diff options
Diffstat (limited to 'mesalib/src')
33 files changed, 6753 insertions, 6736 deletions
diff --git a/mesalib/src/mapi/glapi/gen/extension_helper.py b/mesalib/src/mapi/glapi/gen/extension_helper.py index 2c83b4e0d..da633dc61 100644 --- a/mesalib/src/mapi/glapi/gen/extension_helper.py +++ b/mesalib/src/mapi/glapi/gen/extension_helper.py @@ -103,222 +103,222 @@ vtxfmt = [ ] def all_entrypoints_in_abi(f, abi, api): - for n in f.entry_points: - [category, num] = api.get_category_for_name( n ) - if category not in abi: - return 0 + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category not in abi: + return 0 - return 1 + return 1 def any_entrypoints_in_abi(f, abi, api): - for n in f.entry_points: - [category, num] = api.get_category_for_name( n ) - if category in abi: - return 1 + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category in abi: + return 1 - return 0 + return 0 def condition_for_function(f, abi, all_not_in_ABI): - """Create a C-preprocessor condition for the function. - - There are two modes of operation. If all_not_in_ABI is set, a - condition is only created is all of the entry-point names for f are - not in the selected ABI. If all_not_in_ABI is not set, a condition - is created if any entryp-point name is not in the selected ABI. - """ + """Create a C-preprocessor condition for the function. - condition = [] - for n in f.entry_points: - [category, num] = api.get_category_for_name( n ) - if category not in abi: - condition.append( 'defined(need_%s)' % (gl_XML.real_category_name( category )) ) - elif all_not_in_ABI: - return [] + There are two modes of operation. If all_not_in_ABI is set, a + condition is only created is all of the entry-point names for f are + not in the selected ABI. If all_not_in_ABI is not set, a condition + is created if any entryp-point name is not in the selected ABI. + """ - return condition + condition = [] + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category not in abi: + condition.append( 'defined(need_%s)' % (gl_XML.real_category_name( category )) ) + elif all_not_in_ABI: + return [] + + return condition class PrintGlExtensionGlue(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "extension_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + - self.name = "extension_helper.py (from Mesa)" - self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") - return + def printRealHeader(self): + print '#include "utils.h"' + print '#include "main/dispatch.h"' + print '' + return - def printRealHeader(self): - print '#include "utils.h"' - print '#include "main/dispatch.h"' - print '' - return + def printBody(self, api): + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + category_list = {} - def printBody(self, api): - abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + print '#ifndef NULL' + print '# define NULL 0' + print '#endif' + print '' - category_list = {} + for f in api.functionIterateAll(): + condition = condition_for_function(f, abi, 0) + if len(condition): + print '#if %s' % (string.join(condition, " || ")) + print 'static const char %s_names[] =' % (f.name) - print '#ifndef NULL' - print '# define NULL 0' - print '#endif' - print '' + parameter_signature = '' + for p in f.parameterIterator(): + if p.is_padding: + continue - for f in api.functionIterateAll(): - condition = condition_for_function(f, abi, 0) - if len(condition): - print '#if %s' % (string.join(condition, " || ")) - print 'static const char %s_names[] =' % (f.name) + # FIXME: This is a *really* ugly hack. :( - parameter_signature = '' - for p in f.parameterIterator(): - if p.is_padding: - continue + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + parameter_signature += 'p' + elif tn.integer: + parameter_signature += 'i' + elif tn.size == 4: + parameter_signature += 'f' + else: + parameter_signature += 'd' - # FIXME: This is a *really* ugly hack. :( + print ' "%s\\0" /* Parameter signature */' % (parameter_signature) - tn = p.type_expr.get_base_type_node() - if p.is_pointer(): - parameter_signature += 'p' - elif tn.integer: - parameter_signature += 'i' - elif tn.size == 4: - parameter_signature += 'f' - else: - parameter_signature += 'd' + for n in f.entry_points: + print ' "gl%s\\0"' % (n) - print ' "%s\\0" /* Parameter signature */' % (parameter_signature) + [category, num] = api.get_category_for_name( n ) + if category not in abi: + c = gl_XML.real_category_name(category) + if not category_list.has_key(c): + category_list[ c ] = [] - for n in f.entry_points: - print ' "gl%s\\0"' % (n) + category_list[ c ].append( f ) - [category, num] = api.get_category_for_name( n ) - if category not in abi: - c = gl_XML.real_category_name(category) - if not category_list.has_key(c): - category_list[ c ] = [] + print ' "";' + print '#endif' + print '' - category_list[ c ].append( f ) + keys = category_list.keys() + keys.sort() - print ' "";' - print '#endif' - print '' + for category in keys: + print '#if defined(need_%s)' % (category) + print 'static const struct dri_extension_function %s_functions[] = {' % (category) - keys = category_list.keys() - keys.sort() + for f in category_list[ category ]: + # A function either has an offset that is + # assigned by the ABI, or it has a remap + # index. + if any_entrypoints_in_abi(f, abi, api): + index_name = "-1" + offset = f.offset + else: + index_name = "%s_remap_index" % (f.name) + offset = -1 - for category in keys: - print '#if defined(need_%s)' % (category) - print 'static const struct dri_extension_function %s_functions[] = {' % (category) - - for f in category_list[ category ]: - # A function either has an offset that is - # assigned by the ABI, or it has a remap - # index. - if any_entrypoints_in_abi(f, abi, api): - index_name = "-1" - offset = f.offset - else: - index_name = "%s_remap_index" % (f.name) - offset = -1 + print ' { %s_names, %s, %d },' % (f.name, index_name, offset) - print ' { %s_names, %s, %d },' % (f.name, index_name, offset) + print ' { NULL, 0, 0 }' + print '};' + print '#endif' + print '' - print ' { NULL, 0, 0 }' - print '};' - print '#endif' - print '' - - return + return class PrintInitDispatch(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "extension_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def do_function_body(self, api, abi, vtxfmt_only): + last_condition_string = None + for f in api.functionIterateByOffset(): + if (f.name in vtxfmt) and not vtxfmt_only: + continue - self.name = "extension_helper.py (from Mesa)" - self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") - return + if (f.name not in vtxfmt) and vtxfmt_only: + continue + condition = condition_for_function(f, abi, 1) + condition_string = string.join(condition, " || ") - def do_function_body(self, api, abi, vtxfmt_only): - last_condition_string = None - for f in api.functionIterateByOffset(): - if (f.name in vtxfmt) and not vtxfmt_only: - continue + if condition_string != last_condition_string: + if last_condition_string: + print '#endif /* %s */' % (last_condition_string) - if (f.name not in vtxfmt) and vtxfmt_only: - continue + if condition_string: + print '#if %s' % (condition_string) - condition = condition_for_function(f, abi, 1) - condition_string = string.join(condition, " || ") + if vtxfmt_only: + print ' disp->%s = vfmt->%s;' % (f.name, f.name) + else: + print ' disp->%s = _mesa_%s;' % (f.name, f.name) - if condition_string != last_condition_string: - if last_condition_string: - print '#endif /* %s */' % (last_condition_string) + last_condition_string = condition_string - if condition_string: - print '#if %s' % (condition_string) - - if vtxfmt_only: - print ' disp->%s = vfmt->%s;' % (f.name, f.name) - else: - print ' disp->%s = _mesa_%s;' % (f.name, f.name) + if last_condition_string: + print '#endif /* %s */' % (last_condition_string) - last_condition_string = condition_string - if last_condition_string: - print '#endif /* %s */' % (last_condition_string) - + def printBody(self, api): + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] - def printBody(self, api): - abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] - - print 'void driver_init_exec_table(struct _glapi_table *disp)' - print '{' - self.do_function_body(api, abi, 0) - print '}' - print '' - print 'void driver_install_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt)' - print '{' - self.do_function_body(api, abi, 1) - print '}' + print 'void driver_init_exec_table(struct _glapi_table *disp)' + print '{' + self.do_function_body(api, abi, 0) + print '}' + print '' + print 'void driver_install_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt)' + print '{' + self.do_function_body(api, abi, 1) + print '}' - return + return def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] - print " -m output_mode Output mode can be one of 'extensions' or 'exec_init'." - sys.exit(1) + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'extensions' or 'exec_init'." