERT_ATTRIB_TEX1 = 9, + VERT_ATTRIB_TEX2 = 10, + VERT_ATTRIB_TEX3 = 11, + VERT_ATTRIB_TEX4 = 12, + VERT_ATTRIB_TEX5 = 13, + VERT_ATTRIB_TEX6 = 14, + VERT_ATTRIB_TEX7 = 15, + VERT_ATTRIB_GENERIC0 = 16, + VERT_ATTRIB_GENERIC1 = 17, + VERT_ATTRIB_GENERIC2 = 18, + VERT_ATTRIB_GENERIC3 = 19, + VERT_ATTRIB_GENERIC4 = 20, + VERT_ATTRIB_GENERIC5 = 21, + VERT_ATTRIB_GENERIC6 = 22, + VERT_ATTRIB_GENERIC7 = 23, + VERT_ATTRIB_GENERIC8 = 24, + VERT_ATTRIB_GENERIC9 = 25, + VERT_ATTRIB_GENERIC10 = 26, + VERT_ATTRIB_GENERIC11 = 27, + VERT_ATTRIB_GENERIC12 = 28, + VERT_ATTRIB_GENERIC13 = 29, + VERT_ATTRIB_GENERIC14 = 30, + VERT_ATTRIB_GENERIC15 = 31, + VERT_ATTRIB_MAX = 32 +} gl_vert_attrib; + +/** + * Bitflags for vertex attributes. + * These are used in bitfields in many places. + */ +/*@{*/ +#define VERT_BIT_POS (1 << VERT_ATTRIB_POS) +#define VERT_BIT_WEIGHT (1 << VERT_ATTRIB_WEIGHT) +#define VERT_BIT_NORMAL (1 << VERT_ATTRIB_NORMAL) +#define VERT_BIT_COLOR0 (1 << VERT_ATTRIB_COLOR0) +#define VERT_BIT_COLOR1 (1 << VERT_ATTRIB_COLOR1) +#define VERT_BIT_FOG (1 << VERT_ATTRIB_FOG) +#define VERT_BIT_COLOR_INDEX (1 << VERT_ATTRIB_COLOR_INDEX) +#define VERT_BIT_EDGEFLAG (1 << VERT_ATTRIB_EDGEFLAG) +#define VERT_BIT_TEX0 (1 << VERT_ATTRIB_TEX0) +#define VERT_BIT_TEX1 (1 << VERT_ATTRIB_TEX1) +#define VERT_BIT_TEX2 (1 << VERT_ATTRIB_TEX2) +#define VERT_BIT_TEX3 (1 << VERT_ATTRIB_TEX3) +#define VERT_BIT_TEX4 (1 << VERT_ATTRIB_TEX4) +#define VERT_BIT_TEX5 (1 << VERT_ATTRIB_TEX5) +#define VERT_BIT_TEX6 (1 << VERT_ATTRIB_TEX6) +#define VERT_BIT_TEX7 (1 << VERT_ATTRIB_TEX7) +#define VERT_BIT_GENERIC0 (1 << VERT_ATTRIB_GENERIC0) +#define VERT_BIT_GENERIC1 (1 << VERT_ATTRIB_GENERIC1) +#define VERT_BIT_GENERIC2 (1 << VERT_ATTRIB_GENERIC2) +#define VERT_BIT_GENERIC3 (1 << VERT_ATTRIB_GENERIC3) +#define VERT_BIT_GENERIC4 (1 << VERT_ATTRIB_GENERIC4) +#define VERT_BIT_GENERIC5 (1 << VERT_ATTRIB_GENERIC5) +#define VERT_BIT_GENERIC6 (1 << VERT_ATTRIB_GENERIC6) +#define VERT_BIT_GENERIC7 (1 << VERT_ATTRIB_GENERIC7) +#define VERT_BIT_GENERIC8 (1 << VERT_ATTRIB_GENERIC8) +#define VERT_BIT_GENERIC9 (1 << VERT_ATTRIB_GENERIC9) +#define VERT_BIT_GENERIC10 (1 << VERT_ATTRIB_GENERIC10) +#define VERT_BIT_GENERIC11 (1 << VERT_ATTRIB_GENERIC11) +#define VERT_BIT_GENERIC12 (1 << VERT_ATTRIB_GENERIC12) +#define VERT_BIT_GENERIC13 (1 << VERT_ATTRIB_GENERIC13) +#define VERT_BIT_GENERIC14 (1 << VERT_ATTRIB_GENERIC14) +#define VERT_BIT_GENERIC15 (1 << VERT_ATTRIB_GENERIC15) + +#define VERT_BIT_TEX(u) (1 << (VERT_ATTRIB_TEX0 + (u))) +#define VERT_BIT_GENERIC(g) (1 << (VERT_ATTRIB_GENERIC0 + (g))) +/*@}*/ + + +/** + * Indexes for vertex program result attributes + */ +typedef enum +{ + VERT_RESULT_HPOS = 0, + VERT_RESULT_COL0 = 1, + VERT_RESULT_COL1 = 2, + VERT_RESULT_FOGC = 3, + VERT_RESULT_TEX0 = 4, + VERT_RESULT_TEX1 = 5, + VERT_RESULT_TEX2 = 6, + VERT_RESULT_TEX3 = 7, + VERT_RESULT_TEX4 = 8, + VERT_RESULT_TEX5 = 9, + VERT_RESULT_TEX6 = 10, + VERT_RESULT_TEX7 = 11, + VERT_RESULT_PSIZ = 12, + VERT_RESULT_BFC0 = 13, + VERT_RESULT_BFC1 = 14, + VERT_RESULT_EDGE = 15, + VERT_RESULT_VAR0 = 16, /**< shader varying */ + VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) +} gl_vert_result; + + +/*********************************************/ + +/** + * Indexes for geometry program attributes. + */ +typedef enum +{ + GEOM_ATTRIB_POSITION = 0, + GEOM_ATTRIB_COLOR0 = 1, + GEOM_ATTRIB_COLOR1 = 2, + GEOM_ATTRIB_SECONDARY_COLOR0 = 3, + GEOM_ATTRIB_SECONDARY_COLOR1 = 4, + GEOM_ATTRIB_FOG_FRAG_COORD = 5, + GEOM_ATTRIB_POINT_SIZE = 6, + GEOM_ATTRIB_CLIP_VERTEX = 7, + GEOM_ATTRIB_PRIMITIVE_ID = 8, + GEOM_ATTRIB_TEX_COORD = 9, + + GEOM_ATTRIB_VAR0 = 16, + GEOM_ATTRIB_MAX = (GEOM_ATTRIB_VAR0 + MAX_VARYING) +} gl_geom_attrib; + +/** + * Bitflags for geometry attributes. + * These are used in bitfields in many places. + */ +/*@{*/ +#define GEOM_BIT_COLOR0 (1 << GEOM_ATTRIB_COLOR0) +#define GEOM_BIT_COLOR1 (1 << GEOM_ATTRIB_COLOR1) +#define GEOM_BIT_SCOLOR0 (1 << GEOM_ATTRIB_SECONDARY_COLOR0) +#define GEOM_BIT_SCOLOR1 (1 << GEOM_ATTRIB_SECONDARY_COLOR1) +#define GEOM_BIT_TEX_COORD (1 << GEOM_ATTRIB_TEX_COORD) +#define GEOM_BIT_FOG_COORD (1 << GEOM_ATTRIB_FOG_FRAG_COORD) +#define GEOM_BIT_POSITION (1 << GEOM_ATTRIB_POSITION) +#define GEOM_BIT_POINT_SIDE (1 << GEOM_ATTRIB_POINT_SIZE) +#define GEOM_BIT_CLIP_VERTEX (1 << GEOM_ATTRIB_CLIP_VERTEX) +#define GEOM_BIT_PRIM_ID (1 << GEOM_ATTRIB_PRIMITIVE_ID) +#define GEOM_BIT_VAR0 (1 << GEOM_ATTRIB_VAR0) + +#define GEOM_BIT_VAR(g) (1 << (GEOM_BIT_VAR0 + (g))) +/*@}*/ + + +/** + * Indexes for geometry program result attributes + */ +typedef enum +{ + GEOM_RESULT_POS = 0, + GEOM_RESULT_COL0 = 1, + GEOM_RESULT_COL1 = 2, + GEOM_RESULT_SCOL0 = 3, + GEOM_RESULT_SCOL1 = 4, + GEOM_RESULT_FOGC = 5, + GEOM_RESULT_TEX0 = 6, + GEOM_RESULT_TEX1 = 7, + GEOM_RESULT_TEX2 = 8, + GEOM_RESULT_TEX3 = 9, + GEOM_RESULT_TEX4 = 10, + GEOM_RESULT_TEX5 = 11, + GEOM_RESULT_TEX6 = 12, + GEOM_RESULT_TEX7 = 13, + GEOM_RESULT_PSIZ = 14, + GEOM_RESULT_CLPV = 15, + GEOM_RESULT_PRID = 16, + GEOM_RESULT_LAYR = 17, + GEOM_RESULT_VAR0 = 18, /**< shader varying, should really be 16 */ + /* ### we need to -2 because var0 is 18 instead 16 like in the others */ + GEOM_RESULT_MAX = (GEOM_RESULT_VAR0 + MAX_VARYING - 2) +} gl_geom_result; + + +/** + * Indexes for fragment program input attributes. + */ +typedef enum +{ + FRAG_ATTRIB_WPOS = 0, + FRAG_ATTRIB_COL0 = 1, + FRAG_ATTRIB_COL1 = 2, + FRAG_ATTRIB_FOGC = 3, + FRAG_ATTRIB_TEX0 = 4, + FRAG_ATTRIB_TEX1 = 5, + FRAG_ATTRIB_TEX2 = 6, + FRAG_ATTRIB_TEX3 = 7, + FRAG_ATTRIB_TEX4 = 8, + FRAG_ATTRIB_TEX5 = 9, + FRAG_ATTRIB_TEX6 = 10, + FRAG_ATTRIB_TEX7 = 11, + FRAG_ATTRIB_FACE = 12, /**< front/back face */ + FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */ + FRAG_ATTRIB_VAR0 = 14, /**< shader varying */ + FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING) +} gl_frag_attrib; + +/** + * Bitflags for fragment program input attributes. + */ +/*@{*/ +#define FRAG_BIT_WPOS (1 << FRAG_ATTRIB_WPOS) +#define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0) +#define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1) +#define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC) +#define FRAG_BIT_FACE (1 << FRAG_ATTRIB_FACE) +#define FRAG_BIT_PNTC (1 << FRAG_ATTRIB_PNTC) +#define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0) +#define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1) +#define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2) +#define FRAG_BIT_TEX3 (1 << FRAG_ATTRIB_TEX3) +#define FRAG_BIT_TEX4 (1 << FRAG_ATTRIB_TEX4) +#define FRAG_BIT_TEX5 (1 << FRAG_ATTRIB_TEX5) +#define FRAG_BIT_TEX6 (1 << FRAG_ATTRIB_TEX6) +#define FRAG_BIT_TEX7 (1 << FRAG_ATTRIB_TEX7) +#define FRAG_BIT_VAR0 (1 << FRAG_ATTRIB_VAR0) + +#define FRAG_BIT_TEX(U) (FRAG_BIT_TEX0 << (U)) +#define FRAG_BIT_VAR(V) (FRAG_BIT_VAR0 << (V)) + +#define FRAG_BITS_TEX_ANY (FRAG_BIT_TEX0| \ + FRAG_BIT_TEX1| \ + FRAG_BIT_TEX2| \ + FRAG_BIT_TEX3| \ + FRAG_BIT_TEX4| \ + FRAG_BIT_TEX5| \ + FRAG_BIT_TEX6| \ + FRAG_BIT_TEX7) +/*@}*/ + + +/** + * Fragment program results + */ +typedef enum +{ + FRAG_RESULT_DEPTH = 0, + FRAG_RESULT_STENCIL = 1, + FRAG_RESULT_COLOR = 2, + FRAG_RESULT_DATA0 = 3, + FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) +} gl_frag_result; + + +/** + * Indexes for all renderbuffers + */ +typedef enum +{ + /* the four standard color buffers */ + BUFFER_FRONT_LEFT, + BUFFER_BACK_LEFT, + BUFFER_FRONT_RIGHT, + BUFFER_BACK_RIGHT, + BUFFER_DEPTH, + BUFFER_STENCIL, + BUFFER_ACCUM, + /* optional aux buffer */ + BUFFER_AUX0, + /* generic renderbuffers */ + BUFFER_COLOR0, + BUFFER_COLOR1, + BUFFER_COLOR2, + BUFFER_COLOR3, + BUFFER_COLOR4, + BUFFER_COLOR5, + BUFFER_COLOR6, + BUFFER_COLOR7, + BUFFER_COUNT +} gl_buffer_index; + +/** + * Bit flags for all renderbuffers + */ +#define BUFFER_BIT_FRONT_LEFT (1 << BUFFER_FRONT_LEFT) +#define BUFFER_BIT_BACK_LEFT (1 << BUFFER_BACK_LEFT) +#define BUFFER_BIT_FRONT_RIGHT (1 << BUFFER_FRONT_RIGHT) +#define BUFFER_BIT_BACK_RIGHT (1 << BUFFER_BACK_RIGHT) +#define BUFFER_BIT_AUX0 (1 << BUFFER_AUX0) +#define BUFFER_BIT_AUX1 (1 << BUFFER_AUX1) +#define BUFFER_BIT_AUX2 (1 << BUFFER_AUX2) +#define BUFFER_BIT_AUX3 (1 << BUFFER_AUX3) +#define BUFFER_BIT_DEPTH (1 << BUFFER_DEPTH) +#define BUFFER_BIT_STENCIL (1 << BUFFER_STENCIL) +#define BUFFER_BIT_ACCUM (1 << BUFFER_ACCUM) +#define BUFFER_BIT_COLOR0 (1 << BUFFER_COLOR0) +#define BUFFER_BIT_COLOR1 (1 << BUFFER_COLOR1) +#define BUFFER_BIT_COLOR2 (1 << BUFFER_COLOR2) +#define BUFFER_BIT_COLOR3 (1 << BUFFER_COLOR3) +#define BUFFER_BIT_COLOR4 (1 << BUFFER_COLOR4) +#define BUFFER_BIT_COLOR5 (1 << BUFFER_COLOR5) +#define BUFFER_BIT_COLOR6 (1 << BUFFER_COLOR6) +#define BUFFER_BIT_COLOR7 (1 << BUFFER_COLOR7) + +/** + * Mask of all the color buffer bits (but not accum). + */ +#define BUFFER_BITS_COLOR (BUFFER_BIT_FRONT_LEFT | \ + BUFFER_BIT_BACK_LEFT | \ + BUFFER_BIT_FRONT_RIGHT | \ + BUFFER_BIT_BACK_RIGHT | \ + BUFFER_BIT_AUX0 | \ + BUFFER_BIT_COLOR0 | \ + BUFFER_BIT_COLOR1 | \ + BUFFER_BIT_COLOR2 | \ + BUFFER_BIT_COLOR3 | \ + BUFFER_BIT_COLOR4 | \ + BUFFER_BIT_COLOR5 | \ + BUFFER_BIT_COLOR6 | \ + BUFFER_BIT_COLOR7) + + +/** + * Framebuffer configuration (aka visual / pixelformat) + * Note: some of these fields should be boolean, but it appears that + * code in drivers/dri/common/util.c requires int-sized fields. + */ +struct gl_config +{ + GLboolean rgbMode; + GLboolean floatMode; + GLboolean colorIndexMode; /* XXX is this used anywhere? */ + GLuint doubleBufferMode; + GLuint stereoMode; + + GLboolean haveAccumBuffer; + GLboolean haveDepthBuffer; + GLboolean haveStencilBuffer; + + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLuint redMask, greenMask, blueMask, alphaMask; + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ + + GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; + GLint depthBits; + GLint stencilBits; + + GLint numAuxBuffers; + + GLint level; + + /* EXT_visual_rating / GLX 1.2 */ + GLint visualRating; + + /* EXT_visual_info / GLX 1.2 */ + GLint transparentPixel; + /* colors are floats scaled to ints */ + GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; + GLint transparentIndex; + + /* ARB_multisample / SGIS_multisample */ + GLint sampleBuffers; + GLint samples; + + /* SGIX_pbuffer / GLX 1.3 */ + GLint maxPbufferWidth; + GLint maxPbufferHeight; + GLint maxPbufferPixels; + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + + /* OML_swap_method */ + GLint swapMethod; + + /* EXT_texture_from_pixmap */ + GLint bindToTextureRgb; + GLint bindToTextureRgba; + GLint bindToMipmapTexture; + GLint bindToTextureTargets; + GLint yInverted; + + /* EXT_framebuffer_sRGB */ + GLint sRGBCapable; +}; + + +/** + * Data structure for color tables + */ +struct gl_color_table +{ + GLenum InternalFormat; /**< The user-specified format */ + GLenum _BaseFormat; /**< GL_ALPHA, GL_RGBA, GL_RGB, etc */ + GLuint Size; /**< number of entries in table */ + GLfloat *TableF; /**< Color table, floating point values */ + GLubyte *TableUB; /**< Color table, ubyte values */ + GLubyte RedSize; + GLubyte GreenSize; + GLubyte BlueSize; + GLubyte AlphaSize; + GLubyte LuminanceSize; + GLubyte IntensitySize; +}; + + +/** + * \name Bit flags used for updating material values. + */ +/*@{*/ +#define MAT_ATTRIB_FRONT_AMBIENT 0 +#define MAT_ATTRIB_BACK_AMBIENT 1 +#define MAT_ATTRIB_FRONT_DIFFUSE 2 +#define MAT_ATTRIB_BACK_DIFFUSE 3 +#define MAT_ATTRIB_FRONT_SPECULAR 4 +#define MAT_ATTRIB_BACK_SPECULAR 5 +#define MAT_ATTRIB_FRONT_EMISSION 6 +#define MAT_ATTRIB_BACK_EMISSION 7 +#define MAT_ATTRIB_FRONT_SHININESS 8 +#define MAT_ATTRIB_BACK_SHININESS 9 +#define MAT_ATTRIB_FRONT_INDEXES 10 +#define MAT_ATTRIB_BACK_INDEXES 11 +#define MAT_ATTRIB_MAX 12 + +#define MAT_ATTRIB_AMBIENT(f) (MAT_ATTRIB_FRONT_AMBIENT+(f)) +#define MAT_ATTRIB_DIFFUSE(f) (MAT_ATTRIB_FRONT_DIFFUSE+(f)) +#define MAT_ATTRIB_SPECULAR(f) (MAT_ATTRIB_FRONT_SPECULAR+(f)) +#define MAT_ATTRIB_EMISSION(f) (MAT_ATTRIB_FRONT_EMISSION+(f)) +#define MAT_ATTRIB_SHININESS(f)(MAT_ATTRIB_FRONT_SHININESS+(f)) +#define MAT_ATTRIB_INDEXES(f) (MAT_ATTRIB_FRONT_INDEXES+(f)) + +#define MAT_INDEX_AMBIENT 0 +#define MAT_INDEX_DIFFUSE 1 +#define MAT_INDEX_SPECULAR 2 + +#define MAT_BIT_FRONT_AMBIENT (1<<MAT_ATTRIB_FRONT_AMBIENT) +#define MAT_BIT_BACK_AMBIENT (1<<MAT_ATTRIB_BACK_AMBIENT) +#define MAT_BIT_FRONT_DIFFUSE (1<<MAT_ATTRIB_FRONT_DIFFUSE) +#define MAT_BIT_BACK_DIFFUSE (1<<MAT_ATTRIB_BACK_DIFFUSE) +#define MAT_BIT_FRONT_SPECULAR (1<<MAT_ATTRIB_FRONT_SPECULAR) +#define MAT_BIT_BACK_SPECULAR (1<<MAT_ATTRIB_BACK_SPECULAR) +#define MAT_BIT_FRONT_EMISSION (1<<MAT_ATTRIB_FRONT_EMISSION) +#define MAT_BIT_BACK_EMISSION (1<<MAT_ATTRIB_BACK_EMISSION) +#define MAT_BIT_FRONT_SHININESS (1<<MAT_ATTRIB_FRONT_SHININESS) +#define MAT_BIT_BACK_SHININESS (1<<MAT_ATTRIB_BACK_SHININESS) +#define MAT_BIT_FRONT_INDEXES (1<<MAT_ATTRIB_FRONT_INDEXES) +#define MAT_BIT_BACK_INDEXES (1<<MAT_ATTRIB_BACK_INDEXES) + + +#define FRONT_MATERIAL_BITS (MAT_BIT_FRONT_EMISSION | \ + MAT_BIT_FRONT_AMBIENT | \ + MAT_BIT_FRONT_DIFFUSE | \ + MAT_BIT_FRONT_SPECULAR | \ + MAT_BIT_FRONT_SHININESS | \ + MAT_BIT_FRONT_INDEXES) + +#define BACK_MATERIAL_BITS (MAT_BIT_BACK_EMISSION | \ + MAT_BIT_BACK_AMBIENT | \ + MAT_BIT_BACK_DIFFUSE | \ + MAT_BIT_BACK_SPECULAR | \ + MAT_BIT_BACK_SHININESS | \ + MAT_BIT_BACK_INDEXES) + +#define ALL_MATERIAL_BITS (FRONT_MATERIAL_BITS | BACK_MATERIAL_BITS) +/*@}*/ + + +#define EXP_TABLE_SIZE 512 /**< Specular exponent lookup table sizes */ +#define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ + +/** + * Material shininess lookup table. + */ +struct gl_shine_tab +{ + struct gl_shine_tab *next, *prev; + GLfloat tab[SHINE_TABLE_SIZE+1]; + GLfloat shininess; + GLuint refcount; +}; + + +/** + * Light source state. + */ +struct gl_light +{ + struct gl_light *next; /**< double linked list with sentinel */ + struct gl_light *prev; + + GLfloat Ambient[4]; /**< ambient color */ + GLfloat Diffuse[4]; /**< diffuse color */ + GLfloat Specular[4]; /**< specular color */ + GLfloat EyePosition[4]; /**< position in eye coordinates */ + GLfloat SpotDirection[4]; /**< spotlight direction in eye coordinates */ + GLfloat SpotExponent; + GLfloat SpotCutoff; /**< in degrees */ + GLfloat _CosCutoffNeg; /**< = cos(SpotCutoff) */ + GLfloat _CosCutoff; /**< = MAX(0, cos(SpotCutoff)) */ + GLfloat ConstantAttenuation; + GLfloat LinearAttenuation; + GLfloat QuadraticAttenuation; + GLboolean Enabled; /**< On/off flag */ + + /** + * \name Derived fields + */ + /*@{*/ + GLbitfield _Flags; /**< State */ + + GLfloat _Position[4]; /**< position in eye/obj coordinates */ + GLfloat _VP_inf_norm[3]; /**< Norm direction to infinite light */ + GLfloat _h_inf_norm[3]; /**< Norm( _VP_inf_norm + <0,0,1> ) */ + GLfloat _NormSpotDirection[4]; /**< normalized spotlight direction */ + GLfloat _VP_inf_spot_attenuation; + + GLfloat _SpotExpTable[EXP_TABLE_SIZE][2]; /**< to replace a pow() call */ + GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */ + GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */ + GLfloat _MatSpecular[2][3]; /**< material spec * light specular */ + GLfloat _dli; /**< CI diffuse light intensity */ + GLfloat _sli; /**< CI specular light intensity */ + /*@}*/ +}; + + +/** + * Light model state. + */ +struct gl_lightmodel +{ + GLfloat Ambient[4]; /**< ambient color */ + GLboolean LocalViewer; /**< Local (or infinite) view point? */ + GLboolean TwoSide; /**< Two (or one) sided lighting? */ + GLenum ColorControl; /**< either GL_SINGLE_COLOR + * or GL_SEPARATE_SPECULAR_COLOR */ +}; + + +/** + * Material state. + */ +struct gl_material +{ + GLfloat Attrib[MAT_ATTRIB_MAX][4]; +}; + + +/** + * Accumulation buffer attribute group (GL_ACCUM_BUFFER_BIT) + */ +struct gl_accum_attrib +{ + GLfloat ClearColor[4]; /**< Accumulation buffer clear color */ +}; + + +/** + * Color buffer attribute group (GL_COLOR_BUFFER_BIT). + */ +struct gl_colorbuffer_attrib +{ + GLuint ClearIndex; /**< Index to use for glClear */ + GLfloat ClearColorUnclamped[4]; /**< Color to use for glClear*/ + GLclampf ClearColor[4]; /**< Color to use for glClear */ + + GLuint IndexMask; /**< Color index write mask */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ + + GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ + + /** + * \name alpha testing + */ + /*@{*/ + GLboolean AlphaEnabled; /**< Alpha test enabled flag */ + GLenum AlphaFunc; /**< Alpha test function */ + GLfloat AlphaRefUnclamped; + GLclampf AlphaRef; /**< Alpha reference value */ + /*@}*/ + + /** + * \name Blending + */ + /*@{*/ + GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ + + /* NOTE: this does _not_ depend on fragment clamping or any other clamping control, + * only on the fixed-pointness of the render target. + * The query does however depend on fragment color clamping. + */ + GLfloat BlendColorUnclamped[4]; /**< Blending color */ + GLfloat BlendColor[4]; /**< Blending color */ + + struct + { + GLenum SrcRGB; /**< RGB blend source term */ + GLenum DstRGB; /**< RGB blend dest term */ + GLenum SrcA; /**< Alpha blend source term */ + GLenum DstA; /**< Alpha blend dest term */ + GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */ + GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */ + } Blend[MAX_DRAW_BUFFERS]; + /** Are the blend func terms currently different for each buffer/target? */ + GLboolean _BlendFuncPerBuffer; + /** Are the blend equations currently different for each buffer/target? */ + GLboolean _BlendEquationPerBuffer; + /*@}*/ + + /** + * \name Logic op + */ + /*@{*/ + GLenum LogicOp; /**< Logic operator */ + GLboolean IndexLogicOpEnabled; /**< Color index logic op enabled flag */ + GLboolean ColorLogicOpEnabled; /**< RGBA logic op enabled flag */ + GLboolean _LogicOpEnabled; /**< RGBA logic op + EXT_blend_logic_op enabled flag */ + /*@}*/ + + GLboolean DitherFlag; /**< Dither enable flag */ + + GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */ + GLboolean _ClampFragmentColor; /** < with GL_FIXED_ONLY_ARB resolved */ + GLenum ClampReadColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */ + GLboolean _ClampReadColor; /** < with GL_FIXED_ONLY_ARB resolved */ + + GLboolean sRGBEnabled; /**< Framebuffer sRGB blending/updating requested */ +}; + + +/** + * Current attribute group (GL_CURRENT_BIT). + */ +struct gl_current_attrib +{ + /** + * \name Current vertex attributes. + * \note Values are valid only after FLUSH_VERTICES has been called. + * \note Index and Edgeflag current values are stored as floats in the + * SIX and SEVEN attribute slots. + */ + GLfloat Attrib[VERT_ATTRIB_MAX][4]; /**< Position, color, texcoords, etc */ + + /** + * \name Current raster position attributes (always valid). + * \note This set of attributes is very similar to the SWvertex struct. + */ + /*@{*/ + GLfloat RasterPos[4]; + GLfloat RasterDistance; + GLfloat RasterColor[4]; + GLfloat RasterSecondaryColor[4]; + GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; + GLboolean RasterPosValid; + /*@}*/ +}; + + +/** + * Depth buffer attribute group (GL_DEPTH_BUFFER_BIT). + */ +struct gl_depthbuffer_attrib +{ + GLenum Func; /**< Function for depth buffer compare */ + GLclampd Clear; /**< Value to clear depth buffer to */ + GLboolean Test; /**< Depth buffering enabled flag */ + GLboolean Mask; /**< Depth buffer writable? */ + GLboolean BoundsTest; /**< GL_EXT_depth_bounds_test */ + GLfloat BoundsMin, BoundsMax;/**< GL_EXT_depth_bounds_test */ +}; + + +/** + * Evaluator attribute group (GL_EVAL_BIT). + */ +struct gl_eval_attrib +{ + /** + * \name Enable bits + */ + /*@{*/ + GLboolean Map1Color4; + GLboolean Map1Index; + GLboolean Map1Normal; + GLboolean Map1TextureCoord1; + GLboolean Map1TextureCoord2; + GLboolean Map1TextureCoord3; + GLboolean Map1TextureCoord4; + GLboolean Map1Vertex3; + GLboolean Map1Vertex4; + GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ + GLboolean Map2Color4; + GLboolean Map2Index; + GLboolean Map2Normal; + GLboolean Map2TextureCoord1; + GLboolean Map2TextureCoord2; + GLboolean Map2TextureCoord3; + GLboolean Map2TextureCoord4; + GLboolean Map2Vertex3; + GLboolean Map2Vertex4; + GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ + GLboolean AutoNormal; + /*@}*/ + + /** + * \name Map Grid endpoints and divisions and calculated du values + */ + /*@{*/ + GLint MapGrid1un; + GLfloat MapGrid1u1, MapGrid1u2, MapGrid1du; + GLint MapGrid2un, MapGrid2vn; + GLfloat MapGrid2u1, MapGrid2u2, MapGrid2du; + GLfloat MapGrid2v1, MapGrid2v2, MapGrid2dv; + /*@}*/ +}; + + +/** + * Fog attribute group (GL_FOG_BIT). + */ +struct gl_fog_attrib +{ + GLboolean Enabled; /**< Fog enabled flag */ + GLfloat ColorUnclamped[4]; /**< Fog color */ + GLfloat Color[4]; /**< Fog color */ + GLfloat Density; /**< Density >= 0.0 */ + GLfloat Start; /**< Start distance in eye coords */ + GLfloat End; /**< End distance in eye coords */ + GLfloat Index; /**< Fog index */ + GLenum Mode; /**< Fog mode */ + GLboolean ColorSumEnabled; + GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */ + GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */ +}; + + +/** + * \brief Layout qualifiers for gl_FragDepth. + * + * Extension AMD_conservative_depth allows gl_FragDepth to be redeclared with + * a layout qualifier. + * + * \see enum ir_depth_layout + */ +enum gl_frag_depth_layout { + FRAG_DEPTH_LAYOUT_NONE, /**< No layout is specified. */ + FRAG_DEPTH_LAYOUT_ANY, + FRAG_DEPTH_LAYOUT_GREATER, + FRAG_DEPTH_LAYOUT_LESS, + FRAG_DEPTH_LAYOUT_UNCHANGED +}; + + +/** + * Hint attribute group (GL_HINT_BIT). + * + * Values are always one of GL_FASTEST, GL_NICEST, or GL_DONT_CARE. + */ +struct gl_hint_attrib +{ + GLenum PerspectiveCorrection; + GLenum PointSmooth; + GLenum LineSmooth; + GLenum PolygonSmooth; + GLenum Fog; + GLenum ClipVolumeClipping; /**< GL_EXT_clip_volume_hint */ + GLenum TextureCompression; /**< GL_ARB_texture_compression */ + GLenum GenerateMipmap; /**< GL_SGIS_generate_mipmap */ + GLenum FragmentShaderDerivative; /**< GL_ARB_fragment_shader */ +}; + +/** + * Light state flags. + */ +/*@{*/ +#define LIGHT_SPOT 0x1 +#define LIGHT_LOCAL_VIEWER 0x2 +#define LIGHT_POSITIONAL 0x4 +#define LIGHT_NEED_VERTICES (LIGHT_POSITIONAL|LIGHT_LOCAL_VIEWER) +/*@}*/ + + +/** + * Lighting attribute group (GL_LIGHT_BIT). + */ +struct gl_light_attrib +{ + struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */ + struct gl_lightmodel Model; /**< Lighting model */ + + /** + * Must flush FLUSH_VERTICES before referencing: + */ + /*@{*/ + struct gl_material Material; /**< Includes front & back values */ + /*@}*/ + + GLboolean Enabled; /**< Lighting enabled flag */ + GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */ + GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */ + GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */ + GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */ + GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ + GLboolean ColorMaterialEnabled; + GLenum ClampVertexColor; + GLboolean _ClampVertexColor; + + struct gl_light EnabledList; /**< List sentinel */ + + /** + * Derived state for optimizations: + */ + /*@{*/ + GLboolean _NeedEyeCoords; + GLboolean _NeedVertices; /**< Use fast shader? */ + GLbitfield _Flags; /**< LIGHT_* flags, see above */ + GLfloat _BaseColor[2][3]; + /*@}*/ +}; + + +/** + * Line attribute group (GL_LINE_BIT). + */ +struct gl_line_attrib +{ + GLboolean SmoothFlag; /**< GL_LINE_SMOOTH enabled? */ + GLboolean StippleFlag; /**< GL_LINE_STIPPLE enabled? */ + GLushort StipplePattern; /**< Stipple pattern */ + GLint StippleFactor; /**< Stipple repeat factor */ + GLfloat Width; /**< Line width */ +}; + + +/** + * Display list attribute group (GL_LIST_BIT). + */ +struct gl_list_attrib +{ + GLuint ListBase; +}; + + +/** + * Multisample attribute group (GL_MULTISAMPLE_BIT). + */ +struct gl_multisample_attrib +{ + GLboolean Enabled; + GLboolean _Enabled; /**< true if Enabled and multisample buffer */ + GLboolean SampleAlphaToCoverage; + GLboolean SampleAlphaToOne; + GLboolean SampleCoverage; + GLfloat SampleCoverageValue; + GLboolean SampleCoverageInvert; +}; + + +/** + * A pixelmap (see glPixelMap) + */ +struct gl_pixelmap +{ + GLint Size; + GLfloat Map[MAX_PIXEL_MAP_TABLE]; + GLubyte Map8[MAX_PIXEL_MAP_TABLE]; /**< converted to 8-bit color */ +}; + + +/** + * Collection of all pixelmaps + */ +struct gl_pixelmaps +{ + struct gl_pixelmap RtoR; /**< i.e. GL_PIXEL_MAP_R_TO_R */ + struct gl_pixelmap GtoG; + struct gl_pixelmap BtoB; + struct gl_pixelmap AtoA; + struct gl_pixelmap ItoR; + struct gl_pixelmap ItoG; + struct gl_pixelmap ItoB; + struct gl_pixelmap ItoA; + struct gl_pixelmap ItoI; + struct gl_pixelmap StoS; +}; + + +/** + * Pixel attribute group (GL_PIXEL_MODE_BIT). + */ +struct gl_pixel_attrib +{ + GLenum ReadBuffer; /**< source buffer for glRead/CopyPixels() */ + + /*--- Begin Pixel Transfer State ---*/ + /* Fields are in the order in which they're applied... */ + + /** Scale & Bias (index shift, offset) */ + /*@{*/ + GLfloat RedBias, RedScale; + GLfloat GreenBias, GreenScale; + GLfloat BlueBias, BlueScale; + GLfloat AlphaBias, AlphaScale; + GLfloat DepthBias, DepthScale; + GLint IndexShift, IndexOffset; + /*@}*/ + + /* Pixel Maps */ + /* Note: actual pixel maps are not part of this attrib group */ + GLboolean MapColorFlag; + GLboolean MapStencilFlag; + + /*--- End Pixel Transfer State ---*/ + + /** glPixelZoom */ + GLfloat ZoomX, ZoomY; +}; + + +/** + * Point attribute group (GL_POINT_BIT). + */ +struct gl_point_attrib +{ + GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */ + GLfloat Size; /**< User-specified point size */ + GLfloat Params[3]; /**< GL_EXT_point_parameters */ + GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */ + GLfloat Threshold; /**< GL_EXT_point_parameters */ + GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */ + GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */ + GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/ + GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */ + GLenum SpriteOrigin; /**< GL_ARB_point_sprite */ +}; + + +/** + * Polygon attribute group (GL_POLYGON_BIT). + */ +struct gl_polygon_attrib +{ + GLenum FrontFace; /**< Either GL_CW or GL_CCW */ + GLenum FrontMode; /**< Either GL_POINT, GL_LINE or GL_FILL */ + GLenum BackMode; /**< Either GL_POINT, GL_LINE or GL_FILL */ + GLboolean _FrontBit; /**< 0=GL_CCW, 1=GL_CW */ + GLboolean CullFlag; /**< Culling on/off flag */ + GLboolean SmoothFlag; /**< True if GL_POLYGON_SMOOTH is enabled */ + GLboolean StippleFlag; /**< True if GL_POLYGON_STIPPLE is enabled */ + GLenum CullFaceMode; /**< Culling mode GL_FRONT or GL_BACK */ + GLfloat OffsetFactor; /**< Polygon offset factor, from user */ + GLfloat OffsetUnits; /**< Polygon offset units, from user */ + GLboolean OffsetPoint; /**< Offset in GL_POINT mode */ + GLboolean OffsetLine; /**< Offset in GL_LINE mode */ + GLboolean OffsetFill; /**< Offset in GL_FILL mode */ +}; + + +/** + * Scissor attributes (GL_SCISSOR_BIT). + */ +struct gl_scissor_attrib +{ + GLboolean Enabled; /**< Scissor test enabled? */ + GLint X, Y; /**< Lower left corner of box */ + GLsizei Width, Height; /**< Size of box */ +}; + + +/** + * Stencil attribute group (GL_STENCIL_BUFFER_BIT). + * + * Three sets of stencil data are tracked so that OpenGL 2.0, + * GL_EXT_stencil_two_side, and GL_ATI_separate_stencil can all be supported + * simultaneously. In each of the stencil state arrays, element 0 corresponds + * to GL_FRONT. Element 1 corresponds to the OpenGL 2.0 / + * GL_ATI_separate_stencil GL_BACK state. Element 2 corresponds to the + * GL_EXT_stencil_two_side GL_BACK state. + * + * The derived value \c _BackFace is either 1 or 2 depending on whether or + * not GL_STENCIL_TEST_TWO_SIDE_EXT is enabled. + * + * The derived value \c _TestTwoSide is set when the front-face and back-face + * stencil state are different. + */ +struct gl_stencil_attrib +{ + GLboolean Enabled; /**< Enabled flag */ + GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */ + GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */ + GLboolean _Enabled; /**< Enabled and stencil buffer present */ + GLboolean _TestTwoSide; + GLubyte _BackFace; /**< Current back stencil state (1 or 2) */ + GLenum Function[3]; /**< Stencil function */ + GLenum FailFunc[3]; /**< Fail function */ + GLenum ZPassFunc[3]; /**< Depth buffer pass function */ + GLenum ZFailFunc[3]; /**< Depth buffer fail function */ + GLint Ref[3]; /**< Reference value */ + GLuint ValueMask[3]; /**< Value mask */ + GLuint WriteMask[3]; /**< Write mask */ + GLuint Clear; /**< Clear value */ +}; + + +/** + * An index for each type of texture object. These correspond to the GL + * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. + * Note: the order is from highest priority to lowest priority. + */ +typedef enum +{ + TEXTURE_BUFFER_INDEX, + TEXTURE_2D_ARRAY_INDEX, + TEXTURE_1D_ARRAY_INDEX, + TEXTURE_CUBE_INDEX, + TEXTURE_3D_INDEX, + TEXTURE_RECT_INDEX, + TEXTURE_2D_INDEX, + TEXTURE_1D_INDEX, + NUM_TEXTURE_TARGETS +} gl_texture_index; + + +/** + * Bit flags for each type of texture object + * Used for Texture.Unit[]._ReallyEnabled flags. + */ +/*@{*/ +#define TEXTURE_BUFFER_BIT (1 << TEXTURE_BUFFER_INDEX) +#define TEXTURE_2D_ARRAY_BIT (1 << TEXTURE_2D_ARRAY_INDEX) +#define TEXTURE_1D_ARRAY_BIT (1 << TEXTURE_1D_ARRAY_INDEX) +#define TEXTURE_CUBE_BIT (1 << TEXTURE_CUBE_INDEX) +#define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) +#define TEXTURE_RECT_BIT (1 << TEXTURE_RECT_INDEX) +#define TEXTURE_2D_BIT (1 << TEXTURE_2D_INDEX) +#define TEXTURE_1D_BIT (1 << TEXTURE_1D_INDEX) +/*@}*/ + + +/** + * TexGenEnabled flags. + */ +/*@{*/ +#define S_BIT 1 +#define T_BIT 2 +#define R_BIT 4 +#define Q_BIT 8 +#define STR_BITS (S_BIT | T_BIT | R_BIT) +/*@}*/ + + +/** + * Bit flag versions of the corresponding GL_ constants. + */ +/*@{*/ +#define TEXGEN_SPHERE_MAP 0x1 +#define TEXGEN_OBJ_LINEAR 0x2 +#define TEXGEN_EYE_LINEAR 0x4 +#define TEXGEN_REFLECTION_MAP_NV 0x8 +#define TEXGEN_NORMAL_MAP_NV 0x10 + +#define TEXGEN_NEED_NORMALS (TEXGEN_SPHERE_MAP | \ + TEXGEN_REFLECTION_MAP_NV | \ + TEXGEN_NORMAL_MAP_NV) +#define TEXGEN_NEED_EYE_COORD (TEXGEN_SPHERE_MAP | \ + TEXGEN_REFLECTION_MAP_NV | \ + TEXGEN_NORMAL_MAP_NV | \ + TEXGEN_EYE_LINEAR) +/*@}*/ + + + +/** Tex-gen enabled for texture unit? */ +#define ENABLE_TEXGEN(unit) (1 << (unit)) + +/** Non-identity texture matrix for texture unit? */ +#define ENABLE_TEXMAT(unit) (1 << (unit)) + + +/** + * Texel fetch function prototype. We use texel fetch functions to + * extract RGBA, color indexes and depth components out of 1D, 2D and 3D + * texture images. These functions help to isolate us from the gritty + * details of all the various texture image encodings. + * + * \param texImage texture image. + * \param col texel column. + * \param row texel row. + * \param img texel image level/layer. + * \param texelOut output texel (up to 4 GLchans) + */ +typedef void (*FetchTexelFuncC)( const struct gl_texture_image *texImage, + GLint col, GLint row, GLint img, + GLchan *texelOut ); + +/** + * As above, but returns floats. + * Used for depth component images and for upcoming signed/float + * texture images. + */ +typedef void (*FetchTexelFuncF)( const struct gl_texture_image *texImage, + GLint col, GLint row, GLint img, + GLfloat *texelOut ); + + +typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, + GLint col, GLint row, GLint img, + const void *texel); + + +/** + * Texture image state. Describes the dimensions of a texture image, + * the texel format and pointers to Texel Fetch functions. + */ +struct gl_texture_image +{ + GLint InternalFormat; /**< Internal format as given by the user */ + GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, + * GL_LUMINANCE, GL_LUMINANCE_ALPHA, + * GL_INTENSITY, GL_COLOR_INDEX, + * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT + * only. Used for choosing TexEnv arithmetic. + */ + gl_format TexFormat; /**< The actual texture memory format */ + + GLuint Border; /**< 0 or 1 */ + GLuint Width; /**< = 2^WidthLog2 + 2*Border */ + GLuint Height; /**< = 2^HeightLog2 + 2*Border */ + GLuint Depth; /**< = 2^DepthLog2 + 2*Border */ + GLuint Width2; /**< = Width - 2*Border */ + GLuint Height2; /**< = Height - 2*Border */ + GLuint Depth2; /**< = Depth - 2*Border */ + GLuint WidthLog2; /**< = log2(Width2) */ + GLuint HeightLog2; /**< = log2(Height2) */ + GLuint DepthLog2; /**< = log2(Depth2) */ + GLuint MaxLog2; /**< = MAX(WidthLog2, HeightLog2) */ + GLfloat WidthScale; /**< used for mipmap LOD computation */ + GLfloat HeightScale; /**< used for mipmap LOD computation */ + GLfloat DepthScale; /**< used for mipmap LOD computation */ + GLboolean IsClientData; /**< Data owned by client? */ + GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ + + struct gl_texture_object *TexObject; /**< Pointer back to parent object */ + + FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ + FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ + + GLuint RowStride; /**< Padded width in units of texels */ + GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to + each 2D slice in 'Data', in texels */ + GLvoid *Data; /**< Image data, accessed via FetchTexel() */ + + /** + * \name For device driver: + */ + /*@{*/ + void *DriverData; /**< Arbitrary device driver data */ + /*@}*/ +}; + + +/** + * Indexes for cube map faces. + */ +typedef enum +{ + FACE_POS_X = 0, + FACE_NEG_X = 1, + FACE_POS_Y = 2, + FACE_NEG_Y = 3, + FACE_POS_Z = 4, + FACE_NEG_Z = 5, + MAX_FACES = 6 +} gl_face_index; + + +/** + * Sampler object state. These objects are new with GL_ARB_sampler_objects + * and OpenGL 3.3. Legacy texture objects also contain a sampler object. + */ +struct gl_sampler_object +{ + GLuint Name; + GLint RefCount; + + GLenum WrapS; /**< S-axis texture image wrap mode */ + GLenum WrapT; /**< T-axis texture image wrap mode */ + GLenum WrapR; /**< R-axis texture image wrap mode */ + GLenum MinFilter; /**< minification filter */ + GLenum MagFilter; /**< magnification filter */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ + GLfloat MinLod; /**< min lambda, OpenGL 1.2 */ + GLfloat MaxLod; /**< max lambda, OpenGL 1.2 */ + GLfloat LodBias; /**< OpenGL 1.4 */ + GLfloat MaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ + GLenum CompareMode; /**< GL_ARB_shadow */ + GLenum CompareFunc; /**< GL_ARB_shadow */ + GLfloat CompareFailValue; /**< GL_ARB_shadow_ambient */ + GLenum sRGBDecode; /**< GL_DECODE_EXT or GL_SKIP_DECODE_EXT */ + + /* deprecated sampler state */ + GLenum DepthMode; /**< GL_ARB_depth_texture */ + + /** Is the texture object complete with respect to this sampler? */ + GLboolean _CompleteTexture; +}; + + +/** + * Texture object state. Contains the array of mipmap images, border color, + * wrap modes, filter modes, shadow/texcompare state, and the per-texture + * color palette. + */ +struct gl_texture_object +{ + _glthread_Mutex Mutex; /**< for thread safety */ + GLint RefCount; /**< reference count */ + GLuint Name; /**< the user-visible texture object ID */ + GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ + + struct gl_sampler_object Sampler; + + GLfloat Priority; /**< in [0,1] */ + GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ + GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ + GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ + GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ + GLint CropRect[4]; /**< GL_OES_draw_texture */ + GLenum Swizzle[4]; /**< GL_EXT_texture_swizzle */ + GLuint _Swizzle; /**< same as Swizzle, but SWIZZLE_* format */ + GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ + GLboolean _Complete; /**< Is texture object complete? */ + GLboolean _RenderToTexture; /**< Any rendering to this texture? */ + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ + + /** Actual texture images, indexed by [cube face] and [mipmap level] */ + struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; + + /** GL_ARB_texture_buffer_object */ + struct gl_buffer_object *BufferObject; + GLenum BufferObjectFormat; + + /** GL_EXT_paletted_texture */ + struct gl_color_table Palette; + + /** + * \name For device driver. + * Note: instead of attaching driver data to this pointer, it's preferable + * to instead use this struct as a base class for your own texture object + * class. Driver->NewTextureObject() can be used to implement the + * allocation. + */ + void *DriverData; /**< Arbitrary device driver data */ +}; + + +/** Up to four combiner sources are possible with GL_NV_texture_env_combine4 */ +#define MAX_COMBINER_TERMS 4 + + +/** + * Texture combine environment state. + */ +struct gl_tex_env_combine_state +{ + GLenum ModeRGB; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ + GLenum ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ + /** Source terms: GL_PRIMARY_COLOR, GL_TEXTURE, etc */ + GLenum SourceRGB[MAX_COMBINER_TERMS]; + GLenum SourceA[MAX_COMBINER_TERMS]; + /** Source operands: GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, etc */ + GLenum OperandRGB[MAX_COMBINER_TERMS]; + GLenum OperandA[MAX_COMBINER_TERMS]; + GLuint ScaleShiftRGB; /**< 0, 1 or 2 */ + GLuint ScaleShiftA; /**< 0, 1 or 2 */ + GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */ + GLuint _NumArgsA; /**< Number of inputs used for the A combiner */ +}; + + +/** + * Texture coord generation state. + */ +struct gl_texgen +{ + GLenum Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */ + GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */ + GLfloat ObjectPlane[4]; + GLfloat EyePlane[4]; +}; + + +/** + * Texture unit state. Contains enable flags, texture environment/function/ + * combiners, texgen state, pointers to current texture objects and + * post-filter color tables. + */ +struct gl_texture_unit +{ + GLbitfield Enabled; /**< bitmask of TEXTURE_*_BIT flags */ + GLbitfield _ReallyEnabled; /**< 0 or exactly one of TEXTURE_*_BIT flags */ + + GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */ + GLclampf EnvColor[4]; + GLfloat EnvColorUnclamped[4]; + + struct gl_texgen GenS; + struct gl_texgen GenT; + struct gl_texgen GenR; + struct gl_texgen GenQ; + GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */ + GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */ + + GLfloat LodBias; /**< for biasing mipmap levels */ + GLenum BumpTarget; + GLfloat RotMatrix[4]; /* 2x2 matrix */ + + /** Current sampler object (GL_ARB_sampler_objects) */ + struct gl_sampler_object *Sampler; + + /** + * \name GL_EXT_texture_env_combine + */ + struct gl_tex_env_combine_state Combine; + + /** + * Derived state based on \c EnvMode and the \c BaseFormat of the + * currently enabled texture. + */ + struct gl_tex_env_combine_state _EnvMode; + + /** + * Currently enabled combiner state. This will point to either + * \c Combine or \c _EnvMode. + */ + struct gl_tex_env_combine_state *_CurrentCombine; + + /** Current texture object pointers */ + struct gl_texture_object *CurrentTex[NUM_TEXTURE_TARGETS]; + + /** Points to highest priority, complete and enabled texture object */ + struct gl_texture_object *_Current; +}; + + +/** + * Texture attribute group (GL_TEXTURE_BIT). + */ +struct gl_texture_attrib +{ + GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ + struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; + + struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS]; + + /** GL_ARB_texture_buffer_object */ + struct gl_buffer_object *BufferObject; + + /** GL_ARB_seamless_cubemap */ + GLboolean CubeMapSeamless; + + /** GL_EXT_shared_texture_palette */ + GLboolean SharedPalette; + struct gl_color_table Palette; + + /** Texture units/samplers used by vertex or fragment texturing */ + GLbitfield _EnabledUnits; + + /** Texture coord units/sets used for fragment texturing */ + GLbitfield _EnabledCoordUnits; + + /** Texture coord units that have texgen enabled */ + GLbitfield _TexGenEnabled; + + /** Texture coord units that have non-identity matrices */ + GLbitfield _TexMatEnabled; + + /** Bitwise-OR of all Texture.Unit[i]._GenFlags */ + GLbitfield _GenFlags; +}; + + +/** + * Transformation attribute group (GL_TRANSFORM_BIT). + */ +struct gl_transform_attrib +{ + GLenum MatrixMode; /**< Matrix mode */ + GLfloat EyeUserPlane[MAX_CLIP_PLANES][4]; /**< User clip planes */ + GLfloat _ClipUserPlane[MAX_CLIP_PLANES][4]; /**< derived */ + GLbitfield ClipPlanesEnabled; /**< on/off bitmask */ + GLboolean Normalize; /**< Normalize all normals? */ + GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */ + GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */ + GLboolean DepthClamp; /**< GL_ARB_depth_clamp */ + + GLfloat CullEyePos[4]; + GLfloat CullObjPos[4]; +}; + + +/** + * Viewport attribute group (GL_VIEWPORT_BIT). + */ +struct gl_viewport_attrib +{ + GLint X, Y; /**< position */ + GLsizei Width, Height; /**< size */ + GLfloat Near, Far; /**< Depth buffer range */ + GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */ +}; + + +/** + * GL_ARB_vertex/pixel_buffer_object buffer object + */ +struct gl_buffer_object +{ + _glthread_Mutex Mutex; + GLint RefCount; + GLuint Name; + GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */ + GLsizeiptrARB Size; /**< Size of buffer storage in bytes */ + GLubyte *Data; /**< Location of storage either in RAM or VRAM. */ + /** Fields describing a mapped buffer */ + /*@{*/ + GLbitfield AccessFlags; /**< Mask of GL_MAP_x_BIT flags */ + GLvoid *Pointer; /**< User-space address of mapping */ + GLintptr Offset; /**< Mapped offset */ + GLsizeiptr Length; /**< Mapped length */ + /*@}*/ + GLboolean Written; /**< Ever written to? (for debugging) */ + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ +}; + + +/** + * Client pixel packing/unpacking attributes + */ +struct gl_pixelstore_attrib +{ + GLint Alignment; + GLint RowLength; + GLint SkipPixels; + GLint SkipRows; + GLint ImageHeight; + GLint SkipImages; + GLboolean SwapBytes; + GLboolean LsbFirst; + GLboolean ClientStorage; /**< GL_APPLE_client_storage */ + GLboolean Invert; /**< GL_MESA_pack_invert */ + struct gl_buffer_object *BufferObj; /**< GL_ARB_pixel_buffer_object */ +}; + + +/** + * Client vertex array attributes + */ +struct gl_client_array +{ + GLint Size; /**< components per element (1,2,3,4) */ + GLenum Type; /**< datatype: GL_FLOAT, GL_INT, etc */ + GLenum Format; /**< default: GL_RGBA, but may be GL_BGRA */ + GLsizei Stride; /**< user-specified stride */ + GLsizei StrideB; /**< actual stride in bytes */ + const GLubyte *Ptr; /**< Points to array data */ + GLboolean Enabled; /**< Enabled flag is a boolean */ + GLboolean Normalized; /**< GL_ARB_vertex_program */ + GLboolean Integer; /**< Integer-valued? */ + GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */ + GLuint _ElementSize; /**< size of each element in bytes */ + + struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ + GLuint _MaxElement; /**< max element index into array buffer + 1 */ +}; + + +/** + * Collection of vertex arrays. Defined by the GL_APPLE_vertex_array_object + * extension, but a nice encapsulation in any case. + */ +struct gl_array_object +{ + /** Name of the array object as received from glGenVertexArrayAPPLE. */ + GLuint Name; + + GLint RefCount; + _glthread_Mutex Mutex; + GLboolean VBOonly; /**< require all arrays to live in VBOs? */ + + /** Conventional vertex arrays */ + /*@{*/ + struct gl_client_array Vertex; + struct gl_client_array Weight; + struct gl_client_array Normal; + struct gl_client_array Color; + struct gl_client_array SecondaryColor; + struct gl_client_array FogCoord; + struct gl_client_array Index; + struct gl_client_array EdgeFlag; + struct gl_client_array TexCoord[MAX_TEXTURE_COORD_UNITS]; + struct gl_client_array PointSize; + /*@}*/ + + /** + * Generic arrays for vertex programs/shaders. + * For NV vertex programs, these attributes alias and take priority + * over the conventional attribs above. For ARB vertex programs and + * GLSL vertex shaders, these attributes are separate. + */ + struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS]; + + /** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */ + GLbitfield _Enabled; + + /** + * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs + * we can determine the max legal (in bounds) glDrawElements array index. + */ + GLuint _MaxElement; +}; + + +/** + * Vertex array state + */ +struct gl_array_attrib +{ + /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */ + struct gl_array_object *ArrayObj; + + /** The default vertex array object */ + struct gl_array_object *DefaultArrayObj; + + /** Array objects (GL_ARB/APPLE_vertex_array_object) */ + struct _mesa_HashTable *Objects; + + GLint ActiveTexture; /**< Client Active Texture */ + GLuint LockFirst; /**< GL_EXT_compiled_vertex_array */ + GLuint LockCount; /**< GL_EXT_compiled_vertex_array */ + + /** GL 3.1 (slightly different from GL_NV_primitive_restart) */ + GLboolean PrimitiveRestart; + GLuint RestartIndex; + + GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */ + GLboolean RebindArrays; /**< whether the VBO module should rebind arrays */ + + /* GL_ARB_vertex_buffer_object */ + struct gl_buffer_object *ArrayBufferObj; + struct gl_buffer_object *ElementArrayBufferObj; +}; + + +/** + * Feedback buffer state + */ +struct gl_feedback +{ + GLenum Type; + GLbitfield _Mask; /**< FB_* bits */ + GLfloat *Buffer; + GLuint BufferSize; + GLuint Count; +}; + + +/** + * Selection buffer state + */ +struct gl_selection +{ + GLuint *Buffer; /**< selection buffer */ + GLuint BufferSize; /**< size of the selection buffer */ + GLuint BufferCount; /**< number of values in the selection buffer */ + GLuint Hits; /**< number of records in the selection buffer */ + GLuint NameStackDepth; /**< name stack depth */ + GLuint NameStack[MAX_NAME_STACK_DEPTH]; /**< name stack */ + GLboolean HitFlag; /**< hit flag */ + GLfloat HitMinZ; /**< minimum hit depth */ + GLfloat HitMaxZ; /**< maximum hit depth */ +}; + + +/** + * 1-D Evaluator control points + */ +struct gl_1d_map +{ + GLuint Order; /**< Number of control points */ + GLfloat u1, u2, du; /**< u1, u2, 1.0/(u2-u1) */ + GLfloat *Points; /**< Points to contiguous control points */ +}; + + +/** + * 2-D Evaluator control points + */ +struct gl_2d_map +{ + GLuint Uorder; /**< Number of control points in U dimension */ + GLuint Vorder; /**< Number of control points in V dimension */ + GLfloat u1, u2, du; + GLfloat v1, v2, dv; + GLfloat *Points; /**< Points to contiguous control points */ +}; + + +/** + * All evaluator control point state + */ +struct gl_evaluators +{ + /** + * \name 1-D maps + */ + /*@{*/ + struct gl_1d_map Map1Vertex3; + struct gl_1d_map Map1Vertex4; + struct gl_1d_map Map1Index; + struct gl_1d_map Map1Color4; + struct gl_1d_map Map1Normal; + struct gl_1d_map Map1Texture1; + struct gl_1d_map Map1Texture2; + struct gl_1d_map Map1Texture3; + struct gl_1d_map Map1Texture4; + struct gl_1d_map Map1Attrib[16]; /**< GL_NV_vertex_program */ + /*@}*/ + + /** + * \name 2-D maps + */ + /*@{*/ + struct gl_2d_map Map2Vertex3; + struct gl_2d_map Map2Vertex4; + struct gl_2d_map Map2Index; + struct gl_2d_map Map2Color4; + struct gl_2d_map Map2Normal; + struct gl_2d_map Map2Texture1; + struct gl_2d_map Map2Texture2; + struct gl_2d_map Map2Texture3; + struct gl_2d_map Map2Texture4; + struct gl_2d_map Map2Attrib[16]; /**< GL_NV_vertex_program */ + /*@}*/ +}; + + +/** + * Names of the various vertex/fragment program register files, etc. + * + * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c) + * All values should fit in a 4-bit field. + * + * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, PROGRAM_NAMED_PARAM, + * PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be considered to + * be "uniform" variables since they can only be set outside glBegin/End. + * They're also all stored in the same Parameters array. + */ +typedef enum +{ + PROGRAM_TEMPORARY, /**< machine->Temporary[] */ + PROGRAM_INPUT, /**< machine->Inputs[] */ + PROGRAM_OUTPUT, /**< machine->Outputs[] */ + PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */ + PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */ + PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */ + PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */ + PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */ + PROGRAM_CONSTANT, /**< gl_program->Parameters[] */ + PROGRAM_UNIFORM, /**< gl_program->Parameters[] */ + PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */ + PROGRAM_ADDRESS, /**< machine->AddressReg */ + PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */ + PROGRAM_SYSTEM_VALUE,/**< InstanceId, PrimitiveID, etc. */ + PROGRAM_UNDEFINED, /**< Invalid/TBD value */ + PROGRAM_FILE_MAX +} gl_register_file; + + +/** + * If the register file is PROGRAM_SYSTEM_VALUE, the register index will be + * one of these values. + */ +typedef enum +{ + SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */ + SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */ + SYSTEM_VALUE_MAX /**< Number of values */ +} gl_system_value; + + +/** Vertex and fragment instructions */ +struct prog_instruction; +struct gl_program_parameter_list; +struct gl_uniform_list; + + +/** + * Base class for any kind of program object + */ +struct gl_program +{ + GLuint Id; + GLubyte *String; /**< Null-terminated program text */ + GLint RefCount; + GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_NV */ + GLenum Format; /**< String encoding format */ + GLboolean Resident; + + struct prog_instruction *Instructions; + + GLbitfield InputsRead; /**< Bitmask of which input regs are read */ + GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ + GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */ + GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ + GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ + GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ + GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */ + GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */ + + + /** Named parameters, constants, etc. from program text */ + struct gl_program_parameter_list *Parameters; + /** Numbered local parameters */ + GLfloat LocalParams[MAX_PROGRAM_LOCAL_PARAMS][4]; + + /** Vertex/fragment shader varying vars */ + struct gl_program_parameter_list *Varying; + /** Vertex program user-defined attributes */ + struct gl_program_parameter_list *Attributes; + + /** Map from sampler unit to texture unit (set by glUniform1i()) */ + GLubyte SamplerUnits[MAX_SAMPLERS]; + /** Which texture target is being sampled (TEXTURE_1D/2D/3D/etc_INDEX) */ + gl_texture_index SamplerTargets[MAX_SAMPLERS]; + + /** Bitmask of which register files are read/written with indirect + * addressing. Mask of (1 << PROGRAM_x) bits. + */ + GLbitfield IndirectRegisterFiles; + + /** Logical counts */ + /*@{*/ + GLuint NumInstructions; + GLuint NumTemporaries; + GLuint NumParameters; + GLuint NumAttributes; + GLuint NumAddressRegs; + GLuint NumAluInstructions; + GLuint NumTexInstructions; + GLuint NumTexIndirections; + /*@}*/ + /** Native, actual h/w counts */ + /*@{*/ + GLuint NumNativeInstructions; + GLuint NumNativeTemporaries; + GLuint NumNativeParameters; + GLuint NumNativeAttributes; + GLuint NumNativeAddressRegs; + GLuint NumNativeAluInstructions; + GLuint NumNativeTexInstructions; + GLuint NumNativeTexIndirections; + /*@}*/ +}; + + +/** Vertex program object */ +struct gl_vertex_program +{ + struct gl_program Base; /**< base class */ + GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */ + GLboolean IsPositionInvariant; +}; + + +/** Geometry program object */ +struct gl_geometry_program +{ + struct gl_program Base; /**< base class */ + + GLint VerticesOut; + GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB, + GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ + GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ +}; + + +/** Fragment program object */ +struct gl_fragment_program +{ + struct gl_program Base; /**< base class */ + GLenum FogOption; + GLboolean UsesKill; /**< shader uses KIL instruction */ + GLboolean OriginUpperLeft; + GLboolean PixelCenterInteger; + enum gl_frag_depth_layout FragDepthLayout; +}; + + +/** + * State common to vertex and fragment programs. + */ +struct gl_program_state +{ + GLint ErrorPos; /* GL_PROGRAM_ERROR_POSITION_ARB/NV */ + const char *ErrorString; /* GL_PROGRAM_ERROR_STRING_ARB/NV */ +}; + + +/** + * Context state for vertex programs. + */ +struct gl_vertex_program_state +{ + GLboolean Enabled; /**< User-set GL_VERTEX_PROGRAM_ARB/NV flag */ + GLboolean _Enabled; /**< Enabled and _valid_ user program? */ + GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */ + GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ + struct gl_vertex_program *Current; /**< User-bound vertex program */ + + /** Currently enabled and valid vertex program (including internal + * programs, user-defined vertex programs and GLSL vertex shaders). + * This is the program we must use when rendering. + */ + struct gl_vertex_program *_Current; + + GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ + + /* For GL_NV_vertex_program only: */ + GLenum TrackMatrix[MAX_PROGRAM_ENV_PARAMS / 4]; + GLenum TrackMatrixTransform[MAX_PROGRAM_ENV_PARAMS / 4]; + + /** Should fixed-function T&L be implemented with a vertex prog? */ + GLboolean _MaintainTnlProgram; + + /** Program to emulate fixed-function T&L (see above) */ + struct gl_vertex_program *_TnlProgram; + + /** Cache of fixed-function programs */ + struct gl_program_cache *Cache; + + GLboolean _Overriden; +}; + + +/** + * Context state for geometry programs. + */ +struct gl_geometry_program_state +{ + GLboolean Enabled; /**< GL_ARB_GEOMETRY_SHADER4 */ + GLboolean _Enabled; /**< Enabled and valid program? */ + struct gl_geometry_program *Current; /**< user-bound geometry program */ + + /** Currently enabled and valid program (including internal programs + * and compiled shader programs). + */ + struct gl_geometry_program *_Current; + + GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ + + /** Cache of fixed-function programs */ + struct gl_program_cache *Cache; +}; + +/** + * Context state for fragment programs. + */ +struct gl_fragment_program_state +{ + GLboolean Enabled; /**< User-set fragment program enable flag */ + GLboolean _Enabled; /**< Enabled and _valid_ user program? */ + struct gl_fragment_program *Current; /**< User-bound fragment program */ + + /** Currently enabled and valid fragment program (including internal + * programs, user-defined fragment programs and GLSL fragment shaders). + * This is the program we must use when rendering. + */ + struct gl_fragment_program *_Current; + + GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ + + /** Should fixed-function texturing be implemented with a fragment prog? */ + GLboolean _MaintainTexEnvProgram; + + /** Program to emulate fixed-function texture env/combine (see above) */ + struct gl_fragment_program *_TexEnvProgram; + + /** Cache of fixed-function programs */ + struct gl_program_cache *Cache; +}; + + +/** + * ATI_fragment_shader runtime state + */ +#define ATI_FS_INPUT_PRIMARY 0 +#define ATI_FS_INPUT_SECONDARY 1 + +struct atifs_instruction; +struct atifs_setupinst; + +/** + * ATI fragment shader + */ +struct ati_fragment_shader +{ + GLuint Id; + GLint RefCount; + struct atifs_instruction *Instructions[2]; + struct atifs_setupinst *SetupInst[2]; + GLfloat Constants[8][4]; + GLbitfield LocalConstDef; /**< Indicates which constants have been set */ + GLubyte numArithInstr[2]; + GLubyte regsAssigned[2]; + GLubyte NumPasses; /**< 1 or 2 */ + GLubyte cur_pass; + GLubyte last_optype; + GLboolean interpinp1; + GLboolean isValid; + GLuint swizzlerq; +}; + +/** + * Context state for GL_ATI_fragment_shader + */ +struct gl_ati_fragment_shader_state +{ + GLboolean Enabled; + GLboolean _Enabled; /**< enabled and valid shader? */ + GLboolean Compiling; + GLfloat GlobalConstants[8][4]; + struct ati_fragment_shader *Current; +}; + + +/** + * Occlusion/timer query object. + */ +struct gl_query_object +{ + GLenum Target; /**< The query target, when active */ + GLuint Id; /**< hash table ID/name */ + GLuint64EXT Result; /**< the counter */ + GLboolean Active; /**< inside Begin/EndQuery */ + GLboolean Ready; /**< result is ready? */ +}; + + +/** + * Context state for query objects. + */ +struct gl_query_state +{ + struct _mesa_HashTable *QueryObjects; + struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ + struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ + + /** GL_NV_conditional_render */ + struct gl_query_object *CondRenderQuery; + + /** GL_EXT_transform_feedback */ + struct gl_query_object *PrimitivesGenerated; + struct gl_query_object *PrimitivesWritten; + + /** GL_ARB_timer_query */ + struct gl_query_object *TimeElapsed; + + GLenum CondRenderMode; +}; + + +/** Sync object state */ +struct gl_sync_object { + struct simple_node link; + GLenum Type; /**< GL_SYNC_FENCE */ + GLuint Name; /**< Fence name */ + GLint RefCount; /**< Reference count */ + GLboolean DeletePending; /**< Object was deleted while there were still + * live references (e.g., sync not yet finished) + */ + GLenum SyncCondition; + GLbitfield Flags; /**< Flags passed to glFenceSync */ + GLuint StatusFlag:1; /**< Has the sync object been signaled? */ +}; + + +/** Set by #pragma directives */ +struct gl_sl_pragmas +{ + GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */ + GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */ + GLboolean Optimize; /**< defaults on */ + GLboolean Debug; /**< defaults off */ +}; + + +/** + * A GLSL vertex or fragment shader object. + */ +struct gl_shader +{ + GLenum Type; /**< GL_FRAGMENT_SHADER || GL_VERTEX_SHADER || GL_GEOMETRY_SHADER_ARB (first field!) */ + GLuint Name; /**< AKA the handle */ + GLint RefCount; /**< Reference count */ + GLboolean DeletePending; + GLboolean CompileStatus; + const GLchar *Source; /**< Source code string */ + GLuint SourceChecksum; /**< for debug/logging purposes */ + struct gl_program *Program; /**< Post-compile assembly code */ + GLchar *InfoLog; + struct gl_sl_pragmas Pragmas; + + unsigned Version; /**< GLSL version used for linking */ + + struct exec_list *ir; + struct glsl_symbol_table *symbols; + + /** Shaders containing built-in functions that are used for linking. */ + struct gl_shader *builtins_to_link[16]; + unsigned num_builtins_to_link; +}; + + +/** + * A GLSL program object. + * Basically a linked collection of vertex and fragment shaders. + */ +struct gl_shader_program +{ + GLenum Type; /**< Always GL_SHADER_PROGRAM (internal token) */ + GLuint Name; /**< aka handle or ID */ + GLint RefCount; /**< Reference count */ + GLboolean DeletePending; + + GLuint NumShaders; /**< number of attached shaders */ + struct gl_shader **Shaders; /**< List of attached the shaders */ + + /** User-defined attribute bindings (glBindAttribLocation) */ + struct gl_program_parameter_list *Attributes; + + /** Transform feedback varyings */ + struct { + GLenum BufferMode; + GLuint NumVarying; + GLchar **VaryingNames; /**< Array [NumVarying] of char * */ + } TransformFeedback; + + /** Geometry shader state - copied into gl_geometry_program at link time */ + struct { + GLint VerticesOut; + GLenum InputType; /**< GL_POINTS, GL_LINES, GL_LINES_ADJACENCY_ARB, + GL_TRIANGLES, or GL_TRIANGLES_ADJACENCY_ARB */ + GLenum OutputType; /**< GL_POINTS, GL_LINE_STRIP or GL_TRIANGLE_STRIP */ + } Geom; + + /* post-link info: */ + struct gl_vertex_program *VertexProgram; /**< Linked vertex program */ + struct gl_fragment_program *FragmentProgram; /**< Linked fragment prog */ + struct gl_geometry_program *GeometryProgram; /**< Linked geometry prog */ + struct gl_uniform_list *Uniforms; + struct gl_program_parameter_list *Varying; + GLboolean LinkStatus; /**< GL_LINK_STATUS */ + GLboolean Validated; + GLboolean _Used; /**< Ever used for drawing? */ + GLchar *InfoLog; + + unsigned Version; /**< GLSL version used for linking */ + + /** + * Per-stage shaders resulting from the first stage of linking. + * + * Set of linked shaders for this program. The array is accessed using the + * \c MESA_SHADER_* defines. Entries for non-existent stages will be + * \c NULL. + */ + struct gl_shader *_LinkedShaders[MESA_SHADER_TYPES]; +}; + + +#define GLSL_DUMP 0x1 /**< Dump shaders to stdout */ +#define GLSL_LOG 0x2 /**< Write shaders to files */ +#define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */ +#define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */ +#define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */ +#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */ +#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */ +#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */ + + +/** + * Context state for GLSL vertex/fragment shaders. + */ +struct gl_shader_state +{ + /** + * Programs used for rendering + * + * There is a separate program set for each shader stage. If + * GL_EXT_separate_shader_objects is not supported, each of these must point + * to \c NULL or to the same program. + */ + struct gl_shader_program *CurrentVertexProgram; + struct gl_shader_program *CurrentGeometryProgram; + struct gl_shader_program *CurrentFragmentProgram; + + /** + * Program used by glUniform calls. + * + * Explicitly set by \c glUseProgram and \c glActiveProgramEXT. + */ + struct gl_shader_program *ActiveProgram; + + void *MemPool; + + GLbitfield Flags; /**< Mask of GLSL_x flags */ +}; + +/** + * Compiler options for a single GLSL shaders type + */ +struct gl_shader_compiler_options +{ + /** Driver-selectable options: */ + GLboolean EmitCondCodes; /**< Use condition codes? */ + GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */ + /** + * Attempts to flatten all ir_if (OPCODE_IF) for GPUs that can't + * support control flow. + */ + GLboolean EmitNoIfs; + GLboolean EmitNoLoops; + GLboolean EmitNoFunctions; + GLboolean EmitNoCont; /**< Emit CONT opcode? */ + GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */ + GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */ + GLboolean EmitNoPow; /**< Emit POW opcodes? */ + + /** + * \name Forms of indirect addressing the driver cannot do. + */ + /*@{*/ + GLboolean EmitNoIndirectInput; /**< No indirect addressing of inputs */ + GLboolean EmitNoIndirectOutput; /**< No indirect addressing of outputs */ + GLboolean EmitNoIndirectTemp; /**< No indirect addressing of temps */ + GLboolean EmitNoIndirectUniform; /**< No indirect addressing of constants */ + /*@}*/ + + GLuint MaxUnrollIterations; + + struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */ +}; + +/** + * Transform feedback object state + */ +struct gl_transform_feedback_object +{ + GLuint Name; /**< AKA the object ID */ + GLint RefCount; + GLboolean Active; /**< Is transform feedback enabled? */ + GLboolean Paused; /**< Is transform feedback paused? */ + + /** The feedback buffers */ + GLuint BufferNames[MAX_FEEDBACK_ATTRIBS]; + struct gl_buffer_object *Buffers[MAX_FEEDBACK_ATTRIBS]; + + /** Start of feedback data in dest buffer */ + GLintptr Offset[MAX_FEEDBACK_ATTRIBS]; + /** Max data to put into dest buffer (in bytes) */ + GLsizeiptr Size[MAX_FEEDBACK_ATTRIBS]; +}; + + +/** + * Context state for transform feedback. + */ +struct gl_transform_feedback +{ + GLenum Mode; /**< GL_POINTS, GL_LINES or GL_TRIANGLES */ + + GLboolean RasterDiscard; /**< GL_RASTERIZER_DISCARD */ + + /** The general binding point (GL_TRANSFORM_FEEDBACK_BUFFER) */ + struct gl_buffer_object *CurrentBuffer; + + /** The table of all transform feedback objects */ + struct _mesa_HashTable *Objects; + + /** The current xform-fb object (GL_TRANSFORM_FEEDBACK_BINDING) */ + struct gl_transform_feedback_object *CurrentObject; + + /** The default xform-fb object (Name==0) */ + struct gl_transform_feedback_object *DefaultObject; +}; + + + +/** + * State which can be shared by multiple contexts: + */ +struct gl_shared_state +{ + _glthread_Mutex Mutex; /**< for thread safety */ + GLint RefCount; /**< Reference count */ + struct _mesa_HashTable *DisplayList; /**< Display lists hash table */ + struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */ + + /** Default texture objects (shared by all texture units) */ + struct gl_texture_object *DefaultTex[NUM_TEXTURE_TARGETS]; + + /** Fallback texture used when a bound texture is incomplete */ + struct gl_texture_object *FallbackTex; + + /** + * \name Thread safety and statechange notification for texture + * objects. + * + * \todo Improve the granularity of locking. + */ + /*@{*/ + _glthread_Mutex TexMutex; /**< texobj thread safety */ + GLuint TextureStateStamp; /**< state notification for shared tex */ + /*@}*/ + + /** Default buffer object for vertex arrays that aren't in VBOs */ + struct gl_buffer_object *NullBufferObj; + + /** + * \name Vertex/geometry/fragment programs + */ + /*@{*/ + struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */ + struct gl_vertex_program *DefaultVertexProgram; + struct gl_fragment_program *DefaultFragmentProgram; + struct gl_geometry_program *DefaultGeometryProgram; + /*@}*/ + + /* GL_ATI_fragment_shader */ + struct _mesa_HashTable *ATIShaders; + struct ati_fragment_shader *DefaultFragmentShader; + + struct _mesa_HashTable *BufferObjects; + + /** Table of both gl_shader and gl_shader_program objects */ + struct _mesa_HashTable *ShaderObjects; + + /* GL_EXT_framebuffer_object */ + struct _mesa_HashTable *RenderBuffers; + struct _mesa_HashTable *FrameBuffers; + + /* GL_ARB_sync */ + struct simple_node SyncObjects; + + /** GL_ARB_sampler_objects */ + struct _mesa_HashTable *SamplerObjects; + + void *DriverData; /**< Device driver shared state */ +}; + + + + +/** + * A renderbuffer stores colors or depth values or stencil values. + * A framebuffer object will have a collection of these. + * Data are read/written to the buffer with a handful of Get/Put functions. + * + * Instances of this object are allocated with the Driver's NewRenderbuffer + * hook. Drivers will likely wrap this class inside a driver-specific + * class to simulate inheritance. + */ +struct gl_renderbuffer +{ +#define RB_MAGIC 0xaabbccdd + int Magic; /** XXX TEMPORARY DEBUG INFO */ + _glthread_Mutex Mutex; /**< for thread safety */ + GLuint ClassID; /**< Useful for drivers */ + GLuint Name; + GLint RefCount; + GLuint Width, Height; + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ + + GLenum InternalFormat; /**< The user-specified format */ + GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or + GL_STENCIL_INDEX. */ + gl_format Format; /**< The actual renderbuffer memory format */ + + GLubyte NumSamples; + + GLenum DataType; /**< Type of values passed to the Get/Put functions */ + GLvoid *Data; /**< This may not be used by some kinds of RBs */ + + GLboolean AttachedAnytime; /**< TRUE if it was attached to a framebuffer */ + + /* Used to wrap one renderbuffer around another: */ + struct gl_renderbuffer *Wrapped; + + /* Delete this renderbuffer */ + void (*Delete)(struct gl_renderbuffer *rb); + + /* Allocate new storage for this renderbuffer */ + GLboolean (*AllocStorage)(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, + GLuint width, GLuint height); + + /* Lock/Unlock are called before/after calling the Get/Put functions. + * Not sure this is the right place for these yet. + void (*Lock)(struct gl_context *ctx, struct gl_renderbuffer *rb); + void (*Unlock)(struct gl_context *ctx, struct gl_renderbuffer *rb); + */ + + /* Return a pointer to the element/pixel at (x,y). + * Should return NULL if the buffer memory can't be directly addressed. + */ + void *(*GetPointer)(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLint x, GLint y); + + /* Get/Read a row of values. + * The values will be of format _BaseFormat and type DataType. + */ + void (*GetRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, void *values); + + /* Get/Read values at arbitrary locations. + * The values will be of format _BaseFormat and type DataType. + */ + void (*GetValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + const GLint x[], const GLint y[], void *values); + + /* Put/Write a row of values. + * The values will be of format _BaseFormat and type DataType. + */ + void (*PutRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, const void *values, const GLubyte *mask); + + /* Put/Write a row of RGB values. This is a special-case routine that's + * only used for RGBA renderbuffers when the source data is GL_RGB. That's + * a common case for glDrawPixels and some triangle routines. + * The values will be of format GL_RGB and type DataType. + */ + void (*PutRowRGB)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, const void *values, const GLubyte *mask); + + + /* Put/Write a row of identical values. + * The values will be of format _BaseFormat and type DataType. + */ + void (*PutMonoRow)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + GLint x, GLint y, const void *value, const GLubyte *mask); + + /* Put/Write values at arbitrary locations. + * The values will be of format _BaseFormat and type DataType. + */ + void (*PutValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, + const GLint x[], const GLint y[], const void *values, + const GLubyte *mask); + /* Put/Write identical values at arbitrary locations. + * The values will be of format _BaseFormat and type DataType. + */ + void (*PutMonoValues)(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + const void *value, const GLubyte *mask); +}; + + +/** + * A renderbuffer attachment points to either a texture object (and specifies + * a mipmap level, cube face or 3D texture slice) or points to a renderbuffer. + */ +struct gl_renderbuffer_attachment +{ + GLenum Type; /**< \c GL_NONE or \c GL_TEXTURE or \c GL_RENDERBUFFER_EXT */ + GLboolean Complete; + + /** + * If \c Type is \c GL_RENDERBUFFER_EXT, this stores a pointer to the + * application supplied renderbuffer object. + */ + struct gl_renderbuffer *Renderbuffer; + + /** + * If \c Type is \c GL_TEXTURE, this stores a pointer to the application + * supplied texture object. + */ + struct gl_texture_object *Texture; + GLuint TextureLevel; /**< Attached mipmap level. */ + GLuint CubeMapFace; /**< 0 .. 5, for cube map textures. */ + GLuint Zoffset; /**< Slice for 3D textures, or layer for both 1D + * and 2D array textures */ +}; + + +/** + * A framebuffer is a collection of renderbuffers (color, depth, stencil, etc). + * In C++ terms, think of this as a base class from which device drivers + * will make derived classes. + */ +struct gl_framebuffer +{ + _glthread_Mutex Mutex; /**< for thread safety */ + /** + * If zero, this is a window system framebuffer. If non-zero, this + * is a FBO framebuffer; note that for some devices (i.e. those with + * a natural pixel coordinate system for FBOs that differs from the + * OpenGL/Mesa coordinate system), this means that the viewport, + * polygon face orientation, and polygon stipple will have to be inverted. + */ + GLuint Name; + + GLint RefCount; + GLboolean DeletePending; + + /** + * The framebuffer's visual. Immutable if this is a window system buffer. + * Computed from attachments if user-made FBO. + */ + struct gl_config Visual; + + GLboolean Initialized; + + GLuint Width, Height; /**< size of frame buffer in pixels */ + + /** \name Drawing bounds (Intersection of buffer size and scissor box) */ + /*@{*/ + GLint _Xmin, _Xmax; /**< inclusive */ + GLint _Ymin, _Ymax; /**< exclusive */ + /*@}*/ + + /** \name Derived Z buffer stuff */ + /*@{*/ + GLuint _DepthMax; /**< Max depth buffer value */ + GLfloat _DepthMaxF; /**< Float max depth buffer value */ + GLfloat _MRD; /**< minimum resolvable difference in Z values */ + /*@}*/ + + /** One of the GL_FRAMEBUFFER_(IN)COMPLETE_* tokens */ + GLenum _Status; + + /** Integer color values */ + GLboolean _IntegerColor; + + /** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */ + struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT]; + + /* In unextended OpenGL these vars are part of the GL_COLOR_BUFFER + * attribute group and GL_PIXEL attribute group, respectively. + */ + GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS]; + GLenum ColorReadBuffer; + + /** Computed from ColorDraw/ReadBuffer above */ + GLuint _NumColorDrawBuffers; + GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */ + GLint _ColorReadBufferIndex; /* -1 = None */ + struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS]; + struct gl_renderbuffer *_ColorReadBuffer; + + /** The Actual depth/stencil buffers to use. May be wrappers around the + * depth/stencil buffers attached above. */ + struct gl_renderbuffer *_DepthBuffer; + struct gl_renderbuffer *_StencilBuffer; + + /** Delete this framebuffer */ + void (*Delete)(struct gl_framebuffer *fb); +}; + + +/** + * Precision info for shader datatypes. See glGetShaderPrecisionFormat(). + */ +struct gl_precision +{ + GLushort RangeMin; /**< min value exponent */ + GLushort RangeMax; /**< max value exponent */ + GLushort Precision; /**< number of mantissa bits */ +}; + + +/** + * Limits for vertex, geometry and fragment programs/shaders. + */ +struct gl_program_constants +{ + /* logical limits */ + GLuint MaxInstructions; + GLuint MaxAluInstructions; + GLuint MaxTexInstructions; + GLuint MaxTexIndirections; + GLuint MaxAttribs; + GLuint MaxTemps; + GLuint MaxAddressRegs; + GLuint MaxAddressOffset; /**< [-MaxAddressOffset, MaxAddressOffset-1] */ + GLuint MaxParameters; + GLuint MaxLocalParams; + GLuint MaxEnvParams; + /* native/hardware limits */ + GLuint MaxNativeInstructions; + GLuint MaxNativeAluInstructions; + GLuint MaxNativeTexInstructions; + GLuint MaxNativeTexIndirections; + GLuint MaxNativeAttribs; + GLuint MaxNativeTemps; + GLuint MaxNativeAddressRegs; + GLuint MaxNativeParameters; + /* For shaders */ + GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */ + /* ES 2.0 and GL_ARB_ES2_compatibility */ + struct gl_precision LowFloat, MediumFloat, HighFloat; + struct gl_precision LowInt, MediumInt, HighInt; +}; + + +/** + * Constants which may be overridden by device driver during context creation + * but are never changed after that. + */ +struct gl_constants +{ + GLint MaxTextureMbytes; /**< Max memory per image, in MB */ + GLint MaxTextureLevels; /**< Max mipmap levels. */ + GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */ + GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */ + GLint MaxArrayTextureLayers; /**< Max layers in array textures */ + GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */ + GLuint MaxTextureCoordUnits; + GLuint MaxTextureImageUnits; + GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; + GLuint MaxGeometryTextureImageUnits; + GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ + GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ + GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ + GLuint MaxTextureBufferSize; /**< GL_ARB_texture_buffer_object */ + + GLuint MaxArrayLockSize; + + GLint SubPixelBits; + + GLfloat MinPointSize, MaxPointSize; /**< aliased */ + GLfloat MinPointSizeAA, MaxPointSizeAA; /**< antialiased */ + GLfloat PointSizeGranularity; + GLfloat MinLineWidth, MaxLineWidth; /**< aliased */ + GLfloat MinLineWidthAA, MaxLineWidthAA; /**< antialiased */ + GLfloat LineWidthGranularity; + + GLuint MaxColorTableSize; + + GLuint MaxClipPlanes; + GLuint MaxLights; + GLfloat MaxShininess; /**< GL_NV_light_max_exponent */ + GLfloat MaxSpotExponent; /**< GL_NV_light_max_exponent */ + + GLuint MaxViewportWidth, MaxViewportHeight; + + struct gl_program_constants VertexProgram; /**< GL_ARB_vertex_program */ + struct gl_program_constants FragmentProgram; /**< GL_ARB_fragment_program */ + struct gl_program_constants GeometryProgram; /**< GL_ARB_geometry_shader4 */ + GLuint MaxProgramMatrices; + GLuint MaxProgramMatrixStackDepth; + + /** vertex array / buffer object bounds checking */ + GLboolean CheckArrayBounds; + + GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */ + + GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */ + GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ + GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ + + /** Number of varying vectors between vertex and fragment shaders */ + GLuint MaxVarying; + GLuint MaxVertexVaryingComponents; /**< Between vert and geom shader */ + GLuint MaxGeometryVaryingComponents; /**< Between geom and frag shader */ + + /** GL_ARB_geometry_shader4 */ + GLuint MaxGeometryOutputVertices; + GLuint MaxGeometryTotalOutputComponents; + + GLuint GLSLVersion; /**< GLSL version supported (ex: 120 = 1.20) */ + + /** Which texture units support GL_ATI_envmap_bumpmap as targets */ + GLbitfield SupportedBumpUnits; + + /** + * Maximum amount of time, measured in nanseconds, that the server can wait. + */ + GLuint64 MaxServerWaitTimeout; + + /** GL_EXT_provoking_vertex */ + GLboolean QuadsFollowProvokingVertexConvention; + + /** OpenGL version 3.0 */ + GLbitfield ContextFlags; /**< Ex: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */ + + /** OpenGL version 3.2 */ + GLbitfield ProfileMask; /**< Mask of CONTEXT_x_PROFILE_BIT */ + + /** GL_EXT_transform_feedback */ + GLuint MaxTransformFeedbackSeparateAttribs; + GLuint MaxTransformFeedbackSeparateComponents; + GLuint MaxTransformFeedbackInterleavedComponents; + + /** GL_EXT_gpu_shader4 */ + GLint MinProgramTexelOffset, MaxProgramTexelOffset; + + /* GL_EXT_framebuffer_sRGB */ + GLboolean sRGBCapable; /* can enable sRGB blend/update on FBOs */ +}; + + +/** + * Enable flag for each OpenGL extension. Different device drivers will + * enable different extensions at runtime. + */ +struct gl_extensions +{ + GLboolean dummy; /* don't remove this! */ + GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */ + GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */ + GLboolean ARB_ES2_compatibility; + GLboolean ARB_blend_func_extended; + GLboolean ARB_color_buffer_float; + GLboolean ARB_copy_buffer; + GLboolean ARB_depth_buffer_float; + GLboolean ARB_depth_clamp; + GLboolean ARB_depth_texture; + GLboolean ARB_draw_buffers; + GLboolean ARB_draw_buffers_blend; + GLboolean ARB_draw_elements_base_vertex; + GLboolean ARB_draw_instanced; + GLboolean ARB_fragment_coord_conventions; + GLboolean ARB_fragment_program; + GLboolean ARB_fragment_program_shadow; + GLboolean ARB_fragment_shader; + GLboolean ARB_framebuffer_object; + GLboolean ARB_explicit_attrib_location; + GLboolean ARB_geometry_shader4; + GLboolean ARB_half_float_pixel; + GLboolean ARB_half_float_vertex; + GLboolean ARB_instanced_arrays; + GLboolean ARB_map_buffer_range; + GLboolean ARB_multisample; + GLboolean ARB_multitexture; + GLboolean ARB_occlusion_query; + GLboolean ARB_occlusion_query2; + GLboolean ARB_point_sprite; + GLboolean ARB_sampler_objects; + GLboolean ARB_seamless_cube_map; + GLboolean ARB_shader_objects; + GLboolean ARB_shader_stencil_export; + GLboolean ARB_shading_language_100; + GLboolean ARB_shadow; + GLboolean ARB_shadow_ambient; + GLboolean ARB_sync; + GLboolean ARB_texture_border_clamp; + GLboolean ARB_texture_buffer_object; + GLboolean ARB_texture_compression; + GLboolean ARB_texture_compression_rgtc; + GLboolean ARB_texture_cube_map; + GLboolean ARB_texture_env_combine; + GLboolean ARB_texture_env_crossbar; + GLboolean ARB_texture_env_dot3; + GLboolean ARB_texture_float; + GLboolean ARB_texture_mirrored_repeat; + GLboolean ARB_texture_multisample; + GLboolean ARB_texture_non_power_of_two; + GLboolean ARB_texture_rg; + GLboolean ARB_texture_rgb10_a2ui; + GLboolean ARB_timer_query; + GLboolean ARB_transform_feedback2; + GLboolean ARB_transpose_matrix; + GLboolean ARB_uniform_buffer_object; + GLboolean ARB_vertex_array_object; + GLboolean ARB_vertex_buffer_object; + GLboolean ARB_vertex_program; + GLboolean ARB_vertex_shader; + GLboolean ARB_vertex_type_2_10_10_10_rev; + GLboolean ARB_window_pos; + GLboolean EXT_abgr; + GLboolean EXT_bgra; + GLboolean EXT_blend_color; + GLboolean EXT_blend_equation_separate; + GLboolean EXT_blend_func_separate; + GLboolean EXT_blend_logic_op; + GLboolean EXT_blend_minmax; + GLboolean EXT_blend_subtract; + GLboolean EXT_clip_volume_hint; + GLboolean EXT_compiled_vertex_array; + GLboolean EXT_copy_texture; + GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_buffers2; + GLboolean EXT_draw_range_elements; + GLboolean EXT_fog_coord; + GLboolean EXT_framebuffer_blit; + GLboolean EXT_framebuffer_multisample; + GLboolean EXT_framebuffer_object; + GLboolean EXT_framebuffer_sRGB; + GLboolean EXT_gpu_program_parameters; + GLboolean EXT_gpu_shader4; + GLboolean EXT_multi_draw_arrays; + GLboolean EXT_paletted_texture; + GLboolean EXT_packed_depth_stencil; + GLboolean EXT_packed_float; + GLboolean EXT_packed_pixels; + GLboolean EXT_pixel_buffer_object; + GLboolean EXT_point_parameters; + GLboolean EXT_polygon_offset; + GLboolean EXT_provoking_vertex; + GLboolean EXT_rescale_normal; + GLboolean EXT_shadow_funcs; + GLboolean EXT_secondary_color; + GLboolean EXT_separate_shader_objects; + GLboolean EXT_separate_specular_color; + GLboolean EXT_shared_texture_palette; + GLboolean EXT_stencil_wrap; + GLboolean EXT_stencil_two_side; + GLboolean EXT_subtexture; + GLboolean EXT_texture; + GLboolean EXT_texture_object; + GLboolean EXT_texture3D; + GLboolean EXT_texture_array; + GLboolean EXT_texture_compression_latc; + GLboolean EXT_texture_compression_s3tc; + GLboolean EXT_texture_env_add; + GLboolean EXT_texture_env_combine; + GLboolean EXT_texture_env_dot3; + GLboolean EXT_texture_filter_anisotropic; + GLboolean EXT_texture_integer; + GLboolean EXT_texture_lod_bias; + GLboolean EXT_texture_mirror_clamp; + GLboolean EXT_texture_shared_exponent; + GLboolean EXT_texture_snorm; + GLboolean EXT_texture_sRGB; + GLboolean EXT_texture_sRGB_decode; + GLboolean EXT_texture_swizzle; + GLboolean EXT_transform_feedback; + GLboolean EXT_timer_query; + GLboolean EXT_vertex_array; + GLboolean EXT_vertex_array_bgra; + GLboolean EXT_vertex_array_set; + GLboolean OES_standard_derivatives; + /* vendor extensions */ + GLboolean AMD_conservative_depth; + GLboolean APPLE_client_storage; + GLboolean APPLE_packed_pixels; + GLboolean APPLE_vertex_array_object; + GLboolean APPLE_object_purgeable; + GLboolean ATI_envmap_bumpmap; + GLboolean ATI_texture_compression_3dc; + GLboolean ATI_texture_mirror_once; + GLboolean ATI_texture_env_combine3; + GLboolean ATI_fragment_shader; + GLboolean ATI_separate_stencil; + GLboolean IBM_rasterpos_clip; + GLboolean IBM_multimode_draw_arrays; + GLboolean MESA_pack_invert; + GLboolean MESA_resize_buffers; + GLboolean MESA_ycbcr_texture; + GLboolean MESA_texture_array; + GLboolean NV_blend_square; + GLboolean NV_conditional_render; + GLboolean NV_fragment_program; + GLboolean NV_fragment_program_option; + GLboolean NV_light_max_exponent; + GLboolean NV_point_sprite; + GLboolean NV_primitive_restart; + GLboolean NV_texture_barrier; + GLboolean NV_texgen_reflection; + GLboolean NV_texture_env_combine4; + GLboolean NV_texture_rectangle; + GLboolean NV_vertex_program; + GLboolean NV_vertex_program1_1; + GLboolean OES_read_format; + GLboolean SGIS_generate_mipmap; + GLboolean SGIS_texture_edge_clamp; + GLboolean SGIS_texture_lod; + GLboolean TDFX_texture_compression_FXT1; + GLboolean S3_s3tc; + GLboolean OES_EGL_image; + GLboolean OES_draw_texture; + GLboolean EXT_texture_format_BGRA8888; + GLboolean extension_sentinel; + /** The extension string */ + const GLubyte *String; + /** Number of supported extensions */ + GLuint Count; +}; + + +/** + * A stack of matrices (projection, modelview, color, texture, etc). + */ +struct gl_matrix_stack +{ + GLmatrix *Top; /**< points into Stack */ + GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */ + GLuint Depth; /**< 0 <= Depth < MaxDepth */ + GLuint MaxDepth; /**< size of Stack[] array */ + GLuint DirtyFlag; /**< _NEW_MODELVIEW or _NEW_PROJECTION, for example */ +}; + + +/** + * \name Bits for image transfer operations + * \sa __struct gl_contextRec::ImageTransferState. + */ +/*@{*/ +#define IMAGE_SCALE_BIAS_BIT 0x1 +#define IMAGE_SHIFT_OFFSET_BIT 0x2 +#define IMAGE_MAP_COLOR_BIT 0x4 +#define IMAGE_CLAMP_BIT 0x800 + + +/** Pixel Transfer ops */ +#define IMAGE_BITS (IMAGE_SCALE_BIAS_BIT | \ + IMAGE_SHIFT_OFFSET_BIT | \ + IMAGE_MAP_COLOR_BIT) + +/** + * \name Bits to indicate what state has changed. + */ +/*@{*/ +#define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */ +#define _NEW_PROJECTION (1 << 1) /**< gl_context::Projection */ +#define _NEW_TEXTURE_MATRIX (1 << 2) /**< gl_context::TextureMatrix */ +#define _NEW_COLOR (1 << 3) /**< gl_context::Color */ +#define _NEW_DEPTH (1 << 4) /**< gl_context::Depth */ +#define _NEW_EVAL (1 << 5) /**< gl_context::Eval, EvalMap */ +#define _NEW_FOG (1 << 6) /**< gl_context::Fog */ +#define _NEW_HINT (1 << 7) /**< gl_context::Hint */ +#define _NEW_LIGHT (1 << 8) /**< gl_context::Light */ +#define _NEW_LINE (1 << 9) /**< gl_context::Line */ +#define _NEW_PIXEL (1 << 10) /**< gl_context::Pixel */ +#define _NEW_POINT (1 << 11) /**< gl_context::Point */ +#define _NEW_POLYGON (1 << 12) /**< gl_context::Polygon */ +#define _NEW_POLYGONSTIPPLE (1 << 13) /**< gl_context::PolygonStipple */ +#define _NEW_SCISSOR (1 << 14) /**< gl_context::Scissor */ +#define _NEW_STENCIL (1 << 15) /**< gl_context::Stencil */ +#define _NEW_TEXTURE (1 << 16) /**< gl_context::Texture */ +#define _NEW_TRANSFORM (1 << 17) /**< gl_context::Transform */ +#define _NEW_VIEWPORT (1 << 18) /**< gl_context::Viewport */ +#define _NEW_PACKUNPACK (1 << 19) /**< gl_context::Pack, Unpack */ +#define _NEW_ARRAY (1 << 20) /**< gl_context::Array */ +#define _NEW_RENDERMODE (1 << 21) /**< gl_context::RenderMode, etc */ +#define _NEW_BUFFERS (1 << 22) /**< gl_context::Visual, DrawBuffer, */ +#define _NEW_CURRENT_ATTRIB (1 << 23) /**< gl_context::Current */ +#define _NEW_MULTISAMPLE (1 << 24) /**< gl_context::Multisample */ +#define _NEW_TRACK_MATRIX (1 << 25) /**< gl_context::VertexProgram */ +#define _NEW_PROGRAM (1 << 26) /**< New program/shader state */ +#define _NEW_PROGRAM_CONSTANTS (1 << 27) +#define _NEW_BUFFER_OBJECT (1 << 28) +#define _NEW_FRAG_CLAMP (1 << 29) +#define _NEW_ALL ~0 +/*@}*/ + + +/** + * \name Bits to track array state changes + * + * Also used to summarize array enabled. + */ +/*@{*/ +#define _NEW_ARRAY_VERTEX VERT_BIT_POS +#define _NEW_ARRAY_WEIGHT VERT_BIT_WEIGHT +#define _NEW_ARRAY_NORMAL VERT_BIT_NORMAL +#define _NEW_ARRAY_COLOR0 VERT_BIT_COLOR0 +#define _NEW_ARRAY_COLOR1 VERT_BIT_COLOR1 +#define _NEW_ARRAY_FOGCOORD VERT_BIT_FOG +#define _NEW_ARRAY_INDEX VERT_BIT_COLOR_INDEX +#define _NEW_ARRAY_EDGEFLAG VERT_BIT_EDGEFLAG +#define _NEW_ARRAY_POINT_SIZE VERT_BIT_COLOR_INDEX /* aliased */ +#define _NEW_ARRAY_TEXCOORD_0 VERT_BIT_TEX0 +#define _NEW_ARRAY_TEXCOORD_1 VERT_BIT_TEX1 +#define _NEW_ARRAY_TEXCOORD_2 VERT_BIT_TEX2 +#define _NEW_ARRAY_TEXCOORD_3 VERT_BIT_TEX3 +#define _NEW_ARRAY_TEXCOORD_4 VERT_BIT_TEX4 +#define _NEW_ARRAY_TEXCOORD_5 VERT_BIT_TEX5 +#define _NEW_ARRAY_TEXCOORD_6 VERT_BIT_TEX6 +#define _NEW_ARRAY_TEXCOORD_7 VERT_BIT_TEX7 +#define _NEW_ARRAY_ATTRIB_0 VERT_BIT_GENERIC0 /* start at bit 16 */ +#define _NEW_ARRAY_ALL 0xffffffff + + +#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0 << (i)) +#define _NEW_ARRAY_ATTRIB(i) (_NEW_ARRAY_ATTRIB_0 << (i)) +/*@}*/ + + + +/** + * \name A bunch of flags that we think might be useful to drivers. + * + * Set in the __struct gl_contextRec::_TriangleCaps bitfield. + */ +/*@{*/ +#define DD_FLATSHADE 0x1 +#define DD_SEPARATE_SPECULAR 0x2 +#define DD_TRI_CULL_FRONT_BACK 0x4 /* special case on some hw */ +#define DD_TRI_LIGHT_TWOSIDE 0x8 +#define DD_TRI_UNFILLED 0x10 +#define DD_TRI_SMOOTH 0x20 +#define DD_TRI_STIPPLE 0x40 +#define DD_TRI_OFFSET 0x80 +#define DD_LINE_SMOOTH 0x100 +#define DD_LINE_STIPPLE 0x200 +#define DD_POINT_SMOOTH 0x400 +#define DD_POINT_ATTEN 0x800 +#define DD_TRI_TWOSTENCIL 0x1000 +/*@}*/ + + +/** + * \name Define the state changes under which each of these bits might change + */ +/*@{*/ +#define _DD_NEW_FLATSHADE _NEW_LIGHT +#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG | _NEW_PROGRAM) +#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON +#define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT +#define _DD_NEW_TRI_UNFILLED _NEW_POLYGON +#define _DD_NEW_TRI_SMOOTH _NEW_POLYGON +#define _DD_NEW_TRI_STIPPLE _NEW_POLYGON +#define _DD_NEW_TRI_OFFSET _NEW_POLYGON +#define _DD_NEW_LINE_SMOOTH _NEW_LINE +#define _DD_NEW_LINE_STIPPLE _NEW_LINE +#define _DD_NEW_LINE_WIDTH _NEW_LINE +#define _DD_NEW_POINT_SMOOTH _NEW_POINT +#define _DD_NEW_POINT_SIZE _NEW_POINT +#define _DD_NEW_POINT_ATTEN _NEW_POINT +/*@}*/ + + +/** + * Composite state flags + */ +/*@{*/ +#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \ + _NEW_TEXTURE | \ + _NEW_POINT | \ + _NEW_PROGRAM | \ + _NEW_MODELVIEW) +/*@}*/ + + + + +/* This has to be included here. */ +#include "dd.h" + + +/** + * Display list flags. + * Strictly this is a tnl-private concept, but it doesn't seem + * worthwhile adding a tnl private structure just to hold this one bit + * of information: + */ +#define DLIST_DANGLING_REFS 0x1 + + +/** Opaque declaration of display list payload data type */ +union gl_dlist_node; + + +/** + * Provide a location where information about a display list can be + * collected. Could be extended with driverPrivate structures, + * etc. in the future. + */ +struct gl_display_list +{ + GLuint Name; + GLbitfield Flags; /**< DLIST_x flags */ + /** The dlist commands are in a linked list of nodes */ + union gl_dlist_node *Head; +}; + + +/** + * State used during display list compilation and execution. + */ +struct gl_dlist_state +{ + GLuint CallDepth; /**< Current recursion calling depth */ + + struct gl_display_list *CurrentList; /**< List currently being compiled */ + union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */ + GLuint CurrentPos; /**< Index into current block of nodes */ + + GLvertexformat ListVtxfmt; + + GLubyte ActiveAttribSize[VERT_ATTRIB_MAX]; + GLfloat CurrentAttrib[VERT_ATTRIB_MAX][4]; + + GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX]; + GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4]; + + GLubyte ActiveIndex; + GLfloat CurrentIndex; + + GLubyte ActiveEdgeFlag; + GLboolean CurrentEdgeFlag; + + struct { + /* State known to have been set by the currently-compiling display + * list. Used to eliminate some redundant state changes. + */ + GLenum ShadeModel; + } Current; +}; + + +/** + * Enum for the OpenGL APIs we know about and may support. + */ +typedef enum +{ + API_OPENGL, + API_OPENGLES, + API_OPENGLES2 +} gl_api; + + +/** + * Mesa rendering context. + * + * This is the central context data structure for Mesa. Almost all + * OpenGL state is contained in this structure. + * Think of this as a base class from which device drivers will derive + * sub classes. + * + * The struct gl_context typedef names this structure. + */ +struct gl_context +{ + /** State possibly shared with other contexts in the address space */ + struct gl_shared_state *Shared; + + /** \name API function pointer tables */ + /*@{*/ + gl_api API; + struct _glapi_table *Save; /**< Display list save functions */ + struct _glapi_table *Exec; /**< Execute functions */ + struct _glapi_table *CurrentDispatch; /**< == Save or Exec !! */ + /*@}*/ + + struct gl_config Visual; + struct gl_framebuffer *DrawBuffer; /**< buffer for writing */ + struct gl_framebuffer *ReadBuffer; /**< buffer for reading */ + struct gl_framebuffer *WinSysDrawBuffer; /**< set with MakeCurrent */ + struct gl_framebuffer *WinSysReadBuffer; /**< set with MakeCurrent */ + + /** + * Device driver function pointer table + */ + struct dd_function_table Driver; + + void *DriverCtx; /**< Points to device driver context/state */ + + /** Core/Driver constants */ + struct gl_constants Const; + + /** \name The various 4x4 matrix stacks */ + /*@{*/ + struct gl_matrix_stack ModelviewMatrixStack; + struct gl_matrix_stack ProjectionMatrixStack; + struct gl_matrix_stack TextureMatrixStack[MAX_TEXTURE_UNITS]; + struct gl_matrix_stack ProgramMatrixStack[MAX_PROGRAM_MATRICES]; + struct gl_matrix_stack *CurrentStack; /**< Points to one of the above stacks */ + /*@}*/ + + /** Combined modelview and projection matrix */ + GLmatrix _ModelProjectMatrix; + + /** \name Display lists */ + struct gl_dlist_state ListState; + + GLboolean ExecuteFlag; /**< Execute GL commands? */ + GLboolean CompileFlag; /**< Compile GL commands into display list? */ + + /** Extension information */ + struct gl_extensions Extensions; + + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + + /** \name State attribute stack (for glPush/PopAttrib) */ + /*@{*/ + GLuint AttribStackDepth; + struct gl_attrib_node *AttribStack[MAX_ATTRIB_STACK_DEPTH]; + /*@}*/ + + /** \name Renderer attribute groups + * + * We define a struct for each attribute group to make pushing and popping + * attributes easy. Also it's a good organization. + */ + /*@{*/ + struct gl_accum_attrib Accum; /**< Accum buffer attributes */ + struct gl_colorbuffer_attrib Color; /**< Color buffer attributes */ + struct gl_current_attrib Current; /**< Current attributes */ + struct gl_depthbuffer_attrib Depth; /**< Depth buffer attributes */ + struct gl_eval_attrib Eval; /**< Eval attributes */ + struct gl_fog_attrib Fog; /**< Fog attributes */ + struct gl_hint_attrib Hint; /**< Hint attributes */ + struct gl_light_attrib Light; /**< Light attributes */ + struct gl_line_attrib Line; /**< Line attributes */ + struct gl_list_attrib List; /**< List attributes */ + struct gl_multisample_attrib Multisample; + struct gl_pixel_attrib Pixel; /**< Pixel attributes */ + struct gl_point_attrib Point; /**< Point attributes */ + struct gl_polygon_attrib Polygon; /**< Polygon attributes */ + GLuint PolygonStipple[32]; /**< Polygon stipple */ + struct gl_scissor_attrib Scissor; /**< Scissor attributes */ + struct gl_stencil_attrib Stencil; /**< Stencil buffer attributes */ + struct gl_texture_attrib Texture; /**< Texture attributes */ + struct gl_transform_attrib Transform; /**< Transformation attributes */ + struct gl_viewport_attrib Viewport; /**< Viewport attributes */ + /*@}*/ + + /** \name Client attribute stack */ + /*@{*/ + GLuint ClientAttribStackDepth; + struct gl_attrib_node *ClientAttribStack[MAX_CLIENT_ATTRIB_STACK_DEPTH]; + /*@}*/ + + /** \name Client attribute groups */ + /*@{*/ + struct gl_array_attrib Array; /**< Vertex arrays */ + struct gl_pixelstore_attrib Pack; /**< Pixel packing */ + struct gl_pixelstore_attrib Unpack; /**< Pixel unpacking */ + struct gl_pixelstore_attrib DefaultPacking; /**< Default params */ + /*@}*/ + + /** \name Other assorted state (not pushed/popped on attribute stack) */ + /*@{*/ + struct gl_pixelmaps PixelMaps; + + struct gl_evaluators EvalMap; /**< All evaluators */ + struct gl_feedback Feedback; /**< Feedback */ + struct gl_selection Select; /**< Selection */ + + struct gl_program_state Program; /**< general program state */ + struct gl_vertex_program_state VertexProgram; + struct gl_fragment_program_state FragmentProgram; + struct gl_geometry_program_state GeometryProgram; + struct gl_ati_fragment_shader_state ATIFragmentShader; + + struct gl_shader_state Shader; /**< GLSL shader object state */ + struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_TYPES]; + + struct gl_query_state Query; /**< occlusion, timer queries */ + + struct gl_transform_feedback TransformFeedback; + + struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */ + struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */ + /*@}*/ + + struct gl_meta_state *Meta; /**< for "meta" operations */ + + /* GL_EXT_framebuffer_object */ + struct gl_renderbuffer *CurrentRenderbuffer; + + GLenum ErrorValue; /**< Last error code */ + + /** + * Recognize and silence repeated error debug messages in buggy apps. + */ + const char *ErrorDebugFmtString; + GLuint ErrorDebugCount; + + GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */ + GLbitfield NewState; /**< bitwise-or of _NEW_* flags */ + + GLboolean ViewportInitialized; /**< has viewport size been initialized? */ + + GLbitfield varying_vp_inputs; /**< mask of VERT_BIT_* flags */ + + /** \name Derived state */ + /*@{*/ + /** Bitwise-or of DD_* flags. Note that this bitfield may be used before + * state validation so they need to always be current. + */ + GLbitfield _TriangleCaps; + GLbitfield _ImageTransferState;/**< bitwise-or of IMAGE_*_BIT flags */ + GLfloat _EyeZDir[3]; + GLfloat _ModelViewInvScale; + GLboolean _NeedEyeCoords; + GLboolean _ForceEyeCoords; + + GLuint TextureStateTimestamp; /**< detect changes to shared state */ + + struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */ + struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */ + /**@}*/ + + struct gl_list_extensions *ListExt; /**< driver dlist extensions */ + + /** \name For debugging/development only */ + /*@{*/ + GLboolean FirstTimeCurrent; + /*@}*/ + + /** software compression/decompression supported or not */ + GLboolean Mesa_DXTn; + + GLboolean TextureFormatSupported[MESA_FORMAT_COUNT]; + + /** + * Use dp4 (rather than mul/mad) instructions for position + * transformation? + */ + GLboolean mvp_with_dp4; + + /** + * \name Hooks for module contexts. + * + * These will eventually live in the driver or elsewhere. + */ + /*@{*/ + void *swrast_context; + void *swsetup_context; + void *swtnl_context; + void *swtnl_im; + struct st_context *st; + void *aelt_context; + /*@}*/ +}; + + +#ifdef DEBUG +extern int MESA_VERBOSE; +extern int MESA_DEBUG_FLAGS; +# define MESA_FUNCTION __FUNCTION__ +#else +# define MESA_VERBOSE 0 +# define MESA_DEBUG_FLAGS 0 +# define MESA_FUNCTION "a function" +# ifndef NDEBUG +# define NDEBUG +# endif +#endif + + +/** The MESA_VERBOSE var is a bitmask of these flags */ +enum _verbose +{ + VERBOSE_VARRAY = 0x0001, + VERBOSE_TEXTURE = 0x0002, + VERBOSE_MATERIAL = 0x0004, + VERBOSE_PIPELINE = 0x0008, + VERBOSE_DRIVER = 0x0010, + VERBOSE_STATE = 0x0020, + VERBOSE_API = 0x0040, + VERBOSE_DISPLAY_LIST = 0x0100, + VERBOSE_LIGHTING = 0x0200, + VERBOSE_PRIMS = 0x0400, + VERBOSE_VERTS = 0x0800, + VERBOSE_DISASSEM = 0x1000, + VERBOSE_DRAW = 0x2000, + VERBOSE_SWAPBUFFERS = 0x4000 +}; + + +/** The MESA_DEBUG_FLAGS var is a bitmask of these flags */ +enum _debug +{ + DEBUG_ALWAYS_FLUSH = 0x1 +}; + + + +#endif /* MTYPES_H */ diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h index d0fb59104..72a2f1e0b 100644 --- a/mesalib/src/mesa/main/remap_helper.h +++ b/mesalib/src/mesa/main/remap_helper.h @@ -1,6611 +1,6688 @@ -/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
-
-/*
- * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * Chia-I Wu,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#include "main/dispatch.h"
-#include "main/remap.h"
-
-/* this is internal to remap.c */
-#ifdef need_MESA_remap_table
-
-static const char _mesa_function_pool[] =
- /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
- "idd\0"
- "glMapGrid1d\0"
- "\0"
- /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */
- "iiip\0"
- "glUniformMatrix3fv\0"
- "glUniformMatrix3fvARB\0"
- "\0"
- /* _mesa_function_pool[64]: MapGrid1f (offset 225) */
- "iff\0"
- "glMapGrid1f\0"
- "\0"
- /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */
- "iii\0"
- "glVertexAttribI2iEXT\0"
- "glVertexAttribI2i\0"
- "\0"
- /* _mesa_function_pool[125]: RasterPos4i (offset 82) */
- "iiii\0"
- "glRasterPos4i\0"
- "\0"
- /* _mesa_function_pool[145]: RasterPos4d (offset 78) */
- "dddd\0"
- "glRasterPos4d\0"
- "\0"
- /* _mesa_function_pool[165]: NewList (dynamic) */
- "ii\0"
- "glNewList\0"
- "\0"
- /* _mesa_function_pool[179]: RasterPos4f (offset 80) */
- "ffff\0"
- "glRasterPos4f\0"
- "\0"
- /* _mesa_function_pool[199]: LoadIdentity (offset 290) */
- "\0"
- "glLoadIdentity\0"
- "\0"
- /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
- "fi\0"
- "glSampleCoverage\0"
- "glSampleCoverageARB\0"
- "\0"
- /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
- "iiiiip\0"
- "glConvolutionFilter1D\0"
- "glConvolutionFilter1DEXT\0"
- "\0"
- /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
- "ii\0"
- "glBeginQuery\0"
- "glBeginQueryARB\0"
- "\0"
- /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
- "p\0"
- "glRasterPos3dv\0"
- "\0"
- /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
- "ii\0"
- "glPointParameteri\0"
- "glPointParameteriNV\0"
- "\0"
- /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
- "iip\0"
- "glGetProgramiv\0"
- "\0"
- /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
- "iiii\0"
- "glMultiTexCoord3s\0"
- "glMultiTexCoord3sARB\0"
- "\0"
- /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
- "iii\0"
- "glSecondaryColor3i\0"
- "glSecondaryColor3iEXT\0"
- "\0"
- /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
- "fff\0"
- "glWindowPos3f\0"
- "glWindowPos3fARB\0"
- "glWindowPos3fMESA\0"
- "\0"
- /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
- "p\0"
- "glTexCoord1iv\0"
- "\0"
- /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
- "p\0"
- "glTexCoord4sv\0"
- "\0"
- /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
- "iiii\0"
- "glRasterPos4s\0"
- "\0"
- /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
- "ip\0"
- "glPixelTexGenParameterfvSGIS\0"
- "\0"
- /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
- "i\0"
- "glActiveTexture\0"
- "glActiveTextureARB\0"
- "\0"
- /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
- "iiiiiiiiii\0"
- "glBlitFramebuffer\0"
- "glBlitFramebufferEXT\0"
- "\0"
- /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
- "f\0"
- "glTexCoord1f\0"
- "\0"
- /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
- "d\0"
- "glTexCoord1d\0"
- "\0"
- /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib4ubvNV\0"
- "\0"
- /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
- "i\0"
- "glTexCoord1i\0"
- "\0"
- /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
- "iipp\0"
- "glGetProgramNamedParameterdvNV\0"
- "\0"
- /* _mesa_function_pool[856]: Histogram (offset 367) */
- "iiii\0"
- "glHistogram\0"
- "glHistogramEXT\0"
- "\0"
- /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
- "i\0"
- "glTexCoord1s\0"
- "\0"
- /* _mesa_function_pool[905]: GetMapfv (offset 267) */
- "iip\0"
- "glGetMapfv\0"
- "\0"
- /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
- "f\0"
- "glEvalCoord1f\0"
- "\0"
- /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
- "iiii\0"
- "glFramebufferTexture\0"
- "\0"
- /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI1ivEXT\0"
- "glVertexAttribI1iv\0"
- "\0"
- /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
- "iiiiiiiiiip\0"
- "glTexImage4DSGIS\0"
- "\0"
- /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
- "p\0"
- "glPolygonStipple\0"
- "\0"
- /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
- "p\0"
- "glWindowPos2dv\0"
- "glWindowPos2dvARB\0"
- "glWindowPos2dvMESA\0"
- "\0"
- /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
- "ppp\0"
- "glReplacementCodeuiColor3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
- "ii\0"
- "glBlendEquationSeparate\0"
- "glBlendEquationSeparateEXT\0"
- "glBlendEquationSeparateATI\0"
- "\0"
- /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
- "iif\0"
- "glListParameterfSGIX\0"
- "\0"
- /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
- "iii\0"
- "glSecondaryColor3b\0"
- "glSecondaryColor3bEXT\0"
- "\0"
- /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
- "pppp\0"
- "glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
- "\0"
- /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
- "ip\0"
- "glGetPixelMapfv\0"
- "\0"
- /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
- "p\0"
- "glColor3uiv\0"
- "\0"
- /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
- "i\0"
- "glIsEnabled\0"
- "\0"
- /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
- "ip\0"
- "glVertexAttrib4svNV\0"
- "\0"
- /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
- "p\0"
- "glEvalCoord2fv\0"
- "\0"
- /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
- "iiip\0"
- "glGetBufferSubData\0"
- "glGetBufferSubDataARB\0"
- "\0"
- /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
- "iiip\0"
- "glBufferSubData\0"
- "glBufferSubDataARB\0"
- "\0"
- /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
- "ppp\0"
- "glTexCoord2fColor4ubVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
- "ii\0"
- "glAttachShader\0"
- "\0"
- /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
- "iff\0"
- "glVertexAttrib2f\0"
- "glVertexAttrib2fARB\0"
- "\0"
- /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
- "iii\0"
- "glGetDebugLogLengthMESA\0"
- "\0"
- /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
- "iip\0"
- "glGetMapiv\0"
- "\0"
- /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
- "ifff\0"
- "glVertexAttrib3f\0"
- "glVertexAttrib3fARB\0"
- "\0"
- /* _mesa_function_pool[1726]: Indexubv (offset 316) */
- "p\0"
- "glIndexubv\0"
- "\0"
- /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
- "iip\0"
- "glGetQueryiv\0"
- "glGetQueryivARB\0"
- "\0"
- /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
- "iiiiiiiiip\0"
- "glTexImage3D\0"
- "glTexImage3DEXT\0"
- "\0"
- /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
- "iip\0"
- "glBindFragDataLocationEXT\0"
- "glBindFragDataLocation\0"
- "\0"
- /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
- "pp\0"
- "glReplacementCodeuiVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
- "ip\0"
- "glEdgeFlagPointer\0"
- "\0"
- /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
- "p\0"
- "glColor3ubv\0"
- "\0"
- /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
- "iip\0"
- "glGetQueryObjectiv\0"
- "glGetQueryObjectivARB\0"
- "\0"
- /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
- "p\0"
- "glVertex3dv\0"
- "\0"
- /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
- "ppp\0"
- "glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
- "iiiiiiiip\0"
- "glCompressedTexSubImage2D\0"
- "glCompressedTexSubImage2DARB\0"
- "\0"
- /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
- "iiiiiiiiii\0"
- "glCombinerOutputNV\0"
- "\0"
- /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs3fvNV\0"
- "\0"
- /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
- "iff\0"
- "glUniform2f\0"
- "glUniform2fARB\0"
- "\0"
- /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
- "ip\0"
- "glLightModeliv\0"
- "\0"
- /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
- "ip\0"
- "glVertexAttrib1sv\0"
- "glVertexAttrib1svARB\0"
- "\0"
- /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs1dvNV\0"
- "\0"
- /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
- "iip\0"
- "glUniform2iv\0"
- "glUniform2ivARB\0"
- "\0"
- /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
- "iip\0"
- "glGetImageTransformParameterfvHP\0"
- "\0"
- /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
- "p\0"
- "glNormal3bv\0"
- "\0"
- /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
- "iip\0"
- "glTexGeniv\0"
- "\0"
- /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
- "ip\0"
- "glWeightubvARB\0"
- "\0"
- /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib1fvNV\0"
- "\0"
- /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
- "p\0"
- "glVertex3iv\0"
- "\0"
- /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
- "iiiii\0"
- "glCopyConvolutionFilter1D\0"
- "glCopyConvolutionFilter1DEXT\0"
- "\0"
- /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
- "ii\0"
- "glVertexAttribI1uiEXT\0"
- "glVertexAttribI1ui\0"
- "\0"
- /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
- "iffffff\0"
- "glReplacementCodeuiNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
- "i\0"
- "glDeleteSync\0"
- "\0"
- /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
- "iip\0"
- "glFragmentMaterialfvSGIX\0"
- "\0"
- /* _mesa_function_pool[2655]: BlendColor (offset 336) */
- "ffff\0"
- "glBlendColor\0"
- "glBlendColorEXT\0"
- "\0"
- /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
- "iiip\0"
- "glUniformMatrix4fv\0"
- "glUniformMatrix4fvARB\0"
- "\0"
- /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
- "ip\0"
- "glDeleteVertexArrays\0"
- "glDeleteVertexArraysAPPLE\0"
- "\0"
- /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
- "iii\0"
- "glTexBuffer\0"
- "\0"
- /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
- "i\0"
- "glReadInstrumentsSGIX\0"
- "\0"
- /* _mesa_function_pool[2830]: CallLists (offset 3) */
- "iip\0"
- "glCallLists\0"
- "\0"
- /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
- "iiip\0"
- "glUniformMatrix2x4fv\0"
- "\0"
- /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
- "pp\0"
- "glColor4ubVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
- "p\0"
- "glNormal3iv\0"
- "\0"
- /* _mesa_function_pool[2916]: PassThrough (offset 199) */
- "f\0"
- "glPassThrough\0"
- "\0"
- /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
- "iip\0"
- "glGetVertexAttribIivEXT\0"
- "glGetVertexAttribIiv\0"
- "\0"
- /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
- "iip\0"
- "glTexParameterIivEXT\0"
- "glTexParameterIiv\0"
- "\0"
- /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
- "iiiii\0"
- "glFramebufferTextureLayer\0"
- "glFramebufferTextureLayerEXT\0"
- "\0"
- /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
- "iip\0"
- "glGetListParameterfvSGIX\0"
- "\0"
- /* _mesa_function_pool[3119]: Viewport (offset 305) */
- "iiii\0"
- "glViewport\0"
- "\0"
- /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4Nusv\0"
- "glVertexAttrib4NusvARB\0"
- "\0"
- /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
- "p\0"
- "glWindowPos4svMESA\0"
- "\0"
- /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
- "\0"
- "glCreateProgramObjectARB\0"
- "\0"
- /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
- "ip\0"
- "glDeleteTransformFeedbacks\0"
- "\0"
- /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
- "iiip\0"
- "glUniformMatrix4x3fv\0"
- "\0"
- /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
- "ipp\0"
- "glPrioritizeTextures\0"
- "glPrioritizeTexturesEXT\0"
- "\0"
- /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
- "iiii\0"
- "glVertexAttribI3uiEXT\0"
- "glVertexAttribI3ui\0"
- "\0"
- /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
- "i\0"
- "glAsyncMarkerSGIX\0"
- "\0"
- /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
- "i\0"
- "glGlobalAlphaFactorubSUN\0"
- "\0"
- /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
- "iiii\0"
- "glClearColorIuiEXT\0"
- "\0"
- /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
- "iii\0"
- "glClearDebugLogMESA\0"
- "\0"
- /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
- "iiiii\0"
- "glUniform4uiEXT\0"
- "glUniform4ui\0"
- "\0"
- /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
- "i\0"
- "glResetHistogram\0"
- "glResetHistogramEXT\0"
- "\0"
- /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
- "iipp\0"
- "glGetProgramNamedParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
- "if\0"
- "glPointParameterf\0"
- "glPointParameterfARB\0"
- "glPointParameterfEXT\0"
- "glPointParameterfSGIS\0"
- "\0"
- /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
- "i\0"
- "glLoadIdentityDeformationMapSGIX\0"
- "\0"
- /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
- "ip\0"
- "glGenFencesNV\0"
- "\0"
- /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
- "iif\0"
- "glImageTransformParameterfHP\0"
- "\0"
- /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
- "ip\0"
- "glMatrixIndexusvARB\0"
- "\0"
- /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
- "iiipi\0"
- "glDrawElementsBaseVertex\0"
- "\0"
- /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
- "i\0"
- "glDisableVertexAttribArray\0"
- "glDisableVertexAttribArrayARB\0"
- "\0"
- /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
- "p\0"
- "glTexCoord2sv\0"
- "\0"
- /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
- "p\0"
- "glVertex4dv\0"
- "\0"
- /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
- "ii\0"
- "glStencilMaskSeparate\0"
- "\0"
- /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
- "iidddd\0"
- "glProgramLocalParameter4dARB\0"
- "\0"
- /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
- "iiiiiiiip\0"
- "glCompressedTexImage3D\0"
- "glCompressedTexImage3DARB\0"
- "\0"
- /* _mesa_function_pool[4044]: Color3sv (offset 18) */
- "p\0"
- "glColor3sv\0"
- "\0"
- /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
- "iip\0"
- "glGetConvolutionParameteriv\0"
- "glGetConvolutionParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */
- "if\0"
- "glVertexAttrib1f\0"
- "glVertexAttrib1fARB\0"
- "\0"
- /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */
- "p\0"
- "glVertex2dv\0"
- "\0"
- /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */
- "i\0"
- "glTestFenceNV\0"
- "\0"
- /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */
- "iip\0"
- "glGetVertexAttribIuivEXT\0"
- "glGetVertexAttribIuiv\0"
- "\0"
- /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */
- "ip\0"
- "glMultiTexCoord1fv\0"
- "glMultiTexCoord1fvARB\0"
- "\0"
- /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */
- "p\0"
- "glTexCoord3iv\0"
- "\0"
- /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */
- "iip\0"
- "glUniform2uivEXT\0"
- "glUniform2uiv\0"
- "\0"
- /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */
- "iiiiiiiiii\0"
- "glColorFragmentOp2ATI\0"
- "\0"
- /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */
- "iiipi\0"
- "glSecondaryColorPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */
- "ip\0"
- "glGetPixelTexGenParameterivSGIS\0"
- "\0"
- /* _mesa_function_pool[4453]: Color3fv (offset 14) */
- "p\0"
- "glColor3fv\0"
- "\0"
- /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */
- "iffff\0"
- "glVertexAttrib4fNV\0"
- "\0"
- /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */
- "i\0"
- "glReplacementCodeubSUN\0"
- "\0"
- /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */
- "p\0"
- "glFinishAsyncSGIX\0"
- "\0"
- /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */
- "iiiipp\0"
- "glGetDebugLogMESA\0"
- "\0"
- /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */
- "d\0"
- "glFogCoordd\0"
- "glFogCoorddEXT\0"
- "\0"
- /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */
- "ii\0"
- "glBeginConditionalRenderNV\0"
- "glBeginConditionalRender\0"
- "\0"
- /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */
- "iiiifff\0"
- "glColor4ubVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */
- "f\0"
- "glFogCoordf\0"
- "glFogCoordfEXT\0"
- "\0"
- /* _mesa_function_pool[4713]: PointSize (offset 173) */
- "f\0"
- "glPointSize\0"
- "\0"
- /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI2uivEXT\0"
- "glVertexAttribI2uiv\0"
- "\0"
- /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */
- "fffff\0"
- "glTexCoord2fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[4806]: PopName (offset 200) */
- "\0"
- "glPopName\0"
- "\0"
- /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */
- "i\0"
- "glGlobalAlphaFactoriSUN\0"
- "\0"
- /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */
- "idd\0"
- "glVertexAttrib2dNV\0"
- "\0"
- /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */
- "iipp\0"
- "glGetProgramInfoLog\0"
- "\0"
- /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4Nbv\0"
- "glVertexAttrib4NbvARB\0"
- "\0"
- /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */
- "iiipppp\0"
- "glGetActiveAttrib\0"
- "glGetActiveAttribARB\0"
- "\0"
- /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */
- "p\0"
- "glVertex4sv\0"
- "\0"
- /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */
- "iiiii\0"
- "glVertexAttrib4ubNV\0"
- "\0"
- /* _mesa_function_pool[5030]: ClampColor (will be remapped) */
- "ii\0"
- "glClampColor\0"
- "\0"
- /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */
- "iip\0"
- "glTextureRangeAPPLE\0"
- "\0"
- /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */
- "iip\0"
- "glGetTexEnvfv\0"
- "\0"
- /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */
- "ii\0"
- "glBindTransformFeedback\0"
- "\0"
- /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
- "ffffffffffff\0"
- "glTexCoord2fColor4fNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[5172]: Indexub (offset 315) */
- "i\0"
- "glIndexub\0"
- "\0"
- /* _mesa_function_pool[5185]: TexEnvi (offset 186) */
- "iii\0"
- "glTexEnvi\0"
- "\0"
- /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */
- "ip\0"
- "glGetClipPlane\0"
- "\0"
- /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */
- "ip\0"
- "glCombinerParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs3dvNV\0"
- "\0"
- /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */
- "iii\0"
- "glVertexAttribI2uiEXT\0"
- "glVertexAttribI2ui\0"
- "\0"
- /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs4fvNV\0"
- "\0"
- /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */
- "ip\0"
- "glVertexArrayRangeNV\0"
- "\0"
- /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */
- "iii\0"
- "glFragmentLightiSGIX\0"
- "\0"
- /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */
- "ff\0"
- "glPolygonOffsetEXT\0"
- "\0"
- /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4uivEXT\0"
- "glVertexAttribI4uiv\0"
- "\0"
- /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */
- "p\0"
- "glPollAsyncSGIX\0"
- "\0"
- /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */
- "i\0"
- "glDeleteFragmentShaderATI\0"
- "\0"
- /* _mesa_function_pool[5514]: Scaled (offset 301) */
- "ddd\0"
- "glScaled\0"
- "\0"
- /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */
- "\0"
- "glResumeTransformFeedback\0"
- "\0"
- /* _mesa_function_pool[5556]: Scalef (offset 302) */
- "fff\0"
- "glScalef\0"
- "\0"
- /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
- "ppp\0"
- "glTexCoord2fNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */
- "p\0"
- "glMultTransposeMatrixd\0"
- "glMultTransposeMatrixdARB\0"
- "\0"
- /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "glColorMaski\0"
- "\0"
- /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */
- "iii\0"
- "glObjectUnpurgeableAPPLE\0"
- "\0"
- /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */
- "if\0"
- "glAlphaFunc\0"
- "\0"
- /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */
- "p\0"
- "glWindowPos2sv\0"
- "glWindowPos2svARB\0"
- "glWindowPos2svMESA\0"
- "\0"
- /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */
- "i\0"
- "glEdgeFlag\0"
- "\0"
- /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */
- "p\0"
- "glTexCoord2iv\0"
- "\0"
- /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */
- "iiiiiip\0"
- "glCompressedTexImage1D\0"
- "glCompressedTexImage1DARB\0"
- "\0"
- /* _mesa_function_pool[5892]: Rotated (offset 299) */
- "dddd\0"
- "glRotated\0"
- "\0"
- /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */
- "iip\0"
- "glGetTexParameterIuivEXT\0"
- "glGetTexParameterIuiv\0"
- "\0"
- /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */
- "iii\0"
- "glVertexAttrib2sNV\0"
- "\0"
- /* _mesa_function_pool[5984]: ReadPixels (offset 256) */
- "iiiiiip\0"
- "glReadPixels\0"
- "\0"
- /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */
- "p\0"
- "glEdgeFlagv\0"
- "\0"
- /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */
- "iipi\0"
- "glNormalPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */
- "iiip\0"
- "glIndexPointerEXT\0"
- "\0"
- /* _mesa_function_pool[6074]: Color4iv (offset 32) */
- "p\0"
- "glColor4iv\0"
- "\0"
- /* _mesa_function_pool[6088]: TexParameterf (offset 178) */
- "iif\0"
- "glTexParameterf\0"
- "\0"
- /* _mesa_function_pool[6109]: TexParameteri (offset 180) */
- "iii\0"
- "glTexParameteri\0"
- "\0"
- /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */
- "iiip\0"
- "glNormalPointerEXT\0"
- "\0"
- /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */
- "iddd\0"
- "glMultiTexCoord3d\0"
- "glMultiTexCoord3dARB\0"
- "\0"
- /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */
- "iii\0"
- "glMultiTexCoord2i\0"
- "glMultiTexCoord2iARB\0"
- "\0"
- /* _mesa_function_pool[6244]: DrawPixels (offset 257) */
- "iiiip\0"
- "glDrawPixels\0"
- "\0"
- /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
- "iffffffff\0"
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */
- "ip\0"
- "glMultiTexCoord2sv\0"
- "glMultiTexCoord2svARB\0"
- "\0"
- /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */
- "p\0"
- "glReplacementCodeubvSUN\0"
- "\0"
- /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */
- "iiii\0"
- "glUniform3i\0"
- "glUniform3iARB\0"
- "\0"
- /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */
- "ii\0"
- "glDrawTransformFeedback\0"
- "\0"
- /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */
- "iiipi\0"
- "glDrawElementsInstancedARB\0"
- "glDrawElementsInstancedEXT\0"
- "glDrawElementsInstanced\0"
- "\0"
- /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */
- "iipp\0"
- "glGetShaderInfoLog\0"
- "\0"
- /* _mesa_function_pool[6567]: WeightivARB (dynamic) */
- "ip\0"
- "glWeightivARB\0"
- "\0"
- /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */
- "p\0"
- "glPollInstrumentsSGIX\0"
- "\0"
- /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */
- "d\0"
- "glGlobalAlphaFactordSUN\0"
- "\0"
- /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */
- "iip\0"
- "glGetFinalCombinerInputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */
- "i\0"
- "glGenerateMipmap\0"
- "glGenerateMipmapEXT\0"
- "\0"
- /* _mesa_function_pool[6719]: GenLists (offset 5) */
- "i\0"
- "glGenLists\0"
- "\0"
- /* _mesa_function_pool[6733]: DepthRangef (will be remapped) */
- "ff\0"
- "glDepthRangef\0"
- "\0"
- /* _mesa_function_pool[6751]: GetMapAttribParameterivNV (dynamic) */
- "iiip\0"
- "glGetMapAttribParameterivNV\0"
- "\0"
- /* _mesa_function_pool[6785]: CreateShaderObjectARB (will be remapped) */
- "i\0"
- "glCreateShaderObjectARB\0"
- "\0"
- /* _mesa_function_pool[6812]: GetSharpenTexFuncSGIS (dynamic) */
- "ip\0"
- "glGetSharpenTexFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[6840]: BufferDataARB (will be remapped) */
- "iipi\0"
- "glBufferData\0"
- "glBufferDataARB\0"
- "\0"
- /* _mesa_function_pool[6875]: FlushVertexArrayRangeNV (will be remapped) */
- "\0"
- "glFlushVertexArrayRangeNV\0"
- "\0"
- /* _mesa_function_pool[6903]: MapGrid2d (offset 226) */
- "iddidd\0"
- "glMapGrid2d\0"
- "\0"
- /* _mesa_function_pool[6923]: MapGrid2f (offset 227) */
- "iffiff\0"
- "glMapGrid2f\0"
- "\0"
- /* _mesa_function_pool[6943]: SampleMapATI (will be remapped) */
- "iii\0"
- "glSampleMapATI\0"
- "\0"
- /* _mesa_function_pool[6963]: VertexPointerEXT (will be remapped) */
- "iiiip\0"
- "glVertexPointerEXT\0"
- "\0"
- /* _mesa_function_pool[6989]: GetTexFilterFuncSGIS (dynamic) */
- "iip\0"
- "glGetTexFilterFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[7017]: Scissor (offset 176) */
- "iiii\0"
- "glScissor\0"
- "\0"
- /* _mesa_function_pool[7033]: Fogf (offset 153) */
- "if\0"
- "glFogf\0"
- "\0"
- /* _mesa_function_pool[7044]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
- "ppp\0"
- "glReplacementCodeuiColor4ubVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[7089]: TexSubImage1D (offset 332) */
- "iiiiiip\0"
- "glTexSubImage1D\0"
- "glTexSubImage1DEXT\0"
- "\0"
- /* _mesa_function_pool[7133]: VertexAttrib1sARB (will be remapped) */
- "ii\0"
- "glVertexAttrib1s\0"
- "glVertexAttrib1sARB\0"
- "\0"
- /* _mesa_function_pool[7174]: FenceSync (will be remapped) */
- "ii\0"
- "glFenceSync\0"
- "\0"
- /* _mesa_function_pool[7190]: Color4usv (offset 40) */
- "p\0"
- "glColor4usv\0"
- "\0"
- /* _mesa_function_pool[7205]: Fogi (offset 155) */
- "ii\0"
- "glFogi\0"
- "\0"
- /* _mesa_function_pool[7216]: DepthRange (offset 288) */
- "dd\0"
- "glDepthRange\0"
- "\0"
- /* _mesa_function_pool[7233]: RasterPos3iv (offset 75) */
- "p\0"
- "glRasterPos3iv\0"
- "\0"
- /* _mesa_function_pool[7251]: FinalCombinerInputNV (will be remapped) */
- "iiii\0"
- "glFinalCombinerInputNV\0"
- "\0"
- /* _mesa_function_pool[7280]: TexCoord2i (offset 106) */
- "ii\0"
- "glTexCoord2i\0"
- "\0"
- /* _mesa_function_pool[7297]: PixelMapfv (offset 251) */
- "iip\0"
- "glPixelMapfv\0"
- "\0"
- /* _mesa_function_pool[7315]: Color4ui (offset 37) */
- "iiii\0"
- "glColor4ui\0"
- "\0"
- /* _mesa_function_pool[7332]: RasterPos3s (offset 76) */
- "iii\0"
- "glRasterPos3s\0"
- "\0"
- /* _mesa_function_pool[7351]: Color3usv (offset 24) */
- "p\0"
- "glColor3usv\0"
- "\0"
- /* _mesa_function_pool[7366]: FlushRasterSGIX (dynamic) */
- "\0"
- "glFlushRasterSGIX\0"
- "\0"
- /* _mesa_function_pool[7386]: TexCoord2f (offset 104) */
- "ff\0"
- "glTexCoord2f\0"
- "\0"
- /* _mesa_function_pool[7403]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
- "ifffff\0"
- "glReplacementCodeuiTexCoord2fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[7452]: TexCoord2d (offset 102) */
- "dd\0"
- "glTexCoord2d\0"
- "\0"
- /* _mesa_function_pool[7469]: RasterPos3d (offset 70) */
- "ddd\0"
- "glRasterPos3d\0"
- "\0"
- /* _mesa_function_pool[7488]: RasterPos3f (offset 72) */
- "fff\0"
- "glRasterPos3f\0"
- "\0"
- /* _mesa_function_pool[7507]: Uniform1fARB (will be remapped) */
- "if\0"
- "glUniform1f\0"
- "glUniform1fARB\0"
- "\0"
- /* _mesa_function_pool[7538]: AreTexturesResident (offset 322) */
- "ipp\0"
- "glAreTexturesResident\0"
- "glAreTexturesResidentEXT\0"
- "\0"
- /* _mesa_function_pool[7590]: TexCoord2s (offset 108) */
- "ii\0"
- "glTexCoord2s\0"
- "\0"
- /* _mesa_function_pool[7607]: StencilOpSeparate (will be remapped) */
- "iiii\0"
- "glStencilOpSeparate\0"
- "glStencilOpSeparateATI\0"
- "\0"
- /* _mesa_function_pool[7656]: ColorTableParameteriv (offset 341) */
- "iip\0"
- "glColorTableParameteriv\0"
- "glColorTableParameterivSGI\0"
- "\0"
- /* _mesa_function_pool[7712]: FogCoordPointerListIBM (dynamic) */
- "iipi\0"
- "glFogCoordPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[7743]: WindowPos3dMESA (will be remapped) */
- "ddd\0"
- "glWindowPos3d\0"
- "glWindowPos3dARB\0"
- "glWindowPos3dMESA\0"
- "\0"
- /* _mesa_function_pool[7797]: Color4us (offset 39) */
- "iiii\0"
- "glColor4us\0"
- "\0"
- /* _mesa_function_pool[7814]: PointParameterfvEXT (will be remapped) */
- "ip\0"
- "glPointParameterfv\0"
- "glPointParameterfvARB\0"
- "glPointParameterfvEXT\0"
- "glPointParameterfvSGIS\0"
- "\0"
- /* _mesa_function_pool[7904]: Color3bv (offset 10) */
- "p\0"
- "glColor3bv\0"
- "\0"
- /* _mesa_function_pool[7918]: WindowPos2fvMESA (will be remapped) */
- "p\0"
- "glWindowPos2fv\0"
- "glWindowPos2fvARB\0"
- "glWindowPos2fvMESA\0"
- "\0"
- /* _mesa_function_pool[7973]: SecondaryColor3bvEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3bv\0"
- "glSecondaryColor3bvEXT\0"
- "\0"
- /* _mesa_function_pool[8019]: VertexPointerListIBM (dynamic) */
- "iiipi\0"
- "glVertexPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[8049]: GetProgramLocalParameterfvARB (will be remapped) */
- "iip\0"
- "glGetProgramLocalParameterfvARB\0"
- "\0"
- /* _mesa_function_pool[8086]: FragmentMaterialfSGIX (dynamic) */
- "iif\0"
- "glFragmentMaterialfSGIX\0"
- "\0"
- /* _mesa_function_pool[8115]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
- "ffffffff\0"
- "glTexCoord2fNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[8157]: RenderbufferStorageEXT (will be remapped) */
- "iiii\0"
- "glRenderbufferStorage\0"
- "glRenderbufferStorageEXT\0"
- "\0"
- /* _mesa_function_pool[8210]: IsFenceNV (will be remapped) */
- "i\0"
- "glIsFenceNV\0"
- "\0"
- /* _mesa_function_pool[8225]: AttachObjectARB (will be remapped) */
- "ii\0"
- "glAttachObjectARB\0"
- "\0"
- /* _mesa_function_pool[8247]: GetFragmentLightivSGIX (dynamic) */
- "iip\0"
- "glGetFragmentLightivSGIX\0"
- "\0"
- /* _mesa_function_pool[8277]: UniformMatrix2fvARB (will be remapped) */
- "iiip\0"
- "glUniformMatrix2fv\0"
- "glUniformMatrix2fvARB\0"
- "\0"
- /* _mesa_function_pool[8324]: MultiTexCoord2fARB (offset 386) */
- "iff\0"
- "glMultiTexCoord2f\0"
- "glMultiTexCoord2fARB\0"
- "\0"
- /* _mesa_function_pool[8368]: ColorTable (offset 339) */
- "iiiiip\0"
- "glColorTable\0"
- "glColorTableSGI\0"
- "glColorTableEXT\0"
- "\0"
- /* _mesa_function_pool[8421]: IndexPointer (offset 314) */
- "iip\0"
- "glIndexPointer\0"
- "\0"
- /* _mesa_function_pool[8441]: Accum (offset 213) */
- "if\0"
- "glAccum\0"
- "\0"
- /* _mesa_function_pool[8453]: GetTexImage (offset 281) */
- "iiiip\0"
- "glGetTexImage\0"
- "\0"
- /* _mesa_function_pool[8474]: MapControlPointsNV (dynamic) */
- "iiiiiiiip\0"
- "glMapControlPointsNV\0"
- "\0"
- /* _mesa_function_pool[8506]: ConvolutionFilter2D (offset 349) */
- "iiiiiip\0"
- "glConvolutionFilter2D\0"
- "glConvolutionFilter2DEXT\0"
- "\0"
- /* _mesa_function_pool[8562]: Finish (offset 216) */
- "\0"
- "glFinish\0"
- "\0"
- /* _mesa_function_pool[8573]: MapParameterfvNV (dynamic) */
- "iip\0"
- "glMapParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[8597]: ClearStencil (offset 207) */
- "i\0"
- "glClearStencil\0"
- "\0"
- /* _mesa_function_pool[8615]: VertexAttrib3dvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib3dv\0"
- "glVertexAttrib3dvARB\0"
- "\0"
- /* _mesa_function_pool[8658]: Uniform4uivEXT (will be remapped) */
- "iip\0"
- "glUniform4uivEXT\0"
- "glUniform4uiv\0"
- "\0"
- /* _mesa_function_pool[8694]: HintPGI (dynamic) */
- "ii\0"
- "glHintPGI\0"
- "\0"
- /* _mesa_function_pool[8708]: ConvolutionParameteriv (offset 353) */
- "iip\0"
- "glConvolutionParameteriv\0"
- "glConvolutionParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[8766]: Color4s (offset 33) */
- "iiii\0"
- "glColor4s\0"
- "\0"
- /* _mesa_function_pool[8782]: InterleavedArrays (offset 317) */
- "iip\0"
- "glInterleavedArrays\0"
- "\0"
- /* _mesa_function_pool[8807]: RasterPos2fv (offset 65) */
- "p\0"
- "glRasterPos2fv\0"
- "\0"
- /* _mesa_function_pool[8825]: TexCoord1fv (offset 97) */
- "p\0"
- "glTexCoord1fv\0"
- "\0"
- /* _mesa_function_pool[8842]: Vertex2d (offset 126) */
- "dd\0"
- "glVertex2d\0"
- "\0"
- /* _mesa_function_pool[8857]: CullParameterdvEXT (dynamic) */
- "ip\0"
- "glCullParameterdvEXT\0"
- "\0"
- /* _mesa_function_pool[8882]: ProgramNamedParameter4fNV (will be remapped) */
- "iipffff\0"
- "glProgramNamedParameter4fNV\0"
- "\0"
- /* _mesa_function_pool[8919]: Color3fVertex3fSUN (dynamic) */
- "ffffff\0"
- "glColor3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[8948]: ProgramEnvParameter4fvARB (will be remapped) */
- "iip\0"
- "glProgramEnvParameter4fvARB\0"
- "glProgramParameter4fvNV\0"
- "\0"
- /* _mesa_function_pool[9005]: Color4i (offset 31) */
- "iiii\0"
- "glColor4i\0"
- "\0"
- /* _mesa_function_pool[9021]: Color4f (offset 29) */
- "ffff\0"
- "glColor4f\0"
- "\0"
- /* _mesa_function_pool[9037]: RasterPos4fv (offset 81) */
- "p\0"
- "glRasterPos4fv\0"
- "\0"
- /* _mesa_function_pool[9055]: Color4d (offset 27) */
- "dddd\0"
- "glColor4d\0"
- "\0"
- /* _mesa_function_pool[9071]: ClearIndex (offset 205) */
- "f\0"
- "glClearIndex\0"
- "\0"
- /* _mesa_function_pool[9087]: Color4b (offset 25) */
- "iiii\0"
- "glColor4b\0"
- "\0"
- /* _mesa_function_pool[9103]: LoadMatrixd (offset 292) */
- "p\0"
- "glLoadMatrixd\0"
- "\0"
- /* _mesa_function_pool[9120]: FragmentLightModeliSGIX (dynamic) */
- "ii\0"
- "glFragmentLightModeliSGIX\0"
- "\0"
- /* _mesa_function_pool[9150]: RasterPos2dv (offset 63) */
- "p\0"
- "glRasterPos2dv\0"
- "\0"
- /* _mesa_function_pool[9168]: ConvolutionParameterfv (offset 351) */
- "iip\0"
- "glConvolutionParameterfv\0"
- "glConvolutionParameterfvEXT\0"
- "\0"
- /* _mesa_function_pool[9226]: TbufferMask3DFX (dynamic) */
- "i\0"
- "glTbufferMask3DFX\0"
- "\0"
- /* _mesa_function_pool[9247]: GetTexGendv (offset 278) */
- "iip\0"
- "glGetTexGendv\0"
- "\0"
- /* _mesa_function_pool[9266]: GetVertexAttribfvNV (will be remapped) */
- "iip\0"
- "glGetVertexAttribfvNV\0"
- "\0"
- /* _mesa_function_pool[9293]: BeginTransformFeedbackEXT (will be remapped) */
- "i\0"
- "glBeginTransformFeedbackEXT\0"
- "glBeginTransformFeedback\0"
- "\0"
- /* _mesa_function_pool[9349]: LoadProgramNV (will be remapped) */
- "iiip\0"
- "glLoadProgramNV\0"
- "\0"
- /* _mesa_function_pool[9371]: WaitSync (will be remapped) */
- "iii\0"
- "glWaitSync\0"
- "\0"
- /* _mesa_function_pool[9387]: EndList (offset 1) */
- "\0"
- "glEndList\0"
- "\0"
- /* _mesa_function_pool[9399]: VertexAttrib4fvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib4fvNV\0"
- "\0"
- /* _mesa_function_pool[9423]: GetAttachedObjectsARB (will be remapped) */
- "iipp\0"
- "glGetAttachedObjectsARB\0"
- "\0"
- /* _mesa_function_pool[9453]: Uniform3fvARB (will be remapped) */
- "iip\0"
- "glUniform3fv\0"
- "glUniform3fvARB\0"
- "\0"
- /* _mesa_function_pool[9487]: EvalCoord1fv (offset 231) */
- "p\0"
- "glEvalCoord1fv\0"
- "\0"
- /* _mesa_function_pool[9505]: DrawRangeElements (offset 338) */
- "iiiiip\0"
- "glDrawRangeElements\0"
- "glDrawRangeElementsEXT\0"
- "\0"
- /* _mesa_function_pool[9556]: EvalMesh2 (offset 238) */
- "iiiii\0"
- "glEvalMesh2\0"
- "\0"
- /* _mesa_function_pool[9575]: Vertex4fv (offset 145) */
- "p\0"
- "glVertex4fv\0"
- "\0"
- /* _mesa_function_pool[9590]: GenTransformFeedbacks (will be remapped) */
- "ip\0"
- "glGenTransformFeedbacks\0"
- "\0"
- /* _mesa_function_pool[9618]: SpriteParameterfvSGIX (dynamic) */
- "ip\0"
- "glSpriteParameterfvSGIX\0"
- "\0"
- /* _mesa_function_pool[9646]: CheckFramebufferStatusEXT (will be remapped) */
- "i\0"
- "glCheckFramebufferStatus\0"
- "glCheckFramebufferStatusEXT\0"
- "\0"
- /* _mesa_function_pool[9702]: GlobalAlphaFactoruiSUN (dynamic) */
- "i\0"
- "glGlobalAlphaFactoruiSUN\0"
- "\0"
- /* _mesa_function_pool[9730]: GetHandleARB (will be remapped) */
- "i\0"
- "glGetHandleARB\0"
- "\0"
- /* _mesa_function_pool[9748]: GetVertexAttribivARB (will be remapped) */
- "iip\0"
- "glGetVertexAttribiv\0"
- "glGetVertexAttribivARB\0"
- "\0"
- /* _mesa_function_pool[9796]: BlendFunciARB (will be remapped) */
- "iii\0"
- "glBlendFunciARB\0"
- "\0"
- /* _mesa_function_pool[9817]: GetCombinerInputParameterfvNV (will be remapped) */
- "iiiip\0"
- "glGetCombinerInputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[9856]: GetTexParameterIivEXT (will be remapped) */
- "iip\0"
- "glGetTexParameterIivEXT\0"
- "glGetTexParameterIiv\0"
- "\0"
- /* _mesa_function_pool[9906]: CreateProgram (will be remapped) */
- "\0"
- "glCreateProgram\0"
- "\0"
- /* _mesa_function_pool[9924]: LoadTransposeMatrixdARB (will be remapped) */
- "p\0"
- "glLoadTransposeMatrixd\0"
- "glLoadTransposeMatrixdARB\0"
- "\0"
- /* _mesa_function_pool[9976]: ReleaseShaderCompiler (will be remapped) */
- "\0"
- "glReleaseShaderCompiler\0"
- "\0"
- /* _mesa_function_pool[10002]: GetMinmax (offset 364) */
- "iiiip\0"
- "glGetMinmax\0"
- "glGetMinmaxEXT\0"
- "\0"
- /* _mesa_function_pool[10036]: StencilFuncSeparate (will be remapped) */
- "iiii\0"
- "glStencilFuncSeparate\0"
- "\0"
- /* _mesa_function_pool[10064]: SecondaryColor3sEXT (will be remapped) */
- "iii\0"
- "glSecondaryColor3s\0"
- "glSecondaryColor3sEXT\0"
- "\0"
- /* _mesa_function_pool[10110]: Color3fVertex3fvSUN (dynamic) */
- "pp\0"
- "glColor3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[10136]: GetInteger64i_v (will be remapped) */
- "iip\0"
- "glGetInteger64i_v\0"
- "\0"
- /* _mesa_function_pool[10159]: Normal3fv (offset 57) */
- "p\0"
- "glNormal3fv\0"
- "\0"
- /* _mesa_function_pool[10174]: GlobalAlphaFactorbSUN (dynamic) */
- "i\0"
- "glGlobalAlphaFactorbSUN\0"
- "\0"
- /* _mesa_function_pool[10201]: Color3us (offset 23) */
- "iii\0"
- "glColor3us\0"
- "\0"
- /* _mesa_function_pool[10217]: ImageTransformParameterfvHP (dynamic) */
- "iip\0"
- "glImageTransformParameterfvHP\0"
- "\0"
- /* _mesa_function_pool[10252]: VertexAttrib4ivARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4iv\0"
- "glVertexAttrib4ivARB\0"
- "\0"
- /* _mesa_function_pool[10295]: End (offset 43) */
- "\0"
- "glEnd\0"
- "\0"
- /* _mesa_function_pool[10303]: VertexAttrib3fNV (will be remapped) */
- "ifff\0"
- "glVertexAttrib3fNV\0"
- "\0"
- /* _mesa_function_pool[10328]: VertexAttribs2dvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs2dvNV\0"
- "\0"
- /* _mesa_function_pool[10354]: GetQueryObjectui64vEXT (will be remapped) */
- "iip\0"
- "glGetQueryObjectui64vEXT\0"
- "\0"
- /* _mesa_function_pool[10384]: MultiTexCoord3fvARB (offset 395) */
- "ip\0"
- "glMultiTexCoord3fv\0"
- "glMultiTexCoord3fvARB\0"
- "\0"
- /* _mesa_function_pool[10429]: SecondaryColor3dEXT (will be remapped) */
- "ddd\0"
- "glSecondaryColor3d\0"
- "glSecondaryColor3dEXT\0"
- "\0"
- /* _mesa_function_pool[10475]: Color3ub (offset 19) */
- "iii\0"
- "glColor3ub\0"
- "\0"
- /* _mesa_function_pool[10491]: GetProgramParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetProgramParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[10523]: TangentPointerEXT (dynamic) */
- "iip\0"
- "glTangentPointerEXT\0"
- "\0"
- /* _mesa_function_pool[10548]: Color4fNormal3fVertex3fvSUN (dynamic) */
- "ppp\0"
- "glColor4fNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[10583]: GetInstrumentsSGIX (dynamic) */
- "\0"
- "glGetInstrumentsSGIX\0"
- "\0"
- /* _mesa_function_pool[10606]: GetUniformuivEXT (will be remapped) */
- "iip\0"
- "glGetUniformuivEXT\0"
- "glGetUniformuiv\0"
- "\0"
- /* _mesa_function_pool[10646]: Color3ui (offset 21) */
- "iii\0"
- "glColor3ui\0"
- "\0"
- /* _mesa_function_pool[10662]: EvalMapsNV (dynamic) */
- "ii\0"
- "glEvalMapsNV\0"
- "\0"
- /* _mesa_function_pool[10679]: TexSubImage2D (offset 333) */
- "iiiiiiiip\0"
- "glTexSubImage2D\0"
- "glTexSubImage2DEXT\0"
- "\0"
- /* _mesa_function_pool[10725]: FragmentLightivSGIX (dynamic) */
- "iip\0"
- "glFragmentLightivSGIX\0"
- "\0"
- /* _mesa_function_pool[10752]: GetTexParameterPointervAPPLE (will be remapped) */
- "iip\0"
- "glGetTexParameterPointervAPPLE\0"
- "\0"
- /* _mesa_function_pool[10788]: TexGenfv (offset 191) */
- "iip\0"
- "glTexGenfv\0"
- "\0"
- /* _mesa_function_pool[10804]: GetTransformFeedbackVaryingEXT (will be remapped) */
- "iiipppp\0"
- "glGetTransformFeedbackVaryingEXT\0"
- "glGetTransformFeedbackVarying\0"
- "\0"
- /* _mesa_function_pool[10876]: VertexAttrib4bvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4bv\0"
- "glVertexAttrib4bvARB\0"
- "\0"
- /* _mesa_function_pool[10919]: ShaderBinary (will be remapped) */
- "ipipi\0"
- "glShaderBinary\0"
- "\0"
- /* _mesa_function_pool[10941]: GetIntegerIndexedvEXT (will be remapped) */
- "iip\0"
- "glGetIntegerIndexedvEXT\0"
- "glGetIntegeri_v\0"
- "\0"
- /* _mesa_function_pool[10986]: MultiTexCoord4sARB (offset 406) */
- "iiiii\0"
- "glMultiTexCoord4s\0"
- "glMultiTexCoord4sARB\0"
- "\0"
- /* _mesa_function_pool[11032]: GetFragmentMaterialivSGIX (dynamic) */
- "iip\0"
- "glGetFragmentMaterialivSGIX\0"
- "\0"
- /* _mesa_function_pool[11065]: WindowPos4dMESA (will be remapped) */
- "dddd\0"
- "glWindowPos4dMESA\0"
- "\0"
- /* _mesa_function_pool[11089]: WeightPointerARB (dynamic) */
- "iiip\0"
- "glWeightPointerARB\0"
- "\0"
- /* _mesa_function_pool[11114]: WindowPos2dMESA (will be remapped) */
- "dd\0"
- "glWindowPos2d\0"
- "glWindowPos2dARB\0"
- "glWindowPos2dMESA\0"
- "\0"
- /* _mesa_function_pool[11167]: FramebufferTexture3DEXT (will be remapped) */
- "iiiiii\0"
- "glFramebufferTexture3D\0"
- "glFramebufferTexture3DEXT\0"
- "\0"
- /* _mesa_function_pool[11224]: BlendEquation (offset 337) */
- "i\0"
- "glBlendEquation\0"
- "glBlendEquationEXT\0"
- "\0"
- /* _mesa_function_pool[11262]: VertexAttrib3dNV (will be remapped) */
- "iddd\0"
- "glVertexAttrib3dNV\0"
- "\0"
- /* _mesa_function_pool[11287]: VertexAttrib3dARB (will be remapped) */
- "iddd\0"
- "glVertexAttrib3d\0"
- "glVertexAttrib3dARB\0"
- "\0"
- /* _mesa_function_pool[11330]: VertexAttribI4usvEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4usvEXT\0"
- "glVertexAttribI4usv\0"
- "\0"
- /* _mesa_function_pool[11377]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
- "ppppp\0"
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[11441]: VertexAttrib4fARB (will be remapped) */
- "iffff\0"
- "glVertexAttrib4f\0"
- "glVertexAttrib4fARB\0"
- "\0"
- /* _mesa_function_pool[11485]: GetError (offset 261) */
- "\0"
- "glGetError\0"
- "\0"
- /* _mesa_function_pool[11498]: IndexFuncEXT (dynamic) */
- "if\0"
- "glIndexFuncEXT\0"
- "\0"
- /* _mesa_function_pool[11517]: TexCoord3dv (offset 111) */
- "p\0"
- "glTexCoord3dv\0"
- "\0"
- /* _mesa_function_pool[11534]: Indexdv (offset 45) */
- "p\0"
- "glIndexdv\0"
- "\0"
- /* _mesa_function_pool[11547]: FramebufferTexture2DEXT (will be remapped) */
- "iiiii\0"
- "glFramebufferTexture2D\0"
- "glFramebufferTexture2DEXT\0"
- "\0"
- /* _mesa_function_pool[11603]: Normal3s (offset 60) */
- "iii\0"
- "glNormal3s\0"
- "\0"
- /* _mesa_function_pool[11619]: GetObjectParameterivAPPLE (will be remapped) */
- "iiip\0"
- "glGetObjectParameterivAPPLE\0"
- "\0"
- /* _mesa_function_pool[11653]: PushName (offset 201) */
- "i\0"
- "glPushName\0"
- "\0"
- /* _mesa_function_pool[11667]: MultiTexCoord2dvARB (offset 385) */
- "ip\0"
- "glMultiTexCoord2dv\0"
- "glMultiTexCoord2dvARB\0"
- "\0"
- /* _mesa_function_pool[11712]: CullParameterfvEXT (dynamic) */
- "ip\0"
- "glCullParameterfvEXT\0"
- "\0"
- /* _mesa_function_pool[11737]: Normal3i (offset 58) */
- "iii\0"
- "glNormal3i\0"
- "\0"
- /* _mesa_function_pool[11753]: ProgramNamedParameter4fvNV (will be remapped) */
- "iipp\0"
- "glProgramNamedParameter4fvNV\0"
- "\0"
- /* _mesa_function_pool[11788]: SecondaryColorPointerEXT (will be remapped) */
- "iiip\0"
- "glSecondaryColorPointer\0"
- "glSecondaryColorPointerEXT\0"
- "\0"
- /* _mesa_function_pool[11845]: VertexAttrib4fvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4fv\0"
- "glVertexAttrib4fvARB\0"
- "\0"
- /* _mesa_function_pool[11888]: ColorPointerListIBM (dynamic) */
- "iiipi\0"
- "glColorPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[11917]: GetActiveUniformARB (will be remapped) */
- "iiipppp\0"
- "glGetActiveUniform\0"
- "glGetActiveUniformARB\0"
- "\0"
- /* _mesa_function_pool[11967]: ImageTransformParameteriHP (dynamic) */
- "iii\0"
- "glImageTransformParameteriHP\0"
- "\0"
- /* _mesa_function_pool[12001]: Normal3b (offset 52) */
- "iii\0"
- "glNormal3b\0"
- "\0"
- /* _mesa_function_pool[12017]: Normal3d (offset 54) */
- "ddd\0"
- "glNormal3d\0"
- "\0"
- /* _mesa_function_pool[12033]: Uniform1uiEXT (will be remapped) */
- "ii\0"
- "glUniform1uiEXT\0"
- "glUniform1ui\0"
- "\0"
- /* _mesa_function_pool[12066]: Normal3f (offset 56) */
- "fff\0"
- "glNormal3f\0"
- "\0"
- /* _mesa_function_pool[12082]: MultiTexCoord1svARB (offset 383) */
- "ip\0"
- "glMultiTexCoord1sv\0"
- "glMultiTexCoord1svARB\0"
- "\0"
- /* _mesa_function_pool[12127]: Indexi (offset 48) */
- "i\0"
- "glIndexi\0"
- "\0"
- /* _mesa_function_pool[12139]: EGLImageTargetTexture2DOES (will be remapped) */
- "ip\0"
- "glEGLImageTargetTexture2DOES\0"
- "\0"
- /* _mesa_function_pool[12172]: EndQueryARB (will be remapped) */
- "i\0"
- "glEndQuery\0"
- "glEndQueryARB\0"
- "\0"
- /* _mesa_function_pool[12200]: DeleteFencesNV (will be remapped) */
- "ip\0"
- "glDeleteFencesNV\0"
- "\0"
- /* _mesa_function_pool[12221]: BindBufferRangeEXT (will be remapped) */
- "iiiii\0"
- "glBindBufferRangeEXT\0"
- "glBindBufferRange\0"
- "\0"
- /* _mesa_function_pool[12267]: DepthMask (offset 211) */
- "i\0"
- "glDepthMask\0"
- "\0"
- /* _mesa_function_pool[12282]: IsShader (will be remapped) */
- "i\0"
- "glIsShader\0"
- "\0"
- /* _mesa_function_pool[12296]: Indexf (offset 46) */
- "f\0"
- "glIndexf\0"
- "\0"
- /* _mesa_function_pool[12308]: GetImageTransformParameterivHP (dynamic) */
- "iip\0"
- "glGetImageTransformParameterivHP\0"
- "\0"
- /* _mesa_function_pool[12346]: Indexd (offset 44) */
- "d\0"
- "glIndexd\0"
- "\0"
- /* _mesa_function_pool[12358]: GetMaterialiv (offset 270) */
- "iip\0"
- "glGetMaterialiv\0"
- "\0"
- /* _mesa_function_pool[12379]: StencilOp (offset 244) */
- "iii\0"
- "glStencilOp\0"
- "\0"
- /* _mesa_function_pool[12396]: WindowPos4ivMESA (will be remapped) */
- "p\0"
- "glWindowPos4ivMESA\0"
- "\0"
- /* _mesa_function_pool[12418]: FramebufferTextureLayer (dynamic) */
- "iiiii\0"
- "glFramebufferTextureLayerARB\0"
- "\0"
- /* _mesa_function_pool[12454]: MultiTexCoord3svARB (offset 399) */
- "ip\0"
- "glMultiTexCoord3sv\0"
- "glMultiTexCoord3svARB\0"
- "\0"
- /* _mesa_function_pool[12499]: TexEnvfv (offset 185) */
- "iip\0"
- "glTexEnvfv\0"
- "\0"
- /* _mesa_function_pool[12515]: MultiTexCoord4iARB (offset 404) */
- "iiiii\0"
- "glMultiTexCoord4i\0"
- "glMultiTexCoord4iARB\0"
- "\0"
- /* _mesa_function_pool[12561]: Indexs (offset 50) */
- "i\0"
- "glIndexs\0"
- "\0"
- /* _mesa_function_pool[12573]: Binormal3ivEXT (dynamic) */
- "p\0"
- "glBinormal3ivEXT\0"
- "\0"
- /* _mesa_function_pool[12593]: ResizeBuffersMESA (will be remapped) */
- "\0"
- "glResizeBuffersMESA\0"
- "\0"
- /* _mesa_function_pool[12615]: BlendFuncSeparateiARB (will be remapped) */
- "iiiii\0"
- "glBlendFuncSeparateiARB\0"
- "\0"
- /* _mesa_function_pool[12646]: GetUniformivARB (will be remapped) */
- "iip\0"
- "glGetUniformiv\0"
- "glGetUniformivARB\0"
- "\0"
- /* _mesa_function_pool[12684]: PixelTexGenParameteriSGIS (will be remapped) */
- "ii\0"
- "glPixelTexGenParameteriSGIS\0"
- "\0"
- /* _mesa_function_pool[12716]: VertexPointervINTEL (dynamic) */
- "iip\0"
- "glVertexPointervINTEL\0"
- "\0"
- /* _mesa_function_pool[12743]: Vertex2i (offset 130) */
- "ii\0"
- "glVertex2i\0"
- "\0"
- /* _mesa_function_pool[12758]: LoadMatrixf (offset 291) */
- "p\0"
- "glLoadMatrixf\0"
- "\0"
- /* _mesa_function_pool[12775]: VertexAttribI1uivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI1uivEXT\0"
- "glVertexAttribI1uiv\0"
- "\0"
- /* _mesa_function_pool[12822]: Vertex2f (offset 128) */
- "ff\0"
- "glVertex2f\0"
- "\0"
- /* _mesa_function_pool[12837]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
- "pppp\0"
- "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[12890]: Color4bv (offset 26) */
- "p\0"
- "glColor4bv\0"
- "\0"
- /* _mesa_function_pool[12904]: VertexPointer (offset 321) */
- "iiip\0"
- "glVertexPointer\0"
- "\0"
- /* _mesa_function_pool[12926]: SecondaryColor3uiEXT (will be remapped) */
- "iii\0"
- "glSecondaryColor3ui\0"
- "glSecondaryColor3uiEXT\0"
- "\0"
- /* _mesa_function_pool[12974]: StartInstrumentsSGIX (dynamic) */
- "\0"
- "glStartInstrumentsSGIX\0"
- "\0"
- /* _mesa_function_pool[12999]: SecondaryColor3usvEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3usv\0"
- "glSecondaryColor3usvEXT\0"
- "\0"
- /* _mesa_function_pool[13047]: VertexAttrib2fvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib2fvNV\0"
- "\0"
- /* _mesa_function_pool[13071]: ProgramLocalParameter4dvARB (will be remapped) */
- "iip\0"
- "glProgramLocalParameter4dvARB\0"
- "\0"
- /* _mesa_function_pool[13106]: DeleteLists (offset 4) */
- "ii\0"
- "glDeleteLists\0"
- "\0"
- /* _mesa_function_pool[13124]: LogicOp (offset 242) */
- "i\0"
- "glLogicOp\0"
- "\0"
- /* _mesa_function_pool[13137]: MatrixIndexuivARB (dynamic) */
- "ip\0"
- "glMatrixIndexuivARB\0"
- "\0"
- /* _mesa_function_pool[13161]: Vertex2s (offset 132) */
- "ii\0"
- "glVertex2s\0"
- "\0"
- /* _mesa_function_pool[13176]: RenderbufferStorageMultisample (will be remapped) */
- "iiiii\0"
- "glRenderbufferStorageMultisample\0"
- "glRenderbufferStorageMultisampleEXT\0"
- "\0"
- /* _mesa_function_pool[13252]: TexCoord4fv (offset 121) */
- "p\0"
- "glTexCoord4fv\0"
- "\0"
- /* _mesa_function_pool[13269]: Tangent3sEXT (dynamic) */
- "iii\0"
- "glTangent3sEXT\0"
- "\0"
- /* _mesa_function_pool[13289]: GlobalAlphaFactorfSUN (dynamic) */
- "f\0"
- "glGlobalAlphaFactorfSUN\0"
- "\0"
- /* _mesa_function_pool[13316]: MultiTexCoord3iARB (offset 396) */
- "iiii\0"
- "glMultiTexCoord3i\0"
- "glMultiTexCoord3iARB\0"
- "\0"
- /* _mesa_function_pool[13361]: IsProgram (will be remapped) */
- "i\0"
- "glIsProgram\0"
- "\0"
- /* _mesa_function_pool[13376]: TexCoordPointerListIBM (dynamic) */
- "iiipi\0"
- "glTexCoordPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[13408]: VertexAttribI4svEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4svEXT\0"
- "glVertexAttribI4sv\0"
- "\0"
- /* _mesa_function_pool[13453]: GlobalAlphaFactorusSUN (dynamic) */
- "i\0"
- "glGlobalAlphaFactorusSUN\0"
- "\0"
- /* _mesa_function_pool[13481]: VertexAttrib2dvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib2dvNV\0"
- "\0"
- /* _mesa_function_pool[13505]: FramebufferRenderbufferEXT (will be remapped) */
- "iiii\0"
- "glFramebufferRenderbuffer\0"
- "glFramebufferRenderbufferEXT\0"
- "\0"
- /* _mesa_function_pool[13566]: ClearBufferuiv (will be remapped) */
- "iip\0"
- "glClearBufferuiv\0"
- "\0"
- /* _mesa_function_pool[13588]: VertexAttrib1dvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib1dvNV\0"
- "\0"
- /* _mesa_function_pool[13612]: GenTextures (offset 328) */
- "ip\0"
- "glGenTextures\0"
- "glGenTexturesEXT\0"
- "\0"
- /* _mesa_function_pool[13647]: FramebufferTextureARB (will be remapped) */
- "iiii\0"
- "glFramebufferTextureARB\0"
- "\0"
- /* _mesa_function_pool[13677]: SetFenceNV (will be remapped) */
- "ii\0"
- "glSetFenceNV\0"
- "\0"
- /* _mesa_function_pool[13694]: FramebufferTexture1DEXT (will be remapped) */
- "iiiii\0"
- "glFramebufferTexture1D\0"
- "glFramebufferTexture1DEXT\0"
- "\0"
- /* _mesa_function_pool[13750]: GetCombinerOutputParameterivNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterivNV\0"
- "\0"
- /* _mesa_function_pool[13789]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[13821]: PixelTexGenParameterivSGIS (will be remapped) */
- "ip\0"
- "glPixelTexGenParameterivSGIS\0"
- "\0"
- /* _mesa_function_pool[13854]: TextureNormalEXT (dynamic) */
- "i\0"
- "glTextureNormalEXT\0"
- "\0"
- /* _mesa_function_pool[13876]: IndexPointerListIBM (dynamic) */
- "iipi\0"
- "glIndexPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[13904]: WeightfvARB (dynamic) */
- "ip\0"
- "glWeightfvARB\0"
- "\0"
- /* _mesa_function_pool[13922]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[13961]: RasterPos2sv (offset 69) */
- "p\0"
- "glRasterPos2sv\0"
- "\0"
- /* _mesa_function_pool[13979]: Color4ubv (offset 36) */
- "p\0"
- "glColor4ubv\0"
- "\0"
- /* _mesa_function_pool[13994]: DrawBuffer (offset 202) */
- "i\0"
- "glDrawBuffer\0"
- "\0"
- /* _mesa_function_pool[14010]: TexCoord2fv (offset 105) */
- "p\0"
- "glTexCoord2fv\0"
- "\0"
- /* _mesa_function_pool[14027]: WindowPos4fMESA (will be remapped) */
- "ffff\0"
- "glWindowPos4fMESA\0"
- "\0"
- /* _mesa_function_pool[14051]: TexCoord1sv (offset 101) */
- "p\0"
- "glTexCoord1sv\0"
- "\0"
- /* _mesa_function_pool[14068]: WindowPos3dvMESA (will be remapped) */
- "p\0"
- "glWindowPos3dv\0"
- "glWindowPos3dvARB\0"
- "glWindowPos3dvMESA\0"
- "\0"
- /* _mesa_function_pool[14123]: DepthFunc (offset 245) */
- "i\0"
- "glDepthFunc\0"
- "\0"
- /* _mesa_function_pool[14138]: PixelMapusv (offset 253) */
- "iip\0"
- "glPixelMapusv\0"
- "\0"
- /* _mesa_function_pool[14157]: GetQueryObjecti64vEXT (will be remapped) */
- "iip\0"
- "glGetQueryObjecti64vEXT\0"
- "\0"
- /* _mesa_function_pool[14186]: MultiTexCoord1dARB (offset 376) */
- "id\0"
- "glMultiTexCoord1d\0"
- "glMultiTexCoord1dARB\0"
- "\0"
- /* _mesa_function_pool[14229]: PointParameterivNV (will be remapped) */
- "ip\0"
- "glPointParameteriv\0"
- "glPointParameterivNV\0"
- "\0"
- /* _mesa_function_pool[14273]: BlendFunc (offset 241) */
- "ii\0"
- "glBlendFunc\0"
- "\0"
- /* _mesa_function_pool[14289]: EndTransformFeedbackEXT (will be remapped) */
- "\0"
- "glEndTransformFeedbackEXT\0"
- "glEndTransformFeedback\0"
- "\0"
- /* _mesa_function_pool[14340]: Uniform2fvARB (will be remapped) */
- "iip\0"
- "glUniform2fv\0"
- "glUniform2fvARB\0"
- "\0"
- /* _mesa_function_pool[14374]: BufferParameteriAPPLE (will be remapped) */
- "iii\0"
- "glBufferParameteriAPPLE\0"
- "\0"
- /* _mesa_function_pool[14403]: MultiTexCoord3dvARB (offset 393) */
- "ip\0"
- "glMultiTexCoord3dv\0"
- "glMultiTexCoord3dvARB\0"
- "\0"
- /* _mesa_function_pool[14448]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
- "pppp\0"
- "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[14504]: DeleteObjectARB (will be remapped) */
- "i\0"
- "glDeleteObjectARB\0"
- "\0"
- /* _mesa_function_pool[14525]: GetShaderPrecisionFormat (will be remapped) */
- "iipp\0"
- "glGetShaderPrecisionFormat\0"
- "\0"
- /* _mesa_function_pool[14558]: MatrixIndexPointerARB (dynamic) */
- "iiip\0"
- "glMatrixIndexPointerARB\0"
- "\0"
- /* _mesa_function_pool[14588]: ProgramNamedParameter4dvNV (will be remapped) */
- "iipp\0"
- "glProgramNamedParameter4dvNV\0"
- "\0"
- /* _mesa_function_pool[14623]: Tangent3fvEXT (dynamic) */
- "p\0"
- "glTangent3fvEXT\0"
- "\0"
- /* _mesa_function_pool[14642]: Flush (offset 217) */
- "\0"
- "glFlush\0"
- "\0"
- /* _mesa_function_pool[14652]: Color4uiv (offset 38) */
- "p\0"
- "glColor4uiv\0"
- "\0"
- /* _mesa_function_pool[14667]: VertexAttribI4iEXT (will be remapped) */
- "iiiii\0"
- "glVertexAttribI4iEXT\0"
- "glVertexAttribI4i\0"
- "\0"
- /* _mesa_function_pool[14713]: GenVertexArrays (will be remapped) */
- "ip\0"
- "glGenVertexArrays\0"
- "\0"
- /* _mesa_function_pool[14735]: Uniform3uivEXT (will be remapped) */
- "iip\0"
- "glUniform3uivEXT\0"
- "glUniform3uiv\0"
- "\0"
- /* _mesa_function_pool[14771]: RasterPos3sv (offset 77) */
- "p\0"
- "glRasterPos3sv\0"
- "\0"
- /* _mesa_function_pool[14789]: BindFramebufferEXT (will be remapped) */
- "ii\0"
- "glBindFramebuffer\0"
- "glBindFramebufferEXT\0"
- "\0"
- /* _mesa_function_pool[14832]: ReferencePlaneSGIX (dynamic) */
- "p\0"
- "glReferencePlaneSGIX\0"
- "\0"
- /* _mesa_function_pool[14856]: PushAttrib (offset 219) */
- "i\0"
- "glPushAttrib\0"
- "\0"
- /* _mesa_function_pool[14872]: RasterPos2i (offset 66) */
- "ii\0"
- "glRasterPos2i\0"
- "\0"
- /* _mesa_function_pool[14890]: ValidateProgramARB (will be remapped) */
- "i\0"
- "glValidateProgram\0"
- "glValidateProgramARB\0"
- "\0"
- /* _mesa_function_pool[14932]: TexParameteriv (offset 181) */
- "iip\0"
- "glTexParameteriv\0"
- "\0"
- /* _mesa_function_pool[14954]: UnlockArraysEXT (will be remapped) */
- "\0"
- "glUnlockArraysEXT\0"
- "\0"
- /* _mesa_function_pool[14974]: TexCoord2fColor3fVertex3fSUN (dynamic) */
- "ffffffff\0"
- "glTexCoord2fColor3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[15015]: WindowPos3fvMESA (will be remapped) */
- "p\0"
- "glWindowPos3fv\0"
- "glWindowPos3fvARB\0"
- "glWindowPos3fvMESA\0"
- "\0"
- /* _mesa_function_pool[15070]: RasterPos2f (offset 64) */
- "ff\0"
- "glRasterPos2f\0"
- "\0"
- /* _mesa_function_pool[15088]: VertexAttrib1svNV (will be remapped) */
- "ip\0"
- "glVertexAttrib1svNV\0"
- "\0"
- /* _mesa_function_pool[15112]: RasterPos2d (offset 62) */
- "dd\0"
- "glRasterPos2d\0"
- "\0"
- /* _mesa_function_pool[15130]: RasterPos3fv (offset 73) */
- "p\0"
- "glRasterPos3fv\0"
- "\0"
- /* _mesa_function_pool[15148]: CopyTexSubImage3D (offset 373) */
- "iiiiiiiii\0"
- "glCopyTexSubImage3D\0"
- "glCopyTexSubImage3DEXT\0"
- "\0"
- /* _mesa_function_pool[15202]: VertexAttrib2dARB (will be remapped) */
- "idd\0"
- "glVertexAttrib2d\0"
- "glVertexAttrib2dARB\0"
- "\0"
- /* _mesa_function_pool[15244]: Color4ub (offset 35) */
- "iiii\0"
- "glColor4ub\0"
- "\0"
- /* _mesa_function_pool[15261]: GetInteger64v (will be remapped) */
- "ip\0"
- "glGetInteger64v\0"
- "\0"
- /* _mesa_function_pool[15281]: TextureColorMaskSGIS (dynamic) */
- "iiii\0"
- "glTextureColorMaskSGIS\0"
- "\0"
- /* _mesa_function_pool[15310]: RasterPos2s (offset 68) */
- "ii\0"
- "glRasterPos2s\0"
- "\0"
- /* _mesa_function_pool[15328]: GetColorTable (offset 343) */
- "iiip\0"
- "glGetColorTable\0"
- "glGetColorTableSGI\0"
- "glGetColorTableEXT\0"
- "\0"
- /* _mesa_function_pool[15388]: SelectBuffer (offset 195) */
- "ip\0"
- "glSelectBuffer\0"
- "\0"
- /* _mesa_function_pool[15407]: Indexiv (offset 49) */
- "p\0"
- "glIndexiv\0"
- "\0"
- /* _mesa_function_pool[15420]: TexCoord3i (offset 114) */
- "iii\0"
- "glTexCoord3i\0"
- "\0"
- /* _mesa_function_pool[15438]: CopyColorTable (offset 342) */
- "iiiii\0"
- "glCopyColorTable\0"
- "glCopyColorTableSGI\0"
- "\0"
- /* _mesa_function_pool[15482]: GetHistogramParameterfv (offset 362) */
- "iip\0"
- "glGetHistogramParameterfv\0"
- "glGetHistogramParameterfvEXT\0"
- "\0"
- /* _mesa_function_pool[15542]: Frustum (offset 289) */
- "dddddd\0"
- "glFrustum\0"
- "\0"
- /* _mesa_function_pool[15560]: GetString (offset 275) */
- "i\0"
- "glGetString\0"
- "\0"
- /* _mesa_function_pool[15575]: ColorPointervINTEL (dynamic) */
- "iip\0"
- "glColorPointervINTEL\0"
- "\0"
- /* _mesa_function_pool[15601]: TexEnvf (offset 184) */
- "iif\0"
- "glTexEnvf\0"
- "\0"
- /* _mesa_function_pool[15616]: TexCoord3d (offset 110) */
- "ddd\0"
- "glTexCoord3d\0"
- "\0"
- /* _mesa_function_pool[15634]: AlphaFragmentOp1ATI (will be remapped) */
- "iiiiii\0"
- "glAlphaFragmentOp1ATI\0"
- "\0"
- /* _mesa_function_pool[15664]: TexCoord3f (offset 112) */
- "fff\0"
- "glTexCoord3f\0"
- "\0"
- /* _mesa_function_pool[15682]: MultiTexCoord3ivARB (offset 397) */
- "ip\0"
- "glMultiTexCoord3iv\0"
- "glMultiTexCoord3ivARB\0"
- "\0"
- /* _mesa_function_pool[15727]: MultiTexCoord2sARB (offset 390) */
- "iii\0"
- "glMultiTexCoord2s\0"
- "glMultiTexCoord2sARB\0"
- "\0"
- /* _mesa_function_pool[15771]: VertexAttrib1dvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib1dv\0"
- "glVertexAttrib1dvARB\0"
- "\0"
- /* _mesa_function_pool[15814]: DeleteTextures (offset 327) */
- "ip\0"
- "glDeleteTextures\0"
- "glDeleteTexturesEXT\0"
- "\0"
- /* _mesa_function_pool[15855]: TexCoordPointerEXT (will be remapped) */
- "iiiip\0"
- "glTexCoordPointerEXT\0"
- "\0"
- /* _mesa_function_pool[15883]: TexSubImage4DSGIS (dynamic) */
- "iiiiiiiiiiiip\0"
- "glTexSubImage4DSGIS\0"
- "\0"
- /* _mesa_function_pool[15918]: TexCoord3s (offset 116) */
- "iii\0"
- "glTexCoord3s\0"
- "\0"
- /* _mesa_function_pool[15936]: GetTexLevelParameteriv (offset 285) */
- "iiip\0"
- "glGetTexLevelParameteriv\0"
- "\0"
- /* _mesa_function_pool[15967]: CombinerStageParameterfvNV (dynamic) */
- "iip\0"
- "glCombinerStageParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[16001]: StopInstrumentsSGIX (dynamic) */
- "i\0"
- "glStopInstrumentsSGIX\0"
- "\0"
- /* _mesa_function_pool[16026]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
- "fffffffffffffff\0"
- "glTexCoord4fColor4fNormal3fVertex4fSUN\0"
- "\0"
- /* _mesa_function_pool[16082]: ClearAccum (offset 204) */
- "ffff\0"
- "glClearAccum\0"
- "\0"
- /* _mesa_function_pool[16101]: DeformSGIX (dynamic) */
- "i\0"
- "glDeformSGIX\0"
- "\0"
- /* _mesa_function_pool[16117]: GetVertexAttribfvARB (will be remapped) */
- "iip\0"
- "glGetVertexAttribfv\0"
- "glGetVertexAttribfvARB\0"
- "\0"
- /* _mesa_function_pool[16165]: SecondaryColor3ivEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3iv\0"
- "glSecondaryColor3ivEXT\0"
- "\0"
- /* _mesa_function_pool[16211]: TexCoord4iv (offset 123) */
- "p\0"
- "glTexCoord4iv\0"
- "\0"
- /* _mesa_function_pool[16228]: VertexAttribI4uiEXT (will be remapped) */
- "iiiii\0"
- "glVertexAttribI4uiEXT\0"
- "glVertexAttribI4ui\0"
- "\0"
- /* _mesa_function_pool[16276]: GetFragmentMaterialfvSGIX (dynamic) */
- "iip\0"
- "glGetFragmentMaterialfvSGIX\0"
- "\0"
- /* _mesa_function_pool[16309]: UniformMatrix4x2fv (will be remapped) */
- "iiip\0"
- "glUniformMatrix4x2fv\0"
- "\0"
- /* _mesa_function_pool[16336]: GetDetailTexFuncSGIS (dynamic) */
- "ip\0"
- "glGetDetailTexFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[16363]: GetCombinerStageParameterfvNV (dynamic) */
- "iip\0"
- "glGetCombinerStageParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[16400]: PolygonOffset (offset 319) */
- "ff\0"
- "glPolygonOffset\0"
- "\0"
- /* _mesa_function_pool[16420]: BindVertexArray (will be remapped) */
- "i\0"
- "glBindVertexArray\0"
- "\0"
- /* _mesa_function_pool[16441]: Color4ubVertex2fvSUN (dynamic) */
- "pp\0"
- "glColor4ubVertex2fvSUN\0"
- "\0"
- /* _mesa_function_pool[16468]: Rectd (offset 86) */
- "dddd\0"
- "glRectd\0"
- "\0"
- /* _mesa_function_pool[16482]: TexFilterFuncSGIS (dynamic) */
- "iiip\0"
- "glTexFilterFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[16508]: TextureBarrierNV (will be remapped) */
- "\0"
- "glTextureBarrierNV\0"
- "\0"
- /* _mesa_function_pool[16529]: VertexAttribI4ubvEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4ubvEXT\0"
- "glVertexAttribI4ubv\0"
- "\0"
- /* _mesa_function_pool[16576]: GetAttribLocationARB (will be remapped) */
- "ip\0"
- "glGetAttribLocation\0"
- "glGetAttribLocationARB\0"
- "\0"