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") - except Exception,e: - show_usage() - - mode = "extensions" - for (arg,val) in args: - if arg == "-f": - file_name = val - if arg == '-m': - mode = val - - - api = gl_XML.parse_GL_API( file_name ) - - if mode == "extensions": - printer = PrintGlExtensionGlue() - elif mode == "exec_init": - printer = PrintInitDispatch() - else: - show_usage() - - printer.Print( api ) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") + except Exception,e: + show_usage() + + mode = "extensions" + for (arg,val) in args: + if arg == "-f": + file_name = val + if arg == '-m': + mode = val + + + api = gl_XML.parse_GL_API( file_name ) + + if mode == "extensions": + printer = PrintGlExtensionGlue() + elif mode == "exec_init": + printer = PrintInitDispatch() + else: + show_usage() + + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/glX_XML.py b/mesalib/src/mapi/glapi/gen/glX_XML.py index 4c2e0f95b..975321a76 100644 --- a/mesalib/src/mapi/glapi/gen/glX_XML.py +++ b/mesalib/src/mapi/glapi/gen/glX_XML.py @@ -31,540 +31,540 @@ import sys, getopt, string class glx_item_factory(gl_XML.gl_item_factory): - """Factory to create GLX protocol oriented objects derived from gl_item.""" - - def create_item(self, name, element, context): - if name == "function": - return glx_function(element, context) - elif name == "enum": - return glx_enum(element, context) - elif name == "api": - return glx_api(self) - else: - return gl_XML.gl_item_factory.create_item(self, name, element, context) + """Factory to create GLX protocol oriented objects derived from gl_item.""" + + def create_item(self, name, element, context): + if name == "function": + return glx_function(element, context) + elif name == "enum": + return glx_enum(element, context) + elif name == "api": + return glx_api(self) + else: + return gl_XML.gl_item_factory.create_item(self, name, element, context) class glx_enum(gl_XML.gl_enum): - def __init__(self, element, context): - gl_XML.gl_enum.__init__(self, element, context) - - self.functions = {} + def __init__(self, element, context): + gl_XML.gl_enum.__init__(self, element, context) + + self.functions = {} + + child = element.children + while child: + if child.type == "element" and child.name == "size": + n = child.nsProp( "name", None ) + c = child.nsProp( "count", None ) + m = child.nsProp( "mode", None ) - child = element.children - while child: - if child.type == "element" and child.name == "size": - n = child.nsProp( "name", None ) - c = child.nsProp( "count", None ) - m = child.nsProp( "mode", None ) - - if not c: - c = self.default_count - else: - c = int(c) + if not c: + c = self.default_count + else: + c = int(c) - if m == "get": - mode = 0 - else: - mode = 1 + if m == "get": + mode = 0 + else: + mode = 1 - if not self.functions.has_key(n): - self.functions[ n ] = [c, mode] + if not self.functions.has_key(n): + self.functions[ n ] = [c, mode] - child = child.next + child = child.next - return + return class glx_function(gl_XML.gl_function): - def __init__(self, element, context): - self.glx_rop = 0 - self.glx_sop = 0 - self.glx_vendorpriv = 0 - - self.glx_vendorpriv_names = [] - - # If this is set to true, it means that GLdouble parameters should be - # written to the GLX protocol packet in the order they appear in the - # prototype. This is different from the "classic" ordering. In the - # classic ordering GLdoubles are written to the protocol packet first, - # followed by non-doubles. NV_vertex_program was the first extension - # to break with this tradition. - - self.glx_doubles_in_order = 0 + def __init__(self, element, context): + self.glx_rop = 0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 + + self.glx_vendorpriv_names = [] + + # If this is set to true, it means that GLdouble parameters should be + # written to the GLX protocol packet in the order they appear in the + # prototype. This is different from the "classic" ordering. In the + # classic ordering GLdoubles are written to the protocol packet first, + # followed by non-doubles. NV_vertex_program was the first extension + # to break with this tradition. + + self.glx_doubles_in_order = 0 + + self.vectorequiv = None + self.output = None + self.can_be_large = 0 + self.reply_always_array = 0 + self.dimensions_in_reply = 0 + self.img_reset = None + + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = [] + self.counter_list = [] + self.parameters_by_name = {} + self.offsets_calculated = 0 + + gl_XML.gl_function.