- /* _mesa_function_pool[16623]: RasterPos3i (offset 74) */
- "iii\0"
- "glRasterPos3i\0"
- "\0"
- /* _mesa_function_pool[16642]: BlendEquationSeparateiARB (will be remapped) */
- "iii\0"
- "glBlendEquationSeparateiARB\0"
- "\0"
- /* _mesa_function_pool[16675]: VertexAttrib4ubvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4ubv\0"
- "glVertexAttrib4ubvARB\0"
- "\0"
- /* _mesa_function_pool[16720]: DetailTexFuncSGIS (dynamic) */
- "iip\0"
- "glDetailTexFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[16745]: Normal3fVertex3fSUN (dynamic) */
- "ffffff\0"
- "glNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[16775]: CopyTexImage2D (offset 324) */
- "iiiiiiii\0"
- "glCopyTexImage2D\0"
- "glCopyTexImage2DEXT\0"
- "\0"
- /* _mesa_function_pool[16822]: GetBufferPointervARB (will be remapped) */
- "iip\0"
- "glGetBufferPointerv\0"
- "glGetBufferPointervARB\0"
- "\0"
- /* _mesa_function_pool[16870]: ProgramEnvParameter4fARB (will be remapped) */
- "iiffff\0"
- "glProgramEnvParameter4fARB\0"
- "glProgramParameter4fNV\0"
- "\0"
- /* _mesa_function_pool[16928]: Uniform3ivARB (will be remapped) */
- "iip\0"
- "glUniform3iv\0"
- "glUniform3ivARB\0"
- "\0"
- /* _mesa_function_pool[16962]: Lightfv (offset 160) */
- "iip\0"
- "glLightfv\0"
- "\0"
- /* _mesa_function_pool[16977]: PrimitiveRestartIndexNV (will be remapped) */
- "i\0"
- "glPrimitiveRestartIndexNV\0"
- "glPrimitiveRestartIndex\0"
- "\0"
- /* _mesa_function_pool[17030]: ClearDepth (offset 208) */
- "d\0"
- "glClearDepth\0"
- "\0"
- /* _mesa_function_pool[17046]: GetFenceivNV (will be remapped) */
- "iip\0"
- "glGetFenceivNV\0"
- "\0"
- /* _mesa_function_pool[17066]: WindowPos4dvMESA (will be remapped) */
- "p\0"
- "glWindowPos4dvMESA\0"
- "\0"
- /* _mesa_function_pool[17088]: ColorSubTable (offset 346) */
- "iiiiip\0"
- "glColorSubTable\0"
- "glColorSubTableEXT\0"
- "\0"
- /* _mesa_function_pool[17131]: Color4fv (offset 30) */
- "p\0"
- "glColor4fv\0"
- "\0"
- /* _mesa_function_pool[17145]: MultiTexCoord4ivARB (offset 405) */
- "ip\0"
- "glMultiTexCoord4iv\0"
- "glMultiTexCoord4ivARB\0"
- "\0"
- /* _mesa_function_pool[17190]: ProgramLocalParameters4fvEXT (will be remapped) */
- "iiip\0"
- "glProgramLocalParameters4fvEXT\0"
- "\0"
- /* _mesa_function_pool[17227]: ColorPointer (offset 308) */
- "iiip\0"
- "glColorPointer\0"
- "\0"
- /* _mesa_function_pool[17248]: Rects (offset 92) */
- "iiii\0"
- "glRects\0"
- "\0"
- /* _mesa_function_pool[17262]: GetMapAttribParameterfvNV (dynamic) */
- "iiip\0"
- "glGetMapAttribParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[17296]: CreateShaderProgramEXT (will be remapped) */
- "ip\0"
- "glCreateShaderProgramEXT\0"
- "\0"
- /* _mesa_function_pool[17325]: ActiveProgramEXT (will be remapped) */
- "i\0"
- "glActiveProgramEXT\0"
- "\0"
- /* _mesa_function_pool[17347]: Lightiv (offset 162) */
- "iip\0"
- "glLightiv\0"
- "\0"
- /* _mesa_function_pool[17362]: VertexAttrib4sARB (will be remapped) */
- "iiiii\0"
- "glVertexAttrib4s\0"
- "glVertexAttrib4sARB\0"
- "\0"
- /* _mesa_function_pool[17406]: GetQueryObjectuivARB (will be remapped) */
- "iip\0"
- "glGetQueryObjectuiv\0"
- "glGetQueryObjectuivARB\0"
- "\0"
- /* _mesa_function_pool[17454]: GetTexParameteriv (offset 283) */
- "iip\0"
- "glGetTexParameteriv\0"
- "\0"
- /* _mesa_function_pool[17479]: MapParameterivNV (dynamic) */
- "iip\0"
- "glMapParameterivNV\0"
- "\0"
- /* _mesa_function_pool[17503]: GenRenderbuffersEXT (will be remapped) */
- "ip\0"
- "glGenRenderbuffers\0"
- "glGenRenderbuffersEXT\0"
- "\0"
- /* _mesa_function_pool[17548]: ClearBufferfv (will be remapped) */
- "iip\0"
- "glClearBufferfv\0"
- "\0"
- /* _mesa_function_pool[17569]: VertexAttrib2dvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib2dv\0"
- "glVertexAttrib2dvARB\0"
- "\0"
- /* _mesa_function_pool[17612]: EdgeFlagPointerEXT (will be remapped) */
- "iip\0"
- "glEdgeFlagPointerEXT\0"
- "\0"
- /* _mesa_function_pool[17638]: VertexAttribs2svNV (will be remapped) */
- "iip\0"
- "glVertexAttribs2svNV\0"
- "\0"
- /* _mesa_function_pool[17664]: WeightbvARB (dynamic) */
- "ip\0"
- "glWeightbvARB\0"
- "\0"
- /* _mesa_function_pool[17682]: VertexAttrib2fvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib2fv\0"
- "glVertexAttrib2fvARB\0"
- "\0"
- /* _mesa_function_pool[17725]: GetBufferParameterivARB (will be remapped) */
- "iip\0"
- "glGetBufferParameteriv\0"
- "glGetBufferParameterivARB\0"
- "\0"
- /* _mesa_function_pool[17779]: Rectdv (offset 87) */
- "pp\0"
- "glRectdv\0"
- "\0"
- /* _mesa_function_pool[17792]: ListParameteriSGIX (dynamic) */
- "iii\0"
- "glListParameteriSGIX\0"
- "\0"
- /* _mesa_function_pool[17818]: BlendEquationiARB (will be remapped) */
- "ii\0"
- "glBlendEquationiARB\0"
- "\0"
- /* _mesa_function_pool[17842]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
- "iffffffffff\0"
- "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[17901]: InstrumentsBufferSGIX (dynamic) */
- "ip\0"
- "glInstrumentsBufferSGIX\0"
- "\0"
- /* _mesa_function_pool[17929]: VertexAttrib4NivARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4Niv\0"
- "glVertexAttrib4NivARB\0"
- "\0"
- /* _mesa_function_pool[17974]: DrawArraysInstancedARB (will be remapped) */
- "iiii\0"
- "glDrawArraysInstancedARB\0"
- "glDrawArraysInstancedEXT\0"
- "glDrawArraysInstanced\0"
- "\0"
- /* _mesa_function_pool[18052]: GetAttachedShaders (will be remapped) */
- "iipp\0"
- "glGetAttachedShaders\0"
- "\0"
- /* _mesa_function_pool[18079]: GenVertexArraysAPPLE (will be remapped) */
- "ip\0"
- "glGenVertexArraysAPPLE\0"
- "\0"
- /* _mesa_function_pool[18106]: ClearBufferfi (will be remapped) */
- "iifi\0"
- "glClearBufferfi\0"
- "\0"
- /* _mesa_function_pool[18128]: Materialiv (offset 172) */
- "iip\0"
- "glMaterialiv\0"
- "\0"
- /* _mesa_function_pool[18146]: PushClientAttrib (offset 335) */
- "i\0"
- "glPushClientAttrib\0"
- "\0"
- /* _mesa_function_pool[18168]: ProgramEnvParameters4fvEXT (will be remapped) */
- "iiip\0"
- "glProgramEnvParameters4fvEXT\0"
- "\0"
- /* _mesa_function_pool[18203]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
- "pppp\0"
- "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[18249]: WindowPos2iMESA (will be remapped) */
- "ii\0"
- "glWindowPos2i\0"
- "glWindowPos2iARB\0"
- "glWindowPos2iMESA\0"
- "\0"
- /* _mesa_function_pool[18302]: SampleMaskSGIS (will be remapped) */
- "fi\0"
- "glSampleMaskSGIS\0"
- "glSampleMaskEXT\0"
- "\0"
- /* _mesa_function_pool[18339]: SecondaryColor3fvEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3fv\0"
- "glSecondaryColor3fvEXT\0"
- "\0"
- /* _mesa_function_pool[18385]: PolygonMode (offset 174) */
- "ii\0"
- "glPolygonMode\0"
- "\0"
- /* _mesa_function_pool[18403]: CompressedTexSubImage1DARB (will be remapped) */
- "iiiiiip\0"
- "glCompressedTexSubImage1D\0"
- "glCompressedTexSubImage1DARB\0"
- "\0"
- /* _mesa_function_pool[18467]: VertexAttribI1iEXT (will be remapped) */
- "ii\0"
- "glVertexAttribI1iEXT\0"
- "glVertexAttribI1i\0"
- "\0"
- /* _mesa_function_pool[18510]: GetVertexAttribivNV (will be remapped) */
- "iip\0"
- "glGetVertexAttribivNV\0"
- "\0"
- /* _mesa_function_pool[18537]: GetProgramStringARB (will be remapped) */
- "iip\0"
- "glGetProgramStringARB\0"
- "\0"
- /* _mesa_function_pool[18564]: VertexAttribIPointerEXT (will be remapped) */
- "iiiip\0"
- "glVertexAttribIPointerEXT\0"
- "glVertexAttribIPointer\0"
- "\0"
- /* _mesa_function_pool[18620]: TexBumpParameterfvATI (will be remapped) */
- "ip\0"
- "glTexBumpParameterfvATI\0"
- "\0"
- /* _mesa_function_pool[18648]: CompileShaderARB (will be remapped) */
- "i\0"
- "glCompileShader\0"
- "glCompileShaderARB\0"
- "\0"
- /* _mesa_function_pool[18686]: DeleteShader (will be remapped) */
- "i\0"
- "glDeleteShader\0"
- "\0"
- /* _mesa_function_pool[18704]: DisableClientState (offset 309) */
- "i\0"
- "glDisableClientState\0"
- "\0"
- /* _mesa_function_pool[18728]: TexGeni (offset 192) */
- "iii\0"
- "glTexGeni\0"
- "\0"
- /* _mesa_function_pool[18743]: TexGenf (offset 190) */
- "iif\0"
- "glTexGenf\0"
- "\0"
- /* _mesa_function_pool[18758]: Uniform3fARB (will be remapped) */
- "ifff\0"
- "glUniform3f\0"
- "glUniform3fARB\0"
- "\0"
- /* _mesa_function_pool[18791]: TexGend (offset 188) */
- "iid\0"
- "glTexGend\0"
- "\0"
- /* _mesa_function_pool[18806]: ListParameterfvSGIX (dynamic) */
- "iip\0"
- "glListParameterfvSGIX\0"
- "\0"
- /* _mesa_function_pool[18833]: GetPolygonStipple (offset 274) */
- "p\0"
- "glGetPolygonStipple\0"
- "\0"
- /* _mesa_function_pool[18856]: Tangent3dvEXT (dynamic) */
- "p\0"
- "glTangent3dvEXT\0"
- "\0"
- /* _mesa_function_pool[18875]: BindBufferOffsetEXT (will be remapped) */
- "iiii\0"
- "glBindBufferOffsetEXT\0"
- "\0"
- /* _mesa_function_pool[18903]: WindowPos3sMESA (will be remapped) */
- "iii\0"
- "glWindowPos3s\0"
- "glWindowPos3sARB\0"
- "glWindowPos3sMESA\0"
- "\0"
- /* _mesa_function_pool[18957]: VertexAttrib2svNV (will be remapped) */
- "ip\0"
- "glVertexAttrib2svNV\0"
- "\0"
- /* _mesa_function_pool[18981]: DisableIndexedEXT (will be remapped) */
- "ii\0"
- "glDisableIndexedEXT\0"
- "glDisablei\0"
- "\0"
- /* _mesa_function_pool[19016]: BindBufferBaseEXT (will be remapped) */
- "iii\0"
- "glBindBufferBaseEXT\0"
- "glBindBufferBase\0"
- "\0"
- /* _mesa_function_pool[19058]: TexCoord2fVertex3fvSUN (dynamic) */
- "pp\0"
- "glTexCoord2fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[19087]: WindowPos4sMESA (will be remapped) */
- "iiii\0"
- "glWindowPos4sMESA\0"
- "\0"
- /* _mesa_function_pool[19111]: VertexAttrib4NuivARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4Nuiv\0"
- "glVertexAttrib4NuivARB\0"
- "\0"
- /* _mesa_function_pool[19158]: ClientActiveTextureARB (offset 375) */
- "i\0"
- "glClientActiveTexture\0"
- "glClientActiveTextureARB\0"
- "\0"
- /* _mesa_function_pool[19208]: PixelTexGenSGIX (will be remapped) */
- "i\0"
- "glPixelTexGenSGIX\0"
- "\0"
- /* _mesa_function_pool[19229]: ReplacementCodeusvSUN (dynamic) */
- "p\0"
- "glReplacementCodeusvSUN\0"
- "\0"
- /* _mesa_function_pool[19256]: Uniform4fARB (will be remapped) */
- "iffff\0"
- "glUniform4f\0"
- "glUniform4fARB\0"
- "\0"
- /* _mesa_function_pool[19290]: Color4sv (offset 34) */
- "p\0"
- "glColor4sv\0"
- "\0"
- /* _mesa_function_pool[19304]: FlushMappedBufferRange (will be remapped) */
- "iii\0"
- "glFlushMappedBufferRange\0"
- "\0"
- /* _mesa_function_pool[19334]: IsProgramNV (will be remapped) */
- "i\0"
- "glIsProgramARB\0"
- "glIsProgramNV\0"
- "\0"
- /* _mesa_function_pool[19366]: FlushMappedBufferRangeAPPLE (will be remapped) */
- "iii\0"
- "glFlushMappedBufferRangeAPPLE\0"
- "\0"
- /* _mesa_function_pool[19401]: PixelZoom (offset 246) */
- "ff\0"
- "glPixelZoom\0"
- "\0"
- /* _mesa_function_pool[19417]: ReplacementCodePointerSUN (dynamic) */
- "iip\0"
- "glReplacementCodePointerSUN\0"
- "\0"
- /* _mesa_function_pool[19450]: ProgramEnvParameter4dARB (will be remapped) */
- "iidddd\0"
- "glProgramEnvParameter4dARB\0"
- "glProgramParameter4dNV\0"
- "\0"
- /* _mesa_function_pool[19508]: ColorTableParameterfv (offset 340) */
- "iip\0"
- "glColorTableParameterfv\0"
- "glColorTableParameterfvSGI\0"
- "\0"
- /* _mesa_function_pool[19564]: FragmentLightModelfSGIX (dynamic) */
- "if\0"
- "glFragmentLightModelfSGIX\0"
- "\0"
- /* _mesa_function_pool[19594]: Binormal3bvEXT (dynamic) */
- "p\0"
- "glBinormal3bvEXT\0"
- "\0"
- /* _mesa_function_pool[19614]: PixelMapuiv (offset 252) */
- "iip\0"
- "glPixelMapuiv\0"
- "\0"
- /* _mesa_function_pool[19633]: Color3dv (offset 12) */
- "p\0"
- "glColor3dv\0"
- "\0"
- /* _mesa_function_pool[19647]: IsTexture (offset 330) */
- "i\0"
- "glIsTexture\0"
- "glIsTextureEXT\0"
- "\0"
- /* _mesa_function_pool[19677]: VertexWeightfvEXT (dynamic) */
- "p\0"
- "glVertexWeightfvEXT\0"
- "\0"
- /* _mesa_function_pool[19700]: VertexAttrib1dARB (will be remapped) */
- "id\0"
- "glVertexAttrib1d\0"
- "glVertexAttrib1dARB\0"
- "\0"
- /* _mesa_function_pool[19741]: ImageTransformParameterivHP (dynamic) */
- "iip\0"
- "glImageTransformParameterivHP\0"
- "\0"
- /* _mesa_function_pool[19776]: TexCoord4i (offset 122) */
- "iiii\0"
- "glTexCoord4i\0"
- "\0"
- /* _mesa_function_pool[19795]: DeleteQueriesARB (will be remapped) */
- "ip\0"
- "glDeleteQueries\0"
- "glDeleteQueriesARB\0"
- "\0"
- /* _mesa_function_pool[19834]: Color4ubVertex2fSUN (dynamic) */
- "iiiiff\0"
- "glColor4ubVertex2fSUN\0"
- "\0"
- /* _mesa_function_pool[19864]: FragmentColorMaterialSGIX (dynamic) */
- "ii\0"
- "glFragmentColorMaterialSGIX\0"
- "\0"
- /* _mesa_function_pool[19896]: CurrentPaletteMatrixARB (dynamic) */
- "i\0"
- "glCurrentPaletteMatrixARB\0"
- "\0"
- /* _mesa_function_pool[19925]: GetMapdv (offset 266) */
- "iip\0"
- "glGetMapdv\0"
- "\0"
- /* _mesa_function_pool[19941]: ObjectPurgeableAPPLE (will be remapped) */
- "iii\0"
- "glObjectPurgeableAPPLE\0"
- "\0"
- /* _mesa_function_pool[19969]: GetStringi (will be remapped) */
- "ii\0"
- "glGetStringi\0"
- "\0"
- /* _mesa_function_pool[19986]: SamplePatternSGIS (will be remapped) */
- "i\0"
- "glSamplePatternSGIS\0"
- "glSamplePatternEXT\0"
- "\0"
- /* _mesa_function_pool[20028]: PixelStoref (offset 249) */
- "if\0"
- "glPixelStoref\0"
- "\0"
- /* _mesa_function_pool[20046]: IsQueryARB (will be remapped) */
- "i\0"
- "glIsQuery\0"
- "glIsQueryARB\0"
- "\0"
- /* _mesa_function_pool[20072]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
- "iiiiifff\0"
- "glReplacementCodeuiColor4ubVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[20121]: PixelStorei (offset 250) */
- "ii\0"
- "glPixelStorei\0"
- "\0"
- /* _mesa_function_pool[20139]: VertexAttrib4usvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4usv\0"
- "glVertexAttrib4usvARB\0"
- "\0"
- /* _mesa_function_pool[20184]: LinkProgramARB (will be remapped) */
- "i\0"
- "glLinkProgram\0"
- "glLinkProgramARB\0"
- "\0"
- /* _mesa_function_pool[20218]: VertexAttrib2fNV (will be remapped) */
- "iff\0"
- "glVertexAttrib2fNV\0"
- "\0"
- /* _mesa_function_pool[20242]: ShaderSourceARB (will be remapped) */
- "iipp\0"
- "glShaderSource\0"
- "glShaderSourceARB\0"
- "\0"
- /* _mesa_function_pool[20281]: FragmentMaterialiSGIX (dynamic) */
- "iii\0"
- "glFragmentMaterialiSGIX\0"
- "\0"
- /* _mesa_function_pool[20310]: EvalCoord2dv (offset 233) */
- "p\0"
- "glEvalCoord2dv\0"
- "\0"
- /* _mesa_function_pool[20328]: VertexAttrib3svARB (will be remapped) */
- "ip\0"
- "glVertexAttrib3sv\0"
- "glVertexAttrib3svARB\0"
- "\0"
- /* _mesa_function_pool[20371]: ColorMaterial (offset 151) */
- "ii\0"
- "glColorMaterial\0"
- "\0"
- /* _mesa_function_pool[20391]: CompressedTexSubImage3DARB (will be remapped) */
- "iiiiiiiiiip\0"
- "glCompressedTexSubImage3D\0"
- "glCompressedTexSubImage3DARB\0"
- "\0"
- /* _mesa_function_pool[20459]: WindowPos2ivMESA (will be remapped) */
- "p\0"
- "glWindowPos2iv\0"
- "glWindowPos2ivARB\0"
- "glWindowPos2ivMESA\0"
- "\0"
- /* _mesa_function_pool[20514]: IsFramebufferEXT (will be remapped) */
- "i\0"
- "glIsFramebuffer\0"
- "glIsFramebufferEXT\0"
- "\0"
- /* _mesa_function_pool[20552]: Uniform4ivARB (will be remapped) */
- "iip\0"
- "glUniform4iv\0"
- "glUniform4ivARB\0"
- "\0"
- /* _mesa_function_pool[20586]: GetVertexAttribdvARB (will be remapped) */
- "iip\0"
- "glGetVertexAttribdv\0"
- "glGetVertexAttribdvARB\0"
- "\0"
- /* _mesa_function_pool[20634]: TexBumpParameterivATI (will be remapped) */
- "ip\0"
- "glTexBumpParameterivATI\0"
- "\0"
- /* _mesa_function_pool[20662]: GetSeparableFilter (offset 359) */
- "iiippp\0"
- "glGetSeparableFilter\0"
- "glGetSeparableFilterEXT\0"
- "\0"
- /* _mesa_function_pool[20715]: Binormal3dEXT (dynamic) */
- "ddd\0"
- "glBinormal3dEXT\0"
- "\0"
- /* _mesa_function_pool[20736]: SpriteParameteriSGIX (dynamic) */
- "ii\0"
- "glSpriteParameteriSGIX\0"
- "\0"
- /* _mesa_function_pool[20763]: RequestResidentProgramsNV (will be remapped) */
- "ip\0"
- "glRequestResidentProgramsNV\0"
- "\0"
- /* _mesa_function_pool[20795]: TagSampleBufferSGIX (dynamic) */
- "\0"
- "glTagSampleBufferSGIX\0"
- "\0"
- /* _mesa_function_pool[20819]: TransformFeedbackVaryingsEXT (will be remapped) */
- "iipi\0"
- "glTransformFeedbackVaryingsEXT\0"
- "glTransformFeedbackVaryings\0"
- "\0"
- /* _mesa_function_pool[20884]: FeedbackBuffer (offset 194) */
- "iip\0"
- "glFeedbackBuffer\0"
- "\0"
- /* _mesa_function_pool[20906]: RasterPos2iv (offset 67) */
- "p\0"
- "glRasterPos2iv\0"
- "\0"
- /* _mesa_function_pool[20924]: TexImage1D (offset 182) */
- "iiiiiiip\0"
- "glTexImage1D\0"
- "\0"
- /* _mesa_function_pool[20947]: ListParameterivSGIX (dynamic) */
- "iip\0"
- "glListParameterivSGIX\0"
- "\0"
- /* _mesa_function_pool[20974]: MultiDrawElementsEXT (will be remapped) */
- "ipipi\0"
- "glMultiDrawElements\0"
- "glMultiDrawElementsEXT\0"
- "\0"
- /* _mesa_function_pool[21024]: Color3s (offset 17) */
- "iii\0"
- "glColor3s\0"
- "\0"
- /* _mesa_function_pool[21039]: Uniform1ivARB (will be remapped) */
- "iip\0"
- "glUniform1iv\0"
- "glUniform1ivARB\0"
- "\0"
- /* _mesa_function_pool[21073]: WindowPos2sMESA (will be remapped) */
- "ii\0"
- "glWindowPos2s\0"
- "glWindowPos2sARB\0"
- "glWindowPos2sMESA\0"
- "\0"
- /* _mesa_function_pool[21126]: WeightusvARB (dynamic) */
- "ip\0"
- "glWeightusvARB\0"
- "\0"
- /* _mesa_function_pool[21145]: TexCoordPointer (offset 320) */
- "iiip\0"
- "glTexCoordPointer\0"
- "\0"
- /* _mesa_function_pool[21169]: FogCoordPointerEXT (will be remapped) */
- "iip\0"
- "glFogCoordPointer\0"
- "glFogCoordPointerEXT\0"
- "\0"
- /* _mesa_function_pool[21213]: IndexMaterialEXT (dynamic) */
- "ii\0"
- "glIndexMaterialEXT\0"
- "\0"
- /* _mesa_function_pool[21236]: Color3i (offset 15) */
- "iii\0"
- "glColor3i\0"
- "\0"
- /* _mesa_function_pool[21251]: FrontFace (offset 157) */
- "i\0"
- "glFrontFace\0"
- "\0"
- /* _mesa_function_pool[21266]: EvalCoord2d (offset 232) */
- "dd\0"
- "glEvalCoord2d\0"
- "\0"
- /* _mesa_function_pool[21284]: SecondaryColor3ubvEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3ubv\0"
- "glSecondaryColor3ubvEXT\0"
- "\0"
- /* _mesa_function_pool[21332]: EvalCoord2f (offset 234) */
- "ff\0"
- "glEvalCoord2f\0"
- "\0"
- /* _mesa_function_pool[21350]: VertexAttrib4dvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4dv\0"
- "glVertexAttrib4dvARB\0"
- "\0"
- /* _mesa_function_pool[21393]: BindAttribLocationARB (will be remapped) */
- "iip\0"
- "glBindAttribLocation\0"
- "glBindAttribLocationARB\0"
- "\0"
- /* _mesa_function_pool[21443]: Color3b (offset 9) */
- "iii\0"
- "glColor3b\0"
- "\0"
- /* _mesa_function_pool[21458]: MultiTexCoord2dARB (offset 384) */
- "idd\0"
- "glMultiTexCoord2d\0"
- "glMultiTexCoord2dARB\0"
- "\0"
- /* _mesa_function_pool[21502]: ExecuteProgramNV (will be remapped) */
- "iip\0"
- "glExecuteProgramNV\0"
- "\0"
- /* _mesa_function_pool[21526]: Color3f (offset 13) */
- "fff\0"
- "glColor3f\0"
- "\0"
- /* _mesa_function_pool[21541]: LightEnviSGIX (dynamic) */
- "ii\0"
- "glLightEnviSGIX\0"
- "\0"
- /* _mesa_function_pool[21561]: Color3d (offset 11) */
- "ddd\0"
- "glColor3d\0"
- "\0"
- /* _mesa_function_pool[21576]: Normal3dv (offset 55) */
- "p\0"
- "glNormal3dv\0"
- "\0"
- /* _mesa_function_pool[21591]: Lightf (offset 159) */
- "iif\0"
- "glLightf\0"
- "\0"
- /* _mesa_function_pool[21605]: ReplacementCodeuiSUN (dynamic) */
- "i\0"
- "glReplacementCodeuiSUN\0"
- "\0"
- /* _mesa_function_pool[21631]: MatrixMode (offset 293) */
- "i\0"
- "glMatrixMode\0"
- "\0"
- /* _mesa_function_pool[21647]: GetPixelMapusv (offset 273) */
- "ip\0"
- "glGetPixelMapusv\0"
- "\0"
- /* _mesa_function_pool[21668]: Lighti (offset 161) */
- "iii\0"
- "glLighti\0"
- "\0"
- /* _mesa_function_pool[21682]: VertexAttribPointerNV (will be remapped) */
- "iiiip\0"
- "glVertexAttribPointerNV\0"
- "\0"
- /* _mesa_function_pool[21713]: ClearDepthf (will be remapped) */
- "f\0"
- "glClearDepthf\0"
- "\0"
- /* _mesa_function_pool[21730]: GetBooleanIndexedvEXT (will be remapped) */
- "iip\0"
- "glGetBooleanIndexedvEXT\0"
- "glGetBooleani_v\0"
- "\0"
- /* _mesa_function_pool[21775]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
- "iiip\0"
- "glGetFramebufferAttachmentParameteriv\0"
- "glGetFramebufferAttachmentParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[21860]: PixelTransformParameterfEXT (dynamic) */
- "iif\0"
- "glPixelTransformParameterfEXT\0"
- "\0"
- /* _mesa_function_pool[21895]: MultiTexCoord4dvARB (offset 401) */
- "ip\0"
- "glMultiTexCoord4dv\0"
- "glMultiTexCoord4dvARB\0"
- "\0"
- /* _mesa_function_pool[21940]: PixelTransformParameteriEXT (dynamic) */
- "iii\0"
- "glPixelTransformParameteriEXT\0"
- "\0"
- /* _mesa_function_pool[21975]: GetDoublev (offset 260) */
- "ip\0"
- "glGetDoublev\0"
- "\0"
- /* _mesa_function_pool[21992]: MultMatrixd (offset 295) */
- "p\0"
- "glMultMatrixd\0"
- "\0"
- /* _mesa_function_pool[22009]: MultMatrixf (offset 294) */
- "p\0"
- "glMultMatrixf\0"
- "\0"
- /* _mesa_function_pool[22026]: VertexAttribI4bvEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4bvEXT\0"
- "glVertexAttribI4bv\0"
- "\0"
- /* _mesa_function_pool[22071]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
- "ffiiiifff\0"
- "glTexCoord2fColor4ubVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[22114]: Uniform1iARB (will be remapped) */
- "ii\0"
- "glUniform1i\0"
- "glUniform1iARB\0"
- "\0"
- /* _mesa_function_pool[22145]: VertexAttribPointerARB (will be remapped) */
- "iiiiip\0"
- "glVertexAttribPointer\0"
- "glVertexAttribPointerARB\0"
- "\0"
- /* _mesa_function_pool[22200]: VertexAttrib3sNV (will be remapped) */
- "iiii\0"
- "glVertexAttrib3sNV\0"
- "\0"
- /* _mesa_function_pool[22225]: SharpenTexFuncSGIS (dynamic) */
- "iip\0"
- "glSharpenTexFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[22251]: MultiTexCoord4fvARB (offset 403) */
- "ip\0"
- "glMultiTexCoord4fv\0"
- "glMultiTexCoord4fvARB\0"
- "\0"
- /* _mesa_function_pool[22296]: Uniform2uiEXT (will be remapped) */
- "iii\0"
- "glUniform2uiEXT\0"
- "glUniform2ui\0"
- "\0"
- /* _mesa_function_pool[22330]: UniformMatrix2x3fv (will be remapped) */
- "iiip\0"
- "glUniformMatrix2x3fv\0"
- "\0"
- /* _mesa_function_pool[22357]: TrackMatrixNV (will be remapped) */
- "iiii\0"
- "glTrackMatrixNV\0"
- "\0"
- /* _mesa_function_pool[22379]: CombinerParameteriNV (will be remapped) */
- "ii\0"
- "glCombinerParameteriNV\0"
- "\0"
- /* _mesa_function_pool[22406]: DeleteAsyncMarkersSGIX (dynamic) */
- "ii\0"
- "glDeleteAsyncMarkersSGIX\0"
- "\0"
- /* _mesa_function_pool[22435]: ReplacementCodeusSUN (dynamic) */
- "i\0"
- "glReplacementCodeusSUN\0"
- "\0"
- /* _mesa_function_pool[22461]: IsAsyncMarkerSGIX (dynamic) */
- "i\0"
- "glIsAsyncMarkerSGIX\0"
- "\0"
- /* _mesa_function_pool[22484]: FrameZoomSGIX (dynamic) */
- "i\0"
- "glFrameZoomSGIX\0"
- "\0"
- /* _mesa_function_pool[22503]: Normal3fVertex3fvSUN (dynamic) */
- "pp\0"
- "glNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[22530]: RasterPos4sv (offset 85) */
- "p\0"
- "glRasterPos4sv\0"
- "\0"
- /* _mesa_function_pool[22548]: VertexAttrib4NsvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4Nsv\0"
- "glVertexAttrib4NsvARB\0"
- "\0"
- /* _mesa_function_pool[22593]: VertexAttrib3fvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib3fv\0"
- "glVertexAttrib3fvARB\0"
- "\0"
- /* _mesa_function_pool[22636]: ClearColor (offset 206) */
- "ffff\0"
- "glClearColor\0"
- "\0"
- /* _mesa_function_pool[22655]: GetSynciv (will be remapped) */
- "iiipp\0"
- "glGetSynciv\0"
- "\0"
- /* _mesa_function_pool[22674]: ClearColorIiEXT (will be remapped) */
- "iiii\0"
- "glClearColorIiEXT\0"
- "\0"
- /* _mesa_function_pool[22698]: DeleteFramebuffersEXT (will be remapped) */
- "ip\0"
- "glDeleteFramebuffers\0"
- "glDeleteFramebuffersEXT\0"
- "\0"
- /* _mesa_function_pool[22747]: GlobalAlphaFactorsSUN (dynamic) */
- "i\0"
- "glGlobalAlphaFactorsSUN\0"
- "\0"
- /* _mesa_function_pool[22774]: IsEnabledIndexedEXT (will be remapped) */
- "ii\0"
- "glIsEnabledIndexedEXT\0"
- "glIsEnabledi\0"
- "\0"
- /* _mesa_function_pool[22813]: TexEnviv (offset 187) */
- "iip\0"
- "glTexEnviv\0"
- "\0"
- /* _mesa_function_pool[22829]: TexSubImage3D (offset 372) */
- "iiiiiiiiiip\0"
- "glTexSubImage3D\0"
- "glTexSubImage3DEXT\0"
- "\0"
- /* _mesa_function_pool[22877]: Tangent3fEXT (dynamic) */
- "fff\0"
- "glTangent3fEXT\0"
- "\0"
- /* _mesa_function_pool[22897]: SecondaryColor3uivEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3uiv\0"
- "glSecondaryColor3uivEXT\0"
- "\0"
- /* _mesa_function_pool[22945]: MatrixIndexubvARB (dynamic) */
- "ip\0"
- "glMatrixIndexubvARB\0"
- "\0"
- /* _mesa_function_pool[22969]: Color4fNormal3fVertex3fSUN (dynamic) */
- "ffffffffff\0"
- "glColor4fNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[23010]: PixelTexGenParameterfSGIS (will be remapped) */
- "if\0"
- "glPixelTexGenParameterfSGIS\0"
- "\0"
- /* _mesa_function_pool[23042]: CreateShader (will be remapped) */
- "i\0"
- "glCreateShader\0"
- "\0"
- /* _mesa_function_pool[23060]: GetColorTableParameterfv (offset 344) */
- "iip\0"
- "glGetColorTableParameterfv\0"
- "glGetColorTableParameterfvSGI\0"
- "glGetColorTableParameterfvEXT\0"
- "\0"
- /* _mesa_function_pool[23152]: FragmentLightModelfvSGIX (dynamic) */
- "ip\0"
- "glFragmentLightModelfvSGIX\0"
- "\0"
- /* _mesa_function_pool[23183]: Bitmap (offset 8) */
- "iiffffp\0"
- "glBitmap\0"
- "\0"
- /* _mesa_function_pool[23201]: MultiTexCoord3fARB (offset 394) */
- "ifff\0"
- "glMultiTexCoord3f\0"
- "glMultiTexCoord3fARB\0"
- "\0"
- /* _mesa_function_pool[23246]: GetTexLevelParameterfv (offset 284) */
- "iiip\0"
- "glGetTexLevelParameterfv\0"
- "\0"
- /* _mesa_function_pool[23277]: GetPixelTexGenParameterfvSGIS (will be remapped) */
- "ip\0"
- "glGetPixelTexGenParameterfvSGIS\0"
- "\0"
- /* _mesa_function_pool[23313]: GenFramebuffersEXT (will be remapped) */
- "ip\0"
- "glGenFramebuffers\0"
- "glGenFramebuffersEXT\0"
- "\0"
- /* _mesa_function_pool[23356]: VertexAttribDivisor (will be remapped) */
- "ii\0"
- "glVertexAttribDivisor\0"
- "\0"
- /* _mesa_function_pool[23382]: GetProgramParameterdvNV (will be remapped) */
- "iiip\0"
- "glGetProgramParameterdvNV\0"
- "\0"
- /* _mesa_function_pool[23414]: Vertex2sv (offset 133) */
- "p\0"
- "glVertex2sv\0"
- "\0"
- /* _mesa_function_pool[23429]: GetIntegerv (offset 263) */
- "ip\0"
- "glGetIntegerv\0"
- "\0"
- /* _mesa_function_pool[23447]: IsVertexArrayAPPLE (will be remapped) */
- "i\0"
- "glIsVertexArray\0"
- "glIsVertexArrayAPPLE\0"
- "\0"
- /* _mesa_function_pool[23487]: FragmentLightfvSGIX (dynamic) */
- "iip\0"
- "glFragmentLightfvSGIX\0"
- "\0"
- /* _mesa_function_pool[23514]: VertexAttribDivisorARB (will be remapped) */
- "ii\0"
- "glVertexAttribDivisorARB\0"
- "\0"
- /* _mesa_function_pool[23543]: DetachShader (will be remapped) */
- "ii\0"
- "glDetachShader\0"
- "\0"
- /* _mesa_function_pool[23562]: VertexAttrib4NubARB (will be remapped) */
- "iiiii\0"
- "glVertexAttrib4Nub\0"
- "glVertexAttrib4NubARB\0"
- "\0"
- /* _mesa_function_pool[23610]: GetProgramEnvParameterfvARB (will be remapped) */
- "iip\0"
- "glGetProgramEnvParameterfvARB\0"
- "\0"
- /* _mesa_function_pool[23645]: GetTrackMatrixivNV (will be remapped) */
- "iiip\0"
- "glGetTrackMatrixivNV\0"
- "\0"
- /* _mesa_function_pool[23672]: VertexAttrib3svNV (will be remapped) */
- "ip\0"
- "glVertexAttrib3svNV\0"
- "\0"
- /* _mesa_function_pool[23696]: Uniform4fvARB (will be remapped) */
- "iip\0"
- "glUniform4fv\0"
- "glUniform4fvARB\0"
- "\0"
- /* _mesa_function_pool[23730]: MultTransposeMatrixfARB (will be remapped) */
- "p\0"
- "glMultTransposeMatrixf\0"
- "glMultTransposeMatrixfARB\0"
- "\0"
- /* _mesa_function_pool[23782]: GetTexEnviv (offset 277) */
- "iip\0"
- "glGetTexEnviv\0"
- "\0"
- /* _mesa_function_pool[23801]: ColorFragmentOp1ATI (will be remapped) */
- "iiiiiii\0"
- "glColorFragmentOp1ATI\0"
- "\0"
- /* _mesa_function_pool[23832]: GetUniformfvARB (will be remapped) */
- "iip\0"
- "glGetUniformfv\0"
- "glGetUniformfvARB\0"
- "\0"
- /* _mesa_function_pool[23870]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
- "ip\0"
- "glEGLImageTargetRenderbufferStorageOES\0"
- "\0"
- /* _mesa_function_pool[23913]: VertexAttribI2ivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI2ivEXT\0"
- "glVertexAttribI2iv\0"
- "\0"
- /* _mesa_function_pool[23958]: PopClientAttrib (offset 334) */
- "\0"
- "glPopClientAttrib\0"
- "\0"
- /* _mesa_function_pool[23978]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
- "iffffffffffff\0"
- "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[24049]: DetachObjectARB (will be remapped) */
- "ii\0"
- "glDetachObjectARB\0"
- "\0"
- /* _mesa_function_pool[24071]: VertexBlendARB (dynamic) */
- "i\0"
- "glVertexBlendARB\0"
- "\0"
- /* _mesa_function_pool[24091]: WindowPos3iMESA (will be remapped) */
- "iii\0"
- "glWindowPos3i\0"
- "glWindowPos3iARB\0"
- "glWindowPos3iMESA\0"
- "\0"
- /* _mesa_function_pool[24145]: SeparableFilter2D (offset 360) */
- "iiiiiipp\0"
- "glSeparableFilter2D\0"
- "glSeparableFilter2DEXT\0"
- "\0"
- /* _mesa_function_pool[24198]: ProgramParameteriARB (will be remapped) */
- "iii\0"
- "glProgramParameteriARB\0"
- "\0"
- /* _mesa_function_pool[24226]: Map1d (offset 220) */
- "iddiip\0"
- "glMap1d\0"
- "\0"
- /* _mesa_function_pool[24242]: Map1f (offset 221) */
- "iffiip\0"
- "glMap1f\0"
- "\0"
- /* _mesa_function_pool[24258]: CompressedTexImage2DARB (will be remapped) */
- "iiiiiiip\0"
- "glCompressedTexImage2D\0"
- "glCompressedTexImage2DARB\0"
- "\0"
- /* _mesa_function_pool[24317]: ArrayElement (offset 306) */
- "i\0"
- "glArrayElement\0"
- "glArrayElementEXT\0"
- "\0"
- /* _mesa_function_pool[24353]: TexImage2D (offset 183) */
- "iiiiiiiip\0"
- "glTexImage2D\0"
- "\0"
- /* _mesa_function_pool[24377]: DepthBoundsEXT (will be remapped) */
- "dd\0"
- "glDepthBoundsEXT\0"
- "\0"
- /* _mesa_function_pool[24398]: ProgramParameters4fvNV (will be remapped) */
- "iiip\0"
- "glProgramParameters4fvNV\0"
- "\0"
- /* _mesa_function_pool[24429]: DeformationMap3fSGIX (dynamic) */
- "iffiiffiiffiip\0"
- "glDeformationMap3fSGIX\0"
- "\0"
- /* _mesa_function_pool[24468]: GetProgramivNV (will be remapped) */
- "iip\0"
- "glGetProgramivNV\0"
- "\0"
- /* _mesa_function_pool[24490]: GetFragDataLocationEXT (will be remapped) */
- "ip\0"
- "glGetFragDataLocationEXT\0"
- "glGetFragDataLocation\0"
- "\0"
- /* _mesa_function_pool[24541]: GetMinmaxParameteriv (offset 366) */
- "iip\0"
- "glGetMinmaxParameteriv\0"
- "glGetMinmaxParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[24595]: PixelTransferf (offset 247) */
- "if\0"
- "glPixelTransferf\0"
- "\0"
- /* _mesa_function_pool[24616]: CopyTexImage1D (offset 323) */
- "iiiiiii\0"
- "glCopyTexImage1D\0"
- "glCopyTexImage1DEXT\0"
- "\0"
- /* _mesa_function_pool[24662]: PushMatrix (offset 298) */
- "\0"
- "glPushMatrix\0"
- "\0"
- /* _mesa_function_pool[24677]: Fogiv (offset 156) */
- "ip\0"
- "glFogiv\0"
- "\0"
- /* _mesa_function_pool[24689]: TexCoord1dv (offset 95) */
- "p\0"
- "glTexCoord1dv\0"
- "\0"
- /* _mesa_function_pool[24706]: AlphaFragmentOp3ATI (will be remapped) */
- "iiiiiiiiiiii\0"
- "glAlphaFragmentOp3ATI\0"
- "\0"
- /* _mesa_function_pool[24742]: PixelTransferi (offset 248) */
- "ii\0"
- "glPixelTransferi\0"
- "\0"
- /* _mesa_function_pool[24763]: GetVertexAttribdvNV (will be remapped) */
- "iip\0"
- "glGetVertexAttribdvNV\0"
- "\0"
- /* _mesa_function_pool[24790]: VertexAttrib3fvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib3fvNV\0"
- "\0"
- /* _mesa_function_pool[24814]: Rotatef (offset 300) */
- "ffff\0"
- "glRotatef\0"
- "\0"
- /* _mesa_function_pool[24830]: GetFinalCombinerInputParameterivNV (will be remapped) */
- "iip\0"
- "glGetFinalCombinerInputParameterivNV\0"
- "\0"
- /* _mesa_function_pool[24872]: Vertex3i (offset 138) */
- "iii\0"
- "glVertex3i\0"
- "\0"
- /* _mesa_function_pool[24888]: Vertex3f (offset 136) */
- "fff\0"
- "glVertex3f\0"
- "\0"
- /* _mesa_function_pool[24904]: Clear (offset 203) */
- "i\0"
- "glClear\0"
- "\0"
- /* _mesa_function_pool[24915]: Vertex3d (offset 134) */
- "ddd\0"
- "glVertex3d\0"
- "\0"
- /* _mesa_function_pool[24931]: GetMapParameterivNV (dynamic) */
- "iip\0"
- "glGetMapParameterivNV\0"
- "\0"
- /* _mesa_function_pool[24958]: Uniform4iARB (will be remapped) */
- "iiiii\0"
- "glUniform4i\0"
- "glUniform4iARB\0"
- "\0"
- /* _mesa_function_pool[24992]: ReadBuffer (offset 254) */
- "i\0"
- "glReadBuffer\0"
- "\0"
- /* _mesa_function_pool[25008]: ConvolutionParameteri (offset 352) */
- "iii\0"
- "glConvolutionParameteri\0"
- "glConvolutionParameteriEXT\0"
- "\0"
- /* _mesa_function_pool[25064]: Ortho (offset 296) */
- "dddddd\0"
- "glOrtho\0"
- "\0"
- /* _mesa_function_pool[25080]: Binormal3sEXT (dynamic) */
- "iii\0"
- "glBinormal3sEXT\0"
- "\0"
- /* _mesa_function_pool[25101]: ListBase (offset 6) */
- "i\0"
- "glListBase\0"
- "\0"
- /* _mesa_function_pool[25115]: Vertex3s (offset 140) */
- "iii\0"
- "glVertex3s\0"
- "\0"
- /* _mesa_function_pool[25131]: ConvolutionParameterf (offset 350) */
- "iif\0"
- "glConvolutionParameterf\0"
- "glConvolutionParameterfEXT\0"
- "\0"
- /* _mesa_function_pool[25187]: GetColorTableParameteriv (offset 345) */
- "iip\0"
- "glGetColorTableParameteriv\0"
- "glGetColorTableParameterivSGI\0"
- "glGetColorTableParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[25279]: ProgramEnvParameter4dvARB (will be remapped) */
- "iip\0"
- "glProgramEnvParameter4dvARB\0"
- "glProgramParameter4dvNV\0"
- "\0"
- /* _mesa_function_pool[25336]: ShadeModel (offset 177) */
- "i\0"
- "glShadeModel\0"
- "\0"
- /* _mesa_function_pool[25352]: VertexAttribs2fvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs2fvNV\0"
- "\0"
- /* _mesa_function_pool[25378]: Rectiv (offset 91) */
- "pp\0"
- "glRectiv\0"
- "\0"
- /* _mesa_function_pool[25391]: UseProgramObjectARB (will be remapped) */
- "i\0"
- "glUseProgram\0"
- "glUseProgramObjectARB\0"
- "\0"
- /* _mesa_function_pool[25429]: GetMapParameterfvNV (dynamic) */
- "iip\0"
- "glGetMapParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[25456]: EndConditionalRenderNV (will be remapped) */
- "\0"
- "glEndConditionalRenderNV\0"
- "glEndConditionalRender\0"
- "\0"
- /* _mesa_function_pool[25506]: PassTexCoordATI (will be remapped) */
- "iii\0"
- "glPassTexCoordATI\0"
- "\0"
- /* _mesa_function_pool[25529]: DeleteProgram (will be remapped) */
- "i\0"
- "glDeleteProgram\0"
- "\0"
- /* _mesa_function_pool[25548]: Tangent3ivEXT (dynamic) */
- "p\0"
- "glTangent3ivEXT\0"
- "\0"
- /* _mesa_function_pool[25567]: Tangent3dEXT (dynamic) */
- "ddd\0"
- "glTangent3dEXT\0"
- "\0"
- /* _mesa_function_pool[25587]: SecondaryColor3dvEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3dv\0"
- "glSecondaryColor3dvEXT\0"
- "\0"
- /* _mesa_function_pool[25633]: AlphaFragmentOp2ATI (will be remapped) */
- "iiiiiiiii\0"
- "glAlphaFragmentOp2ATI\0"
- "\0"
- /* _mesa_function_pool[25666]: Vertex2fv (offset 129) */
- "p\0"
- "glVertex2fv\0"
- "\0"
- /* _mesa_function_pool[25681]: MultiDrawArraysEXT (will be remapped) */
- "ippi\0"
- "glMultiDrawArrays\0"
- "glMultiDrawArraysEXT\0"
- "\0"
- /* _mesa_function_pool[25726]: BindRenderbufferEXT (will be remapped) */
- "ii\0"
- "glBindRenderbuffer\0"
- "glBindRenderbufferEXT\0"
- "\0"
- /* _mesa_function_pool[25771]: MultiTexCoord4dARB (offset 400) */
- "idddd\0"
- "glMultiTexCoord4d\0"
- "glMultiTexCoord4dARB\0"
- "\0"
- /* _mesa_function_pool[25817]: FramebufferTextureFaceARB (will be remapped) */
- "iiiii\0"
- "glFramebufferTextureFaceARB\0"
- "\0"
- /* _mesa_function_pool[25852]: Vertex3sv (offset 141) */
- "p\0"
- "glVertex3sv\0"
- "\0"
- /* _mesa_function_pool[25867]: SecondaryColor3usEXT (will be remapped) */
- "iii\0"
- "glSecondaryColor3us\0"
- "glSecondaryColor3usEXT\0"
- "\0"
- /* _mesa_function_pool[25915]: ProgramLocalParameter4fvARB (will be remapped) */
- "iip\0"
- "glProgramLocalParameter4fvARB\0"
- "\0"
- /* _mesa_function_pool[25950]: DeleteProgramsNV (will be remapped) */
- "ip\0"
- "glDeleteProgramsARB\0"
- "glDeleteProgramsNV\0"
- "\0"
- /* _mesa_function_pool[25993]: EvalMesh1 (offset 236) */
- "iii\0"
- "glEvalMesh1\0"
- "\0"
- /* _mesa_function_pool[26010]: PauseTransformFeedback (will be remapped) */
- "\0"
- "glPauseTransformFeedback\0"
- "\0"
- /* _mesa_function_pool[26037]: MultiTexCoord1sARB (offset 382) */
- "ii\0"
- "glMultiTexCoord1s\0"
- "glMultiTexCoord1sARB\0"
- "\0"
- /* _mesa_function_pool[26080]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
- "iffffff\0"
- "glReplacementCodeuiColor3fVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[26127]: GetVertexAttribPointervNV (will be remapped) */
- "iip\0"
- "glGetVertexAttribPointerv\0"
- "glGetVertexAttribPointervARB\0"
- "glGetVertexAttribPointervNV\0"
- "\0"
- /* _mesa_function_pool[26215]: VertexAttribs1fvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs1fvNV\0"
- "\0"
- /* _mesa_function_pool[26241]: MultiTexCoord1dvARB (offset 377) */
- "ip\0"
- "glMultiTexCoord1dv\0"
- "glMultiTexCoord1dvARB\0"
- "\0"
- /* _mesa_function_pool[26286]: Uniform2iARB (will be remapped) */
- "iii\0"
- "glUniform2i\0"
- "glUniform2iARB\0"
- "\0"
- /* _mesa_function_pool[26318]: Vertex2iv (offset 131) */
- "p\0"
- "glVertex2iv\0"
- "\0"
- /* _mesa_function_pool[26333]: GetProgramStringNV (will be remapped) */
- "iip\0"
- "glGetProgramStringNV\0"
- "\0"
- /* _mesa_function_pool[26359]: ColorPointerEXT (will be remapped) */
- "iiiip\0"
- "glColorPointerEXT\0"
- "\0"
- /* _mesa_function_pool[26384]: LineWidth (offset 168) */
- "f\0"
- "glLineWidth\0"
- "\0"
- /* _mesa_function_pool[26399]: MapBufferARB (will be remapped) */
- "ii\0"
- "glMapBuffer\0"
- "glMapBufferARB\0"
- "\0"
- /* _mesa_function_pool[26430]: MultiDrawElementsBaseVertex (will be remapped) */
- "ipipip\0"
- "glMultiDrawElementsBaseVertex\0"
- "\0"
- /* _mesa_function_pool[26468]: TexParameterIuivEXT (will be remapped) */
- "iip\0"
- "glTexParameterIuivEXT\0"
- "glTexParameterIuiv\0"
- "\0"
- /* _mesa_function_pool[26514]: Binormal3svEXT (dynamic) */
- "p\0"
- "glBinormal3svEXT\0"
- "\0"
- /* _mesa_function_pool[26534]: ApplyTextureEXT (dynamic) */
- "i\0"
- "glApplyTextureEXT\0"
- "\0"
- /* _mesa_function_pool[26555]: GetBufferParameteri64v (will be remapped) */
- "iip\0"
- "glGetBufferParameteri64v\0"
- "\0"
- /* _mesa_function_pool[26585]: TexGendv (offset 189) */
- "iip\0"
- "glTexGendv\0"
- "\0"
- /* _mesa_function_pool[26601]: VertexAttribI3iEXT (will be remapped) */
- "iiii\0"
- "glVertexAttribI3iEXT\0"
- "glVertexAttribI3i\0"
- "\0"
- /* _mesa_function_pool[26646]: EnableIndexedEXT (will be remapped) */
- "ii\0"
- "glEnableIndexedEXT\0"
- "glEnablei\0"
- "\0"
- /* _mesa_function_pool[26679]: TextureMaterialEXT (dynamic) */
- "ii\0"
- "glTextureMaterialEXT\0"
- "\0"
- /* _mesa_function_pool[26704]: TextureLightEXT (dynamic) */
- "i\0"
- "glTextureLightEXT\0"
- "\0"
- /* _mesa_function_pool[26725]: ResetMinmax (offset 370) */
- "i\0"
- "glResetMinmax\0"
- "glResetMinmaxEXT\0"
- "\0"
- /* _mesa_function_pool[26759]: SpriteParameterfSGIX (dynamic) */
- "if\0"
- "glSpriteParameterfSGIX\0"
- "\0"
- /* _mesa_function_pool[26786]: EnableClientState (offset 313) */
- "i\0"
- "glEnableClientState\0"
- "\0"
- /* _mesa_function_pool[26809]: VertexAttrib4sNV (will be remapped) */
- "iiiii\0"
- "glVertexAttrib4sNV\0"
- "\0"
- /* _mesa_function_pool[26835]: GetConvolutionParameterfv (offset 357) */
- "iip\0"
- "glGetConvolutionParameterfv\0"
- "glGetConvolutionParameterfvEXT\0"
- "\0"
- /* _mesa_function_pool[26899]: VertexAttribs4dvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs4dvNV\0"
- "\0"
- /* _mesa_function_pool[26925]: VertexAttrib4dARB (will be remapped) */
- "idddd\0"
- "glVertexAttrib4d\0"
- "glVertexAttrib4dARB\0"
- "\0"
- /* _mesa_function_pool[26969]: GetTexBumpParameterfvATI (will be remapped) */
- "ip\0"
- "glGetTexBumpParameterfvATI\0"
- "\0"
- /* _mesa_function_pool[27000]: ProgramNamedParameter4dNV (will be remapped) */
- "iipdddd\0"
- "glProgramNamedParameter4dNV\0"
- "\0"
- /* _mesa_function_pool[27037]: GetMaterialfv (offset 269) */
- "iip\0"
- "glGetMaterialfv\0"
- "\0"
- /* _mesa_function_pool[27058]: VertexWeightfEXT (dynamic) */
- "f\0"
- "glVertexWeightfEXT\0"
- "\0"
- /* _mesa_function_pool[27080]: SetFragmentShaderConstantATI (will be remapped) */
- "ip\0"
- "glSetFragmentShaderConstantATI\0"
- "\0"
- /* _mesa_function_pool[27115]: Binormal3fEXT (dynamic) */
- "fff\0"
- "glBinormal3fEXT\0"
- "\0"
- /* _mesa_function_pool[27136]: CallList (offset 2) */
- "i\0"
- "glCallList\0"
- "\0"
- /* _mesa_function_pool[27150]: Materialfv (offset 170) */
- "iip\0"
- "glMaterialfv\0"
- "\0"
- /* _mesa_function_pool[27168]: TexCoord3fv (offset 113) */
- "p\0"
- "glTexCoord3fv\0"
- "\0"
- /* _mesa_function_pool[27185]: FogCoordfvEXT (will be remapped) */
- "p\0"
- "glFogCoordfv\0"
- "glFogCoordfvEXT\0"
- "\0"
- /* _mesa_function_pool[27217]: MultiTexCoord1ivARB (offset 381) */
- "ip\0"
- "glMultiTexCoord1iv\0"
- "glMultiTexCoord1ivARB\0"
- "\0"
- /* _mesa_function_pool[27262]: SecondaryColor3ubEXT (will be remapped) */
- "iii\0"
- "glSecondaryColor3ub\0"
- "glSecondaryColor3ubEXT\0"
- "\0"
- /* _mesa_function_pool[27310]: MultiTexCoord2ivARB (offset 389) */
- "ip\0"
- "glMultiTexCoord2iv\0"
- "glMultiTexCoord2ivARB\0"
- "\0"
- /* _mesa_function_pool[27355]: FogFuncSGIS (dynamic) */
- "ip\0"
- "glFogFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[27373]: CopyTexSubImage2D (offset 326) */
- "iiiiiiii\0"
- "glCopyTexSubImage2D\0"
- "glCopyTexSubImage2DEXT\0"
- "\0"
- /* _mesa_function_pool[27426]: GetObjectParameterivARB (will be remapped) */
- "iip\0"
- "glGetObjectParameterivARB\0"
- "\0"
- /* _mesa_function_pool[27457]: Color3iv (offset 16) */
- "p\0"
- "glColor3iv\0"
- "\0"
- /* _mesa_function_pool[27471]: TexCoord4fVertex4fSUN (dynamic) */
- "ffffffff\0"
- "glTexCoord4fVertex4fSUN\0"
- "\0"
- /* _mesa_function_pool[27505]: DrawElements (offset 311) */
- "iiip\0"
- "glDrawElements\0"
- "\0"
- /* _mesa_function_pool[27526]: BindVertexArrayAPPLE (will be remapped) */
- "i\0"
- "glBindVertexArrayAPPLE\0"
- "\0"
- /* _mesa_function_pool[27552]: GetProgramLocalParameterdvARB (will be remapped) */
- "iip\0"
- "glGetProgramLocalParameterdvARB\0"
- "\0"
- /* _mesa_function_pool[27589]: GetHistogramParameteriv (offset 363) */
- "iip\0"
- "glGetHistogramParameteriv\0"
- "glGetHistogramParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[27649]: MultiTexCoord1iARB (offset 380) */
- "ii\0"
- "glMultiTexCoord1i\0"
- "glMultiTexCoord1iARB\0"
- "\0"
- /* _mesa_function_pool[27692]: GetConvolutionFilter (offset 356) */
- "iiip\0"
- "glGetConvolutionFilter\0"
- "glGetConvolutionFilterEXT\0"
- "\0"
- /* _mesa_function_pool[27747]: GetProgramivARB (will be remapped) */
- "iip\0"
- "glGetProgramivARB\0"
- "\0"
- /* _mesa_function_pool[27770]: TexBufferARB (will be remapped) */
- "iii\0"
- "glTexBufferARB\0"
- "\0"
- /* _mesa_function_pool[27790]: BlendFuncSeparateEXT (will be remapped) */
- "iiii\0"
- "glBlendFuncSeparate\0"
- "glBlendFuncSeparateEXT\0"
- "glBlendFuncSeparateINGR\0"
- "\0"
- /* _mesa_function_pool[27863]: MapBufferRange (will be remapped) */
- "iiii\0"
- "glMapBufferRange\0"
- "\0"
- /* _mesa_function_pool[27886]: ProgramParameters4dvNV (will be remapped) */
- "iiip\0"
- "glProgramParameters4dvNV\0"
- "\0"
- /* _mesa_function_pool[27917]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
- "ppp\0"
- "glTexCoord2fColor3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[27954]: EvalPoint2 (offset 239) */
- "ii\0"
- "glEvalPoint2\0"
- "\0"
- /* _mesa_function_pool[27971]: Uniform1uivEXT (will be remapped) */
- "iip\0"
- "glUniform1uivEXT\0"
- "glUniform1uiv\0"
- "\0"
- /* _mesa_function_pool[28007]: EvalPoint1 (offset 237) */
- "i\0"
- "glEvalPoint1\0"
- "\0"
- /* _mesa_function_pool[28023]: Binormal3dvEXT (dynamic) */
- "p\0"
- "glBinormal3dvEXT\0"
- "\0"
- /* _mesa_function_pool[28043]: PopMatrix (offset 297) */
- "\0"
- "glPopMatrix\0"
- "\0"
- /* _mesa_function_pool[28057]: FinishFenceNV (will be remapped) */
- "i\0"
- "glFinishFenceNV\0"
- "\0"
- /* _mesa_function_pool[28076]: GetFogFuncSGIS (dynamic) */
- "p\0"
- "glGetFogFuncSGIS\0"
- "\0"
- /* _mesa_function_pool[28096]: GetUniformLocationARB (will be remapped) */
- "ip\0"
- "glGetUniformLocation\0"
- "glGetUniformLocationARB\0"
- "\0"
- /* _mesa_function_pool[28145]: SecondaryColor3fEXT (will be remapped) */
- "fff\0"
- "glSecondaryColor3f\0"
- "glSecondaryColor3fEXT\0"
- "\0"
- /* _mesa_function_pool[28191]: GetTexGeniv (offset 280) */
- "iip\0"
- "glGetTexGeniv\0"
- "\0"
- /* _mesa_function_pool[28210]: CombinerInputNV (will be remapped) */
- "iiiiii\0"
- "glCombinerInputNV\0"
- "\0"
- /* _mesa_function_pool[28236]: VertexAttrib3sARB (will be remapped) */
- "iiii\0"
- "glVertexAttrib3s\0"
- "glVertexAttrib3sARB\0"
- "\0"
- /* _mesa_function_pool[28279]: IsTransformFeedback (will be remapped) */
- "i\0"
- "glIsTransformFeedback\0"
- "\0"
- /* _mesa_function_pool[28304]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
- "ppp\0"
- "glReplacementCodeuiNormal3fVertex3fvSUN\0"
- "\0"
- /* _mesa_function_pool[28349]: Map2d (offset 222) */
- "iddiiddiip\0"
- "glMap2d\0"
- "\0"
- /* _mesa_function_pool[28369]: Map2f (offset 223) */
- "iffiiffiip\0"
- "glMap2f\0"
- "\0"
- /* _mesa_function_pool[28389]: ProgramStringARB (will be remapped) */
- "iiip\0"
- "glProgramStringARB\0"
- "\0"
- /* _mesa_function_pool[28414]: Vertex4s (offset 148) */
- "iiii\0"
- "glVertex4s\0"
- "\0"
- /* _mesa_function_pool[28431]: TexCoord4fVertex4fvSUN (dynamic) */
- "pp\0"
- "glTexCoord4fVertex4fvSUN\0"
- "\0"
- /* _mesa_function_pool[28460]: FragmentLightModelivSGIX (dynamic) */
- "ip\0"
- "glFragmentLightModelivSGIX\0"
- "\0"
- /* _mesa_function_pool[28491]: VertexAttrib1fNV (will be remapped) */
- "if\0"
- "glVertexAttrib1fNV\0"
- "\0"
- /* _mesa_function_pool[28514]: Vertex4f (offset 144) */
- "ffff\0"
- "glVertex4f\0"
- "\0"
- /* _mesa_function_pool[28531]: EvalCoord1d (offset 228) */
- "d\0"
- "glEvalCoord1d\0"
- "\0"
- /* _mesa_function_pool[28548]: Vertex4d (offset 142) */
- "dddd\0"
- "glVertex4d\0"
- "\0"
- /* _mesa_function_pool[28565]: RasterPos4dv (offset 79) */
- "p\0"
- "glRasterPos4dv\0"
- "\0"
- /* _mesa_function_pool[28583]: UseShaderProgramEXT (will be remapped) */
- "ii\0"
- "glUseShaderProgramEXT\0"
- "\0"
- /* _mesa_function_pool[28609]: FragmentLightfSGIX (dynamic) */
- "iif\0"
- "glFragmentLightfSGIX\0"
- "\0"
- /* _mesa_function_pool[28635]: GetCompressedTexImageARB (will be remapped) */
- "iip\0"
- "glGetCompressedTexImage\0"
- "glGetCompressedTexImageARB\0"
- "\0"
- /* _mesa_function_pool[28691]: GetTexGenfv (offset 279) */
- "iip\0"
- "glGetTexGenfv\0"
- "\0"
- /* _mesa_function_pool[28710]: Vertex4i (offset 146) */
- "iiii\0"
- "glVertex4i\0"
- "\0"
- /* _mesa_function_pool[28727]: VertexWeightPointerEXT (dynamic) */
- "iiip\0"
- "glVertexWeightPointerEXT\0"
- "\0"
- /* _mesa_function_pool[28758]: GetHistogram (offset 361) */
- "iiiip\0"
- "glGetHistogram\0"
- "glGetHistogramEXT\0"
- "\0"
- /* _mesa_function_pool[28798]: ActiveStencilFaceEXT (will be remapped) */
- "i\0"
- "glActiveStencilFaceEXT\0"
- "\0"
- /* _mesa_function_pool[28824]: StencilFuncSeparateATI (will be remapped) */
- "iiii\0"
- "glStencilFuncSeparateATI\0"
- "\0"
- /* _mesa_function_pool[28855]: Materialf (offset 169) */
- "iif\0"
- "glMaterialf\0"
- "\0"
- /* _mesa_function_pool[28872]: GetShaderSourceARB (will be remapped) */
- "iipp\0"
- "glGetShaderSource\0"
- "glGetShaderSourceARB\0"
- "\0"
- /* _mesa_function_pool[28917]: IglooInterfaceSGIX (dynamic) */
- "ip\0"
- "glIglooInterfaceSGIX\0"
- "\0"
- /* _mesa_function_pool[28942]: Materiali (offset 171) */
- "iii\0"
- "glMateriali\0"
- "\0"
- /* _mesa_function_pool[28959]: VertexAttrib4dNV (will be remapped) */
- "idddd\0"
- "glVertexAttrib4dNV\0"
- "\0"
- /* _mesa_function_pool[28985]: MultiModeDrawElementsIBM (will be remapped) */
- "ppipii\0"
- "glMultiModeDrawElementsIBM\0"
- "\0"
- /* _mesa_function_pool[29020]: Indexsv (offset 51) */
- "p\0"
- "glIndexsv\0"
- "\0"
- /* _mesa_function_pool[29033]: MultiTexCoord4svARB (offset 407) */
- "ip\0"
- "glMultiTexCoord4sv\0"
- "glMultiTexCoord4svARB\0"
- "\0"
- /* _mesa_function_pool[29078]: LightModelfv (offset 164) */
- "ip\0"
- "glLightModelfv\0"
- "\0"
- /* _mesa_function_pool[29097]: TexCoord2dv (offset 103) */
- "p\0"
- "glTexCoord2dv\0"
- "\0"
- /* _mesa_function_pool[29114]: GenQueriesARB (will be remapped) */
- "ip\0"
- "glGenQueries\0"
- "glGenQueriesARB\0"
- "\0"
- /* _mesa_function_pool[29147]: EvalCoord1dv (offset 229) */
- "p\0"
- "glEvalCoord1dv\0"
- "\0"
- /* _mesa_function_pool[29165]: ReplacementCodeuiVertex3fSUN (dynamic) */
- "ifff\0"
- "glReplacementCodeuiVertex3fSUN\0"
- "\0"
- /* _mesa_function_pool[29202]: Translated (offset 303) */
- "ddd\0"
- "glTranslated\0"
- "\0"
- /* _mesa_function_pool[29220]: Translatef (offset 304) */
- "fff\0"
- "glTranslatef\0"
- "\0"
- /* _mesa_function_pool[29238]: Uniform3uiEXT (will be remapped) */
- "iiii\0"
- "glUniform3uiEXT\0"
- "glUniform3ui\0"
- "\0"
- /* _mesa_function_pool[29273]: StencilMask (offset 209) */
- "i\0"
- "glStencilMask\0"
- "\0"
- /* _mesa_function_pool[29290]: Tangent3iEXT (dynamic) */
- "iii\0"
- "glTangent3iEXT\0"
- "\0"
- /* _mesa_function_pool[29310]: ClampColorARB (will be remapped) */
- "ii\0"
- "glClampColorARB\0"
- "\0"
- /* _mesa_function_pool[29330]: GetLightiv (offset 265) */
- "iip\0"
- "glGetLightiv\0"
- "\0"
- /* _mesa_function_pool[29348]: DrawMeshArraysSUN (dynamic) */
- "iiii\0"
- "glDrawMeshArraysSUN\0"
- "\0"
- /* _mesa_function_pool[29374]: IsList (offset 287) */
- "i\0"
- "glIsList\0"
- "\0"
- /* _mesa_function_pool[29386]: IsSync (will be remapped) */
- "i\0"
- "glIsSync\0"
- "\0"
- /* _mesa_function_pool[29398]: RenderMode (offset 196) */
- "i\0"
- "glRenderMode\0"
- "\0"
- /* _mesa_function_pool[29414]: GetMapControlPointsNV (dynamic) */
- "iiiiiip\0"
- "glGetMapControlPointsNV\0"
- "\0"
- /* _mesa_function_pool[29447]: DrawBuffersARB (will be remapped) */
- "ip\0"
- "glDrawBuffers\0"
- "glDrawBuffersARB\0"
- "glDrawBuffersATI\0"
- "\0"
- /* _mesa_function_pool[29499]: ClearBufferiv (will be remapped) */
- "iip\0"
- "glClearBufferiv\0"
- "\0"
- /* _mesa_function_pool[29520]: ProgramLocalParameter4fARB (will be remapped) */
- "iiffff\0"
- "glProgramLocalParameter4fARB\0"
- "\0"
- /* _mesa_function_pool[29557]: SpriteParameterivSGIX (dynamic) */
- "ip\0"
- "glSpriteParameterivSGIX\0"
- "\0"
- /* _mesa_function_pool[29585]: ProvokingVertexEXT (will be remapped) */
- "i\0"
- "glProvokingVertexEXT\0"
- "glProvokingVertex\0"
- "\0"
- /* _mesa_function_pool[29627]: MultiTexCoord1fARB (offset 378) */
- "if\0"
- "glMultiTexCoord1f\0"
- "glMultiTexCoord1fARB\0"
- "\0"
- /* _mesa_function_pool[29670]: LoadName (offset 198) */
- "i\0"
- "glLoadName\0"
- "\0"
- /* _mesa_function_pool[29684]: VertexAttribs4ubvNV (will be remapped) */
- "iip\0"
- "glVertexAttribs4ubvNV\0"
- "\0"
- /* _mesa_function_pool[29711]: WeightsvARB (dynamic) */
- "ip\0"
- "glWeightsvARB\0"
- "\0"
- /* _mesa_function_pool[29729]: Uniform1fvARB (will be remapped) */
- "iip\0"
- "glUniform1fv\0"
- "glUniform1fvARB\0"
- "\0"
- /* _mesa_function_pool[29763]: CopyTexSubImage1D (offset 325) */
- "iiiiii\0"
- "glCopyTexSubImage1D\0"
- "glCopyTexSubImage1DEXT\0"
- "\0"
- /* _mesa_function_pool[29814]: CullFace (offset 152) */
- "i\0"
- "glCullFace\0"
- "\0"
- /* _mesa_function_pool[29828]: BindTexture (offset 307) */
- "ii\0"
- "glBindTexture\0"
- "glBindTextureEXT\0"
- "\0"
- /* _mesa_function_pool[29863]: BeginFragmentShaderATI (will be remapped) */
- "\0"
- "glBeginFragmentShaderATI\0"
- "\0"
- /* _mesa_function_pool[29890]: MultiTexCoord4fARB (offset 402) */
- "iffff\0"
- "glMultiTexCoord4f\0"
- "glMultiTexCoord4fARB\0"
- "\0"
- /* _mesa_function_pool[29936]: VertexAttribs3svNV (will be remapped) */
- "iip\0"
- "glVertexAttribs3svNV\0"
- "\0"
- /* _mesa_function_pool[29962]: StencilFunc (offset 243) */
- "iii\0"
- "glStencilFunc\0"
- "\0"
- /* _mesa_function_pool[29981]: CopyPixels (offset 255) */
- "iiiii\0"
- "glCopyPixels\0"
- "\0"
- /* _mesa_function_pool[30001]: Rectsv (offset 93) */
- "pp\0"
- "glRectsv\0"
- "\0"
- /* _mesa_function_pool[30014]: ReplacementCodeuivSUN (dynamic) */
- "p\0"
- "glReplacementCodeuivSUN\0"
- "\0"
- /* _mesa_function_pool[30041]: EnableVertexAttribArrayARB (will be remapped) */
- "i\0"
- "glEnableVertexAttribArray\0"
- "glEnableVertexAttribArrayARB\0"
- "\0"
- /* _mesa_function_pool[30099]: NormalPointervINTEL (dynamic) */
- "ip\0"
- "glNormalPointervINTEL\0"
- "\0"
- /* _mesa_function_pool[30125]: CopyConvolutionFilter2D (offset 355) */
- "iiiiii\0"
- "glCopyConvolutionFilter2D\0"
- "glCopyConvolutionFilter2DEXT\0"
- "\0"
- /* _mesa_function_pool[30188]: WindowPos3ivMESA (will be remapped) */
- "p\0"
- "glWindowPos3iv\0"
- "glWindowPos3ivARB\0"
- "glWindowPos3ivMESA\0"
- "\0"
- /* _mesa_function_pool[30243]: CopyBufferSubData (will be remapped) */
- "iiiii\0"
- "glCopyBufferSubData\0"
- "\0"
- /* _mesa_function_pool[30270]: NormalPointer (offset 318) */
- "iip\0"
- "glNormalPointer\0"
- "\0"
- /* _mesa_function_pool[30291]: TexParameterfv (offset 179) */
- "iip\0"
- "glTexParameterfv\0"
- "\0"
- /* _mesa_function_pool[30313]: IsBufferARB (will be remapped) */
- "i\0"
- "glIsBuffer\0"
- "glIsBufferARB\0"
- "\0"
- /* _mesa_function_pool[30341]: WindowPos4iMESA (will be remapped) */
- "iiii\0"
- "glWindowPos4iMESA\0"
- "\0"
- /* _mesa_function_pool[30365]: VertexAttrib4uivARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4uiv\0"
- "glVertexAttrib4uivARB\0"
- "\0"
- /* _mesa_function_pool[30410]: Tangent3bvEXT (dynamic) */
- "p\0"
- "glTangent3bvEXT\0"
- "\0"
- /* _mesa_function_pool[30429]: VertexAttribI3uivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI3uivEXT\0"
- "glVertexAttribI3uiv\0"
- "\0"
- /* _mesa_function_pool[30476]: UniformMatrix3x4fv (will be remapped) */
- "iiip\0"
- "glUniformMatrix3x4fv\0"
- "\0"
- /* _mesa_function_pool[30503]: ClipPlane (offset 150) */
- "ip\0"
- "glClipPlane\0"
- "\0"
- /* _mesa_function_pool[30519]: Recti (offset 90) */
- "iiii\0"
- "glRecti\0"
- "\0"
- /* _mesa_function_pool[30533]: VertexAttribI3ivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI3ivEXT\0"
- "glVertexAttribI3iv\0"
- "\0"
- /* _mesa_function_pool[30578]: DrawRangeElementsBaseVertex (will be remapped) */
- "iiiiipi\0"
- "glDrawRangeElementsBaseVertex\0"
- "\0"
- /* _mesa_function_pool[30617]: TexCoordPointervINTEL (dynamic) */
- "iip\0"
- "glTexCoordPointervINTEL\0"
- "\0"
- /* _mesa_function_pool[30646]: DeleteBuffersARB (will be remapped) */
- "ip\0"
- "glDeleteBuffers\0"
- "glDeleteBuffersARB\0"
- "\0"
- /* _mesa_function_pool[30685]: PixelTransformParameterfvEXT (dynamic) */
- "iip\0"
- "glPixelTransformParameterfvEXT\0"
- "\0"
- /* _mesa_function_pool[30721]: PrimitiveRestartNV (will be remapped) */
- "\0"
- "glPrimitiveRestartNV\0"
- "\0"
- /* _mesa_function_pool[30744]: WindowPos4fvMESA (will be remapped) */
- "p\0"
- "glWindowPos4fvMESA\0"
- "\0"
- /* _mesa_function_pool[30766]: GetPixelMapuiv (offset 272) */
- "ip\0"
- "glGetPixelMapuiv\0"
- "\0"
- /* _mesa_function_pool[30787]: Rectf (offset 88) */
- "ffff\0"
- "glRectf\0"
- "\0"
- /* _mesa_function_pool[30801]: VertexAttrib1sNV (will be remapped) */
- "ii\0"
- "glVertexAttrib1sNV\0"
- "\0"
- /* _mesa_function_pool[30824]: Indexfv (offset 47) */
- "p\0"
- "glIndexfv\0"
- "\0"
- /* _mesa_function_pool[30837]: SecondaryColor3svEXT (will be remapped) */
- "p\0"
- "glSecondaryColor3sv\0"
- "glSecondaryColor3svEXT\0"
- "\0"
- /* _mesa_function_pool[30883]: LoadTransposeMatrixfARB (will be remapped) */
- "p\0"
- "glLoadTransposeMatrixf\0"
- "glLoadTransposeMatrixfARB\0"
- "\0"
- /* _mesa_function_pool[30935]: GetPointerv (offset 329) */
- "ip\0"
- "glGetPointerv\0"
- "glGetPointervEXT\0"
- "\0"
- /* _mesa_function_pool[30970]: Tangent3bEXT (dynamic) */
- "iii\0"
- "glTangent3bEXT\0"
- "\0"
- /* _mesa_function_pool[30990]: CombinerParameterfNV (will be remapped) */
- "if\0"
- "glCombinerParameterfNV\0"
- "\0"
- /* _mesa_function_pool[31017]: IndexMask (offset 212) */
- "i\0"
- "glIndexMask\0"
- "\0"
- /* _mesa_function_pool[31032]: BindProgramNV (will be remapped) */
- "ii\0"
- "glBindProgramARB\0"
- "glBindProgramNV\0"
- "\0"
- /* _mesa_function_pool[31069]: VertexAttrib4svARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4sv\0"
- "glVertexAttrib4svARB\0"
- "\0"
- /* _mesa_function_pool[31112]: GetFloatv (offset 262) */
- "ip\0"
- "glGetFloatv\0"
- "\0"
- /* _mesa_function_pool[31128]: CreateDebugObjectMESA (dynamic) */
- "\0"
- "glCreateDebugObjectMESA\0"
- "\0"
- /* _mesa_function_pool[31154]: GetShaderiv (will be remapped) */
- "iip\0"
- "glGetShaderiv\0"
- "\0"
- /* _mesa_function_pool[31173]: ClientWaitSync (will be remapped) */
- "iii\0"
- "glClientWaitSync\0"
- "\0"
- /* _mesa_function_pool[31195]: TexCoord4s (offset 124) */
- "iiii\0"
- "glTexCoord4s\0"
- "\0"
- /* _mesa_function_pool[31214]: TexCoord3sv (offset 117) */
- "p\0"
- "glTexCoord3sv\0"
- "\0"
- /* _mesa_function_pool[31231]: BindFragmentShaderATI (will be remapped) */
- "i\0"
- "glBindFragmentShaderATI\0"
- "\0"
- /* _mesa_function_pool[31258]: PopAttrib (offset 218) */
- "\0"
- "glPopAttrib\0"
- "\0"
- /* _mesa_function_pool[31272]: Fogfv (offset 154) */
- "ip\0"
- "glFogfv\0"
- "\0"
- /* _mesa_function_pool[31284]: UnmapBufferARB (will be remapped) */
- "i\0"
- "glUnmapBuffer\0"
- "glUnmapBufferARB\0"
- "\0"
- /* _mesa_function_pool[31318]: InitNames (offset 197) */
- "\0"
- "glInitNames\0"
- "\0"
- /* _mesa_function_pool[31332]: Normal3sv (offset 61) */
- "p\0"
- "glNormal3sv\0"
- "\0"
- /* _mesa_function_pool[31347]: Minmax (offset 368) */
- "iii\0"
- "glMinmax\0"
- "glMinmaxEXT\0"
- "\0"
- /* _mesa_function_pool[31373]: TexCoord4d (offset 118) */
- "dddd\0"
- "glTexCoord4d\0"
- "\0"
- /* _mesa_function_pool[31392]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[31431]: TexCoord4f (offset 120) */
- "ffff\0"
- "glTexCoord4f\0"
- "\0"
- /* _mesa_function_pool[31450]: FogCoorddvEXT (will be remapped) */
- "p\0"
- "glFogCoorddv\0"
- "glFogCoorddvEXT\0"
- "\0"
- /* _mesa_function_pool[31482]: FinishTextureSUNX (dynamic) */
- "\0"
- "glFinishTextureSUNX\0"
- "\0"
- /* _mesa_function_pool[31504]: GetFragmentLightfvSGIX (dynamic) */
- "iip\0"
- "glGetFragmentLightfvSGIX\0"
- "\0"
- /* _mesa_function_pool[31534]: Binormal3fvEXT (dynamic) */
- "p\0"
- "glBinormal3fvEXT\0"
- "\0"
- /* _mesa_function_pool[31554]: GetBooleanv (offset 258) */
- "ip\0"
- "glGetBooleanv\0"
- "\0"
- /* _mesa_function_pool[31572]: ColorFragmentOp3ATI (will be remapped) */
- "iiiiiiiiiiiii\0"
- "glColorFragmentOp3ATI\0"
- "\0"
- /* _mesa_function_pool[31609]: Hint (offset 158) */
- "ii\0"
- "glHint\0"
- "\0"
- /* _mesa_function_pool[31620]: Color4dv (offset 28) */
- "p\0"
- "glColor4dv\0"
- "\0"
- /* _mesa_function_pool[31634]: VertexAttrib2svARB (will be remapped) */
- "ip\0"
- "glVertexAttrib2sv\0"
- "glVertexAttrib2svARB\0"
- "\0"
- /* _mesa_function_pool[31677]: AreProgramsResidentNV (will be remapped) */
- "ipp\0"
- "glAreProgramsResidentNV\0"
- "\0"
- /* _mesa_function_pool[31706]: WindowPos3svMESA (will be remapped) */
- "p\0"
- "glWindowPos3sv\0"
- "glWindowPos3svARB\0"
- "glWindowPos3svMESA\0"
- "\0"
- /* _mesa_function_pool[31761]: CopyColorSubTable (offset 347) */
- "iiiii\0"
- "glCopyColorSubTable\0"
- "glCopyColorSubTableEXT\0"
- "\0"
- /* _mesa_function_pool[31811]: WeightdvARB (dynamic) */
- "ip\0"
- "glWeightdvARB\0"
- "\0"
- /* _mesa_function_pool[31829]: DeleteRenderbuffersEXT (will be remapped) */
- "ip\0"
- "glDeleteRenderbuffers\0"
- "glDeleteRenderbuffersEXT\0"
- "\0"
- /* _mesa_function_pool[31880]: VertexAttrib4NubvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib4Nubv\0"
- "glVertexAttrib4NubvARB\0"
- "\0"
- /* _mesa_function_pool[31927]: VertexAttrib3dvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib3dvNV\0"
- "\0"
- /* _mesa_function_pool[31951]: GetObjectParameterfvARB (will be remapped) */
- "iip\0"
- "glGetObjectParameterfvARB\0"
- "\0"
- /* _mesa_function_pool[31982]: Vertex4iv (offset 147) */
- "p\0"
- "glVertex4iv\0"
- "\0"
- /* _mesa_function_pool[31997]: GetProgramEnvParameterdvARB (will be remapped) */
- "iip\0"
- "glGetProgramEnvParameterdvARB\0"
- "\0"
- /* _mesa_function_pool[32032]: TexCoord4dv (offset 119) */
- "p\0"
- "glTexCoord4dv\0"
- "\0"
- /* _mesa_function_pool[32049]: LockArraysEXT (will be remapped) */
- "ii\0"
- "glLockArraysEXT\0"
- "\0"
- /* _mesa_function_pool[32069]: Begin (offset 7) */
- "i\0"
- "glBegin\0"
- "\0"
- /* _mesa_function_pool[32080]: LightModeli (offset 165) */
- "ii\0"
- "glLightModeli\0"
- "\0"
- /* _mesa_function_pool[32098]: VertexAttribI4ivEXT (will be remapped) */
- "ip\0"
- "glVertexAttribI4ivEXT\0"
- "glVertexAttribI4iv\0"
- "\0"
- /* _mesa_function_pool[32143]: Rectfv (offset 89) */
- "pp\0"
- "glRectfv\0"
- "\0"
- /* _mesa_function_pool[32156]: LightModelf (offset 163) */
- "if\0"
- "glLightModelf\0"
- "\0"
- /* _mesa_function_pool[32174]: GetTexParameterfv (offset 282) */
- "iip\0"
- "glGetTexParameterfv\0"
- "\0"
- /* _mesa_function_pool[32199]: GetLightfv (offset 264) */
- "iip\0"
- "glGetLightfv\0"
- "\0"
- /* _mesa_function_pool[32217]: PixelTransformParameterivEXT (dynamic) */
- "iip\0"
- "glPixelTransformParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[32253]: BinormalPointerEXT (dynamic) */
- "iip\0"
- "glBinormalPointerEXT\0"
- "\0"
- /* _mesa_function_pool[32279]: VertexAttrib1dNV (will be remapped) */
- "id\0"
- "glVertexAttrib1dNV\0"
- "\0"
- /* _mesa_function_pool[32302]: GetCombinerInputParameterivNV (will be remapped) */
- "iiiip\0"
- "glGetCombinerInputParameterivNV\0"
- "\0"
- /* _mesa_function_pool[32341]: Disable (offset 214) */
- "i\0"
- "glDisable\0"
- "\0"
- /* _mesa_function_pool[32354]: MultiTexCoord2fvARB (offset 387) */
- "ip\0"
- "glMultiTexCoord2fv\0"
- "glMultiTexCoord2fvARB\0"
- "\0"
- /* _mesa_function_pool[32399]: GetRenderbufferParameterivEXT (will be remapped) */
- "iip\0"
- "glGetRenderbufferParameteriv\0"
- "glGetRenderbufferParameterivEXT\0"
- "\0"
- /* _mesa_function_pool[32465]: CombinerParameterivNV (will be remapped) */
- "ip\0"
- "glCombinerParameterivNV\0"
- "\0"
- /* _mesa_function_pool[32493]: GenFragmentShadersATI (will be remapped) */
- "i\0"
- "glGenFragmentShadersATI\0"
- "\0"
- /* _mesa_function_pool[32520]: DrawArrays (offset 310) */
- "iii\0"
- "glDrawArrays\0"
- "glDrawArraysEXT\0"
- "\0"
- /* _mesa_function_pool[32554]: WeightuivARB (dynamic) */
- "ip\0"
- "glWeightuivARB\0"
- "\0"
- /* _mesa_function_pool[32573]: VertexAttrib2sARB (will be remapped) */
- "iii\0"
- "glVertexAttrib2s\0"
- "glVertexAttrib2sARB\0"
- "\0"
- /* _mesa_function_pool[32615]: ColorMask (offset 210) */
- "iiii\0"
- "glColorMask\0"
- "\0"
- /* _mesa_function_pool[32633]: GenAsyncMarkersSGIX (dynamic) */
- "i\0"
- "glGenAsyncMarkersSGIX\0"
- "\0"
- /* _mesa_function_pool[32658]: Tangent3svEXT (dynamic) */
- "p\0"
- "glTangent3svEXT\0"
- "\0"
- /* _mesa_function_pool[32677]: GetListParameterivSGIX (dynamic) */
- "iip\0"
- "glGetListParameterivSGIX\0"
- "\0"
- /* _mesa_function_pool[32707]: BindBufferARB (will be remapped) */
- "ii\0"
- "glBindBuffer\0"
- "glBindBufferARB\0"
- "\0"
- /* _mesa_function_pool[32740]: GetInfoLogARB (will be remapped) */
- "iipp\0"
- "glGetInfoLogARB\0"
- "\0"
- /* _mesa_function_pool[32762]: RasterPos4iv (offset 83) */
- "p\0"
- "glRasterPos4iv\0"
- "\0"
- /* _mesa_function_pool[32780]: Enable (offset 215) */
- "i\0"
- "glEnable\0"
- "\0"
- /* _mesa_function_pool[32792]: LineStipple (offset 167) */
- "ii\0"
- "glLineStipple\0"
- "\0"
- /* _mesa_function_pool[32810]: VertexAttribs4svNV (will be remapped) */
- "iip\0"
- "glVertexAttribs4svNV\0"
- "\0"
- /* _mesa_function_pool[32836]: EdgeFlagPointerListIBM (dynamic) */
- "ipi\0"
- "glEdgeFlagPointerListIBM\0"
- "\0"
- /* _mesa_function_pool[32866]: UniformMatrix3x2fv (will be remapped) */
- "iiip\0"
- "glUniformMatrix3x2fv\0"
- "\0"
- /* _mesa_function_pool[32893]: GetMinmaxParameterfv (offset 365) */
- "iip\0"
- "glGetMinmaxParameterfv\0"
- "glGetMinmaxParameterfvEXT\0"
- "\0"
- /* _mesa_function_pool[32947]: VertexAttrib1fvARB (will be remapped) */
- "ip\0"
- "glVertexAttrib1fv\0"
- "glVertexAttrib1fvARB\0"
- "\0"
- /* _mesa_function_pool[32990]: GenBuffersARB (will be remapped) */
- "ip\0"
- "glGenBuffers\0"
- "glGenBuffersARB\0"
- "\0"
- /* _mesa_function_pool[33023]: VertexAttribs1svNV (will be remapped) */
- "iip\0"
- "glVertexAttribs1svNV\0"
- "\0"
- /* _mesa_function_pool[33049]: Vertex3fv (offset 137) */
- "p\0"
- "glVertex3fv\0"
- "\0"
- /* _mesa_function_pool[33064]: GetTexBumpParameterivATI (will be remapped) */
- "ip\0"
- "glGetTexBumpParameterivATI\0"
- "\0"
- /* _mesa_function_pool[33095]: Binormal3bEXT (dynamic) */
- "iii\0"
- "glBinormal3bEXT\0"
- "\0"
- /* _mesa_function_pool[33116]: FragmentMaterialivSGIX (dynamic) */
- "iip\0"
- "glFragmentMaterialivSGIX\0"
- "\0"
- /* _mesa_function_pool[33146]: IsRenderbufferEXT (will be remapped) */
- "i\0"
- "glIsRenderbuffer\0"
- "glIsRenderbufferEXT\0"
- "\0"
- /* _mesa_function_pool[33186]: GenProgramsNV (will be remapped) */
- "ip\0"
- "glGenProgramsARB\0"
- "glGenProgramsNV\0"
- "\0"
- /* _mesa_function_pool[33223]: VertexAttrib4dvNV (will be remapped) */
- "ip\0"
- "glVertexAttrib4dvNV\0"
- "\0"
- /* _mesa_function_pool[33247]: EndFragmentShaderATI (will be remapped) */
- "\0"
- "glEndFragmentShaderATI\0"
- "\0"
- /* _mesa_function_pool[33272]: Binormal3iEXT (dynamic) */
- "iii\0"
- "glBinormal3iEXT\0"
- "\0"
- /* _mesa_function_pool[33293]: WindowPos2fMESA (will be remapped) */
- "ff\0"
- "glWindowPos2f\0"
- "glWindowPos2fARB\0"
- "glWindowPos2fMESA\0"
- "\0"
- ;
-
-/* these functions need to be remapped */
-static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1577, AttachShader_remap_index },
- { 9906, CreateProgram_remap_index },
- { 23042, CreateShader_remap_index },
- { 25529, DeleteProgram_remap_index },
- { 18686, DeleteShader_remap_index },
- { 23543, DetachShader_remap_index },
- { 18052, GetAttachedShaders_remap_index },
- { 4869, GetProgramInfoLog_remap_index },
- { 405, GetProgramiv_remap_index },
- { 6542, GetShaderInfoLog_remap_index },
- { 31154, GetShaderiv_remap_index },
- { 13361, IsProgram_remap_index },
- { 12282, IsShader_remap_index },
- { 10036, StencilFuncSeparate_remap_index },
- { 3921, StencilMaskSeparate_remap_index },
- { 7607, StencilOpSeparate_remap_index },
- { 22330, UniformMatrix2x3fv_remap_index },
- { 2847, UniformMatrix2x4fv_remap_index },
- { 32866, UniformMatrix3x2fv_remap_index },
- { 30476, UniformMatrix3x4fv_remap_index },
- { 16309, UniformMatrix4x2fv_remap_index },
- { 3263, UniformMatrix4x3fv_remap_index },
- { 5030, ClampColor_remap_index },
- { 18106, ClearBufferfi_remap_index },
- { 17548, ClearBufferfv_remap_index },
- { 29499, ClearBufferiv_remap_index },
- { 13566, ClearBufferuiv_remap_index },
- { 19969, GetStringi_remap_index },
- { 2788, TexBuffer_remap_index },
- { 938, FramebufferTexture_remap_index },
- { 26555, GetBufferParameteri64v_remap_index },
- { 10136, GetInteger64i_v_remap_index },
- { 23356, VertexAttribDivisor_remap_index },
- { 9924, LoadTransposeMatrixdARB_remap_index },
- { 30883, LoadTransposeMatrixfARB_remap_index },
- { 5608, MultTransposeMatrixdARB_remap_index },
- { 23730, MultTransposeMatrixfARB_remap_index },
- { 216, SampleCoverageARB_remap_index },
- { 5834, CompressedTexImage1DARB_remap_index },
- { 24258, CompressedTexImage2DARB_remap_index },
- { 3984, CompressedTexImage3DARB_remap_index },
- { 18403, CompressedTexSubImage1DARB_remap_index },
- { 2050, CompressedTexSubImage2DARB_remap_index },
- { 20391, CompressedTexSubImage3DARB_remap_index },
- { 28635, GetCompressedTexImageARB_remap_index },
- { 3829, DisableVertexAttribArrayARB_remap_index },
- { 30041, EnableVertexAttribArrayARB_remap_index },
- { 31997, GetProgramEnvParameterdvARB_remap_index },
- { 23610, GetProgramEnvParameterfvARB_remap_index },
- { 27552, GetProgramLocalParameterdvARB_remap_index },
- { 8049, GetProgramLocalParameterfvARB_remap_index },
- { 18537, GetProgramStringARB_remap_index },
- { 27747, GetProgramivARB_remap_index },
- { 20586, GetVertexAttribdvARB_remap_index },
- { 16117, GetVertexAttribfvARB_remap_index },
- { 9748, GetVertexAttribivARB_remap_index },
- { 19450, ProgramEnvParameter4dARB_remap_index },
- { 25279, ProgramEnvParameter4dvARB_remap_index },
- { 16870, ProgramEnvParameter4fARB_remap_index },
- { 8948, ProgramEnvParameter4fvARB_remap_index },
- { 3947, ProgramLocalParameter4dARB_remap_index },
- { 13071, ProgramLocalParameter4dvARB_remap_index },
- { 29520, ProgramLocalParameter4fARB_remap_index },
- { 25915, ProgramLocalParameter4fvARB_remap_index },
- { 28389, ProgramStringARB_remap_index },
- { 19700, VertexAttrib1dARB_remap_index },
- { 15771, VertexAttrib1dvARB_remap_index },
- { 4122, VertexAttrib1fARB_remap_index },
- { 32947, VertexAttrib1fvARB_remap_index },
- { 7133, VertexAttrib1sARB_remap_index },
- { 2224, VertexAttrib1svARB_remap_index },
- { 15202, VertexAttrib2dARB_remap_index },
- { 17569, VertexAttrib2dvARB_remap_index },
- { 1596, VertexAttrib2fARB_remap_index },
- { 17682, VertexAttrib2fvARB_remap_index },
- { 32573, VertexAttrib2sARB_remap_index },
- { 31634, VertexAttrib2svARB_remap_index },
- { 11287, VertexAttrib3dARB_remap_index },
- { 8615, VertexAttrib3dvARB_remap_index },
- { 1683, VertexAttrib3fARB_remap_index },
- { 22593, VertexAttrib3fvARB_remap_index },
- { 28236, VertexAttrib3sARB_remap_index },
- { 20328, VertexAttrib3svARB_remap_index },
- { 4895, VertexAttrib4NbvARB_remap_index },
- { 17929, VertexAttrib4NivARB_remap_index },
- { 22548, VertexAttrib4NsvARB_remap_index },
- { 23562, VertexAttrib4NubARB_remap_index },
- { 31880, VertexAttrib4NubvARB_remap_index },
- { 19111, VertexAttrib4NuivARB_remap_index },
- { 3136, VertexAttrib4NusvARB_remap_index },
- { 10876, VertexAttrib4bvARB_remap_index },
- { 26925, VertexAttrib4dARB_remap_index },
- { 21350, VertexAttrib4dvARB_remap_index },
- { 11441, VertexAttrib4fARB_remap_index },
- { 11845, VertexAttrib4fvARB_remap_index },
- { 10252, VertexAttrib4ivARB_remap_index },
- { 17362, VertexAttrib4sARB_remap_index },
- { 31069, VertexAttrib4svARB_remap_index },
- { 16675, VertexAttrib4ubvARB_remap_index },
- { 30365, VertexAttrib4uivARB_remap_index },
- { 20139, VertexAttrib4usvARB_remap_index },
- { 22145, VertexAttribPointerARB_remap_index },
- { 32707, BindBufferARB_remap_index },
- { 6840, BufferDataARB_remap_index },
- { 1498, BufferSubDataARB_remap_index },
- { 30646, DeleteBuffersARB_remap_index },
- { 32990, GenBuffersARB_remap_index },
- { 17725, GetBufferParameterivARB_remap_index },
- { 16822, GetBufferPointervARB_remap_index },
- { 1451, GetBufferSubDataARB_remap_index },
- { 30313, IsBufferARB_remap_index },
- { 26399, MapBufferARB_remap_index },
- { 31284, UnmapBufferARB_remap_index },
- { 312, BeginQueryARB_remap_index },
- { 19795, DeleteQueriesARB_remap_index },
- { 12172, EndQueryARB_remap_index },
- { 29114, GenQueriesARB_remap_index },
- { 1942, GetQueryObjectivARB_remap_index },
- { 17406, GetQueryObjectuivARB_remap_index },
- { 1740, GetQueryivARB_remap_index },
- { 20046, IsQueryARB_remap_index },
- { 8225, AttachObjectARB_remap_index },
- { 18648, CompileShaderARB_remap_index },
- { 3205, CreateProgramObjectARB_remap_index },
- { 6785, CreateShaderObjectARB_remap_index },
- { 14504, DeleteObjectARB_remap_index },
- { 24049, DetachObjectARB_remap_index },
- { 11917, GetActiveUniformARB_remap_index },
- { 9423, GetAttachedObjectsARB_remap_index },
- { 9730, GetHandleARB_remap_index },
- { 32740, GetInfoLogARB_remap_index },
- { 31951, GetObjectParameterfvARB_remap_index },
- { 27426, GetObjectParameterivARB_remap_index },
- { 28872, GetShaderSourceARB_remap_index },
- { 28096, GetUniformLocationARB_remap_index },
- { 23832, GetUniformfvARB_remap_index },
- { 12646, GetUniformivARB_remap_index },
- { 20184, LinkProgramARB_remap_index },
- { 20242, ShaderSourceARB_remap_index },
- { 7507, Uniform1fARB_remap_index },
- { 29729, Uniform1fvARB_remap_index },
- { 22114, Uniform1iARB_remap_index },
- { 21039, Uniform1ivARB_remap_index },
- { 2173, Uniform2fARB_remap_index },
- { 14340, Uniform2fvARB_remap_index },
- { 26286, Uniform2iARB_remap_index },
- { 2293, Uniform2ivARB_remap_index },
- { 18758, Uniform3fARB_remap_index },
- { 9453, Uniform3fvARB_remap_index },
- { 6396, Uniform3iARB_remap_index },
- { 16928, Uniform3ivARB_remap_index },
- { 19256, Uniform4fARB_remap_index },
- { 23696, Uniform4fvARB_remap_index },
- { 24958, Uniform4iARB_remap_index },
- { 20552, Uniform4ivARB_remap_index },
- { 8277, UniformMatrix2fvARB_remap_index },
- { 17, UniformMatrix3fvARB_remap_index },
- { 2690, UniformMatrix4fvARB_remap_index },
- { 25391, UseProgramObjectARB_remap_index },
- { 14890, ValidateProgramARB_remap_index },
- { 21393, BindAttribLocationARB_remap_index },
- { 4940, GetActiveAttribARB_remap_index },
- { 16576, GetAttribLocationARB_remap_index },
- { 29447, DrawBuffersARB_remap_index },
- { 29310, ClampColorARB_remap_index },
- { 17974, DrawArraysInstancedARB_remap_index },
- { 6457, DrawElementsInstancedARB_remap_index },
- { 13176, RenderbufferStorageMultisample_remap_index },
- { 13647, FramebufferTextureARB_remap_index },
- { 25817, FramebufferTextureFaceARB_remap_index },
- { 24198, ProgramParameteriARB_remap_index },
- { 23514, VertexAttribDivisorARB_remap_index },
- { 19304, FlushMappedBufferRange_remap_index },
- { 27863, MapBufferRange_remap_index },
- { 27770, TexBufferARB_remap_index },
- { 16420, BindVertexArray_remap_index },
- { 14713, GenVertexArrays_remap_index },
- { 30243, CopyBufferSubData_remap_index },
- { 31173, ClientWaitSync_remap_index },
- { 2609, DeleteSync_remap_index },
- { 7174, FenceSync_remap_index },
- { 15261, GetInteger64v_remap_index },
- { 22655, GetSynciv_remap_index },
- { 29386, IsSync_remap_index },
- { 9371, WaitSync_remap_index },
- { 3797, DrawElementsBaseVertex_remap_index },
- { 30578, DrawRangeElementsBaseVertex_remap_index },
- { 26430, MultiDrawElementsBaseVertex_remap_index },
- { 16642, BlendEquationSeparateiARB_remap_index },
- { 17818, BlendEquationiARB_remap_index },
- { 12615, BlendFuncSeparateiARB_remap_index },
- { 9796, BlendFunciARB_remap_index },
- { 5091, BindTransformFeedback_remap_index },
- { 3232, DeleteTransformFeedbacks_remap_index },
- { 6429, DrawTransformFeedback_remap_index },
- { 9590, GenTransformFeedbacks_remap_index },
- { 28279, IsTransformFeedback_remap_index },
- { 26010, PauseTransformFeedback_remap_index },
- { 5528, ResumeTransformFeedback_remap_index },
- { 21713, ClearDepthf_remap_index },
- { 6733, DepthRangef_remap_index },
- { 14525, GetShaderPrecisionFormat_remap_index },
- { 9976, ReleaseShaderCompiler_remap_index },
- { 10919, ShaderBinary_remap_index },
- { 5396, PolygonOffsetEXT_remap_index },
- { 23277, GetPixelTexGenParameterfvSGIS_remap_index },
- { 4417, GetPixelTexGenParameterivSGIS_remap_index },
- { 23010, PixelTexGenParameterfSGIS_remap_index },
- { 624, PixelTexGenParameterfvSGIS_remap_index },
- { 12684, PixelTexGenParameteriSGIS_remap_index },
- { 13821, PixelTexGenParameterivSGIS_remap_index },
- { 18302, SampleMaskSGIS_remap_index },
- { 19986, SamplePatternSGIS_remap_index },
- { 26359, ColorPointerEXT_remap_index },
- { 17612, EdgeFlagPointerEXT_remap_index },
- { 6050, IndexPointerEXT_remap_index },
- { 6130, NormalPointerEXT_remap_index },
- { 15855, TexCoordPointerEXT_remap_index },
- { 6963, VertexPointerEXT_remap_index },
- { 3599, PointParameterfEXT_remap_index },
- { 7814, PointParameterfvEXT_remap_index },
- { 32049, LockArraysEXT_remap_index },
- { 14954, UnlockArraysEXT_remap_index },
- { 1267, SecondaryColor3bEXT_remap_index },
- { 7973, SecondaryColor3bvEXT_remap_index },
- { 10429, SecondaryColor3dEXT_remap_index },
- { 25587, SecondaryColor3dvEXT_remap_index },
- { 28145, SecondaryColor3fEXT_remap_index },
- { 18339, SecondaryColor3fvEXT_remap_index },
- { 470, SecondaryColor3iEXT_remap_index },
- { 16165, SecondaryColor3ivEXT_remap_index },
- { 10064, SecondaryColor3sEXT_remap_index },
- { 30837, SecondaryColor3svEXT_remap_index },
- { 27262, SecondaryColor3ubEXT_remap_index },
- { 21284, SecondaryColor3ubvEXT_remap_index },
- { 12926, SecondaryColor3uiEXT_remap_index },
- { 22897, SecondaryColor3uivEXT_remap_index },
- { 25867, SecondaryColor3usEXT_remap_index },
- { 12999, SecondaryColor3usvEXT_remap_index },
- { 11788, SecondaryColorPointerEXT_remap_index },
- { 25681, MultiDrawArraysEXT_remap_index },
- { 20974, MultiDrawElementsEXT_remap_index },
- { 21169, FogCoordPointerEXT_remap_index },
- { 4566, FogCoorddEXT_remap_index },
- { 31450, FogCoorddvEXT_remap_index },
- { 4683, FogCoordfEXT_remap_index },
- { 27185, FogCoordfvEXT_remap_index },
- { 19208, PixelTexGenSGIX_remap_index },
- { 27790, BlendFuncSeparateEXT_remap_index },
- { 6875, FlushVertexArrayRangeNV_remap_index },
- { 5345, VertexArrayRangeNV_remap_index },
- { 28210, CombinerInputNV_remap_index },
- { 2116, CombinerOutputNV_remap_index },
- { 30990, CombinerParameterfNV_remap_index },
- { 5219, CombinerParameterfvNV_remap_index },
- { 22379, CombinerParameteriNV_remap_index },
- { 32465, CombinerParameterivNV_remap_index },
- { 7251, FinalCombinerInputNV_remap_index },
- { 9817, GetCombinerInputParameterfvNV_remap_index },
- { 32302, GetCombinerInputParameterivNV_remap_index },
- { 13922, GetCombinerOutputParameterfvNV_remap_index },
- { 13750, GetCombinerOutputParameterivNV_remap_index },
- { 6637, GetFinalCombinerInputParameterfvNV_remap_index },
- { 24830, GetFinalCombinerInputParameterivNV_remap_index },
- { 12593, ResizeBuffersMESA_remap_index },
- { 11114, WindowPos2dMESA_remap_index },
- { 1060, WindowPos2dvMESA_remap_index },
- { 33293, WindowPos2fMESA_remap_index },
- { 7918, WindowPos2fvMESA_remap_index },
- { 18249, WindowPos2iMESA_remap_index },
- { 20459, WindowPos2ivMESA_remap_index },
- { 21073, WindowPos2sMESA_remap_index },
- { 5748, WindowPos2svMESA_remap_index },
- { 7743, WindowPos3dMESA_remap_index },
- { 14068, WindowPos3dvMESA_remap_index },
- { 516, WindowPos3fMESA_remap_index },
- { 15015, WindowPos3fvMESA_remap_index },
- { 24091, WindowPos3iMESA_remap_index },
- { 30188, WindowPos3ivMESA_remap_index },
- { 18903, WindowPos3sMESA_remap_index },
- { 31706, WindowPos3svMESA_remap_index },
- { 11065, WindowPos4dMESA_remap_index },
- { 17066, WindowPos4dvMESA_remap_index },
- { 14027, WindowPos4fMESA_remap_index },
- { 30744, WindowPos4fvMESA_remap_index },
- { 30341, WindowPos4iMESA_remap_index },
- { 12396, WindowPos4ivMESA_remap_index },
- { 19087, WindowPos4sMESA_remap_index },
- { 3183, WindowPos4svMESA_remap_index },
- { 13789, MultiModeDrawArraysIBM_remap_index },
- { 28985, MultiModeDrawElementsIBM_remap_index },
- { 12200, DeleteFencesNV_remap_index },
- { 28057, FinishFenceNV_remap_index },
- { 3721, GenFencesNV_remap_index },
- { 17046, GetFenceivNV_remap_index },
- { 8210, IsFenceNV_remap_index },
- { 13677, SetFenceNV_remap_index },
- { 4178, TestFenceNV_remap_index },
- { 31677, AreProgramsResidentNV_remap_index },
- { 31032, BindProgramNV_remap_index },
- { 25950, DeleteProgramsNV_remap_index },
- { 21502, ExecuteProgramNV_remap_index },
- { 33186, GenProgramsNV_remap_index },
- { 23382, GetProgramParameterdvNV_remap_index },
- { 10491, GetProgramParameterfvNV_remap_index },
- { 26333, GetProgramStringNV_remap_index },
- { 24468, GetProgramivNV_remap_index },
- { 23645, GetTrackMatrixivNV_remap_index },
- { 26127, GetVertexAttribPointervNV_remap_index },
- { 24763, GetVertexAttribdvNV_remap_index },
- { 9266, GetVertexAttribfvNV_remap_index },
- { 18510, GetVertexAttribivNV_remap_index },
- { 19334, IsProgramNV_remap_index },
- { 9349, LoadProgramNV_remap_index },
- { 27886, ProgramParameters4dvNV_remap_index },
- { 24398, ProgramParameters4fvNV_remap_index },
- { 20763, RequestResidentProgramsNV_remap_index },
- { 22357, TrackMatrixNV_remap_index },
- { 32279, VertexAttrib1dNV_remap_index },
- { 13588, VertexAttrib1dvNV_remap_index },
- { 28491, VertexAttrib1fNV_remap_index },
- { 2415, VertexAttrib1fvNV_remap_index },
- { 30801, VertexAttrib1sNV_remap_index },
- { 15088, VertexAttrib1svNV_remap_index },
- { 4845, VertexAttrib2dNV_remap_index },
- { 13481, VertexAttrib2dvNV_remap_index },
- { 20218, VertexAttrib2fNV_remap_index },
- { 13047, VertexAttrib2fvNV_remap_index },
- { 5960, VertexAttrib2sNV_remap_index },
- { 18957, VertexAttrib2svNV_remap_index },
- { 11262, VertexAttrib3dNV_remap_index },
- { 31927, VertexAttrib3dvNV_remap_index },
- { 10303, VertexAttrib3fNV_remap_index },
- { 24790, VertexAttrib3fvNV_remap_index },
- { 22200, VertexAttrib3sNV_remap_index },
- { 23672, VertexAttrib3svNV_remap_index },
- { 28959, VertexAttrib4dNV_remap_index },
- { 33223, VertexAttrib4dvNV_remap_index },
- { 4467, VertexAttrib4fNV_remap_index },
- { 9399, VertexAttrib4fvNV_remap_index },
- { 26809, VertexAttrib4sNV_remap_index },
- { 1409, VertexAttrib4svNV_remap_index },
- { 5003, VertexAttrib4ubNV_remap_index },
- { 778, VertexAttrib4ubvNV_remap_index },
- { 21682, VertexAttribPointerNV_remap_index },
- { 2267, VertexAttribs1dvNV_remap_index },
- { 26215, VertexAttribs1fvNV_remap_index },
- { 33023, VertexAttribs1svNV_remap_index },
- { 10328, VertexAttribs2dvNV_remap_index },
- { 25352, VertexAttribs2fvNV_remap_index },
- { 17638, VertexAttribs2svNV_remap_index },
- { 5247, VertexAttribs3dvNV_remap_index },
- { 2147, VertexAttribs3fvNV_remap_index },
- { 29936, VertexAttribs3svNV_remap_index },
- { 26899, VertexAttribs4dvNV_remap_index },
- { 5319, VertexAttribs4fvNV_remap_index },
- { 32810, VertexAttribs4svNV_remap_index },
- { 29684, VertexAttribs4ubvNV_remap_index },
- { 26969, GetTexBumpParameterfvATI_remap_index },
- { 33064, GetTexBumpParameterivATI_remap_index },
- { 18620, TexBumpParameterfvATI_remap_index },
- { 20634, TexBumpParameterivATI_remap_index },
- { 15634, AlphaFragmentOp1ATI_remap_index },
- { 25633, AlphaFragmentOp2ATI_remap_index },
- { 24706, AlphaFragmentOp3ATI_remap_index },
- { 29863, BeginFragmentShaderATI_remap_index },
- { 31231, BindFragmentShaderATI_remap_index },
- { 23801, ColorFragmentOp1ATI_remap_index },
- { 4345, ColorFragmentOp2ATI_remap_index },
- { 31572, ColorFragmentOp3ATI_remap_index },
- { 5485, DeleteFragmentShaderATI_remap_index },
- { 33247, EndFragmentShaderATI_remap_index },
- { 32493, GenFragmentShadersATI_remap_index },
- { 25506, PassTexCoordATI_remap_index },
- { 6943, SampleMapATI_remap_index },
- { 27080, SetFragmentShaderConstantATI_remap_index },
- { 363, PointParameteriNV_remap_index },
- { 14229, PointParameterivNV_remap_index },
- { 28798, ActiveStencilFaceEXT_remap_index },
- { 27526, BindVertexArrayAPPLE_remap_index },
- { 2737, DeleteVertexArraysAPPLE_remap_index },
- { 18079, GenVertexArraysAPPLE_remap_index },
- { 23447, IsVertexArrayAPPLE_remap_index },
- { 819, GetProgramNamedParameterdvNV_remap_index },
- { 3562, GetProgramNamedParameterfvNV_remap_index },
- { 27000, ProgramNamedParameter4dNV_remap_index },
- { 14588, ProgramNamedParameter4dvNV_remap_index },
- { 8882, ProgramNamedParameter4fNV_remap_index },
- { 11753, ProgramNamedParameter4fvNV_remap_index },
- { 16977, PrimitiveRestartIndexNV_remap_index },
- { 30721, PrimitiveRestartNV_remap_index },
- { 24377, DepthBoundsEXT_remap_index },
- { 1159, BlendEquationSeparateEXT_remap_index },
- { 14789, BindFramebufferEXT_remap_index },
- { 25726, BindRenderbufferEXT_remap_index },
- { 9646, CheckFramebufferStatusEXT_remap_index },
- { 22698, DeleteFramebuffersEXT_remap_index },
- { 31829, DeleteRenderbuffersEXT_remap_index },
- { 13505, FramebufferRenderbufferEXT_remap_index },
- { 13694, FramebufferTexture1DEXT_remap_index },
- { 11547, FramebufferTexture2DEXT_remap_index },
- { 11167, FramebufferTexture3DEXT_remap_index },
- { 23313, GenFramebuffersEXT_remap_index },
- { 17503, GenRenderbuffersEXT_remap_index },
- { 6679, GenerateMipmapEXT_remap_index },
- { 21775, GetFramebufferAttachmentParameterivEXT_remap_index },
- { 32399, GetRenderbufferParameterivEXT_remap_index },
- { 20514, IsFramebufferEXT_remap_index },
- { 33146, IsRenderbufferEXT_remap_index },
- { 8157, RenderbufferStorageEXT_remap_index },
- { 695, BlitFramebufferEXT_remap_index },
- { 14374, BufferParameteriAPPLE_remap_index },
- { 19366, FlushMappedBufferRangeAPPLE_remap_index },
- { 1815, BindFragDataLocationEXT_remap_index },
- { 24490, GetFragDataLocationEXT_remap_index },
- { 10606, GetUniformuivEXT_remap_index },
- { 2933, GetVertexAttribIivEXT_remap_index },
- { 4195, GetVertexAttribIuivEXT_remap_index },
- { 12033, Uniform1uiEXT_remap_index },
- { 27971, Uniform1uivEXT_remap_index },
- { 22296, Uniform2uiEXT_remap_index },
- { 4309, Uniform2uivEXT_remap_index },
- { 29238, Uniform3uiEXT_remap_index },
- { 14735, Uniform3uivEXT_remap_index },
- { 3486, Uniform4uiEXT_remap_index },
- { 8658, Uniform4uivEXT_remap_index },
- { 18467, VertexAttribI1iEXT_remap_index },
- { 965, VertexAttribI1ivEXT_remap_index },
- { 2516, VertexAttribI1uiEXT_remap_index },
- { 12775, VertexAttribI1uivEXT_remap_index },
- { 81, VertexAttribI2iEXT_remap_index },
- { 23913, VertexAttribI2ivEXT_remap_index },
- { 5273, VertexAttribI2uiEXT_remap_index },
- { 4728, VertexAttribI2uivEXT_remap_index },
- { 26601, VertexAttribI3iEXT_remap_index },
- { 30533, VertexAttribI3ivEXT_remap_index },
- { 3340, VertexAttribI3uiEXT_remap_index },
- { 30429, VertexAttribI3uivEXT_remap_index },
- { 22026, VertexAttribI4bvEXT_remap_index },
- { 14667, VertexAttribI4iEXT_remap_index },
- { 32098, VertexAttribI4ivEXT_remap_index },
- { 13408, VertexAttribI4svEXT_remap_index },
- { 16529, VertexAttribI4ubvEXT_remap_index },
- { 16228, VertexAttribI4uiEXT_remap_index },
- { 5419, VertexAttribI4uivEXT_remap_index },
- { 11330, VertexAttribI4usvEXT_remap_index },
- { 18564, VertexAttribIPointerEXT_remap_index },
- { 3027, FramebufferTextureLayerEXT_remap_index },
- { 5660, ColorMaskIndexedEXT_remap_index },
- { 18981, DisableIndexedEXT_remap_index },
- { 26646, EnableIndexedEXT_remap_index },
- { 21730, GetBooleanIndexedvEXT_remap_index },
- { 10941, GetIntegerIndexedvEXT_remap_index },
- { 22774, IsEnabledIndexedEXT_remap_index },
- { 22674, ClearColorIiEXT_remap_index },
- { 3436, ClearColorIuiEXT_remap_index },
- { 9856, GetTexParameterIivEXT_remap_index },
- { 5908, GetTexParameterIuivEXT_remap_index },
- { 2983, TexParameterIivEXT_remap_index },
- { 26468, TexParameterIuivEXT_remap_index },
- { 4596, BeginConditionalRenderNV_remap_index },
- { 25456, EndConditionalRenderNV_remap_index },
- { 9293, BeginTransformFeedbackEXT_remap_index },
- { 19016, BindBufferBaseEXT_remap_index },
- { 18875, BindBufferOffsetEXT_remap_index },
- { 12221, BindBufferRangeEXT_remap_index },
- { 14289, EndTransformFeedbackEXT_remap_index },
- { 10804, GetTransformFeedbackVaryingEXT_remap_index },
- { 20819, TransformFeedbackVaryingsEXT_remap_index },
- { 29585, ProvokingVertexEXT_remap_index },
- { 10752, GetTexParameterPointervAPPLE_remap_index },
- { 5047, TextureRangeAPPLE_remap_index },
- { 11619, GetObjectParameterivAPPLE_remap_index },
- { 19941, ObjectPurgeableAPPLE_remap_index },
- { 5702, ObjectUnpurgeableAPPLE_remap_index },
- { 17325, ActiveProgramEXT_remap_index },
- { 17296, CreateShaderProgramEXT_remap_index },
- { 28583, UseShaderProgramEXT_remap_index },
- { 16508, TextureBarrierNV_remap_index },
- { 28824, StencilFuncSeparateATI_remap_index },
- { 18168, ProgramEnvParameters4fvEXT_remap_index },
- { 17190, ProgramLocalParameters4fvEXT_remap_index },
- { 14157, GetQueryObjecti64vEXT_remap_index },
- { 10354, GetQueryObjectui64vEXT_remap_index },
- { 23870, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 12139, EGLImageTargetTexture2DOES_remap_index },
- { -1, -1 }
-};
-
-/* these functions are in the ABI, but have alternative names */
-static const struct gl_function_remap MESA_alt_functions[] = {
- /* from GL_EXT_blend_color */
- { 2655, _gloffset_BlendColor },
- /* from GL_EXT_blend_minmax */
- { 11224, _gloffset_BlendEquation },
- /* from GL_EXT_color_subtable */
- { 17088, _gloffset_ColorSubTable },
- { 31761, _gloffset_CopyColorSubTable },
- /* from GL_EXT_convolution */
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8506, _gloffset_ConvolutionFilter2D },
- { 8708, _gloffset_ConvolutionParameteriv },
- { 9168, _gloffset_ConvolutionParameterfv },
- { 20662, _gloffset_GetSeparableFilter },
- { 24145, _gloffset_SeparableFilter2D },
- { 25008, _gloffset_ConvolutionParameteri },
- { 25131, _gloffset_ConvolutionParameterf },
- { 26835, _gloffset_GetConvolutionParameterfv },
- { 27692, _gloffset_GetConvolutionFilter },
- { 30125, _gloffset_CopyConvolutionFilter2D },
- /* from GL_EXT_copy_texture */
- { 15148, _gloffset_CopyTexSubImage3D },
- { 16775, _gloffset_CopyTexImage2D },
- { 24616, _gloffset_CopyTexImage1D },
- { 27373, _gloffset_CopyTexSubImage2D },
- { 29763, _gloffset_CopyTexSubImage1D },
- /* from GL_EXT_draw_range_elements */
- { 9505, _gloffset_DrawRangeElements },
- /* from GL_EXT_histogram */
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 10002, _gloffset_GetMinmax },
- { 15482, _gloffset_GetHistogramParameterfv },
- { 24541, _gloffset_GetMinmaxParameteriv },
- { 26725, _gloffset_ResetMinmax },
- { 27589, _gloffset_GetHistogramParameteriv },
- { 28758, _gloffset_GetHistogram },
- { 31347, _gloffset_Minmax },
- { 32893, _gloffset_GetMinmaxParameterfv },
- /* from GL_EXT_paletted_texture */
- { 8368, _gloffset_ColorTable },
- { 15328, _gloffset_GetColorTable },
- { 23060, _gloffset_GetColorTableParameterfv },
- { 25187, _gloffset_GetColorTableParameteriv },
- /* from GL_EXT_subtexture */
- { 7089, _gloffset_TexSubImage1D },
- { 10679, _gloffset_TexSubImage2D },
- /* from GL_EXT_texture3D */
- { 1774, _gloffset_TexImage3D },
- { 22829, _gloffset_TexSubImage3D },
- /* from GL_EXT_texture_object */
- { 3290, _gloffset_PrioritizeTextures },
- { 7538, _gloffset_AreTexturesResident },
- { 13612, _gloffset_GenTextures },
- { 15814, _gloffset_DeleteTextures },
- { 19647, _gloffset_IsTexture },
- { 29828, _gloffset_BindTexture },
- /* from GL_EXT_vertex_array */
- { 24317, _gloffset_ArrayElement },
- { 30935, _gloffset_GetPointerv },
- { 32520, _gloffset_DrawArrays },
- /* from GL_SGI_color_table */
- { 7656, _gloffset_ColorTableParameteriv },
- { 8368, _gloffset_ColorTable },
- { 15328, _gloffset_GetColorTable },
- { 15438, _gloffset_CopyColorTable },
- { 19508, _gloffset_ColorTableParameterfv },
- { 23060, _gloffset_GetColorTableParameterfv },
- { 25187, _gloffset_GetColorTableParameteriv },
- /* from GL_VERSION_1_3 */
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8324, _gloffset_MultiTexCoord2fARB },
- { 10384, _gloffset_MultiTexCoord3fvARB },
- { 10986, _gloffset_MultiTexCoord4sARB },
- { 11667, _gloffset_MultiTexCoord2dvARB },
- { 12082, _gloffset_MultiTexCoord1svARB },
- { 12454, _gloffset_MultiTexCoord3svARB },
- { 12515, _gloffset_MultiTexCoord4iARB },
- { 13316, _gloffset_MultiTexCoord3iARB },
- { 14186, _gloffset_MultiTexCoord1dARB },
- { 14403, _gloffset_MultiTexCoord3dvARB },
- { 15682, _gloffset_MultiTexCoord3ivARB },
- { 15727, _gloffset_MultiTexCoord2sARB },
- { 17145, _gloffset_MultiTexCoord4ivARB },
- { 19158, _gloffset_ClientActiveTextureARB },
- { 21458, _gloffset_MultiTexCoord2dARB },
- { 21895, _gloffset_MultiTexCoord4dvARB },
- { 22251, _gloffset_MultiTexCoord4fvARB },
- { 23201, _gloffset_MultiTexCoord3fARB },
- { 25771, _gloffset_MultiTexCoord4dARB },
- { 26037, _gloffset_MultiTexCoord1sARB },
- { 26241, _gloffset_MultiTexCoord1dvARB },
- { 27217, _gloffset_MultiTexCoord1ivARB },
- { 27310, _gloffset_MultiTexCoord2ivARB },
- { 27649, _gloffset_MultiTexCoord1iARB },
- { 29033, _gloffset_MultiTexCoord4svARB },
- { 29627, _gloffset_MultiTexCoord1fARB },
- { 29890, _gloffset_MultiTexCoord4fARB },
- { 32354, _gloffset_MultiTexCoord2fvARB },
- { -1, -1 }
-};
-
-#endif /* need_MESA_remap_table */
-
-#if defined(need_GL_3DFX_tbuffer)
-static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 9226, -1 }, /* TbufferMask3DFX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_APPLE_flush_buffer_range)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_APPLE_object_purgeable)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_APPLE_object_purgeable_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_APPLE_texture_range)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_APPLE_texture_range_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_APPLE_vertex_array_object)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_ES2_compatibility)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_color_buffer_float)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_color_buffer_float_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_copy_buffer)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_draw_buffers)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_draw_buffers_blend)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_draw_buffers_blend_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_draw_elements_base_vertex)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_draw_instanced)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_draw_instanced_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_framebuffer_object)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_geometry_shader4)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 12418, -1 }, /* FramebufferTextureLayer */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_instanced_arrays)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_instanced_arrays_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_map_buffer_range)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_matrix_palette)
-static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3773, -1 }, /* MatrixIndexusvARB */
- { 13137, -1 }, /* MatrixIndexuivARB */
- { 14558, -1 }, /* MatrixIndexPointerARB */
- { 19896, -1 }, /* CurrentPaletteMatrixARB */
- { 22945, -1 }, /* MatrixIndexubvARB */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_multisample)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_multisample_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_occlusion_query)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_point_parameters)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_point_parameters_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_provoking_vertex)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_shader_objects)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_shader_objects_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_sync)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_sync_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_texture_buffer_object)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_texture_buffer_object_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_texture_compression)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_texture_compression_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_transform_feedback2)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_transform_feedback2_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_transpose_matrix)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_array_object)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_blend)
-static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2396, -1 }, /* WeightubvARB */
- { 6567, -1 }, /* WeightivARB */
- { 11089, -1 }, /* WeightPointerARB */
- { 13904, -1 }, /* WeightfvARB */
- { 17664, -1 }, /* WeightbvARB */
- { 21126, -1 }, /* WeightusvARB */
- { 24071, -1 }, /* VertexBlendARB */
- { 29711, -1 }, /* WeightsvARB */
- { 31811, -1 }, /* WeightdvARB */
- { 32554, -1 }, /* WeightuivARB */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_buffer_object)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_program)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_vertex_program_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_vertex_shader)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ARB_window_pos)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ARB_window_pos_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ATI_blend_equation_separate)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ATI_draw_buffers)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ATI_envmap_bumpmap)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ATI_fragment_shader)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_ATI_separate_stencil)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_color)
-static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2655, _gloffset_BlendColor },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_equation_separate)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_func_separate)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_blend_minmax)
-static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 11224, _gloffset_BlendEquation },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_color_subtable)
-static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 17088, _gloffset_ColorSubTable },
- { 31761, _gloffset_CopyColorSubTable },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_compiled_vertex_array)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_convolution)
-static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8506, _gloffset_ConvolutionFilter2D },
- { 8708, _gloffset_ConvolutionParameteriv },
- { 9168, _gloffset_ConvolutionParameterfv },
- { 20662, _gloffset_GetSeparableFilter },
- { 24145, _gloffset_SeparableFilter2D },
- { 25008, _gloffset_ConvolutionParameteri },
- { 25131, _gloffset_ConvolutionParameterf },
- { 26835, _gloffset_GetConvolutionParameterfv },
- { 27692, _gloffset_GetConvolutionFilter },
- { 30125, _gloffset_CopyConvolutionFilter2D },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_coordinate_frame)
-static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10523, -1 }, /* TangentPointerEXT */
- { 12573, -1 }, /* Binormal3ivEXT */
- { 13269, -1 }, /* Tangent3sEXT */
- { 14623, -1 }, /* Tangent3fvEXT */
- { 18856, -1 }, /* Tangent3dvEXT */
- { 19594, -1 }, /* Binormal3bvEXT */
- { 20715, -1 }, /* Binormal3dEXT */
- { 22877, -1 }, /* Tangent3fEXT */
- { 25080, -1 }, /* Binormal3sEXT */
- { 25548, -1 }, /* Tangent3ivEXT */
- { 25567, -1 }, /* Tangent3dEXT */
- { 26514, -1 }, /* Binormal3svEXT */
- { 27115, -1 }, /* Binormal3fEXT */
- { 28023, -1 }, /* Binormal3dvEXT */
- { 29290, -1 }, /* Tangent3iEXT */
- { 30410, -1 }, /* Tangent3bvEXT */
- { 30970, -1 }, /* Tangent3bEXT */
- { 31534, -1 }, /* Binormal3fvEXT */
- { 32253, -1 }, /* BinormalPointerEXT */
- { 32658, -1 }, /* Tangent3svEXT */
- { 33095, -1 }, /* Binormal3bEXT */
- { 33272, -1 }, /* Binormal3iEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_copy_texture)
-static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 15148, _gloffset_CopyTexSubImage3D },
- { 16775, _gloffset_CopyTexImage2D },
- { 24616, _gloffset_CopyTexImage1D },
- { 27373, _gloffset_CopyTexSubImage2D },
- { 29763, _gloffset_CopyTexSubImage1D },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_cull_vertex)
-static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8857, -1 }, /* CullParameterdvEXT */
- { 11712, -1 }, /* CullParameterfvEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_depth_bounds_test)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_draw_buffers2)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_draw_instanced)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_draw_range_elements)
-static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9505, _gloffset_DrawRangeElements },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_fog_coord)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_fog_coord_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_framebuffer_blit)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_framebuffer_multisample)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_framebuffer_object)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_gpu_program_parameters)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_gpu_shader4)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_histogram)
-static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 10002, _gloffset_GetMinmax },
- { 15482, _gloffset_GetHistogramParameterfv },
- { 24541, _gloffset_GetMinmaxParameteriv },
- { 26725, _gloffset_ResetMinmax },
- { 27589, _gloffset_GetHistogramParameteriv },
- { 28758, _gloffset_GetHistogram },
- { 31347, _gloffset_Minmax },
- { 32893, _gloffset_GetMinmaxParameterfv },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_index_func)
-static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 11498, -1 }, /* IndexFuncEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_index_material)
-static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 21213, -1 }, /* IndexMaterialEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_light_texture)
-static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 26534, -1 }, /* ApplyTextureEXT */
- { 26679, -1 }, /* TextureMaterialEXT */
- { 26704, -1 }, /* TextureLightEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_multi_draw_arrays)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_multisample)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_multisample_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_paletted_texture)
-static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 8368, _gloffset_ColorTable },
- { 15328, _gloffset_GetColorTable },
- { 23060, _gloffset_GetColorTableParameterfv },
- { 25187, _gloffset_GetColorTableParameteriv },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_pixel_transform)
-static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 21860, -1 }, /* PixelTransformParameterfEXT */
- { 21940, -1 }, /* PixelTransformParameteriEXT */
- { 30685, -1 }, /* PixelTransformParameterfvEXT */
- { 32217, -1 }, /* PixelTransformParameterivEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_point_parameters)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_point_parameters_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_polygon_offset)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_provoking_vertex)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_secondary_color)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_secondary_color_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_separate_shader_objects)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_separate_shader_objects_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_stencil_two_side)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_subtexture)
-static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 7089, _gloffset_TexSubImage1D },
- { 10679, _gloffset_TexSubImage2D },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture3D)
-static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1774, _gloffset_TexImage3D },
- { 22829, _gloffset_TexSubImage3D },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture_array)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_texture_array_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture_integer)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture_object)
-static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3290, _gloffset_PrioritizeTextures },
- { 7538, _gloffset_AreTexturesResident },
- { 13612, _gloffset_GenTextures },
- { 15814, _gloffset_DeleteTextures },
- { 19647, _gloffset_IsTexture },
- { 29828, _gloffset_BindTexture },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_texture_perturb_normal)
-static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 13854, -1 }, /* TextureNormalEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_timer_query)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_timer_query_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_transform_feedback)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_vertex_array)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 24317, _gloffset_ArrayElement },
- { 30935, _gloffset_GetPointerv },
- { 32520, _gloffset_DrawArrays },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_EXT_vertex_weighting)
-static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 19677, -1 }, /* VertexWeightfvEXT */
- { 27058, -1 }, /* VertexWeightfEXT */
- { 28727, -1 }, /* VertexWeightPointerEXT */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_HP_image_transform)
-static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2327, -1 }, /* GetImageTransformParameterfvHP */
- { 3739, -1 }, /* ImageTransformParameterfHP */
- { 10217, -1 }, /* ImageTransformParameterfvHP */
- { 11967, -1 }, /* ImageTransformParameteriHP */
- { 12308, -1 }, /* GetImageTransformParameterivHP */
- { 19741, -1 }, /* ImageTransformParameterivHP */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_IBM_multimode_draw_arrays)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_IBM_vertex_array_lists)
-static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4379, -1 }, /* SecondaryColorPointerListIBM */
- { 6021, -1 }, /* NormalPointerListIBM */
- { 7712, -1 }, /* FogCoordPointerListIBM */
- { 8019, -1 }, /* VertexPointerListIBM */
- { 11888, -1 }, /* ColorPointerListIBM */
- { 13376, -1 }, /* TexCoordPointerListIBM */
- { 13876, -1 }, /* IndexPointerListIBM */
- { 32836, -1 }, /* EdgeFlagPointerListIBM */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_INGR_blend_func_separate)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_INTEL_parallel_arrays)
-static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 12716, -1 }, /* VertexPointervINTEL */
- { 15575, -1 }, /* ColorPointervINTEL */
- { 30099, -1 }, /* NormalPointervINTEL */
- { 30617, -1 }, /* TexCoordPointervINTEL */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_MESA_resize_buffers)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_MESA_shader_debug)
-static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1638, -1 }, /* GetDebugLogLengthMESA */
- { 3461, -1 }, /* ClearDebugLogMESA */
- { 4540, -1 }, /* GetDebugLogMESA */
- { 31128, -1 }, /* CreateDebugObjectMESA */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_MESA_window_pos)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_MESA_window_pos_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_condtitional_render)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_evaluators)
-static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6751, -1 }, /* GetMapAttribParameterivNV */
- { 8474, -1 }, /* MapControlPointsNV */
- { 8573, -1 }, /* MapParameterfvNV */
- { 10662, -1 }, /* EvalMapsNV */
- { 17262, -1 }, /* GetMapAttribParameterfvNV */
- { 17479, -1 }, /* MapParameterivNV */
- { 24931, -1 }, /* GetMapParameterivNV */
- { 25429, -1 }, /* GetMapParameterfvNV */
- { 29414, -1 }, /* GetMapControlPointsNV */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_fence)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_fence_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_fragment_program)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_fragment_program_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_point_sprite)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_point_sprite_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_primitive_restart)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_primitive_restart_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_register_combiners)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_register_combiners2)
-static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 15967, -1 }, /* CombinerStageParameterfvNV */
- { 16363, -1 }, /* GetCombinerStageParameterfvNV */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_texture_barrier)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_texture_barrier_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_vertex_array_range)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_NV_vertex_program)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_NV_vertex_program_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_OES_EGL_image)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_PGI_misc_hints)
-static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 8694, -1 }, /* HintPGI */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_detail_texture)
-static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 16336, -1 }, /* GetDetailTexFuncSGIS */
- { 16720, -1 }, /* DetailTexFuncSGIS */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_fog_function)
-static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 27355, -1 }, /* FogFuncSGIS */
- { 28076, -1 }, /* GetFogFuncSGIS */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_multisample)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_SGIS_multisample_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_pixel_texture)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_point_parameters)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_sharpen_texture)
-static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6812, -1 }, /* GetSharpenTexFuncSGIS */
- { 22225, -1 }, /* SharpenTexFuncSGIS */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_texture4D)
-static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 1010, -1 }, /* TexImage4DSGIS */
- { 15883, -1 }, /* TexSubImage4DSGIS */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_texture_color_mask)
-static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 15281, -1 }, /* TextureColorMaskSGIS */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIS_texture_filter4)
-static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6989, -1 }, /* GetTexFilterFuncSGIS */
- { 16482, -1 }, /* TexFilterFuncSGIS */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_async)
-static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3387, -1 }, /* AsyncMarkerSGIX */
- { 4519, -1 }, /* FinishAsyncSGIX */
- { 5466, -1 }, /* PollAsyncSGIX */
- { 22406, -1 }, /* DeleteAsyncMarkersSGIX */
- { 22461, -1 }, /* IsAsyncMarkerSGIX */
- { 32633, -1 }, /* GenAsyncMarkersSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_flush_raster)
-static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 7366, -1 }, /* FlushRasterSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_fragment_lighting)
-static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2625, -1 }, /* FragmentMaterialfvSGIX */
- { 5370, -1 }, /* FragmentLightiSGIX */
- { 8086, -1 }, /* FragmentMaterialfSGIX */
- { 8247, -1 }, /* GetFragmentLightivSGIX */
- { 9120, -1 }, /* FragmentLightModeliSGIX */
- { 10725, -1 }, /* FragmentLightivSGIX */
- { 11032, -1 }, /* GetFragmentMaterialivSGIX */
- { 16276, -1 }, /* GetFragmentMaterialfvSGIX */
- { 19564, -1 }, /* FragmentLightModelfSGIX */
- { 19864, -1 }, /* FragmentColorMaterialSGIX */
- { 20281, -1 }, /* FragmentMaterialiSGIX */
- { 21541, -1 }, /* LightEnviSGIX */
- { 23152, -1 }, /* FragmentLightModelfvSGIX */
- { 23487, -1 }, /* FragmentLightfvSGIX */
- { 28460, -1 }, /* FragmentLightModelivSGIX */
- { 28609, -1 }, /* FragmentLightfSGIX */
- { 31504, -1 }, /* GetFragmentLightfvSGIX */
- { 33116, -1 }, /* FragmentMaterialivSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_framezoom)
-static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 22484, -1 }, /* FrameZoomSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_igloo_interface)
-static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 28917, -1 }, /* IglooInterfaceSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_instruments)
-static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2805, -1 }, /* ReadInstrumentsSGIX */
- { 6585, -1 }, /* PollInstrumentsSGIX */
- { 10583, -1 }, /* GetInstrumentsSGIX */
- { 12974, -1 }, /* StartInstrumentsSGIX */
- { 16001, -1 }, /* StopInstrumentsSGIX */
- { 17901, -1 }, /* InstrumentsBufferSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_list_priority)
-static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1241, -1 }, /* ListParameterfSGIX */
- { 3089, -1 }, /* GetListParameterfvSGIX */
- { 17792, -1 }, /* ListParameteriSGIX */
- { 18806, -1 }, /* ListParameterfvSGIX */
- { 20947, -1 }, /* ListParameterivSGIX */
- { 32677, -1 }, /* GetListParameterivSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_pixel_texture)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 16101, -1 }, /* DeformSGIX */
- { 24429, -1 }, /* DeformationMap3fSGIX */
- { 31392, -1 }, /* DeformationMap3dSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_reference_plane)
-static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 14832, -1 }, /* ReferencePlaneSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_sprite)
-static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9618, -1 }, /* SpriteParameterfvSGIX */
- { 20736, -1 }, /* SpriteParameteriSGIX */
- { 26759, -1 }, /* SpriteParameterfSGIX */
- { 29557, -1 }, /* SpriteParameterivSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGIX_tag_sample_buffer)
-static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 20795, -1 }, /* TagSampleBufferSGIX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SGI_color_table)
-static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7656, _gloffset_ColorTableParameteriv },
- { 8368, _gloffset_ColorTable },
- { 15328, _gloffset_GetColorTable },
- { 15438, _gloffset_CopyColorTable },
- { 19508, _gloffset_ColorTableParameterfv },
- { 23060, _gloffset_GetColorTableParameterfv },
- { 25187, _gloffset_GetColorTableParameteriv },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SUNX_constant_data)
-static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 31482, -1 }, /* FinishTextureSUNX */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SUN_global_alpha)
-static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3408, -1 }, /* GlobalAlphaFactorubSUN */
- { 4818, -1 }, /* GlobalAlphaFactoriSUN */
- { 6610, -1 }, /* GlobalAlphaFactordSUN */
- { 9702, -1 }, /* GlobalAlphaFactoruiSUN */
- { 10174, -1 }, /* GlobalAlphaFactorbSUN */
- { 13289, -1 }, /* GlobalAlphaFactorfSUN */
- { 13453, -1 }, /* GlobalAlphaFactorusSUN */
- { 22747, -1 }, /* GlobalAlphaFactorsSUN */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SUN_mesh_array)
-static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 29348, -1 }, /* DrawMeshArraysSUN */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SUN_triangle_list)
-static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4493, -1 }, /* ReplacementCodeubSUN */
- { 6369, -1 }, /* ReplacementCodeubvSUN */
- { 19229, -1 }, /* ReplacementCodeusvSUN */
- { 19417, -1 }, /* ReplacementCodePointerSUN */
- { 21605, -1 }, /* ReplacementCodeuiSUN */
- { 22435, -1 }, /* ReplacementCodeusSUN */
- { 30014, -1 }, /* ReplacementCodeuivSUN */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_SUN_vertex)
-static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2874, -1 }, /* Color4ubVertex3fvSUN */
- { 4652, -1 }, /* Color4ubVertex3fSUN */
- { 4775, -1 }, /* TexCoord2fVertex3fSUN */
- { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 7044, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7403, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 8115, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8919, -1 }, /* Color3fVertex3fSUN */
- { 10110, -1 }, /* Color3fVertex3fvSUN */
- { 10548, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 11377, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 12837, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 14448, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 14974, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 16026, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 16441, -1 }, /* Color4ubVertex2fvSUN */
- { 16745, -1 }, /* Normal3fVertex3fSUN */
- { 17842, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 18203, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 19058, -1 }, /* TexCoord2fVertex3fvSUN */
- { 19834, -1 }, /* Color4ubVertex2fSUN */
- { 20072, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 22071, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 22503, -1 }, /* Normal3fVertex3fvSUN */
- { 22969, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 23978, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 26080, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 27471, -1 }, /* TexCoord4fVertex4fSUN */
- { 27917, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 28304, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 28431, -1 }, /* TexCoord4fVertex4fvSUN */
- { 29165, -1 }, /* ReplacementCodeuiVertex3fSUN */
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_1_3)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8324, _gloffset_MultiTexCoord2fARB },
- { 10384, _gloffset_MultiTexCoord3fvARB },
- { 10986, _gloffset_MultiTexCoord4sARB },
- { 11667, _gloffset_MultiTexCoord2dvARB },
- { 12082, _gloffset_MultiTexCoord1svARB },
- { 12454, _gloffset_MultiTexCoord3svARB },
- { 12515, _gloffset_MultiTexCoord4iARB },
- { 13316, _gloffset_MultiTexCoord3iARB },
- { 14186, _gloffset_MultiTexCoord1dARB },
- { 14403, _gloffset_MultiTexCoord3dvARB },
- { 15682, _gloffset_MultiTexCoord3ivARB },
- { 15727, _gloffset_MultiTexCoord2sARB },
- { 17145, _gloffset_MultiTexCoord4ivARB },
- { 19158, _gloffset_ClientActiveTextureARB },
- { 21458, _gloffset_MultiTexCoord2dARB },
- { 21895, _gloffset_MultiTexCoord4dvARB },
- { 22251, _gloffset_MultiTexCoord4fvARB },
- { 23201, _gloffset_MultiTexCoord3fARB },
- { 25771, _gloffset_MultiTexCoord4dARB },
- { 26037, _gloffset_MultiTexCoord1sARB },
- { 26241, _gloffset_MultiTexCoord1dvARB },
- { 27217, _gloffset_MultiTexCoord1ivARB },
- { 27310, _gloffset_MultiTexCoord2ivARB },
- { 27649, _gloffset_MultiTexCoord1iARB },
- { 29033, _gloffset_MultiTexCoord4svARB },
- { 29627, _gloffset_MultiTexCoord1fARB },
- { 29890, _gloffset_MultiTexCoord4fARB },
- { 32354, _gloffset_MultiTexCoord2fvARB },
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_1_4)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_1_4_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_1_5)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_1_5_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_2_0)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_2_0_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_2_1)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_2_1_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_3_0)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_3_0_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_3_1)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_3_1_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_3_2)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_3_2_functions[] = {
- { -1, -1 }
-};
-#endif
-
-#if defined(need_GL_VERSION_3_3)
-/* functions defined in MESA_remap_table_functions are excluded */
-static const struct gl_function_remap GL_VERSION_3_3_functions[] = {
- { -1, -1 }
-};
-#endif
-
+/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "main/dispatch.h" +#include "main/remap.h" + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix3fv\0" + "glUniformMatrix3fvARB\0" + "\0" + /* _mesa_function_pool[64]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2i\0" + "\0" + /* _mesa_function_pool[125]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[145]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[165]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[179]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[199]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */ + "fi\0" + "glSampleCoverage\0" + "glSampleCoverageARB\0" + "\0" + /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */ + "ii\0" + "glBeginQuery\0" + "glBeginQueryARB\0" + "\0" + /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */ + "ii\0" + "glPointParameteri\0" + "glPointParameteriNV\0" + "\0" + /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */ + "iip\0" + "glGetProgramiv\0" + "\0" + /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iEXT\0" + "\0" + /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */ + "fff\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fMESA\0" + "\0" + /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[604]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */ + "i\0" + "glActiveTexture\0" + "glActiveTextureARB\0" + "\0" + /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */ + "iiiiiiiiii\0" + "glBlitFramebuffer\0" + "glBlitFramebufferEXT\0" + "\0" + /* _mesa_function_pool[746]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[762]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4ubvNV\0" + "\0" + /* _mesa_function_pool[803]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterdvNV\0" + "\0" + /* _mesa_function_pool[856]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "glHistogramEXT\0" + "\0" + /* _mesa_function_pool[889]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[905]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */ + "iiii\0" + "glFramebufferTexture\0" + "\0" + /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1iv\0" + "\0" + /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */ + "iiiiiiiiiip\0" + "glTexImage4DSGIS\0" + "\0" + /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */ + "p\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2dvMESA\0" + "\0" + /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */ + "ii\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateEXT\0" + "glBlendEquationSeparateATI\0" + "\0" + /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */ + "iif\0" + "glListParameterfSGIX\0" + "\0" + /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bEXT\0" + "\0" + /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + "pppp\0" + "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[1379]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[1394]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */ + "ip\0" + "glVertexAttrib4svNV\0" + "\0" + /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */ + "iiip\0" + "glGetBufferSubData\0" + "glGetBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "glBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1577]: AttachShader (will be remapped) */ + "ii\0" + "glAttachShader\0" + "\0" + /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */ + "iff\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fARB\0" + "\0" + /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */ + "iii\0" + "glGetDebugLogLengthMESA\0" + "\0" + /* _mesa_function_pool[1667]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */ + "ifff\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fARB\0" + "\0" + /* _mesa_function_pool[1726]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */ + "iip\0" + "glGetQueryiv\0" + "glGetQueryivARB\0" + "\0" + /* _mesa_function_pool[1774]: TexImage3D (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3D\0" + "glTexImage3DEXT\0" + "\0" + /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */ + "iip\0" + "glBindFragDataLocationEXT\0" + "glBindFragDataLocation\0" + "\0" + /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + "pp\0" + "glReplacementCodeuiVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[1927]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */ + "iip\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectivARB\0" + "\0" + /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage2DARB\0" + "\0" + /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */ + "iiiiiiiiii\0" + "glCombinerOutputNV\0" + "\0" + /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3fvNV\0" + "\0" + /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */ + "iff\0" + "glUniform2f\0" + "glUniform2fARB\0" + "\0" + /* _mesa_function_pool[2205]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */ + "ip\0" + "glVertexAttrib1sv\0" + "glVertexAttrib1svARB\0" + "\0" + /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1dvNV\0" + "\0" + /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */ + "iip\0" + "glUniform2iv\0" + "glUniform2ivARB\0" + "\0" + /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[2365]: Normal3bv (offset 53) */ + "p\0" + "glNormal3bv\0" + "\0" + /* _mesa_function_pool[2380]: TexGeniv (offset 193) */ + "iip\0" + "glTexGeniv\0" + "\0" + /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */ + "ip\0" + "glWeightubvARB\0" + "\0" + /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib1fvNV\0" + "\0" + /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */ + "iiiii\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1ui\0" + "\0" + /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */ + "i\0" + "glDeleteSync\0" + "\0" + /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[2655]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "glBlendColorEXT\0" + "\0" + /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix4fv\0" + "glUniformMatrix4fvARB\0" + "\0" + /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArrays\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */ + "iii\0" + "glTexBuffer\0" + "\0" + /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */ + "i\0" + "glReadInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[2830]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x4fv\0" + "\0" + /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */ + "pp\0" + "glColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[2901]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[2916]: PassThrough (offset 199) */ + "f\0" + "glPassThrough\0" + "\0" + /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIiv\0" + "\0" + /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */ + "iip\0" + "glTexParameterIivEXT\0" + "glTexParameterIiv\0" + "\0" + /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTextureLayer\0" + "glFramebufferTextureLayerEXT\0" + "\0" + /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */ + "iip\0" + "glGetListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[3119]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4NusvARB\0" + "\0" + /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */ + "p\0" + "glWindowPos4svMESA\0" + "\0" + /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */ + "\0" + "glCreateProgramObjectARB\0" + "\0" + /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */ + "ip\0" + "glDeleteTransformFeedbacks\0" + "\0" + /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4x3fv\0" + "\0" + /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */ + "ipp\0" + "glPrioritizeTextures\0" + "glPrioritizeTexturesEXT\0" + "\0" + /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3ui\0" + "\0" + /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */ + "i\0" + "glAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorubSUN\0" + "\0" + /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */ + "iiii\0" + "glClearColorIuiEXT\0" + "\0" + /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */ + "iii\0" + "glClearDebugLogMESA\0" + "\0" + /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */ + "iiiii\0" + "glUniform4uiEXT\0" + "glUniform4ui\0" + "\0" + /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */ + "i\0" + "glResetHistogram\0" + "glResetHistogramEXT\0" + "\0" + /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterfvNV\0" + "\0" + /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */ + "if\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfEXT\0" + "glPointParameterfSGIS\0" + "\0" + /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */ + "i\0" + "glLoadIdentityDeformationMapSGIX\0" + "\0" + /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */ + "ip\0" + "glGenFencesNV\0" + "\0" + /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */ + "iif\0" + "glImageTransformParameterfHP\0" + "\0" + /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */ + "ip\0" + "glMatrixIndexusvARB\0" + "\0" + /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */ + "iiipi\0" + "glDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glDisableVertexAttribArray\0" + "glDisableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */ + "p\0" + "glVertex4dv\0" + "\0" + /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */ + "ii\0" + "glStencilMaskSeparate\0" + "\0" + /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramLocalParameter4dARB\0" + "\0" + /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexImage3D\0" + "glCompressedTexImage3DARB\0" + "\0" + /* _mesa_function_pool[4044]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "glGetConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[4122]: DeleteSamplers (will be remapped) */ + "ip\0" + "glDeleteSamplers\0" + "\0" + /* _mesa_function_pool[4143]: VertexAttrib1fARB (will be remapped) */ + "if\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fARB\0" + "\0" + /* _mesa_function_pool[4184]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[4199]: TestFenceNV (will be remapped) */ + "i\0" + "glTestFenceNV\0" + "\0" + /* _mesa_function_pool[4216]: GetVertexAttribIuivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIuivEXT\0" + "glGetVertexAttribIuiv\0" + "\0" + /* _mesa_function_pool[4268]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[4313]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[4330]: Uniform2uivEXT (will be remapped) */ + "iip\0" + "glUniform2uivEXT\0" + "glUniform2uiv\0" + "\0" + /* _mesa_function_pool[4366]: ColorFragmentOp2ATI (will be remapped) */ + "iiiiiiiiii\0" + "glColorFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[4400]: SecondaryColorPointerListIBM (dynamic) */ + "iiipi\0" + "glSecondaryColorPointerListIBM\0" + "\0" + /* _mesa_function_pool[4438]: GetPixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[4474]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[4488]: VertexAttrib4fNV (will be remapped) */ + "iffff\0" + "glVertexAttrib4fNV\0" + "\0" + /* _mesa_function_pool[4514]: ReplacementCodeubSUN (dynamic) */ + "i\0" + "glReplacementCodeubSUN\0" + "\0" + /* _mesa_function_pool[4540]: FinishAsyncSGIX (dynamic) */ + "p\0" + "glFinishAsyncSGIX\0" + "\0" + /* _mesa_function_pool[4561]: GetDebugLogMESA (dynamic) */ + "iiiipp\0" + "glGetDebugLogMESA\0" + "\0" + /* _mesa_function_pool[4587]: FogCoorddEXT (will be remapped) */ + "d\0" + "glFogCoordd\0" + "glFogCoorddEXT\0" + "\0" + /* _mesa_function_pool[4617]: BeginConditionalRenderNV (will be remapped) */ + "ii\0" + "glBeginConditionalRenderNV\0" + "glBeginConditionalRender\0" + "\0" + /* _mesa_function_pool[4673]: Color4ubVertex3fSUN (dynamic) */ + "iiiifff\0" + "glColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4704]: FogCoordfEXT (will be remapped) */ + "f\0" + "glFogCoordf\0" + "glFogCoordfEXT\0" + "\0" + /* _mesa_function_pool[4734]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[4749]: VertexAttribI2uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI2uiv\0" + "\0" + /* _mesa_function_pool[4796]: TexCoord2fVertex3fSUN (dynamic) */ + "fffff\0" + "glTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4827]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[4839]: GetSamplerParameterfv (will be remapped) */ + "iip\0" + "glGetSamplerParameterfv\0" + "\0" + /* _mesa_function_pool[4868]: GlobalAlphaFactoriSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactoriSUN\0" + "\0" + /* _mesa_function_pool[4895]: VertexAttrib2dNV (will be remapped) */ + "idd\0" + "glVertexAttrib2dNV\0" + "\0" + /* _mesa_function_pool[4919]: GetProgramInfoLog (will be remapped) */ + "iipp\0" + "glGetProgramInfoLog\0" + "\0" + /* _mesa_function_pool[4945]: VertexAttrib4NbvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4NbvARB\0" + "\0" + /* _mesa_function_pool[4990]: GetActiveAttribARB (will be remapped) */ + "iiipppp\0" + "glGetActiveAttrib\0" + "glGetActiveAttribARB\0" + "\0" + /* _mesa_function_pool[5038]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[5053]: VertexAttrib4ubNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4ubNV\0" + "\0" + /* _mesa_function_pool[5080]: ClampColor (will be remapped) */ + "ii\0" + "glClampColor\0" + "\0" + /* _mesa_function_pool[5097]: TextureRangeAPPLE (will be remapped) */ + "iip\0" + "glTextureRangeAPPLE\0" + "\0" + /* _mesa_function_pool[5122]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[5141]: BindTransformFeedback (will be remapped) */ + "ii\0" + "glBindTransformFeedback\0" + "\0" + /* _mesa_function_pool[5169]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffffff\0" + "glTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[5222]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[5235]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[5250]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[5269]: CombinerParameterfvNV (will be remapped) */ + "ip\0" + "glCombinerParameterfvNV\0" + "\0" + /* _mesa_function_pool[5297]: VertexAttribs3dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3dvNV\0" + "\0" + /* _mesa_function_pool[5323]: VertexAttribI2uiEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2ui\0" + "\0" + /* _mesa_function_pool[5369]: VertexAttribs4fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4fvNV\0" + "\0" + /* _mesa_function_pool[5395]: VertexArrayRangeNV (will be remapped) */ + "ip\0" + "glVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[5420]: FragmentLightiSGIX (dynamic) */ + "iii\0" + "glFragmentLightiSGIX\0" + "\0" + /* _mesa_function_pool[5446]: PolygonOffsetEXT (will be remapped) */ + "ff\0" + "glPolygonOffsetEXT\0" + "\0" + /* _mesa_function_pool[5469]: VertexAttribI4uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4uiv\0" + "\0" + /* _mesa_function_pool[5516]: PollAsyncSGIX (dynamic) */ + "p\0" + "glPollAsyncSGIX\0" + "\0" + /* _mesa_function_pool[5535]: DeleteFragmentShaderATI (will be remapped) */ + "i\0" + "glDeleteFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[5564]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[5578]: ResumeTransformFeedback (will be remapped) */ + "\0" + "glResumeTransformFeedback\0" + "\0" + /* _mesa_function_pool[5606]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[5620]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[5658]: ProgramEnvParameters4fvEXT (will be remapped) */ + "iiip\0" + "glProgramEnvParameters4fvEXT\0" + "\0" + /* _mesa_function_pool[5693]: MultTransposeMatrixdARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixd\0" + "glMultTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[5745]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "glColorMaski\0" + "\0" + /* _mesa_function_pool[5787]: ObjectUnpurgeableAPPLE (will be remapped) */ + "iii\0" + "glObjectUnpurgeableAPPLE\0" + "\0" + /* _mesa_function_pool[5817]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[5833]: WindowPos2svMESA (will be remapped) */ + "p\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos2svMESA\0" + "\0" + /* _mesa_function_pool[5888]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[5902]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[5919]: CompressedTexImage1DARB (will be remapped) */ + "iiiiiip\0" + "glCompressedTexImage1D\0" + "glCompressedTexImage1DARB\0" + "\0" + /* _mesa_function_pool[5977]: Rotated (offset 299) */ + "dddd\0" + "glRotated\0" + "\0" + /* _mesa_function_pool[5993]: GetTexParameterIuivEXT (will be remapped) */ + "iip\0" + "glGetTexParameterIuivEXT\0" + "glGetTexParameterIuiv\0" + "\0" + /* _mesa_function_pool[6045]: VertexAttrib2sNV (will be remapped) */ + "iii\0" + "glVertexAttrib2sNV\0" + "\0" + /* _mesa_function_pool[6069]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[6091]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[6106]: NormalPointerListIBM (dynamic) */ + "iipi\0" + "glNormalPointerListIBM\0" + "\0" + /* _mesa_function_pool[6135]: IndexPointerEXT (will be remapped) */ + "iiip\0" + "glIndexPointerEXT\0" + "\0" + /* _mesa_function_pool[6159]: Color4iv (offset 32) */ + "p\0" + "glColor4iv\0" + "\0" + /* _mesa_function_pool[6173]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[6194]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[6215]: NormalPointerEXT (will be remapped) */ + "iiip\0" + "glNormalPointerEXT\0" + "\0" + /* _mesa_function_pool[6240]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[6285]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[6329]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[6349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + "iffffffff\0" + "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[6409]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord2svARB\0" + "\0" + /* _mesa_function_pool[6454]: ReplacementCodeubvSUN (dynamic) */ + "p\0" + "glReplacementCodeubvSUN\0" + "\0" + /* _mesa_function_pool[6481]: Uniform3iARB (will be remapped) */ + "iiii\0" + "glUniform3i\0" + "glUniform3iARB\0" + "\0" + /* _mesa_function_pool[6514]: DrawTransformFeedback (will be remapped) */ + "ii\0" + "glDrawTransformFeedback\0" + "\0" + /* _mesa_function_pool[6542]: DrawElementsInstancedARB (will be remapped) */ + "iiipi\0" + "glDrawElementsInstancedARB\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" + "\0" + /* _mesa_function_pool[6627]: GetShaderInfoLog (will be remapped) */ + "iipp\0" + "glGetShaderInfoLog\0" + "\0" + /* _mesa_function_pool[6652]: WeightivARB (dynamic) */ + "ip\0" + "glWeightivARB\0" + "\0" + /* _mesa_function_pool[6670]: PollInstrumentsSGIX (dynamic) */ + "p\0" + "glPollInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[6695]: GlobalAlphaFactordSUN (dynamic) */ + "d\0" + "glGlobalAlphaFactordSUN\0" + "\0" + /* _mesa_function_pool[6722]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterfvNV\0" + "\0" + /* _mesa_function_pool[6764]: GenerateMipmapEXT (will be remapped) */ + "i\0" + "glGenerateMipmap\0" + "glGenerateMipmapEXT\0" + "\0" + /* _mesa_function_pool[6804]: GenLists (offset 5) */ + "i\0" + "glGenLists\0" + "\0" + /* _mesa_function_pool[6818]: DepthRangef (will be remapped) */ + "ff\0" + "glDepthRangef\0" + "\0" + /* _mesa_function_pool[6836]: GetMapAttribParameterivNV (dynamic) */ + "iiip\0" + "glGetMapAttribParameterivNV\0" + "\0" + /* _mesa_function_pool[6870]: CreateShaderObjectARB (will be remapped) */ + "i\0" + "glCreateShaderObjectARB\0" + "\0" + /* _mesa_function_pool[6897]: GetSharpenTexFuncSGIS (dynamic) */ + "ip\0" + "glGetSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[6925]: BufferDataARB (will be remapped) */ + "iipi\0" + "glBufferData\0" + "glBufferDataARB\0" + "\0" + /* _mesa_function_pool[6960]: FlushVertexArrayRangeNV (will be remapped) */ + "\0" + "glFlushVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[6988]: MapGrid2d (offset 226) */ + "iddidd\0" + "glMapGrid2d\0" + "\0" + /* _mesa_function_pool[7008]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* _mesa_function_pool[7028]: SampleMapATI (will be remapped) */ + "iii\0" + "glSampleMapATI\0" + "\0" + /* _mesa_function_pool[7048]: VertexPointerEXT (will be remapped) */ + "iiiip\0" + "glVertexPointerEXT\0" + "\0" + /* _mesa_function_pool[7074]: GetTexFilterFuncSGIS (dynamic) */ + "iip\0" + "glGetTexFilterFuncSGIS\0" + "\0" + /* _mesa_function_pool[7102]: Scissor (offset 176) */ + "iiii\0" + "glScissor\0" + "\0" + /* _mesa_function_pool[7118]: Fogf (offset 153) */ + "if\0" + "glFogf\0" + "\0" + /* _mesa_function_pool[7129]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[7174]: TexSubImage1D (offset 332) */ + "iiiiiip\0" + "glTexSubImage1D\0" + "glTexSubImage1DEXT\0" + "\0" + /* _mesa_function_pool[7218]: VertexAttrib1sARB (will be remapped) */ + "ii\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sARB\0" + "\0" + /* _mesa_function_pool[7259]: FenceSync (will be remapped) */ + "ii\0" + "glFenceSync\0" + "\0" + /* _mesa_function_pool[7275]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[7290]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[7301]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[7318]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[7336]: FinalCombinerInputNV (will be remapped) */ + "iiii\0" + "glFinalCombinerInputNV\0" + "\0" + /* _mesa_function_pool[7365]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[7382]: PixelMapfv (offset 251) */ + "iip\0" + "glPixelMapfv\0" + "\0" + /* _mesa_function_pool[7400]: Color4ui (offset 37) */ + "iiii\0" + "glColor4ui\0" + "\0" + /* _mesa_function_pool[7417]: RasterPos3s (offset 76) */ + "iii\0" + "glRasterPos3s\0" + "\0" + /* _mesa_function_pool[7436]: Color3usv (offset 24) */ + "p\0" + "glColor3usv\0" + "\0" + /* _mesa_function_pool[7451]: FlushRasterSGIX (dynamic) */ + "\0" + "glFlushRasterSGIX\0" + "\0" + /* _mesa_function_pool[7471]: TexCoord2f (offset 104) */ + "ff\0" + "glTexCoord2f\0" + "\0" + /* _mesa_function_pool[7488]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + "ifffff\0" + "glReplacementCodeuiTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[7537]: TexCoord2d (offset 102) */ + "dd\0" + "glTexCoord2d\0" + "\0" + /* _mesa_function_pool[7554]: RasterPos3d (offset 70) */ + "ddd\0" + "glRasterPos3d\0" + "\0" + /* _mesa_function_pool[7573]: RasterPos3f (offset 72) */ + "fff\0" + "glRasterPos3f\0" + "\0" + /* _mesa_function_pool[7592]: Uniform1fARB (will be remapped) */ + "if\0" + "glUniform1f\0" + "glUniform1fARB\0" + "\0" + /* _mesa_function_pool[7623]: AreTexturesResident (offset 322) */ + "ipp\0" + "glAreTexturesResident\0" + "glAreTexturesResidentEXT\0" + "\0" + /* _mesa_function_pool[7675]: TexCoord2s (offset 108) */ + "ii\0" + "glTexCoord2s\0" + "\0" + /* _mesa_function_pool[7692]: StencilOpSeparate (will be remapped) */ + "iiii\0" + "glStencilOpSeparate\0" + "glStencilOpSeparateATI\0" + "\0" + /* _mesa_function_pool[7741]: ColorTableParameteriv (offset 341) */ + "iip\0" + "glColorTableParameteriv\0" + "glColorTableParameterivSGI\0" + "\0" + /* _mesa_function_pool[7797]: FogCoordPointerListIBM (dynamic) */ + "iipi\0" + "glFogCoordPointerListIBM\0" + "\0" + /* _mesa_function_pool[7828]: WindowPos3dMESA (will be remapped) */ + "ddd\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dMESA\0" + "\0" + /* _mesa_function_pool[7882]: Color4us (offset 39) */ + "iiii\0" + "glColor4us\0" + "\0" + /* _mesa_function_pool[7899]: PointParameterfvEXT (will be remapped) */ + "ip\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvEXT\0" + "glPointParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[7989]: Color3bv (offset 10) */ + "p\0" + "glColor3bv\0" + "\0" + /* _mesa_function_pool[8003]: WindowPos2fvMESA (will be remapped) */ + "p\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2fvMESA\0" + "\0" + /* _mesa_function_pool[8058]: SecondaryColor3bvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3bvEXT\0" + "\0" + /* _mesa_function_pool[8104]: VertexPointerListIBM (dynamic) */ + "iiipi\0" + "glVertexPointerListIBM\0" + "\0" + /* _mesa_function_pool[8134]: GetProgramLocalParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterfvARB\0" + "\0" + /* _mesa_function_pool[8171]: FragmentMaterialfSGIX (dynamic) */ + "iif\0" + "glFragmentMaterialfSGIX\0" + "\0" + /* _mesa_function_pool[8200]: BindSampler (will be remapped) */ + "ii\0" + "glBindSampler\0" + "\0" + /* _mesa_function_pool[8218]: RenderbufferStorageEXT (will be remapped) */ + "iiii\0" + "glRenderbufferStorage\0" + "glRenderbufferStorageEXT\0" + "\0" + /* _mesa_function_pool[8271]: IsFenceNV (will be remapped) */ + "i\0" + "glIsFenceNV\0" + "\0" + /* _mesa_function_pool[8286]: AttachObjectARB (will be remapped) */ + "ii\0" + "glAttachObjectARB\0" + "\0" + /* _mesa_function_pool[8308]: GetFragmentLightivSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[8338]: UniformMatrix2fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix2fv\0" + "glUniformMatrix2fvARB\0" + "\0" + /* _mesa_function_pool[8385]: MultiTexCoord2fARB (offset 386) */ + "iff\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fARB\0" + "\0" + /* _mesa_function_pool[8429]: ColorTable (offset 339) */ + "iiiiip\0" + "glColorTable\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "\0" + /* _mesa_function_pool[8482]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" + "\0" + /* _mesa_function_pool[8502]: Accum (offset 213) */ + "if\0" + "glAccum\0" + "\0" + /* _mesa_function_pool[8514]: GetTexImage (offset 281) */ + "iiiip\0" + "glGetTexImage\0" + "\0" + /* _mesa_function_pool[8535]: MapControlPointsNV (dynamic) */ + "iiiiiiiip\0" + "glMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[8567]: ConvolutionFilter2D (offset 349) */ + "iiiiiip\0" + "glConvolutionFilter2D\0" + "glConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[8623]: Finish (offset 216) */ + "\0" + "glFinish\0" + "\0" + /* _mesa_function_pool[8634]: MapParameterfvNV (dynamic) */ + "iip\0" + "glMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[8658]: ClearStencil (offset 207) */ + "i\0" + "glClearStencil\0" + "\0" + /* _mesa_function_pool[8676]: VertexAttrib3dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3dvARB\0" + "\0" + /* _mesa_function_pool[8719]: Uniform4uivEXT (will be remapped) */ + "iip\0" + "glUniform4uivEXT\0" + "glUniform4uiv\0" + "\0" + /* _mesa_function_pool[8755]: HintPGI (dynamic) */ + "ii\0" + "glHintPGI\0" + "\0" + /* _mesa_function_pool[8769]: ConvolutionParameteriv (offset 353) */ + "iip\0" + "glConvolutionParameteriv\0" + "glConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[8827]: Color4s (offset 33) */ + "iiii\0" + "glColor4s\0" + "\0" + /* _mesa_function_pool[8843]: InterleavedArrays (offset 317) */ + "iip\0" + "glInterleavedArrays\0" + "\0" + /* _mesa_function_pool[8868]: RasterPos2fv (offset 65) */ + "p\0" + "glRasterPos2fv\0" + "\0" + /* _mesa_function_pool[8886]: TexCoord1fv (offset 97) */ + "p\0" + "glTexCoord1fv\0" + "\0" + /* _mesa_function_pool[8903]: Vertex2d (offset 126) */ + "dd\0" + "glVertex2d\0" + "\0" + /* _mesa_function_pool[8918]: CullParameterdvEXT (dynamic) */ + "ip\0" + "glCullParameterdvEXT\0" + "\0" + /* _mesa_function_pool[8943]: ProgramNamedParameter4fNV (will be remapped) */ + "iipffff\0" + "glProgramNamedParameter4fNV\0" + "\0" + /* _mesa_function_pool[8980]: Color3fVertex3fSUN (dynamic) */ + "ffffff\0" + "glColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[9009]: ProgramEnvParameter4fvARB (will be remapped) */ + "iip\0" + "glProgramEnvParameter4fvARB\0" + "glProgramParameter4fvNV\0" + "\0" + /* _mesa_function_pool[9066]: Color4i (offset 31) */ + "iiii\0" + "glColor4i\0" + "\0" + /* _mesa_function_pool[9082]: Color4f (offset 29) */ + "ffff\0" + "glColor4f\0" + "\0" + /* _mesa_function_pool[9098]: RasterPos4fv (offset 81) */ + "p\0" + "glRasterPos4fv\0" + "\0" + /* _mesa_function_pool[9116]: Color4d (offset 27) */ + "dddd\0" + "glColor4d\0" + "\0" + /* _mesa_function_pool[9132]: ClearIndex (offset 205) */ + "f\0" + "glClearIndex\0" + "\0" + /* _mesa_function_pool[9148]: Color4b (offset 25) */ + "iiii\0" + "glColor4b\0" + "\0" + /* _mesa_function_pool[9164]: LoadMatrixd (offset 292) */ + "p\0" + "glLoadMatrixd\0" + "\0" + /* _mesa_function_pool[9181]: FragmentLightModeliSGIX (dynamic) */ + "ii\0" + "glFragmentLightModeliSGIX\0" + "\0" + /* _mesa_function_pool[9211]: RasterPos2dv (offset 63) */ + "p\0" + "glRasterPos2dv\0" + "\0" + /* _mesa_function_pool[9229]: ConvolutionParameterfv (offset 351) */ + "iip\0" + "glConvolutionParameterfv\0" + "glConvolutionParameterfvEXT\0" + "\0" + /* _mesa_function_pool[9287]: TbufferMask3DFX (dynamic) */ + "i\0" + "glTbufferMask3DFX\0" + "\0" + /* _mesa_function_pool[9308]: GetTexGendv (offset 278) */ + "iip\0" + "glGetTexGendv\0" + "\0" + /* _mesa_function_pool[9327]: GetVertexAttribfvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribfvNV\0" + "\0" + /* _mesa_function_pool[9354]: BeginTransformFeedbackEXT (will be remapped) */ + "i\0" + "glBeginTransformFeedbackEXT\0" + "glBeginTransformFeedback\0" + "\0" + /* _mesa_function_pool[9410]: LoadProgramNV (will be remapped) */ + "iiip\0" + "glLoadProgramNV\0" + "\0" + /* _mesa_function_pool[9432]: WaitSync (will be remapped) */ + "iii\0" + "glWaitSync\0" + "\0" + /* _mesa_function_pool[9448]: EndList (offset 1) */ + "\0" + "glEndList\0" + "\0" + /* _mesa_function_pool[9460]: VertexAttrib4fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4fvNV\0" + "\0" + /* _mesa_function_pool[9484]: GetAttachedObjectsARB (will be remapped) */ + "iipp\0" + "glGetAttachedObjectsARB\0" + "\0" + /* _mesa_function_pool[9514]: Uniform3fvARB (will be remapped) */ + "iip\0" + "glUniform3fv\0" + "glUniform3fvARB\0" + "\0" + /* _mesa_function_pool[9548]: EvalCoord1fv (offset 231) */ + "p\0" + "glEvalCoord1fv\0" + "\0" + /* _mesa_function_pool[9566]: DrawRangeElements (offset 338) */ + "iiiiip\0" + "glDrawRangeElements\0" + "glDrawRangeElementsEXT\0" + "\0" + /* _mesa_function_pool[9617]: EvalMesh2 (offset 238) */ + "iiiii\0" + "glEvalMesh2\0" + "\0" + /* _mesa_function_pool[9636]: Vertex4fv (offset 145) */ + "p\0" + "glVertex4fv\0" + "\0" + /* _mesa_function_pool[9651]: GenTransformFeedbacks (will be remapped) */ + "ip\0" + "glGenTransformFeedbacks\0" + "\0" + /* _mesa_function_pool[9679]: SpriteParameterfvSGIX (dynamic) */ + "ip\0" + "glSpriteParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[9707]: CheckFramebufferStatusEXT (will be remapped) */ + "i\0" + "glCheckFramebufferStatus\0" + "glCheckFramebufferStatusEXT\0" + "\0" + /* _mesa_function_pool[9763]: GlobalAlphaFactoruiSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactoruiSUN\0" + "\0" + /* _mesa_function_pool[9791]: GetHandleARB (will be remapped) */ + "i\0" + "glGetHandleARB\0" + "\0" + /* _mesa_function_pool[9809]: GetVertexAttribivARB (will be remapped) */ + "iip\0" + "glGetVertexAttribiv\0" + "glGetVertexAttribivARB\0" + "\0" + /* _mesa_function_pool[9857]: BlendFunciARB (will be remapped) */ + "iii\0" + "glBlendFunciARB\0" + "\0" + /* _mesa_function_pool[9878]: GetCombinerInputParameterfvNV (will be remapped) */ + "iiiip\0" + "glGetCombinerInputParameterfvNV\0" + "\0" + /* _mesa_function_pool[9917]: GetTexParameterIivEXT (will be remapped) */ + "iip\0" + "glGetTexParameterIivEXT\0" + "glGetTexParameterIiv\0" + "\0" + /* _mesa_function_pool[9967]: CreateProgram (will be remapped) */ + "\0" + "glCreateProgram\0" + "\0" + /* _mesa_function_pool[9985]: LoadTransposeMatrixdARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixd\0" + "glLoadTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[10037]: ReleaseShaderCompiler (will be remapped) */ + "\0" + "glReleaseShaderCompiler\0" + "\0" + /* _mesa_function_pool[10063]: GetMinmax (offset 364) */ + "iiiip\0" + "glGetMinmax\0" + "glGetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[10097]: StencilFuncSeparate (will be remapped) */ + "iiii\0" + "glStencilFuncSeparate\0" + "\0" + /* _mesa_function_pool[10125]: SecondaryColor3sEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sEXT\0" + "\0" + /* _mesa_function_pool[10171]: Color3fVertex3fvSUN (dynamic) */ + "pp\0" + "glColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[10197]: GetInteger64i_v (will be remapped) */ + "iip\0" + "glGetInteger64i_v\0" + "\0" + /* _mesa_function_pool[10220]: Normal3fv (offset 57) */ + "p\0" + "glNormal3fv\0" + "\0" + /* _mesa_function_pool[10235]: GlobalAlphaFactorbSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorbSUN\0" + "\0" + /* _mesa_function_pool[10262]: Color3us (offset 23) */ + "iii\0" + "glColor3us\0" + "\0" + /* _mesa_function_pool[10278]: ImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[10313]: VertexAttrib4ivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4ivARB\0" + "\0" + /* _mesa_function_pool[10356]: End (offset 43) */ + "\0" + "glEnd\0" + "\0" + /* _mesa_function_pool[10364]: VertexAttrib3fNV (will be remapped) */ + "ifff\0" + "glVertexAttrib3fNV\0" + "\0" + /* _mesa_function_pool[10389]: VertexAttribs2dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2dvNV\0" + "\0" + /* _mesa_function_pool[10415]: GetQueryObjectui64vEXT (will be remapped) */ + "iip\0" + "glGetQueryObjectui64vEXT\0" + "\0" + /* _mesa_function_pool[10445]: MultiTexCoord3fvARB (offset 395) */ + "ip\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3fvARB\0" + "\0" + /* _mesa_function_pool[10490]: SecondaryColor3dEXT (will be remapped) */ + "ddd\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dEXT\0" + "\0" + /* _mesa_function_pool[10536]: Color3ub (offset 19) */ + "iii\0" + "glColor3ub\0" + "\0" + /* _mesa_function_pool[10552]: GetProgramParameterfvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterfvNV\0" + "\0" + /* _mesa_function_pool[10584]: TangentPointerEXT (dynamic) */ + "iip\0" + "glTangentPointerEXT\0" + "\0" + /* _mesa_function_pool[10609]: Color4fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[10644]: GetInstrumentsSGIX (dynamic) */ + "\0" + "glGetInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[10667]: GetUniformuivEXT (will be remapped) */ + "iip\0" + "glGetUniformuivEXT\0" + "glGetUniformuiv\0" + "\0" + /* _mesa_function_pool[10707]: Color3ui (offset 21) */ + "iii\0" + "glColor3ui\0" + "\0" + /* _mesa_function_pool[10723]: EvalMapsNV (dynamic) */ + "ii\0" + "glEvalMapsNV\0" + "\0" + /* _mesa_function_pool[10740]: TexSubImage2D (offset 333) */ + "iiiiiiiip\0" + "glTexSubImage2D\0" + "glTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[10786]: FragmentLightivSGIX (dynamic) */ + "iip\0" + "glFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[10813]: GetTexParameterPointervAPPLE (will be remapped) */ + "iip\0" + "glGetTexParameterPointervAPPLE\0" + "\0" + /* _mesa_function_pool[10849]: TexGenfv (offset 191) */ + "iip\0" + "glTexGenfv\0" + "\0" + /* _mesa_function_pool[10865]: GetTransformFeedbackVaryingEXT (will be remapped) */ + "iiipppp\0" + "glGetTransformFeedbackVaryingEXT\0" + "glGetTransformFeedbackVarying\0" + "\0" + /* _mesa_function_pool[10937]: VertexAttrib4bvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4bvARB\0" + "\0" + /* _mesa_function_pool[10980]: ShaderBinary (will be remapped) */ + "ipipi\0" + "glShaderBinary\0" + "\0" + /* _mesa_function_pool[11002]: GetIntegerIndexedvEXT (will be remapped) */ + "iip\0" + "glGetIntegerIndexedvEXT\0" + "glGetIntegeri_v\0" + "\0" + /* _mesa_function_pool[11047]: MultiTexCoord4sARB (offset 406) */ + "iiiii\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sARB\0" + "\0" + /* _mesa_function_pool[11093]: GetFragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[11126]: WindowPos4dMESA (will be remapped) */ + "dddd\0" + "glWindowPos4dMESA\0" + "\0" + /* _mesa_function_pool[11150]: WeightPointerARB (dynamic) */ + "iiip\0" + "glWeightPointerARB\0" + "\0" + /* _mesa_function_pool[11175]: WindowPos2dMESA (will be remapped) */ + "dd\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dMESA\0" + "\0" + /* _mesa_function_pool[11228]: FramebufferTexture3DEXT (will be remapped) */ + "iiiiii\0" + "glFramebufferTexture3D\0" + "glFramebufferTexture3DEXT\0" + "\0" + /* _mesa_function_pool[11285]: BlendEquation (offset 337) */ + "i\0" + "glBlendEquation\0" + "glBlendEquationEXT\0" + "\0" + /* _mesa_function_pool[11323]: VertexAttrib3dNV (will be remapped) */ + "iddd\0" + "glVertexAttrib3dNV\0" + "\0" + /* _mesa_function_pool[11348]: VertexAttrib3dARB (will be remapped) */ + "iddd\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dARB\0" + "\0" + /* _mesa_function_pool[11391]: VertexAttribI4usvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribI4usv\0" + "\0" + /* _mesa_function_pool[11438]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + "ppppp\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[11502]: VertexAttrib4fARB (will be remapped) */ + "iffff\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fARB\0" + "\0" + /* _mesa_function_pool[11546]: GetError (offset 261) */ + "\0" + "glGetError\0" + "\0" + /* _mesa_function_pool[11559]: IndexFuncEXT (dynamic) */ + "if\0" + "glIndexFuncEXT\0" + "\0" + /* _mesa_function_pool[11578]: TexCoord3dv (offset 111) */ + "p\0" + "glTexCoord3dv\0" + "\0" + /* _mesa_function_pool[11595]: Indexdv (offset 45) */ + "p\0" + "glIndexdv\0" + "\0" + /* _mesa_function_pool[11608]: FramebufferTexture2DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture2DEXT\0" + "\0" + /* _mesa_function_pool[11664]: Normal3s (offset 60) */ + "iii\0" + "glNormal3s\0" + "\0" + /* _mesa_function_pool[11680]: GetObjectParameterivAPPLE (will be remapped) */ + "iiip\0" + "glGetObjectParameterivAPPLE\0" + "\0" + /* _mesa_function_pool[11714]: PushName (offset 201) */ + "i\0" + "glPushName\0" + "\0" + /* _mesa_function_pool[11728]: MultiTexCoord2dvARB (offset 385) */ + "ip\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2dvARB\0" + "\0" + /* _mesa_function_pool[11773]: CullParameterfvEXT (dynamic) */ + "ip\0" + "glCullParameterfvEXT\0" + "\0" + /* _mesa_function_pool[11798]: Normal3i (offset 58) */ + "iii\0" + "glNormal3i\0" + "\0" + /* _mesa_function_pool[11814]: ProgramNamedParameter4fvNV (will be remapped) */ + "iipp\0" + "glProgramNamedParameter4fvNV\0" + "\0" + /* _mesa_function_pool[11849]: SecondaryColorPointerEXT (will be remapped) */ + "iiip\0" + "glSecondaryColorPointer\0" + "glSecondaryColorPointerEXT\0" + "\0" + /* _mesa_function_pool[11906]: VertexAttrib4fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4fvARB\0" + "\0" + /* _mesa_function_pool[11949]: PixelTexGenSGIX (will be remapped) */ + "i\0" + "glPixelTexGenSGIX\0" + "\0" + /* _mesa_function_pool[11970]: GetActiveUniformARB (will be remapped) */ + "iiipppp\0" + "glGetActiveUniform\0" + "glGetActiveUniformARB\0" + "\0" + /* _mesa_function_pool[12020]: ImageTransformParameteriHP (dynamic) */ + "iii\0" + "glImageTransformParameteriHP\0" + "\0" + /* _mesa_function_pool[12054]: Normal3b (offset 52) */ + "iii\0" + "glNormal3b\0" + "\0" + /* _mesa_function_pool[12070]: Normal3d (offset 54) */ + "ddd\0" + "glNormal3d\0" + "\0" + /* _mesa_function_pool[12086]: Uniform1uiEXT (will be remapped) */ + "ii\0" + "glUniform1uiEXT\0" + "glUniform1ui\0" + "\0" + /* _mesa_function_pool[12119]: Normal3f (offset 56) */ + "fff\0" + "glNormal3f\0" + "\0" + /* _mesa_function_pool[12135]: MultiTexCoord1svARB (offset 383) */ + "ip\0" + "glMultiTexCoord1sv\0" + "glMultiTexCoord1svARB\0" + "\0" + /* _mesa_function_pool[12180]: Indexi (offset 48) */ + "i\0" + "glIndexi\0" + "\0" + /* _mesa_function_pool[12192]: EGLImageTargetTexture2DOES (will be remapped) */ + "ip\0" + "glEGLImageTargetTexture2DOES\0" + "\0" + /* _mesa_function_pool[12225]: EndQueryARB (will be remapped) */ + "i\0" + "glEndQuery\0" + "glEndQueryARB\0" + "\0" + /* _mesa_function_pool[12253]: DeleteFencesNV (will be remapped) */ + "ip\0" + "glDeleteFencesNV\0" + "\0" + /* _mesa_function_pool[12274]: ColorPointerListIBM (dynamic) */ + "iiipi\0" + "glColorPointerListIBM\0" + "\0" + /* _mesa_function_pool[12303]: BindBufferRangeEXT (will be remapped) */ + "iiiii\0" + "glBindBufferRangeEXT\0" + "glBindBufferRange\0" + "\0" + /* _mesa_function_pool[12349]: DepthMask (offset 211) */ + "i\0" + "glDepthMask\0" + "\0" + /* _mesa_function_pool[12364]: IsShader (will be remapped) */ + "i\0" + "glIsShader\0" + "\0" + /* _mesa_function_pool[12378]: Indexf (offset 46) */ + "f\0" + "glIndexf\0" + "\0" + /* _mesa_function_pool[12390]: GetImageTransformParameterivHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[12428]: Indexd (offset 44) */ + "d\0" + "glIndexd\0" + "\0" + /* _mesa_function_pool[12440]: GetMaterialiv (offset 270) */ + "iip\0" + "glGetMaterialiv\0" + "\0" + /* _mesa_function_pool[12461]: StencilOp (offset 244) */ + "iii\0" + "glStencilOp\0" + "\0" + /* _mesa_function_pool[12478]: WindowPos4ivMESA (will be remapped) */ + "p\0" + "glWindowPos4ivMESA\0" + "\0" + /* _mesa_function_pool[12500]: FramebufferTextureLayer (dynamic) */ + "iiiii\0" + "glFramebufferTextureLayerARB\0" + "\0" + /* _mesa_function_pool[12536]: MultiTexCoord3svARB (offset 399) */ + "ip\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord3svARB\0" + "\0" + /* _mesa_function_pool[12581]: TexEnvfv (offset 185) */ + "iip\0" + "glTexEnvfv\0" + "\0" + /* _mesa_function_pool[12597]: MultiTexCoord4iARB (offset 404) */ + "iiiii\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iARB\0" + "\0" + /* _mesa_function_pool[12643]: Indexs (offset 50) */ + "i\0" + "glIndexs\0" + "\0" + /* _mesa_function_pool[12655]: Binormal3ivEXT (dynamic) */ + "p\0" + "glBinormal3ivEXT\0" + "\0" + /* _mesa_function_pool[12675]: ResizeBuffersMESA (will be remapped) */ + "\0" + "glResizeBuffersMESA\0" + "\0" + /* _mesa_function_pool[12697]: BlendFuncSeparateiARB (will be remapped) */ + "iiiii\0" + "glBlendFuncSeparateiARB\0" + "\0" + /* _mesa_function_pool[12728]: GetUniformivARB (will be remapped) */ + "iip\0" + "glGetUniformiv\0" + "glGetUniformivARB\0" + "\0" + /* _mesa_function_pool[12766]: PixelTexGenParameteriSGIS (will be remapped) */ + "ii\0" + "glPixelTexGenParameteriSGIS\0" + "\0" + /* _mesa_function_pool[12798]: VertexPointervINTEL (dynamic) */ + "iip\0" + "glVertexPointervINTEL\0" + "\0" + /* _mesa_function_pool[12825]: Vertex2i (offset 130) */ + "ii\0" + "glVertex2i\0" + "\0" + /* _mesa_function_pool[12840]: LoadMatrixf (offset 291) */ + "p\0" + "glLoadMatrixf\0" + "\0" + /* _mesa_function_pool[12857]: VertexAttribI1uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI1uiv\0" + "\0" + /* _mesa_function_pool[12904]: Vertex2f (offset 128) */ + "ff\0" + "glVertex2f\0" + "\0" + /* _mesa_function_pool[12919]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[12972]: Color4bv (offset 26) */ + "p\0" + "glColor4bv\0" + "\0" + /* _mesa_function_pool[12986]: VertexPointer (offset 321) */ + "iiip\0" + "glVertexPointer\0" + "\0" + /* _mesa_function_pool[13008]: SecondaryColor3uiEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiEXT\0" + "\0" + /* _mesa_function_pool[13056]: StartInstrumentsSGIX (dynamic) */ + "\0" + "glStartInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[13081]: SecondaryColor3usvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3usv\0" + "glSecondaryColor3usvEXT\0" + "\0" + /* _mesa_function_pool[13129]: VertexAttrib2fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib2fvNV\0" + "\0" + /* _mesa_function_pool[13153]: ProgramLocalParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4dvARB\0" + "\0" + /* _mesa_function_pool[13188]: DeleteLists (offset 4) */ + "ii\0" + "glDeleteLists\0" + "\0" + /* _mesa_function_pool[13206]: LogicOp (offset 242) */ + "i\0" + "glLogicOp\0" + "\0" + /* _mesa_function_pool[13219]: MatrixIndexuivARB (dynamic) */ + "ip\0" + "glMatrixIndexuivARB\0" + "\0" + /* _mesa_function_pool[13243]: Vertex2s (offset 132) */ + "ii\0" + "glVertex2s\0" + "\0" + /* _mesa_function_pool[13258]: RenderbufferStorageMultisample (will be remapped) */ + "iiiii\0" + "glRenderbufferStorageMultisample\0" + "glRenderbufferStorageMultisampleEXT\0" + "\0" + /* _mesa_function_pool[13334]: TexCoord4fv (offset 121) */ + "p\0" + "glTexCoord4fv\0" + "\0" + /* _mesa_function_pool[13351]: Tangent3sEXT (dynamic) */ + "iii\0" + "glTangent3sEXT\0" + "\0" + /* _mesa_function_pool[13371]: GlobalAlphaFactorfSUN (dynamic) */ + "f\0" + "glGlobalAlphaFactorfSUN\0" + "\0" + /* _mesa_function_pool[13398]: MultiTexCoord3iARB (offset 396) */ + 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remapped) */ + "ip\0" + "glVertexAttrib1dvNV\0" + "\0" + /* _mesa_function_pool[13694]: GenTextures (offset 328) */ + "ip\0" + "glGenTextures\0" + "glGenTexturesEXT\0" + "\0" + /* _mesa_function_pool[13729]: FramebufferTextureARB (will be remapped) */ + "iiii\0" + "glFramebufferTextureARB\0" + "\0" + /* _mesa_function_pool[13759]: SetFenceNV (will be remapped) */ + "ii\0" + "glSetFenceNV\0" + "\0" + /* _mesa_function_pool[13776]: FramebufferTexture1DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture1DEXT\0" + "\0" + /* _mesa_function_pool[13832]: GetCombinerOutputParameterivNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterivNV\0" + "\0" + /* _mesa_function_pool[13871]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[13903]: PixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[13936]: TextureNormalEXT (dynamic) */ + "i\0" + "glTextureNormalEXT\0" + "\0" + /* _mesa_function_pool[13958]: IndexPointerListIBM (dynamic) */ + "iipi\0" + "glIndexPointerListIBM\0" + "\0" + /* _mesa_function_pool[13986]: WeightfvARB (dynamic) */ + "ip\0" + "glWeightfvARB\0" + "\0" + /* _mesa_function_pool[14004]: GetCombinerOutputParameterfvNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterfvNV\0" + "\0" + /* _mesa_function_pool[14043]: RasterPos2sv (offset 69) */ + "p\0" + "glRasterPos2sv\0" + "\0" + /* _mesa_function_pool[14061]: Color4ubv (offset 36) */ + "p\0" + "glColor4ubv\0" + "\0" + /* _mesa_function_pool[14076]: DrawBuffer (offset 202) */ + "i\0" + "glDrawBuffer\0" + "\0" + /* _mesa_function_pool[14092]: TexCoord2fv (offset 105) */ + "p\0" + "glTexCoord2fv\0" + "\0" + /* _mesa_function_pool[14109]: WindowPos4fMESA (will be remapped) */ + "ffff\0" + "glWindowPos4fMESA\0" + "\0" + /* _mesa_function_pool[14133]: TexCoord1sv (offset 101) */ + "p\0" + "glTexCoord1sv\0" + "\0" + /* _mesa_function_pool[14150]: WindowPos3dvMESA (will be remapped) */ + "p\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3dvMESA\0" + "\0" + /* _mesa_function_pool[14205]: DepthFunc (offset 245) */ + "i\0" + "glDepthFunc\0" + "\0" + /* _mesa_function_pool[14220]: PixelMapusv (offset 253) */ + "iip\0" + "glPixelMapusv\0" + "\0" + /* _mesa_function_pool[14239]: GetQueryObjecti64vEXT (will be remapped) */ + "iip\0" + "glGetQueryObjecti64vEXT\0" + "\0" + /* _mesa_function_pool[14268]: MultiTexCoord1dARB (offset 376) */ + "id\0" + "glMultiTexCoord1d\0" + "glMultiTexCoord1dARB\0" + "\0" + /* _mesa_function_pool[14311]: PointParameterivNV (will be remapped) */ + "ip\0" + "glPointParameteriv\0" + "glPointParameterivNV\0" + "\0" + /* _mesa_function_pool[14355]: IsSampler (will be remapped) */ + "i\0" + "glIsSampler\0" + "\0" + /* _mesa_function_pool[14370]: BlendFunc (offset 241) */ + "ii\0" + "glBlendFunc\0" + "\0" + /* _mesa_function_pool[14386]: EndTransformFeedbackEXT (will be remapped) */ + "\0" + "glEndTransformFeedbackEXT\0" + "glEndTransformFeedback\0" + "\0" + /* _mesa_function_pool[14437]: Uniform2fvARB (will be remapped) */ + "iip\0" + "glUniform2fv\0" + "glUniform2fvARB\0" + "\0" + /* _mesa_function_pool[14471]: BufferParameteriAPPLE (will be remapped) */ + "iii\0" + "glBufferParameteriAPPLE\0" + "\0" + /* _mesa_function_pool[14500]: MultiTexCoord3dvARB (offset 393) */ + "ip\0" + "glMultiTexCoord3dv\0" + "glMultiTexCoord3dvARB\0" + "\0" + /* _mesa_function_pool[14545]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[14601]: DeleteObjectARB (will be remapped) */ + "i\0" + "glDeleteObjectARB\0" + "\0" + /* _mesa_function_pool[14622]: GetShaderPrecisionFormat (will be remapped) */ + "iipp\0" + "glGetShaderPrecisionFormat\0" + "\0" + /* _mesa_function_pool[14655]: MatrixIndexPointerARB (dynamic) */ + "iiip\0" + "glMatrixIndexPointerARB\0" + "\0" + /* _mesa_function_pool[14685]: ProgramNamedParameter4dvNV (will be remapped) */ + "iipp\0" + "glProgramNamedParameter4dvNV\0" + "\0" + /* _mesa_function_pool[14720]: Tangent3fvEXT (dynamic) */ + "p\0" + "glTangent3fvEXT\0" + "\0" + /* _mesa_function_pool[14739]: Flush (offset 217) */ + "\0" + "glFlush\0" + "\0" + /* _mesa_function_pool[14749]: Color4uiv (offset 38) */ + "p\0" + "glColor4uiv\0" + "\0" + /* _mesa_function_pool[14764]: VertexAttribI4iEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4i\0" + "\0" + /* _mesa_function_pool[14810]: GenVertexArrays (will be remapped) */ + "ip\0" + "glGenVertexArrays\0" + "\0" + /* _mesa_function_pool[14832]: Uniform3uivEXT (will be remapped) */ + "iip\0" + "glUniform3uivEXT\0" + "glUniform3uiv\0" + "\0" + /* _mesa_function_pool[14868]: RasterPos3sv (offset 77) */ + "p\0" + "glRasterPos3sv\0" + "\0" + /* _mesa_function_pool[14886]: BindFramebufferEXT (will be remapped) */ + "ii\0" + "glBindFramebuffer\0" + "glBindFramebufferEXT\0" + "\0" + /* _mesa_function_pool[14929]: ReferencePlaneSGIX (dynamic) */ + "p\0" + "glReferencePlaneSGIX\0" + "\0" + /* _mesa_function_pool[14953]: PushAttrib (offset 219) */ + "i\0" + "glPushAttrib\0" + "\0" + /* _mesa_function_pool[14969]: RasterPos2i (offset 66) */ + "ii\0" + "glRasterPos2i\0" + "\0" + /* _mesa_function_pool[14987]: ValidateProgramARB (will be remapped) */ + "i\0" + "glValidateProgram\0" + "glValidateProgramARB\0" + "\0" + /* _mesa_function_pool[15029]: TexParameteriv (offset 181) */ + "iip\0" + "glTexParameteriv\0" + "\0" + /* _mesa_function_pool[15051]: UnlockArraysEXT (will be remapped) */ + "\0" + "glUnlockArraysEXT\0" + "\0" + /* _mesa_function_pool[15071]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord2fColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[15112]: WindowPos3fvMESA (will be remapped) */ + "p\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3fvMESA\0" + "\0" + /* _mesa_function_pool[15167]: RasterPos2f (offset 64) */ + "ff\0" + "glRasterPos2f\0" + "\0" + /* _mesa_function_pool[15185]: VertexAttrib1svNV (will be remapped) */ + "ip\0" + "glVertexAttrib1svNV\0" + "\0" + /* _mesa_function_pool[15209]: RasterPos2d (offset 62) */ + "dd\0" + "glRasterPos2d\0" + "\0" + /* _mesa_function_pool[15227]: RasterPos3fv (offset 73) */ + "p\0" + "glRasterPos3fv\0" + "\0" + /* _mesa_function_pool[15245]: CopyTexSubImage3D (offset 373) */ + "iiiiiiiii\0" + "glCopyTexSubImage3D\0" + "glCopyTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[15299]: VertexAttrib2dARB (will be remapped) */ + "idd\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dARB\0" + "\0" + /* _mesa_function_pool[15341]: Color4ub (offset 35) */ + "iiii\0" + "glColor4ub\0" + "\0" + /* _mesa_function_pool[15358]: GetInteger64v (will be remapped) */ + "ip\0" + "glGetInteger64v\0" + "\0" + /* _mesa_function_pool[15378]: TextureColorMaskSGIS (dynamic) */ + "iiii\0" + "glTextureColorMaskSGIS\0" + "\0" + /* _mesa_function_pool[15407]: RasterPos2s (offset 68) */ + "ii\0" + "glRasterPos2s\0" + "\0" + /* _mesa_function_pool[15425]: GetColorTable (offset 343) */ + "iiip\0" + "glGetColorTable\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "\0" + /* _mesa_function_pool[15485]: SelectBuffer (offset 195) */ + "ip\0" + "glSelectBuffer\0" + "\0" + /* _mesa_function_pool[15504]: Indexiv (offset 49) */ + "p\0" + "glIndexiv\0" + "\0" + /* _mesa_function_pool[15517]: TexCoord3i (offset 114) */ + "iii\0" + "glTexCoord3i\0" + "\0" + /* _mesa_function_pool[15535]: CopyColorTable (offset 342) */ + "iiiii\0" + "glCopyColorTable\0" + "glCopyColorTableSGI\0" + "\0" + /* _mesa_function_pool[15579]: GetHistogramParameterfv (offset 362) */ + "iip\0" + "glGetHistogramParameterfv\0" + "glGetHistogramParameterfvEXT\0" + "\0" + /* _mesa_function_pool[15639]: Frustum (offset 289) */ + "dddddd\0" + "glFrustum\0" + "\0" + /* _mesa_function_pool[15657]: GetString (offset 275) */ + "i\0" + "glGetString\0" + "\0" + /* _mesa_function_pool[15672]: ColorPointervINTEL (dynamic) */ + "iip\0" + "glColorPointervINTEL\0" + "\0" + /* _mesa_function_pool[15698]: TexEnvf (offset 184) */ + "iif\0" + "glTexEnvf\0" + "\0" + /* _mesa_function_pool[15713]: TexCoord3d (offset 110) */ + "ddd\0" + "glTexCoord3d\0" + "\0" + /* _mesa_function_pool[15731]: AlphaFragmentOp1ATI (will be remapped) */ + "iiiiii\0" + "glAlphaFragmentOp1ATI\0" + "\0" + /* _mesa_function_pool[15761]: TexCoord3f (offset 112) */ + "fff\0" + "glTexCoord3f\0" + "\0" + /* _mesa_function_pool[15779]: MultiTexCoord3ivARB (offset 397) */ + "ip\0" + "glMultiTexCoord3iv\0" + "glMultiTexCoord3ivARB\0" + "\0" + /* _mesa_function_pool[15824]: MultiTexCoord2sARB (offset 390) */ + "iii\0" + "glMultiTexCoord2s\0" + "glMultiTexCoord2sARB\0" + "\0" + /* _mesa_function_pool[15868]: VertexAttrib1dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1dvARB\0" + "\0" + /* _mesa_function_pool[15911]: DeleteTextures 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"glClearAccum\0" + "\0" + /* _mesa_function_pool[16198]: DeformSGIX (dynamic) */ + "i\0" + "glDeformSGIX\0" + "\0" + /* _mesa_function_pool[16214]: GetVertexAttribfvARB (will be remapped) */ + "iip\0" + "glGetVertexAttribfv\0" + "glGetVertexAttribfvARB\0" + "\0" + /* _mesa_function_pool[16262]: SecondaryColor3ivEXT (will be remapped) */ + "p\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3ivEXT\0" + "\0" + /* _mesa_function_pool[16308]: TexCoord4iv (offset 123) */ + "p\0" + "glTexCoord4iv\0" + "\0" + /* _mesa_function_pool[16325]: VertexAttribI4uiEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4ui\0" + "\0" + /* _mesa_function_pool[16373]: GetFragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[16406]: UniformMatrix4x2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4x2fv\0" + "\0" + /* _mesa_function_pool[16433]: GetDetailTexFuncSGIS (dynamic) */ + "ip\0" + "glGetDetailTexFuncSGIS\0" + 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"glCopyTexImage2DEXT\0" + "\0" + /* _mesa_function_pool[16972]: GetBufferPointervARB (will be remapped) */ + "iip\0" + "glGetBufferPointerv\0" + "glGetBufferPointervARB\0" + "\0" + /* _mesa_function_pool[17020]: ProgramEnvParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramEnvParameter4fARB\0" + "glProgramParameter4fNV\0" + "\0" + /* _mesa_function_pool[17078]: Uniform3ivARB (will be remapped) */ + "iip\0" + "glUniform3iv\0" + "glUniform3ivARB\0" + "\0" + /* _mesa_function_pool[17112]: Lightfv (offset 160) */ + "iip\0" + "glLightfv\0" + "\0" + /* _mesa_function_pool[17127]: PrimitiveRestartIndexNV (will be remapped) */ + "i\0" + "glPrimitiveRestartIndexNV\0" + "glPrimitiveRestartIndex\0" + "\0" + /* _mesa_function_pool[17180]: ClearDepth (offset 208) */ + "d\0" + "glClearDepth\0" + "\0" + /* _mesa_function_pool[17196]: GetFenceivNV (will be remapped) */ + "iip\0" + "glGetFenceivNV\0" + "\0" + /* _mesa_function_pool[17216]: WindowPos4dvMESA (will be remapped) */ + "p\0" + "glWindowPos4dvMESA\0" + "\0" + /* _mesa_function_pool[17238]: ColorSubTable (offset 346) */ + "iiiiip\0" + "glColorSubTable\0" + "glColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[17281]: Color4fv (offset 30) */ + "p\0" + "glColor4fv\0" + "\0" + /* _mesa_function_pool[17295]: MultiTexCoord4ivARB (offset 405) */ + "ip\0" + "glMultiTexCoord4iv\0" + "glMultiTexCoord4ivARB\0" + "\0" + /* _mesa_function_pool[17340]: ProgramLocalParameters4fvEXT (will be remapped) */ + "iiip\0" + "glProgramLocalParameters4fvEXT\0" + "\0" + /* _mesa_function_pool[17377]: ColorPointer (offset 308) */ + "iiip\0" + "glColorPointer\0" + "\0" + /* _mesa_function_pool[17398]: Rects (offset 92) */ + "iiii\0" + "glRects\0" + "\0" + /* _mesa_function_pool[17412]: GetMapAttribParameterfvNV (dynamic) */ + "iiip\0" + "glGetMapAttribParameterfvNV\0" + "\0" + /* _mesa_function_pool[17446]: CreateShaderProgramEXT (will be remapped) */ + "ip\0" + "glCreateShaderProgramEXT\0" + "\0" + /* _mesa_function_pool[17475]: ActiveProgramEXT (will be remapped) */ + "i\0" + "glActiveProgramEXT\0" + "\0" + /* _mesa_function_pool[17497]: Lightiv (offset 162) */ + "iip\0" + "glLightiv\0" + "\0" + /* _mesa_function_pool[17512]: VertexAttrib4sARB (will be remapped) */ + "iiiii\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sARB\0" + "\0" + /* _mesa_function_pool[17556]: GetQueryObjectuivARB (will be remapped) */ + "iip\0" + "glGetQueryObjectuiv\0" + "glGetQueryObjectuivARB\0" + "\0" + /* _mesa_function_pool[17604]: GetTexParameteriv (offset 283) */ + "iip\0" + "glGetTexParameteriv\0" + "\0" + /* _mesa_function_pool[17629]: MapParameterivNV (dynamic) */ + "iip\0" + "glMapParameterivNV\0" + "\0" + /* _mesa_function_pool[17653]: GenRenderbuffersEXT (will be remapped) */ + "ip\0" + "glGenRenderbuffers\0" + "glGenRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[17698]: ClearBufferfv (will be remapped) */ + "iip\0" + "glClearBufferfv\0" + "\0" + /* _mesa_function_pool[17719]: VertexAttrib2dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2dvARB\0" + "\0" + /* _mesa_function_pool[17762]: EdgeFlagPointerEXT (will be remapped) */ + "iip\0" + "glEdgeFlagPointerEXT\0" + "\0" + /* _mesa_function_pool[17788]: VertexAttribs2svNV (will be remapped) */ + "iip\0" + "glVertexAttribs2svNV\0" + "\0" + /* _mesa_function_pool[17814]: WeightbvARB (dynamic) */ + "ip\0" + "glWeightbvARB\0" + "\0" + /* _mesa_function_pool[17832]: VertexAttrib2fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2fvARB\0" + "\0" + /* _mesa_function_pool[17875]: GetBufferParameterivARB (will be remapped) */ + "iip\0" + "glGetBufferParameteriv\0" + "glGetBufferParameterivARB\0" + "\0" + /* _mesa_function_pool[17929]: Rectdv (offset 87) */ + "pp\0" + "glRectdv\0" + "\0" + /* _mesa_function_pool[17942]: ListParameteriSGIX (dynamic) */ + "iii\0" + "glListParameteriSGIX\0" + "\0" + /* _mesa_function_pool[17968]: BlendEquationiARB (will be remapped) */ + "ii\0" + "glBlendEquationiARB\0" + "\0" + /* _mesa_function_pool[17992]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffff\0" + "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[18051]: InstrumentsBufferSGIX (dynamic) */ + "ip\0" + "glInstrumentsBufferSGIX\0" + "\0" + /* _mesa_function_pool[18079]: VertexAttrib4NivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4NivARB\0" + "\0" + /* _mesa_function_pool[18124]: DrawArraysInstancedARB (will be remapped) */ + "iiii\0" + "glDrawArraysInstancedARB\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "\0" + /* _mesa_function_pool[18202]: GetAttachedShaders (will be remapped) */ + "iipp\0" + "glGetAttachedShaders\0" + "\0" + /* _mesa_function_pool[18229]: GenVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glGenVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[18256]: ClearBufferfi (will be remapped) */ + "iifi\0" + "glClearBufferfi\0" + "\0" + /* _mesa_function_pool[18278]: Materialiv (offset 172) */ + "iip\0" + "glMaterialiv\0" + "\0" + /* _mesa_function_pool[18296]: PushClientAttrib (offset 335) */ + "i\0" + "glPushClientAttrib\0" + "\0" + /* _mesa_function_pool[18318]: SamplerParameteriv (will be remapped) */ + "iip\0" + "glSamplerParameteriv\0" + "\0" + /* _mesa_function_pool[18344]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[18390]: WindowPos2iMESA (will be remapped) */ + "ii\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iMESA\0" + "\0" + /* _mesa_function_pool[18443]: SampleMaskSGIS (will be remapped) */ + "fi\0" + "glSampleMaskSGIS\0" + "glSampleMaskEXT\0" + "\0" + /* _mesa_function_pool[18480]: SecondaryColor3fvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3fvEXT\0" + "\0" + /* _mesa_function_pool[18526]: PolygonMode (offset 174) */ + "ii\0" + "glPolygonMode\0" + "\0" + /* _mesa_function_pool[18544]: CompressedTexSubImage1DARB (will be remapped) */ + "iiiiiip\0" + "glCompressedTexSubImage1D\0" + "glCompressedTexSubImage1DARB\0" + "\0" + /* _mesa_function_pool[18608]: VertexAttribI1iEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1i\0" + "\0" + /* _mesa_function_pool[18651]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[18693]: GetVertexAttribivNV (will be remapped) */ + "iip\0" + "glGetVertexAttribivNV\0" + "\0" + /* _mesa_function_pool[18720]: GetProgramStringARB (will be remapped) */ + "iip\0" + "glGetProgramStringARB\0" + "\0" + /* _mesa_function_pool[18747]: VertexAttribIPointerEXT (will be remapped) */ + "iiiip\0" + "glVertexAttribIPointerEXT\0" + "glVertexAttribIPointer\0" + "\0" + /* _mesa_function_pool[18803]: TexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[18831]: Tangent3ivEXT (dynamic) */ + "p\0" + "glTangent3ivEXT\0" + "\0" + /* _mesa_function_pool[18850]: CompileShaderARB (will be remapped) */ + "i\0" + "glCompileShader\0" + "glCompileShaderARB\0" + "\0" + /* _mesa_function_pool[18888]: DeleteShader (will be remapped) */ + "i\0" + "glDeleteShader\0" + "\0" + /* _mesa_function_pool[18906]: DisableClientState (offset 309) */ + "i\0" + "glDisableClientState\0" + "\0" + /* _mesa_function_pool[18930]: TexGeni (offset 192) */ + "iii\0" + "glTexGeni\0" + "\0" + /* _mesa_function_pool[18945]: TexGenf (offset 190) */ + "iif\0" + "glTexGenf\0" + "\0" + /* _mesa_function_pool[18960]: Uniform3fARB (will be remapped) */ + "ifff\0" + "glUniform3f\0" + "glUniform3fARB\0" + "\0" + /* _mesa_function_pool[18993]: TexGend (offset 188) */ + "iid\0" + "glTexGend\0" + "\0" + /* _mesa_function_pool[19008]: ListParameterfvSGIX (dynamic) */ + "iip\0" + "glListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[19035]: GetPolygonStipple (offset 274) */ + "p\0" + "glGetPolygonStipple\0" + "\0" + /* _mesa_function_pool[19058]: Tangent3dvEXT (dynamic) */ + "p\0" + "glTangent3dvEXT\0" + "\0" + /* _mesa_function_pool[19077]: BindBufferOffsetEXT (will be remapped) */ + "iiii\0" + "glBindBufferOffsetEXT\0" + "\0" + /* _mesa_function_pool[19105]: WindowPos3sMESA (will be remapped) */ + "iii\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sMESA\0" + "\0" + /* _mesa_function_pool[19159]: VertexAttrib2svNV (will be remapped) */ + "ip\0" + "glVertexAttrib2svNV\0" + "\0" + /* _mesa_function_pool[19183]: DisableIndexedEXT (will be remapped) */ + "ii\0" + "glDisableIndexedEXT\0" + "glDisablei\0" + "\0" + /* _mesa_function_pool[19218]: BindBufferBaseEXT (will be remapped) */ + "iii\0" + "glBindBufferBaseEXT\0" + "glBindBufferBase\0" + "\0" + /* _mesa_function_pool[19260]: TexCoord2fVertex3fvSUN (dynamic) */ + "pp\0" + "glTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[19289]: WindowPos4sMESA (will be remapped) */ + "iiii\0" + "glWindowPos4sMESA\0" + "\0" + /* _mesa_function_pool[19313]: VertexAttrib4NuivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4NuivARB\0" + "\0" + /* _mesa_function_pool[19360]: ClientActiveTextureARB (offset 375) */ + "i\0" + "glClientActiveTexture\0" + "glClientActiveTextureARB\0" + "\0" + /* _mesa_function_pool[19410]: GetSamplerParameterIuiv (will be remapped) */ + "iip\0" + "glGetSamplerParameterIuiv\0" + "\0" + /* _mesa_function_pool[19441]: ReplacementCodeusvSUN (dynamic) */ + "p\0" + "glReplacementCodeusvSUN\0" + "\0" + /* _mesa_function_pool[19468]: Uniform4fARB (will be remapped) */ + "iffff\0" + "glUniform4f\0" + "glUniform4fARB\0" + "\0" + /* _mesa_function_pool[19502]: Color4sv (offset 34) */ + "p\0" + "glColor4sv\0" + "\0" + /* _mesa_function_pool[19516]: FlushMappedBufferRange (will be remapped) */ + "iii\0" + "glFlushMappedBufferRange\0" + "\0" + /* _mesa_function_pool[19546]: IsProgramNV (will be remapped) */ + "i\0" + "glIsProgramARB\0" + "glIsProgramNV\0" + "\0" + /* _mesa_function_pool[19578]: FlushMappedBufferRangeAPPLE (will be remapped) */ + "iii\0" + "glFlushMappedBufferRangeAPPLE\0" + "\0" + /* _mesa_function_pool[19613]: PixelZoom (offset 246) */ + "ff\0" + "glPixelZoom\0" + "\0" + /* _mesa_function_pool[19629]: ReplacementCodePointerSUN (dynamic) */ + "iip\0" + "glReplacementCodePointerSUN\0" + "\0" + /* _mesa_function_pool[19662]: ProgramEnvParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramEnvParameter4dARB\0" + "glProgramParameter4dNV\0" + "\0" + /* _mesa_function_pool[19720]: ColorTableParameterfv (offset 340) */ + "iip\0" + "glColorTableParameterfv\0" + "glColorTableParameterfvSGI\0" + "\0" + /* _mesa_function_pool[19776]: FragmentLightModelfSGIX (dynamic) */ + "if\0" + "glFragmentLightModelfSGIX\0" + "\0" + /* _mesa_function_pool[19806]: Binormal3bvEXT (dynamic) */ + "p\0" + "glBinormal3bvEXT\0" + "\0" + /* _mesa_function_pool[19826]: PixelMapuiv (offset 252) */ + "iip\0" + "glPixelMapuiv\0" + "\0" + /* _mesa_function_pool[19845]: Color3dv (offset 12) */ + "p\0" + "glColor3dv\0" + "\0" + /* _mesa_function_pool[19859]: IsTexture (offset 330) */ + "i\0" + "glIsTexture\0" + "glIsTextureEXT\0" + "\0" + /* _mesa_function_pool[19889]: GenSamplers (will be remapped) */ + "ip\0" + "glGenSamplers\0" + "\0" + /* _mesa_function_pool[19907]: VertexWeightfvEXT (dynamic) */ + "p\0" + "glVertexWeightfvEXT\0" + "\0" + /* _mesa_function_pool[19930]: VertexAttrib1dARB (will be remapped) */ + "id\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dARB\0" + "\0" + /* _mesa_function_pool[19971]: ImageTransformParameterivHP (dynamic) */ + "iip\0" + "glImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[20006]: TexCoord4i (offset 122) */ + "iiii\0" + "glTexCoord4i\0" + "\0" + /* _mesa_function_pool[20025]: DeleteQueriesARB (will be remapped) */ + "ip\0" + "glDeleteQueries\0" + "glDeleteQueriesARB\0" + "\0" + /* _mesa_function_pool[20064]: Color4ubVertex2fSUN (dynamic) */ + "iiiiff\0" + "glColor4ubVertex2fSUN\0" + "\0" + /* _mesa_function_pool[20094]: FragmentColorMaterialSGIX (dynamic) */ + "ii\0" + "glFragmentColorMaterialSGIX\0" + "\0" + /* _mesa_function_pool[20126]: CurrentPaletteMatrixARB (dynamic) */ + "i\0" + "glCurrentPaletteMatrixARB\0" + "\0" + /* _mesa_function_pool[20155]: GetMapdv (offset 266) */ + "iip\0" + "glGetMapdv\0" + "\0" + /* _mesa_function_pool[20171]: ObjectPurgeableAPPLE (will be remapped) */ + "iii\0" + "glObjectPurgeableAPPLE\0" + "\0" + /* _mesa_function_pool[20199]: GetStringi (will be remapped) */ + "ii\0" + "glGetStringi\0" + "\0" + /* _mesa_function_pool[20216]: SamplePatternSGIS (will be remapped) */ + "i\0" + "glSamplePatternSGIS\0" + "glSamplePatternEXT\0" + "\0" + /* _mesa_function_pool[20258]: PixelStoref (offset 249) */ + "if\0" + "glPixelStoref\0" + "\0" + /* _mesa_function_pool[20276]: IsQueryARB (will be remapped) */ + "i\0" + "glIsQuery\0" + "glIsQueryARB\0" + "\0" + /* _mesa_function_pool[20302]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + "iiiiifff\0" + "glReplacementCodeuiColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[20351]: PixelStorei (offset 250) */ + "ii\0" + "glPixelStorei\0" + "\0" + /* _mesa_function_pool[20369]: VertexAttrib4usvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4usv\0" + "glVertexAttrib4usvARB\0" + "\0" + /* _mesa_function_pool[20414]: LinkProgramARB (will be remapped) */ + "i\0" + "glLinkProgram\0" + "glLinkProgramARB\0" + "\0" + /* _mesa_function_pool[20448]: VertexAttrib2fNV (will be remapped) */ + "iff\0" + "glVertexAttrib2fNV\0" + "\0" + /* _mesa_function_pool[20472]: ShaderSourceARB (will be remapped) */ + "iipp\0" + "glShaderSource\0" + "glShaderSourceARB\0" + "\0" + /* _mesa_function_pool[20511]: FragmentMaterialiSGIX (dynamic) */ + "iii\0" + "glFragmentMaterialiSGIX\0" + "\0" + /* _mesa_function_pool[20540]: EvalCoord2dv (offset 233) */ + "p\0" + "glEvalCoord2dv\0" + "\0" + /* _mesa_function_pool[20558]: VertexAttrib3svARB (will be remapped) */ + "ip\0" + "glVertexAttrib3sv\0" + "glVertexAttrib3svARB\0" + "\0" + /* _mesa_function_pool[20601]: ColorMaterial (offset 151) */ + "ii\0" + "glColorMaterial\0" + "\0" + /* _mesa_function_pool[20621]: CompressedTexSubImage3DARB (will be remapped) */ + "iiiiiiiiiip\0" + "glCompressedTexSubImage3D\0" + "glCompressedTexSubImage3DARB\0" + "\0" + /* _mesa_function_pool[20689]: WindowPos2ivMESA (will be remapped) */ + "p\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2ivMESA\0" + "\0" + /* _mesa_function_pool[20744]: IsFramebufferEXT (will be remapped) */ + "i\0" + "glIsFramebuffer\0" + "glIsFramebufferEXT\0" + "\0" + /* _mesa_function_pool[20782]: Uniform4ivARB (will be remapped) */ + "iip\0" + "glUniform4iv\0" + "glUniform4ivARB\0" + "\0" + /* _mesa_function_pool[20816]: GetVertexAttribdvARB (will be remapped) */ + "iip\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribdvARB\0" + "\0" + /* _mesa_function_pool[20864]: TexBumpParameterivATI (will be remapped) */ + "ip\0" + "glTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[20892]: GetSeparableFilter (offset 359) */ + "iiippp\0" + "glGetSeparableFilter\0" + "glGetSeparableFilterEXT\0" + "\0" + /* _mesa_function_pool[20945]: Binormal3dEXT (dynamic) */ + "ddd\0" + "glBinormal3dEXT\0" + "\0" + /* _mesa_function_pool[20966]: SpriteParameteriSGIX (dynamic) */ + "ii\0" + "glSpriteParameteriSGIX\0" + "\0" + /* _mesa_function_pool[20993]: RequestResidentProgramsNV (will be remapped) */ + "ip\0" + "glRequestResidentProgramsNV\0" + "\0" + /* _mesa_function_pool[21025]: TagSampleBufferSGIX (dynamic) */ + "\0" + "glTagSampleBufferSGIX\0" + "\0" + /* _mesa_function_pool[21049]: TransformFeedbackVaryingsEXT (will be remapped) */ + "iipi\0" + "glTransformFeedbackVaryingsEXT\0" + "glTransformFeedbackVaryings\0" + "\0" + /* _mesa_function_pool[21114]: FeedbackBuffer (offset 194) */ + "iip\0" + "glFeedbackBuffer\0" + "\0" + /* _mesa_function_pool[21136]: RasterPos2iv (offset 67) */ + "p\0" + "glRasterPos2iv\0" + "\0" + /* _mesa_function_pool[21154]: TexImage1D (offset 182) */ + "iiiiiiip\0" + "glTexImage1D\0" + "\0" + /* _mesa_function_pool[21177]: ListParameterivSGIX (dynamic) */ + "iip\0" + "glListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[21204]: MultiDrawElementsEXT (will be remapped) */ + "ipipi\0" + "glMultiDrawElements\0" + "glMultiDrawElementsEXT\0" + "\0" + /* _mesa_function_pool[21254]: Color3s (offset 17) */ + "iii\0" + "glColor3s\0" + "\0" + /* _mesa_function_pool[21269]: Uniform1ivARB (will be remapped) */ + "iip\0" + "glUniform1iv\0" + "glUniform1ivARB\0" + "\0" + /* _mesa_function_pool[21303]: WindowPos2sMESA (will be remapped) */ + "ii\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sMESA\0" + "\0" + /* _mesa_function_pool[21356]: WeightusvARB (dynamic) */ + "ip\0" + "glWeightusvARB\0" + "\0" + /* _mesa_function_pool[21375]: TexCoordPointer (offset 320) */ + "iiip\0" + "glTexCoordPointer\0" + "\0" + /* _mesa_function_pool[21399]: FogCoordPointerEXT (will be remapped) */ + "iip\0" + "glFogCoordPointer\0" + "glFogCoordPointerEXT\0" + "\0" + /* _mesa_function_pool[21443]: IndexMaterialEXT (dynamic) */ + "ii\0" + "glIndexMaterialEXT\0" + "\0" + /* _mesa_function_pool[21466]: Color3i (offset 15) */ + "iii\0" + "glColor3i\0" + "\0" + /* _mesa_function_pool[21481]: FrontFace (offset 157) */ + "i\0" + "glFrontFace\0" + "\0" + /* _mesa_function_pool[21496]: EvalCoord2d (offset 232) */ + "dd\0" + "glEvalCoord2d\0" + "\0" + /* _mesa_function_pool[21514]: SecondaryColor3ubvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ubvEXT\0" + "\0" + /* _mesa_function_pool[21562]: EvalCoord2f (offset 234) */ + "ff\0" + "glEvalCoord2f\0" + "\0" + /* _mesa_function_pool[21580]: VertexAttrib4dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4dvARB\0" + "\0" + /* _mesa_function_pool[21623]: BindAttribLocationARB (will be remapped) */ + "iip\0" + "glBindAttribLocation\0" + "glBindAttribLocationARB\0" + "\0" + /* _mesa_function_pool[21673]: Color3b (offset 9) */ + "iii\0" + "glColor3b\0" + "\0" + /* _mesa_function_pool[21688]: MultiTexCoord2dARB (offset 384) */ + "idd\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dARB\0" + "\0" + /* _mesa_function_pool[21732]: ExecuteProgramNV (will be remapped) */ + "iip\0" + "glExecuteProgramNV\0" + "\0" + /* _mesa_function_pool[21756]: Color3f (offset 13) */ + "fff\0" + "glColor3f\0" + "\0" + /* _mesa_function_pool[21771]: LightEnviSGIX (dynamic) */ + "ii\0" + "glLightEnviSGIX\0" + "\0" + /* _mesa_function_pool[21791]: Color3d (offset 11) */ + "ddd\0" + "glColor3d\0" + "\0" + /* _mesa_function_pool[21806]: Normal3dv (offset 55) */ + "p\0" + "glNormal3dv\0" + "\0" + /* _mesa_function_pool[21821]: Lightf (offset 159) */ + "iif\0" + "glLightf\0" + "\0" + /* _mesa_function_pool[21835]: ReplacementCodeuiSUN (dynamic) */ + "i\0" + "glReplacementCodeuiSUN\0" + "\0" + /* _mesa_function_pool[21861]: MatrixMode (offset 293) */ + "i\0" + "glMatrixMode\0" + "\0" + /* _mesa_function_pool[21877]: GetPixelMapusv (offset 273) */ + "ip\0" + "glGetPixelMapusv\0" + "\0" + /* _mesa_function_pool[21898]: Lighti (offset 161) */ + "iii\0" + "glLighti\0" + "\0" + /* _mesa_function_pool[21912]: VertexAttribPointerNV (will be remapped) */ + "iiiip\0" + "glVertexAttribPointerNV\0" + "\0" + /* _mesa_function_pool[21943]: ClearDepthf (will be remapped) */ + "f\0" + "glClearDepthf\0" + "\0" + /* _mesa_function_pool[21960]: GetBooleanIndexedvEXT (will be remapped) */ + "iip\0" + "glGetBooleanIndexedvEXT\0" + "glGetBooleani_v\0" + "\0" + /* _mesa_function_pool[22005]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + "iiip\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "\0" + /* _mesa_function_pool[22090]: PixelTransformParameterfEXT (dynamic) */ + "iif\0" + "glPixelTransformParameterfEXT\0" + "\0" + /* _mesa_function_pool[22125]: MultiTexCoord4dvARB (offset 401) */ + "ip\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4dvARB\0" + "\0" + /* _mesa_function_pool[22170]: PixelTransformParameteriEXT (dynamic) */ + "iii\0" + "glPixelTransformParameteriEXT\0" + "\0" + /* _mesa_function_pool[22205]: GetDoublev (offset 260) */ + "ip\0" + "glGetDoublev\0" + "\0" + /* _mesa_function_pool[22222]: MultMatrixd (offset 295) */ + "p\0" + "glMultMatrixd\0" + "\0" + /* _mesa_function_pool[22239]: MultMatrixf (offset 294) */ + "p\0" + "glMultMatrixf\0" + "\0" + /* _mesa_function_pool[22256]: VertexAttribI4bvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4bv\0" + "\0" + /* _mesa_function_pool[22301]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + "ffiiiifff\0" + "glTexCoord2fColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[22344]: Uniform1iARB (will be remapped) */ + "ii\0" + "glUniform1i\0" + "glUniform1iARB\0" + "\0" + /* _mesa_function_pool[22375]: VertexAttribPointerARB (will be remapped) */ + "iiiiip\0" + "glVertexAttribPointer\0" + "glVertexAttribPointerARB\0" + "\0" + /* _mesa_function_pool[22430]: VertexAttrib3sNV (will be remapped) */ + "iiii\0" + "glVertexAttrib3sNV\0" + "\0" + /* _mesa_function_pool[22455]: SharpenTexFuncSGIS (dynamic) */ + "iip\0" + "glSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[22481]: MultiTexCoord4fvARB (offset 403) */ + "ip\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4fvARB\0" + "\0" + /* _mesa_function_pool[22526]: Uniform2uiEXT (will be remapped) */ + "iii\0" + "glUniform2uiEXT\0" + "glUniform2ui\0" + "\0" + /* _mesa_function_pool[22560]: UniformMatrix2x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x3fv\0" + "\0" + /* _mesa_function_pool[22587]: SamplerParameteri (will be remapped) */ + "iii\0" + "glSamplerParameteri\0" + "\0" + /* _mesa_function_pool[22612]: SamplerParameterf (will be remapped) */ + "iif\0" + "glSamplerParameterf\0" + "\0" + /* _mesa_function_pool[22637]: CombinerParameteriNV (will be remapped) */ + "ii\0" + "glCombinerParameteriNV\0" + "\0" + /* _mesa_function_pool[22664]: DeleteAsyncMarkersSGIX (dynamic) */ + "ii\0" + "glDeleteAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[22693]: ReplacementCodeusSUN (dynamic) */ + "i\0" + "glReplacementCodeusSUN\0" + "\0" + /* _mesa_function_pool[22719]: IsAsyncMarkerSGIX (dynamic) */ + "i\0" + "glIsAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[22742]: FrameZoomSGIX (dynamic) */ + "i\0" + "glFrameZoomSGIX\0" + "\0" + /* _mesa_function_pool[22761]: Normal3fVertex3fvSUN (dynamic) */ + "pp\0" + "glNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[22788]: RasterPos4sv (offset 85) */ + "p\0" + "glRasterPos4sv\0" + "\0" + /* _mesa_function_pool[22806]: VertexAttrib4NsvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4NsvARB\0" + "\0" + /* _mesa_function_pool[22851]: VertexAttrib3fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3fvARB\0" + "\0" + /* _mesa_function_pool[22894]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[22913]: GetSynciv (will be remapped) */ + "iiipp\0" + "glGetSynciv\0" + "\0" + /* _mesa_function_pool[22932]: ClearColorIiEXT (will be remapped) */ + "iiii\0" + "glClearColorIiEXT\0" + "\0" + /* _mesa_function_pool[22956]: DeleteFramebuffersEXT (will be remapped) */ + "ip\0" + "glDeleteFramebuffers\0" + "glDeleteFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[23005]: GlobalAlphaFactorsSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorsSUN\0" + "\0" + /* _mesa_function_pool[23032]: IsEnabledIndexedEXT (will be remapped) */ + "ii\0" + "glIsEnabledIndexedEXT\0" + "glIsEnabledi\0" + "\0" + /* _mesa_function_pool[23071]: TexEnviv (offset 187) */ + "iip\0" + "glTexEnviv\0" + "\0" + /* _mesa_function_pool[23087]: TexSubImage3D (offset 372) */ + "iiiiiiiiiip\0" + "glTexSubImage3D\0" + "glTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[23135]: Tangent3fEXT (dynamic) */ + "fff\0" + "glTangent3fEXT\0" + "\0" + /* _mesa_function_pool[23155]: SecondaryColor3uivEXT (will be remapped) */ + "p\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3uivEXT\0" + "\0" + /* _mesa_function_pool[23203]: MatrixIndexubvARB (dynamic) */ + "ip\0" + "glMatrixIndexubvARB\0" + "\0" + /* _mesa_function_pool[23227]: Color4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffff\0" + "glColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[23268]: PixelTexGenParameterfSGIS (will be remapped) */ + "if\0" + "glPixelTexGenParameterfSGIS\0" + "\0" + /* _mesa_function_pool[23300]: CreateShader (will be remapped) */ + "i\0" + "glCreateShader\0" + "\0" + /* _mesa_function_pool[23318]: GetColorTableParameterfv (offset 344) */ + "iip\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "\0" + /* _mesa_function_pool[23410]: FragmentLightModelfvSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelfvSGIX\0" + "\0" + /* _mesa_function_pool[23441]: Bitmap (offset 8) */ + "iiffffp\0" + "glBitmap\0" + "\0" + /* _mesa_function_pool[23459]: MultiTexCoord3fARB (offset 394) */ + "ifff\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fARB\0" + "\0" + /* _mesa_function_pool[23504]: GetTexLevelParameterfv (offset 284) */ + "iiip\0" + "glGetTexLevelParameterfv\0" + "\0" + /* _mesa_function_pool[23535]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[23571]: GenFramebuffersEXT (will be remapped) */ + "ip\0" + "glGenFramebuffers\0" + "glGenFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[23614]: VertexAttribDivisor (will be remapped) */ + "ii\0" + "glVertexAttribDivisor\0" + "\0" + /* _mesa_function_pool[23640]: GetProgramParameterdvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterdvNV\0" + "\0" + /* _mesa_function_pool[23672]: Vertex2sv (offset 133) */ + "p\0" + "glVertex2sv\0" + "\0" + /* _mesa_function_pool[23687]: GetIntegerv (offset 263) */ + "ip\0" + "glGetIntegerv\0" + "\0" + /* _mesa_function_pool[23705]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArray\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[23745]: FragmentLightfvSGIX (dynamic) */ + "iip\0" + "glFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[23772]: VertexAttribDivisorARB (will be remapped) */ + "ii\0" + "glVertexAttribDivisorARB\0" + "\0" + /* _mesa_function_pool[23801]: DetachShader (will be remapped) */ + "ii\0" + "glDetachShader\0" + "\0" + /* _mesa_function_pool[23820]: VertexAttrib4NubARB (will be remapped) */ + "iiiii\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4NubARB\0" + "\0" + /* _mesa_function_pool[23868]: GetProgramEnvParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterfvARB\0" + "\0" + /* _mesa_function_pool[23903]: GetTrackMatrixivNV (will be remapped) */ + "iiip\0" + "glGetTrackMatrixivNV\0" + "\0" + /* _mesa_function_pool[23930]: VertexAttrib3svNV (will be remapped) */ + "ip\0" + "glVertexAttrib3svNV\0" + "\0" + /* _mesa_function_pool[23954]: Uniform4fvARB (will be remapped) */ + "iip\0" + "glUniform4fv\0" + "glUniform4fvARB\0" + "\0" + /* _mesa_function_pool[23988]: MultTransposeMatrixfARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixf\0" + "glMultTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[24040]: GetTexEnviv (offset 277) */ + "iip\0" + "glGetTexEnviv\0" + "\0" + /* _mesa_function_pool[24059]: ColorFragmentOp1ATI (will be remapped) */ + "iiiiiii\0" + "glColorFragmentOp1ATI\0" + "\0" + /* _mesa_function_pool[24090]: GetUniformfvARB (will be remapped) */ + "iip\0" + "glGetUniformfv\0" + "glGetUniformfvARB\0" + "\0" + /* _mesa_function_pool[24128]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + "ip\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "\0" + /* _mesa_function_pool[24171]: VertexAttribI2ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2iv\0" + "\0" + /* _mesa_function_pool[24216]: PopClientAttrib (offset 334) */ + "\0" + "glPopClientAttrib\0" + "\0" + /* _mesa_function_pool[24236]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffffff\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[24307]: DetachObjectARB (will be remapped) */ + "ii\0" + "glDetachObjectARB\0" + "\0" + /* _mesa_function_pool[24329]: VertexBlendARB (dynamic) */ + "i\0" + "glVertexBlendARB\0" + "\0" + /* _mesa_function_pool[24349]: WindowPos3iMESA (will be remapped) */ + "iii\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iMESA\0" + "\0" + /* _mesa_function_pool[24403]: SeparableFilter2D (offset 360) */ + "iiiiiipp\0" + "glSeparableFilter2D\0" + "glSeparableFilter2DEXT\0" + "\0" + /* _mesa_function_pool[24456]: ProgramParameteriARB (will be remapped) */ + "iii\0" + "glProgramParameteriARB\0" + "\0" + /* _mesa_function_pool[24484]: Map1d (offset 220) */ + "iddiip\0" + "glMap1d\0" + "\0" + /* _mesa_function_pool[24500]: Map1f (offset 221) */ + "iffiip\0" + "glMap1f\0" + "\0" + /* _mesa_function_pool[24516]: CompressedTexImage2DARB (will be remapped) */ + "iiiiiiip\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage2DARB\0" + "\0" + /* _mesa_function_pool[24575]: ArrayElement (offset 306) */ + "i\0" + "glArrayElement\0" + "glArrayElementEXT\0" + "\0" + /* _mesa_function_pool[24611]: TexImage2D (offset 183) */ + "iiiiiiiip\0" + "glTexImage2D\0" + "\0" + /* _mesa_function_pool[24635]: DepthBoundsEXT (will be remapped) */ + "dd\0" + "glDepthBoundsEXT\0" + "\0" + /* _mesa_function_pool[24656]: ProgramParameters4fvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4fvNV\0" + "\0" + /* _mesa_function_pool[24687]: DeformationMap3fSGIX (dynamic) */ + "iffiiffiiffiip\0" + "glDeformationMap3fSGIX\0" + "\0" + /* _mesa_function_pool[24726]: GetProgramivNV (will be remapped) */ + "iip\0" + "glGetProgramivNV\0" + "\0" + /* _mesa_function_pool[24748]: GetFragDataLocationEXT (will be remapped) */ + "ip\0" + "glGetFragDataLocationEXT\0" + "glGetFragDataLocation\0" + "\0" + /* _mesa_function_pool[24799]: GetMinmaxParameteriv (offset 366) */ + "iip\0" + "glGetMinmaxParameteriv\0" + "glGetMinmaxParameterivEXT\0" + "\0" + /* _mesa_function_pool[24853]: PixelTransferf (offset 247) */ + "if\0" + "glPixelTransferf\0" + "\0" + /* _mesa_function_pool[24874]: CopyTexImage1D (offset 323) */ + "iiiiiii\0" + "glCopyTexImage1D\0" + "glCopyTexImage1DEXT\0" + "\0" + /* _mesa_function_pool[24920]: PushMatrix (offset 298) */ + "\0" + "glPushMatrix\0" + "\0" + /* _mesa_function_pool[24935]: Fogiv (offset 156) */ + "ip\0" + "glFogiv\0" + "\0" + /* _mesa_function_pool[24947]: TexCoord1dv (offset 95) */ + "p\0" + "glTexCoord1dv\0" + "\0" + /* _mesa_function_pool[24964]: AlphaFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiii\0" + "glAlphaFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[25000]: PixelTransferi (offset 248) */ + "ii\0" + "glPixelTransferi\0" + "\0" + /* _mesa_function_pool[25021]: GetVertexAttribdvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribdvNV\0" + "\0" + /* _mesa_function_pool[25048]: VertexAttrib3fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3fvNV\0" + "\0" + /* _mesa_function_pool[25072]: Rotatef (offset 300) */ + "ffff\0" + "glRotatef\0" + "\0" + /* _mesa_function_pool[25088]: GetFinalCombinerInputParameterivNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[25130]: Vertex3i (offset 138) */ + "iii\0" + "glVertex3i\0" + "\0" + /* _mesa_function_pool[25146]: Vertex3f (offset 136) */ + "fff\0" + "glVertex3f\0" + "\0" + /* _mesa_function_pool[25162]: Clear (offset 203) */ + "i\0" + "glClear\0" + "\0" + /* _mesa_function_pool[25173]: Vertex3d (offset 134) */ + "ddd\0" + "glVertex3d\0" + "\0" + /* _mesa_function_pool[25189]: GetMapParameterivNV (dynamic) */ + "iip\0" + "glGetMapParameterivNV\0" + "\0" + /* _mesa_function_pool[25216]: Uniform4iARB (will be remapped) */ + "iiiii\0" + "glUniform4i\0" + "glUniform4iARB\0" + "\0" + /* _mesa_function_pool[25250]: ReadBuffer (offset 254) */ + "i\0" + "glReadBuffer\0" + "\0" + /* _mesa_function_pool[25266]: ConvolutionParameteri (offset 352) */ + "iii\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriEXT\0" + "\0" + /* _mesa_function_pool[25322]: Ortho (offset 296) */ + "dddddd\0" + "glOrtho\0" + "\0" + /* _mesa_function_pool[25338]: Binormal3sEXT (dynamic) */ + "iii\0" + "glBinormal3sEXT\0" + "\0" + /* _mesa_function_pool[25359]: ListBase (offset 6) */ + "i\0" + "glListBase\0" + "\0" + /* _mesa_function_pool[25373]: VertexAttribI3ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3iv\0" + "\0" + /* _mesa_function_pool[25418]: Vertex3s (offset 140) */ + "iii\0" + "glVertex3s\0" + "\0" + /* _mesa_function_pool[25434]: ConvolutionParameterf (offset 350) */ + "iif\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfEXT\0" + "\0" + /* _mesa_function_pool[25490]: GetColorTableParameteriv (offset 345) */ + "iip\0" + "glGetColorTableParameteriv\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "\0" + /* _mesa_function_pool[25582]: ProgramEnvParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramEnvParameter4dvARB\0" + "glProgramParameter4dvNV\0" + "\0" + /* _mesa_function_pool[25639]: ShadeModel (offset 177) */ + "i\0" + "glShadeModel\0" + "\0" + /* _mesa_function_pool[25655]: VertexAttribs2fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2fvNV\0" + "\0" + /* _mesa_function_pool[25681]: Rectiv (offset 91) */ + "pp\0" + "glRectiv\0" + "\0" + /* _mesa_function_pool[25694]: UseProgramObjectARB (will be remapped) */ + "i\0" + "glUseProgram\0" + "glUseProgramObjectARB\0" + "\0" + /* _mesa_function_pool[25732]: GetMapParameterfvNV (dynamic) */ + "iip\0" + "glGetMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[25759]: EndConditionalRenderNV (will be remapped) */ + "\0" + "glEndConditionalRenderNV\0" + "glEndConditionalRender\0" + "\0" + /* _mesa_function_pool[25809]: PassTexCoordATI (will be remapped) */ + "iii\0" + "glPassTexCoordATI\0" + "\0" + /* _mesa_function_pool[25832]: DeleteProgram (will be remapped) */ + "i\0" + "glDeleteProgram\0" + "\0" + /* _mesa_function_pool[25851]: GetSamplerParameteriv (will be remapped) */ + "iip\0" + "glGetSamplerParameteriv\0" + "\0" + /* _mesa_function_pool[25880]: Tangent3dEXT (dynamic) */ + "ddd\0" + "glTangent3dEXT\0" + "\0" + /* _mesa_function_pool[25900]: SecondaryColor3dvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3dvEXT\0" + "\0" + /* _mesa_function_pool[25946]: AlphaFragmentOp2ATI (will be remapped) */ + "iiiiiiiii\0" + "glAlphaFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[25979]: Vertex2fv (offset 129) */ + "p\0" + "glVertex2fv\0" + "\0" + /* _mesa_function_pool[25994]: MultiDrawArraysEXT (will be remapped) */ + "ippi\0" + "glMultiDrawArrays\0" + "glMultiDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[26039]: BindRenderbufferEXT (will be remapped) */ + "ii\0" + "glBindRenderbuffer\0" + "glBindRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[26084]: MultiTexCoord4dARB (offset 400) */ + "idddd\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dARB\0" + "\0" + /* _mesa_function_pool[26130]: FramebufferTextureFaceARB (will be remapped) */ + "iiiii\0" + "glFramebufferTextureFaceARB\0" + "\0" + /* _mesa_function_pool[26165]: Vertex3sv (offset 141) */ + "p\0" + "glVertex3sv\0" + "\0" + /* _mesa_function_pool[26180]: SecondaryColor3usEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usEXT\0" + "\0" + /* _mesa_function_pool[26228]: ProgramLocalParameter4fvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4fvARB\0" + "\0" + /* _mesa_function_pool[26263]: DeleteProgramsNV (will be remapped) */ + "ip\0" + "glDeleteProgramsARB\0" + "glDeleteProgramsNV\0" + "\0" + /* _mesa_function_pool[26306]: EvalMesh1 (offset 236) */ + "iii\0" + "glEvalMesh1\0" + "\0" + /* _mesa_function_pool[26323]: PauseTransformFeedback (will be remapped) */ + "\0" + "glPauseTransformFeedback\0" + "\0" + /* _mesa_function_pool[26350]: MultiTexCoord1sARB (offset 382) */ + "ii\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sARB\0" + "\0" + /* _mesa_function_pool[26393]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[26440]: GetVertexAttribPointervNV (will be remapped) */ + "iip\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glGetVertexAttribPointervNV\0" + "\0" + /* _mesa_function_pool[26528]: VertexAttribs1fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1fvNV\0" + "\0" + /* _mesa_function_pool[26554]: MultiTexCoord1dvARB (offset 377) */ + "ip\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1dvARB\0" + "\0" + /* _mesa_function_pool[26599]: Uniform2iARB (will be remapped) */ + "iii\0" + "glUniform2i\0" + "glUniform2iARB\0" + "\0" + /* _mesa_function_pool[26631]: Vertex2iv (offset 131) */ + "p\0" + "glVertex2iv\0" + "\0" + /* _mesa_function_pool[26646]: GetProgramStringNV (will be remapped) */ + "iip\0" + "glGetProgramStringNV\0" + "\0" + /* _mesa_function_pool[26672]: ColorPointerEXT (will be remapped) */ + "iiiip\0" + "glColorPointerEXT\0" + "\0" + /* _mesa_function_pool[26697]: LineWidth (offset 168) */ + "f\0" + "glLineWidth\0" + "\0" + /* _mesa_function_pool[26712]: MapBufferARB (will be remapped) */ + "ii\0" + "glMapBuffer\0" + "glMapBufferARB\0" + "\0" + /* _mesa_function_pool[26743]: MultiDrawElementsBaseVertex (will be remapped) */ + "ipipip\0" + "glMultiDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[26781]: TexParameterIuivEXT (will be remapped) */ + "iip\0" + "glTexParameterIuivEXT\0" + "glTexParameterIuiv\0" + "\0" + /* _mesa_function_pool[26827]: Binormal3svEXT (dynamic) */ + "p\0" + "glBinormal3svEXT\0" + "\0" + /* _mesa_function_pool[26847]: ApplyTextureEXT (dynamic) */ + "i\0" + "glApplyTextureEXT\0" + "\0" + /* _mesa_function_pool[26868]: GetBufferParameteri64v (will be remapped) */ + "iip\0" + "glGetBufferParameteri64v\0" + "\0" + /* _mesa_function_pool[26898]: TexGendv (offset 189) */ + "iip\0" + "glTexGendv\0" + "\0" + /* _mesa_function_pool[26914]: VertexAttribI3iEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3i\0" + "\0" + /* _mesa_function_pool[26959]: EnableIndexedEXT (will be remapped) */ + "ii\0" + "glEnableIndexedEXT\0" + "glEnablei\0" + "\0" + /* _mesa_function_pool[26992]: TextureMaterialEXT (dynamic) */ + "ii\0" + "glTextureMaterialEXT\0" + "\0" + /* _mesa_function_pool[27017]: TextureLightEXT (dynamic) */ + "i\0" + "glTextureLightEXT\0" + "\0" + /* _mesa_function_pool[27038]: ResetMinmax (offset 370) */ + "i\0" + "glResetMinmax\0" + "glResetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[27072]: SpriteParameterfSGIX (dynamic) */ + "if\0" + "glSpriteParameterfSGIX\0" + "\0" + /* _mesa_function_pool[27099]: EnableClientState (offset 313) */ + "i\0" + "glEnableClientState\0" + "\0" + /* _mesa_function_pool[27122]: VertexAttrib4sNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4sNV\0" + "\0" + /* _mesa_function_pool[27148]: GetConvolutionParameterfv (offset 357) */ + "iip\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameterfvEXT\0" + "\0" + /* _mesa_function_pool[27212]: VertexAttribs4dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4dvNV\0" + "\0" + /* _mesa_function_pool[27238]: VertexAttrib4dARB (will be remapped) */ + "idddd\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dARB\0" + "\0" + /* _mesa_function_pool[27282]: GetTexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[27313]: ProgramNamedParameter4dNV (will be remapped) */ + "iipdddd\0" + "glProgramNamedParameter4dNV\0" + "\0" + /* _mesa_function_pool[27350]: GetMaterialfv (offset 269) */ + "iip\0" + "glGetMaterialfv\0" + "\0" + /* _mesa_function_pool[27371]: VertexWeightfEXT (dynamic) */ + "f\0" + "glVertexWeightfEXT\0" + "\0" + /* _mesa_function_pool[27393]: SetFragmentShaderConstantATI (will be remapped) */ + "ip\0" + "glSetFragmentShaderConstantATI\0" + "\0" + /* _mesa_function_pool[27428]: Binormal3fEXT (dynamic) */ + "fff\0" + "glBinormal3fEXT\0" + "\0" + /* _mesa_function_pool[27449]: CallList (offset 2) */ + "i\0" + "glCallList\0" + "\0" + /* _mesa_function_pool[27463]: Materialfv (offset 170) */ + "iip\0" + "glMaterialfv\0" + "\0" + /* _mesa_function_pool[27481]: TexCoord3fv (offset 113) */ + "p\0" + "glTexCoord3fv\0" + "\0" + /* _mesa_function_pool[27498]: FogCoordfvEXT (will be remapped) */ + "p\0" + "glFogCoordfv\0" + "glFogCoordfvEXT\0" + "\0" + /* _mesa_function_pool[27530]: MultiTexCoord1ivARB (offset 381) */ + "ip\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1ivARB\0" + "\0" + /* _mesa_function_pool[27575]: SecondaryColor3ubEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubEXT\0" + "\0" + /* _mesa_function_pool[27623]: MultiTexCoord2ivARB (offset 389) */ + "ip\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2ivARB\0" + "\0" + /* _mesa_function_pool[27668]: FogFuncSGIS (dynamic) */ + "ip\0" + "glFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[27686]: CopyTexSubImage2D (offset 326) */ + "iiiiiiii\0" + "glCopyTexSubImage2D\0" + "glCopyTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[27739]: GetObjectParameterivARB (will be remapped) */ + "iip\0" + "glGetObjectParameterivARB\0" + "\0" + /* _mesa_function_pool[27770]: Color3iv (offset 16) */ + "p\0" + "glColor3iv\0" + "\0" + /* _mesa_function_pool[27784]: TexCoord4fVertex4fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord4fVertex4fSUN\0" + "\0" + /* _mesa_function_pool[27818]: DrawElements (offset 311) */ + "iiip\0" + "glDrawElements\0" + "\0" + /* _mesa_function_pool[27839]: BindVertexArrayAPPLE (will be remapped) */ + "i\0" + "glBindVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[27865]: GetProgramLocalParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterdvARB\0" + "\0" + /* _mesa_function_pool[27902]: GetHistogramParameteriv (offset 363) */ + "iip\0" + "glGetHistogramParameteriv\0" + "glGetHistogramParameterivEXT\0" + "\0" + /* _mesa_function_pool[27962]: MultiTexCoord1iARB (offset 380) */ + "ii\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iARB\0" + "\0" + /* _mesa_function_pool[28005]: GetConvolutionFilter (offset 356) */ + "iiip\0" + "glGetConvolutionFilter\0" + "glGetConvolutionFilterEXT\0" + "\0" + /* _mesa_function_pool[28060]: GetProgramivARB (will be remapped) */ + "iip\0" + "glGetProgramivARB\0" + "\0" + /* _mesa_function_pool[28083]: TexBufferARB (will be remapped) */ + "iii\0" + "glTexBufferARB\0" + "\0" + /* _mesa_function_pool[28103]: BlendFuncSeparateEXT (will be remapped) */ + "iiii\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateEXT\0" + "glBlendFuncSeparateINGR\0" + "\0" + /* _mesa_function_pool[28176]: MapBufferRange (will be remapped) */ + "iiii\0" + "glMapBufferRange\0" + "\0" + /* _mesa_function_pool[28199]: ProgramParameters4dvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4dvNV\0" + "\0" + /* _mesa_function_pool[28230]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[28267]: EvalPoint2 (offset 239) */ + "ii\0" + "glEvalPoint2\0" + "\0" + /* _mesa_function_pool[28284]: Uniform1uivEXT (will be remapped) */ + "iip\0" + "glUniform1uivEXT\0" + "glUniform1uiv\0" + "\0" + /* _mesa_function_pool[28320]: EvalPoint1 (offset 237) */ + "i\0" + "glEvalPoint1\0" + "\0" + /* _mesa_function_pool[28336]: Binormal3dvEXT (dynamic) */ + "p\0" + "glBinormal3dvEXT\0" + "\0" + /* _mesa_function_pool[28356]: PopMatrix (offset 297) */ + "\0" + "glPopMatrix\0" + "\0" + /* _mesa_function_pool[28370]: FinishFenceNV (will be remapped) */ + "i\0" + "glFinishFenceNV\0" + "\0" + /* _mesa_function_pool[28389]: GetFogFuncSGIS (dynamic) */ + "p\0" + "glGetFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[28409]: GetUniformLocationARB (will be remapped) */ + "ip\0" + "glGetUniformLocation\0" + "glGetUniformLocationARB\0" + "\0" + /* _mesa_function_pool[28458]: SecondaryColor3fEXT (will be remapped) */ + "fff\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fEXT\0" + "\0" + /* _mesa_function_pool[28504]: GetTexGeniv (offset 280) */ + "iip\0" + "glGetTexGeniv\0" + "\0" + /* _mesa_function_pool[28523]: CombinerInputNV (will be remapped) */ + "iiiiii\0" + "glCombinerInputNV\0" + "\0" + /* _mesa_function_pool[28549]: VertexAttrib3sARB (will be remapped) */ + "iiii\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sARB\0" + "\0" + /* _mesa_function_pool[28592]: IsTransformFeedback (will be remapped) */ + "i\0" + "glIsTransformFeedback\0" + "\0" + /* _mesa_function_pool[28617]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[28662]: Map2d (offset 222) */ + "iddiiddiip\0" + "glMap2d\0" + "\0" + /* _mesa_function_pool[28682]: Map2f (offset 223) */ + "iffiiffiip\0" + "glMap2f\0" + "\0" + /* _mesa_function_pool[28702]: ProgramStringARB (will be remapped) */ + "iiip\0" + "glProgramStringARB\0" + "\0" + /* _mesa_function_pool[28727]: Vertex4s (offset 148) */ + "iiii\0" + "glVertex4s\0" + "\0" + /* _mesa_function_pool[28744]: TexCoord4fVertex4fvSUN (dynamic) */ + "pp\0" + "glTexCoord4fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[28773]: FragmentLightModelivSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelivSGIX\0" + "\0" + /* _mesa_function_pool[28804]: VertexAttrib1fNV (will be remapped) */ + "if\0" + "glVertexAttrib1fNV\0" + "\0" + /* _mesa_function_pool[28827]: Vertex4f (offset 144) */ + "ffff\0" + "glVertex4f\0" + "\0" + /* _mesa_function_pool[28844]: EvalCoord1d (offset 228) */ + "d\0" + "glEvalCoord1d\0" + "\0" + /* _mesa_function_pool[28861]: Vertex4d (offset 142) */ + "dddd\0" + "glVertex4d\0" + "\0" + /* _mesa_function_pool[28878]: RasterPos4dv (offset 79) */ + "p\0" + "glRasterPos4dv\0" + "\0" + /* _mesa_function_pool[28896]: UseShaderProgramEXT (will be remapped) */ + "ii\0" + "glUseShaderProgramEXT\0" + "\0" + /* _mesa_function_pool[28922]: FragmentLightfSGIX (dynamic) */ + "iif\0" + "glFragmentLightfSGIX\0" + "\0" + /* _mesa_function_pool[28948]: GetCompressedTexImageARB (will be remapped) */ + "iip\0" + "glGetCompressedTexImage\0" + "glGetCompressedTexImageARB\0" + "\0" + /* _mesa_function_pool[29004]: GetTexGenfv (offset 279) */ + "iip\0" + "glGetTexGenfv\0" + "\0" + /* _mesa_function_pool[29023]: Vertex4i (offset 146) */ + "iiii\0" + "glVertex4i\0" + "\0" + /* _mesa_function_pool[29040]: VertexWeightPointerEXT (dynamic) */ + "iiip\0" + "glVertexWeightPointerEXT\0" + "\0" + /* _mesa_function_pool[29071]: GetHistogram (offset 361) */ + "iiiip\0" + "glGetHistogram\0" + "glGetHistogramEXT\0" + "\0" + /* _mesa_function_pool[29111]: ActiveStencilFaceEXT (will be remapped) */ + "i\0" + "glActiveStencilFaceEXT\0" + "\0" + /* _mesa_function_pool[29137]: StencilFuncSeparateATI (will be remapped) */ + "iiii\0" + "glStencilFuncSeparateATI\0" + "\0" + /* _mesa_function_pool[29168]: Materialf (offset 169) */ + "iif\0" + "glMaterialf\0" + "\0" + /* _mesa_function_pool[29185]: GetShaderSourceARB (will be remapped) */ + "iipp\0" + "glGetShaderSource\0" + "glGetShaderSourceARB\0" + "\0" + /* _mesa_function_pool[29230]: IglooInterfaceSGIX (dynamic) */ + "ip\0" + "glIglooInterfaceSGIX\0" + "\0" + /* _mesa_function_pool[29255]: Materiali (offset 171) */ + "iii\0" + "glMateriali\0" + "\0" + /* _mesa_function_pool[29272]: VertexAttrib4dNV (will be remapped) */ + "idddd\0" + "glVertexAttrib4dNV\0" + "\0" + /* _mesa_function_pool[29298]: MultiModeDrawElementsIBM (will be remapped) */ + "ppipii\0" + "glMultiModeDrawElementsIBM\0" + "\0" + /* _mesa_function_pool[29333]: Indexsv (offset 51) */ + "p\0" + "glIndexsv\0" + "\0" + /* _mesa_function_pool[29346]: MultiTexCoord4svARB (offset 407) */ + "ip\0" + "glMultiTexCoord4sv\0" + "glMultiTexCoord4svARB\0" + "\0" + /* _mesa_function_pool[29391]: LightModelfv (offset 164) */ + "ip\0" + "glLightModelfv\0" + "\0" + /* _mesa_function_pool[29410]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[29427]: GenQueriesARB (will be remapped) */ + "ip\0" + "glGenQueries\0" + "glGenQueriesARB\0" + "\0" + /* _mesa_function_pool[29460]: EvalCoord1dv (offset 229) */ + "p\0" + "glEvalCoord1dv\0" + "\0" + /* _mesa_function_pool[29478]: ReplacementCodeuiVertex3fSUN (dynamic) */ + "ifff\0" + "glReplacementCodeuiVertex3fSUN\0" + "\0" + /* _mesa_function_pool[29515]: Translated (offset 303) */ + "ddd\0" + "glTranslated\0" + "\0" + /* _mesa_function_pool[29533]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[29551]: Uniform3uiEXT (will be remapped) */ + "iiii\0" + "glUniform3uiEXT\0" + "glUniform3ui\0" + "\0" + /* _mesa_function_pool[29586]: StencilMask (offset 209) */ + "i\0" + "glStencilMask\0" + "\0" + /* _mesa_function_pool[29603]: Tangent3iEXT (dynamic) */ + "iii\0" + "glTangent3iEXT\0" + "\0" + /* _mesa_function_pool[29623]: ClampColorARB (will be remapped) */ + "ii\0" + "glClampColorARB\0" + "\0" + /* _mesa_function_pool[29643]: GetLightiv (offset 265) */ + "iip\0" + "glGetLightiv\0" + "\0" + /* _mesa_function_pool[29661]: GetSamplerParameterIiv (will be remapped) */ + "iip\0" + "glGetSamplerParameterIiv\0" + "\0" + /* _mesa_function_pool[29691]: DrawMeshArraysSUN (dynamic) */ + "iiii\0" + "glDrawMeshArraysSUN\0" + "\0" + /* _mesa_function_pool[29717]: IsList (offset 287) */ + "i\0" + "glIsList\0" + "\0" + /* _mesa_function_pool[29729]: IsSync (will be remapped) */ + "i\0" + "glIsSync\0" + "\0" + /* _mesa_function_pool[29741]: RenderMode (offset 196) */ + "i\0" + "glRenderMode\0" + "\0" + /* _mesa_function_pool[29757]: GetMapControlPointsNV (dynamic) */ + "iiiiiip\0" + "glGetMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[29790]: DrawBuffersARB (will be remapped) */ + "ip\0" + "glDrawBuffers\0" + "glDrawBuffersARB\0" + "glDrawBuffersATI\0" + "\0" + /* _mesa_function_pool[29842]: ClearBufferiv (will be remapped) */ + "iip\0" + "glClearBufferiv\0" + "\0" + /* _mesa_function_pool[29863]: ProgramLocalParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramLocalParameter4fARB\0" + "\0" + /* _mesa_function_pool[29900]: SpriteParameterivSGIX (dynamic) */ + "ip\0" + "glSpriteParameterivSGIX\0" + "\0" + /* _mesa_function_pool[29928]: ProvokingVertexEXT (will be remapped) */ + "i\0" + "glProvokingVertexEXT\0" + "glProvokingVertex\0" + "\0" + /* _mesa_function_pool[29970]: MultiTexCoord1fARB (offset 378) */ + "if\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fARB\0" + "\0" + /* _mesa_function_pool[30013]: LoadName (offset 198) */ + "i\0" + "glLoadName\0" + "\0" + /* _mesa_function_pool[30027]: VertexAttribs4ubvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4ubvNV\0" + "\0" + /* _mesa_function_pool[30054]: WeightsvARB (dynamic) */ + "ip\0" + "glWeightsvARB\0" + "\0" + /* _mesa_function_pool[30072]: Uniform1fvARB (will be remapped) */ + "iip\0" + "glUniform1fv\0" + "glUniform1fvARB\0" + "\0" + /* _mesa_function_pool[30106]: CopyTexSubImage1D (offset 325) */ + "iiiiii\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage1DEXT\0" + "\0" + /* _mesa_function_pool[30157]: CullFace (offset 152) */ + "i\0" + "glCullFace\0" + "\0" + /* _mesa_function_pool[30171]: BindTexture (offset 307) */ + "ii\0" + "glBindTexture\0" + "glBindTextureEXT\0" + "\0" + /* _mesa_function_pool[30206]: BeginFragmentShaderATI (will be remapped) */ + "\0" + "glBeginFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[30233]: MultiTexCoord4fARB (offset 402) */ + "iffff\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fARB\0" + "\0" + /* _mesa_function_pool[30279]: VertexAttribs3svNV (will be remapped) */ + "iip\0" + "glVertexAttribs3svNV\0" + "\0" + /* _mesa_function_pool[30305]: StencilFunc (offset 243) */ + "iii\0" + "glStencilFunc\0" + "\0" + /* _mesa_function_pool[30324]: CopyPixels (offset 255) */ + "iiiii\0" + "glCopyPixels\0" + "\0" + /* _mesa_function_pool[30344]: Rectsv (offset 93) */ + "pp\0" + "glRectsv\0" + "\0" + /* _mesa_function_pool[30357]: ReplacementCodeuivSUN (dynamic) */ + "p\0" + "glReplacementCodeuivSUN\0" + "\0" + /* _mesa_function_pool[30384]: EnableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glEnableVertexAttribArray\0" + "glEnableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[30442]: NormalPointervINTEL (dynamic) */ + "ip\0" + "glNormalPointervINTEL\0" + "\0" + /* _mesa_function_pool[30468]: CopyConvolutionFilter2D (offset 355) */ + "iiiiii\0" + "glCopyConvolutionFilter2D\0" + "glCopyConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[30531]: WindowPos3ivMESA (will be remapped) */ + "p\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3ivMESA\0" + "\0" + /* _mesa_function_pool[30586]: CopyBufferSubData (will be remapped) */ + "iiiii\0" + "glCopyBufferSubData\0" + "\0" + /* _mesa_function_pool[30613]: NormalPointer (offset 318) */ + "iip\0" + "glNormalPointer\0" + "\0" + /* _mesa_function_pool[30634]: TexParameterfv (offset 179) */ + "iip\0" + "glTexParameterfv\0" + "\0" + /* _mesa_function_pool[30656]: IsBufferARB (will be remapped) */ + "i\0" + "glIsBuffer\0" + "glIsBufferARB\0" + "\0" + /* _mesa_function_pool[30684]: WindowPos4iMESA (will be remapped) */ + "iiii\0" + "glWindowPos4iMESA\0" + "\0" + /* _mesa_function_pool[30708]: VertexAttrib4uivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4uivARB\0" + "\0" + /* _mesa_function_pool[30753]: Tangent3bvEXT (dynamic) */ + "p\0" + "glTangent3bvEXT\0" + "\0" + /* _mesa_function_pool[30772]: VertexAttribI3uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI3uiv\0" + "\0" + /* _mesa_function_pool[30819]: UniformMatrix3x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x4fv\0" + "\0" + /* _mesa_function_pool[30846]: ClipPlane (offset 150) */ + "ip\0" + "glClipPlane\0" + "\0" + /* _mesa_function_pool[30862]: Recti (offset 90) */ + "iiii\0" + "glRecti\0" + "\0" + /* _mesa_function_pool[30876]: TrackMatrixNV (will be remapped) */ + "iiii\0" + "glTrackMatrixNV\0" + "\0" + /* _mesa_function_pool[30898]: DrawRangeElementsBaseVertex (will be remapped) */ + "iiiiipi\0" + "glDrawRangeElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[30937]: SamplerParameterIuiv (will be remapped) */ + "iip\0" + "glSamplerParameterIuiv\0" + "\0" + /* _mesa_function_pool[30965]: TexCoordPointervINTEL (dynamic) */ + "iip\0" + "glTexCoordPointervINTEL\0" + "\0" + /* _mesa_function_pool[30994]: DeleteBuffersARB (will be remapped) */ + "ip\0" + "glDeleteBuffers\0" + "glDeleteBuffersARB\0" + "\0" + /* _mesa_function_pool[31033]: PixelTransformParameterfvEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterfvEXT\0" + "\0" + /* _mesa_function_pool[31069]: PrimitiveRestartNV (will be remapped) */ + "\0" + "glPrimitiveRestartNV\0" + "\0" + /* _mesa_function_pool[31092]: WindowPos4fvMESA (will be remapped) */ + "p\0" + "glWindowPos4fvMESA\0" + "\0" + /* _mesa_function_pool[31114]: GetPixelMapuiv (offset 272) */ + "ip\0" + "glGetPixelMapuiv\0" + "\0" + /* _mesa_function_pool[31135]: Rectf (offset 88) */ + "ffff\0" + "glRectf\0" + "\0" + /* _mesa_function_pool[31149]: VertexAttrib1sNV (will be remapped) */ + "ii\0" + "glVertexAttrib1sNV\0" + "\0" + /* _mesa_function_pool[31172]: Indexfv (offset 47) */ + "p\0" + "glIndexfv\0" + "\0" + /* _mesa_function_pool[31185]: SecondaryColor3svEXT (will be remapped) */ + "p\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3svEXT\0" + "\0" + /* _mesa_function_pool[31231]: LoadTransposeMatrixfARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixf\0" + "glLoadTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[31283]: GetPointerv (offset 329) */ + "ip\0" + "glGetPointerv\0" + "glGetPointervEXT\0" + "\0" + /* _mesa_function_pool[31318]: Tangent3bEXT (dynamic) */ + "iii\0" + "glTangent3bEXT\0" + "\0" + /* _mesa_function_pool[31338]: CombinerParameterfNV (will be remapped) */ + "if\0" + "glCombinerParameterfNV\0" + "\0" + /* _mesa_function_pool[31365]: IndexMask (offset 212) */ + "i\0" + "glIndexMask\0" + "\0" + /* _mesa_function_pool[31380]: BindProgramNV (will be remapped) */ + "ii\0" + "glBindProgramARB\0" + "glBindProgramNV\0" + "\0" + /* _mesa_function_pool[31417]: VertexAttrib4svARB (will be remapped) */ + "ip\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4svARB\0" + "\0" + /* _mesa_function_pool[31460]: GetFloatv (offset 262) */ + "ip\0" + "glGetFloatv\0" + "\0" + /* _mesa_function_pool[31476]: CreateDebugObjectMESA (dynamic) */ + "\0" + "glCreateDebugObjectMESA\0" + "\0" + /* _mesa_function_pool[31502]: GetShaderiv (will be remapped) */ + "iip\0" + "glGetShaderiv\0" + "\0" + /* _mesa_function_pool[31521]: ClientWaitSync (will be remapped) */ + "iii\0" + "glClientWaitSync\0" + "\0" + /* _mesa_function_pool[31543]: TexCoord4s (offset 124) */ + "iiii\0" + "glTexCoord4s\0" + "\0" + /* _mesa_function_pool[31562]: TexCoord3sv (offset 117) */ + "p\0" + "glTexCoord3sv\0" + "\0" + /* _mesa_function_pool[31579]: BindFragmentShaderATI (will be remapped) */ + "i\0" + "glBindFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[31606]: PopAttrib (offset 218) */ + "\0" + "glPopAttrib\0" + "\0" + /* _mesa_function_pool[31620]: Fogfv (offset 154) */ + "ip\0" + "glFogfv\0" + "\0" + /* _mesa_function_pool[31632]: UnmapBufferARB (will be remapped) */ + "i\0" + "glUnmapBuffer\0" + "glUnmapBufferARB\0" + "\0" + /* _mesa_function_pool[31666]: InitNames (offset 197) */ + "\0" + "glInitNames\0" + "\0" + /* _mesa_function_pool[31680]: Normal3sv (offset 61) */ + "p\0" + "glNormal3sv\0" + "\0" + /* _mesa_function_pool[31695]: Minmax (offset 368) */ + "iii\0" + "glMinmax\0" + "glMinmaxEXT\0" + "\0" + /* _mesa_function_pool[31721]: TexCoord4d (offset 118) */ + "dddd\0" + "glTexCoord4d\0" + "\0" + /* _mesa_function_pool[31740]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[31779]: TexCoord4f (offset 120) */ + "ffff\0" + "glTexCoord4f\0" + "\0" + /* _mesa_function_pool[31798]: FogCoorddvEXT (will be remapped) */ + "p\0" + "glFogCoorddv\0" + "glFogCoorddvEXT\0" + "\0" + /* _mesa_function_pool[31830]: FinishTextureSUNX (dynamic) */ + "\0" + "glFinishTextureSUNX\0" + "\0" + /* _mesa_function_pool[31852]: GetFragmentLightfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[31882]: Binormal3fvEXT (dynamic) */ + "p\0" + "glBinormal3fvEXT\0" + "\0" + /* _mesa_function_pool[31902]: GetBooleanv (offset 258) */ + "ip\0" + "glGetBooleanv\0" + "\0" + /* _mesa_function_pool[31920]: ColorFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiiii\0" + "glColorFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[31957]: Hint (offset 158) */ + "ii\0" + "glHint\0" + "\0" + /* _mesa_function_pool[31968]: Color4dv (offset 28) */ + "p\0" + "glColor4dv\0" + "\0" + /* _mesa_function_pool[31982]: VertexAttrib2svARB (will be remapped) */ + "ip\0" + "glVertexAttrib2sv\0" + "glVertexAttrib2svARB\0" + "\0" + /* _mesa_function_pool[32025]: AreProgramsResidentNV (will be remapped) */ + "ipp\0" + "glAreProgramsResidentNV\0" + "\0" + /* _mesa_function_pool[32054]: WindowPos3svMESA (will be remapped) */ + "p\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glWindowPos3svMESA\0" + "\0" + /* _mesa_function_pool[32109]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "glCopyColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[32159]: WeightdvARB (dynamic) */ + "ip\0" + "glWeightdvARB\0" + "\0" + /* _mesa_function_pool[32177]: DeleteRenderbuffersEXT (will be remapped) */ + "ip\0" + "glDeleteRenderbuffers\0" + "glDeleteRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[32228]: VertexAttrib4NubvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4NubvARB\0" + "\0" + /* _mesa_function_pool[32275]: VertexAttrib3dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3dvNV\0" + "\0" + /* _mesa_function_pool[32299]: GetObjectParameterfvARB (will be remapped) */ + "iip\0" + "glGetObjectParameterfvARB\0" + "\0" + /* _mesa_function_pool[32330]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[32345]: GetProgramEnvParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterdvARB\0" + "\0" + /* _mesa_function_pool[32380]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[32397]: LockArraysEXT (will be remapped) */ + "ii\0" + "glLockArraysEXT\0" + "\0" + /* _mesa_function_pool[32417]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[32428]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[32446]: VertexAttribI4ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4iv\0" + "\0" + /* _mesa_function_pool[32491]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[32504]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[32522]: GetTexParameterfv (offset 282) */ + "iip\0" + "glGetTexParameterfv\0" + "\0" + /* _mesa_function_pool[32547]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[32565]: PixelTransformParameterivEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterivEXT\0" + "\0" + /* _mesa_function_pool[32601]: BinormalPointerEXT (dynamic) */ + "iip\0" + "glBinormalPointerEXT\0" + "\0" + /* _mesa_function_pool[32627]: VertexAttrib1dNV (will be remapped) */ + "id\0" + "glVertexAttrib1dNV\0" + "\0" + /* _mesa_function_pool[32650]: GetCombinerInputParameterivNV (will be remapped) */ + "iiiip\0" + "glGetCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[32689]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[32702]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[32747]: GetRenderbufferParameterivEXT (will be remapped) */ + "iip\0" + "glGetRenderbufferParameteriv\0" + "glGetRenderbufferParameterivEXT\0" + "\0" + /* _mesa_function_pool[32813]: CombinerParameterivNV (will be remapped) */ + "ip\0" + "glCombinerParameterivNV\0" + "\0" + /* _mesa_function_pool[32841]: GenFragmentShadersATI (will be remapped) */ + "i\0" + "glGenFragmentShadersATI\0" + "\0" + /* _mesa_function_pool[32868]: DrawArrays (offset 310) */ + "iii\0" + "glDrawArrays\0" + "glDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[32902]: WeightuivARB (dynamic) */ + "ip\0" + "glWeightuivARB\0" + "\0" + /* _mesa_function_pool[32921]: VertexAttrib2sARB (will be remapped) */ + "iii\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sARB\0" + "\0" + /* _mesa_function_pool[32963]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[32981]: GenAsyncMarkersSGIX (dynamic) */ + "i\0" + "glGenAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[33006]: Tangent3svEXT (dynamic) */ + "p\0" + "glTangent3svEXT\0" + "\0" + /* _mesa_function_pool[33025]: GetListParameterivSGIX (dynamic) */ + "iip\0" + "glGetListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[33055]: BindBufferARB (will be remapped) */ + "ii\0" + "glBindBuffer\0" + "glBindBufferARB\0" + "\0" + /* _mesa_function_pool[33088]: GetInfoLogARB (will be remapped) */ + "iipp\0" + "glGetInfoLogARB\0" + "\0" + /* _mesa_function_pool[33110]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[33128]: Enable (offset 215) */ + "i\0" + "glEnable\0" + "\0" + /* _mesa_function_pool[33140]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[33158]: VertexAttribs4svNV (will be remapped) */ + "iip\0" + "glVertexAttribs4svNV\0" + "\0" + /* _mesa_function_pool[33184]: EdgeFlagPointerListIBM (dynamic) */ + "ipi\0" + "glEdgeFlagPointerListIBM\0" + "\0" + /* _mesa_function_pool[33214]: UniformMatrix3x2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x2fv\0" + "\0" + /* _mesa_function_pool[33241]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameterfvEXT\0" + "\0" + /* _mesa_function_pool[33295]: VertexAttrib1fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1fvARB\0" + "\0" + /* _mesa_function_pool[33338]: GenBuffersARB (will be remapped) */ + "ip\0" + "glGenBuffers\0" + "glGenBuffersARB\0" + "\0" + /* _mesa_function_pool[33371]: VertexAttribs1svNV (will be remapped) */ + "iip\0" + "glVertexAttribs1svNV\0" + "\0" + /* _mesa_function_pool[33397]: Vertex3fv (offset 137) */ + "p\0" + "glVertex3fv\0" + "\0" + /* _mesa_function_pool[33412]: GetTexBumpParameterivATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[33443]: Binormal3bEXT (dynamic) */ + "iii\0" + "glBinormal3bEXT\0" + "\0" + /* _mesa_function_pool[33464]: FragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[33494]: IsRenderbufferEXT (will be remapped) */ + "i\0" + "glIsRenderbuffer\0" + "glIsRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[33534]: GenProgramsNV (will be remapped) */ + "ip\0" + "glGenProgramsARB\0" + "glGenProgramsNV\0" + "\0" + /* _mesa_function_pool[33571]: VertexAttrib4dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4dvNV\0" + "\0" + /* _mesa_function_pool[33595]: EndFragmentShaderATI (will be remapped) */ + "\0" + "glEndFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[33620]: Binormal3iEXT (dynamic) */ + "iii\0" + "glBinormal3iEXT\0" + "\0" + /* _mesa_function_pool[33641]: WindowPos2fMESA (will be remapped) */ + "ff\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fMESA\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct gl_function_pool_remap MESA_remap_table_functions[] = { + { 1577, AttachShader_remap_index }, + { 9967, CreateProgram_remap_index }, + { 23300, CreateShader_remap_index }, + { 25832, DeleteProgram_remap_index }, + { 18888, DeleteShader_remap_index }, + { 23801, DetachShader_remap_index }, + { 18202, GetAttachedShaders_remap_index }, + { 4919, GetProgramInfoLog_remap_index }, + { 405, GetProgramiv_remap_index }, + { 6627, GetShaderInfoLog_remap_index }, + { 31502, GetShaderiv_remap_index }, + { 13443, IsProgram_remap_index }, + { 12364, IsShader_remap_index }, + { 10097, StencilFuncSeparate_remap_index }, + { 3921, StencilMaskSeparate_remap_index }, + { 7692, StencilOpSeparate_remap_index }, + { 22560, UniformMatrix2x3fv_remap_index }, + { 2847, UniformMatrix2x4fv_remap_index }, + { 33214, UniformMatrix3x2fv_remap_index }, + { 30819, UniformMatrix3x4fv_remap_index }, + { 16406, UniformMatrix4x2fv_remap_index }, + { 3263, UniformMatrix4x3fv_remap_index }, + { 5080, ClampColor_remap_index }, + { 18256, ClearBufferfi_remap_index }, + { 17698, ClearBufferfv_remap_index }, + { 29842, ClearBufferiv_remap_index }, + { 13648, ClearBufferuiv_remap_index }, + { 20199, GetStringi_remap_index }, + { 2788, TexBuffer_remap_index }, + { 938, FramebufferTexture_remap_index }, + { 26868, GetBufferParameteri64v_remap_index }, + { 10197, GetInteger64i_v_remap_index }, + { 23614, VertexAttribDivisor_remap_index }, + { 9985, LoadTransposeMatrixdARB_remap_index }, + { 31231, LoadTransposeMatrixfARB_remap_index }, + { 5693, MultTransposeMatrixdARB_remap_index }, + { 23988, MultTransposeMatrixfARB_remap_index }, + { 216, SampleCoverageARB_remap_index }, + { 5919, CompressedTexImage1DARB_remap_index }, + { 24516, CompressedTexImage2DARB_remap_index }, + { 3984, CompressedTexImage3DARB_remap_index }, + { 18544, CompressedTexSubImage1DARB_remap_index }, + { 2050, CompressedTexSubImage2DARB_remap_index }, + { 20621, CompressedTexSubImage3DARB_remap_index }, + { 28948, GetCompressedTexImageARB_remap_index }, + { 3829, DisableVertexAttribArrayARB_remap_index }, + { 30384, EnableVertexAttribArrayARB_remap_index }, + { 32345, GetProgramEnvParameterdvARB_remap_index }, + { 23868, GetProgramEnvParameterfvARB_remap_index }, + { 27865, GetProgramLocalParameterdvARB_remap_index }, + { 8134, GetProgramLocalParameterfvARB_remap_index }, + { 18720, GetProgramStringARB_remap_index }, + { 28060, GetProgramivARB_remap_index }, + { 20816, GetVertexAttribdvARB_remap_index }, + { 16214, GetVertexAttribfvARB_remap_index }, + { 9809, GetVertexAttribivARB_remap_index }, + { 19662, ProgramEnvParameter4dARB_remap_index }, + { 25582, ProgramEnvParameter4dvARB_remap_index }, + { 17020, ProgramEnvParameter4fARB_remap_index }, + { 9009, ProgramEnvParameter4fvARB_remap_index }, + { 3947, ProgramLocalParameter4dARB_remap_index }, + { 13153, ProgramLocalParameter4dvARB_remap_index }, + { 29863, ProgramLocalParameter4fARB_remap_index }, + { 26228, ProgramLocalParameter4fvARB_remap_index }, + { 28702, ProgramStringARB_remap_index }, + { 19930, VertexAttrib1dARB_remap_index }, + { 15868, VertexAttrib1dvARB_remap_index }, + { 4143, VertexAttrib1fARB_remap_index }, + { 33295, VertexAttrib1fvARB_remap_index }, + { 7218, VertexAttrib1sARB_remap_index }, + { 2224, VertexAttrib1svARB_remap_index }, + { 15299, VertexAttrib2dARB_remap_index }, + { 17719, VertexAttrib2dvARB_remap_index }, + { 1596, VertexAttrib2fARB_remap_index }, + { 17832, VertexAttrib2fvARB_remap_index }, + { 32921, VertexAttrib2sARB_remap_index }, + { 31982, VertexAttrib2svARB_remap_index }, + { 11348, VertexAttrib3dARB_remap_index }, + { 8676, VertexAttrib3dvARB_remap_index }, + { 1683, VertexAttrib3fARB_remap_index }, + { 22851, VertexAttrib3fvARB_remap_index }, + { 28549, VertexAttrib3sARB_remap_index }, + { 20558, VertexAttrib3svARB_remap_index }, + { 4945, VertexAttrib4NbvARB_remap_index }, + { 18079, VertexAttrib4NivARB_remap_index }, + { 22806, VertexAttrib4NsvARB_remap_index }, + { 23820, VertexAttrib4NubARB_remap_index }, + { 32228, VertexAttrib4NubvARB_remap_index }, + { 19313, VertexAttrib4NuivARB_remap_index }, + { 3136, VertexAttrib4NusvARB_remap_index }, + { 10937, VertexAttrib4bvARB_remap_index }, + { 27238, VertexAttrib4dARB_remap_index }, + { 21580, VertexAttrib4dvARB_remap_index }, + { 11502, VertexAttrib4fARB_remap_index }, + { 11906, VertexAttrib4fvARB_remap_index }, + { 10313, VertexAttrib4ivARB_remap_index }, + { 17512, VertexAttrib4sARB_remap_index }, + { 31417, VertexAttrib4svARB_remap_index }, + { 16825, VertexAttrib4ubvARB_remap_index }, + { 30708, VertexAttrib4uivARB_remap_index }, + { 20369, VertexAttrib4usvARB_remap_index }, + { 22375, VertexAttribPointerARB_remap_index }, + { 33055, BindBufferARB_remap_index }, + { 6925, BufferDataARB_remap_index }, + { 1498, BufferSubDataARB_remap_index }, + { 30994, DeleteBuffersARB_remap_index }, + { 33338, GenBuffersARB_remap_index }, + { 17875, GetBufferParameterivARB_remap_index }, + { 16972, GetBufferPointervARB_remap_index }, + { 1451, GetBufferSubDataARB_remap_index }, + { 30656, IsBufferARB_remap_index }, + { 26712, MapBufferARB_remap_index }, + { 31632, UnmapBufferARB_remap_index }, + { 312, BeginQueryARB_remap_index }, + { 20025, DeleteQueriesARB_remap_index }, + { 12225, EndQueryARB_remap_index }, + { 29427, GenQueriesARB_remap_index }, + { 1942, GetQueryObjectivARB_remap_index }, + { 17556, GetQueryObjectuivARB_remap_index }, + { 1740, GetQueryivARB_remap_index }, + { 20276, IsQueryARB_remap_index }, + { 8286, AttachObjectARB_remap_index }, + { 18850, CompileShaderARB_remap_index }, + { 3205, CreateProgramObjectARB_remap_index }, + { 6870, CreateShaderObjectARB_remap_index }, + { 14601, DeleteObjectARB_remap_index }, + { 24307, DetachObjectARB_remap_index }, + { 11970, GetActiveUniformARB_remap_index }, + { 9484, GetAttachedObjectsARB_remap_index }, + { 9791, GetHandleARB_remap_index }, + { 33088, GetInfoLogARB_remap_index }, + { 32299, GetObjectParameterfvARB_remap_index }, + { 27739, GetObjectParameterivARB_remap_index }, + { 29185, GetShaderSourceARB_remap_index }, + { 28409, GetUniformLocationARB_remap_index }, + { 24090, GetUniformfvARB_remap_index }, + { 12728, GetUniformivARB_remap_index }, + { 20414, LinkProgramARB_remap_index }, + { 20472, ShaderSourceARB_remap_index }, + { 7592, Uniform1fARB_remap_index }, + { 30072, Uniform1fvARB_remap_index }, + { 22344, Uniform1iARB_remap_index }, + { 21269, Uniform1ivARB_remap_index }, + { 2173, Uniform2fARB_remap_index }, + { 14437, Uniform2fvARB_remap_index }, + { 26599, Uniform2iARB_remap_index }, + { 2293, Uniform2ivARB_remap_index }, + { 18960, Uniform3fARB_remap_index }, + { 9514, Uniform3fvARB_remap_index }, + { 6481, Uniform3iARB_remap_index }, + { 17078, Uniform3ivARB_remap_index }, + { 19468, Uniform4fARB_remap_index }, + { 23954, Uniform4fvARB_remap_index }, + { 25216, Uniform4iARB_remap_index }, + { 20782, Uniform4ivARB_remap_index }, + { 8338, UniformMatrix2fvARB_remap_index }, + { 17, UniformMatrix3fvARB_remap_index }, + { 2690, UniformMatrix4fvARB_remap_index }, + { 25694, UseProgramObjectARB_remap_index }, + { 14987, ValidateProgramARB_remap_index }, + { 21623, BindAttribLocationARB_remap_index }, + { 4990, GetActiveAttribARB_remap_index }, + { 16726, GetAttribLocationARB_remap_index }, + { 29790, DrawBuffersARB_remap_index }, + { 29623, ClampColorARB_remap_index }, + { 18124, DrawArraysInstancedARB_remap_index }, + { 6542, DrawElementsInstancedARB_remap_index }, + { 13258, RenderbufferStorageMultisample_remap_index }, + { 13729, FramebufferTextureARB_remap_index }, + { 26130, FramebufferTextureFaceARB_remap_index }, + { 24456, ProgramParameteriARB_remap_index }, + { 23772, VertexAttribDivisorARB_remap_index }, + { 19516, FlushMappedBufferRange_remap_index }, + { 28176, MapBufferRange_remap_index }, + { 28083, TexBufferARB_remap_index }, + { 16544, BindVertexArray_remap_index }, + { 14810, GenVertexArrays_remap_index }, + { 30586, CopyBufferSubData_remap_index }, + { 31521, ClientWaitSync_remap_index }, + { 2609, DeleteSync_remap_index }, + { 7259, FenceSync_remap_index }, + { 15358, GetInteger64v_remap_index }, + { 22913, GetSynciv_remap_index }, + { 29729, IsSync_remap_index }, + { 9432, WaitSync_remap_index }, + { 3797, DrawElementsBaseVertex_remap_index }, + { 30898, DrawRangeElementsBaseVertex_remap_index }, + { 26743, MultiDrawElementsBaseVertex_remap_index }, + { 16792, BlendEquationSeparateiARB_remap_index }, + { 17968, BlendEquationiARB_remap_index }, + { 12697, BlendFuncSeparateiARB_remap_index }, + { 9857, BlendFunciARB_remap_index }, + { 8200, BindSampler_remap_index }, + { 4122, DeleteSamplers_remap_index }, + { 19889, GenSamplers_remap_index }, + { 29661, GetSamplerParameterIiv_remap_index }, + { 19410, GetSamplerParameterIuiv_remap_index }, + { 4839, GetSamplerParameterfv_remap_index }, + { 25851, GetSamplerParameteriv_remap_index }, + { 14355, IsSampler_remap_index }, + { 16497, SamplerParameterIiv_remap_index }, + { 30937, SamplerParameterIuiv_remap_index }, + { 22612, SamplerParameterf_remap_index }, + { 16653, SamplerParameterfv_remap_index }, + { 22587, SamplerParameteri_remap_index }, + { 18318, SamplerParameteriv_remap_index }, + { 5141, BindTransformFeedback_remap_index }, + { 3232, DeleteTransformFeedbacks_remap_index }, + { 6514, DrawTransformFeedback_remap_index }, + { 9651, GenTransformFeedbacks_remap_index }, + { 28592, IsTransformFeedback_remap_index }, + { 26323, PauseTransformFeedback_remap_index }, + { 5578, ResumeTransformFeedback_remap_index }, + { 21943, ClearDepthf_remap_index }, + { 6818, DepthRangef_remap_index }, + { 14622, GetShaderPrecisionFormat_remap_index }, + { 10037, ReleaseShaderCompiler_remap_index }, + { 10980, ShaderBinary_remap_index }, + { 5446, PolygonOffsetEXT_remap_index }, + { 23535, GetPixelTexGenParameterfvSGIS_remap_index }, + { 4438, GetPixelTexGenParameterivSGIS_remap_index }, + { 23268, PixelTexGenParameterfSGIS_remap_index }, + { 624, PixelTexGenParameterfvSGIS_remap_index }, + { 12766, PixelTexGenParameteriSGIS_remap_index }, + { 13903, PixelTexGenParameterivSGIS_remap_index }, + { 18443, SampleMaskSGIS_remap_index }, + { 20216, SamplePatternSGIS_remap_index }, + { 26672, ColorPointerEXT_remap_index }, + { 17762, EdgeFlagPointerEXT_remap_index }, + { 6135, IndexPointerEXT_remap_index }, + { 6215, NormalPointerEXT_remap_index }, + { 15952, TexCoordPointerEXT_remap_index }, + { 7048, VertexPointerEXT_remap_index }, + { 3599, PointParameterfEXT_remap_index }, + { 7899, PointParameterfvEXT_remap_index }, + { 32397, LockArraysEXT_remap_index }, + { 15051, UnlockArraysEXT_remap_index }, + { 1267, SecondaryColor3bEXT_remap_index }, + { 8058, SecondaryColor3bvEXT_remap_index }, + { 10490, SecondaryColor3dEXT_remap_index }, + { 25900, SecondaryColor3dvEXT_remap_index }, + { 28458, SecondaryColor3fEXT_remap_index }, + { 18480, SecondaryColor3fvEXT_remap_index }, + { 470, SecondaryColor3iEXT_remap_index }, + { 16262, SecondaryColor3ivEXT_remap_index }, + { 10125, SecondaryColor3sEXT_remap_index }, + { 31185, SecondaryColor3svEXT_remap_index }, + { 27575, SecondaryColor3ubEXT_remap_index }, + { 21514, SecondaryColor3ubvEXT_remap_index }, + { 13008, SecondaryColor3uiEXT_remap_index }, + { 23155, SecondaryColor3uivEXT_remap_index }, + { 26180, SecondaryColor3usEXT_remap_index }, + { 13081, SecondaryColor3usvEXT_remap_index }, + { 11849, SecondaryColorPointerEXT_remap_index }, + { 25994, MultiDrawArraysEXT_remap_index }, + { 21204, MultiDrawElementsEXT_remap_index }, + { 21399, FogCoordPointerEXT_remap_index }, + { 4587, FogCoorddEXT_remap_index }, + { 31798, FogCoorddvEXT_remap_index }, + { 4704, FogCoordfEXT_remap_index }, + { 27498, FogCoordfvEXT_remap_index }, + { 11949, PixelTexGenSGIX_remap_index }, + { 28103, BlendFuncSeparateEXT_remap_index }, + { 6960, FlushVertexArrayRangeNV_remap_index }, + { 5395, VertexArrayRangeNV_remap_index }, + { 28523, CombinerInputNV_remap_index }, + { 2116, CombinerOutputNV_remap_index }, + { 31338, CombinerParameterfNV_remap_index }, + { 5269, CombinerParameterfvNV_remap_index }, + { 22637, CombinerParameteriNV_remap_index }, + { 32813, CombinerParameterivNV_remap_index }, + { 7336, FinalCombinerInputNV_remap_index }, + { 9878, GetCombinerInputParameterfvNV_remap_index }, + { 32650, GetCombinerInputParameterivNV_remap_index }, + { 14004, GetCombinerOutputParameterfvNV_remap_index }, + { 13832, GetCombinerOutputParameterivNV_remap_index }, + { 6722, GetFinalCombinerInputParameterfvNV_remap_index }, + { 25088, GetFinalCombinerInputParameterivNV_remap_index }, + { 12675, ResizeBuffersMESA_remap_index }, + { 11175, WindowPos2dMESA_remap_index }, + { 1060, WindowPos2dvMESA_remap_index }, + { 33641, WindowPos2fMESA_remap_index }, + { 8003, WindowPos2fvMESA_remap_index }, + { 18390, WindowPos2iMESA_remap_index }, + { 20689, WindowPos2ivMESA_remap_index }, + { 21303, WindowPos2sMESA_remap_index }, + { 5833, WindowPos2svMESA_remap_index }, + { 7828, WindowPos3dMESA_remap_index }, + { 14150, WindowPos3dvMESA_remap_index }, + { 516, WindowPos3fMESA_remap_index }, + { 15112, WindowPos3fvMESA_remap_index }, + { 24349, WindowPos3iMESA_remap_index }, + { 30531, WindowPos3ivMESA_remap_index }, + { 19105, WindowPos3sMESA_remap_index }, + { 32054, WindowPos3svMESA_remap_index }, + { 11126, WindowPos4dMESA_remap_index }, + { 17216, WindowPos4dvMESA_remap_index }, + { 14109, WindowPos4fMESA_remap_index }, + { 31092, WindowPos4fvMESA_remap_index }, + { 30684, WindowPos4iMESA_remap_index }, + { 12478, WindowPos4ivMESA_remap_index }, + { 19289, WindowPos4sMESA_remap_index }, + { 3183, WindowPos4svMESA_remap_index }, + { 13871, MultiModeDrawArraysIBM_remap_index }, + { 29298, MultiModeDrawElementsIBM_remap_index }, + { 12253, DeleteFencesNV_remap_index }, + { 28370, FinishFenceNV_remap_index }, + { 3721, GenFencesNV_remap_index }, + { 17196, GetFenceivNV_remap_index }, + { 8271, IsFenceNV_remap_index }, + { 13759, SetFenceNV_remap_index }, + { 4199, TestFenceNV_remap_index }, + { 32025, AreProgramsResidentNV_remap_index }, + { 31380, BindProgramNV_remap_index }, + { 26263, DeleteProgramsNV_remap_index }, + { 21732, ExecuteProgramNV_remap_index }, + { 33534, GenProgramsNV_remap_index }, + { 23640, GetProgramParameterdvNV_remap_index }, + { 10552, GetProgramParameterfvNV_remap_index }, + { 26646, GetProgramStringNV_remap_index }, + { 24726, GetProgramivNV_remap_index }, + { 23903, GetTrackMatrixivNV_remap_index }, + { 26440, GetVertexAttribPointervNV_remap_index }, + { 25021, GetVertexAttribdvNV_remap_index }, + { 9327, GetVertexAttribfvNV_remap_index }, + { 18693, GetVertexAttribivNV_remap_index }, + { 19546, IsProgramNV_remap_index }, + { 9410, LoadProgramNV_remap_index }, + { 28199, ProgramParameters4dvNV_remap_index }, + { 24656, ProgramParameters4fvNV_remap_index }, + { 20993, RequestResidentProgramsNV_remap_index }, + { 30876, TrackMatrixNV_remap_index }, + { 32627, VertexAttrib1dNV_remap_index }, + { 13670, VertexAttrib1dvNV_remap_index }, + { 28804, VertexAttrib1fNV_remap_index }, + { 2415, VertexAttrib1fvNV_remap_index }, + { 31149, VertexAttrib1sNV_remap_index }, + { 15185, VertexAttrib1svNV_remap_index }, + { 4895, VertexAttrib2dNV_remap_index }, + { 13563, VertexAttrib2dvNV_remap_index }, + { 20448, VertexAttrib2fNV_remap_index }, + { 13129, VertexAttrib2fvNV_remap_index }, + { 6045, VertexAttrib2sNV_remap_index }, + { 19159, VertexAttrib2svNV_remap_index }, + { 11323, VertexAttrib3dNV_remap_index }, + { 32275, VertexAttrib3dvNV_remap_index }, + { 10364, VertexAttrib3fNV_remap_index }, + { 25048, VertexAttrib3fvNV_remap_index }, + { 22430, VertexAttrib3sNV_remap_index }, + { 23930, VertexAttrib3svNV_remap_index }, + { 29272, VertexAttrib4dNV_remap_index }, + { 33571, VertexAttrib4dvNV_remap_index }, + { 4488, VertexAttrib4fNV_remap_index }, + { 9460, VertexAttrib4fvNV_remap_index }, + { 27122, VertexAttrib4sNV_remap_index }, + { 1409, VertexAttrib4svNV_remap_index }, + { 5053, VertexAttrib4ubNV_remap_index }, + { 778, VertexAttrib4ubvNV_remap_index }, + { 21912, VertexAttribPointerNV_remap_index }, + { 2267, VertexAttribs1dvNV_remap_index }, + { 26528, VertexAttribs1fvNV_remap_index }, + { 33371, VertexAttribs1svNV_remap_index }, + { 10389, VertexAttribs2dvNV_remap_index }, + { 25655, VertexAttribs2fvNV_remap_index }, + { 17788, VertexAttribs2svNV_remap_index }, + { 5297, VertexAttribs3dvNV_remap_index }, + { 2147, VertexAttribs3fvNV_remap_index }, + { 30279, VertexAttribs3svNV_remap_index }, + { 27212, VertexAttribs4dvNV_remap_index }, + { 5369, VertexAttribs4fvNV_remap_index }, + { 33158, VertexAttribs4svNV_remap_index }, + { 30027, VertexAttribs4ubvNV_remap_index }, + { 27282, GetTexBumpParameterfvATI_remap_index }, + { 33412, GetTexBumpParameterivATI_remap_index }, + { 18803, TexBumpParameterfvATI_remap_index }, + { 20864, TexBumpParameterivATI_remap_index }, + { 15731, AlphaFragmentOp1ATI_remap_index }, + { 25946, AlphaFragmentOp2ATI_remap_index }, + { 24964, AlphaFragmentOp3ATI_remap_index }, + { 30206, BeginFragmentShaderATI_remap_index }, + { 31579, BindFragmentShaderATI_remap_index }, + { 24059, ColorFragmentOp1ATI_remap_index }, + { 4366, ColorFragmentOp2ATI_remap_index }, + { 31920, ColorFragmentOp3ATI_remap_index }, + { 5535, DeleteFragmentShaderATI_remap_index }, + { 33595, EndFragmentShaderATI_remap_index }, + { 32841, GenFragmentShadersATI_remap_index }, + { 25809, PassTexCoordATI_remap_index }, + { 7028, SampleMapATI_remap_index }, + { 27393, SetFragmentShaderConstantATI_remap_index }, + { 363, PointParameteriNV_remap_index }, + { 14311, PointParameterivNV_remap_index }, + { 29111, ActiveStencilFaceEXT_remap_index }, + { 27839, BindVertexArrayAPPLE_remap_index }, + { 2737, DeleteVertexArraysAPPLE_remap_index }, + { 18229, GenVertexArraysAPPLE_remap_index }, + { 23705, IsVertexArrayAPPLE_remap_index }, + { 819, GetProgramNamedParameterdvNV_remap_index }, + { 3562, GetProgramNamedParameterfvNV_remap_index }, + { 27313, ProgramNamedParameter4dNV_remap_index }, + { 14685, ProgramNamedParameter4dvNV_remap_index }, + { 8943, ProgramNamedParameter4fNV_remap_index }, + { 11814, ProgramNamedParameter4fvNV_remap_index }, + { 17127, PrimitiveRestartIndexNV_remap_index }, + { 31069, PrimitiveRestartNV_remap_index }, + { 24635, DepthBoundsEXT_remap_index }, + { 1159, BlendEquationSeparateEXT_remap_index }, + { 14886, BindFramebufferEXT_remap_index }, + { 26039, BindRenderbufferEXT_remap_index }, + { 9707, CheckFramebufferStatusEXT_remap_index }, + { 22956, DeleteFramebuffersEXT_remap_index }, + { 32177, DeleteRenderbuffersEXT_remap_index }, + { 13587, FramebufferRenderbufferEXT_remap_index }, + { 13776, FramebufferTexture1DEXT_remap_index }, + { 11608, FramebufferTexture2DEXT_remap_index }, + { 11228, FramebufferTexture3DEXT_remap_index }, + { 23571, GenFramebuffersEXT_remap_index }, + { 17653, GenRenderbuffersEXT_remap_index }, + { 6764, GenerateMipmapEXT_remap_index }, + { 22005, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 32747, GetRenderbufferParameterivEXT_remap_index }, + { 20744, IsFramebufferEXT_remap_index }, + { 33494, IsRenderbufferEXT_remap_index }, + { 8218, RenderbufferStorageEXT_remap_index }, + { 695, BlitFramebufferEXT_remap_index }, + { 14471, BufferParameteriAPPLE_remap_index }, + { 19578, FlushMappedBufferRangeAPPLE_remap_index }, + { 1815, BindFragDataLocationEXT_remap_index }, + { 24748, GetFragDataLocationEXT_remap_index }, + { 10667, GetUniformuivEXT_remap_index }, + { 2933, GetVertexAttribIivEXT_remap_index }, + { 4216, GetVertexAttribIuivEXT_remap_index }, + { 12086, Uniform1uiEXT_remap_index }, + { 28284, Uniform1uivEXT_remap_index }, + { 22526, Uniform2uiEXT_remap_index }, + { 4330, Uniform2uivEXT_remap_index }, + { 29551, Uniform3uiEXT_remap_index }, + { 14832, Uniform3uivEXT_remap_index }, + { 3486, Uniform4uiEXT_remap_index }, + { 8719, Uniform4uivEXT_remap_index }, + { 18608, VertexAttribI1iEXT_remap_index }, + { 965, VertexAttribI1ivEXT_remap_index }, + { 2516, VertexAttribI1uiEXT_remap_index }, + { 12857, VertexAttribI1uivEXT_remap_index }, + { 81, VertexAttribI2iEXT_remap_index }, + { 24171, VertexAttribI2ivEXT_remap_index }, + { 5323, VertexAttribI2uiEXT_remap_index }, + { 4749, VertexAttribI2uivEXT_remap_index }, + { 26914, VertexAttribI3iEXT_remap_index }, + { 25373, VertexAttribI3ivEXT_remap_index }, + { 3340, VertexAttribI3uiEXT_remap_index }, + { 30772, VertexAttribI3uivEXT_remap_index }, + { 22256, VertexAttribI4bvEXT_remap_index }, + { 14764, VertexAttribI4iEXT_remap_index }, + { 32446, VertexAttribI4ivEXT_remap_index }, + { 13490, VertexAttribI4svEXT_remap_index }, + { 16679, VertexAttribI4ubvEXT_remap_index }, + { 16325, VertexAttribI4uiEXT_remap_index }, + { 5469, VertexAttribI4uivEXT_remap_index }, + { 11391, VertexAttribI4usvEXT_remap_index }, + { 18747, VertexAttribIPointerEXT_remap_index }, + { 3027, FramebufferTextureLayerEXT_remap_index }, + { 5745, ColorMaskIndexedEXT_remap_index }, + { 19183, DisableIndexedEXT_remap_index }, + { 26959, EnableIndexedEXT_remap_index }, + { 21960, GetBooleanIndexedvEXT_remap_index }, + { 11002, GetIntegerIndexedvEXT_remap_index }, + { 23032, IsEnabledIndexedEXT_remap_index }, + { 22932, ClearColorIiEXT_remap_index }, + { 3436, ClearColorIuiEXT_remap_index }, + { 9917, GetTexParameterIivEXT_remap_index }, + { 5993, GetTexParameterIuivEXT_remap_index }, + { 2983, TexParameterIivEXT_remap_index }, + { 26781, TexParameterIuivEXT_remap_index }, + { 4617, BeginConditionalRenderNV_remap_index }, + { 25759, EndConditionalRenderNV_remap_index }, + { 9354, BeginTransformFeedbackEXT_remap_index }, + { 19218, BindBufferBaseEXT_remap_index }, + { 19077, BindBufferOffsetEXT_remap_index }, + { 12303, BindBufferRangeEXT_remap_index }, + { 14386, EndTransformFeedbackEXT_remap_index }, + { 10865, GetTransformFeedbackVaryingEXT_remap_index }, + { 21049, TransformFeedbackVaryingsEXT_remap_index }, + { 29928, ProvokingVertexEXT_remap_index }, + { 10813, GetTexParameterPointervAPPLE_remap_index }, + { 5097, TextureRangeAPPLE_remap_index }, + { 11680, GetObjectParameterivAPPLE_remap_index }, + { 20171, ObjectPurgeableAPPLE_remap_index }, + { 5787, ObjectUnpurgeableAPPLE_remap_index }, + { 17475, ActiveProgramEXT_remap_index }, + { 17446, CreateShaderProgramEXT_remap_index }, + { 28896, UseShaderProgramEXT_remap_index }, + { 16632, TextureBarrierNV_remap_index }, + { 29137, StencilFuncSeparateATI_remap_index }, + { 5658, ProgramEnvParameters4fvEXT_remap_index }, + { 17340, ProgramLocalParameters4fvEXT_remap_index }, + { 14239, GetQueryObjecti64vEXT_remap_index }, + { 10415, GetQueryObjectui64vEXT_remap_index }, + { 24128, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 12192, EGLImageTargetTexture2DOES_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + /* from GL_EXT_blend_color */ + { 2655, _gloffset_BlendColor }, + /* from GL_EXT_blend_minmax */ + { 11285, _gloffset_BlendEquation }, + /* from GL_EXT_color_subtable */ + { 17238, _gloffset_ColorSubTable }, + { 32109, _gloffset_CopyColorSubTable }, + /* from GL_EXT_convolution */ + { 257, _gloffset_ConvolutionFilter1D }, + { 2454, _gloffset_CopyConvolutionFilter1D }, + { 4058, _gloffset_GetConvolutionParameteriv }, + { 8567, _gloffset_ConvolutionFilter2D }, + { 8769, _gloffset_ConvolutionParameteriv }, + { 9229, _gloffset_ConvolutionParameterfv }, + { 20892, _gloffset_GetSeparableFilter }, + { 24403, _gloffset_SeparableFilter2D }, + { 25266, _gloffset_ConvolutionParameteri }, + { 25434, _gloffset_ConvolutionParameterf }, + { 27148, _gloffset_GetConvolutionParameterfv }, + { 28005, _gloffset_GetConvolutionFilter }, + { 30468, _gloffset_CopyConvolutionFilter2D }, + /* from GL_EXT_copy_texture */ + { 15245, _gloffset_CopyTexSubImage3D }, + { 16925, _gloffset_CopyTexImage2D }, + { 24874, _gloffset_CopyTexImage1D }, + { 27686, _gloffset_CopyTexSubImage2D }, + { 30106, _gloffset_CopyTexSubImage1D }, + /* from GL_EXT_draw_range_elements */ + { 9566, _gloffset_DrawRangeElements }, + /* from GL_EXT_histogram */ + { 856, _gloffset_Histogram }, + { 3522, _gloffset_ResetHistogram }, + { 10063, _gloffset_GetMinmax }, + { 15579, _gloffset_GetHistogramParameterfv }, + { 24799, _gloffset_GetMinmaxParameteriv }, + { 27038, _gloffset_ResetMinmax }, + { 27902, _gloffset_GetHistogramParameteriv }, + { 29071, _gloffset_GetHistogram }, + { 31695, _gloffset_Minmax }, + { 33241, _gloffset_GetMinmaxParameterfv }, + /* from GL_EXT_paletted_texture */ + { 8429, _gloffset_ColorTable }, + { 15425, _gloffset_GetColorTable }, + { 23318, _gloffset_GetColorTableParameterfv }, + { 25490, _gloffset_GetColorTableParameteriv }, + /* from GL_EXT_subtexture */ + { 7174, _gloffset_TexSubImage1D }, + { 10740, _gloffset_TexSubImage2D }, + /* from GL_EXT_texture3D */ + { 1774, _gloffset_TexImage3D }, + { 23087, _gloffset_TexSubImage3D }, + /* from GL_EXT_texture_object */ + { 3290, _gloffset_PrioritizeTextures }, + { 7623, _gloffset_AreTexturesResident }, + { 13694, _gloffset_GenTextures }, + { 15911, _gloffset_DeleteTextures }, + { 19859, _gloffset_IsTexture }, + { 30171, _gloffset_BindTexture }, + /* from GL_EXT_vertex_array */ + { 24575, _gloffset_ArrayElement }, + { 31283, _gloffset_GetPointerv }, + { 32868, _gloffset_DrawArrays }, + /* from GL_SGI_color_table */ + { 7741, _gloffset_ColorTableParameteriv }, + { 8429, _gloffset_ColorTable }, + { 15425, _gloffset_GetColorTable }, + { 15535, _gloffset_CopyColorTable }, + { 19720, _gloffset_ColorTableParameterfv }, + { 23318, _gloffset_GetColorTableParameterfv }, + { 25490, _gloffset_GetColorTableParameteriv }, + /* from GL_VERSION_1_3 */ + { 425, _gloffset_MultiTexCoord3sARB }, + { 657, _gloffset_ActiveTextureARB }, + { 4268, _gloffset_MultiTexCoord1fvARB }, + { 6240, _gloffset_MultiTexCoord3dARB }, + { 6285, _gloffset_MultiTexCoord2iARB }, + { 6409, _gloffset_MultiTexCoord2svARB }, + { 8385, _gloffset_MultiTexCoord2fARB }, + { 10445, _gloffset_MultiTexCoord3fvARB }, + { 11047, _gloffset_MultiTexCoord4sARB }, + { 11728, _gloffset_MultiTexCoord2dvARB }, + { 12135, _gloffset_MultiTexCoord1svARB }, + { 12536, _gloffset_MultiTexCoord3svARB }, + { 12597, _gloffset_MultiTexCoord4iARB }, + { 13398, _gloffset_MultiTexCoord3iARB }, + { 14268, _gloffset_MultiTexCoord1dARB }, + { 14500, _gloffset_MultiTexCoord3dvARB }, + { 15779, _gloffset_MultiTexCoord3ivARB }, + { 15824, _gloffset_MultiTexCoord2sARB }, + { 17295, _gloffset_MultiTexCoord4ivARB }, + { 19360, _gloffset_ClientActiveTextureARB }, + { 21688, _gloffset_MultiTexCoord2dARB }, + { 22125, _gloffset_MultiTexCoord4dvARB }, + { 22481, _gloffset_MultiTexCoord4fvARB }, + { 23459, _gloffset_MultiTexCoord3fARB }, + { 26084, _gloffset_MultiTexCoord4dARB }, + { 26350, _gloffset_MultiTexCoord1sARB }, + { 26554, _gloffset_MultiTexCoord1dvARB }, + { 27530, _gloffset_MultiTexCoord1ivARB }, + { 27623, _gloffset_MultiTexCoord2ivARB }, + { 27962, _gloffset_MultiTexCoord1iARB }, + { 29346, _gloffset_MultiTexCoord4svARB }, + { 29970, _gloffset_MultiTexCoord1fARB }, + { 30233, _gloffset_MultiTexCoord4fARB }, + { 32702, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_3DFX_tbuffer) +static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { + { 9287, -1 }, /* TbufferMask3DFX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_flush_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_object_purgeable) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_object_purgeable_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_texture_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_texture_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_ES2_compatibility) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_color_buffer_float) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_color_buffer_float_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_copy_buffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_buffers_blend) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_buffers_blend_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_elements_base_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_instanced) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_instanced_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_geometry_shader4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { + { 12500, -1 }, /* FramebufferTextureLayer */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_instanced_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_instanced_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_map_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_matrix_palette) +static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { + { 3773, -1 }, /* MatrixIndexusvARB */ + { 13219, -1 }, /* MatrixIndexuivARB */ + { 14655, -1 }, /* MatrixIndexPointerARB */ + { 20126, -1 }, /* CurrentPaletteMatrixARB */ + { 23203, -1 }, /* MatrixIndexubvARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_occlusion_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_sampler_objects) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_sampler_objects_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_shader_objects) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_shader_objects_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_sync) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_sync_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_texture_buffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_texture_buffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_texture_compression) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_texture_compression_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_transform_feedback2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_transform_feedback2_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_transpose_matrix) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_blend) +static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { + { 2396, -1 }, /* WeightubvARB */ + { 6652, -1 }, /* WeightivARB */ + { 11150, -1 }, /* WeightPointerARB */ + { 13986, -1 }, /* WeightfvARB */ + { 17814, -1 }, /* WeightbvARB */ + { 21356, -1 }, /* WeightusvARB */ + { 24329, -1 }, /* VertexBlendARB */ + { 30054, -1 }, /* WeightsvARB */ + { 32159, -1 }, /* WeightdvARB */ + { 32902, -1 }, /* WeightuivARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_buffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_envmap_bumpmap) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_fragment_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_separate_stencil) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_color) +static const struct gl_function_remap GL_EXT_blend_color_functions[] = { + { 2655, _gloffset_BlendColor }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_minmax) +static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { + { 11285, _gloffset_BlendEquation }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_color_subtable) +static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { + { 17238, _gloffset_ColorSubTable }, + { 32109, _gloffset_CopyColorSubTable }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_compiled_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_convolution) +static const struct gl_function_remap GL_EXT_convolution_functions[] = { + { 257, _gloffset_ConvolutionFilter1D }, + { 2454, _gloffset_CopyConvolutionFilter1D }, + { 4058, _gloffset_GetConvolutionParameteriv }, + { 8567, _gloffset_ConvolutionFilter2D }, + { 8769, _gloffset_ConvolutionParameteriv }, + { 9229, _gloffset_ConvolutionParameterfv }, + { 20892, _gloffset_GetSeparableFilter }, + { 24403, _gloffset_SeparableFilter2D }, + { 25266, _gloffset_ConvolutionParameteri }, + { 25434, _gloffset_ConvolutionParameterf }, + { 27148, _gloffset_GetConvolutionParameterfv }, + { 28005, _gloffset_GetConvolutionFilter }, + { 30468, _gloffset_CopyConvolutionFilter2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_coordinate_frame) +static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { + { 10584, -1 }, /* TangentPointerEXT */ + { 12655, -1 }, /* Binormal3ivEXT */ + { 13351, -1 }, /* Tangent3sEXT */ + { 14720, -1 }, /* Tangent3fvEXT */ + { 18831, -1 }, /* Tangent3ivEXT */ + { 19058, -1 }, /* Tangent3dvEXT */ + { 19806, -1 }, /* Binormal3bvEXT */ + { 20945, -1 }, /* Binormal3dEXT */ + { 23135, -1 }, /* Tangent3fEXT */ + { 25338, -1 }, /* Binormal3sEXT */ + { 25880, -1 }, /* Tangent3dEXT */ + { 26827, -1 }, /* Binormal3svEXT */ + { 27428, -1 }, /* Binormal3fEXT */ + { 28336, -1 }, /* Binormal3dvEXT */ + { 29603, -1 }, /* Tangent3iEXT */ + { 30753, -1 }, /* Tangent3bvEXT */ + { 31318, -1 }, /* Tangent3bEXT */ + { 31882, -1 }, /* Binormal3fvEXT */ + { 32601, -1 }, /* BinormalPointerEXT */ + { 33006, -1 }, /* Tangent3svEXT */ + { 33443, -1 }, /* Binormal3bEXT */ + { 33620, -1 }, /* Binormal3iEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_copy_texture) +static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { + { 15245, _gloffset_CopyTexSubImage3D }, + { 16925, _gloffset_CopyTexImage2D }, + { 24874, _gloffset_CopyTexImage1D }, + { 27686, _gloffset_CopyTexSubImage2D }, + { 30106, _gloffset_CopyTexSubImage1D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_cull_vertex) +static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { + { 8918, -1 }, /* CullParameterdvEXT */ + { 11773, -1 }, /* CullParameterfvEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_depth_bounds_test) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_draw_buffers2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_draw_instanced) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_draw_range_elements) +static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { + { 9566, _gloffset_DrawRangeElements }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_fog_coord) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_fog_coord_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_blit) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_gpu_program_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_gpu_shader4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_histogram) +static const struct gl_function_remap GL_EXT_histogram_functions[] = { + { 856, _gloffset_Histogram }, + { 3522, _gloffset_ResetHistogram }, + { 10063, _gloffset_GetMinmax }, + { 15579, _gloffset_GetHistogramParameterfv }, + { 24799, _gloffset_GetMinmaxParameteriv }, + { 27038, _gloffset_ResetMinmax }, + { 27902, _gloffset_GetHistogramParameteriv }, + { 29071, _gloffset_GetHistogram }, + { 31695, _gloffset_Minmax }, + { 33241, _gloffset_GetMinmaxParameterfv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_func) +static const struct gl_function_remap GL_EXT_index_func_functions[] = { + { 11559, -1 }, /* IndexFuncEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_material) +static const struct gl_function_remap GL_EXT_index_material_functions[] = { + { 21443, -1 }, /* IndexMaterialEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_light_texture) +static const struct gl_function_remap GL_EXT_light_texture_functions[] = { + { 26847, -1 }, /* ApplyTextureEXT */ + { 26992, -1 }, /* TextureMaterialEXT */ + { 27017, -1 }, /* TextureLightEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_paletted_texture) +static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { + { 8429, _gloffset_ColorTable }, + { 15425, _gloffset_GetColorTable }, + { 23318, _gloffset_GetColorTableParameterfv }, + { 25490, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_pixel_transform) +static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { + { 22090, -1 }, /* PixelTransformParameterfEXT */ + { 22170, -1 }, /* PixelTransformParameteriEXT */ + { 31033, -1 }, /* PixelTransformParameterfvEXT */ + { 32565, -1 }, /* PixelTransformParameterivEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_polygon_offset) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_secondary_color) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_secondary_color_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_separate_shader_objects) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_separate_shader_objects_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_stencil_two_side) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_subtexture) +static const struct gl_function_remap GL_EXT_subtexture_functions[] = { + { 7174, _gloffset_TexSubImage1D }, + { 10740, _gloffset_TexSubImage2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture3D) +static const struct gl_function_remap GL_EXT_texture3D_functions[] = { + { 1774, _gloffset_TexImage3D }, + { 23087, _gloffset_TexSubImage3D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_texture_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_integer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_object) +static const struct gl_function_remap GL_EXT_texture_object_functions[] = { + { 3290, _gloffset_PrioritizeTextures }, + { 7623, _gloffset_AreTexturesResident }, + { 13694, _gloffset_GenTextures }, + { 15911, _gloffset_DeleteTextures }, + { 19859, _gloffset_IsTexture }, + { 30171, _gloffset_BindTexture }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_perturb_normal) +static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { + { 13936, -1 }, /* TextureNormalEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_timer_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_timer_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_transform_feedback) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { + { 24575, _gloffset_ArrayElement }, + { 31283, _gloffset_GetPointerv }, + { 32868, _gloffset_DrawArrays }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_weighting) +static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { + { 19907, -1 }, /* VertexWeightfvEXT */ + { 27371, -1 }, /* VertexWeightfEXT */ + { 29040, -1 }, /* VertexWeightPointerEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_HP_image_transform) +static const struct gl_function_remap GL_HP_image_transform_functions[] = { + { 2327, -1 }, /* GetImageTransformParameterfvHP */ + { 3739, -1 }, /* ImageTransformParameterfHP */ + { 10278, -1 }, /* ImageTransformParameterfvHP */ + { 12020, -1 }, /* ImageTransformParameteriHP */ + { 12390, -1 }, /* GetImageTransformParameterivHP */ + { 19971, -1 }, /* ImageTransformParameterivHP */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_multimode_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_vertex_array_lists) +static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { + { 4400, -1 }, /* SecondaryColorPointerListIBM */ + { 6106, -1 }, /* NormalPointerListIBM */ + { 7797, -1 }, /* FogCoordPointerListIBM */ + { 8104, -1 }, /* VertexPointerListIBM */ + { 12274, -1 }, /* ColorPointerListIBM */ + { 13458, -1 }, /* TexCoordPointerListIBM */ + { 13958, -1 }, /* IndexPointerListIBM */ + { 33184, -1 }, /* EdgeFlagPointerListIBM */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_INGR_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_INTEL_parallel_arrays) +static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { + { 12798, -1 }, /* VertexPointervINTEL */ + { 15672, -1 }, /* ColorPointervINTEL */ + { 30442, -1 }, /* NormalPointervINTEL */ + { 30965, -1 }, /* TexCoordPointervINTEL */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_resize_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_shader_debug) +static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { + { 1638, -1 }, /* GetDebugLogLengthMESA */ + { 3461, -1 }, /* ClearDebugLogMESA */ + { 4561, -1 }, /* GetDebugLogMESA */ + { 31476, -1 }, /* CreateDebugObjectMESA */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_condtitional_render) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_evaluators) +static const struct gl_function_remap GL_NV_evaluators_functions[] = { + { 6836, -1 }, /* GetMapAttribParameterivNV */ + { 8535, -1 }, /* MapControlPointsNV */ + { 8634, -1 }, /* MapParameterfvNV */ + { 10723, -1 }, /* EvalMapsNV */ + { 17412, -1 }, /* GetMapAttribParameterfvNV */ + { 17629, -1 }, /* MapParameterivNV */ + { 25189, -1 }, /* GetMapParameterivNV */ + { 25732, -1 }, /* GetMapParameterfvNV */ + { 29757, -1 }, /* GetMapControlPointsNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fence) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fence_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fragment_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fragment_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_point_sprite) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_point_sprite_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_primitive_restart) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_primitive_restart_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_register_combiners_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners2) +static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { + { 16064, -1 }, /* CombinerStageParameterfvNV */ + { 16460, -1 }, /* GetCombinerStageParameterfvNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_texture_barrier) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_texture_barrier_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_array_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_PGI_misc_hints) +static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { + { 8755, -1 }, /* HintPGI */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_detail_texture) +static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { + { 16433, -1 }, /* GetDetailTexFuncSGIS */ + { 16870, -1 }, /* DetailTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_fog_function) +static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { + { 27668, -1 }, /* FogFuncSGIS */ + { 28389, -1 }, /* GetFogFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_sharpen_texture) +static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { + { 6897, -1 }, /* GetSharpenTexFuncSGIS */ + { 22455, -1 }, /* SharpenTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture4D) +static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { + { 1010, -1 }, /* TexImage4DSGIS */ + { 15980, -1 }, /* TexSubImage4DSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_color_mask) +static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { + { 15378, -1 }, /* TextureColorMaskSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_filter4) +static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { + { 7074, -1 }, /* GetTexFilterFuncSGIS */ + { 16606, -1 }, /* TexFilterFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_async) +static const struct gl_function_remap GL_SGIX_async_functions[] = { + { 3387, -1 }, /* AsyncMarkerSGIX */ + { 4540, -1 }, /* FinishAsyncSGIX */ + { 5516, -1 }, /* PollAsyncSGIX */ + { 22664, -1 }, /* DeleteAsyncMarkersSGIX */ + { 22719, -1 }, /* IsAsyncMarkerSGIX */ + { 32981, -1 }, /* GenAsyncMarkersSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_flush_raster) +static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { + { 7451, -1 }, /* FlushRasterSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_fragment_lighting) +static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { + { 2625, -1 }, /* FragmentMaterialfvSGIX */ + { 5420, -1 }, /* FragmentLightiSGIX */ + { 8171, -1 }, /* FragmentMaterialfSGIX */ + { 8308, -1 }, /* GetFragmentLightivSGIX */ + { 9181, -1 }, /* FragmentLightModeliSGIX */ + { 10786, -1 }, /* FragmentLightivSGIX */ + { 11093, -1 }, /* GetFragmentMaterialivSGIX */ + { 16373, -1 }, /* GetFragmentMaterialfvSGIX */ + { 19776, -1 }, /* FragmentLightModelfSGIX */ + { 20094, -1 }, /* FragmentColorMaterialSGIX */ + { 20511, -1 }, /* FragmentMaterialiSGIX */ + { 21771, -1 }, /* LightEnviSGIX */ + { 23410, -1 }, /* FragmentLightModelfvSGIX */ + { 23745, -1 }, /* FragmentLightfvSGIX */ + { 28773, -1 }, /* FragmentLightModelivSGIX */ + { 28922, -1 }, /* FragmentLightfSGIX */ + { 31852, -1 }, /* GetFragmentLightfvSGIX */ + { 33464, -1 }, /* FragmentMaterialivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_framezoom) +static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { + { 22742, -1 }, /* FrameZoomSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_igloo_interface) +static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { + { 29230, -1 }, /* IglooInterfaceSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_instruments) +static const struct gl_function_remap GL_SGIX_instruments_functions[] = { + { 2805, -1 }, /* ReadInstrumentsSGIX */ + { 6670, -1 }, /* PollInstrumentsSGIX */ + { 10644, -1 }, /* GetInstrumentsSGIX */ + { 13056, -1 }, /* StartInstrumentsSGIX */ + { 16098, -1 }, /* StopInstrumentsSGIX */ + { 18051, -1 }, /* InstrumentsBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_list_priority) +static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { + { 1241, -1 }, /* ListParameterfSGIX */ + { 3089, -1 }, /* GetListParameterfvSGIX */ + { 17942, -1 }, /* ListParameteriSGIX */ + { 19008, -1 }, /* ListParameterfvSGIX */ + { 21177, -1 }, /* ListParameterivSGIX */ + { 33025, -1 }, /* GetListParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_polynomial_ffd) +static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { + { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 16198, -1 }, /* DeformSGIX */ + { 24687, -1 }, /* DeformationMap3fSGIX */ + { 31740, -1 }, /* DeformationMap3dSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_reference_plane) +static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { + { 14929, -1 }, /* ReferencePlaneSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_sprite) +static const struct gl_function_remap GL_SGIX_sprite_functions[] = { + { 9679, -1 }, /* SpriteParameterfvSGIX */ + { 20966, -1 }, /* SpriteParameteriSGIX */ + { 27072, -1 }, /* SpriteParameterfSGIX */ + { 29900, -1 }, /* SpriteParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_tag_sample_buffer) +static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { + { 21025, -1 }, /* TagSampleBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGI_color_table) +static const struct gl_function_remap GL_SGI_color_table_functions[] = { + { 7741, _gloffset_ColorTableParameteriv }, + { 8429, _gloffset_ColorTable }, + { 15425, _gloffset_GetColorTable }, + { 15535, _gloffset_CopyColorTable }, + { 19720, _gloffset_ColorTableParameterfv }, + { 23318, _gloffset_GetColorTableParameterfv }, + { 25490, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUNX_constant_data) +static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { + { 31830, -1 }, /* FinishTextureSUNX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_global_alpha) +static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { + { 3408, -1 }, /* GlobalAlphaFactorubSUN */ + { 4868, -1 }, /* GlobalAlphaFactoriSUN */ + { 6695, -1 }, /* GlobalAlphaFactordSUN */ + { 9763, -1 }, /* GlobalAlphaFactoruiSUN */ + { 10235, -1 }, /* GlobalAlphaFactorbSUN */ + { 13371, -1 }, /* GlobalAlphaFactorfSUN */ + { 13535, -1 }, /* GlobalAlphaFactorusSUN */ + { 23005, -1 }, /* GlobalAlphaFactorsSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_mesh_array) +static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { + { 29691, -1 }, /* DrawMeshArraysSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_triangle_list) +static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { + { 4514, -1 }, /* ReplacementCodeubSUN */ + { 6454, -1 }, /* ReplacementCodeubvSUN */ + { 19441, -1 }, /* ReplacementCodeusvSUN */ + { 19629, -1 }, /* ReplacementCodePointerSUN */ + { 21835, -1 }, /* ReplacementCodeuiSUN */ + { 22693, -1 }, /* ReplacementCodeusSUN */ + { 30357, -1 }, /* ReplacementCodeuivSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_vertex) +static const struct gl_function_remap GL_SUN_vertex_functions[] = { + { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2874, -1 }, /* Color4ubVertex3fvSUN */ + { 4673, -1 }, /* Color4ubVertex3fSUN */ + { 4796, -1 }, /* TexCoord2fVertex3fSUN */ + { 5169, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5620, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 6349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 7129, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7488, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 8980, -1 }, /* Color3fVertex3fSUN */ + { 10171, -1 }, /* Color3fVertex3fvSUN */ + { 10609, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 11438, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 12919, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 14545, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 15071, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 16123, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 16565, -1 }, /* Color4ubVertex2fvSUN */ + { 16895, -1 }, /* Normal3fVertex3fSUN */ + { 17992, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 18344, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 18651, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 19260, -1 }, /* TexCoord2fVertex3fvSUN */ + { 20064, -1 }, /* Color4ubVertex2fSUN */ + { 20302, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 22301, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 22761, -1 }, /* Normal3fVertex3fvSUN */ + { 23227, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 24236, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 26393, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 27784, -1 }, /* TexCoord4fVertex4fSUN */ + { 28230, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 28617, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 28744, -1 }, /* TexCoord4fVertex4fvSUN */ + { 29478, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_3) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_3_functions[] = { + { 425, _gloffset_MultiTexCoord3sARB }, + { 657, _gloffset_ActiveTextureARB }, + { 4268, _gloffset_MultiTexCoord1fvARB }, + { 6240, _gloffset_MultiTexCoord3dARB }, + { 6285, _gloffset_MultiTexCoord2iARB }, + { 6409, _gloffset_MultiTexCoord2svARB }, + { 8385, _gloffset_MultiTexCoord2fARB }, + { 10445, _gloffset_MultiTexCoord3fvARB }, + { 11047, _gloffset_MultiTexCoord4sARB }, + { 11728, _gloffset_MultiTexCoord2dvARB }, + { 12135, _gloffset_MultiTexCoord1svARB }, + { 12536, _gloffset_MultiTexCoord3svARB }, + { 12597, _gloffset_MultiTexCoord4iARB }, + { 13398, _gloffset_MultiTexCoord3iARB }, + { 14268, _gloffset_MultiTexCoord1dARB }, + { 14500, _gloffset_MultiTexCoord3dvARB }, + { 15779, _gloffset_MultiTexCoord3ivARB }, + { 15824, _gloffset_MultiTexCoord2sARB }, + { 17295, _gloffset_MultiTexCoord4ivARB }, + { 19360, _gloffset_ClientActiveTextureARB }, + { 21688, _gloffset_MultiTexCoord2dARB }, + { 22125, _gloffset_MultiTexCoord4dvARB }, + { 22481, _gloffset_MultiTexCoord4fvARB }, + { 23459, _gloffset_MultiTexCoord3fARB }, + { 26084, _gloffset_MultiTexCoord4dARB }, + { 26350, _gloffset_MultiTexCoord1sARB }, + { 26554, _gloffset_MultiTexCoord1dvARB }, + { 27530, _gloffset_MultiTexCoord1ivARB }, + { 27623, _gloffset_MultiTexCoord2ivARB }, + { 27962, _gloffset_MultiTexCoord1iARB }, + { 29346, _gloffset_MultiTexCoord4svARB }, + { 29970, _gloffset_MultiTexCoord1fARB }, + { 30233, _gloffset_MultiTexCoord4fARB }, + { 32702, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_4_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_5) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_5_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_0) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_0_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_1) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_1_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_3_0) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_3_0_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_3_1) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_3_1_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_3_2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_3_2_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_3_3) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_3_3_functions[] = { + { -1, -1 } +}; +#endif + diff --git a/mesalib/src/mesa/main/samplerobj.c b/mesalib/src/mesa/main/samplerobj.c new file mode 100644 index 000000000..55acb6d1f --- /dev/null +++ b/mesalib/src/mesa/main/samplerobj.c @@ -0,0 +1,1355 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2011 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file samplerobj.c + * \brief Functions for the GL_ARB_sampler_objects extension. + * \author Brian Paul + */ + + +#include "main/glheader.h" +#include "main/context.h" +#include "main/dispatch.h" +#include "main/enums.h" +#include "main/hash.h" +#include "main/macros.h" +#include "main/mfeatures.h" +#include "main/mtypes.h" +#include "main/samplerobj.h" + + +static struct gl_sampler_object * +_mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name) +{ + if (name == 0) + return NULL; + else + return (struct gl_sampler_object *) + _mesa_HashLookup(ctx->Shared->SamplerObjects, name); +} + + +/** + * Handle reference counting. + */ +void +_mesa_reference_sampler_object(struct gl_context *ctx, + struct gl_sampler_object **ptr, + struct gl_sampler_object *samp) +{ + if (*ptr == samp) + return; + + if (*ptr) { + /* Unreference the old buffer */ + GLboolean deleteFlag = GL_FALSE; + struct gl_sampler_object *oldSamp = *ptr; + + /*_glthread_LOCK_MUTEX(oldSamp->Mutex);*/ + ASSERT(oldSamp->RefCount > 0); + oldSamp->RefCount--; +#if 0 + printf("SamplerObj %p %d DECR to %d\n", + (void *) oldSamp, oldSamp->Name, oldSamp->RefCount); +#endif + deleteFlag = (oldSamp->RefCount == 0); + /*_glthread_UNLOCK_MUTEX(oldSamp->Mutex);*/ + + if (deleteFlag) { + ASSERT(ctx->Driver.DeleteSamplerObject); + ctx->Driver.DeleteSamplerObject(ctx, oldSamp); + } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (samp) { + /* reference new sampler */ + /*_glthread_LOCK_MUTEX(samp->Mutex);*/ + if (samp->RefCount == 0) { + /* this buffer's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted buffer object"); + *ptr = NULL; + } + else { + samp->RefCount++; +#if 0 + printf("SamplerObj %p %d INCR to %d\n", + (void *) samp, samp->Name, samp->RefCount); +#endif + *ptr = samp; + } + /*_glthread_UNLOCK_MUTEX(samp->Mutex);*/ + } +} + + +/** + * Initialize the fields of the given sampler object. + */ +void +_mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name) +{ + sampObj->Name = name; + sampObj->RefCount = 1; + sampObj->WrapS = GL_REPEAT; + sampObj->WrapT = GL_REPEAT; + sampObj->WrapR = GL_REPEAT; + sampObj->MinFilter = GL_NEAREST_MIPMAP_LINEAR; + sampObj->MagFilter = GL_LINEAR; + sampObj->BorderColor.f[0] = 0.0; + sampObj->BorderColor.f[1] = 0.0; + sampObj->BorderColor.f[2] = 0.0; + sampObj->BorderColor.f[3] = 0.0; + sampObj->MinLod = -1000.0F; + sampObj->MaxLod = 1000.0F; + sampObj->LodBias = 0.0F; + sampObj->MaxAnisotropy = 1.0F; + sampObj->CompareMode = GL_NONE; + sampObj->CompareFunc = GL_LEQUAL; + sampObj->CompareFailValue = 0.0; + sampObj->sRGBDecode = GL_FALSE; + sampObj->DepthMode = 0; +} + + +/** + * Fallback for ctx->Driver.NewSamplerObject(); + */ +struct gl_sampler_object * +_mesa_new_sampler_object(struct gl_context *ctx, GLuint name) +{ + struct gl_sampler_object *sampObj = CALLOC_STRUCT(gl_sampler_object); + if (sampObj) { + _mesa_init_sampler_object(sampObj, name); + } + return sampObj; +} + + +/** + * Fallback for ctx->Driver.DeleteSamplerObject(); + */ +void +_mesa_delete_sampler_object(struct gl_context *ctx, + struct gl_sampler_object *sampObj) +{ + FREE(sampObj); +} + + +static void GLAPIENTRY +_mesa_GenSamplers(GLsizei count, GLuint *samplers) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint first; + GLint i; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glGenSamplers(%d)\n", count); + + if (count < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGenSamplers"); + return; + } + + if (!samplers) + return; + + first = _mesa_HashFindFreeKeyBlock(ctx->Shared->SamplerObjects, count); + + /* Insert the ID and pointer to new sampler object into hash table */ + for (i = 0; i < count; i++) { + struct gl_sampler_object *sampObj = + ctx->Driver.NewSamplerObject(ctx, first + i); + _mesa_HashInsert(ctx->Shared->SamplerObjects, first + i, sampObj); + samplers[i] = first + i; + } +} + + +static void GLAPIENTRY +_mesa_DeleteSamplers(GLsizei count, const GLuint *samplers) +{ + GET_CURRENT_CONTEXT(ctx); + GLsizei i; + + ASSERT_OUTSIDE_BEGIN_END(ctx); + FLUSH_VERTICES(ctx, 0); + + if (count < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSamplers(count)"); + return; + } + + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + for (i = 0; i < count; i++) { + if (samplers[i]) { + struct gl_sampler_object *sampObj = + _mesa_lookup_samplerobj(ctx, samplers[i]); + if (sampObj) { + /* The ID is immediately freed for re-use */ + _mesa_HashRemove(ctx->Shared->SamplerObjects, samplers[i]); + /* But the object exists until its reference count goes to zero */ + _mesa_reference_sampler_object(ctx, &sampObj, NULL); + } + } + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); +} + + +static GLboolean GLAPIENTRY +_mesa_IsSampler(GLuint sampler) +{ + struct gl_sampler_object *sampObj; + GET_CURRENT_CONTEXT(ctx); + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (sampler == 0) + return GL_FALSE; + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + + return sampObj != NULL; +} + + +static void GLAPIENTRY +_mesa_BindSampler(GLuint unit, GLuint sampler) +{ + struct gl_sampler_object *sampObj; + GET_CURRENT_CONTEXT(ctx); + + if (unit >= ctx->Const.MaxTextureImageUnits) { + _mesa_error(ctx, GL_INVALID_VALUE, "glBindSampler(unit %u)", unit); + return; + } + + if (sampler == 0) { + /* Use the default sampler object, the one contained in the texture + * object. + */ + sampObj = NULL; + } + else { + /* user-defined sampler object */ + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBindSampler(sampler)"); + return; + } + } + + if (ctx->Texture.Unit[unit].Sampler != sampObj) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + } + + /* bind new sampler */ + _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[unit].Sampler, + sampObj); +} + + +/** + * Check if a coordinate wrap mode is supported for the texture target. + * \return GL_TRUE if legal, GL_FALSE otherwise + */ +static GLboolean +validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap) +{ + const struct gl_extensions * const e = &ctx->Extensions; + + switch (wrap) { + case GL_CLAMP: + case GL_CLAMP_TO_EDGE: + case GL_REPEAT: + return GL_TRUE; + case GL_CLAMP_TO_BORDER: + return e->ARB_texture_border_clamp; + case GL_MIRRORED_REPEAT: + return e->ARB_texture_mirrored_repeat; + case GL_MIRROR_CLAMP_EXT: + return e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp; + case GL_MIRROR_CLAMP_TO_EDGE_EXT: + return e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp; + case GL_MIRROR_CLAMP_TO_BORDER_EXT: + return e->EXT_texture_mirror_clamp; + default: + return GL_FALSE; + } +} + + +/** + * This is called just prior to changing any sampler object state. + */ +static INLINE void +flush(struct gl_context *ctx) +{ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); +} + + +#define INVALID_PARAM 0x100 +#define INVALID_PNAME 0x101 +#define INVALID_VALUE 0x102 + +static GLuint +set_sampler_wrap_s(struct gl_context *ctx, struct gl_sampler_object *samp, + GLint param) +{ + if (samp->WrapS == param) + return GL_FALSE; + if (validate_texture_wrap_mode(ctx, param)) { + flush(ctx); + samp->WrapS = param; + return GL_TRUE; + } + return INVALID_PARAM; +} + + +static GLuint +set_sampler_wrap_t(struct gl_context *ctx, struct gl_sampler_object *samp, + GLint param) +{ + if (samp->WrapT == param) + return GL_FALSE; + if (validate_texture_wrap_mode(ctx, param)) { + flush(ctx); + samp->WrapT = param; + return GL_TRUE; + } + return INVALID_PARAM; +} + + +static GLuint +set_sampler_wrap_r(struct gl_context *ctx, struct gl_sampler_object *samp, + GLint param) +{ + if (samp->WrapR == param) + return GL_FALSE; + if (validate_texture_wrap_mode(ctx, param)) { + flush(ctx); + samp->WrapR = param; + return GL_TRUE; + } + return INVALID_PARAM; +} + + +static GLuint +set_sampler_min_filter(struct gl_context *ctx, struct gl_sampler_object *samp, + GLint param) +{ + if (samp->MinFilter == param) + return GL_FALSE; + + switch (param) { + case GL_NEAREST: + case GL_LINEAR: + case GL_NEAREST_MIPMAP_NEAREST: + case GL_LINEAR_MIPMAP_NEAREST: + case GL_NEAREST_MIPMAP_LINEAR: + case GL_LINEAR_MIPMAP_LINEAR: + flush(ctx); + samp->MinFilter = param; + return GL_TRUE; + default: + return INVALID_PARAM; + } +} + + +static GLuint +set_sampler_mag_filter(struct gl_context *ctx, struct gl_sampler_object *samp, + GLint param) +{ + if (samp->MagFilter == param) + return GL_FALSE; + + switch (param) { + case GL_NEAREST: + case GL_LINEAR: + flush(ctx); + samp->MagFilter = param; + return GL_TRUE; + default: + return INVALID_PARAM; + } +} + + +static GLuint +set_sampler_lod_bias(struct gl_context *ctx, struct gl_sampler_object *samp, + GLfloat param) +{ + if (samp->LodBias == param) + return GL_FALSE; + + flush(ctx); + samp->LodBias = param; + return GL_TRUE; +} + + +static GLuint +set_sampler_border_colorf(struct gl_context *ctx, + struct gl_sampler_object *samp, + const GLfloat params[4]) +{ + flush(ctx); + samp->BorderColor.f[RCOMP] = params[0]; + samp->BorderColor.f[GCOMP] = params[1]; + samp->BorderColor.f[BCOMP] = params[2]; + samp->BorderColor.f[ACOMP] = params[3]; + return GL_TRUE; +} + + +static GLuint +set_sampler_border_colori(struct gl_context *ctx, + struct gl_sampler_object *samp, + const GLint params[4]) +{ + flush(ctx); + samp->BorderColor.i[RCOMP] = params[0]; + samp->BorderColor.i[GCOMP] = params[1]; + samp->BorderColor.i[BCOMP] = params[2]; + samp->BorderColor.i[ACOMP] = params[3]; + return GL_TRUE; +} + + +static GLuint +set_sampler_border_colorui(struct gl_context *ctx, + struct gl_sampler_object *samp, + const GLuint params[4]) +{ + flush(ctx); + samp->BorderColor.ui[RCOMP] = params[0]; + samp->BorderColor.ui[GCOMP] = params[1]; + samp->BorderColor.ui[BCOMP] = params[2]; + samp->BorderColor.ui[ACOMP] = params[3]; + return GL_TRUE; +} + + +static GLuint +set_sampler_min_lod(struct gl_context *ctx, struct gl_sampler_object *samp, + GLfloat param) +{ + if (samp->MinLod == param) + return GL_FALSE; + + flush(ctx); + samp->MinLod = param; + return GL_TRUE; +} + + +static GLuint +set_sampler_max_lod(struct gl_context *ctx, struct gl_sampler_object *samp, + GLint param) +{ + if (samp->MaxLod == param) + return GL_FALSE; + + flush(ctx); + samp->MaxLod = param; + return GL_TRUE; +} + + +static GLuint +set_sampler_compare_mode(struct gl_context *ctx, + struct gl_sampler_object *samp, GLint param) +{ + if (!ctx->Extensions.ARB_shadow) + return INVALID_PNAME; + + if (samp->CompareMode == param) + return GL_FALSE; + + if (param == GL_NONE || + param == GL_COMPARE_R_TO_TEXTURE_ARB) { + flush(ctx); + samp->CompareMode = param; + return GL_TRUE; + } + + return INVALID_PARAM; +} + + +static GLuint +set_sampler_compare_func(struct gl_context *ctx, + struct gl_sampler_object *samp, GLint param) +{ + if (!ctx->Extensions.ARB_shadow) + return INVALID_PNAME; + + if (samp->CompareFunc == param) + return GL_FALSE; + + switch (param) { + case GL_LEQUAL: + case GL_GEQUAL: + flush(ctx); + samp->CompareFunc = param; + return GL_TRUE; + case GL_EQUAL: + case GL_NOTEQUAL: + case GL_LESS: + case GL_GREATER: + case GL_ALWAYS: + case GL_NEVER: + if (ctx->Extensions.EXT_shadow_funcs) { + flush(ctx); + samp->CompareFunc = param; + return GL_TRUE; + } + /* fall-through */ + default: + return INVALID_PARAM; + } +} + + +static GLuint +set_sampler_max_anisotropy(struct gl_context *ctx, + struct gl_sampler_object *samp, GLfloat param) +{ + if (!ctx->Extensions.EXT_texture_filter_anisotropic) + return INVALID_PNAME; + + if (samp->MaxAnisotropy == param) + return GL_FALSE; + + if (param < 1.0) + return INVALID_VALUE; + + flush(ctx); + /* clamp to max, that's what NVIDIA does */ + samp->MaxAnisotropy = MIN2(param, ctx->Const.MaxTextureMaxAnisotropy); + return GL_TRUE; +} + + +static void GLAPIENTRY +_mesa_SamplerParameteri(GLuint sampler, GLenum pname, GLint param) +{ + struct gl_sampler_object *sampObj; + GLuint res; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteri(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + res = set_sampler_wrap_s(ctx, sampObj, param); + break; + case GL_TEXTURE_WRAP_T: + res = set_sampler_wrap_t(ctx, sampObj, param); + break; + case GL_TEXTURE_WRAP_R: + res = set_sampler_wrap_r(ctx, sampObj, param); + break; + case GL_TEXTURE_MIN_FILTER: + res = set_sampler_min_filter(ctx, sampObj, param); + break; + case GL_TEXTURE_MAG_FILTER: + res = set_sampler_mag_filter(ctx, sampObj, param); + break; + case GL_TEXTURE_MIN_LOD: + res = set_sampler_min_lod(ctx, sampObj, (GLfloat) param); + break; + case GL_TEXTURE_MAX_LOD: + res = set_sampler_max_lod(ctx, sampObj, (GLfloat) param); + break; + case GL_TEXTURE_LOD_BIAS: + res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) param); + break; + case GL_TEXTURE_COMPARE_MODE: + res = set_sampler_compare_mode(ctx, sampObj, param); + break; + case GL_TEXTURE_COMPARE_FUNC: + res = set_sampler_compare_func(ctx, sampObj, param); + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) param); + break; + case GL_TEXTURE_BORDER_COLOR: + /* fall-through */ + default: + res = INVALID_PNAME; + } + + switch (res) { + case GL_FALSE: + /* no change */ + break; + case GL_TRUE: + /* state change - we do nothing special at this time */ + break; + case INVALID_PNAME: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteri(pname=%s)\n", + _mesa_lookup_enum_by_nr(pname)); + break; + case INVALID_PARAM: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteri(param=%d)\n", + param); + break; + case INVALID_VALUE: + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteri(param=%d)\n", + param); + break; + default: + ; + } +} + + +static void GLAPIENTRY +_mesa_SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) +{ + struct gl_sampler_object *sampObj; + GLuint res; + GET_CURRENT_CONTEXT(ctx); + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterf(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + res = set_sampler_wrap_s(ctx, sampObj, (GLint) param); + break; + case GL_TEXTURE_WRAP_T: + res = set_sampler_wrap_t(ctx, sampObj, (GLint) param); + break; + case GL_TEXTURE_WRAP_R: + res = set_sampler_wrap_r(ctx, sampObj, (GLint) param); + break; + case GL_TEXTURE_MIN_FILTER: + res = set_sampler_min_filter(ctx, sampObj, (GLint) param); + break; + case GL_TEXTURE_MAG_FILTER: + res = set_sampler_mag_filter(ctx, sampObj, (GLint) param); + break; + case GL_TEXTURE_MIN_LOD: + res = set_sampler_min_lod(ctx, sampObj, param); + break; + case GL_TEXTURE_MAX_LOD: + res = set_sampler_max_lod(ctx, sampObj, param); + break; + case GL_TEXTURE_LOD_BIAS: + res = set_sampler_lod_bias(ctx, sampObj, param); + break; + case GL_TEXTURE_COMPARE_MODE: + res = set_sampler_compare_mode(ctx, sampObj, (GLint) param); + break; + case GL_TEXTURE_COMPARE_FUNC: + res = set_sampler_compare_func(ctx, sampObj, (GLint) param); + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + res = set_sampler_max_anisotropy(ctx, sampObj, param); + break; + case GL_TEXTURE_BORDER_COLOR: + /* fall-through */ + default: + res = INVALID_PNAME; + } + + switch (res) { + case GL_FALSE: + /* no change */ + break; + case GL_TRUE: + /* state change - we do nothing special at this time */ + break; + case INVALID_PNAME: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterf(pname=%s)\n", + _mesa_lookup_enum_by_nr(pname)); + break; + case INVALID_PARAM: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterf(param=%f)\n", + param); + break; + case INVALID_VALUE: + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterf(param=%f)\n", + param); + break; + default: + ; + } +} + +static void GLAPIENTRY +_mesa_SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *params) +{ + struct gl_sampler_object *sampObj; + GLuint res; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteriv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + res = set_sampler_wrap_s(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_WRAP_T: + res = set_sampler_wrap_t(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_WRAP_R: + res = set_sampler_wrap_r(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MIN_FILTER: + res = set_sampler_min_filter(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MAG_FILTER: + res = set_sampler_mag_filter(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MIN_LOD: + res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_MAX_LOD: + res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_LOD_BIAS: + res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_COMPARE_MODE: + res = set_sampler_compare_mode(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_COMPARE_FUNC: + res = set_sampler_compare_func(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_BORDER_COLOR: + { + GLfloat c[4]; + c[0] = INT_TO_FLOAT(params[0]); + c[1] = INT_TO_FLOAT(params[1]); + c[2] = INT_TO_FLOAT(params[2]); + c[3] = INT_TO_FLOAT(params[3]); + res = set_sampler_border_colorf(ctx, sampObj, c); + } + break; + default: + res = INVALID_PNAME; + } + + switch (res) { + case GL_FALSE: + /* no change */ + break; + case GL_TRUE: + /* state change - we do nothing special at this time */ + break; + case INVALID_PNAME: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteriv(pname=%s)\n", + _mesa_lookup_enum_by_nr(pname)); + break; + case INVALID_PARAM: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameteriv(param=%d)\n", + params[0]); + break; + case INVALID_VALUE: + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameteriv(param=%d)\n", + params[0]); + break; + default: + ; + } +} + +static void GLAPIENTRY +_mesa_SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *params) +{ + struct gl_sampler_object *sampObj; + GLuint res; + GET_CURRENT_CONTEXT(ctx); + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterfv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + res = set_sampler_wrap_s(ctx, sampObj, (GLint) params[0]); + break; + case GL_TEXTURE_WRAP_T: + res = set_sampler_wrap_t(ctx, sampObj, (GLint) params[0]); + break; + case GL_TEXTURE_WRAP_R: + res = set_sampler_wrap_r(ctx, sampObj, (GLint) params[0]); + break; + case GL_TEXTURE_MIN_FILTER: + res = set_sampler_min_filter(ctx, sampObj, (GLint) params[0]); + break; + case GL_TEXTURE_MAG_FILTER: + res = set_sampler_mag_filter(ctx, sampObj, (GLint) params[0]); + break; + case GL_TEXTURE_MIN_LOD: + res = set_sampler_min_lod(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MAX_LOD: + res = set_sampler_max_lod(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_LOD_BIAS: + res = set_sampler_lod_bias(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_COMPARE_MODE: + res = set_sampler_compare_mode(ctx, sampObj, (GLint) params[0]); + break; + case GL_TEXTURE_COMPARE_FUNC: + res = set_sampler_compare_func(ctx, sampObj, (GLint) params[0]); + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + res = set_sampler_max_anisotropy(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_BORDER_COLOR: + res = set_sampler_border_colorf(ctx, sampObj, params); + break; + default: + res = INVALID_PNAME; + } + + switch (res) { + case GL_FALSE: + /* no change */ + break; + case GL_TRUE: + /* state change - we do nothing special at this time */ + break; + case INVALID_PNAME: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterfv(pname=%s)\n", + _mesa_lookup_enum_by_nr(pname)); + break; + case INVALID_PARAM: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterfv(param=%f)\n", + params[0]); + break; + case INVALID_VALUE: + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterfv(param=%f)\n", + params[0]); + break; + default: + ; + } +} + +static void GLAPIENTRY +_mesa_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *params) +{ + struct gl_sampler_object *sampObj; + GLuint res; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIiv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + res = set_sampler_wrap_s(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_WRAP_T: + res = set_sampler_wrap_t(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_WRAP_R: + res = set_sampler_wrap_r(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MIN_FILTER: + res = set_sampler_min_filter(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MAG_FILTER: + res = set_sampler_mag_filter(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MIN_LOD: + res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_MAX_LOD: + res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_LOD_BIAS: + res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_COMPARE_MODE: + res = set_sampler_compare_mode(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_COMPARE_FUNC: + res = set_sampler_compare_func(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_BORDER_COLOR: + res = set_sampler_border_colori(ctx, sampObj, params); + break; + default: + res = INVALID_PNAME; + } + + switch (res) { + case GL_FALSE: + /* no change */ + break; + case GL_TRUE: + /* state change - we do nothing special at this time */ + break; + case INVALID_PNAME: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIiv(pname=%s)\n", + _mesa_lookup_enum_by_nr(pname)); + break; + case INVALID_PARAM: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIiv(param=%d)\n", + params[0]); + break; + case INVALID_VALUE: + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIiv(param=%d)\n", + params[0]); + break; + default: + ; + } +} + + +static void GLAPIENTRY +_mesa_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *params) +{ + struct gl_sampler_object *sampObj; + GLuint res; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIuiv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + res = set_sampler_wrap_s(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_WRAP_T: + res = set_sampler_wrap_t(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_WRAP_R: + res = set_sampler_wrap_r(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MIN_FILTER: + res = set_sampler_min_filter(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MAG_FILTER: + res = set_sampler_mag_filter(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MIN_LOD: + res = set_sampler_min_lod(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_MAX_LOD: + res = set_sampler_max_lod(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_LOD_BIAS: + res = set_sampler_lod_bias(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_COMPARE_MODE: + res = set_sampler_compare_mode(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_COMPARE_FUNC: + res = set_sampler_compare_func(ctx, sampObj, params[0]); + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + res = set_sampler_max_anisotropy(ctx, sampObj, (GLfloat) params[0]); + break; + case GL_TEXTURE_BORDER_COLOR: + res = set_sampler_border_colorui(ctx, sampObj, params); + break; + default: + res = INVALID_PNAME; + } + + switch (res) { + case GL_FALSE: + /* no change */ + break; + case GL_TRUE: + /* state change - we do nothing special at this time */ + break; + case INVALID_PNAME: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIuiv(pname=%s)\n", + _mesa_lookup_enum_by_nr(pname)); + break; + case INVALID_PARAM: + _mesa_error(ctx, GL_INVALID_ENUM, "glSamplerParameterIuiv(param=%u)\n", + params[0]); + break; + case INVALID_VALUE: + _mesa_error(ctx, GL_INVALID_VALUE, "glSamplerParameterIuiv(param=%u)\n", + params[0]); + break; + default: + ; + } +} + + +static void GLAPIENTRY +_mesa_GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) +{ + struct gl_sampler_object *sampObj; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetSamplerParameteriv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + *params = sampObj->WrapS; + break; + case GL_TEXTURE_WRAP_T: + *params = sampObj->WrapT; + break; + case GL_TEXTURE_WRAP_R: + *params = sampObj->WrapR; + break; + case GL_TEXTURE_MIN_FILTER: + *params = sampObj->MinFilter; + break; + case GL_TEXTURE_MAG_FILTER: + *params = sampObj->MagFilter; + break; + case GL_TEXTURE_MIN_LOD: + *params = (GLint) sampObj->MinLod; + break; + case GL_TEXTURE_MAX_LOD: + *params = (GLint) sampObj->MaxLod; + break; + case GL_TEXTURE_LOD_BIAS: + *params = (GLint) sampObj->LodBias; + break; + case GL_TEXTURE_COMPARE_MODE: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = sampObj->CompareMode; + break; + case GL_TEXTURE_COMPARE_FUNC: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = sampObj->CompareFunc; + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + *params = (GLint) sampObj->MaxAnisotropy; + break; + case GL_TEXTURE_BORDER_COLOR: + params[0] = FLOAT_TO_INT(sampObj->BorderColor.f[0]); + params[1] = FLOAT_TO_INT(sampObj->BorderColor.f[1]); + params[2] = FLOAT_TO_INT(sampObj->BorderColor.f[2]); + params[3] = FLOAT_TO_INT(sampObj->BorderColor.f[3]); + break; + default: + goto invalid_pname; + } + return; + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameteriv(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +static void GLAPIENTRY +_mesa_GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) +{ + struct gl_sampler_object *sampObj; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetSamplerParameterfv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + *params = (GLfloat) sampObj->WrapS; + break; + case GL_TEXTURE_WRAP_T: + *params = (GLfloat) sampObj->WrapT; + break; + case GL_TEXTURE_WRAP_R: + *params = (GLfloat) sampObj->WrapR; + break; + case GL_TEXTURE_MIN_FILTER: + *params = (GLfloat) sampObj->MinFilter; + break; + case GL_TEXTURE_MAG_FILTER: + *params = (GLfloat) sampObj->MagFilter; + break; + case GL_TEXTURE_MIN_LOD: + *params = sampObj->MinLod; + break; + case GL_TEXTURE_MAX_LOD: + *params = sampObj->MaxLod; + break; + case GL_TEXTURE_LOD_BIAS: + *params = sampObj->LodBias; + break; + case GL_TEXTURE_COMPARE_MODE: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = (GLfloat) sampObj->CompareMode; + break; + case GL_TEXTURE_COMPARE_FUNC: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = (GLfloat) sampObj->CompareFunc; + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + *params = sampObj->MaxAnisotropy; + break; + case GL_TEXTURE_BORDER_COLOR: + params[0] = sampObj->BorderColor.f[0]; + params[1] = sampObj->BorderColor.f[1]; + params[2] = sampObj->BorderColor.f[2]; + params[3] = sampObj->BorderColor.f[3]; + break; + default: + goto invalid_pname; + } + return; + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterfv(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +static void GLAPIENTRY +_mesa_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) +{ + struct gl_sampler_object *sampObj; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetSamplerParameterIiv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + *params = sampObj->WrapS; + break; + case GL_TEXTURE_WRAP_T: + *params = sampObj->WrapT; + break; + case GL_TEXTURE_WRAP_R: + *params = sampObj->WrapR; + break; + case GL_TEXTURE_MIN_FILTER: + *params = sampObj->MinFilter; + break; + case GL_TEXTURE_MAG_FILTER: + *params = sampObj->MagFilter; + break; + case GL_TEXTURE_MIN_LOD: + *params = (GLint) sampObj->MinLod; + break; + case GL_TEXTURE_MAX_LOD: + *params = (GLint) sampObj->MaxLod; + break; + case GL_TEXTURE_LOD_BIAS: + *params = (GLint) sampObj->LodBias; + break; + case GL_TEXTURE_COMPARE_MODE: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = sampObj->CompareMode; + break; + case GL_TEXTURE_COMPARE_FUNC: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = sampObj->CompareFunc; + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + *params = (GLint) sampObj->MaxAnisotropy; + break; + case GL_TEXTURE_BORDER_COLOR: + params[0] = sampObj->BorderColor.i[0]; + params[1] = sampObj->BorderColor.i[1]; + params[2] = sampObj->BorderColor.i[2]; + params[3] = sampObj->BorderColor.i[3]; + break; + default: + goto invalid_pname; + } + return; + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterIiv(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +static void GLAPIENTRY +_mesa_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) +{ + struct gl_sampler_object *sampObj; + GET_CURRENT_CONTEXT(ctx); + + sampObj = _mesa_lookup_samplerobj(ctx, sampler); + if (!sampObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetSamplerParameterIuiv(sampler %u)", + sampler); + return; + } + + switch (pname) { + case GL_TEXTURE_WRAP_S: + *params = sampObj->WrapS; + break; + case GL_TEXTURE_WRAP_T: + *params = sampObj->WrapT; + break; + case GL_TEXTURE_WRAP_R: + *params = sampObj->WrapR; + break; + case GL_TEXTURE_MIN_FILTER: + *params = sampObj->MinFilter; + break; + case GL_TEXTURE_MAG_FILTER: + *params = sampObj->MagFilter; + break; + case GL_TEXTURE_MIN_LOD: + *params = (GLuint) sampObj->MinLod; + break; + case GL_TEXTURE_MAX_LOD: + *params = (GLuint) sampObj->MaxLod; + break; + case GL_TEXTURE_LOD_BIAS: + *params = (GLuint) sampObj->LodBias; + break; + case GL_TEXTURE_COMPARE_MODE: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = sampObj->CompareMode; + break; + case GL_TEXTURE_COMPARE_FUNC: + if (!ctx->Extensions.ARB_shadow) + goto invalid_pname; + *params = sampObj->CompareFunc; + break; + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + *params = (GLuint) sampObj->MaxAnisotropy; + break; + case GL_TEXTURE_BORDER_COLOR: + params[0] = sampObj->BorderColor.ui[0]; + params[1] = sampObj->BorderColor.ui[1]; + params[2] = sampObj->BorderColor.ui[2]; + params[3] = sampObj->BorderColor.ui[3]; + break; + default: + goto invalid_pname; + } + return; + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetSamplerParameterIuiv(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); +} + + +void +_mesa_init_sampler_object_functions(struct dd_function_table *driver) +{ + driver->NewSamplerObject = _mesa_new_sampler_object; + driver->DeleteSamplerObject = _mesa_delete_sampler_object; +} + + +void +_mesa_init_sampler_object_dispatch(struct _glapi_table *disp) +{ + SET_GenSamplers(disp, _mesa_GenSamplers); + SET_DeleteSamplers(disp, _mesa_DeleteSamplers); + SET_IsSampler(disp, _mesa_IsSampler); + SET_BindSampler(disp, _mesa_BindSampler); + SET_SamplerParameteri(disp, _mesa_SamplerParameteri); + SET_SamplerParameterf(disp, _mesa_SamplerParameterf); + SET_SamplerParameteriv(disp, _mesa_SamplerParameteriv); + SET_SamplerParameterfv(disp, _mesa_SamplerParameterfv); + SET_SamplerParameterIiv(disp, _mesa_SamplerParameterIiv); + SET_SamplerParameterIuiv(disp, _mesa_SamplerParameterIuiv); + SET_GetSamplerParameteriv(disp, _mesa_GetSamplerParameteriv); + SET_GetSamplerParameterfv(disp, _mesa_GetSamplerParameterfv); + SET_GetSamplerParameterIiv(disp, _mesa_GetSamplerParameterIiv); + SET_GetSamplerParameterIuiv(disp, _mesa_GetSamplerParameterIuiv); +} diff --git a/mesalib/src/mesa/main/samplerobj.h b/mesalib/src/mesa/main/samplerobj.h new file mode 100644 index 000000000..ed495c376 --- /dev/null +++ b/mesalib/src/mesa/main/samplerobj.h @@ -0,0 +1,54 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2011 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + +#ifndef SAMPLEROBJ_H +#define SAMPLEROBJ_H + +struct dd_function_table; + + +extern void +_mesa_reference_sampler_object(struct gl_context *ctx, + struct gl_sampler_object **ptr, + struct gl_sampler_object *samp); + +extern void +_mesa_init_sampler_object(struct gl_sampler_object *sampObj, GLuint name); + +extern struct gl_sampler_object * +_mesa_new_sampler_object(struct gl_context *ctx, GLuint name); + +extern void +_mesa_delete_sampler_object(struct gl_context *ctx, + struct gl_sampler_object *sampObj); + +extern void +_mesa_init_sampler_object_functions(struct dd_function_table *driver); + +extern void +_mesa_init_sampler_object_dispatch(struct _glapi_table *disp); + + +#endif /* SAMPLEROBJ_H */ diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c index 22b3bbdd4..e470d873f 100644 --- a/mesalib/src/mesa/main/shared.c +++ b/mesalib/src/mesa/main/shared.c @@ -1,393 +1,420 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file shared.c
- * Shared-context state
- */
-
-
-
-#include "imports.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "hash.h"
-#if FEATURE_ATI_fragment_shader
-#include "atifragshader.h"
-#endif
-#include "bufferobj.h"
-#include "shared.h"
-#include "program/program.h"
-#include "dlist.h"
-#include "shaderobj.h"
-#include "syncobj.h"
-
-/**
- * Allocate and initialize a shared context state structure.
- * Initializes the display list, texture objects and vertex programs hash
- * tables, allocates the texture objects. If it runs out of memory, frees
- * everything already allocated before returning NULL.
- *
- * \return pointer to a gl_shared_state structure on success, or NULL on
- * failure.
- */
-struct gl_shared_state *
-_mesa_alloc_shared_state(struct gl_context *ctx)
-{
- struct gl_shared_state *shared;
- GLuint i;
-
- shared = CALLOC_STRUCT(gl_shared_state);
- if (!shared)
- return NULL;
-
- _glthread_INIT_MUTEX(shared->Mutex);
-
- shared->DisplayList = _mesa_NewHashTable();
- shared->TexObjects = _mesa_NewHashTable();
- shared->Programs = _mesa_NewHashTable();
-
-#if FEATURE_ARB_vertex_program
- shared->DefaultVertexProgram = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
-#endif
-
-#if FEATURE_ARB_fragment_program
- shared->DefaultFragmentProgram = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
-#endif
-
-#if FEATURE_ATI_fragment_shader
- shared->ATIShaders = _mesa_NewHashTable();
- shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0);
-#endif
-
-#if FEATURE_ARB_shader_objects
- shared->ShaderObjects = _mesa_NewHashTable();
-#endif
-
-#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
- shared->BufferObjects = _mesa_NewHashTable();
-#endif
-
- /* Allocate the default buffer object */
- shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0);
-
- /* Create default texture objects */
- for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
- /* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */
- static const GLenum targets[NUM_TEXTURE_TARGETS] = {
- GL_TEXTURE_BUFFER,
- GL_TEXTURE_2D_ARRAY_EXT,
- GL_TEXTURE_1D_ARRAY_EXT,
- GL_TEXTURE_CUBE_MAP,
- GL_TEXTURE_3D,
- GL_TEXTURE_RECTANGLE_NV,
- GL_TEXTURE_2D,
- GL_TEXTURE_1D
- };
- assert(Elements(targets) == NUM_TEXTURE_TARGETS);
- shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]);
- }
-
- /* sanity check */
- assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1);
-
- /* Mutex and timestamp for texobj state validation */
- _glthread_INIT_MUTEX(shared->TexMutex);
- shared->TextureStateStamp = 0;
-
-#if FEATURE_EXT_framebuffer_object
- shared->FrameBuffers = _mesa_NewHashTable();
- shared->RenderBuffers = _mesa_NewHashTable();
-#endif
-
- make_empty_list(& shared->SyncObjects);
-
- return shared;
-}
-
-
-/**
- * Callback for deleting a display list. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_displaylist_cb(GLuint id, void *data, void *userData)
-{
- struct gl_display_list *list = (struct gl_display_list *) data;
- struct gl_context *ctx = (struct gl_context *) userData;
- _mesa_delete_list(ctx, list);
-}
-
-
-/**
- * Callback for deleting a texture object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_texture_cb(GLuint id, void *data, void *userData)
-{
- struct gl_texture_object *texObj = (struct gl_texture_object *) data;
- struct gl_context *ctx = (struct gl_context *) userData;
- ctx->Driver.DeleteTexture(ctx, texObj);
-}
-
-
-/**
- * Callback for deleting a program object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_program_cb(GLuint id, void *data, void *userData)
-{
- struct gl_program *prog = (struct gl_program *) data;
- struct gl_context *ctx = (struct gl_context *) userData;
- if(prog != &_mesa_DummyProgram) {
- ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */
- prog->RefCount = 0; /* now going away */
- ctx->Driver.DeleteProgram(ctx, prog);
- }
-}
-
-
-#if FEATURE_ATI_fragment_shader
-/**
- * Callback for deleting an ATI fragment shader object.
- * Called by _mesa_HashDeleteAll().
- */
-static void
-delete_fragshader_cb(GLuint id, void *data, void *userData)
-{
- struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data;
- struct gl_context *ctx = (struct gl_context *) userData;
- _mesa_delete_ati_fragment_shader(ctx, shader);
-}
-#endif
-
-
-/**
- * Callback for deleting a buffer object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_bufferobj_cb(GLuint id, void *data, void *userData)
-{
- struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data;
- struct gl_context *ctx = (struct gl_context *) userData;
- if (_mesa_bufferobj_mapped(bufObj)) {
- ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
- bufObj->Pointer = NULL;
- }
- _mesa_reference_buffer_object(ctx, &bufObj, NULL);
-}
-
-
-/**
- * Callback for freeing shader program data. Call it before delete_shader_cb
- * to avoid memory access error.
- */
-static void
-free_shader_program_data_cb(GLuint id, void *data, void *userData)
-{
- struct gl_context *ctx = (struct gl_context *) userData;
- struct gl_shader_program *shProg = (struct gl_shader_program *) data;
-
- if (shProg->Type == GL_SHADER_PROGRAM_MESA) {
- _mesa_free_shader_program_data(ctx, shProg);
- }
-}
-
-
-/**
- * Callback for deleting shader and shader programs objects.
- * Called by _mesa_HashDeleteAll().
- */
-static void
-delete_shader_cb(GLuint id, void *data, void *userData)
-{
- struct gl_context *ctx = (struct gl_context *) userData;
- struct gl_shader *sh = (struct gl_shader *) data;
- if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) {
- ctx->Driver.DeleteShader(ctx, sh);
- }
- else {
- struct gl_shader_program *shProg = (struct gl_shader_program *) data;
- ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA);
- ctx->Driver.DeleteShaderProgram(ctx, shProg);
- }
-}
-
-
-/**
- * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll()
- */
-static void
-delete_framebuffer_cb(GLuint id, void *data, void *userData)
-{
- struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
- /* The fact that the framebuffer is in the hashtable means its refcount
- * is one, but we're removing from the hashtable now. So clear refcount.
- */
- /*assert(fb->RefCount == 1);*/
- fb->RefCount = 0;
-
- /* NOTE: Delete should always be defined but there are two reports
- * of it being NULL (bugs 13507, 14293). Work-around for now.
- */
- if (fb->Delete)
- fb->Delete(fb);
-}
-
-
-/**
- * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll()
- */
-static void
-delete_renderbuffer_cb(GLuint id, void *data, void *userData)
-{
- struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data;
- rb->RefCount = 0; /* see comment for FBOs above */
- if (rb->Delete)
- rb->Delete(rb);
-}
-
-
-/**
- * Deallocate a shared state object and all children structures.
- *
- * \param ctx GL context.
- * \param shared shared state pointer.
- *
- * Frees the display lists, the texture objects (calling the driver texture
- * deletion callback to free its private data) and the vertex programs, as well
- * as their hash tables.
- *
- * \sa alloc_shared_state().
- */
-static void
-free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
-{
- GLuint i;
-
- /* Free the dummy/fallback texture object */
- if (shared->FallbackTex)
- ctx->Driver.DeleteTexture(ctx, shared->FallbackTex);
-
- /*
- * Free display lists
- */
- _mesa_HashDeleteAll(shared->DisplayList, delete_displaylist_cb, ctx);
- _mesa_DeleteHashTable(shared->DisplayList);
-
-#if FEATURE_ARB_shader_objects
- _mesa_HashWalk(shared->ShaderObjects, free_shader_program_data_cb, ctx);
- _mesa_HashDeleteAll(shared->ShaderObjects, delete_shader_cb, ctx);
- _mesa_DeleteHashTable(shared->ShaderObjects);
-#endif
-
- _mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx);
- _mesa_DeleteHashTable(shared->Programs);
-
-#if FEATURE_ARB_vertex_program
- _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
-#endif
-
-#if FEATURE_ARB_fragment_program
- _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL);
-#endif
-
-#if FEATURE_ATI_fragment_shader
- _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx);
- _mesa_DeleteHashTable(shared->ATIShaders);
- _mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader);
-#endif
-
-#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object
- _mesa_HashDeleteAll(shared->BufferObjects, delete_bufferobj_cb, ctx);
- _mesa_DeleteHashTable(shared->BufferObjects);
-#endif
-
-#if FEATURE_EXT_framebuffer_object
- _mesa_HashDeleteAll(shared->FrameBuffers, delete_framebuffer_cb, ctx);
- _mesa_DeleteHashTable(shared->FrameBuffers);
- _mesa_HashDeleteAll(shared->RenderBuffers, delete_renderbuffer_cb, ctx);
- _mesa_DeleteHashTable(shared->RenderBuffers);
-#endif
-
-#if FEATURE_ARB_vertex_buffer_object
- _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL);
-#endif
-
- {
- struct simple_node *node;
- struct simple_node *temp;
-
- foreach_s(node, temp, & shared->SyncObjects) {
- _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node);
- }
- }
-
- /*
- * Free texture objects (after FBOs since some textures might have
- * been bound to FBOs).
- */
- ASSERT(ctx->Driver.DeleteTexture);
- /* the default textures */
- for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
- ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
- }
-
- /* all other textures */
- _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx);
- _mesa_DeleteHashTable(shared->TexObjects);
-
- _glthread_DESTROY_MUTEX(shared->Mutex);
- _glthread_DESTROY_MUTEX(shared->TexMutex);
-
- free(shared);
-}
-
-
-/**
- * Decrement shared state object reference count and potentially free it
- * and all children structures.
- *
- * \param ctx GL context.
- * \param shared shared state pointer.
- *
- * \sa free_shared_state().
- */
-void
-_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
-{
- GLint RefCount;
-
- _glthread_LOCK_MUTEX(shared->Mutex);
- RefCount = --shared->RefCount;
- _glthread_UNLOCK_MUTEX(shared->Mutex);
-
- assert(RefCount >= 0);
-
- if (RefCount == 0) {
- /* free shared state */
- free_shared_state( ctx, shared );
- }
-}
+/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file shared.c + * Shared-context state + */ + + + +#include "imports.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "hash.h" +#if FEATURE_ATI_fragment_shader +#include "atifragshader.h" +#endif +#include "bufferobj.h" +#include "shared.h" +#include "program/program.h" +#include "dlist.h" +#if FEATURE_ARB_sampler_objects +#include "samplerobj.h" +#endif +#include "shaderobj.h" +#include "syncobj.h" + +/** + * Allocate and initialize a shared context state structure. + * Initializes the display list, texture objects and vertex programs hash + * tables, allocates the texture objects. If it runs out of memory, frees + * everything already allocated before returning NULL. + * + * \return pointer to a gl_shared_state structure on success, or NULL on + * failure. + */ +struct gl_shared_state * +_mesa_alloc_shared_state(struct gl_context *ctx) +{ + struct gl_shared_state *shared; + GLuint i; + + shared = CALLOC_STRUCT(gl_shared_state); + if (!shared) + return NULL; + + _glthread_INIT_MUTEX(shared->Mutex); + + shared->DisplayList = _mesa_NewHashTable(); + shared->TexObjects = _mesa_NewHashTable(); + shared->Programs = _mesa_NewHashTable(); + +#if FEATURE_ARB_vertex_program + shared->DefaultVertexProgram = (struct gl_vertex_program *) + ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); +#endif + +#if FEATURE_ARB_fragment_program + shared->DefaultFragmentProgram = (struct gl_fragment_program *) + ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); +#endif + +#if FEATURE_ATI_fragment_shader + shared->ATIShaders = _mesa_NewHashTable(); + shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); +#endif + +#if FEATURE_ARB_shader_objects + shared->ShaderObjects = _mesa_NewHashTable(); +#endif + +#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object + shared->BufferObjects = _mesa_NewHashTable(); +#endif + +#if FEATURE_ARB_sampler_objects + /* GL_ARB_sampler_objects */ + shared->SamplerObjects = _mesa_NewHashTable(); +#endif + + /* Allocate the default buffer object */ + shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0); + + /* Create default texture objects */ + for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { + /* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */ + static const GLenum targets[NUM_TEXTURE_TARGETS] = { + GL_TEXTURE_BUFFER, + GL_TEXTURE_2D_ARRAY_EXT, + GL_TEXTURE_1D_ARRAY_EXT, + GL_TEXTURE_CUBE_MAP, + GL_TEXTURE_3D, + GL_TEXTURE_RECTANGLE_NV, + GL_TEXTURE_2D, + GL_TEXTURE_1D + }; + assert(Elements(targets) == NUM_TEXTURE_TARGETS); + shared->DefaultTex[i] = ctx->Driver.NewTextureObject(ctx, 0, targets[i]); + } + + /* sanity check */ + assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1); + + /* Mutex and timestamp for texobj state validation */ + _glthread_INIT_MUTEX(shared->TexMutex); + shared->TextureStateStamp = 0; + +#if FEATURE_EXT_framebuffer_object + shared->FrameBuffers = _mesa_NewHashTable(); + shared->RenderBuffers = _mesa_NewHashTable(); +#endif + + make_empty_list(& shared->SyncObjects); + + return shared; +} + + +/** + * Callback for deleting a display list. Called by _mesa_HashDeleteAll(). + */ +static void +delete_displaylist_cb(GLuint id, void *data, void *userData) +{ + struct gl_display_list *list = (struct gl_display_list *) data; + struct gl_context *ctx = (struct gl_context *) userData; + _mesa_delete_list(ctx, list); +} + + +/** + * Callback for deleting a texture object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_texture_cb(GLuint id, void *data, void *userData) +{ + struct gl_texture_object *texObj = (struct gl_texture_object *) data; + struct gl_context *ctx = (struct gl_context *) userData; + ctx->Driver.DeleteTexture(ctx, texObj); +} + + +/** + * Callback for deleting a program object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_program_cb(GLuint id, void *data, void *userData) +{ + struct gl_program *prog = (struct gl_program *) data; + struct gl_context *ctx = (struct gl_context *) userData; + if(prog != &_mesa_DummyProgram) { + ASSERT(prog->RefCount == 1); /* should only be referenced by hash table */ + prog->RefCount = 0; /* now going away */ + ctx->Driver.DeleteProgram(ctx, prog); + } +} + + +#if FEATURE_ATI_fragment_shader +/** + * Callback for deleting an ATI fragment shader object. + * Called by _mesa_HashDeleteAll(). + */ +static void +delete_fragshader_cb(GLuint id, void *data, void *userData) +{ + struct ati_fragment_shader *shader = (struct ati_fragment_shader *) data; + struct gl_context *ctx = (struct gl_context *) userData; + _mesa_delete_ati_fragment_shader(ctx, shader); +} +#endif + + +/** + * Callback for deleting a buffer object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_bufferobj_cb(GLuint id, void *data, void *userData) +{ + struct gl_buffer_object *bufObj = (struct gl_buffer_object *) data; + struct gl_context *ctx = (struct gl_context *) userData; + if (_mesa_bufferobj_mapped(bufObj)) { + ctx->Driver.UnmapBuffer(ctx, 0, bufObj); + bufObj->Pointer = NULL; + } + _mesa_reference_buffer_object(ctx, &bufObj, NULL); +} + + +/** + * Callback for freeing shader program data. Call it before delete_shader_cb + * to avoid memory access error. + */ +static void +free_shader_program_data_cb(GLuint id, void *data, void *userData) +{ + struct gl_context *ctx = (struct gl_context *) userData; + struct gl_shader_program *shProg = (struct gl_shader_program *) data; + + if (shProg->Type == GL_SHADER_PROGRAM_MESA) { + _mesa_free_shader_program_data(ctx, shProg); + } +} + + +/** + * Callback for deleting shader and shader programs objects. + * Called by _mesa_HashDeleteAll(). + */ +static void +delete_shader_cb(GLuint id, void *data, void *userData) +{ + struct gl_context *ctx = (struct gl_context *) userData; + struct gl_shader *sh = (struct gl_shader *) data; + if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) { + ctx->Driver.DeleteShader(ctx, sh); + } + else { + struct gl_shader_program *shProg = (struct gl_shader_program *) data; + ASSERT(shProg->Type == GL_SHADER_PROGRAM_MESA); + ctx->Driver.DeleteShaderProgram(ctx, shProg); + } +} + + +/** + * Callback for deleting a framebuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_framebuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_framebuffer *fb = (struct gl_framebuffer *) data; + /* The fact that the framebuffer is in the hashtable means its refcount + * is one, but we're removing from the hashtable now. So clear refcount. + */ + /*assert(fb->RefCount == 1);*/ + fb->RefCount = 0; + + /* NOTE: Delete should always be defined but there are two reports + * of it being NULL (bugs 13507, 14293). Work-around for now. + */ + if (fb->Delete) + fb->Delete(fb); +} + + +/** + * Callback for deleting a renderbuffer object. Called by _mesa_HashDeleteAll() + */ +static void +delete_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data; + rb->RefCount = 0; /* see comment for FBOs above */ + if (rb->Delete) + rb->Delete(rb); +} + + +#if FEATURE_ARB_sampler_objects +/** + * Callback for deleting a sampler object. Called by _mesa_HashDeleteAll() + */ +static void +delete_sampler_object_cb(GLuint id, void *data, void *userData) +{ + struct gl_context *ctx = (struct gl_context *) userData; + struct gl_sampler_object *sampObj = (struct gl_sampler_object *) data; + _mesa_reference_sampler_object(ctx, &sampObj, NULL); +} +#endif + + +/** + * Deallocate a shared state object and all children structures. + * + * \param ctx GL context. + * \param shared shared state pointer. + * + * Frees the display lists, the texture objects (calling the driver texture + * deletion callback to free its private data) and the vertex programs, as well + * as their hash tables. + * + * \sa alloc_shared_state(). + */ +static void +free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) +{ + GLuint i; + + /* Free the dummy/fallback texture object */ + if (shared->FallbackTex) + ctx->Driver.DeleteTexture(ctx, shared->FallbackTex); + + /* + * Free display lists + */ + _mesa_HashDeleteAll(shared->DisplayList, delete_displaylist_cb, ctx); + _mesa_DeleteHashTable(shared->DisplayList); + +#if FEATURE_ARB_shader_objects + _mesa_HashWalk(shared->ShaderObjects, free_shader_program_data_cb, ctx); + _mesa_HashDeleteAll(shared->ShaderObjects, delete_shader_cb, ctx); + _mesa_DeleteHashTable(shared->ShaderObjects); +#endif + + _mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx); + _mesa_DeleteHashTable(shared->Programs); + +#if FEATURE_ARB_vertex_program + _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL); +#endif + +#if FEATURE_ARB_fragment_program + _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL); +#endif + +#if FEATURE_ATI_fragment_shader + _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx); + _mesa_DeleteHashTable(shared->ATIShaders); + _mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader); +#endif + +#if FEATURE_ARB_vertex_buffer_object || FEATURE_ARB_pixel_buffer_object + _mesa_HashDeleteAll(shared->BufferObjects, delete_bufferobj_cb, ctx); + _mesa_DeleteHashTable(shared->BufferObjects); +#endif + +#if FEATURE_EXT_framebuffer_object + _mesa_HashDeleteAll(shared->FrameBuffers, delete_framebuffer_cb, ctx); + _mesa_DeleteHashTable(shared->FrameBuffers); + _mesa_HashDeleteAll(shared->RenderBuffers, delete_renderbuffer_cb, ctx); + _mesa_DeleteHashTable(shared->RenderBuffers); +#endif + +#if FEATURE_ARB_vertex_buffer_object + _mesa_reference_buffer_object(ctx, &shared->NullBufferObj, NULL); +#endif + + { + struct simple_node *node; + struct simple_node *temp; + + foreach_s(node, temp, & shared->SyncObjects) { + _mesa_unref_sync_object(ctx, (struct gl_sync_object *) node); + } + } + +#if FEATURE_ARB_sampler_objects + _mesa_HashDeleteAll(shared->SamplerObjects, delete_sampler_object_cb, ctx); + _mesa_DeleteHashTable(shared->SamplerObjects); +#endif + + /* + * Free texture objects (after FBOs since some textures might have + * been bound to FBOs). + */ + ASSERT(ctx->Driver.DeleteTexture); + /* the default textures */ + for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { + ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]); + } + + /* all other textures */ + _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx); + _mesa_DeleteHashTable(shared->TexObjects); + + _glthread_DESTROY_MUTEX(shared->Mutex); + _glthread_DESTROY_MUTEX(shared->TexMutex); + + free(shared); +} + + +/** + * Decrement shared state object reference count and potentially free it + * and all children structures. + * + * \param ctx GL context. + * \param shared shared state pointer. + * + * \sa free_shared_state(). + */ +void +_mesa_release_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) +{ + GLint RefCount; + + _glthread_LOCK_MUTEX(shared->Mutex); + RefCount = --shared->RefCount; + _glthread_UNLOCK_MUTEX(shared->Mutex); + + assert(RefCount >= 0); + + if (RefCount == 0) { + /* free shared state */ + free_shared_state( ctx, shared ); + } +} diff --git a/mesalib/src/mesa/main/texfetch.c b/mesalib/src/mesa/main/texfetch.c index b2181af29..caabc19bb 100644 --- a/mesalib/src/mesa/main/texfetch.c +++ b/mesalib/src/mesa/main/texfetch.c @@ -975,7 +975,7 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) ASSERT(dims == 1 || dims == 2 || dims == 3); - if (texImage->TexObject->sRGBDecode == GL_SKIP_DECODE_EXT && + if (texImage->TexObject->Sampler.sRGBDecode == GL_SKIP_DECODE_EXT && _mesa_get_format_color_encoding(format) == GL_SRGB) { format = _mesa_get_srgb_format_linear(format); } diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index e08842ff6..43d6e52df 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -1,1274 +1,1276 @@ -/**
- * \file texobj.c
- * Texture object management.
- */
-
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "mfeatures.h"
-#include "bufferobj.h"
-#include "colortab.h"
-#include "context.h"
-#include "enums.h"
-#include "fbobject.h"
-#include "formats.h"
-#include "hash.h"
-#include "imports.h"
-#include "macros.h"
-#include "teximage.h"
-#include "texobj.h"
-#include "texstate.h"
-#include "mtypes.h"
-#include "program/prog_instruction.h"
-
-
-
-/**********************************************************************/
-/** \name Internal functions */
-/*@{*/
-
-
-/**
- * Return the gl_texture_object for a given ID.
- */
-struct gl_texture_object *
-_mesa_lookup_texture(struct gl_context *ctx, GLuint id)
-{
- return (struct gl_texture_object *)
- _mesa_HashLookup(ctx->Shared->TexObjects, id);
-}
-
-
-
-/**
- * Allocate and initialize a new texture object. But don't put it into the
- * texture object hash table.
- *
- * Called via ctx->Driver.NewTextureObject, unless overridden by a device
- * driver.
- *
- * \param shared the shared GL state structure to contain the texture object
- * \param name integer name for the texture object
- * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
- * GL_TEXTURE_CUBE_MAP_ARB or GL_TEXTURE_RECTANGLE_NV. zero is ok for the sake
- * of GenTextures()
- *
- * \return pointer to new texture object.
- */
-struct gl_texture_object *
-_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target )
-{
- struct gl_texture_object *obj;
- (void) ctx;
- obj = MALLOC_STRUCT(gl_texture_object);
- _mesa_initialize_texture_object(obj, name, target);
- return obj;
-}
-
-
-/**
- * Initialize a new texture object to default values.
- * \param obj the texture object
- * \param name the texture name
- * \param target the texture target
- */
-void
-_mesa_initialize_texture_object( struct gl_texture_object *obj,
- GLuint name, GLenum target )
-{
- ASSERT(target == 0 ||
- target == GL_TEXTURE_1D ||
- target == GL_TEXTURE_2D ||
- target == GL_TEXTURE_3D ||
- target == GL_TEXTURE_CUBE_MAP_ARB ||
- target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_TEXTURE_1D_ARRAY_EXT ||
- target == GL_TEXTURE_2D_ARRAY_EXT ||
- target == GL_TEXTURE_BUFFER);
-
- memset(obj, 0, sizeof(*obj));
- /* init the non-zero fields */
- _glthread_INIT_MUTEX(obj->Mutex);
- obj->RefCount = 1;
- obj->Name = name;
- obj->Target = target;
- obj->Priority = 1.0F;
- if (target == GL_TEXTURE_RECTANGLE_NV) {
- obj->WrapS = GL_CLAMP_TO_EDGE;
- obj->WrapT = GL_CLAMP_TO_EDGE;
- obj->WrapR = GL_CLAMP_TO_EDGE;
- obj->MinFilter = GL_LINEAR;
- }
- else {
- obj->WrapS = GL_REPEAT;
- obj->WrapT = GL_REPEAT;
- obj->WrapR = GL_REPEAT;
- obj->MinFilter = GL_NEAREST_MIPMAP_LINEAR;
- }
- obj->MagFilter = GL_LINEAR;
- obj->MinLod = -1000.0;
- obj->MaxLod = 1000.0;
- obj->LodBias = 0.0;
- obj->BaseLevel = 0;
- obj->MaxLevel = 1000;
- obj->MaxAnisotropy = 1.0;
- obj->CompareMode = GL_NONE; /* ARB_shadow */
- obj->CompareFunc = GL_LEQUAL; /* ARB_shadow */
- obj->CompareFailValue = 0.0F; /* ARB_shadow_ambient */
- obj->DepthMode = GL_LUMINANCE; /* ARB_depth_texture */
- obj->Swizzle[0] = GL_RED;
- obj->Swizzle[1] = GL_GREEN;
- obj->Swizzle[2] = GL_BLUE;
- obj->Swizzle[3] = GL_ALPHA;
- obj->_Swizzle = SWIZZLE_NOOP;
- obj->sRGBDecode = GL_DECODE_EXT;
-}
-
-
-/**
- * Some texture initialization can't be finished until we know which
- * target it's getting bound to (GL_TEXTURE_1D/2D/etc).
- */
-static void
-finish_texture_init(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *obj)
-{
- assert(obj->Target == 0);
-
- if (target == GL_TEXTURE_RECTANGLE_NV) {
- /* have to init wrap and filter state here - kind of klunky */
- obj->WrapS = GL_CLAMP_TO_EDGE;
- obj->WrapT = GL_CLAMP_TO_EDGE;
- obj->WrapR = GL_CLAMP_TO_EDGE;
- obj->MinFilter = GL_LINEAR;
- if (ctx->Driver.TexParameter) {
- static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE};
- static const GLfloat fparam_filter[1] = {(GLfloat) GL_LINEAR};
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap);
- ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_MIN_FILTER, fparam_filter);
- }
- }
-}
-
-
-/**
- * Deallocate a texture object struct. It should have already been
- * removed from the texture object pool.
- * Called via ctx->Driver.DeleteTexture() if not overriden by a driver.
- *
- * \param shared the shared GL state to which the object belongs.
- * \param texObj the texture object to delete.
- */
-void
-_mesa_delete_texture_object(struct gl_context *ctx,
- struct gl_texture_object *texObj)
-{
- GLuint i, face;
-
- /* Set Target to an invalid value. With some assertions elsewhere
- * we can try to detect possible use of deleted textures.
- */
- texObj->Target = 0x99;
-
- _mesa_free_colortable_data(&texObj->Palette);
-
- /* free the texture images */
- for (face = 0; face < 6; face++) {
- for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
- if (texObj->Image[face][i]) {
- _mesa_delete_texture_image( ctx, texObj->Image[face][i] );
- }
- }
- }
-
- _mesa_reference_buffer_object(ctx, &texObj->BufferObject, NULL);
-
- /* destroy the mutex -- it may have allocated memory (eg on bsd) */
- _glthread_DESTROY_MUTEX(texObj->Mutex);
-
- /* free this object */
- free(texObj);
-}
-
-
-
-/**
- * Copy texture object state from one texture object to another.
- * Use for glPush/PopAttrib.
- *
- * \param dest destination texture object.
- * \param src source texture object.
- */
-void
-_mesa_copy_texture_object( struct gl_texture_object *dest,
- const struct gl_texture_object *src )
-{
- dest->Target = src->Target;
- dest->Name = src->Name;
- dest->Priority = src->Priority;
- dest->BorderColor.f[0] = src->BorderColor.f[0];
- dest->BorderColor.f[1] = src->BorderColor.f[1];
- dest->BorderColor.f[2] = src->BorderColor.f[2];
- dest->BorderColor.f[3] = src->BorderColor.f[3];
- dest->WrapS = src->WrapS;
- dest->WrapT = src->WrapT;
- dest->WrapR = src->WrapR;
- dest->MinFilter = src->MinFilter;
- dest->MagFilter = src->MagFilter;
- dest->MinLod = src->MinLod;
- dest->MaxLod = src->MaxLod;
- dest->LodBias = src->LodBias;
- dest->BaseLevel = src->BaseLevel;
- dest->MaxLevel = src->MaxLevel;
- dest->MaxAnisotropy = src->MaxAnisotropy;
- dest->CompareMode = src->CompareMode;
- dest->CompareFunc = src->CompareFunc;
- dest->CompareFailValue = src->CompareFailValue;
- dest->DepthMode = src->DepthMode;
- dest->_MaxLevel = src->_MaxLevel;
- dest->_MaxLambda = src->_MaxLambda;
- dest->GenerateMipmap = src->GenerateMipmap;
- dest->Palette = src->Palette;
- dest->_Complete = src->_Complete;
- COPY_4V(dest->Swizzle, src->Swizzle);
- dest->_Swizzle = src->_Swizzle;
-}
-
-
-/**
- * Free all texture images of the given texture object.
- *
- * \param ctx GL context.
- * \param t texture object.
- *
- * \sa _mesa_clear_texture_image().
- */
-void
-_mesa_clear_texture_object(struct gl_context *ctx,
- struct gl_texture_object *texObj)
-{
- GLuint i, j;
-
- if (texObj->Target == 0)
- return;
-
- for (i = 0; i < MAX_FACES; i++) {
- for (j = 0; j < MAX_TEXTURE_LEVELS; j++) {
- struct gl_texture_image *texImage = texObj->Image[i][j];
- if (texImage)
- _mesa_clear_texture_image(ctx, texImage);
- }
- }
-}
-
-
-/**
- * Check if the given texture object is valid by examining its Target field.
- * For debugging only.
- */
-static GLboolean
-valid_texture_object(const struct gl_texture_object *tex)
-{
- switch (tex->Target) {
- case 0:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_2D_ARRAY_EXT:
- case GL_TEXTURE_BUFFER:
- return GL_TRUE;
- case 0x99:
- _mesa_problem(NULL, "invalid reference to a deleted texture object");
- return GL_FALSE;
- default:
- _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u",
- tex->Target, tex->Name);
- return GL_FALSE;
- }
-}
-
-
-/**
- * Reference (or unreference) a texture object.
- * If '*ptr', decrement *ptr's refcount (and delete if it becomes zero).
- * If 'tex' is non-null, increment its refcount.
- */
-void
-_mesa_reference_texobj(struct gl_texture_object **ptr,
- struct gl_texture_object *tex)
-{
- assert(ptr);
- if (*ptr == tex) {
- /* no change */
- return;
- }
-
- if (*ptr) {
- /* Unreference the old texture */
- GLboolean deleteFlag = GL_FALSE;
- struct gl_texture_object *oldTex = *ptr;
-
- ASSERT(valid_texture_object(oldTex));
- (void) valid_texture_object; /* silence warning in release builds */
-
- _glthread_LOCK_MUTEX(oldTex->Mutex);
- ASSERT(oldTex->RefCount > 0);
- oldTex->RefCount--;
-
- deleteFlag = (oldTex->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldTex->Mutex);
-
- if (deleteFlag) {
- GET_CURRENT_CONTEXT(ctx);
- if (ctx)
- ctx->Driver.DeleteTexture(ctx, oldTex);
- else
- _mesa_problem(NULL, "Unable to delete texture, no context");
- }
-
- *ptr = NULL;
- }
- assert(!*ptr);
-
- if (tex) {
- /* reference new texture */
- ASSERT(valid_texture_object(tex));
- _glthread_LOCK_MUTEX(tex->Mutex);
- if (tex->RefCount == 0) {
- /* this texture's being deleted (look just above) */
- /* Not sure this can every really happen. Warn if it does. */
- _mesa_problem(NULL, "referencing deleted texture object");
- *ptr = NULL;
- }
- else {
- tex->RefCount++;
- *ptr = tex;
- }
- _glthread_UNLOCK_MUTEX(tex->Mutex);
- }
-}
-
-
-
-/**
- * Mark a texture object as incomplete.
- * \param t texture object
- * \param fmt... string describing why it's incomplete (for debugging).
- */
-static void
-incomplete(struct gl_texture_object *t, const char *fmt, ...)
-{
-#if 0
- va_list args;
- char s[100];
-
- va_start(args, fmt);
- vsnprintf(s, sizeof(s), fmt, args);
- va_end(args);
-
- printf("Texture Obj %d incomplete because: %s\n", t->Name, s);
-#endif
- t->_Complete = GL_FALSE;
-}
-
-
-/**
- * Examine a texture object to determine if it is complete.
- *
- * The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE
- * accordingly.
- *
- * \param ctx GL context.
- * \param t texture object.
- *
- * According to the texture target, verifies that each of the mipmaps is
- * present and has the expected size.
- */
-void
-_mesa_test_texobj_completeness( const struct gl_context *ctx,
- struct gl_texture_object *t )
-{
- const GLint baseLevel = t->BaseLevel;
- GLint maxLog2 = 0, maxLevels = 0;
-
- t->_Complete = GL_TRUE; /* be optimistic */
-
- /* Detect cases where the application set the base level to an invalid
- * value.
- */
- if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
- incomplete(t, "base level = %d is invalid", baseLevel);
- return;
- }
-
- /* Always need the base level image */
- if (!t->Image[0][baseLevel]) {
- incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel);
- return;
- }
-
- /* Check width/height/depth for zero */
- if (t->Image[0][baseLevel]->Width == 0 ||
- t->Image[0][baseLevel]->Height == 0 ||
- t->Image[0][baseLevel]->Depth == 0) {
- incomplete(t, "texture width = 0");
- return;
- }
-
- /* Compute _MaxLevel */
- if ((t->Target == GL_TEXTURE_1D) ||
- (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) {
- maxLog2 = t->Image[0][baseLevel]->WidthLog2;
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if ((t->Target == GL_TEXTURE_2D) ||
- (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
- maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2,
- t->Image[0][baseLevel]->HeightLog2);
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (t->Target == GL_TEXTURE_3D) {
- GLint max = MAX2(t->Image[0][baseLevel]->WidthLog2,
- t->Image[0][baseLevel]->HeightLog2);
- maxLog2 = MAX2(max, (GLint)(t->Image[0][baseLevel]->DepthLog2));
- maxLevels = ctx->Const.Max3DTextureLevels;
- }
- else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
- maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2,
- t->Image[0][baseLevel]->HeightLog2);
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (t->Target == GL_TEXTURE_RECTANGLE_NV) {
- maxLog2 = 0; /* not applicable */
- maxLevels = 1; /* no mipmapping */
- }
- else {
- _mesa_problem(ctx, "Bad t->Target in _mesa_test_texobj_completeness");
- return;
- }
-
- ASSERT(maxLevels > 0);
-
- if (t->MaxLevel < t->BaseLevel) {
- incomplete(t, "MAX_LEVEL (%d) < BASE_LEVEL (%d)",
- t->MaxLevel, t->BaseLevel);
- return;
- }
-
- t->_MaxLevel = baseLevel + maxLog2;
- t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel);
- t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1);
-
- /* Compute _MaxLambda = q - b (see the 1.2 spec) used during mipmapping */
- t->_MaxLambda = (GLfloat) (t->_MaxLevel - t->BaseLevel);
-
- if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
- /* make sure that all six cube map level 0 images are the same size */
- const GLuint w = t->Image[0][baseLevel]->Width2;
- const GLuint h = t->Image[0][baseLevel]->Height2;
- GLuint face;
- for (face = 1; face < 6; face++) {
- if (t->Image[face][baseLevel] == NULL ||
- t->Image[face][baseLevel]->Width2 != w ||
- t->Image[face][baseLevel]->Height2 != h) {
- incomplete(t, "Cube face missing or mismatched size");
- return;
- }
- }
- }
-
- /* extra checking for mipmaps */
- if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) {
- /*
- * Mipmapping: determine if we have a complete set of mipmaps
- */
- GLint i;
- GLint minLevel = baseLevel;
- GLint maxLevel = t->_MaxLevel;
-
- if (minLevel > maxLevel) {
- incomplete(t, "minLevel > maxLevel");
- return;
- }
-
- /* Test dimension-independent attributes */
- for (i = minLevel; i <= maxLevel; i++) {
- if (t->Image[0][i]) {
- if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) {
- incomplete(t, "Format[i] != Format[baseLevel]");
- return;
- }
- if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) {
- incomplete(t, "Border[i] != Border[baseLevel]");
- return;
- }
- }
- }
-
- /* Test things which depend on number of texture image dimensions */
- if ((t->Target == GL_TEXTURE_1D) ||
- (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) {
- /* Test 1-D mipmaps */
- GLuint width = t->Image[0][baseLevel]->Width2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
- if (width > 1) {
- width /= 2;
- }
- if (i >= minLevel && i <= maxLevel) {
- if (!t->Image[0][i]) {
- incomplete(t, "1D Image[0][i] == NULL");
- return;
- }
- if (t->Image[0][i]->Width2 != width ) {
- incomplete(t, "1D Image[0][i] bad width");
- return;
- }
- }
- if (width == 1) {
- return; /* found smallest needed mipmap, all done! */
- }
- }
- }
- else if ((t->Target == GL_TEXTURE_2D) ||
- (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
- /* Test 2-D mipmaps */
- GLuint width = t->Image[0][baseLevel]->Width2;
- GLuint height = t->Image[0][baseLevel]->Height2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
- if (width > 1) {
- width /= 2;
- }
- if (height > 1) {
- height /= 2;
- }
- if (i >= minLevel && i <= maxLevel) {
- if (!t->Image[0][i]) {
- incomplete(t, "2D Image[0][i] == NULL");
- return;
- }
- if (t->Image[0][i]->Width2 != width) {
- incomplete(t, "2D Image[0][i] bad width");
- return;
- }
- if (t->Image[0][i]->Height2 != height) {
- incomplete(t, "2D Image[0][i] bad height");
- return;
- }
- if (width==1 && height==1) {
- return; /* found smallest needed mipmap, all done! */
- }
- }
- }
- }
- else if (t->Target == GL_TEXTURE_3D) {
- /* Test 3-D mipmaps */
- GLuint width = t->Image[0][baseLevel]->Width2;
- GLuint height = t->Image[0][baseLevel]->Height2;
- GLuint depth = t->Image[0][baseLevel]->Depth2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
- if (width > 1) {
- width /= 2;
- }
- if (height > 1) {
- height /= 2;
- }
- if (depth > 1) {
- depth /= 2;
- }
- if (i >= minLevel && i <= maxLevel) {
- if (!t->Image[0][i]) {
- incomplete(t, "3D Image[0][i] == NULL");
- return;
- }
- if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
- return;
- }
- if (t->Image[0][i]->Width2 != width) {
- incomplete(t, "3D Image[0][i] bad width");
- return;
- }
- if (t->Image[0][i]->Height2 != height) {
- incomplete(t, "3D Image[0][i] bad height");
- return;
- }
- if (t->Image[0][i]->Depth2 != depth) {
- incomplete(t, "3D Image[0][i] bad depth");
- return;
- }
- }
- if (width == 1 && height == 1 && depth == 1) {
- return; /* found smallest needed mipmap, all done! */
- }
- }
- }
- else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) {
- /* make sure 6 cube faces are consistant */
- GLuint width = t->Image[0][baseLevel]->Width2;
- GLuint height = t->Image[0][baseLevel]->Height2;
- for (i = baseLevel + 1; i < maxLevels; i++) {
- if (width > 1) {
- width /= 2;
- }
- if (height > 1) {
- height /= 2;
- }
- if (i >= minLevel && i <= maxLevel) {
- GLuint face;
- for (face = 0; face < 6; face++) {
- /* check that we have images defined */
- if (!t->Image[face][i]) {
- incomplete(t, "CubeMap Image[n][i] == NULL");
- return;
- }
- /* Don't support GL_DEPTH_COMPONENT for cube maps */
- if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
- return;
- }
- /* check that all six images have same size */
- if (t->Image[face][i]->Width2 != width ||
- t->Image[face][i]->Height2 != height) {
- incomplete(t, "CubeMap Image[n][i] bad size");
- return;
- }
- }
- }
- if (width == 1 && height == 1) {
- return; /* found smallest needed mipmap, all done! */
- }
- }
- }
- else if (t->Target == GL_TEXTURE_RECTANGLE_NV) {
- /* XXX special checking? */
- }
- else {
- /* Target = ??? */
- _mesa_problem(ctx, "Bug in gl_test_texture_object_completeness\n");
- }
- }
-}
-
-
-/**
- * Check if the given cube map texture is "cube complete" as defined in
- * the OpenGL specification.
- */
-GLboolean
-_mesa_cube_complete(const struct gl_texture_object *texObj)
-{
- const GLint baseLevel = texObj->BaseLevel;
- const struct gl_texture_image *img0, *img;
- GLuint face;
-
- if (texObj->Target != GL_TEXTURE_CUBE_MAP)
- return GL_FALSE;
-
- if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS))
- return GL_FALSE;
-
- /* check first face */
- img0 = texObj->Image[0][baseLevel];
- if (!img0 ||
- img0->Width < 1 ||
- img0->Width != img0->Height)
- return GL_FALSE;
-
- /* check remaining faces vs. first face */
- for (face = 1; face < 6; face++) {
- img = texObj->Image[face][baseLevel];
- if (!img ||
- img->Width != img0->Width ||
- img->Height != img0->Height ||
- img->TexFormat != img0->TexFormat)
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Mark a texture object dirty. It forces the object to be incomplete
- * and optionally forces the context to re-validate its state.
- *
- * \param ctx GL context.
- * \param texObj texture object.
- * \param invalidate_state also invalidate context state.
- */
-void
-_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
- GLboolean invalidate_state)
-{
- texObj->_Complete = GL_FALSE;
- if (invalidate_state)
- ctx->NewState |= _NEW_TEXTURE;
-}
-
-
-/**
- * Return pointer to a default/fallback texture.
- * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1).
- * That's the value a sampler should get when sampling from an
- * incomplete texture.
- */
-struct gl_texture_object *
-_mesa_get_fallback_texture(struct gl_context *ctx)
-{
- if (!ctx->Shared->FallbackTex) {
- /* create fallback texture now */
- static GLubyte texels[8 * 8][4];
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- gl_format texFormat;
- GLuint i;
-
- for (i = 0; i < 8 * 8; i++) {
- texels[i][0] =
- texels[i][1] =
- texels[i][2] = 0x0;
- texels[i][3] = 0xff;
- }
-
- /* create texture object */
- texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D);
- assert(texObj->RefCount == 1);
- texObj->MinFilter = GL_NEAREST;
- texObj->MagFilter = GL_NEAREST;
-
- /* create level[0] texture image */
- texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0);
-
- texFormat = ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA,
- GL_UNSIGNED_BYTE);
-
- /* init the image fields */
- _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage,
- 8, 8, 1, 0, GL_RGBA, texFormat);
-
- ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
-
- /* set image data */
- ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA,
- 8, 8, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, texels,
- &ctx->DefaultPacking, texObj, texImage);
-
- _mesa_test_texobj_completeness(ctx, texObj);
- assert(texObj->_Complete);
-
- ctx->Shared->FallbackTex = texObj;
- }
- return ctx->Shared->FallbackTex;
-}
-
-
-/*@}*/
-
-
-/***********************************************************************/
-/** \name API functions */
-/*@{*/
-
-
-/**
- * Generate texture names.
- *
- * \param n number of texture names to be generated.
- * \param textures an array in which will hold the generated texture names.
- *
- * \sa glGenTextures().
- *
- * Calls _mesa_HashFindFreeKeyBlock() to find a block of free texture
- * IDs which are stored in \p textures. Corresponding empty texture
- * objects are also generated.
- */
-void GLAPIENTRY
-_mesa_GenTextures( GLsizei n, GLuint *textures )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint first;
- GLint i;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGenTextures" );
- return;
- }
-
- if (!textures)
- return;
-
- /*
- * This must be atomic (generation and allocation of texture IDs)
- */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->TexObjects, n);
-
- /* Allocate new, empty texture objects */
- for (i = 0; i < n; i++) {
- struct gl_texture_object *texObj;
- GLuint name = first + i;
- GLenum target = 0;
- texObj = (*ctx->Driver.NewTextureObject)( ctx, name, target);
- if (!texObj) {
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures");
- return;
- }
-
- /* insert into hash table */
- _mesa_HashInsert(ctx->Shared->TexObjects, texObj->Name, texObj);
-
- textures[i] = name;
- }
-
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-}
-
-
-/**
- * Check if the given texture object is bound to the current draw or
- * read framebuffer. If so, Unbind it.
- */
-static void
-unbind_texobj_from_fbo(struct gl_context *ctx,
- struct gl_texture_object *texObj)
-{
- const GLuint n = (ctx->DrawBuffer == ctx->ReadBuffer) ? 1 : 2;
- GLuint i;
-
- for (i = 0; i < n; i++) {
- struct gl_framebuffer *fb = (i == 0) ? ctx->DrawBuffer : ctx->ReadBuffer;
- if (fb->Name) {
- GLuint j;
- for (j = 0; j < BUFFER_COUNT; j++) {
- if (fb->Attachment[j].Type == GL_TEXTURE &&
- fb->Attachment[j].Texture == texObj) {
- _mesa_remove_attachment(ctx, fb->Attachment + j);
- }
- }
- }
- }
-}
-
-
-/**
- * Check if the given texture object is bound to any texture image units and
- * unbind it if so (revert to default textures).
- */
-static void
-unbind_texobj_from_texunits(struct gl_context *ctx,
- struct gl_texture_object *texObj)
-{
- GLuint u, tex;
-
- for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) {
- struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
- for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
- if (texObj == unit->CurrentTex[tex]) {
- _mesa_reference_texobj(&unit->CurrentTex[tex],
- ctx->Shared->DefaultTex[tex]);
- ASSERT(unit->CurrentTex[tex]);
- break;
- }
- }
- }
-}
-
-
-/**
- * Delete named textures.
- *
- * \param n number of textures to be deleted.
- * \param textures array of texture IDs to be deleted.
- *
- * \sa glDeleteTextures().
- *
- * If we're about to delete a texture that's currently bound to any
- * texture unit, unbind the texture first. Decrement the reference
- * count on the texture object and delete it if it's zero.
- * Recall that texture objects can be shared among several rendering
- * contexts.
- */
-void GLAPIENTRY
-_mesa_DeleteTextures( GLsizei n, const GLuint *textures)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
-
- if (!textures)
- return;
-
- for (i = 0; i < n; i++) {
- if (textures[i] > 0) {
- struct gl_texture_object *delObj
- = _mesa_lookup_texture(ctx, textures[i]);
-
- if (delObj) {
- _mesa_lock_texture(ctx, delObj);
-
- /* Check if texture is bound to any framebuffer objects.
- * If so, unbind.
- * See section 4.4.2.3 of GL_EXT_framebuffer_object.
- */
- unbind_texobj_from_fbo(ctx, delObj);
-
- /* Check if this texture is currently bound to any texture units.
- * If so, unbind it.
- */
- unbind_texobj_from_texunits(ctx, delObj);
-
- _mesa_unlock_texture(ctx, delObj);
-
- ctx->NewState |= _NEW_TEXTURE;
-
- /* The texture _name_ is now free for re-use.
- * Remove it from the hash table now.
- */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- _mesa_HashRemove(ctx->Shared->TexObjects, delObj->Name);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
-
- /* Unreference the texobj. If refcount hits zero, the texture
- * will be deleted.
- */
- _mesa_reference_texobj(&delObj, NULL);
- }
- }
- }
-}
-
-
-/**
- * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
- * into the corresponding Mesa texture target index.
- * Note that proxy targets are not valid here.
- * \return TEXTURE_x_INDEX or -1 if target is invalid
- */
-static GLint
-target_enum_to_index(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- return TEXTURE_1D_INDEX;
- case GL_TEXTURE_2D:
- return TEXTURE_2D_INDEX;
- case GL_TEXTURE_3D:
- return TEXTURE_3D_INDEX;
- case GL_TEXTURE_CUBE_MAP_ARB:
- return TEXTURE_CUBE_INDEX;
- case GL_TEXTURE_RECTANGLE_NV:
- return TEXTURE_RECT_INDEX;
- case GL_TEXTURE_1D_ARRAY_EXT:
- return TEXTURE_1D_ARRAY_INDEX;
- case GL_TEXTURE_2D_ARRAY_EXT:
- return TEXTURE_2D_ARRAY_INDEX;
- case GL_TEXTURE_BUFFER_ARB:
- return TEXTURE_BUFFER_INDEX;
- default:
- return -1;
- }
-}
-
-
-/**
- * Bind a named texture to a texturing target.
- *
- * \param target texture target.
- * \param texName texture name.
- *
- * \sa glBindTexture().
- *
- * Determines the old texture object bound and returns immediately if rebinding
- * the same texture. Get the current texture which is either a default texture
- * if name is null, a named texture from the hash, or a new texture if the
- * given texture name is new. Increments its reference count, binds it, and
- * calls dd_function_table::BindTexture. Decrements the old texture reference
- * count and deletes it if it reaches zero.
- */
-void GLAPIENTRY
-_mesa_BindTexture( GLenum target, GLuint texName )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
- struct gl_texture_object *newTexObj = NULL;
- GLint targetIndex;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glBindTexture %s %d\n",
- _mesa_lookup_enum_by_nr(target), (GLint) texName);
-
- targetIndex = target_enum_to_index(target);
- if (targetIndex < 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
- return;
- }
- assert(targetIndex < NUM_TEXTURE_TARGETS);
-
- /*
- * Get pointer to new texture object (newTexObj)
- */
- if (texName == 0) {
- /* Use a default texture object */
- newTexObj = ctx->Shared->DefaultTex[targetIndex];
- }
- else {
- /* non-default texture object */
- newTexObj = _mesa_lookup_texture(ctx, texName);
- if (newTexObj) {
- /* error checking */
- if (newTexObj->Target != 0 && newTexObj->Target != target) {
- /* the named texture object's target doesn't match the given target */
- _mesa_error( ctx, GL_INVALID_OPERATION,
- "glBindTexture(target mismatch)" );
- return;
- }
- if (newTexObj->Target == 0) {
- finish_texture_init(ctx, target, newTexObj);
- }
- }
- else {
- /* if this is a new texture id, allocate a texture object now */
- newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target);
- if (!newTexObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture");
- return;
- }
-
- /* and insert it into hash table */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
- }
- newTexObj->Target = target;
- }
-
- assert(valid_texture_object(newTexObj));
-
- /* Check if this texture is only used by this context and is already bound.
- * If so, just return.
- */
- {
- GLboolean early_out;
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
- early_out = ((ctx->Shared->RefCount == 1)
- && (newTexObj == texUnit->CurrentTex[targetIndex]));
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
- if (early_out) {
- return;
- }
- }
-
- /* flush before changing binding */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
-
- /* Do the actual binding. The refcount on the previously bound
- * texture object will be decremented. It'll be deleted if the
- * count hits zero.
- */
- _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
- ASSERT(texUnit->CurrentTex[targetIndex]);
-
- /* Pass BindTexture call to device driver */
- if (ctx->Driver.BindTexture)
- (*ctx->Driver.BindTexture)( ctx, target, newTexObj );
-}
-
-
-/**
- * Set texture priorities.
- *
- * \param n number of textures.
- * \param texName texture names.
- * \param priorities corresponding texture priorities.
- *
- * \sa glPrioritizeTextures().
- *
- * Looks up each texture in the hash, clamps the corresponding priority between
- * 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture.
- */
-void GLAPIENTRY
-_mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
- const GLclampf *priorities )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (n < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glPrioritizeTextures" );
- return;
- }
-
- if (!priorities)
- return;
-
- for (i = 0; i < n; i++) {
- if (texName[i] > 0) {
- struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]);
- if (t) {
- t->Priority = CLAMP( priorities[i], 0.0F, 1.0F );
- }
- }
- }
-
- ctx->NewState |= _NEW_TEXTURE;
-}
-
-
-
-/**
- * See if textures are loaded in texture memory.
- *
- * \param n number of textures to query.
- * \param texName array with the texture names.
- * \param residences array which will hold the residence status.
- *
- * \return GL_TRUE if all textures are resident and \p residences is left unchanged,
- *
- * \sa glAreTexturesResident().
- *
- * Looks up each texture in the hash and calls
- * dd_function_table::IsTextureResident.
- */
-GLboolean GLAPIENTRY
-_mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
- GLboolean *residences)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLboolean allResident = GL_TRUE;
- GLint i, j;
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident(n)");
- return GL_FALSE;
- }
-
- if (!texName || !residences)
- return GL_FALSE;
-
- for (i = 0; i < n; i++) {
- struct gl_texture_object *t;
- if (texName[i] == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident");
- return GL_FALSE;
- }
- t = _mesa_lookup_texture(ctx, texName[i]);
- if (!t) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident");
- return GL_FALSE;
- }
- if (!ctx->Driver.IsTextureResident ||
- ctx->Driver.IsTextureResident(ctx, t)) {
- /* The texture is resident */
- if (!allResident)
- residences[i] = GL_TRUE;
- }
- else {
- /* The texture is not resident */
- if (allResident) {
- allResident = GL_FALSE;
- for (j = 0; j < i; j++)
- residences[j] = GL_TRUE;
- }
- residences[i] = GL_FALSE;
- }
- }
-
- return allResident;
-}
-
-
-/**
- * See if a name corresponds to a texture.
- *
- * \param texture texture name.
- *
- * \return GL_TRUE if texture name corresponds to a texture, or GL_FALSE
- * otherwise.
- *
- * \sa glIsTexture().
- *
- * Calls _mesa_HashLookup().
- */
-GLboolean GLAPIENTRY
-_mesa_IsTexture( GLuint texture )
-{
- struct gl_texture_object *t;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- if (!texture)
- return GL_FALSE;
-
- t = _mesa_lookup_texture(ctx, texture);
-
- /* IsTexture is true only after object has been bound once. */
- return t && t->Target;
-}
-
-
-/**
- * Simplest implementation of texture locking: grab the shared tex
- * mutex. Examine the shared context state timestamp and if there has
- * been a change, set the appropriate bits in ctx->NewState.
- *
- * This is used to deal with synchronizing things when a texture object
- * is used/modified by different contexts (or threads) which are sharing
- * the texture.
- *
- * See also _mesa_lock/unlock_texture() in teximage.h
- */
-void
-_mesa_lock_context_textures( struct gl_context *ctx )
-{
- _glthread_LOCK_MUTEX(ctx->Shared->TexMutex);
-
- if (ctx->Shared->TextureStateStamp != ctx->TextureStateTimestamp) {
- ctx->NewState |= _NEW_TEXTURE;
- ctx->TextureStateTimestamp = ctx->Shared->TextureStateStamp;
- }
-}
-
-
-void
-_mesa_unlock_context_textures( struct gl_context *ctx )
-{
- assert(ctx->Shared->TextureStateStamp == ctx->TextureStateTimestamp);
- _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex);
-}
-
-/*@}*/
+/** + * \file texobj.c + * Texture object management. + */ + +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "mfeatures.h" +#include "bufferobj.h" +#include "colortab.h" +#include "context.h" +#include "enums.h" +#include "fbobject.h" +#include "formats.h" +#include "hash.h" +#include "imports.h" +#include "macros.h" +#include "teximage.h" +#include "texobj.h" +#include "texstate.h" +#include "mtypes.h" +#include "program/prog_instruction.h" + + + +/**********************************************************************/ +/** \name Internal functions */ +/*@{*/ + + +/** + * Return the gl_texture_object for a given ID. + */ +struct gl_texture_object * +_mesa_lookup_texture(struct gl_context *ctx, GLuint id) +{ + return (struct gl_texture_object *) + _mesa_HashLookup(ctx->Shared->TexObjects, id); +} + + + +/** + * Allocate and initialize a new texture object. But don't put it into the + * texture object hash table. + * + * Called via ctx->Driver.NewTextureObject, unless overridden by a device + * driver. + * + * \param shared the shared GL state structure to contain the texture object + * \param name integer name for the texture object + * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, + * GL_TEXTURE_CUBE_MAP_ARB or GL_TEXTURE_RECTANGLE_NV. zero is ok for the sake + * of GenTextures() + * + * \return pointer to new texture object. + */ +struct gl_texture_object * +_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target ) +{ + struct gl_texture_object *obj; + (void) ctx; + obj = MALLOC_STRUCT(gl_texture_object); + _mesa_initialize_texture_object(obj, name, target); + return obj; +} + + +/** + * Initialize a new texture object to default values. + * \param obj the texture object + * \param name the texture name + * \param target the texture target + */ +void +_mesa_initialize_texture_object( struct gl_texture_object *obj, + GLuint name, GLenum target ) +{ + ASSERT(target == 0 || + target == GL_TEXTURE_1D || + target == GL_TEXTURE_2D || + target == GL_TEXTURE_3D || + target == GL_TEXTURE_CUBE_MAP_ARB || + target == GL_TEXTURE_RECTANGLE_NV || + target == GL_TEXTURE_1D_ARRAY_EXT || + target == GL_TEXTURE_2D_ARRAY_EXT || + target == GL_TEXTURE_BUFFER); + + memset(obj, 0, sizeof(*obj)); + /* init the non-zero fields */ + _glthread_INIT_MUTEX(obj->Mutex); + obj->RefCount = 1; + obj->Name = name; + obj->Target = target; + obj->Priority = 1.0F; + obj->BaseLevel = 0; + obj->MaxLevel = 1000; + + /* sampler state */ + if (target == GL_TEXTURE_RECTANGLE_NV) { + obj->Sampler.WrapS = GL_CLAMP_TO_EDGE; + obj->Sampler.WrapT = GL_CLAMP_TO_EDGE; + obj->Sampler.WrapR = GL_CLAMP_TO_EDGE; + obj->Sampler.MinFilter = GL_LINEAR; + } + else { + obj->Sampler.WrapS = GL_REPEAT; + obj->Sampler.WrapT = GL_REPEAT; + obj->Sampler.WrapR = GL_REPEAT; + obj->Sampler.MinFilter = GL_NEAREST_MIPMAP_LINEAR; + } + obj->Sampler.MagFilter = GL_LINEAR; + obj->Sampler.MinLod = -1000.0; + obj->Sampler.MaxLod = 1000.0; + obj->Sampler.LodBias = 0.0; + obj->Sampler.MaxAnisotropy = 1.0; + obj->Sampler.CompareMode = GL_NONE; /* ARB_shadow */ + obj->Sampler.CompareFunc = GL_LEQUAL; /* ARB_shadow */ + obj->Sampler.CompareFailValue = 0.0F; /* ARB_shadow_ambient */ + obj->Sampler.DepthMode = GL_LUMINANCE; /* ARB_depth_texture */ + obj->Swizzle[0] = GL_RED; + obj->Swizzle[1] = GL_GREEN; + obj->Swizzle[2] = GL_BLUE; + obj->Swizzle[3] = GL_ALPHA; + obj->_Swizzle = SWIZZLE_NOOP; + obj->Sampler.sRGBDecode = GL_DECODE_EXT; +} + + +/** + * Some texture initialization can't be finished until we know which + * target it's getting bound to (GL_TEXTURE_1D/2D/etc). + */ +static void +finish_texture_init(struct gl_context *ctx, GLenum target, + struct gl_texture_object *obj) +{ + assert(obj->Target == 0); + + if (target == GL_TEXTURE_RECTANGLE_NV) { + /* have to init wrap and filter state here - kind of klunky */ + obj->Sampler.WrapS = GL_CLAMP_TO_EDGE; + obj->Sampler.WrapT = GL_CLAMP_TO_EDGE; + obj->Sampler.WrapR = GL_CLAMP_TO_EDGE; + obj->Sampler.MinFilter = GL_LINEAR; + if (ctx->Driver.TexParameter) { + static const GLfloat fparam_wrap[1] = {(GLfloat) GL_CLAMP_TO_EDGE}; + static const GLfloat fparam_filter[1] = {(GLfloat) GL_LINEAR}; + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_S, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_T, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_WRAP_R, fparam_wrap); + ctx->Driver.TexParameter(ctx, target, obj, GL_TEXTURE_MIN_FILTER, fparam_filter); + } + } +} + + +/** + * Deallocate a texture object struct. It should have already been + * removed from the texture object pool. + * Called via ctx->Driver.DeleteTexture() if not overriden by a driver. + * + * \param shared the shared GL state to which the object belongs. + * \param texObj the texture object to delete. + */ +void +_mesa_delete_texture_object(struct gl_context *ctx, + struct gl_texture_object *texObj) +{ + GLuint i, face; + + /* Set Target to an invalid value. With some assertions elsewhere + * we can try to detect possible use of deleted textures. + */ + texObj->Target = 0x99; + + _mesa_free_colortable_data(&texObj->Palette); + + /* free the texture images */ + for (face = 0; face < 6; face++) { + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { + if (texObj->Image[face][i]) { + _mesa_delete_texture_image( ctx, texObj->Image[face][i] ); + } + } + } + + _mesa_reference_buffer_object(ctx, &texObj->BufferObject, NULL); + + /* destroy the mutex -- it may have allocated memory (eg on bsd) */ + _glthread_DESTROY_MUTEX(texObj->Mutex); + + /* free this object */ + free(texObj); +} + + + +/** + * Copy texture object state from one texture object to another. + * Use for glPush/PopAttrib. + * + * \param dest destination texture object. + * \param src source texture object. + */ +void +_mesa_copy_texture_object( struct gl_texture_object *dest, + const struct gl_texture_object *src ) +{ + dest->Target = src->Target; + dest->Name = src->Name; + dest->Priority = src->Priority; + dest->Sampler.BorderColor.f[0] = src->Sampler.BorderColor.f[0]; + dest->Sampler.BorderColor.f[1] = src->Sampler.BorderColor.f[1]; + dest->Sampler.BorderColor.f[2] = src->Sampler.BorderColor.f[2]; + dest->Sampler.BorderColor.f[3] = src->Sampler.BorderColor.f[3]; + dest->Sampler.WrapS = src->Sampler.WrapS; + dest->Sampler.WrapT = src->Sampler.WrapT; + dest->Sampler.WrapR = src->Sampler.WrapR; + dest->Sampler.MinFilter = src->Sampler.MinFilter; + dest->Sampler.MagFilter = src->Sampler.MagFilter; + dest->Sampler.MinLod = src->Sampler.MinLod; + dest->Sampler.MaxLod = src->Sampler.MaxLod; + dest->Sampler.LodBias = src->Sampler.LodBias; + dest->BaseLevel = src->BaseLevel; + dest->MaxLevel = src->MaxLevel; + dest->Sampler.MaxAnisotropy = src->Sampler.MaxAnisotropy; + dest->Sampler.CompareMode = src->Sampler.CompareMode; + dest->Sampler.CompareFunc = src->Sampler.CompareFunc; + dest->Sampler.CompareFailValue = src->Sampler.CompareFailValue; + dest->Sampler.DepthMode = src->Sampler.DepthMode; + dest->_MaxLevel = src->_MaxLevel; + dest->_MaxLambda = src->_MaxLambda; + dest->GenerateMipmap = src->GenerateMipmap; + dest->Palette = src->Palette; + dest->_Complete = src->_Complete; + COPY_4V(dest->Swizzle, src->Swizzle); + dest->_Swizzle = src->_Swizzle; +} + + +/** + * Free all texture images of the given texture object. + * + * \param ctx GL context. + * \param t texture object. + * + * \sa _mesa_clear_texture_image(). + */ +void +_mesa_clear_texture_object(struct gl_context *ctx, + struct gl_texture_object *texObj) +{ + GLuint i, j; + + if (texObj->Target == 0) + return; + + for (i = 0; i < MAX_FACES; i++) { + for (j = 0; j < MAX_TEXTURE_LEVELS; j++) { + struct gl_texture_image *texImage = texObj->Image[i][j]; + if (texImage) + _mesa_clear_texture_image(ctx, texImage); + } + } +} + + +/** + * Check if the given texture object is valid by examining its Target field. + * For debugging only. + */ +static GLboolean +valid_texture_object(const struct gl_texture_object *tex) +{ + switch (tex->Target) { + case 0: + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_TEXTURE_3D: + case GL_TEXTURE_CUBE_MAP_ARB: + case GL_TEXTURE_RECTANGLE_NV: + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_TEXTURE_BUFFER: + return GL_TRUE; + case 0x99: + _mesa_problem(NULL, "invalid reference to a deleted texture object"); + return GL_FALSE; + default: + _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u", + tex->Target, tex->Name); + return GL_FALSE; + } +} + + +/** + * Reference (or unreference) a texture object. + * If '*ptr', decrement *ptr's refcount (and delete if it becomes zero). + * If 'tex' is non-null, increment its refcount. + */ +void +_mesa_reference_texobj(struct gl_texture_object **ptr, + struct gl_texture_object *tex) +{ + assert(ptr); + if (*ptr == tex) { + /* no change */ + return; + } + + if (*ptr) { + /* Unreference the old texture */ + GLboolean deleteFlag = GL_FALSE; + struct gl_texture_object *oldTex = *ptr; + + ASSERT(valid_texture_object(oldTex)); + (void) valid_texture_object; /* silence warning in release builds */ + + _glthread_LOCK_MUTEX(oldTex->Mutex); + ASSERT(oldTex->RefCount > 0); + oldTex->RefCount--; + + deleteFlag = (oldTex->RefCount == 0); + _glthread_UNLOCK_MUTEX(oldTex->Mutex); + + if (deleteFlag) { + GET_CURRENT_CONTEXT(ctx); + if (ctx) + ctx->Driver.DeleteTexture(ctx, oldTex); + else + _mesa_problem(NULL, "Unable to delete texture, no context"); + } + + *ptr = NULL; + } + assert(!*ptr); + + if (tex) { + /* reference new texture */ + ASSERT(valid_texture_object(tex)); + _glthread_LOCK_MUTEX(tex->Mutex); + if (tex->RefCount == 0) { + /* this texture's being deleted (look just above) */ + /* Not sure this can every really happen. Warn if it does. */ + _mesa_problem(NULL, "referencing deleted texture object"); + *ptr = NULL; + } + else { + tex->RefCount++; + *ptr = tex; + } + _glthread_UNLOCK_MUTEX(tex->Mutex); + } +} + + + +/** + * Mark a texture object as incomplete. + * \param t texture object + * \param fmt... string describing why it's incomplete (for debugging). + */ +static void +incomplete(struct gl_texture_object *t, const char *fmt, ...) +{ +#if 0 + va_list args; + char s[100]; + + va_start(args, fmt); + vsnprintf(s, sizeof(s), fmt, args); + va_end(args); + + printf("Texture Obj %d incomplete because: %s\n", t->Name, s); +#endif + t->_Complete = GL_FALSE; +} + + +/** + * Examine a texture object to determine if it is complete. + * + * The gl_texture_object::Complete flag will be set to GL_TRUE or GL_FALSE + * accordingly. + * + * \param ctx GL context. + * \param t texture object. + * + * According to the texture target, verifies that each of the mipmaps is + * present and has the expected size. + */ +void +_mesa_test_texobj_completeness( const struct gl_context *ctx, + struct gl_texture_object *t ) +{ + const GLint baseLevel = t->BaseLevel; + GLint maxLog2 = 0, maxLevels = 0; + + t->_Complete = GL_TRUE; /* be optimistic */ + + /* Detect cases where the application set the base level to an invalid + * value. + */ + if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { + incomplete(t, "base level = %d is invalid", baseLevel); + return; + } + + /* Always need the base level image */ + if (!t->Image[0][baseLevel]) { + incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel); + return; + } + + /* Check width/height/depth for zero */ + if (t->Image[0][baseLevel]->Width == 0 || + t->Image[0][baseLevel]->Height == 0 || + t->Image[0][baseLevel]->Depth == 0) { + incomplete(t, "texture width = 0"); + return; + } + + /* Compute _MaxLevel */ + if ((t->Target == GL_TEXTURE_1D) || + (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) { + maxLog2 = t->Image[0][baseLevel]->WidthLog2; + maxLevels = ctx->Const.MaxTextureLevels; + } + else if ((t->Target == GL_TEXTURE_2D) || + (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) { + maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2, + t->Image[0][baseLevel]->HeightLog2); + maxLevels = ctx->Const.MaxTextureLevels; + } + else if (t->Target == GL_TEXTURE_3D) { + GLint max = MAX2(t->Image[0][baseLevel]->WidthLog2, + t->Image[0][baseLevel]->HeightLog2); + maxLog2 = MAX2(max, (GLint)(t->Image[0][baseLevel]->DepthLog2)); + maxLevels = ctx->Const.Max3DTextureLevels; + } + else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) { + maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2, + t->Image[0][baseLevel]->HeightLog2); + maxLevels = ctx->Const.MaxCubeTextureLevels; + } + else if (t->Target == GL_TEXTURE_RECTANGLE_NV) { + maxLog2 = 0; /* not applicable */ + maxLevels = 1; /* no mipmapping */ + } + else { + _mesa_problem(ctx, "Bad t->Target in _mesa_test_texobj_completeness"); + return; + } + + ASSERT(maxLevels > 0); + + if (t->MaxLevel < t->BaseLevel) { + incomplete(t, "MAX_LEVEL (%d) < BASE_LEVEL (%d)", + t->MaxLevel, t->BaseLevel); + return; + } + + t->_MaxLevel = baseLevel + maxLog2; + t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel); + t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1); + + /* Compute _MaxLambda = q - b (see the 1.2 spec) used during mipmapping */ + t->_MaxLambda = (GLfloat) (t->_MaxLevel - t->BaseLevel); + + if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) { + /* make sure that all six cube map level 0 images are the same size */ + const GLuint w = t->Image[0][baseLevel]->Width2; + const GLuint h = t->Image[0][baseLevel]->Height2; + GLuint face; + for (face = 1; face < 6; face++) { + if (t->Image[face][baseLevel] == NULL || + t->Image[face][baseLevel]->Width2 != w || + t->Image[face][baseLevel]->Height2 != h) { + incomplete(t, "Cube face missing or mismatched size"); + return; + } + } + } + + /* extra checking for mipmaps */ + if (t->Sampler.MinFilter != GL_NEAREST && t->Sampler.MinFilter != GL_LINEAR) { + /* + * Mipmapping: determine if we have a complete set of mipmaps + */ + GLint i; + GLint minLevel = baseLevel; + GLint maxLevel = t->_MaxLevel; + + if (minLevel > maxLevel) { + incomplete(t, "minLevel > maxLevel"); + return; + } + + /* Test dimension-independent attributes */ + for (i = minLevel; i <= maxLevel; i++) { + if (t->Image[0][i]) { + if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) { + incomplete(t, "Format[i] != Format[baseLevel]"); + return; + } + if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) { + incomplete(t, "Border[i] != Border[baseLevel]"); + return; + } + } + } + + /* Test things which depend on number of texture image dimensions */ + if ((t->Target == GL_TEXTURE_1D) || + (t->Target == GL_TEXTURE_1D_ARRAY_EXT)) { + /* Test 1-D mipmaps */ + GLuint width = t->Image[0][baseLevel]->Width2; + for (i = baseLevel + 1; i < maxLevels; i++) { + if (width > 1) { + width /= 2; + } + if (i >= minLevel && i <= maxLevel) { + if (!t->Image[0][i]) { + incomplete(t, "1D Image[0][i] == NULL"); + return; + } + if (t->Image[0][i]->Width2 != width ) { + incomplete(t, "1D Image[0][i] bad width"); + return; + } + } + if (width == 1) { + return; /* found smallest needed mipmap, all done! */ + } + } + } + else if ((t->Target == GL_TEXTURE_2D) || + (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) { + /* Test 2-D mipmaps */ + GLuint width = t->Image[0][baseLevel]->Width2; + GLuint height = t->Image[0][baseLevel]->Height2; + for (i = baseLevel + 1; i < maxLevels; i++) { + if (width > 1) { + width /= 2; + } + if (height > 1) { + height /= 2; + } + if (i >= minLevel && i <= maxLevel) { + if (!t->Image[0][i]) { + incomplete(t, "2D Image[0][i] == NULL"); + return; + } + if (t->Image[0][i]->Width2 != width) { + incomplete(t, "2D Image[0][i] bad width"); + return; + } + if (t->Image[0][i]->Height2 != height) { + incomplete(t, "2D Image[0][i] bad height"); + return; + } + if (width==1 && height==1) { + return; /* found smallest needed mipmap, all done! */ + } + } + } + } + else if (t->Target == GL_TEXTURE_3D) { + /* Test 3-D mipmaps */ + GLuint width = t->Image[0][baseLevel]->Width2; + GLuint height = t->Image[0][baseLevel]->Height2; + GLuint depth = t->Image[0][baseLevel]->Depth2; + for (i = baseLevel + 1; i < maxLevels; i++) { + if (width > 1) { + width /= 2; + } + if (height > 1) { + height /= 2; + } + if (depth > 1) { + depth /= 2; + } + if (i >= minLevel && i <= maxLevel) { + if (!t->Image[0][i]) { + incomplete(t, "3D Image[0][i] == NULL"); + return; + } + if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) { + incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); + return; + } + if (t->Image[0][i]->Width2 != width) { + incomplete(t, "3D Image[0][i] bad width"); + return; + } + if (t->Image[0][i]->Height2 != height) { + incomplete(t, "3D Image[0][i] bad height"); + return; + } + if (t->Image[0][i]->Depth2 != depth) { + incomplete(t, "3D Image[0][i] bad depth"); + return; + } + } + if (width == 1 && height == 1 && depth == 1) { + return; /* found smallest needed mipmap, all done! */ + } + } + } + else if (t->Target == GL_TEXTURE_CUBE_MAP_ARB) { + /* make sure 6 cube faces are consistant */ + GLuint width = t->Image[0][baseLevel]->Width2; + GLuint height = t->Image[0][baseLevel]->Height2; + for (i = baseLevel + 1; i < maxLevels; i++) { + if (width > 1) { + width /= 2; + } + if (height > 1) { + height /= 2; + } + if (i >= minLevel && i <= maxLevel) { + GLuint face; + for (face = 0; face < 6; face++) { + /* check that we have images defined */ + if (!t->Image[face][i]) { + incomplete(t, "CubeMap Image[n][i] == NULL"); + return; + } + /* Don't support GL_DEPTH_COMPONENT for cube maps */ + if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) { + incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex"); + return; + } + /* check that all six images have same size */ + if (t->Image[face][i]->Width2 != width || + t->Image[face][i]->Height2 != height) { + incomplete(t, "CubeMap Image[n][i] bad size"); + return; + } + } + } + if (width == 1 && height == 1) { + return; /* found smallest needed mipmap, all done! */ + } + } + } + else if (t->Target == GL_TEXTURE_RECTANGLE_NV) { + /* XXX special checking? */ + } + else { + /* Target = ??? */ + _mesa_problem(ctx, "Bug in gl_test_texture_object_completeness\n"); + } + } +} + + +/** + * Check if the given cube map texture is "cube complete" as defined in + * the OpenGL specification. + */ +GLboolean +_mesa_cube_complete(const struct gl_texture_object *texObj) +{ + const GLint baseLevel = texObj->BaseLevel; + const struct gl_texture_image *img0, *img; + GLuint face; + + if (texObj->Target != GL_TEXTURE_CUBE_MAP) + return GL_FALSE; + + if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) + return GL_FALSE; + + /* check first face */ + img0 = texObj->Image[0][baseLevel]; + if (!img0 || + img0->Width < 1 || + img0->Width != img0->Height) + return GL_FALSE; + + /* check remaining faces vs. first face */ + for (face = 1; face < 6; face++) { + img = texObj->Image[face][baseLevel]; + if (!img || + img->Width != img0->Width || + img->Height != img0->Height || + img->TexFormat != img0->TexFormat) + return GL_FALSE; + } + + return GL_TRUE; +} + + +/** + * Mark a texture object dirty. It forces the object to be incomplete + * and optionally forces the context to re-validate its state. + * + * \param ctx GL context. + * \param texObj texture object. + * \param invalidate_state also invalidate context state. + */ +void +_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj, + GLboolean invalidate_state) +{ + texObj->_Complete = GL_FALSE; + if (invalidate_state) + ctx->NewState |= _NEW_TEXTURE; +} + + +/** + * Return pointer to a default/fallback texture. + * The texture is a 2D 8x8 RGBA texture with all texels = (0,0,0,1). + * That's the value a sampler should get when sampling from an + * incomplete texture. + */ +struct gl_texture_object * +_mesa_get_fallback_texture(struct gl_context *ctx) +{ + if (!ctx->Shared->FallbackTex) { + /* create fallback texture now */ + static GLubyte texels[8 * 8][4]; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + gl_format texFormat; + GLuint i; + + for (i = 0; i < 8 * 8; i++) { + texels[i][0] = + texels[i][1] = + texels[i][2] = 0x0; + texels[i][3] = 0xff; + } + + /* create texture object */ + texObj = ctx->Driver.NewTextureObject(ctx, 0, GL_TEXTURE_2D); + assert(texObj->RefCount == 1); + texObj->Sampler.MinFilter = GL_NEAREST; + texObj->Sampler.MagFilter = GL_NEAREST; + + /* create level[0] texture image */ + texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0); + + texFormat = ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, + GL_UNSIGNED_BYTE); + + /* init the image fields */ + _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, + 8, 8, 1, 0, GL_RGBA, texFormat); + + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + + /* set image data */ + ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA, + 8, 8, 0, + GL_RGBA, GL_UNSIGNED_BYTE, texels, + &ctx->DefaultPacking, texObj, texImage); + + _mesa_test_texobj_completeness(ctx, texObj); + assert(texObj->_Complete); + + ctx->Shared->FallbackTex = texObj; + } + return ctx->Shared->FallbackTex; +} + + +/*@}*/ + + +/***********************************************************************/ +/** \name API functions */ +/*@{*/ + + +/** + * Generate texture names. + * + * \param n number of texture names to be generated. + * \param textures an array in which will hold the generated texture names. + * + * \sa glGenTextures(). + * + * Calls _mesa_HashFindFreeKeyBlock() to find a block of free texture + * IDs which are stored in \p textures. Corresponding empty texture + * objects are also generated. + */ +void GLAPIENTRY +_mesa_GenTextures( GLsizei n, GLuint *textures ) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint first; + GLint i; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (n < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glGenTextures" ); + return; + } + + if (!textures) + return; + + /* + * This must be atomic (generation and allocation of texture IDs) + */ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + + first = _mesa_HashFindFreeKeyBlock(ctx->Shared->TexObjects, n); + + /* Allocate new, empty texture objects */ + for (i = 0; i < n; i++) { + struct gl_texture_object *texObj; + GLuint name = first + i; + GLenum target = 0; + texObj = (*ctx->Driver.NewTextureObject)( ctx, name, target); + if (!texObj) { + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures"); + return; + } + + /* insert into hash table */ + _mesa_HashInsert(ctx->Shared->TexObjects, texObj->Name, texObj); + + textures[i] = name; + } + + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); +} + + +/** + * Check if the given texture object is bound to the current draw or + * read framebuffer. If so, Unbind it. + */ +static void +unbind_texobj_from_fbo(struct gl_context *ctx, + struct gl_texture_object *texObj) +{ + const GLuint n = (ctx->DrawBuffer == ctx->ReadBuffer) ? 1 : 2; + GLuint i; + + for (i = 0; i < n; i++) { + struct gl_framebuffer *fb = (i == 0) ? ctx->DrawBuffer : ctx->ReadBuffer; + if (fb->Name) { + GLuint j; + for (j = 0; j < BUFFER_COUNT; j++) { + if (fb->Attachment[j].Type == GL_TEXTURE && + fb->Attachment[j].Texture == texObj) { + _mesa_remove_attachment(ctx, fb->Attachment + j); + } + } + } + } +} + + +/** + * Check if the given texture object is bound to any texture image units and + * unbind it if so (revert to default textures). + */ +static void +unbind_texobj_from_texunits(struct gl_context *ctx, + struct gl_texture_object *texObj) +{ + GLuint u, tex; + + for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { + struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + if (texObj == unit->CurrentTex[tex]) { + _mesa_reference_texobj(&unit->CurrentTex[tex], + ctx->Shared->DefaultTex[tex]); + ASSERT(unit->CurrentTex[tex]); + break; + } + } + } +} + + +/** + * Delete named textures. + * + * \param n number of textures to be deleted. + * \param textures array of texture IDs to be deleted. + * + * \sa glDeleteTextures(). + * + * If we're about to delete a texture that's currently bound to any + * texture unit, unbind the texture first. Decrement the reference + * count on the texture object and delete it if it's zero. + * Recall that texture objects can be shared among several rendering + * contexts. + */ +void GLAPIENTRY +_mesa_DeleteTextures( GLsizei n, const GLuint *textures) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */ + + if (!textures) + return; + + for (i = 0; i < n; i++) { + if (textures[i] > 0) { + struct gl_texture_object *delObj + = _mesa_lookup_texture(ctx, textures[i]); + + if (delObj) { + _mesa_lock_texture(ctx, delObj); + + /* Check if texture is bound to any framebuffer objects. + * If so, unbind. + * See section 4.4.2.3 of GL_EXT_framebuffer_object. + */ + unbind_texobj_from_fbo(ctx, delObj); + + /* Check if this texture is currently bound to any texture units. + * If so, unbind it. + */ + unbind_texobj_from_texunits(ctx, delObj); + + _mesa_unlock_texture(ctx, delObj); + + ctx->NewState |= _NEW_TEXTURE; + + /* The texture _name_ is now free for re-use. + * Remove it from the hash table now. + */ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + _mesa_HashRemove(ctx->Shared->TexObjects, delObj->Name); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + + /* Unreference the texobj. If refcount hits zero, the texture + * will be deleted. + */ + _mesa_reference_texobj(&delObj, NULL); + } + } + } +} + + +/** + * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D + * into the corresponding Mesa texture target index. + * Note that proxy targets are not valid here. + * \return TEXTURE_x_INDEX or -1 if target is invalid + */ +static GLint +target_enum_to_index(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + return TEXTURE_1D_INDEX; + case GL_TEXTURE_2D: + return TEXTURE_2D_INDEX; + case GL_TEXTURE_3D: + return TEXTURE_3D_INDEX; + case GL_TEXTURE_CUBE_MAP_ARB: + return TEXTURE_CUBE_INDEX; + case GL_TEXTURE_RECTANGLE_NV: + return TEXTURE_RECT_INDEX; + case GL_TEXTURE_1D_ARRAY_EXT: + return TEXTURE_1D_ARRAY_INDEX; + case GL_TEXTURE_2D_ARRAY_EXT: + return TEXTURE_2D_ARRAY_INDEX; + case GL_TEXTURE_BUFFER_ARB: + return TEXTURE_BUFFER_INDEX; + default: + return -1; + } +} + + +/** + * Bind a named texture to a texturing target. + * + * \param target texture target. + * \param texName texture name. + * + * \sa glBindTexture(). + * + * Determines the old texture object bound and returns immediately if rebinding + * the same texture. Get the current texture which is either a default texture + * if name is null, a named texture from the hash, or a new texture if the + * given texture name is new. Increments its reference count, binds it, and + * calls dd_function_table::BindTexture. Decrements the old texture reference + * count and deletes it if it reaches zero. + */ +void GLAPIENTRY +_mesa_BindTexture( GLenum target, GLuint texName ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *newTexObj = NULL; + GLint targetIndex; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glBindTexture %s %d\n", + _mesa_lookup_enum_by_nr(target), (GLint) texName); + + targetIndex = target_enum_to_index(target); + if (targetIndex < 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)"); + return; + } + assert(targetIndex < NUM_TEXTURE_TARGETS); + + /* + * Get pointer to new texture object (newTexObj) + */ + if (texName == 0) { + /* Use a default texture object */ + newTexObj = ctx->Shared->DefaultTex[targetIndex]; + } + else { + /* non-default texture object */ + newTexObj = _mesa_lookup_texture(ctx, texName); + if (newTexObj) { + /* error checking */ + if (newTexObj->Target != 0 && newTexObj->Target != target) { + /* the named texture object's target doesn't match the given target */ + _mesa_error( ctx, GL_INVALID_OPERATION, + "glBindTexture(target mismatch)" ); + return; + } + if (newTexObj->Target == 0) { + finish_texture_init(ctx, target, newTexObj); + } + } + else { + /* if this is a new texture id, allocate a texture object now */ + newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target); + if (!newTexObj) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture"); + return; + } + + /* and insert it into hash table */ + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + } + newTexObj->Target = target; + } + + assert(valid_texture_object(newTexObj)); + + /* Check if this texture is only used by this context and is already bound. + * If so, just return. + */ + { + GLboolean early_out; + _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + early_out = ((ctx->Shared->RefCount == 1) + && (newTexObj == texUnit->CurrentTex[targetIndex])); + _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + if (early_out) { + return; + } + } + + /* flush before changing binding */ + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + + /* Do the actual binding. The refcount on the previously bound + * texture object will be decremented. It'll be deleted if the + * count hits zero. + */ + _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj); + ASSERT(texUnit->CurrentTex[targetIndex]); + + /* Pass BindTexture call to device driver */ + if (ctx->Driver.BindTexture) + (*ctx->Driver.BindTexture)( ctx, target, newTexObj ); +} + + +/** + * Set texture priorities. + * + * \param n number of textures. + * \param texName texture names. + * \param priorities corresponding texture priorities. + * + * \sa glPrioritizeTextures(). + * + * Looks up each texture in the hash, clamps the corresponding priority between + * 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture. + */ +void GLAPIENTRY +_mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, + const GLclampf *priorities ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (n < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glPrioritizeTextures" ); + return; + } + + if (!priorities) + return; + + for (i = 0; i < n; i++) { + if (texName[i] > 0) { + struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); + if (t) { + t->Priority = CLAMP( priorities[i], 0.0F, 1.0F ); + } + } + } + + ctx->NewState |= _NEW_TEXTURE; +} + + + +/** + * See if textures are loaded in texture memory. + * + * \param n number of textures to query. + * \param texName array with the texture names. + * \param residences array which will hold the residence status. + * + * \return GL_TRUE if all textures are resident and \p residences is left unchanged, + * + * \sa glAreTexturesResident(). + * + * Looks up each texture in the hash and calls + * dd_function_table::IsTextureResident. + */ +GLboolean GLAPIENTRY +_mesa_AreTexturesResident(GLsizei n, const GLuint *texName, + GLboolean *residences) +{ + GET_CURRENT_CONTEXT(ctx); + GLboolean allResident = GL_TRUE; + GLint i, j; + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident(n)"); + return GL_FALSE; + } + + if (!texName || !residences) + return GL_FALSE; + + for (i = 0; i < n; i++) { + struct gl_texture_object *t; + if (texName[i] == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident"); + return GL_FALSE; + } + t = _mesa_lookup_texture(ctx, texName[i]); + if (!t) { + _mesa_error(ctx, GL_INVALID_VALUE, "glAreTexturesResident"); + return GL_FALSE; + } + if (!ctx->Driver.IsTextureResident || + ctx->Driver.IsTextureResident(ctx, t)) { + /* The texture is resident */ + if (!allResident) + residences[i] = GL_TRUE; + } + else { + /* The texture is not resident */ + if (allResident) { + allResident = GL_FALSE; + for (j = 0; j < i; j++) + residences[j] = GL_TRUE; + } + residences[i] = GL_FALSE; + } + } + + return allResident; +} + + +/** + * See if a name corresponds to a texture. + * + * \param texture texture name. + * + * \return GL_TRUE if texture name corresponds to a texture, or GL_FALSE + * otherwise. + * + * \sa glIsTexture(). + * + * Calls _mesa_HashLookup(). + */ +GLboolean GLAPIENTRY +_mesa_IsTexture( GLuint texture ) +{ + struct gl_texture_object *t; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (!texture) + return GL_FALSE; + + t = _mesa_lookup_texture(ctx, texture); + + /* IsTexture is true only after object has been bound once. */ + return t && t->Target; +} + + +/** + * Simplest implementation of texture locking: grab the shared tex + * mutex. Examine the shared context state timestamp and if there has + * been a change, set the appropriate bits in ctx->NewState. + * + * This is used to deal with synchronizing things when a texture object + * is used/modified by different contexts (or threads) which are sharing + * the texture. + * + * See also _mesa_lock/unlock_texture() in teximage.h + */ +void +_mesa_lock_context_textures( struct gl_context *ctx ) +{ + _glthread_LOCK_MUTEX(ctx->Shared->TexMutex); + + if (ctx->Shared->TextureStateStamp != ctx->TextureStateTimestamp) { + ctx->NewState |= _NEW_TEXTURE; + ctx->TextureStateTimestamp = ctx->Shared->TextureStateStamp; + } +} + + +void +_mesa_unlock_context_textures( struct gl_context *ctx ) +{ + assert(ctx->Shared->TextureStateStamp == ctx->TextureStateTimestamp); + _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex); +} + +/*@}*/ diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index 34b6addb9..3d56dac3f 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -216,13 +216,13 @@ set_tex_parameteri(struct gl_context *ctx, { switch (pname) { case GL_TEXTURE_MIN_FILTER: - if (texObj->MinFilter == params[0]) + if (texObj->Sampler.MinFilter == params[0]) return GL_FALSE; switch (params[0]) { case GL_NEAREST: case GL_LINEAR: incomplete(ctx, texObj); - texObj->MinFilter = params[0]; + texObj->Sampler.MinFilter = params[0]; return GL_TRUE; case GL_NEAREST_MIPMAP_NEAREST: case GL_LINEAR_MIPMAP_NEAREST: @@ -230,7 +230,7 @@ set_tex_parameteri(struct gl_context *ctx, case GL_LINEAR_MIPMAP_LINEAR: if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) { incomplete(ctx, texObj); - texObj->MinFilter = params[0]; + texObj->Sampler.MinFilter = params[0]; return GL_TRUE; } /* fall-through */ @@ -240,13 +240,13 @@ set_tex_parameteri(struct gl_context *ctx, return GL_FALSE; case GL_TEXTURE_MAG_FILTER: - if (texObj->MagFilter == params[0]) + if (texObj->Sampler.MagFilter == params[0]) return GL_FALSE; switch (params[0]) { case GL_NEAREST: case GL_LINEAR: flush(ctx); /* does not effect completeness */ - texObj->MagFilter = params[0]; + texObj->Sampler.MagFilter = params[0]; return GL_TRUE; default: goto invalid_param; @@ -254,31 +254,31 @@ set_tex_parameteri(struct gl_context *ctx, return GL_FALSE; case GL_TEXTURE_WRAP_S: - if (texObj->WrapS == params[0]) + if (texObj->Sampler.WrapS == params[0]) return GL_FALSE; if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { flush(ctx); - texObj->WrapS = params[0]; + texObj->Sampler.WrapS = params[0]; return GL_TRUE; } return GL_FALSE; case GL_TEXTURE_WRAP_T: - if (texObj->WrapT == params[0]) + if (texObj->Sampler.WrapT == params[0]) return GL_FALSE; if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { flush(ctx); - texObj->WrapT = params[0]; + texObj->Sampler.WrapT = params[0]; return GL_TRUE; } return GL_FALSE; case GL_TEXTURE_WRAP_R: - if (texObj->WrapR == params[0]) + if (texObj->Sampler.WrapR == params[0]) return GL_FALSE; if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { flush(ctx); - texObj->WrapR = params[0]; + texObj->Sampler.WrapR = params[0]; return GL_TRUE; } return GL_FALSE; @@ -318,12 +318,12 @@ set_tex_parameteri(struct gl_context *ctx, case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { - if (texObj->CompareMode == params[0]) + if (texObj->Sampler.CompareMode == params[0]) return GL_FALSE; if (params[0] == GL_NONE || params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) { flush(ctx); - texObj->CompareMode = params[0]; + texObj->Sampler.CompareMode = params[0]; return GL_TRUE; } goto invalid_param; @@ -332,13 +332,13 @@ set_tex_parameteri(struct gl_context *ctx, case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { - if (texObj->CompareFunc == params[0]) + if (texObj->Sampler.CompareFunc == params[0]) return GL_FALSE; switch (params[0]) { case GL_LEQUAL: case GL_GEQUAL: flush(ctx); - texObj->CompareFunc = params[0]; + texObj->Sampler.CompareFunc = params[0]; return GL_TRUE; case GL_EQUAL: case GL_NOTEQUAL: @@ -348,7 +348,7 @@ set_tex_parameteri(struct gl_context *ctx, case GL_NEVER: if (ctx->Extensions.EXT_shadow_funcs) { flush(ctx); - texObj->CompareFunc = params[0]; + texObj->Sampler.CompareFunc = params[0]; return GL_TRUE; } /* fall-through */ @@ -360,14 +360,14 @@ set_tex_parameteri(struct gl_context *ctx, case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - if (texObj->DepthMode == params[0]) + if (texObj->Sampler.DepthMode == params[0]) return GL_FALSE; if (params[0] == GL_LUMINANCE || params[0] == GL_INTENSITY || params[0] == GL_ALPHA || (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) { flush(ctx); - texObj->DepthMode = params[0]; + texObj->Sampler.DepthMode = params[0]; return GL_TRUE; } goto invalid_param; @@ -429,9 +429,9 @@ set_tex_parameteri(struct gl_context *ctx, if (ctx->Extensions.EXT_texture_sRGB_decode) { GLenum decode = params[0]; if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) { - if (texObj->sRGBDecode != decode) { + if (texObj->Sampler.sRGBDecode != decode) { flush(ctx); - texObj->sRGBDecode = decode; + texObj->Sampler.sRGBDecode = decode; _mesa_update_fetch_functions(texObj); } return GL_TRUE; @@ -466,17 +466,17 @@ set_tex_parameterf(struct gl_context *ctx, { switch (pname) { case GL_TEXTURE_MIN_LOD: - if (texObj->MinLod == params[0]) + if (texObj->Sampler.MinLod == params[0]) return GL_FALSE; flush(ctx); - texObj->MinLod = params[0]; + texObj->Sampler.MinLod = params[0]; return GL_TRUE; case GL_TEXTURE_MAX_LOD: - if (texObj->MaxLod == params[0]) + if (texObj->Sampler.MaxLod == params[0]) return GL_FALSE; flush(ctx); - texObj->MaxLod = params[0]; + texObj->Sampler.MaxLod = params[0]; return GL_TRUE; case GL_TEXTURE_PRIORITY: @@ -486,7 +486,7 @@ set_tex_parameterf(struct gl_context *ctx, case GL_TEXTURE_MAX_ANISOTROPY_EXT: if (ctx->Extensions.EXT_texture_filter_anisotropic) { - if (texObj->MaxAnisotropy == params[0]) + if (texObj->Sampler.MaxAnisotropy == params[0]) return GL_FALSE; if (params[0] < 1.0) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); @@ -494,7 +494,7 @@ set_tex_parameterf(struct gl_context *ctx, } flush(ctx); /* clamp to max, that's what NVIDIA does */ - texObj->MaxAnisotropy = MIN2(params[0], + texObj->Sampler.MaxAnisotropy = MIN2(params[0], ctx->Const.MaxTextureMaxAnisotropy); return GL_TRUE; } @@ -508,9 +508,9 @@ set_tex_parameterf(struct gl_context *ctx, case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: if (ctx->Extensions.ARB_shadow_ambient) { - if (texObj->CompareFailValue != params[0]) { + if (texObj->Sampler.CompareFailValue != params[0]) { flush(ctx); - texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F); + texObj->Sampler.CompareFailValue = CLAMP(params[0], 0.0F, 1.0F); return GL_TRUE; } } @@ -523,9 +523,9 @@ set_tex_parameterf(struct gl_context *ctx, case GL_TEXTURE_LOD_BIAS: /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */ if (ctx->Extensions.EXT_texture_lod_bias) { - if (texObj->LodBias != params[0]) { + if (texObj->Sampler.LodBias != params[0]) { flush(ctx); - texObj->LodBias = params[0]; + texObj->Sampler.LodBias = params[0]; return GL_TRUE; } return GL_FALSE; @@ -536,15 +536,15 @@ set_tex_parameterf(struct gl_context *ctx, flush(ctx); /* ARB_texture_float disables clamping */ if (ctx->Extensions.ARB_texture_float) { - texObj->BorderColor.f[RCOMP] = params[0]; - texObj->BorderColor.f[GCOMP] = params[1]; - texObj->BorderColor.f[BCOMP] = params[2]; - texObj->BorderColor.f[ACOMP] = params[3]; + texObj->Sampler.BorderColor.f[RCOMP] = params[0]; + texObj->Sampler.BorderColor.f[GCOMP] = params[1]; + texObj->Sampler.BorderColor.f[BCOMP] = params[2]; + texObj->Sampler.BorderColor.f[ACOMP] = params[3]; } else { - texObj->BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F); - texObj->BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F); - texObj->BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F); - texObj->BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F); } return GL_TRUE; @@ -784,7 +784,7 @@ _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) case GL_TEXTURE_BORDER_COLOR: FLUSH_VERTICES(ctx, _NEW_TEXTURE); /* set the integer-valued border color */ - COPY_4V(texObj->BorderColor.i, params); + COPY_4V(texObj->Sampler.BorderColor.i, params); break; default: _mesa_TexParameteriv(target, pname, params); @@ -814,7 +814,7 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) case GL_TEXTURE_BORDER_COLOR: FLUSH_VERTICES(ctx, _NEW_TEXTURE); /* set the unsigned integer-valued border color */ - COPY_4V(texObj->BorderColor.ui, params); + COPY_4V(texObj->Sampler.BorderColor.ui, params); break; default: _mesa_TexParameteriv(target, pname, (const GLint *) params); @@ -1101,36 +1101,36 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: - *params = ENUM_TO_FLOAT(obj->MagFilter); + *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter); break; case GL_TEXTURE_MIN_FILTER: - *params = ENUM_TO_FLOAT(obj->MinFilter); + *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter); break; case GL_TEXTURE_WRAP_S: - *params = ENUM_TO_FLOAT(obj->WrapS); + *params = ENUM_TO_FLOAT(obj->Sampler.WrapS); break; case GL_TEXTURE_WRAP_T: - *params = ENUM_TO_FLOAT(obj->WrapT); + *params = ENUM_TO_FLOAT(obj->Sampler.WrapT); break; case GL_TEXTURE_WRAP_R: - *params = ENUM_TO_FLOAT(obj->WrapR); + *params = ENUM_TO_FLOAT(obj->Sampler.WrapR); break; case GL_TEXTURE_BORDER_COLOR: if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) _mesa_update_state_locked(ctx); if(ctx->Color._ClampFragmentColor) { - params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F); } else { - params[0] = obj->BorderColor.f[0]; - params[1] = obj->BorderColor.f[1]; - params[2] = obj->BorderColor.f[2]; - params[3] = obj->BorderColor.f[3]; + params[0] = obj->Sampler.BorderColor.f[0]; + params[1] = obj->Sampler.BorderColor.f[1]; + params[2] = obj->Sampler.BorderColor.f[2]; + params[3] = obj->Sampler.BorderColor.f[3]; } break; case GL_TEXTURE_RESIDENT: @@ -1147,10 +1147,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = obj->Priority; break; case GL_TEXTURE_MIN_LOD: - *params = obj->MinLod; + *params = obj->Sampler.MinLod; break; case GL_TEXTURE_MAX_LOD: - *params = obj->MaxLod; + *params = obj->Sampler.MaxLod; break; case GL_TEXTURE_BASE_LEVEL: *params = (GLfloat) obj->BaseLevel; @@ -1160,14 +1160,14 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = obj->MaxAnisotropy; + *params = obj->Sampler.MaxAnisotropy; } else error = GL_TRUE; break; case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: if (ctx->Extensions.ARB_shadow_ambient) { - *params = obj->CompareFailValue; + *params = obj->Sampler.CompareFailValue; } else error = GL_TRUE; @@ -1177,28 +1177,28 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) break; case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareMode; + *params = (GLfloat) obj->Sampler.CompareMode; } else error = GL_TRUE; break; case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareFunc; + *params = (GLfloat) obj->Sampler.CompareFunc; } else error = GL_TRUE; break; case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - *params = (GLfloat) obj->DepthMode; + *params = (GLfloat) obj->Sampler.DepthMode; } else error = GL_TRUE; break; case GL_TEXTURE_LOD_BIAS: if (ctx->Extensions.EXT_texture_lod_bias) { - *params = obj->LodBias; + *params = obj->Sampler.LodBias; } else error = GL_TRUE; @@ -1265,27 +1265,27 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: - *params = (GLint) obj->MagFilter; + *params = (GLint) obj->Sampler.MagFilter; break;; case GL_TEXTURE_MIN_FILTER: - *params = (GLint) obj->MinFilter; + *params = (GLint) obj->Sampler.MinFilter; break;; case GL_TEXTURE_WRAP_S: - *params = (GLint) obj->WrapS; + *params = (GLint) obj->Sampler.WrapS; break;; case GL_TEXTURE_WRAP_T: - *params = (GLint) obj->WrapT; + *params = (GLint) obj->Sampler.WrapT; break;; case GL_TEXTURE_WRAP_R: - *params = (GLint) obj->WrapR; + *params = (GLint) obj->Sampler.WrapR; break;; case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1306,10 +1306,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) *params = FLOAT_TO_INT(obj->Priority); break;; case GL_TEXTURE_MIN_LOD: - *params = (GLint) obj->MinLod; + *params = (GLint) obj->Sampler.MinLod; break;; case GL_TEXTURE_MAX_LOD: - *params = (GLint) obj->MaxLod; + *params = (GLint) obj->Sampler.MaxLod; break;; case GL_TEXTURE_BASE_LEVEL: *params = obj->BaseLevel; @@ -1319,7 +1319,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break;; case GL_TEXTURE_MAX_ANISOTROPY_EXT: if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = (GLint) obj->MaxAnisotropy; + *params = (GLint) obj->Sampler.MaxAnisotropy; } else { error = GL_TRUE; @@ -1327,7 +1327,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: if (ctx->Extensions.ARB_shadow_ambient) { - *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue); + *params = (GLint) FLOAT_TO_INT(obj->Sampler.CompareFailValue); } else { error = GL_TRUE; @@ -1338,7 +1338,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareMode; + *params = (GLint) obj->Sampler.CompareMode; } else { error = GL_TRUE; @@ -1346,7 +1346,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareFunc; + *params = (GLint) obj->Sampler.CompareFunc; } else { error = GL_TRUE; @@ -1354,7 +1354,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - *params = (GLint) obj->DepthMode; + *params = (GLint) obj->Sampler.DepthMode; } else { error = GL_TRUE; @@ -1362,7 +1362,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_LOD_BIAS: if (ctx->Extensions.EXT_texture_lod_bias) { - *params = (GLint) obj->LodBias; + *params = (GLint) obj->Sampler.LodBias; } else { error = GL_TRUE; @@ -1422,7 +1422,7 @@ _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) switch (pname) { case GL_TEXTURE_BORDER_COLOR: - COPY_4V(params, texObj->BorderColor.i); + COPY_4V(params, texObj->Sampler.BorderColor.i); break; default: _mesa_GetTexParameteriv(target, pname, params); @@ -1442,7 +1442,7 @@ _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) switch (pname) { case GL_TEXTURE_BORDER_COLOR: - COPY_4V(params, texObj->BorderColor.i); + COPY_4V(params, texObj->Sampler.BorderColor.i); break; default: { diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c index 35ab1ad4e..1810b88b2 100644 --- a/mesalib/src/mesa/main/texstate.c +++ b/mesalib/src/mesa/main/texstate.c @@ -1,850 +1,856 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file texstate.c
- *
- * Texture state handling.
- */
-
-#include "glheader.h"
-#include "mfeatures.h"
-#include "bufferobj.h"
-#include "colormac.h"
-#include "colortab.h"
-#include "context.h"
-#include "enums.h"
-#include "macros.h"
-#include "texobj.h"
-#include "teximage.h"
-#include "texstate.h"
-#include "mtypes.h"
-
-
-
-/**
- * Default texture combine environment state. This is used to initialize
- * a context's texture units and as the basis for converting "classic"
- * texture environmnets to ARB_texture_env_combine style values.
- */
-static const struct gl_tex_env_combine_state default_combine_state = {
- GL_MODULATE, GL_MODULATE,
- { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
- { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
- { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA, GL_SRC_ALPHA },
- { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA },
- 0, 0,
- 2, 2
-};
-
-
-
-/**
- * Used by glXCopyContext to copy texture state from one context to another.
- */
-void
-_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
-{
- GLuint u, tex;
-
- ASSERT(src);
- ASSERT(dst);
-
- dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
- dst->Texture._GenFlags = src->Texture._GenFlags;
- dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled;
- dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled;
- dst->Texture.SharedPalette = src->Texture.SharedPalette;
-
- /* per-unit state */
- for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) {
- dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled;
- dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode;
- COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor);
- dst->Texture.Unit[u].TexGenEnabled = src->Texture.Unit[u].TexGenEnabled;
- dst->Texture.Unit[u].GenS = src->Texture.Unit[u].GenS;
- dst->Texture.Unit[u].GenT = src->Texture.Unit[u].GenT;
- dst->Texture.Unit[u].GenR = src->Texture.Unit[u].GenR;
- dst->Texture.Unit[u].GenQ = src->Texture.Unit[u].GenQ;
- dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias;
-
- /* GL_EXT_texture_env_combine */
- dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine;
-
- /* GL_ATI_envmap_bumpmap - need this? */
- dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget;
- COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix);
-
- /*
- * XXX strictly speaking, we should compare texture names/ids and
- * bind textures in the dest context according to id. For now, only
- * copy bindings if the contexts share the same pool of textures to
- * avoid refcounting bugs.
- */
- if (dst->Shared == src->Shared) {
- /* copy texture object bindings, not contents of texture objects */
- _mesa_lock_context_textures(dst);
-
- for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
- _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex],
- src->Texture.Unit[u].CurrentTex[tex]);
- }
- _mesa_unlock_context_textures(dst);
- }
- }
-}
-
-
-/*
- * For debugging
- */
-void
-_mesa_print_texunit_state( struct gl_context *ctx, GLuint unit )
-{
- const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit;
- printf("Texture Unit %d\n", unit);
- printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode));
- printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB));
- printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA));
- printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0]));
- printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1]));
- printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2]));
- printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0]));
- printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1]));
- printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2]));
- printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0]));
- printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1]));
- printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2]));
- printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0]));
- printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1]));
- printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2]));
- printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB);
- printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA);
- printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]);
-}
-
-
-
-/**********************************************************************/
-/* Texture Environment */
-/**********************************************************************/
-
-/**
- * Convert "classic" texture environment to ARB_texture_env_combine style
- * environments.
- *
- * \param state texture_env_combine state vector to be filled-in.
- * \param mode Classic texture environment mode (i.e., \c GL_REPLACE,
- * \c GL_BLEND, \c GL_DECAL, etc.).
- * \param texBaseFormat Base format of the texture associated with the
- * texture unit.
- */
-static void
-calculate_derived_texenv( struct gl_tex_env_combine_state *state,
- GLenum mode, GLenum texBaseFormat )
-{
- GLenum mode_rgb;
- GLenum mode_a;
-
- *state = default_combine_state;
-
- switch (texBaseFormat) {
- case GL_ALPHA:
- state->SourceRGB[0] = GL_PREVIOUS;
- break;
-
- case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
- case GL_RGBA:
- break;
-
- case GL_LUMINANCE:
- case GL_RED:
- case GL_RG:
- case GL_RGB:
- case GL_YCBCR_MESA:
- case GL_DUDV_ATI:
- state->SourceA[0] = GL_PREVIOUS;
- break;
-
- default:
- _mesa_problem(NULL,
- "Invalid texBaseFormat 0x%x in calculate_derived_texenv",
- texBaseFormat);
- return;
- }
-
- if (mode == GL_REPLACE_EXT)
- mode = GL_REPLACE;
-
- switch (mode) {
- case GL_REPLACE:
- case GL_MODULATE:
- mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
- mode_a = mode;
- break;
-
- case GL_DECAL:
- mode_rgb = GL_INTERPOLATE;
- mode_a = GL_REPLACE;
-
- state->SourceA[0] = GL_PREVIOUS;
-
- /* Having alpha / luminance / intensity textures replace using the
- * incoming fragment color matches the definition in NV_texture_shader.
- * The 1.5 spec simply marks these as "undefined".
- */
- switch (texBaseFormat) {
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
- state->SourceRGB[0] = GL_PREVIOUS;
- break;
- case GL_RED:
- case GL_RG:
- case GL_RGB:
- case GL_YCBCR_MESA:
- case GL_DUDV_ATI:
- mode_rgb = GL_REPLACE;
- break;
- case GL_RGBA:
- state->SourceRGB[2] = GL_TEXTURE;
- break;
- }
- break;
-
- case GL_BLEND:
- mode_rgb = GL_INTERPOLATE;
- mode_a = GL_MODULATE;
-
- switch (texBaseFormat) {
- case GL_ALPHA:
- mode_rgb = GL_REPLACE;
- break;
- case GL_INTENSITY:
- mode_a = GL_INTERPOLATE;
- state->SourceA[0] = GL_CONSTANT;
- state->OperandA[2] = GL_SRC_ALPHA;
- /* FALLTHROUGH */
- case GL_LUMINANCE:
- case GL_RED:
- case GL_RG:
- case GL_RGB:
- case GL_LUMINANCE_ALPHA:
- case GL_RGBA:
- case GL_YCBCR_MESA:
- case GL_DUDV_ATI:
- state->SourceRGB[2] = GL_TEXTURE;
- state->SourceA[2] = GL_TEXTURE;
- state->SourceRGB[0] = GL_CONSTANT;
- state->OperandRGB[2] = GL_SRC_COLOR;
- break;
- }
- break;
-
- case GL_ADD:
- mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
- mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE;
- break;
-
- default:
- _mesa_problem(NULL,
- "Invalid texture env mode 0x%x in calculate_derived_texenv",
- mode);
- return;
- }
-
- state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS)
- ? mode_rgb : GL_REPLACE;
- state->ModeA = (state->SourceA[0] != GL_PREVIOUS)
- ? mode_a : GL_REPLACE;
-}
-
-
-
-
-/* GL_ARB_multitexture */
-void GLAPIENTRY
-_mesa_ActiveTextureARB(GLenum texture)
-{
- const GLuint texUnit = texture - GL_TEXTURE0;
- GLuint k;
- GET_CURRENT_CONTEXT(ctx);
-
- /* See OpenGL spec for glActiveTexture: */
- k = MAX2(ctx->Const.MaxCombinedTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits);
-
- ASSERT(k <= Elements(ctx->Texture.Unit));
-
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glActiveTexture %s\n",
- _mesa_lookup_enum_by_nr(texture));
-
- if (texUnit >= k) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)",
- _mesa_lookup_enum_by_nr(texture));
- return;
- }
-
- if (ctx->Texture.CurrentUnit == texUnit)
- return;
-
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
-
- ctx->Texture.CurrentUnit = texUnit;
- if (ctx->Transform.MatrixMode == GL_TEXTURE) {
- /* update current stack pointer */
- ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit];
- }
-}
-
-
-/* GL_ARB_multitexture */
-void GLAPIENTRY
-_mesa_ClientActiveTextureARB(GLenum texture)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint texUnit = texture - GL_TEXTURE0;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glClientActiveTexture %s\n",
- _mesa_lookup_enum_by_nr(texture));
-
- if (texUnit >= ctx->Const.MaxTextureCoordUnits) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)");
- return;
- }
-
- if (ctx->Array.ActiveTexture == texUnit)
- return;
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ActiveTexture = texUnit;
-}
-
-
-
-/**********************************************************************/
-/***** State management *****/
-/**********************************************************************/
-
-
-/**
- * \note This routine refers to derived texture attribute values to
- * compute the ENABLE_TEXMAT flags, but is only called on
- * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT
- * flags are updated by _mesa_update_textures(), below.
- *
- * \param ctx GL context.
- */
-static void
-update_texture_matrices( struct gl_context *ctx )
-{
- GLuint u;
-
- ctx->Texture._TexMatEnabled = 0x0;
-
- for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) {
- ASSERT(u < Elements(ctx->TextureMatrixStack));
- if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) {
- _math_matrix_analyse( ctx->TextureMatrixStack[u].Top );
-
- if (ctx->Texture.Unit[u]._ReallyEnabled &&
- ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY)
- ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u);
- }
- }
-}
-
-
-/**
- * Examine texture unit's combine/env state to update derived state.
- */
-static void
-update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit)
-{
- struct gl_tex_env_combine_state *combine;
-
- /* Set the texUnit->_CurrentCombine field to point to the user's combiner
- * state, or the combiner state which is derived from traditional texenv
- * mode.
- */
- if (texUnit->EnvMode == GL_COMBINE ||
- texUnit->EnvMode == GL_COMBINE4_NV) {
- texUnit->_CurrentCombine = & texUnit->Combine;
- }
- else {
- const struct gl_texture_object *texObj = texUnit->_Current;
- GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
- if (format == GL_COLOR_INDEX) {
- format = GL_RGBA; /* a bit of a hack */
- }
- else if (format == GL_DEPTH_COMPONENT ||
- format == GL_DEPTH_STENCIL_EXT) {
- format = texObj->DepthMode;
- }
- calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format);
- texUnit->_CurrentCombine = & texUnit->_EnvMode;
- }
-
- combine = texUnit->_CurrentCombine;
-
- /* Determine number of source RGB terms in the combiner function */
- switch (combine->ModeRGB) {
- case GL_REPLACE:
- combine->_NumArgsRGB = 1;
- break;
- case GL_ADD:
- case GL_ADD_SIGNED:
- if (texUnit->EnvMode == GL_COMBINE4_NV)
- combine->_NumArgsRGB = 4;
- else
- combine->_NumArgsRGB = 2;
- break;
- case GL_MODULATE:
- case GL_SUBTRACT:
- case GL_DOT3_RGB:
- case GL_DOT3_RGBA:
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- combine->_NumArgsRGB = 2;
- break;
- case GL_INTERPOLATE:
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- combine->_NumArgsRGB = 3;
- break;
- case GL_BUMP_ENVMAP_ATI:
- /* no real arguments for this case */
- combine->_NumArgsRGB = 0;
- break;
- default:
- combine->_NumArgsRGB = 0;
- _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state");
- return;
- }
-
- /* Determine number of source Alpha terms in the combiner function */
- switch (combine->ModeA) {
- case GL_REPLACE:
- combine->_NumArgsA = 1;
- break;
- case GL_ADD:
- case GL_ADD_SIGNED:
- if (texUnit->EnvMode == GL_COMBINE4_NV)
- combine->_NumArgsA = 4;
- else
- combine->_NumArgsA = 2;
- break;
- case GL_MODULATE:
- case GL_SUBTRACT:
- combine->_NumArgsA = 2;
- break;
- case GL_INTERPOLATE:
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- combine->_NumArgsA = 3;
- break;
- default:
- combine->_NumArgsA = 0;
- _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state");
- break;
- }
-}
-
-
-/**
- * \note This routine refers to derived texture matrix values to
- * compute the ENABLE_TEXMAT flags, but is only called on
- * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT
- * flags are updated by _mesa_update_texture_matrices, above.
- *
- * \param ctx GL context.
- */
-static void
-update_texture_state( struct gl_context *ctx )
-{
- GLuint unit;
- struct gl_fragment_program *fprog = NULL;
- struct gl_vertex_program *vprog = NULL;
- GLbitfield enabledFragUnits = 0x0;
-
- if (ctx->Shader.CurrentVertexProgram &&
- ctx->Shader.CurrentVertexProgram->LinkStatus) {
- vprog = ctx->Shader.CurrentVertexProgram->VertexProgram;
- } else if (ctx->VertexProgram._Enabled) {
- /* XXX enable this if/when non-shader vertex programs get
- * texture fetches:
- vprog = ctx->VertexProgram.Current;
- */
- }
-
- if (ctx->Shader.CurrentFragmentProgram &&
- ctx->Shader.CurrentFragmentProgram->LinkStatus) {
- fprog = ctx->Shader.CurrentFragmentProgram->FragmentProgram;
- }
- else if (ctx->FragmentProgram._Enabled) {
- fprog = ctx->FragmentProgram.Current;
- }
-
- /* FINISHME: Geometry shader texture accesses should also be considered
- * FINISHME: here.
- */
-
- /* TODO: only set this if there are actual changes */
- ctx->NewState |= _NEW_TEXTURE;
-
- ctx->Texture._EnabledUnits = 0x0;
- ctx->Texture._GenFlags = 0x0;
- ctx->Texture._TexMatEnabled = 0x0;
- ctx->Texture._TexGenEnabled = 0x0;
-
- /*
- * Update texture unit state.
- */
- for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLbitfield enabledVertTargets = 0x0;
- GLbitfield enabledFragTargets = 0x0;
- GLbitfield enabledTargets = 0x0;
- GLuint texIndex;
-
- /* Get the bitmask of texture target enables.
- * enableBits will be a mask of the TEXTURE_*_BIT flags indicating
- * which texture targets are enabled (fixed function) or referenced
- * by a fragment program/program. When multiple flags are set, we'll
- * settle on the one with highest priority (see below).
- */
- if (vprog) {
- enabledVertTargets |= vprog->Base.TexturesUsed[unit];
- }
-
- if (fprog) {
- enabledFragTargets |= fprog->Base.TexturesUsed[unit];
- }
- else {
- /* fixed-function fragment program */
- enabledFragTargets |= texUnit->Enabled;
- }
-
- enabledTargets = enabledVertTargets | enabledFragTargets;
-
- texUnit->_ReallyEnabled = 0x0;
-
- if (enabledTargets == 0x0) {
- /* neither vertex nor fragment processing uses this unit */
- continue;
- }
-
- /* Look for the highest priority texture target that's enabled (or used
- * by the vert/frag shaders) and "complete". That's the one we'll use
- * for texturing. If we're using vert/frag program we're guaranteed
- * that bitcount(enabledBits) <= 1.
- * Note that the TEXTURE_x_INDEX values are in high to low priority.
- */
- for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) {
- if (enabledTargets & (1 << texIndex)) {
- struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex];
- if (!texObj->_Complete) {
- _mesa_test_texobj_completeness(ctx, texObj);
- }
- if (texObj->_Complete) {
- texUnit->_ReallyEnabled = 1 << texIndex;
- _mesa_reference_texobj(&texUnit->_Current, texObj);
- break;
- }
- }
- }
-
- if (!texUnit->_ReallyEnabled) {
- if (fprog) {
- /* If we get here it means the shader is expecting a texture
- * object, but there isn't one (or it's incomplete). Use the
- * fallback texture.
- */
- struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx);
- texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX;
- _mesa_reference_texobj(&texUnit->_Current, texObj);
- }
- else {
- /* fixed-function: texture unit is really disabled */
- continue;
- }
- }
-
- /* if we get here, we know this texture unit is enabled */
-
- ctx->Texture._EnabledUnits |= (1 << unit);
-
- if (enabledFragTargets)
- enabledFragUnits |= (1 << unit);
-
- update_tex_combine(ctx, texUnit);
- }
-
-
- /* Determine which texture coordinate sets are actually needed */
- if (fprog) {
- const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1;
- ctx->Texture._EnabledCoordUnits
- = (fprog->Base.InputsRead >> FRAG_ATTRIB_TEX0) & coordMask;
- }
- else {
- ctx->Texture._EnabledCoordUnits = enabledFragUnits;
- }
-
- /* Setup texgen for those texture coordinate sets that are in use */
- for (unit = 0; unit < ctx->Const.MaxTextureCoordUnits; unit++) {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- texUnit->_GenFlags = 0x0;
-
- if (!(ctx->Texture._EnabledCoordUnits & (1 << unit)))
- continue;
-
- if (texUnit->TexGenEnabled) {
- if (texUnit->TexGenEnabled & S_BIT) {
- texUnit->_GenFlags |= texUnit->GenS._ModeBit;
- }
- if (texUnit->TexGenEnabled & T_BIT) {
- texUnit->_GenFlags |= texUnit->GenT._ModeBit;
- }
- if (texUnit->TexGenEnabled & R_BIT) {
- texUnit->_GenFlags |= texUnit->GenR._ModeBit;
- }
- if (texUnit->TexGenEnabled & Q_BIT) {
- texUnit->_GenFlags |= texUnit->GenQ._ModeBit;
- }
-
- ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit);
- ctx->Texture._GenFlags |= texUnit->_GenFlags;
- }
-
- ASSERT(unit < Elements(ctx->TextureMatrixStack));
- if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
- ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
- }
-}
-
-
-/**
- * Update texture-related derived state.
- */
-void
-_mesa_update_texture( struct gl_context *ctx, GLuint new_state )
-{
- if (new_state & _NEW_TEXTURE_MATRIX)
- update_texture_matrices( ctx );
-
- if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM))
- update_texture_state( ctx );
-}
-
-
-/**********************************************************************/
-/***** Initialization *****/
-/**********************************************************************/
-
-/**
- * Allocate the proxy textures for the given context.
- *
- * \param ctx the context to allocate proxies for.
- *
- * \return GL_TRUE on success, or GL_FALSE on failure
- *
- * If run out of memory part way through the allocations, clean up and return
- * GL_FALSE.
- */
-static GLboolean
-alloc_proxy_textures( struct gl_context *ctx )
-{
- static const GLenum targets[] = {
- GL_TEXTURE_1D,
- GL_TEXTURE_2D,
- GL_TEXTURE_3D,
- GL_TEXTURE_CUBE_MAP_ARB,
- GL_TEXTURE_RECTANGLE_NV,
- GL_TEXTURE_1D_ARRAY_EXT,
- GL_TEXTURE_2D_ARRAY_EXT,
- GL_TEXTURE_BUFFER
- };
- GLint tgt;
-
- ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS);
-
- for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
- if (!(ctx->Texture.ProxyTex[tgt]
- = ctx->Driver.NewTextureObject(ctx, 0, targets[tgt]))) {
- /* out of memory, free what we did allocate */
- while (--tgt >= 0) {
- ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
- }
- return GL_FALSE;
- }
- }
-
- assert(ctx->Texture.ProxyTex[0]->RefCount == 1); /* sanity check */
- return GL_TRUE;
-}
-
-
-/**
- * Initialize a texture unit.
- *
- * \param ctx GL context.
- * \param unit texture unit number to be initialized.
- */
-static void
-init_texture_unit( struct gl_context *ctx, GLuint unit )
-{
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint tex;
-
- texUnit->EnvMode = GL_MODULATE;
- ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
-
- texUnit->Combine = default_combine_state;
- texUnit->_EnvMode = default_combine_state;
- texUnit->_CurrentCombine = & texUnit->_EnvMode;
- texUnit->BumpTarget = GL_TEXTURE0;
-
- texUnit->TexGenEnabled = 0x0;
- texUnit->GenS.Mode = GL_EYE_LINEAR;
- texUnit->GenT.Mode = GL_EYE_LINEAR;
- texUnit->GenR.Mode = GL_EYE_LINEAR;
- texUnit->GenQ.Mode = GL_EYE_LINEAR;
- texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR;
- texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR;
- texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR;
- texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR;
-
- /* Yes, these plane coefficients are correct! */
- ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
-
- /* no mention of this in spec, but maybe id matrix expected? */
- ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 );
-
- /* initialize current texture object ptrs to the shared default objects */
- for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
- _mesa_reference_texobj(&texUnit->CurrentTex[tex],
- ctx->Shared->DefaultTex[tex]);
- }
-}
-
-
-/**
- * Initialize texture state for the given context.
- */
-GLboolean
-_mesa_init_texture(struct gl_context *ctx)
-{
- GLuint u;
-
- /* Texture group */
- ctx->Texture.CurrentUnit = 0; /* multitexture */
- ctx->Texture._EnabledUnits = 0x0;
- ctx->Texture.SharedPalette = GL_FALSE;
- _mesa_init_colortable(&ctx->Texture.Palette);
-
- for (u = 0; u < Elements(ctx->Texture.Unit); u++)
- init_texture_unit(ctx, u);
-
- /* After we're done initializing the context's texture state the default
- * texture objects' refcounts should be at least
- * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1.
- */
- assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount
- >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1);
-
- /* Allocate proxy textures */
- if (!alloc_proxy_textures( ctx ))
- return GL_FALSE;
-
- /* GL_ARB_texture_buffer_object */
- _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject,
- ctx->Shared->NullBufferObj);
-
- return GL_TRUE;
-}
-
-
-/**
- * Free dynamically-allocted texture data attached to the given context.
- */
-void
-_mesa_free_texture_data(struct gl_context *ctx)
-{
- GLuint u, tgt;
-
- /* unreference current textures */
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
- /* The _Current texture could account for another reference */
- _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
-
- for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
- _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL);
- }
- }
-
- /* Free proxy texture objects */
- for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
- ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
-
- /* GL_ARB_texture_buffer_object */
- _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL);
-}
-
-
-/**
- * Update the default texture objects in the given context to reference those
- * specified in the shared state and release those referencing the old
- * shared state.
- */
-void
-_mesa_update_default_objects_texture(struct gl_context *ctx)
-{
- GLuint u, tex;
-
- for (u = 0; u < Elements(ctx->Texture.Unit); u++) {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u];
- for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
- _mesa_reference_texobj(&texUnit->CurrentTex[tex],
- ctx->Shared->DefaultTex[tex]);
- }
- }
-}
+/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file texstate.c + * + * Texture state handling. + */ + +#include "glheader.h" +#include "mfeatures.h" +#include "bufferobj.h" +#include "colormac.h" +#include "colortab.h" +#include "context.h" +#include "enums.h" +#include "macros.h" +#include "texobj.h" +#include "teximage.h" +#include "texstate.h" +#include "mtypes.h" + + + +/** + * Default texture combine environment state. This is used to initialize + * a context's texture units and as the basis for converting "classic" + * texture environmnets to ARB_texture_env_combine style values. + */ +static const struct gl_tex_env_combine_state default_combine_state = { + GL_MODULATE, GL_MODULATE, + { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, + { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, + { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA, GL_SRC_ALPHA }, + { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, + 0, 0, + 2, 2 +}; + + + +/** + * Used by glXCopyContext to copy texture state from one context to another. + */ +void +_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst ) +{ + GLuint u, tex; + + ASSERT(src); + ASSERT(dst); + + dst->Texture.CurrentUnit = src->Texture.CurrentUnit; + dst->Texture._GenFlags = src->Texture._GenFlags; + dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; + dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled; + dst->Texture.SharedPalette = src->Texture.SharedPalette; + + /* per-unit state */ + for (u = 0; u < src->Const.MaxCombinedTextureImageUnits; u++) { + dst->Texture.Unit[u].Enabled = src->Texture.Unit[u].Enabled; + dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode; + COPY_4V(dst->Texture.Unit[u].EnvColor, src->Texture.Unit[u].EnvColor); + dst->Texture.Unit[u].TexGenEnabled = src->Texture.Unit[u].TexGenEnabled; + dst->Texture.Unit[u].GenS = src->Texture.Unit[u].GenS; + dst->Texture.Unit[u].GenT = src->Texture.Unit[u].GenT; + dst->Texture.Unit[u].GenR = src->Texture.Unit[u].GenR; + dst->Texture.Unit[u].GenQ = src->Texture.Unit[u].GenQ; + dst->Texture.Unit[u].LodBias = src->Texture.Unit[u].LodBias; + + /* GL_EXT_texture_env_combine */ + dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine; + + /* GL_ATI_envmap_bumpmap - need this? */ + dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget; + COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix); + + /* + * XXX strictly speaking, we should compare texture names/ids and + * bind textures in the dest context according to id. For now, only + * copy bindings if the contexts share the same pool of textures to + * avoid refcounting bugs. + */ + if (dst->Shared == src->Shared) { + /* copy texture object bindings, not contents of texture objects */ + _mesa_lock_context_textures(dst); + + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex], + src->Texture.Unit[u].CurrentTex[tex]); + } + _mesa_unlock_context_textures(dst); + } + } +} + + +/* + * For debugging + */ +void +_mesa_print_texunit_state( struct gl_context *ctx, GLuint unit ) +{ + const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; + printf("Texture Unit %d\n", unit); + printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); + printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); + printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); + printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); + printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); + printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); + printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); + printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); + printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); + printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); + printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); + printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); + printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); + printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); + printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); + printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); + printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); + printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); +} + + + +/**********************************************************************/ +/* Texture Environment */ +/**********************************************************************/ + +/** + * Convert "classic" texture environment to ARB_texture_env_combine style + * environments. + * + * \param state texture_env_combine state vector to be filled-in. + * \param mode Classic texture environment mode (i.e., \c GL_REPLACE, + * \c GL_BLEND, \c GL_DECAL, etc.). + * \param texBaseFormat Base format of the texture associated with the + * texture unit. + */ +static void +calculate_derived_texenv( struct gl_tex_env_combine_state *state, + GLenum mode, GLenum texBaseFormat ) +{ + GLenum mode_rgb; + GLenum mode_a; + + *state = default_combine_state; + + switch (texBaseFormat) { + case GL_ALPHA: + state->SourceRGB[0] = GL_PREVIOUS; + break; + + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + case GL_RGBA: + break; + + case GL_LUMINANCE: + case GL_RED: + case GL_RG: + case GL_RGB: + case GL_YCBCR_MESA: + case GL_DUDV_ATI: + state->SourceA[0] = GL_PREVIOUS; + break; + + default: + _mesa_problem(NULL, + "Invalid texBaseFormat 0x%x in calculate_derived_texenv", + texBaseFormat); + return; + } + + if (mode == GL_REPLACE_EXT) + mode = GL_REPLACE; + + switch (mode) { + case GL_REPLACE: + case GL_MODULATE: + mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode; + mode_a = mode; + break; + + case GL_DECAL: + mode_rgb = GL_INTERPOLATE; + mode_a = GL_REPLACE; + + state->SourceA[0] = GL_PREVIOUS; + + /* Having alpha / luminance / intensity textures replace using the + * incoming fragment color matches the definition in NV_texture_shader. + * The 1.5 spec simply marks these as "undefined". + */ + switch (texBaseFormat) { + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + state->SourceRGB[0] = GL_PREVIOUS; + break; + case GL_RED: + case GL_RG: + case GL_RGB: + case GL_YCBCR_MESA: + case GL_DUDV_ATI: + mode_rgb = GL_REPLACE; + break; + case GL_RGBA: + state->SourceRGB[2] = GL_TEXTURE; + break; + } + break; + + case GL_BLEND: + mode_rgb = GL_INTERPOLATE; + mode_a = GL_MODULATE; + + switch (texBaseFormat) { + case GL_ALPHA: + mode_rgb = GL_REPLACE; + break; + case GL_INTENSITY: + mode_a = GL_INTERPOLATE; + state->SourceA[0] = GL_CONSTANT; + state->OperandA[2] = GL_SRC_ALPHA; + /* FALLTHROUGH */ + case GL_LUMINANCE: + case GL_RED: + case GL_RG: + case GL_RGB: + case GL_LUMINANCE_ALPHA: + case GL_RGBA: + case GL_YCBCR_MESA: + case GL_DUDV_ATI: + state->SourceRGB[2] = GL_TEXTURE; + state->SourceA[2] = GL_TEXTURE; + state->SourceRGB[0] = GL_CONSTANT; + state->OperandRGB[2] = GL_SRC_COLOR; + break; + } + break; + + case GL_ADD: + mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD; + mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE; + break; + + default: + _mesa_problem(NULL, + "Invalid texture env mode 0x%x in calculate_derived_texenv", + mode); + return; + } + + state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) + ? mode_rgb : GL_REPLACE; + state->ModeA = (state->SourceA[0] != GL_PREVIOUS) + ? mode_a : GL_REPLACE; +} + + + + +/* GL_ARB_multitexture */ +void GLAPIENTRY +_mesa_ActiveTextureARB(GLenum texture) +{ + const GLuint texUnit = texture - GL_TEXTURE0; + GLuint k; + GET_CURRENT_CONTEXT(ctx); + + /* See OpenGL spec for glActiveTexture: */ + k = MAX2(ctx->Const.MaxCombinedTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + + ASSERT(k <= Elements(ctx->Texture.Unit)); + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glActiveTexture %s\n", + _mesa_lookup_enum_by_nr(texture)); + + if (texUnit >= k) { + _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)", + _mesa_lookup_enum_by_nr(texture)); + return; + } + + if (ctx->Texture.CurrentUnit == texUnit) + return; + + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + + ctx->Texture.CurrentUnit = texUnit; + if (ctx->Transform.MatrixMode == GL_TEXTURE) { + /* update current stack pointer */ + ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; + } +} + + +/* GL_ARB_multitexture */ +void GLAPIENTRY +_mesa_ClientActiveTextureARB(GLenum texture) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint texUnit = texture - GL_TEXTURE0; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glClientActiveTexture %s\n", + _mesa_lookup_enum_by_nr(texture)); + + if (texUnit >= ctx->Const.MaxTextureCoordUnits) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)"); + return; + } + + if (ctx->Array.ActiveTexture == texUnit) + return; + + FLUSH_VERTICES(ctx, _NEW_ARRAY); + ctx->Array.ActiveTexture = texUnit; +} + + + +/**********************************************************************/ +/***** State management *****/ +/**********************************************************************/ + + +/** + * \note This routine refers to derived texture attribute values to + * compute the ENABLE_TEXMAT flags, but is only called on + * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT + * flags are updated by _mesa_update_textures(), below. + * + * \param ctx GL context. + */ +static void +update_texture_matrices( struct gl_context *ctx ) +{ + GLuint u; + + ctx->Texture._TexMatEnabled = 0x0; + + for (u = 0; u < ctx->Const.MaxTextureCoordUnits; u++) { + ASSERT(u < Elements(ctx->TextureMatrixStack)); + if (_math_matrix_is_dirty(ctx->TextureMatrixStack[u].Top)) { + _math_matrix_analyse( ctx->TextureMatrixStack[u].Top ); + + if (ctx->Texture.Unit[u]._ReallyEnabled && + ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY) + ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u); + } + } +} + + +/** + * Examine texture unit's combine/env state to update derived state. + */ +static void +update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) +{ + struct gl_tex_env_combine_state *combine; + + /* Set the texUnit->_CurrentCombine field to point to the user's combiner + * state, or the combiner state which is derived from traditional texenv + * mode. + */ + if (texUnit->EnvMode == GL_COMBINE || + texUnit->EnvMode == GL_COMBINE4_NV) { + texUnit->_CurrentCombine = & texUnit->Combine; + } + else { + const struct gl_texture_object *texObj = texUnit->_Current; + GLenum format = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + if (format == GL_COLOR_INDEX) { + format = GL_RGBA; /* a bit of a hack */ + } + else if (format == GL_DEPTH_COMPONENT || + format == GL_DEPTH_STENCIL_EXT) { + format = texObj->Sampler.DepthMode; + } + calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); + texUnit->_CurrentCombine = & texUnit->_EnvMode; + } + + combine = texUnit->_CurrentCombine; + + /* Determine number of source RGB terms in the combiner function */ + switch (combine->ModeRGB) { + case GL_REPLACE: + combine->_NumArgsRGB = 1; + break; + case GL_ADD: + case GL_ADD_SIGNED: + if (texUnit->EnvMode == GL_COMBINE4_NV) + combine->_NumArgsRGB = 4; + else + combine->_NumArgsRGB = 2; + break; + case GL_MODULATE: + case GL_SUBTRACT: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + combine->_NumArgsRGB = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + combine->_NumArgsRGB = 3; + break; + case GL_BUMP_ENVMAP_ATI: + /* no real arguments for this case */ + combine->_NumArgsRGB = 0; + break; + default: + combine->_NumArgsRGB = 0; + _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); + return; + } + + /* Determine number of source Alpha terms in the combiner function */ + switch (combine->ModeA) { + case GL_REPLACE: + combine->_NumArgsA = 1; + break; + case GL_ADD: + case GL_ADD_SIGNED: + if (texUnit->EnvMode == GL_COMBINE4_NV) + combine->_NumArgsA = 4; + else + combine->_NumArgsA = 2; + break; + case GL_MODULATE: + case GL_SUBTRACT: + combine->_NumArgsA = 2; + break; + case GL_INTERPOLATE: + case GL_MODULATE_ADD_ATI: + case GL_MODULATE_SIGNED_ADD_ATI: + case GL_MODULATE_SUBTRACT_ATI: + combine->_NumArgsA = 3; + break; + default: + combine->_NumArgsA = 0; + _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state"); + break; + } +} + + +/** + * \note This routine refers to derived texture matrix values to + * compute the ENABLE_TEXMAT flags, but is only called on + * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT + * flags are updated by _mesa_update_texture_matrices, above. + * + * \param ctx GL context. + */ +static void +update_texture_state( struct gl_context *ctx ) +{ + GLuint unit; + struct gl_fragment_program *fprog = NULL; + struct gl_vertex_program *vprog = NULL; + GLbitfield enabledFragUnits = 0x0; + + if (ctx->Shader.CurrentVertexProgram && + ctx->Shader.CurrentVertexProgram->LinkStatus) { + vprog = ctx->Shader.CurrentVertexProgram->VertexProgram; + } else if (ctx->VertexProgram._Enabled) { + /* XXX enable this if/when non-shader vertex programs get + * texture fetches: + vprog = ctx->VertexProgram.Current; + */ + } + + if (ctx->Shader.CurrentFragmentProgram && + ctx->Shader.CurrentFragmentProgram->LinkStatus) { + fprog = ctx->Shader.CurrentFragmentProgram->FragmentProgram; + } + else if (ctx->FragmentProgram._Enabled) { + fprog = ctx->FragmentProgram.Current; + } + + /* FINISHME: Geometry shader texture accesses should also be considered + * FINISHME: here. + */ + + /* TODO: only set this if there are actual changes */ + ctx->NewState |= _NEW_TEXTURE; + + ctx->Texture._EnabledUnits = 0x0; + ctx->Texture._GenFlags = 0x0; + ctx->Texture._TexMatEnabled = 0x0; + ctx->Texture._TexGenEnabled = 0x0; + + /* + * Update texture unit state. + */ + for (unit = 0; unit < ctx->Const.MaxCombinedTextureImageUnits; unit++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + GLbitfield enabledVertTargets = 0x0; + GLbitfield enabledFragTargets = 0x0; + GLbitfield enabledTargets = 0x0; + GLuint texIndex; + + /* Get the bitmask of texture target enables. + * enableBits will be a mask of the TEXTURE_*_BIT flags indicating + * which texture targets are enabled (fixed function) or referenced + * by a fragment program/program. When multiple flags are set, we'll + * settle on the one with highest priority (see below). + */ + if (vprog) { + enabledVertTargets |= vprog->Base.TexturesUsed[unit]; + } + + if (fprog) { + enabledFragTargets |= fprog->Base.TexturesUsed[unit]; + } + else { + /* fixed-function fragment program */ + enabledFragTargets |= texUnit->Enabled; + } + + enabledTargets = enabledVertTargets | enabledFragTargets; + + texUnit->_ReallyEnabled = 0x0; + + if (enabledTargets == 0x0) { + /* neither vertex nor fragment processing uses this unit */ + continue; + } + + /* Look for the highest priority texture target that's enabled (or used + * by the vert/frag shaders) and "complete". That's the one we'll use + * for texturing. If we're using vert/frag program we're guaranteed + * that bitcount(enabledBits) <= 1. + * Note that the TEXTURE_x_INDEX values are in high to low priority. + */ + for (texIndex = 0; texIndex < NUM_TEXTURE_TARGETS; texIndex++) { + if (enabledTargets & (1 << texIndex)) { + struct gl_texture_object *texObj = texUnit->CurrentTex[texIndex]; + if (!texObj->_Complete) { + _mesa_test_texobj_completeness(ctx, texObj); + } + if (texObj->_Complete) { + texUnit->_ReallyEnabled = 1 << texIndex; + _mesa_reference_texobj(&texUnit->_Current, texObj); + break; + } + } + } + + if (!texUnit->_ReallyEnabled) { + if (fprog) { + /* If we get here it means the shader is expecting a texture + * object, but there isn't one (or it's incomplete). Use the + * fallback texture. + */ + struct gl_texture_object *texObj = _mesa_get_fallback_texture(ctx); + texUnit->_ReallyEnabled = 1 << TEXTURE_2D_INDEX; + _mesa_reference_texobj(&texUnit->_Current, texObj); + } + else { + /* fixed-function: texture unit is really disabled */ + continue; + } + } + + /* if we get here, we know this texture unit is enabled */ + + ctx->Texture._EnabledUnits |= (1 << unit); + + if (enabledFragTargets) + enabledFragUnits |= (1 << unit); + + update_tex_combine(ctx, texUnit); + } + + + /* Determine which texture coordinate sets are actually needed */ + if (fprog) { + const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; + ctx->Texture._EnabledCoordUnits + = (fprog->Base.InputsRead >> FRAG_ATTRIB_TEX0) & coordMask; + } + else { + ctx->Texture._EnabledCoordUnits = enabledFragUnits; + } + + /* Setup texgen for those texture coordinate sets that are in use */ + for (unit = 0; unit < ctx->Const.MaxTextureCoordUnits; unit++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + + texUnit->_GenFlags = 0x0; + + if (!(ctx->Texture._EnabledCoordUnits & (1 << unit))) + continue; + + if (texUnit->TexGenEnabled) { + if (texUnit->TexGenEnabled & S_BIT) { + texUnit->_GenFlags |= texUnit->GenS._ModeBit; + } + if (texUnit->TexGenEnabled & T_BIT) { + texUnit->_GenFlags |= texUnit->GenT._ModeBit; + } + if (texUnit->TexGenEnabled & R_BIT) { + texUnit->_GenFlags |= texUnit->GenR._ModeBit; + } + if (texUnit->TexGenEnabled & Q_BIT) { + texUnit->_GenFlags |= texUnit->GenQ._ModeBit; + } + + ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); + ctx->Texture._GenFlags |= texUnit->_GenFlags; + } + + ASSERT(unit < Elements(ctx->TextureMatrixStack)); + if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) + ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); + } +} + + +/** + * Update texture-related derived state. + */ +void +_mesa_update_texture( struct gl_context *ctx, GLuint new_state ) +{ + if (new_state & _NEW_TEXTURE_MATRIX) + update_texture_matrices( ctx ); + + if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) + update_texture_state( ctx ); +} + + +/**********************************************************************/ +/***** Initialization *****/ +/**********************************************************************/ + +/** + * Allocate the proxy textures for the given context. + * + * \param ctx the context to allocate proxies for. + * + * \return GL_TRUE on success, or GL_FALSE on failure + * + * If run out of memory part way through the allocations, clean up and return + * GL_FALSE. + */ +static GLboolean +alloc_proxy_textures( struct gl_context *ctx ) +{ + static const GLenum targets[] = { + GL_TEXTURE_1D, + GL_TEXTURE_2D, + GL_TEXTURE_3D, + GL_TEXTURE_CUBE_MAP_ARB, + GL_TEXTURE_RECTANGLE_NV, + GL_TEXTURE_1D_ARRAY_EXT, + GL_TEXTURE_2D_ARRAY_EXT, + GL_TEXTURE_BUFFER + }; + GLint tgt; + + ASSERT(Elements(targets) == NUM_TEXTURE_TARGETS); + + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + if (!(ctx->Texture.ProxyTex[tgt] + = ctx->Driver.NewTextureObject(ctx, 0, targets[tgt]))) { + /* out of memory, free what we did allocate */ + while (--tgt >= 0) { + ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); + } + return GL_FALSE; + } + } + + assert(ctx->Texture.ProxyTex[0]->RefCount == 1); /* sanity check */ + return GL_TRUE; +} + + +/** + * Initialize a texture unit. + * + * \param ctx GL context. + * \param unit texture unit number to be initialized. + */ +static void +init_texture_unit( struct gl_context *ctx, GLuint unit ) +{ + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + GLuint tex; + + texUnit->EnvMode = GL_MODULATE; + ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); + + texUnit->Combine = default_combine_state; + texUnit->_EnvMode = default_combine_state; + texUnit->_CurrentCombine = & texUnit->_EnvMode; + texUnit->BumpTarget = GL_TEXTURE0; + + texUnit->TexGenEnabled = 0x0; + texUnit->GenS.Mode = GL_EYE_LINEAR; + texUnit->GenT.Mode = GL_EYE_LINEAR; + texUnit->GenR.Mode = GL_EYE_LINEAR; + texUnit->GenQ.Mode = GL_EYE_LINEAR; + texUnit->GenS._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenT._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenR._ModeBit = TEXGEN_EYE_LINEAR; + texUnit->GenQ._ModeBit = TEXGEN_EYE_LINEAR; + + /* Yes, these plane coefficients are correct! */ + ASSIGN_4V( texUnit->GenS.ObjectPlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.ObjectPlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.ObjectPlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenS.EyePlane, 1.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenT.EyePlane, 0.0, 1.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 ); + + /* no mention of this in spec, but maybe id matrix expected? */ + ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 ); + + /* initialize current texture object ptrs to the shared default objects */ + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&texUnit->CurrentTex[tex], + ctx->Shared->DefaultTex[tex]); + } +} + + +/** + * Initialize texture state for the given context. + */ +GLboolean +_mesa_init_texture(struct gl_context *ctx) +{ + GLuint u; + + /* Texture group */ + ctx->Texture.CurrentUnit = 0; /* multitexture */ + ctx->Texture._EnabledUnits = 0x0; + ctx->Texture.SharedPalette = GL_FALSE; + _mesa_init_colortable(&ctx->Texture.Palette); + + for (u = 0; u < Elements(ctx->Texture.Unit); u++) + init_texture_unit(ctx, u); + + /* After we're done initializing the context's texture state the default + * texture objects' refcounts should be at least + * MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1. + */ + assert(ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount + >= MAX_COMBINED_TEXTURE_IMAGE_UNITS + 1); + + /* Allocate proxy textures */ + if (!alloc_proxy_textures( ctx )) + return GL_FALSE; + + /* GL_ARB_texture_buffer_object */ + _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, + ctx->Shared->NullBufferObj); + + return GL_TRUE; +} + + +/** + * Free dynamically-allocted texture data attached to the given context. + */ +void +_mesa_free_texture_data(struct gl_context *ctx) +{ + GLuint u, tgt; + + /* unreference current textures */ + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { + /* The _Current texture could account for another reference */ + _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL); + + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { + _mesa_reference_texobj(&ctx->Texture.Unit[u].CurrentTex[tgt], NULL); + } + } + + /* Free proxy texture objects */ + for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) + ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); + + /* GL_ARB_texture_buffer_object */ + _mesa_reference_buffer_object(ctx, &ctx->Texture.BufferObject, NULL); + +#if FEATURE_sampler_objects + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { + _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[u].Sampler, NULL); + } +#endif +} + + +/** + * Update the default texture objects in the given context to reference those + * specified in the shared state and release those referencing the old + * shared state. + */ +void +_mesa_update_default_objects_texture(struct gl_context *ctx) +{ + GLuint u, tex; + + for (u = 0; u < Elements(ctx->Texture.Unit); u++) { + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; + for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) { + _mesa_reference_texobj(&texUnit->CurrentTex[tex], + ctx->Shared->DefaultTex[tex]); + } + } +} diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 3f0a79d39..87cb327d2 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -1,4856 +1,4862 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (c) 2008-2009 VMware, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Brian Paul
- */
-
-/**
- * The GL texture image functions in teximage.c basically just do
- * error checking and data structure allocation. They in turn call
- * device driver functions which actually copy/convert/store the user's
- * texture image data.
- *
- * However, most device drivers will be able to use the fallback functions
- * in this file. That is, most drivers will have the following bit of
- * code:
- * ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- * ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- * ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- * etc...
- *
- * Texture image processing is actually kind of complicated. We have to do:
- * Format/type conversions
- * pixel unpacking
- * pixel transfer (scale, bais, lookup, etc)
- *
- * These functions can handle most everything, including processing full
- * images and sub-images.
- */
-
-
-#include "glheader.h"
-#include "bufferobj.h"
-#include "colormac.h"
-#include "image.h"
-#include "macros.h"
-#include "mipmap.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "pack.h"
-#include "pbo.h"
-#include "imports.h"
-#include "pack.h"
-#include "texcompress.h"
-#include "texcompress_fxt1.h"
-#include "texcompress_rgtc.h"
-#include "texcompress_s3tc.h"
-#include "teximage.h"
-#include "texstore.h"
-#include "enums.h"
-
-
-enum {
- ZERO = 4,
- ONE = 5
-};
-
-
-/**
- * Texture image storage function.
- */
-typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS);
-
-
-/**
- * Return GL_TRUE if the given image format is one that be converted
- * to another format by swizzling.
- */
-static GLboolean
-can_swizzle(GLenum logicalBaseFormat)
-{
- switch (logicalBaseFormat) {
- case GL_RGBA:
- case GL_RGB:
- case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_BGR:
- case GL_BGRA:
- case GL_ABGR_EXT:
- case GL_RG:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-
-enum {
- IDX_LUMINANCE = 0,
- IDX_ALPHA,
- IDX_INTENSITY,
- IDX_LUMINANCE_ALPHA,
- IDX_RGB,
- IDX_RGBA,
- IDX_RED,
- IDX_GREEN,
- IDX_BLUE,
- IDX_BGR,
- IDX_BGRA,
- IDX_ABGR,
- IDX_RG,
- MAX_IDX
-};
-
-#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO)
-#define MAP2(x,y) MAP4(x, y, ZERO, ZERO)
-#define MAP3(x,y,z) MAP4(x, y, z, ZERO)
-#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE }
-
-
-static const struct {
- GLubyte format_idx;
- GLubyte to_rgba[6];
- GLubyte from_rgba[6];
-} mappings[MAX_IDX] =
-{
- {
- IDX_LUMINANCE,
- MAP4(0,0,0,ONE),
- MAP1(0)
- },
-
- {
- IDX_ALPHA,
- MAP4(ZERO, ZERO, ZERO, 0),
- MAP1(3)
- },
-
- {
- IDX_INTENSITY,
- MAP4(0, 0, 0, 0),
- MAP1(0),
- },
-
- {
- IDX_LUMINANCE_ALPHA,
- MAP4(0,0,0,1),
- MAP2(0,3)
- },
-
- {
- IDX_RGB,
- MAP4(0,1,2,ONE),
- MAP3(0,1,2)
- },
-
- {
- IDX_RGBA,
- MAP4(0,1,2,3),
- MAP4(0,1,2,3),
- },
-
- {
- IDX_RED,
- MAP4(0, ZERO, ZERO, ONE),
- MAP1(0),
- },
-
- {
- IDX_GREEN,
- MAP4(ZERO, 0, ZERO, ONE),
- MAP1(1),
- },
-
- {
- IDX_BLUE,
- MAP4(ZERO, ZERO, 0, ONE),
- MAP1(2),
- },
-
- {
- IDX_BGR,
- MAP4(2,1,0,ONE),
- MAP3(2,1,0)
- },
-
- {
- IDX_BGRA,
- MAP4(2,1,0,3),
- MAP4(2,1,0,3)
- },
-
- {
- IDX_ABGR,
- MAP4(3,2,1,0),
- MAP4(3,2,1,0)
- },
-
- {
- IDX_RG,
- MAP4(0, 1, ZERO, ONE),
- MAP2(0, 1)
- },
-};
-
-
-
-/**
- * Convert a GL image format enum to an IDX_* value (see above).
- */
-static int
-get_map_idx(GLenum value)
-{
- switch (value) {
- case GL_LUMINANCE: return IDX_LUMINANCE;
- case GL_ALPHA: return IDX_ALPHA;
- case GL_INTENSITY: return IDX_INTENSITY;
- case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA;
- case GL_RGB: return IDX_RGB;
- case GL_RGBA: return IDX_RGBA;
- case GL_RED: return IDX_RED;
- case GL_GREEN: return IDX_GREEN;
- case GL_BLUE: return IDX_BLUE;
- case GL_BGR: return IDX_BGR;
- case GL_BGRA: return IDX_BGRA;
- case GL_ABGR_EXT: return IDX_ABGR;
- case GL_RG: return IDX_RG;
- default:
- _mesa_problem(NULL, "Unexpected inFormat");
- return 0;
- }
-}
-
-
-/**
- * When promoting texture formats (see below) we need to compute the
- * mapping of dest components back to source components.
- * This function does that.
- * \param inFormat the incoming format of the texture
- * \param outFormat the final texture format
- * \return map[6] a full 6-component map
- */
-static void
-compute_component_mapping(GLenum inFormat, GLenum outFormat,
- GLubyte *map)
-{
- const int inFmt = get_map_idx(inFormat);
- const int outFmt = get_map_idx(outFormat);
- const GLubyte *in2rgba = mappings[inFmt].to_rgba;
- const GLubyte *rgba2out = mappings[outFmt].from_rgba;
- int i;
-
- for (i = 0; i < 4; i++)
- map[i] = in2rgba[rgba2out[i]];
-
- map[ZERO] = ZERO;
- map[ONE] = ONE;
-
-#if 0
- printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
- inFormat, _mesa_lookup_enum_by_nr(inFormat),
- outFormat, _mesa_lookup_enum_by_nr(outFormat),
- map[0],
- map[1],
- map[2],
- map[3],
- map[4],
- map[5]);
-#endif
-}
-
-
-/**
- * Make a temporary (color) texture image with GLfloat components.
- * Apply all needed pixel unpacking and pixel transfer operations.
- * Note that there are both logicalBaseFormat and textureBaseFormat parameters.
- * Suppose the user specifies GL_LUMINANCE as the internal texture format
- * but the graphics hardware doesn't support luminance textures. So, we might
- * use an RGB hardware format instead.
- * If logicalBaseFormat != textureBaseFormat we have some extra work to do.
- *
- * \param ctx the rendering context
- * \param dims image dimensions: 1, 2 or 3
- * \param logicalBaseFormat basic texture derived from the user's
- * internal texture format value
- * \param textureBaseFormat the actual basic format of the texture
- * \param srcWidth source image width
- * \param srcHeight source image height
- * \param srcDepth source image depth
- * \param srcFormat source image format
- * \param srcType source image type
- * \param srcAddr source image address
- * \param srcPacking source image pixel packing
- * \return resulting image with format = textureBaseFormat and type = GLfloat.
- */
-GLfloat *
-_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps)
-{
- GLfloat *tempImage;
- const GLint components = _mesa_components_in_format(logicalBaseFormat);
- const GLint srcStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLfloat *dst;
- GLint img, row;
-
- ASSERT(dims >= 1 && dims <= 3);
-
- ASSERT(logicalBaseFormat == GL_RGBA ||
- logicalBaseFormat == GL_RGB ||
- logicalBaseFormat == GL_RG ||
- logicalBaseFormat == GL_RED ||
- logicalBaseFormat == GL_LUMINANCE_ALPHA ||
- logicalBaseFormat == GL_LUMINANCE ||
- logicalBaseFormat == GL_ALPHA ||
- logicalBaseFormat == GL_INTENSITY ||
- logicalBaseFormat == GL_COLOR_INDEX ||
- logicalBaseFormat == GL_DEPTH_COMPONENT);
-
- ASSERT(textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_RGB ||
- textureBaseFormat == GL_RG ||
- textureBaseFormat == GL_RED ||
- textureBaseFormat == GL_LUMINANCE_ALPHA ||
- textureBaseFormat == GL_LUMINANCE ||
- textureBaseFormat == GL_ALPHA ||
- textureBaseFormat == GL_INTENSITY ||
- textureBaseFormat == GL_COLOR_INDEX ||
- textureBaseFormat == GL_DEPTH_COMPONENT);
-
- tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLfloat));
- if (!tempImage)
- return NULL;
-
- dst = tempImage;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *src
- = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_float(ctx, srcWidth, logicalBaseFormat,
- dst, srcFormat, srcType, src,
- srcPacking, transferOps);
- dst += srcWidth * components;
- src += srcStride;
- }
- }
-
- if (logicalBaseFormat != textureBaseFormat) {
- /* more work */
- GLint texComponents = _mesa_components_in_format(textureBaseFormat);
- GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
- GLfloat *newImage;
- GLint i, n;
- GLubyte map[6];
-
- /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
- ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_LUMINANCE_ALPHA);
-
- /* The actual texture format should have at least as many components
- * as the logical texture format.
- */
- ASSERT(texComponents >= logComponents);
-
- newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth
- * texComponents * sizeof(GLfloat));
- if (!newImage) {
- free(tempImage);
- return NULL;
- }
-
- compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
-
- n = srcWidth * srcHeight * srcDepth;
- for (i = 0; i < n; i++) {
- GLint k;
- for (k = 0; k < texComponents; k++) {
- GLint j = map[k];
- if (j == ZERO)
- newImage[i * texComponents + k] = 0.0F;
- else if (j == ONE)
- newImage[i * texComponents + k] = 1.0F;
- else
- newImage[i * texComponents + k] = tempImage[i * logComponents + j];
- }
- }
-
- free(tempImage);
- tempImage = newImage;
- }
-
- return tempImage;
-}
-
-
-/**
- * Make temporary image with uint pixel values. Used for unsigned
- * integer-valued textures.
- */
-static GLuint *
-make_temp_uint_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
-{
- GLuint *tempImage;
- const GLint components = _mesa_components_in_format(logicalBaseFormat);
- const GLint srcStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLuint *dst;
- GLint img, row;
-
- ASSERT(dims >= 1 && dims <= 3);
-
- ASSERT(logicalBaseFormat == GL_RGBA ||
- logicalBaseFormat == GL_RGB ||
- logicalBaseFormat == GL_RG ||
- logicalBaseFormat == GL_RED ||
- logicalBaseFormat == GL_LUMINANCE_ALPHA ||
- logicalBaseFormat == GL_LUMINANCE ||
- logicalBaseFormat == GL_INTENSITY ||
- logicalBaseFormat == GL_ALPHA);
-
- ASSERT(textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_RGB ||
- textureBaseFormat == GL_RG ||
- textureBaseFormat == GL_RED ||
- textureBaseFormat == GL_LUMINANCE_ALPHA ||
- textureBaseFormat == GL_LUMINANCE ||
- textureBaseFormat == GL_ALPHA);
-
- tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLuint));
- if (!tempImage)
- return NULL;
-
- dst = tempImage;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *src
- = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat,
- dst, srcFormat, srcType, src,
- srcPacking);
- dst += srcWidth * components;
- src += srcStride;
- }
- }
-
- if (logicalBaseFormat != textureBaseFormat) {
- /* more work */
- GLint texComponents = _mesa_components_in_format(textureBaseFormat);
- GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
- GLuint *newImage;
- GLint i, n;
- GLubyte map[6];
-
- /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
- ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_LUMINANCE_ALPHA);
-
- /* The actual texture format should have at least as many components
- * as the logical texture format.
- */
- ASSERT(texComponents >= logComponents);
-
- newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
- * texComponents * sizeof(GLuint));
- if (!newImage) {
- free(tempImage);
- return NULL;
- }
-
- compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
-
- n = srcWidth * srcHeight * srcDepth;
- for (i = 0; i < n; i++) {
- GLint k;
- for (k = 0; k < texComponents; k++) {
- GLint j = map[k];
- if (j == ZERO)
- newImage[i * texComponents + k] = 0.0F;
- else if (j == ONE)
- newImage[i * texComponents + k] = 1.0F;
- else
- newImage[i * texComponents + k] = tempImage[i * logComponents + j];
- }
- }
-
- free(tempImage);
- tempImage = newImage;
- }
-
- return tempImage;
-}
-
-
-
-/**
- * Make a temporary (color) texture image with GLchan components.
- * Apply all needed pixel unpacking and pixel transfer operations.
- * Note that there are both logicalBaseFormat and textureBaseFormat parameters.
- * Suppose the user specifies GL_LUMINANCE as the internal texture format
- * but the graphics hardware doesn't support luminance textures. So, we might
- * use an RGB hardware format instead.
- * If logicalBaseFormat != textureBaseFormat we have some extra work to do.
- *
- * \param ctx the rendering context
- * \param dims image dimensions: 1, 2 or 3
- * \param logicalBaseFormat basic texture derived from the user's
- * internal texture format value
- * \param textureBaseFormat the actual basic format of the texture
- * \param srcWidth source image width
- * \param srcHeight source image height
- * \param srcDepth source image depth
- * \param srcFormat source image format
- * \param srcType source image type
- * \param srcAddr source image address
- * \param srcPacking source image pixel packing
- * \return resulting image with format = textureBaseFormat and type = GLchan.
- */
-GLchan *
-_mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims,
- GLenum logicalBaseFormat,
- GLenum textureBaseFormat,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
-{
- GLuint transferOps = ctx->_ImageTransferState;
- const GLint components = _mesa_components_in_format(logicalBaseFormat);
- GLint img, row;
- GLchan *tempImage, *dst;
-
- ASSERT(dims >= 1 && dims <= 3);
-
- ASSERT(logicalBaseFormat == GL_RGBA ||
- logicalBaseFormat == GL_RGB ||
- logicalBaseFormat == GL_RG ||
- logicalBaseFormat == GL_RED ||
- logicalBaseFormat == GL_LUMINANCE_ALPHA ||
- logicalBaseFormat == GL_LUMINANCE ||
- logicalBaseFormat == GL_ALPHA ||
- logicalBaseFormat == GL_INTENSITY);
-
- ASSERT(textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_RGB ||
- textureBaseFormat == GL_RG ||
- textureBaseFormat == GL_RED ||
- textureBaseFormat == GL_LUMINANCE_ALPHA ||
- textureBaseFormat == GL_LUMINANCE ||
- textureBaseFormat == GL_ALPHA ||
- textureBaseFormat == GL_INTENSITY);
-
- /* unpack and transfer the source image */
- tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLchan));
- if (!tempImage) {
- return NULL;
- }
-
- dst = tempImage;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- const GLubyte *src =
- (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst,
- srcFormat, srcType, src, srcPacking,
- transferOps);
- dst += srcWidth * components;
- src += srcStride;
- }
- }
-
- if (logicalBaseFormat != textureBaseFormat) {
- /* one more conversion step */
- GLint texComponents = _mesa_components_in_format(textureBaseFormat);
- GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
- GLchan *newImage;
- GLint i, n;
- GLubyte map[6];
-
- /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
- ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
- textureBaseFormat == GL_LUMINANCE_ALPHA);
-
- /* The actual texture format should have at least as many components
- * as the logical texture format.
- */
- ASSERT(texComponents >= logComponents);
-
- newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth
- * texComponents * sizeof(GLchan));
- if (!newImage) {
- free(tempImage);
- return NULL;
- }
-
- compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
-
- n = srcWidth * srcHeight * srcDepth;
- for (i = 0; i < n; i++) {
- GLint k;
- for (k = 0; k < texComponents; k++) {
- GLint j = map[k];
- if (j == ZERO)
- newImage[i * texComponents + k] = 0;
- else if (j == ONE)
- newImage[i * texComponents + k] = CHAN_MAX;
- else
- newImage[i * texComponents + k] = tempImage[i * logComponents + j];
- }
- }
-
- free(tempImage);
- tempImage = newImage;
- }
-
- return tempImage;
-}
-
-
-/**
- * Copy GLubyte pixels from <src> to <dst> with swizzling.
- * \param dst destination pixels
- * \param dstComponents number of color components in destination pixels
- * \param src source pixels
- * \param srcComponents number of color components in source pixels
- * \param map the swizzle mapping. map[X] says where to find the X component
- * in the source image's pixels. For example, if the source image
- * is GL_BGRA and X = red, map[0] yields 2.
- * \param count number of pixels to copy/swizzle.
- */
-static void
-swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src,
- GLuint srcComponents, const GLubyte *map, GLuint count)
-{
-#define SWZ_CPY(dst, src, count, dstComps, srcComps) \
- do { \
- GLuint i; \
- for (i = 0; i < count; i++) { \
- GLuint j; \
- if (srcComps == 4) { \
- COPY_4UBV(tmp, src); \
- } \
- else { \
- for (j = 0; j < srcComps; j++) { \
- tmp[j] = src[j]; \
- } \
- } \
- src += srcComps; \
- for (j = 0; j < dstComps; j++) { \
- dst[j] = tmp[map[j]]; \
- } \
- dst += dstComps; \
- } \
- } while (0)
-
- GLubyte tmp[6];
-
- tmp[ZERO] = 0x0;
- tmp[ONE] = 0xff;
-
- ASSERT(srcComponents <= 4);
- ASSERT(dstComponents <= 4);
-
- switch (dstComponents) {
- case 4:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 4, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 4, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 4, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 4, 1);
- break;
- default:
- ;
- }
- break;
- case 3:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 3, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 3, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 3, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 3, 1);
- break;
- default:
- ;
- }
- break;
- case 2:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 2, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 2, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 2, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 2, 1);
- break;
- default:
- ;
- }
- break;
- case 1:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 1, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 1, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 1, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 1, 1);
- break;
- default:
- ;
- }
- break;
- default:
- ;
- }
-#undef SWZ_CPY
-}
-
-
-
-static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE };
-static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE };
-
-
-/**
- * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
- * mapping array depending on endianness.
- */
-static const GLubyte *
-type_mapping( GLenum srcType )
-{
- switch (srcType) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return map_identity;
- case GL_UNSIGNED_INT_8_8_8_8:
- return _mesa_little_endian() ? map_3210 : map_identity;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- return _mesa_little_endian() ? map_identity : map_3210;
- default:
- return NULL;
- }
-}
-
-
-/**
- * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
- * mapping array depending on pixelstore byte swapping state.
- */
-static const GLubyte *
-byteswap_mapping( GLboolean swapBytes,
- GLenum srcType )
-{
- if (!swapBytes)
- return map_identity;
-
- switch (srcType) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return map_identity;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- return map_3210;
- default:
- return NULL;
- }
-}
-
-
-
-/**
- * Transfer a GLubyte texture image with component swizzling.
- */
-static void
-_mesa_swizzle_ubyte_image(struct gl_context *ctx,
- GLuint dimensions,
- GLenum srcFormat,
- GLenum srcType,
-
- GLenum baseInternalFormat,
-
- const GLubyte *rgba2dst,
- GLuint dstComponents,
-
- GLvoid *dstAddr,
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
- GLint dstRowStride,
- const GLuint *dstImageOffsets,
-
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking )
-{
- GLint srcComponents = _mesa_components_in_format(srcFormat);
- const GLubyte *srctype2ubyte, *swap;
- GLubyte map[4], src2base[6], base2rgba[6];
- GLint i;
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth,
- srcFormat, GL_UNSIGNED_BYTE);
- const GLint srcImageStride
- = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat,
- GL_UNSIGNED_BYTE);
- const GLubyte *srcImage
- = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr,
- srcWidth, srcHeight, srcFormat,
- GL_UNSIGNED_BYTE, 0, 0, 0);
-
- (void) ctx;
-
- /* Translate from src->baseInternal->GL_RGBA->dst. This will
- * correctly deal with RGBA->RGB->RGBA conversions where the final
- * A value must be 0xff regardless of the incoming alpha values.
- */
- compute_component_mapping(srcFormat, baseInternalFormat, src2base);
- compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba);
- swap = byteswap_mapping(srcPacking->SwapBytes, srcType);
- srctype2ubyte = type_mapping(srcType);
-
-
- for (i = 0; i < 4; i++)
- map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]];
-
-/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
-
- if (srcComponents == dstComponents &&
- srcRowStride == dstRowStride &&
- srcRowStride == srcWidth * srcComponents &&
- dimensions < 3) {
- /* 1 and 2D images only */
- GLubyte *dstImage = (GLubyte *) dstAddr
- + dstYoffset * dstRowStride
- + dstXoffset * dstComponents;
- swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map,
- srcWidth * srcHeight);
- }
- else {
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *srcRow = srcImage;
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * dstComponents
- + dstYoffset * dstRowStride
- + dstXoffset * dstComponents;
- for (row = 0; row < srcHeight; row++) {
- swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth);
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- srcImage += srcImageStride;
- }
- }
-}
-
-
-/**
- * Teximage storage routine for when a simple memcpy will do.
- * No pixel transfer operations or special texel encodings allowed.
- * 1D, 2D and 3D images supported.
- */
-static void
-memcpy_texture(struct gl_context *ctx,
- GLuint dimensions,
- gl_format dstFormat,
- GLvoid *dstAddr,
- GLint dstXoffset, GLint dstYoffset, GLint dstZoffset,
- GLint dstRowStride,
- const GLuint *dstImageOffsets,
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- GLenum srcFormat, GLenum srcType,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
-{
- const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth,
- srcFormat, srcType);
- const GLint srcImageStride = _mesa_image_image_stride(srcPacking,
- srcWidth, srcHeight, srcFormat, srcType);
- const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions,
- srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLint bytesPerRow = srcWidth * texelBytes;
-
-#if 0
- /* XXX update/re-enable for dstImageOffsets array */
- const GLint bytesPerImage = srcHeight * bytesPerRow;
- const GLint bytesPerTexture = srcDepth * bytesPerImage;
- GLubyte *dstImage = (GLubyte *) dstAddr
- + dstZoffset * dstImageStride
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
-
- if (dstRowStride == srcRowStride &&
- dstRowStride == bytesPerRow &&
- ((dstImageStride == srcImageStride &&
- dstImageStride == bytesPerImage) ||
- (srcDepth == 1))) {
- /* one big memcpy */
- ctx->Driver.TextureMemCpy(dstImage, srcImage, bytesPerTexture);
- }
- else
- {
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *srcRow = srcImage;
- GLubyte *dstRow = dstImage;
- for (row = 0; row < srcHeight; row++) {
- ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow);
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- srcImage += srcImageStride;
- dstImage += dstImageStride;
- }
- }
-#endif
-
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *srcRow = srcImage;
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow);
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- srcImage += srcImageStride;
- }
-}
-
-
-
-/**
- * Store a 32-bit integer depth component texture image.
- */
-static GLboolean
-_mesa_texstore_z32(TEXSTORE_PARAMS)
-{
- const GLuint depthScale = 0xffffffff;
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- (void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z32);
- ASSERT(texelBytes == sizeof(GLuint));
-
- if (ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_DEPTH_COMPONENT &&
- srcFormat == GL_DEPTH_COMPONENT &&
- srcType == GL_UNSIGNED_INT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- const GLvoid *src = _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
- _mesa_unpack_depth_span(ctx, srcWidth,
- GL_UNSIGNED_INT, (GLuint *) dstRow,
- depthScale, srcType, src, srcPacking);
- dstRow += dstRowStride;
- }
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a 24-bit integer depth component texture image.
- */
-static GLboolean
-_mesa_texstore_x8_z24(TEXSTORE_PARAMS)
-{
- const GLuint depthScale = 0xffffff;
- const GLuint texelBytes = 4;
-
- (void) dims;
- ASSERT(dstFormat == MESA_FORMAT_X8_Z24);
-
- {
- /* general path */
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- const GLvoid *src = _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
- _mesa_unpack_depth_span(ctx, srcWidth,
- GL_UNSIGNED_INT, (GLuint *) dstRow,
- depthScale, srcType, src, srcPacking);
- dstRow += dstRowStride;
- }
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a 24-bit integer depth component texture image.
- */
-static GLboolean
-_mesa_texstore_z24_x8(TEXSTORE_PARAMS)
-{
- const GLuint depthScale = 0xffffff;
- const GLuint texelBytes = 4;
-
- (void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z24_X8);
-
- {
- /* general path */
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- const GLvoid *src = _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
- GLuint *dst = (GLuint *) dstRow;
- GLint i;
- _mesa_unpack_depth_span(ctx, srcWidth,
- GL_UNSIGNED_INT, dst,
- depthScale, srcType, src, srcPacking);
- for (i = 0; i < srcWidth; i++)
- dst[i] <<= 8;
- dstRow += dstRowStride;
- }
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a 16-bit integer depth component texture image.
- */
-static GLboolean
-_mesa_texstore_z16(TEXSTORE_PARAMS)
-{
- const GLuint depthScale = 0xffff;
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- (void) dims;
- ASSERT(dstFormat == MESA_FORMAT_Z16);
- ASSERT(texelBytes == sizeof(GLushort));
-
- if (ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_DEPTH_COMPONENT &&
- srcFormat == GL_DEPTH_COMPONENT &&
- srcType == GL_UNSIGNED_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- const GLvoid *src = _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
- GLushort *dst16 = (GLushort *) dstRow;
- _mesa_unpack_depth_span(ctx, srcWidth,
- GL_UNSIGNED_SHORT, dst16, depthScale,
- srcType, src, srcPacking);
- dstRow += dstRowStride;
- }
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store an rgb565 or rgb565_rev texture image.
- */
-static GLboolean
-_mesa_texstore_rgb565(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGB565 ||
- dstFormat == MESA_FORMAT_RGB565_REV);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_RGB565 &&
- baseInternalFormat == GL_RGB &&
- srcFormat == GL_RGB &&
- srcType == GL_UNSIGNED_SHORT_5_6_5) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGB &&
- srcFormat == GL_RGB &&
- srcType == GL_UNSIGNED_BYTE &&
- dims == 2) {
- /* do optimized tex store */
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- const GLubyte *src = (const GLubyte *)
- _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
- srcFormat, srcType, 0, 0, 0);
- GLubyte *dst = (GLubyte *) dstAddr
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- GLint row, col;
- for (row = 0; row < srcHeight; row++) {
- const GLubyte *srcUB = (const GLubyte *) src;
- GLushort *dstUS = (GLushort *) dst;
- /* check for byteswapped format */
- if (dstFormat == MESA_FORMAT_RGB565) {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] );
- srcUB += 3;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] );
- srcUB += 3;
- }
- }
- dst += dstRowStride;
- src += srcRowStride;
- }
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- /* check for byteswapped format */
- if (dstFormat == MESA_FORMAT_RGB565) {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 3;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_565_REV( CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 3;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV.
- */
-static GLboolean
-_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBA8888_REV);
- ASSERT(texelBytes == 4);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_RGBA8888 &&
- baseInternalFormat == GL_RGBA &&
- ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_RGBA8888_REV &&
- baseInternalFormat == GL_RGBA &&
- ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- (srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) {
- dstmap[3] = 0;
- dstmap[2] = 1;
- dstmap[1] = 2;
- dstmap[0] = 3;
- }
- else {
- dstmap[3] = 3;
- dstmap[2] = 2;
- dstmap[1] = 1;
- dstmap[0] = 0;
- }
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 4,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_RGBA8888) {
- for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]),
- CHAN_TO_UBYTE(src[ACOMP]) );
- src += 4;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]),
- CHAN_TO_UBYTE(src[ACOMP]) );
- src += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_argb8888(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = GL_RGBA;
-
- ASSERT(dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_ARGB8888_REV ||
- dstFormat == MESA_FORMAT_XRGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888_REV );
- ASSERT(texelBytes == 4);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888) &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_BGRA &&
- ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
- /* simple memcpy path (little endian) */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_ARGB8888_REV ||
- dstFormat == MESA_FORMAT_XRGB8888_REV) &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_BGRA &&
- ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8)) {
- /* simple memcpy path (big endian) */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_ARGB8888 ||
- dstFormat == MESA_FORMAT_XRGB8888) &&
- srcFormat == GL_RGB &&
- (baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB) &&
- srcType == GL_UNSIGNED_BYTE) {
- int img, row, col;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLuint *d4 = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- d4[col] = PACK_COLOR_8888(0xff,
- srcRow[col * 3 + RCOMP],
- srcRow[col * 3 + GCOMP],
- srcRow[col * 3 + BCOMP]);
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB8888 &&
- srcFormat == GL_RGBA &&
- baseInternalFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
- /* same as above case, but src data has alpha too */
- GLint img, row, col;
- /* For some reason, streaming copies to write-combined regions
- * are extremely sensitive to the characteristics of how the
- * source data is retrieved. By reordering the source reads to
- * be in-order, the speed of this operation increases by half.
- * Strangely the same isn't required for the RGB path, above.
- */
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLuint *d4 = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP],
- srcRow[col * 4 + RCOMP],
- srcRow[col * 4 + GCOMP],
- srcRow[col * 4 + BCOMP]);
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- (srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) {
- dstmap[3] = 3; /* alpha */
- dstmap[2] = 0; /* red */
- dstmap[1] = 1; /* green */
- dstmap[0] = 2; /* blue */
- }
- else {
- assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) ||
- (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) ||
- (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888));
- dstmap[3] = 2;
- dstmap[2] = 1;
- dstmap[1] = 0;
- dstmap[0] = 3;
- }
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 4,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_ARGB8888) {
- for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]),
- CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 4;
- }
- }
- else if (dstFormat == MESA_FORMAT_XRGB8888) {
- for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888( 0xff,
- CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 4;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]),
- CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_rgb888(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGB888);
- ASSERT(texelBytes == 3);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGB &&
- srcFormat == GL_BGR &&
- srcType == GL_UNSIGNED_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
- /* extract RGB from RGBA */
- GLint img, row, col;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP];
- dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
- dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP];
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- dstmap[0] = 2;
- dstmap[1] = 1;
- dstmap[2] = 0;
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 3,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = (const GLchan *) tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
-#if 0
- if (littleEndian) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]);
- dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
- dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]);
- srcUB += 3;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = srcUB[BCOMP];
- dstRow[col * 3 + 1] = srcUB[GCOMP];
- dstRow[col * 3 + 2] = srcUB[RCOMP];
- srcUB += 3;
- }
- }
-#else
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[BCOMP]);
- dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
- dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[RCOMP]);
- src += 3;
- }
-#endif
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_bgr888(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_BGR888);
- ASSERT(texelBytes == 3);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGB &&
- srcFormat == GL_RGB &&
- srcType == GL_UNSIGNED_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
- /* extract BGR from RGBA */
- int img, row, col;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP];
- dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
- dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP];
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- dstmap[0] = 0;
- dstmap[1] = 1;
- dstmap[2] = 2;
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 3,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = (const GLchan *) tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]);
- dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]);
- dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]);
- src += 3;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_argb4444(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_ARGB4444 ||
- dstFormat == MESA_FORMAT_ARGB4444_REV);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB4444 &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_BGRA &&
- srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_ARGB4444) {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]),
- CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 4;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_4444_REV( CHAN_TO_UBYTE(src[ACOMP]),
- CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-_mesa_texstore_rgba5551(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA5551);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_RGBA5551 &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_SHORT_5_5_5_1) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src =tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_5551( CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]),
- CHAN_TO_UBYTE(src[ACOMP]) );
- src += 4;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-_mesa_texstore_argb1555(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_ARGB1555 ||
- dstFormat == MESA_FORMAT_ARGB1555_REV);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB1555 &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_BGRA &&
- srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src =tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_ARGB1555) {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]),
- CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 4;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dstUS[col] = PACK_COLOR_1555_REV( CHAN_TO_UBYTE(src[ACOMP]),
- CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
- ASSERT(texelBytes == 4);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_ARGB2101010 &&
- srcFormat == GL_BGRA &&
- srcType == GL_UNSIGNED_INT_2_10_10_10_REV &&
- baseInternalFormat == GL_RGBA) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- if (baseInternalFormat == GL_RGBA) {
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort a,r,g,b;
-
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b);
- src += 4;
- }
- dstRow += dstRowStride;
- }
- } else if (baseInternalFormat == GL_RGB) {
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r,g,b;
-
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b);
- src += 4;
- }
- dstRow += dstRowStride;
- }
- } else {
- ASSERT(0);
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats.
- */
-static GLboolean
-_mesa_texstore_unorm44(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_AL44);
- ASSERT(texelBytes == 1);
-
- {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLubyte *dstUS = (GLubyte *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance, src[1] is alpha */
- dstUS[col] = PACK_COLOR_44( CHAN_TO_UBYTE(src[1]),
- CHAN_TO_UBYTE(src[0]) );
- src += 2;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
- */
-static GLboolean
-_mesa_texstore_unorm88(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_AL88 ||
- dstFormat == MESA_FORMAT_AL88_REV ||
- dstFormat == MESA_FORMAT_RG88 ||
- dstFormat == MESA_FORMAT_RG88_REV);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_RG88) &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- littleEndian &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) {
- if ((littleEndian && dstFormat == MESA_FORMAT_AL88) ||
- (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) {
- dstmap[0] = 0;
- dstmap[1] = 3;
- }
- else {
- dstmap[0] = 3;
- dstmap[1] = 0;
- }
- }
- else {
- if ((littleEndian && dstFormat == MESA_FORMAT_RG88) ||
- (!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) {
- dstmap[0] = 0;
- dstmap[1] = 1;
- }
- else {
- dstmap[0] = 1;
- dstmap[1] = 0;
- }
- }
- dstmap[2] = ZERO; /* ? */
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 2,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_AL88 ||
- dstFormat == MESA_FORMAT_RG88) {
- for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance, src[1] is alpha */
- dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]),
- CHAN_TO_UBYTE(src[0]) );
- src += 2;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance, src[1] is alpha */
- dstUS[col] = PACK_COLOR_88_REV( CHAN_TO_UBYTE(src[1]),
- CHAN_TO_UBYTE(src[0]) );
- src += 2;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats.
- */
-static GLboolean
-_mesa_texstore_unorm1616(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_AL1616 ||
- dstFormat == MESA_FORMAT_AL1616_REV ||
- dstFormat == MESA_FORMAT_RG1616 ||
- dstFormat == MESA_FORMAT_RG1616_REV);
- ASSERT(texelBytes == 4);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_AL1616 || dstFormat == MESA_FORMAT_RG1616) &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_AL1616 ||
- dstFormat == MESA_FORMAT_RG1616) {
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
-
- UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
- dstUI[col] = PACK_COLOR_1616(a, l);
- src += 2;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
-
- UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
- dstUI[col] = PACK_COLOR_1616_REV(a, l);
- src += 2;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* Texstore for R16, A16, L16, I16. */
-static GLboolean
-_mesa_texstore_unorm16(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_R16 ||
- dstFormat == MESA_FORMAT_A16 ||
- dstFormat == MESA_FORMAT_L16 ||
- dstFormat == MESA_FORMAT_I16);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r;
-
- UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
- dstUS[col] = r;
- src += 1;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_16);
- ASSERT(texelBytes == 8);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGBA &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r, g, b, a;
-
- UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[1]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[2]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[3]);
- dstUS[col*4+0] = r;
- dstUS[col*4+1] = g;
- dstUS[col*4+2] = b;
- dstUS[col*4+3] = a;
- src += 4;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
- dstFormat == MESA_FORMAT_SIGNED_RGBA_16);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGBA &&
- dstFormat == MESA_FORMAT_SIGNED_RGBA_16 &&
- srcFormat == GL_RGBA &&
- srcType == GL_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2;
- GLint img, row, col;
-
- if (!tempImage)
- return GL_FALSE;
-
- /* Note: tempImage is always float[4] / RGBA. We convert to 1, 2,
- * 3 or 4 components/pixel here.
- */
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLshort *dstRowS = (GLshort *) dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) {
- for (col = 0; col < srcWidth; col++) {
- GLuint c;
- for (c = 0; c < comps; c++) {
- GLshort p;
- UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]);
- dstRowS[col * comps + c] = p;
- }
- }
- dstRow += dstRowStride;
- src += 4 * srcWidth;
- } else {
- for (col = 0; col < srcWidth; col++) {
- GLuint c;
- for (c = 0; c < comps; c++) {
- GLshort p;
- UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
- dstRowS[col * comps + c] = p;
- }
- }
- dstRow += dstRowStride;
- src += 3 * srcWidth;
- }
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_rgb332(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGB332);
- ASSERT(texelBytes == 1);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == GL_RGB &&
- srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]),
- CHAN_TO_UBYTE(src[GCOMP]),
- CHAN_TO_UBYTE(src[BCOMP]) );
- src += 3;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8.
- */
-static GLboolean
-_mesa_texstore_unorm8(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_A8 ||
- dstFormat == MESA_FORMAT_L8 ||
- dstFormat == MESA_FORMAT_I8 ||
- dstFormat == MESA_FORMAT_R8);
- ASSERT(texelBytes == 1);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if (dstFormat == MESA_FORMAT_A8) {
- dstmap[0] = 3;
- }
- else {
- dstmap[0] = 0;
- }
- dstmap[1] = ZERO; /* ? */
- dstmap[2] = ZERO; /* ? */
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 1,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLchan *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col] = CHAN_TO_UBYTE(src[col]);
- }
- dstRow += dstRowStride;
- src += srcWidth;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-
-static GLboolean
-_mesa_texstore_ci8(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
-
- (void) dims; (void) baseInternalFormat;
- ASSERT(dstFormat == MESA_FORMAT_CI8);
- ASSERT(texelBytes == 1);
- ASSERT(baseInternalFormat == GL_COLOR_INDEX);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- srcFormat == GL_COLOR_INDEX &&
- srcType == GL_UNSIGNED_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- const GLvoid *src = _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0);
- _mesa_unpack_index_span(ctx, srcWidth, GL_UNSIGNED_BYTE, dstRow,
- srcType, src, srcPacking,
- ctx->_ImageTransferState);
- dstRow += dstRowStride;
- }
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV.
- */
-static GLboolean
-_mesa_texstore_ycbcr(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
-
- (void) ctx; (void) dims; (void) baseInternalFormat;
-
- ASSERT((dstFormat == MESA_FORMAT_YCBCR) ||
- (dstFormat == MESA_FORMAT_YCBCR_REV));
- ASSERT(texelBytes == 2);
- ASSERT(ctx->Extensions.MESA_ycbcr_texture);
- ASSERT(srcFormat == GL_YCBCR_MESA);
- ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) ||
- (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA));
- ASSERT(baseInternalFormat == GL_YCBCR_MESA);
-
- /* always just memcpy since no pixel transfer ops apply */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
-
- /* Check if we need byte swapping */
- /* XXX the logic here _might_ be wrong */
- if (srcPacking->SwapBytes ^
- (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^
- (dstFormat == MESA_FORMAT_YCBCR_REV) ^
- !littleEndian) {
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- _mesa_swap2((GLushort *) dstRow, srcWidth);
- dstRow += dstRowStride;
- }
- }
- }
- return GL_TRUE;
-}
-
-static GLboolean
-_mesa_texstore_dudv8(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_DUDV8);
- ASSERT(texelBytes == 2);
- ASSERT(ctx->Extensions.ATI_envmap_bumpmap);
- ASSERT((srcFormat == GL_DU8DV8_ATI) ||
- (srcFormat == GL_DUDV_ATI));
- ASSERT(baseInternalFormat == GL_DUDV_ATI);
-
- if (!srcPacking->SwapBytes && srcType == GL_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (srcType == GL_BYTE) {
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if (littleEndian) {
- dstmap[0] = 0;
- dstmap[1] = 3;
- }
- else {
- dstmap[0] = 3;
- dstmap[1] = 0;
- }
- dstmap[2] = ZERO; /* ? */
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- GL_LUMINANCE_ALPHA, /* hack */
- GL_UNSIGNED_BYTE, /* hack */
- GL_LUMINANCE_ALPHA, /* hack */
- dstmap, 2,
- dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path - note this is defined for 2d textures only */
- const GLint components = _mesa_components_in_format(baseInternalFormat);
- const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth,
- srcFormat, srcType);
- GLbyte *tempImage, *dst, *src;
- GLint row;
-
- tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLbyte));
- if (!tempImage)
- return GL_FALSE;
-
- src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- 0, 0, 0);
-
- dst = tempImage;
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat,
- dst, srcFormat, srcType, src,
- srcPacking, 0);
- dst += srcWidth * components;
- src += srcStride;
- }
-
- src = tempImage;
- dst = (GLbyte *) dstAddr
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- memcpy(dst, src, srcWidth * texelBytes);
- dst += dstRowStride;
- src += srcWidth * texelBytes;
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a texture in a signed normalized 8-bit format.
- */
-static GLboolean
-_mesa_texstore_snorm8(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 ||
- dstFormat == MESA_FORMAT_SIGNED_L8 ||
- dstFormat == MESA_FORMAT_SIGNED_I8 ||
- dstFormat == MESA_FORMAT_SIGNED_R8);
- ASSERT(texelBytes == 1);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]);
- }
- dstRow += dstRowStride;
- src += srcWidth;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a texture in a signed normalized two-channel 16-bit format.
- */
-static GLboolean
-_mesa_texstore_snorm88(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 ||
- dstFormat == MESA_FORMAT_SIGNED_RG88_REV);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_BYTE &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLbyte *dst = dstRow;
- for (col = 0; col < srcWidth; col++) {
- dst[0] = FLOAT_TO_BYTE_TEX(src[0]);
- dst[1] = FLOAT_TO_BYTE_TEX(src[1]);
- src += 2;
- dst += 2;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-/* Texstore for signed R16, A16, L16, I16. */
-static GLboolean
-_mesa_texstore_snorm16(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 ||
- dstFormat == MESA_FORMAT_SIGNED_A16 ||
- dstFormat == MESA_FORMAT_SIGNED_L16 ||
- dstFormat == MESA_FORMAT_SIGNED_I16);
- ASSERT(texelBytes == 2);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLshort *dstUS = (GLshort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r;
-
- UNCLAMPED_FLOAT_TO_SHORT(r, src[0]);
- dstUS[col] = r;
- src += 1;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-/**
- * Do texstore for 2-channel, 16-bit/channel, signed normalized formats.
- */
-static GLboolean
-_mesa_texstore_snorm1616(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 ||
- dstFormat == MESA_FORMAT_SIGNED_GR1616);
- ASSERT(texelBytes == 4);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_SHORT &&
- littleEndian) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLshort *dst = (GLshort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
-
- UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
- dst[0] = l;
- dst[1] = a;
- src += 2;
- dst += 2;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-/**
- * Store a texture in MESA_FORMAT_SIGNED_RGBX8888.
- */
-static GLboolean
-_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888);
- ASSERT(texelBytes == 4);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLbyte *dst = dstRow;
- for (col = 0; col < srcWidth; col++) {
- dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[0] = 127;
- srcRow += 3;
- dst += 4;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-
-/**
- * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or
- * MESA_FORMAT_SIGNED_RGBA8888_REV
- */
-static GLboolean
-_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 ||
- dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV);
- ASSERT(texelBytes == 4);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_SIGNED_RGBA8888 &&
- baseInternalFormat == GL_RGBA &&
- ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV &&
- baseInternalFormat == GL_RGBA &&
- ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLbyte *dst = dstRow;
- if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) {
- for (col = 0; col < srcWidth; col++) {
- dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
- srcRow += 4;
- dst += 4;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
- srcRow += 4;
- dst += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a combined depth/stencil texture image.
- */
-static GLboolean
-_mesa_texstore_z24_s8(TEXSTORE_PARAMS)
-{
- const GLuint depthScale = 0xffffff;
- const GLint srcRowStride
- = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
- / sizeof(GLuint);
- GLint img, row;
-
- ASSERT(dstFormat == MESA_FORMAT_Z24_S8);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT);
-
- if (srcFormat != GL_DEPTH_COMPONENT && ctx->Pixel.DepthScale == 1.0f &&
- ctx->Pixel.DepthBias == 0.0f &&
- !srcPacking->SwapBytes) {
- /* simple path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else if (srcFormat == GL_DEPTH_COMPONENT) {
- /* In case we only upload depth we need to preserve the stencil */
- for (img = 0; img < srcDepth; img++) {
- GLuint *dstRow = (GLuint *) dstAddr
- + dstImageOffsets[dstZoffset + img]
- + dstYoffset * dstRowStride / sizeof(GLuint)
- + dstXoffset;
- const GLuint *src
- = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- GLuint depth[MAX_WIDTH];
- GLubyte stencil[MAX_WIDTH];
- GLint i;
- GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE;
-
- if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */
- keepstencil = GL_TRUE;
- }
- else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */
- keepdepth = GL_TRUE;
- }
-
- if (keepdepth == GL_FALSE)
- /* the 24 depth bits will be in the low position: */
- _mesa_unpack_depth_span(ctx, srcWidth,
- GL_UNSIGNED_INT, /* dst type */
- keepstencil ? depth : dstRow, /* dst addr */
- depthScale,
- srcType, src, srcPacking);
-
- if (keepstencil == GL_FALSE)
- /* get the 8-bit stencil values */
- _mesa_unpack_stencil_span(ctx, srcWidth,
- GL_UNSIGNED_BYTE, /* dst type */
- stencil, /* dst addr */
- srcType, src, srcPacking,
- ctx->_ImageTransferState);
-
- for (i = 0; i < srcWidth; i++) {
- if (keepstencil)
- dstRow[i] = depth[i] << 8 | (dstRow[i] & 0x000000FF);
- else
- dstRow[i] = (dstRow[i] & 0xFFFFFF00) | (stencil[i] & 0xFF);
- }
-
- src += srcRowStride;
- dstRow += dstRowStride / sizeof(GLuint);
- }
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a combined depth/stencil texture image.
- */
-static GLboolean
-_mesa_texstore_s8_z24(TEXSTORE_PARAMS)
-{
- const GLuint depthScale = 0xffffff;
- const GLint srcRowStride
- = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
- / sizeof(GLuint);
- GLint img, row;
-
- ASSERT(dstFormat == MESA_FORMAT_S8_Z24);
- ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
- srcFormat == GL_DEPTH_COMPONENT ||
- srcFormat == GL_STENCIL_INDEX);
- ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
- srcType == GL_UNSIGNED_INT_24_8_EXT);
-
- for (img = 0; img < srcDepth; img++) {
- GLuint *dstRow = (GLuint *) dstAddr
- + dstImageOffsets[dstZoffset + img]
- + dstYoffset * dstRowStride / sizeof(GLuint)
- + dstXoffset;
- const GLuint *src
- = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- GLuint depth[MAX_WIDTH];
- GLubyte stencil[MAX_WIDTH];
- GLint i;
- GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE;
-
- if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */
- keepstencil = GL_TRUE;
- }
- else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */
- keepdepth = GL_TRUE;
- }
-
- if (keepdepth == GL_FALSE)
- /* the 24 depth bits will be in the low position: */
- _mesa_unpack_depth_span(ctx, srcWidth,
- GL_UNSIGNED_INT, /* dst type */
- keepstencil ? depth : dstRow, /* dst addr */
- depthScale,
- srcType, src, srcPacking);
-
- if (keepstencil == GL_FALSE)
- /* get the 8-bit stencil values */
- _mesa_unpack_stencil_span(ctx, srcWidth,
- GL_UNSIGNED_BYTE, /* dst type */
- stencil, /* dst addr */
- srcType, src, srcPacking,
- ctx->_ImageTransferState);
-
- /* merge stencil values into depth values */
- for (i = 0; i < srcWidth; i++) {
- if (keepstencil)
- dstRow[i] = depth[i] | (dstRow[i] & 0xFF000000);
- else
- dstRow[i] = (dstRow[i] & 0xFFFFFF) | (stencil[i] << 24);
-
- }
- src += srcRowStride;
- dstRow += dstRowStride / sizeof(GLuint);
- }
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store simple 8-bit/value stencil texture data.
- */
-static GLboolean
-_mesa_texstore_s8(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_S8);
- ASSERT(srcFormat == GL_STENCIL_INDEX);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- const GLint srcRowStride
- = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType)
- / sizeof(GLuint);
- GLint img, row;
-
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img]
- + dstYoffset * dstRowStride / sizeof(GLuint)
- + dstXoffset;
- const GLuint *src
- = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- img, 0, 0);
- for (row = 0; row < srcHeight; row++) {
- GLubyte stencil[MAX_WIDTH];
- GLint i;
-
- /* get the 8-bit stencil values */
- _mesa_unpack_stencil_span(ctx, srcWidth,
- GL_UNSIGNED_BYTE, /* dst type */
- stencil, /* dst addr */
- srcType, src, srcPacking,
- ctx->_ImageTransferState);
- /* merge stencil values into depth values */
- for (i = 0; i < srcWidth; i++)
- dstRow[i] = stencil[i];
-
- src += srcRowStride;
- dstRow += dstRowStride / sizeof(GLubyte);
- }
- }
-
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Store an image in any of the formats:
- * _mesa_texformat_rgba_float32
- * _mesa_texformat_rgb_float32
- * _mesa_texformat_alpha_float32
- * _mesa_texformat_luminance_float32
- * _mesa_texformat_luminance_alpha_float32
- * _mesa_texformat_intensity_float32
- */
-static GLboolean
-_mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
- dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
- dstFormat == MESA_FORMAT_ALPHA_FLOAT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
- dstFormat == MESA_FORMAT_INTENSITY_FLOAT32);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLfloat));
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_FLOAT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint bytesPerRow;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- bytesPerRow = srcWidth * components * sizeof(GLfloat);
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- memcpy(dstRow, srcRow, bytesPerRow);
- dstRow += dstRowStride;
- srcRow += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-
-/**
- * As above, but store 16-bit floats.
- */
-static GLboolean
-_mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
- dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
- dstFormat == MESA_FORMAT_ALPHA_FLOAT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 ||
- dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
- dstFormat == MESA_FORMAT_INTENSITY_FLOAT16);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLhalfARB));
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_HALF_FLOAT_ARB) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLhalfARB *dstTexel = (GLhalfARB *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = _mesa_float_to_half(src[i]);
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, signed int8 */
-static GLboolean
-_mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_INT8);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLbyte));
-
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking, 0x0);
- const GLfloat *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLbyte *dstTexel = (GLbyte *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLbyte) src[i];
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, signed int16 */
-static GLboolean
-_mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_INT16);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLshort));
-
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking, 0x0);
- const GLfloat *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLshort *dstTexel = (GLshort *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLint) src[i];
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, signed int32 */
-static GLboolean
-_mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_INT32);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLint));
-
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_INT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking, 0x0);
- const GLfloat *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLint *dstTexel = (GLint *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLint) src[i];
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, unsigned int8 */
-static GLboolean
-_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT8);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLubyte));
-
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_BYTE) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLuint *tempImage =
- make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLubyte *dstTexel = (GLubyte *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff);
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, unsigned int16 */
-static GLboolean
-_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT16);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLushort));
-
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_SHORT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLuint *tempImage =
- make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstTexel = (GLushort *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff);
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, unsigned int32 */
-static GLboolean
-_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
-{
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- const GLint components = _mesa_components_in_format(baseFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT32);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(texelBytes == components * sizeof(GLuint));
-
- /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
- * to integer formats.
- */
- if (!srcPacking->SwapBytes &&
- baseInternalFormat == srcFormat &&
- srcType == GL_UNSIGNED_INT) {
- /* simple memcpy path */
- memcpy_texture(ctx, dims,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride,
- dstImageOffsets,
- srcWidth, srcHeight, srcDepth, srcFormat, srcType,
- srcAddr, srcPacking);
- }
- else {
- /* general path */
- const GLuint *tempImage =
- make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = (GLubyte *) dstAddr
- + dstImageOffsets[dstZoffset + img] * texelBytes
- + dstYoffset * dstRowStride
- + dstXoffset * texelBytes;
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstTexel = (GLuint *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = src[i];
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-
-
-#if FEATURE_EXT_texture_sRGB
-static GLboolean
-_mesa_texstore_srgb8(TEXSTORE_PARAMS)
-{
- gl_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_SRGB8);
-
- /* reuse normal rgb texstore code */
- newDstFormat = MESA_FORMAT_RGB888;
-
- k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
- newDstFormat, dstAddr,
- dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_srgba8(TEXSTORE_PARAMS)
-{
- gl_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_SRGBA8);
-
- /* reuse normal rgba texstore code */
- newDstFormat = MESA_FORMAT_RGBA8888;
- k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
- newDstFormat, dstAddr,
- dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_sargb8(TEXSTORE_PARAMS)
-{
- gl_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_SARGB8);
-
- /* reuse normal rgba texstore code */
- newDstFormat = MESA_FORMAT_ARGB8888;
-
- k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
- newDstFormat, dstAddr,
- dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_sl8(TEXSTORE_PARAMS)
-{
- gl_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_SL8);
-
- newDstFormat = MESA_FORMAT_L8;
-
- /* _mesa_textore_a8 handles luminance8 too */
- k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
- newDstFormat, dstAddr,
- dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_sla8(TEXSTORE_PARAMS)
-{
- gl_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_SLA8);
-
- /* reuse normal luminance/alpha texstore code */
- newDstFormat = MESA_FORMAT_AL88;
-
- k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat,
- newDstFormat, dstAddr,
- dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-#else
-
-/* these are used only in texstore_funcs[] below */
-#define _mesa_texstore_srgb8 NULL
-#define _mesa_texstore_srgba8 NULL
-#define _mesa_texstore_sargb8 NULL
-#define _mesa_texstore_sl8 NULL
-#define _mesa_texstore_sla8 NULL
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
-
-
-/**
- * Table mapping MESA_FORMAT_* to _mesa_texstore_*()
- * XXX this is somewhat temporary.
- */
-static const struct {
- gl_format Name;
- StoreTexImageFunc Store;
-}
-texstore_funcs[MESA_FORMAT_COUNT] =
-{
- { MESA_FORMAT_NONE, NULL },
- { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 },
- { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 },
- { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 },
- { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 },
- { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 },
- { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 },
- { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 },
- { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 },
- { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 },
- { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 },
- { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 },
- { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 },
- { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 },
- { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 },
- { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
- { MESA_FORMAT_AL44, _mesa_texstore_unorm44 },
- { MESA_FORMAT_AL88, _mesa_texstore_unorm88 },
- { MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 },
- { MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 },
- { MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 },
- { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
- { MESA_FORMAT_A8, _mesa_texstore_unorm8 },
- { MESA_FORMAT_A16, _mesa_texstore_unorm16 },
- { MESA_FORMAT_L8, _mesa_texstore_unorm8 },
- { MESA_FORMAT_L16, _mesa_texstore_unorm16 },
- { MESA_FORMAT_I8, _mesa_texstore_unorm8 },
- { MESA_FORMAT_I16, _mesa_texstore_unorm16 },
- { MESA_FORMAT_CI8, _mesa_texstore_ci8 },
- { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },
- { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr },
- { MESA_FORMAT_R8, _mesa_texstore_unorm8 },
- { MESA_FORMAT_RG88, _mesa_texstore_unorm88 },
- { MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 },
- { MESA_FORMAT_R16, _mesa_texstore_unorm16 },
- { MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 },
- { MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 },
- { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 },
- { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
- { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
- { MESA_FORMAT_Z16, _mesa_texstore_z16 },
- { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 },
- { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 },
- { MESA_FORMAT_Z32, _mesa_texstore_z32 },
- { MESA_FORMAT_S8, _mesa_texstore_s8 },
- { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 },
- { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 },
- { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 },
- { MESA_FORMAT_SL8, _mesa_texstore_sl8 },
- { MESA_FORMAT_SLA8, _mesa_texstore_sla8 },
- { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 },
- { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 },
- { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 },
- { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 },
- { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 },
- { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 },
- { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 },
- { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 },
- { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 },
- { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 },
- { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 },
- { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 },
- { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 },
- { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 },
- { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 },
- { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 },
- { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 },
- { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 },
- { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 },
- { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 },
- { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 },
- { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 },
-
- { MESA_FORMAT_RGBA_INT8, _mesa_texstore_rgba_int8 },
- { MESA_FORMAT_RGBA_INT16, _mesa_texstore_rgba_int16 },
- { MESA_FORMAT_RGBA_INT32, _mesa_texstore_rgba_int32 },
- { MESA_FORMAT_RGBA_UINT8, _mesa_texstore_rgba_uint8 },
- { MESA_FORMAT_RGBA_UINT16, _mesa_texstore_rgba_uint16 },
- { MESA_FORMAT_RGBA_UINT32, _mesa_texstore_rgba_uint32 },
-
- { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 },
-
- { MESA_FORMAT_SIGNED_R8, _mesa_texstore_snorm8 },
- { MESA_FORMAT_SIGNED_RG88_REV, _mesa_texstore_snorm88 },
- { MESA_FORMAT_SIGNED_RGBX8888, _mesa_texstore_signed_rgbx8888 },
-
- { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 },
- { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 },
-
- { MESA_FORMAT_SIGNED_R16, _mesa_texstore_snorm16 },
- { MESA_FORMAT_SIGNED_GR1616, _mesa_texstore_snorm1616 },
- { MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 },
- { MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 },
- { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 },
-
- { MESA_FORMAT_RED_RGTC1, _mesa_texstore_red_rgtc1 },
- { MESA_FORMAT_SIGNED_RED_RGTC1, _mesa_texstore_signed_red_rgtc1 },
- { MESA_FORMAT_RG_RGTC2, _mesa_texstore_rg_rgtc2 },
- { MESA_FORMAT_SIGNED_RG_RGTC2, _mesa_texstore_signed_rg_rgtc2 },
-
- /* Re-use the R/RG texstore functions.
- * The code is generic enough to handle LATC too. */
- { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 },
- { MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 },
- { MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 },
- { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 },
-
- { MESA_FORMAT_SIGNED_A8, _mesa_texstore_snorm8 },
- { MESA_FORMAT_SIGNED_L8, _mesa_texstore_snorm8 },
- { MESA_FORMAT_SIGNED_AL88, _mesa_texstore_snorm88 },
- { MESA_FORMAT_SIGNED_I8, _mesa_texstore_snorm8 },
-
- { MESA_FORMAT_SIGNED_A16, _mesa_texstore_snorm16 },
- { MESA_FORMAT_SIGNED_L16, _mesa_texstore_snorm16 },
- { MESA_FORMAT_SIGNED_AL1616, _mesa_texstore_snorm1616 },
- { MESA_FORMAT_SIGNED_I16, _mesa_texstore_snorm16 },
-};
-
-
-static GLboolean
-_mesa_texstore_null(TEXSTORE_PARAMS)
-{
- (void) ctx; (void) dims;
- (void) baseInternalFormat;
- (void) dstFormat;
- (void) dstAddr;
- (void) dstXoffset; (void) dstYoffset; (void) dstZoffset;
- (void) dstRowStride; (void) dstImageOffsets;
- (void) srcWidth; (void) srcHeight; (void) srcDepth;
- (void) srcFormat; (void) srcType;
- (void) srcAddr;
- (void) srcPacking;
-
- /* should never happen */
- _mesa_problem(NULL, "_mesa_texstore_null() is called");
- return GL_FALSE;
-}
-
-
-/**
- * Return the StoreTexImageFunc pointer to store an image in the given format.
- */
-static StoreTexImageFunc
-_mesa_get_texstore_func(gl_format format)
-{
-#ifdef DEBUG
- GLuint i;
- for (i = 0; i < MESA_FORMAT_COUNT; i++) {
- ASSERT(texstore_funcs[i].Name == i);
- }
-#endif
- ASSERT(texstore_funcs[format].Name == format);
-
- if (texstore_funcs[format].Store)
- return texstore_funcs[format].Store;
- else
- return _mesa_texstore_null;
-}
-
-
-/**
- * Store user data into texture memory.
- * Called via glTex[Sub]Image1/2/3D()
- */
-GLboolean
-_mesa_texstore(TEXSTORE_PARAMS)
-{
- StoreTexImageFunc storeImage;
- GLboolean success;
-
- storeImage = _mesa_get_texstore_func(dstFormat);
-
- success = storeImage(ctx, dims, baseInternalFormat,
- dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
- dstRowStride, dstImageOffsets,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- return success;
-}
-
-
-/** Return texture size in bytes */
-static GLuint
-texture_size(const struct gl_texture_image *texImage)
-{
- GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width,
- texImage->Height, texImage->Depth);
- return sz;
-}
-
-
-/** Return row stride in bytes */
-static GLuint
-texture_row_stride(const struct gl_texture_image *texImage)
-{
- GLuint stride = _mesa_format_row_stride(texImage->TexFormat,
- texImage->Width);
- return stride;
-}
-
-
-
-/**
- * This is the software fallback for Driver.TexImage1D()
- * and Driver.CopyTexImage1D().
- * \sa _mesa_store_teximage2d()
- */
-void
-_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- GLuint sizeInBytes;
- (void) border;
-
- /* allocate memory */
- sizeInBytes = texture_size(texImage);
- texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- return;
- }
-
- pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type,
- pixels, packing, "glTexImage1D");
- if (!pixels) {
- /* Note: we check for a NULL image pointer here, _after_ we allocated
- * memory for the texture. That's what the GL spec calls for.
- */
- return;
- }
- else {
- const GLint dstRowStride = 0;
- GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, 1, 1,
- format, type, pixels, packing);
- if (!success) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- }
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-
-/**
- * This is the software fallback for Driver.TexImage2D()
- * and Driver.CopyTexImage2D().
- *
- * This function is oriented toward storing images in main memory, rather
- * than VRAM. Device driver's can easily plug in their own replacement.
- */
-void
-_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- GLuint sizeInBytes;
- (void) border;
-
- /* allocate memory */
- sizeInBytes = texture_size(texImage);
- texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
-
- pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type,
- pixels, packing, "glTexImage2D");
- if (!pixels) {
- /* Note: we check for a NULL image pointer here, _after_ we allocated
- * memory for the texture. That's what the GL spec calls for.
- */
- return;
- }
- else {
- GLint dstRowStride = texture_row_stride(texImage);
- GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
- if (!success) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- }
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-
-
-/**
- * This is the software fallback for Driver.TexImage3D()
- * and Driver.CopyTexImage3D().
- * \sa _mesa_store_teximage2d()
- */
-void
-_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- GLuint sizeInBytes;
- (void) border;
-
- /* allocate memory */
- sizeInBytes = texture_size(texImage);
- texImage->Data = _mesa_alloc_texmemory(sizeInBytes);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- return;
- }
-
- pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format,
- type, pixels, packing, "glTexImage3D");
- if (!pixels) {
- /* Note: we check for a NULL image pointer here, _after_ we allocated
- * memory for the texture. That's what the GL spec calls for.
- */
- return;
- }
- else {
- GLint dstRowStride = texture_row_stride(texImage);
- GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing);
- if (!success) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- }
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-
-
-
-/*
- * This is the software fallback for Driver.TexSubImage1D()
- * and Driver.CopyTexSubImage1D().
- */
-void
-_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint width,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- /* get pointer to src pixels (may be in a pbo which we'll map here) */
- pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type,
- pixels, packing, "glTexSubImage1D");
- if (!pixels)
- return;
-
- {
- const GLint dstRowStride = 0;
- GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, 0, 0, /* offsets */
- dstRowStride,
- texImage->ImageOffsets,
- width, 1, 1,
- format, type, pixels, packing);
- if (!success) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
- }
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-
-
-/**
- * This is the software fallback for Driver.TexSubImage2D()
- * and Driver.CopyTexSubImage2D().
- */
-void
-_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint width, GLint height,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- /* get pointer to src pixels (may be in a pbo which we'll map here) */
- pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type,
- pixels, packing, "glTexSubImage2D");
- if (!pixels)
- return;
-
- {
- GLint dstRowStride = texture_row_stride(texImage);
- GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, pixels, packing);
- if (!success) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
- }
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-
-/*
- * This is the software fallback for Driver.TexSubImage3D().
- * and Driver.CopyTexSubImage3D().
- */
-void
-_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- /* get pointer to src pixels (may be in a pbo which we'll map here) */
- pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format,
- type, pixels, packing,
- "glTexSubImage3D");
- if (!pixels)
- return;
-
- {
- GLint dstRowStride = texture_row_stride(texImage);
- GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- xoffset, yoffset, zoffset,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, packing);
- if (!success) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
- }
- }
-
- _mesa_unmap_teximage_pbo(ctx, packing);
-}
-
-
-/*
- * Fallback for Driver.CompressedTexImage1D()
- */
-void
-_mesa_store_compressed_teximage1d(struct gl_context *ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- /* this space intentionally left blank */
- (void) ctx;
- (void) target; (void) level;
- (void) internalFormat;
- (void) width; (void) border;
- (void) imageSize; (void) data;
- (void) texObj;
- (void) texImage;
-}
-
-
-
-/**
- * Fallback for Driver.CompressedTexImage2D()
- */
-void
-_mesa_store_compressed_teximage2d(struct gl_context *ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- (void) width; (void) height; (void) border;
-
- /* This is pretty simple, basically just do a memcpy without worrying
- * about the usual image unpacking or image transfer operations.
- */
- ASSERT(texObj);
- ASSERT(texImage);
- ASSERT(texImage->Width > 0);
- ASSERT(texImage->Height > 0);
- ASSERT(texImage->Depth == 1);
- ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */
-
- /* allocate storage */
- texImage->Data = _mesa_alloc_texmemory(imageSize);
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
- return;
- }
-
- data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data,
- &ctx->Unpack,
- "glCompressedTexImage2D");
- if (!data)
- return;
-
- /* copy the data */
- memcpy(texImage->Data, data, imageSize);
-
- _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
-}
-
-
-
-/*
- * Fallback for Driver.CompressedTexImage3D()
- */
-void
-_mesa_store_compressed_teximage3d(struct gl_context *ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- /* this space intentionally left blank */
- (void) ctx;
- (void) target; (void) level;
- (void) internalFormat;
- (void) width; (void) height; (void) depth;
- (void) border;
- (void) imageSize; (void) data;
- (void) texObj;
- (void) texImage;
-}
-
-
-
-/**
- * Fallback for Driver.CompressedTexSubImage1D()
- */
-void
-_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLsizei width,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- /* there are no compressed 1D texture formats yet */
- (void) ctx;
- (void) target; (void) level;
- (void) xoffset; (void) width;
- (void) format;
- (void) imageSize; (void) data;
- (void) texObj;
- (void) texImage;
-}
-
-
-/**
- * Fallback for Driver.CompressedTexSubImage2D()
- */
-void
-_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- GLint bytesPerRow, destRowStride, srcRowStride;
- GLint i, rows;
- GLubyte *dest;
- const GLubyte *src;
- const gl_format texFormat = texImage->TexFormat;
- const GLint destWidth = texImage->Width;
- GLuint bw, bh;
-
- _mesa_get_format_block_size(texFormat, &bw, &bh);
-
- (void) level;
- (void) format;
-
- /* these should have been caught sooner */
- ASSERT((width % bw) == 0 || width == 2 || width == 1);
- ASSERT((height % bh) == 0 || height == 2 || height == 1);
- ASSERT((xoffset % bw) == 0);
- ASSERT((yoffset % bh) == 0);
-
- /* get pointer to src pixels (may be in a pbo which we'll map here) */
- data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data,
- &ctx->Unpack,
- "glCompressedTexSubImage2D");
- if (!data)
- return;
-
- srcRowStride = _mesa_format_row_stride(texFormat, width);
- src = (const GLubyte *) data;
-
- destRowStride = _mesa_format_row_stride(texFormat, destWidth);
- dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texFormat, destWidth,
- (GLubyte *) texImage->Data);
-
- bytesPerRow = srcRowStride; /* bytes per row of blocks */
- rows = height / bh; /* rows in blocks */
-
- /* copy rows of blocks */
- for (i = 0; i < rows; i++) {
- memcpy(dest, src, bytesPerRow);
- dest += destRowStride;
- src += srcRowStride;
- }
-
- _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
-}
-
-
-/**
- * Fallback for Driver.CompressedTexSubImage3D()
- */
-void
-_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- /* there are no compressed 3D texture formats yet */
- (void) ctx;
- (void) target; (void) level;
- (void) xoffset; (void) yoffset; (void) zoffset;
- (void) width; (void) height; (void) depth;
- (void) format;
- (void) imageSize; (void) data;
- (void) texObj;
- (void) texImage;
-}
+/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Authors: + * Brian Paul + */ + +/** + * The GL texture image functions in teximage.c basically just do + * error checking and data structure allocation. They in turn call + * device driver functions which actually copy/convert/store the user's + * texture image data. + * + * However, most device drivers will be able to use the fallback functions + * in this file. That is, most drivers will have the following bit of + * code: + * ctx->Driver.TexImage1D = _mesa_store_teximage1d; + * ctx->Driver.TexImage2D = _mesa_store_teximage2d; + * ctx->Driver.TexImage3D = _mesa_store_teximage3d; + * etc... + * + * Texture image processing is actually kind of complicated. We have to do: + * Format/type conversions + * pixel unpacking + * pixel transfer (scale, bais, lookup, etc) + * + * These functions can handle most everything, including processing full + * images and sub-images. + */ + + +#include "glheader.h" +#include "bufferobj.h" +#include "colormac.h" +#include "image.h" +#include "macros.h" +#include "mipmap.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "pack.h" +#include "pbo.h" +#include "imports.h" +#include "pack.h" +#include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_rgtc.h" +#include "texcompress_s3tc.h" +#include "teximage.h" +#include "texstore.h" +#include "enums.h" + + +enum { + ZERO = 4, + ONE = 5 +}; + + +/** + * Texture image storage function. + */ +typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); + + +/** + * Return GL_TRUE if the given image format is one that be converted + * to another format by swizzling. + */ +static GLboolean +can_swizzle(GLenum logicalBaseFormat) +{ + switch (logicalBaseFormat) { + case GL_RGBA: + case GL_RGB: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_BGR: + case GL_BGRA: + case GL_ABGR_EXT: + case GL_RG: + return GL_TRUE; + default: + return GL_FALSE; + } +} + + + +enum { + IDX_LUMINANCE = 0, + IDX_ALPHA, + IDX_INTENSITY, + IDX_LUMINANCE_ALPHA, + IDX_RGB, + IDX_RGBA, + IDX_RED, + IDX_GREEN, + IDX_BLUE, + IDX_BGR, + IDX_BGRA, + IDX_ABGR, + IDX_RG, + MAX_IDX +}; + +#define MAP1(x) MAP4(x, ZERO, ZERO, ZERO) +#define MAP2(x,y) MAP4(x, y, ZERO, ZERO) +#define MAP3(x,y,z) MAP4(x, y, z, ZERO) +#define MAP4(x,y,z,w) { x, y, z, w, ZERO, ONE } + + +static const struct { + GLubyte format_idx; + GLubyte to_rgba[6]; + GLubyte from_rgba[6]; +} mappings[MAX_IDX] = +{ + { + IDX_LUMINANCE, + MAP4(0,0,0,ONE), + MAP1(0) + }, + + { + IDX_ALPHA, + MAP4(ZERO, ZERO, ZERO, 0), + MAP1(3) + }, + + { + IDX_INTENSITY, + MAP4(0, 0, 0, 0), + MAP1(0), + }, + + { + IDX_LUMINANCE_ALPHA, + MAP4(0,0,0,1), + MAP2(0,3) + }, + + { + IDX_RGB, + MAP4(0,1,2,ONE), + MAP3(0,1,2) + }, + + { + IDX_RGBA, + MAP4(0,1,2,3), + MAP4(0,1,2,3), + }, + + { + IDX_RED, + MAP4(0, ZERO, ZERO, ONE), + MAP1(0), + }, + + { + IDX_GREEN, + MAP4(ZERO, 0, ZERO, ONE), + MAP1(1), + }, + + { + IDX_BLUE, + MAP4(ZERO, ZERO, 0, ONE), + MAP1(2), + }, + + { + IDX_BGR, + MAP4(2,1,0,ONE), + MAP3(2,1,0) + }, + + { + IDX_BGRA, + MAP4(2,1,0,3), + MAP4(2,1,0,3) + }, + + { + IDX_ABGR, + MAP4(3,2,1,0), + MAP4(3,2,1,0) + }, + + { + IDX_RG, + MAP4(0, 1, ZERO, ONE), + MAP2(0, 1) + }, +}; + + + +/** + * Convert a GL image format enum to an IDX_* value (see above). + */ +static int +get_map_idx(GLenum value) +{ + switch (value) { + case GL_LUMINANCE: return IDX_LUMINANCE; + case GL_ALPHA: return IDX_ALPHA; + case GL_INTENSITY: return IDX_INTENSITY; + case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA; + case GL_RGB: return IDX_RGB; + case GL_RGBA: return IDX_RGBA; + case GL_RED: return IDX_RED; + case GL_GREEN: return IDX_GREEN; + case GL_BLUE: return IDX_BLUE; + case GL_BGR: return IDX_BGR; + case GL_BGRA: return IDX_BGRA; + case GL_ABGR_EXT: return IDX_ABGR; + case GL_RG: return IDX_RG; + default: + _mesa_problem(NULL, "Unexpected inFormat"); + return 0; + } +} + + +/** + * When promoting texture formats (see below) we need to compute the + * mapping of dest components back to source components. + * This function does that. + * \param inFormat the incoming format of the texture + * \param outFormat the final texture format + * \return map[6] a full 6-component map + */ +static void +compute_component_mapping(GLenum inFormat, GLenum outFormat, + GLubyte *map) +{ + const int inFmt = get_map_idx(inFormat); + const int outFmt = get_map_idx(outFormat); + const GLubyte *in2rgba = mappings[inFmt].to_rgba; + const GLubyte *rgba2out = mappings[outFmt].from_rgba; + int i; + + for (i = 0; i < 4; i++) + map[i] = in2rgba[rgba2out[i]]; + + map[ZERO] = ZERO; + map[ONE] = ONE; + +#if 0 + printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", + inFormat, _mesa_lookup_enum_by_nr(inFormat), + outFormat, _mesa_lookup_enum_by_nr(outFormat), + map[0], + map[1], + map[2], + map[3], + map[4], + map[5]); +#endif +} + + +/** + * Make a temporary (color) texture image with GLfloat components. + * Apply all needed pixel unpacking and pixel transfer operations. + * Note that there are both logicalBaseFormat and textureBaseFormat parameters. + * Suppose the user specifies GL_LUMINANCE as the internal texture format + * but the graphics hardware doesn't support luminance textures. So, we might + * use an RGB hardware format instead. + * If logicalBaseFormat != textureBaseFormat we have some extra work to do. + * + * \param ctx the rendering context + * \param dims image dimensions: 1, 2 or 3 + * \param logicalBaseFormat basic texture derived from the user's + * internal texture format value + * \param textureBaseFormat the actual basic format of the texture + * \param srcWidth source image width + * \param srcHeight source image height + * \param srcDepth source image depth + * \param srcFormat source image format + * \param srcType source image type + * \param srcAddr source image address + * \param srcPacking source image pixel packing + * \return resulting image with format = textureBaseFormat and type = GLfloat. + */ +GLfloat * +_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims, + GLenum logicalBaseFormat, + GLenum textureBaseFormat, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLenum srcFormat, GLenum srcType, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps) +{ + GLfloat *tempImage; + const GLint components = _mesa_components_in_format(logicalBaseFormat); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLfloat *dst; + GLint img, row; + + ASSERT(dims >= 1 && dims <= 3); + + ASSERT(logicalBaseFormat == GL_RGBA || + logicalBaseFormat == GL_RGB || + logicalBaseFormat == GL_RG || + logicalBaseFormat == GL_RED || + logicalBaseFormat == GL_LUMINANCE_ALPHA || + logicalBaseFormat == GL_LUMINANCE || + logicalBaseFormat == GL_ALPHA || + logicalBaseFormat == GL_INTENSITY || + logicalBaseFormat == GL_COLOR_INDEX || + logicalBaseFormat == GL_DEPTH_COMPONENT); + + ASSERT(textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_RGB || + textureBaseFormat == GL_RG || + textureBaseFormat == GL_RED || + textureBaseFormat == GL_LUMINANCE_ALPHA || + textureBaseFormat == GL_LUMINANCE || + textureBaseFormat == GL_ALPHA || + textureBaseFormat == GL_INTENSITY || + textureBaseFormat == GL_COLOR_INDEX || + textureBaseFormat == GL_DEPTH_COMPONENT); + + tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth + * components * sizeof(GLfloat)); + if (!tempImage) + return NULL; + + dst = tempImage; + for (img = 0; img < srcDepth; img++) { + const GLubyte *src + = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_color_span_float(ctx, srcWidth, logicalBaseFormat, + dst, srcFormat, srcType, src, + srcPacking, transferOps); + dst += srcWidth * components; + src += srcStride; + } + } + + if (logicalBaseFormat != textureBaseFormat) { + /* more work */ + GLint texComponents = _mesa_components_in_format(textureBaseFormat); + GLint logComponents = _mesa_components_in_format(logicalBaseFormat); + GLfloat *newImage; + GLint i, n; + GLubyte map[6]; + + /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ + ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_LUMINANCE_ALPHA); + + /* The actual texture format should have at least as many components + * as the logical texture format. + */ + ASSERT(texComponents >= logComponents); + + newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth + * texComponents * sizeof(GLfloat)); + if (!newImage) { + free(tempImage); + return NULL; + } + + compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); + + n = srcWidth * srcHeight * srcDepth; + for (i = 0; i < n; i++) { + GLint k; + for (k = 0; k < texComponents; k++) { + GLint j = map[k]; + if (j == ZERO) + newImage[i * texComponents + k] = 0.0F; + else if (j == ONE) + newImage[i * texComponents + k] = 1.0F; + else + newImage[i * texComponents + k] = tempImage[i * logComponents + j]; + } + } + + free(tempImage); + tempImage = newImage; + } + + return tempImage; +} + + +/** + * Make temporary image with uint pixel values. Used for unsigned + * integer-valued textures. + */ +static GLuint * +make_temp_uint_image(struct gl_context *ctx, GLuint dims, + GLenum logicalBaseFormat, + GLenum textureBaseFormat, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLenum srcFormat, GLenum srcType, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking) +{ + GLuint *tempImage; + const GLint components = _mesa_components_in_format(logicalBaseFormat); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLuint *dst; + GLint img, row; + + ASSERT(dims >= 1 && dims <= 3); + + ASSERT(logicalBaseFormat == GL_RGBA || + logicalBaseFormat == GL_RGB || + logicalBaseFormat == GL_RG || + logicalBaseFormat == GL_RED || + logicalBaseFormat == GL_LUMINANCE_ALPHA || + logicalBaseFormat == GL_LUMINANCE || + logicalBaseFormat == GL_INTENSITY || + logicalBaseFormat == GL_ALPHA); + + ASSERT(textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_RGB || + textureBaseFormat == GL_RG || + textureBaseFormat == GL_RED || + textureBaseFormat == GL_LUMINANCE_ALPHA || + textureBaseFormat == GL_LUMINANCE || + textureBaseFormat == GL_ALPHA); + + tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + * components * sizeof(GLuint)); + if (!tempImage) + return NULL; + + dst = tempImage; + for (img = 0; img < srcDepth; img++) { + const GLubyte *src + = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat, + dst, srcFormat, srcType, src, + srcPacking); + dst += srcWidth * components; + src += srcStride; + } + } + + if (logicalBaseFormat != textureBaseFormat) { + /* more work */ + GLint texComponents = _mesa_components_in_format(textureBaseFormat); + GLint logComponents = _mesa_components_in_format(logicalBaseFormat); + GLuint *newImage; + GLint i, n; + GLubyte map[6]; + + /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ + ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_LUMINANCE_ALPHA); + + /* The actual texture format should have at least as many components + * as the logical texture format. + */ + ASSERT(texComponents >= logComponents); + + newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + * texComponents * sizeof(GLuint)); + if (!newImage) { + free(tempImage); + return NULL; + } + + compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); + + n = srcWidth * srcHeight * srcDepth; + for (i = 0; i < n; i++) { + GLint k; + for (k = 0; k < texComponents; k++) { + GLint j = map[k]; + if (j == ZERO) + newImage[i * texComponents + k] = 0.0F; + else if (j == ONE) + newImage[i * texComponents + k] = 1.0F; + else + newImage[i * texComponents + k] = tempImage[i * logComponents + j]; + } + } + + free(tempImage); + tempImage = newImage; + } + + return tempImage; +} + + + +/** + * Make a temporary (color) texture image with GLchan components. + * Apply all needed pixel unpacking and pixel transfer operations. + * Note that there are both logicalBaseFormat and textureBaseFormat parameters. + * Suppose the user specifies GL_LUMINANCE as the internal texture format + * but the graphics hardware doesn't support luminance textures. So, we might + * use an RGB hardware format instead. + * If logicalBaseFormat != textureBaseFormat we have some extra work to do. + * + * \param ctx the rendering context + * \param dims image dimensions: 1, 2 or 3 + * \param logicalBaseFormat basic texture derived from the user's + * internal texture format value + * \param textureBaseFormat the actual basic format of the texture + * \param srcWidth source image width + * \param srcHeight source image height + * \param srcDepth source image depth + * \param srcFormat source image format + * \param srcType source image type + * \param srcAddr source image address + * \param srcPacking source image pixel packing + * \return resulting image with format = textureBaseFormat and type = GLchan. + */ +GLchan * +_mesa_make_temp_chan_image(struct gl_context *ctx, GLuint dims, + GLenum logicalBaseFormat, + GLenum textureBaseFormat, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLenum srcFormat, GLenum srcType, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking) +{ + GLuint transferOps = ctx->_ImageTransferState; + const GLint components = _mesa_components_in_format(logicalBaseFormat); + GLint img, row; + GLchan *tempImage, *dst; + + ASSERT(dims >= 1 && dims <= 3); + + ASSERT(logicalBaseFormat == GL_RGBA || + logicalBaseFormat == GL_RGB || + logicalBaseFormat == GL_RG || + logicalBaseFormat == GL_RED || + logicalBaseFormat == GL_LUMINANCE_ALPHA || + logicalBaseFormat == GL_LUMINANCE || + logicalBaseFormat == GL_ALPHA || + logicalBaseFormat == GL_INTENSITY); + + ASSERT(textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_RGB || + textureBaseFormat == GL_RG || + textureBaseFormat == GL_RED || + textureBaseFormat == GL_LUMINANCE_ALPHA || + textureBaseFormat == GL_LUMINANCE || + textureBaseFormat == GL_ALPHA || + textureBaseFormat == GL_INTENSITY); + + /* unpack and transfer the source image */ + tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth + * components * sizeof(GLchan)); + if (!tempImage) { + return NULL; + } + + dst = tempImage; + for (img = 0; img < srcDepth; img++) { + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + const GLubyte *src = + (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst, + srcFormat, srcType, src, srcPacking, + transferOps); + dst += srcWidth * components; + src += srcStride; + } + } + + if (logicalBaseFormat != textureBaseFormat) { + /* one more conversion step */ + GLint texComponents = _mesa_components_in_format(textureBaseFormat); + GLint logComponents = _mesa_components_in_format(logicalBaseFormat); + GLchan *newImage; + GLint i, n; + GLubyte map[6]; + + /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ + ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_LUMINANCE_ALPHA); + + /* The actual texture format should have at least as many components + * as the logical texture format. + */ + ASSERT(texComponents >= logComponents); + + newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth + * texComponents * sizeof(GLchan)); + if (!newImage) { + free(tempImage); + return NULL; + } + + compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); + + n = srcWidth * srcHeight * srcDepth; + for (i = 0; i < n; i++) { + GLint k; + for (k = 0; k < texComponents; k++) { + GLint j = map[k]; + if (j == ZERO) + newImage[i * texComponents + k] = 0; + else if (j == ONE) + newImage[i * texComponents + k] = CHAN_MAX; + else + newImage[i * texComponents + k] = tempImage[i * logComponents + j]; + } + } + + free(tempImage); + tempImage = newImage; + } + + return tempImage; +} + + +/** + * Copy GLubyte pixels from <src> to <dst> with swizzling. + * \param dst destination pixels + * \param dstComponents number of color components in destination pixels + * \param src source pixels + * \param srcComponents number of color components in source pixels + * \param map the swizzle mapping. map[X] says where to find the X component + * in the source image's pixels. For example, if the source image + * is GL_BGRA and X = red, map[0] yields 2. + * \param count number of pixels to copy/swizzle. + */ +static void +swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src, + GLuint srcComponents, const GLubyte *map, GLuint count) +{ +#define SWZ_CPY(dst, src, count, dstComps, srcComps) \ + do { \ + GLuint i; \ + for (i = 0; i < count; i++) { \ + GLuint j; \ + if (srcComps == 4) { \ + COPY_4UBV(tmp, src); \ + } \ + else { \ + for (j = 0; j < srcComps; j++) { \ + tmp[j] = src[j]; \ + } \ + } \ + src += srcComps; \ + for (j = 0; j < dstComps; j++) { \ + dst[j] = tmp[map[j]]; \ + } \ + dst += dstComps; \ + } \ + } while (0) + + GLubyte tmp[6]; + + tmp[ZERO] = 0x0; + tmp[ONE] = 0xff; + + ASSERT(srcComponents <= 4); + ASSERT(dstComponents <= 4); + + switch (dstComponents) { + case 4: + switch (srcComponents) { + case 4: + SWZ_CPY(dst, src, count, 4, 4); + break; + case 3: + SWZ_CPY(dst, src, count, 4, 3); + break; + case 2: + SWZ_CPY(dst, src, count, 4, 2); + break; + case 1: + SWZ_CPY(dst, src, count, 4, 1); + break; + default: + ; + } + break; + case 3: + switch (srcComponents) { + case 4: + SWZ_CPY(dst, src, count, 3, 4); + break; + case 3: + SWZ_CPY(dst, src, count, 3, 3); + break; + case 2: + SWZ_CPY(dst, src, count, 3, 2); + break; + case 1: + SWZ_CPY(dst, src, count, 3, 1); + break; + default: + ; + } + break; + case 2: + switch (srcComponents) { + case 4: + SWZ_CPY(dst, src, count, 2, 4); + break; + case 3: + SWZ_CPY(dst, src, count, 2, 3); + break; + case 2: + SWZ_CPY(dst, src, count, 2, 2); + break; + case 1: + SWZ_CPY(dst, src, count, 2, 1); + break; + default: + ; + } + break; + case 1: + switch (srcComponents) { + case 4: + SWZ_CPY(dst, src, count, 1, 4); + break; + case 3: + SWZ_CPY(dst, src, count, 1, 3); + break; + case 2: + SWZ_CPY(dst, src, count, 1, 2); + break; + case 1: + SWZ_CPY(dst, src, count, 1, 1); + break; + default: + ; + } + break; + default: + ; + } +#undef SWZ_CPY +} + + + +static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE }; +static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE }; + + +/** + * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a + * mapping array depending on endianness. + */ +static const GLubyte * +type_mapping( GLenum srcType ) +{ + switch (srcType) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return map_identity; + case GL_UNSIGNED_INT_8_8_8_8: + return _mesa_little_endian() ? map_3210 : map_identity; + case GL_UNSIGNED_INT_8_8_8_8_REV: + return _mesa_little_endian() ? map_identity : map_3210; + default: + return NULL; + } +} + + +/** + * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a + * mapping array depending on pixelstore byte swapping state. + */ +static const GLubyte * +byteswap_mapping( GLboolean swapBytes, + GLenum srcType ) +{ + if (!swapBytes) + return map_identity; + + switch (srcType) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return map_identity; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + return map_3210; + default: + return NULL; + } +} + + + +/** + * Transfer a GLubyte texture image with component swizzling. + */ +static void +_mesa_swizzle_ubyte_image(struct gl_context *ctx, + GLuint dimensions, + GLenum srcFormat, + GLenum srcType, + + GLenum baseInternalFormat, + + const GLubyte *rgba2dst, + GLuint dstComponents, + + GLvoid *dstAddr, + GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, + GLint dstRowStride, + const GLuint *dstImageOffsets, + + GLint srcWidth, GLint srcHeight, GLint srcDepth, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking ) +{ + GLint srcComponents = _mesa_components_in_format(srcFormat); + const GLubyte *srctype2ubyte, *swap; + GLubyte map[4], src2base[6], base2rgba[6]; + GLint i; + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, GL_UNSIGNED_BYTE); + const GLint srcImageStride + = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat, + GL_UNSIGNED_BYTE); + const GLubyte *srcImage + = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, + srcWidth, srcHeight, srcFormat, + GL_UNSIGNED_BYTE, 0, 0, 0); + + (void) ctx; + + /* Translate from src->baseInternal->GL_RGBA->dst. This will + * correctly deal with RGBA->RGB->RGBA conversions where the final + * A value must be 0xff regardless of the incoming alpha values. + */ + compute_component_mapping(srcFormat, baseInternalFormat, src2base); + compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba); + swap = byteswap_mapping(srcPacking->SwapBytes, srcType); + srctype2ubyte = type_mapping(srcType); + + + for (i = 0; i < 4; i++) + map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]]; + +/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ + + if (srcComponents == dstComponents && + srcRowStride == dstRowStride && + srcRowStride == srcWidth * srcComponents && + dimensions < 3) { + /* 1 and 2D images only */ + GLubyte *dstImage = (GLubyte *) dstAddr + + dstYoffset * dstRowStride + + dstXoffset * dstComponents; + swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map, + srcWidth * srcHeight); + } + else { + GLint img, row; + for (img = 0; img < srcDepth; img++) { + const GLubyte *srcRow = srcImage; + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * dstComponents + + dstYoffset * dstRowStride + + dstXoffset * dstComponents; + for (row = 0; row < srcHeight; row++) { + swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth); + dstRow += dstRowStride; + srcRow += srcRowStride; + } + srcImage += srcImageStride; + } + } +} + + +/** + * Teximage storage routine for when a simple memcpy will do. + * No pixel transfer operations or special texel encodings allowed. + * 1D, 2D and 3D images supported. + */ +static void +memcpy_texture(struct gl_context *ctx, + GLuint dimensions, + gl_format dstFormat, + GLvoid *dstAddr, + GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, + GLint dstRowStride, + const GLuint *dstImageOffsets, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLenum srcFormat, GLenum srcType, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking) +{ + const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); + const GLint srcImageStride = _mesa_image_image_stride(srcPacking, + srcWidth, srcHeight, srcFormat, srcType); + const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, + srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLint bytesPerRow = srcWidth * texelBytes; + +#if 0 + /* XXX update/re-enable for dstImageOffsets array */ + const GLint bytesPerImage = srcHeight * bytesPerRow; + const GLint bytesPerTexture = srcDepth * bytesPerImage; + GLubyte *dstImage = (GLubyte *) dstAddr + + dstZoffset * dstImageStride + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + + if (dstRowStride == srcRowStride && + dstRowStride == bytesPerRow && + ((dstImageStride == srcImageStride && + dstImageStride == bytesPerImage) || + (srcDepth == 1))) { + /* one big memcpy */ + ctx->Driver.TextureMemCpy(dstImage, srcImage, bytesPerTexture); + } + else + { + GLint img, row; + for (img = 0; img < srcDepth; img++) { + const GLubyte *srcRow = srcImage; + GLubyte *dstRow = dstImage; + for (row = 0; row < srcHeight; row++) { + ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); + dstRow += dstRowStride; + srcRow += srcRowStride; + } + srcImage += srcImageStride; + dstImage += dstImageStride; + } + } +#endif + + GLint img, row; + for (img = 0; img < srcDepth; img++) { + const GLubyte *srcRow = srcImage; + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); + dstRow += dstRowStride; + srcRow += srcRowStride; + } + srcImage += srcImageStride; + } +} + + + +/** + * Store a 32-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_z32(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_Z32); + ASSERT(texelBytes == sizeof(GLuint)); + + if (ctx->Pixel.DepthScale == 1.0f && + ctx->Pixel.DepthBias == 0.0f && + !srcPacking->SwapBytes && + baseInternalFormat == GL_DEPTH_COMPONENT && + srcFormat == GL_DEPTH_COMPONENT && + srcType == GL_UNSIGNED_INT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + +/** + * Store a 24-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_x8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; + + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_X8_Z24); + + { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + +/** + * Store a 24-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_z24_x8(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; + + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_Z24_X8); + + { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + GLuint *dst = (GLuint *) dstRow; + GLint i; + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, dst, + depthScale, srcType, src, srcPacking); + for (i = 0; i < srcWidth; i++) + dst[i] <<= 8; + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + +/** + * Store a 16-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_z16(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_Z16); + ASSERT(texelBytes == sizeof(GLushort)); + + if (ctx->Pixel.DepthScale == 1.0f && + ctx->Pixel.DepthBias == 0.0f && + !srcPacking->SwapBytes && + baseInternalFormat == GL_DEPTH_COMPONENT && + srcFormat == GL_DEPTH_COMPONENT && + srcType == GL_UNSIGNED_SHORT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + GLushort *dst16 = (GLushort *) dstRow; + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_SHORT, dst16, depthScale, + srcType, src, srcPacking); + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + +/** + * Store an rgb565 or rgb565_rev texture image. + */ +static GLboolean +_mesa_texstore_rgb565(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGB565 || + dstFormat == MESA_FORMAT_RGB565_REV); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_RGB565 && + baseInternalFormat == GL_RGB && + srcFormat == GL_RGB && + srcType == GL_UNSIGNED_SHORT_5_6_5) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == GL_RGB && + srcFormat == GL_RGB && + srcType == GL_UNSIGNED_BYTE && + dims == 2) { + /* do optimized tex store */ + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + const GLubyte *src = (const GLubyte *) + _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0, 0); + GLubyte *dst = (GLubyte *) dstAddr + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + GLint row, col; + for (row = 0; row < srcHeight; row++) { + const GLubyte *srcUB = (const GLubyte *) src; + GLushort *dstUS = (GLushort *) dst; + /* check for byteswapped format */ + if (dstFormat == MESA_FORMAT_RGB565) { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] ); + srcUB += 3; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_565_REV( srcUB[0], srcUB[1], srcUB[2] ); + srcUB += 3; + } + } + dst += dstRowStride; + src += srcRowStride; + } + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + /* check for byteswapped format */ + if (dstFormat == MESA_FORMAT_RGB565) { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 3; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_565_REV( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 3; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV. + */ +static GLboolean +_mesa_texstore_rgba8888(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA8888 || + dstFormat == MESA_FORMAT_RGBA8888_REV); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_RGBA8888 && + baseInternalFormat == GL_RGBA && + ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || + (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_RGBA8888_REV && + baseInternalFormat == GL_RGBA && + ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || + (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || + (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + (srcType == GL_UNSIGNED_BYTE || + srcType == GL_UNSIGNED_INT_8_8_8_8 || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { + + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) || + (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) { + dstmap[3] = 0; + dstmap[2] = 1; + dstmap[1] = 2; + dstmap[0] = 3; + } + else { + dstmap[3] = 3; + dstmap[2] = 2; + dstmap[1] = 1; + dstmap[0] = 0; + } + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + srcType, + baseInternalFormat, + dstmap, 4, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == MESA_FORMAT_RGBA8888) { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]), + CHAN_TO_UBYTE(src[ACOMP]) ); + src += 4; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]), + CHAN_TO_UBYTE(src[ACOMP]) ); + src += 4; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_argb8888(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = GL_RGBA; + + ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888 || + dstFormat == MESA_FORMAT_XRGB8888_REV ); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && + baseInternalFormat == GL_RGBA && + srcFormat == GL_BGRA && + ((srcType == GL_UNSIGNED_BYTE && littleEndian) || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { + /* simple memcpy path (little endian) */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + (dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888_REV) && + baseInternalFormat == GL_RGBA && + srcFormat == GL_BGRA && + ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || + srcType == GL_UNSIGNED_INT_8_8_8_8)) { + /* simple memcpy path (big endian) */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && + srcFormat == GL_RGB && + (baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB) && + srcType == GL_UNSIGNED_BYTE) { + int img, row, col; + for (img = 0; img < srcDepth; img++) { + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *d4 = (GLuint *) dstRow; + for (col = 0; col < srcWidth; col++) { + d4[col] = PACK_COLOR_8888(0xff, + srcRow[col * 3 + RCOMP], + srcRow[col * 3 + GCOMP], + srcRow[col * 3 + BCOMP]); + } + dstRow += dstRowStride; + srcRow += srcRowStride; + } + } + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_ARGB8888 && + srcFormat == GL_RGBA && + baseInternalFormat == GL_RGBA && + srcType == GL_UNSIGNED_BYTE) { + /* same as above case, but src data has alpha too */ + GLint img, row, col; + /* For some reason, streaming copies to write-combined regions + * are extremely sensitive to the characteristics of how the + * source data is retrieved. By reordering the source reads to + * be in-order, the speed of this operation increases by half. + * Strangely the same isn't required for the RGB path, above. + */ + for (img = 0; img < srcDepth; img++) { + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *d4 = (GLuint *) dstRow; + for (col = 0; col < srcWidth; col++) { + d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP], + srcRow[col * 4 + RCOMP], + srcRow[col * 4 + GCOMP], + srcRow[col * 4 + BCOMP]); + } + dstRow += dstRowStride; + srcRow += srcRowStride; + } + } + } + else if (!ctx->_ImageTransferState && + (srcType == GL_UNSIGNED_BYTE || + srcType == GL_UNSIGNED_INT_8_8_8_8 || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { + + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) { + dstmap[3] = 3; /* alpha */ + dstmap[2] = 0; /* red */ + dstmap[1] = 1; /* green */ + dstmap[0] = 2; /* blue */ + } + else { + assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); + dstmap[3] = 2; + dstmap[2] = 1; + dstmap[1] = 0; + dstmap[0] = 3; + } + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + srcType, + baseInternalFormat, + dstmap, 4, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == MESA_FORMAT_ARGB8888) { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]), + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } + else if (dstFormat == MESA_FORMAT_XRGB8888) { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888( 0xff, + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]), + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_rgb888(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGB888); + ASSERT(texelBytes == 3); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == GL_RGB && + srcFormat == GL_BGR && + srcType == GL_UNSIGNED_BYTE && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_BYTE) { + /* extract RGB from RGBA */ + GLint img, row, col; + for (img = 0; img < srcDepth; img++) { + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; + dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; + dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP]; + } + dstRow += dstRowStride; + srcRow += srcRowStride; + } + } + } + else if (!ctx->_ImageTransferState && + srcType == GL_UNSIGNED_BYTE && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { + + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + dstmap[0] = 2; + dstmap[1] = 1; + dstmap[2] = 0; + dstmap[3] = ONE; /* ? */ + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + srcType, + baseInternalFormat, + dstmap, 3, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = (const GLchan *) tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { +#if 0 + if (littleEndian) { + for (col = 0; col < srcWidth; col++) { + dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); + dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); + dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]); + srcUB += 3; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstRow[col * 3 + 0] = srcUB[BCOMP]; + dstRow[col * 3 + 1] = srcUB[GCOMP]; + dstRow[col * 3 + 2] = srcUB[RCOMP]; + srcUB += 3; + } + } +#else + for (col = 0; col < srcWidth; col++) { + dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[BCOMP]); + dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); + dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[RCOMP]); + src += 3; + } +#endif + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_bgr888(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_BGR888); + ASSERT(texelBytes == 3); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == GL_RGB && + srcFormat == GL_RGB && + srcType == GL_UNSIGNED_BYTE && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_BYTE) { + /* extract BGR from RGBA */ + int img, row, col; + for (img = 0; img < srcDepth; img++) { + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; + dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP]; + dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP]; + } + dstRow += dstRowStride; + srcRow += srcRowStride; + } + } + } + else if (!ctx->_ImageTransferState && + srcType == GL_UNSIGNED_BYTE && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { + + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + dstmap[0] = 0; + dstmap[1] = 1; + dstmap[2] = 2; + dstmap[3] = ONE; /* ? */ + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + srcType, + baseInternalFormat, + dstmap, 3, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = (const GLchan *) tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); + dstRow[col * 3 + 1] = CHAN_TO_UBYTE(src[GCOMP]); + dstRow[col * 3 + 2] = CHAN_TO_UBYTE(src[BCOMP]); + src += 3; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_argb4444(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || + dstFormat == MESA_FORMAT_ARGB4444_REV); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_ARGB4444 && + baseInternalFormat == GL_RGBA && + srcFormat == GL_BGRA && + srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + if (dstFormat == MESA_FORMAT_ARGB4444) { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]), + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_4444_REV( CHAN_TO_UBYTE(src[ACOMP]), + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + +static GLboolean +_mesa_texstore_rgba5551(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA5551); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_RGBA5551 && + baseInternalFormat == GL_RGBA && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_SHORT_5_5_5_1) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src =tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_5551( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]), + CHAN_TO_UBYTE(src[ACOMP]) ); + src += 4; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + +static GLboolean +_mesa_texstore_argb1555(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || + dstFormat == MESA_FORMAT_ARGB1555_REV); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_ARGB1555 && + baseInternalFormat == GL_RGBA && + srcFormat == GL_BGRA && + srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src =tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + if (dstFormat == MESA_FORMAT_ARGB1555) { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]), + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_1555_REV( CHAN_TO_UBYTE(src[ACOMP]), + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_argb2101010(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB2101010); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_ARGB2101010 && + srcFormat == GL_BGRA && + srcType == GL_UNSIGNED_INT_2_10_10_10_REV && + baseInternalFormat == GL_RGBA) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + if (baseInternalFormat == GL_RGBA) { + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort a,r,g,b; + + UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); + UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); + UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); + UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); + dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b); + src += 4; + } + dstRow += dstRowStride; + } + } else if (baseInternalFormat == GL_RGB) { + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort r,g,b; + + UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); + UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); + UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); + dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b); + src += 4; + } + dstRow += dstRowStride; + } + } else { + ASSERT(0); + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats. + */ +static GLboolean +_mesa_texstore_unorm44(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_AL44); + ASSERT(texelBytes == 1); + + { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLubyte *dstUS = (GLubyte *) dstRow; + for (col = 0; col < srcWidth; col++) { + /* src[0] is luminance, src[1] is alpha */ + dstUS[col] = PACK_COLOR_44( CHAN_TO_UBYTE(src[1]), + CHAN_TO_UBYTE(src[0]) ); + src += 2; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats. + */ +static GLboolean +_mesa_texstore_unorm88(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_AL88 || + dstFormat == MESA_FORMAT_AL88_REV || + dstFormat == MESA_FORMAT_RG88 || + dstFormat == MESA_FORMAT_RG88_REV); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + ((dstFormat == MESA_FORMAT_AL88 && + baseInternalFormat == GL_LUMINANCE_ALPHA && + srcFormat == GL_LUMINANCE_ALPHA) || + (dstFormat == MESA_FORMAT_RG88 && + baseInternalFormat == srcFormat)) && + srcType == GL_UNSIGNED_BYTE && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + littleEndian && + srcType == GL_UNSIGNED_BYTE && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + if (dstFormat == MESA_FORMAT_AL88 || dstFormat == MESA_FORMAT_AL88_REV) { + if ((littleEndian && dstFormat == MESA_FORMAT_AL88) || + (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) { + dstmap[0] = 0; + dstmap[1] = 3; + } + else { + dstmap[0] = 3; + dstmap[1] = 0; + } + } + else { + if ((littleEndian && dstFormat == MESA_FORMAT_RG88) || + (!littleEndian && dstFormat == MESA_FORMAT_RG88_REV)) { + dstmap[0] = 0; + dstmap[1] = 1; + } + else { + dstmap[0] = 1; + dstmap[1] = 0; + } + } + dstmap[2] = ZERO; /* ? */ + dstmap[3] = ONE; /* ? */ + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + srcType, + baseInternalFormat, + dstmap, 2, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + if (dstFormat == MESA_FORMAT_AL88 || + dstFormat == MESA_FORMAT_RG88) { + for (col = 0; col < srcWidth; col++) { + /* src[0] is luminance, src[1] is alpha */ + dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]), + CHAN_TO_UBYTE(src[0]) ); + src += 2; + } + } + else { + for (col = 0; col < srcWidth; col++) { + /* src[0] is luminance, src[1] is alpha */ + dstUS[col] = PACK_COLOR_88_REV( CHAN_TO_UBYTE(src[1]), + CHAN_TO_UBYTE(src[0]) ); + src += 2; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats. + */ +static GLboolean +_mesa_texstore_unorm1616(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_AL1616 || + dstFormat == MESA_FORMAT_AL1616_REV || + dstFormat == MESA_FORMAT_RG1616 || + dstFormat == MESA_FORMAT_RG1616_REV); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + ((dstFormat == MESA_FORMAT_AL1616 && + baseInternalFormat == GL_LUMINANCE_ALPHA && + srcFormat == GL_LUMINANCE_ALPHA) || + (dstFormat == MESA_FORMAT_RG1616 && + baseInternalFormat == srcFormat)) && + srcType == GL_UNSIGNED_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == MESA_FORMAT_AL1616 || + dstFormat == MESA_FORMAT_RG1616) { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616(a, l); + src += 2; + } + } + else { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616_REV(a, l); + src += 2; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/* Texstore for R16, A16, L16, I16. */ +static GLboolean +_mesa_texstore_unorm16(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_R16 || + dstFormat == MESA_FORMAT_A16 || + dstFormat == MESA_FORMAT_L16 || + dstFormat == MESA_FORMAT_I16); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_UNSIGNED_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort r; + + UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); + dstUS[col] = r; + src += 1; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_rgba_16(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_16); + ASSERT(texelBytes == 8); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == GL_RGBA && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_SHORT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort r, g, b, a; + + UNCLAMPED_FLOAT_TO_USHORT(r, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(g, src[1]); + UNCLAMPED_FLOAT_TO_USHORT(b, src[2]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[3]); + dstUS[col*4+0] = r; + dstUS[col*4+1] = g; + dstUS[col*4+2] = b; + dstUS[col*4+3] = a; + src += 4; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 || + dstFormat == MESA_FORMAT_SIGNED_RGBA_16); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == GL_RGBA && + dstFormat == MESA_FORMAT_SIGNED_RGBA_16 && + srcFormat == GL_RGBA && + srcType == GL_SHORT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2; + GLint img, row, col; + + if (!tempImage) + return GL_FALSE; + + /* Note: tempImage is always float[4] / RGBA. We convert to 1, 2, + * 3 or 4 components/pixel here. + */ + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLshort *dstRowS = (GLshort *) dstRow; + if (dstFormat == MESA_FORMAT_SIGNED_RGBA_16) { + for (col = 0; col < srcWidth; col++) { + GLuint c; + for (c = 0; c < comps; c++) { + GLshort p; + UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]); + dstRowS[col * comps + c] = p; + } + } + dstRow += dstRowStride; + src += 4 * srcWidth; + } else { + for (col = 0; col < srcWidth; col++) { + GLuint c; + for (c = 0; c < comps; c++) { + GLshort p; + UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]); + dstRowS[col * comps + c] = p; + } + } + dstRow += dstRowStride; + src += 3 * srcWidth; + } + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean +_mesa_texstore_rgb332(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGB332); + ASSERT(texelBytes == 1); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == GL_RGB && + srcFormat == GL_RGB && srcType == GL_UNSIGNED_BYTE_3_3_2) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 3; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. + */ +static GLboolean +_mesa_texstore_unorm8(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_A8 || + dstFormat == MESA_FORMAT_L8 || + dstFormat == MESA_FORMAT_I8 || + dstFormat == MESA_FORMAT_R8); + ASSERT(texelBytes == 1); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_UNSIGNED_BYTE) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + srcType == GL_UNSIGNED_BYTE && + can_swizzle(baseInternalFormat) && + can_swizzle(srcFormat)) { + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + if (dstFormat == MESA_FORMAT_A8) { + dstmap[0] = 3; + } + else { + dstmap[0] = 0; + } + dstmap[1] = ZERO; /* ? */ + dstmap[2] = ZERO; /* ? */ + dstmap[3] = ONE; /* ? */ + + _mesa_swizzle_ubyte_image(ctx, dims, + srcFormat, + srcType, + baseInternalFormat, + dstmap, 1, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col] = CHAN_TO_UBYTE(src[col]); + } + dstRow += dstRowStride; + src += srcWidth; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + + +static GLboolean +_mesa_texstore_ci8(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + + (void) dims; (void) baseInternalFormat; + ASSERT(dstFormat == MESA_FORMAT_CI8); + ASSERT(texelBytes == 1); + ASSERT(baseInternalFormat == GL_COLOR_INDEX); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + srcFormat == GL_COLOR_INDEX && + srcType == GL_UNSIGNED_BYTE) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_index_span(ctx, srcWidth, GL_UNSIGNED_BYTE, dstRow, + srcType, src, srcPacking, + ctx->_ImageTransferState); + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + + +/** + * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV. + */ +static GLboolean +_mesa_texstore_ycbcr(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + + (void) ctx; (void) dims; (void) baseInternalFormat; + + ASSERT((dstFormat == MESA_FORMAT_YCBCR) || + (dstFormat == MESA_FORMAT_YCBCR_REV)); + ASSERT(texelBytes == 2); + ASSERT(ctx->Extensions.MESA_ycbcr_texture); + ASSERT(srcFormat == GL_YCBCR_MESA); + ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) || + (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA)); + ASSERT(baseInternalFormat == GL_YCBCR_MESA); + + /* always just memcpy since no pixel transfer ops apply */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + + /* Check if we need byte swapping */ + /* XXX the logic here _might_ be wrong */ + if (srcPacking->SwapBytes ^ + (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^ + (dstFormat == MESA_FORMAT_YCBCR_REV) ^ + !littleEndian) { + GLint img, row; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + _mesa_swap2((GLushort *) dstRow, srcWidth); + dstRow += dstRowStride; + } + } + } + return GL_TRUE; +} + +static GLboolean +_mesa_texstore_dudv8(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_DUDV8); + ASSERT(texelBytes == 2); + ASSERT(ctx->Extensions.ATI_envmap_bumpmap); + ASSERT((srcFormat == GL_DU8DV8_ATI) || + (srcFormat == GL_DUDV_ATI)); + ASSERT(baseInternalFormat == GL_DUDV_ATI); + + if (!srcPacking->SwapBytes && srcType == GL_BYTE && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (srcType == GL_BYTE) { + GLubyte dstmap[4]; + + /* dstmap - how to swizzle from RGBA to dst format: + */ + if (littleEndian) { + dstmap[0] = 0; + dstmap[1] = 3; + } + else { + dstmap[0] = 3; + dstmap[1] = 0; + } + dstmap[2] = ZERO; /* ? */ + dstmap[3] = ONE; /* ? */ + + _mesa_swizzle_ubyte_image(ctx, dims, + GL_LUMINANCE_ALPHA, /* hack */ + GL_UNSIGNED_BYTE, /* hack */ + GL_LUMINANCE_ALPHA, /* hack */ + dstmap, 2, + dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcAddr, + srcPacking); + } + else { + /* general path - note this is defined for 2d textures only */ + const GLint components = _mesa_components_in_format(baseInternalFormat); + const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); + GLbyte *tempImage, *dst, *src; + GLint row; + + tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth + * components * sizeof(GLbyte)); + if (!tempImage) + return GL_FALSE; + + src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + 0, 0, 0); + + dst = tempImage; + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat, + dst, srcFormat, srcType, src, + srcPacking, 0); + dst += srcWidth * components; + src += srcStride; + } + + src = tempImage; + dst = (GLbyte *) dstAddr + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + memcpy(dst, src, srcWidth * texelBytes); + dst += dstRowStride; + src += srcWidth * texelBytes; + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Store a texture in a signed normalized 8-bit format. + */ +static GLboolean +_mesa_texstore_snorm8(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_A8 || + dstFormat == MESA_FORMAT_SIGNED_L8 || + dstFormat == MESA_FORMAT_SIGNED_I8 || + dstFormat == MESA_FORMAT_SIGNED_R8); + ASSERT(texelBytes == 1); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_BYTE) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLbyte *dstRow = (GLbyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + for (col = 0; col < srcWidth; col++) { + dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]); + } + dstRow += dstRowStride; + src += srcWidth; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Store a texture in a signed normalized two-channel 16-bit format. + */ +static GLboolean +_mesa_texstore_snorm88(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL88 || + dstFormat == MESA_FORMAT_SIGNED_RG88_REV); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_BYTE && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLbyte *dstRow = (GLbyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLbyte *dst = dstRow; + for (col = 0; col < srcWidth; col++) { + dst[0] = FLOAT_TO_BYTE_TEX(src[0]); + dst[1] = FLOAT_TO_BYTE_TEX(src[1]); + src += 2; + dst += 2; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + +/* Texstore for signed R16, A16, L16, I16. */ +static GLboolean +_mesa_texstore_snorm16(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_R16 || + dstFormat == MESA_FORMAT_SIGNED_A16 || + dstFormat == MESA_FORMAT_SIGNED_L16 || + dstFormat == MESA_FORMAT_SIGNED_I16); + ASSERT(texelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLshort *dstUS = (GLshort *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort r; + + UNCLAMPED_FLOAT_TO_SHORT(r, src[0]); + dstUS[col] = r; + src += 1; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + +/** + * Do texstore for 2-channel, 16-bit/channel, signed normalized formats. + */ +static GLboolean +_mesa_texstore_snorm1616(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_AL1616 || + dstFormat == MESA_FORMAT_SIGNED_GR1616); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLshort *dst = (GLshort *) dstRow; + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_SHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_SHORT(a, src[1]); + dst[0] = l; + dst[1] = a; + src += 2; + dst += 2; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + +/** + * Store a texture in MESA_FORMAT_SIGNED_RGBX8888. + */ +static GLboolean +_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888); + ASSERT(texelBytes == 4); + + { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *srcRow = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLbyte *dstRow = (GLbyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLbyte *dst = dstRow; + for (col = 0; col < srcWidth; col++) { + dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[0] = 127; + srcRow += 3; + dst += 4; + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + + +/** + * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or + * MESA_FORMAT_SIGNED_RGBA8888_REV + */ +static GLboolean +_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 || + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888 && + baseInternalFormat == GL_RGBA && + ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) || + (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV && + baseInternalFormat == GL_RGBA && + ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) || + (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *srcRow = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLbyte *dstRow = (GLbyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLbyte *dst = dstRow; + if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { + for (col = 0; col < srcWidth; col++) { + dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); + srcRow += 4; + dst += 4; + } + } + else { + for (col = 0; col < srcWidth; col++) { + dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]); + dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]); + dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]); + dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]); + srcRow += 4; + dst += 4; + } + } + dstRow += dstRowStride; + } + } + free((void *) tempImage); + } + return GL_TRUE; +} + + +/** + * Store a combined depth/stencil texture image. + */ +static GLboolean +_mesa_texstore_z24_s8(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLint srcRowStride + = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) + / sizeof(GLuint); + GLint img, row; + + ASSERT(dstFormat == MESA_FORMAT_Z24_S8); + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); + ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); + + if (srcFormat != GL_DEPTH_COMPONENT && ctx->Pixel.DepthScale == 1.0f && + ctx->Pixel.DepthBias == 0.0f && + !srcPacking->SwapBytes) { + /* simple path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else if (srcFormat == GL_DEPTH_COMPONENT) { + /* In case we only upload depth we need to preserve the stencil */ + for (img = 0; img < srcDepth; img++) { + GLuint *dstRow = (GLuint *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLuint depth[MAX_WIDTH]; + GLubyte stencil[MAX_WIDTH]; + GLint i; + GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; + + if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */ + keepstencil = GL_TRUE; + } + else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ + keepdepth = GL_TRUE; + } + + if (keepdepth == GL_FALSE) + /* the 24 depth bits will be in the low position: */ + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, /* dst type */ + keepstencil ? depth : dstRow, /* dst addr */ + depthScale, + srcType, src, srcPacking); + + if (keepstencil == GL_FALSE) + /* get the 8-bit stencil values */ + _mesa_unpack_stencil_span(ctx, srcWidth, + GL_UNSIGNED_BYTE, /* dst type */ + stencil, /* dst addr */ + srcType, src, srcPacking, + ctx->_ImageTransferState); + + for (i = 0; i < srcWidth; i++) { + if (keepstencil) + dstRow[i] = depth[i] << 8 | (dstRow[i] & 0x000000FF); + else + dstRow[i] = (dstRow[i] & 0xFFFFFF00) | (stencil[i] & 0xFF); + } + + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLuint); + } + } + } + return GL_TRUE; +} + + +/** + * Store a combined depth/stencil texture image. + */ +static GLboolean +_mesa_texstore_s8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLint srcRowStride + = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) + / sizeof(GLuint); + GLint img, row; + + ASSERT(dstFormat == MESA_FORMAT_S8_Z24); + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || + srcFormat == GL_DEPTH_COMPONENT || + srcFormat == GL_STENCIL_INDEX); + ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || + srcType == GL_UNSIGNED_INT_24_8_EXT); + + for (img = 0; img < srcDepth; img++) { + GLuint *dstRow = (GLuint *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLuint depth[MAX_WIDTH]; + GLubyte stencil[MAX_WIDTH]; + GLint i; + GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE; + + if (srcFormat == GL_DEPTH_COMPONENT) { /* preserve stencil */ + keepstencil = GL_TRUE; + } + else if (srcFormat == GL_STENCIL_INDEX) { /* preserve depth */ + keepdepth = GL_TRUE; + } + + if (keepdepth == GL_FALSE) + /* the 24 depth bits will be in the low position: */ + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, /* dst type */ + keepstencil ? depth : dstRow, /* dst addr */ + depthScale, + srcType, src, srcPacking); + + if (keepstencil == GL_FALSE) + /* get the 8-bit stencil values */ + _mesa_unpack_stencil_span(ctx, srcWidth, + GL_UNSIGNED_BYTE, /* dst type */ + stencil, /* dst addr */ + srcType, src, srcPacking, + ctx->_ImageTransferState); + + /* merge stencil values into depth values */ + for (i = 0; i < srcWidth; i++) { + if (keepstencil) + dstRow[i] = depth[i] | (dstRow[i] & 0xFF000000); + else + dstRow[i] = (dstRow[i] & 0xFFFFFF) | (stencil[i] << 24); + + } + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLuint); + } + } + return GL_TRUE; +} + + +/** + * Store simple 8-bit/value stencil texture data. + */ +static GLboolean +_mesa_texstore_s8(TEXSTORE_PARAMS) +{ + ASSERT(dstFormat == MESA_FORMAT_S8); + ASSERT(srcFormat == GL_STENCIL_INDEX); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_UNSIGNED_BYTE) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + const GLint srcRowStride + = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) + / sizeof(GLuint); + GLint img, row; + + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] + + dstYoffset * dstRowStride / sizeof(GLuint) + + dstXoffset; + const GLuint *src + = (const GLuint *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + GLubyte stencil[MAX_WIDTH]; + GLint i; + + /* get the 8-bit stencil values */ + _mesa_unpack_stencil_span(ctx, srcWidth, + GL_UNSIGNED_BYTE, /* dst type */ + stencil, /* dst addr */ + srcType, src, srcPacking, + ctx->_ImageTransferState); + /* merge stencil values into depth values */ + for (i = 0; i < srcWidth; i++) + dstRow[i] = stencil[i]; + + src += srcRowStride; + dstRow += dstRowStride / sizeof(GLubyte); + } + } + + } + + return GL_TRUE; +} + + +/** + * Store an image in any of the formats: + * _mesa_texformat_rgba_float32 + * _mesa_texformat_rgb_float32 + * _mesa_texformat_alpha_float32 + * _mesa_texformat_luminance_float32 + * _mesa_texformat_luminance_alpha_float32 + * _mesa_texformat_intensity_float32 + */ +static GLboolean +_mesa_texstore_rgba_float32(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || + dstFormat == MESA_FORMAT_RGB_FLOAT32 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT32); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLfloat)); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_FLOAT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *srcRow = tempImage; + GLint bytesPerRow; + GLint img, row; + if (!tempImage) + return GL_FALSE; + bytesPerRow = srcWidth * components * sizeof(GLfloat); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + memcpy(dstRow, srcRow, bytesPerRow); + dstRow += dstRowStride; + srcRow += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + + +/** + * As above, but store 16-bit floats. + */ +static GLboolean +_mesa_texstore_rgba_float16(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || + dstFormat == MESA_FORMAT_RGB_FLOAT16 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT16); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLhalfARB)); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_HALF_FLOAT_ARB) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, + ctx->_ImageTransferState); + const GLfloat *src = tempImage; + GLint img, row; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLhalfARB *dstTexel = (GLhalfARB *) dstRow; + GLint i; + for (i = 0; i < srcWidth * components; i++) { + dstTexel[i] = _mesa_float_to_half(src[i]); + } + dstRow += dstRowStride; + src += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + +/* non-normalized, signed int8 */ +static GLboolean +_mesa_texstore_rgba_int8(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_INT8); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLbyte)); + + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_BYTE) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, 0x0); + const GLfloat *src = tempImage; + GLint img, row; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLbyte *dstTexel = (GLbyte *) dstRow; + GLint i; + for (i = 0; i < srcWidth * components; i++) { + dstTexel[i] = (GLbyte) src[i]; + } + dstRow += dstRowStride; + src += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + +/* non-normalized, signed int16 */ +static GLboolean +_mesa_texstore_rgba_int16(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_INT16); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLshort)); + + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_SHORT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, 0x0); + const GLfloat *src = tempImage; + GLint img, row; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLshort *dstTexel = (GLshort *) dstRow; + GLint i; + for (i = 0; i < srcWidth * components; i++) { + dstTexel[i] = (GLint) src[i]; + } + dstRow += dstRowStride; + src += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + +/* non-normalized, signed int32 */ +static GLboolean +_mesa_texstore_rgba_int32(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_INT32); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLint)); + + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_INT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking, 0x0); + const GLfloat *src = tempImage; + GLint img, row; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLint *dstTexel = (GLint *) dstRow; + GLint i; + for (i = 0; i < srcWidth * components; i++) { + dstTexel[i] = (GLint) src[i]; + } + dstRow += dstRowStride; + src += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + +/* non-normalized, unsigned int8 */ +static GLboolean +_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT8); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLubyte)); + + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_UNSIGNED_BYTE) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; + GLint img, row; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLubyte *dstTexel = (GLubyte *) dstRow; + GLint i; + for (i = 0; i < srcWidth * components; i++) { + dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff); + } + dstRow += dstRowStride; + src += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + +/* non-normalized, unsigned int16 */ +static GLboolean +_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT16); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLushort)); + + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_UNSIGNED_SHORT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; + GLint img, row; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstTexel = (GLushort *) dstRow; + GLint i; + for (i = 0; i < srcWidth * components; i++) { + dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff); + } + dstRow += dstRowStride; + src += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + +/* non-normalized, unsigned int32 */ +static GLboolean +_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) +{ + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_UINT32); + ASSERT(baseInternalFormat == GL_RGBA || + baseInternalFormat == GL_RGB || + baseInternalFormat == GL_ALPHA || + baseInternalFormat == GL_LUMINANCE || + baseInternalFormat == GL_LUMINANCE_ALPHA || + baseInternalFormat == GL_INTENSITY); + ASSERT(texelBytes == components * sizeof(GLuint)); + + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && + baseInternalFormat == srcFormat && + srcType == GL_UNSIGNED_INT) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; + GLint img, row; + if (!tempImage) + return GL_FALSE; + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstTexel = (GLuint *) dstRow; + GLint i; + for (i = 0; i < srcWidth * components; i++) { + dstTexel[i] = src[i]; + } + dstRow += dstRowStride; + src += srcWidth * components; + } + } + + free((void *) tempImage); + } + return GL_TRUE; +} + + + + +#if FEATURE_EXT_texture_sRGB +static GLboolean +_mesa_texstore_srgb8(TEXSTORE_PARAMS) +{ + gl_format newDstFormat; + GLboolean k; + + ASSERT(dstFormat == MESA_FORMAT_SRGB8); + + /* reuse normal rgb texstore code */ + newDstFormat = MESA_FORMAT_RGB888; + + k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, + newDstFormat, dstAddr, + dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, + srcAddr, srcPacking); + return k; +} + + +static GLboolean +_mesa_texstore_srgba8(TEXSTORE_PARAMS) +{ + gl_format newDstFormat; + GLboolean k; + + ASSERT(dstFormat == MESA_FORMAT_SRGBA8); + + /* reuse normal rgba texstore code */ + newDstFormat = MESA_FORMAT_RGBA8888; + k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, + newDstFormat, dstAddr, + dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, + srcAddr, srcPacking); + return k; +} + + +static GLboolean +_mesa_texstore_sargb8(TEXSTORE_PARAMS) +{ + gl_format newDstFormat; + GLboolean k; + + ASSERT(dstFormat == MESA_FORMAT_SARGB8); + + /* reuse normal rgba texstore code */ + newDstFormat = MESA_FORMAT_ARGB8888; + + k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, + newDstFormat, dstAddr, + dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, + srcAddr, srcPacking); + return k; +} + + +static GLboolean +_mesa_texstore_sl8(TEXSTORE_PARAMS) +{ + gl_format newDstFormat; + GLboolean k; + + ASSERT(dstFormat == MESA_FORMAT_SL8); + + newDstFormat = MESA_FORMAT_L8; + + /* _mesa_textore_a8 handles luminance8 too */ + k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat, + newDstFormat, dstAddr, + dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, + srcAddr, srcPacking); + return k; +} + + +static GLboolean +_mesa_texstore_sla8(TEXSTORE_PARAMS) +{ + gl_format newDstFormat; + GLboolean k; + + ASSERT(dstFormat == MESA_FORMAT_SLA8); + + /* reuse normal luminance/alpha texstore code */ + newDstFormat = MESA_FORMAT_AL88; + + k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat, + newDstFormat, dstAddr, + dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, + srcAddr, srcPacking); + return k; +} + +#else + +/* these are used only in texstore_funcs[] below */ +#define _mesa_texstore_srgb8 NULL +#define _mesa_texstore_srgba8 NULL +#define _mesa_texstore_sargb8 NULL +#define _mesa_texstore_sl8 NULL +#define _mesa_texstore_sla8 NULL + +#endif /* FEATURE_EXT_texture_sRGB */ + + + + +/** + * Table mapping MESA_FORMAT_* to _mesa_texstore_*() + * XXX this is somewhat temporary. + */ +static const struct { + gl_format Name; + StoreTexImageFunc Store; +} +texstore_funcs[MESA_FORMAT_COUNT] = +{ + { MESA_FORMAT_NONE, NULL }, + { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, + { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, + { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, + { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, + { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, + { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, + { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, + { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, + { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, + { MESA_FORMAT_AL44, _mesa_texstore_unorm44 }, + { MESA_FORMAT_AL88, _mesa_texstore_unorm88 }, + { MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 }, + { MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 }, + { MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 }, + { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, + { MESA_FORMAT_A8, _mesa_texstore_unorm8 }, + { MESA_FORMAT_A16, _mesa_texstore_unorm16 }, + { MESA_FORMAT_L8, _mesa_texstore_unorm8 }, + { MESA_FORMAT_L16, _mesa_texstore_unorm16 }, + { MESA_FORMAT_I8, _mesa_texstore_unorm8 }, + { MESA_FORMAT_I16, _mesa_texstore_unorm16 }, + { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, + { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, + { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, + { MESA_FORMAT_R8, _mesa_texstore_unorm8 }, + { MESA_FORMAT_RG88, _mesa_texstore_unorm88 }, + { MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 }, + { MESA_FORMAT_R16, _mesa_texstore_unorm16 }, + { MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 }, + { MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 }, + { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 }, + { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, + { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, + { MESA_FORMAT_Z16, _mesa_texstore_z16 }, + { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, + { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 }, + { MESA_FORMAT_Z32, _mesa_texstore_z32 }, + { MESA_FORMAT_S8, _mesa_texstore_s8 }, + { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, + { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, + { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, + { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, + { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, + { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, + { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, + { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, + + { MESA_FORMAT_RGBA_INT8, _mesa_texstore_rgba_int8 }, + { MESA_FORMAT_RGBA_INT16, _mesa_texstore_rgba_int16 }, + { MESA_FORMAT_RGBA_INT32, _mesa_texstore_rgba_int32 }, + { MESA_FORMAT_RGBA_UINT8, _mesa_texstore_rgba_uint8 }, + { MESA_FORMAT_RGBA_UINT16, _mesa_texstore_rgba_uint16 }, + { MESA_FORMAT_RGBA_UINT32, _mesa_texstore_rgba_uint32 }, + + { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, + + { MESA_FORMAT_SIGNED_R8, _mesa_texstore_snorm8 }, + { MESA_FORMAT_SIGNED_RG88_REV, _mesa_texstore_snorm88 }, + { MESA_FORMAT_SIGNED_RGBX8888, _mesa_texstore_signed_rgbx8888 }, + + { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, + + { MESA_FORMAT_SIGNED_R16, _mesa_texstore_snorm16 }, + { MESA_FORMAT_SIGNED_GR1616, _mesa_texstore_snorm1616 }, + { MESA_FORMAT_SIGNED_RGB_16, _mesa_texstore_signed_rgba_16 }, + { MESA_FORMAT_SIGNED_RGBA_16, _mesa_texstore_signed_rgba_16 }, + { MESA_FORMAT_RGBA_16, _mesa_texstore_rgba_16 }, + + { MESA_FORMAT_RED_RGTC1, _mesa_texstore_red_rgtc1 }, + { MESA_FORMAT_SIGNED_RED_RGTC1, _mesa_texstore_signed_red_rgtc1 }, + { MESA_FORMAT_RG_RGTC2, _mesa_texstore_rg_rgtc2 }, + { MESA_FORMAT_SIGNED_RG_RGTC2, _mesa_texstore_signed_rg_rgtc2 }, + + /* Re-use the R/RG texstore functions. + * The code is generic enough to handle LATC too. */ + { MESA_FORMAT_L_LATC1, _mesa_texstore_red_rgtc1 }, + { MESA_FORMAT_SIGNED_L_LATC1, _mesa_texstore_signed_red_rgtc1 }, + { MESA_FORMAT_LA_LATC2, _mesa_texstore_rg_rgtc2 }, + { MESA_FORMAT_SIGNED_LA_LATC2, _mesa_texstore_signed_rg_rgtc2 }, + + { MESA_FORMAT_SIGNED_A8, _mesa_texstore_snorm8 }, + { MESA_FORMAT_SIGNED_L8, _mesa_texstore_snorm8 }, + { MESA_FORMAT_SIGNED_AL88, _mesa_texstore_snorm88 }, + { MESA_FORMAT_SIGNED_I8, _mesa_texstore_snorm8 }, + + { MESA_FORMAT_SIGNED_A16, _mesa_texstore_snorm16 }, + { MESA_FORMAT_SIGNED_L16, _mesa_texstore_snorm16 }, + { MESA_FORMAT_SIGNED_AL1616, _mesa_texstore_snorm1616 }, + { MESA_FORMAT_SIGNED_I16, _mesa_texstore_snorm16 }, +}; + + +static GLboolean +_mesa_texstore_null(TEXSTORE_PARAMS) +{ + (void) ctx; (void) dims; + (void) baseInternalFormat; + (void) dstFormat; + (void) dstAddr; + (void) dstXoffset; (void) dstYoffset; (void) dstZoffset; + (void) dstRowStride; (void) dstImageOffsets; + (void) srcWidth; (void) srcHeight; (void) srcDepth; + (void) srcFormat; (void) srcType; + (void) srcAddr; + (void) srcPacking; + + /* should never happen */ + _mesa_problem(NULL, "_mesa_texstore_null() is called"); + return GL_FALSE; +} + + +/** + * Return the StoreTexImageFunc pointer to store an image in the given format. + */ +static StoreTexImageFunc +_mesa_get_texstore_func(gl_format format) +{ +#ifdef DEBUG + GLuint i; + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + ASSERT(texstore_funcs[i].Name == i); + } +#endif + ASSERT(texstore_funcs[format].Name == format); + + if (texstore_funcs[format].Store) + return texstore_funcs[format].Store; + else + return _mesa_texstore_null; +} + + +/** + * Store user data into texture memory. + * Called via glTex[Sub]Image1/2/3D() + */ +GLboolean +_mesa_texstore(TEXSTORE_PARAMS) +{ + StoreTexImageFunc storeImage; + GLboolean success; + + storeImage = _mesa_get_texstore_func(dstFormat); + + success = storeImage(ctx, dims, baseInternalFormat, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + return success; +} + + +/** Return texture size in bytes */ +static GLuint +texture_size(const struct gl_texture_image *texImage) +{ + GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width, + texImage->Height, texImage->Depth); + return sz; +} + + +/** Return row stride in bytes */ +static GLuint +texture_row_stride(const struct gl_texture_image *texImage) +{ + GLuint stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + return stride; +} + + + +/** + * This is the software fallback for Driver.TexImage1D() + * and Driver.CopyTexImage1D(). + * \sa _mesa_store_teximage2d() + */ +void +_mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + GLuint sizeInBytes; + (void) border; + + /* allocate memory */ + sizeInBytes = texture_size(texImage); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); + return; + } + + pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, + pixels, packing, "glTexImage1D"); + if (!pixels) { + /* Note: we check for a NULL image pointer here, _after_ we allocated + * memory for the texture. That's what the GL spec calls for. + */ + return; + } + else { + const GLint dstRowStride = 0; + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); + if (!success) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); + } + } + + _mesa_unmap_teximage_pbo(ctx, packing); +} + + +/** + * This is the software fallback for Driver.TexImage2D() + * and Driver.CopyTexImage2D(). + * + * This function is oriented toward storing images in main memory, rather + * than VRAM. Device driver's can easily plug in their own replacement. + */ +void +_mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + GLuint sizeInBytes; + (void) border; + + /* allocate memory */ + sizeInBytes = texture_size(texImage); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); + return; + } + + pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, + pixels, packing, "glTexImage2D"); + if (!pixels) { + /* Note: we check for a NULL image pointer here, _after_ we allocated + * memory for the texture. That's what the GL spec calls for. + */ + return; + } + else { + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); + if (!success) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); + } + } + + _mesa_unmap_teximage_pbo(ctx, packing); +} + + + +/** + * This is the software fallback for Driver.TexImage3D() + * and Driver.CopyTexImage3D(). + * \sa _mesa_store_teximage2d() + */ +void +_mesa_store_teximage3d(struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + GLuint sizeInBytes; + (void) border; + + /* allocate memory */ + sizeInBytes = texture_size(texImage); + texImage->Data = _mesa_alloc_texmemory(sizeInBytes); + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); + return; + } + + pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, + type, pixels, packing, "glTexImage3D"); + if (!pixels) { + /* Note: we check for a NULL image pointer here, _after_ we allocated + * memory for the texture. That's what the GL spec calls for. + */ + return; + } + else { + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); + if (!success) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); + } + } + + _mesa_unmap_teximage_pbo(ctx, packing); +} + + + + +/* + * This is the software fallback for Driver.TexSubImage1D() + * and Driver.CopyTexSubImage1D(). + */ +void +_mesa_store_texsubimage1d(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint width, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + /* get pointer to src pixels (may be in a pbo which we'll map here) */ + pixels = _mesa_validate_pbo_teximage(ctx, 1, width, 1, 1, format, type, + pixels, packing, "glTexSubImage1D"); + if (!pixels) + return; + + { + const GLint dstRowStride = 0; + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, 0, 0, /* offsets */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); + if (!success) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); + } + } + + _mesa_unmap_teximage_pbo(ctx, packing); +} + + + +/** + * This is the software fallback for Driver.TexSubImage2D() + * and Driver.CopyTexSubImage2D(). + */ +void +_mesa_store_texsubimage2d(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint width, GLint height, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + /* get pointer to src pixels (may be in a pbo which we'll map here) */ + pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1, format, type, + pixels, packing, "glTexSubImage2D"); + if (!pixels) + return; + + { + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); + if (!success) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); + } + } + + _mesa_unmap_teximage_pbo(ctx, packing); +} + + +/* + * This is the software fallback for Driver.TexSubImage3D(). + * and Driver.CopyTexSubImage3D(). + */ +void +_mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + /* get pointer to src pixels (may be in a pbo which we'll map here) */ + pixels = _mesa_validate_pbo_teximage(ctx, 3, width, height, depth, format, + type, pixels, packing, + "glTexSubImage3D"); + if (!pixels) + return; + + { + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); + if (!success) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); + } + } + + _mesa_unmap_teximage_pbo(ctx, packing); +} + + +/* + * Fallback for Driver.CompressedTexImage1D() + */ +void +_mesa_store_compressed_teximage1d(struct gl_context *ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + /* this space intentionally left blank */ + (void) ctx; + (void) target; (void) level; + (void) internalFormat; + (void) width; (void) border; + (void) imageSize; (void) data; + (void) texObj; + (void) texImage; +} + + + +/** + * Fallback for Driver.CompressedTexImage2D() + */ +void +_mesa_store_compressed_teximage2d(struct gl_context *ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + (void) width; (void) height; (void) border; + + /* This is pretty simple, basically just do a memcpy without worrying + * about the usual image unpacking or image transfer operations. + */ + ASSERT(texObj); + ASSERT(texImage); + ASSERT(texImage->Width > 0); + ASSERT(texImage->Height > 0); + ASSERT(texImage->Depth == 1); + ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */ + + /* allocate storage */ + texImage->Data = _mesa_alloc_texmemory(imageSize); + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); + return; + } + + data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, + &ctx->Unpack, + "glCompressedTexImage2D"); + if (!data) + return; + + /* copy the data */ + memcpy(texImage->Data, data, imageSize); + + _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); +} + + + +/* + * Fallback for Driver.CompressedTexImage3D() + */ +void +_mesa_store_compressed_teximage3d(struct gl_context *ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + /* this space intentionally left blank */ + (void) ctx; + (void) target; (void) level; + (void) internalFormat; + (void) width; (void) height; (void) depth; + (void) border; + (void) imageSize; (void) data; + (void) texObj; + (void) texImage; +} + + + +/** + * Fallback for Driver.CompressedTexSubImage1D() + */ +void +_mesa_store_compressed_texsubimage1d(struct gl_context *ctx, GLenum target, + GLint level, + GLint xoffset, GLsizei width, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + /* there are no compressed 1D texture formats yet */ + (void) ctx; + (void) target; (void) level; + (void) xoffset; (void) width; + (void) format; + (void) imageSize; (void) data; + (void) texObj; + (void) texImage; +} + + +/** + * Fallback for Driver.CompressedTexSubImage2D() + */ +void +_mesa_store_compressed_texsubimage2d(struct gl_context *ctx, GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + GLint bytesPerRow, destRowStride, srcRowStride; + GLint i, rows; + GLubyte *dest; + const GLubyte *src; + const gl_format texFormat = texImage->TexFormat; + const GLint destWidth = texImage->Width; + GLuint bw, bh; + + _mesa_get_format_block_size(texFormat, &bw, &bh); + + (void) level; + (void) format; + + /* these should have been caught sooner */ + ASSERT((width % bw) == 0 || width == 2 || width == 1); + ASSERT((height % bh) == 0 || height == 2 || height == 1); + ASSERT((xoffset % bw) == 0); + ASSERT((yoffset % bh) == 0); + + /* get pointer to src pixels (may be in a pbo which we'll map here) */ + data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, + &ctx->Unpack, + "glCompressedTexSubImage2D"); + if (!data) + return; + + srcRowStride = _mesa_format_row_stride(texFormat, width); + src = (const GLubyte *) data; + + destRowStride = _mesa_format_row_stride(texFormat, destWidth); + dest = _mesa_compressed_image_address(xoffset, yoffset, 0, + texFormat, destWidth, + (GLubyte *) texImage->Data); + + bytesPerRow = srcRowStride; /* bytes per row of blocks */ + rows = height / bh; /* rows in blocks */ + + /* copy rows of blocks */ + for (i = 0; i < rows; i++) { + memcpy(dest, src, bytesPerRow); + dest += destRowStride; + src += srcRowStride; + } + + _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); +} + + +/** + * Fallback for Driver.CompressedTexSubImage3D() + */ +void +_mesa_store_compressed_texsubimage3d(struct gl_context *ctx, GLenum target, + GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + /* there are no compressed 3D texture formats yet */ + (void) ctx; + (void) target; (void) level; + (void) xoffset; (void) yoffset; (void) zoffset; + (void) width; (void) height; (void) depth; + (void) format; + (void) imageSize; (void) data; + (void) texObj; + (void) texImage; +} diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 59deb66d0..3c9b97338 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -1,3276 +1,3276 @@ -/*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file ir_to_mesa.cpp
- *
- * Translate GLSL IR to Mesa's gl_program representation.
- */
-
-#include <stdio.h>
-#include "main/compiler.h"
-#include "ir.h"
-#include "ir_visitor.h"
-#include "ir_print_visitor.h"
-#include "ir_expression_flattening.h"
-#include "glsl_types.h"
-#include "glsl_parser_extras.h"
-#include "../glsl/program.h"
-#include "ir_optimization.h"
-#include "ast.h"
-
-extern "C" {
-#include "main/mtypes.h"
-#include "main/shaderapi.h"
-#include "main/shaderobj.h"
-#include "main/uniforms.h"
-#include "program/hash_table.h"
-#include "program/prog_instruction.h"
-#include "program/prog_optimize.h"
-#include "program/prog_print.h"
-#include "program/program.h"
-#include "program/prog_uniform.h"
-#include "program/prog_parameter.h"
-#include "program/sampler.h"
-}
-
-class src_reg;
-class dst_reg;
-
-static int swizzle_for_size(int size);
-
-/**
- * This struct is a corresponding struct to Mesa prog_src_register, with
- * wider fields.
- */
-class src_reg {
-public:
- src_reg(gl_register_file file, int index, const glsl_type *type)
- {
- this->file = file;
- this->index = index;
- if (type && (type->is_scalar() || type->is_vector() || type->is_matrix()))
- this->swizzle = swizzle_for_size(type->vector_elements);
- else
- this->swizzle = SWIZZLE_XYZW;
- this->negate = 0;
- this->reladdr = NULL;
- }
-
- src_reg()
- {
- this->file = PROGRAM_UNDEFINED;
- this->index = 0;
- this->swizzle = 0;
- this->negate = 0;
- this->reladdr = NULL;
- }
-
- explicit src_reg(dst_reg reg);
-
- gl_register_file file; /**< PROGRAM_* from Mesa */
- int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */
- GLuint swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */
- int negate; /**< NEGATE_XYZW mask from mesa */
- /** Register index should be offset by the integer in this reg. */
- src_reg *reladdr;
-};
-
-class dst_reg {
-public:
- dst_reg(gl_register_file file, int writemask)
- {
- this->file = file;
- this->index = 0;
- this->writemask = writemask;
- this->cond_mask = COND_TR;
- this->reladdr = NULL;
- }
-
- dst_reg()
- {
- this->file = PROGRAM_UNDEFINED;
- this->index = 0;
- this->writemask = 0;
- this->cond_mask = COND_TR;
- this->reladdr = NULL;
- }
-
- explicit dst_reg(src_reg reg);
-
- gl_register_file file; /**< PROGRAM_* from Mesa */
- int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */
- int writemask; /**< Bitfield of WRITEMASK_[XYZW] */
- GLuint cond_mask:4;
- /** Register index should be offset by the integer in this reg. */
- src_reg *reladdr;
-};
-
-src_reg::src_reg(dst_reg reg)
-{
- this->file = reg.file;
- this->index = reg.index;
- this->swizzle = SWIZZLE_XYZW;
- this->negate = 0;
- this->reladdr = NULL;
-}
-
-dst_reg::dst_reg(src_reg reg)
-{
- this->file = reg.file;
- this->index = reg.index;
- this->writemask = WRITEMASK_XYZW;
- this->cond_mask = COND_TR;
- this->reladdr = reg.reladdr;
-}
-
-class ir_to_mesa_instruction : public exec_node {
-public:
- /* Callers of this ralloc-based new need not call delete. It's
- * easier to just ralloc_free 'ctx' (or any of its ancestors). */
- static void* operator new(size_t size, void *ctx)
- {
- void *node;
-
- node = rzalloc_size(ctx, size);
- assert(node != NULL);
-
- return node;
- }
-
- enum prog_opcode op;
- dst_reg dst;
- src_reg src[3];
- /** Pointer to the ir source this tree came from for debugging */
- ir_instruction *ir;
- GLboolean cond_update;
- bool saturate;
- int sampler; /**< sampler index */
- int tex_target; /**< One of TEXTURE_*_INDEX */
- GLboolean tex_shadow;
-
- class function_entry *function; /* Set on OPCODE_CAL or OPCODE_BGNSUB */
-};
-
-class variable_storage : public exec_node {
-public:
- variable_storage(ir_variable *var, gl_register_file file, int index)
- : file(file), index(index), var(var)
- {
- /* empty */
- }
-
- gl_register_file file;
- int index;
- ir_variable *var; /* variable that maps to this, if any */
-};
-
-class function_entry : public exec_node {
-public:
- ir_function_signature *sig;
-
- /**
- * identifier of this function signature used by the program.
- *
- * At the point that Mesa instructions for function calls are
- * generated, we don't know the address of the first instruction of
- * the function body. So we make the BranchTarget that is called a
- * small integer and rewrite them during set_branchtargets().
- */
- int sig_id;
-
- /**
- * Pointer to first instruction of the function body.
- *
- * Set during function body emits after main() is processed.
- */
- ir_to_mesa_instruction *bgn_inst;
-
- /**
- * Index of the first instruction of the function body in actual
- * Mesa IR.
- *
- * Set after convertion from ir_to_mesa_instruction to prog_instruction.
- */
- int inst;
-
- /** Storage for the return value. */
- src_reg return_reg;
-};
-
-class ir_to_mesa_visitor : public ir_visitor {
-public:
- ir_to_mesa_visitor();
- ~ir_to_mesa_visitor();
-
- function_entry *current_function;
-
- struct gl_context *ctx;
- struct gl_program *prog;
- struct gl_shader_program *shader_program;
- struct gl_shader_compiler_options *options;
-
- int next_temp;
-
- variable_storage *find_variable_storage(ir_variable *var);
-
- function_entry *get_function_signature(ir_function_signature *sig);
-
- src_reg get_temp(const glsl_type *type);
- void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr);
-
- src_reg src_reg_for_float(float val);
-
- /**
- * \name Visit methods
- *
- * As typical for the visitor pattern, there must be one \c visit method for
- * each concrete subclass of \c ir_instruction. Virtual base classes within
- * the hierarchy should not have \c visit methods.
- */
- /*@{*/
- virtual void visit(ir_variable *);
- virtual void visit(ir_loop *);
- virtual void visit(ir_loop_jump *);
- virtual void visit(ir_function_signature *);
- virtual void visit(ir_function *);
- virtual void visit(ir_expression *);
- virtual void visit(ir_swizzle *);
- virtual void visit(ir_dereference_variable *);
- virtual void visit(ir_dereference_array *);
- virtual void visit(ir_dereference_record *);
- virtual void visit(ir_assignment *);
- virtual void visit(ir_constant *);
- virtual void visit(ir_call *);
- virtual void visit(ir_return *);
- virtual void visit(ir_discard *);
- virtual void visit(ir_texture *);
- virtual void visit(ir_if *);
- /*@}*/
-
- src_reg result;
-
- /** List of variable_storage */
- exec_list variables;
-
- /** List of function_entry */
- exec_list function_signatures;
- int next_signature_id;
-
- /** List of ir_to_mesa_instruction */
- exec_list instructions;
-
- ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op);
-
- ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0);
-
- ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0, src_reg src1);
-
- ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst,
- src_reg src0, src_reg src1, src_reg src2);
-
- /**
- * Emit the correct dot-product instruction for the type of arguments
- */
- void emit_dp(ir_instruction *ir,
- dst_reg dst,
- src_reg src0,
- src_reg src1,
- unsigned elements);
-
- void emit_scalar(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0);
-
- void emit_scalar(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0, src_reg src1);
-
- void emit_scs(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, const src_reg &src);
-
- GLboolean try_emit_mad(ir_expression *ir,
- int mul_operand);
- GLboolean try_emit_sat(ir_expression *ir);
-
- void emit_swz(ir_expression *ir);
-
- bool process_move_condition(ir_rvalue *ir);
-
- void copy_propagate(void);
-
- void *mem_ctx;
-};
-
-src_reg undef_src = src_reg(PROGRAM_UNDEFINED, 0, NULL);
-
-dst_reg undef_dst = dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP);
-
-dst_reg address_reg = dst_reg(PROGRAM_ADDRESS, WRITEMASK_X);
-
-static void
-fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);
-
-static void
-fail_link(struct gl_shader_program *prog, const char *fmt, ...)
-{
- va_list args;
- va_start(args, fmt);
- ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
- va_end(args);
-
- prog->LinkStatus = GL_FALSE;
-}
-
-static int
-swizzle_for_size(int size)
-{
- int size_swizzles[4] = {
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
- };
-
- assert((size >= 1) && (size <= 4));
- return size_swizzles[size - 1];
-}
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst,
- src_reg src0, src_reg src1, src_reg src2)
-{
- ir_to_mesa_instruction *inst = new(mem_ctx) ir_to_mesa_instruction();
- int num_reladdr = 0;
-
- /* If we have to do relative addressing, we want to load the ARL
- * reg directly for one of the regs, and preload the other reladdr
- * sources into temps.
- */
- num_reladdr += dst.reladdr != NULL;
- num_reladdr += src0.reladdr != NULL;
- num_reladdr += src1.reladdr != NULL;
- num_reladdr += src2.reladdr != NULL;
-
- reladdr_to_temp(ir, &src2, &num_reladdr);
- reladdr_to_temp(ir, &src1, &num_reladdr);
- reladdr_to_temp(ir, &src0, &num_reladdr);
-
- if (dst.reladdr) {
- emit(ir, OPCODE_ARL, address_reg, *dst.reladdr);
- num_reladdr--;
- }
- assert(num_reladdr == 0);
-
- inst->op = op;
- inst->dst = dst;
- inst->src[0] = src0;
- inst->src[1] = src1;
- inst->src[2] = src2;
- inst->ir = ir;
-
- inst->function = NULL;
-
- this->instructions.push_tail(inst);
-
- return inst;
-}
-
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0, src_reg src1)
-{
- return emit(ir, op, dst, src0, src1, undef_src);
-}
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0)
-{
- assert(dst.writemask != 0);
- return emit(ir, op, dst, src0, undef_src, undef_src);
-}
-
-ir_to_mesa_instruction *
-ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op)
-{
- return emit(ir, op, undef_dst, undef_src, undef_src, undef_src);
-}
-
-void
-ir_to_mesa_visitor::emit_dp(ir_instruction *ir,
- dst_reg dst, src_reg src0, src_reg src1,
- unsigned elements)
-{
- static const gl_inst_opcode dot_opcodes[] = {
- OPCODE_DP2, OPCODE_DP3, OPCODE_DP4
- };
-
- emit(ir, dot_opcodes[elements - 2], dst, src0, src1);
-}
-
-/**
- * Emits Mesa scalar opcodes to produce unique answers across channels.
- *
- * Some Mesa opcodes are scalar-only, like ARB_fp/vp. The src X
- * channel determines the result across all channels. So to do a vec4
- * of this operation, we want to emit a scalar per source channel used
- * to produce dest channels.
- */
-void
-ir_to_mesa_visitor::emit_scalar(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst,
- src_reg orig_src0, src_reg orig_src1)
-{
- int i, j;
- int done_mask = ~dst.writemask;
-
- /* Mesa RCP is a scalar operation splatting results to all channels,
- * like ARB_fp/vp. So emit as many RCPs as necessary to cover our
- * dst channels.
- */
- for (i = 0; i < 4; i++) {
- GLuint this_mask = (1 << i);
- ir_to_mesa_instruction *inst;
- src_reg src0 = orig_src0;
- src_reg src1 = orig_src1;
-
- if (done_mask & this_mask)
- continue;
-
- GLuint src0_swiz = GET_SWZ(src0.swizzle, i);
- GLuint src1_swiz = GET_SWZ(src1.swizzle, i);
- for (j = i + 1; j < 4; j++) {
- /* If there is another enabled component in the destination that is
- * derived from the same inputs, generate its value on this pass as
- * well.
- */
- if (!(done_mask & (1 << j)) &&
- GET_SWZ(src0.swizzle, j) == src0_swiz &&
- GET_SWZ(src1.swizzle, j) == src1_swiz) {
- this_mask |= (1 << j);
- }
- }
- src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
- src0_swiz, src0_swiz);
- src1.swizzle = MAKE_SWIZZLE4(src1_swiz, src1_swiz,
- src1_swiz, src1_swiz);
-
- inst = emit(ir, op, dst, src0, src1);
- inst->dst.writemask = this_mask;
- done_mask |= this_mask;
- }
-}
-
-void
-ir_to_mesa_visitor::emit_scalar(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst, src_reg src0)
-{
- src_reg undef = undef_src;
-
- undef.swizzle = SWIZZLE_XXXX;
-
- emit_scalar(ir, op, dst, src0, undef);
-}
-
-/**
- * Emit an OPCODE_SCS instruction
- *
- * The \c SCS opcode functions a bit differently than the other Mesa (or
- * ARB_fragment_program) opcodes. Instead of splatting its result across all
- * four components of the destination, it writes one value to the \c x
- * component and another value to the \c y component.
- *
- * \param ir IR instruction being processed
- * \param op Either \c OPCODE_SIN or \c OPCODE_COS depending on which
- * value is desired.
- * \param dst Destination register
- * \param src Source register
- */
-void
-ir_to_mesa_visitor::emit_scs(ir_instruction *ir, enum prog_opcode op,
- dst_reg dst,
- const src_reg &src)
-{
- /* Vertex programs cannot use the SCS opcode.
- */
- if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) {
- emit_scalar(ir, op, dst, src);
- return;
- }
-
- const unsigned component = (op == OPCODE_SIN) ? 0 : 1;
- const unsigned scs_mask = (1U << component);
- int done_mask = ~dst.writemask;
- src_reg tmp;
-
- assert(op == OPCODE_SIN || op == OPCODE_COS);
-
- /* If there are compnents in the destination that differ from the component
- * that will be written by the SCS instrution, we'll need a temporary.
- */
- if (scs_mask != unsigned(dst.writemask)) {
- tmp = get_temp(glsl_type::vec4_type);
- }
-
- for (unsigned i = 0; i < 4; i++) {
- unsigned this_mask = (1U << i);
- src_reg src0 = src;
-
- if ((done_mask & this_mask) != 0)
- continue;
-
- /* The source swizzle specified which component of the source generates
- * sine / cosine for the current component in the destination. The SCS
- * instruction requires that this value be swizzle to the X component.
- * Replace the current swizzle with a swizzle that puts the source in
- * the X component.
- */
- unsigned src0_swiz = GET_SWZ(src.swizzle, i);
-
- src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz,
- src0_swiz, src0_swiz);
- for (unsigned j = i + 1; j < 4; j++) {
- /* If there is another enabled component in the destination that is
- * derived from the same inputs, generate its value on this pass as
- * well.
- */
- if (!(done_mask & (1 << j)) &&
- GET_SWZ(src0.swizzle, j) == src0_swiz) {
- this_mask |= (1 << j);
- }
- }
-
- if (this_mask != scs_mask) {
- ir_to_mesa_instruction *inst;
- dst_reg tmp_dst = dst_reg(tmp);
-
- /* Emit the SCS instruction.
- */
- inst = emit(ir, OPCODE_SCS, tmp_dst, src0);
- inst->dst.writemask = scs_mask;
-
- /* Move the result of the SCS instruction to the desired location in
- * the destination.
- */
- tmp.swizzle = MAKE_SWIZZLE4(component, component,
- component, component);
- inst = emit(ir, OPCODE_SCS, dst, tmp);
- inst->dst.writemask = this_mask;
- } else {
- /* Emit the SCS instruction to write directly to the destination.
- */
- ir_to_mesa_instruction *inst = emit(ir, OPCODE_SCS, dst, src0);
- inst->dst.writemask = scs_mask;
- }
-
- done_mask |= this_mask;
- }
-}
-
-struct src_reg
-ir_to_mesa_visitor::src_reg_for_float(float val)
-{
- src_reg src(PROGRAM_CONSTANT, -1, NULL);
-
- src.index = _mesa_add_unnamed_constant(this->prog->Parameters,
- &val, 1, &src.swizzle);
-
- return src;
-}
-
-static int
-type_size(const struct glsl_type *type)
-{
- unsigned int i;
- int size;
-
- switch (type->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_FLOAT:
- case GLSL_TYPE_BOOL:
- if (type->is_matrix()) {
- return type->matrix_columns;
- } else {
- /* Regardless of size of vector, it gets a vec4. This is bad
- * packing for things like floats, but otherwise arrays become a
- * mess. Hopefully a later pass over the code can pack scalars
- * down if appropriate.
- */
- return 1;
- }
- case GLSL_TYPE_ARRAY:
- assert(type->length > 0);
- return type_size(type->fields.array) * type->length;
- case GLSL_TYPE_STRUCT:
- size = 0;
- for (i = 0; i < type->length; i++) {
- size += type_size(type->fields.structure[i].type);
- }
- return size;
- case GLSL_TYPE_SAMPLER:
- /* Samplers take up one slot in UNIFORMS[], but they're baked in
- * at link time.
- */
- return 1;
- default:
- assert(0);
- return 0;
- }
-}
-
-/**
- * In the initial pass of codegen, we assign temporary numbers to
- * intermediate results. (not SSA -- variable assignments will reuse
- * storage). Actual register allocation for the Mesa VM occurs in a
- * pass over the Mesa IR later.
- */
-src_reg
-ir_to_mesa_visitor::get_temp(const glsl_type *type)
-{
- src_reg src;
- int swizzle[4];
- int i;
-
- src.file = PROGRAM_TEMPORARY;
- src.index = next_temp;
- src.reladdr = NULL;
- next_temp += type_size(type);
-
- if (type->is_array() || type->is_record()) {
- src.swizzle = SWIZZLE_NOOP;
- } else {
- for (i = 0; i < type->vector_elements; i++)
- swizzle[i] = i;
- for (; i < 4; i++)
- swizzle[i] = type->vector_elements - 1;
- src.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
- swizzle[2], swizzle[3]);
- }
- src.negate = 0;
-
- return src;
-}
-
-variable_storage *
-ir_to_mesa_visitor::find_variable_storage(ir_variable *var)
-{
-
- variable_storage *entry;
-
- foreach_iter(exec_list_iterator, iter, this->variables) {
- entry = (variable_storage *)iter.get();
-
- if (entry->var == var)
- return entry;
- }
-
- return NULL;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_variable *ir)
-{
- if (strcmp(ir->name, "gl_FragCoord") == 0) {
- struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
-
- fp->OriginUpperLeft = ir->origin_upper_left;
- fp->PixelCenterInteger = ir->pixel_center_integer;
-
- } else if (strcmp(ir->name, "gl_FragDepth") == 0) {
- struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
- switch (ir->depth_layout) {
- case ir_depth_layout_none:
- fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_NONE;
- break;
- case ir_depth_layout_any:
- fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_ANY;
- break;
- case ir_depth_layout_greater:
- fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_GREATER;
- break;
- case ir_depth_layout_less:
- fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_LESS;
- break;
- case ir_depth_layout_unchanged:
- fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_UNCHANGED;
- break;
- default:
- assert(0);
- break;
- }
- }
-
- if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
- unsigned int i;
- const ir_state_slot *const slots = ir->state_slots;
- assert(ir->state_slots != NULL);
-
- /* Check if this statevar's setup in the STATE file exactly
- * matches how we'll want to reference it as a
- * struct/array/whatever. If not, then we need to move it into
- * temporary storage and hope that it'll get copy-propagated
- * out.
- */
- for (i = 0; i < ir->num_state_slots; i++) {
- if (slots[i].swizzle != SWIZZLE_XYZW) {
- break;
- }
- }
-
- struct variable_storage *storage;
- dst_reg dst;
- if (i == ir->num_state_slots) {
- /* We'll set the index later. */
- storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1);
- this->variables.push_tail(storage);
-
- dst = undef_dst;
- } else {
- /* The variable_storage constructor allocates slots based on the size
- * of the type. However, this had better match the number of state
- * elements that we're going to copy into the new temporary.
- */
- assert(ir->num_state_slots == type_size(ir->type));
-
- storage = new(mem_ctx) variable_storage(ir, PROGRAM_TEMPORARY,
- this->next_temp);
- this->variables.push_tail(storage);
- this->next_temp += type_size(ir->type);
-
- dst = dst_reg(src_reg(PROGRAM_TEMPORARY, storage->index, NULL));
- }
-
-
- for (unsigned int i = 0; i < ir->num_state_slots; i++) {
- int index = _mesa_add_state_reference(this->prog->Parameters,
- (gl_state_index *)slots[i].tokens);
-
- if (storage->file == PROGRAM_STATE_VAR) {
- if (storage->index == -1) {
- storage->index = index;
- } else {
- assert(index == storage->index + (int)i);
- }
- } else {
- src_reg src(PROGRAM_STATE_VAR, index, NULL);
- src.swizzle = slots[i].swizzle;
- emit(ir, OPCODE_MOV, dst, src);
- /* even a float takes up a whole vec4 reg in a struct/array. */
- dst.index++;
- }
- }
-
- if (storage->file == PROGRAM_TEMPORARY &&
- dst.index != storage->index + ir->num_state_slots) {
- fail_link(this->shader_program,
- "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
- ir->name, dst.index - storage->index,
- type_size(ir->type));
- }
- }
-}
-
-void
-ir_to_mesa_visitor::visit(ir_loop *ir)
-{
- ir_dereference_variable *counter = NULL;
-
- if (ir->counter != NULL)
- counter = new(ir) ir_dereference_variable(ir->counter);
-
- if (ir->from != NULL) {
- assert(ir->counter != NULL);
-
- ir_assignment *a = new(ir) ir_assignment(counter, ir->from, NULL);
-
- a->accept(this);
- delete a;
- }
-
- emit(NULL, OPCODE_BGNLOOP);
-
- if (ir->to) {
- ir_expression *e =
- new(ir) ir_expression(ir->cmp, glsl_type::bool_type,
- counter, ir->to);
- ir_if *if_stmt = new(ir) ir_if(e);
-
- ir_loop_jump *brk = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
-
- if_stmt->then_instructions.push_tail(brk);
-
- if_stmt->accept(this);
-
- delete if_stmt;
- delete e;
- delete brk;
- }
-
- visit_exec_list(&ir->body_instructions, this);
-
- if (ir->increment) {
- ir_expression *e =
- new(ir) ir_expression(ir_binop_add, counter->type,
- counter, ir->increment);
-
- ir_assignment *a = new(ir) ir_assignment(counter, e, NULL);
-
- a->accept(this);
- delete a;
- delete e;
- }
-
- emit(NULL, OPCODE_ENDLOOP);
-}
-
-void
-ir_to_mesa_visitor::visit(ir_loop_jump *ir)
-{
- switch (ir->mode) {
- case ir_loop_jump::jump_break:
- emit(NULL, OPCODE_BRK);
- break;
- case ir_loop_jump::jump_continue:
- emit(NULL, OPCODE_CONT);
- break;
- }
-}
-
-
-void
-ir_to_mesa_visitor::visit(ir_function_signature *ir)
-{
- assert(0);
- (void)ir;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_function *ir)
-{
- /* Ignore function bodies other than main() -- we shouldn't see calls to
- * them since they should all be inlined before we get to ir_to_mesa.
- */
- if (strcmp(ir->name, "main") == 0) {
- const ir_function_signature *sig;
- exec_list empty;
-
- sig = ir->matching_signature(&empty);
-
- assert(sig);
-
- foreach_iter(exec_list_iterator, iter, sig->body) {
- ir_instruction *ir = (ir_instruction *)iter.get();
-
- ir->accept(this);
- }
- }
-}
-
-GLboolean
-ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand)
-{
- int nonmul_operand = 1 - mul_operand;
- src_reg a, b, c;
-
- ir_expression *expr = ir->operands[mul_operand]->as_expression();
- if (!expr || expr->operation != ir_binop_mul)
- return false;
-
- expr->operands[0]->accept(this);
- a = this->result;
- expr->operands[1]->accept(this);
- b = this->result;
- ir->operands[nonmul_operand]->accept(this);
- c = this->result;
-
- this->result = get_temp(ir->type);
- emit(ir, OPCODE_MAD, dst_reg(this->result), a, b, c);
-
- return true;
-}
-
-GLboolean
-ir_to_mesa_visitor::try_emit_sat(ir_expression *ir)
-{
- /* Saturates were only introduced to vertex programs in
- * NV_vertex_program3, so don't give them to drivers in the VP.
- */
- if (this->prog->Target == GL_VERTEX_PROGRAM_ARB)
- return false;
-
- ir_rvalue *sat_src = ir->as_rvalue_to_saturate();
- if (!sat_src)
- return false;
-
- sat_src->accept(this);
- src_reg src = this->result;
-
- this->result = get_temp(ir->type);
- ir_to_mesa_instruction *inst;
- inst = emit(ir, OPCODE_MOV, dst_reg(this->result), src);
- inst->saturate = true;
-
- return true;
-}
-
-void
-ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir,
- src_reg *reg, int *num_reladdr)
-{
- if (!reg->reladdr)
- return;
-
- emit(ir, OPCODE_ARL, address_reg, *reg->reladdr);
-
- if (*num_reladdr != 1) {
- src_reg temp = get_temp(glsl_type::vec4_type);
-
- emit(ir, OPCODE_MOV, dst_reg(temp), *reg);
- *reg = temp;
- }
-
- (*num_reladdr)--;
-}
-
-void
-ir_to_mesa_visitor::emit_swz(ir_expression *ir)
-{
- /* Assume that the vector operator is in a form compatible with OPCODE_SWZ.
- * This means that each of the operands is either an immediate value of -1,
- * 0, or 1, or is a component from one source register (possibly with
- * negation).
- */
- uint8_t components[4] = { 0 };
- bool negate[4] = { false };
- ir_variable *var = NULL;
-
- for (unsigned i = 0; i < ir->type->vector_elements; i++) {
- ir_rvalue *op = ir->operands[i];
-
- assert(op->type->is_scalar());
-
- while (op != NULL) {
- switch (op->ir_type) {
- case ir_type_constant: {
-
- assert(op->type->is_scalar());
-
- const ir_constant *const c = op->as_constant();
- if (c->is_one()) {
- components[i] = SWIZZLE_ONE;
- } else if (c->is_zero()) {
- components[i] = SWIZZLE_ZERO;
- } else if (c->is_negative_one()) {
- components[i] = SWIZZLE_ONE;
- negate[i] = true;
- } else {
- assert(!"SWZ constant must be 0.0 or 1.0.");
- }
-
- op = NULL;
- break;
- }
-
- case ir_type_dereference_variable: {
- ir_dereference_variable *const deref =
- (ir_dereference_variable *) op;
-
- assert((var == NULL) || (deref->var == var));
- components[i] = SWIZZLE_X;
- var = deref->var;
- op = NULL;
- break;
- }
-
- case ir_type_expression: {
- ir_expression *const expr = (ir_expression *) op;
-
- assert(expr->operation == ir_unop_neg);
- negate[i] = true;
-
- op = expr->operands[0];
- break;
- }
-
- case ir_type_swizzle: {
- ir_swizzle *const swiz = (ir_swizzle *) op;
-
- components[i] = swiz->mask.x;
- op = swiz->val;
- break;
- }
-
- default:
- assert(!"Should not get here.");
- return;
- }
- }
- }
-
- assert(var != NULL);
-
- ir_dereference_variable *const deref =
- new(mem_ctx) ir_dereference_variable(var);
-
- this->result.file = PROGRAM_UNDEFINED;
- deref->accept(this);
- if (this->result.file == PROGRAM_UNDEFINED) {
- ir_print_visitor v;
- printf("Failed to get tree for expression operand:\n");
- deref->accept(&v);
- exit(1);
- }
-
- src_reg src;
-
- src = this->result;
- src.swizzle = MAKE_SWIZZLE4(components[0],
- components[1],
- components[2],
- components[3]);
- src.negate = ((unsigned(negate[0]) << 0)
- | (unsigned(negate[1]) << 1)
- | (unsigned(negate[2]) << 2)
- | (unsigned(negate[3]) << 3));
-
- /* Storage for our result. Ideally for an assignment we'd be using the
- * actual storage for the result here, instead.
- */
- const src_reg result_src = get_temp(ir->type);
- dst_reg result_dst = dst_reg(result_src);
-
- /* Limit writes to the channels that will be used by result_src later.
- * This does limit this temp's use as a temporary for multi-instruction
- * sequences.
- */
- result_dst.writemask = (1 << ir->type->vector_elements) - 1;
-
- emit(ir, OPCODE_SWZ, result_dst, src);
- this->result = result_src;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_expression *ir)
-{
- unsigned int operand;
- src_reg op[Elements(ir->operands)];
- src_reg result_src;
- dst_reg result_dst;
-
- /* Quick peephole: Emit OPCODE_MAD(a, b, c) instead of ADD(MUL(a, b), c)
- */
- if (ir->operation == ir_binop_add) {
- if (try_emit_mad(ir, 1))
- return;
- if (try_emit_mad(ir, 0))
- return;
- }
- if (try_emit_sat(ir))
- return;
-
- if (ir->operation == ir_quadop_vector) {
- this->emit_swz(ir);
- return;
- }
-
- for (operand = 0; operand < ir->get_num_operands(); operand++) {
- this->result.file = PROGRAM_UNDEFINED;
- ir->operands[operand]->accept(this);
- if (this->result.file == PROGRAM_UNDEFINED) {
- ir_print_visitor v;
- printf("Failed to get tree for expression operand:\n");
- ir->operands[operand]->accept(&v);
- exit(1);
- }
- op[operand] = this->result;
-
- /* Matrix expression operands should have been broken down to vector
- * operations already.
- */
- assert(!ir->operands[operand]->type->is_matrix());
- }
-
- int vector_elements = ir->operands[0]->type->vector_elements;
- if (ir->operands[1]) {
- vector_elements = MAX2(vector_elements,
- ir->operands[1]->type->vector_elements);
- }
-
- this->result.file = PROGRAM_UNDEFINED;
-
- /* Storage for our result. Ideally for an assignment we'd be using
- * the actual storage for the result here, instead.
- */
- result_src = get_temp(ir->type);
- /* convenience for the emit functions below. */
- result_dst = dst_reg(result_src);
- /* Limit writes to the channels that will be used by result_src later.
- * This does limit this temp's use as a temporary for multi-instruction
- * sequences.
- */
- result_dst.writemask = (1 << ir->type->vector_elements) - 1;
-
- switch (ir->operation) {
- case ir_unop_logic_not:
- emit(ir, OPCODE_SEQ, result_dst, op[0], src_reg_for_float(0.0));
- break;
- case ir_unop_neg:
- op[0].negate = ~op[0].negate;
- result_src = op[0];
- break;
- case ir_unop_abs:
- emit(ir, OPCODE_ABS, result_dst, op[0]);
- break;
- case ir_unop_sign:
- emit(ir, OPCODE_SSG, result_dst, op[0]);
- break;
- case ir_unop_rcp:
- emit_scalar(ir, OPCODE_RCP, result_dst, op[0]);
- break;
-
- case ir_unop_exp2:
- emit_scalar(ir, OPCODE_EX2, result_dst, op[0]);
- break;
- case ir_unop_exp:
- case ir_unop_log:
- assert(!"not reached: should be handled by ir_explog_to_explog2");
- break;
- case ir_unop_log2:
- emit_scalar(ir, OPCODE_LG2, result_dst, op[0]);
- break;
- case ir_unop_sin:
- emit_scalar(ir, OPCODE_SIN, result_dst, op[0]);
- break;
- case ir_unop_cos:
- emit_scalar(ir, OPCODE_COS, result_dst, op[0]);
- break;
- case ir_unop_sin_reduced:
- emit_scs(ir, OPCODE_SIN, result_dst, op[0]);
- break;
- case ir_unop_cos_reduced:
- emit_scs(ir, OPCODE_COS, result_dst, op[0]);
- break;
-
- case ir_unop_dFdx:
- emit(ir, OPCODE_DDX, result_dst, op[0]);
- break;
- case ir_unop_dFdy:
- emit(ir, OPCODE_DDY, result_dst, op[0]);
- break;
-
- case ir_unop_noise: {
- const enum prog_opcode opcode =
- prog_opcode(OPCODE_NOISE1
- + (ir->operands[0]->type->vector_elements) - 1);
- assert((opcode >= OPCODE_NOISE1) && (opcode <= OPCODE_NOISE4));
-
- emit(ir, opcode, result_dst, op[0]);
- break;
- }
-
- case ir_binop_add:
- emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
- break;
- case ir_binop_sub:
- emit(ir, OPCODE_SUB, result_dst, op[0], op[1]);
- break;
-
- case ir_binop_mul:
- emit(ir, OPCODE_MUL, result_dst, op[0], op[1]);
- break;
- case ir_binop_div:
- assert(!"not reached: should be handled by ir_div_to_mul_rcp");
- case ir_binop_mod:
- assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
- break;
-
- case ir_binop_less:
- emit(ir, OPCODE_SLT, result_dst, op[0], op[1]);
- break;
- case ir_binop_greater:
- emit(ir, OPCODE_SGT, result_dst, op[0], op[1]);
- break;
- case ir_binop_lequal:
- emit(ir, OPCODE_SLE, result_dst, op[0], op[1]);
- break;
- case ir_binop_gequal:
- emit(ir, OPCODE_SGE, result_dst, op[0], op[1]);
- break;
- case ir_binop_equal:
- emit(ir, OPCODE_SEQ, result_dst, op[0], op[1]);
- break;
- case ir_binop_nequal:
- emit(ir, OPCODE_SNE, result_dst, op[0], op[1]);
- break;
- case ir_binop_all_equal:
- /* "==" operator producing a scalar boolean. */
- if (ir->operands[0]->type->is_vector() ||
- ir->operands[1]->type->is_vector()) {
- src_reg temp = get_temp(glsl_type::vec4_type);
- emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]);
- emit_dp(ir, result_dst, temp, temp, vector_elements);
- emit(ir, OPCODE_SEQ, result_dst, result_src, src_reg_for_float(0.0));
- } else {
- emit(ir, OPCODE_SEQ, result_dst, op[0], op[1]);
- }
- break;
- case ir_binop_any_nequal:
- /* "!=" operator producing a scalar boolean. */
- if (ir->operands[0]->type->is_vector() ||
- ir->operands[1]->type->is_vector()) {
- src_reg temp = get_temp(glsl_type::vec4_type);
- emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]);
- emit_dp(ir, result_dst, temp, temp, vector_elements);
- emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0));
- } else {
- emit(ir, OPCODE_SNE, result_dst, op[0], op[1]);
- }
- break;
-
- case ir_unop_any:
- assert(ir->operands[0]->type->is_vector());
- emit_dp(ir, result_dst, op[0], op[0],
- ir->operands[0]->type->vector_elements);
- emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0));
- break;
-
- case ir_binop_logic_xor:
- emit(ir, OPCODE_SNE, result_dst, op[0], op[1]);
- break;
-
- case ir_binop_logic_or:
- /* This could be a saturated add and skip the SNE. */
- emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
- emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0));
- break;
-
- case ir_binop_logic_and:
- /* the bool args are stored as float 0.0 or 1.0, so "mul" gives us "and". */
- emit(ir, OPCODE_MUL, result_dst, op[0], op[1]);
- break;
-
- case ir_binop_dot:
- assert(ir->operands[0]->type->is_vector());
- assert(ir->operands[0]->type == ir->operands[1]->type);
- emit_dp(ir, result_dst, op[0], op[1],
- ir->operands[0]->type->vector_elements);
- break;
-
- case ir_unop_sqrt:
- /* sqrt(x) = x * rsq(x). */
- emit_scalar(ir, OPCODE_RSQ, result_dst, op[0]);
- emit(ir, OPCODE_MUL, result_dst, result_src, op[0]);
- /* For incoming channels <= 0, set the result to 0. */
- op[0].negate = ~op[0].negate;
- emit(ir, OPCODE_CMP, result_dst,
- op[0], result_src, src_reg_for_float(0.0));
- break;
- case ir_unop_rsq:
- emit_scalar(ir, OPCODE_RSQ, result_dst, op[0]);
- break;
- case ir_unop_i2f:
- case ir_unop_b2f:
- case ir_unop_b2i:
- /* Mesa IR lacks types, ints are stored as truncated floats. */
- result_src = op[0];
- break;
- case ir_unop_f2i:
- emit(ir, OPCODE_TRUNC, result_dst, op[0]);
- break;
- case ir_unop_f2b:
- case ir_unop_i2b:
- emit(ir, OPCODE_SNE, result_dst,
- op[0], src_reg_for_float(0.0));
- break;
- case ir_unop_trunc:
- emit(ir, OPCODE_TRUNC, result_dst, op[0]);
- break;
- case ir_unop_ceil:
- op[0].negate = ~op[0].negate;
- emit(ir, OPCODE_FLR, result_dst, op[0]);
- result_src.negate = ~result_src.negate;
- break;
- case ir_unop_floor:
- emit(ir, OPCODE_FLR, result_dst, op[0]);
- break;
- case ir_unop_fract:
- emit(ir, OPCODE_FRC, result_dst, op[0]);
- break;
-
- case ir_binop_min:
- emit(ir, OPCODE_MIN, result_dst, op[0], op[1]);
- break;
- case ir_binop_max:
- emit(ir, OPCODE_MAX, result_dst, op[0], op[1]);
- break;
- case ir_binop_pow:
- emit_scalar(ir, OPCODE_POW, result_dst, op[0], op[1]);
- break;
-
- case ir_unop_bit_not:
- case ir_unop_u2f:
- case ir_binop_lshift:
- case ir_binop_rshift:
- case ir_binop_bit_and:
- case ir_binop_bit_xor:
- case ir_binop_bit_or:
- case ir_unop_round_even:
- assert(!"GLSL 1.30 features unsupported");
- break;
-
- case ir_quadop_vector:
- /* This operation should have already been handled.
- */
- assert(!"Should not get here.");
- break;
- }
-
- this->result = result_src;
-}
-
-
-void
-ir_to_mesa_visitor::visit(ir_swizzle *ir)
-{
- src_reg src;
- int i;
- int swizzle[4];
-
- /* Note that this is only swizzles in expressions, not those on the left
- * hand side of an assignment, which do write masking. See ir_assignment
- * for that.
- */
-
- ir->val->accept(this);
- src = this->result;
- assert(src.file != PROGRAM_UNDEFINED);
-
- for (i = 0; i < 4; i++) {
- if (i < ir->type->vector_elements) {
- switch (i) {
- case 0:
- swizzle[i] = GET_SWZ(src.swizzle, ir->mask.x);
- break;
- case 1:
- swizzle[i] = GET_SWZ(src.swizzle, ir->mask.y);
- break;
- case 2:
- swizzle[i] = GET_SWZ(src.swizzle, ir->mask.z);
- break;
- case 3:
- swizzle[i] = GET_SWZ(src.swizzle, ir->mask.w);
- break;
- }
- } else {
- /* If the type is smaller than a vec4, replicate the last
- * channel out.
- */
- swizzle[i] = swizzle[ir->type->vector_elements - 1];
- }
- }
-
- src.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
-
- this->result = src;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
-{
- variable_storage *entry = find_variable_storage(ir->var);
- ir_variable *var = ir->var;
-
- if (!entry) {
- switch (var->mode) {
- case ir_var_uniform:
- entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
- var->location);
- this->variables.push_tail(entry);
- break;
- case ir_var_in:
- case ir_var_inout:
- /* The linker assigns locations for varyings and attributes,
- * including deprecated builtins (like gl_Color), user-assign
- * generic attributes (glBindVertexLocation), and
- * user-defined varyings.
- *
- * FINISHME: We would hit this path for function arguments. Fix!
- */
- assert(var->location != -1);
- entry = new(mem_ctx) variable_storage(var,
- PROGRAM_INPUT,
- var->location);
- if (this->prog->Target == GL_VERTEX_PROGRAM_ARB &&
- var->location >= VERT_ATTRIB_GENERIC0) {
- _mesa_add_attribute(this->prog->Attributes,
- var->name,
- _mesa_sizeof_glsl_type(var->type->gl_type),
- var->type->gl_type,
- var->location - VERT_ATTRIB_GENERIC0);
- }
- break;
- case ir_var_out:
- assert(var->location != -1);
- entry = new(mem_ctx) variable_storage(var,
- PROGRAM_OUTPUT,
- var->location);
- break;
- case ir_var_system_value:
- entry = new(mem_ctx) variable_storage(var,
- PROGRAM_SYSTEM_VALUE,
- var->location);
- break;
- case ir_var_auto:
- case ir_var_temporary:
- entry = new(mem_ctx) variable_storage(var, PROGRAM_TEMPORARY,
- this->next_temp);
- this->variables.push_tail(entry);
-
- next_temp += type_size(var->type);
- break;
- }
-
- if (!entry) {
- printf("Failed to make storage for %s\n", var->name);
- exit(1);
- }
- }
-
- this->result = src_reg(entry->file, entry->index, var->type);
-}
-
-void
-ir_to_mesa_visitor::visit(ir_dereference_array *ir)
-{
- ir_constant *index;
- src_reg src;
- int element_size = type_size(ir->type);
-
- index = ir->array_index->constant_expression_value();
-
- ir->array->accept(this);
- src = this->result;
-
- if (index) {
- src.index += index->value.i[0] * element_size;
- } else {
- src_reg array_base = this->result;
- /* Variable index array dereference. It eats the "vec4" of the
- * base of the array and an index that offsets the Mesa register
- * index.
- */
- ir->array_index->accept(this);
-
- src_reg index_reg;
-
- if (element_size == 1) {
- index_reg = this->result;
- } else {
- index_reg = get_temp(glsl_type::float_type);
-
- emit(ir, OPCODE_MUL, dst_reg(index_reg),
- this->result, src_reg_for_float(element_size));
- }
-
- src.reladdr = ralloc(mem_ctx, src_reg);
- memcpy(src.reladdr, &index_reg, sizeof(index_reg));
- }
-
- /* If the type is smaller than a vec4, replicate the last channel out. */
- if (ir->type->is_scalar() || ir->type->is_vector())
- src.swizzle = swizzle_for_size(ir->type->vector_elements);
- else
- src.swizzle = SWIZZLE_NOOP;
-
- this->result = src;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_dereference_record *ir)
-{
- unsigned int i;
- const glsl_type *struct_type = ir->record->type;
- int offset = 0;
-
- ir->record->accept(this);
-
- for (i = 0; i < struct_type->length; i++) {
- if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
- break;
- offset += type_size(struct_type->fields.structure[i].type);
- }
-
- /* If the type is smaller than a vec4, replicate the last channel out. */
- if (ir->type->is_scalar() || ir->type->is_vector())
- this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
- else
- this->result.swizzle = SWIZZLE_NOOP;
-
- this->result.index += offset;
-}
-
-/**
- * We want to be careful in assignment setup to hit the actual storage
- * instead of potentially using a temporary like we might with the
- * ir_dereference handler.
- */
-static dst_reg
-get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v)
-{
- /* The LHS must be a dereference. If the LHS is a variable indexed array
- * access of a vector, it must be separated into a series conditional moves
- * before reaching this point (see ir_vec_index_to_cond_assign).
- */
- assert(ir->as_dereference());
- ir_dereference_array *deref_array = ir->as_dereference_array();
- if (deref_array) {
- assert(!deref_array->array->type->is_vector());
- }
-
- /* Use the rvalue deref handler for the most part. We'll ignore
- * swizzles in it and write swizzles using writemask, though.
- */
- ir->accept(v);
- return dst_reg(v->result);
-}
-
-/**
- * Process the condition of a conditional assignment
- *
- * Examines the condition of a conditional assignment to generate the optimal
- * first operand of a \c CMP instruction. If the condition is a relational
- * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
- * used as the source for the \c CMP instruction. Otherwise the comparison
- * is processed to a boolean result, and the boolean result is used as the
- * operand to the CMP instruction.
- */
-bool
-ir_to_mesa_visitor::process_move_condition(ir_rvalue *ir)
-{
- ir_rvalue *src_ir = ir;
- bool negate = true;
- bool switch_order = false;
-
- ir_expression *const expr = ir->as_expression();
- if ((expr != NULL) && (expr->get_num_operands() == 2)) {
- bool zero_on_left = false;
-
- if (expr->operands[0]->is_zero()) {
- src_ir = expr->operands[1];
- zero_on_left = true;
- } else if (expr->operands[1]->is_zero()) {
- src_ir = expr->operands[0];
- zero_on_left = false;
- }
-
- /* a is - 0 + - 0 +
- * (a < 0) T F F ( a < 0) T F F
- * (0 < a) F F T (-a < 0) F F T
- * (a <= 0) T T F (-a < 0) F F T (swap order of other operands)
- * (0 <= a) F T T ( a < 0) T F F (swap order of other operands)
- * (a > 0) F F T (-a < 0) F F T
- * (0 > a) T F F ( a < 0) T F F
- * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
- * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
- *
- * Note that exchanging the order of 0 and 'a' in the comparison simply
- * means that the value of 'a' should be negated.
- */
- if (src_ir != ir) {
- switch (expr->operation) {
- case ir_binop_less:
- switch_order = false;
- negate = zero_on_left;
- break;
-
- case ir_binop_greater:
- switch_order = false;
- negate = !zero_on_left;
- break;
-
- case ir_binop_lequal:
- switch_order = true;
- negate = !zero_on_left;
- break;
-
- case ir_binop_gequal:
- switch_order = true;
- negate = zero_on_left;
- break;
-
- default:
- /* This isn't the right kind of comparison afterall, so make sure
- * the whole condition is visited.
- */
- src_ir = ir;
- break;
- }
- }
- }
-
- src_ir->accept(this);
-
- /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
- * condition we produced is 0.0 or 1.0. By flipping the sign, we can
- * choose which value OPCODE_CMP produces without an extra instruction
- * computing the condition.
- */
- if (negate)
- this->result.negate = ~this->result.negate;
-
- return switch_order;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_assignment *ir)
-{
- dst_reg l;
- src_reg r;
- int i;
-
- ir->rhs->accept(this);
- r = this->result;
-
- l = get_assignment_lhs(ir->lhs, this);
-
- /* FINISHME: This should really set to the correct maximal writemask for each
- * FINISHME: component written (in the loops below). This case can only
- * FINISHME: occur for matrices, arrays, and structures.
- */
- if (ir->write_mask == 0) {
- assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector());
- l.writemask = WRITEMASK_XYZW;
- } else if (ir->lhs->type->is_scalar()) {
- /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the
- * FINISHME: W component of fragment shader output zero, work correctly.
- */
- l.writemask = WRITEMASK_XYZW;
- } else {
- int swizzles[4];
- int first_enabled_chan = 0;
- int rhs_chan = 0;
-
- assert(ir->lhs->type->is_vector());
- l.writemask = ir->write_mask;
-
- for (int i = 0; i < 4; i++) {
- if (l.writemask & (1 << i)) {
- first_enabled_chan = GET_SWZ(r.swizzle, i);
- break;
- }
- }
-
- /* Swizzle a small RHS vector into the channels being written.
- *
- * glsl ir treats write_mask as dictating how many channels are
- * present on the RHS while Mesa IR treats write_mask as just
- * showing which channels of the vec4 RHS get written.
- */
- for (int i = 0; i < 4; i++) {
- if (l.writemask & (1 << i))
- swizzles[i] = GET_SWZ(r.swizzle, rhs_chan++);
- else
- swizzles[i] = first_enabled_chan;
- }
- r.swizzle = MAKE_SWIZZLE4(swizzles[0], swizzles[1],
- swizzles[2], swizzles[3]);
- }
-
- assert(l.file != PROGRAM_UNDEFINED);
- assert(r.file != PROGRAM_UNDEFINED);
-
- if (ir->condition) {
- const bool switch_order = this->process_move_condition(ir->condition);
- src_reg condition = this->result;
-
- for (i = 0; i < type_size(ir->lhs->type); i++) {
- if (switch_order) {
- emit(ir, OPCODE_CMP, l, condition, src_reg(l), r);
- } else {
- emit(ir, OPCODE_CMP, l, condition, r, src_reg(l));
- }
-
- l.index++;
- r.index++;
- }
- } else {
- for (i = 0; i < type_size(ir->lhs->type); i++) {
- emit(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-}
-
-
-void
-ir_to_mesa_visitor::visit(ir_constant *ir)
-{
- src_reg src;
- GLfloat stack_vals[4] = { 0 };
- GLfloat *values = stack_vals;
- unsigned int i;
-
- /* Unfortunately, 4 floats is all we can get into
- * _mesa_add_unnamed_constant. So, make a temp to store an
- * aggregate constant and move each constant value into it. If we
- * get lucky, copy propagation will eliminate the extra moves.
- */
-
- if (ir->type->base_type == GLSL_TYPE_STRUCT) {
- src_reg temp_base = get_temp(ir->type);
- dst_reg temp = dst_reg(temp_base);
-
- foreach_iter(exec_list_iterator, iter, ir->components) {
- ir_constant *field_value = (ir_constant *)iter.get();
- int size = type_size(field_value->type);
-
- assert(size > 0);
-
- field_value->accept(this);
- src = this->result;
-
- for (i = 0; i < (unsigned int)size; i++) {
- emit(ir, OPCODE_MOV, temp, src);
-
- src.index++;
- temp.index++;
- }
- }
- this->result = temp_base;
- return;
- }
-
- if (ir->type->is_array()) {
- src_reg temp_base = get_temp(ir->type);
- dst_reg temp = dst_reg(temp_base);
- int size = type_size(ir->type->fields.array);
-
- assert(size > 0);
-
- for (i = 0; i < ir->type->length; i++) {
- ir->array_elements[i]->accept(this);
- src = this->result;
- for (int j = 0; j < size; j++) {
- emit(ir, OPCODE_MOV, temp, src);
-
- src.index++;
- temp.index++;
- }
- }
- this->result = temp_base;
- return;
- }
-
- if (ir->type->is_matrix()) {
- src_reg mat = get_temp(ir->type);
- dst_reg mat_column = dst_reg(mat);
-
- for (i = 0; i < ir->type->matrix_columns; i++) {
- assert(ir->type->base_type == GLSL_TYPE_FLOAT);
- values = &ir->value.f[i * ir->type->vector_elements];
-
- src = src_reg(PROGRAM_CONSTANT, -1, NULL);
- src.index = _mesa_add_unnamed_constant(this->prog->Parameters,
- values,
- ir->type->vector_elements,
- &src.swizzle);
- emit(ir, OPCODE_MOV, mat_column, src);
-
- mat_column.index++;
- }
-
- this->result = mat;
- return;
- }
-
- src.file = PROGRAM_CONSTANT;
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- values = &ir->value.f[0];
- break;
- case GLSL_TYPE_UINT:
- for (i = 0; i < ir->type->vector_elements; i++) {
- values[i] = ir->value.u[i];
- }
- break;
- case GLSL_TYPE_INT:
- for (i = 0; i < ir->type->vector_elements; i++) {
- values[i] = ir->value.i[i];
- }
- break;
- case GLSL_TYPE_BOOL:
- for (i = 0; i < ir->type->vector_elements; i++) {
- values[i] = ir->value.b[i];
- }
- break;
- default:
- assert(!"Non-float/uint/int/bool constant");
- }
-
- this->result = src_reg(PROGRAM_CONSTANT, -1, ir->type);
- this->result.index = _mesa_add_unnamed_constant(this->prog->Parameters,
- values,
- ir->type->vector_elements,
- &this->result.swizzle);
-}
-
-function_entry *
-ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig)
-{
- function_entry *entry;
-
- foreach_iter(exec_list_iterator, iter, this->function_signatures) {
- entry = (function_entry *)iter.get();
-
- if (entry->sig == sig)
- return entry;
- }
-
- entry = ralloc(mem_ctx, function_entry);
- entry->sig = sig;
- entry->sig_id = this->next_signature_id++;
- entry->bgn_inst = NULL;
-
- /* Allocate storage for all the parameters. */
- foreach_iter(exec_list_iterator, iter, sig->parameters) {
- ir_variable *param = (ir_variable *)iter.get();
- variable_storage *storage;
-
- storage = find_variable_storage(param);
- assert(!storage);
-
- storage = new(mem_ctx) variable_storage(param, PROGRAM_TEMPORARY,
- this->next_temp);
- this->variables.push_tail(storage);
-
- this->next_temp += type_size(param->type);
- }
-
- if (!sig->return_type->is_void()) {
- entry->return_reg = get_temp(sig->return_type);
- } else {
- entry->return_reg = undef_src;
- }
-
- this->function_signatures.push_tail(entry);
- return entry;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_call *ir)
-{
- ir_to_mesa_instruction *call_inst;
- ir_function_signature *sig = ir->get_callee();
- function_entry *entry = get_function_signature(sig);
- int i;
-
- /* Process in parameters. */
- exec_list_iterator sig_iter = sig->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param_rval = (ir_rvalue *)iter.get();
- ir_variable *param = (ir_variable *)sig_iter.get();
-
- if (param->mode == ir_var_in ||
- param->mode == ir_var_inout) {
- variable_storage *storage = find_variable_storage(param);
- assert(storage);
-
- param_rval->accept(this);
- src_reg r = this->result;
-
- dst_reg l;
- l.file = storage->file;
- l.index = storage->index;
- l.reladdr = NULL;
- l.writemask = WRITEMASK_XYZW;
- l.cond_mask = COND_TR;
-
- for (i = 0; i < type_size(param->type); i++) {
- emit(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-
- sig_iter.next();
- }
- assert(!sig_iter.has_next());
-
- /* Emit call instruction */
- call_inst = emit(ir, OPCODE_CAL);
- call_inst->function = entry;
-
- /* Process out parameters. */
- sig_iter = sig->parameters.iterator();
- foreach_iter(exec_list_iterator, iter, *ir) {
- ir_rvalue *param_rval = (ir_rvalue *)iter.get();
- ir_variable *param = (ir_variable *)sig_iter.get();
-
- if (param->mode == ir_var_out ||
- param->mode == ir_var_inout) {
- variable_storage *storage = find_variable_storage(param);
- assert(storage);
-
- src_reg r;
- r.file = storage->file;
- r.index = storage->index;
- r.reladdr = NULL;
- r.swizzle = SWIZZLE_NOOP;
- r.negate = 0;
-
- param_rval->accept(this);
- dst_reg l = dst_reg(this->result);
-
- for (i = 0; i < type_size(param->type); i++) {
- emit(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-
- sig_iter.next();
- }
- assert(!sig_iter.has_next());
-
- /* Process return value. */
- this->result = entry->return_reg;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_texture *ir)
-{
- src_reg result_src, coord, lod_info, projector;
- dst_reg result_dst, coord_dst;
- ir_to_mesa_instruction *inst = NULL;
- prog_opcode opcode = OPCODE_NOP;
-
- ir->coordinate->accept(this);
-
- /* Put our coords in a temp. We'll need to modify them for shadow,
- * projection, or LOD, so the only case we'd use it as is is if
- * we're doing plain old texturing. Mesa IR optimization should
- * handle cleaning up our mess in that case.
- */
- coord = get_temp(glsl_type::vec4_type);
- coord_dst = dst_reg(coord);
- emit(ir, OPCODE_MOV, coord_dst, this->result);
-
- if (ir->projector) {
- ir->projector->accept(this);
- projector = this->result;
- }
-
- /* Storage for our result. Ideally for an assignment we'd be using
- * the actual storage for the result here, instead.
- */
- result_src = get_temp(glsl_type::vec4_type);
- result_dst = dst_reg(result_src);
-
- switch (ir->op) {
- case ir_tex:
- opcode = OPCODE_TEX;
- break;
- case ir_txb:
- opcode = OPCODE_TXB;
- ir->lod_info.bias->accept(this);
- lod_info = this->result;
- break;
- case ir_txl:
- opcode = OPCODE_TXL;
- ir->lod_info.lod->accept(this);
- lod_info = this->result;
- break;
- case ir_txd:
- case ir_txf:
- assert(!"GLSL 1.30 features unsupported");
- break;
- }
-
- if (ir->projector) {
- if (opcode == OPCODE_TEX) {
- /* Slot the projector in as the last component of the coord. */
- coord_dst.writemask = WRITEMASK_W;
- emit(ir, OPCODE_MOV, coord_dst, projector);
- coord_dst.writemask = WRITEMASK_XYZW;
- opcode = OPCODE_TXP;
- } else {
- src_reg coord_w = coord;
- coord_w.swizzle = SWIZZLE_WWWW;
-
- /* For the other TEX opcodes there's no projective version
- * since the last slot is taken up by lod info. Do the
- * projective divide now.
- */
- coord_dst.writemask = WRITEMASK_W;
- emit(ir, OPCODE_RCP, coord_dst, projector);
-
- /* In the case where we have to project the coordinates "by hand,"
- * the shadow comparitor value must also be projected.
- */
- src_reg tmp_src = coord;
- if (ir->shadow_comparitor) {
- /* Slot the shadow value in as the second to last component of the
- * coord.
- */
- ir->shadow_comparitor->accept(this);
-
- tmp_src = get_temp(glsl_type::vec4_type);
- dst_reg tmp_dst = dst_reg(tmp_src);
-
- tmp_dst.writemask = WRITEMASK_Z;
- emit(ir, OPCODE_MOV, tmp_dst, this->result);
-
- tmp_dst.writemask = WRITEMASK_XY;
- emit(ir, OPCODE_MOV, tmp_dst, coord);
- }
-
- coord_dst.writemask = WRITEMASK_XYZ;
- emit(ir, OPCODE_MUL, coord_dst, tmp_src, coord_w);
-
- coord_dst.writemask = WRITEMASK_XYZW;
- coord.swizzle = SWIZZLE_XYZW;
- }
- }
-
- /* If projection is done and the opcode is not OPCODE_TXP, then the shadow
- * comparitor was put in the correct place (and projected) by the code,
- * above, that handles by-hand projection.
- */
- if (ir->shadow_comparitor && (!ir->projector || opcode == OPCODE_TXP)) {
- /* Slot the shadow value in as the second to last component of the
- * coord.
- */
- ir->shadow_comparitor->accept(this);
- coord_dst.writemask = WRITEMASK_Z;
- emit(ir, OPCODE_MOV, coord_dst, this->result);
- coord_dst.writemask = WRITEMASK_XYZW;
- }
-
- if (opcode == OPCODE_TXL || opcode == OPCODE_TXB) {
- /* Mesa IR stores lod or lod bias in the last channel of the coords. */
- coord_dst.writemask = WRITEMASK_W;
- emit(ir, OPCODE_MOV, coord_dst, lod_info);
- coord_dst.writemask = WRITEMASK_XYZW;
- }
-
- inst = emit(ir, opcode, result_dst, coord);
-
- if (ir->shadow_comparitor)
- inst->tex_shadow = GL_TRUE;
-
- inst->sampler = _mesa_get_sampler_uniform_value(ir->sampler,
- this->shader_program,
- this->prog);
-
- const glsl_type *sampler_type = ir->sampler->type;
-
- switch (sampler_type->sampler_dimensionality) {
- case GLSL_SAMPLER_DIM_1D:
- inst->tex_target = (sampler_type->sampler_array)
- ? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX;
- break;
- case GLSL_SAMPLER_DIM_2D:
- inst->tex_target = (sampler_type->sampler_array)
- ? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX;
- break;
- case GLSL_SAMPLER_DIM_3D:
- inst->tex_target = TEXTURE_3D_INDEX;
- break;
- case GLSL_SAMPLER_DIM_CUBE:
- inst->tex_target = TEXTURE_CUBE_INDEX;
- break;
- case GLSL_SAMPLER_DIM_RECT:
- inst->tex_target = TEXTURE_RECT_INDEX;
- break;
- case GLSL_SAMPLER_DIM_BUF:
- assert(!"FINISHME: Implement ARB_texture_buffer_object");
- break;
- default:
- assert(!"Should not get here.");
- }
-
- this->result = result_src;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_return *ir)
-{
- if (ir->get_value()) {
- dst_reg l;
- int i;
-
- assert(current_function);
-
- ir->get_value()->accept(this);
- src_reg r = this->result;
-
- l = dst_reg(current_function->return_reg);
-
- for (i = 0; i < type_size(current_function->sig->return_type); i++) {
- emit(ir, OPCODE_MOV, l, r);
- l.index++;
- r.index++;
- }
- }
-
- emit(ir, OPCODE_RET);
-}
-
-void
-ir_to_mesa_visitor::visit(ir_discard *ir)
-{
- struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
-
- if (ir->condition) {
- ir->condition->accept(this);
- this->result.negate = ~this->result.negate;
- emit(ir, OPCODE_KIL, undef_dst, this->result);
- } else {
- emit(ir, OPCODE_KIL_NV);
- }
-
- fp->UsesKill = GL_TRUE;
-}
-
-void
-ir_to_mesa_visitor::visit(ir_if *ir)
-{
- ir_to_mesa_instruction *cond_inst, *if_inst, *else_inst = NULL;
- ir_to_mesa_instruction *prev_inst;
-
- prev_inst = (ir_to_mesa_instruction *)this->instructions.get_tail();
-
- ir->condition->accept(this);
- assert(this->result.file != PROGRAM_UNDEFINED);
-
- if (this->options->EmitCondCodes) {
- cond_inst = (ir_to_mesa_instruction *)this->instructions.get_tail();
-
- /* See if we actually generated any instruction for generating
- * the condition. If not, then cook up a move to a temp so we
- * have something to set cond_update on.
- */
- if (cond_inst == prev_inst) {
- src_reg temp = get_temp(glsl_type::bool_type);
- cond_inst = emit(ir->condition, OPCODE_MOV, dst_reg(temp), result);
- }
- cond_inst->cond_update = GL_TRUE;
-
- if_inst = emit(ir->condition, OPCODE_IF);
- if_inst->dst.cond_mask = COND_NE;
- } else {
- if_inst = emit(ir->condition, OPCODE_IF, undef_dst, this->result);
- }
-
- this->instructions.push_tail(if_inst);
-
- visit_exec_list(&ir->then_instructions, this);
-
- if (!ir->else_instructions.is_empty()) {
- else_inst = emit(ir->condition, OPCODE_ELSE);
- visit_exec_list(&ir->else_instructions, this);
- }
-
- if_inst = emit(ir->condition, OPCODE_ENDIF);
-}
-
-ir_to_mesa_visitor::ir_to_mesa_visitor()
-{
- result.file = PROGRAM_UNDEFINED;
- next_temp = 1;
- next_signature_id = 1;
- current_function = NULL;
- mem_ctx = ralloc_context(NULL);
-}
-
-ir_to_mesa_visitor::~ir_to_mesa_visitor()
-{
- ralloc_free(mem_ctx);
-}
-
-static struct prog_src_register
-mesa_src_reg_from_ir_src_reg(src_reg reg)
-{
- struct prog_src_register mesa_reg;
-
- mesa_reg.File = reg.file;
- assert(reg.index < (1 << INST_INDEX_BITS));
- mesa_reg.Index = reg.index;
- mesa_reg.Swizzle = reg.swizzle;
- mesa_reg.RelAddr = reg.reladdr != NULL;
- mesa_reg.Negate = reg.negate;
- mesa_reg.Abs = 0;
- mesa_reg.HasIndex2 = GL_FALSE;
- mesa_reg.RelAddr2 = 0;
- mesa_reg.Index2 = 0;
-
- return mesa_reg;
-}
-
-static void
-set_branchtargets(ir_to_mesa_visitor *v,
- struct prog_instruction *mesa_instructions,
- int num_instructions)
-{
- int if_count = 0, loop_count = 0;
- int *if_stack, *loop_stack;
- int if_stack_pos = 0, loop_stack_pos = 0;
- int i, j;
-
- for (i = 0; i < num_instructions; i++) {
- switch (mesa_instructions[i].Opcode) {
- case OPCODE_IF:
- if_count++;
- break;
- case OPCODE_BGNLOOP:
- loop_count++;
- break;
- case OPCODE_BRK:
- case OPCODE_CONT:
- mesa_instructions[i].BranchTarget = -1;
- break;
- default:
- break;
- }
- }
-
- if_stack = rzalloc_array(v->mem_ctx, int, if_count);
- loop_stack = rzalloc_array(v->mem_ctx, int, loop_count);
-
- for (i = 0; i < num_instructions; i++) {
- switch (mesa_instructions[i].Opcode) {
- case OPCODE_IF:
- if_stack[if_stack_pos] = i;
- if_stack_pos++;
- break;
- case OPCODE_ELSE:
- mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i;
- if_stack[if_stack_pos - 1] = i;
- break;
- case OPCODE_ENDIF:
- mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i;
- if_stack_pos--;
- break;
- case OPCODE_BGNLOOP:
- loop_stack[loop_stack_pos] = i;
- loop_stack_pos++;
- break;
- case OPCODE_ENDLOOP:
- loop_stack_pos--;
- /* Rewrite any breaks/conts at this nesting level (haven't
- * already had a BranchTarget assigned) to point to the end
- * of the loop.
- */
- for (j = loop_stack[loop_stack_pos]; j < i; j++) {
- if (mesa_instructions[j].Opcode == OPCODE_BRK ||
- mesa_instructions[j].Opcode == OPCODE_CONT) {
- if (mesa_instructions[j].BranchTarget == -1) {
- mesa_instructions[j].BranchTarget = i;
- }
- }
- }
- /* The loop ends point at each other. */
- mesa_instructions[i].BranchTarget = loop_stack[loop_stack_pos];
- mesa_instructions[loop_stack[loop_stack_pos]].BranchTarget = i;
- break;
- case OPCODE_CAL:
- foreach_iter(exec_list_iterator, iter, v->function_signatures) {
- function_entry *entry = (function_entry *)iter.get();
-
- if (entry->sig_id == mesa_instructions[i].BranchTarget) {
- mesa_instructions[i].BranchTarget = entry->inst;
- break;
- }
- }
- break;
- default:
- break;
- }
- }
-}
-
-static void
-print_program(struct prog_instruction *mesa_instructions,
- ir_instruction **mesa_instruction_annotation,
- int num_instructions)
-{
- ir_instruction *last_ir = NULL;
- int i;
- int indent = 0;
-
- for (i = 0; i < num_instructions; i++) {
- struct prog_instruction *mesa_inst = mesa_instructions + i;
- ir_instruction *ir = mesa_instruction_annotation[i];
-
- fprintf(stdout, "%3d: ", i);
-
- if (last_ir != ir && ir) {
- int j;
-
- for (j = 0; j < indent; j++) {
- fprintf(stdout, " ");
- }
- ir->print();
- printf("\n");
- last_ir = ir;
-
- fprintf(stdout, " "); /* line number spacing. */
- }
-
- indent = _mesa_fprint_instruction_opt(stdout, mesa_inst, indent,
- PROG_PRINT_DEBUG, NULL);
- }
-}
-
-
-/**
- * Count resources used by the given gpu program (number of texture
- * samplers, etc).
- */
-static void
-count_resources(struct gl_program *prog)
-{
- unsigned int i;
-
- prog->SamplersUsed = 0;
-
- for (i = 0; i < prog->NumInstructions; i++) {
- struct prog_instruction *inst = &prog->Instructions[i];
-
- if (_mesa_is_tex_instruction(inst->Opcode)) {
- prog->SamplerTargets[inst->TexSrcUnit] =
- (gl_texture_index)inst->TexSrcTarget;
- prog->SamplersUsed |= 1 << inst->TexSrcUnit;
- if (inst->TexShadow) {
- prog->ShadowSamplers |= 1 << inst->TexSrcUnit;
- }
- }
- }
-
- _mesa_update_shader_textures_used(prog);
-}
-
-
-/**
- * Check if the given vertex/fragment/shader program is within the
- * resource limits of the context (number of texture units, etc).
- * If any of those checks fail, record a linker error.
- *
- * XXX more checks are needed...
- */
-static void
-check_resources(const struct gl_context *ctx,
- struct gl_shader_program *shader_program,
- struct gl_program *prog)
-{
- switch (prog->Target) {
- case GL_VERTEX_PROGRAM_ARB:
- if (_mesa_bitcount(prog->SamplersUsed) >
- ctx->Const.MaxVertexTextureImageUnits) {
- fail_link(shader_program, "Too many vertex shader texture samplers");
- }
- if (prog->Parameters->NumParameters > MAX_UNIFORMS) {
- fail_link(shader_program, "Too many vertex shader constants");
- }
- break;
- case MESA_GEOMETRY_PROGRAM:
- if (_mesa_bitcount(prog->SamplersUsed) >
- ctx->Const.MaxGeometryTextureImageUnits) {
- fail_link(shader_program, "Too many geometry shader texture samplers");
- }
- if (prog->Parameters->NumParameters >
- MAX_GEOMETRY_UNIFORM_COMPONENTS / 4) {
- fail_link(shader_program, "Too many geometry shader constants");
- }
- break;
- case GL_FRAGMENT_PROGRAM_ARB:
- if (_mesa_bitcount(prog->SamplersUsed) >
- ctx->Const.MaxTextureImageUnits) {
- fail_link(shader_program, "Too many fragment shader texture samplers");
- }
- if (prog->Parameters->NumParameters > MAX_UNIFORMS) {
- fail_link(shader_program, "Too many fragment shader constants");
- }
- break;
- default:
- _mesa_problem(ctx, "unexpected program type in check_resources()");
- }
-}
-
-
-
-struct uniform_sort {
- struct gl_uniform *u;
- int pos;
-};
-
-/* The shader_program->Uniforms list is almost sorted in increasing
- * uniform->{Frag,Vert}Pos locations, but not quite when there are
- * uniforms shared between targets. We need to add parameters in
- * increasing order for the targets.
- */
-static int
-sort_uniforms(const void *a, const void *b)
-{
- struct uniform_sort *u1 = (struct uniform_sort *)a;
- struct uniform_sort *u2 = (struct uniform_sort *)b;
-
- return u1->pos - u2->pos;
-}
-
-/* Add the uniforms to the parameters. The linker chose locations
- * in our parameters lists (which weren't created yet), which the
- * uniforms code will use to poke values into our parameters list
- * when uniforms are updated.
- */
-static void
-add_uniforms_to_parameters_list(struct gl_shader_program *shader_program,
- struct gl_shader *shader,
- struct gl_program *prog)
-{
- unsigned int i;
- unsigned int next_sampler = 0, num_uniforms = 0;
- struct uniform_sort *sorted_uniforms;
-
- sorted_uniforms = ralloc_array(NULL, struct uniform_sort,
- shader_program->Uniforms->NumUniforms);
-
- for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) {
- struct gl_uniform *uniform = shader_program->Uniforms->Uniforms + i;
- int parameter_index = -1;
-
- switch (shader->Type) {
- case GL_VERTEX_SHADER:
- parameter_index = uniform->VertPos;
- break;
- case GL_FRAGMENT_SHADER:
- parameter_index = uniform->FragPos;
- break;
- case GL_GEOMETRY_SHADER:
- parameter_index = uniform->GeomPos;
- break;
- }
-
- /* Only add uniforms used in our target. */
- if (parameter_index != -1) {
- sorted_uniforms[num_uniforms].pos = parameter_index;
- sorted_uniforms[num_uniforms].u = uniform;
- num_uniforms++;
- }
- }
-
- qsort(sorted_uniforms, num_uniforms, sizeof(struct uniform_sort),
- sort_uniforms);
-
- for (i = 0; i < num_uniforms; i++) {
- struct gl_uniform *uniform = sorted_uniforms[i].u;
- int parameter_index = sorted_uniforms[i].pos;
- const glsl_type *type = uniform->Type;
- unsigned int size;
-
- if (type->is_vector() ||
- type->is_scalar()) {
- size = type->vector_elements;
- } else {
- size = type_size(type) * 4;
- }
-
- gl_register_file file;
- if (type->is_sampler() ||
- (type->is_array() && type->fields.array->is_sampler())) {
- file = PROGRAM_SAMPLER;
- } else {
- file = PROGRAM_UNIFORM;
- }
-
- GLint index = _mesa_lookup_parameter_index(prog->Parameters, -1,
- uniform->Name);
-
- if (index < 0) {
- index = _mesa_add_parameter(prog->Parameters, file,
- uniform->Name, size, type->gl_type,
- NULL, NULL, 0x0);
-
- /* Sampler uniform values are stored in prog->SamplerUnits,
- * and the entry in that array is selected by this index we
- * store in ParameterValues[].
- */
- if (file == PROGRAM_SAMPLER) {
- for (unsigned int j = 0; j < size / 4; j++)
- prog->Parameters->ParameterValues[index + j][0] = next_sampler++;
- }
-
- /* The location chosen in the Parameters list here (returned
- * from _mesa_add_uniform) has to match what the linker chose.
- */
- if (index != parameter_index) {
- fail_link(shader_program, "Allocation of uniform `%s' to target "
- "failed (%d vs %d)\n",
- uniform->Name, index, parameter_index);
- }
- }
- }
-
- ralloc_free(sorted_uniforms);
-}
-
-static void
-set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
- struct gl_shader_program *shader_program,
- const char *name, const glsl_type *type,
- ir_constant *val)
-{
- if (type->is_record()) {
- ir_constant *field_constant;
-
- field_constant = (ir_constant *)val->components.get_head();
-
- for (unsigned int i = 0; i < type->length; i++) {
- const glsl_type *field_type = type->fields.structure[i].type;
- const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
- type->fields.structure[i].name);
- set_uniform_initializer(ctx, mem_ctx, shader_program, field_name,
- field_type, field_constant);
- field_constant = (ir_constant *)field_constant->next;
- }
- return;
- }
-
- int loc = _mesa_get_uniform_location(ctx, shader_program, name);
-
- if (loc == -1) {
- fail_link(shader_program,
- "Couldn't find uniform for initializer %s\n", name);
- return;
- }
-
- for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) {
- ir_constant *element;
- const glsl_type *element_type;
- if (type->is_array()) {
- element = val->array_elements[i];
- element_type = type->fields.array;
- } else {
- element = val;
- element_type = type;
- }
-
- void *values;
-
- if (element_type->base_type == GLSL_TYPE_BOOL) {
- int *conv = ralloc_array(mem_ctx, int, element_type->components());
- for (unsigned int j = 0; j < element_type->components(); j++) {
- conv[j] = element->value.b[j];
- }
- values = (void *)conv;
- element_type = glsl_type::get_instance(GLSL_TYPE_INT,
- element_type->vector_elements,
- 1);
- } else {
- values = &element->value;
- }
-
- if (element_type->is_matrix()) {
- _mesa_uniform_matrix(ctx, shader_program,
- element_type->matrix_columns,
- element_type->vector_elements,
- loc, 1, GL_FALSE, (GLfloat *)values);
- loc += element_type->matrix_columns;
- } else {
- _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns,
- values, element_type->gl_type);
- loc += type_size(element_type);
- }
- }
-}
-
-static void
-set_uniform_initializers(struct gl_context *ctx,
- struct gl_shader_program *shader_program)
-{
- void *mem_ctx = NULL;
-
- for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) {
- struct gl_shader *shader = shader_program->_LinkedShaders[i];
-
- if (shader == NULL)
- continue;
-
- foreach_iter(exec_list_iterator, iter, *shader->ir) {
- ir_instruction *ir = (ir_instruction *)iter.get();
- ir_variable *var = ir->as_variable();
-
- if (!var || var->mode != ir_var_uniform || !var->constant_value)
- continue;
-
- if (!mem_ctx)
- mem_ctx = ralloc_context(NULL);
-
- set_uniform_initializer(ctx, mem_ctx, shader_program, var->name,
- var->type, var->constant_value);
- }
- }
-
- ralloc_free(mem_ctx);
-}
-
-/*
- * On a basic block basis, tracks available PROGRAM_TEMPORARY register
- * channels for copy propagation and updates following instructions to
- * use the original versions.
- *
- * The ir_to_mesa_visitor lazily produces code assuming that this pass
- * will occur. As an example, a TXP production before this pass:
- *
- * 0: MOV TEMP[1], INPUT[4].xyyy;
- * 1: MOV TEMP[1].w, INPUT[4].wwww;
- * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
- *
- * and after:
- *
- * 0: MOV TEMP[1], INPUT[4].xyyy;
- * 1: MOV TEMP[1].w, INPUT[4].wwww;
- * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
- *
- * which allows for dead code elimination on TEMP[1]'s writes.
- */
-void
-ir_to_mesa_visitor::copy_propagate(void)
-{
- ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx,
- ir_to_mesa_instruction *,
- this->next_temp * 4);
- int *acp_level = rzalloc_array(mem_ctx, int, this->next_temp * 4);
- int level = 0;
-
- foreach_iter(exec_list_iterator, iter, this->instructions) {
- ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
-
- assert(inst->dst.file != PROGRAM_TEMPORARY
- || inst->dst.index < this->next_temp);
-
- /* First, do any copy propagation possible into the src regs. */
- for (int r = 0; r < 3; r++) {
- ir_to_mesa_instruction *first = NULL;
- bool good = true;
- int acp_base = inst->src[r].index * 4;
-
- if (inst->src[r].file != PROGRAM_TEMPORARY ||
- inst->src[r].reladdr)
- continue;
-
- /* See if we can find entries in the ACP consisting of MOVs
- * from the same src register for all the swizzled channels
- * of this src register reference.
- */
- for (int i = 0; i < 4; i++) {
- int src_chan = GET_SWZ(inst->src[r].swizzle, i);
- ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan];
-
- if (!copy_chan) {
- good = false;
- break;
- }
-
- assert(acp_level[acp_base + src_chan] <= level);
-
- if (!first) {
- first = copy_chan;
- } else {
- if (first->src[0].file != copy_chan->src[0].file ||
- first->src[0].index != copy_chan->src[0].index) {
- good = false;
- break;
- }
- }
- }
-
- if (good) {
- /* We've now validated that we can copy-propagate to
- * replace this src register reference. Do it.
- */
- inst->src[r].file = first->src[0].file;
- inst->src[r].index = first->src[0].index;
-
- int swizzle = 0;
- for (int i = 0; i < 4; i++) {
- int src_chan = GET_SWZ(inst->src[r].swizzle, i);
- ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan];
- swizzle |= (GET_SWZ(copy_inst->src[0].swizzle, src_chan) <<
- (3 * i));
- }
- inst->src[r].swizzle = swizzle;
- }
- }
-
- switch (inst->op) {
- case OPCODE_BGNLOOP:
- case OPCODE_ENDLOOP:
- /* End of a basic block, clear the ACP entirely. */
- memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
- break;
-
- case OPCODE_IF:
- ++level;
- break;
-
- case OPCODE_ENDIF:
- case OPCODE_ELSE:
- /* Clear all channels written inside the block from the ACP, but
- * leaving those that were not touched.
- */
- for (int r = 0; r < this->next_temp; r++) {
- for (int c = 0; c < 4; c++) {
- if (!acp[4 * r + c])
- continue;
-
- if (acp_level[4 * r + c] >= level)
- acp[4 * r + c] = NULL;
- }
- }
- if (inst->op == OPCODE_ENDIF)
- --level;
- break;
-
- default:
- /* Continuing the block, clear any written channels from
- * the ACP.
- */
- if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.reladdr) {
- /* Any temporary might be written, so no copy propagation
- * across this instruction.
- */
- memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
- } else if (inst->dst.file == PROGRAM_OUTPUT &&
- inst->dst.reladdr) {
- /* Any output might be written, so no copy propagation
- * from outputs across this instruction.
- */
- for (int r = 0; r < this->next_temp; r++) {
- for (int c = 0; c < 4; c++) {
- if (!acp[4 * r + c])
- continue;
-
- if (acp[4 * r + c]->src[0].file == PROGRAM_OUTPUT)
- acp[4 * r + c] = NULL;
- }
- }
- } else if (inst->dst.file == PROGRAM_TEMPORARY ||
- inst->dst.file == PROGRAM_OUTPUT) {
- /* Clear where it's used as dst. */
- if (inst->dst.file == PROGRAM_TEMPORARY) {
- for (int c = 0; c < 4; c++) {
- if (inst->dst.writemask & (1 << c)) {
- acp[4 * inst->dst.index + c] = NULL;
- }
- }
- }
-
- /* Clear where it's used as src. */
- for (int r = 0; r < this->next_temp; r++) {
- for (int c = 0; c < 4; c++) {
- if (!acp[4 * r + c])
- continue;
-
- int src_chan = GET_SWZ(acp[4 * r + c]->src[0].swizzle, c);
-
- if (acp[4 * r + c]->src[0].file == inst->dst.file &&
- acp[4 * r + c]->src[0].index == inst->dst.index &&
- inst->dst.writemask & (1 << src_chan))
- {
- acp[4 * r + c] = NULL;
- }
- }
- }
- }
- break;
- }
-
- /* If this is a copy, add it to the ACP. */
- if (inst->op == OPCODE_MOV &&
- inst->dst.file == PROGRAM_TEMPORARY &&
- !inst->dst.reladdr &&
- !inst->saturate &&
- !inst->src[0].reladdr &&
- !inst->src[0].negate) {
- for (int i = 0; i < 4; i++) {
- if (inst->dst.writemask & (1 << i)) {
- acp[4 * inst->dst.index + i] = inst;
- acp_level[4 * inst->dst.index + i] = level;
- }
- }
- }
- }
-
- ralloc_free(acp_level);
- ralloc_free(acp);
-}
-
-
-/**
- * Convert a shader's GLSL IR into a Mesa gl_program.
- */
-static struct gl_program *
-get_mesa_program(struct gl_context *ctx,
- struct gl_shader_program *shader_program,
- struct gl_shader *shader)
-{
- ir_to_mesa_visitor v;
- struct prog_instruction *mesa_instructions, *mesa_inst;
- ir_instruction **mesa_instruction_annotation;
- int i;
- struct gl_program *prog;
- GLenum target;
- const char *target_string;
- GLboolean progress;
- struct gl_shader_compiler_options *options =
- &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)];
-
- switch (shader->Type) {
- case GL_VERTEX_SHADER:
- target = GL_VERTEX_PROGRAM_ARB;
- target_string = "vertex";
- break;
- case GL_FRAGMENT_SHADER:
- target = GL_FRAGMENT_PROGRAM_ARB;
- target_string = "fragment";
- break;
- case GL_GEOMETRY_SHADER:
- target = GL_GEOMETRY_PROGRAM_NV;
- target_string = "geometry";
- break;
- default:
- assert(!"should not be reached");
- return NULL;
- }
-
- validate_ir_tree(shader->ir);
-
- prog = ctx->Driver.NewProgram(ctx, target, shader_program->Name);
- if (!prog)
- return NULL;
- prog->Parameters = _mesa_new_parameter_list();
- prog->Varying = _mesa_new_parameter_list();
- prog->Attributes = _mesa_new_parameter_list();
- v.ctx = ctx;
- v.prog = prog;
- v.shader_program = shader_program;
- v.options = options;
-
- add_uniforms_to_parameters_list(shader_program, shader, prog);
-
- /* Emit Mesa IR for main(). */
- visit_exec_list(shader->ir, &v);
- v.emit(NULL, OPCODE_END);
-
- /* Now emit bodies for any functions that were used. */
- do {
- progress = GL_FALSE;
-
- foreach_iter(exec_list_iterator, iter, v.function_signatures) {
- function_entry *entry = (function_entry *)iter.get();
-
- if (!entry->bgn_inst) {
- v.current_function = entry;
-
- entry->bgn_inst = v.emit(NULL, OPCODE_BGNSUB);
- entry->bgn_inst->function = entry;
-
- visit_exec_list(&entry->sig->body, &v);
-
- ir_to_mesa_instruction *last;
- last = (ir_to_mesa_instruction *)v.instructions.get_tail();
- if (last->op != OPCODE_RET)
- v.emit(NULL, OPCODE_RET);
-
- ir_to_mesa_instruction *end;
- end = v.emit(NULL, OPCODE_ENDSUB);
- end->function = entry;
-
- progress = GL_TRUE;
- }
- }
- } while (progress);
-
- prog->NumTemporaries = v.next_temp;
-
- int num_instructions = 0;
- foreach_iter(exec_list_iterator, iter, v.instructions) {
- num_instructions++;
- }
-
- mesa_instructions =
- (struct prog_instruction *)calloc(num_instructions,
- sizeof(*mesa_instructions));
- mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *,
- num_instructions);
-
- v.copy_propagate();
-
- /* Convert ir_mesa_instructions into prog_instructions.
- */
- mesa_inst = mesa_instructions;
- i = 0;
- foreach_iter(exec_list_iterator, iter, v.instructions) {
- const ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
-
- mesa_inst->Opcode = inst->op;
- mesa_inst->CondUpdate = inst->cond_update;
- if (inst->saturate)
- mesa_inst->SaturateMode = SATURATE_ZERO_ONE;
- mesa_inst->DstReg.File = inst->dst.file;
- mesa_inst->DstReg.Index = inst->dst.index;
- mesa_inst->DstReg.CondMask = inst->dst.cond_mask;
- mesa_inst->DstReg.WriteMask = inst->dst.writemask;
- mesa_inst->DstReg.RelAddr = inst->dst.reladdr != NULL;
- mesa_inst->SrcReg[0] = mesa_src_reg_from_ir_src_reg(inst->src[0]);
- mesa_inst->SrcReg[1] = mesa_src_reg_from_ir_src_reg(inst->src[1]);
- mesa_inst->SrcReg[2] = mesa_src_reg_from_ir_src_reg(inst->src[2]);
- mesa_inst->TexSrcUnit = inst->sampler;
- mesa_inst->TexSrcTarget = inst->tex_target;
- mesa_inst->TexShadow = inst->tex_shadow;
- mesa_instruction_annotation[i] = inst->ir;
-
- /* Set IndirectRegisterFiles. */
- if (mesa_inst->DstReg.RelAddr)
- prog->IndirectRegisterFiles |= 1 << mesa_inst->DstReg.File;
-
- /* Update program's bitmask of indirectly accessed register files */
- for (unsigned src = 0; src < 3; src++)
- if (mesa_inst->SrcReg[src].RelAddr)
- prog->IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File;
-
- if (options->EmitNoIfs && mesa_inst->Opcode == OPCODE_IF) {
- fail_link(shader_program, "Couldn't flatten if statement\n");
- }
-
- switch (mesa_inst->Opcode) {
- case OPCODE_BGNSUB:
- inst->function->inst = i;
- mesa_inst->Comment = strdup(inst->function->sig->function_name());
- break;
- case OPCODE_ENDSUB:
- mesa_inst->Comment = strdup(inst->function->sig->function_name());
- break;
- case OPCODE_CAL:
- mesa_inst->BranchTarget = inst->function->sig_id; /* rewritten later */
- break;
- case OPCODE_ARL:
- prog->NumAddressRegs = 1;
- break;
- default:
- break;
- }
-
- mesa_inst++;
- i++;
-
- if (!shader_program->LinkStatus)
- break;
- }
-
- if (!shader_program->LinkStatus) {
- free(mesa_instructions);
- _mesa_reference_program(ctx, &shader->Program, NULL);
- return NULL;
- }
-
- set_branchtargets(&v, mesa_instructions, num_instructions);
-
- if (ctx->Shader.Flags & GLSL_DUMP) {
- printf("\n");
- printf("GLSL IR for linked %s program %d:\n", target_string,
- shader_program->Name);
- _mesa_print_ir(shader->ir, NULL);
- printf("\n");
- printf("\n");
- printf("Mesa IR for linked %s program %d:\n", target_string,
- shader_program->Name);
- print_program(mesa_instructions, mesa_instruction_annotation,
- num_instructions);
- }
-
- prog->Instructions = mesa_instructions;
- prog->NumInstructions = num_instructions;
-
- do_set_program_inouts(shader->ir, prog);
- count_resources(prog);
-
- check_resources(ctx, shader_program, prog);
-
- _mesa_reference_program(ctx, &shader->Program, prog);
-
- if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) {
- _mesa_optimize_program(ctx, prog);
- }
-
- return prog;
-}
-
-extern "C" {
-
-/**
- * Link a shader.
- * Called via ctx->Driver.LinkShader()
- * This actually involves converting GLSL IR into Mesa gl_programs with
- * code lowering and other optimizations.
- */
-GLboolean
-_mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
-{
- assert(prog->LinkStatus);
-
- for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
- if (prog->_LinkedShaders[i] == NULL)
- continue;
-
- bool progress;
- exec_list *ir = prog->_LinkedShaders[i]->ir;
- const struct gl_shader_compiler_options *options =
- &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(prog->_LinkedShaders[i]->Type)];
-
- do {
- progress = false;
-
- /* Lowering */
- do_mat_op_to_vec(ir);
- lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
- | LOG_TO_LOG2
- | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
-
- progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
-
- progress = do_common_optimization(ir, true, options->MaxUnrollIterations) || progress;
-
- progress = lower_quadop_vector(ir, true) || progress;
-
- if (options->EmitNoIfs) {
- progress = lower_discard(ir) || progress;
- progress = lower_if_to_cond_assign(ir) || progress;
- }
-
- if (options->EmitNoNoise)
- progress = lower_noise(ir) || progress;
-
- /* If there are forms of indirect addressing that the driver
- * cannot handle, perform the lowering pass.
- */
- if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput
- || options->EmitNoIndirectTemp || options->EmitNoIndirectUniform)
- progress =
- lower_variable_index_to_cond_assign(ir,
- options->EmitNoIndirectInput,
- options->EmitNoIndirectOutput,
- options->EmitNoIndirectTemp,
- options->EmitNoIndirectUniform)
- || progress;
-
- progress = do_vec_index_to_cond_assign(ir) || progress;
- } while (progress);
-
- validate_ir_tree(ir);
- }
-
- for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
- struct gl_program *linked_prog;
-
- if (prog->_LinkedShaders[i] == NULL)
- continue;
-
- linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
-
- if (linked_prog) {
- bool ok = true;
-
- switch (prog->_LinkedShaders[i]->Type) {
- case GL_VERTEX_SHADER:
- _mesa_reference_vertprog(ctx, &prog->VertexProgram,
- (struct gl_vertex_program *)linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- linked_prog);
- break;
- case GL_FRAGMENT_SHADER:
- _mesa_reference_fragprog(ctx, &prog->FragmentProgram,
- (struct gl_fragment_program *)linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- linked_prog);
- break;
- case GL_GEOMETRY_SHADER:
- _mesa_reference_geomprog(ctx, &prog->GeometryProgram,
- (struct gl_geometry_program *)linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV,
- linked_prog);
- break;
- }
- if (!ok) {
- return GL_FALSE;
- }
- }
-
- _mesa_reference_program(ctx, &linked_prog, NULL);
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Compile a GLSL shader. Called via glCompileShader().
- */
-void
-_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
-{
- struct _mesa_glsl_parse_state *state =
- new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader);
-
- const char *source = shader->Source;
- /* Check if the user called glCompileShader without first calling
- * glShaderSource. This should fail to compile, but not raise a GL_ERROR.
- */
- if (source == NULL) {
- shader->CompileStatus = GL_FALSE;
- return;
- }
-
- state->error = preprocess(state, &source, &state->info_log,
- &ctx->Extensions, ctx->API);
-
- if (ctx->Shader.Flags & GLSL_DUMP) {
- printf("GLSL source for shader %d:\n", shader->Name);
- printf("%s\n", shader->Source);
- }
-
- if (!state->error) {
- _mesa_glsl_lexer_ctor(state, source);
- _mesa_glsl_parse(state);
- _mesa_glsl_lexer_dtor(state);
- }
-
- ralloc_free(shader->ir);
- shader->ir = new(shader) exec_list;
- if (!state->error && !state->translation_unit.is_empty())
- _mesa_ast_to_hir(shader->ir, state);
-
- if (!state->error && !shader->ir->is_empty()) {
- validate_ir_tree(shader->ir);
-
- /* Do some optimization at compile time to reduce shader IR size
- * and reduce later work if the same shader is linked multiple times
- */
- while (do_common_optimization(shader->ir, false, 32))
- ;
-
- validate_ir_tree(shader->ir);
- }
-
- shader->symbols = state->symbols;
-
- shader->CompileStatus = !state->error;
- shader->InfoLog = state->info_log;
- shader->Version = state->language_version;
- memcpy(shader->builtins_to_link, state->builtins_to_link,
- sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link);
- shader->num_builtins_to_link = state->num_builtins_to_link;
-
- if (ctx->Shader.Flags & GLSL_LOG) {
- _mesa_write_shader_to_file(shader);
- }
-
- if (ctx->Shader.Flags & GLSL_DUMP) {
- if (shader->CompileStatus) {
- printf("GLSL IR for shader %d:\n", shader->Name);
- _mesa_print_ir(shader->ir, NULL);
- printf("\n\n");
- } else {
- printf("GLSL shader %d failed to compile.\n", shader->Name);
- }
- if (shader->InfoLog && shader->InfoLog[0] != 0) {
- printf("GLSL shader %d info log:\n", shader->Name);
- printf("%s\n", shader->InfoLog);
- }
- }
-
- /* Retain any live IR, but trash the rest. */
- reparent_ir(shader->ir, shader->ir);
-
- ralloc_free(state);
-}
-
-
-/**
- * Link a GLSL shader program. Called via glLinkProgram().
- */
-void
-_mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
-{
- unsigned int i;
-
- _mesa_clear_shader_program_data(ctx, prog);
-
- prog->LinkStatus = GL_TRUE;
-
- for (i = 0; i < prog->NumShaders; i++) {
- if (!prog->Shaders[i]->CompileStatus) {
- fail_link(prog, "linking with uncompiled shader");
- prog->LinkStatus = GL_FALSE;
- }
- }
-
- prog->Varying = _mesa_new_parameter_list();
- _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL);
- _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL);
- _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL);
-
- if (prog->LinkStatus) {
- link_shaders(ctx, prog);
- }
-
- if (prog->LinkStatus) {
- if (!ctx->Driver.LinkShader(ctx, prog)) {
- prog->LinkStatus = GL_FALSE;
- }
- }
-
- set_uniform_initializers(ctx, prog);
-
- if (ctx->Shader.Flags & GLSL_DUMP) {
- if (!prog->LinkStatus) {
- printf("GLSL shader program %d failed to link\n", prog->Name);
- }
-
- if (prog->InfoLog && prog->InfoLog[0] != 0) {
- printf("GLSL shader program %d info log:\n", prog->Name);
- printf("%s\n", prog->InfoLog);
- }
- }
-}
-
-} /* extern "C" */
+/* + * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. + * Copyright (C) 2008 VMware, Inc. All Rights Reserved. + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_to_mesa.cpp + * + * Translate GLSL IR to Mesa's gl_program representation. + */ + +#include <stdio.h> +#include "main/compiler.h" +#include "ir.h" +#include "ir_visitor.h" +#include "ir_print_visitor.h" +#include "ir_expression_flattening.h" +#include "glsl_types.h" +#include "glsl_parser_extras.h" +#include "../glsl/program.h" +#include "ir_optimization.h" +#include "ast.h" + +extern "C" { +#include "main/mtypes.h" +#include "main/shaderapi.h" +#include "main/shaderobj.h" +#include "main/uniforms.h" +#include "program/hash_table.h" +#include "program/prog_instruction.h" +#include "program/prog_optimize.h" +#include "program/prog_print.h" +#include "program/program.h" +#include "program/prog_uniform.h" +#include "program/prog_parameter.h" +#include "program/sampler.h" +} + +class src_reg; +class dst_reg; + +static int swizzle_for_size(int size); + +/** + * This struct is a corresponding struct to Mesa prog_src_register, with + * wider fields. + */ +class src_reg { +public: + src_reg(gl_register_file file, int index, const glsl_type *type) + { + this->file = file; + this->index = index; + if (type && (type->is_scalar() || type->is_vector() || type->is_matrix())) + this->swizzle = swizzle_for_size(type->vector_elements); + else + this->swizzle = SWIZZLE_XYZW; + this->negate = 0; + this->reladdr = NULL; + } + + src_reg() + { + this->file = PROGRAM_UNDEFINED; + this->index = 0; + this->swizzle = 0; + this->negate = 0; + this->reladdr = NULL; + } + + explicit src_reg(dst_reg reg); + + gl_register_file file; /**< PROGRAM_* from Mesa */ + int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */ + GLuint swizzle; /**< SWIZZLE_XYZWONEZERO swizzles from Mesa. */ + int negate; /**< NEGATE_XYZW mask from mesa */ + /** Register index should be offset by the integer in this reg. */ + src_reg *reladdr; +}; + +class dst_reg { +public: + dst_reg(gl_register_file file, int writemask) + { + this->file = file; + this->index = 0; + this->writemask = writemask; + this->cond_mask = COND_TR; + this->reladdr = NULL; + } + + dst_reg() + { + this->file = PROGRAM_UNDEFINED; + this->index = 0; + this->writemask = 0; + this->cond_mask = COND_TR; + this->reladdr = NULL; + } + + explicit dst_reg(src_reg reg); + + gl_register_file file; /**< PROGRAM_* from Mesa */ + int index; /**< temporary index, VERT_ATTRIB_*, FRAG_ATTRIB_*, etc. */ + int writemask; /**< Bitfield of WRITEMASK_[XYZW] */ + GLuint cond_mask:4; + /** Register index should be offset by the integer in this reg. */ + src_reg *reladdr; +}; + +src_reg::src_reg(dst_reg reg) +{ + this->file = reg.file; + this->index = reg.index; + this->swizzle = SWIZZLE_XYZW; + this->negate = 0; + this->reladdr = NULL; +} + +dst_reg::dst_reg(src_reg reg) +{ + this->file = reg.file; + this->index = reg.index; + this->writemask = WRITEMASK_XYZW; + this->cond_mask = COND_TR; + this->reladdr = reg.reladdr; +} + +class ir_to_mesa_instruction : public exec_node { +public: + /* Callers of this ralloc-based new need not call delete. It's + * easier to just ralloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *node; + + node = rzalloc_size(ctx, size); + assert(node != NULL); + + return node; + } + + enum prog_opcode op; + dst_reg dst; + src_reg src[3]; + /** Pointer to the ir source this tree came from for debugging */ + ir_instruction *ir; + GLboolean cond_update; + bool saturate; + int sampler; /**< sampler index */ + int tex_target; /**< One of TEXTURE_*_INDEX */ + GLboolean tex_shadow; + + class function_entry *function; /* Set on OPCODE_CAL or OPCODE_BGNSUB */ +}; + +class variable_storage : public exec_node { +public: + variable_storage(ir_variable *var, gl_register_file file, int index) + : file(file), index(index), var(var) + { + /* empty */ + } + + gl_register_file file; + int index; + ir_variable *var; /* variable that maps to this, if any */ +}; + +class function_entry : public exec_node { +public: + ir_function_signature *sig; + + /** + * identifier of this function signature used by the program. + * + * At the point that Mesa instructions for function calls are + * generated, we don't know the address of the first instruction of + * the function body. So we make the BranchTarget that is called a + * small integer and rewrite them during set_branchtargets(). + */ + int sig_id; + + /** + * Pointer to first instruction of the function body. + * + * Set during function body emits after main() is processed. + */ + ir_to_mesa_instruction *bgn_inst; + + /** + * Index of the first instruction of the function body in actual + * Mesa IR. + * + * Set after convertion from ir_to_mesa_instruction to prog_instruction. + */ + int inst; + + /** Storage for the return value. */ + src_reg return_reg; +}; + +class ir_to_mesa_visitor : public ir_visitor { +public: + ir_to_mesa_visitor(); + ~ir_to_mesa_visitor(); + + function_entry *current_function; + + struct gl_context *ctx; + struct gl_program *prog; + struct gl_shader_program *shader_program; + struct gl_shader_compiler_options *options; + + int next_temp; + + variable_storage *find_variable_storage(ir_variable *var); + + function_entry *get_function_signature(ir_function_signature *sig); + + src_reg get_temp(const glsl_type *type); + void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr); + + src_reg src_reg_for_float(float val); + + /** + * \name Visit methods + * + * As typical for the visitor pattern, there must be one \c visit method for + * each concrete subclass of \c ir_instruction. Virtual base classes within + * the hierarchy should not have \c visit methods. + */ + /*@{*/ + virtual void visit(ir_variable *); + virtual void visit(ir_loop *); + virtual void visit(ir_loop_jump *); + virtual void visit(ir_function_signature *); + virtual void visit(ir_function *); + virtual void visit(ir_expression *); + virtual void visit(ir_swizzle *); + virtual void visit(ir_dereference_variable *); + virtual void visit(ir_dereference_array *); + virtual void visit(ir_dereference_record *); + virtual void visit(ir_assignment *); + virtual void visit(ir_constant *); + virtual void visit(ir_call *); + virtual void visit(ir_return *); + virtual void visit(ir_discard *); + virtual void visit(ir_texture *); + virtual void visit(ir_if *); + /*@}*/ + + src_reg result; + + /** List of variable_storage */ + exec_list variables; + + /** List of function_entry */ + exec_list function_signatures; + int next_signature_id; + + /** List of ir_to_mesa_instruction */ + exec_list instructions; + + ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op); + + ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, src_reg src0); + + ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, src_reg src0, src_reg src1); + + ir_to_mesa_instruction *emit(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, + src_reg src0, src_reg src1, src_reg src2); + + /** + * Emit the correct dot-product instruction for the type of arguments + */ + void emit_dp(ir_instruction *ir, + dst_reg dst, + src_reg src0, + src_reg src1, + unsigned elements); + + void emit_scalar(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, src_reg src0); + + void emit_scalar(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, src_reg src0, src_reg src1); + + void emit_scs(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, const src_reg &src); + + GLboolean try_emit_mad(ir_expression *ir, + int mul_operand); + GLboolean try_emit_sat(ir_expression *ir); + + void emit_swz(ir_expression *ir); + + bool process_move_condition(ir_rvalue *ir); + + void copy_propagate(void); + + void *mem_ctx; +}; + +src_reg undef_src = src_reg(PROGRAM_UNDEFINED, 0, NULL); + +dst_reg undef_dst = dst_reg(PROGRAM_UNDEFINED, SWIZZLE_NOOP); + +dst_reg address_reg = dst_reg(PROGRAM_ADDRESS, WRITEMASK_X); + +static void +fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); + +static void +fail_link(struct gl_shader_program *prog, const char *fmt, ...) +{ + va_list args; + va_start(args, fmt); + ralloc_vasprintf_append(&prog->InfoLog, fmt, args); + va_end(args); + + prog->LinkStatus = GL_FALSE; +} + +static int +swizzle_for_size(int size) +{ + int size_swizzles[4] = { + MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), + MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), + MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z), + MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W), + }; + + assert((size >= 1) && (size <= 4)); + return size_swizzles[size - 1]; +} + +ir_to_mesa_instruction * +ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, + src_reg src0, src_reg src1, src_reg src2) +{ + ir_to_mesa_instruction *inst = new(mem_ctx) ir_to_mesa_instruction(); + int num_reladdr = 0; + + /* If we have to do relative addressing, we want to load the ARL + * reg directly for one of the regs, and preload the other reladdr + * sources into temps. + */ + num_reladdr += dst.reladdr != NULL; + num_reladdr += src0.reladdr != NULL; + num_reladdr += src1.reladdr != NULL; + num_reladdr += src2.reladdr != NULL; + + reladdr_to_temp(ir, &src2, &num_reladdr); + reladdr_to_temp(ir, &src1, &num_reladdr); + reladdr_to_temp(ir, &src0, &num_reladdr); + + if (dst.reladdr) { + emit(ir, OPCODE_ARL, address_reg, *dst.reladdr); + num_reladdr--; + } + assert(num_reladdr == 0); + + inst->op = op; + inst->dst = dst; + inst->src[0] = src0; + inst->src[1] = src1; + inst->src[2] = src2; + inst->ir = ir; + + inst->function = NULL; + + this->instructions.push_tail(inst); + + return inst; +} + + +ir_to_mesa_instruction * +ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, src_reg src0, src_reg src1) +{ + return emit(ir, op, dst, src0, src1, undef_src); +} + +ir_to_mesa_instruction * +ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, src_reg src0) +{ + assert(dst.writemask != 0); + return emit(ir, op, dst, src0, undef_src, undef_src); +} + +ir_to_mesa_instruction * +ir_to_mesa_visitor::emit(ir_instruction *ir, enum prog_opcode op) +{ + return emit(ir, op, undef_dst, undef_src, undef_src, undef_src); +} + +void +ir_to_mesa_visitor::emit_dp(ir_instruction *ir, + dst_reg dst, src_reg src0, src_reg src1, + unsigned elements) +{ + static const gl_inst_opcode dot_opcodes[] = { + OPCODE_DP2, OPCODE_DP3, OPCODE_DP4 + }; + + emit(ir, dot_opcodes[elements - 2], dst, src0, src1); +} + +/** + * Emits Mesa scalar opcodes to produce unique answers across channels. + * + * Some Mesa opcodes are scalar-only, like ARB_fp/vp. The src X + * channel determines the result across all channels. So to do a vec4 + * of this operation, we want to emit a scalar per source channel used + * to produce dest channels. + */ +void +ir_to_mesa_visitor::emit_scalar(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, + src_reg orig_src0, src_reg orig_src1) +{ + int i, j; + int done_mask = ~dst.writemask; + + /* Mesa RCP is a scalar operation splatting results to all channels, + * like ARB_fp/vp. So emit as many RCPs as necessary to cover our + * dst channels. + */ + for (i = 0; i < 4; i++) { + GLuint this_mask = (1 << i); + ir_to_mesa_instruction *inst; + src_reg src0 = orig_src0; + src_reg src1 = orig_src1; + + if (done_mask & this_mask) + continue; + + GLuint src0_swiz = GET_SWZ(src0.swizzle, i); + GLuint src1_swiz = GET_SWZ(src1.swizzle, i); + for (j = i + 1; j < 4; j++) { + /* If there is another enabled component in the destination that is + * derived from the same inputs, generate its value on this pass as + * well. + */ + if (!(done_mask & (1 << j)) && + GET_SWZ(src0.swizzle, j) == src0_swiz && + GET_SWZ(src1.swizzle, j) == src1_swiz) { + this_mask |= (1 << j); + } + } + src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz, + src0_swiz, src0_swiz); + src1.swizzle = MAKE_SWIZZLE4(src1_swiz, src1_swiz, + src1_swiz, src1_swiz); + + inst = emit(ir, op, dst, src0, src1); + inst->dst.writemask = this_mask; + done_mask |= this_mask; + } +} + +void +ir_to_mesa_visitor::emit_scalar(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, src_reg src0) +{ + src_reg undef = undef_src; + + undef.swizzle = SWIZZLE_XXXX; + + emit_scalar(ir, op, dst, src0, undef); +} + +/** + * Emit an OPCODE_SCS instruction + * + * The \c SCS opcode functions a bit differently than the other Mesa (or + * ARB_fragment_program) opcodes. Instead of splatting its result across all + * four components of the destination, it writes one value to the \c x + * component and another value to the \c y component. + * + * \param ir IR instruction being processed + * \param op Either \c OPCODE_SIN or \c OPCODE_COS depending on which + * value is desired. + * \param dst Destination register + * \param src Source register + */ +void +ir_to_mesa_visitor::emit_scs(ir_instruction *ir, enum prog_opcode op, + dst_reg dst, + const src_reg &src) +{ + /* Vertex programs cannot use the SCS opcode. + */ + if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) { + emit_scalar(ir, op, dst, src); + return; + } + + const unsigned component = (op == OPCODE_SIN) ? 0 : 1; + const unsigned scs_mask = (1U << component); + int done_mask = ~dst.writemask; + src_reg tmp; + + assert(op == OPCODE_SIN || op == OPCODE_COS); + + /* If there are compnents in the destination that differ from the component + * that will be written by the SCS instrution, we'll need a temporary. + */ + if (scs_mask != unsigned(dst.writemask)) { + tmp = get_temp(glsl_type::vec4_type); + } + + for (unsigned i = 0; i < 4; i++) { + unsigned this_mask = (1U << i); + src_reg src0 = src; + + if ((done_mask & this_mask) != 0) + continue; + + /* The source swizzle specified which component of the source generates + * sine / cosine for the current component in the destination. The SCS + * instruction requires that this value be swizzle to the X component. + * Replace the current swizzle with a swizzle that puts the source in + * the X component. + */ + unsigned src0_swiz = GET_SWZ(src.swizzle, i); + + src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz, + src0_swiz, src0_swiz); + for (unsigned j = i + 1; j < 4; j++) { + /* If there is another enabled component in the destination that is + * derived from the same inputs, generate its value on this pass as + * well. + */ + if (!(done_mask & (1 << j)) && + GET_SWZ(src0.swizzle, j) == src0_swiz) { + this_mask |= (1 << j); + } + } + + if (this_mask != scs_mask) { + ir_to_mesa_instruction *inst; + dst_reg tmp_dst = dst_reg(tmp); + + /* Emit the SCS instruction. + */ + inst = emit(ir, OPCODE_SCS, tmp_dst, src0); + inst->dst.writemask = scs_mask; + + /* Move the result of the SCS instruction to the desired location in + * the destination. + */ + tmp.swizzle = MAKE_SWIZZLE4(component, component, + component, component); + inst = emit(ir, OPCODE_SCS, dst, tmp); + inst->dst.writemask = this_mask; + } else { + /* Emit the SCS instruction to write directly to the destination. + */ + ir_to_mesa_instruction *inst = emit(ir, OPCODE_SCS, dst, src0); + inst->dst.writemask = scs_mask; + } + + done_mask |= this_mask; + } +} + +struct src_reg +ir_to_mesa_visitor::src_reg_for_float(float val) +{ + src_reg src(PROGRAM_CONSTANT, -1, NULL); + + src.index = _mesa_add_unnamed_constant(this->prog->Parameters, + &val, 1, &src.swizzle); + + return src; +} + +static int +type_size(const struct glsl_type *type) +{ + unsigned int i; + int size; + + switch (type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_BOOL: + if (type->is_matrix()) { + return type->matrix_columns; + } else { + /* Regardless of size of vector, it gets a vec4. This is bad + * packing for things like floats, but otherwise arrays become a + * mess. Hopefully a later pass over the code can pack scalars + * down if appropriate. + */ + return 1; + } + case GLSL_TYPE_ARRAY: + assert(type->length > 0); + return type_size(type->fields.array) * type->length; + case GLSL_TYPE_STRUCT: + size = 0; + for (i = 0; i < type->length; i++) { + size += type_size(type->fields.structure[i].type); + } + return size; + case GLSL_TYPE_SAMPLER: + /* Samplers take up one slot in UNIFORMS[], but they're baked in + * at link time. + */ + return 1; + default: + assert(0); + return 0; + } +} + +/** + * In the initial pass of codegen, we assign temporary numbers to + * intermediate results. (not SSA -- variable assignments will reuse + * storage). Actual register allocation for the Mesa VM occurs in a + * pass over the Mesa IR later. + */ +src_reg +ir_to_mesa_visitor::get_temp(const glsl_type *type) +{ + src_reg src; + int swizzle[4]; + int i; + + src.file = PROGRAM_TEMPORARY; + src.index = next_temp; + src.reladdr = NULL; + next_temp += type_size(type); + + if (type->is_array() || type->is_record()) { + src.swizzle = SWIZZLE_NOOP; + } else { + for (i = 0; i < type->vector_elements; i++) + swizzle[i] = i; + for (; i < 4; i++) + swizzle[i] = type->vector_elements - 1; + src.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], + swizzle[2], swizzle[3]); + } + src.negate = 0; + + return src; +} + +variable_storage * +ir_to_mesa_visitor::find_variable_storage(ir_variable *var) +{ + + variable_storage *entry; + + foreach_iter(exec_list_iterator, iter, this->variables) { + entry = (variable_storage *)iter.get(); + + if (entry->var == var) + return entry; + } + + return NULL; +} + +void +ir_to_mesa_visitor::visit(ir_variable *ir) +{ + if (strcmp(ir->name, "gl_FragCoord") == 0) { + struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; + + fp->OriginUpperLeft = ir->origin_upper_left; + fp->PixelCenterInteger = ir->pixel_center_integer; + + } else if (strcmp(ir->name, "gl_FragDepth") == 0) { + struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; + switch (ir->depth_layout) { + case ir_depth_layout_none: + fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_NONE; + break; + case ir_depth_layout_any: + fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_ANY; + break; + case ir_depth_layout_greater: + fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_GREATER; + break; + case ir_depth_layout_less: + fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_LESS; + break; + case ir_depth_layout_unchanged: + fp->FragDepthLayout = FRAG_DEPTH_LAYOUT_UNCHANGED; + break; + default: + assert(0); + break; + } + } + + if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) { + unsigned int i; + const ir_state_slot *const slots = ir->state_slots; + assert(ir->state_slots != NULL); + + /* Check if this statevar's setup in the STATE file exactly + * matches how we'll want to reference it as a + * struct/array/whatever. If not, then we need to move it into + * temporary storage and hope that it'll get copy-propagated + * out. + */ + for (i = 0; i < ir->num_state_slots; i++) { + if (slots[i].swizzle != SWIZZLE_XYZW) { + break; + } + } + + struct variable_storage *storage; + dst_reg dst; + if (i == ir->num_state_slots) { + /* We'll set the index later. */ + storage = new(mem_ctx) variable_storage(ir, PROGRAM_STATE_VAR, -1); + this->variables.push_tail(storage); + + dst = undef_dst; + } else { + /* The variable_storage constructor allocates slots based on the size + * of the type. However, this had better match the number of state + * elements that we're going to copy into the new temporary. + */ + assert((int) ir->num_state_slots == type_size(ir->type)); + + storage = new(mem_ctx) variable_storage(ir, PROGRAM_TEMPORARY, + this->next_temp); + this->variables.push_tail(storage); + this->next_temp += type_size(ir->type); + + dst = dst_reg(src_reg(PROGRAM_TEMPORARY, storage->index, NULL)); + } + + + for (unsigned int i = 0; i < ir->num_state_slots; i++) { + int index = _mesa_add_state_reference(this->prog->Parameters, + (gl_state_index *)slots[i].tokens); + + if (storage->file == PROGRAM_STATE_VAR) { + if (storage->index == -1) { + storage->index = index; + } else { + assert(index == storage->index + (int)i); + } + } else { + src_reg src(PROGRAM_STATE_VAR, index, NULL); + src.swizzle = slots[i].swizzle; + emit(ir, OPCODE_MOV, dst, src); + /* even a float takes up a whole vec4 reg in a struct/array. */ + dst.index++; + } + } + + if (storage->file == PROGRAM_TEMPORARY && + dst.index != storage->index + (int) ir->num_state_slots) { + fail_link(this->shader_program, + "failed to load builtin uniform `%s' (%d/%d regs loaded)\n", + ir->name, dst.index - storage->index, + type_size(ir->type)); + } + } +} + +void +ir_to_mesa_visitor::visit(ir_loop *ir) +{ + ir_dereference_variable *counter = NULL; + + if (ir->counter != NULL) + counter = new(ir) ir_dereference_variable(ir->counter); + + if (ir->from != NULL) { + assert(ir->counter != NULL); + + ir_assignment *a = new(ir) ir_assignment(counter, ir->from, NULL); + + a->accept(this); + delete a; + } + + emit(NULL, OPCODE_BGNLOOP); + + if (ir->to) { + ir_expression *e = + new(ir) ir_expression(ir->cmp, glsl_type::bool_type, + counter, ir->to); + ir_if *if_stmt = new(ir) ir_if(e); + + ir_loop_jump *brk = new(ir) ir_loop_jump(ir_loop_jump::jump_break); + + if_stmt->then_instructions.push_tail(brk); + + if_stmt->accept(this); + + delete if_stmt; + delete e; + delete brk; + } + + visit_exec_list(&ir->body_instructions, this); + + if (ir->increment) { + ir_expression *e = + new(ir) ir_expression(ir_binop_add, counter->type, + counter, ir->increment); + + ir_assignment *a = new(ir) ir_assignment(counter, e, NULL); + + a->accept(this); + delete a; + delete e; + } + + emit(NULL, OPCODE_ENDLOOP); +} + +void +ir_to_mesa_visitor::visit(ir_loop_jump *ir) +{ + switch (ir->mode) { + case ir_loop_jump::jump_break: + emit(NULL, OPCODE_BRK); + break; + case ir_loop_jump::jump_continue: + emit(NULL, OPCODE_CONT); + break; + } +} + + +void +ir_to_mesa_visitor::visit(ir_function_signature *ir) +{ + assert(0); + (void)ir; +} + +void +ir_to_mesa_visitor::visit(ir_function *ir) +{ + /* Ignore function bodies other than main() -- we shouldn't see calls to + * them since they should all be inlined before we get to ir_to_mesa. + */ + if (strcmp(ir->name, "main") == 0) { + const ir_function_signature *sig; + exec_list empty; + + sig = ir->matching_signature(&empty); + + assert(sig); + + foreach_iter(exec_list_iterator, iter, sig->body) { + ir_instruction *ir = (ir_instruction *)iter.get(); + + ir->accept(this); + } + } +} + +GLboolean +ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand) +{ + int nonmul_operand = 1 - mul_operand; + src_reg a, b, c; + + ir_expression *expr = ir->operands[mul_operand]->as_expression(); + if (!expr || expr->operation != ir_binop_mul) + return false; + + expr->operands[0]->accept(this); + a = this->result; + expr->operands[1]->accept(this); + b = this->result; + ir->operands[nonmul_operand]->accept(this); + c = this->result; + + this->result = get_temp(ir->type); + emit(ir, OPCODE_MAD, dst_reg(this->result), a, b, c); + + return true; +} + +GLboolean +ir_to_mesa_visitor::try_emit_sat(ir_expression *ir) +{ + /* Saturates were only introduced to vertex programs in + * NV_vertex_program3, so don't give them to drivers in the VP. + */ + if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) + return false; + + ir_rvalue *sat_src = ir->as_rvalue_to_saturate(); + if (!sat_src) + return false; + + sat_src->accept(this); + src_reg src = this->result; + + this->result = get_temp(ir->type); + ir_to_mesa_instruction *inst; + inst = emit(ir, OPCODE_MOV, dst_reg(this->result), src); + inst->saturate = true; + + return true; +} + +void +ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir, + src_reg *reg, int *num_reladdr) +{ + if (!reg->reladdr) + return; + + emit(ir, OPCODE_ARL, address_reg, *reg->reladdr); + + if (*num_reladdr != 1) { + src_reg temp = get_temp(glsl_type::vec4_type); + + emit(ir, OPCODE_MOV, dst_reg(temp), *reg); + *reg = temp; + } + + (*num_reladdr)--; +} + +void +ir_to_mesa_visitor::emit_swz(ir_expression *ir) +{ + /* Assume that the vector operator is in a form compatible with OPCODE_SWZ. + * This means that each of the operands is either an immediate value of -1, + * 0, or 1, or is a component from one source register (possibly with + * negation). + */ + uint8_t components[4] = { 0 }; + bool negate[4] = { false }; + ir_variable *var = NULL; + + for (unsigned i = 0; i < ir->type->vector_elements; i++) { + ir_rvalue *op = ir->operands[i]; + + assert(op->type->is_scalar()); + + while (op != NULL) { + switch (op->ir_type) { + case ir_type_constant: { + + assert(op->type->is_scalar()); + + const ir_constant *const c = op->as_constant(); + if (c->is_one()) { + components[i] = SWIZZLE_ONE; + } else if (c->is_zero()) { + components[i] = SWIZZLE_ZERO; + } else if (c->is_negative_one()) { + components[i] = SWIZZLE_ONE; + negate[i] = true; + } else { + assert(!"SWZ constant must be 0.0 or 1.0."); + } + + op = NULL; + break; + } + + case ir_type_dereference_variable: { + ir_dereference_variable *const deref = + (ir_dereference_variable *) op; + + assert((var == NULL) || (deref->var == var)); + components[i] = SWIZZLE_X; + var = deref->var; + op = NULL; + break; + } + + case ir_type_expression: { + ir_expression *const expr = (ir_expression *) op; + + assert(expr->operation == ir_unop_neg); + negate[i] = true; + + op = expr->operands[0]; + break; + } + + case ir_type_swizzle: { + ir_swizzle *const swiz = (ir_swizzle *) op; + + components[i] = swiz->mask.x; + op = swiz->val; + break; + } + + default: + assert(!"Should not get here."); + return; + } + } + } + + assert(var != NULL); + + ir_dereference_variable *const deref = + new(mem_ctx) ir_dereference_variable(var); + + this->result.file = PROGRAM_UNDEFINED; + deref->accept(this); + if (this->result.file == PROGRAM_UNDEFINED) { + ir_print_visitor v; + printf("Failed to get tree for expression operand:\n"); + deref->accept(&v); + exit(1); + } + + src_reg src; + + src = this->result; + src.swizzle = MAKE_SWIZZLE4(components[0], + components[1], + components[2], + components[3]); + src.negate = ((unsigned(negate[0]) << 0) + | (unsigned(negate[1]) << 1) + | (unsigned(negate[2]) << 2) + | (unsigned(negate[3]) << 3)); + + /* Storage for our result. Ideally for an assignment we'd be using the + * actual storage for the result here, instead. + */ + const src_reg result_src = get_temp(ir->type); + dst_reg result_dst = dst_reg(result_src); + + /* Limit writes to the channels that will be used by result_src later. + * This does limit this temp's use as a temporary for multi-instruction + * sequences. + */ + result_dst.writemask = (1 << ir->type->vector_elements) - 1; + + emit(ir, OPCODE_SWZ, result_dst, src); + this->result = result_src; +} + +void +ir_to_mesa_visitor::visit(ir_expression *ir) +{ + unsigned int operand; + src_reg op[Elements(ir->operands)]; + src_reg result_src; + dst_reg result_dst; + + /* Quick peephole: Emit OPCODE_MAD(a, b, c) instead of ADD(MUL(a, b), c) + */ + if (ir->operation == ir_binop_add) { + if (try_emit_mad(ir, 1)) + return; + if (try_emit_mad(ir, 0)) + return; + } + if (try_emit_sat(ir)) + return; + + if (ir->operation == ir_quadop_vector) { + this->emit_swz(ir); + return; + } + + for (operand = 0; operand < ir->get_num_operands(); operand++) { + this->result.file = PROGRAM_UNDEFINED; + ir->operands[operand]->accept(this); + if (this->result.file == PROGRAM_UNDEFINED) { + ir_print_visitor v; + printf("Failed to get tree for expression operand:\n"); + ir->operands[operand]->accept(&v); + exit(1); + } + op[operand] = this->result; + + /* Matrix expression operands should have been broken down to vector + * operations already. + */ + assert(!ir->operands[operand]->type->is_matrix()); + } + + int vector_elements = ir->operands[0]->type->vector_elements; + if (ir->operands[1]) { + vector_elements = MAX2(vector_elements, + ir->operands[1]->type->vector_elements); + } + + this->result.file = PROGRAM_UNDEFINED; + + /* Storage for our result. Ideally for an assignment we'd be using + * the actual storage for the result here, instead. + */ + result_src = get_temp(ir->type); + /* convenience for the emit functions below. */ + result_dst = dst_reg(result_src); + /* Limit writes to the channels that will be used by result_src later. + * This does limit this temp's use as a temporary for multi-instruction + * sequences. + */ + result_dst.writemask = (1 << ir->type->vector_elements) - 1; + + switch (ir->operation) { + case ir_unop_logic_not: + emit(ir, OPCODE_SEQ, result_dst, op[0], src_reg_for_float(0.0)); + break; + case ir_unop_neg: + op[0].negate = ~op[0].negate; + result_src = op[0]; + break; + case ir_unop_abs: + emit(ir, OPCODE_ABS, result_dst, op[0]); + break; + case ir_unop_sign: + emit(ir, OPCODE_SSG, result_dst, op[0]); + break; + case ir_unop_rcp: + emit_scalar(ir, OPCODE_RCP, result_dst, op[0]); + break; + + case ir_unop_exp2: + emit_scalar(ir, OPCODE_EX2, result_dst, op[0]); + break; + case ir_unop_exp: + case ir_unop_log: + assert(!"not reached: should be handled by ir_explog_to_explog2"); + break; + case ir_unop_log2: + emit_scalar(ir, OPCODE_LG2, result_dst, op[0]); + break; + case ir_unop_sin: + emit_scalar(ir, OPCODE_SIN, result_dst, op[0]); + break; + case ir_unop_cos: + emit_scalar(ir, OPCODE_COS, result_dst, op[0]); + break; + case ir_unop_sin_reduced: + emit_scs(ir, OPCODE_SIN, result_dst, op[0]); + break; + case ir_unop_cos_reduced: + emit_scs(ir, OPCODE_COS, result_dst, op[0]); + break; + + case ir_unop_dFdx: + emit(ir, OPCODE_DDX, result_dst, op[0]); + break; + case ir_unop_dFdy: + emit(ir, OPCODE_DDY, result_dst, op[0]); + break; + + case ir_unop_noise: { + const enum prog_opcode opcode = + prog_opcode(OPCODE_NOISE1 + + (ir->operands[0]->type->vector_elements) - 1); + assert((opcode >= OPCODE_NOISE1) && (opcode <= OPCODE_NOISE4)); + + emit(ir, opcode, result_dst, op[0]); + break; + } + + case ir_binop_add: + emit(ir, OPCODE_ADD, result_dst, op[0], op[1]); + break; + case ir_binop_sub: + emit(ir, OPCODE_SUB, result_dst, op[0], op[1]); + break; + + case ir_binop_mul: + emit(ir, OPCODE_MUL, result_dst, op[0], op[1]); + break; + case ir_binop_div: + assert(!"not reached: should be handled by ir_div_to_mul_rcp"); + case ir_binop_mod: + assert(!"ir_binop_mod should have been converted to b * fract(a/b)"); + break; + + case ir_binop_less: + emit(ir, OPCODE_SLT, result_dst, op[0], op[1]); + break; + case ir_binop_greater: + emit(ir, OPCODE_SGT, result_dst, op[0], op[1]); + break; + case ir_binop_lequal: + emit(ir, OPCODE_SLE, result_dst, op[0], op[1]); + break; + case ir_binop_gequal: + emit(ir, OPCODE_SGE, result_dst, op[0], op[1]); + break; + case ir_binop_equal: + emit(ir, OPCODE_SEQ, result_dst, op[0], op[1]); + break; + case ir_binop_nequal: + emit(ir, OPCODE_SNE, result_dst, op[0], op[1]); + break; + case ir_binop_all_equal: + /* "==" operator producing a scalar boolean. */ + if (ir->operands[0]->type->is_vector() || + ir->operands[1]->type->is_vector()) { + src_reg temp = get_temp(glsl_type::vec4_type); + emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]); + emit_dp(ir, result_dst, temp, temp, vector_elements); + emit(ir, OPCODE_SEQ, result_dst, result_src, src_reg_for_float(0.0)); + } else { + emit(ir, OPCODE_SEQ, result_dst, op[0], op[1]); + } + break; + case ir_binop_any_nequal: + /* "!=" operator producing a scalar boolean. */ + if (ir->operands[0]->type->is_vector() || + ir->operands[1]->type->is_vector()) { + src_reg temp = get_temp(glsl_type::vec4_type); + emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]); + emit_dp(ir, result_dst, temp, temp, vector_elements); + emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0)); + } else { + emit(ir, OPCODE_SNE, result_dst, op[0], op[1]); + } + break; + + case ir_unop_any: + assert(ir->operands[0]->type->is_vector()); + emit_dp(ir, result_dst, op[0], op[0], + ir->operands[0]->type->vector_elements); + emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0)); + break; + + case ir_binop_logic_xor: + emit(ir, OPCODE_SNE, result_dst, op[0], op[1]); + break; + + case ir_binop_logic_or: + /* This could be a saturated add and skip the SNE. */ + emit(ir, OPCODE_ADD, result_dst, op[0], op[1]); + emit(ir, OPCODE_SNE, result_dst, result_src, src_reg_for_float(0.0)); + break; + + case ir_binop_logic_and: + /* the bool args are stored as float 0.0 or 1.0, so "mul" gives us "and". */ + emit(ir, OPCODE_MUL, result_dst, op[0], op[1]); + break; + + case ir_binop_dot: + assert(ir->operands[0]->type->is_vector()); + assert(ir->operands[0]->type == ir->operands[1]->type); + emit_dp(ir, result_dst, op[0], op[1], + ir->operands[0]->type->vector_elements); + break; + + case ir_unop_sqrt: + /* sqrt(x) = x * rsq(x). */ + emit_scalar(ir, OPCODE_RSQ, result_dst, op[0]); + emit(ir, OPCODE_MUL, result_dst, result_src, op[0]); + /* For incoming channels <= 0, set the result to 0. */ + op[0].negate = ~op[0].negate; + emit(ir, OPCODE_CMP, result_dst, + op[0], result_src, src_reg_for_float(0.0)); + break; + case ir_unop_rsq: + emit_scalar(ir, OPCODE_RSQ, result_dst, op[0]); + break; + case ir_unop_i2f: + case ir_unop_b2f: + case ir_unop_b2i: + /* Mesa IR lacks types, ints are stored as truncated floats. */ + result_src = op[0]; + break; + case ir_unop_f2i: + emit(ir, OPCODE_TRUNC, result_dst, op[0]); + break; + case ir_unop_f2b: + case ir_unop_i2b: + emit(ir, OPCODE_SNE, result_dst, + op[0], src_reg_for_float(0.0)); + break; + case ir_unop_trunc: + emit(ir, OPCODE_TRUNC, result_dst, op[0]); + break; + case ir_unop_ceil: + op[0].negate = ~op[0].negate; + emit(ir, OPCODE_FLR, result_dst, op[0]); + result_src.negate = ~result_src.negate; + break; + case ir_unop_floor: + emit(ir, OPCODE_FLR, result_dst, op[0]); + break; + case ir_unop_fract: + emit(ir, OPCODE_FRC, result_dst, op[0]); + break; + + case ir_binop_min: + emit(ir, OPCODE_MIN, result_dst, op[0], op[1]); + break; + case ir_binop_max: + emit(ir, OPCODE_MAX, result_dst, op[0], op[1]); + break; + case ir_binop_pow: + emit_scalar(ir, OPCODE_POW, result_dst, op[0], op[1]); + break; + + case ir_unop_bit_not: + case ir_unop_u2f: + case ir_binop_lshift: + case ir_binop_rshift: + case ir_binop_bit_and: + case ir_binop_bit_xor: + case ir_binop_bit_or: + case ir_unop_round_even: + assert(!"GLSL 1.30 features unsupported"); + break; + + case ir_quadop_vector: + /* This operation should have already been handled. + */ + assert(!"Should not get here."); + break; + } + + this->result = result_src; +} + + +void +ir_to_mesa_visitor::visit(ir_swizzle *ir) +{ + src_reg src; + int i; + int swizzle[4]; + + /* Note that this is only swizzles in expressions, not those on the left + * hand side of an assignment, which do write masking. See ir_assignment + * for that. + */ + + ir->val->accept(this); + src = this->result; + assert(src.file != PROGRAM_UNDEFINED); + + for (i = 0; i < 4; i++) { + if (i < ir->type->vector_elements) { + switch (i) { + case 0: + swizzle[i] = GET_SWZ(src.swizzle, ir->mask.x); + break; + case 1: + swizzle[i] = GET_SWZ(src.swizzle, ir->mask.y); + break; + case 2: + swizzle[i] = GET_SWZ(src.swizzle, ir->mask.z); + break; + case 3: + swizzle[i] = GET_SWZ(src.swizzle, ir->mask.w); + break; + } + } else { + /* If the type is smaller than a vec4, replicate the last + * channel out. + */ + swizzle[i] = swizzle[ir->type->vector_elements - 1]; + } + } + + src.swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); + + this->result = src; +} + +void +ir_to_mesa_visitor::visit(ir_dereference_variable *ir) +{ + variable_storage *entry = find_variable_storage(ir->var); + ir_variable *var = ir->var; + + if (!entry) { + switch (var->mode) { + case ir_var_uniform: + entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM, + var->location); + this->variables.push_tail(entry); + break; + case ir_var_in: + case ir_var_inout: + /* The linker assigns locations for varyings and attributes, + * including deprecated builtins (like gl_Color), user-assign + * generic attributes (glBindVertexLocation), and + * user-defined varyings. + * + * FINISHME: We would hit this path for function arguments. Fix! + */ + assert(var->location != -1); + entry = new(mem_ctx) variable_storage(var, + PROGRAM_INPUT, + var->location); + if (this->prog->Target == GL_VERTEX_PROGRAM_ARB && + var->location >= VERT_ATTRIB_GENERIC0) { + _mesa_add_attribute(this->prog->Attributes, + var->name, + _mesa_sizeof_glsl_type(var->type->gl_type), + var->type->gl_type, + var->location - VERT_ATTRIB_GENERIC0); + } + break; + case ir_var_out: + assert(var->location != -1); + entry = new(mem_ctx) variable_storage(var, + PROGRAM_OUTPUT, + var->location); + break; + case ir_var_system_value: + entry = new(mem_ctx) variable_storage(var, + PROGRAM_SYSTEM_VALUE, + var->location); + break; + case ir_var_auto: + case ir_var_temporary: + entry = new(mem_ctx) variable_storage(var, PROGRAM_TEMPORARY, + this->next_temp); + this->variables.push_tail(entry); + + next_temp += type_size(var->type); + break; + } + + if (!entry) { + printf("Failed to make storage for %s\n", var->name); + exit(1); + } + } + + this->result = src_reg(entry->file, entry->index, var->type); +} + +void +ir_to_mesa_visitor::visit(ir_dereference_array *ir) +{ + ir_constant *index; + src_reg src; + int element_size = type_size(ir->type); + + index = ir->array_index->constant_expression_value(); + + ir->array->accept(this); + src = this->result; + + if (index) { + src.index += index->value.i[0] * element_size; + } else { + src_reg array_base = this->result; + /* Variable index array dereference. It eats the "vec4" of the + * base of the array and an index that offsets the Mesa register + * index. + */ + ir->array_index->accept(this); + + src_reg index_reg; + + if (element_size == 1) { + index_reg = this->result; + } else { + index_reg = get_temp(glsl_type::float_type); + + emit(ir, OPCODE_MUL, dst_reg(index_reg), + this->result, src_reg_for_float(element_size)); + } + + src.reladdr = ralloc(mem_ctx, src_reg); + memcpy(src.reladdr, &index_reg, sizeof(index_reg)); + } + + /* If the type is smaller than a vec4, replicate the last channel out. */ + if (ir->type->is_scalar() || ir->type->is_vector()) + src.swizzle = swizzle_for_size(ir->type->vector_elements); + else + src.swizzle = SWIZZLE_NOOP; + + this->result = src; +} + +void +ir_to_mesa_visitor::visit(ir_dereference_record *ir) +{ + unsigned int i; + const glsl_type *struct_type = ir->record->type; + int offset = 0; + + ir->record->accept(this); + + for (i = 0; i < struct_type->length; i++) { + if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0) + break; + offset += type_size(struct_type->fields.structure[i].type); + } + + /* If the type is smaller than a vec4, replicate the last channel out. */ + if (ir->type->is_scalar() || ir->type->is_vector()) + this->result.swizzle = swizzle_for_size(ir->type->vector_elements); + else + this->result.swizzle = SWIZZLE_NOOP; + + this->result.index += offset; +} + +/** + * We want to be careful in assignment setup to hit the actual storage + * instead of potentially using a temporary like we might with the + * ir_dereference handler. + */ +static dst_reg +get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v) +{ + /* The LHS must be a dereference. If the LHS is a variable indexed array + * access of a vector, it must be separated into a series conditional moves + * before reaching this point (see ir_vec_index_to_cond_assign). + */ + assert(ir->as_dereference()); + ir_dereference_array *deref_array = ir->as_dereference_array(); + if (deref_array) { + assert(!deref_array->array->type->is_vector()); + } + + /* Use the rvalue deref handler for the most part. We'll ignore + * swizzles in it and write swizzles using writemask, though. + */ + ir->accept(v); + return dst_reg(v->result); +} + +/** + * Process the condition of a conditional assignment + * + * Examines the condition of a conditional assignment to generate the optimal + * first operand of a \c CMP instruction. If the condition is a relational + * operator with 0 (e.g., \c ir_binop_less), the value being compared will be + * used as the source for the \c CMP instruction. Otherwise the comparison + * is processed to a boolean result, and the boolean result is used as the + * operand to the CMP instruction. + */ +bool +ir_to_mesa_visitor::process_move_condition(ir_rvalue *ir) +{ + ir_rvalue *src_ir = ir; + bool negate = true; + bool switch_order = false; + + ir_expression *const expr = ir->as_expression(); + if ((expr != NULL) && (expr->get_num_operands() == 2)) { + bool zero_on_left = false; + + if (expr->operands[0]->is_zero()) { + src_ir = expr->operands[1]; + zero_on_left = true; + } else if (expr->operands[1]->is_zero()) { + src_ir = expr->operands[0]; + zero_on_left = false; + } + + /* a is - 0 + - 0 + + * (a < 0) T F F ( a < 0) T F F + * (0 < a) F F T (-a < 0) F F T + * (a <= 0) T T F (-a < 0) F F T (swap order of other operands) + * (0 <= a) F T T ( a < 0) T F F (swap order of other operands) + * (a > 0) F F T (-a < 0) F F T + * (0 > a) T F F ( a < 0) T F F + * (a >= 0) F T T ( a < 0) T F F (swap order of other operands) + * (0 >= a) T T F (-a < 0) F F T (swap order of other operands) + * + * Note that exchanging the order of 0 and 'a' in the comparison simply + * means that the value of 'a' should be negated. + */ + if (src_ir != ir) { + switch (expr->operation) { + case ir_binop_less: + switch_order = false; + negate = zero_on_left; + break; + + case ir_binop_greater: + switch_order = false; + negate = !zero_on_left; + break; + + case ir_binop_lequal: + switch_order = true; + negate = !zero_on_left; + break; + + case ir_binop_gequal: + switch_order = true; + negate = zero_on_left; + break; + + default: + /* This isn't the right kind of comparison afterall, so make sure + * the whole condition is visited. + */ + src_ir = ir; + break; + } + } + } + + src_ir->accept(this); + + /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the + * condition we produced is 0.0 or 1.0. By flipping the sign, we can + * choose which value OPCODE_CMP produces without an extra instruction + * computing the condition. + */ + if (negate) + this->result.negate = ~this->result.negate; + + return switch_order; +} + +void +ir_to_mesa_visitor::visit(ir_assignment *ir) +{ + dst_reg l; + src_reg r; + int i; + + ir->rhs->accept(this); + r = this->result; + + l = get_assignment_lhs(ir->lhs, this); + + /* FINISHME: This should really set to the correct maximal writemask for each + * FINISHME: component written (in the loops below). This case can only + * FINISHME: occur for matrices, arrays, and structures. + */ + if (ir->write_mask == 0) { + assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector()); + l.writemask = WRITEMASK_XYZW; + } else if (ir->lhs->type->is_scalar()) { + /* FINISHME: This hack makes writing to gl_FragDepth, which lives in the + * FINISHME: W component of fragment shader output zero, work correctly. + */ + l.writemask = WRITEMASK_XYZW; + } else { + int swizzles[4]; + int first_enabled_chan = 0; + int rhs_chan = 0; + + assert(ir->lhs->type->is_vector()); + l.writemask = ir->write_mask; + + for (int i = 0; i < 4; i++) { + if (l.writemask & (1 << i)) { + first_enabled_chan = GET_SWZ(r.swizzle, i); + break; + } + } + + /* Swizzle a small RHS vector into the channels being written. + * + * glsl ir treats write_mask as dictating how many channels are + * present on the RHS while Mesa IR treats write_mask as just + * showing which channels of the vec4 RHS get written. + */ + for (int i = 0; i < 4; i++) { + if (l.writemask & (1 << i)) + swizzles[i] = GET_SWZ(r.swizzle, rhs_chan++); + else + swizzles[i] = first_enabled_chan; + } + r.swizzle = MAKE_SWIZZLE4(swizzles[0], swizzles[1], + swizzles[2], swizzles[3]); + } + + assert(l.file != PROGRAM_UNDEFINED); + assert(r.file != PROGRAM_UNDEFINED); + + if (ir->condition) { + const bool switch_order = this->process_move_condition(ir->condition); + src_reg condition = this->result; + + for (i = 0; i < type_size(ir->lhs->type); i++) { + if (switch_order) { + emit(ir, OPCODE_CMP, l, condition, src_reg(l), r); + } else { + emit(ir, OPCODE_CMP, l, condition, r, src_reg(l)); + } + + l.index++; + r.index++; + } + } else { + for (i = 0; i < type_size(ir->lhs->type); i++) { + emit(ir, OPCODE_MOV, l, r); + l.index++; + r.index++; + } + } +} + + +void +ir_to_mesa_visitor::visit(ir_constant *ir) +{ + src_reg src; + GLfloat stack_vals[4] = { 0 }; + GLfloat *values = stack_vals; + unsigned int i; + + /* Unfortunately, 4 floats is all we can get into + * _mesa_add_unnamed_constant. So, make a temp to store an + * aggregate constant and move each constant value into it. If we + * get lucky, copy propagation will eliminate the extra moves. + */ + + if (ir->type->base_type == GLSL_TYPE_STRUCT) { + src_reg temp_base = get_temp(ir->type); + dst_reg temp = dst_reg(temp_base); + + foreach_iter(exec_list_iterator, iter, ir->components) { + ir_constant *field_value = (ir_constant *)iter.get(); + int size = type_size(field_value->type); + + assert(size > 0); + + field_value->accept(this); + src = this->result; + + for (i = 0; i < (unsigned int)size; i++) { + emit(ir, OPCODE_MOV, temp, src); + + src.index++; + temp.index++; + } + } + this->result = temp_base; + return; + } + + if (ir->type->is_array()) { + src_reg temp_base = get_temp(ir->type); + dst_reg temp = dst_reg(temp_base); + int size = type_size(ir->type->fields.array); + + assert(size > 0); + + for (i = 0; i < ir->type->length; i++) { + ir->array_elements[i]->accept(this); + src = this->result; + for (int j = 0; j < size; j++) { + emit(ir, OPCODE_MOV, temp, src); + + src.index++; + temp.index++; + } + } + this->result = temp_base; + return; + } + + if (ir->type->is_matrix()) { + src_reg mat = get_temp(ir->type); + dst_reg mat_column = dst_reg(mat); + + for (i = 0; i < ir->type->matrix_columns; i++) { + assert(ir->type->base_type == GLSL_TYPE_FLOAT); + values = &ir->value.f[i * ir->type->vector_elements]; + + src = src_reg(PROGRAM_CONSTANT, -1, NULL); + src.index = _mesa_add_unnamed_constant(this->prog->Parameters, + values, + ir->type->vector_elements, + &src.swizzle); + emit(ir, OPCODE_MOV, mat_column, src); + + mat_column.index++; + } + + this->result = mat; + return; + } + + src.file = PROGRAM_CONSTANT; + switch (ir->type->base_type) { + case GLSL_TYPE_FLOAT: + values = &ir->value.f[0]; + break; + case GLSL_TYPE_UINT: + for (i = 0; i < ir->type->vector_elements; i++) { + values[i] = ir->value.u[i]; + } + break; + case GLSL_TYPE_INT: + for (i = 0; i < ir->type->vector_elements; i++) { + values[i] = ir->value.i[i]; + } + break; + case GLSL_TYPE_BOOL: + for (i = 0; i < ir->type->vector_elements; i++) { + values[i] = ir->value.b[i]; + } + break; + default: + assert(!"Non-float/uint/int/bool constant"); + } + + this->result = src_reg(PROGRAM_CONSTANT, -1, ir->type); + this->result.index = _mesa_add_unnamed_constant(this->prog->Parameters, + values, + ir->type->vector_elements, + &this->result.swizzle); +} + +function_entry * +ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig) +{ + function_entry *entry; + + foreach_iter(exec_list_iterator, iter, this->function_signatures) { + entry = (function_entry *)iter.get(); + + if (entry->sig == sig) + return entry; + } + + entry = ralloc(mem_ctx, function_entry); + entry->sig = sig; + entry->sig_id = this->next_signature_id++; + entry->bgn_inst = NULL; + + /* Allocate storage for all the parameters. */ + foreach_iter(exec_list_iterator, iter, sig->parameters) { + ir_variable *param = (ir_variable *)iter.get(); + variable_storage *storage; + + storage = find_variable_storage(param); + assert(!storage); + + storage = new(mem_ctx) variable_storage(param, PROGRAM_TEMPORARY, + this->next_temp); + this->variables.push_tail(storage); + + this->next_temp += type_size(param->type); + } + + if (!sig->return_type->is_void()) { + entry->return_reg = get_temp(sig->return_type); + } else { + entry->return_reg = undef_src; + } + + this->function_signatures.push_tail(entry); + return entry; +} + +void +ir_to_mesa_visitor::visit(ir_call *ir) +{ + ir_to_mesa_instruction *call_inst; + ir_function_signature *sig = ir->get_callee(); + function_entry *entry = get_function_signature(sig); + int i; + + /* Process in parameters. */ + exec_list_iterator sig_iter = sig->parameters.iterator(); + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param_rval = (ir_rvalue *)iter.get(); + ir_variable *param = (ir_variable *)sig_iter.get(); + + if (param->mode == ir_var_in || + param->mode == ir_var_inout) { + variable_storage *storage = find_variable_storage(param); + assert(storage); + + param_rval->accept(this); + src_reg r = this->result; + + dst_reg l; + l.file = storage->file; + l.index = storage->index; + l.reladdr = NULL; + l.writemask = WRITEMASK_XYZW; + l.cond_mask = COND_TR; + + for (i = 0; i < type_size(param->type); i++) { + emit(ir, OPCODE_MOV, l, r); + l.index++; + r.index++; + } + } + + sig_iter.next(); + } + assert(!sig_iter.has_next()); + + /* Emit call instruction */ + call_inst = emit(ir, OPCODE_CAL); + call_inst->function = entry; + + /* Process out parameters. */ + sig_iter = sig->parameters.iterator(); + foreach_iter(exec_list_iterator, iter, *ir) { + ir_rvalue *param_rval = (ir_rvalue *)iter.get(); + ir_variable *param = (ir_variable *)sig_iter.get(); + + if (param->mode == ir_var_out || + param->mode == ir_var_inout) { + variable_storage *storage = find_variable_storage(param); + assert(storage); + + src_reg r; + r.file = storage->file; + r.index = storage->index; + r.reladdr = NULL; + r.swizzle = SWIZZLE_NOOP; + r.negate = 0; + + param_rval->accept(this); + dst_reg l = dst_reg(this->result); + + for (i = 0; i < type_size(param->type); i++) { + emit(ir, OPCODE_MOV, l, r); + l.index++; + r.index++; + } + } + + sig_iter.next(); + } + assert(!sig_iter.has_next()); + + /* Process return value. */ + this->result = entry->return_reg; +} + +void +ir_to_mesa_visitor::visit(ir_texture *ir) +{ + src_reg result_src, coord, lod_info, projector; + dst_reg result_dst, coord_dst; + ir_to_mesa_instruction *inst = NULL; + prog_opcode opcode = OPCODE_NOP; + + ir->coordinate->accept(this); + + /* Put our coords in a temp. We'll need to modify them for shadow, + * projection, or LOD, so the only case we'd use it as is is if + * we're doing plain old texturing. Mesa IR optimization should + * handle cleaning up our mess in that case. + */ + coord = get_temp(glsl_type::vec4_type); + coord_dst = dst_reg(coord); + emit(ir, OPCODE_MOV, coord_dst, this->result); + + if (ir->projector) { + ir->projector->accept(this); + projector = this->result; + } + + /* Storage for our result. Ideally for an assignment we'd be using + * the actual storage for the result here, instead. + */ + result_src = get_temp(glsl_type::vec4_type); + result_dst = dst_reg(result_src); + + switch (ir->op) { + case ir_tex: + opcode = OPCODE_TEX; + break; + case ir_txb: + opcode = OPCODE_TXB; + ir->lod_info.bias->accept(this); + lod_info = this->result; + break; + case ir_txl: + opcode = OPCODE_TXL; + ir->lod_info.lod->accept(this); + lod_info = this->result; + break; + case ir_txd: + case ir_txf: + assert(!"GLSL 1.30 features unsupported"); + break; + } + + if (ir->projector) { + if (opcode == OPCODE_TEX) { + /* Slot the projector in as the last component of the coord. */ + coord_dst.writemask = WRITEMASK_W; + emit(ir, OPCODE_MOV, coord_dst, projector); + coord_dst.writemask = WRITEMASK_XYZW; + opcode = OPCODE_TXP; + } else { + src_reg coord_w = coord; + coord_w.swizzle = SWIZZLE_WWWW; + + /* For the other TEX opcodes there's no projective version + * since the last slot is taken up by lod info. Do the + * projective divide now. + */ + coord_dst.writemask = WRITEMASK_W; + emit(ir, OPCODE_RCP, coord_dst, projector); + + /* In the case where we have to project the coordinates "by hand," + * the shadow comparitor value must also be projected. + */ + src_reg tmp_src = coord; + if (ir->shadow_comparitor) { + /* Slot the shadow value in as the second to last component of the + * coord. + */ + ir->shadow_comparitor->accept(this); + + tmp_src = get_temp(glsl_type::vec4_type); + dst_reg tmp_dst = dst_reg(tmp_src); + + tmp_dst.writemask = WRITEMASK_Z; + emit(ir, OPCODE_MOV, tmp_dst, this->result); + + tmp_dst.writemask = WRITEMASK_XY; + emit(ir, OPCODE_MOV, tmp_dst, coord); + } + + coord_dst.writemask = WRITEMASK_XYZ; + emit(ir, OPCODE_MUL, coord_dst, tmp_src, coord_w); + + coord_dst.writemask = WRITEMASK_XYZW; + coord.swizzle = SWIZZLE_XYZW; + } + } + + /* If projection is done and the opcode is not OPCODE_TXP, then the shadow + * comparitor was put in the correct place (and projected) by the code, + * above, that handles by-hand projection. + */ + if (ir->shadow_comparitor && (!ir->projector || opcode == OPCODE_TXP)) { + /* Slot the shadow value in as the second to last component of the + * coord. + */ + ir->shadow_comparitor->accept(this); + coord_dst.writemask = WRITEMASK_Z; + emit(ir, OPCODE_MOV, coord_dst, this->result); + coord_dst.writemask = WRITEMASK_XYZW; + } + + if (opcode == OPCODE_TXL || opcode == OPCODE_TXB) { + /* Mesa IR stores lod or lod bias in the last channel of the coords. */ + coord_dst.writemask = WRITEMASK_W; + emit(ir, OPCODE_MOV, coord_dst, lod_info); + coord_dst.writemask = WRITEMASK_XYZW; + } + + inst = emit(ir, opcode, result_dst, coord); + + if (ir->shadow_comparitor) + inst->tex_shadow = GL_TRUE; + + inst->sampler = _mesa_get_sampler_uniform_value(ir->sampler, + this->shader_program, + this->prog); + + const glsl_type *sampler_type = ir->sampler->type; + + switch (sampler_type->sampler_dimensionality) { + case GLSL_SAMPLER_DIM_1D: + inst->tex_target = (sampler_type->sampler_array) + ? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX; + break; + case GLSL_SAMPLER_DIM_2D: + inst->tex_target = (sampler_type->sampler_array) + ? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX; + break; + case GLSL_SAMPLER_DIM_3D: + inst->tex_target = TEXTURE_3D_INDEX; + break; + case GLSL_SAMPLER_DIM_CUBE: + inst->tex_target = TEXTURE_CUBE_INDEX; + break; + case GLSL_SAMPLER_DIM_RECT: + inst->tex_target = TEXTURE_RECT_INDEX; + break; + case GLSL_SAMPLER_DIM_BUF: + assert(!"FINISHME: Implement ARB_texture_buffer_object"); + break; + default: + assert(!"Should not get here."); + } + + this->result = result_src; +} + +void +ir_to_mesa_visitor::visit(ir_return *ir) +{ + if (ir->get_value()) { + dst_reg l; + int i; + + assert(current_function); + + ir->get_value()->accept(this); + src_reg r = this->result; + + l = dst_reg(current_function->return_reg); + + for (i = 0; i < type_size(current_function->sig->return_type); i++) { + emit(ir, OPCODE_MOV, l, r); + l.index++; + r.index++; + } + } + + emit(ir, OPCODE_RET); +} + +void +ir_to_mesa_visitor::visit(ir_discard *ir) +{ + struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog; + + if (ir->condition) { + ir->condition->accept(this); + this->result.negate = ~this->result.negate; + emit(ir, OPCODE_KIL, undef_dst, this->result); + } else { + emit(ir, OPCODE_KIL_NV); + } + + fp->UsesKill = GL_TRUE; +} + +void +ir_to_mesa_visitor::visit(ir_if *ir) +{ + ir_to_mesa_instruction *cond_inst, *if_inst, *else_inst = NULL; + ir_to_mesa_instruction *prev_inst; + + prev_inst = (ir_to_mesa_instruction *)this->instructions.get_tail(); + + ir->condition->accept(this); + assert(this->result.file != PROGRAM_UNDEFINED); + + if (this->options->EmitCondCodes) { + cond_inst = (ir_to_mesa_instruction *)this->instructions.get_tail(); + + /* See if we actually generated any instruction for generating + * the condition. If not, then cook up a move to a temp so we + * have something to set cond_update on. + */ + if (cond_inst == prev_inst) { + src_reg temp = get_temp(glsl_type::bool_type); + cond_inst = emit(ir->condition, OPCODE_MOV, dst_reg(temp), result); + } + cond_inst->cond_update = GL_TRUE; + + if_inst = emit(ir->condition, OPCODE_IF); + if_inst->dst.cond_mask = COND_NE; + } else { + if_inst = emit(ir->condition, OPCODE_IF, undef_dst, this->result); + } + + this->instructions.push_tail(if_inst); + + visit_exec_list(&ir->then_instructions, this); + + if (!ir->else_instructions.is_empty()) { + else_inst = emit(ir->condition, OPCODE_ELSE); + visit_exec_list(&ir->else_instructions, this); + } + + if_inst = emit(ir->condition, OPCODE_ENDIF); +} + +ir_to_mesa_visitor::ir_to_mesa_visitor() +{ + result.file = PROGRAM_UNDEFINED; + next_temp = 1; + next_signature_id = 1; + current_function = NULL; + mem_ctx = ralloc_context(NULL); +} + +ir_to_mesa_visitor::~ir_to_mesa_visitor() +{ + ralloc_free(mem_ctx); +} + +static struct prog_src_register +mesa_src_reg_from_ir_src_reg(src_reg reg) +{ + struct prog_src_register mesa_reg; + + mesa_reg.File = reg.file; + assert(reg.index < (1 << INST_INDEX_BITS)); + mesa_reg.Index = reg.index; + mesa_reg.Swizzle = reg.swizzle; + mesa_reg.RelAddr = reg.reladdr != NULL; + mesa_reg.Negate = reg.negate; + mesa_reg.Abs = 0; + mesa_reg.HasIndex2 = GL_FALSE; + mesa_reg.RelAddr2 = 0; + mesa_reg.Index2 = 0; + + return mesa_reg; +} + +static void +set_branchtargets(ir_to_mesa_visitor *v, + struct prog_instruction *mesa_instructions, + int num_instructions) +{ + int if_count = 0, loop_count = 0; + int *if_stack, *loop_stack; + int if_stack_pos = 0, loop_stack_pos = 0; + int i, j; + + for (i = 0; i < num_instructions; i++) { + switch (mesa_instructions[i].Opcode) { + case OPCODE_IF: + if_count++; + break; + case OPCODE_BGNLOOP: + loop_count++; + break; + case OPCODE_BRK: + case OPCODE_CONT: + mesa_instructions[i].BranchTarget = -1; + break; + default: + break; + } + } + + if_stack = rzalloc_array(v->mem_ctx, int, if_count); + loop_stack = rzalloc_array(v->mem_ctx, int, loop_count); + + for (i = 0; i < num_instructions; i++) { + switch (mesa_instructions[i].Opcode) { + case OPCODE_IF: + if_stack[if_stack_pos] = i; + if_stack_pos++; + break; + case OPCODE_ELSE: + mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i; + if_stack[if_stack_pos - 1] = i; + break; + case OPCODE_ENDIF: + mesa_instructions[if_stack[if_stack_pos - 1]].BranchTarget = i; + if_stack_pos--; + break; + case OPCODE_BGNLOOP: + loop_stack[loop_stack_pos] = i; + loop_stack_pos++; + break; + case OPCODE_ENDLOOP: + loop_stack_pos--; + /* Rewrite any breaks/conts at this nesting level (haven't + * already had a BranchTarget assigned) to point to the end + * of the loop. + */ + for (j = loop_stack[loop_stack_pos]; j < i; j++) { + if (mesa_instructions[j].Opcode == OPCODE_BRK || + mesa_instructions[j].Opcode == OPCODE_CONT) { + if (mesa_instructions[j].BranchTarget == -1) { + mesa_instructions[j].BranchTarget = i; + } + } + } + /* The loop ends point at each other. */ + mesa_instructions[i].BranchTarget = loop_stack[loop_stack_pos]; + mesa_instructions[loop_stack[loop_stack_pos]].BranchTarget = i; + break; + case OPCODE_CAL: + foreach_iter(exec_list_iterator, iter, v->function_signatures) { + function_entry *entry = (function_entry *)iter.get(); + + if (entry->sig_id == mesa_instructions[i].BranchTarget) { + mesa_instructions[i].BranchTarget = entry->inst; + break; + } + } + break; + default: + break; + } + } +} + +static void +print_program(struct prog_instruction *mesa_instructions, + ir_instruction **mesa_instruction_annotation, + int num_instructions) +{ + ir_instruction *last_ir = NULL; + int i; + int indent = 0; + + for (i = 0; i < num_instructions; i++) { + struct prog_instruction *mesa_inst = mesa_instructions + i; + ir_instruction *ir = mesa_instruction_annotation[i]; + + fprintf(stdout, "%3d: ", i); + + if (last_ir != ir && ir) { + int j; + + for (j = 0; j < indent; j++) { + fprintf(stdout, " "); + } + ir->print(); + printf("\n"); + last_ir = ir; + + fprintf(stdout, " "); /* line number spacing. */ + } + + indent = _mesa_fprint_instruction_opt(stdout, mesa_inst, indent, + PROG_PRINT_DEBUG, NULL); + } +} + + +/** + * Count resources used by the given gpu program (number of texture + * samplers, etc). + */ +static void +count_resources(struct gl_program *prog) +{ + unsigned int i; + + prog->SamplersUsed = 0; + + for (i = 0; i < prog->NumInstructions; i++) { + struct prog_instruction *inst = &prog->Instructions[i]; + + if (_mesa_is_tex_instruction(inst->Opcode)) { + prog->SamplerTargets[inst->TexSrcUnit] = + (gl_texture_index)inst->TexSrcTarget; + prog->SamplersUsed |= 1 << inst->TexSrcUnit; + if (inst->TexShadow) { + prog->ShadowSamplers |= 1 << inst->TexSrcUnit; + } + } + } + + _mesa_update_shader_textures_used(prog); +} + + +/** + * Check if the given vertex/fragment/shader program is within the + * resource limits of the context (number of texture units, etc). + * If any of those checks fail, record a linker error. + * + * XXX more checks are needed... + */ +static void +check_resources(const struct gl_context *ctx, + struct gl_shader_program *shader_program, + struct gl_program *prog) +{ + switch (prog->Target) { + case GL_VERTEX_PROGRAM_ARB: + if (_mesa_bitcount(prog->SamplersUsed) > + ctx->Const.MaxVertexTextureImageUnits) { + fail_link(shader_program, "Too many vertex shader texture samplers"); + } + if (prog->Parameters->NumParameters > MAX_UNIFORMS) { + fail_link(shader_program, "Too many vertex shader constants"); + } + break; + case MESA_GEOMETRY_PROGRAM: + if (_mesa_bitcount(prog->SamplersUsed) > + ctx->Const.MaxGeometryTextureImageUnits) { + fail_link(shader_program, "Too many geometry shader texture samplers"); + } + if (prog->Parameters->NumParameters > + MAX_GEOMETRY_UNIFORM_COMPONENTS / 4) { + fail_link(shader_program, "Too many geometry shader constants"); + } + break; + case GL_FRAGMENT_PROGRAM_ARB: + if (_mesa_bitcount(prog->SamplersUsed) > + ctx->Const.MaxTextureImageUnits) { + fail_link(shader_program, "Too many fragment shader texture samplers"); + } + if (prog->Parameters->NumParameters > MAX_UNIFORMS) { + fail_link(shader_program, "Too many fragment shader constants"); + } + break; + default: + _mesa_problem(ctx, "unexpected program type in check_resources()"); + } +} + + + +struct uniform_sort { + struct gl_uniform *u; + int pos; +}; + +/* The shader_program->Uniforms list is almost sorted in increasing + * uniform->{Frag,Vert}Pos locations, but not quite when there are + * uniforms shared between targets. We need to add parameters in + * increasing order for the targets. + */ +static int +sort_uniforms(const void *a, const void *b) +{ + struct uniform_sort *u1 = (struct uniform_sort *)a; + struct uniform_sort *u2 = (struct uniform_sort *)b; + + return u1->pos - u2->pos; +} + +/* Add the uniforms to the parameters. The linker chose locations + * in our parameters lists (which weren't created yet), which the + * uniforms code will use to poke values into our parameters list + * when uniforms are updated. + */ +static void +add_uniforms_to_parameters_list(struct gl_shader_program *shader_program, + struct gl_shader *shader, + struct gl_program *prog) +{ + unsigned int i; + unsigned int next_sampler = 0, num_uniforms = 0; + struct uniform_sort *sorted_uniforms; + + sorted_uniforms = ralloc_array(NULL, struct uniform_sort, + shader_program->Uniforms->NumUniforms); + + for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) { + struct gl_uniform *uniform = shader_program->Uniforms->Uniforms + i; + int parameter_index = -1; + + switch (shader->Type) { + case GL_VERTEX_SHADER: + parameter_index = uniform->VertPos; + break; + case GL_FRAGMENT_SHADER: + parameter_index = uniform->FragPos; + break; + case GL_GEOMETRY_SHADER: + parameter_index = uniform->GeomPos; + break; + } + + /* Only add uniforms used in our target. */ + if (parameter_index != -1) { + sorted_uniforms[num_uniforms].pos = parameter_index; + sorted_uniforms[num_uniforms].u = uniform; + num_uniforms++; + } + } + + qsort(sorted_uniforms, num_uniforms, sizeof(struct uniform_sort), + sort_uniforms); + + for (i = 0; i < num_uniforms; i++) { + struct gl_uniform *uniform = sorted_uniforms[i].u; + int parameter_index = sorted_uniforms[i].pos; + const glsl_type *type = uniform->Type; + unsigned int size; + + if (type->is_vector() || + type->is_scalar()) { + size = type->vector_elements; + } else { + size = type_size(type) * 4; + } + + gl_register_file file; + if (type->is_sampler() || + (type->is_array() && type->fields.array->is_sampler())) { + file = PROGRAM_SAMPLER; + } else { + file = PROGRAM_UNIFORM; + } + + GLint index = _mesa_lookup_parameter_index(prog->Parameters, -1, + uniform->Name); + + if (index < 0) { + index = _mesa_add_parameter(prog->Parameters, file, + uniform->Name, size, type->gl_type, + NULL, NULL, 0x0); + + /* Sampler uniform values are stored in prog->SamplerUnits, + * and the entry in that array is selected by this index we + * store in ParameterValues[]. + */ + if (file == PROGRAM_SAMPLER) { + for (unsigned int j = 0; j < size / 4; j++) + prog->Parameters->ParameterValues[index + j][0] = next_sampler++; + } + + /* The location chosen in the Parameters list here (returned + * from _mesa_add_uniform) has to match what the linker chose. + */ + if (index != parameter_index) { + fail_link(shader_program, "Allocation of uniform `%s' to target " + "failed (%d vs %d)\n", + uniform->Name, index, parameter_index); + } + } + } + + ralloc_free(sorted_uniforms); +} + +static void +set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, + struct gl_shader_program *shader_program, + const char *name, const glsl_type *type, + ir_constant *val) +{ + if (type->is_record()) { + ir_constant *field_constant; + + field_constant = (ir_constant *)val->components.get_head(); + + for (unsigned int i = 0; i < type->length; i++) { + const glsl_type *field_type = type->fields.structure[i].type; + const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, + type->fields.structure[i].name); + set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, + field_type, field_constant); + field_constant = (ir_constant *)field_constant->next; + } + return; + } + + int loc = _mesa_get_uniform_location(ctx, shader_program, name); + + if (loc == -1) { + fail_link(shader_program, + "Couldn't find uniform for initializer %s\n", name); + return; + } + + for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) { + ir_constant *element; + const glsl_type *element_type; + if (type->is_array()) { + element = val->array_elements[i]; + element_type = type->fields.array; + } else { + element = val; + element_type = type; + } + + void *values; + + if (element_type->base_type == GLSL_TYPE_BOOL) { + int *conv = ralloc_array(mem_ctx, int, element_type->components()); + for (unsigned int j = 0; j < element_type->components(); j++) { + conv[j] = element->value.b[j]; + } + values = (void *)conv; + element_type = glsl_type::get_instance(GLSL_TYPE_INT, + element_type->vector_elements, + 1); + } else { + values = &element->value; + } + + if (element_type->is_matrix()) { + _mesa_uniform_matrix(ctx, shader_program, + element_type->matrix_columns, + element_type->vector_elements, + loc, 1, GL_FALSE, (GLfloat *)values); + loc += element_type->matrix_columns; + } else { + _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns, + values, element_type->gl_type); + loc += type_size(element_type); + } + } +} + +static void +set_uniform_initializers(struct gl_context *ctx, + struct gl_shader_program *shader_program) +{ + void *mem_ctx = NULL; + + for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) { + struct gl_shader *shader = shader_program->_LinkedShaders[i]; + + if (shader == NULL) + continue; + + foreach_iter(exec_list_iterator, iter, *shader->ir) { + ir_instruction *ir = (ir_instruction *)iter.get(); + ir_variable *var = ir->as_variable(); + + if (!var || var->mode != ir_var_uniform || !var->constant_value) + continue; + + if (!mem_ctx) + mem_ctx = ralloc_context(NULL); + + set_uniform_initializer(ctx, mem_ctx, shader_program, var->name, + var->type, var->constant_value); + } + } + + ralloc_free(mem_ctx); +} + +/* + * On a basic block basis, tracks available PROGRAM_TEMPORARY register + * channels for copy propagation and updates following instructions to + * use the original versions. + * + * The ir_to_mesa_visitor lazily produces code assuming that this pass + * will occur. As an example, a TXP production before this pass: + * + * 0: MOV TEMP[1], INPUT[4].xyyy; + * 1: MOV TEMP[1].w, INPUT[4].wwww; + * 2: TXP TEMP[2], TEMP[1], texture[0], 2D; + * + * and after: + * + * 0: MOV TEMP[1], INPUT[4].xyyy; + * 1: MOV TEMP[1].w, INPUT[4].wwww; + * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D; + * + * which allows for dead code elimination on TEMP[1]'s writes. + */ +void +ir_to_mesa_visitor::copy_propagate(void) +{ + ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx, + ir_to_mesa_instruction *, + this->next_temp * 4); + int *acp_level = rzalloc_array(mem_ctx, int, this->next_temp * 4); + int level = 0; + + foreach_iter(exec_list_iterator, iter, this->instructions) { + ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get(); + + assert(inst->dst.file != PROGRAM_TEMPORARY + || inst->dst.index < this->next_temp); + + /* First, do any copy propagation possible into the src regs. */ + for (int r = 0; r < 3; r++) { + ir_to_mesa_instruction *first = NULL; + bool good = true; + int acp_base = inst->src[r].index * 4; + + if (inst->src[r].file != PROGRAM_TEMPORARY || + inst->src[r].reladdr) + continue; + + /* See if we can find entries in the ACP consisting of MOVs + * from the same src register for all the swizzled channels + * of this src register reference. + */ + for (int i = 0; i < 4; i++) { + int src_chan = GET_SWZ(inst->src[r].swizzle, i); + ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan]; + + if (!copy_chan) { + good = false; + break; + } + + assert(acp_level[acp_base + src_chan] <= level); + + if (!first) { + first = copy_chan; + } else { + if (first->src[0].file != copy_chan->src[0].file || + first->src[0].index != copy_chan->src[0].index) { + good = false; + break; + } + } + } + + if (good) { + /* We've now validated that we can copy-propagate to + * replace this src register reference. Do it. + */ + inst->src[r].file = first->src[0].file; + inst->src[r].index = first->src[0].index; + + int swizzle = 0; + for (int i = 0; i < 4; i++) { + int src_chan = GET_SWZ(inst->src[r].swizzle, i); + ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan]; + swizzle |= (GET_SWZ(copy_inst->src[0].swizzle, src_chan) << + (3 * i)); + } + inst->src[r].swizzle = swizzle; + } + } + + switch (inst->op) { + case OPCODE_BGNLOOP: + case OPCODE_ENDLOOP: + /* End of a basic block, clear the ACP entirely. */ + memset(acp, 0, sizeof(*acp) * this->next_temp * 4); + break; + + case OPCODE_IF: + ++level; + break; + + case OPCODE_ENDIF: + case OPCODE_ELSE: + /* Clear all channels written inside the block from the ACP, but + * leaving those that were not touched. + */ + for (int r = 0; r < this->next_temp; r++) { + for (int c = 0; c < 4; c++) { + if (!acp[4 * r + c]) + continue; + + if (acp_level[4 * r + c] >= level) + acp[4 * r + c] = NULL; + } + } + if (inst->op == OPCODE_ENDIF) + --level; + break; + + default: + /* Continuing the block, clear any written channels from + * the ACP. + */ + if (inst->dst.file == PROGRAM_TEMPORARY && inst->dst.reladdr) { + /* Any temporary might be written, so no copy propagation + * across this instruction. + */ + memset(acp, 0, sizeof(*acp) * this->next_temp * 4); + } else if (inst->dst.file == PROGRAM_OUTPUT && + inst->dst.reladdr) { + /* Any output might be written, so no copy propagation + * from outputs across this instruction. + */ + for (int r = 0; r < this->next_temp; r++) { + for (int c = 0; c < 4; c++) { + if (!acp[4 * r + c]) + continue; + + if (acp[4 * r + c]->src[0].file == PROGRAM_OUTPUT) + acp[4 * r + c] = NULL; + } + } + } else if (inst->dst.file == PROGRAM_TEMPORARY || + inst->dst.file == PROGRAM_OUTPUT) { + /* Clear where it's used as dst. */ + if (inst->dst.file == PROGRAM_TEMPORARY) { + for (int c = 0; c < 4; c++) { + if (inst->dst.writemask & (1 << c)) { + acp[4 * inst->dst.index + c] = NULL; + } + } + } + + /* Clear where it's used as src. */ + for (int r = 0; r < this->next_temp; r++) { + for (int c = 0; c < 4; c++) { + if (!acp[4 * r + c]) + continue; + + int src_chan = GET_SWZ(acp[4 * r + c]->src[0].swizzle, c); + + if (acp[4 * r + c]->src[0].file == inst->dst.file && + acp[4 * r + c]->src[0].index == inst->dst.index && + inst->dst.writemask & (1 << src_chan)) + { + acp[4 * r + c] = NULL; + } + } + } + } + break; + } + + /* If this is a copy, add it to the ACP. */ + if (inst->op == OPCODE_MOV && + inst->dst.file == PROGRAM_TEMPORARY && + !inst->dst.reladdr && + !inst->saturate && + !inst->src[0].reladdr && + !inst->src[0].negate) { + for (int i = 0; i < 4; i++) { + if (inst->dst.writemask & (1 << i)) { + acp[4 * inst->dst.index + i] = inst; + acp_level[4 * inst->dst.index + i] = level; + } + } + } + } + + ralloc_free(acp_level); + ralloc_free(acp); +} + + +/** + * Convert a shader's GLSL IR into a Mesa gl_program. + */ +static struct gl_program * +get_mesa_program(struct gl_context *ctx, + struct gl_shader_program *shader_program, + struct gl_shader *shader) +{ + ir_to_mesa_visitor v; + struct prog_instruction *mesa_instructions, *mesa_inst; + ir_instruction **mesa_instruction_annotation; + int i; + struct gl_program *prog; + GLenum target; + const char *target_string; + GLboolean progress; + struct gl_shader_compiler_options *options = + &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)]; + + switch (shader->Type) { + case GL_VERTEX_SHADER: + target = GL_VERTEX_PROGRAM_ARB; + target_string = "vertex"; + break; + case GL_FRAGMENT_SHADER: + target = GL_FRAGMENT_PROGRAM_ARB; + target_string = "fragment"; + break; + case GL_GEOMETRY_SHADER: + target = GL_GEOMETRY_PROGRAM_NV; + target_string = "geometry"; + break; + default: + assert(!"should not be reached"); + return NULL; + } + + validate_ir_tree(shader->ir); + + prog = ctx->Driver.NewProgram(ctx, target, shader_program->Name); + if (!prog) + return NULL; + prog->Parameters = _mesa_new_parameter_list(); + prog->Varying = _mesa_new_parameter_list(); + prog->Attributes = _mesa_new_parameter_list(); + v.ctx = ctx; + v.prog = prog; + v.shader_program = shader_program; + v.options = options; + + add_uniforms_to_parameters_list(shader_program, shader, prog); + + /* Emit Mesa IR for main(). */ + visit_exec_list(shader->ir, &v); + v.emit(NULL, OPCODE_END); + + /* Now emit bodies for any functions that were used. */ + do { + progress = GL_FALSE; + + foreach_iter(exec_list_iterator, iter, v.function_signatures) { + function_entry *entry = (function_entry *)iter.get(); + + if (!entry->bgn_inst) { + v.current_function = entry; + + entry->bgn_inst = v.emit(NULL, OPCODE_BGNSUB); + entry->bgn_inst->function = entry; + + visit_exec_list(&entry->sig->body, &v); + + ir_to_mesa_instruction *last; + last = (ir_to_mesa_instruction *)v.instructions.get_tail(); + if (last->op != OPCODE_RET) + v.emit(NULL, OPCODE_RET); + + ir_to_mesa_instruction *end; + end = v.emit(NULL, OPCODE_ENDSUB); + end->function = entry; + + progress = GL_TRUE; + } + } + } while (progress); + + prog->NumTemporaries = v.next_temp; + + int num_instructions = 0; + foreach_iter(exec_list_iterator, iter, v.instructions) { + num_instructions++; + } + + mesa_instructions = + (struct prog_instruction *)calloc(num_instructions, + sizeof(*mesa_instructions)); + mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *, + num_instructions); + + v.copy_propagate(); + + /* Convert ir_mesa_instructions into prog_instructions. + */ + mesa_inst = mesa_instructions; + i = 0; + foreach_iter(exec_list_iterator, iter, v.instructions) { + const ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get(); + + mesa_inst->Opcode = inst->op; + mesa_inst->CondUpdate = inst->cond_update; + if (inst->saturate) + mesa_inst->SaturateMode = SATURATE_ZERO_ONE; + mesa_inst->DstReg.File = inst->dst.file; + mesa_inst->DstReg.Index = inst->dst.index; + mesa_inst->DstReg.CondMask = inst->dst.cond_mask; + mesa_inst->DstReg.WriteMask = inst->dst.writemask; + mesa_inst->DstReg.RelAddr = inst->dst.reladdr != NULL; + mesa_inst->SrcReg[0] = mesa_src_reg_from_ir_src_reg(inst->src[0]); + mesa_inst->SrcReg[1] = mesa_src_reg_from_ir_src_reg(inst->src[1]); + mesa_inst->SrcReg[2] = mesa_src_reg_from_ir_src_reg(inst->src[2]); + mesa_inst->TexSrcUnit = inst->sampler; + mesa_inst->TexSrcTarget = inst->tex_target; + mesa_inst->TexShadow = inst->tex_shadow; + mesa_instruction_annotation[i] = inst->ir; + + /* Set IndirectRegisterFiles. */ + if (mesa_inst->DstReg.RelAddr) + prog->IndirectRegisterFiles |= 1 << mesa_inst->DstReg.File; + + /* Update program's bitmask of indirectly accessed register files */ + for (unsigned src = 0; src < 3; src++) + if (mesa_inst->SrcReg[src].RelAddr) + prog->IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File; + + if (options->EmitNoIfs && mesa_inst->Opcode == OPCODE_IF) { + fail_link(shader_program, "Couldn't flatten if statement\n"); + } + + switch (mesa_inst->Opcode) { + case OPCODE_BGNSUB: + inst->function->inst = i; + mesa_inst->Comment = strdup(inst->function->sig->function_name()); + break; + case OPCODE_ENDSUB: + mesa_inst->Comment = strdup(inst->function->sig->function_name()); + break; + case OPCODE_CAL: + mesa_inst->BranchTarget = inst->function->sig_id; /* rewritten later */ + break; + case OPCODE_ARL: + prog->NumAddressRegs = 1; + break; + default: + break; + } + + mesa_inst++; + i++; + + if (!shader_program->LinkStatus) + break; + } + + if (!shader_program->LinkStatus) { + free(mesa_instructions); + _mesa_reference_program(ctx, &shader->Program, NULL); + return NULL; + } + + set_branchtargets(&v, mesa_instructions, num_instructions); + + if (ctx->Shader.Flags & GLSL_DUMP) { + printf("\n"); + printf("GLSL IR for linked %s program %d:\n", target_string, + shader_program->Name); + _mesa_print_ir(shader->ir, NULL); + printf("\n"); + printf("\n"); + printf("Mesa IR for linked %s program %d:\n", target_string, + shader_program->Name); + print_program(mesa_instructions, mesa_instruction_annotation, + num_instructions); + } + + prog->Instructions = mesa_instructions; + prog->NumInstructions = num_instructions; + + do_set_program_inouts(shader->ir, prog); + count_resources(prog); + + check_resources(ctx, shader_program, prog); + + _mesa_reference_program(ctx, &shader->Program, prog); + + if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) { + _mesa_optimize_program(ctx, prog); + } + + return prog; +} + +extern "C" { + +/** + * Link a shader. + * Called via ctx->Driver.LinkShader() + * This actually involves converting GLSL IR into Mesa gl_programs with + * code lowering and other optimizations. + */ +GLboolean +_mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) +{ + assert(prog->LinkStatus); + + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + if (prog->_LinkedShaders[i] == NULL) + continue; + + bool progress; + exec_list *ir = prog->_LinkedShaders[i]->ir; + const struct gl_shader_compiler_options *options = + &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(prog->_LinkedShaders[i]->Type)]; + + do { + progress = false; + + /* Lowering */ + do_mat_op_to_vec(ir); + lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2 + | LOG_TO_LOG2 + | ((options->EmitNoPow) ? POW_TO_EXP2 : 0))); + + progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress; + + progress = do_common_optimization(ir, true, options->MaxUnrollIterations) || progress; + + progress = lower_quadop_vector(ir, true) || progress; + + if (options->EmitNoIfs) { + progress = lower_discard(ir) || progress; + progress = lower_if_to_cond_assign(ir) || progress; + } + + if (options->EmitNoNoise) + progress = lower_noise(ir) || progress; + + /* If there are forms of indirect addressing that the driver + * cannot handle, perform the lowering pass. + */ + if (options->EmitNoIndirectInput || options->EmitNoIndirectOutput + || options->EmitNoIndirectTemp || options->EmitNoIndirectUniform) + progress = + lower_variable_index_to_cond_assign(ir, + options->EmitNoIndirectInput, + options->EmitNoIndirectOutput, + options->EmitNoIndirectTemp, + options->EmitNoIndirectUniform) + || progress; + + progress = do_vec_index_to_cond_assign(ir) || progress; + } while (progress); + + validate_ir_tree(ir); + } + + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + struct gl_program *linked_prog; + + if (prog->_LinkedShaders[i] == NULL) + continue; + + linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]); + + if (linked_prog) { + bool ok = true; + + switch (prog->_LinkedShaders[i]->Type) { + case GL_VERTEX_SHADER: + _mesa_reference_vertprog(ctx, &prog->VertexProgram, + (struct gl_vertex_program *)linked_prog); + ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB, + linked_prog); + break; + case GL_FRAGMENT_SHADER: + _mesa_reference_fragprog(ctx, &prog->FragmentProgram, + (struct gl_fragment_program *)linked_prog); + ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB, + linked_prog); + break; + case GL_GEOMETRY_SHADER: + _mesa_reference_geomprog(ctx, &prog->GeometryProgram, + (struct gl_geometry_program *)linked_prog); + ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV, + linked_prog); + break; + } + if (!ok) { + return GL_FALSE; + } + } + + _mesa_reference_program(ctx, &linked_prog, NULL); + } + + return GL_TRUE; +} + + +/** + * Compile a GLSL shader. Called via glCompileShader(). + */ +void +_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader) +{ + struct _mesa_glsl_parse_state *state = + new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); + + const char *source = shader->Source; + /* Check if the user called glCompileShader without first calling + * glShaderSource. This should fail to compile, but not raise a GL_ERROR. + */ + if (source == NULL) { + shader->CompileStatus = GL_FALSE; + return; + } + + state->error = preprocess(state, &source, &state->info_log, + &ctx->Extensions, ctx->API); + + if (ctx->Shader.Flags & GLSL_DUMP) { + printf("GLSL source for shader %d:\n", shader->Name); + printf("%s\n", shader->Source); + } + + if (!state->error) { + _mesa_glsl_lexer_ctor(state, source); + _mesa_glsl_parse(state); + _mesa_glsl_lexer_dtor(state); + } + + ralloc_free(shader->ir); + shader->ir = new(shader) exec_list; + if (!state->error && !state->translation_unit.is_empty()) + _mesa_ast_to_hir(shader->ir, state); + + if (!state->error && !shader->ir->is_empty()) { + validate_ir_tree(shader->ir); + + /* Do some optimization at compile time to reduce shader IR size + * and reduce later work if the same shader is linked multiple times + */ + while (do_common_optimization(shader->ir, false, 32)) + ; + + validate_ir_tree(shader->ir); + } + + shader->symbols = state->symbols; + + shader->CompileStatus = !state->error; + shader->InfoLog = state->info_log; + shader->Version = state->language_version; + memcpy(shader->builtins_to_link, state->builtins_to_link, + sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); + shader->num_builtins_to_link = state->num_builtins_to_link; + + if (ctx->Shader.Flags & GLSL_LOG) { + _mesa_write_shader_to_file(shader); + } + + if (ctx->Shader.Flags & GLSL_DUMP) { + if (shader->CompileStatus) { + printf("GLSL IR for shader %d:\n", shader->Name); + _mesa_print_ir(shader->ir, NULL); + printf("\n\n"); + } else { + printf("GLSL shader %d failed to compile.\n", shader->Name); + } + if (shader->InfoLog && shader->InfoLog[0] != 0) { + printf("GLSL shader %d info log:\n", shader->Name); + printf("%s\n", shader->InfoLog); + } + } + + /* Retain any live IR, but trash the rest. */ + reparent_ir(shader->ir, shader->ir); + + ralloc_free(state); +} + + +/** + * Link a GLSL shader program. Called via glLinkProgram(). + */ +void +_mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) +{ + unsigned int i; + + _mesa_clear_shader_program_data(ctx, prog); + + prog->LinkStatus = GL_TRUE; + + for (i = 0; i < prog->NumShaders; i++) { + if (!prog->Shaders[i]->CompileStatus) { + fail_link(prog, "linking with uncompiled shader"); + prog->LinkStatus = GL_FALSE; + } + } + + prog->Varying = _mesa_new_parameter_list(); + _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL); + _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL); + _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL); + + if (prog->LinkStatus) { + link_shaders(ctx, prog); + } + + if (prog->LinkStatus) { + if (!ctx->Driver.LinkShader(ctx, prog)) { + prog->LinkStatus = GL_FALSE; + } + } + + set_uniform_initializers(ctx, prog); + + if (ctx->Shader.Flags & GLSL_DUMP) { + if (!prog->LinkStatus) { + printf("GLSL shader program %d failed to link\n", prog->Name); + } + + if (prog->InfoLog && prog->InfoLog[0] != 0) { + printf("GLSL shader program %d info log:\n", prog->Name); + printf("%s\n", prog->InfoLog); + } + } +} + +} /* extern "C" */ diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c index 384aa2cb2..1fd26f44d 100644 --- a/mesalib/src/mesa/program/prog_statevars.c +++ b/mesalib/src/mesa/program/prog_statevars.c @@ -582,7 +582,7 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], value[0] = value[1] = value[2] = - value[3] = texObj->CompareFailValue; + value[3] = texObj->Sampler.CompareFailValue; } } return; diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak index 706eb3c9a..9b2cb1a3c 100644 --- a/mesalib/src/mesa/sources.mak +++ b/mesalib/src/mesa/sources.mak @@ -1,378 +1,379 @@ -### Lists of source files, included by Makefiles
-
-# this is part of MAIN_SOURCES
-MAIN_ES_SOURCES = \
- main/api_exec_es1.c \
- main/api_exec_es2.c
-
-MAIN_SOURCES = \
- main/api_arrayelt.c \
- main/api_exec.c \
- main/api_loopback.c \
- main/api_noop.c \
- main/api_validate.c \
- main/accum.c \
- main/arbprogram.c \
- main/atifragshader.c \
- main/attrib.c \
- main/arrayobj.c \
- main/blend.c \
- main/bufferobj.c \
- main/buffers.c \
- main/clear.c \
- main/clip.c \
- main/colortab.c \
- main/condrender.c \
- main/context.c \
- main/convolve.c \
- main/cpuinfo.c \
- main/debug.c \
- main/depth.c \
- main/depthstencil.c \
- main/dlist.c \
- main/dlopen.c \
- main/drawpix.c \
- main/drawtex.c \
- main/enable.c \
- main/enums.c \
- main/eval.c \
- main/execmem.c \
- main/extensions.c \
- main/fbobject.c \
- main/feedback.c \
- main/ffvertex_prog.c \
- main/fog.c \
- main/formats.c \
- main/framebuffer.c \
- main/get.c \
- main/getstring.c \
- main/hash.c \
- main/hint.c \
- main/histogram.c \
- main/image.c \
- main/imports.c \
- main/light.c \
- main/lines.c \
- main/matrix.c \
- main/mipmap.c \
- main/mm.c \
- main/multisample.c \
- main/nvprogram.c \
- main/pack.c \
- main/pbo.c \
- main/pixel.c \
- main/pixelstore.c \
- main/pixeltransfer.c \
- main/points.c \
- main/polygon.c \
- main/queryobj.c \
- main/querymatrix.c \
- main/rastpos.c \
- main/readpix.c \
- main/remap.c \
- main/renderbuffer.c \
- main/scissor.c \
- main/shaderapi.c \
- main/shaderobj.c \
- main/shared.c \
- main/state.c \
- main/stencil.c \
- main/syncobj.c \
- main/texcompress.c \
- main/texcompress_rgtc.c \
- main/texcompress_s3tc.c \
- main/texcompress_fxt1.c \
- main/texenv.c \
- main/texfetch.c \
- main/texformat.c \
- main/texgen.c \
- main/texgetimage.c \
- main/teximage.c \
- main/texobj.c \
- main/texpal.c \
- main/texparam.c \
- main/texrender.c \
- main/texstate.c \
- main/texstore.c \
- main/texturebarrier.c \
- main/transformfeedback.c \
- main/uniforms.c \
- main/varray.c \
- main/version.c \
- main/viewport.c \
- main/vtxfmt.c \
- $(MAIN_ES_SOURCES)
-
-MAIN_CXX_SOURCES = \
- main/ff_fragment_shader.cpp
-
-MATH_SOURCES = \
- math/m_debug_clip.c \
- math/m_debug_norm.c \
- math/m_debug_xform.c \
- math/m_eval.c \
- math/m_matrix.c \
- math/m_translate.c \
- math/m_vector.c
-
-MATH_XFORM_SOURCES = \
- math/m_xform.c
-
-SWRAST_SOURCES = \
- swrast/s_aaline.c \
- swrast/s_aatriangle.c \
- swrast/s_accum.c \
- swrast/s_alpha.c \
- swrast/s_atifragshader.c \
- swrast/s_bitmap.c \
- swrast/s_blend.c \
- swrast/s_blit.c \
- swrast/s_clear.c \
- swrast/s_copypix.c \
- swrast/s_context.c \
- swrast/s_depth.c \
- swrast/s_drawpix.c \
- swrast/s_feedback.c \
- swrast/s_fog.c \
- swrast/s_fragprog.c \
- swrast/s_lines.c \
- swrast/s_logic.c \
- swrast/s_masking.c \
- swrast/s_points.c \
- swrast/s_readpix.c \
- swrast/s_span.c \
- swrast/s_stencil.c \
- swrast/s_texcombine.c \
- swrast/s_texfilter.c \
- swrast/s_triangle.c \
- swrast/s_zoom.c
-
-SWRAST_SETUP_SOURCES = \
- swrast_setup/ss_context.c \
- swrast_setup/ss_triangle.c
-
-TNL_SOURCES = \
- tnl/t_context.c \
- tnl/t_pipeline.c \
- tnl/t_draw.c \
- tnl/t_rasterpos.c \
- tnl/t_vb_program.c \
- tnl/t_vb_render.c \
- tnl/t_vb_texgen.c \
- tnl/t_vb_texmat.c \
- tnl/t_vb_vertex.c \
- tnl/t_vb_fog.c \
- tnl/t_vb_light.c \
- tnl/t_vb_normals.c \
- tnl/t_vb_points.c \
- tnl/t_vp_build.c \
- tnl/t_vertex.c \
- tnl/t_vertex_sse.c \
- tnl/t_vertex_generic.c
-
-VBO_SOURCES = \
- vbo/vbo_context.c \
- vbo/vbo_exec.c \
- vbo/vbo_exec_api.c \
- vbo/vbo_exec_array.c \
- vbo/vbo_exec_draw.c \
- vbo/vbo_exec_eval.c \
- vbo/vbo_rebase.c \
- vbo/vbo_split.c \
- vbo/vbo_split_copy.c \
- vbo/vbo_split_inplace.c \
- vbo/vbo_save.c \
- vbo/vbo_save_api.c \
- vbo/vbo_save_draw.c \
- vbo/vbo_save_loopback.c
-
-STATETRACKER_SOURCES = \
- state_tracker/st_atom.c \
- state_tracker/st_atom_blend.c \
- state_tracker/st_atom_clip.c \
- state_tracker/st_atom_constbuf.c \
- state_tracker/st_atom_depth.c \
- state_tracker/st_atom_framebuffer.c \
- state_tracker/st_atom_msaa.c \
- state_tracker/st_atom_pixeltransfer.c \
- state_tracker/st_atom_sampler.c \
- state_tracker/st_atom_scissor.c \
- state_tracker/st_atom_shader.c \
- state_tracker/st_atom_rasterizer.c \
- state_tracker/st_atom_stipple.c \
- state_tracker/st_atom_texture.c \
- state_tracker/st_atom_viewport.c \
- state_tracker/st_cb_accum.c \
- state_tracker/st_cb_bitmap.c \
- state_tracker/st_cb_blit.c \
- state_tracker/st_cb_bufferobjects.c \
- state_tracker/st_cb_clear.c \
- state_tracker/st_cb_condrender.c \
- state_tracker/st_cb_flush.c \
- state_tracker/st_cb_drawpixels.c \
- state_tracker/st_cb_drawtex.c \
- state_tracker/st_cb_eglimage.c \
- state_tracker/st_cb_fbo.c \
- state_tracker/st_cb_feedback.c \
- state_tracker/st_cb_program.c \
- state_tracker/st_cb_queryobj.c \
- state_tracker/st_cb_rasterpos.c \
- state_tracker/st_cb_readpixels.c \
- state_tracker/st_cb_syncobj.c \
- state_tracker/st_cb_strings.c \
- state_tracker/st_cb_texture.c \
- state_tracker/st_cb_texturebarrier.c \
- state_tracker/st_cb_viewport.c \
- state_tracker/st_cb_xformfb.c \
- state_tracker/st_context.c \
- state_tracker/st_debug.c \
- state_tracker/st_draw.c \
- state_tracker/st_draw_feedback.c \
- state_tracker/st_extensions.c \
- state_tracker/st_format.c \
- state_tracker/st_gen_mipmap.c \
- state_tracker/st_manager.c \
- state_tracker/st_mesa_to_tgsi.c \
- state_tracker/st_program.c \
- state_tracker/st_texture.c
-
-PROGRAM_SOURCES = \
- program/arbprogparse.c \
- program/hash_table.c \
- program/lex.yy.c \
- program/nvfragparse.c \
- program/nvvertparse.c \
- program/program.c \
- program/program_parse.tab.c \
- program/program_parse_extra.c \
- program/prog_cache.c \
- program/prog_execute.c \
- program/prog_instruction.c \
- program/prog_noise.c \
- program/prog_optimize.c \
- program/prog_parameter.c \
- program/prog_parameter_layout.c \
- program/prog_print.c \
- program/prog_statevars.c \
- program/prog_uniform.c \
- program/programopt.c \
- program/register_allocate.c \
- program/symbol_table.c
-
-
-SHADER_CXX_SOURCES = \
- program/ir_to_mesa.cpp \
- program/sampler.cpp
-
-ASM_C_SOURCES = \
- x86/common_x86.c \
- x86/x86_xform.c \
- x86/3dnow.c \
- x86/sse.c \
- x86/rtasm/x86sse.c \
- sparc/sparc.c \
- ppc/common_ppc.c \
- x86-64/x86-64.c
-
-X86_SOURCES = \
- x86/common_x86_asm.S \
- x86/x86_xform2.S \
- x86/x86_xform3.S \
- x86/x86_xform4.S \
- x86/x86_cliptest.S \
- x86/mmx_blend.S \
- x86/3dnow_xform1.S \
- x86/3dnow_xform2.S \
- x86/3dnow_xform3.S \
- x86/3dnow_xform4.S \
- x86/3dnow_normal.S \
- x86/sse_xform1.S \
- x86/sse_xform2.S \
- x86/sse_xform3.S \
- x86/sse_xform4.S \
- x86/sse_normal.S \
- x86/read_rgba_span_x86.S
-
-X86-64_SOURCES = \
- x86-64/xform4.S
-
-SPARC_SOURCES = \
- sparc/clip.S \
- sparc/norm.S \
- sparc/xform.S
-
-COMMON_DRIVER_SOURCES = \
- drivers/common/driverfuncs.c \
- drivers/common/meta.c
-
-
-# Sources for building non-Gallium drivers
-MESA_SOURCES = \
- $(MAIN_SOURCES) \
- $(MATH_SOURCES) \
- $(MATH_XFORM_SOURCES) \
- $(VBO_SOURCES) \
- $(TNL_SOURCES) \
- $(PROGRAM_SOURCES) \
- $(SWRAST_SOURCES) \
- $(SWRAST_SETUP_SOURCES) \
- $(COMMON_DRIVER_SOURCES)\
- $(ASM_C_SOURCES)
-
-MESA_CXX_SOURCES = \
- $(MAIN_CXX_SOURCES) \
- $(SHADER_CXX_SOURCES)
-
-# Sources for building Gallium drivers
-MESA_GALLIUM_SOURCES = \
- $(MAIN_SOURCES) \
- $(MATH_SOURCES) \
- $(VBO_SOURCES) \
- $(STATETRACKER_SOURCES) \
- $(PROGRAM_SOURCES) \
- ppc/common_ppc.c \
- x86/common_x86.c
-
-MESA_GALLIUM_CXX_SOURCES = \
- $(MAIN_CXX_SOURCES) \
- $(SHADER_CXX_SOURCES)
-
-# All the core C sources, for dependency checking
-ALL_SOURCES = \
- $(MESA_SOURCES) \
- $(MESA_CXX_SOURCES) \
- $(MESA_ASM_SOURCES) \
- $(STATETRACKER_SOURCES)
-
-
-### Object files
-
-MESA_OBJECTS = \
- $(MESA_SOURCES:.c=.o) \
- $(MESA_CXX_SOURCES:.cpp=.o) \
- $(MESA_ASM_SOURCES:.S=.o)
-
-MESA_GALLIUM_OBJECTS = \
- $(MESA_GALLIUM_SOURCES:.c=.o) \
- $(MESA_GALLIUM_CXX_SOURCES:.cpp=.o) \
- $(MESA_ASM_SOURCES:.S=.o)
-
-
-COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
-
-
-### Other archives/libraries
-
-GLSL_LIBS = \
- $(TOP)/src/glsl/libglsl.a
-
-
-### Include directories
-
-INCLUDE_DIRS = \
- -I$(TOP)/include \
- -I$(TOP)/src/glsl \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/mapi \
- -I$(TOP)/src/gallium/include \
- -I$(TOP)/src/gallium/auxiliary
+### Lists of source files, included by Makefiles + +# this is part of MAIN_SOURCES +MAIN_ES_SOURCES = \ + main/api_exec_es1.c \ + main/api_exec_es2.c + +MAIN_SOURCES = \ + main/api_arrayelt.c \ + main/api_exec.c \ + main/api_loopback.c \ + main/api_noop.c \ + main/api_validate.c \ + main/accum.c \ + main/arbprogram.c \ + main/atifragshader.c \ + main/attrib.c \ + main/arrayobj.c \ + main/blend.c \ + main/bufferobj.c \ + main/buffers.c \ + main/clear.c \ + main/clip.c \ + main/colortab.c \ + main/condrender.c \ + main/context.c \ + main/convolve.c \ + main/cpuinfo.c \ + main/debug.c \ + main/depth.c \ + main/depthstencil.c \ + main/dlist.c \ + main/dlopen.c \ + main/drawpix.c \ + main/drawtex.c \ + main/enable.c \ + main/enums.c \ + main/eval.c \ + main/execmem.c \ + main/extensions.c \ + main/fbobject.c \ + main/feedback.c \ + main/ffvertex_prog.c \ + main/fog.c \ + main/formats.c \ + main/framebuffer.c \ + main/get.c \ + main/getstring.c \ + main/hash.c \ + main/hint.c \ + main/histogram.c \ + main/image.c \ + main/imports.c \ + main/light.c \ + main/lines.c \ + main/matrix.c \ + main/mipmap.c \ + main/mm.c \ + main/multisample.c \ + main/nvprogram.c \ + main/pack.c \ + main/pbo.c \ + main/pixel.c \ + main/pixelstore.c \ + main/pixeltransfer.c \ + main/points.c \ + main/polygon.c \ + main/queryobj.c \ + main/querymatrix.c \ + main/rastpos.c \ + main/readpix.c \ + main/remap.c \ + main/renderbuffer.c \ + main/samplerobj.c \ + main/scissor.c \ + main/shaderapi.c \ + main/shaderobj.c \ + main/shared.c \ + main/state.c \ + main/stencil.c \ + main/syncobj.c \ + main/texcompress.c \ + main/texcompress_rgtc.c \ + main/texcompress_s3tc.c \ + main/texcompress_fxt1.c \ + main/texenv.c \ + main/texfetch.c \ + main/texformat.c \ + main/texgen.c \ + main/texgetimage.c \ + main/teximage.c \ + main/texobj.c \ + main/texpal.c \ + main/texparam.c \ + main/texrender.c \ + main/texstate.c \ + main/texstore.c \ + main/texturebarrier.c \ + main/transformfeedback.c \ + main/uniforms.c \ + main/varray.c \ + main/version.c \ + main/viewport.c \ + main/vtxfmt.c \ + $(MAIN_ES_SOURCES) + +MAIN_CXX_SOURCES = \ + main/ff_fragment_shader.cpp + +MATH_SOURCES = \ + math/m_debug_clip.c \ + math/m_debug_norm.c \ + math/m_debug_xform.c \ + math/m_eval.c \ + math/m_matrix.c \ + math/m_translate.c \ + math/m_vector.c + +MATH_XFORM_SOURCES = \ + math/m_xform.c + +SWRAST_SOURCES = \ + swrast/s_aaline.c \ + swrast/s_aatriangle.c \ + swrast/s_accum.c \ + swrast/s_alpha.c \ + swrast/s_atifragshader.c \ + swrast/s_bitmap.c \ + swrast/s_blend.c \ + swrast/s_blit.c \ + swrast/s_clear.c \ + swrast/s_copypix.c \ + swrast/s_context.c \ + swrast/s_depth.c \ + swrast/s_drawpix.c \ + swrast/s_feedback.c \ + swrast/s_fog.c \ + swrast/s_fragprog.c \ + swrast/s_lines.c \ + swrast/s_logic.c \ + swrast/s_masking.c \ + swrast/s_points.c \ + swrast/s_readpix.c \ + swrast/s_span.c \ + swrast/s_stencil.c \ + swrast/s_texcombine.c \ + swrast/s_texfilter.c \ + swrast/s_triangle.c \ + swrast/s_zoom.c + +SWRAST_SETUP_SOURCES = \ + swrast_setup/ss_context.c \ + swrast_setup/ss_triangle.c + +TNL_SOURCES = \ + tnl/t_context.c \ + tnl/t_pipeline.c \ + tnl/t_draw.c \ + tnl/t_rasterpos.c \ + tnl/t_vb_program.c \ + tnl/t_vb_render.c \ + tnl/t_vb_texgen.c \ + tnl/t_vb_texmat.c \ + tnl/t_vb_vertex.c \ + tnl/t_vb_fog.c \ + tnl/t_vb_light.c \ + tnl/t_vb_normals.c \ + tnl/t_vb_points.c \ + tnl/t_vp_build.c \ + tnl/t_vertex.c \ + tnl/t_vertex_sse.c \ + tnl/t_vertex_generic.c + +VBO_SOURCES = \ + vbo/vbo_context.c \ + vbo/vbo_exec.c \ + vbo/vbo_exec_api.c \ + vbo/vbo_exec_array.c \ + vbo/vbo_exec_draw.c \ + vbo/vbo_exec_eval.c \ + vbo/vbo_rebase.c \ + vbo/vbo_split.c \ + vbo/vbo_split_copy.c \ + vbo/vbo_split_inplace.c \ + vbo/vbo_save.c \ + vbo/vbo_save_api.c \ + vbo/vbo_save_draw.c \ + vbo/vbo_save_loopback.c + +STATETRACKER_SOURCES = \ + state_tracker/st_atom.c \ + state_tracker/st_atom_blend.c \ + state_tracker/st_atom_clip.c \ + state_tracker/st_atom_constbuf.c \ + state_tracker/st_atom_depth.c \ + state_tracker/st_atom_framebuffer.c \ + state_tracker/st_atom_msaa.c \ + state_tracker/st_atom_pixeltransfer.c \ + state_tracker/st_atom_sampler.c \ + state_tracker/st_atom_scissor.c \ + state_tracker/st_atom_shader.c \ + state_tracker/st_atom_rasterizer.c \ + state_tracker/st_atom_stipple.c \ + state_tracker/st_atom_texture.c \ + state_tracker/st_atom_viewport.c \ + state_tracker/st_cb_accum.c \ + state_tracker/st_cb_bitmap.c \ + state_tracker/st_cb_blit.c \ + state_tracker/st_cb_bufferobjects.c \ + state_tracker/st_cb_clear.c \ + state_tracker/st_cb_condrender.c \ + state_tracker/st_cb_flush.c \ + state_tracker/st_cb_drawpixels.c \ + state_tracker/st_cb_drawtex.c \ + state_tracker/st_cb_eglimage.c \ + state_tracker/st_cb_fbo.c \ + state_tracker/st_cb_feedback.c \ + state_tracker/st_cb_program.c \ + state_tracker/st_cb_queryobj.c \ + state_tracker/st_cb_rasterpos.c \ + state_tracker/st_cb_readpixels.c \ + state_tracker/st_cb_syncobj.c \ + state_tracker/st_cb_strings.c \ + state_tracker/st_cb_texture.c \ + state_tracker/st_cb_texturebarrier.c \ + state_tracker/st_cb_viewport.c \ + state_tracker/st_cb_xformfb.c \ + state_tracker/st_context.c \ + state_tracker/st_debug.c \ + state_tracker/st_draw.c \ + state_tracker/st_draw_feedback.c \ + state_tracker/st_extensions.c \ + state_tracker/st_format.c \ + state_tracker/st_gen_mipmap.c \ + state_tracker/st_manager.c \ + state_tracker/st_mesa_to_tgsi.c \ + state_tracker/st_program.c \ + state_tracker/st_texture.c + +PROGRAM_SOURCES = \ + program/arbprogparse.c \ + program/hash_table.c \ + program/lex.yy.c \ + program/nvfragparse.c \ + program/nvvertparse.c \ + program/program.c \ + program/program_parse.tab.c \ + program/program_parse_extra.c \ + program/prog_cache.c \ + program/prog_execute.c \ + program/prog_instruction.c \ + program/prog_noise.c \ + program/prog_optimize.c \ + program/prog_parameter.c \ + program/prog_parameter_layout.c \ + program/prog_print.c \ + program/prog_statevars.c \ + program/prog_uniform.c \ + program/programopt.c \ + program/register_allocate.c \ + program/symbol_table.c + + +SHADER_CXX_SOURCES = \ + program/ir_to_mesa.cpp \ + program/sampler.cpp + +ASM_C_SOURCES = \ + x86/common_x86.c \ + x86/x86_xform.c \ + x86/3dnow.c \ + x86/sse.c \ + x86/rtasm/x86sse.c \ + sparc/sparc.c \ + ppc/common_ppc.c \ + x86-64/x86-64.c + +X86_SOURCES = \ + x86/common_x86_asm.S \ + x86/x86_xform2.S \ + x86/x86_xform3.S \ + x86/x86_xform4.S \ + x86/x86_cliptest.S \ + x86/mmx_blend.S \ + x86/3dnow_xform1.S \ + x86/3dnow_xform2.S \ + x86/3dnow_xform3.S \ + x86/3dnow_xform4.S \ + x86/3dnow_normal.S \ + x86/sse_xform1.S \ + x86/sse_xform2.S \ + x86/sse_xform3.S \ + x86/sse_xform4.S \ + x86/sse_normal.S \ + x86/read_rgba_span_x86.S + +X86-64_SOURCES = \ + x86-64/xform4.S + +SPARC_SOURCES = \ + sparc/clip.S \ + sparc/norm.S \ + sparc/xform.S + +COMMON_DRIVER_SOURCES = \ + drivers/common/driverfuncs.c \ + drivers/common/meta.c + + +# Sources for building non-Gallium drivers +MESA_SOURCES = \ + $(MAIN_SOURCES) \ + $(MATH_SOURCES) \ + $(MATH_XFORM_SOURCES) \ + $(VBO_SOURCES) \ + $(TNL_SOURCES) \ + $(PROGRAM_SOURCES) \ + $(SWRAST_SOURCES) \ + $(SWRAST_SETUP_SOURCES) \ + $(COMMON_DRIVER_SOURCES)\ + $(ASM_C_SOURCES) + +MESA_CXX_SOURCES = \ + $(MAIN_CXX_SOURCES) \ + $(SHADER_CXX_SOURCES) + +# Sources for building Gallium drivers +MESA_GALLIUM_SOURCES = \ + $(MAIN_SOURCES) \ + $(MATH_SOURCES) \ + $(VBO_SOURCES) \ + $(STATETRACKER_SOURCES) \ + $(PROGRAM_SOURCES) \ + ppc/common_ppc.c \ + x86/common_x86.c + +MESA_GALLIUM_CXX_SOURCES = \ + $(MAIN_CXX_SOURCES) \ + $(SHADER_CXX_SOURCES) + +# All the core C sources, for dependency checking +ALL_SOURCES = \ + $(MESA_SOURCES) \ + $(MESA_CXX_SOURCES) \ + $(MESA_ASM_SOURCES) \ + $(STATETRACKER_SOURCES) + + +### Object files + +MESA_OBJECTS = \ + $(MESA_SOURCES:.c=.o) \ + $(MESA_CXX_SOURCES:.cpp=.o) \ + $(MESA_ASM_SOURCES:.S=.o) + +MESA_GALLIUM_OBJECTS = \ + $(MESA_GALLIUM_SOURCES:.c=.o) \ + $(MESA_GALLIUM_CXX_SOURCES:.cpp=.o) \ + $(MESA_ASM_SOURCES:.S=.o) + + +COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) + + +### Other archives/libraries + +GLSL_LIBS = \ + $(TOP)/src/glsl/libglsl.a + + +### Include directories + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/glsl \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index 48b94500d..808aa73a0 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -1,228 +1,233 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Brian Paul
- */
-
-
-#include "main/macros.h"
-
-#include "st_context.h"
-#include "st_cb_texture.h"
-#include "st_format.h"
-#include "st_atom.h"
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-
-#include "cso_cache/cso_context.h"
-
-
-/**
- * Convert GLenum texcoord wrap tokens to pipe tokens.
- */
-static GLuint
-gl_wrap_xlate(GLenum wrap)
-{
- switch (wrap) {
- case GL_REPEAT:
- return PIPE_TEX_WRAP_REPEAT;
- case GL_CLAMP:
- return PIPE_TEX_WRAP_CLAMP;
- case GL_CLAMP_TO_EDGE:
- return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- case GL_CLAMP_TO_BORDER:
- return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
- case GL_MIRRORED_REPEAT:
- return PIPE_TEX_WRAP_MIRROR_REPEAT;
- case GL_MIRROR_CLAMP_EXT:
- return PIPE_TEX_WRAP_MIRROR_CLAMP;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-static GLuint
-gl_filter_to_mip_filter(GLenum filter)
-{
- switch (filter) {
- case GL_NEAREST:
- case GL_LINEAR:
- return PIPE_TEX_MIPFILTER_NONE;
-
- case GL_NEAREST_MIPMAP_NEAREST:
- case GL_LINEAR_MIPMAP_NEAREST:
- return PIPE_TEX_MIPFILTER_NEAREST;
-
- case GL_NEAREST_MIPMAP_LINEAR:
- case GL_LINEAR_MIPMAP_LINEAR:
- return PIPE_TEX_MIPFILTER_LINEAR;
-
- default:
- assert(0);
- return PIPE_TEX_MIPFILTER_NONE;
- }
-}
-
-
-static GLuint
-gl_filter_to_img_filter(GLenum filter)
-{
- switch (filter) {
- case GL_NEAREST:
- case GL_NEAREST_MIPMAP_NEAREST:
- case GL_NEAREST_MIPMAP_LINEAR:
- return PIPE_TEX_FILTER_NEAREST;
-
- case GL_LINEAR:
- case GL_LINEAR_MIPMAP_NEAREST:
- case GL_LINEAR_MIPMAP_LINEAR:
- return PIPE_TEX_FILTER_LINEAR;
-
- default:
- assert(0);
- return PIPE_TEX_FILTER_NEAREST;
- }
-}
-
-
-static void
-update_samplers(struct st_context *st)
-{
- struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
- struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
- const GLbitfield samplersUsed = (vprog->Base.SamplersUsed |
- fprog->Base.SamplersUsed);
- GLuint su;
-
- st->state.num_samplers = 0;
-
- /* loop over sampler units (aka tex image units) */
- for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
- struct pipe_sampler_state *sampler = st->state.samplers + su;
-
- memset(sampler, 0, sizeof(*sampler));
-
- if (samplersUsed & (1 << su)) {
- struct gl_texture_object *texobj;
- struct gl_texture_image *teximg;
- GLuint texUnit;
-
- if (fprog->Base.SamplersUsed & (1 << su))
- texUnit = fprog->Base.SamplerUnits[su];
- else
- texUnit = vprog->Base.SamplerUnits[su];
-
- texobj = st->ctx->Texture.Unit[texUnit]._Current;
- if (!texobj) {
- texobj = st_get_default_texture(st);
- }
-
- teximg = texobj->Image[0][texobj->BaseLevel];
-
- sampler->wrap_s = gl_wrap_xlate(texobj->WrapS);
- sampler->wrap_t = gl_wrap_xlate(texobj->WrapT);
- sampler->wrap_r = gl_wrap_xlate(texobj->WrapR);
-
- sampler->min_img_filter = gl_filter_to_img_filter(texobj->MinFilter);
- sampler->min_mip_filter = gl_filter_to_mip_filter(texobj->MinFilter);
- sampler->mag_img_filter = gl_filter_to_img_filter(texobj->MagFilter);
-
- if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
- sampler->normalized_coords = 1;
-
- sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias +
- texobj->LodBias;
-
- sampler->min_lod = CLAMP(texobj->MinLod,
- 0.0f,
- (GLfloat) texobj->MaxLevel - texobj->BaseLevel);
- sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel,
- texobj->MaxLod);
- if (sampler->max_lod < sampler->min_lod) {
- /* The GL spec doesn't seem to specify what to do in this case.
- * Swap the values.
- */
- float tmp = sampler->max_lod;
- sampler->max_lod = sampler->min_lod;
- sampler->min_lod = tmp;
- assert(sampler->min_lod <= sampler->max_lod);
- }
-
- st_translate_color(texobj->BorderColor.f,
- teximg ? teximg->_BaseFormat : GL_RGBA,
- sampler->border_color);
-
- sampler->max_anisotropy = (texobj->MaxAnisotropy == 1.0 ? 0 : (GLuint)texobj->MaxAnisotropy);
-
- /* only care about ARB_shadow, not SGI shadow */
- if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
- sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE;
- sampler->compare_func
- = st_compare_func_to_pipe(texobj->CompareFunc);
- }
-
- st->state.num_samplers = su + 1;
-
- /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/
- cso_single_sampler(st->cso_context, su, sampler);
- if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
- cso_single_vertex_sampler(st->cso_context, su, sampler);
- }
- }
- else {
- /*printf("%s su=%u null\n", __FUNCTION__, su);*/
- cso_single_sampler(st->cso_context, su, NULL);
- if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
- cso_single_vertex_sampler(st->cso_context, su, NULL);
- }
- }
- }
-
- cso_single_sampler_done(st->cso_context);
- if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
- cso_single_vertex_sampler_done(st->cso_context);
- }
-}
-
-
-const struct st_tracked_state st_update_sampler = {
- "st_update_sampler", /* name */
- { /* dirty */
- _NEW_TEXTURE, /* mesa */
- 0, /* st */
- },
- update_samplers /* update */
-};
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Brian Paul + */ + + +#include "main/macros.h" + +#include "st_context.h" +#include "st_cb_texture.h" +#include "st_format.h" +#include "st_atom.h" +#include "st_texture.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" + +#include "cso_cache/cso_context.h" + + +/** + * Convert GLenum texcoord wrap tokens to pipe tokens. + */ +static GLuint +gl_wrap_xlate(GLenum wrap) +{ + switch (wrap) { + case GL_REPEAT: + return PIPE_TEX_WRAP_REPEAT; + case GL_CLAMP: + return PIPE_TEX_WRAP_CLAMP; + case GL_CLAMP_TO_EDGE: + return PIPE_TEX_WRAP_CLAMP_TO_EDGE; + case GL_CLAMP_TO_BORDER: + return PIPE_TEX_WRAP_CLAMP_TO_BORDER; + case GL_MIRRORED_REPEAT: + return PIPE_TEX_WRAP_MIRROR_REPEAT; + case GL_MIRROR_CLAMP_EXT: + return PIPE_TEX_WRAP_MIRROR_CLAMP; + case GL_MIRROR_CLAMP_TO_EDGE_EXT: + return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE; + case GL_MIRROR_CLAMP_TO_BORDER_EXT: + return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER; + default: + assert(0); + return 0; + } +} + + +static GLuint +gl_filter_to_mip_filter(GLenum filter) +{ + switch (filter) { + case GL_NEAREST: + case GL_LINEAR: + return PIPE_TEX_MIPFILTER_NONE; + + case GL_NEAREST_MIPMAP_NEAREST: + case GL_LINEAR_MIPMAP_NEAREST: + return PIPE_TEX_MIPFILTER_NEAREST; + + case GL_NEAREST_MIPMAP_LINEAR: + case GL_LINEAR_MIPMAP_LINEAR: + return PIPE_TEX_MIPFILTER_LINEAR; + + default: + assert(0); + return PIPE_TEX_MIPFILTER_NONE; + } +} + + +static GLuint +gl_filter_to_img_filter(GLenum filter) +{ + switch (filter) { + case GL_NEAREST: + case GL_NEAREST_MIPMAP_NEAREST: + case GL_NEAREST_MIPMAP_LINEAR: + return PIPE_TEX_FILTER_NEAREST; + + case GL_LINEAR: + case GL_LINEAR_MIPMAP_NEAREST: + case GL_LINEAR_MIPMAP_LINEAR: + return PIPE_TEX_FILTER_LINEAR; + + default: + assert(0); + return PIPE_TEX_FILTER_NEAREST; + } +} + + +static void +update_samplers(struct st_context *st) +{ + struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current; + struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; + const GLbitfield samplersUsed = (vprog->Base.SamplersUsed | + fprog->Base.SamplersUsed); + GLuint su; + + st->state.num_samplers = 0; + + /* loop over sampler units (aka tex image units) */ + for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { + struct pipe_sampler_state *sampler = st->state.samplers + su; + + memset(sampler, 0, sizeof(*sampler)); + + if (samplersUsed & (1 << su)) { + struct gl_texture_object *texobj; + struct gl_texture_image *teximg; + struct gl_sampler_object *msamp; + GLuint texUnit; + + if (fprog->Base.SamplersUsed & (1 << su)) + texUnit = fprog->Base.SamplerUnits[su]; + else + texUnit = vprog->Base.SamplerUnits[su]; + + texobj = st->ctx->Texture.Unit[texUnit]._Current; + if (!texobj) { + texobj = st_get_default_texture(st); + } + + teximg = texobj->Image[0][texobj->BaseLevel]; + + msamp = st_get_mesa_sampler(st->ctx, texUnit); + + sampler->wrap_s = gl_wrap_xlate(msamp->WrapS); + sampler->wrap_t = gl_wrap_xlate(msamp->WrapT); + sampler->wrap_r = gl_wrap_xlate(msamp->WrapR); + + sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter); + sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter); + sampler->mag_img_filter = gl_filter_to_img_filter(msamp->MagFilter); + + if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) + sampler->normalized_coords = 1; + + sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias + + msamp->LodBias; + + sampler->min_lod = CLAMP(msamp->MinLod, + 0.0f, + (GLfloat) texobj->MaxLevel - texobj->BaseLevel); + sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel, + msamp->MaxLod); + if (sampler->max_lod < sampler->min_lod) { + /* The GL spec doesn't seem to specify what to do in this case. + * Swap the values. + */ + float tmp = sampler->max_lod; + sampler->max_lod = sampler->min_lod; + sampler->min_lod = tmp; + assert(sampler->min_lod <= sampler->max_lod); + } + + st_translate_color(msamp->BorderColor.f, + teximg ? teximg->_BaseFormat : GL_RGBA, + sampler->border_color); + + sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? + 0 : (GLuint) msamp->MaxAnisotropy); + + /* only care about ARB_shadow, not SGI shadow */ + if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { + sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; + sampler->compare_func + = st_compare_func_to_pipe(msamp->CompareFunc); + } + + st->state.num_samplers = su + 1; + + /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ + cso_single_sampler(st->cso_context, su, sampler); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, sampler); + } + } + else { + /*printf("%s su=%u null\n", __FUNCTION__, su);*/ + cso_single_sampler(st->cso_context, su, NULL); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, NULL); + } + } + } + + cso_single_sampler_done(st->cso_context); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_single_vertex_sampler_done(st->cso_context); + } +} + + +const struct st_tracked_state st_update_sampler = { + "st_update_sampler", /* name */ + { /* dirty */ + _NEW_TEXTURE, /* mesa */ + 0, /* st */ + }, + update_samplers /* update */ +}; diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c index 04825ba4a..e5fb8f868 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_texture.c +++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c @@ -1,326 +1,334 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Brian Paul
- */
-
-
-#include "main/macros.h"
-#include "program/prog_instruction.h"
-
-#include "st_context.h"
-#include "st_atom.h"
-#include "st_texture.h"
-#include "st_format.h"
-#include "st_cb_texture.h"
-#include "pipe/p_context.h"
-#include "util/u_format.h"
-#include "util/u_inlines.h"
-#include "cso_cache/cso_context.h"
-
-
-/**
- * Combine depth texture mode with "swizzle" so that depth mode swizzling
- * takes place before texture swizzling, and return the resulting swizzle.
- * If the format is not a depth format, return "swizzle" unchanged.
- *
- * \param format PIPE_FORMAT_*.
- * \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
- * \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA, GL_RED.
- */
-static GLuint
-apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode)
-{
- const struct util_format_description *desc =
- util_format_description(format);
- unsigned char swiz[4];
- unsigned i;
-
- if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS ||
- desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
- /* Not a depth format. */
- return swizzle;
- }
-
- for (i = 0; i < 4; i++)
- swiz[i] = GET_SWZ(swizzle, i);
-
- switch (depthmode) {
- case GL_LUMINANCE:
- /* Rewrite reads from W to ONE, and reads from XYZ to XXX. */
- for (i = 0; i < 4; i++)
- if (swiz[i] == SWIZZLE_W)
- swiz[i] = SWIZZLE_ONE;
- else if (swiz[i] < SWIZZLE_W)
- swiz[i] = SWIZZLE_X;
- break;
-
- case GL_INTENSITY:
- /* Rewrite reads from XYZW to XXXX. */
- for (i = 0; i < 4; i++)
- if (swiz[i] <= SWIZZLE_W)
- swiz[i] = SWIZZLE_X;
- break;
-
- case GL_ALPHA:
- /* Rewrite reads from W to X, and reads from XYZ to 000. */
- for (i = 0; i < 4; i++)
- if (swiz[i] == SWIZZLE_W)
- swiz[i] = SWIZZLE_X;
- else if (swiz[i] < SWIZZLE_W)
- swiz[i] = SWIZZLE_ZERO;
- break;
- case GL_RED:
- /* Rewrite reads W to 1, XYZ to X00 */
- for (i = 0; i < 4; i++)
- if (swiz[i] == SWIZZLE_W)
- swiz[i] = SWIZZLE_ONE;
- else if (swiz[i] == SWIZZLE_Y || swiz[i] == SWIZZLE_Z)
- swiz[i] = SWIZZLE_ZERO;
- break;
- }
-
- return MAKE_SWIZZLE4(swiz[0], swiz[1], swiz[2], swiz[3]);
-}
-
-
-/**
- * Return TRUE if the swizzling described by "swizzle" and
- * "depthmode" (for depth textures only) is different from the swizzling
- * set in the given sampler view.
- *
- * \param sv A sampler view.
- * \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
- * \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA.
- */
-static boolean
-check_sampler_swizzle(struct pipe_sampler_view *sv,
- GLuint swizzle, GLenum depthmode)
-{
- swizzle = apply_depthmode(sv->texture->format, swizzle, depthmode);
-
- if ((sv->swizzle_r != GET_SWZ(swizzle, 0)) ||
- (sv->swizzle_g != GET_SWZ(swizzle, 1)) ||
- (sv->swizzle_b != GET_SWZ(swizzle, 2)) ||
- (sv->swizzle_a != GET_SWZ(swizzle, 3)))
- return TRUE;
- return FALSE;
-}
-
-
-static INLINE struct pipe_sampler_view *
-st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe,
- struct st_texture_object *stObj,
- enum pipe_format format)
-{
- struct pipe_sampler_view templ;
- GLuint swizzle = apply_depthmode(stObj->pt->format,
- stObj->base._Swizzle,
- stObj->base.DepthMode);
-
- u_sampler_view_default_template(&templ,
- stObj->pt,
- format);
- templ.u.tex.first_level = stObj->base.BaseLevel;
-
- if (swizzle != SWIZZLE_NOOP) {
- templ.swizzle_r = GET_SWZ(swizzle, 0);
- templ.swizzle_g = GET_SWZ(swizzle, 1);
- templ.swizzle_b = GET_SWZ(swizzle, 2);
- templ.swizzle_a = GET_SWZ(swizzle, 3);
- }
-
- return pipe->create_sampler_view(pipe, stObj->pt, &templ);
-}
-
-
-static INLINE struct pipe_sampler_view *
-st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
- struct pipe_context *pipe,
- enum pipe_format format)
-{
- if (!stObj || !stObj->pt) {
- return NULL;
- }
-
- if (!stObj->sampler_view) {
- stObj->sampler_view =
- st_create_texture_sampler_view_from_stobj(pipe, stObj, format);
- }
-
- return stObj->sampler_view;
-}
-
-
-static void
-update_textures(struct st_context *st)
-{
- struct pipe_context *pipe = st->pipe;
- struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
- struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
- const GLbitfield samplersUsed = (vprog->Base.SamplersUsed |
- fprog->Base.SamplersUsed);
- GLuint su;
-
- st->state.num_textures = 0;
-
- /* loop over sampler units (aka tex image units) */
- for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
- struct pipe_sampler_view *sampler_view = NULL;
- enum pipe_format st_view_format;
- if (samplersUsed & (1 << su)) {
- struct gl_texture_object *texObj;
- struct st_texture_object *stObj;
- GLboolean retval;
- GLuint texUnit;
-
- if (fprog->Base.SamplersUsed & (1 << su))
- texUnit = fprog->Base.SamplerUnits[su];
- else
- texUnit = vprog->Base.SamplerUnits[su];
-
- texObj = st->ctx->Texture.Unit[texUnit]._Current;
-
- if (!texObj) {
- texObj = st_get_default_texture(st);
- }
- stObj = st_texture_object(texObj);
-
- retval = st_finalize_texture(st->ctx, st->pipe, texObj);
- if (!retval) {
- /* out of mem */
- continue;
- }
-
- /* Determine the format of the texture sampler view */
- st_view_format = stObj->pt->format;
- {
- const struct st_texture_image *firstImage =
- st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
- const gl_format texFormat = firstImage->base.TexFormat;
- enum pipe_format firstImageFormat =
- st_mesa_format_to_pipe_format(texFormat);
-
- if ((stObj->base.sRGBDecode == GL_SKIP_DECODE_EXT) &&
- (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) {
- /* don't do sRGB->RGB conversion. Interpret the texture
- * texture data as linear values.
- */
- const gl_format linearFormat =
- _mesa_get_srgb_format_linear(texFormat);
- firstImageFormat = st_mesa_format_to_pipe_format(linearFormat);
- }
-
- if (firstImageFormat != stObj->pt->format)
- st_view_format = firstImageFormat;
- }
-
- st->state.num_textures = su + 1;
-
- /* if sampler view has changed dereference it */
- if (stObj->sampler_view)
- if (check_sampler_swizzle(stObj->sampler_view,
- stObj->base._Swizzle,
- stObj->base.DepthMode) ||
- (st_view_format != stObj->sampler_view->format) ||
- stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level)
- pipe_sampler_view_reference(&stObj->sampler_view, NULL);
-
- sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, st_view_format);
- }
- pipe_sampler_view_reference(&st->state.sampler_views[su], sampler_view);
- }
-
- cso_set_fragment_sampler_views(st->cso_context,
- st->state.num_textures,
- st->state.sampler_views);
- if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
- cso_set_vertex_sampler_views(st->cso_context,
- MIN2(st->state.num_textures,
- st->ctx->Const.MaxVertexTextureImageUnits),
- st->state.sampler_views);
- }
-}
-
-
-const struct st_tracked_state st_update_texture = {
- "st_update_texture", /* name */
- { /* dirty */
- _NEW_TEXTURE, /* mesa */
- ST_NEW_FRAGMENT_PROGRAM, /* st */
- },
- update_textures /* update */
-};
-
-
-
-
-static void
-finalize_textures(struct st_context *st)
-{
- struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
- const GLboolean prev_missing_textures = st->missing_textures;
- GLuint su;
-
- st->missing_textures = GL_FALSE;
-
- for (su = 0; su < st->ctx->Const.MaxTextureCoordUnits; su++) {
- if (fprog->Base.SamplersUsed & (1 << su)) {
- const GLuint texUnit = fprog->Base.SamplerUnits[su];
- struct gl_texture_object *texObj
- = st->ctx->Texture.Unit[texUnit]._Current;
-
- if (texObj) {
- GLboolean retval;
-
- retval = st_finalize_texture(st->ctx, st->pipe, texObj);
- if (!retval) {
- /* out of mem */
- st->missing_textures = GL_TRUE;
- continue;
- }
- }
- }
- }
-
- if (prev_missing_textures != st->missing_textures)
- st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
-}
-
-
-
-const struct st_tracked_state st_finalize_textures = {
- "st_finalize_textures", /* name */
- { /* dirty */
- _NEW_TEXTURE, /* mesa */
- 0, /* st */
- },
- finalize_textures /* update */
-};
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Brian Paul + */ + + +#include "main/macros.h" +#include "program/prog_instruction.h" + +#include "st_context.h" +#include "st_atom.h" +#include "st_texture.h" +#include "st_format.h" +#include "st_cb_texture.h" +#include "pipe/p_context.h" +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "cso_cache/cso_context.h" + + +/** + * Combine depth texture mode with "swizzle" so that depth mode swizzling + * takes place before texture swizzling, and return the resulting swizzle. + * If the format is not a depth format, return "swizzle" unchanged. + * + * \param format PIPE_FORMAT_*. + * \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4. + * \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA, GL_RED. + */ +static GLuint +apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode) +{ + const struct util_format_description *desc = + util_format_description(format); + unsigned char swiz[4]; + unsigned i; + + if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS || + desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) { + /* Not a depth format. */ + return swizzle; + } + + for (i = 0; i < 4; i++) + swiz[i] = GET_SWZ(swizzle, i); + + switch (depthmode) { + case GL_LUMINANCE: + /* Rewrite reads from W to ONE, and reads from XYZ to XXX. */ + for (i = 0; i < 4; i++) + if (swiz[i] == SWIZZLE_W) + swiz[i] = SWIZZLE_ONE; + else if (swiz[i] < SWIZZLE_W) + swiz[i] = SWIZZLE_X; + break; + + case GL_INTENSITY: + /* Rewrite reads from XYZW to XXXX. */ + for (i = 0; i < 4; i++) + if (swiz[i] <= SWIZZLE_W) + swiz[i] = SWIZZLE_X; + break; + + case GL_ALPHA: + /* Rewrite reads from W to X, and reads from XYZ to 000. */ + for (i = 0; i < 4; i++) + if (swiz[i] == SWIZZLE_W) + swiz[i] = SWIZZLE_X; + else if (swiz[i] < SWIZZLE_W) + swiz[i] = SWIZZLE_ZERO; + break; + case GL_RED: + /* Rewrite reads W to 1, XYZ to X00 */ + for (i = 0; i < 4; i++) + if (swiz[i] == SWIZZLE_W) + swiz[i] = SWIZZLE_ONE; + else if (swiz[i] == SWIZZLE_Y || swiz[i] == SWIZZLE_Z) + swiz[i] = SWIZZLE_ZERO; + break; + } + + return MAKE_SWIZZLE4(swiz[0], swiz[1], swiz[2], swiz[3]); +} + + +/** + * Return TRUE if the swizzling described by "swizzle" and + * "depthmode" (for depth textures only) is different from the swizzling + * set in the given sampler view. + * + * \param sv A sampler view. + * \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4. + * \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA. + */ +static boolean +check_sampler_swizzle(struct pipe_sampler_view *sv, + GLuint swizzle, GLenum depthmode) +{ + swizzle = apply_depthmode(sv->texture->format, swizzle, depthmode); + + if ((sv->swizzle_r != GET_SWZ(swizzle, 0)) || + (sv->swizzle_g != GET_SWZ(swizzle, 1)) || + (sv->swizzle_b != GET_SWZ(swizzle, 2)) || + (sv->swizzle_a != GET_SWZ(swizzle, 3))) + return TRUE; + return FALSE; +} + + +static INLINE struct pipe_sampler_view * +st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, + struct st_texture_object *stObj, + const struct gl_sampler_object *samp, + enum pipe_format format) +{ + struct pipe_sampler_view templ; + GLuint swizzle = apply_depthmode(stObj->pt->format, + stObj->base._Swizzle, + samp->DepthMode); + + u_sampler_view_default_template(&templ, + stObj->pt, + format); + templ.u.tex.first_level = stObj->base.BaseLevel; + + if (swizzle != SWIZZLE_NOOP) { + templ.swizzle_r = GET_SWZ(swizzle, 0); + templ.swizzle_g = GET_SWZ(swizzle, 1); + templ.swizzle_b = GET_SWZ(swizzle, 2); + templ.swizzle_a = GET_SWZ(swizzle, 3); + } + + return pipe->create_sampler_view(pipe, stObj->pt, &templ); +} + + +static INLINE struct pipe_sampler_view * +st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, + struct pipe_context *pipe, + const struct gl_sampler_object *samp, + enum pipe_format format) +{ + if (!stObj || !stObj->pt) { + return NULL; + } + + if (!stObj->sampler_view) { + stObj->sampler_view = + st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format); + } + + return stObj->sampler_view; +} + + +static void +update_textures(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current; + struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; + const GLbitfield samplersUsed = (vprog->Base.SamplersUsed | + fprog->Base.SamplersUsed); + GLuint su; + + st->state.num_textures = 0; + + /* loop over sampler units (aka tex image units) */ + for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { + struct pipe_sampler_view *sampler_view = NULL; + enum pipe_format st_view_format; + if (samplersUsed & (1 << su)) { + struct gl_texture_object *texObj; + struct st_texture_object *stObj; + GLboolean retval; + GLuint texUnit; + const struct gl_sampler_object *samp; + + if (fprog->Base.SamplersUsed & (1 << su)) + texUnit = fprog->Base.SamplerUnits[su]; + else + texUnit = vprog->Base.SamplerUnits[su]; + + samp = st_get_mesa_sampler(st->ctx, texUnit); + + texObj = st->ctx->Texture.Unit[texUnit]._Current; + + if (!texObj) { + texObj = st_get_default_texture(st); + samp = &texObj->Sampler; + } + stObj = st_texture_object(texObj); + + retval = st_finalize_texture(st->ctx, st->pipe, texObj); + if (!retval) { + /* out of mem */ + continue; + } + + /* Determine the format of the texture sampler view */ + st_view_format = stObj->pt->format; + { + const struct st_texture_image *firstImage = + st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); + const gl_format texFormat = firstImage->base.TexFormat; + enum pipe_format firstImageFormat = + st_mesa_format_to_pipe_format(texFormat); + + if ((samp->sRGBDecode == GL_SKIP_DECODE_EXT) && + (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) { + /* don't do sRGB->RGB conversion. Interpret the texture + * texture data as linear values. + */ + const gl_format linearFormat = + _mesa_get_srgb_format_linear(texFormat); + firstImageFormat = st_mesa_format_to_pipe_format(linearFormat); + } + + if (firstImageFormat != stObj->pt->format) + st_view_format = firstImageFormat; + } + + st->state.num_textures = su + 1; + + /* if sampler view has changed dereference it */ + if (stObj->sampler_view) + if (check_sampler_swizzle(stObj->sampler_view, + stObj->base._Swizzle, + samp->DepthMode) || + (st_view_format != stObj->sampler_view->format) || + stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + + sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, + samp, + st_view_format); + } + pipe_sampler_view_reference(&st->state.sampler_views[su], sampler_view); + } + + cso_set_fragment_sampler_views(st->cso_context, + st->state.num_textures, + st->state.sampler_views); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_set_vertex_sampler_views(st->cso_context, + MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits), + st->state.sampler_views); + } +} + + +const struct st_tracked_state st_update_texture = { + "st_update_texture", /* name */ + { /* dirty */ + _NEW_TEXTURE, /* mesa */ + ST_NEW_FRAGMENT_PROGRAM, /* st */ + }, + update_textures /* update */ +}; + + + + +static void +finalize_textures(struct st_context *st) +{ + struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; + const GLboolean prev_missing_textures = st->missing_textures; + GLuint su; + + st->missing_textures = GL_FALSE; + + for (su = 0; su < st->ctx->Const.MaxTextureCoordUnits; su++) { + if (fprog->Base.SamplersUsed & (1 << su)) { + const GLuint texUnit = fprog->Base.SamplerUnits[su]; + struct gl_texture_object *texObj + = st->ctx->Texture.Unit[texUnit]._Current; + + if (texObj) { + GLboolean retval; + + retval = st_finalize_texture(st->ctx, st->pipe, texObj); + if (!retval) { + /* out of mem */ + st->missing_textures = GL_TRUE; + continue; + } + } + } + } + + if (prev_missing_textures != st->missing_textures) + st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; +} + + + +const struct st_tracked_state st_finalize_textures = { + "st_finalize_textures", /* name */ + { /* dirty */ + _NEW_TEXTURE, /* mesa */ + 0, /* st */ + }, + finalize_textures /* update */ +}; diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index ab0db46df..914c06b70 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -1,1938 +1,1938 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/mfeatures.h"
-#include "main/bufferobj.h"
-#include "main/enums.h"
-#include "main/fbobject.h"
-#include "main/formats.h"
-#include "main/image.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/mipmap.h"
-#include "main/pack.h"
-#include "main/pbo.h"
-#include "main/pixeltransfer.h"
-#include "main/texcompress.h"
-#include "main/texfetch.h"
-#include "main/texgetimage.h"
-#include "main/teximage.h"
-#include "main/texobj.h"
-#include "main/texstore.h"
-
-#include "state_tracker/st_debug.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_cb_fbo.h"
-#include "state_tracker/st_cb_flush.h"
-#include "state_tracker/st_cb_texture.h"
-#include "state_tracker/st_format.h"
-#include "state_tracker/st_texture.h"
-#include "state_tracker/st_gen_mipmap.h"
-#include "state_tracker/st_atom.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "pipe/p_shader_tokens.h"
-#include "util/u_tile.h"
-#include "util/u_blit.h"
-#include "util/u_format.h"
-#include "util/u_surface.h"
-#include "util/u_sampler.h"
-#include "util/u_math.h"
-#include "util/u_box.h"
-
-#define DBG if (0) printf
-
-
-static enum pipe_texture_target
-gl_target_to_pipe(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- return PIPE_TEXTURE_1D;
- case GL_TEXTURE_2D:
- return PIPE_TEXTURE_2D;
- case GL_TEXTURE_RECTANGLE_NV:
- return PIPE_TEXTURE_RECT;
- case GL_TEXTURE_3D:
- return PIPE_TEXTURE_3D;
- case GL_TEXTURE_CUBE_MAP_ARB:
- return PIPE_TEXTURE_CUBE;
- case GL_TEXTURE_1D_ARRAY_EXT:
- return PIPE_TEXTURE_1D_ARRAY;
- case GL_TEXTURE_2D_ARRAY_EXT:
- return PIPE_TEXTURE_2D_ARRAY;
- case GL_TEXTURE_BUFFER:
- return PIPE_BUFFER;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-/** called via ctx->Driver.NewTextureImage() */
-static struct gl_texture_image *
-st_NewTextureImage(struct gl_context * ctx)
-{
- DBG("%s\n", __FUNCTION__);
- (void) ctx;
- return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image);
-}
-
-
-/** called via ctx->Driver.NewTextureObject() */
-static struct gl_texture_object *
-st_NewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
-{
- struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object);
-
- DBG("%s\n", __FUNCTION__);
- _mesa_initialize_texture_object(&obj->base, name, target);
-
- return &obj->base;
-}
-
-/** called via ctx->Driver.DeleteTextureObject() */
-static void
-st_DeleteTextureObject(struct gl_context *ctx,
- struct gl_texture_object *texObj)
-{
- struct st_context *st = st_context(ctx);
- struct st_texture_object *stObj = st_texture_object(texObj);
- if (stObj->pt)
- pipe_resource_reference(&stObj->pt, NULL);
- if (stObj->sampler_view) {
- if (stObj->sampler_view->context != st->pipe) {
- /* Take "ownership" of this texture sampler view by setting
- * its context pointer to this context. This avoids potential
- * crashes when the texture object is shared among contexts
- * and the original/owner context has already been destroyed.
- */
- stObj->sampler_view->context = st->pipe;
- }
- pipe_sampler_view_reference(&stObj->sampler_view, NULL);
- }
- _mesa_delete_texture_object(ctx, texObj);
-}
-
-
-/** called via ctx->Driver.FreeTexImageData() */
-static void
-st_FreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texImage)
-{
- struct st_texture_image *stImage = st_texture_image(texImage);
-
- DBG("%s\n", __FUNCTION__);
-
- if (stImage->pt) {
- pipe_resource_reference(&stImage->pt, NULL);
- }
-
- if (texImage->Data) {
- _mesa_align_free(texImage->Data);
- texImage->Data = NULL;
- }
-}
-
-
-/**
- * From linux kernel i386 header files, copes with odd sizes better
- * than COPY_DWORDS would:
- * XXX Put this in src/mesa/main/imports.h ???
- */
-#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
-static INLINE void *
-__memcpy(void *to, const void *from, size_t n)
-{
- int d0, d1, d2;
- __asm__ __volatile__("rep ; movsl\n\t"
- "testb $2,%b4\n\t"
- "je 1f\n\t"
- "movsw\n"
- "1:\ttestb $1,%b4\n\t"
- "je 2f\n\t"
- "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
- :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
- :"memory");
- return (to);
-}
-#else
-#define __memcpy(a,b,c) memcpy(a,b,c)
-#endif
-
-
-/**
- * The system memcpy (at least on ubuntu 5.10) has problems copying
- * to agp (writecombined) memory from a source which isn't 64-byte
- * aligned - there is a 4x performance falloff.
- *
- * The x86 __memcpy is immune to this but is slightly slower
- * (10%-ish) than the system memcpy.
- *
- * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
- * isn't much faster than x86_memcpy for agp copies.
- *
- * TODO: switch dynamically.
- */
-static void *
-do_memcpy(void *dest, const void *src, size_t n)
-{
- if ((((unsigned long) src) & 63) || (((unsigned long) dest) & 63)) {
- return __memcpy(dest, src, n);
- }
- else
- return memcpy(dest, src, n);
-}
-
-
-/**
- * Return default texture resource binding bitmask for the given format.
- */
-static GLuint
-default_bindings(struct st_context *st, enum pipe_format format)
-{
- struct pipe_screen *screen = st->pipe->screen;
- const unsigned target = PIPE_TEXTURE_2D;
- unsigned bindings;
-
- if (util_format_is_depth_or_stencil(format))
- bindings = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_DEPTH_STENCIL;
- else
- bindings = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
-
- if (screen->is_format_supported(screen, format, target, 0, bindings))
- return bindings;
- else {
- /* Try non-sRGB. */
- format = util_format_linear(format);
-
- if (screen->is_format_supported(screen, format, target, 0, bindings))
- return bindings;
- else
- return PIPE_BIND_SAMPLER_VIEW;
- }
-}
-
-
-/** Return number of image dimensions (1, 2 or 3) for a texture target. */
-static GLuint
-get_texture_dims(GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_1D_ARRAY_EXT:
- case GL_TEXTURE_BUFFER:
- return 1;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_CUBE_MAP_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_2D_ARRAY_EXT:
- return 2;
- case GL_TEXTURE_3D:
- return 3;
- default:
- assert(0 && "invalid texture target in get_texture_dims()");
- return 1;
- }
-}
-
-
-/**
- * Given the size of a mipmap image, try to compute the size of the level=0
- * mipmap image.
- *
- * Note that this isn't always accurate for odd-sized, non-POW textures.
- * For example, if level=1 and width=40 then the level=0 width may be 80 or 81.
- *
- * \return GL_TRUE for success, GL_FALSE for failure
- */
-static GLboolean
-guess_base_level_size(GLenum target,
- GLuint width, GLuint height, GLuint depth, GLuint level,
- GLuint *width0, GLuint *height0, GLuint *depth0)
-{
- const GLuint dims = get_texture_dims(target);
-
- assert(width >= 1);
- assert(height >= 1);
- assert(depth >= 1);
-
- if (level > 0) {
- /* Depending on the image's size, we can't always make a guess here */
- if ((dims >= 1 && width == 1) ||
- (dims >= 2 && height == 1) ||
- (dims >= 3 && depth == 1)) {
- /* we can't determine the image size at level=0 */
- return GL_FALSE;
- }
-
- /* grow the image size until we hit level = 0 */
- while (level > 0) {
- if (width > 1)
- width <<= 1;
- if (height > 1)
- height <<= 1;
- if (depth > 1)
- depth <<= 1;
- level--;
- }
- }
-
- *width0 = width;
- *height0 = height;
- *depth0 = depth;
-
- return GL_TRUE;
-}
-
-
-/**
- * Try to allocate a pipe_resource object for the given st_texture_object.
- *
- * We use the given st_texture_image as a clue to determine the size of the
- * mipmap image at level=0.
- *
- * \return GL_TRUE for success, GL_FALSE if out of memory.
- */
-static GLboolean
-guess_and_alloc_texture(struct st_context *st,
- struct st_texture_object *stObj,
- const struct st_texture_image *stImage)
-{
- GLuint lastLevel, width, height, depth;
- GLuint bindings;
- GLuint ptWidth, ptHeight, ptDepth, ptLayers;
- enum pipe_format fmt;
-
- DBG("%s\n", __FUNCTION__);
-
- assert(!stObj->pt);
-
- if (!guess_base_level_size(stObj->base.Target,
- stImage->base.Width2,
- stImage->base.Height2,
- stImage->base.Depth2,
- stImage->level,
- &width, &height, &depth)) {
- /* we can't determine the image size at level=0 */
- stObj->width0 = stObj->height0 = stObj->depth0 = 0;
- /* this is not an out of memory error */
- return GL_TRUE;
- }
-
- /* At this point, (width x height x depth) is the expected size of
- * the level=0 mipmap image.
- */
-
- /* Guess a reasonable value for lastLevel. With OpenGL we have no
- * idea how many mipmap levels will be in a texture until we start
- * to render with it. Make an educated guess here but be prepared
- * to re-allocating a texture buffer with space for more (or fewer)
- * mipmap levels later.
- */
- if ((stObj->base.MinFilter == GL_NEAREST ||
- stObj->base.MinFilter == GL_LINEAR ||
- stImage->base._BaseFormat == GL_DEPTH_COMPONENT ||
- stImage->base._BaseFormat == GL_DEPTH_STENCIL_EXT) &&
- !stObj->base.GenerateMipmap &&
- stImage->level == 0) {
- /* only alloc space for a single mipmap level */
- lastLevel = 0;
- }
- else {
- /* alloc space for a full mipmap */
- GLuint l2width = util_logbase2(width);
- GLuint l2height = util_logbase2(height);
- GLuint l2depth = util_logbase2(depth);
- lastLevel = MAX2(MAX2(l2width, l2height), l2depth);
- }
-
- /* Save the level=0 dimensions */
- stObj->width0 = width;
- stObj->height0 = height;
- stObj->depth0 = depth;
-
- fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat);
-
- bindings = default_bindings(st, fmt);
-
- st_gl_texture_dims_to_pipe_dims(stObj->base.Target,
- width, height, depth,
- &ptWidth, &ptHeight, &ptDepth, &ptLayers);
-
- stObj->pt = st_texture_create(st,
- gl_target_to_pipe(stObj->base.Target),
- fmt,
- lastLevel,
- ptWidth,
- ptHeight,
- ptDepth,
- ptLayers,
- bindings);
-
- DBG("%s returning %d\n", __FUNCTION__, (stObj->pt != NULL));
-
- return stObj->pt != NULL;
-}
-
-
-/**
- * Adjust pixel unpack params and image dimensions to strip off the
- * texture border.
- * Gallium doesn't support texture borders. They've seldem been used
- * and seldom been implemented correctly anyway.
- * \param unpackNew returns the new pixel unpack parameters
- */
-static void
-strip_texture_border(GLint border,
- GLint *width, GLint *height, GLint *depth,
- const struct gl_pixelstore_attrib *unpack,
- struct gl_pixelstore_attrib *unpackNew)
-{
- assert(border > 0); /* sanity check */
-
- *unpackNew = *unpack;
-
- if (unpackNew->RowLength == 0)
- unpackNew->RowLength = *width;
-
- if (depth && unpackNew->ImageHeight == 0)
- unpackNew->ImageHeight = *height;
-
- unpackNew->SkipPixels += border;
- if (height)
- unpackNew->SkipRows += border;
- if (depth)
- unpackNew->SkipImages += border;
-
- assert(*width >= 3);
- *width = *width - 2 * border;
- if (height && *height >= 3)
- *height = *height - 2 * border;
- if (depth && *depth >= 3)
- *depth = *depth - 2 * border;
-}
-
-
-/**
- * Do glTexImage1/2/3D().
- */
-static void
-st_TexImage(struct gl_context * ctx,
- GLint dims,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *unpack,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage,
- GLsizei imageSize, GLboolean compressed_src)
-{
- struct st_context *st = st_context(ctx);
- struct st_texture_object *stObj = st_texture_object(texObj);
- struct st_texture_image *stImage = st_texture_image(texImage);
- GLuint dstRowStride = 0;
- struct gl_pixelstore_attrib unpackNB;
- enum pipe_transfer_usage transfer_usage = 0;
-
- DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
-
- /* switch to "normal" */
- if (stObj->surface_based) {
- gl_format texFormat;
-
- _mesa_clear_texture_object(ctx, texObj);
- pipe_resource_reference(&stObj->pt, NULL);
-
- /* oops, need to init this image again */
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format, type);
-
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth, border,
- internalFormat, texFormat);
-
- stObj->surface_based = GL_FALSE;
- }
-
- /* gallium does not support texture borders, strip it off */
- if (border) {
- strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB);
- unpack = &unpackNB;
- texImage->Width = width;
- texImage->Height = height;
- texImage->Depth = depth;
- texImage->Border = 0;
- border = 0;
- }
- else {
- assert(texImage->Width == width);
- assert(texImage->Height == height);
- assert(texImage->Depth == depth);
- }
-
- stImage->face = _mesa_tex_target_to_face(target);
- stImage->level = level;
-
- _mesa_set_fetch_functions(texImage, dims);
-
- /* Release the reference to a potentially orphaned buffer.
- * Release any old malloced memory.
- */
- if (stImage->pt) {
- pipe_resource_reference(&stImage->pt, NULL);
- assert(!texImage->Data);
- }
- else if (texImage->Data) {
- _mesa_align_free(texImage->Data);
- }
-
- /*
- * See if the new image is somehow incompatible with the existing
- * mipmap. If so, free the old mipmap.
- */
- if (stObj->pt) {
- if (level > (GLint) stObj->pt->last_level ||
- !st_texture_match_image(stObj->pt, &stImage->base,
- stImage->face, stImage->level)) {
- DBG("release it\n");
- pipe_resource_reference(&stObj->pt, NULL);
- assert(!stObj->pt);
- pipe_sampler_view_reference(&stObj->sampler_view, NULL);
- }
- }
-
- if (width == 0 || height == 0 || depth == 0) {
- /* stop after freeing old image */
- return;
- }
-
- if (!stObj->pt) {
- if (!guess_and_alloc_texture(st, stObj, stImage)) {
- /* Probably out of memory.
- * Try flushing any pending rendering, then retry.
- */
- st_finish(st);
- if (!guess_and_alloc_texture(st, stObj, stImage)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
- return;
- }
- }
- }
-
- assert(!stImage->pt);
-
- /* Check if this texture image can live inside the texture object's buffer.
- * If so, store the image there. Otherwise the image will temporarily live
- * in its own buffer.
- */
- if (stObj->pt &&
- st_texture_match_image(stObj->pt, &stImage->base,
- stImage->face, stImage->level)) {
-
- pipe_resource_reference(&stImage->pt, stObj->pt);
- assert(stImage->pt);
- }
-
- if (!stImage->pt)
- DBG("XXX: Image did not fit into texture - storing in local memory!\n");
-
- /* Pixel data may come from regular user memory or a PBO. For the later,
- * do bounds checking and map the PBO to read pixels data from it.
- *
- * XXX we should try to use a GPU-accelerated path to copy the image data
- * from the PBO to the texture.
- */
- if (compressed_src) {
- pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
- unpack,
- "glCompressedTexImage");
- }
- else {
- pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
- format, type,
- pixels, unpack, "glTexImage");
- }
-
- /* for a 1D array upload the image as a series of layer with height = 1 */
- if (target == GL_TEXTURE_1D_ARRAY) {
- depth = height;
- height = 1;
- }
-
- /*
- * Prepare to store the texture data. Either map the gallium texture buffer
- * memory or malloc space for it.
- */
- if (stImage->pt) {
- /* Store the image in the gallium texture memory buffer */
- if (format == GL_DEPTH_COMPONENT &&
- util_format_is_depth_and_stencil(stImage->pt->format))
- transfer_usage = PIPE_TRANSFER_READ_WRITE;
- else
- transfer_usage = PIPE_TRANSFER_WRITE;
-
- texImage->Data = st_texture_image_map(st, stImage, 0,
- transfer_usage, 0, 0, width, height);
- if(stImage->transfer)
- dstRowStride = stImage->transfer->stride;
- }
- else {
- /* Allocate regular memory and store the image there temporarily. */
- GLuint imageSize = _mesa_format_image_size(texImage->TexFormat,
- width, height, depth);
- dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
-
- texImage->Data = _mesa_align_malloc(imageSize, 16);
- }
-
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
- return;
- }
-
- if (!pixels) {
- /* We've allocated texture memory, but have no pixel data - all done. */
- goto done;
- }
-
- DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
- width, height, depth, width, dstRowStride);
-
- /* Copy user texture image into the texture buffer.
- */
- if (compressed_src) {
- const GLuint srcRowStride =
- _mesa_format_row_stride(texImage->TexFormat, width);
- if (dstRowStride == srcRowStride) {
- memcpy(texImage->Data, pixels, imageSize);
- }
- else {
- char *dst = texImage->Data;
- const char *src = pixels;
- GLuint i, bw, bh, lines;
- _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
- lines = (height + bh - 1) / bh;
-
- for (i = 0; i < lines; ++i) {
- memcpy(dst, src, srcRowStride);
- dst += dstRowStride;
- src += srcRowStride;
- }
- }
- }
- else {
- const GLuint srcImageStride =
- _mesa_image_image_stride(unpack, width, height, format, type);
- GLint i;
- const GLubyte *src = (const GLubyte *) pixels;
-
- for (i = 0; i < depth; i++) {
- if (!_mesa_texstore(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, src, unpack)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
- }
-
- if (stImage->pt && i + 1 < depth) {
- /* unmap this slice */
- st_texture_image_unmap(st, stImage);
- /* map next slice of 3D texture */
- texImage->Data = st_texture_image_map(st, stImage, i + 1,
- transfer_usage, 0, 0,
- width, height);
- src += srcImageStride;
- }
- }
- }
-
-done:
- _mesa_unmap_teximage_pbo(ctx, unpack);
-
- if (stImage->pt && texImage->Data) {
- st_texture_image_unmap(st, stImage);
- texImage->Data = NULL;
- }
-}
-
-
-static void
-st_TexImage3D(struct gl_context * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *unpack,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_TexImage(ctx, 3, target, level, internalFormat, width, height, depth,
- border, format, type, pixels, unpack, texObj, texImage,
- 0, GL_FALSE);
-}
-
-
-static void
-st_TexImage2D(struct gl_context * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *unpack,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
-}
-
-
-static void
-st_TexImage1D(struct gl_context * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *unpack,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_TexImage(ctx, 1, target, level, internalFormat, width, 1, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
-}
-
-
-static void
-st_CompressedTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border,
- 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE);
-}
-
-
-
-/**
- * glGetTexImage() helper: decompress a compressed texture by rendering
- * a textured quad. Store the results in the user's buffer.
- */
-static void
-decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct st_texture_image *stImage = st_texture_image(texImage);
- struct st_texture_object *stObj = st_texture_object(texObj);
- struct pipe_sampler_view *src_view =
- st_get_texture_sampler_view(stObj, pipe);
- const GLuint width = texImage->Width;
- const GLuint height = texImage->Height;
- struct pipe_surface *dst_surface;
- struct pipe_resource *dst_texture;
- struct pipe_transfer *tex_xfer;
- unsigned bind = (PIPE_BIND_RENDER_TARGET | /* util_blit may choose to render */
- PIPE_BIND_TRANSFER_READ);
-
- /* create temp / dest surface */
- if (!util_create_rgba_surface(pipe, width, height, bind,
- &dst_texture, &dst_surface)) {
- _mesa_problem(ctx, "util_create_rgba_surface() failed "
- "in decompress_with_blit()");
- return;
- }
-
- /* blit/render/decompress */
- util_blit_pixels_tex(st->blit,
- src_view, /* pipe_resource (src) */
- 0, 0, /* src x0, y0 */
- width, height, /* src x1, y1 */
- dst_surface, /* pipe_surface (dst) */
- 0, 0, /* dst x0, y0 */
- width, height, /* dst x1, y1 */
- 0.0, /* z */
- PIPE_TEX_MIPFILTER_NEAREST);
-
- /* map the dst_surface so we can read from it */
- tex_xfer = pipe_get_transfer(st_context(ctx)->pipe,
- dst_texture, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0, width, height);
-
- pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
-
- /* copy/pack data into user buffer */
- if (st_equal_formats(stImage->pt->format, format, type)) {
- /* memcpy */
- const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format);
- ubyte *map = pipe_transfer_map(pipe, tex_xfer);
- GLuint row;
- for (row = 0; row < height; row++) {
- GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
- height, format, type, row, 0);
- memcpy(dest, map, bytesPerRow);
- map += tex_xfer->stride;
- }
- pipe_transfer_unmap(pipe, tex_xfer);
- }
- else {
- /* format translation via floats */
- GLuint row;
- enum pipe_format format = util_format_linear(dst_texture->format);
- for (row = 0; row < height; row++) {
- const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */
- GLfloat rgba[4 * MAX_WIDTH];
- GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
- height, format, type, row, 0);
-
- if (ST_DEBUG & DEBUG_FALLBACK)
- debug_printf("%s: fallback format translation\n", __FUNCTION__);
-
- /* get float[4] rgba row from surface */
- pipe_get_tile_rgba_format(pipe, tex_xfer, 0, row, width, 1,
- format, rgba);
-
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format,
- type, dest, &ctx->Pack, transferOps);
- }
- }
-
- _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
-
- pipe->transfer_destroy(pipe, tex_xfer);
-
- /* destroy the temp / dest surface */
- util_destroy_rgba_surface(dst_texture, dst_surface);
-}
-
-
-
-/**
- * Need to map texture image into memory before copying image data,
- * then unmap it.
- */
-static void
-st_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, GLboolean compressed_dst)
-{
- struct st_context *st = st_context(ctx);
- struct st_texture_image *stImage = st_texture_image(texImage);
- const GLuint dstImageStride =
- _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height,
- format, type);
- GLuint depth, i;
- GLubyte *dest;
-
- if (stImage->pt &&
- util_format_is_s3tc(stImage->pt->format) &&
- !compressed_dst) {
- /* Need to decompress the texture.
- * We'll do this by rendering a textured quad.
- * Note that we only expect RGBA formats (no Z/depth formats).
- */
- decompress_with_blit(ctx, target, level, format, type, pixels,
- texObj, texImage);
- return;
- }
-
- /* Map */
- if (stImage->pt) {
- /* Image is stored in hardware format in a buffer managed by the
- * kernel. Need to explicitly map and unmap it.
- */
- texImage->Data = st_texture_image_map(st, stImage, 0,
- PIPE_TRANSFER_READ, 0, 0,
- stImage->base.Width,
- stImage->base.Height);
- /* compute stride in texels from stride in bytes */
- texImage->RowStride = stImage->transfer->stride
- * util_format_get_blockwidth(stImage->pt->format)
- / util_format_get_blocksize(stImage->pt->format);
- }
- else {
- /* Otherwise, the image should actually be stored in
- * texImage->Data. This is pretty confusing for
- * everybody, I'd much prefer to separate the two functions of
- * texImage->Data - storage for texture images in main memory
- * and access (ie mappings) of images. In other words, we'd
- * create a new texImage->Map field and leave Data simply for
- * storage.
- */
- assert(texImage->Data);
- }
-
- depth = texImage->Depth;
- texImage->Depth = 1;
-
- dest = (GLubyte *) pixels;
-
- _mesa_set_fetch_functions(texImage, get_texture_dims(target));
-
- for (i = 0; i < depth; i++) {
- if (compressed_dst) {
- _mesa_get_compressed_teximage(ctx, target, level, dest,
- texObj, texImage);
- }
- else {
- _mesa_get_teximage(ctx, target, level, format, type, dest,
- texObj, texImage);
- }
-
- if (stImage->pt && i + 1 < depth) {
- /* unmap this slice */
- st_texture_image_unmap(st, stImage);
- /* map next slice of 3D texture */
- texImage->Data = st_texture_image_map(st, stImage, i + 1,
- PIPE_TRANSFER_READ, 0, 0,
- stImage->base.Width,
- stImage->base.Height);
- dest += dstImageStride;
- }
- }
-
- texImage->Depth = depth;
-
- /* Unmap */
- if (stImage->pt) {
- st_texture_image_unmap(st, stImage);
- texImage->Data = NULL;
- }
-}
-
-
-static void
-st_GetTexImage(struct gl_context * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage,
- GL_FALSE);
-}
-
-
-static void
-st_GetCompressedTexImage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage,
- GL_TRUE);
-}
-
-
-
-static void
-st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- struct st_context *st = st_context(ctx);
- struct st_texture_image *stImage = st_texture_image(texImage);
- GLuint dstRowStride;
- const GLuint srcImageStride =
- _mesa_image_image_stride(packing, width, height, format, type);
- GLint i;
- const GLubyte *src;
- /* init to silence warning only: */
- enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE;
-
- DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, width, height);
-
- pixels =
- _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
- type, pixels, packing, "glTexSubImage2D");
- if (!pixels)
- return;
-
- /* for a 1D array upload the image as a series of layer with height = 1 */
- if (target == GL_TEXTURE_1D_ARRAY) {
- depth = height;
- height = 1;
- }
-
- /* Map buffer if necessary. Need to lock to prevent other contexts
- * from uploading the buffer under us.
- */
- if (stImage->pt) {
- if (format == GL_DEPTH_COMPONENT &&
- util_format_is_depth_and_stencil(stImage->pt->format))
- transfer_usage = PIPE_TRANSFER_READ_WRITE;
- else
- transfer_usage = PIPE_TRANSFER_WRITE;
-
- texImage->Data = st_texture_image_map(st, stImage, zoffset,
- transfer_usage,
- xoffset, yoffset,
- width, height);
- }
-
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- goto done;
- }
-
- src = (const GLubyte *) pixels;
- dstRowStride = stImage->transfer->stride;
-
- for (i = 0; i < depth; i++) {
- if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data,
- 0, 0, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- format, type, src, packing)) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- }
-
- if (stImage->pt && i + 1 < depth) {
- /* unmap this slice */
- st_texture_image_unmap(st, stImage);
- /* map next slice of 3D texture */
- texImage->Data = st_texture_image_map(st, stImage,
- zoffset + i + 1,
- transfer_usage,
- xoffset, yoffset,
- width, height);
- src += srcImageStride;
- }
- }
-
-done:
- _mesa_unmap_teximage_pbo(ctx, packing);
-
- if (stImage->pt && texImage->Data) {
- st_texture_image_unmap(st, stImage);
- texImage->Data = NULL;
- }
-}
-
-
-
-static void
-st_TexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_TexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type,
- pixels, packing, texObj, texImage);
-}
-
-
-static void
-st_TexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_TexSubimage(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type,
- pixels, packing, texObj, texImage);
-}
-
-
-static void
-st_TexSubImage1D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLsizei width, GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_TexSubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1,
- format, type, pixels, packing, texObj, texImage);
-}
-
-
-static void
-st_CompressedTexSubImage1D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- assert(0);
-}
-
-
-static void
-st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLint height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- struct st_context *st = st_context(ctx);
- struct st_texture_image *stImage = st_texture_image(texImage);
- int srcBlockStride;
- int dstBlockStride;
- int y;
- enum pipe_format pformat;
-
- if (stImage->pt) {
- pformat = stImage->pt->format;
-
- texImage->Data = st_texture_image_map(st, stImage, 0,
- PIPE_TRANSFER_WRITE,
- xoffset, yoffset,
- width, height);
-
- srcBlockStride = util_format_get_stride(pformat, width);
- dstBlockStride = stImage->transfer->stride;
- } else {
- assert(stImage->pt);
- /* TODO find good values for block and strides */
- /* TODO also adjust texImage->data for yoffset/xoffset */
- return;
- }
-
- if (!texImage->Data) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage");
- return;
- }
-
- assert(xoffset % util_format_get_blockwidth(pformat) == 0);
- assert(yoffset % util_format_get_blockheight(pformat) == 0);
-
- for (y = 0; y < height; y += util_format_get_blockheight(pformat)) {
- /* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */
- const char *src = (const char*)data + srcBlockStride * util_format_get_nblocksy(pformat, y);
- char *dst = (char*)texImage->Data + dstBlockStride * util_format_get_nblocksy(pformat, y);
- memcpy(dst, src, util_format_get_stride(pformat, width));
- }
-
- if (stImage->pt) {
- st_texture_image_unmap(st, stImage);
- texImage->Data = NULL;
- }
-}
-
-
-static void
-st_CompressedTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLint height, GLint depth,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- assert(0);
-}
-
-
-
-/**
- * Do a CopyTexSubImage operation using a read transfer from the source,
- * a write transfer to the destination and get_tile()/put_tile() to access
- * the pixels/texels.
- *
- * Note: srcY=0=TOP of renderbuffer
- */
-static void
-fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
- struct st_renderbuffer *strb,
- struct st_texture_image *stImage,
- GLenum baseFormat,
- GLint destX, GLint destY, GLint destZ,
- GLint srcX, GLint srcY,
- GLsizei width, GLsizei height)
-{
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct pipe_transfer *src_trans;
- GLvoid *texDest;
- enum pipe_transfer_usage transfer_usage;
-
- if (ST_DEBUG & DEBUG_FALLBACK)
- debug_printf("%s: fallback processing\n", __FUNCTION__);
-
- assert(width <= MAX_WIDTH);
-
- if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- srcY = strb->Base.Height - srcY - height;
- }
-
- src_trans = pipe_get_transfer(st_context(ctx)->pipe,
- strb->texture,
- 0, 0,
- PIPE_TRANSFER_READ,
- srcX, srcY,
- width, height);
-
- if ((baseFormat == GL_DEPTH_COMPONENT ||
- baseFormat == GL_DEPTH_STENCIL) &&
- util_format_is_depth_and_stencil(stImage->pt->format))
- transfer_usage = PIPE_TRANSFER_READ_WRITE;
- else
- transfer_usage = PIPE_TRANSFER_WRITE;
-
- /* XXX this used to ignore destZ param */
- texDest = st_texture_image_map(st, stImage, destZ, transfer_usage,
- destX, destY, width, height);
-
- if (baseFormat == GL_DEPTH_COMPONENT ||
- baseFormat == GL_DEPTH_STENCIL) {
- const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F ||
- ctx->Pixel.DepthBias != 0.0F);
- GLint row, yStep;
-
- /* determine bottom-to-top vs. top-to-bottom order for src buffer */
- if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- srcY = height - 1;
- yStep = -1;
- }
- else {
- srcY = 0;
- yStep = 1;
- }
-
- /* To avoid a large temp memory allocation, do copy row by row */
- for (row = 0; row < height; row++, srcY += yStep) {
- uint data[MAX_WIDTH];
- pipe_get_tile_z(pipe, src_trans, 0, srcY, width, 1, data);
- if (scaleOrBias) {
- _mesa_scale_and_bias_depth_uint(ctx, width, data);
- }
- pipe_put_tile_z(pipe, stImage->transfer, 0, row, width, 1, data);
- }
- }
- else {
- /* RGBA format */
- GLfloat *tempSrc =
- (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
-
- if (tempSrc && texDest) {
- const GLint dims = 2;
- const GLint dstRowStride = stImage->transfer->stride;
- struct gl_texture_image *texImage = &stImage->base;
- struct gl_pixelstore_attrib unpack = ctx->DefaultPacking;
-
- if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- unpack.Invert = GL_TRUE;
- }
-
- /* get float/RGBA image from framebuffer */
- /* XXX this usually involves a lot of int/float conversion.
- * try to avoid that someday.
- */
- pipe_get_tile_rgba_format(pipe, src_trans, 0, 0, width, height,
- util_format_linear(strb->texture->format),
- tempSrc);
-
- /* Store into texture memory.
- * Note that this does some special things such as pixel transfer
- * ops and format conversion. In particular, if the dest tex format
- * is actually RGBA but the user created the texture as GL_RGB we
- * need to fill-in/override the alpha channel with 1.0.
- */
- _mesa_texstore(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texDest,
- 0, 0, 0,
- dstRowStride,
- texImage->ImageOffsets,
- width, height, 1,
- GL_RGBA, GL_FLOAT, tempSrc, /* src */
- &unpack);
- }
- else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
- }
-
- if (tempSrc)
- free(tempSrc);
- }
-
- st_texture_image_unmap(st, stImage);
- pipe->transfer_destroy(pipe, src_trans);
-}
-
-
-
-/**
- * If the format of the src renderbuffer and the format of the dest
- * texture are compatible (in terms of blitting), return a TGSI writemask
- * to be used during the blit.
- * If the src/dest are incompatible, return 0.
- */
-static unsigned
-compatible_src_dst_formats(struct gl_context *ctx,
- const struct gl_renderbuffer *src,
- const struct gl_texture_image *dst)
-{
- /* Get logical base formats for the src and dest.
- * That is, use the user-requested formats and not the actual, device-
- * chosen formats.
- * For example, the user may have requested an A8 texture but the
- * driver may actually be using an RGBA texture format. When we
- * copy/blit to that texture, we only want to copy the Alpha channel
- * and not the RGB channels.
- *
- * Similarly, when the src FBO was created an RGB format may have been
- * requested but the driver actually chose an RGBA format. In that case,
- * we don't want to copy the undefined Alpha channel to the dest texture
- * (it should be 1.0).
- */
- const GLenum srcFormat = _mesa_base_fbo_format(ctx, src->InternalFormat);
- const GLenum dstFormat = _mesa_base_tex_format(ctx, dst->InternalFormat);
-
- /**
- * XXX when we have red-only and red/green renderbuffers we'll need
- * to add more cases here (or implement a general-purpose routine that
- * queries the existance of the R,G,B,A channels in the src and dest).
- */
- if (srcFormat == dstFormat) {
- /* This is the same as matching_base_formats, which should
- * always pass, as it did previously.
- */
- return TGSI_WRITEMASK_XYZW;
- }
- else if (srcFormat == GL_RGB && dstFormat == GL_RGBA) {
- /* Make sure that A in the dest is 1. The actual src format
- * may be RGBA and have undefined A values.
- */
- return TGSI_WRITEMASK_XYZ;
- }
- else if (srcFormat == GL_RGBA && dstFormat == GL_RGB) {
- /* Make sure that A in the dest is 1. The actual dst format
- * may be RGBA and will need A=1 to provide proper alpha values
- * when sampled later.
- */
- return TGSI_WRITEMASK_XYZ;
- }
- else {
- if (ST_DEBUG & DEBUG_FALLBACK)
- debug_printf("%s failed for src %s, dst %s\n",
- __FUNCTION__,
- _mesa_lookup_enum_by_nr(srcFormat),
- _mesa_lookup_enum_by_nr(dstFormat));
-
- /* Otherwise fail.
- */
- return 0;
- }
-}
-
-
-
-/**
- * Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible.
- * Note that the region to copy has already been clipped so we know we
- * won't read from outside the source renderbuffer's bounds.
- *
- * Note: srcY=0=Bottom of renderbuffer (GL convention)
- */
-static void
-st_copy_texsubimage(struct gl_context *ctx,
- GLenum target, GLint level,
- GLint destX, GLint destY, GLint destZ,
- GLint srcX, GLint srcY,
- GLsizei width, GLsizei height)
-{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj =
- _mesa_select_tex_object(ctx, texUnit, target);
- struct gl_texture_image *texImage =
- _mesa_select_tex_image(ctx, texObj, target, level);
- struct st_texture_image *stImage = st_texture_image(texImage);
- const GLenum texBaseFormat = texImage->_BaseFormat;
- struct gl_framebuffer *fb = ctx->ReadBuffer;
- struct st_renderbuffer *strb;
- struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
- enum pipe_format dest_format, src_format;
- GLboolean use_fallback = GL_TRUE;
- GLboolean matching_base_formats;
- GLuint format_writemask, sample_count;
- struct pipe_surface *dest_surface = NULL;
- GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
-
- /* make sure finalize_textures has been called?
- */
- if (0) st_validate_state(st);
-
- /* determine if copying depth or color data */
- if (texBaseFormat == GL_DEPTH_COMPONENT ||
- texBaseFormat == GL_DEPTH_STENCIL) {
- strb = st_renderbuffer(fb->_DepthBuffer);
- if (strb->Base.Wrapped) {
- strb = st_renderbuffer(strb->Base.Wrapped);
- }
- }
- else {
- /* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
- strb = st_renderbuffer(fb->_ColorReadBuffer);
- }
-
- if (!strb || !strb->surface || !stImage->pt) {
- debug_printf("%s: null strb or stImage\n", __FUNCTION__);
- return;
- }
-
- sample_count = strb->surface->texture->nr_samples;
- /* I believe this would be legal, presumably would need to do a resolve
- for color, and for depth/stencil spec says to just use one of the
- depth/stencil samples per pixel? Need some transfer clarifications. */
- assert(sample_count < 2);
-
- if (srcX < 0) {
- width -= -srcX;
- destX += -srcX;
- srcX = 0;
- }
-
- if (srcY < 0) {
- height -= -srcY;
- destY += -srcY;
- srcY = 0;
- }
-
- if (destX < 0) {
- width -= -destX;
- srcX += -destX;
- destX = 0;
- }
-
- if (destY < 0) {
- height -= -destY;
- srcY += -destY;
- destY = 0;
- }
-
- if (width < 0 || height < 0)
- return;
-
-
- assert(strb);
- assert(strb->surface);
- assert(stImage->pt);
-
- src_format = strb->surface->format;
- dest_format = stImage->pt->format;
-
- /*
- * Determine if the src framebuffer and dest texture have the same
- * base format. We need this to detect a case such as the framebuffer
- * being GL_RGBA but the texture being GL_RGB. If the actual hardware
- * texture format stores RGBA we need to set A=1 (overriding the
- * framebuffer's alpha values). We can't do that with the blit or
- * textured-quad paths.
- */
- matching_base_formats =
- (_mesa_get_format_base_format(strb->Base.Format) ==
- _mesa_get_format_base_format(texImage->TexFormat));
- format_writemask = compatible_src_dst_formats(ctx, &strb->Base, texImage);
-
- if (ctx->_ImageTransferState == 0x0) {
-
- if (matching_base_formats &&
- src_format == dest_format &&
- !do_flip)
- {
- /* use surface_copy() / blit */
- struct pipe_box src_box;
- u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
- width, height, &src_box);
-
- /* for resource_copy_region(), y=0=top, always */
- pipe->resource_copy_region(pipe,
- /* dest */
- stImage->pt,
- stImage->level,
- destX, destY, destZ + stImage->face,
- /* src */
- strb->texture,
- strb->surface->u.tex.level,
- &src_box);
- use_fallback = GL_FALSE;
- }
- else if (format_writemask &&
- texBaseFormat != GL_DEPTH_COMPONENT &&
- texBaseFormat != GL_DEPTH_STENCIL &&
- screen->is_format_supported(screen, src_format,
- PIPE_TEXTURE_2D, sample_count,
- PIPE_BIND_SAMPLER_VIEW) &&
- screen->is_format_supported(screen, dest_format,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET)) {
- /* draw textured quad to do the copy */
- GLint srcY0, srcY1;
- struct pipe_surface surf_tmpl;
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- surf_tmpl.format = util_format_linear(stImage->pt->format);
- surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
- surf_tmpl.u.tex.level = stImage->level;
- surf_tmpl.u.tex.first_layer = stImage->face + destZ;
- surf_tmpl.u.tex.last_layer = stImage->face + destZ;
-
- dest_surface = pipe->create_surface(pipe, stImage->pt,
- &surf_tmpl);
-
- if (do_flip) {
- srcY1 = strb->Base.Height - srcY - height;
- srcY0 = srcY1 + height;
- }
- else {
- srcY0 = srcY;
- srcY1 = srcY0 + height;
- }
-
- util_blit_pixels_writemask(st->blit,
- strb->texture,
- strb->surface->u.tex.level,
- srcX, srcY0,
- srcX + width, srcY1,
- strb->surface->u.tex.first_layer,
- dest_surface,
- destX, destY,
- destX + width, destY + height,
- 0.0, PIPE_TEX_MIPFILTER_NEAREST,
- format_writemask);
- use_fallback = GL_FALSE;
- }
-
- if (dest_surface)
- pipe_surface_reference(&dest_surface, NULL);
- }
-
- if (use_fallback) {
- /* software fallback */
- fallback_copy_texsubimage(ctx, target, level,
- strb, stImage, texBaseFormat,
- destX, destY, destZ,
- srcX, srcY, width, height);
- }
-}
-
-
-
-static void
-st_CopyTexImage1D(struct gl_context * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLint border)
-{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj =
- _mesa_select_tex_object(ctx, texUnit, target);
- struct gl_texture_image *texImage =
- _mesa_select_tex_image(ctx, texObj, target, level);
-
- /* Setup or redefine the texture object, texture and texture
- * image. Don't populate yet.
- */
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border,
- GL_RGBA, CHAN_TYPE, NULL,
- &ctx->DefaultPacking, texObj, texImage);
-
- st_copy_texsubimage(ctx, target, level,
- 0, 0, 0, /* destX,Y,Z */
- x, y, width, 1); /* src X, Y, size */
-}
-
-
-static void
-st_CopyTexImage2D(struct gl_context * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border)
-{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj =
- _mesa_select_tex_object(ctx, texUnit, target);
- struct gl_texture_image *texImage =
- _mesa_select_tex_image(ctx, texObj, target, level);
-
- /* Setup or redefine the texture object, texture and texture
- * image. Don't populate yet.
- */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border,
- GL_RGBA, CHAN_TYPE, NULL,
- &ctx->DefaultPacking, texObj, texImage);
-
- st_copy_texsubimage(ctx, target, level,
- 0, 0, 0, /* destX,Y,Z */
- x, y, width, height); /* src X, Y, size */
-}
-
-
-static void
-st_CopyTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width)
-{
- const GLint yoffset = 0, zoffset = 0;
- const GLsizei height = 1;
- st_copy_texsubimage(ctx, target, level,
- xoffset, yoffset, zoffset, /* destX,Y,Z */
- x, y, width, height); /* src X, Y, size */
-}
-
-
-static void
-st_CopyTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const GLint zoffset = 0;
- st_copy_texsubimage(ctx, target, level,
- xoffset, yoffset, zoffset, /* destX,Y,Z */
- x, y, width, height); /* src X, Y, size */
-}
-
-
-static void
-st_CopyTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y, GLsizei width, GLsizei height)
-{
- st_copy_texsubimage(ctx, target, level,
- xoffset, yoffset, zoffset, /* destX,Y,Z */
- x, y, width, height); /* src X, Y, size */
-}
-
-
-/**
- * Copy image data from stImage into the texture object 'stObj' at level
- * 'dstLevel'.
- */
-static void
-copy_image_data_to_texture(struct st_context *st,
- struct st_texture_object *stObj,
- GLuint dstLevel,
- struct st_texture_image *stImage)
-{
- /* debug checks */
- {
- const struct gl_texture_image *dstImage =
- stObj->base.Image[stImage->face][stImage->level];
- assert(dstImage);
- assert(dstImage->Width == stImage->base.Width);
- assert(dstImage->Height == stImage->base.Height);
- assert(dstImage->Depth == stImage->base.Depth);
- }
-
- if (stImage->pt) {
- /* Copy potentially with the blitter:
- */
- st_texture_image_copy(st->pipe,
- stObj->pt, dstLevel, /* dest texture, level */
- stImage->pt, stImage->level, /* src texture, level */
- stImage->face);
-
- pipe_resource_reference(&stImage->pt, NULL);
- }
- else if (stImage->base.Data) {
- st_texture_image_data(st,
- stObj->pt,
- stImage->face,
- dstLevel,
- stImage->base.Data,
- stImage->base.RowStride *
- util_format_get_blocksize(stObj->pt->format),
- stImage->base.RowStride *
- stImage->base.Height *
- util_format_get_blocksize(stObj->pt->format));
- _mesa_align_free(stImage->base.Data);
- stImage->base.Data = NULL;
- }
-
- pipe_resource_reference(&stImage->pt, stObj->pt);
-}
-
-
-/**
- * Called during state validation. When this function is finished,
- * the texture object should be ready for rendering.
- * \return GL_TRUE for success, GL_FALSE for failure (out of mem)
- */
-GLboolean
-st_finalize_texture(struct gl_context *ctx,
- struct pipe_context *pipe,
- struct gl_texture_object *tObj)
-{
- struct st_context *st = st_context(ctx);
- struct st_texture_object *stObj = st_texture_object(tObj);
- const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint face;
- struct st_texture_image *firstImage;
- enum pipe_format firstImageFormat;
- GLuint ptWidth, ptHeight, ptDepth, ptLayers;
-
- if (stObj->base._Complete) {
- /* The texture is complete and we know exactly how many mipmap levels
- * are present/needed. This is conditional because we may be called
- * from the st_generate_mipmap() function when the texture object is
- * incomplete. In that case, we'll have set stObj->lastLevel before
- * we get here.
- */
- if (stObj->base.MinFilter == GL_LINEAR ||
- stObj->base.MinFilter == GL_NEAREST)
- stObj->lastLevel = stObj->base.BaseLevel;
- else
- stObj->lastLevel = stObj->base._MaxLevel;
- }
-
- firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
- assert(firstImage);
-
- /* If both firstImage and stObj point to a texture which can contain
- * all active images, favour firstImage. Note that because of the
- * completeness requirement, we know that the image dimensions
- * will match.
- */
- if (firstImage->pt &&
- firstImage->pt != stObj->pt &&
- (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) {
- pipe_resource_reference(&stObj->pt, firstImage->pt);
- pipe_sampler_view_reference(&stObj->sampler_view, NULL);
- }
-
- /* Find gallium format for the Mesa texture */
- firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat);
-
- /* Find size of level=0 Gallium mipmap image, plus number of texture layers */
- {
- GLuint width, height, depth;
- if (!guess_base_level_size(stObj->base.Target,
- firstImage->base.Width2,
- firstImage->base.Height2,
- firstImage->base.Depth2,
- stObj->base.BaseLevel,
- &width, &height, &depth)) {
- width = stObj->width0;
- height = stObj->height0;
- depth = stObj->depth0;
- }
- /* convert GL dims to Gallium dims */
- st_gl_texture_dims_to_pipe_dims(stObj->base.Target, width, height, depth,
- &ptWidth, &ptHeight, &ptDepth, &ptLayers);
- }
-
- /* If we already have a gallium texture, check that it matches the texture
- * object's format, target, size, num_levels, etc.
- */
- if (stObj->pt) {
- if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
- !st_sampler_compat_formats(stObj->pt->format, firstImageFormat) ||
- stObj->pt->last_level < stObj->lastLevel ||
- stObj->pt->width0 != ptWidth ||
- stObj->pt->height0 != ptHeight ||
- stObj->pt->depth0 != ptDepth ||
- stObj->pt->array_size != ptLayers)
- {
- /* The gallium texture does not match the Mesa texture so delete the
- * gallium texture now. We'll make a new one below.
- */
- pipe_resource_reference(&stObj->pt, NULL);
- pipe_sampler_view_reference(&stObj->sampler_view, NULL);
- st->dirty.st |= ST_NEW_FRAMEBUFFER;
- }
- }
-
- /* May need to create a new gallium texture:
- */
- if (!stObj->pt) {
- GLuint bindings = default_bindings(st, firstImageFormat);
-
- stObj->pt = st_texture_create(st,
- gl_target_to_pipe(stObj->base.Target),
- firstImageFormat,
- stObj->lastLevel,
- ptWidth,
- ptHeight,
- ptDepth,
- ptLayers,
- bindings);
-
- if (!stObj->pt) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
- return GL_FALSE;
- }
- }
-
- /* Pull in any images not in the object's texture:
- */
- for (face = 0; face < nr_faces; face++) {
- GLuint level;
- for (level = stObj->base.BaseLevel; level <= stObj->lastLevel; level++) {
- struct st_texture_image *stImage =
- st_texture_image(stObj->base.Image[face][level]);
-
- /* Need to import images in main memory or held in other textures.
- */
- if (stImage && stObj->pt != stImage->pt) {
- copy_image_data_to_texture(st, stObj, level, stImage);
- }
- }
- }
-
- return GL_TRUE;
-}
-
-
-/**
- * Returns pointer to a default/dummy texture.
- * This is typically used when the current shader has tex/sample instructions
- * but the user has not provided a (any) texture(s).
- */
-struct gl_texture_object *
-st_get_default_texture(struct st_context *st)
-{
- if (!st->default_texture) {
- static const GLenum target = GL_TEXTURE_2D;
- GLubyte pixels[16][16][4];
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImg;
- GLuint i, j;
-
- /* The ARB_fragment_program spec says (0,0,0,1) should be returned
- * when attempting to sample incomplete textures.
- */
- for (i = 0; i < 16; i++) {
- for (j = 0; j < 16; j++) {
- pixels[i][j][0] = 0;
- pixels[i][j][1] = 0;
- pixels[i][j][2] = 0;
- pixels[i][j][3] = 255;
- }
- }
-
- texObj = st->ctx->Driver.NewTextureObject(st->ctx, 0, target);
-
- texImg = _mesa_get_tex_image(st->ctx, texObj, target, 0);
-
- _mesa_init_teximage_fields(st->ctx, target, texImg,
- 16, 16, 1, 0, /* w, h, d, border */
- GL_RGBA, MESA_FORMAT_RGBA8888);
-
- st_TexImage(st->ctx, 2, target,
- 0, GL_RGBA, /* level, intformat */
- 16, 16, 1, 0, /* w, h, d, border */
- GL_RGBA, GL_UNSIGNED_BYTE, pixels,
- &st->ctx->DefaultPacking,
- texObj, texImg,
- 0, 0);
-
- texObj->MinFilter = GL_NEAREST;
- texObj->MagFilter = GL_NEAREST;
- texObj->_Complete = GL_TRUE;
-
- st->default_texture = texObj;
- }
- return st->default_texture;
-}
-
-
-void
-st_init_texture_functions(struct dd_function_table *functions)
-{
- functions->ChooseTextureFormat = st_ChooseTextureFormat;
- functions->TexImage1D = st_TexImage1D;
- functions->TexImage2D = st_TexImage2D;
- functions->TexImage3D = st_TexImage3D;
- functions->TexSubImage1D = st_TexSubImage1D;
- functions->TexSubImage2D = st_TexSubImage2D;
- functions->TexSubImage3D = st_TexSubImage3D;
- functions->CompressedTexSubImage1D = st_CompressedTexSubImage1D;
- functions->CompressedTexSubImage2D = st_CompressedTexSubImage2D;
- functions->CompressedTexSubImage3D = st_CompressedTexSubImage3D;
- functions->CopyTexImage1D = st_CopyTexImage1D;
- functions->CopyTexImage2D = st_CopyTexImage2D;
- functions->CopyTexSubImage1D = st_CopyTexSubImage1D;
- functions->CopyTexSubImage2D = st_CopyTexSubImage2D;
- functions->CopyTexSubImage3D = st_CopyTexSubImage3D;
- functions->GenerateMipmap = st_generate_mipmap;
-
- functions->GetTexImage = st_GetTexImage;
-
- /* compressed texture functions */
- functions->CompressedTexImage2D = st_CompressedTexImage2D;
- functions->GetCompressedTexImage = st_GetCompressedTexImage;
-
- functions->NewTextureObject = st_NewTextureObject;
- functions->NewTextureImage = st_NewTextureImage;
- functions->DeleteTexture = st_DeleteTextureObject;
- functions->FreeTexImageData = st_FreeTextureImageData;
-
- functions->TextureMemCpy = do_memcpy;
-
- /* XXX Temporary until we can query pipe's texture sizes */
- functions->TestProxyTexImage = _mesa_test_proxy_teximage;
-}
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/mfeatures.h" +#include "main/bufferobj.h" +#include "main/enums.h" +#include "main/fbobject.h" +#include "main/formats.h" +#include "main/image.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mipmap.h" +#include "main/pack.h" +#include "main/pbo.h" +#include "main/pixeltransfer.h" +#include "main/texcompress.h" +#include "main/texfetch.h" +#include "main/texgetimage.h" +#include "main/teximage.h" +#include "main/texobj.h" +#include "main/texstore.h" + +#include "state_tracker/st_debug.h" +#include "state_tracker/st_context.h" +#include "state_tracker/st_cb_fbo.h" +#include "state_tracker/st_cb_flush.h" +#include "state_tracker/st_cb_texture.h" +#include "state_tracker/st_format.h" +#include "state_tracker/st_texture.h" +#include "state_tracker/st_gen_mipmap.h" +#include "state_tracker/st_atom.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "pipe/p_shader_tokens.h" +#include "util/u_tile.h" +#include "util/u_blit.h" +#include "util/u_format.h" +#include "util/u_surface.h" +#include "util/u_sampler.h" +#include "util/u_math.h" +#include "util/u_box.h" + +#define DBG if (0) printf + + +static enum pipe_texture_target +gl_target_to_pipe(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + return PIPE_TEXTURE_1D; + case GL_TEXTURE_2D: + return PIPE_TEXTURE_2D; + case GL_TEXTURE_RECTANGLE_NV: + return PIPE_TEXTURE_RECT; + case GL_TEXTURE_3D: + return PIPE_TEXTURE_3D; + case GL_TEXTURE_CUBE_MAP_ARB: + return PIPE_TEXTURE_CUBE; + case GL_TEXTURE_1D_ARRAY_EXT: + return PIPE_TEXTURE_1D_ARRAY; + case GL_TEXTURE_2D_ARRAY_EXT: + return PIPE_TEXTURE_2D_ARRAY; + case GL_TEXTURE_BUFFER: + return PIPE_BUFFER; + default: + assert(0); + return 0; + } +} + + +/** called via ctx->Driver.NewTextureImage() */ +static struct gl_texture_image * +st_NewTextureImage(struct gl_context * ctx) +{ + DBG("%s\n", __FUNCTION__); + (void) ctx; + return (struct gl_texture_image *) ST_CALLOC_STRUCT(st_texture_image); +} + + +/** called via ctx->Driver.NewTextureObject() */ +static struct gl_texture_object * +st_NewTextureObject(struct gl_context * ctx, GLuint name, GLenum target) +{ + struct st_texture_object *obj = ST_CALLOC_STRUCT(st_texture_object); + + DBG("%s\n", __FUNCTION__); + _mesa_initialize_texture_object(&obj->base, name, target); + + return &obj->base; +} + +/** called via ctx->Driver.DeleteTextureObject() */ +static void +st_DeleteTextureObject(struct gl_context *ctx, + struct gl_texture_object *texObj) +{ + struct st_context *st = st_context(ctx); + struct st_texture_object *stObj = st_texture_object(texObj); + if (stObj->pt) + pipe_resource_reference(&stObj->pt, NULL); + if (stObj->sampler_view) { + if (stObj->sampler_view->context != st->pipe) { + /* Take "ownership" of this texture sampler view by setting + * its context pointer to this context. This avoids potential + * crashes when the texture object is shared among contexts + * and the original/owner context has already been destroyed. + */ + stObj->sampler_view->context = st->pipe; + } + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + } + _mesa_delete_texture_object(ctx, texObj); +} + + +/** called via ctx->Driver.FreeTexImageData() */ +static void +st_FreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texImage) +{ + struct st_texture_image *stImage = st_texture_image(texImage); + + DBG("%s\n", __FUNCTION__); + + if (stImage->pt) { + pipe_resource_reference(&stImage->pt, NULL); + } + + if (texImage->Data) { + _mesa_align_free(texImage->Data); + texImage->Data = NULL; + } +} + + +/** + * From linux kernel i386 header files, copes with odd sizes better + * than COPY_DWORDS would: + * XXX Put this in src/mesa/main/imports.h ??? + */ +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86) +static INLINE void * +__memcpy(void *to, const void *from, size_t n) +{ + int d0, d1, d2; + __asm__ __volatile__("rep ; movsl\n\t" + "testb $2,%b4\n\t" + "je 1f\n\t" + "movsw\n" + "1:\ttestb $1,%b4\n\t" + "je 2f\n\t" + "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2) + :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from) + :"memory"); + return (to); +} +#else +#define __memcpy(a,b,c) memcpy(a,b,c) +#endif + + +/** + * The system memcpy (at least on ubuntu 5.10) has problems copying + * to agp (writecombined) memory from a source which isn't 64-byte + * aligned - there is a 4x performance falloff. + * + * The x86 __memcpy is immune to this but is slightly slower + * (10%-ish) than the system memcpy. + * + * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but + * isn't much faster than x86_memcpy for agp copies. + * + * TODO: switch dynamically. + */ +static void * +do_memcpy(void *dest, const void *src, size_t n) +{ + if ((((unsigned long) src) & 63) || (((unsigned long) dest) & 63)) { + return __memcpy(dest, src, n); + } + else + return memcpy(dest, src, n); +} + + +/** + * Return default texture resource binding bitmask for the given format. + */ +static GLuint +default_bindings(struct st_context *st, enum pipe_format format) +{ + struct pipe_screen *screen = st->pipe->screen; + const unsigned target = PIPE_TEXTURE_2D; + unsigned bindings; + + if (util_format_is_depth_or_stencil(format)) + bindings = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_DEPTH_STENCIL; + else + bindings = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET; + + if (screen->is_format_supported(screen, format, target, 0, bindings)) + return bindings; + else { + /* Try non-sRGB. */ + format = util_format_linear(format); + + if (screen->is_format_supported(screen, format, target, 0, bindings)) + return bindings; + else + return PIPE_BIND_SAMPLER_VIEW; + } +} + + +/** Return number of image dimensions (1, 2 or 3) for a texture target. */ +static GLuint +get_texture_dims(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_TEXTURE_BUFFER: + return 1; + case GL_TEXTURE_2D: + case GL_TEXTURE_CUBE_MAP_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: + case GL_TEXTURE_RECTANGLE_NV: + case GL_TEXTURE_2D_ARRAY_EXT: + return 2; + case GL_TEXTURE_3D: + return 3; + default: + assert(0 && "invalid texture target in get_texture_dims()"); + return 1; + } +} + + +/** + * Given the size of a mipmap image, try to compute the size of the level=0 + * mipmap image. + * + * Note that this isn't always accurate for odd-sized, non-POW textures. + * For example, if level=1 and width=40 then the level=0 width may be 80 or 81. + * + * \return GL_TRUE for success, GL_FALSE for failure + */ +static GLboolean +guess_base_level_size(GLenum target, + GLuint width, GLuint height, GLuint depth, GLuint level, + GLuint *width0, GLuint *height0, GLuint *depth0) +{ + const GLuint dims = get_texture_dims(target); + + assert(width >= 1); + assert(height >= 1); + assert(depth >= 1); + + if (level > 0) { + /* Depending on the image's size, we can't always make a guess here */ + if ((dims >= 1 && width == 1) || + (dims >= 2 && height == 1) || + (dims >= 3 && depth == 1)) { + /* we can't determine the image size at level=0 */ + return GL_FALSE; + } + + /* grow the image size until we hit level = 0 */ + while (level > 0) { + if (width > 1) + width <<= 1; + if (height > 1) + height <<= 1; + if (depth > 1) + depth <<= 1; + level--; + } + } + + *width0 = width; + *height0 = height; + *depth0 = depth; + + return GL_TRUE; +} + + +/** + * Try to allocate a pipe_resource object for the given st_texture_object. + * + * We use the given st_texture_image as a clue to determine the size of the + * mipmap image at level=0. + * + * \return GL_TRUE for success, GL_FALSE if out of memory. + */ +static GLboolean +guess_and_alloc_texture(struct st_context *st, + struct st_texture_object *stObj, + const struct st_texture_image *stImage) +{ + GLuint lastLevel, width, height, depth; + GLuint bindings; + GLuint ptWidth, ptHeight, ptDepth, ptLayers; + enum pipe_format fmt; + + DBG("%s\n", __FUNCTION__); + + assert(!stObj->pt); + + if (!guess_base_level_size(stObj->base.Target, + stImage->base.Width2, + stImage->base.Height2, + stImage->base.Depth2, + stImage->level, + &width, &height, &depth)) { + /* we can't determine the image size at level=0 */ + stObj->width0 = stObj->height0 = stObj->depth0 = 0; + /* this is not an out of memory error */ + return GL_TRUE; + } + + /* At this point, (width x height x depth) is the expected size of + * the level=0 mipmap image. + */ + + /* Guess a reasonable value for lastLevel. With OpenGL we have no + * idea how many mipmap levels will be in a texture until we start + * to render with it. Make an educated guess here but be prepared + * to re-allocating a texture buffer with space for more (or fewer) + * mipmap levels later. + */ + if ((stObj->base.Sampler.MinFilter == GL_NEAREST || + stObj->base.Sampler.MinFilter == GL_LINEAR || + stImage->base._BaseFormat == GL_DEPTH_COMPONENT || + stImage->base._BaseFormat == GL_DEPTH_STENCIL_EXT) && + !stObj->base.GenerateMipmap && + stImage->level == 0) { + /* only alloc space for a single mipmap level */ + lastLevel = 0; + } + else { + /* alloc space for a full mipmap */ + GLuint l2width = util_logbase2(width); + GLuint l2height = util_logbase2(height); + GLuint l2depth = util_logbase2(depth); + lastLevel = MAX2(MAX2(l2width, l2height), l2depth); + } + + /* Save the level=0 dimensions */ + stObj->width0 = width; + stObj->height0 = height; + stObj->depth0 = depth; + + fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat); + + bindings = default_bindings(st, fmt); + + st_gl_texture_dims_to_pipe_dims(stObj->base.Target, + width, height, depth, + &ptWidth, &ptHeight, &ptDepth, &ptLayers); + + stObj->pt = st_texture_create(st, + gl_target_to_pipe(stObj->base.Target), + fmt, + lastLevel, + ptWidth, + ptHeight, + ptDepth, + ptLayers, + bindings); + + DBG("%s returning %d\n", __FUNCTION__, (stObj->pt != NULL)); + + return stObj->pt != NULL; +} + + +/** + * Adjust pixel unpack params and image dimensions to strip off the + * texture border. + * Gallium doesn't support texture borders. They've seldem been used + * and seldom been implemented correctly anyway. + * \param unpackNew returns the new pixel unpack parameters + */ +static void +strip_texture_border(GLint border, + GLint *width, GLint *height, GLint *depth, + const struct gl_pixelstore_attrib *unpack, + struct gl_pixelstore_attrib *unpackNew) +{ + assert(border > 0); /* sanity check */ + + *unpackNew = *unpack; + + if (unpackNew->RowLength == 0) + unpackNew->RowLength = *width; + + if (depth && unpackNew->ImageHeight == 0) + unpackNew->ImageHeight = *height; + + unpackNew->SkipPixels += border; + if (height) + unpackNew->SkipRows += border; + if (depth) + unpackNew->SkipImages += border; + + assert(*width >= 3); + *width = *width - 2 * border; + if (height && *height >= 3) + *height = *height - 2 * border; + if (depth && *depth >= 3) + *depth = *depth - 2 * border; +} + + +/** + * Do glTexImage1/2/3D(). + */ +static void +st_TexImage(struct gl_context * ctx, + GLint dims, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLsizei imageSize, GLboolean compressed_src) +{ + struct st_context *st = st_context(ctx); + struct st_texture_object *stObj = st_texture_object(texObj); + struct st_texture_image *stImage = st_texture_image(texImage); + GLuint dstRowStride = 0; + struct gl_pixelstore_attrib unpackNB; + enum pipe_transfer_usage transfer_usage = 0; + + DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); + + /* switch to "normal" */ + if (stObj->surface_based) { + gl_format texFormat; + + _mesa_clear_texture_object(ctx, texObj); + pipe_resource_reference(&stObj->pt, NULL); + + /* oops, need to init this image again */ + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, format, type); + + _mesa_init_teximage_fields(ctx, target, texImage, + width, height, depth, border, + internalFormat, texFormat); + + stObj->surface_based = GL_FALSE; + } + + /* gallium does not support texture borders, strip it off */ + if (border) { + strip_texture_border(border, &width, &height, &depth, unpack, &unpackNB); + unpack = &unpackNB; + texImage->Width = width; + texImage->Height = height; + texImage->Depth = depth; + texImage->Border = 0; + border = 0; + } + else { + assert(texImage->Width == width); + assert(texImage->Height == height); + assert(texImage->Depth == depth); + } + + stImage->face = _mesa_tex_target_to_face(target); + stImage->level = level; + + _mesa_set_fetch_functions(texImage, dims); + + /* Release the reference to a potentially orphaned buffer. + * Release any old malloced memory. + */ + if (stImage->pt) { + pipe_resource_reference(&stImage->pt, NULL); + assert(!texImage->Data); + } + else if (texImage->Data) { + _mesa_align_free(texImage->Data); + } + + /* + * See if the new image is somehow incompatible with the existing + * mipmap. If so, free the old mipmap. + */ + if (stObj->pt) { + if (level > (GLint) stObj->pt->last_level || + !st_texture_match_image(stObj->pt, &stImage->base, + stImage->face, stImage->level)) { + DBG("release it\n"); + pipe_resource_reference(&stObj->pt, NULL); + assert(!stObj->pt); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + } + } + + if (width == 0 || height == 0 || depth == 0) { + /* stop after freeing old image */ + return; + } + + if (!stObj->pt) { + if (!guess_and_alloc_texture(st, stObj, stImage)) { + /* Probably out of memory. + * Try flushing any pending rendering, then retry. + */ + st_finish(st); + if (!guess_and_alloc_texture(st, stObj, stImage)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + return; + } + } + } + + assert(!stImage->pt); + + /* Check if this texture image can live inside the texture object's buffer. + * If so, store the image there. Otherwise the image will temporarily live + * in its own buffer. + */ + if (stObj->pt && + st_texture_match_image(stObj->pt, &stImage->base, + stImage->face, stImage->level)) { + + pipe_resource_reference(&stImage->pt, stObj->pt); + assert(stImage->pt); + } + + if (!stImage->pt) + DBG("XXX: Image did not fit into texture - storing in local memory!\n"); + + /* Pixel data may come from regular user memory or a PBO. For the later, + * do bounds checking and map the PBO to read pixels data from it. + * + * XXX we should try to use a GPU-accelerated path to copy the image data + * from the PBO to the texture. + */ + if (compressed_src) { + pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, + unpack, + "glCompressedTexImage"); + } + else { + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, + format, type, + pixels, unpack, "glTexImage"); + } + + /* for a 1D array upload the image as a series of layer with height = 1 */ + if (target == GL_TEXTURE_1D_ARRAY) { + depth = height; + height = 1; + } + + /* + * Prepare to store the texture data. Either map the gallium texture buffer + * memory or malloc space for it. + */ + if (stImage->pt) { + /* Store the image in the gallium texture memory buffer */ + if (format == GL_DEPTH_COMPONENT && + util_format_is_depth_and_stencil(stImage->pt->format)) + transfer_usage = PIPE_TRANSFER_READ_WRITE; + else + transfer_usage = PIPE_TRANSFER_WRITE; + + texImage->Data = st_texture_image_map(st, stImage, 0, + transfer_usage, 0, 0, width, height); + if(stImage->transfer) + dstRowStride = stImage->transfer->stride; + } + else { + /* Allocate regular memory and store the image there temporarily. */ + GLuint imageSize = _mesa_format_image_size(texImage->TexFormat, + width, height, depth); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); + + texImage->Data = _mesa_align_malloc(imageSize, 16); + } + + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + return; + } + + if (!pixels) { + /* We've allocated texture memory, but have no pixel data - all done. */ + goto done; + } + + DBG("Upload image %dx%dx%d row_len %x pitch %x\n", + width, height, depth, width, dstRowStride); + + /* Copy user texture image into the texture buffer. + */ + if (compressed_src) { + const GLuint srcRowStride = + _mesa_format_row_stride(texImage->TexFormat, width); + if (dstRowStride == srcRowStride) { + memcpy(texImage->Data, pixels, imageSize); + } + else { + char *dst = texImage->Data; + const char *src = pixels; + GLuint i, bw, bh, lines; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + lines = (height + bh - 1) / bh; + + for (i = 0; i < lines; ++i) { + memcpy(dst, src, srcRowStride); + dst += dstRowStride; + src += srcRowStride; + } + } + } + else { + const GLuint srcImageStride = + _mesa_image_image_stride(unpack, width, height, format, type); + GLint i; + const GLubyte *src = (const GLubyte *) pixels; + + for (i = 0; i < depth; i++) { + if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, unpack)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + } + + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ + st_texture_image_unmap(st, stImage); + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(st, stImage, i + 1, + transfer_usage, 0, 0, + width, height); + src += srcImageStride; + } + } + } + +done: + _mesa_unmap_teximage_pbo(ctx, unpack); + + if (stImage->pt && texImage->Data) { + st_texture_image_unmap(st, stImage); + texImage->Data = NULL; + } +} + + +static void +st_TexImage3D(struct gl_context * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint depth, + GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_TexImage(ctx, 3, target, level, internalFormat, width, height, depth, + border, format, type, pixels, unpack, texObj, texImage, + 0, GL_FALSE); +} + + +static void +st_TexImage2D(struct gl_context * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); +} + + +static void +st_TexImage1D(struct gl_context * ctx, + GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *unpack, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_TexImage(ctx, 1, target, level, internalFormat, width, 1, 1, border, + format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE); +} + + +static void +st_CompressedTexImage2D(struct gl_context *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_TexImage(ctx, 2, target, level, internalFormat, width, height, 1, border, + 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE); +} + + + +/** + * glGetTexImage() helper: decompress a compressed texture by rendering + * a textured quad. Store the results in the user's buffer. + */ +static void +decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + struct st_texture_image *stImage = st_texture_image(texImage); + struct st_texture_object *stObj = st_texture_object(texObj); + struct pipe_sampler_view *src_view = + st_get_texture_sampler_view(stObj, pipe); + const GLuint width = texImage->Width; + const GLuint height = texImage->Height; + struct pipe_surface *dst_surface; + struct pipe_resource *dst_texture; + struct pipe_transfer *tex_xfer; + unsigned bind = (PIPE_BIND_RENDER_TARGET | /* util_blit may choose to render */ + PIPE_BIND_TRANSFER_READ); + + /* create temp / dest surface */ + if (!util_create_rgba_surface(pipe, width, height, bind, + &dst_texture, &dst_surface)) { + _mesa_problem(ctx, "util_create_rgba_surface() failed " + "in decompress_with_blit()"); + return; + } + + /* blit/render/decompress */ + util_blit_pixels_tex(st->blit, + src_view, /* pipe_resource (src) */ + 0, 0, /* src x0, y0 */ + width, height, /* src x1, y1 */ + dst_surface, /* pipe_surface (dst) */ + 0, 0, /* dst x0, y0 */ + width, height, /* dst x1, y1 */ + 0.0, /* z */ + PIPE_TEX_MIPFILTER_NEAREST); + + /* map the dst_surface so we can read from it */ + tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, + dst_texture, 0, 0, + PIPE_TRANSFER_READ, + 0, 0, width, height); + + pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels); + + /* copy/pack data into user buffer */ + if (st_equal_formats(stImage->pt->format, format, type)) { + /* memcpy */ + const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format); + ubyte *map = pipe_transfer_map(pipe, tex_xfer); + GLuint row; + for (row = 0; row < height; row++) { + GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, + height, format, type, row, 0); + memcpy(dest, map, bytesPerRow); + map += tex_xfer->stride; + } + pipe_transfer_unmap(pipe, tex_xfer); + } + else { + /* format translation via floats */ + GLuint row; + enum pipe_format format = util_format_linear(dst_texture->format); + for (row = 0; row < height; row++) { + const GLbitfield transferOps = 0x0; /* bypassed for glGetTexImage() */ + GLfloat rgba[4 * MAX_WIDTH]; + GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, + height, format, type, row, 0); + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback format translation\n", __FUNCTION__); + + /* get float[4] rgba row from surface */ + pipe_get_tile_rgba_format(pipe, tex_xfer, 0, row, width, 1, + format, rgba); + + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, format, + type, dest, &ctx->Pack, transferOps); + } + } + + _mesa_unmap_pbo_dest(ctx, &ctx->Pack); + + pipe->transfer_destroy(pipe, tex_xfer); + + /* destroy the temp / dest surface */ + util_destroy_rgba_surface(dst_texture, dst_surface); +} + + + +/** + * Need to map texture image into memory before copying image data, + * then unmap it. + */ +static void +st_get_tex_image(struct gl_context * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, GLboolean compressed_dst) +{ + struct st_context *st = st_context(ctx); + struct st_texture_image *stImage = st_texture_image(texImage); + const GLuint dstImageStride = + _mesa_image_image_stride(&ctx->Pack, texImage->Width, texImage->Height, + format, type); + GLuint depth, i; + GLubyte *dest; + + if (stImage->pt && + util_format_is_s3tc(stImage->pt->format) && + !compressed_dst) { + /* Need to decompress the texture. + * We'll do this by rendering a textured quad. + * Note that we only expect RGBA formats (no Z/depth formats). + */ + decompress_with_blit(ctx, target, level, format, type, pixels, + texObj, texImage); + return; + } + + /* Map */ + if (stImage->pt) { + /* Image is stored in hardware format in a buffer managed by the + * kernel. Need to explicitly map and unmap it. + */ + texImage->Data = st_texture_image_map(st, stImage, 0, + PIPE_TRANSFER_READ, 0, 0, + stImage->base.Width, + stImage->base.Height); + /* compute stride in texels from stride in bytes */ + texImage->RowStride = stImage->transfer->stride + * util_format_get_blockwidth(stImage->pt->format) + / util_format_get_blocksize(stImage->pt->format); + } + else { + /* Otherwise, the image should actually be stored in + * texImage->Data. This is pretty confusing for + * everybody, I'd much prefer to separate the two functions of + * texImage->Data - storage for texture images in main memory + * and access (ie mappings) of images. In other words, we'd + * create a new texImage->Map field and leave Data simply for + * storage. + */ + assert(texImage->Data); + } + + depth = texImage->Depth; + texImage->Depth = 1; + + dest = (GLubyte *) pixels; + + _mesa_set_fetch_functions(texImage, get_texture_dims(target)); + + for (i = 0; i < depth; i++) { + if (compressed_dst) { + _mesa_get_compressed_teximage(ctx, target, level, dest, + texObj, texImage); + } + else { + _mesa_get_teximage(ctx, target, level, format, type, dest, + texObj, texImage); + } + + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ + st_texture_image_unmap(st, stImage); + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(st, stImage, i + 1, + PIPE_TRANSFER_READ, 0, 0, + stImage->base.Width, + stImage->base.Height); + dest += dstImageStride; + } + } + + texImage->Depth = depth; + + /* Unmap */ + if (stImage->pt) { + st_texture_image_unmap(st, stImage); + texImage->Data = NULL; + } +} + + +static void +st_GetTexImage(struct gl_context * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage, + GL_FALSE); +} + + +static void +st_GetCompressedTexImage(struct gl_context *ctx, GLenum target, GLint level, + GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage, + GL_TRUE); +} + + + +static void +st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct st_context *st = st_context(ctx); + struct st_texture_image *stImage = st_texture_image(texImage); + GLuint dstRowStride; + const GLuint srcImageStride = + _mesa_image_image_stride(packing, width, height, format, type); + GLint i; + const GLubyte *src; + /* init to silence warning only: */ + enum pipe_transfer_usage transfer_usage = PIPE_TRANSFER_WRITE; + + DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, + _mesa_lookup_enum_by_nr(target), + level, xoffset, yoffset, width, height); + + pixels = + _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, + type, pixels, packing, "glTexSubImage2D"); + if (!pixels) + return; + + /* for a 1D array upload the image as a series of layer with height = 1 */ + if (target == GL_TEXTURE_1D_ARRAY) { + depth = height; + height = 1; + } + + /* Map buffer if necessary. Need to lock to prevent other contexts + * from uploading the buffer under us. + */ + if (stImage->pt) { + if (format == GL_DEPTH_COMPONENT && + util_format_is_depth_and_stencil(stImage->pt->format)) + transfer_usage = PIPE_TRANSFER_READ_WRITE; + else + transfer_usage = PIPE_TRANSFER_WRITE; + + texImage->Data = st_texture_image_map(st, stImage, zoffset, + transfer_usage, + xoffset, yoffset, + width, height); + } + + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + goto done; + } + + src = (const GLubyte *) pixels; + dstRowStride = stImage->transfer->stride; + + for (i = 0; i < depth; i++) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + } + + if (stImage->pt && i + 1 < depth) { + /* unmap this slice */ + st_texture_image_unmap(st, stImage); + /* map next slice of 3D texture */ + texImage->Data = st_texture_image_map(st, stImage, + zoffset + i + 1, + transfer_usage, + xoffset, yoffset, + width, height); + src += srcImageStride; + } + } + +done: + _mesa_unmap_teximage_pbo(ctx, packing); + + if (stImage->pt && texImage->Data) { + st_texture_image_unmap(st, stImage); + texImage->Data = NULL; + } +} + + + +static void +st_TexSubImage3D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_TexSubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, type, + pixels, packing, texObj, texImage); +} + + +static void +st_TexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_TexSubimage(ctx, 2, target, level, xoffset, yoffset, 0, + width, height, 1, format, type, + pixels, packing, texObj, texImage); +} + + +static void +st_TexSubImage1D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLsizei width, GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + st_TexSubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1, + format, type, pixels, packing, texObj, texImage); +} + + +static void +st_CompressedTexSubImage1D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLsizei width, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + assert(0); +} + + +static void +st_CompressedTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLint height, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + struct st_context *st = st_context(ctx); + struct st_texture_image *stImage = st_texture_image(texImage); + int srcBlockStride; + int dstBlockStride; + int y; + enum pipe_format pformat; + + if (stImage->pt) { + pformat = stImage->pt->format; + + texImage->Data = st_texture_image_map(st, stImage, 0, + PIPE_TRANSFER_WRITE, + xoffset, yoffset, + width, height); + + srcBlockStride = util_format_get_stride(pformat, width); + dstBlockStride = stImage->transfer->stride; + } else { + assert(stImage->pt); + /* TODO find good values for block and strides */ + /* TODO also adjust texImage->data for yoffset/xoffset */ + return; + } + + if (!texImage->Data) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage"); + return; + } + + assert(xoffset % util_format_get_blockwidth(pformat) == 0); + assert(yoffset % util_format_get_blockheight(pformat) == 0); + + for (y = 0; y < height; y += util_format_get_blockheight(pformat)) { + /* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */ + const char *src = (const char*)data + srcBlockStride * util_format_get_nblocksy(pformat, y); + char *dst = (char*)texImage->Data + dstBlockStride * util_format_get_nblocksy(pformat, y); + memcpy(dst, src, util_format_get_stride(pformat, width)); + } + + if (stImage->pt) { + st_texture_image_unmap(st, stImage); + texImage->Data = NULL; + } +} + + +static void +st_CompressedTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLint height, GLint depth, + GLenum format, + GLsizei imageSize, const GLvoid *data, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + assert(0); +} + + + +/** + * Do a CopyTexSubImage operation using a read transfer from the source, + * a write transfer to the destination and get_tile()/put_tile() to access + * the pixels/texels. + * + * Note: srcY=0=TOP of renderbuffer + */ +static void +fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level, + struct st_renderbuffer *strb, + struct st_texture_image *stImage, + GLenum baseFormat, + GLint destX, GLint destY, GLint destZ, + GLint srcX, GLint srcY, + GLsizei width, GLsizei height) +{ + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + struct pipe_transfer *src_trans; + GLvoid *texDest; + enum pipe_transfer_usage transfer_usage; + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + + assert(width <= MAX_WIDTH); + + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + srcY = strb->Base.Height - srcY - height; + } + + src_trans = pipe_get_transfer(st_context(ctx)->pipe, + strb->texture, + 0, 0, + PIPE_TRANSFER_READ, + srcX, srcY, + width, height); + + if ((baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL) && + util_format_is_depth_and_stencil(stImage->pt->format)) + transfer_usage = PIPE_TRANSFER_READ_WRITE; + else + transfer_usage = PIPE_TRANSFER_WRITE; + + /* XXX this used to ignore destZ param */ + texDest = st_texture_image_map(st, stImage, destZ, transfer_usage, + destX, destY, width, height); + + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL) { + const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F || + ctx->Pixel.DepthBias != 0.0F); + GLint row, yStep; + + /* determine bottom-to-top vs. top-to-bottom order for src buffer */ + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + srcY = height - 1; + yStep = -1; + } + else { + srcY = 0; + yStep = 1; + } + + /* To avoid a large temp memory allocation, do copy row by row */ + for (row = 0; row < height; row++, srcY += yStep) { + uint data[MAX_WIDTH]; + pipe_get_tile_z(pipe, src_trans, 0, srcY, width, 1, data); + if (scaleOrBias) { + _mesa_scale_and_bias_depth_uint(ctx, width, data); + } + pipe_put_tile_z(pipe, stImage->transfer, 0, row, width, 1, data); + } + } + else { + /* RGBA format */ + GLfloat *tempSrc = + (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); + + if (tempSrc && texDest) { + const GLint dims = 2; + const GLint dstRowStride = stImage->transfer->stride; + struct gl_texture_image *texImage = &stImage->base; + struct gl_pixelstore_attrib unpack = ctx->DefaultPacking; + + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + unpack.Invert = GL_TRUE; + } + + /* get float/RGBA image from framebuffer */ + /* XXX this usually involves a lot of int/float conversion. + * try to avoid that someday. + */ + pipe_get_tile_rgba_format(pipe, src_trans, 0, 0, width, height, + util_format_linear(strb->texture->format), + tempSrc); + + /* Store into texture memory. + * Note that this does some special things such as pixel transfer + * ops and format conversion. In particular, if the dest tex format + * is actually RGBA but the user created the texture as GL_RGB we + * need to fill-in/override the alpha channel with 1.0. + */ + _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texDest, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + GL_RGBA, GL_FLOAT, tempSrc, /* src */ + &unpack); + } + else { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + } + + if (tempSrc) + free(tempSrc); + } + + st_texture_image_unmap(st, stImage); + pipe->transfer_destroy(pipe, src_trans); +} + + + +/** + * If the format of the src renderbuffer and the format of the dest + * texture are compatible (in terms of blitting), return a TGSI writemask + * to be used during the blit. + * If the src/dest are incompatible, return 0. + */ +static unsigned +compatible_src_dst_formats(struct gl_context *ctx, + const struct gl_renderbuffer *src, + const struct gl_texture_image *dst) +{ + /* Get logical base formats for the src and dest. + * That is, use the user-requested formats and not the actual, device- + * chosen formats. + * For example, the user may have requested an A8 texture but the + * driver may actually be using an RGBA texture format. When we + * copy/blit to that texture, we only want to copy the Alpha channel + * and not the RGB channels. + * + * Similarly, when the src FBO was created an RGB format may have been + * requested but the driver actually chose an RGBA format. In that case, + * we don't want to copy the undefined Alpha channel to the dest texture + * (it should be 1.0). + */ + const GLenum srcFormat = _mesa_base_fbo_format(ctx, src->InternalFormat); + const GLenum dstFormat = _mesa_base_tex_format(ctx, dst->InternalFormat); + + /** + * XXX when we have red-only and red/green renderbuffers we'll need + * to add more cases here (or implement a general-purpose routine that + * queries the existance of the R,G,B,A channels in the src and dest). + */ + if (srcFormat == dstFormat) { + /* This is the same as matching_base_formats, which should + * always pass, as it did previously. + */ + return TGSI_WRITEMASK_XYZW; + } + else if (srcFormat == GL_RGB && dstFormat == GL_RGBA) { + /* Make sure that A in the dest is 1. The actual src format + * may be RGBA and have undefined A values. + */ + return TGSI_WRITEMASK_XYZ; + } + else if (srcFormat == GL_RGBA && dstFormat == GL_RGB) { + /* Make sure that A in the dest is 1. The actual dst format + * may be RGBA and will need A=1 to provide proper alpha values + * when sampled later. + */ + return TGSI_WRITEMASK_XYZ; + } + else { + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s failed for src %s, dst %s\n", + __FUNCTION__, + _mesa_lookup_enum_by_nr(srcFormat), + _mesa_lookup_enum_by_nr(dstFormat)); + + /* Otherwise fail. + */ + return 0; + } +} + + + +/** + * Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible. + * Note that the region to copy has already been clipped so we know we + * won't read from outside the source renderbuffer's bounds. + * + * Note: srcY=0=Bottom of renderbuffer (GL convention) + */ +static void +st_copy_texsubimage(struct gl_context *ctx, + GLenum target, GLint level, + GLint destX, GLint destY, GLint destZ, + GLint srcX, GLint srcY, + GLsizei width, GLsizei height) +{ + struct gl_texture_unit *texUnit = + &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + struct st_texture_image *stImage = st_texture_image(texImage); + const GLenum texBaseFormat = texImage->_BaseFormat; + struct gl_framebuffer *fb = ctx->ReadBuffer; + struct st_renderbuffer *strb; + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + enum pipe_format dest_format, src_format; + GLboolean use_fallback = GL_TRUE; + GLboolean matching_base_formats; + GLuint format_writemask, sample_count; + struct pipe_surface *dest_surface = NULL; + GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); + + /* make sure finalize_textures has been called? + */ + if (0) st_validate_state(st); + + /* determine if copying depth or color data */ + if (texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) { + strb = st_renderbuffer(fb->_DepthBuffer); + if (strb->Base.Wrapped) { + strb = st_renderbuffer(strb->Base.Wrapped); + } + } + else { + /* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */ + strb = st_renderbuffer(fb->_ColorReadBuffer); + } + + if (!strb || !strb->surface || !stImage->pt) { + debug_printf("%s: null strb or stImage\n", __FUNCTION__); + return; + } + + sample_count = strb->surface->texture->nr_samples; + /* I believe this would be legal, presumably would need to do a resolve + for color, and for depth/stencil spec says to just use one of the + depth/stencil samples per pixel? Need some transfer clarifications. */ + assert(sample_count < 2); + + if (srcX < 0) { + width -= -srcX; + destX += -srcX; + srcX = 0; + } + + if (srcY < 0) { + height -= -srcY; + destY += -srcY; + srcY = 0; + } + + if (destX < 0) { + width -= -destX; + srcX += -destX; + destX = 0; + } + + if (destY < 0) { + height -= -destY; + srcY += -destY; + destY = 0; + } + + if (width < 0 || height < 0) + return; + + + assert(strb); + assert(strb->surface); + assert(stImage->pt); + + src_format = strb->surface->format; + dest_format = stImage->pt->format; + + /* + * Determine if the src framebuffer and dest texture have the same + * base format. We need this to detect a case such as the framebuffer + * being GL_RGBA but the texture being GL_RGB. If the actual hardware + * texture format stores RGBA we need to set A=1 (overriding the + * framebuffer's alpha values). We can't do that with the blit or + * textured-quad paths. + */ + matching_base_formats = + (_mesa_get_format_base_format(strb->Base.Format) == + _mesa_get_format_base_format(texImage->TexFormat)); + format_writemask = compatible_src_dst_formats(ctx, &strb->Base, texImage); + + if (ctx->_ImageTransferState == 0x0) { + + if (matching_base_formats && + src_format == dest_format && + !do_flip) + { + /* use surface_copy() / blit */ + struct pipe_box src_box; + u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer, + width, height, &src_box); + + /* for resource_copy_region(), y=0=top, always */ + pipe->resource_copy_region(pipe, + /* dest */ + stImage->pt, + stImage->level, + destX, destY, destZ + stImage->face, + /* src */ + strb->texture, + strb->surface->u.tex.level, + &src_box); + use_fallback = GL_FALSE; + } + else if (format_writemask && + texBaseFormat != GL_DEPTH_COMPONENT && + texBaseFormat != GL_DEPTH_STENCIL && + screen->is_format_supported(screen, src_format, + PIPE_TEXTURE_2D, sample_count, + PIPE_BIND_SAMPLER_VIEW) && + screen->is_format_supported(screen, dest_format, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET)) { + /* draw textured quad to do the copy */ + GLint srcY0, srcY1; + struct pipe_surface surf_tmpl; + memset(&surf_tmpl, 0, sizeof(surf_tmpl)); + surf_tmpl.format = util_format_linear(stImage->pt->format); + surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; + surf_tmpl.u.tex.level = stImage->level; + surf_tmpl.u.tex.first_layer = stImage->face + destZ; + surf_tmpl.u.tex.last_layer = stImage->face + destZ; + + dest_surface = pipe->create_surface(pipe, stImage->pt, + &surf_tmpl); + + if (do_flip) { + srcY1 = strb->Base.Height - srcY - height; + srcY0 = srcY1 + height; + } + else { + srcY0 = srcY; + srcY1 = srcY0 + height; + } + + util_blit_pixels_writemask(st->blit, + strb->texture, + strb->surface->u.tex.level, + srcX, srcY0, + srcX + width, srcY1, + strb->surface->u.tex.first_layer, + dest_surface, + destX, destY, + destX + width, destY + height, + 0.0, PIPE_TEX_MIPFILTER_NEAREST, + format_writemask); + use_fallback = GL_FALSE; + } + + if (dest_surface) + pipe_surface_reference(&dest_surface, NULL); + } + + if (use_fallback) { + /* software fallback */ + fallback_copy_texsubimage(ctx, target, level, + strb, stImage, texBaseFormat, + destX, destY, destZ, + srcX, srcY, width, height); + } +} + + + +static void +st_CopyTexImage1D(struct gl_context * ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLint border) +{ + struct gl_texture_unit *texUnit = + &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + + /* Setup or redefine the texture object, texture and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage1D(ctx, target, level, internalFormat, + width, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + + st_copy_texsubimage(ctx, target, level, + 0, 0, 0, /* destX,Y,Z */ + x, y, width, 1); /* src X, Y, size */ +} + + +static void +st_CopyTexImage2D(struct gl_context * ctx, GLenum target, GLint level, + GLenum internalFormat, + GLint x, GLint y, GLsizei width, GLsizei height, + GLint border) +{ + struct gl_texture_unit *texUnit = + &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_object *texObj = + _mesa_select_tex_object(ctx, texUnit, target); + struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, texObj, target, level); + + /* Setup or redefine the texture object, texture and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + + st_copy_texsubimage(ctx, target, level, + 0, 0, 0, /* destX,Y,Z */ + x, y, width, height); /* src X, Y, size */ +} + + +static void +st_CopyTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level, + GLint xoffset, GLint x, GLint y, GLsizei width) +{ + const GLint yoffset = 0, zoffset = 0; + const GLsizei height = 1; + st_copy_texsubimage(ctx, target, level, + xoffset, yoffset, zoffset, /* destX,Y,Z */ + x, y, width, height); /* src X, Y, size */ +} + + +static void +st_CopyTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + const GLint zoffset = 0; + st_copy_texsubimage(ctx, target, level, + xoffset, yoffset, zoffset, /* destX,Y,Z */ + x, y, width, height); /* src X, Y, size */ +} + + +static void +st_CopyTexSubImage3D(struct gl_context * ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + st_copy_texsubimage(ctx, target, level, + xoffset, yoffset, zoffset, /* destX,Y,Z */ + x, y, width, height); /* src X, Y, size */ +} + + +/** + * Copy image data from stImage into the texture object 'stObj' at level + * 'dstLevel'. + */ +static void +copy_image_data_to_texture(struct st_context *st, + struct st_texture_object *stObj, + GLuint dstLevel, + struct st_texture_image *stImage) +{ + /* debug checks */ + { + const struct gl_texture_image *dstImage = + stObj->base.Image[stImage->face][stImage->level]; + assert(dstImage); + assert(dstImage->Width == stImage->base.Width); + assert(dstImage->Height == stImage->base.Height); + assert(dstImage->Depth == stImage->base.Depth); + } + + if (stImage->pt) { + /* Copy potentially with the blitter: + */ + st_texture_image_copy(st->pipe, + stObj->pt, dstLevel, /* dest texture, level */ + stImage->pt, stImage->level, /* src texture, level */ + stImage->face); + + pipe_resource_reference(&stImage->pt, NULL); + } + else if (stImage->base.Data) { + st_texture_image_data(st, + stObj->pt, + stImage->face, + dstLevel, + stImage->base.Data, + stImage->base.RowStride * + util_format_get_blocksize(stObj->pt->format), + stImage->base.RowStride * + stImage->base.Height * + util_format_get_blocksize(stObj->pt->format)); + _mesa_align_free(stImage->base.Data); + stImage->base.Data = NULL; + } + + pipe_resource_reference(&stImage->pt, stObj->pt); +} + + +/** + * Called during state validation. When this function is finished, + * the texture object should be ready for rendering. + * \return GL_TRUE for success, GL_FALSE for failure (out of mem) + */ +GLboolean +st_finalize_texture(struct gl_context *ctx, + struct pipe_context *pipe, + struct gl_texture_object *tObj) +{ + struct st_context *st = st_context(ctx); + struct st_texture_object *stObj = st_texture_object(tObj); + const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint face; + struct st_texture_image *firstImage; + enum pipe_format firstImageFormat; + GLuint ptWidth, ptHeight, ptDepth, ptLayers; + + if (stObj->base._Complete) { + /* The texture is complete and we know exactly how many mipmap levels + * are present/needed. This is conditional because we may be called + * from the st_generate_mipmap() function when the texture object is + * incomplete. In that case, we'll have set stObj->lastLevel before + * we get here. + */ + if (stObj->base.Sampler.MinFilter == GL_LINEAR || + stObj->base.Sampler.MinFilter == GL_NEAREST) + stObj->lastLevel = stObj->base.BaseLevel; + else + stObj->lastLevel = stObj->base._MaxLevel; + } + + firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); + assert(firstImage); + + /* If both firstImage and stObj point to a texture which can contain + * all active images, favour firstImage. Note that because of the + * completeness requirement, we know that the image dimensions + * will match. + */ + if (firstImage->pt && + firstImage->pt != stObj->pt && + (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) { + pipe_resource_reference(&stObj->pt, firstImage->pt); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + } + + /* Find gallium format for the Mesa texture */ + firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat); + + /* Find size of level=0 Gallium mipmap image, plus number of texture layers */ + { + GLuint width, height, depth; + if (!guess_base_level_size(stObj->base.Target, + firstImage->base.Width2, + firstImage->base.Height2, + firstImage->base.Depth2, + stObj->base.BaseLevel, + &width, &height, &depth)) { + width = stObj->width0; + height = stObj->height0; + depth = stObj->depth0; + } + /* convert GL dims to Gallium dims */ + st_gl_texture_dims_to_pipe_dims(stObj->base.Target, width, height, depth, + &ptWidth, &ptHeight, &ptDepth, &ptLayers); + } + + /* If we already have a gallium texture, check that it matches the texture + * object's format, target, size, num_levels, etc. + */ + if (stObj->pt) { + if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || + !st_sampler_compat_formats(stObj->pt->format, firstImageFormat) || + stObj->pt->last_level < stObj->lastLevel || + stObj->pt->width0 != ptWidth || + stObj->pt->height0 != ptHeight || + stObj->pt->depth0 != ptDepth || + stObj->pt->array_size != ptLayers) + { + /* The gallium texture does not match the Mesa texture so delete the + * gallium texture now. We'll make a new one below. + */ + pipe_resource_reference(&stObj->pt, NULL); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + st->dirty.st |= ST_NEW_FRAMEBUFFER; + } + } + + /* May need to create a new gallium texture: + */ + if (!stObj->pt) { + GLuint bindings = default_bindings(st, firstImageFormat); + + stObj->pt = st_texture_create(st, + gl_target_to_pipe(stObj->base.Target), + firstImageFormat, + stObj->lastLevel, + ptWidth, + ptHeight, + ptDepth, + ptLayers, + bindings); + + if (!stObj->pt) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + return GL_FALSE; + } + } + + /* Pull in any images not in the object's texture: + */ + for (face = 0; face < nr_faces; face++) { + GLuint level; + for (level = stObj->base.BaseLevel; level <= stObj->lastLevel; level++) { + struct st_texture_image *stImage = + st_texture_image(stObj->base.Image[face][level]); + + /* Need to import images in main memory or held in other textures. + */ + if (stImage && stObj->pt != stImage->pt) { + copy_image_data_to_texture(st, stObj, level, stImage); + } + } + } + + return GL_TRUE; +} + + +/** + * Returns pointer to a default/dummy texture. + * This is typically used when the current shader has tex/sample instructions + * but the user has not provided a (any) texture(s). + */ +struct gl_texture_object * +st_get_default_texture(struct st_context *st) +{ + if (!st->default_texture) { + static const GLenum target = GL_TEXTURE_2D; + GLubyte pixels[16][16][4]; + struct gl_texture_object *texObj; + struct gl_texture_image *texImg; + GLuint i, j; + + /* The ARB_fragment_program spec says (0,0,0,1) should be returned + * when attempting to sample incomplete textures. + */ + for (i = 0; i < 16; i++) { + for (j = 0; j < 16; j++) { + pixels[i][j][0] = 0; + pixels[i][j][1] = 0; + pixels[i][j][2] = 0; + pixels[i][j][3] = 255; + } + } + + texObj = st->ctx->Driver.NewTextureObject(st->ctx, 0, target); + + texImg = _mesa_get_tex_image(st->ctx, texObj, target, 0); + + _mesa_init_teximage_fields(st->ctx, target, texImg, + 16, 16, 1, 0, /* w, h, d, border */ + GL_RGBA, MESA_FORMAT_RGBA8888); + + st_TexImage(st->ctx, 2, target, + 0, GL_RGBA, /* level, intformat */ + 16, 16, 1, 0, /* w, h, d, border */ + GL_RGBA, GL_UNSIGNED_BYTE, pixels, + &st->ctx->DefaultPacking, + texObj, texImg, + 0, 0); + + texObj->Sampler.MinFilter = GL_NEAREST; + texObj->Sampler.MagFilter = GL_NEAREST; + texObj->_Complete = GL_TRUE; + + st->default_texture = texObj; + } + return st->default_texture; +} + + +void +st_init_texture_functions(struct dd_function_table *functions) +{ + functions->ChooseTextureFormat = st_ChooseTextureFormat; + functions->TexImage1D = st_TexImage1D; + functions->TexImage2D = st_TexImage2D; + functions->TexImage3D = st_TexImage3D; + functions->TexSubImage1D = st_TexSubImage1D; + functions->TexSubImage2D = st_TexSubImage2D; + functions->TexSubImage3D = st_TexSubImage3D; + functions->CompressedTexSubImage1D = st_CompressedTexSubImage1D; + functions->CompressedTexSubImage2D = st_CompressedTexSubImage2D; + functions->CompressedTexSubImage3D = st_CompressedTexSubImage3D; + functions->CopyTexImage1D = st_CopyTexImage1D; + functions->CopyTexImage2D = st_CopyTexImage2D; + functions->CopyTexSubImage1D = st_CopyTexSubImage1D; + functions->CopyTexSubImage2D = st_CopyTexSubImage2D; + functions->CopyTexSubImage3D = st_CopyTexSubImage3D; + functions->GenerateMipmap = st_generate_mipmap; + + functions->GetTexImage = st_GetTexImage; + + /* compressed texture functions */ + functions->CompressedTexImage2D = st_CompressedTexImage2D; + functions->GetCompressedTexImage = st_GetCompressedTexImage; + + functions->NewTextureObject = st_NewTextureObject; + functions->NewTextureImage = st_NewTextureImage; + functions->DeleteTexture = st_DeleteTextureObject; + functions->FreeTexImageData = st_FreeTextureImageData; + + functions->TextureMemCpy = do_memcpy; + + /* XXX Temporary until we can query pipe's texture sizes */ + functions->TestProxyTexImage = _mesa_test_proxy_teximage; +} diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c index 458968486..ce78956e3 100644 --- a/mesalib/src/mesa/state_tracker/st_context.c +++ b/mesalib/src/mesa/state_tracker/st_context.c @@ -1,301 +1,303 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/shaderobj.h"
-#include "program/prog_cache.h"
-#include "vbo/vbo.h"
-#include "glapi/glapi.h"
-#include "st_context.h"
-#include "st_debug.h"
-#include "st_cb_accum.h"
-#include "st_cb_bitmap.h"
-#include "st_cb_blit.h"
-#include "st_cb_bufferobjects.h"
-#include "st_cb_clear.h"
-#include "st_cb_condrender.h"
-#include "st_cb_drawpixels.h"
-#include "st_cb_rasterpos.h"
-#include "st_cb_drawtex.h"
-#include "st_cb_eglimage.h"
-#include "st_cb_fbo.h"
-#include "st_cb_feedback.h"
-#include "st_cb_program.h"
-#include "st_cb_queryobj.h"
-#include "st_cb_readpixels.h"
-#include "st_cb_texture.h"
-#include "st_cb_xformfb.h"
-#include "st_cb_flush.h"
-#include "st_cb_syncobj.h"
-#include "st_cb_strings.h"
-#include "st_cb_texturebarrier.h"
-#include "st_cb_viewport.h"
-#include "st_atom.h"
-#include "st_draw.h"
-#include "st_extensions.h"
-#include "st_gen_mipmap.h"
-#include "st_program.h"
-#include "pipe/p_context.h"
-#include "util/u_inlines.h"
-#include "cso_cache/cso_context.h"
-
-
-DEBUG_GET_ONCE_BOOL_OPTION(mesa_mvp_dp4, "MESA_MVP_DP4", FALSE)
-
-
-/**
- * Called via ctx->Driver.UpdateState()
- */
-void st_invalidate_state(struct gl_context * ctx, GLuint new_state)
-{
- struct st_context *st = st_context(ctx);
-
- st->dirty.mesa |= new_state;
- st->dirty.st |= ST_NEW_MESA;
-
- /* This is the only core Mesa module we depend upon.
- * No longer use swrast, swsetup, tnl.
- */
- _vbo_InvalidateState(ctx, new_state);
-}
-
-
-/**
- * Check for multisample env var override.
- */
-int
-st_get_msaa(void)
-{
- const char *msaa = _mesa_getenv("__GL_FSAA_MODE");
- if (msaa)
- return atoi(msaa);
- return 0;
-}
-
-
-static struct st_context *
-st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe )
-{
- uint i;
- struct st_context *st = ST_CALLOC_STRUCT( st_context );
-
- ctx->st = st;
-
- st->ctx = ctx;
- st->pipe = pipe;
-
- /* XXX: this is one-off, per-screen init: */
- st_debug_init();
-
- /* state tracker needs the VBO module */
- _vbo_CreateContext(ctx);
-
- st->dirty.mesa = ~0;
- st->dirty.st = ~0;
-
- st->cso_context = cso_create_context(pipe);
-
- st_init_atoms( st );
- st_init_bitmap(st);
- st_init_clear(st);
- st_init_draw( st );
- st_init_generate_mipmap(st);
- st_init_blit(st);
-
- if(pipe->screen->get_param(pipe->screen, PIPE_CAP_NPOT_TEXTURES))
- st->internal_target = PIPE_TEXTURE_2D;
- else
- st->internal_target = PIPE_TEXTURE_RECT;
-
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- st->state.sampler_list[i] = &st->state.samplers[i];
-
- for (i = 0; i < 3; i++) {
- memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element));
- st->velems_util_draw[i].src_offset = i * 4 * sizeof(float);
- st->velems_util_draw[i].instance_divisor = 0;
- st->velems_util_draw[i].vertex_buffer_index = 0;
- st->velems_util_draw[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- }
-
- /* we want all vertex data to be placed in buffer objects */
- vbo_use_buffer_objects(ctx);
-
- /* Need these flags:
- */
- st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
-
- st->ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
-
- st->pixel_xfer.cache = _mesa_new_program_cache();
-
- st->force_msaa = st_get_msaa();
-
- /* GL limits and extensions */
- st_init_limits(st);
- st_init_extensions(st);
-
- return st;
-}
-
-
-struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
- const struct gl_config *visual,
- struct st_context *share)
-{
- struct gl_context *ctx;
- struct gl_context *shareCtx = share ? share->ctx : NULL;
- struct dd_function_table funcs;
-
- /* Sanity checks */
- assert(MESA_SHADER_VERTEX == PIPE_SHADER_VERTEX);
- assert(MESA_SHADER_FRAGMENT == PIPE_SHADER_FRAGMENT);
- assert(MESA_SHADER_GEOMETRY == PIPE_SHADER_GEOMETRY);
-
- memset(&funcs, 0, sizeof(funcs));
- st_init_driver_functions(&funcs);
-
- ctx = _mesa_create_context(api, visual, shareCtx, &funcs, NULL);
-
- /* XXX: need a capability bit in gallium to query if the pipe
- * driver prefers DP4 or MUL/MAD for vertex transformation.
- */
- if (debug_get_option_mesa_mvp_dp4())
- _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
-
- return st_create_context_priv(ctx, pipe);
-}
-
-
-static void st_destroy_context_priv( struct st_context *st )
-{
- uint i;
-
- st_destroy_atoms( st );
- st_destroy_draw( st );
- st_destroy_generate_mipmap(st);
- st_destroy_blit(st);
- st_destroy_clear(st);
- st_destroy_bitmap(st);
- st_destroy_drawpix(st);
- st_destroy_drawtex(st);
-
- /* Unreference any user vertex buffers. */
- for (i = 0; i < st->num_user_attribs; i++) {
- pipe_resource_reference(&st->user_attrib[i].buffer, NULL);
- }
-
- for (i = 0; i < Elements(st->state.sampler_views); i++) {
- pipe_sampler_view_reference(&st->state.sampler_views[i], NULL);
- }
-
- if (st->default_texture) {
- st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture);
- st->default_texture = NULL;
- }
-
- free( st );
-}
-
-
-void st_destroy_context( struct st_context *st )
-{
- struct pipe_context *pipe = st->pipe;
- struct cso_context *cso = st->cso_context;
- struct gl_context *ctx = st->ctx;
- GLuint i;
-
- /* need to unbind and destroy CSO objects before anything else */
- cso_release_all(st->cso_context);
-
- st_reference_fragprog(st, &st->fp, NULL);
- st_reference_vertprog(st, &st->vp, NULL);
-
- /* release framebuffer surfaces */
- for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL);
- }
- pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL);
-
- pipe->set_index_buffer(pipe, NULL);
-
- for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- pipe->set_constant_buffer(pipe, i, 0, NULL);
- }
-
- _mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
-
- _vbo_DestroyContext(st->ctx);
-
- st_destroy_program_variants(st);
-
- _mesa_free_context_data(ctx);
-
- st_destroy_context_priv(st);
-
- cso_destroy_context(cso);
-
- pipe->destroy( pipe );
-
- free(ctx);
-}
-
-
-void st_init_driver_functions(struct dd_function_table *functions)
-{
- _mesa_init_shader_object_functions(functions);
-
- st_init_accum_functions(functions);
- st_init_blit_functions(functions);
- st_init_bufferobject_functions(functions);
- st_init_clear_functions(functions);
- st_init_bitmap_functions(functions);
- st_init_drawpixels_functions(functions);
- st_init_rasterpos_functions(functions);
-
- st_init_drawtex_functions(functions);
-
- st_init_eglimage_functions(functions);
-
- st_init_fbo_functions(functions);
- st_init_feedback_functions(functions);
- st_init_program_functions(functions);
- st_init_query_functions(functions);
- st_init_cond_render_functions(functions);
- st_init_readpixels_functions(functions);
- st_init_texture_functions(functions);
- st_init_texture_barrier_functions(functions);
- st_init_flush_functions(functions);
- st_init_string_functions(functions);
- st_init_viewport_functions(functions);
-
- st_init_xformfb_functions(functions);
- st_init_syncobj_functions(functions);
-
- functions->UpdateState = st_invalidate_state;
-}
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "main/imports.h" +#include "main/context.h" +#include "main/samplerobj.h" +#include "main/shaderobj.h" +#include "program/prog_cache.h" +#include "vbo/vbo.h" +#include "glapi/glapi.h" +#include "st_context.h" +#include "st_debug.h" +#include "st_cb_accum.h" +#include "st_cb_bitmap.h" +#include "st_cb_blit.h" +#include "st_cb_bufferobjects.h" +#include "st_cb_clear.h" +#include "st_cb_condrender.h" +#include "st_cb_drawpixels.h" +#include "st_cb_rasterpos.h" +#include "st_cb_drawtex.h" +#include "st_cb_eglimage.h" +#include "st_cb_fbo.h" +#include "st_cb_feedback.h" +#include "st_cb_program.h" +#include "st_cb_queryobj.h" +#include "st_cb_readpixels.h" +#include "st_cb_texture.h" +#include "st_cb_xformfb.h" +#include "st_cb_flush.h" +#include "st_cb_syncobj.h" +#include "st_cb_strings.h" +#include "st_cb_texturebarrier.h" +#include "st_cb_viewport.h" +#include "st_atom.h" +#include "st_draw.h" +#include "st_extensions.h" +#include "st_gen_mipmap.h" +#include "st_program.h" +#include "pipe/p_context.h" +#include "util/u_inlines.h" +#include "cso_cache/cso_context.h" + + +DEBUG_GET_ONCE_BOOL_OPTION(mesa_mvp_dp4, "MESA_MVP_DP4", FALSE) + + +/** + * Called via ctx->Driver.UpdateState() + */ +void st_invalidate_state(struct gl_context * ctx, GLuint new_state) +{ + struct st_context *st = st_context(ctx); + + st->dirty.mesa |= new_state; + st->dirty.st |= ST_NEW_MESA; + + /* This is the only core Mesa module we depend upon. + * No longer use swrast, swsetup, tnl. + */ + _vbo_InvalidateState(ctx, new_state); +} + + +/** + * Check for multisample env var override. + */ +int +st_get_msaa(void) +{ + const char *msaa = _mesa_getenv("__GL_FSAA_MODE"); + if (msaa) + return atoi(msaa); + return 0; +} + + +static struct st_context * +st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe ) +{ + uint i; + struct st_context *st = ST_CALLOC_STRUCT( st_context ); + + ctx->st = st; + + st->ctx = ctx; + st->pipe = pipe; + + /* XXX: this is one-off, per-screen init: */ + st_debug_init(); + + /* state tracker needs the VBO module */ + _vbo_CreateContext(ctx); + + st->dirty.mesa = ~0; + st->dirty.st = ~0; + + st->cso_context = cso_create_context(pipe); + + st_init_atoms( st ); + st_init_bitmap(st); + st_init_clear(st); + st_init_draw( st ); + st_init_generate_mipmap(st); + st_init_blit(st); + + if(pipe->screen->get_param(pipe->screen, PIPE_CAP_NPOT_TEXTURES)) + st->internal_target = PIPE_TEXTURE_2D; + else + st->internal_target = PIPE_TEXTURE_RECT; + + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) + st->state.sampler_list[i] = &st->state.samplers[i]; + + for (i = 0; i < 3; i++) { + memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element)); + st->velems_util_draw[i].src_offset = i * 4 * sizeof(float); + st->velems_util_draw[i].instance_divisor = 0; + st->velems_util_draw[i].vertex_buffer_index = 0; + st->velems_util_draw[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + + /* we want all vertex data to be placed in buffer objects */ + vbo_use_buffer_objects(ctx); + + /* Need these flags: + */ + st->ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + + st->ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + + st->pixel_xfer.cache = _mesa_new_program_cache(); + + st->force_msaa = st_get_msaa(); + + /* GL limits and extensions */ + st_init_limits(st); + st_init_extensions(st); + + return st; +} + + +struct st_context *st_create_context(gl_api api, struct pipe_context *pipe, + const struct gl_config *visual, + struct st_context *share) +{ + struct gl_context *ctx; + struct gl_context *shareCtx = share ? share->ctx : NULL; + struct dd_function_table funcs; + + /* Sanity checks */ + assert(MESA_SHADER_VERTEX == PIPE_SHADER_VERTEX); + assert(MESA_SHADER_FRAGMENT == PIPE_SHADER_FRAGMENT); + assert(MESA_SHADER_GEOMETRY == PIPE_SHADER_GEOMETRY); + + memset(&funcs, 0, sizeof(funcs)); + st_init_driver_functions(&funcs); + + ctx = _mesa_create_context(api, visual, shareCtx, &funcs, NULL); + + /* XXX: need a capability bit in gallium to query if the pipe + * driver prefers DP4 or MUL/MAD for vertex transformation. + */ + if (debug_get_option_mesa_mvp_dp4()) + _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); + + return st_create_context_priv(ctx, pipe); +} + + +static void st_destroy_context_priv( struct st_context *st ) +{ + uint i; + + st_destroy_atoms( st ); + st_destroy_draw( st ); + st_destroy_generate_mipmap(st); + st_destroy_blit(st); + st_destroy_clear(st); + st_destroy_bitmap(st); + st_destroy_drawpix(st); + st_destroy_drawtex(st); + + /* Unreference any user vertex buffers. */ + for (i = 0; i < st->num_user_attribs; i++) { + pipe_resource_reference(&st->user_attrib[i].buffer, NULL); + } + + for (i = 0; i < Elements(st->state.sampler_views); i++) { + pipe_sampler_view_reference(&st->state.sampler_views[i], NULL); + } + + if (st->default_texture) { + st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture); + st->default_texture = NULL; + } + + free( st ); +} + + +void st_destroy_context( struct st_context *st ) +{ + struct pipe_context *pipe = st->pipe; + struct cso_context *cso = st->cso_context; + struct gl_context *ctx = st->ctx; + GLuint i; + + /* need to unbind and destroy CSO objects before anything else */ + cso_release_all(st->cso_context); + + st_reference_fragprog(st, &st->fp, NULL); + st_reference_vertprog(st, &st->vp, NULL); + + /* release framebuffer surfaces */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&st->state.framebuffer.cbufs[i], NULL); + } + pipe_surface_reference(&st->state.framebuffer.zsbuf, NULL); + + pipe->set_index_buffer(pipe, NULL); + + for (i = 0; i < PIPE_SHADER_TYPES; i++) { + pipe->set_constant_buffer(pipe, i, 0, NULL); + } + + _mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache); + + _vbo_DestroyContext(st->ctx); + + st_destroy_program_variants(st); + + _mesa_free_context_data(ctx); + + st_destroy_context_priv(st); + + cso_destroy_context(cso); + + pipe->destroy( pipe ); + + free(ctx); +} + + +void st_init_driver_functions(struct dd_function_table *functions) +{ + _mesa_init_shader_object_functions(functions); + _mesa_init_sampler_object_functions(functions); + + st_init_accum_functions(functions); + st_init_blit_functions(functions); + st_init_bufferobject_functions(functions); + st_init_clear_functions(functions); + st_init_bitmap_functions(functions); + st_init_drawpixels_functions(functions); + st_init_rasterpos_functions(functions); + + st_init_drawtex_functions(functions); + + st_init_eglimage_functions(functions); + + st_init_fbo_functions(functions); + st_init_feedback_functions(functions); + st_init_program_functions(functions); + st_init_query_functions(functions); + st_init_cond_render_functions(functions); + st_init_readpixels_functions(functions); + st_init_texture_functions(functions); + st_init_texture_barrier_functions(functions); + st_init_flush_functions(functions); + st_init_string_functions(functions); + st_init_viewport_functions(functions); + + st_init_xformfb_functions(functions); + st_init_syncobj_functions(functions); + + functions->UpdateState = st_invalidate_state; +} diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index e32779044..9bc9d7a10 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -228,6 +228,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_half_float_pixel = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multisample = GL_TRUE; + ctx->Extensions.ARB_sampler_objects = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ ctx->Extensions.ARB_texture_compression = GL_TRUE; ctx->Extensions.ARB_texture_cube_map = GL_TRUE; diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h index b25f16410..903e30df5 100644 --- a/mesalib/src/mesa/state_tracker/st_texture.h +++ b/mesalib/src/mesa/state_tracker/st_texture.h @@ -1,235 +1,250 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef ST_TEXTURE_H
-#define ST_TEXTURE_H
-
-
-#include "pipe/p_context.h"
-#include "util/u_sampler.h"
-
-#include "main/mtypes.h"
-
-
-struct pipe_resource;
-
-
-/**
- * Subclass of gl_texure_image.
- */
-struct st_texture_image
-{
- struct gl_texture_image base;
-
- /* These aren't stored in gl_texture_image
- */
- GLuint level;
- GLuint face;
-
- /* If stImage->pt != NULL, image data is stored here.
- * Else if stImage->base.Data != NULL, image is stored there.
- * Else there is no image data.
- */
- struct pipe_resource *pt;
-
- struct pipe_transfer *transfer;
-};
-
-
-/**
- * Subclass of gl_texure_object.
- */
-struct st_texture_object
-{
- struct gl_texture_object base; /* The "parent" object */
-
- /* The texture must include at levels [0..lastLevel] once validated:
- */
- GLuint lastLevel;
-
- /** The size of the level=0 mipmap image.
- * Note that the number of 1D array layers will be in height0 and the
- * number of 2D array layers will be in depth0, as in GL.
- */
- GLuint width0, height0, depth0;
-
- /* On validation any active images held in main memory or in other
- * textures will be copied to this texture and the old storage freed.
- */
- struct pipe_resource *pt;
-
- /* Default sampler view attached to this texture object. Created lazily
- * on first binding.
- */
- struct pipe_sampler_view *sampler_view;
-
- /* True if there is/was a surface bound to this texture object. It helps
- * track whether the texture object is surface based or not.
- */
- GLboolean surface_based;
-};
-
-
-static INLINE struct st_texture_image *
-st_texture_image(struct gl_texture_image *img)
-{
- return (struct st_texture_image *) img;
-}
-
-static INLINE struct st_texture_object *
-st_texture_object(struct gl_texture_object *obj)
-{
- return (struct st_texture_object *) obj;
-}
-
-
-static INLINE struct pipe_resource *
-st_get_texobj_resource(struct gl_texture_object *texObj)
-{
- struct st_texture_object *stObj = st_texture_object(texObj);
- return stObj ? stObj->pt : NULL;
-}
-
-
-static INLINE struct pipe_resource *
-st_get_stobj_resource(struct st_texture_object *stObj)
-{
- return stObj ? stObj->pt : NULL;
-}
-
-
-static INLINE struct pipe_sampler_view *
-st_create_texture_sampler_view(struct pipe_context *pipe,
- struct pipe_resource *texture)
-{
- struct pipe_sampler_view templ;
-
- u_sampler_view_default_template(&templ, texture, texture->format);
-
- return pipe->create_sampler_view(pipe, texture, &templ);
-}
-
-
-static INLINE struct pipe_sampler_view *
-st_create_texture_sampler_view_format(struct pipe_context *pipe,
- struct pipe_resource *texture,
- enum pipe_format format)
-{
- struct pipe_sampler_view templ;
-
- u_sampler_view_default_template(&templ, texture, format);
-
- return pipe->create_sampler_view(pipe, texture, &templ);
-}
-
-
-static INLINE struct pipe_sampler_view *
-st_get_texture_sampler_view(struct st_texture_object *stObj,
- struct pipe_context *pipe)
-{
- if (!stObj || !stObj->pt) {
- return NULL;
- }
-
- if (!stObj->sampler_view) {
- stObj->sampler_view = st_create_texture_sampler_view(pipe, stObj->pt);
- }
-
- return stObj->sampler_view;
-}
-
-
-extern struct pipe_resource *
-st_texture_create(struct st_context *st,
- enum pipe_texture_target target,
- enum pipe_format format,
- GLuint last_level,
- GLuint width0,
- GLuint height0,
- GLuint depth0,
- GLuint layers,
- GLuint tex_usage );
-
-
-extern void
-st_gl_texture_dims_to_pipe_dims(GLenum texture,
- GLuint widthIn,
- GLuint heightIn,
- GLuint depthIn,
- GLuint *widthOut,
- GLuint *heightOut,
- GLuint *depthOut,
- GLuint *layersOut);
-
-/* Check if an image fits into an existing texture object.
- */
-extern GLboolean
-st_texture_match_image(const struct pipe_resource *pt,
- const struct gl_texture_image *image,
- GLuint face, GLuint level);
-
-/* Return a pointer to an image within a texture. Return image stride as
- * well.
- */
-extern GLubyte *
-st_texture_image_map(struct st_context *st,
- struct st_texture_image *stImage,
- GLuint zoffset,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y,
- unsigned w, unsigned h);
-
-extern void
-st_texture_image_unmap(struct st_context *st,
- struct st_texture_image *stImage);
-
-
-/* Return pointers to each 2d slice within an image. Indexed by depth
- * value.
- */
-extern const GLuint *
-st_texture_depth_offsets(struct pipe_resource *pt, GLuint level);
-
-
-/* Upload an image into a texture
- */
-extern void
-st_texture_image_data(struct st_context *st,
- struct pipe_resource *dst,
- GLuint face, GLuint level, void *src,
- GLuint src_row_pitch, GLuint src_image_pitch);
-
-
-/* Copy an image between two textures
- */
-extern void
-st_texture_image_copy(struct pipe_context *pipe,
- struct pipe_resource *dst, GLuint dstLevel,
- struct pipe_resource *src, GLuint srcLevel,
- GLuint face);
-
-#endif
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ST_TEXTURE_H +#define ST_TEXTURE_H + + +#include "pipe/p_context.h" +#include "util/u_sampler.h" + +#include "main/mtypes.h" + + +struct pipe_resource; + + +/** + * Subclass of gl_texure_image. + */ +struct st_texture_image +{ + struct gl_texture_image base; + + /* These aren't stored in gl_texture_image + */ + GLuint level; + GLuint face; + + /* If stImage->pt != NULL, image data is stored here. + * Else if stImage->base.Data != NULL, image is stored there. + * Else there is no image data. + */ + struct pipe_resource *pt; + + struct pipe_transfer *transfer; +}; + + +/** + * Subclass of gl_texure_object. + */ +struct st_texture_object +{ + struct gl_texture_object base; /* The "parent" object */ + + /* The texture must include at levels [0..lastLevel] once validated: + */ + GLuint lastLevel; + + /** The size of the level=0 mipmap image. + * Note that the number of 1D array layers will be in height0 and the + * number of 2D array layers will be in depth0, as in GL. + */ + GLuint width0, height0, depth0; + + /* On validation any active images held in main memory or in other + * textures will be copied to this texture and the old storage freed. + */ + struct pipe_resource *pt; + + /* Default sampler view attached to this texture object. Created lazily + * on first binding. + */ + struct pipe_sampler_view *sampler_view; + + /* True if there is/was a surface bound to this texture object. It helps + * track whether the texture object is surface based or not. + */ + GLboolean surface_based; +}; + + +static INLINE struct st_texture_image * +st_texture_image(struct gl_texture_image *img) +{ + return (struct st_texture_image *) img; +} + +static INLINE struct st_texture_object * +st_texture_object(struct gl_texture_object *obj) +{ + return (struct st_texture_object *) obj; +} + + +static INLINE struct pipe_resource * +st_get_texobj_resource(struct gl_texture_object *texObj) +{ + struct st_texture_object *stObj = st_texture_object(texObj); + return stObj ? stObj->pt : NULL; +} + + +static INLINE struct pipe_resource * +st_get_stobj_resource(struct st_texture_object *stObj) +{ + return stObj ? stObj->pt : NULL; +} + + +static INLINE struct pipe_sampler_view * +st_create_texture_sampler_view(struct pipe_context *pipe, + struct pipe_resource *texture) +{ + struct pipe_sampler_view templ; + + u_sampler_view_default_template(&templ, texture, texture->format); + + return pipe->create_sampler_view(pipe, texture, &templ); +} + + +static INLINE struct pipe_sampler_view * +st_create_texture_sampler_view_format(struct pipe_context *pipe, + struct pipe_resource *texture, + enum pipe_format format) +{ + struct pipe_sampler_view templ; + + u_sampler_view_default_template(&templ, texture, format); + + return pipe->create_sampler_view(pipe, texture, &templ); +} + + +static INLINE struct pipe_sampler_view * +st_get_texture_sampler_view(struct st_texture_object *stObj, + struct pipe_context *pipe) +{ + if (!stObj || !stObj->pt) { + return NULL; + } + + if (!stObj->sampler_view) { + stObj->sampler_view = st_create_texture_sampler_view(pipe, stObj->pt); + } + + return stObj->sampler_view; +} + + +/** + * Get pointer to the active sampler object for the given texture unit. + * This will either be a user-defined sampler object or the texture + * object's own sampler state. + */ +static INLINE struct gl_sampler_object * +st_get_mesa_sampler(const struct gl_context *ctx, GLuint unit) +{ + if (ctx->Texture.Unit[unit].Sampler) + return ctx->Texture.Unit[unit].Sampler; + else + return &ctx->Texture.Unit[unit]._Current->Sampler; +} + + +extern struct pipe_resource * +st_texture_create(struct st_context *st, + enum pipe_texture_target target, + enum pipe_format format, + GLuint last_level, + GLuint width0, + GLuint height0, + GLuint depth0, + GLuint layers, + GLuint tex_usage ); + + +extern void +st_gl_texture_dims_to_pipe_dims(GLenum texture, + GLuint widthIn, + GLuint heightIn, + GLuint depthIn, + GLuint *widthOut, + GLuint *heightOut, + GLuint *depthOut, + GLuint *layersOut); + +/* Check if an image fits into an existing texture object. + */ +extern GLboolean +st_texture_match_image(const struct pipe_resource *pt, + const struct gl_texture_image *image, + GLuint face, GLuint level); + +/* Return a pointer to an image within a texture. Return image stride as + * well. + */ +extern GLubyte * +st_texture_image_map(struct st_context *st, + struct st_texture_image *stImage, + GLuint zoffset, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, + unsigned w, unsigned h); + +extern void +st_texture_image_unmap(struct st_context *st, + struct st_texture_image *stImage); + + +/* Return pointers to each 2d slice within an image. Indexed by depth + * value. + */ +extern const GLuint * +st_texture_depth_offsets(struct pipe_resource *pt, GLuint level); + + +/* Upload an image into a texture + */ +extern void +st_texture_image_data(struct st_context *st, + struct pipe_resource *dst, + GLuint face, GLuint level, void *src, + GLuint src_row_pitch, GLuint src_image_pitch); + + +/* Copy an image between two textures + */ +extern void +st_texture_image_copy(struct pipe_context *pipe, + struct pipe_resource *dst, GLuint dstLevel, + struct pipe_resource *src, GLuint srcLevel, + GLuint face); + +#endif diff --git a/mesalib/src/mesa/swrast/s_fragprog.c b/mesalib/src/mesa/swrast/s_fragprog.c index 2608d5373..b6bfeaed4 100644 --- a/mesalib/src/mesa/swrast/s_fragprog.c +++ b/mesalib/src/mesa/swrast/s_fragprog.c @@ -1,277 +1,277 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.0.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#include "main/glheader.h"
-#include "main/colormac.h"
-#include "program/prog_instruction.h"
-
-#include "s_context.h"
-#include "s_fragprog.h"
-#include "s_span.h"
-
-
-/**
- * Apply texture object's swizzle (X/Y/Z/W/0/1) to incoming 'texel'
- * and return results in 'colorOut'.
- */
-static INLINE void
-swizzle_texel(const GLfloat texel[4], GLfloat colorOut[4], GLuint swizzle)
-{
- if (swizzle == SWIZZLE_NOOP) {
- COPY_4V(colorOut, texel);
- }
- else {
- GLfloat vector[6];
- vector[SWIZZLE_X] = texel[0];
- vector[SWIZZLE_Y] = texel[1];
- vector[SWIZZLE_Z] = texel[2];
- vector[SWIZZLE_W] = texel[3];
- vector[SWIZZLE_ZERO] = 0.0F;
- vector[SWIZZLE_ONE] = 1.0F;
- colorOut[0] = vector[GET_SWZ(swizzle, 0)];
- colorOut[1] = vector[GET_SWZ(swizzle, 1)];
- colorOut[2] = vector[GET_SWZ(swizzle, 2)];
- colorOut[3] = vector[GET_SWZ(swizzle, 3)];
- }
-}
-
-
-/**
- * Fetch a texel with given lod.
- * Called via machine->FetchTexelLod()
- */
-static void
-fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda,
- GLuint unit, GLfloat color[4] )
-{
- const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
-
- if (texObj) {
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLfloat rgba[4];
-
- lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod);
-
- swrast->TextureSample[unit](ctx, texObj, 1,
- (const GLfloat (*)[4]) texcoord,
- &lambda, &rgba);
- swizzle_texel(rgba, color, texObj->_Swizzle);
- }
- else {
- ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F);
- }
-}
-
-
-/**
- * Fetch a texel with the given partial derivatives to compute a level
- * of detail in the mipmap.
- * Called via machine->FetchTexelDeriv()
- * \param lodBias the lod bias which may be specified by a TXB instruction,
- * otherwise zero.
- */
-static void
-fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4],
- const GLfloat texdx[4], const GLfloat texdy[4],
- GLfloat lodBias, GLuint unit, GLfloat color[4] )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- const struct gl_texture_object *texObj = texUnit->_Current;
-
- if (texObj) {
- const struct gl_texture_image *texImg =
- texObj->Image[0][texObj->BaseLevel];
- const GLfloat texW = (GLfloat) texImg->WidthScale;
- const GLfloat texH = (GLfloat) texImg->HeightScale;
- GLfloat lambda;
- GLfloat rgba[4];
-
- lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */
- texdx[1], texdy[1], /* dt/dx, dt/dy */
- texdx[3], texdy[3], /* dq/dx, dq/dy */
- texW, texH,
- texcoord[0], texcoord[1], texcoord[3],
- 1.0F / texcoord[3]);
-
- lambda += lodBias + texUnit->LodBias + texObj->LodBias;
-
- lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod);
-
- swrast->TextureSample[unit](ctx, texObj, 1,
- (const GLfloat (*)[4]) texcoord,
- &lambda, &rgba);
- swizzle_texel(rgba, color, texObj->_Swizzle);
- }
- else {
- ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F);
- }
-}
-
-
-/**
- * Initialize the virtual fragment program machine state prior to running
- * fragment program on a fragment. This involves initializing the input
- * registers, condition codes, etc.
- * \param machine the virtual machine state to init
- * \param program the fragment program we're about to run
- * \param span the span of pixels we'll operate on
- * \param col which element (column) of the span we'll operate on
- */
-static void
-init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
- const struct gl_fragment_program *program,
- const SWspan *span, GLuint col)
-{
- GLfloat *wpos = span->array->attribs[FRAG_ATTRIB_WPOS][col];
-
- if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) {
- /* Clear temporary registers (undefined for ARB_f_p) */
- memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
- }
-
- /* ARB_fragment_coord_conventions */
- if (program->OriginUpperLeft)
- wpos[1] = ctx->DrawBuffer->Height - 1 - wpos[1];
- if (!program->PixelCenterInteger) {
- wpos[0] += 0.5F;
- wpos[1] += 0.5F;
- }
-
- /* Setup pointer to input attributes */
- machine->Attribs = span->array->attribs;
-
- machine->DerivX = (GLfloat (*)[4]) span->attrStepX;
- machine->DerivY = (GLfloat (*)[4]) span->attrStepY;
- machine->NumDeriv = FRAG_ATTRIB_MAX;
-
- machine->Samplers = program->Base.SamplerUnits;
-
- /* if running a GLSL program (not ARB_fragment_program) */
- if (ctx->Shader.CurrentFragmentProgram) {
- /* Store front/back facing value */
- machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0F - span->facing;
- }
-
- machine->CurElement = col;
-
- /* init condition codes */
- machine->CondCodes[0] = COND_EQ;
- machine->CondCodes[1] = COND_EQ;
- machine->CondCodes[2] = COND_EQ;
- machine->CondCodes[3] = COND_EQ;
-
- /* init call stack */
- machine->StackDepth = 0;
-
- machine->FetchTexelLod = fetch_texel_lod;
- machine->FetchTexelDeriv = fetch_texel_deriv;
-}
-
-
-/**
- * Run fragment program on the pixels in span from 'start' to 'end' - 1.
- */
-static void
-run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const struct gl_fragment_program *program = ctx->FragmentProgram._Current;
- const GLbitfield64 outputsWritten = program->Base.OutputsWritten;
- struct gl_program_machine *machine = &swrast->FragProgMachine;
- GLuint i;
-
- for (i = start; i < end; i++) {
- if (span->array->mask[i]) {
- init_machine(ctx, machine, program, span, i);
-
- if (_mesa_execute_program(ctx, &program->Base, machine)) {
-
- /* Store result color */
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
- COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i],
- machine->Outputs[FRAG_RESULT_COLOR]);
- }
- else {
- /* Multiple drawbuffers / render targets
- * Note that colors beyond 0 and 1 will overwrite other
- * attributes, such as FOGC, TEX0, TEX1, etc. That's OK.
- */
- GLuint buf;
- for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) {
- COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i],
- machine->Outputs[FRAG_RESULT_DATA0 + buf]);
- }
- }
- }
-
- /* Store result depth/z */
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2];
- if (depth <= 0.0)
- span->array->z[i] = 0;
- else if (depth >= 1.0)
- span->array->z[i] = ctx->DrawBuffer->_DepthMax;
- else
- span->array->z[i] = IROUND(depth * ctx->DrawBuffer->_DepthMaxF);
- }
- }
- else {
- /* killed fragment */
- span->array->mask[i] = GL_FALSE;
- span->writeAll = GL_FALSE;
- }
- }
- }
-}
-
-
-/**
- * Execute the current fragment program for all the fragments
- * in the given span.
- */
-void
-_swrast_exec_fragment_program( struct gl_context *ctx, SWspan *span )
-{
- const struct gl_fragment_program *program = ctx->FragmentProgram._Current;
-
- /* incoming colors should be floats */
- if (program->Base.InputsRead & FRAG_BIT_COL0) {
- ASSERT(span->array->ChanType == GL_FLOAT);
- }
-
- run_program(ctx, span, 0, span->end);
-
- if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
- span->interpMask &= ~SPAN_RGBA;
- span->arrayMask |= SPAN_RGBA;
- }
-
- if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- span->interpMask &= ~SPAN_Z;
- span->arrayMask |= SPAN_Z;
- }
-}
-
+/* + * Mesa 3-D graphics library + * Version: 7.0.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "main/glheader.h" +#include "main/colormac.h" +#include "program/prog_instruction.h" + +#include "s_context.h" +#include "s_fragprog.h" +#include "s_span.h" + + +/** + * Apply texture object's swizzle (X/Y/Z/W/0/1) to incoming 'texel' + * and return results in 'colorOut'. + */ +static INLINE void +swizzle_texel(const GLfloat texel[4], GLfloat colorOut[4], GLuint swizzle) +{ + if (swizzle == SWIZZLE_NOOP) { + COPY_4V(colorOut, texel); + } + else { + GLfloat vector[6]; + vector[SWIZZLE_X] = texel[0]; + vector[SWIZZLE_Y] = texel[1]; + vector[SWIZZLE_Z] = texel[2]; + vector[SWIZZLE_W] = texel[3]; + vector[SWIZZLE_ZERO] = 0.0F; + vector[SWIZZLE_ONE] = 1.0F; + colorOut[0] = vector[GET_SWZ(swizzle, 0)]; + colorOut[1] = vector[GET_SWZ(swizzle, 1)]; + colorOut[2] = vector[GET_SWZ(swizzle, 2)]; + colorOut[3] = vector[GET_SWZ(swizzle, 3)]; + } +} + + +/** + * Fetch a texel with given lod. + * Called via machine->FetchTexelLod() + */ +static void +fetch_texel_lod( struct gl_context *ctx, const GLfloat texcoord[4], GLfloat lambda, + GLuint unit, GLfloat color[4] ) +{ + const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; + + if (texObj) { + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLfloat rgba[4]; + + lambda = CLAMP(lambda, texObj->Sampler.MinLod, texObj->Sampler.MaxLod); + + swrast->TextureSample[unit](ctx, texObj, 1, + (const GLfloat (*)[4]) texcoord, + &lambda, &rgba); + swizzle_texel(rgba, color, texObj->_Swizzle); + } + else { + ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); + } +} + + +/** + * Fetch a texel with the given partial derivatives to compute a level + * of detail in the mipmap. + * Called via machine->FetchTexelDeriv() + * \param lodBias the lod bias which may be specified by a TXB instruction, + * otherwise zero. + */ +static void +fetch_texel_deriv( struct gl_context *ctx, const GLfloat texcoord[4], + const GLfloat texdx[4], const GLfloat texdy[4], + GLfloat lodBias, GLuint unit, GLfloat color[4] ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + const struct gl_texture_object *texObj = texUnit->_Current; + + if (texObj) { + const struct gl_texture_image *texImg = + texObj->Image[0][texObj->BaseLevel]; + const GLfloat texW = (GLfloat) texImg->WidthScale; + const GLfloat texH = (GLfloat) texImg->HeightScale; + GLfloat lambda; + GLfloat rgba[4]; + + lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ + texdx[1], texdy[1], /* dt/dx, dt/dy */ + texdx[3], texdy[3], /* dq/dx, dq/dy */ + texW, texH, + texcoord[0], texcoord[1], texcoord[3], + 1.0F / texcoord[3]); + + lambda += lodBias + texUnit->LodBias + texObj->Sampler.LodBias; + + lambda = CLAMP(lambda, texObj->Sampler.MinLod, texObj->Sampler.MaxLod); + + swrast->TextureSample[unit](ctx, texObj, 1, + (const GLfloat (*)[4]) texcoord, + &lambda, &rgba); + swizzle_texel(rgba, color, texObj->_Swizzle); + } + else { + ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); + } +} + + +/** + * Initialize the virtual fragment program machine state prior to running + * fragment program on a fragment. This involves initializing the input + * registers, condition codes, etc. + * \param machine the virtual machine state to init + * \param program the fragment program we're about to run + * \param span the span of pixels we'll operate on + * \param col which element (column) of the span we'll operate on + */ +static void +init_machine(struct gl_context *ctx, struct gl_program_machine *machine, + const struct gl_fragment_program *program, + const SWspan *span, GLuint col) +{ + GLfloat *wpos = span->array->attribs[FRAG_ATTRIB_WPOS][col]; + + if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) { + /* Clear temporary registers (undefined for ARB_f_p) */ + memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat)); + } + + /* ARB_fragment_coord_conventions */ + if (program->OriginUpperLeft) + wpos[1] = ctx->DrawBuffer->Height - 1 - wpos[1]; + if (!program->PixelCenterInteger) { + wpos[0] += 0.5F; + wpos[1] += 0.5F; + } + + /* Setup pointer to input attributes */ + machine->Attribs = span->array->attribs; + + machine->DerivX = (GLfloat (*)[4]) span->attrStepX; + machine->DerivY = (GLfloat (*)[4]) span->attrStepY; + machine->NumDeriv = FRAG_ATTRIB_MAX; + + machine->Samplers = program->Base.SamplerUnits; + + /* if running a GLSL program (not ARB_fragment_program) */ + if (ctx->Shader.CurrentFragmentProgram) { + /* Store front/back facing value */ + machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0F - span->facing; + } + + machine->CurElement = col; + + /* init condition codes */ + machine->CondCodes[0] = COND_EQ; + machine->CondCodes[1] = COND_EQ; + machine->CondCodes[2] = COND_EQ; + machine->CondCodes[3] = COND_EQ; + + /* init call stack */ + machine->StackDepth = 0; + + machine->FetchTexelLod = fetch_texel_lod; + machine->FetchTexelDeriv = fetch_texel_deriv; +} + + +/** + * Run fragment program on the pixels in span from 'start' to 'end' - 1. + */ +static void +run_program(struct gl_context *ctx, SWspan *span, GLuint start, GLuint end) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const struct gl_fragment_program *program = ctx->FragmentProgram._Current; + const GLbitfield64 outputsWritten = program->Base.OutputsWritten; + struct gl_program_machine *machine = &swrast->FragProgMachine; + GLuint i; + + for (i = start; i < end; i++) { + if (span->array->mask[i]) { + init_machine(ctx, machine, program, span, i); + + if (_mesa_execute_program(ctx, &program->Base, machine)) { + + /* Store result color */ + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { + COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i], + machine->Outputs[FRAG_RESULT_COLOR]); + } + else { + /* Multiple drawbuffers / render targets + * Note that colors beyond 0 and 1 will overwrite other + * attributes, such as FOGC, TEX0, TEX1, etc. That's OK. + */ + GLuint buf; + for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) { + COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i], + machine->Outputs[FRAG_RESULT_DATA0 + buf]); + } + } + } + + /* Store result depth/z */ + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { + const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; + if (depth <= 0.0) + span->array->z[i] = 0; + else if (depth >= 1.0) + span->array->z[i] = ctx->DrawBuffer->_DepthMax; + else + span->array->z[i] = IROUND(depth * ctx->DrawBuffer->_DepthMaxF); + } + } + else { + /* killed fragment */ + span->array->mask[i] = GL_FALSE; + span->writeAll = GL_FALSE; + } + } + } +} + + +/** + * Execute the current fragment program for all the fragments + * in the given span. + */ +void +_swrast_exec_fragment_program( struct gl_context *ctx, SWspan *span ) +{ + const struct gl_fragment_program *program = ctx->FragmentProgram._Current; + + /* incoming colors should be floats */ + if (program->Base.InputsRead & FRAG_BIT_COL0) { + ASSERT(span->array->ChanType == GL_FLOAT); + } + + run_program(ctx, span, 0, span->end); + + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { + span->interpMask &= ~SPAN_RGBA; + span->arrayMask |= SPAN_RGBA; + } + + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { + span->interpMask &= ~SPAN_Z; + span->arrayMask |= SPAN_Z; + } +} + diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c index 75e3c53a1..9cfecc9e3 100644 --- a/mesalib/src/mesa/swrast/s_span.c +++ b/mesalib/src/mesa/swrast/s_span.c @@ -1,1503 +1,1503 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file swrast/s_span.c
- * \brief Span processing functions used by all rasterization functions.
- * This is where all the per-fragment tests are performed
- * \author Brian Paul
- */
-
-#include "main/glheader.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-#include "main/imports.h"
-#include "main/image.h"
-
-#include "s_atifragshader.h"
-#include "s_alpha.h"
-#include "s_blend.h"
-#include "s_context.h"
-#include "s_depth.h"
-#include "s_fog.h"
-#include "s_logic.h"
-#include "s_masking.h"
-#include "s_fragprog.h"
-#include "s_span.h"
-#include "s_stencil.h"
-#include "s_texcombine.h"
-
-
-/**
- * Set default fragment attributes for the span using the
- * current raster values. Used prior to glDraw/CopyPixels
- * and glBitmap.
- */
-void
-_swrast_span_default_attribs(struct gl_context *ctx, SWspan *span)
-{
- GLchan r, g, b, a;
- /* Z*/
- {
- const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
- if (ctx->DrawBuffer->Visual.depthBits <= 16)
- span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F);
- else {
- GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
- tmpf = MIN2(tmpf, depthMax);
- span->z = (GLint)tmpf;
- }
- span->zStep = 0;
- span->interpMask |= SPAN_Z;
- }
-
- /* W (for perspective correction) */
- span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0;
- span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0;
- span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0;
-
- /* primary color, or color index */
- UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]);
- UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]);
- UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]);
- UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]);
-#if CHAN_TYPE == GL_FLOAT
- span->red = r;
- span->green = g;
- span->blue = b;
- span->alpha = a;
-#else
- span->red = IntToFixed(r);
- span->green = IntToFixed(g);
- span->blue = IntToFixed(b);
- span->alpha = IntToFixed(a);
-#endif
- span->redStep = 0;
- span->greenStep = 0;
- span->blueStep = 0;
- span->alphaStep = 0;
- span->interpMask |= SPAN_RGBA;
-
- COPY_4V(span->attrStart[FRAG_ATTRIB_COL0], ctx->Current.RasterColor);
- ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0);
- ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0);
-
- /* Secondary color */
- if (ctx->Light.Enabled || ctx->Fog.ColorSumEnabled)
- {
- COPY_4V(span->attrStart[FRAG_ATTRIB_COL1], ctx->Current.RasterSecondaryColor);
- ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0);
- ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0);
- }
-
- /* fog */
- {
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLfloat fogVal; /* a coord or a blend factor */
- if (swrast->_PreferPixelFog) {
- /* fog blend factors will be computed from fog coordinates per pixel */
- fogVal = ctx->Current.RasterDistance;
- }
- else {
- /* fog blend factor should be computed from fogcoord now */
- fogVal = _swrast_z_to_fogfactor(ctx, ctx->Current.RasterDistance);
- }
- span->attrStart[FRAG_ATTRIB_FOGC][0] = fogVal;
- span->attrStepX[FRAG_ATTRIB_FOGC][0] = 0.0;
- span->attrStepY[FRAG_ATTRIB_FOGC][0] = 0.0;
- }
-
- /* texcoords */
- {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- const GLuint attr = FRAG_ATTRIB_TEX0 + i;
- const GLfloat *tc = ctx->Current.RasterTexCoords[i];
- if (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled) {
- COPY_4V(span->attrStart[attr], tc);
- }
- else if (tc[3] > 0.0F) {
- /* use (s/q, t/q, r/q, 1) */
- span->attrStart[attr][0] = tc[0] / tc[3];
- span->attrStart[attr][1] = tc[1] / tc[3];
- span->attrStart[attr][2] = tc[2] / tc[3];
- span->attrStart[attr][3] = 1.0;
- }
- else {
- ASSIGN_4V(span->attrStart[attr], 0.0F, 0.0F, 0.0F, 1.0F);
- }
- ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F);
- ASSIGN_4V(span->attrStepY[attr], 0.0F, 0.0F, 0.0F, 0.0F);
- }
- }
-}
-
-
-/**
- * Interpolate the active attributes (and'd with attrMask) to
- * fill in span->array->attribs[].
- * Perspective correction will be done. The point/line/triangle function
- * should have computed attrStart/Step values for FRAG_ATTRIB_WPOS[3]!
- */
-static INLINE void
-interpolate_active_attribs(struct gl_context *ctx, SWspan *span, GLbitfield attrMask)
-{
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- /*
- * Don't overwrite existing array values, such as colors that may have
- * been produced by glDraw/CopyPixels.
- */
- attrMask &= ~span->arrayAttribs;
-
- ATTRIB_LOOP_BEGIN
- if (attrMask & (1 << attr)) {
- const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
- const GLfloat dv0dx = span->attrStepX[attr][0];
- const GLfloat dv1dx = span->attrStepX[attr][1];
- const GLfloat dv2dx = span->attrStepX[attr][2];
- const GLfloat dv3dx = span->attrStepX[attr][3];
- GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx;
- GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx;
- GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx;
- GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx;
- GLuint k;
- for (k = 0; k < span->end; k++) {
- const GLfloat invW = 1.0f / w;
- span->array->attribs[attr][k][0] = v0 * invW;
- span->array->attribs[attr][k][1] = v1 * invW;
- span->array->attribs[attr][k][2] = v2 * invW;
- span->array->attribs[attr][k][3] = v3 * invW;
- v0 += dv0dx;
- v1 += dv1dx;
- v2 += dv2dx;
- v3 += dv3dx;
- w += dwdx;
- }
- ASSERT((span->arrayAttribs & (1 << attr)) == 0);
- span->arrayAttribs |= (1 << attr);
- }
- ATTRIB_LOOP_END
-}
-
-
-/**
- * Interpolate primary colors to fill in the span->array->rgba8 (or rgb16)
- * color array.
- */
-static INLINE void
-interpolate_int_colors(struct gl_context *ctx, SWspan *span)
-{
- const GLuint n = span->end;
- GLuint i;
-
-#if CHAN_BITS != 32
- ASSERT(!(span->arrayMask & SPAN_RGBA));
-#endif
-
- switch (span->array->ChanType) {
-#if CHAN_BITS != 32
- case GL_UNSIGNED_BYTE:
- {
- GLubyte (*rgba)[4] = span->array->rgba8;
- if (span->interpMask & SPAN_FLAT) {
- GLubyte color[4];
- color[RCOMP] = FixedToInt(span->red);
- color[GCOMP] = FixedToInt(span->green);
- color[BCOMP] = FixedToInt(span->blue);
- color[ACOMP] = FixedToInt(span->alpha);
- for (i = 0; i < n; i++) {
- COPY_4UBV(rgba[i], color);
- }
- }
- else {
- GLfixed r = span->red;
- GLfixed g = span->green;
- GLfixed b = span->blue;
- GLfixed a = span->alpha;
- GLint dr = span->redStep;
- GLint dg = span->greenStep;
- GLint db = span->blueStep;
- GLint da = span->alphaStep;
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = FixedToChan(r);
- rgba[i][GCOMP] = FixedToChan(g);
- rgba[i][BCOMP] = FixedToChan(b);
- rgba[i][ACOMP] = FixedToChan(a);
- r += dr;
- g += dg;
- b += db;
- a += da;
- }
- }
- }
- break;
- case GL_UNSIGNED_SHORT:
- {
- GLushort (*rgba)[4] = span->array->rgba16;
- if (span->interpMask & SPAN_FLAT) {
- GLushort color[4];
- color[RCOMP] = FixedToInt(span->red);
- color[GCOMP] = FixedToInt(span->green);
- color[BCOMP] = FixedToInt(span->blue);
- color[ACOMP] = FixedToInt(span->alpha);
- for (i = 0; i < n; i++) {
- COPY_4V(rgba[i], color);
- }
- }
- else {
- GLushort (*rgba)[4] = span->array->rgba16;
- GLfixed r, g, b, a;
- GLint dr, dg, db, da;
- r = span->red;
- g = span->green;
- b = span->blue;
- a = span->alpha;
- dr = span->redStep;
- dg = span->greenStep;
- db = span->blueStep;
- da = span->alphaStep;
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = FixedToChan(r);
- rgba[i][GCOMP] = FixedToChan(g);
- rgba[i][BCOMP] = FixedToChan(b);
- rgba[i][ACOMP] = FixedToChan(a);
- r += dr;
- g += dg;
- b += db;
- a += da;
- }
- }
- }
- break;
-#endif
- case GL_FLOAT:
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
- break;
- default:
- _mesa_problem(ctx, "bad datatype 0x%x in interpolate_int_colors",
- span->array->ChanType);
- }
- span->arrayMask |= SPAN_RGBA;
-}
-
-
-/**
- * Populate the FRAG_ATTRIB_COL0 array.
- */
-static INLINE void
-interpolate_float_colors(SWspan *span)
-{
- GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- const GLuint n = span->end;
- GLuint i;
-
- assert(!(span->arrayAttribs & FRAG_BIT_COL0));
-
- if (span->arrayMask & SPAN_RGBA) {
- /* convert array of int colors */
- for (i = 0; i < n; i++) {
- col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]);
- col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]);
- col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]);
- col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]);
- }
- }
- else {
- /* interpolate red/green/blue/alpha to get float colors */
- ASSERT(span->interpMask & SPAN_RGBA);
- if (span->interpMask & SPAN_FLAT) {
- GLfloat r = FixedToFloat(span->red);
- GLfloat g = FixedToFloat(span->green);
- GLfloat b = FixedToFloat(span->blue);
- GLfloat a = FixedToFloat(span->alpha);
- for (i = 0; i < n; i++) {
- ASSIGN_4V(col0[i], r, g, b, a);
- }
- }
- else {
- GLfloat r = FixedToFloat(span->red);
- GLfloat g = FixedToFloat(span->green);
- GLfloat b = FixedToFloat(span->blue);
- GLfloat a = FixedToFloat(span->alpha);
- GLfloat dr = FixedToFloat(span->redStep);
- GLfloat dg = FixedToFloat(span->greenStep);
- GLfloat db = FixedToFloat(span->blueStep);
- GLfloat da = FixedToFloat(span->alphaStep);
- for (i = 0; i < n; i++) {
- col0[i][0] = r;
- col0[i][1] = g;
- col0[i][2] = b;
- col0[i][3] = a;
- r += dr;
- g += dg;
- b += db;
- a += da;
- }
- }
- }
-
- span->arrayAttribs |= FRAG_BIT_COL0;
- span->array->ChanType = GL_FLOAT;
-}
-
-
-
-/**
- * Fill in the span.zArray array from the span->z, zStep values.
- */
-void
-_swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span )
-{
- const GLuint n = span->end;
- GLuint i;
-
- ASSERT(!(span->arrayMask & SPAN_Z));
-
- if (ctx->DrawBuffer->Visual.depthBits <= 16) {
- GLfixed zval = span->z;
- GLuint *z = span->array->z;
- for (i = 0; i < n; i++) {
- z[i] = FixedToInt(zval);
- zval += span->zStep;
- }
- }
- else {
- /* Deep Z buffer, no fixed->int shift */
- GLuint zval = span->z;
- GLuint *z = span->array->z;
- for (i = 0; i < n; i++) {
- z[i] = zval;
- zval += span->zStep;
- }
- }
- span->interpMask &= ~SPAN_Z;
- span->arrayMask |= SPAN_Z;
-}
-
-
-/**
- * Compute mipmap LOD from partial derivatives.
- * This the ideal solution, as given in the OpenGL spec.
- */
-GLfloat
-_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
- GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
- GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
-{
- GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ);
- GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ);
- GLfloat dudy = texW * ((s + dsdy) / (q + dqdy) - s * invQ);
- GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ);
- GLfloat x = SQRTF(dudx * dudx + dvdx * dvdx);
- GLfloat y = SQRTF(dudy * dudy + dvdy * dvdy);
- GLfloat rho = MAX2(x, y);
- GLfloat lambda = LOG2(rho);
- return lambda;
-}
-
-
-/**
- * Compute mipmap LOD from partial derivatives.
- * This is a faster approximation than above function.
- */
-#if 0
-GLfloat
-_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
- GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
- GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
-{
- GLfloat dsdx2 = (s + dsdx) / (q + dqdx) - s * invQ;
- GLfloat dtdx2 = (t + dtdx) / (q + dqdx) - t * invQ;
- GLfloat dsdy2 = (s + dsdy) / (q + dqdy) - s * invQ;
- GLfloat dtdy2 = (t + dtdy) / (q + dqdy) - t * invQ;
- GLfloat maxU, maxV, rho, lambda;
- dsdx2 = FABSF(dsdx2);
- dsdy2 = FABSF(dsdy2);
- dtdx2 = FABSF(dtdx2);
- dtdy2 = FABSF(dtdy2);
- maxU = MAX2(dsdx2, dsdy2) * texW;
- maxV = MAX2(dtdx2, dtdy2) * texH;
- rho = MAX2(maxU, maxV);
- lambda = LOG2(rho);
- return lambda;
-}
-#endif
-
-
-/**
- * Fill in the span.array->attrib[FRAG_ATTRIB_TEXn] arrays from the
- * using the attrStart/Step values.
- *
- * This function only used during fixed-function fragment processing.
- *
- * Note: in the places where we divide by Q (or mult by invQ) we're
- * really doing two things: perspective correction and texcoord
- * projection. Remember, for texcoord (s,t,r,q) we need to index
- * texels with (s/q, t/q, r/q).
- */
-static void
-interpolate_texcoords(struct gl_context *ctx, SWspan *span)
-{
- const GLuint maxUnit
- = (ctx->Texture._EnabledCoordUnits > 1) ? ctx->Const.MaxTextureUnits : 1;
- GLuint u;
-
- /* XXX CoordUnits vs. ImageUnits */
- for (u = 0; u < maxUnit; u++) {
- if (ctx->Texture._EnabledCoordUnits & (1 << u)) {
- const GLuint attr = FRAG_ATTRIB_TEX0 + u;
- const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
- GLfloat texW, texH;
- GLboolean needLambda;
- GLfloat (*texcoord)[4] = span->array->attribs[attr];
- GLfloat *lambda = span->array->lambda[u];
- const GLfloat dsdx = span->attrStepX[attr][0];
- const GLfloat dsdy = span->attrStepY[attr][0];
- const GLfloat dtdx = span->attrStepX[attr][1];
- const GLfloat dtdy = span->attrStepY[attr][1];
- const GLfloat drdx = span->attrStepX[attr][2];
- const GLfloat dqdx = span->attrStepX[attr][3];
- const GLfloat dqdy = span->attrStepY[attr][3];
- GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx;
- GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx;
- GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx;
- GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx;
-
- if (obj) {
- const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
- needLambda = (obj->MinFilter != obj->MagFilter)
- || ctx->FragmentProgram._Current;
- texW = img->WidthScale;
- texH = img->HeightScale;
- }
- else {
- /* using a fragment program */
- texW = 1.0;
- texH = 1.0;
- needLambda = GL_FALSE;
- }
-
- if (needLambda) {
- GLuint i;
- if (ctx->FragmentProgram._Current
- || ctx->ATIFragmentShader._Enabled) {
- /* do perspective correction but don't divide s, t, r by q */
- const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
- for (i = 0; i < span->end; i++) {
- const GLfloat invW = 1.0F / w;
- texcoord[i][0] = s * invW;
- texcoord[i][1] = t * invW;
- texcoord[i][2] = r * invW;
- texcoord[i][3] = q * invW;
- lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
- dqdx, dqdy, texW, texH,
- s, t, q, invW);
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- w += dwdx;
- }
- }
- else {
- for (i = 0; i < span->end; i++) {
- const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
- texcoord[i][0] = s * invQ;
- texcoord[i][1] = t * invQ;
- texcoord[i][2] = r * invQ;
- texcoord[i][3] = q;
- lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
- dqdx, dqdy, texW, texH,
- s, t, q, invQ);
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- }
- }
- span->arrayMask |= SPAN_LAMBDA;
- }
- else {
- GLuint i;
- if (ctx->FragmentProgram._Current ||
- ctx->ATIFragmentShader._Enabled) {
- /* do perspective correction but don't divide s, t, r by q */
- const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
- for (i = 0; i < span->end; i++) {
- const GLfloat invW = 1.0F / w;
- texcoord[i][0] = s * invW;
- texcoord[i][1] = t * invW;
- texcoord[i][2] = r * invW;
- texcoord[i][3] = q * invW;
- lambda[i] = 0.0;
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- w += dwdx;
- }
- }
- else if (dqdx == 0.0F) {
- /* Ortho projection or polygon's parallel to window X axis */
- const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
- for (i = 0; i < span->end; i++) {
- texcoord[i][0] = s * invQ;
- texcoord[i][1] = t * invQ;
- texcoord[i][2] = r * invQ;
- texcoord[i][3] = q;
- lambda[i] = 0.0;
- s += dsdx;
- t += dtdx;
- r += drdx;
- }
- }
- else {
- for (i = 0; i < span->end; i++) {
- const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
- texcoord[i][0] = s * invQ;
- texcoord[i][1] = t * invQ;
- texcoord[i][2] = r * invQ;
- texcoord[i][3] = q;
- lambda[i] = 0.0;
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- }
- }
- } /* lambda */
- } /* if */
- } /* for */
-}
-
-
-/**
- * Fill in the arrays->attribs[FRAG_ATTRIB_WPOS] array.
- */
-static INLINE void
-interpolate_wpos(struct gl_context *ctx, SWspan *span)
-{
- GLfloat (*wpos)[4] = span->array->attribs[FRAG_ATTRIB_WPOS];
- GLuint i;
- const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- GLfloat w, dw;
-
- if (span->arrayMask & SPAN_XY) {
- for (i = 0; i < span->end; i++) {
- wpos[i][0] = (GLfloat) span->array->x[i];
- wpos[i][1] = (GLfloat) span->array->y[i];
- }
- }
- else {
- for (i = 0; i < span->end; i++) {
- wpos[i][0] = (GLfloat) span->x + i;
- wpos[i][1] = (GLfloat) span->y;
- }
- }
-
- dw = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw;
- for (i = 0; i < span->end; i++) {
- wpos[i][2] = (GLfloat) span->array->z[i] * zScale;
- wpos[i][3] = w;
- w += dw;
- }
-}
-
-
-/**
- * Apply the current polygon stipple pattern to a span of pixels.
- */
-static INLINE void
-stipple_polygon_span(struct gl_context *ctx, SWspan *span)
-{
- GLubyte *mask = span->array->mask;
-
- ASSERT(ctx->Polygon.StippleFlag);
-
- if (span->arrayMask & SPAN_XY) {
- /* arrays of x/y pixel coords */
- GLuint i;
- for (i = 0; i < span->end; i++) {
- const GLint col = span->array->x[i] % 32;
- const GLint row = span->array->y[i] % 32;
- const GLuint stipple = ctx->PolygonStipple[row];
- if (((1 << col) & stipple) == 0) {
- mask[i] = 0;
- }
- }
- }
- else {
- /* horizontal span of pixels */
- const GLuint highBit = 1 << 31;
- const GLuint stipple = ctx->PolygonStipple[span->y % 32];
- GLuint i, m = highBit >> (GLuint) (span->x % 32);
- for (i = 0; i < span->end; i++) {
- if ((m & stipple) == 0) {
- mask[i] = 0;
- }
- m = m >> 1;
- if (m == 0) {
- m = highBit;
- }
- }
- }
- span->writeAll = GL_FALSE;
-}
-
-
-/**
- * Clip a pixel span to the current buffer/window boundaries:
- * DrawBuffer->_Xmin, _Xmax, _Ymin, _Ymax. This will accomplish
- * window clipping and scissoring.
- * Return: GL_TRUE some pixels still visible
- * GL_FALSE nothing visible
- */
-static INLINE GLuint
-clip_span( struct gl_context *ctx, SWspan *span )
-{
- const GLint xmin = ctx->DrawBuffer->_Xmin;
- const GLint xmax = ctx->DrawBuffer->_Xmax;
- const GLint ymin = ctx->DrawBuffer->_Ymin;
- const GLint ymax = ctx->DrawBuffer->_Ymax;
-
- span->leftClip = 0;
-
- if (span->arrayMask & SPAN_XY) {
- /* arrays of x/y pixel coords */
- const GLint *x = span->array->x;
- const GLint *y = span->array->y;
- const GLint n = span->end;
- GLubyte *mask = span->array->mask;
- GLint i;
- if (span->arrayMask & SPAN_MASK) {
- /* note: using & intead of && to reduce branches */
- for (i = 0; i < n; i++) {
- mask[i] &= (x[i] >= xmin) & (x[i] < xmax)
- & (y[i] >= ymin) & (y[i] < ymax);
- }
- }
- else {
- /* note: using & intead of && to reduce branches */
- for (i = 0; i < n; i++) {
- mask[i] = (x[i] >= xmin) & (x[i] < xmax)
- & (y[i] >= ymin) & (y[i] < ymax);
- }
- }
- return GL_TRUE; /* some pixels visible */
- }
- else {
- /* horizontal span of pixels */
- const GLint x = span->x;
- const GLint y = span->y;
- GLint n = span->end;
-
- /* Trivial rejection tests */
- if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) {
- span->end = 0;
- return GL_FALSE; /* all pixels clipped */
- }
-
- /* Clip to right */
- if (x + n > xmax) {
- ASSERT(x < xmax);
- n = span->end = xmax - x;
- }
-
- /* Clip to the left */
- if (x < xmin) {
- const GLint leftClip = xmin - x;
- GLuint i;
-
- ASSERT(leftClip > 0);
- ASSERT(x + n > xmin);
-
- /* Clip 'leftClip' pixels from the left side.
- * The span->leftClip field will be applied when we interpolate
- * fragment attributes.
- * For arrays of values, shift them left.
- */
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (span->interpMask & (1 << i)) {
- GLuint j;
- for (j = 0; j < 4; j++) {
- span->attrStart[i][j] += leftClip * span->attrStepX[i][j];
- }
- }
- }
-
- span->red += leftClip * span->redStep;
- span->green += leftClip * span->greenStep;
- span->blue += leftClip * span->blueStep;
- span->alpha += leftClip * span->alphaStep;
- span->index += leftClip * span->indexStep;
- span->z += leftClip * span->zStep;
- span->intTex[0] += leftClip * span->intTexStep[0];
- span->intTex[1] += leftClip * span->intTexStep[1];
-
-#define SHIFT_ARRAY(ARRAY, SHIFT, LEN) \
- memcpy(ARRAY, ARRAY + (SHIFT), (LEN) * sizeof(ARRAY[0]))
-
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (span->arrayAttribs & (1 << i)) {
- /* shift array elements left by 'leftClip' */
- SHIFT_ARRAY(span->array->attribs[i], leftClip, n - leftClip);
- }
- }
-
- SHIFT_ARRAY(span->array->mask, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->rgba8, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->rgba16, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->x, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->y, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->z, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->index, leftClip, n - leftClip);
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
- SHIFT_ARRAY(span->array->lambda[i], leftClip, n - leftClip);
- }
- SHIFT_ARRAY(span->array->coverage, leftClip, n - leftClip);
-
-#undef SHIFT_ARRAY
-
- span->leftClip = leftClip;
- span->x = xmin;
- span->end -= leftClip;
- span->writeAll = GL_FALSE;
- }
-
- ASSERT(span->x >= xmin);
- ASSERT(span->x + span->end <= xmax);
- ASSERT(span->y >= ymin);
- ASSERT(span->y < ymax);
-
- return GL_TRUE; /* some pixels visible */
- }
-}
-
-
-/**
- * Add specular colors to primary colors.
- * Only called during fixed-function operation.
- * Result is float color array (FRAG_ATTRIB_COL0).
- */
-static INLINE void
-add_specular(struct gl_context *ctx, SWspan *span)
-{
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLubyte *mask = span->array->mask;
- GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- GLfloat (*col1)[4] = span->array->attribs[FRAG_ATTRIB_COL1];
- GLuint i;
-
- ASSERT(!ctx->FragmentProgram._Current);
- ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(swrast->_ActiveAttribMask & FRAG_BIT_COL1);
- (void) swrast; /* silence warning */
-
- if (span->array->ChanType == GL_FLOAT) {
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
- }
- }
- else {
- /* need float colors */
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_float_colors(span);
- }
- }
-
- if ((span->arrayAttribs & FRAG_BIT_COL1) == 0) {
- /* XXX could avoid this and interpolate COL1 in the loop below */
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL1);
- }
-
- ASSERT(span->arrayAttribs & FRAG_BIT_COL0);
- ASSERT(span->arrayAttribs & FRAG_BIT_COL1);
-
- for (i = 0; i < span->end; i++) {
- if (mask[i]) {
- col0[i][0] += col1[i][0];
- col0[i][1] += col1[i][1];
- col0[i][2] += col1[i][2];
- }
- }
-
- span->array->ChanType = GL_FLOAT;
-}
-
-
-/**
- * Apply antialiasing coverage value to alpha values.
- */
-static INLINE void
-apply_aa_coverage(SWspan *span)
-{
- const GLfloat *coverage = span->array->coverage;
- GLuint i;
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- for (i = 0; i < span->end; i++) {
- const GLfloat a = rgba[i][ACOMP] * coverage[i];
- rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0);
- ASSERT(coverage[i] >= 0.0);
- ASSERT(coverage[i] <= 1.0);
- }
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- for (i = 0; i < span->end; i++) {
- const GLfloat a = rgba[i][ACOMP] * coverage[i];
- rgba[i][ACOMP] = (GLushort) CLAMP(a, 0.0, 65535.0);
- }
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- for (i = 0; i < span->end; i++) {
- rgba[i][ACOMP] = rgba[i][ACOMP] * coverage[i];
- /* clamp later */
- }
- }
-}
-
-
-/**
- * Clamp span's float colors to [0,1]
- */
-static INLINE void
-clamp_colors(SWspan *span)
-{
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- GLuint i;
- ASSERT(span->array->ChanType == GL_FLOAT);
- for (i = 0; i < span->end; i++) {
- rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
- rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
- rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
- rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
- }
-}
-
-
-/**
- * Convert the span's color arrays to the given type.
- * The only way 'output' can be greater than zero is when we have a fragment
- * program that writes to gl_FragData[1] or higher.
- * \param output which fragment program color output is being processed
- */
-static INLINE void
-convert_color_type(SWspan *span, GLenum newType, GLuint output)
-{
- GLvoid *src, *dst;
-
- if (output > 0 || span->array->ChanType == GL_FLOAT) {
- src = span->array->attribs[FRAG_ATTRIB_COL0 + output];
- span->array->ChanType = GL_FLOAT;
- }
- else if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- src = span->array->rgba8;
- }
- else {
- ASSERT(span->array->ChanType == GL_UNSIGNED_SHORT);
- src = span->array->rgba16;
- }
-
- if (newType == GL_UNSIGNED_BYTE) {
- dst = span->array->rgba8;
- }
- else if (newType == GL_UNSIGNED_SHORT) {
- dst = span->array->rgba16;
- }
- else {
- dst = span->array->attribs[FRAG_ATTRIB_COL0];
- }
-
- _mesa_convert_colors(span->array->ChanType, src,
- newType, dst,
- span->end, span->array->mask);
-
- span->array->ChanType = newType;
- span->array->rgba = dst;
-}
-
-
-
-/**
- * Apply fragment shader, fragment program or normal texturing to span.
- */
-static INLINE void
-shade_texture_span(struct gl_context *ctx, SWspan *span)
-{
- GLbitfield inputsRead;
-
- /* Determine which fragment attributes are actually needed */
- if (ctx->FragmentProgram._Current) {
- inputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- }
- else {
- /* XXX we could be a bit smarter about this */
- inputsRead = ~0;
- }
-
- if (ctx->FragmentProgram._Current ||
- ctx->ATIFragmentShader._Enabled) {
- /* programmable shading */
- if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) {
- convert_color_type(span, GL_FLOAT, 0);
- }
- else {
- span->array->rgba = (void *) span->array->attribs[FRAG_ATTRIB_COL0];
- }
-
- if (span->primitive != GL_POINT ||
- (span->interpMask & SPAN_RGBA) ||
- ctx->Point.PointSprite) {
- /* for single-pixel points, we populated the arrays already */
- interpolate_active_attribs(ctx, span, ~0);
- }
- span->array->ChanType = GL_FLOAT;
-
- if (!(span->arrayMask & SPAN_Z))
- _swrast_span_interpolate_z (ctx, span);
-
-#if 0
- if (inputsRead & FRAG_BIT_WPOS)
-#else
- /* XXX always interpolate wpos so that DDX/DDY work */
-#endif
- interpolate_wpos(ctx, span);
-
- /* Run fragment program/shader now */
- if (ctx->FragmentProgram._Current) {
- _swrast_exec_fragment_program(ctx, span);
- }
- else {
- ASSERT(ctx->ATIFragmentShader._Enabled);
- _swrast_exec_fragment_shader(ctx, span);
- }
- }
- else if (ctx->Texture._EnabledCoordUnits) {
- /* conventional texturing */
-
-#if CHAN_BITS == 32
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_int_colors(ctx, span);
- }
-#else
- if (!(span->arrayMask & SPAN_RGBA))
- interpolate_int_colors(ctx, span);
-#endif
- if ((span->arrayAttribs & FRAG_BITS_TEX_ANY) == 0x0)
- interpolate_texcoords(ctx, span);
-
- _swrast_texture_span(ctx, span);
- }
-}
-
-
-
-/**
- * Apply all the per-fragment operations to a span.
- * This now includes texturing (_swrast_write_texture_span() is history).
- * This function may modify any of the array values in the span.
- * span->interpMask and span->arrayMask may be changed but will be restored
- * to their original values before returning.
- */
-void
-_swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
-{
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
- const GLbitfield origInterpMask = span->interpMask;
- const GLbitfield origArrayMask = span->arrayMask;
- const GLbitfield origArrayAttribs = span->arrayAttribs;
- const GLenum origChanType = span->array->ChanType;
- void * const origRgba = span->array->rgba;
- const GLboolean shader = (ctx->FragmentProgram._Current
- || ctx->ATIFragmentShader._Enabled);
- const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits;
- struct gl_framebuffer *fb = ctx->DrawBuffer;
-
- /*
- printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__,
- span->interpMask, span->arrayMask);
- */
-
- ASSERT(span->primitive == GL_POINT ||
- span->primitive == GL_LINE ||
- span->primitive == GL_POLYGON ||
- span->primitive == GL_BITMAP);
-
- /* Fragment write masks */
- if (span->arrayMask & SPAN_MASK) {
- /* mask was initialized by caller, probably glBitmap */
- span->writeAll = GL_FALSE;
- }
- else {
- memset(span->array->mask, 1, span->end);
- span->writeAll = GL_TRUE;
- }
-
- /* Clip to window/scissor box */
- if (!clip_span(ctx, span)) {
- return;
- }
-
- ASSERT(span->end <= MAX_WIDTH);
-
- /* Depth bounds test */
- if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
- if (!_swrast_depth_bounds_test(ctx, span)) {
- return;
- }
- }
-
-#ifdef DEBUG
- /* Make sure all fragments are within window bounds */
- if (span->arrayMask & SPAN_XY) {
- /* array of pixel locations */
- GLuint i;
- for (i = 0; i < span->end; i++) {
- if (span->array->mask[i]) {
- assert(span->array->x[i] >= fb->_Xmin);
- assert(span->array->x[i] < fb->_Xmax);
- assert(span->array->y[i] >= fb->_Ymin);
- assert(span->array->y[i] < fb->_Ymax);
- }
- }
- }
-#endif
-
- /* Polygon Stippling */
- if (ctx->Polygon.StippleFlag && span->primitive == GL_POLYGON) {
- stipple_polygon_span(ctx, span);
- }
-
- /* This is the normal place to compute the fragment color/Z
- * from texturing or shading.
- */
- if (shaderOrTexture && !swrast->_DeferredTexture) {
- shade_texture_span(ctx, span);
- }
-
- /* Do the alpha test */
- if (ctx->Color.AlphaEnabled) {
- if (!_swrast_alpha_test(ctx, span)) {
- /* all fragments failed test */
- goto end;
- }
- }
-
- /* Stencil and Z testing */
- if (ctx->Stencil._Enabled || ctx->Depth.Test) {
- if (!(span->arrayMask & SPAN_Z))
- _swrast_span_interpolate_z(ctx, span);
-
- if (ctx->Transform.DepthClamp)
- _swrast_depth_clamp_span(ctx, span);
-
- if (ctx->Stencil._Enabled) {
- /* Combined Z/stencil tests */
- if (!_swrast_stencil_and_ztest_span(ctx, span)) {
- /* all fragments failed test */
- goto end;
- }
- }
- else if (fb->Visual.depthBits > 0) {
- /* Just regular depth testing */
- ASSERT(ctx->Depth.Test);
- ASSERT(span->arrayMask & SPAN_Z);
- if (!_swrast_depth_test_span(ctx, span)) {
- /* all fragments failed test */
- goto end;
- }
- }
- }
-
- if (ctx->Query.CurrentOcclusionObject) {
- /* update count of 'passed' fragments */
- struct gl_query_object *q = ctx->Query.CurrentOcclusionObject;
- GLuint i;
- for (i = 0; i < span->end; i++)
- q->Result += span->array->mask[i];
- }
-
- /* We had to wait until now to check for glColorMask(0,0,0,0) because of
- * the occlusion test.
- */
- if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) {
- /* no colors to write */
- goto end;
- }
-
- /* If we were able to defer fragment color computation to now, there's
- * a good chance that many fragments will have already been killed by
- * Z/stencil testing.
- */
- if (shaderOrTexture && swrast->_DeferredTexture) {
- shade_texture_span(ctx, span);
- }
-
-#if CHAN_BITS == 32
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
- }
-#else
- if ((span->arrayMask & SPAN_RGBA) == 0) {
- interpolate_int_colors(ctx, span);
- }
-#endif
-
- ASSERT(span->arrayMask & SPAN_RGBA);
-
- if (span->primitive == GL_BITMAP || !swrast->SpecularVertexAdd) {
- /* Add primary and specular (diffuse + specular) colors */
- if (!shader) {
- if (ctx->Fog.ColorSumEnabled ||
- (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
- add_specular(ctx, span);
- }
- }
- }
-
- /* Fog */
- if (swrast->_FogEnabled) {
- _swrast_fog_rgba_span(ctx, span);
- }
-
- /* Antialias coverage application */
- if (span->arrayMask & SPAN_COVERAGE) {
- apply_aa_coverage(span);
- }
-
- /* Clamp color/alpha values over the range [0.0, 1.0] before storage */
- if (ctx->Color.ClampFragmentColor == GL_TRUE &&
- span->array->ChanType == GL_FLOAT) {
- clamp_colors(span);
- }
-
- /*
- * Write to renderbuffers.
- * Depending on glDrawBuffer() state and the which color outputs are
- * written by the fragment shader, we may either replicate one color to
- * all renderbuffers or write a different color to each renderbuffer.
- * multiFragOutputs=TRUE for the later case.
- */
- {
- const GLuint numBuffers = fb->_NumColorDrawBuffers;
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- const GLboolean multiFragOutputs =
- (fp && fp->Base.OutputsWritten >= (1 << FRAG_RESULT_DATA0));
- GLuint buf;
-
- for (buf = 0; buf < numBuffers; buf++) {
- struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
-
- /* color[fragOutput] will be written to buffer[buf] */
-
- if (rb) {
- GLchan rgbaSave[MAX_WIDTH][4];
- const GLuint fragOutput = multiFragOutputs ? buf : 0;
-
- /* set span->array->rgba to colors for render buffer's datatype */
- if (rb->DataType != span->array->ChanType || fragOutput > 0) {
- convert_color_type(span, rb->DataType, fragOutput);
- }
- else {
- if (rb->DataType == GL_UNSIGNED_BYTE) {
- span->array->rgba = span->array->rgba8;
- }
- else if (rb->DataType == GL_UNSIGNED_SHORT) {
- span->array->rgba = (void *) span->array->rgba16;
- }
- else {
- span->array->rgba = (void *)
- span->array->attribs[FRAG_ATTRIB_COL0];
- }
- }
-
- if (!multiFragOutputs && numBuffers > 1) {
- /* save colors for second, third renderbuffer writes */
- memcpy(rgbaSave, span->array->rgba,
- 4 * span->end * sizeof(GLchan));
- }
-
- ASSERT(rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB ||
- rb->_BaseFormat == GL_ALPHA);
-
- if (ctx->Color._LogicOpEnabled) {
- _swrast_logicop_rgba_span(ctx, rb, span);
- }
- else if ((ctx->Color.BlendEnabled >> buf) & 1) {
- _swrast_blend_span(ctx, rb, span);
- }
-
- if (colorMask[buf] != 0xffffffff) {
- _swrast_mask_rgba_span(ctx, rb, span, buf);
- }
-
- if (span->arrayMask & SPAN_XY) {
- /* array of pixel coords */
- ASSERT(rb->PutValues);
- rb->PutValues(ctx, rb, span->end,
- span->array->x, span->array->y,
- span->array->rgba, span->array->mask);
- }
- else {
- /* horizontal run of pixels */
- ASSERT(rb->PutRow);
- rb->PutRow(ctx, rb, span->end, span->x, span->y,
- span->array->rgba,
- span->writeAll ? NULL: span->array->mask);
- }
-
- if (!multiFragOutputs && numBuffers > 1) {
- /* restore original span values */
- memcpy(span->array->rgba, rgbaSave,
- 4 * span->end * sizeof(GLchan));
- }
-
- } /* if rb */
- } /* for buf */
- }
-
-end:
- /* restore these values before returning */
- span->interpMask = origInterpMask;
- span->arrayMask = origArrayMask;
- span->arrayAttribs = origArrayAttribs;
- span->array->ChanType = origChanType;
- span->array->rgba = origRgba;
-}
-
-
-/**
- * Read RGBA pixels from a renderbuffer. Clipping will be done to prevent
- * reading ouside the buffer's boundaries.
- * \param dstType datatype for returned colors
- * \param rgba the returned colors
- */
-void
-_swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLenum dstType,
- GLvoid *rgba)
-{
- const GLint bufWidth = (GLint) rb->Width;
- const GLint bufHeight = (GLint) rb->Height;
-
- if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) {
- /* completely above, below, or right */
- /* XXX maybe leave rgba values undefined? */
- memset(rgba, 0, 4 * n * sizeof(GLchan));
- }
- else {
- GLint skip, length;
- if (x < 0) {
- /* left edge clipping */
- skip = -x;
- length = (GLint) n - skip;
- if (length < 0) {
- /* completely left of window */
- return;
- }
- if (length > bufWidth) {
- length = bufWidth;
- }
- }
- else if ((GLint) (x + n) > bufWidth) {
- /* right edge clipping */
- skip = 0;
- length = bufWidth - x;
- if (length < 0) {
- /* completely to right of window */
- return;
- }
- }
- else {
- /* no clipping */
- skip = 0;
- length = (GLint) n;
- }
-
- ASSERT(rb);
- ASSERT(rb->GetRow);
- ASSERT(rb->_BaseFormat == GL_RGB || rb->_BaseFormat == GL_RGBA ||
- rb->_BaseFormat == GL_ALPHA);
-
- if (rb->DataType == dstType) {
- rb->GetRow(ctx, rb, length, x + skip, y,
- (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(rb->DataType));
- }
- else {
- GLuint temp[MAX_WIDTH * 4];
- rb->GetRow(ctx, rb, length, x + skip, y, temp);
- _mesa_convert_colors(rb->DataType, temp,
- dstType, (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(dstType),
- length, NULL);
- }
- }
-}
-
-
-/**
- * Wrapper for gl_renderbuffer::GetValues() which does clipping to avoid
- * reading values outside the buffer bounds.
- * We can use this for reading any format/type of renderbuffer.
- * \param valueSize is the size in bytes of each value (pixel) put into the
- * values array.
- */
-void
-_swrast_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint count, const GLint x[], const GLint y[],
- void *values, GLuint valueSize)
-{
- GLuint i, inCount = 0, inStart = 0;
-
- for (i = 0; i < count; i++) {
- if (x[i] >= 0 && y[i] >= 0 &&
- x[i] < (GLint) rb->Width && y[i] < (GLint) rb->Height) {
- /* inside */
- if (inCount == 0)
- inStart = i;
- inCount++;
- }
- else {
- if (inCount > 0) {
- /* read [inStart, inStart + inCount) */
- rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart,
- (GLubyte *) values + inStart * valueSize);
- inCount = 0;
- }
- }
- }
- if (inCount > 0) {
- /* read last values */
- rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart,
- (GLubyte *) values + inStart * valueSize);
- }
-}
-
-
-/**
- * Wrapper for gl_renderbuffer::PutRow() which does clipping.
- * \param valueSize size of each value (pixel) in bytes
- */
-void
-_swrast_put_row(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint count, GLint x, GLint y,
- const GLvoid *values, GLuint valueSize)
-{
- GLint skip = 0;
-
- if (y < 0 || y >= (GLint) rb->Height)
- return; /* above or below */
-
- if (x + (GLint) count <= 0 || x >= (GLint) rb->Width)
- return; /* entirely left or right */
-
- if ((GLint) (x + count) > (GLint) rb->Width) {
- /* right clip */
- GLint clip = x + count - rb->Width;
- count -= clip;
- }
-
- if (x < 0) {
- /* left clip */
- skip = -x;
- x = 0;
- count -= skip;
- }
-
- rb->PutRow(ctx, rb, count, x, y,
- (const GLubyte *) values + skip * valueSize, NULL);
-}
-
-
-/**
- * Wrapper for gl_renderbuffer::GetRow() which does clipping.
- * \param valueSize size of each value (pixel) in bytes
- */
-void
-_swrast_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint count, GLint x, GLint y,
- GLvoid *values, GLuint valueSize)
-{
- GLint skip = 0;
-
- if (y < 0 || y >= (GLint) rb->Height)
- return; /* above or below */
-
- if (x + (GLint) count <= 0 || x >= (GLint) rb->Width)
- return; /* entirely left or right */
-
- if (x + count > rb->Width) {
- /* right clip */
- GLint clip = x + count - rb->Width;
- count -= clip;
- }
-
- if (x < 0) {
- /* left clip */
- skip = -x;
- x = 0;
- count -= skip;
- }
-
- rb->GetRow(ctx, rb, count, x, y, (GLubyte *) values + skip * valueSize);
-}
-
-
-/**
- * Get RGBA pixels from the given renderbuffer.
- * Used by blending, logicop and masking functions.
- * \return pointer to the colors we read.
- */
-void *
-_swrast_get_dest_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
- SWspan *span)
-{
- const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType);
- void *rbPixels;
-
- /* Point rbPixels to a temporary space */
- rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1];
-
- /* Get destination values from renderbuffer */
- if (span->arrayMask & SPAN_XY) {
- _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y,
- rbPixels, pixelSize);
- }
- else {
- _swrast_get_row(ctx, rb, span->end, span->x, span->y,
- rbPixels, pixelSize);
- }
-
- return rbPixels;
-}
+/* + * Mesa 3-D graphics library + * Version: 7.5 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file swrast/s_span.c + * \brief Span processing functions used by all rasterization functions. + * This is where all the per-fragment tests are performed + * \author Brian Paul + */ + +#include "main/glheader.h" +#include "main/colormac.h" +#include "main/macros.h" +#include "main/imports.h" +#include "main/image.h" + +#include "s_atifragshader.h" +#include "s_alpha.h" +#include "s_blend.h" +#include "s_context.h" +#include "s_depth.h" +#include "s_fog.h" +#include "s_logic.h" +#include "s_masking.h" +#include "s_fragprog.h" +#include "s_span.h" +#include "s_stencil.h" +#include "s_texcombine.h" + + +/** + * Set default fragment attributes for the span using the + * current raster values. Used prior to glDraw/CopyPixels + * and glBitmap. + */ +void +_swrast_span_default_attribs(struct gl_context *ctx, SWspan *span) +{ + GLchan r, g, b, a; + /* Z*/ + { + const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF; + if (ctx->DrawBuffer->Visual.depthBits <= 16) + span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F); + else { + GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax; + tmpf = MIN2(tmpf, depthMax); + span->z = (GLint)tmpf; + } + span->zStep = 0; + span->interpMask |= SPAN_Z; + } + + /* W (for perspective correction) */ + span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0; + span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0; + span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0; + + /* primary color, or color index */ + UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); + UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]); + UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]); + UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]); +#if CHAN_TYPE == GL_FLOAT + span->red = r; + span->green = g; + span->blue = b; + span->alpha = a; +#else + span->red = IntToFixed(r); + span->green = IntToFixed(g); + span->blue = IntToFixed(b); + span->alpha = IntToFixed(a); +#endif + span->redStep = 0; + span->greenStep = 0; + span->blueStep = 0; + span->alphaStep = 0; + span->interpMask |= SPAN_RGBA; + + COPY_4V(span->attrStart[FRAG_ATTRIB_COL0], ctx->Current.RasterColor); + ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0); + ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0); + + /* Secondary color */ + if (ctx->Light.Enabled || ctx->Fog.ColorSumEnabled) + { + COPY_4V(span->attrStart[FRAG_ATTRIB_COL1], ctx->Current.RasterSecondaryColor); + ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0); + ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0); + } + + /* fog */ + { + const SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLfloat fogVal; /* a coord or a blend factor */ + if (swrast->_PreferPixelFog) { + /* fog blend factors will be computed from fog coordinates per pixel */ + fogVal = ctx->Current.RasterDistance; + } + else { + /* fog blend factor should be computed from fogcoord now */ + fogVal = _swrast_z_to_fogfactor(ctx, ctx->Current.RasterDistance); + } + span->attrStart[FRAG_ATTRIB_FOGC][0] = fogVal; + span->attrStepX[FRAG_ATTRIB_FOGC][0] = 0.0; + span->attrStepY[FRAG_ATTRIB_FOGC][0] = 0.0; + } + + /* texcoords */ + { + GLuint i; + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { + const GLuint attr = FRAG_ATTRIB_TEX0 + i; + const GLfloat *tc = ctx->Current.RasterTexCoords[i]; + if (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled) { + COPY_4V(span->attrStart[attr], tc); + } + else if (tc[3] > 0.0F) { + /* use (s/q, t/q, r/q, 1) */ + span->attrStart[attr][0] = tc[0] / tc[3]; + span->attrStart[attr][1] = tc[1] / tc[3]; + span->attrStart[attr][2] = tc[2] / tc[3]; + span->attrStart[attr][3] = 1.0; + } + else { + ASSIGN_4V(span->attrStart[attr], 0.0F, 0.0F, 0.0F, 1.0F); + } + ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F); + ASSIGN_4V(span->attrStepY[attr], 0.0F, 0.0F, 0.0F, 0.0F); + } + } +} + + +/** + * Interpolate the active attributes (and'd with attrMask) to + * fill in span->array->attribs[]. + * Perspective correction will be done. The point/line/triangle function + * should have computed attrStart/Step values for FRAG_ATTRIB_WPOS[3]! + */ +static INLINE void +interpolate_active_attribs(struct gl_context *ctx, SWspan *span, GLbitfield attrMask) +{ + const SWcontext *swrast = SWRAST_CONTEXT(ctx); + + /* + * Don't overwrite existing array values, such as colors that may have + * been produced by glDraw/CopyPixels. + */ + attrMask &= ~span->arrayAttribs; + + ATTRIB_LOOP_BEGIN + if (attrMask & (1 << attr)) { + const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; + const GLfloat dv0dx = span->attrStepX[attr][0]; + const GLfloat dv1dx = span->attrStepX[attr][1]; + const GLfloat dv2dx = span->attrStepX[attr][2]; + const GLfloat dv3dx = span->attrStepX[attr][3]; + GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx; + GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx; + GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx; + GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx; + GLuint k; + for (k = 0; k < span->end; k++) { + const GLfloat invW = 1.0f / w; + span->array->attribs[attr][k][0] = v0 * invW; + span->array->attribs[attr][k][1] = v1 * invW; + span->array->attribs[attr][k][2] = v2 * invW; + span->array->attribs[attr][k][3] = v3 * invW; + v0 += dv0dx; + v1 += dv1dx; + v2 += dv2dx; + v3 += dv3dx; + w += dwdx; + } + ASSERT((span->arrayAttribs & (1 << attr)) == 0); + span->arrayAttribs |= (1 << attr); + } + ATTRIB_LOOP_END +} + + +/** + * Interpolate primary colors to fill in the span->array->rgba8 (or rgb16) + * color array. + */ +static INLINE void +interpolate_int_colors(struct gl_context *ctx, SWspan *span) +{ + const GLuint n = span->end; + GLuint i; + +#if CHAN_BITS != 32 + ASSERT(!(span->arrayMask & SPAN_RGBA)); +#endif + + switch (span->array->ChanType) { +#if CHAN_BITS != 32 + case GL_UNSIGNED_BYTE: + { + GLubyte (*rgba)[4] = span->array->rgba8; + if (span->interpMask & SPAN_FLAT) { + GLubyte color[4]; + color[RCOMP] = FixedToInt(span->red); + color[GCOMP] = FixedToInt(span->green); + color[BCOMP] = FixedToInt(span->blue); + color[ACOMP] = FixedToInt(span->alpha); + for (i = 0; i < n; i++) { + COPY_4UBV(rgba[i], color); + } + } + else { + GLfixed r = span->red; + GLfixed g = span->green; + GLfixed b = span->blue; + GLfixed a = span->alpha; + GLint dr = span->redStep; + GLint dg = span->greenStep; + GLint db = span->blueStep; + GLint da = span->alphaStep; + for (i = 0; i < n; i++) { + rgba[i][RCOMP] = FixedToChan(r); + rgba[i][GCOMP] = FixedToChan(g); + rgba[i][BCOMP] = FixedToChan(b); + rgba[i][ACOMP] = FixedToChan(a); + r += dr; + g += dg; + b += db; + a += da; + } + } + } + break; + case GL_UNSIGNED_SHORT: + { + GLushort (*rgba)[4] = span->array->rgba16; + if (span->interpMask & SPAN_FLAT) { + GLushort color[4]; + color[RCOMP] = FixedToInt(span->red); + color[GCOMP] = FixedToInt(span->green); + color[BCOMP] = FixedToInt(span->blue); + color[ACOMP] = FixedToInt(span->alpha); + for (i = 0; i < n; i++) { + COPY_4V(rgba[i], color); + } + } + else { + GLushort (*rgba)[4] = span->array->rgba16; + GLfixed r, g, b, a; + GLint dr, dg, db, da; + r = span->red; + g = span->green; + b = span->blue; + a = span->alpha; + dr = span->redStep; + dg = span->greenStep; + db = span->blueStep; + da = span->alphaStep; + for (i = 0; i < n; i++) { + rgba[i][RCOMP] = FixedToChan(r); + rgba[i][GCOMP] = FixedToChan(g); + rgba[i][BCOMP] = FixedToChan(b); + rgba[i][ACOMP] = FixedToChan(a); + r += dr; + g += dg; + b += db; + a += da; + } + } + } + break; +#endif + case GL_FLOAT: + interpolate_active_attribs(ctx, span, FRAG_BIT_COL0); + break; + default: + _mesa_problem(ctx, "bad datatype 0x%x in interpolate_int_colors", + span->array->ChanType); + } + span->arrayMask |= SPAN_RGBA; +} + + +/** + * Populate the FRAG_ATTRIB_COL0 array. + */ +static INLINE void +interpolate_float_colors(SWspan *span) +{ + GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + const GLuint n = span->end; + GLuint i; + + assert(!(span->arrayAttribs & FRAG_BIT_COL0)); + + if (span->arrayMask & SPAN_RGBA) { + /* convert array of int colors */ + for (i = 0; i < n; i++) { + col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]); + col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]); + col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]); + col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]); + } + } + else { + /* interpolate red/green/blue/alpha to get float colors */ + ASSERT(span->interpMask & SPAN_RGBA); + if (span->interpMask & SPAN_FLAT) { + GLfloat r = FixedToFloat(span->red); + GLfloat g = FixedToFloat(span->green); + GLfloat b = FixedToFloat(span->blue); + GLfloat a = FixedToFloat(span->alpha); + for (i = 0; i < n; i++) { + ASSIGN_4V(col0[i], r, g, b, a); + } + } + else { + GLfloat r = FixedToFloat(span->red); + GLfloat g = FixedToFloat(span->green); + GLfloat b = FixedToFloat(span->blue); + GLfloat a = FixedToFloat(span->alpha); + GLfloat dr = FixedToFloat(span->redStep); + GLfloat dg = FixedToFloat(span->greenStep); + GLfloat db = FixedToFloat(span->blueStep); + GLfloat da = FixedToFloat(span->alphaStep); + for (i = 0; i < n; i++) { + col0[i][0] = r; + col0[i][1] = g; + col0[i][2] = b; + col0[i][3] = a; + r += dr; + g += dg; + b += db; + a += da; + } + } + } + + span->arrayAttribs |= FRAG_BIT_COL0; + span->array->ChanType = GL_FLOAT; +} + + + +/** + * Fill in the span.zArray array from the span->z, zStep values. + */ +void +_swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span ) +{ + const GLuint n = span->end; + GLuint i; + + ASSERT(!(span->arrayMask & SPAN_Z)); + + if (ctx->DrawBuffer->Visual.depthBits <= 16) { + GLfixed zval = span->z; + GLuint *z = span->array->z; + for (i = 0; i < n; i++) { + z[i] = FixedToInt(zval); + zval += span->zStep; + } + } + else { + /* Deep Z buffer, no fixed->int shift */ + GLuint zval = span->z; + GLuint *z = span->array->z; + for (i = 0; i < n; i++) { + z[i] = zval; + zval += span->zStep; + } + } + span->interpMask &= ~SPAN_Z; + span->arrayMask |= SPAN_Z; +} + + +/** + * Compute mipmap LOD from partial derivatives. + * This the ideal solution, as given in the OpenGL spec. + */ +GLfloat +_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, + GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, + GLfloat s, GLfloat t, GLfloat q, GLfloat invQ) +{ + GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); + GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ); + GLfloat dudy = texW * ((s + dsdy) / (q + dqdy) - s * invQ); + GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); + GLfloat x = SQRTF(dudx * dudx + dvdx * dvdx); + GLfloat y = SQRTF(dudy * dudy + dvdy * dvdy); + GLfloat rho = MAX2(x, y); + GLfloat lambda = LOG2(rho); + return lambda; +} + + +/** + * Compute mipmap LOD from partial derivatives. + * This is a faster approximation than above function. + */ +#if 0 +GLfloat +_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, + GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH, + GLfloat s, GLfloat t, GLfloat q, GLfloat invQ) +{ + GLfloat dsdx2 = (s + dsdx) / (q + dqdx) - s * invQ; + GLfloat dtdx2 = (t + dtdx) / (q + dqdx) - t * invQ; + GLfloat dsdy2 = (s + dsdy) / (q + dqdy) - s * invQ; + GLfloat dtdy2 = (t + dtdy) / (q + dqdy) - t * invQ; + GLfloat maxU, maxV, rho, lambda; + dsdx2 = FABSF(dsdx2); + dsdy2 = FABSF(dsdy2); + dtdx2 = FABSF(dtdx2); + dtdy2 = FABSF(dtdy2); + maxU = MAX2(dsdx2, dsdy2) * texW; + maxV = MAX2(dtdx2, dtdy2) * texH; + rho = MAX2(maxU, maxV); + lambda = LOG2(rho); + return lambda; +} +#endif + + +/** + * Fill in the span.array->attrib[FRAG_ATTRIB_TEXn] arrays from the + * using the attrStart/Step values. + * + * This function only used during fixed-function fragment processing. + * + * Note: in the places where we divide by Q (or mult by invQ) we're + * really doing two things: perspective correction and texcoord + * projection. Remember, for texcoord (s,t,r,q) we need to index + * texels with (s/q, t/q, r/q). + */ +static void +interpolate_texcoords(struct gl_context *ctx, SWspan *span) +{ + const GLuint maxUnit + = (ctx->Texture._EnabledCoordUnits > 1) ? ctx->Const.MaxTextureUnits : 1; + GLuint u; + + /* XXX CoordUnits vs. ImageUnits */ + for (u = 0; u < maxUnit; u++) { + if (ctx->Texture._EnabledCoordUnits & (1 << u)) { + const GLuint attr = FRAG_ATTRIB_TEX0 + u; + const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current; + GLfloat texW, texH; + GLboolean needLambda; + GLfloat (*texcoord)[4] = span->array->attribs[attr]; + GLfloat *lambda = span->array->lambda[u]; + const GLfloat dsdx = span->attrStepX[attr][0]; + const GLfloat dsdy = span->attrStepY[attr][0]; + const GLfloat dtdx = span->attrStepX[attr][1]; + const GLfloat dtdy = span->attrStepY[attr][1]; + const GLfloat drdx = span->attrStepX[attr][2]; + const GLfloat dqdx = span->attrStepX[attr][3]; + const GLfloat dqdy = span->attrStepY[attr][3]; + GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx; + GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx; + GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx; + GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx; + + if (obj) { + const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel]; + needLambda = (obj->Sampler.MinFilter != obj->Sampler.MagFilter) + || ctx->FragmentProgram._Current; + texW = img->WidthScale; + texH = img->HeightScale; + } + else { + /* using a fragment program */ + texW = 1.0; + texH = 1.0; + needLambda = GL_FALSE; + } + + if (needLambda) { + GLuint i; + if (ctx->FragmentProgram._Current + || ctx->ATIFragmentShader._Enabled) { + /* do perspective correction but don't divide s, t, r by q */ + const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; + for (i = 0; i < span->end; i++) { + const GLfloat invW = 1.0F / w; + texcoord[i][0] = s * invW; + texcoord[i][1] = t * invW; + texcoord[i][2] = r * invW; + texcoord[i][3] = q * invW; + lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, + dqdx, dqdy, texW, texH, + s, t, q, invW); + s += dsdx; + t += dtdx; + r += drdx; + q += dqdx; + w += dwdx; + } + } + else { + for (i = 0; i < span->end; i++) { + const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q); + texcoord[i][0] = s * invQ; + texcoord[i][1] = t * invQ; + texcoord[i][2] = r * invQ; + texcoord[i][3] = q; + lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, + dqdx, dqdy, texW, texH, + s, t, q, invQ); + s += dsdx; + t += dtdx; + r += drdx; + q += dqdx; + } + } + span->arrayMask |= SPAN_LAMBDA; + } + else { + GLuint i; + if (ctx->FragmentProgram._Current || + ctx->ATIFragmentShader._Enabled) { + /* do perspective correction but don't divide s, t, r by q */ + const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3]; + GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx; + for (i = 0; i < span->end; i++) { + const GLfloat invW = 1.0F / w; + texcoord[i][0] = s * invW; + texcoord[i][1] = t * invW; + texcoord[i][2] = r * invW; + texcoord[i][3] = q * invW; + lambda[i] = 0.0; + s += dsdx; + t += dtdx; + r += drdx; + q += dqdx; + w += dwdx; + } + } + else if (dqdx == 0.0F) { + /* Ortho projection or polygon's parallel to window X axis */ + const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q); + for (i = 0; i < span->end; i++) { + texcoord[i][0] = s * invQ; + texcoord[i][1] = t * invQ; + texcoord[i][2] = r * invQ; + texcoord[i][3] = q; + lambda[i] = 0.0; + s += dsdx; + t += dtdx; + r += drdx; + } + } + else { + for (i = 0; i < span->end; i++) { + const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q); + texcoord[i][0] = s * invQ; + texcoord[i][1] = t * invQ; + texcoord[i][2] = r * invQ; + texcoord[i][3] = q; + lambda[i] = 0.0; + s += dsdx; + t += dtdx; + r += drdx; + q += dqdx; + } + } + } /* lambda */ + } /* if */ + } /* for */ +} + + +/** + * Fill in the arrays->attribs[FRAG_ATTRIB_WPOS] array. + */ +static INLINE void +interpolate_wpos(struct gl_context *ctx, SWspan *span) +{ + GLfloat (*wpos)[4] = span->array->attribs[FRAG_ATTRIB_WPOS]; + GLuint i; + const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + GLfloat w, dw; + + if (span->arrayMask & SPAN_XY) { + for (i = 0; i < span->end; i++) { + wpos[i][0] = (GLfloat) span->array->x[i]; + wpos[i][1] = (GLfloat) span->array->y[i]; + } + } + else { + for (i = 0; i < span->end; i++) { + wpos[i][0] = (GLfloat) span->x + i; + wpos[i][1] = (GLfloat) span->y; + } + } + + dw = span->attrStepX[FRAG_ATTRIB_WPOS][3]; + w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw; + for (i = 0; i < span->end; i++) { + wpos[i][2] = (GLfloat) span->array->z[i] * zScale; + wpos[i][3] = w; + w += dw; + } +} + + +/** + * Apply the current polygon stipple pattern to a span of pixels. + */ +static INLINE void +stipple_polygon_span(struct gl_context *ctx, SWspan *span) +{ + GLubyte *mask = span->array->mask; + + ASSERT(ctx->Polygon.StippleFlag); + + if (span->arrayMask & SPAN_XY) { + /* arrays of x/y pixel coords */ + GLuint i; + for (i = 0; i < span->end; i++) { + const GLint col = span->array->x[i] % 32; + const GLint row = span->array->y[i] % 32; + const GLuint stipple = ctx->PolygonStipple[row]; + if (((1 << col) & stipple) == 0) { + mask[i] = 0; + } + } + } + else { + /* horizontal span of pixels */ + const GLuint highBit = 1 << 31; + const GLuint stipple = ctx->PolygonStipple[span->y % 32]; + GLuint i, m = highBit >> (GLuint) (span->x % 32); + for (i = 0; i < span->end; i++) { + if ((m & stipple) == 0) { + mask[i] = 0; + } + m = m >> 1; + if (m == 0) { + m = highBit; + } + } + } + span->writeAll = GL_FALSE; +} + + +/** + * Clip a pixel span to the current buffer/window boundaries: + * DrawBuffer->_Xmin, _Xmax, _Ymin, _Ymax. This will accomplish + * window clipping and scissoring. + * Return: GL_TRUE some pixels still visible + * GL_FALSE nothing visible + */ +static INLINE GLuint +clip_span( struct gl_context *ctx, SWspan *span ) +{ + const GLint xmin = ctx->DrawBuffer->_Xmin; + const GLint xmax = ctx->DrawBuffer->_Xmax; + const GLint ymin = ctx->DrawBuffer->_Ymin; + const GLint ymax = ctx->DrawBuffer->_Ymax; + + span->leftClip = 0; + + if (span->arrayMask & SPAN_XY) { + /* arrays of x/y pixel coords */ + const GLint *x = span->array->x; + const GLint *y = span->array->y; + const GLint n = span->end; + GLubyte *mask = span->array->mask; + GLint i; + if (span->arrayMask & SPAN_MASK) { + /* note: using & intead of && to reduce branches */ + for (i = 0; i < n; i++) { + mask[i] &= (x[i] >= xmin) & (x[i] < xmax) + & (y[i] >= ymin) & (y[i] < ymax); + } + } + else { + /* note: using & intead of && to reduce branches */ + for (i = 0; i < n; i++) { + mask[i] = (x[i] >= xmin) & (x[i] < xmax) + & (y[i] >= ymin) & (y[i] < ymax); + } + } + return GL_TRUE; /* some pixels visible */ + } + else { + /* horizontal span of pixels */ + const GLint x = span->x; + const GLint y = span->y; + GLint n = span->end; + + /* Trivial rejection tests */ + if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) { + span->end = 0; + return GL_FALSE; /* all pixels clipped */ + } + + /* Clip to right */ + if (x + n > xmax) { + ASSERT(x < xmax); + n = span->end = xmax - x; + } + + /* Clip to the left */ + if (x < xmin) { + const GLint leftClip = xmin - x; + GLuint i; + + ASSERT(leftClip > 0); + ASSERT(x + n > xmin); + + /* Clip 'leftClip' pixels from the left side. + * The span->leftClip field will be applied when we interpolate + * fragment attributes. + * For arrays of values, shift them left. + */ + for (i = 0; i < FRAG_ATTRIB_MAX; i++) { + if (span->interpMask & (1 << i)) { + GLuint j; + for (j = 0; j < 4; j++) { + span->attrStart[i][j] += leftClip * span->attrStepX[i][j]; + } + } + } + + span->red += leftClip * span->redStep; + span->green += leftClip * span->greenStep; + span->blue += leftClip * span->blueStep; + span->alpha += leftClip * span->alphaStep; + span->index += leftClip * span->indexStep; + span->z += leftClip * span->zStep; + span->intTex[0] += leftClip * span->intTexStep[0]; + span->intTex[1] += leftClip * span->intTexStep[1]; + +#define SHIFT_ARRAY(ARRAY, SHIFT, LEN) \ + memcpy(ARRAY, ARRAY + (SHIFT), (LEN) * sizeof(ARRAY[0])) + + for (i = 0; i < FRAG_ATTRIB_MAX; i++) { + if (span->arrayAttribs & (1 << i)) { + /* shift array elements left by 'leftClip' */ + SHIFT_ARRAY(span->array->attribs[i], leftClip, n - leftClip); + } + } + + SHIFT_ARRAY(span->array->mask, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->rgba8, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->rgba16, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->x, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->y, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->z, leftClip, n - leftClip); + SHIFT_ARRAY(span->array->index, leftClip, n - leftClip); + for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { + SHIFT_ARRAY(span->array->lambda[i], leftClip, n - leftClip); + } + SHIFT_ARRAY(span->array->coverage, leftClip, n - leftClip); + +#undef SHIFT_ARRAY + + span->leftClip = leftClip; + span->x = xmin; + span->end -= leftClip; + span->writeAll = GL_FALSE; + } + + ASSERT(span->x >= xmin); + ASSERT(span->x + span->end <= xmax); + ASSERT(span->y >= ymin); + ASSERT(span->y < ymax); + + return GL_TRUE; /* some pixels visible */ + } +} + + +/** + * Add specular colors to primary colors. + * Only called during fixed-function operation. + * Result is float color array (FRAG_ATTRIB_COL0). + */ +static INLINE void +add_specular(struct gl_context *ctx, SWspan *span) +{ + const SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLubyte *mask = span->array->mask; + GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + GLfloat (*col1)[4] = span->array->attribs[FRAG_ATTRIB_COL1]; + GLuint i; + + ASSERT(!ctx->FragmentProgram._Current); + ASSERT(span->arrayMask & SPAN_RGBA); + ASSERT(swrast->_ActiveAttribMask & FRAG_BIT_COL1); + (void) swrast; /* silence warning */ + + if (span->array->ChanType == GL_FLOAT) { + if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) { + interpolate_active_attribs(ctx, span, FRAG_BIT_COL0); + } + } + else { + /* need float colors */ + if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) { + interpolate_float_colors(span); + } + } + + if ((span->arrayAttribs & FRAG_BIT_COL1) == 0) { + /* XXX could avoid this and interpolate COL1 in the loop below */ + interpolate_active_attribs(ctx, span, FRAG_BIT_COL1); + } + + ASSERT(span->arrayAttribs & FRAG_BIT_COL0); + ASSERT(span->arrayAttribs & FRAG_BIT_COL1); + + for (i = 0; i < span->end; i++) { + if (mask[i]) { + col0[i][0] += col1[i][0]; + col0[i][1] += col1[i][1]; + col0[i][2] += col1[i][2]; + } + } + + span->array->ChanType = GL_FLOAT; +} + + +/** + * Apply antialiasing coverage value to alpha values. + */ +static INLINE void +apply_aa_coverage(SWspan *span) +{ + const GLfloat *coverage = span->array->coverage; + GLuint i; + if (span->array->ChanType == GL_UNSIGNED_BYTE) { + GLubyte (*rgba)[4] = span->array->rgba8; + for (i = 0; i < span->end; i++) { + const GLfloat a = rgba[i][ACOMP] * coverage[i]; + rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0); + ASSERT(coverage[i] >= 0.0); + ASSERT(coverage[i] <= 1.0); + } + } + else if (span->array->ChanType == GL_UNSIGNED_SHORT) { + GLushort (*rgba)[4] = span->array->rgba16; + for (i = 0; i < span->end; i++) { + const GLfloat a = rgba[i][ACOMP] * coverage[i]; + rgba[i][ACOMP] = (GLushort) CLAMP(a, 0.0, 65535.0); + } + } + else { + GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + for (i = 0; i < span->end; i++) { + rgba[i][ACOMP] = rgba[i][ACOMP] * coverage[i]; + /* clamp later */ + } + } +} + + +/** + * Clamp span's float colors to [0,1] + */ +static INLINE void +clamp_colors(SWspan *span) +{ + GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0]; + GLuint i; + ASSERT(span->array->ChanType == GL_FLOAT); + for (i = 0; i < span->end; i++) { + rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F); + rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F); + rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); + rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F); + } +} + + +/** + * Convert the span's color arrays to the given type. + * The only way 'output' can be greater than zero is when we have a fragment + * program that writes to gl_FragData[1] or higher. + * \param output which fragment program color output is being processed + */ +static INLINE void +convert_color_type(SWspan *span, GLenum newType, GLuint output) +{ + GLvoid *src, *dst; + + if (output > 0 || span->array->ChanType == GL_FLOAT) { + src = span->array->attribs[FRAG_ATTRIB_COL0 + output]; + span->array->ChanType = GL_FLOAT; + } + else if (span->array->ChanType == GL_UNSIGNED_BYTE) { + src = span->array->rgba8; + } + else { + ASSERT(span->array->ChanType == GL_UNSIGNED_SHORT); + src = span->array->rgba16; + } + + if (newType == GL_UNSIGNED_BYTE) { + dst = span->array->rgba8; + } + else if (newType == GL_UNSIGNED_SHORT) { + dst = span->array->rgba16; + } + else { + dst = span->array->attribs[FRAG_ATTRIB_COL0]; + } + + _mesa_convert_colors(span->array->ChanType, src, + newType, dst, + span->end, span->array->mask); + + span->array->ChanType = newType; + span->array->rgba = dst; +} + + + +/** + * Apply fragment shader, fragment program or normal texturing to span. + */ +static INLINE void +shade_texture_span(struct gl_context *ctx, SWspan *span) +{ + GLbitfield inputsRead; + + /* Determine which fragment attributes are actually needed */ + if (ctx->FragmentProgram._Current) { + inputsRead = ctx->FragmentProgram._Current->Base.InputsRead; + } + else { + /* XXX we could be a bit smarter about this */ + inputsRead = ~0; + } + + if (ctx->FragmentProgram._Current || + ctx->ATIFragmentShader._Enabled) { + /* programmable shading */ + if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) { + convert_color_type(span, GL_FLOAT, 0); + } + else { + span->array->rgba = (void *) span->array->attribs[FRAG_ATTRIB_COL0]; + } + + if (span->primitive != GL_POINT || + (span->interpMask & SPAN_RGBA) || + ctx->Point.PointSprite) { + /* for single-pixel points, we populated the arrays already */ + interpolate_active_attribs(ctx, span, ~0); + } + span->array->ChanType = GL_FLOAT; + + if (!(span->arrayMask & SPAN_Z)) + _swrast_span_interpolate_z (ctx, span); + +#if 0 + if (inputsRead & FRAG_BIT_WPOS) +#else + /* XXX always interpolate wpos so that DDX/DDY work */ +#endif + interpolate_wpos(ctx, span); + + /* Run fragment program/shader now */ + if (ctx->FragmentProgram._Current) { + _swrast_exec_fragment_program(ctx, span); + } + else { + ASSERT(ctx->ATIFragmentShader._Enabled); + _swrast_exec_fragment_shader(ctx, span); + } + } + else if (ctx->Texture._EnabledCoordUnits) { + /* conventional texturing */ + +#if CHAN_BITS == 32 + if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) { + interpolate_int_colors(ctx, span); + } +#else + if (!(span->arrayMask & SPAN_RGBA)) + interpolate_int_colors(ctx, span); +#endif + if ((span->arrayAttribs & FRAG_BITS_TEX_ANY) == 0x0) + interpolate_texcoords(ctx, span); + + _swrast_texture_span(ctx, span); + } +} + + + +/** + * Apply all the per-fragment operations to a span. + * This now includes texturing (_swrast_write_texture_span() is history). + * This function may modify any of the array values in the span. + * span->interpMask and span->arrayMask may be changed but will be restored + * to their original values before returning. + */ +void +_swrast_write_rgba_span( struct gl_context *ctx, SWspan *span) +{ + const SWcontext *swrast = SWRAST_CONTEXT(ctx); + const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask; + const GLbitfield origInterpMask = span->interpMask; + const GLbitfield origArrayMask = span->arrayMask; + const GLbitfield origArrayAttribs = span->arrayAttribs; + const GLenum origChanType = span->array->ChanType; + void * const origRgba = span->array->rgba; + const GLboolean shader = (ctx->FragmentProgram._Current + || ctx->ATIFragmentShader._Enabled); + const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits; + struct gl_framebuffer *fb = ctx->DrawBuffer; + + /* + printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__, + span->interpMask, span->arrayMask); + */ + + ASSERT(span->primitive == GL_POINT || + span->primitive == GL_LINE || + span->primitive == GL_POLYGON || + span->primitive == GL_BITMAP); + + /* Fragment write masks */ + if (span->arrayMask & SPAN_MASK) { + /* mask was initialized by caller, probably glBitmap */ + span->writeAll = GL_FALSE; + } + else { + memset(span->array->mask, 1, span->end); + span->writeAll = GL_TRUE; + } + + /* Clip to window/scissor box */ + if (!clip_span(ctx, span)) { + return; + } + + ASSERT(span->end <= MAX_WIDTH); + + /* Depth bounds test */ + if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) { + if (!_swrast_depth_bounds_test(ctx, span)) { + return; + } + } + +#ifdef DEBUG + /* Make sure all fragments are within window bounds */ + if (span->arrayMask & SPAN_XY) { + /* array of pixel locations */ + GLuint i; + for (i = 0; i < span->end; i++) { + if (span->array->mask[i]) { + assert(span->array->x[i] >= fb->_Xmin); + assert(span->array->x[i] < fb->_Xmax); + assert(span->array->y[i] >= fb->_Ymin); + assert(span->array->y[i] < fb->_Ymax); + } + } + } +#endif + + /* Polygon Stippling */ + if (ctx->Polygon.StippleFlag && span->primitive == GL_POLYGON) { + stipple_polygon_span(ctx, span); + } + + /* This is the normal place to compute the fragment color/Z + * from texturing or shading. + */ + if (shaderOrTexture && !swrast->_DeferredTexture) { + shade_texture_span(ctx, span); + } + + /* Do the alpha test */ + if (ctx->Color.AlphaEnabled) { + if (!_swrast_alpha_test(ctx, span)) { + /* all fragments failed test */ + goto end; + } + } + + /* Stencil and Z testing */ + if (ctx->Stencil._Enabled || ctx->Depth.Test) { + if (!(span->arrayMask & SPAN_Z)) + _swrast_span_interpolate_z(ctx, span); + + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + + if (ctx->Stencil._Enabled) { + /* Combined Z/stencil tests */ + if (!_swrast_stencil_and_ztest_span(ctx, span)) { + /* all fragments failed test */ + goto end; + } + } + else if (fb->Visual.depthBits > 0) { + /* Just regular depth testing */ + ASSERT(ctx->Depth.Test); + ASSERT(span->arrayMask & SPAN_Z); + if (!_swrast_depth_test_span(ctx, span)) { + /* all fragments failed test */ + goto end; + } + } + } + + if (ctx->Query.CurrentOcclusionObject) { + /* update count of 'passed' fragments */ + struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; + GLuint i; + for (i = 0; i < span->end; i++) + q->Result += span->array->mask[i]; + } + + /* We had to wait until now to check for glColorMask(0,0,0,0) because of + * the occlusion test. + */ + if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) { + /* no colors to write */ + goto end; + } + + /* If we were able to defer fragment color computation to now, there's + * a good chance that many fragments will have already been killed by + * Z/stencil testing. + */ + if (shaderOrTexture && swrast->_DeferredTexture) { + shade_texture_span(ctx, span); + } + +#if CHAN_BITS == 32 + if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) { + interpolate_active_attribs(ctx, span, FRAG_BIT_COL0); + } +#else + if ((span->arrayMask & SPAN_RGBA) == 0) { + interpolate_int_colors(ctx, span); + } +#endif + + ASSERT(span->arrayMask & SPAN_RGBA); + + if (span->primitive == GL_BITMAP || !swrast->SpecularVertexAdd) { + /* Add primary and specular (diffuse + specular) colors */ + if (!shader) { + if (ctx->Fog.ColorSumEnabled || + (ctx->Light.Enabled && + ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) { + add_specular(ctx, span); + } + } + } + + /* Fog */ + if (swrast->_FogEnabled) { + _swrast_fog_rgba_span(ctx, span); + } + + /* Antialias coverage application */ + if (span->arrayMask & SPAN_COVERAGE) { + apply_aa_coverage(span); + } + + /* Clamp color/alpha values over the range [0.0, 1.0] before storage */ + if (ctx->Color.ClampFragmentColor == GL_TRUE && + span->array->ChanType == GL_FLOAT) { + clamp_colors(span); + } + + /* + * Write to renderbuffers. + * Depending on glDrawBuffer() state and the which color outputs are + * written by the fragment shader, we may either replicate one color to + * all renderbuffers or write a different color to each renderbuffer. + * multiFragOutputs=TRUE for the later case. + */ + { + const GLuint numBuffers = fb->_NumColorDrawBuffers; + const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; + const GLboolean multiFragOutputs = + (fp && fp->Base.OutputsWritten >= (1 << FRAG_RESULT_DATA0)); + GLuint buf; + + for (buf = 0; buf < numBuffers; buf++) { + struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf]; + + /* color[fragOutput] will be written to buffer[buf] */ + + if (rb) { + GLchan rgbaSave[MAX_WIDTH][4]; + const GLuint fragOutput = multiFragOutputs ? buf : 0; + + /* set span->array->rgba to colors for render buffer's datatype */ + if (rb->DataType != span->array->ChanType || fragOutput > 0) { + convert_color_type(span, rb->DataType, fragOutput); + } + else { + if (rb->DataType == GL_UNSIGNED_BYTE) { + span->array->rgba = span->array->rgba8; + } + else if (rb->DataType == GL_UNSIGNED_SHORT) { + span->array->rgba = (void *) span->array->rgba16; + } + else { + span->array->rgba = (void *) + span->array->attribs[FRAG_ATTRIB_COL0]; + } + } + + if (!multiFragOutputs && numBuffers > 1) { + /* save colors for second, third renderbuffer writes */ + memcpy(rgbaSave, span->array->rgba, + 4 * span->end * sizeof(GLchan)); + } + + ASSERT(rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB || + rb->_BaseFormat == GL_ALPHA); + + if (ctx->Color._LogicOpEnabled) { + _swrast_logicop_rgba_span(ctx, rb, span); + } + else if ((ctx->Color.BlendEnabled >> buf) & 1) { + _swrast_blend_span(ctx, rb, span); + } + + if (colorMask[buf] != 0xffffffff) { + _swrast_mask_rgba_span(ctx, rb, span, buf); + } + + if (span->arrayMask & SPAN_XY) { + /* array of pixel coords */ + ASSERT(rb->PutValues); + rb->PutValues(ctx, rb, span->end, + span->array->x, span->array->y, + span->array->rgba, span->array->mask); + } + else { + /* horizontal run of pixels */ + ASSERT(rb->PutRow); + rb->PutRow(ctx, rb, span->end, span->x, span->y, + span->array->rgba, + span->writeAll ? NULL: span->array->mask); + } + + if (!multiFragOutputs && numBuffers > 1) { + /* restore original span values */ + memcpy(span->array->rgba, rgbaSave, + 4 * span->end * sizeof(GLchan)); + } + + } /* if rb */ + } /* for buf */ + } + +end: + /* restore these values before returning */ + span->interpMask = origInterpMask; + span->arrayMask = origArrayMask; + span->arrayAttribs = origArrayAttribs; + span->array->ChanType = origChanType; + span->array->rgba = origRgba; +} + + +/** + * Read RGBA pixels from a renderbuffer. Clipping will be done to prevent + * reading ouside the buffer's boundaries. + * \param dstType datatype for returned colors + * \param rgba the returned colors + */ +void +_swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLenum dstType, + GLvoid *rgba) +{ + const GLint bufWidth = (GLint) rb->Width; + const GLint bufHeight = (GLint) rb->Height; + + if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) { + /* completely above, below, or right */ + /* XXX maybe leave rgba values undefined? */ + memset(rgba, 0, 4 * n * sizeof(GLchan)); + } + else { + GLint skip, length; + if (x < 0) { + /* left edge clipping */ + skip = -x; + length = (GLint) n - skip; + if (length < 0) { + /* completely left of window */ + return; + } + if (length > bufWidth) { + length = bufWidth; + } + } + else if ((GLint) (x + n) > bufWidth) { + /* right edge clipping */ + skip = 0; + length = bufWidth - x; + if (length < 0) { + /* completely to right of window */ + return; + } + } + else { + /* no clipping */ + skip = 0; + length = (GLint) n; + } + + ASSERT(rb); + ASSERT(rb->GetRow); + ASSERT(rb->_BaseFormat == GL_RGB || rb->_BaseFormat == GL_RGBA || + rb->_BaseFormat == GL_ALPHA); + + if (rb->DataType == dstType) { + rb->GetRow(ctx, rb, length, x + skip, y, + (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(rb->DataType)); + } + else { + GLuint temp[MAX_WIDTH * 4]; + rb->GetRow(ctx, rb, length, x + skip, y, temp); + _mesa_convert_colors(rb->DataType, temp, + dstType, (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(dstType), + length, NULL); + } + } +} + + +/** + * Wrapper for gl_renderbuffer::GetValues() which does clipping to avoid + * reading values outside the buffer bounds. + * We can use this for reading any format/type of renderbuffer. + * \param valueSize is the size in bytes of each value (pixel) put into the + * values array. + */ +void +_swrast_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, const GLint x[], const GLint y[], + void *values, GLuint valueSize) +{ + GLuint i, inCount = 0, inStart = 0; + + for (i = 0; i < count; i++) { + if (x[i] >= 0 && y[i] >= 0 && + x[i] < (GLint) rb->Width && y[i] < (GLint) rb->Height) { + /* inside */ + if (inCount == 0) + inStart = i; + inCount++; + } + else { + if (inCount > 0) { + /* read [inStart, inStart + inCount) */ + rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart, + (GLubyte *) values + inStart * valueSize); + inCount = 0; + } + } + } + if (inCount > 0) { + /* read last values */ + rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart, + (GLubyte *) values + inStart * valueSize); + } +} + + +/** + * Wrapper for gl_renderbuffer::PutRow() which does clipping. + * \param valueSize size of each value (pixel) in bytes + */ +void +_swrast_put_row(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + const GLvoid *values, GLuint valueSize) +{ + GLint skip = 0; + + if (y < 0 || y >= (GLint) rb->Height) + return; /* above or below */ + + if (x + (GLint) count <= 0 || x >= (GLint) rb->Width) + return; /* entirely left or right */ + + if ((GLint) (x + count) > (GLint) rb->Width) { + /* right clip */ + GLint clip = x + count - rb->Width; + count -= clip; + } + + if (x < 0) { + /* left clip */ + skip = -x; + x = 0; + count -= skip; + } + + rb->PutRow(ctx, rb, count, x, y, + (const GLubyte *) values + skip * valueSize, NULL); +} + + +/** + * Wrapper for gl_renderbuffer::GetRow() which does clipping. + * \param valueSize size of each value (pixel) in bytes + */ +void +_swrast_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, + GLuint count, GLint x, GLint y, + GLvoid *values, GLuint valueSize) +{ + GLint skip = 0; + + if (y < 0 || y >= (GLint) rb->Height) + return; /* above or below */ + + if (x + (GLint) count <= 0 || x >= (GLint) rb->Width) + return; /* entirely left or right */ + + if (x + count > rb->Width) { + /* right clip */ + GLint clip = x + count - rb->Width; + count -= clip; + } + + if (x < 0) { + /* left clip */ + skip = -x; + x = 0; + count -= skip; + } + + rb->GetRow(ctx, rb, count, x, y, (GLubyte *) values + skip * valueSize); +} + + +/** + * Get RGBA pixels from the given renderbuffer. + * Used by blending, logicop and masking functions. + * \return pointer to the colors we read. + */ +void * +_swrast_get_dest_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb, + SWspan *span) +{ + const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType); + void *rbPixels; + + /* Point rbPixels to a temporary space */ + rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1]; + + /* Get destination values from renderbuffer */ + if (span->arrayMask & SPAN_XY) { + _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y, + rbPixels, pixelSize); + } + else { + _swrast_get_row(ctx, rb, span->end, span->x, span->y, + rbPixels, pixelSize); + } + + return rbPixels; +} diff --git a/mesalib/src/mesa/swrast/s_texcombine.c b/mesalib/src/mesa/swrast/s_texcombine.c index 0c8cc9ff3..7f49b6ffa 100644 --- a/mesalib/src/mesa/swrast/s_texcombine.c +++ b/mesalib/src/mesa/swrast/s_texcombine.c @@ -631,9 +631,9 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) /* adjust texture lod (lambda) */ if (span->arrayMask & SPAN_LAMBDA) { - if (texUnit->LodBias + curObj->LodBias != 0.0F) { + if (texUnit->LodBias + curObj->Sampler.LodBias != 0.0F) { /* apply LOD bias, but don't clamp yet */ - const GLfloat bias = CLAMP(texUnit->LodBias + curObj->LodBias, + const GLfloat bias = CLAMP(texUnit->LodBias + curObj->Sampler.LodBias, -ctx->Const.MaxTextureLodBias, ctx->Const.MaxTextureLodBias); GLuint i; @@ -642,10 +642,11 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) } } - if (curObj->MinLod != -1000.0 || curObj->MaxLod != 1000.0) { + if (curObj->Sampler.MinLod != -1000.0 || + curObj->Sampler.MaxLod != 1000.0) { /* apply LOD clamping to lambda */ - const GLfloat min = curObj->MinLod; - const GLfloat max = curObj->MaxLod; + const GLfloat min = curObj->Sampler.MinLod; + const GLfloat max = curObj->Sampler.MaxLod; GLuint i; for (i = 0; i < span->end; i++) { GLfloat l = lambda[i]; @@ -686,9 +687,9 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) /* adjust texture lod (lambda) */ if (span->arrayMask & SPAN_LAMBDA) { - if (texUnit->LodBias + curObj->LodBias != 0.0F) { + if (texUnit->LodBias + curObj->Sampler.LodBias != 0.0F) { /* apply LOD bias, but don't clamp yet */ - const GLfloat bias = CLAMP(texUnit->LodBias + curObj->LodBias, + const GLfloat bias = CLAMP(texUnit->LodBias + curObj->Sampler.LodBias, -ctx->Const.MaxTextureLodBias, ctx->Const.MaxTextureLodBias); GLuint i; @@ -697,10 +698,11 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) } } - if (curObj->MinLod != -1000.0 || curObj->MaxLod != 1000.0) { + if (curObj->Sampler.MinLod != -1000.0 || + curObj->Sampler.MaxLod != 1000.0) { /* apply LOD clamping to lambda */ - const GLfloat min = curObj->MinLod; - const GLfloat max = curObj->MaxLod; + const GLfloat min = curObj->Sampler.MinLod; + const GLfloat max = curObj->Sampler.MaxLod; GLuint i; for (i = 0; i < span->end; i++) { GLfloat l = lambda[i]; diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c index 42785400c..106f8b75f 100644 --- a/mesalib/src/mesa/swrast/s_texfilter.c +++ b/mesalib/src/mesa/swrast/s_texfilter.c @@ -505,28 +505,28 @@ nearest_texcoord(const struct gl_texture_object *texObj, switch (texObj->Target) { case GL_TEXTURE_RECTANGLE_ARB: - *i = clamp_rect_coord_nearest(texObj->WrapS, texcoord[0], width); - *j = clamp_rect_coord_nearest(texObj->WrapT, texcoord[1], height); + *i = clamp_rect_coord_nearest(texObj->Sampler.WrapS, texcoord[0], width); + *j = clamp_rect_coord_nearest(texObj->Sampler.WrapT, texcoord[1], height); *k = 0; break; case GL_TEXTURE_1D: - *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); + *i = nearest_texel_location(texObj->Sampler.WrapS, img, width, texcoord[0]); *j = 0; *k = 0; break; case GL_TEXTURE_2D: - *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); - *j = nearest_texel_location(texObj->WrapT, img, height, texcoord[1]); + *i = nearest_texel_location(texObj->Sampler.WrapS, img, width, texcoord[0]); + *j = nearest_texel_location(texObj->Sampler.WrapT, img, height, texcoord[1]); *k = 0; break; case GL_TEXTURE_1D_ARRAY_EXT: - *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); + *i = nearest_texel_location(texObj->Sampler.WrapS, img, width, texcoord[0]); *j = tex_array_slice(texcoord[1], height); *k = 0; break; case GL_TEXTURE_2D_ARRAY_EXT: - *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); - *j = nearest_texel_location(texObj->WrapT, img, height, texcoord[1]); + *i = nearest_texel_location(texObj->Sampler.WrapS, img, width, texcoord[0]); + *j = nearest_texel_location(texObj->Sampler.WrapT, img, height, texcoord[1]); *k = tex_array_slice(texcoord[2], depth); break; default: @@ -553,24 +553,24 @@ linear_texcoord(const struct gl_texture_object *texObj, switch (texObj->Target) { case GL_TEXTURE_RECTANGLE_ARB: - clamp_rect_coord_linear(texObj->WrapS, texcoord[0], + clamp_rect_coord_linear(texObj->Sampler.WrapS, texcoord[0], width, i0, i1, wi); - clamp_rect_coord_linear(texObj->WrapT, texcoord[1], + clamp_rect_coord_linear(texObj->Sampler.WrapT, texcoord[1], height, j0, j1, wj); *slice = 0; break; case GL_TEXTURE_1D: case GL_TEXTURE_2D: - linear_texel_locations(texObj->WrapS, img, width, + linear_texel_locations(texObj->Sampler.WrapS, img, width, texcoord[0], i0, i1, wi); - linear_texel_locations(texObj->WrapT, img, height, + linear_texel_locations(texObj->Sampler.WrapT, img, height, texcoord[1], j0, j1, wj); *slice = 0; break; case GL_TEXTURE_1D_ARRAY_EXT: - linear_texel_locations(texObj->WrapS, img, width, + linear_texel_locations(texObj->Sampler.WrapS, img, width, texcoord[0], i0, i1, wi); *j0 = tex_array_slice(texcoord[1], height); *j1 = *j0; @@ -578,9 +578,9 @@ linear_texcoord(const struct gl_texture_object *texObj, break; case GL_TEXTURE_2D_ARRAY_EXT: - linear_texel_locations(texObj->WrapS, img, width, + linear_texel_locations(texObj->Sampler.WrapS, img, width, texcoord[0], i0, i1, wi); - linear_texel_locations(texObj->WrapT, img, height, + linear_texel_locations(texObj->Sampler.WrapT, img, height, texcoord[1], j0, j1, wj); *slice = tex_array_slice(texcoord[2], depth); break; @@ -656,12 +656,12 @@ compute_min_mag_ranges(const struct gl_texture_object *tObj, GLfloat minMagThresh; /* we shouldn't be here if minfilter == magfilter */ - ASSERT(tObj->MinFilter != tObj->MagFilter); + ASSERT(tObj->Sampler.MinFilter != tObj->Sampler.MagFilter); /* This bit comes from the OpenGL spec: */ - if (tObj->MagFilter == GL_LINEAR - && (tObj->MinFilter == GL_NEAREST_MIPMAP_NEAREST || - tObj->MinFilter == GL_NEAREST_MIPMAP_LINEAR)) { + if (tObj->Sampler.MagFilter == GL_LINEAR + && (tObj->Sampler.MinFilter == GL_NEAREST_MIPMAP_NEAREST || + tObj->Sampler.MinFilter == GL_NEAREST_MIPMAP_LINEAR)) { minMagThresh = 0.5F; } else { @@ -763,28 +763,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor.f[0]; - rgba[1] = tObj->BorderColor.f[1]; - rgba[2] = tObj->BorderColor.f[2]; + rgba[0] = tObj->Sampler.BorderColor.f[0]; + rgba[1] = tObj->Sampler.BorderColor.f[1]; + rgba[2] = tObj->Sampler.BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor.f[3]; + rgba[3] = tObj->Sampler.BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->Sampler.BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; - rgba[3] = tObj->BorderColor.f[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->Sampler.BorderColor.f[0]; + rgba[3] = tObj->Sampler.BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->Sampler.BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor.f); + COPY_4V(rgba, tObj->Sampler.BorderColor.f); } } @@ -804,7 +804,7 @@ sample_1d_nearest(struct gl_context *ctx, { const GLint width = img->Width2; /* without border, power of two */ GLint i; - i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); + i = nearest_texel_location(tObj->Sampler.WrapS, img, width, texcoord[0]); /* skip over the border, if any */ i += img->Border; if (i < 0 || i >= (GLint) img->Width) { @@ -832,7 +832,7 @@ sample_1d_linear(struct gl_context *ctx, GLfloat a; GLfloat t0[4], t1[4]; /* texels */ - linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); + linear_texel_locations(tObj->Sampler.WrapS, img, width, texcoord[0], &i0, &i1, &a); if (img->Border) { i0 += img->Border; @@ -991,7 +991,7 @@ sample_lambda_1d( struct gl_context *ctx, if (minStart < minEnd) { /* do the minified texels */ const GLuint m = minEnd - minStart; - switch (tObj->MinFilter) { + switch (tObj->Sampler.MinFilter) { case GL_NEAREST: for (i = minStart; i < minEnd; i++) sample_1d_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -1026,7 +1026,7 @@ sample_lambda_1d( struct gl_context *ctx, if (magStart < magEnd) { /* do the magnified texels */ - switch (tObj->MagFilter) { + switch (tObj->Sampler.MagFilter) { case GL_NEAREST: for (i = magStart; i < magEnd; i++) sample_1d_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -1065,8 +1065,8 @@ sample_2d_nearest(struct gl_context *ctx, GLint i, j; (void) ctx; - i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); - j = nearest_texel_location(tObj->WrapT, img, height, texcoord[1]); + i = nearest_texel_location(tObj->Sampler.WrapS, img, width, texcoord[0]); + j = nearest_texel_location(tObj->Sampler.WrapT, img, height, texcoord[1]); /* skip over the border, if any */ i += img->Border; @@ -1100,8 +1100,8 @@ sample_2d_linear(struct gl_context *ctx, GLfloat a, b; GLfloat t00[4], t10[4], t01[4], t11[4]; /* sampled texel colors */ - linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); - linear_texel_locations(tObj->WrapT, img, height, texcoord[1], &j0, &j1, &b); + linear_texel_locations(tObj->Sampler.WrapS, img, width, texcoord[0], &i0, &i1, &a); + linear_texel_locations(tObj->Sampler.WrapT, img, height, texcoord[1], &j0, &j1, &b); if (img->Border) { i0 += img->Border; @@ -1165,8 +1165,8 @@ sample_2d_linear_repeat(struct gl_context *ctx, (void) ctx; - ASSERT(tObj->WrapS == GL_REPEAT); - ASSERT(tObj->WrapT == GL_REPEAT); + ASSERT(tObj->Sampler.WrapS == GL_REPEAT); + ASSERT(tObj->Sampler.WrapT == GL_REPEAT); ASSERT(img->Border == 0); ASSERT(img->_BaseFormat != GL_COLOR_INDEX); ASSERT(img->_IsPowerOfTwo); @@ -1270,8 +1270,8 @@ sample_2d_linear_mipmap_linear_repeat(struct gl_context *ctx, { GLuint i; ASSERT(lambda != NULL); - ASSERT(tObj->WrapS == GL_REPEAT); - ASSERT(tObj->WrapT == GL_REPEAT); + ASSERT(tObj->Sampler.WrapS == GL_REPEAT); + ASSERT(tObj->Sampler.WrapT == GL_REPEAT); for (i = 0; i < n; i++) { GLint level = linear_mipmap_level(tObj, lambda[i]); if (level >= tObj->_MaxLevel) { @@ -1317,8 +1317,8 @@ sample_linear_2d(struct gl_context *ctx, GLuint i; struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel]; (void) lambda; - if (tObj->WrapS == GL_REPEAT && - tObj->WrapT == GL_REPEAT && + if (tObj->Sampler.WrapS == GL_REPEAT && + tObj->Sampler.WrapT == GL_REPEAT && image->_IsPowerOfTwo && image->Border == 0) { for (i = 0; i < n; i++) { @@ -1356,8 +1356,8 @@ opt_sample_rgb_2d(struct gl_context *ctx, GLuint k; (void) ctx; (void) lambda; - ASSERT(tObj->WrapS==GL_REPEAT); - ASSERT(tObj->WrapT==GL_REPEAT); + ASSERT(tObj->Sampler.WrapS==GL_REPEAT); + ASSERT(tObj->Sampler.WrapT==GL_REPEAT); ASSERT(img->Border==0); ASSERT(img->TexFormat == MESA_FORMAT_RGB888); ASSERT(img->_IsPowerOfTwo); @@ -1398,8 +1398,8 @@ opt_sample_rgba_2d(struct gl_context *ctx, GLuint i; (void) ctx; (void) lambda; - ASSERT(tObj->WrapS==GL_REPEAT); - ASSERT(tObj->WrapT==GL_REPEAT); + ASSERT(tObj->Sampler.WrapS==GL_REPEAT); + ASSERT(tObj->Sampler.WrapT==GL_REPEAT); ASSERT(img->Border==0); ASSERT(img->TexFormat == MESA_FORMAT_RGBA8888); ASSERT(img->_IsPowerOfTwo); @@ -1428,8 +1428,8 @@ sample_lambda_2d(struct gl_context *ctx, GLuint minStart, minEnd; /* texels with minification */ GLuint magStart, magEnd; /* texels with magnification */ - const GLboolean repeatNoBorderPOT = (tObj->WrapS == GL_REPEAT) - && (tObj->WrapT == GL_REPEAT) + const GLboolean repeatNoBorderPOT = (tObj->Sampler.WrapS == GL_REPEAT) + && (tObj->Sampler.WrapT == GL_REPEAT) && (tImg->Border == 0 && (tImg->Width == tImg->RowStride)) && (tImg->_BaseFormat != GL_COLOR_INDEX) && tImg->_IsPowerOfTwo; @@ -1441,7 +1441,7 @@ sample_lambda_2d(struct gl_context *ctx, if (minStart < minEnd) { /* do the minified texels */ const GLuint m = minEnd - minStart; - switch (tObj->MinFilter) { + switch (tObj->Sampler.MinFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat) { @@ -1498,7 +1498,7 @@ sample_lambda_2d(struct gl_context *ctx, /* do the magnified texels */ const GLuint m = magEnd - magStart; - switch (tObj->MagFilter) { + switch (tObj->Sampler.MagFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { switch (tImg->TexFormat) { @@ -1552,9 +1552,9 @@ sample_3d_nearest(struct gl_context *ctx, GLint i, j, k; (void) ctx; - i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); - j = nearest_texel_location(tObj->WrapT, img, height, texcoord[1]); - k = nearest_texel_location(tObj->WrapR, img, depth, texcoord[2]); + i = nearest_texel_location(tObj->Sampler.WrapS, img, width, texcoord[0]); + j = nearest_texel_location(tObj->Sampler.WrapT, img, height, texcoord[1]); + k = nearest_texel_location(tObj->Sampler.WrapR, img, depth, texcoord[2]); if (i < 0 || i >= (GLint) img->Width || j < 0 || j >= (GLint) img->Height || @@ -1587,9 +1587,9 @@ sample_3d_linear(struct gl_context *ctx, GLfloat t000[4], t010[4], t001[4], t011[4]; GLfloat t100[4], t110[4], t101[4], t111[4]; - linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); - linear_texel_locations(tObj->WrapT, img, height, texcoord[1], &j0, &j1, &b); - linear_texel_locations(tObj->WrapR, img, depth, texcoord[2], &k0, &k1, &c); + linear_texel_locations(tObj->Sampler.WrapS, img, width, texcoord[0], &i0, &i1, &a); + linear_texel_locations(tObj->Sampler.WrapT, img, height, texcoord[1], &j0, &j1, &b); + linear_texel_locations(tObj->Sampler.WrapR, img, depth, texcoord[2], &k0, &k1, &c); if (img->Border) { i0 += img->Border; @@ -1794,7 +1794,7 @@ sample_lambda_3d(struct gl_context *ctx, if (minStart < minEnd) { /* do the minified texels */ GLuint m = minEnd - minStart; - switch (tObj->MinFilter) { + switch (tObj->Sampler.MinFilter) { case GL_NEAREST: for (i = minStart; i < minEnd; i++) sample_3d_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -1829,7 +1829,7 @@ sample_lambda_3d(struct gl_context *ctx, if (magStart < magEnd) { /* do the magnified texels */ - switch (tObj->MagFilter) { + switch (tObj->Sampler.MagFilter) { case GL_NEAREST: for (i = magStart; i < magEnd; i++) sample_3d_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -2091,7 +2091,7 @@ sample_lambda_cube(struct gl_context *ctx, if (minStart < minEnd) { /* do the minified texels */ const GLuint m = minEnd - minStart; - switch (tObj->MinFilter) { + switch (tObj->Sampler.MinFilter) { case GL_NEAREST: sample_nearest_cube(ctx, tObj, m, texcoords + minStart, lambda + minStart, rgba + minStart); @@ -2128,7 +2128,7 @@ sample_lambda_cube(struct gl_context *ctx, if (magStart < magEnd) { /* do the magnified texels */ const GLuint m = magEnd - magStart; - switch (tObj->MagFilter) { + switch (tObj->Sampler.MagFilter) { case GL_NEAREST: sample_nearest_cube(ctx, tObj, m, texcoords + magStart, lambda + magStart, rgba + magStart); @@ -2163,18 +2163,18 @@ sample_nearest_rect(struct gl_context *ctx, (void) ctx; (void) lambda; - ASSERT(tObj->WrapS == GL_CLAMP || - tObj->WrapS == GL_CLAMP_TO_EDGE || - tObj->WrapS == GL_CLAMP_TO_BORDER); - ASSERT(tObj->WrapT == GL_CLAMP || - tObj->WrapT == GL_CLAMP_TO_EDGE || - tObj->WrapT == GL_CLAMP_TO_BORDER); + ASSERT(tObj->Sampler.WrapS == GL_CLAMP || + tObj->Sampler.WrapS == GL_CLAMP_TO_EDGE || + tObj->Sampler.WrapS == GL_CLAMP_TO_BORDER); + ASSERT(tObj->Sampler.WrapT == GL_CLAMP || + tObj->Sampler.WrapT == GL_CLAMP_TO_EDGE || + tObj->Sampler.WrapT == GL_CLAMP_TO_BORDER); ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint row, col; - col = clamp_rect_coord_nearest(tObj->WrapS, texcoords[i][0], width); - row = clamp_rect_coord_nearest(tObj->WrapT, texcoords[i][1], height); + col = clamp_rect_coord_nearest(tObj->Sampler.WrapS, texcoords[i][0], width); + row = clamp_rect_coord_nearest(tObj->Sampler.WrapT, texcoords[i][1], height); if (col < 0 || col >= width || row < 0 || row >= height) get_border_color(tObj, img, rgba[i]); else @@ -2197,12 +2197,12 @@ sample_linear_rect(struct gl_context *ctx, (void) ctx; (void) lambda; - ASSERT(tObj->WrapS == GL_CLAMP || - tObj->WrapS == GL_CLAMP_TO_EDGE || - tObj->WrapS == GL_CLAMP_TO_BORDER); - ASSERT(tObj->WrapT == GL_CLAMP || - tObj->WrapT == GL_CLAMP_TO_EDGE || - tObj->WrapT == GL_CLAMP_TO_BORDER); + ASSERT(tObj->Sampler.WrapS == GL_CLAMP || + tObj->Sampler.WrapS == GL_CLAMP_TO_EDGE || + tObj->Sampler.WrapS == GL_CLAMP_TO_BORDER); + ASSERT(tObj->Sampler.WrapT == GL_CLAMP || + tObj->Sampler.WrapT == GL_CLAMP_TO_EDGE || + tObj->Sampler.WrapT == GL_CLAMP_TO_BORDER); ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { @@ -2211,9 +2211,9 @@ sample_linear_rect(struct gl_context *ctx, GLfloat a, b; GLbitfield useBorderColor = 0x0; - clamp_rect_coord_linear(tObj->WrapS, texcoords[i][0], width, + clamp_rect_coord_linear(tObj->Sampler.WrapS, texcoords[i][0], width, &i0, &i1, &a); - clamp_rect_coord_linear(tObj->WrapT, texcoords[i][1], height, + clamp_rect_coord_linear(tObj->Sampler.WrapT, texcoords[i][1], height, &j0, &j1, &b); /* compute integer rows/columns */ @@ -2264,7 +2264,7 @@ sample_lambda_rect(struct gl_context *ctx, &minStart, &minEnd, &magStart, &magEnd); if (minStart < minEnd) { - if (tObj->MinFilter == GL_NEAREST) { + if (tObj->Sampler.MinFilter == GL_NEAREST) { sample_nearest_rect(ctx, tObj, minEnd - minStart, texcoords + minStart, NULL, rgba + minStart); } @@ -2274,7 +2274,7 @@ sample_lambda_rect(struct gl_context *ctx, } } if (magStart < magEnd) { - if (tObj->MagFilter == GL_NEAREST) { + if (tObj->Sampler.MagFilter == GL_NEAREST) { sample_nearest_rect(ctx, tObj, magEnd - magStart, texcoords + magStart, NULL, rgba + magStart); } @@ -2307,8 +2307,8 @@ sample_2d_array_nearest(struct gl_context *ctx, GLint array; (void) ctx; - i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); - j = nearest_texel_location(tObj->WrapT, img, height, texcoord[1]); + i = nearest_texel_location(tObj->Sampler.WrapS, img, width, texcoord[0]); + j = nearest_texel_location(tObj->Sampler.WrapT, img, height, texcoord[1]); array = tex_array_slice(texcoord[2], depth); if (i < 0 || i >= (GLint) img->Width || @@ -2342,12 +2342,12 @@ sample_2d_array_linear(struct gl_context *ctx, GLfloat a, b; GLfloat t00[4], t01[4], t10[4], t11[4]; - linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); - linear_texel_locations(tObj->WrapT, img, height, texcoord[1], &j0, &j1, &b); + linear_texel_locations(tObj->Sampler.WrapS, img, width, texcoord[0], &i0, &i1, &a); + linear_texel_locations(tObj->Sampler.WrapT, img, height, texcoord[1], &j0, &j1, &b); array = tex_array_slice(texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor.f); + COPY_4V(rgba, tObj->Sampler.BorderColor.f); } else { if (img->Border) { @@ -2532,7 +2532,7 @@ sample_lambda_2d_array(struct gl_context *ctx, if (minStart < minEnd) { /* do the minified texels */ GLuint m = minEnd - minStart; - switch (tObj->MinFilter) { + switch (tObj->Sampler.MinFilter) { case GL_NEAREST: for (i = minStart; i < minEnd; i++) sample_2d_array_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -2575,7 +2575,7 @@ sample_lambda_2d_array(struct gl_context *ctx, if (magStart < magEnd) { /* do the magnified texels */ - switch (tObj->MagFilter) { + switch (tObj->Sampler.MagFilter) { case GL_NEAREST: for (i = magStart; i < magEnd; i++) sample_2d_array_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -2616,7 +2616,7 @@ sample_1d_array_nearest(struct gl_context *ctx, GLint array; (void) ctx; - i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); + i = nearest_texel_location(tObj->Sampler.WrapS, img, width, texcoord[0]); array = tex_array_slice(texcoord[1], height); if (i < 0 || i >= (GLint) img->Width || @@ -2648,7 +2648,7 @@ sample_1d_array_linear(struct gl_context *ctx, GLfloat a; GLfloat t0[4], t1[4]; - linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); + linear_texel_locations(tObj->Sampler.WrapS, img, width, texcoord[0], &i0, &i1, &a); array = tex_array_slice(texcoord[1], height); if (img->Border) { @@ -2813,7 +2813,7 @@ sample_lambda_1d_array(struct gl_context *ctx, if (minStart < minEnd) { /* do the minified texels */ GLuint m = minEnd - minStart; - switch (tObj->MinFilter) { + switch (tObj->Sampler.MinFilter) { case GL_NEAREST: for (i = minStart; i < minEnd; i++) sample_1d_array_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -2852,7 +2852,7 @@ sample_lambda_1d_array(struct gl_context *ctx, if (magStart < magEnd) { /* do the magnified texels */ - switch (tObj->MagFilter) { + switch (tObj->Sampler.MagFilter) { case GL_NEAREST: for (i = magStart; i < magEnd; i++) sample_1d_array_nearest(ctx, tObj, tObj->Image[0][tObj->BaseLevel], @@ -2975,13 +2975,13 @@ choose_depth_texture_level(const struct gl_texture_object *tObj, GLfloat lambda) { GLint level; - if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { + if (tObj->Sampler.MinFilter == GL_NEAREST || tObj->Sampler.MinFilter == GL_LINEAR) { /* no mipmapping - use base level */ level = tObj->BaseLevel; } else { /* choose mipmap level */ - lambda = CLAMP(lambda, tObj->MinLod, tObj->MaxLod); + lambda = CLAMP(lambda, tObj->Sampler.MinLod, tObj->Sampler.MaxLod); level = (GLint) lambda; level = CLAMP(level, tObj->BaseLevel, tObj->_MaxLevel); } @@ -3020,14 +3020,14 @@ sample_depth_texture( struct gl_context *ctx, tObj->Target == GL_TEXTURE_1D_ARRAY_EXT || tObj->Target == GL_TEXTURE_2D_ARRAY_EXT); - ambient = tObj->CompareFailValue; + ambient = tObj->Sampler.CompareFailValue; - /* XXXX if tObj->MinFilter != tObj->MagFilter, we're ignoring lambda */ + /* XXXX if tObj->Sampler.MinFilter != tObj->Sampler.MagFilter, we're ignoring lambda */ - function = (tObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) ? - tObj->CompareFunc : GL_NONE; + function = (tObj->Sampler.CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) ? + tObj->Sampler.CompareFunc : GL_NONE; - if (tObj->MagFilter == GL_NEAREST) { + if (tObj->Sampler.MagFilter == GL_NEAREST) { GLuint i; for (i = 0; i < n; i++) { GLfloat depthSample, depthRef; @@ -3040,14 +3040,14 @@ sample_depth_texture( struct gl_context *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor.f[0]; + depthSample = tObj->Sampler.BorderColor.f[0]; } depthRef = CLAMP(texcoords[i][compare_coord], 0.0F, 1.0F); result = shadow_compare(function, depthRef, depthSample, ambient); - switch (tObj->DepthMode) { + switch (tObj->Sampler.DepthMode) { case GL_LUMINANCE: ASSIGN_4V(texel[i], result, result, result, 1.0F); break; @@ -3067,7 +3067,7 @@ sample_depth_texture( struct gl_context *ctx, } else { GLuint i; - ASSERT(tObj->MagFilter == GL_LINEAR); + ASSERT(tObj->Sampler.MagFilter == GL_LINEAR); for (i = 0; i < n; i++) { GLfloat depth00, depth01, depth10, depth11, depthRef; GLint i0, i1, j0, j1; @@ -3095,21 +3095,21 @@ sample_depth_texture( struct gl_context *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor.f[0]; - depth01 = tObj->BorderColor.f[0]; - depth10 = tObj->BorderColor.f[0]; - depth11 = tObj->BorderColor.f[0]; + depth00 = tObj->Sampler.BorderColor.f[0]; + depth01 = tObj->Sampler.BorderColor.f[0]; + depth10 = tObj->Sampler.BorderColor.f[0]; + depth11 = tObj->Sampler.BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor.f[0]; + depth00 = tObj->Sampler.BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor.f[0]; + depth10 = tObj->Sampler.BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3117,13 +3117,13 @@ sample_depth_texture( struct gl_context *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor.f[0]; + depth01 = tObj->Sampler.BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor.f[0]; + depth11 = tObj->Sampler.BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); @@ -3141,7 +3141,7 @@ sample_depth_texture( struct gl_context *ctx, depth00, depth01, depth10, depth11, ambient, wi, wj); - switch (tObj->DepthMode) { + switch (tObj->Sampler.DepthMode) { case GL_LUMINANCE: ASSIGN_4V(texel[i], result, result, result, 1.0F); break; @@ -3197,7 +3197,8 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx, return &null_sample_func; } else { - const GLboolean needLambda = (GLboolean) (t->MinFilter != t->MagFilter); + const GLboolean needLambda = + (GLboolean) (t->Sampler.MinFilter != t->Sampler.MagFilter); const GLenum format = t->Image[0][t->BaseLevel]->_BaseFormat; switch (t->Target) { @@ -3208,11 +3209,11 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx, else if (needLambda) { return &sample_lambda_1d; } - else if (t->MinFilter == GL_LINEAR) { + else if (t->Sampler.MinFilter == GL_LINEAR) { return &sample_linear_1d; } else { - ASSERT(t->MinFilter == GL_NEAREST); + ASSERT(t->Sampler.MinFilter == GL_NEAREST); return &sample_nearest_1d; } case GL_TEXTURE_2D: @@ -3222,22 +3223,22 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx, else if (needLambda) { return &sample_lambda_2d; } - else if (t->MinFilter == GL_LINEAR) { + else if (t->Sampler.MinFilter == GL_LINEAR) { return &sample_linear_2d; } else { /* check for a few optimized cases */ const struct gl_texture_image *img = t->Image[0][t->BaseLevel]; - ASSERT(t->MinFilter == GL_NEAREST); - if (t->WrapS == GL_REPEAT && - t->WrapT == GL_REPEAT && + ASSERT(t->Sampler.MinFilter == GL_NEAREST); + if (t->Sampler.WrapS == GL_REPEAT && + t->Sampler.WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && img->TexFormat == MESA_FORMAT_RGB888) { return &opt_sample_rgb_2d; } - else if (t->WrapS == GL_REPEAT && - t->WrapT == GL_REPEAT && + else if (t->Sampler.WrapS == GL_REPEAT && + t->Sampler.WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && img->TexFormat == MESA_FORMAT_RGBA8888) { @@ -3251,22 +3252,22 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx, if (needLambda) { return &sample_lambda_3d; } - else if (t->MinFilter == GL_LINEAR) { + else if (t->Sampler.MinFilter == GL_LINEAR) { return &sample_linear_3d; } else { - ASSERT(t->MinFilter == GL_NEAREST); + ASSERT(t->Sampler.MinFilter == GL_NEAREST); return &sample_nearest_3d; } case GL_TEXTURE_CUBE_MAP: if (needLambda) { return &sample_lambda_cube; } - else if (t->MinFilter == GL_LINEAR) { + else if (t->Sampler.MinFilter == GL_LINEAR) { return &sample_linear_cube; } else { - ASSERT(t->MinFilter == GL_NEAREST); + ASSERT(t->Sampler.MinFilter == GL_NEAREST); return &sample_nearest_cube; } case GL_TEXTURE_RECTANGLE_NV: @@ -3276,33 +3277,33 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx, else if (needLambda) { return &sample_lambda_rect; } - else if (t->MinFilter == GL_LINEAR) { + else if (t->Sampler.MinFilter == GL_LINEAR) { return &sample_linear_rect; } else { - ASSERT(t->MinFilter == GL_NEAREST); + ASSERT(t->Sampler.MinFilter == GL_NEAREST); return &sample_nearest_rect; } case GL_TEXTURE_1D_ARRAY_EXT: if (needLambda) { return &sample_lambda_1d_array; } - else if (t->MinFilter == GL_LINEAR) { + else if (t->Sampler.MinFilter == GL_LINEAR) { return &sample_linear_1d_array; } else { - ASSERT(t->MinFilter == GL_NEAREST); + ASSERT(t->Sampler.MinFilter == GL_NEAREST); return &sample_nearest_1d_array; } case GL_TEXTURE_2D_ARRAY_EXT: if (needLambda) { return &sample_lambda_2d_array; } - else if (t->MinFilter == GL_LINEAR) { + else if (t->Sampler.MinFilter == GL_LINEAR) { return &sample_linear_2d_array; } else { - ASSERT(t->MinFilter == GL_NEAREST); + ASSERT(t->Sampler.MinFilter == GL_NEAREST); return &sample_nearest_2d_array; } default: diff --git a/mesalib/src/mesa/swrast/s_triangle.c b/mesalib/src/mesa/swrast/s_triangle.c index c2c1ce221..8a9671aa0 100644 --- a/mesalib/src/mesa/swrast/s_triangle.c +++ b/mesalib/src/mesa/swrast/s_triangle.c @@ -1,1143 +1,1143 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * When the device driver doesn't implement triangle rasterization it
- * can hook in _swrast_Triangle, which eventually calls one of these
- * functions to draw triangles.
- */
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/colormac.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/mtypes.h"
-#include "main/state.h"
-#include "program/prog_instruction.h"
-
-#include "s_aatriangle.h"
-#include "s_context.h"
-#include "s_feedback.h"
-#include "s_span.h"
-#include "s_triangle.h"
-
-
-/**
- * Test if a triangle should be culled. Used for feedback and selection mode.
- * \return GL_TRUE if the triangle is to be culled, GL_FALSE otherwise.
- */
-GLboolean
-_swrast_culltriangle( struct gl_context *ctx,
- const SWvertex *v0,
- const SWvertex *v1,
- const SWvertex *v2 )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLfloat ex = v1->attrib[FRAG_ATTRIB_WPOS][0] - v0->attrib[FRAG_ATTRIB_WPOS][0];
- GLfloat ey = v1->attrib[FRAG_ATTRIB_WPOS][1] - v0->attrib[FRAG_ATTRIB_WPOS][1];
- GLfloat fx = v2->attrib[FRAG_ATTRIB_WPOS][0] - v0->attrib[FRAG_ATTRIB_WPOS][0];
- GLfloat fy = v2->attrib[FRAG_ATTRIB_WPOS][1] - v0->attrib[FRAG_ATTRIB_WPOS][1];
- GLfloat c = ex*fy-ey*fx;
-
- if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F)
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-
-
-/*
- * Render a flat-shaded RGBA triangle.
- */
-#define NAME flat_rgba_triangle
-#define INTERP_Z 1
-#define SETUP_CODE \
- ASSERT(ctx->Texture._EnabledCoordUnits == 0);\
- ASSERT(ctx->Light.ShadeModel==GL_FLAT); \
- span.interpMask |= SPAN_RGBA; \
- span.red = ChanToFixed(v2->color[0]); \
- span.green = ChanToFixed(v2->color[1]); \
- span.blue = ChanToFixed(v2->color[2]); \
- span.alpha = ChanToFixed(v2->color[3]); \
- span.redStep = 0; \
- span.greenStep = 0; \
- span.blueStep = 0; \
- span.alphaStep = 0;
-#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span);
-#include "s_tritemp.h"
-
-
-
-/*
- * Render a smooth-shaded RGBA triangle.
- */
-#define NAME smooth_rgba_triangle
-#define INTERP_Z 1
-#define INTERP_RGB 1
-#define INTERP_ALPHA 1
-#define SETUP_CODE \
- { \
- /* texturing must be off */ \
- ASSERT(ctx->Texture._EnabledCoordUnits == 0); \
- ASSERT(ctx->Light.ShadeModel==GL_SMOOTH); \
- }
-#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span);
-#include "s_tritemp.h"
-
-
-
-/*
- * Render an RGB, GL_DECAL, textured triangle.
- * Interpolate S,T only w/out mipmapping or perspective correction.
- *
- * No fog. No depth testing.
- */
-#define NAME simple_textured_triangle
-#define INTERP_INT_TEX 1
-#define S_SCALE twidth
-#define T_SCALE theight
-
-#define SETUP_CODE \
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \
- const struct gl_texture_object *obj = \
- ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
- const GLfloat twidth = (GLfloat) texImg->Width; \
- const GLfloat theight = (GLfloat) texImg->Height; \
- const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) texImg->Data; \
- const GLint smask = texImg->Width - 1; \
- const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
- if (!rb || !texture) { \
- return; \
- }
-
-#define RENDER_SPAN( span ) \
- GLuint i; \
- GLubyte rgb[MAX_WIDTH][3]; \
- span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \
- span.intTex[1] -= FIXED_HALF; \
- for (i = 0; i < span.end; i++) { \
- GLint s = FixedToInt(span.intTex[0]) & smask; \
- GLint t = FixedToInt(span.intTex[1]) & tmask; \
- GLint pos = (t << twidth_log2) + s; \
- pos = pos + pos + pos; /* multiply by 3 */ \
- rgb[i][RCOMP] = texture[pos+2]; \
- rgb[i][GCOMP] = texture[pos+1]; \
- rgb[i][BCOMP] = texture[pos+0]; \
- span.intTex[0] += span.intTexStep[0]; \
- span.intTex[1] += span.intTexStep[1]; \
- } \
- rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, rgb, NULL);
-
-#include "s_tritemp.h"
-
-
-
-/*
- * Render an RGB, GL_DECAL, textured triangle.
- * Interpolate S,T, GL_LESS depth test, w/out mipmapping or
- * perspective correction.
- * Depth buffer bits must be <= sizeof(DEFAULT_SOFTWARE_DEPTH_TYPE)
- *
- * No fog.
- */
-#define NAME simple_z_textured_triangle
-#define INTERP_Z 1
-#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE
-#define INTERP_INT_TEX 1
-#define S_SCALE twidth
-#define T_SCALE theight
-
-#define SETUP_CODE \
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \
- const struct gl_texture_object *obj = \
- ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
- const GLfloat twidth = (GLfloat) texImg->Width; \
- const GLfloat theight = (GLfloat) texImg->Height; \
- const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) texImg->Data; \
- const GLint smask = texImg->Width - 1; \
- const GLint tmask = texImg->Height - 1; \
- ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
- if (!rb || !texture) { \
- return; \
- }
-
-#define RENDER_SPAN( span ) \
- GLuint i; \
- GLubyte rgb[MAX_WIDTH][3]; \
- span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \
- span.intTex[1] -= FIXED_HALF; \
- for (i = 0; i < span.end; i++) { \
- const GLuint z = FixedToDepth(span.z); \
- if (z < zRow[i]) { \
- GLint s = FixedToInt(span.intTex[0]) & smask; \
- GLint t = FixedToInt(span.intTex[1]) & tmask; \
- GLint pos = (t << twidth_log2) + s; \
- pos = pos + pos + pos; /* multiply by 3 */ \
- rgb[i][RCOMP] = texture[pos+2]; \
- rgb[i][GCOMP] = texture[pos+1]; \
- rgb[i][BCOMP] = texture[pos+0]; \
- zRow[i] = z; \
- span.array->mask[i] = 1; \
- } \
- else { \
- span.array->mask[i] = 0; \
- } \
- span.intTex[0] += span.intTexStep[0]; \
- span.intTex[1] += span.intTexStep[1]; \
- span.z += span.zStep; \
- } \
- rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, rgb, span.array->mask);
-
-#include "s_tritemp.h"
-
-
-#if CHAN_TYPE != GL_FLOAT
-
-struct affine_info
-{
- GLenum filter;
- GLenum format;
- GLenum envmode;
- GLint smask, tmask;
- GLint twidth_log2;
- const GLchan *texture;
- GLfixed er, eg, eb, ea;
- GLint tbytesline, tsize;
-};
-
-
-static INLINE GLint
-ilerp(GLint t, GLint a, GLint b)
-{
- return a + ((t * (b - a)) >> FIXED_SHIFT);
-}
-
-static INLINE GLint
-ilerp_2d(GLint ia, GLint ib, GLint v00, GLint v10, GLint v01, GLint v11)
-{
- const GLint temp0 = ilerp(ia, v00, v10);
- const GLint temp1 = ilerp(ia, v01, v11);
- return ilerp(ib, temp0, temp1);
-}
-
-
-/* This function can handle GL_NEAREST or GL_LINEAR sampling of 2D RGB or RGBA
- * textures with GL_REPLACE, GL_MODULATE, GL_BLEND, GL_DECAL or GL_ADD
- * texture env modes.
- */
-static INLINE void
-affine_span(struct gl_context *ctx, SWspan *span,
- struct affine_info *info)
-{
- GLchan sample[4]; /* the filtered texture sample */
- const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits;
-
- /* Instead of defining a function for each mode, a test is done
- * between the outer and inner loops. This is to reduce code size
- * and complexity. Observe that an optimizing compiler kills
- * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST).
- */
-
-#define NEAREST_RGB \
- sample[RCOMP] = tex00[2]; \
- sample[GCOMP] = tex00[1]; \
- sample[BCOMP] = tex00[0]; \
- sample[ACOMP] = CHAN_MAX;
-
-#define LINEAR_RGB \
- sample[RCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\
- sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\
- sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\
- sample[ACOMP] = CHAN_MAX;
-
-#define NEAREST_RGBA \
- sample[RCOMP] = tex00[3]; \
- sample[GCOMP] = tex00[2]; \
- sample[BCOMP] = tex00[1]; \
- sample[ACOMP] = tex00[0];
-
-#define LINEAR_RGBA \
- sample[RCOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]);\
- sample[GCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\
- sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\
- sample[ACOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0])
-
-#define MODULATE \
- dest[RCOMP] = span->red * (sample[RCOMP] + 1u) >> (FIXED_SHIFT + 8); \
- dest[GCOMP] = span->green * (sample[GCOMP] + 1u) >> (FIXED_SHIFT + 8); \
- dest[BCOMP] = span->blue * (sample[BCOMP] + 1u) >> (FIXED_SHIFT + 8); \
- dest[ACOMP] = span->alpha * (sample[ACOMP] + 1u) >> (FIXED_SHIFT + 8)
-
-#define DECAL \
- dest[RCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->red + \
- ((sample[ACOMP] + 1) * sample[RCOMP] << FIXED_SHIFT)) \
- >> (FIXED_SHIFT + 8); \
- dest[GCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->green + \
- ((sample[ACOMP] + 1) * sample[GCOMP] << FIXED_SHIFT)) \
- >> (FIXED_SHIFT + 8); \
- dest[BCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->blue + \
- ((sample[ACOMP] + 1) * sample[BCOMP] << FIXED_SHIFT)) \
- >> (FIXED_SHIFT + 8); \
- dest[ACOMP] = FixedToInt(span->alpha)
-
-#define BLEND \
- dest[RCOMP] = ((CHAN_MAX - sample[RCOMP]) * span->red \
- + (sample[RCOMP] + 1) * info->er) >> (FIXED_SHIFT + 8); \
- dest[GCOMP] = ((CHAN_MAX - sample[GCOMP]) * span->green \
- + (sample[GCOMP] + 1) * info->eg) >> (FIXED_SHIFT + 8); \
- dest[BCOMP] = ((CHAN_MAX - sample[BCOMP]) * span->blue \
- + (sample[BCOMP] + 1) * info->eb) >> (FIXED_SHIFT + 8); \
- dest[ACOMP] = span->alpha * (sample[ACOMP] + 1) >> (FIXED_SHIFT + 8)
-
-#define REPLACE COPY_CHAN4(dest, sample)
-
-#define ADD \
- { \
- GLint rSum = FixedToInt(span->red) + (GLint) sample[RCOMP]; \
- GLint gSum = FixedToInt(span->green) + (GLint) sample[GCOMP]; \
- GLint bSum = FixedToInt(span->blue) + (GLint) sample[BCOMP]; \
- dest[RCOMP] = MIN2(rSum, CHAN_MAX); \
- dest[GCOMP] = MIN2(gSum, CHAN_MAX); \
- dest[BCOMP] = MIN2(bSum, CHAN_MAX); \
- dest[ACOMP] = span->alpha * (sample[ACOMP] + 1) >> (FIXED_SHIFT + 8); \
- }
-
-/* shortcuts */
-
-#define NEAREST_RGB_REPLACE \
- NEAREST_RGB; \
- dest[0] = sample[0]; \
- dest[1] = sample[1]; \
- dest[2] = sample[2]; \
- dest[3] = FixedToInt(span->alpha);
-
-#define NEAREST_RGBA_REPLACE \
- dest[RCOMP] = tex00[3]; \
- dest[GCOMP] = tex00[2]; \
- dest[BCOMP] = tex00[1]; \
- dest[ACOMP] = tex00[0]
-
-#define SPAN_NEAREST(DO_TEX, COMPS) \
- for (i = 0; i < span->end; i++) { \
- /* Isn't it necessary to use FixedFloor below?? */ \
- GLint s = FixedToInt(span->intTex[0]) & info->smask; \
- GLint t = FixedToInt(span->intTex[1]) & info->tmask; \
- GLint pos = (t << info->twidth_log2) + s; \
- const GLchan *tex00 = info->texture + COMPS * pos; \
- DO_TEX; \
- span->red += span->redStep; \
- span->green += span->greenStep; \
- span->blue += span->blueStep; \
- span->alpha += span->alphaStep; \
- span->intTex[0] += span->intTexStep[0]; \
- span->intTex[1] += span->intTexStep[1]; \
- dest += 4; \
- }
-
-#define SPAN_LINEAR(DO_TEX, COMPS) \
- for (i = 0; i < span->end; i++) { \
- /* Isn't it necessary to use FixedFloor below?? */ \
- const GLint s = FixedToInt(span->intTex[0]) & info->smask; \
- const GLint t = FixedToInt(span->intTex[1]) & info->tmask; \
- const GLfixed sf = span->intTex[0] & FIXED_FRAC_MASK; \
- const GLfixed tf = span->intTex[1] & FIXED_FRAC_MASK; \
- const GLint pos = (t << info->twidth_log2) + s; \
- const GLchan *tex00 = info->texture + COMPS * pos; \
- const GLchan *tex10 = tex00 + info->tbytesline; \
- const GLchan *tex01 = tex00 + COMPS; \
- const GLchan *tex11 = tex10 + COMPS; \
- if (t == info->tmask) { \
- tex10 -= info->tsize; \
- tex11 -= info->tsize; \
- } \
- if (s == info->smask) { \
- tex01 -= info->tbytesline; \
- tex11 -= info->tbytesline; \
- } \
- DO_TEX; \
- span->red += span->redStep; \
- span->green += span->greenStep; \
- span->blue += span->blueStep; \
- span->alpha += span->alphaStep; \
- span->intTex[0] += span->intTexStep[0]; \
- span->intTex[1] += span->intTexStep[1]; \
- dest += 4; \
- }
-
-
- GLuint i;
- GLchan *dest = span->array->rgba[0];
-
- /* Disable tex units so they're not re-applied in swrast_write_rgba_span */
- ctx->Texture._EnabledCoordUnits = 0x0;
-
- span->intTex[0] -= FIXED_HALF;
- span->intTex[1] -= FIXED_HALF;
- switch (info->filter) {
- case GL_NEAREST:
- switch (info->format) {
- case MESA_FORMAT_RGB888:
- switch (info->envmode) {
- case GL_MODULATE:
- SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
- break;
- case GL_DECAL:
- case GL_REPLACE:
- SPAN_NEAREST(NEAREST_RGB_REPLACE,3);
- break;
- case GL_BLEND:
- SPAN_NEAREST(NEAREST_RGB;BLEND,3);
- break;
- case GL_ADD:
- SPAN_NEAREST(NEAREST_RGB;ADD,3);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode in SPAN_LINEAR");
- return;
- }
- break;
- case MESA_FORMAT_RGBA8888:
- switch(info->envmode) {
- case GL_MODULATE:
- SPAN_NEAREST(NEAREST_RGBA;MODULATE,4);
- break;
- case GL_DECAL:
- SPAN_NEAREST(NEAREST_RGBA;DECAL,4);
- break;
- case GL_BLEND:
- SPAN_NEAREST(NEAREST_RGBA;BLEND,4);
- break;
- case GL_ADD:
- SPAN_NEAREST(NEAREST_RGBA;ADD,4);
- break;
- case GL_REPLACE:
- SPAN_NEAREST(NEAREST_RGBA_REPLACE,4);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode (2) in SPAN_LINEAR");
- return;
- }
- break;
- }
- break;
-
- case GL_LINEAR:
- span->intTex[0] -= FIXED_HALF;
- span->intTex[1] -= FIXED_HALF;
- switch (info->format) {
- case MESA_FORMAT_RGB888:
- switch (info->envmode) {
- case GL_MODULATE:
- SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
- break;
- case GL_DECAL:
- case GL_REPLACE:
- SPAN_LINEAR(LINEAR_RGB;REPLACE,3);
- break;
- case GL_BLEND:
- SPAN_LINEAR(LINEAR_RGB;BLEND,3);
- break;
- case GL_ADD:
- SPAN_LINEAR(LINEAR_RGB;ADD,3);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode (3) in SPAN_LINEAR");
- return;
- }
- break;
- case MESA_FORMAT_RGBA8888:
- switch (info->envmode) {
- case GL_MODULATE:
- SPAN_LINEAR(LINEAR_RGBA;MODULATE,4);
- break;
- case GL_DECAL:
- SPAN_LINEAR(LINEAR_RGBA;DECAL,4);
- break;
- case GL_BLEND:
- SPAN_LINEAR(LINEAR_RGBA;BLEND,4);
- break;
- case GL_ADD:
- SPAN_LINEAR(LINEAR_RGBA;ADD,4);
- break;
- case GL_REPLACE:
- SPAN_LINEAR(LINEAR_RGBA;REPLACE,4);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode (4) in SPAN_LINEAR");
- return;
- }
- break;
- }
- break;
- }
- span->interpMask &= ~SPAN_RGBA;
- ASSERT(span->arrayMask & SPAN_RGBA);
-
- _swrast_write_rgba_span(ctx, span);
-
- /* re-enable texture units */
- ctx->Texture._EnabledCoordUnits = texEnableSave;
-
-#undef SPAN_NEAREST
-#undef SPAN_LINEAR
-}
-
-
-
-/*
- * Render an RGB/RGBA textured triangle without perspective correction.
- */
-#define NAME affine_textured_triangle
-#define INTERP_Z 1
-#define INTERP_RGB 1
-#define INTERP_ALPHA 1
-#define INTERP_INT_TEX 1
-#define S_SCALE twidth
-#define T_SCALE theight
-
-#define SETUP_CODE \
- struct affine_info info; \
- struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
- const struct gl_texture_object *obj = \
- ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
- const GLfloat twidth = (GLfloat) texImg->Width; \
- const GLfloat theight = (GLfloat) texImg->Height; \
- info.texture = (const GLchan *) texImg->Data; \
- info.twidth_log2 = texImg->WidthLog2; \
- info.smask = texImg->Width - 1; \
- info.tmask = texImg->Height - 1; \
- info.format = texImg->TexFormat; \
- info.filter = obj->MinFilter; \
- info.envmode = unit->EnvMode; \
- info.er = 0; \
- info.eg = 0; \
- info.eb = 0; \
- span.arrayMask |= SPAN_RGBA; \
- \
- if (info.envmode == GL_BLEND) { \
- /* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \
- info.er = FloatToFixed(unit->EnvColor[RCOMP] * CHAN_MAXF); \
- info.eg = FloatToFixed(unit->EnvColor[GCOMP] * CHAN_MAXF); \
- info.eb = FloatToFixed(unit->EnvColor[BCOMP] * CHAN_MAXF); \
- info.ea = FloatToFixed(unit->EnvColor[ACOMP] * CHAN_MAXF); \
- } \
- if (!info.texture) { \
- /* this shouldn't happen */ \
- return; \
- } \
- \
- switch (info.format) { \
- case MESA_FORMAT_RGB888: \
- info.tbytesline = texImg->Width * 3; \
- break; \
- case MESA_FORMAT_RGBA8888: \
- info.tbytesline = texImg->Width * 4; \
- break; \
- default: \
- _mesa_problem(NULL, "Bad texture format in affine_texture_triangle");\
- return; \
- } \
- info.tsize = texImg->Height * info.tbytesline;
-
-#define RENDER_SPAN( span ) affine_span(ctx, &span, &info);
-
-#include "s_tritemp.h"
-
-
-
-struct persp_info
-{
- GLenum filter;
- GLenum format;
- GLenum envmode;
- GLint smask, tmask;
- GLint twidth_log2;
- const GLchan *texture;
- GLfixed er, eg, eb, ea; /* texture env color */
- GLint tbytesline, tsize;
-};
-
-
-static INLINE void
-fast_persp_span(struct gl_context *ctx, SWspan *span,
- struct persp_info *info)
-{
- GLchan sample[4]; /* the filtered texture sample */
-
- /* Instead of defining a function for each mode, a test is done
- * between the outer and inner loops. This is to reduce code size
- * and complexity. Observe that an optimizing compiler kills
- * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST).
- */
-#define SPAN_NEAREST(DO_TEX,COMP) \
- for (i = 0; i < span->end; i++) { \
- GLdouble invQ = tex_coord[2] ? \
- (1.0 / tex_coord[2]) : 1.0; \
- GLfloat s_tmp = (GLfloat) (tex_coord[0] * invQ); \
- GLfloat t_tmp = (GLfloat) (tex_coord[1] * invQ); \
- GLint s = IFLOOR(s_tmp) & info->smask; \
- GLint t = IFLOOR(t_tmp) & info->tmask; \
- GLint pos = (t << info->twidth_log2) + s; \
- const GLchan *tex00 = info->texture + COMP * pos; \
- DO_TEX; \
- span->red += span->redStep; \
- span->green += span->greenStep; \
- span->blue += span->blueStep; \
- span->alpha += span->alphaStep; \
- tex_coord[0] += tex_step[0]; \
- tex_coord[1] += tex_step[1]; \
- tex_coord[2] += tex_step[2]; \
- dest += 4; \
- }
-
-#define SPAN_LINEAR(DO_TEX,COMP) \
- for (i = 0; i < span->end; i++) { \
- GLdouble invQ = tex_coord[2] ? \
- (1.0 / tex_coord[2]) : 1.0; \
- const GLfloat s_tmp = (GLfloat) (tex_coord[0] * invQ); \
- const GLfloat t_tmp = (GLfloat) (tex_coord[1] * invQ); \
- const GLfixed s_fix = FloatToFixed(s_tmp) - FIXED_HALF; \
- const GLfixed t_fix = FloatToFixed(t_tmp) - FIXED_HALF; \
- const GLint s = FixedToInt(FixedFloor(s_fix)) & info->smask; \
- const GLint t = FixedToInt(FixedFloor(t_fix)) & info->tmask; \
- const GLfixed sf = s_fix & FIXED_FRAC_MASK; \
- const GLfixed tf = t_fix & FIXED_FRAC_MASK; \
- const GLint pos = (t << info->twidth_log2) + s; \
- const GLchan *tex00 = info->texture + COMP * pos; \
- const GLchan *tex10 = tex00 + info->tbytesline; \
- const GLchan *tex01 = tex00 + COMP; \
- const GLchan *tex11 = tex10 + COMP; \
- if (t == info->tmask) { \
- tex10 -= info->tsize; \
- tex11 -= info->tsize; \
- } \
- if (s == info->smask) { \
- tex01 -= info->tbytesline; \
- tex11 -= info->tbytesline; \
- } \
- DO_TEX; \
- span->red += span->redStep; \
- span->green += span->greenStep; \
- span->blue += span->blueStep; \
- span->alpha += span->alphaStep; \
- tex_coord[0] += tex_step[0]; \
- tex_coord[1] += tex_step[1]; \
- tex_coord[2] += tex_step[2]; \
- dest += 4; \
- }
-
- GLuint i;
- GLfloat tex_coord[3], tex_step[3];
- GLchan *dest = span->array->rgba[0];
-
- const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits;
- ctx->Texture._EnabledCoordUnits = 0;
-
- tex_coord[0] = span->attrStart[FRAG_ATTRIB_TEX0][0] * (info->smask + 1);
- tex_step[0] = span->attrStepX[FRAG_ATTRIB_TEX0][0] * (info->smask + 1);
- tex_coord[1] = span->attrStart[FRAG_ATTRIB_TEX0][1] * (info->tmask + 1);
- tex_step[1] = span->attrStepX[FRAG_ATTRIB_TEX0][1] * (info->tmask + 1);
- /* span->attrStart[FRAG_ATTRIB_TEX0][2] only if 3D-texturing, here only 2D */
- tex_coord[2] = span->attrStart[FRAG_ATTRIB_TEX0][3];
- tex_step[2] = span->attrStepX[FRAG_ATTRIB_TEX0][3];
-
- switch (info->filter) {
- case GL_NEAREST:
- switch (info->format) {
- case MESA_FORMAT_RGB888:
- switch (info->envmode) {
- case GL_MODULATE:
- SPAN_NEAREST(NEAREST_RGB;MODULATE,3);
- break;
- case GL_DECAL:
- case GL_REPLACE:
- SPAN_NEAREST(NEAREST_RGB_REPLACE,3);
- break;
- case GL_BLEND:
- SPAN_NEAREST(NEAREST_RGB;BLEND,3);
- break;
- case GL_ADD:
- SPAN_NEAREST(NEAREST_RGB;ADD,3);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode (5) in SPAN_LINEAR");
- return;
- }
- break;
- case MESA_FORMAT_RGBA8888:
- switch(info->envmode) {
- case GL_MODULATE:
- SPAN_NEAREST(NEAREST_RGBA;MODULATE,4);
- break;
- case GL_DECAL:
- SPAN_NEAREST(NEAREST_RGBA;DECAL,4);
- break;
- case GL_BLEND:
- SPAN_NEAREST(NEAREST_RGBA;BLEND,4);
- break;
- case GL_ADD:
- SPAN_NEAREST(NEAREST_RGBA;ADD,4);
- break;
- case GL_REPLACE:
- SPAN_NEAREST(NEAREST_RGBA_REPLACE,4);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode (6) in SPAN_LINEAR");
- return;
- }
- break;
- }
- break;
-
- case GL_LINEAR:
- switch (info->format) {
- case MESA_FORMAT_RGB888:
- switch (info->envmode) {
- case GL_MODULATE:
- SPAN_LINEAR(LINEAR_RGB;MODULATE,3);
- break;
- case GL_DECAL:
- case GL_REPLACE:
- SPAN_LINEAR(LINEAR_RGB;REPLACE,3);
- break;
- case GL_BLEND:
- SPAN_LINEAR(LINEAR_RGB;BLEND,3);
- break;
- case GL_ADD:
- SPAN_LINEAR(LINEAR_RGB;ADD,3);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode (7) in SPAN_LINEAR");
- return;
- }
- break;
- case MESA_FORMAT_RGBA8888:
- switch (info->envmode) {
- case GL_MODULATE:
- SPAN_LINEAR(LINEAR_RGBA;MODULATE,4);
- break;
- case GL_DECAL:
- SPAN_LINEAR(LINEAR_RGBA;DECAL,4);
- break;
- case GL_BLEND:
- SPAN_LINEAR(LINEAR_RGBA;BLEND,4);
- break;
- case GL_ADD:
- SPAN_LINEAR(LINEAR_RGBA;ADD,4);
- break;
- case GL_REPLACE:
- SPAN_LINEAR(LINEAR_RGBA;REPLACE,4);
- break;
- default:
- _mesa_problem(ctx, "bad tex env mode (8) in SPAN_LINEAR");
- return;
- }
- break;
- }
- break;
- }
-
- ASSERT(span->arrayMask & SPAN_RGBA);
- _swrast_write_rgba_span(ctx, span);
-
-#undef SPAN_NEAREST
-#undef SPAN_LINEAR
-
- /* restore state */
- ctx->Texture._EnabledCoordUnits = texEnableSave;
-}
-
-
-/*
- * Render an perspective corrected RGB/RGBA textured triangle.
- * The Q (aka V in Mesa) coordinate must be zero such that the divide
- * by interpolated Q/W comes out right.
- *
- */
-#define NAME persp_textured_triangle
-#define INTERP_Z 1
-#define INTERP_RGB 1
-#define INTERP_ALPHA 1
-#define INTERP_ATTRIBS 1
-
-#define SETUP_CODE \
- struct persp_info info; \
- const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \
- const struct gl_texture_object *obj = \
- ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \
- const struct gl_texture_image *texImg = \
- obj->Image[0][obj->BaseLevel]; \
- info.texture = (const GLchan *) texImg->Data; \
- info.twidth_log2 = texImg->WidthLog2; \
- info.smask = texImg->Width - 1; \
- info.tmask = texImg->Height - 1; \
- info.format = texImg->TexFormat; \
- info.filter = obj->MinFilter; \
- info.envmode = unit->EnvMode; \
- info.er = 0; \
- info.eg = 0; \
- info.eb = 0; \
- \
- if (info.envmode == GL_BLEND) { \
- /* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \
- info.er = FloatToFixed(unit->EnvColor[RCOMP] * CHAN_MAXF); \
- info.eg = FloatToFixed(unit->EnvColor[GCOMP] * CHAN_MAXF); \
- info.eb = FloatToFixed(unit->EnvColor[BCOMP] * CHAN_MAXF); \
- info.ea = FloatToFixed(unit->EnvColor[ACOMP] * CHAN_MAXF); \
- } \
- if (!info.texture) { \
- /* this shouldn't happen */ \
- return; \
- } \
- \
- switch (info.format) { \
- case MESA_FORMAT_RGB888: \
- info.tbytesline = texImg->Width * 3; \
- break; \
- case MESA_FORMAT_RGBA8888: \
- info.tbytesline = texImg->Width * 4; \
- break; \
- default: \
- _mesa_problem(NULL, "Bad texture format in persp_textured_triangle");\
- return; \
- } \
- info.tsize = texImg->Height * info.tbytesline;
-
-#define RENDER_SPAN( span ) \
- span.interpMask &= ~SPAN_RGBA; \
- span.arrayMask |= SPAN_RGBA; \
- fast_persp_span(ctx, &span, &info);
-
-#include "s_tritemp.h"
-
-#endif /*CHAN_TYPE != GL_FLOAT*/
-
-
-
-/*
- * Render an RGBA triangle with arbitrary attributes.
- */
-#define NAME general_triangle
-#define INTERP_Z 1
-#define INTERP_RGB 1
-#define INTERP_ALPHA 1
-#define INTERP_ATTRIBS 1
-#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span);
-#include "s_tritemp.h"
-
-
-
-
-/*
- * Special tri function for occlusion testing
- */
-#define NAME occlusion_zless_triangle
-#define INTERP_Z 1
-#define SETUP_CODE \
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_DepthBuffer; \
- struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; \
- ASSERT(ctx->Depth.Test); \
- ASSERT(!ctx->Depth.Mask); \
- ASSERT(ctx->Depth.Func == GL_LESS); \
- if (!q) { \
- return; \
- }
-#define RENDER_SPAN( span ) \
- if (rb->Format == MESA_FORMAT_Z16) { \
- GLuint i; \
- const GLushort *zRow = (const GLushort *) \
- rb->GetPointer(ctx, rb, span.x, span.y); \
- for (i = 0; i < span.end; i++) { \
- GLuint z = FixedToDepth(span.z); \
- if (z < zRow[i]) { \
- q->Result++; \
- } \
- span.z += span.zStep; \
- } \
- } \
- else { \
- GLuint i; \
- const GLuint *zRow = (const GLuint *) \
- rb->GetPointer(ctx, rb, span.x, span.y); \
- for (i = 0; i < span.end; i++) { \
- if ((GLuint)span.z < zRow[i]) { \
- q->Result++; \
- } \
- span.z += span.zStep; \
- } \
- }
-#include "s_tritemp.h"
-
-
-
-static void
-nodraw_triangle( struct gl_context *ctx,
- const SWvertex *v0,
- const SWvertex *v1,
- const SWvertex *v2 )
-{
- (void) (ctx && v0 && v1 && v2);
-}
-
-
-/*
- * This is used when separate specular color is enabled, but not
- * texturing. We add the specular color to the primary color,
- * draw the triangle, then restore the original primary color.
- * Inefficient, but seldom needed.
- */
-void
-_swrast_add_spec_terms_triangle(struct gl_context *ctx, const SWvertex *v0,
- const SWvertex *v1, const SWvertex *v2)
-{
- SWvertex *ncv0 = (SWvertex *)v0; /* drop const qualifier */
- SWvertex *ncv1 = (SWvertex *)v1;
- SWvertex *ncv2 = (SWvertex *)v2;
- GLfloat rSum, gSum, bSum;
- GLchan cSave[3][4];
-
- /* save original colors */
- COPY_CHAN4( cSave[0], ncv0->color );
- COPY_CHAN4( cSave[1], ncv1->color );
- COPY_CHAN4( cSave[2], ncv2->color );
- /* sum v0 */
- rSum = CHAN_TO_FLOAT(ncv0->color[0]) + ncv0->attrib[FRAG_ATTRIB_COL1][0];
- gSum = CHAN_TO_FLOAT(ncv0->color[1]) + ncv0->attrib[FRAG_ATTRIB_COL1][1];
- bSum = CHAN_TO_FLOAT(ncv0->color[2]) + ncv0->attrib[FRAG_ATTRIB_COL1][2];
- UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[0], rSum);
- UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[1], gSum);
- UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[2], bSum);
- /* sum v1 */
- rSum = CHAN_TO_FLOAT(ncv1->color[0]) + ncv1->attrib[FRAG_ATTRIB_COL1][0];
- gSum = CHAN_TO_FLOAT(ncv1->color[1]) + ncv1->attrib[FRAG_ATTRIB_COL1][1];
- bSum = CHAN_TO_FLOAT(ncv1->color[2]) + ncv1->attrib[FRAG_ATTRIB_COL1][2];
- UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[0], rSum);
- UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[1], gSum);
- UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[2], bSum);
- /* sum v2 */
- rSum = CHAN_TO_FLOAT(ncv2->color[0]) + ncv2->attrib[FRAG_ATTRIB_COL1][0];
- gSum = CHAN_TO_FLOAT(ncv2->color[1]) + ncv2->attrib[FRAG_ATTRIB_COL1][1];
- bSum = CHAN_TO_FLOAT(ncv2->color[2]) + ncv2->attrib[FRAG_ATTRIB_COL1][2];
- UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[0], rSum);
- UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[1], gSum);
- UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[2], bSum);
- /* draw */
- SWRAST_CONTEXT(ctx)->SpecTriangle( ctx, ncv0, ncv1, ncv2 );
- /* restore original colors */
- COPY_CHAN4( ncv0->color, cSave[0] );
- COPY_CHAN4( ncv1->color, cSave[1] );
- COPY_CHAN4( ncv2->color, cSave[2] );
-}
-
-
-
-#ifdef DEBUG
-
-/* record the current triangle function name */
-const char *_mesa_triFuncName = NULL;
-
-#define USE(triFunc) \
-do { \
- _mesa_triFuncName = #triFunc; \
- /*printf("%s\n", _mesa_triFuncName);*/ \
- swrast->Triangle = triFunc; \
-} while (0)
-
-#else
-
-#define USE(triFunc) swrast->Triangle = triFunc;
-
-#endif
-
-
-
-
-/*
- * Determine which triangle rendering function to use given the current
- * rendering context.
- *
- * Please update the summary flag _SWRAST_NEW_TRIANGLE if you add or
- * remove tests to this code.
- */
-void
-_swrast_choose_triangle( struct gl_context *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- if (ctx->Polygon.CullFlag &&
- ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) {
- USE(nodraw_triangle);
- return;
- }
-
- if (ctx->RenderMode==GL_RENDER) {
-
- if (ctx->Polygon.SmoothFlag) {
- _swrast_set_aa_triangle_function(ctx);
- ASSERT(swrast->Triangle);
- return;
- }
-
- /* special case for occlusion testing */
- if (ctx->Query.CurrentOcclusionObject &&
- ctx->Depth.Test &&
- ctx->Depth.Mask == GL_FALSE &&
- ctx->Depth.Func == GL_LESS &&
- !ctx->Stencil._Enabled) {
- if (ctx->Color.ColorMask[0][0] == 0 &&
- ctx->Color.ColorMask[0][1] == 0 &&
- ctx->Color.ColorMask[0][2] == 0 &&
- ctx->Color.ColorMask[0][3] == 0) {
- USE(occlusion_zless_triangle);
- return;
- }
- }
-
- /*
- * XXX should examine swrast->_ActiveAttribMask to determine what
- * needs to be interpolated.
- */
- if (ctx->Texture._EnabledCoordUnits ||
- ctx->FragmentProgram._Current ||
- ctx->ATIFragmentShader._Enabled ||
- _mesa_need_secondary_color(ctx) ||
- swrast->_FogEnabled) {
- /* Ugh, we do a _lot_ of tests to pick the best textured tri func */
- const struct gl_texture_object *texObj2D;
- const struct gl_texture_image *texImg;
- GLenum minFilter, magFilter, envMode;
- gl_format format;
- texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
-
- texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL;
- format = texImg ? texImg->TexFormat : MESA_FORMAT_NONE;
- minFilter = texObj2D ? texObj2D->MinFilter : GL_NONE;
- magFilter = texObj2D ? texObj2D->MagFilter : GL_NONE;
- envMode = ctx->Texture.Unit[0].EnvMode;
-
- /* First see if we can use an optimized 2-D texture function */
- if (ctx->Texture._EnabledCoordUnits == 0x1
- && !ctx->FragmentProgram._Current
- && !ctx->ATIFragmentShader._Enabled
- && ctx->Texture._EnabledUnits == 0x1
- && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT
- && texObj2D->WrapS == GL_REPEAT
- && texObj2D->WrapT == GL_REPEAT
- && texObj2D->_Swizzle == SWIZZLE_NOOP
- && texImg->_IsPowerOfTwo
- && texImg->Border == 0
- && texImg->Width == texImg->RowStride
- && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888)
- && minFilter == magFilter
- && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR
- && !swrast->_FogEnabled
- && ctx->Texture.Unit[0].EnvMode != GL_COMBINE_EXT
- && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) {
- if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) {
- if (minFilter == GL_NEAREST
- && format == MESA_FORMAT_RGB888
- && (envMode == GL_REPLACE || envMode == GL_DECAL)
- && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)
- && ctx->Depth.Func == GL_LESS
- && ctx->Depth.Mask == GL_TRUE)
- || swrast->_RasterMask == TEXTURE_BIT)
- && ctx->Polygon.StippleFlag == GL_FALSE
- && ctx->DrawBuffer->Visual.depthBits <= 16) {
- if (swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)) {
- USE(simple_z_textured_triangle);
- }
- else {
- USE(simple_textured_triangle);
- }
- }
- else {
-#if CHAN_BITS != 8
- USE(general_triangle);
-#else
- if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) {
- /* We only handle RGBA8888 correctly on little endian
- * in the optimized code above.
- */
- USE(general_triangle);
- }
- else {
- USE(affine_textured_triangle);
- }
-#endif
- }
- }
- else {
-#if CHAN_BITS != 8
- USE(general_triangle);
-#else
- USE(persp_textured_triangle);
-#endif
- }
- }
- else {
- /* general case textured triangles */
- USE(general_triangle);
- }
- }
- else {
- ASSERT(!swrast->_FogEnabled);
- ASSERT(!_mesa_need_secondary_color(ctx));
- if (ctx->Light.ShadeModel==GL_SMOOTH) {
- /* smooth shaded, no texturing, stippled or some raster ops */
-#if CHAN_BITS != 8
- USE(general_triangle);
-#else
- USE(smooth_rgba_triangle);
-#endif
- }
- else {
- /* flat shaded, no texturing, stippled or some raster ops */
-#if CHAN_BITS != 8
- USE(general_triangle);
-#else
- USE(flat_rgba_triangle);
-#endif
- }
- }
- }
- else if (ctx->RenderMode==GL_FEEDBACK) {
- USE(_swrast_feedback_triangle);
- }
- else {
- /* GL_SELECT mode */
- USE(_swrast_select_triangle);
- }
-}
+/* + * Mesa 3-D graphics library + * Version: 7.3 + * + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * When the device driver doesn't implement triangle rasterization it + * can hook in _swrast_Triangle, which eventually calls one of these + * functions to draw triangles. + */ + +#include "main/glheader.h" +#include "main/context.h" +#include "main/colormac.h" +#include "main/imports.h" +#include "main/macros.h" +#include "main/mtypes.h" +#include "main/state.h" +#include "program/prog_instruction.h" + +#include "s_aatriangle.h" +#include "s_context.h" +#include "s_feedback.h" +#include "s_span.h" +#include "s_triangle.h" + + +/** + * Test if a triangle should be culled. Used for feedback and selection mode. + * \return GL_TRUE if the triangle is to be culled, GL_FALSE otherwise. + */ +GLboolean +_swrast_culltriangle( struct gl_context *ctx, + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2 ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLfloat ex = v1->attrib[FRAG_ATTRIB_WPOS][0] - v0->attrib[FRAG_ATTRIB_WPOS][0]; + GLfloat ey = v1->attrib[FRAG_ATTRIB_WPOS][1] - v0->attrib[FRAG_ATTRIB_WPOS][1]; + GLfloat fx = v2->attrib[FRAG_ATTRIB_WPOS][0] - v0->attrib[FRAG_ATTRIB_WPOS][0]; + GLfloat fy = v2->attrib[FRAG_ATTRIB_WPOS][1] - v0->attrib[FRAG_ATTRIB_WPOS][1]; + GLfloat c = ex*fy-ey*fx; + + if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F) + return GL_FALSE; + + return GL_TRUE; +} + + + +/* + * Render a flat-shaded RGBA triangle. + */ +#define NAME flat_rgba_triangle +#define INTERP_Z 1 +#define SETUP_CODE \ + ASSERT(ctx->Texture._EnabledCoordUnits == 0);\ + ASSERT(ctx->Light.ShadeModel==GL_FLAT); \ + span.interpMask |= SPAN_RGBA; \ + span.red = ChanToFixed(v2->color[0]); \ + span.green = ChanToFixed(v2->color[1]); \ + span.blue = ChanToFixed(v2->color[2]); \ + span.alpha = ChanToFixed(v2->color[3]); \ + span.redStep = 0; \ + span.greenStep = 0; \ + span.blueStep = 0; \ + span.alphaStep = 0; +#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span); +#include "s_tritemp.h" + + + +/* + * Render a smooth-shaded RGBA triangle. + */ +#define NAME smooth_rgba_triangle +#define INTERP_Z 1 +#define INTERP_RGB 1 +#define INTERP_ALPHA 1 +#define SETUP_CODE \ + { \ + /* texturing must be off */ \ + ASSERT(ctx->Texture._EnabledCoordUnits == 0); \ + ASSERT(ctx->Light.ShadeModel==GL_SMOOTH); \ + } +#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span); +#include "s_tritemp.h" + + + +/* + * Render an RGB, GL_DECAL, textured triangle. + * Interpolate S,T only w/out mipmapping or perspective correction. + * + * No fog. No depth testing. + */ +#define NAME simple_textured_triangle +#define INTERP_INT_TEX 1 +#define S_SCALE twidth +#define T_SCALE theight + +#define SETUP_CODE \ + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ + const struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ + if (!rb || !texture) { \ + return; \ + } + +#define RENDER_SPAN( span ) \ + GLuint i; \ + GLubyte rgb[MAX_WIDTH][3]; \ + span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ + span.intTex[1] -= FIXED_HALF; \ + for (i = 0; i < span.end; i++) { \ + GLint s = FixedToInt(span.intTex[0]) & smask; \ + GLint t = FixedToInt(span.intTex[1]) & tmask; \ + GLint pos = (t << twidth_log2) + s; \ + pos = pos + pos + pos; /* multiply by 3 */ \ + rgb[i][RCOMP] = texture[pos+2]; \ + rgb[i][GCOMP] = texture[pos+1]; \ + rgb[i][BCOMP] = texture[pos+0]; \ + span.intTex[0] += span.intTexStep[0]; \ + span.intTex[1] += span.intTexStep[1]; \ + } \ + rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, rgb, NULL); + +#include "s_tritemp.h" + + + +/* + * Render an RGB, GL_DECAL, textured triangle. + * Interpolate S,T, GL_LESS depth test, w/out mipmapping or + * perspective correction. + * Depth buffer bits must be <= sizeof(DEFAULT_SOFTWARE_DEPTH_TYPE) + * + * No fog. + */ +#define NAME simple_z_textured_triangle +#define INTERP_Z 1 +#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE +#define INTERP_INT_TEX 1 +#define S_SCALE twidth +#define T_SCALE theight + +#define SETUP_CODE \ + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ + const struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ + if (!rb || !texture) { \ + return; \ + } + +#define RENDER_SPAN( span ) \ + GLuint i; \ + GLubyte rgb[MAX_WIDTH][3]; \ + span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ + span.intTex[1] -= FIXED_HALF; \ + for (i = 0; i < span.end; i++) { \ + const GLuint z = FixedToDepth(span.z); \ + if (z < zRow[i]) { \ + GLint s = FixedToInt(span.intTex[0]) & smask; \ + GLint t = FixedToInt(span.intTex[1]) & tmask; \ + GLint pos = (t << twidth_log2) + s; \ + pos = pos + pos + pos; /* multiply by 3 */ \ + rgb[i][RCOMP] = texture[pos+2]; \ + rgb[i][GCOMP] = texture[pos+1]; \ + rgb[i][BCOMP] = texture[pos+0]; \ + zRow[i] = z; \ + span.array->mask[i] = 1; \ + } \ + else { \ + span.array->mask[i] = 0; \ + } \ + span.intTex[0] += span.intTexStep[0]; \ + span.intTex[1] += span.intTexStep[1]; \ + span.z += span.zStep; \ + } \ + rb->PutRowRGB(ctx, rb, span.end, span.x, span.y, rgb, span.array->mask); + +#include "s_tritemp.h" + + +#if CHAN_TYPE != GL_FLOAT + +struct affine_info +{ + GLenum filter; + GLenum format; + GLenum envmode; + GLint smask, tmask; + GLint twidth_log2; + const GLchan *texture; + GLfixed er, eg, eb, ea; + GLint tbytesline, tsize; +}; + + +static INLINE GLint +ilerp(GLint t, GLint a, GLint b) +{ + return a + ((t * (b - a)) >> FIXED_SHIFT); +} + +static INLINE GLint +ilerp_2d(GLint ia, GLint ib, GLint v00, GLint v10, GLint v01, GLint v11) +{ + const GLint temp0 = ilerp(ia, v00, v10); + const GLint temp1 = ilerp(ia, v01, v11); + return ilerp(ib, temp0, temp1); +} + + +/* This function can handle GL_NEAREST or GL_LINEAR sampling of 2D RGB or RGBA + * textures with GL_REPLACE, GL_MODULATE, GL_BLEND, GL_DECAL or GL_ADD + * texture env modes. + */ +static INLINE void +affine_span(struct gl_context *ctx, SWspan *span, + struct affine_info *info) +{ + GLchan sample[4]; /* the filtered texture sample */ + const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; + + /* Instead of defining a function for each mode, a test is done + * between the outer and inner loops. This is to reduce code size + * and complexity. Observe that an optimizing compiler kills + * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST). + */ + +#define NEAREST_RGB \ + sample[RCOMP] = tex00[2]; \ + sample[GCOMP] = tex00[1]; \ + sample[BCOMP] = tex00[0]; \ + sample[ACOMP] = CHAN_MAX; + +#define LINEAR_RGB \ + sample[RCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ + sample[ACOMP] = CHAN_MAX; + +#define NEAREST_RGBA \ + sample[RCOMP] = tex00[3]; \ + sample[GCOMP] = tex00[2]; \ + sample[BCOMP] = tex00[1]; \ + sample[ACOMP] = tex00[0]; + +#define LINEAR_RGBA \ + sample[RCOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]);\ + sample[GCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ + sample[ACOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]) + +#define MODULATE \ + dest[RCOMP] = span->red * (sample[RCOMP] + 1u) >> (FIXED_SHIFT + 8); \ + dest[GCOMP] = span->green * (sample[GCOMP] + 1u) >> (FIXED_SHIFT + 8); \ + dest[BCOMP] = span->blue * (sample[BCOMP] + 1u) >> (FIXED_SHIFT + 8); \ + dest[ACOMP] = span->alpha * (sample[ACOMP] + 1u) >> (FIXED_SHIFT + 8) + +#define DECAL \ + dest[RCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->red + \ + ((sample[ACOMP] + 1) * sample[RCOMP] << FIXED_SHIFT)) \ + >> (FIXED_SHIFT + 8); \ + dest[GCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->green + \ + ((sample[ACOMP] + 1) * sample[GCOMP] << FIXED_SHIFT)) \ + >> (FIXED_SHIFT + 8); \ + dest[BCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->blue + \ + ((sample[ACOMP] + 1) * sample[BCOMP] << FIXED_SHIFT)) \ + >> (FIXED_SHIFT + 8); \ + dest[ACOMP] = FixedToInt(span->alpha) + +#define BLEND \ + dest[RCOMP] = ((CHAN_MAX - sample[RCOMP]) * span->red \ + + (sample[RCOMP] + 1) * info->er) >> (FIXED_SHIFT + 8); \ + dest[GCOMP] = ((CHAN_MAX - sample[GCOMP]) * span->green \ + + (sample[GCOMP] + 1) * info->eg) >> (FIXED_SHIFT + 8); \ + dest[BCOMP] = ((CHAN_MAX - sample[BCOMP]) * span->blue \ + + (sample[BCOMP] + 1) * info->eb) >> (FIXED_SHIFT + 8); \ + dest[ACOMP] = span->alpha * (sample[ACOMP] + 1) >> (FIXED_SHIFT + 8) + +#define REPLACE COPY_CHAN4(dest, sample) + +#define ADD \ + { \ + GLint rSum = FixedToInt(span->red) + (GLint) sample[RCOMP]; \ + GLint gSum = FixedToInt(span->green) + (GLint) sample[GCOMP]; \ + GLint bSum = FixedToInt(span->blue) + (GLint) sample[BCOMP]; \ + dest[RCOMP] = MIN2(rSum, CHAN_MAX); \ + dest[GCOMP] = MIN2(gSum, CHAN_MAX); \ + dest[BCOMP] = MIN2(bSum, CHAN_MAX); \ + dest[ACOMP] = span->alpha * (sample[ACOMP] + 1) >> (FIXED_SHIFT + 8); \ + } + +/* shortcuts */ + +#define NEAREST_RGB_REPLACE \ + NEAREST_RGB; \ + dest[0] = sample[0]; \ + dest[1] = sample[1]; \ + dest[2] = sample[2]; \ + dest[3] = FixedToInt(span->alpha); + +#define NEAREST_RGBA_REPLACE \ + dest[RCOMP] = tex00[3]; \ + dest[GCOMP] = tex00[2]; \ + dest[BCOMP] = tex00[1]; \ + dest[ACOMP] = tex00[0] + +#define SPAN_NEAREST(DO_TEX, COMPS) \ + for (i = 0; i < span->end; i++) { \ + /* Isn't it necessary to use FixedFloor below?? */ \ + GLint s = FixedToInt(span->intTex[0]) & info->smask; \ + GLint t = FixedToInt(span->intTex[1]) & info->tmask; \ + GLint pos = (t << info->twidth_log2) + s; \ + const GLchan *tex00 = info->texture + COMPS * pos; \ + DO_TEX; \ + span->red += span->redStep; \ + span->green += span->greenStep; \ + span->blue += span->blueStep; \ + span->alpha += span->alphaStep; \ + span->intTex[0] += span->intTexStep[0]; \ + span->intTex[1] += span->intTexStep[1]; \ + dest += 4; \ + } + +#define SPAN_LINEAR(DO_TEX, COMPS) \ + for (i = 0; i < span->end; i++) { \ + /* Isn't it necessary to use FixedFloor below?? */ \ + const GLint s = FixedToInt(span->intTex[0]) & info->smask; \ + const GLint t = FixedToInt(span->intTex[1]) & info->tmask; \ + const GLfixed sf = span->intTex[0] & FIXED_FRAC_MASK; \ + const GLfixed tf = span->intTex[1] & FIXED_FRAC_MASK; \ + const GLint pos = (t << info->twidth_log2) + s; \ + const GLchan *tex00 = info->texture + COMPS * pos; \ + const GLchan *tex10 = tex00 + info->tbytesline; \ + const GLchan *tex01 = tex00 + COMPS; \ + const GLchan *tex11 = tex10 + COMPS; \ + if (t == info->tmask) { \ + tex10 -= info->tsize; \ + tex11 -= info->tsize; \ + } \ + if (s == info->smask) { \ + tex01 -= info->tbytesline; \ + tex11 -= info->tbytesline; \ + } \ + DO_TEX; \ + span->red += span->redStep; \ + span->green += span->greenStep; \ + span->blue += span->blueStep; \ + span->alpha += span->alphaStep; \ + span->intTex[0] += span->intTexStep[0]; \ + span->intTex[1] += span->intTexStep[1]; \ + dest += 4; \ + } + + + GLuint i; + GLchan *dest = span->array->rgba[0]; + + /* Disable tex units so they're not re-applied in swrast_write_rgba_span */ + ctx->Texture._EnabledCoordUnits = 0x0; + + span->intTex[0] -= FIXED_HALF; + span->intTex[1] -= FIXED_HALF; + switch (info->filter) { + case GL_NEAREST: + switch (info->format) { + case MESA_FORMAT_RGB888: + switch (info->envmode) { + case GL_MODULATE: + SPAN_NEAREST(NEAREST_RGB;MODULATE,3); + break; + case GL_DECAL: + case GL_REPLACE: + SPAN_NEAREST(NEAREST_RGB_REPLACE,3); + break; + case GL_BLEND: + SPAN_NEAREST(NEAREST_RGB;BLEND,3); + break; + case GL_ADD: + SPAN_NEAREST(NEAREST_RGB;ADD,3); + break; + default: + _mesa_problem(ctx, "bad tex env mode in SPAN_LINEAR"); + return; + } + break; + case MESA_FORMAT_RGBA8888: + switch(info->envmode) { + case GL_MODULATE: + SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); + break; + case GL_DECAL: + SPAN_NEAREST(NEAREST_RGBA;DECAL,4); + break; + case GL_BLEND: + SPAN_NEAREST(NEAREST_RGBA;BLEND,4); + break; + case GL_ADD: + SPAN_NEAREST(NEAREST_RGBA;ADD,4); + break; + case GL_REPLACE: + SPAN_NEAREST(NEAREST_RGBA_REPLACE,4); + break; + default: + _mesa_problem(ctx, "bad tex env mode (2) in SPAN_LINEAR"); + return; + } + break; + } + break; + + case GL_LINEAR: + span->intTex[0] -= FIXED_HALF; + span->intTex[1] -= FIXED_HALF; + switch (info->format) { + case MESA_FORMAT_RGB888: + switch (info->envmode) { + case GL_MODULATE: + SPAN_LINEAR(LINEAR_RGB;MODULATE,3); + break; + case GL_DECAL: + case GL_REPLACE: + SPAN_LINEAR(LINEAR_RGB;REPLACE,3); + break; + case GL_BLEND: + SPAN_LINEAR(LINEAR_RGB;BLEND,3); + break; + case GL_ADD: + SPAN_LINEAR(LINEAR_RGB;ADD,3); + break; + default: + _mesa_problem(ctx, "bad tex env mode (3) in SPAN_LINEAR"); + return; + } + break; + case MESA_FORMAT_RGBA8888: + switch (info->envmode) { + case GL_MODULATE: + SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); + break; + case GL_DECAL: + SPAN_LINEAR(LINEAR_RGBA;DECAL,4); + break; + case GL_BLEND: + SPAN_LINEAR(LINEAR_RGBA;BLEND,4); + break; + case GL_ADD: + SPAN_LINEAR(LINEAR_RGBA;ADD,4); + break; + case GL_REPLACE: + SPAN_LINEAR(LINEAR_RGBA;REPLACE,4); + break; + default: + _mesa_problem(ctx, "bad tex env mode (4) in SPAN_LINEAR"); + return; + } + break; + } + break; + } + span->interpMask &= ~SPAN_RGBA; + ASSERT(span->arrayMask & SPAN_RGBA); + + _swrast_write_rgba_span(ctx, span); + + /* re-enable texture units */ + ctx->Texture._EnabledCoordUnits = texEnableSave; + +#undef SPAN_NEAREST +#undef SPAN_LINEAR +} + + + +/* + * Render an RGB/RGBA textured triangle without perspective correction. + */ +#define NAME affine_textured_triangle +#define INTERP_Z 1 +#define INTERP_RGB 1 +#define INTERP_ALPHA 1 +#define INTERP_INT_TEX 1 +#define S_SCALE twidth +#define T_SCALE theight + +#define SETUP_CODE \ + struct affine_info info; \ + struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ + const struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ + info.filter = obj->Sampler.MinFilter; \ + info.envmode = unit->EnvMode; \ + info.er = 0; \ + info.eg = 0; \ + info.eb = 0; \ + span.arrayMask |= SPAN_RGBA; \ + \ + if (info.envmode == GL_BLEND) { \ + /* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \ + info.er = FloatToFixed(unit->EnvColor[RCOMP] * CHAN_MAXF); \ + info.eg = FloatToFixed(unit->EnvColor[GCOMP] * CHAN_MAXF); \ + info.eb = FloatToFixed(unit->EnvColor[BCOMP] * CHAN_MAXF); \ + info.ea = FloatToFixed(unit->EnvColor[ACOMP] * CHAN_MAXF); \ + } \ + if (!info.texture) { \ + /* this shouldn't happen */ \ + return; \ + } \ + \ + switch (info.format) { \ + case MESA_FORMAT_RGB888: \ + info.tbytesline = texImg->Width * 3; \ + break; \ + case MESA_FORMAT_RGBA8888: \ + info.tbytesline = texImg->Width * 4; \ + break; \ + default: \ + _mesa_problem(NULL, "Bad texture format in affine_texture_triangle");\ + return; \ + } \ + info.tsize = texImg->Height * info.tbytesline; + +#define RENDER_SPAN( span ) affine_span(ctx, &span, &info); + +#include "s_tritemp.h" + + + +struct persp_info +{ + GLenum filter; + GLenum format; + GLenum envmode; + GLint smask, tmask; + GLint twidth_log2; + const GLchan *texture; + GLfixed er, eg, eb, ea; /* texture env color */ + GLint tbytesline, tsize; +}; + + +static INLINE void +fast_persp_span(struct gl_context *ctx, SWspan *span, + struct persp_info *info) +{ + GLchan sample[4]; /* the filtered texture sample */ + + /* Instead of defining a function for each mode, a test is done + * between the outer and inner loops. This is to reduce code size + * and complexity. Observe that an optimizing compiler kills + * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST). + */ +#define SPAN_NEAREST(DO_TEX,COMP) \ + for (i = 0; i < span->end; i++) { \ + GLdouble invQ = tex_coord[2] ? \ + (1.0 / tex_coord[2]) : 1.0; \ + GLfloat s_tmp = (GLfloat) (tex_coord[0] * invQ); \ + GLfloat t_tmp = (GLfloat) (tex_coord[1] * invQ); \ + GLint s = IFLOOR(s_tmp) & info->smask; \ + GLint t = IFLOOR(t_tmp) & info->tmask; \ + GLint pos = (t << info->twidth_log2) + s; \ + const GLchan *tex00 = info->texture + COMP * pos; \ + DO_TEX; \ + span->red += span->redStep; \ + span->green += span->greenStep; \ + span->blue += span->blueStep; \ + span->alpha += span->alphaStep; \ + tex_coord[0] += tex_step[0]; \ + tex_coord[1] += tex_step[1]; \ + tex_coord[2] += tex_step[2]; \ + dest += 4; \ + } + +#define SPAN_LINEAR(DO_TEX,COMP) \ + for (i = 0; i < span->end; i++) { \ + GLdouble invQ = tex_coord[2] ? \ + (1.0 / tex_coord[2]) : 1.0; \ + const GLfloat s_tmp = (GLfloat) (tex_coord[0] * invQ); \ + const GLfloat t_tmp = (GLfloat) (tex_coord[1] * invQ); \ + const GLfixed s_fix = FloatToFixed(s_tmp) - FIXED_HALF; \ + const GLfixed t_fix = FloatToFixed(t_tmp) - FIXED_HALF; \ + const GLint s = FixedToInt(FixedFloor(s_fix)) & info->smask; \ + const GLint t = FixedToInt(FixedFloor(t_fix)) & info->tmask; \ + const GLfixed sf = s_fix & FIXED_FRAC_MASK; \ + const GLfixed tf = t_fix & FIXED_FRAC_MASK; \ + const GLint pos = (t << info->twidth_log2) + s; \ + const GLchan *tex00 = info->texture + COMP * pos; \ + const GLchan *tex10 = tex00 + info->tbytesline; \ + const GLchan *tex01 = tex00 + COMP; \ + const GLchan *tex11 = tex10 + COMP; \ + if (t == info->tmask) { \ + tex10 -= info->tsize; \ + tex11 -= info->tsize; \ + } \ + if (s == info->smask) { \ + tex01 -= info->tbytesline; \ + tex11 -= info->tbytesline; \ + } \ + DO_TEX; \ + span->red += span->redStep; \ + span->green += span->greenStep; \ + span->blue += span->blueStep; \ + span->alpha += span->alphaStep; \ + tex_coord[0] += tex_step[0]; \ + tex_coord[1] += tex_step[1]; \ + tex_coord[2] += tex_step[2]; \ + dest += 4; \ + } + + GLuint i; + GLfloat tex_coord[3], tex_step[3]; + GLchan *dest = span->array->rgba[0]; + + const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; + ctx->Texture._EnabledCoordUnits = 0; + + tex_coord[0] = span->attrStart[FRAG_ATTRIB_TEX0][0] * (info->smask + 1); + tex_step[0] = span->attrStepX[FRAG_ATTRIB_TEX0][0] * (info->smask + 1); + tex_coord[1] = span->attrStart[FRAG_ATTRIB_TEX0][1] * (info->tmask + 1); + tex_step[1] = span->attrStepX[FRAG_ATTRIB_TEX0][1] * (info->tmask + 1); + /* span->attrStart[FRAG_ATTRIB_TEX0][2] only if 3D-texturing, here only 2D */ + tex_coord[2] = span->attrStart[FRAG_ATTRIB_TEX0][3]; + tex_step[2] = span->attrStepX[FRAG_ATTRIB_TEX0][3]; + + switch (info->filter) { + case GL_NEAREST: + switch (info->format) { + case MESA_FORMAT_RGB888: + switch (info->envmode) { + case GL_MODULATE: + SPAN_NEAREST(NEAREST_RGB;MODULATE,3); + break; + case GL_DECAL: + case GL_REPLACE: + SPAN_NEAREST(NEAREST_RGB_REPLACE,3); + break; + case GL_BLEND: + SPAN_NEAREST(NEAREST_RGB;BLEND,3); + break; + case GL_ADD: + SPAN_NEAREST(NEAREST_RGB;ADD,3); + break; + default: + _mesa_problem(ctx, "bad tex env mode (5) in SPAN_LINEAR"); + return; + } + break; + case MESA_FORMAT_RGBA8888: + switch(info->envmode) { + case GL_MODULATE: + SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); + break; + case GL_DECAL: + SPAN_NEAREST(NEAREST_RGBA;DECAL,4); + break; + case GL_BLEND: + SPAN_NEAREST(NEAREST_RGBA;BLEND,4); + break; + case GL_ADD: + SPAN_NEAREST(NEAREST_RGBA;ADD,4); + break; + case GL_REPLACE: + SPAN_NEAREST(NEAREST_RGBA_REPLACE,4); + break; + default: + _mesa_problem(ctx, "bad tex env mode (6) in SPAN_LINEAR"); + return; + } + break; + } + break; + + case GL_LINEAR: + switch (info->format) { + case MESA_FORMAT_RGB888: + switch (info->envmode) { + case GL_MODULATE: + SPAN_LINEAR(LINEAR_RGB;MODULATE,3); + break; + case GL_DECAL: + case GL_REPLACE: + SPAN_LINEAR(LINEAR_RGB;REPLACE,3); + break; + case GL_BLEND: + SPAN_LINEAR(LINEAR_RGB;BLEND,3); + break; + case GL_ADD: + SPAN_LINEAR(LINEAR_RGB;ADD,3); + break; + default: + _mesa_problem(ctx, "bad tex env mode (7) in SPAN_LINEAR"); + return; + } + break; + case MESA_FORMAT_RGBA8888: + switch (info->envmode) { + case GL_MODULATE: + SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); + break; + case GL_DECAL: + SPAN_LINEAR(LINEAR_RGBA;DECAL,4); + break; + case GL_BLEND: + SPAN_LINEAR(LINEAR_RGBA;BLEND,4); + break; + case GL_ADD: + SPAN_LINEAR(LINEAR_RGBA;ADD,4); + break; + case GL_REPLACE: + SPAN_LINEAR(LINEAR_RGBA;REPLACE,4); + break; + default: + _mesa_problem(ctx, "bad tex env mode (8) in SPAN_LINEAR"); + return; + } + break; + } + break; + } + + ASSERT(span->arrayMask & SPAN_RGBA); + _swrast_write_rgba_span(ctx, span); + +#undef SPAN_NEAREST +#undef SPAN_LINEAR + + /* restore state */ + ctx->Texture._EnabledCoordUnits = texEnableSave; +} + + +/* + * Render an perspective corrected RGB/RGBA textured triangle. + * The Q (aka V in Mesa) coordinate must be zero such that the divide + * by interpolated Q/W comes out right. + * + */ +#define NAME persp_textured_triangle +#define INTERP_Z 1 +#define INTERP_RGB 1 +#define INTERP_ALPHA 1 +#define INTERP_ATTRIBS 1 + +#define SETUP_CODE \ + struct persp_info info; \ + const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ + const struct gl_texture_object *obj = \ + ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ + info.filter = obj->Sampler.MinFilter; \ + info.envmode = unit->EnvMode; \ + info.er = 0; \ + info.eg = 0; \ + info.eb = 0; \ + \ + if (info.envmode == GL_BLEND) { \ + /* potential off-by-one error here? (1.0f -> 2048 -> 0) */ \ + info.er = FloatToFixed(unit->EnvColor[RCOMP] * CHAN_MAXF); \ + info.eg = FloatToFixed(unit->EnvColor[GCOMP] * CHAN_MAXF); \ + info.eb = FloatToFixed(unit->EnvColor[BCOMP] * CHAN_MAXF); \ + info.ea = FloatToFixed(unit->EnvColor[ACOMP] * CHAN_MAXF); \ + } \ + if (!info.texture) { \ + /* this shouldn't happen */ \ + return; \ + } \ + \ + switch (info.format) { \ + case MESA_FORMAT_RGB888: \ + info.tbytesline = texImg->Width * 3; \ + break; \ + case MESA_FORMAT_RGBA8888: \ + info.tbytesline = texImg->Width * 4; \ + break; \ + default: \ + _mesa_problem(NULL, "Bad texture format in persp_textured_triangle");\ + return; \ + } \ + info.tsize = texImg->Height * info.tbytesline; + +#define RENDER_SPAN( span ) \ + span.interpMask &= ~SPAN_RGBA; \ + span.arrayMask |= SPAN_RGBA; \ + fast_persp_span(ctx, &span, &info); + +#include "s_tritemp.h" + +#endif /*CHAN_TYPE != GL_FLOAT*/ + + + +/* + * Render an RGBA triangle with arbitrary attributes. + */ +#define NAME general_triangle +#define INTERP_Z 1 +#define INTERP_RGB 1 +#define INTERP_ALPHA 1 +#define INTERP_ATTRIBS 1 +#define RENDER_SPAN( span ) _swrast_write_rgba_span(ctx, &span); +#include "s_tritemp.h" + + + + +/* + * Special tri function for occlusion testing + */ +#define NAME occlusion_zless_triangle +#define INTERP_Z 1 +#define SETUP_CODE \ + struct gl_renderbuffer *rb = ctx->DrawBuffer->_DepthBuffer; \ + struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; \ + ASSERT(ctx->Depth.Test); \ + ASSERT(!ctx->Depth.Mask); \ + ASSERT(ctx->Depth.Func == GL_LESS); \ + if (!q) { \ + return; \ + } +#define RENDER_SPAN( span ) \ + if (rb->Format == MESA_FORMAT_Z16) { \ + GLuint i; \ + const GLushort *zRow = (const GLushort *) \ + rb->GetPointer(ctx, rb, span.x, span.y); \ + for (i = 0; i < span.end; i++) { \ + GLuint z = FixedToDepth(span.z); \ + if (z < zRow[i]) { \ + q->Result++; \ + } \ + span.z += span.zStep; \ + } \ + } \ + else { \ + GLuint i; \ + const GLuint *zRow = (const GLuint *) \ + rb->GetPointer(ctx, rb, span.x, span.y); \ + for (i = 0; i < span.end; i++) { \ + if ((GLuint)span.z < zRow[i]) { \ + q->Result++; \ + } \ + span.z += span.zStep; \ + } \ + } +#include "s_tritemp.h" + + + +static void +nodraw_triangle( struct gl_context *ctx, + const SWvertex *v0, + const SWvertex *v1, + const SWvertex *v2 ) +{ + (void) (ctx && v0 && v1 && v2); +} + + +/* + * This is used when separate specular color is enabled, but not + * texturing. We add the specular color to the primary color, + * draw the triangle, then restore the original primary color. + * Inefficient, but seldom needed. + */ +void +_swrast_add_spec_terms_triangle(struct gl_context *ctx, const SWvertex *v0, + const SWvertex *v1, const SWvertex *v2) +{ + SWvertex *ncv0 = (SWvertex *)v0; /* drop const qualifier */ + SWvertex *ncv1 = (SWvertex *)v1; + SWvertex *ncv2 = (SWvertex *)v2; + GLfloat rSum, gSum, bSum; + GLchan cSave[3][4]; + + /* save original colors */ + COPY_CHAN4( cSave[0], ncv0->color ); + COPY_CHAN4( cSave[1], ncv1->color ); + COPY_CHAN4( cSave[2], ncv2->color ); + /* sum v0 */ + rSum = CHAN_TO_FLOAT(ncv0->color[0]) + ncv0->attrib[FRAG_ATTRIB_COL1][0]; + gSum = CHAN_TO_FLOAT(ncv0->color[1]) + ncv0->attrib[FRAG_ATTRIB_COL1][1]; + bSum = CHAN_TO_FLOAT(ncv0->color[2]) + ncv0->attrib[FRAG_ATTRIB_COL1][2]; + UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[0], rSum); + UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[1], gSum); + UNCLAMPED_FLOAT_TO_CHAN(ncv0->color[2], bSum); + /* sum v1 */ + rSum = CHAN_TO_FLOAT(ncv1->color[0]) + ncv1->attrib[FRAG_ATTRIB_COL1][0]; + gSum = CHAN_TO_FLOAT(ncv1->color[1]) + ncv1->attrib[FRAG_ATTRIB_COL1][1]; + bSum = CHAN_TO_FLOAT(ncv1->color[2]) + ncv1->attrib[FRAG_ATTRIB_COL1][2]; + UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[0], rSum); + UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[1], gSum); + UNCLAMPED_FLOAT_TO_CHAN(ncv1->color[2], bSum); + /* sum v2 */ + rSum = CHAN_TO_FLOAT(ncv2->color[0]) + ncv2->attrib[FRAG_ATTRIB_COL1][0]; + gSum = CHAN_TO_FLOAT(ncv2->color[1]) + ncv2->attrib[FRAG_ATTRIB_COL1][1]; + bSum = CHAN_TO_FLOAT(ncv2->color[2]) + ncv2->attrib[FRAG_ATTRIB_COL1][2]; + UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[0], rSum); + UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[1], gSum); + UNCLAMPED_FLOAT_TO_CHAN(ncv2->color[2], bSum); + /* draw */ + SWRAST_CONTEXT(ctx)->SpecTriangle( ctx, ncv0, ncv1, ncv2 ); + /* restore original colors */ + COPY_CHAN4( ncv0->color, cSave[0] ); + COPY_CHAN4( ncv1->color, cSave[1] ); + COPY_CHAN4( ncv2->color, cSave[2] ); +} + + + +#ifdef DEBUG + +/* record the current triangle function name */ +const char *_mesa_triFuncName = NULL; + +#define USE(triFunc) \ +do { \ + _mesa_triFuncName = #triFunc; \ + /*printf("%s\n", _mesa_triFuncName);*/ \ + swrast->Triangle = triFunc; \ +} while (0) + +#else + +#define USE(triFunc) swrast->Triangle = triFunc; + +#endif + + + + +/* + * Determine which triangle rendering function to use given the current + * rendering context. + * + * Please update the summary flag _SWRAST_NEW_TRIANGLE if you add or + * remove tests to this code. + */ +void +_swrast_choose_triangle( struct gl_context *ctx ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { + USE(nodraw_triangle); + return; + } + + if (ctx->RenderMode==GL_RENDER) { + + if (ctx->Polygon.SmoothFlag) { + _swrast_set_aa_triangle_function(ctx); + ASSERT(swrast->Triangle); + return; + } + + /* special case for occlusion testing */ + if (ctx->Query.CurrentOcclusionObject && + ctx->Depth.Test && + ctx->Depth.Mask == GL_FALSE && + ctx->Depth.Func == GL_LESS && + !ctx->Stencil._Enabled) { + if (ctx->Color.ColorMask[0][0] == 0 && + ctx->Color.ColorMask[0][1] == 0 && + ctx->Color.ColorMask[0][2] == 0 && + ctx->Color.ColorMask[0][3] == 0) { + USE(occlusion_zless_triangle); + return; + } + } + + /* + * XXX should examine swrast->_ActiveAttribMask to determine what + * needs to be interpolated. + */ + if (ctx->Texture._EnabledCoordUnits || + ctx->FragmentProgram._Current || + ctx->ATIFragmentShader._Enabled || + _mesa_need_secondary_color(ctx) || + swrast->_FogEnabled) { + /* Ugh, we do a _lot_ of tests to pick the best textured tri func */ + const struct gl_texture_object *texObj2D; + const struct gl_texture_image *texImg; + GLenum minFilter, magFilter, envMode; + gl_format format; + texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; + + texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL; + format = texImg ? texImg->TexFormat : MESA_FORMAT_NONE; + minFilter = texObj2D ? texObj2D->Sampler.MinFilter : GL_NONE; + magFilter = texObj2D ? texObj2D->Sampler.MagFilter : GL_NONE; + envMode = ctx->Texture.Unit[0].EnvMode; + + /* First see if we can use an optimized 2-D texture function */ + if (ctx->Texture._EnabledCoordUnits == 0x1 + && !ctx->FragmentProgram._Current + && !ctx->ATIFragmentShader._Enabled + && ctx->Texture._EnabledUnits == 0x1 + && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT + && texObj2D->Sampler.WrapS == GL_REPEAT + && texObj2D->Sampler.WrapT == GL_REPEAT + && texObj2D->_Swizzle == SWIZZLE_NOOP + && texImg->_IsPowerOfTwo + && texImg->Border == 0 + && texImg->Width == texImg->RowStride + && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888) + && minFilter == magFilter + && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR + && !swrast->_FogEnabled + && ctx->Texture.Unit[0].EnvMode != GL_COMBINE_EXT + && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { + if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { + if (minFilter == GL_NEAREST + && format == MESA_FORMAT_RGB888 + && (envMode == GL_REPLACE || envMode == GL_DECAL) + && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT) + && ctx->Depth.Func == GL_LESS + && ctx->Depth.Mask == GL_TRUE) + || swrast->_RasterMask == TEXTURE_BIT) + && ctx->Polygon.StippleFlag == GL_FALSE + && ctx->DrawBuffer->Visual.depthBits <= 16) { + if (swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)) { + USE(simple_z_textured_triangle); + } + else { + USE(simple_textured_triangle); + } + } + else { +#if CHAN_BITS != 8 + USE(general_triangle); +#else + if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) { + /* We only handle RGBA8888 correctly on little endian + * in the optimized code above. + */ + USE(general_triangle); + } + else { + USE(affine_textured_triangle); + } +#endif + } + } + else { +#if CHAN_BITS != 8 + USE(general_triangle); +#else + USE(persp_textured_triangle); +#endif + } + } + else { + /* general case textured triangles */ + USE(general_triangle); + } + } + else { + ASSERT(!swrast->_FogEnabled); + ASSERT(!_mesa_need_secondary_color(ctx)); + if (ctx->Light.ShadeModel==GL_SMOOTH) { + /* smooth shaded, no texturing, stippled or some raster ops */ +#if CHAN_BITS != 8 + USE(general_triangle); +#else + USE(smooth_rgba_triangle); +#endif + } + else { + /* flat shaded, no texturing, stippled or some raster ops */ +#if CHAN_BITS != 8 + USE(general_triangle); +#else + USE(flat_rgba_triangle); +#endif + } + } + } + else if (ctx->RenderMode==GL_FEEDBACK) { + USE(_swrast_feedback_triangle); + } + else { + /* GL_SELECT mode */ + USE(_swrast_select_triangle); + } +} |