__init__(self, element, context) + return + + + def process_element(self, element): + gl_XML.gl_function.process_element(self, element) + + # If the function already has a vector equivalent set, don't + # set it again. This can happen if an alias to a function + # appears after the function that it aliases. + + if not self.vectorequiv: + self.vectorequiv = element.nsProp("vectorequiv", None) + + + name = element.nsProp("name", None) + if name == self.name: + for param in self.parameters: + self.parameters_by_name[ param.name ] = param + + if len(param.count_parameter_list): + self.count_parameter_list.extend( param.count_parameter_list ) + + if param.counter and param.counter not in self.counter_list: + self.counter_list.append(param.counter) + + + child = element.children + while child: + if child.type == "element" and child.name == "glx": + rop = child.nsProp( 'rop', None ) + sop = child.nsProp( 'sop', None ) + vop = child.nsProp( 'vendorpriv', None ) + + if rop: + self.glx_rop = int(rop) + + if sop: + self.glx_sop = int(sop) + + if vop: + self.glx_vendorpriv = int(vop) + self.glx_vendorpriv_names.append(name) + + self.img_reset = child.nsProp( 'img_reset', None ) + + # The 'handcode' attribute can be one of 'true', + # 'false', 'client', or 'server'. + + handcode = child.nsProp( 'handcode', None ) + if handcode == "false": + self.server_handcode = 0 + self.client_handcode = 0 + elif handcode == "true": + self.server_handcode = 1 + self.client_handcode = 1 + elif handcode == "client": + self.server_handcode = 0 + self.client_handcode = 1 + elif handcode == "server": + self.server_handcode = 1 + self.client_handcode = 0 + else: + raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) + + self.ignore = gl_XML.is_attr_true( child, 'ignore' ) + self.can_be_large = gl_XML.is_attr_true( child, 'large' ) + self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) + self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) + self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) + + child = child.next + + + # Do some validation of the GLX protocol information. As + # new tests are discovered, they should be added here. + + for param in self.parameters: + if param.is_output and self.glx_rop != 0: + raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name)) + + return + + + def has_variable_size_request(self): + """Determine if the GLX request packet is variable sized. + + The GLX request packet is variable sized in several common + situations. + + 1. The function has a non-output parameter that is counted + by another parameter (e.g., the 'textures' parameter of + glDeleteTextures). + + 2. The function has a non-output parameter whose count is + determined by another parameter that is an enum (e.g., the + 'params' parameter of glLightfv). + + 3. The function has a non-output parameter that is an + image. + + 4. The function must be hand-coded on the server. + """ + + if self.glx_rop == 0: + return 0 + + if self.server_handcode or self.images: + return 1 + + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return 1 + + return 0 + + + def variable_length_parameter(self): + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return param + + return None + + + def calculate_offsets(self): + if not self.offsets_calculated: + # Calculate the offset of the first function parameter + # in the GLX command packet. This byte offset is + # measured from the end of the Render / RenderLarge + # header. The offset for all non-pixel commends is + # zero. The offset for pixel commands depends on the + # number of dimensions of the pixel data. + + if len(self.images) and not self.images[0].is_output: + [dim, junk, junk, junk, junk] = self.images[0].get_dimensions() + + # The base size is the size of the pixel pack info + # header used by images with the specified number + # of dimensions. + + if dim <= 2: + offset = 20 + elif dim <= 4: + offset = 36 + else: + raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name)) + else: + offset = 0 + + for param in self.parameterIterateGlxSend(): + if param.img_null_flag: + offset += 4 + + if param.name != self.img_reset: + param.offset = offset + if not param.is_variable_length() and not param.is_client_only: + offset += param.size() + + if self.pad_after( param ): + offset += 4 + + + self.offsets_calculated = 1 + return + + + def offset_of(self, param_name): + self.calculate_offsets() + return self.parameters_by_name[ param_name ].offset + + + def parameterIterateGlxSend(self, include_variable_parameters = 1): + """Create an iterator for parameters in GLX request order.""" + + # The parameter lists are usually quite short, so it's easier + # (i.e., less code) to just generate a new list with the + # required elements than it is to create a new iterator class. + + temp = [ [], [], [] ] + for param in self.parameters: + if param.is_output: continue + + if param.is_variable_length(): + temp[2].append( param ) + elif not self.glx_doubles_in_order and param.is_64_bit(): + temp[0].append( param ) + else: + temp[1].append( param ) + + parameters = temp[0] + parameters.extend( temp[1] ) + if include_variable_parameters: + parameters.extend( temp[2] ) + return parameters.__iter__() + + + def parameterIterateCounters(self): + temp = [] + for name in self.counter_list: + temp.append( self.parameters_by_name[ name ] ) + + return temp.__iter__() + + + def parameterIterateOutputs(self): + temp = [] + for p in self.parameters: + if p.is_output: + temp.append( p ) + + return temp + + + def command_fixed_length(self): + """Return the length, in bytes as an integer, of the + fixed-size portion of the command.""" + + if len(self.parameters) == 0: + return 0 + + self.calculate_offsets() + + size = 0 + for param in self.parameterIterateGlxSend(0): + if param.name != self.img_reset and not param.is_client_only: + if size == 0: + size = param.offset + param.size() + else: + size += param.size() + + if self.pad_after( param ): + size += 4 + + for param in self.images: + if param.img_null_flag or param.is_output: + size += 4 + + return size + + + def command_variable_length(self): + """Return the length, as a string, of the variable-sized + portion of the command.""" + + size_string = "" + for p in self.parameterIterateGlxSend(): + if (not p.is_output) and (p.is_variable_length() or p.is_image()): + # FIXME Replace the 1 in the size_string call + # FIXME w/0 to eliminate some un-needed parnes + # FIXME This would already be done, but it + # FIXME adds some extra diffs to the generated + # FIXME code. + + size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1)) + + return size_string + + + def command_length(self): + size = self.command_fixed_length() - self.vectorequiv = None - self.output = None - self.can_be_large = 0 - self.reply_always_array = 0 - self.dimensions_in_reply = 0 - self.img_reset = None - - self.server_handcode = 0 - self.client_handcode = 0 - self.ignore = 0 - - self.count_parameter_list = [] - self.counter_list = [] - self.parameters_by_name = {} - self.offsets_calculated = 0 - - gl_XML.gl_function.__init__(self, element, context) - return - - - def process_element(self, element): - gl_XML.gl_function.process_element(self, element) - - # If the function already has a vector equivalent set, don't - # set it again. This can happen if an alias to a function - # appears after the function that it aliases. - - if not self.vectorequiv: - self.vectorequiv = element.nsProp("vectorequiv", None) - - - name = element.nsProp("name", None) - if name == self.name: - for param in self.parameters: - self.parameters_by_name[ param.name ] = param - - if len(param.count_parameter_list): - self.count_parameter_list.extend( param.count_parameter_list ) - - if param.counter and param.counter not in self.counter_list: - self.counter_list.append(param.counter) + if self.glx_rop != 0: + size += 4 + size = ((size + 3) & ~3) + return "%u%s" % (size, self.command_variable_length()) - child = element.children - while child: - if child.type == "element" and child.name == "glx": - rop = child.nsProp( 'rop', None ) - sop = child.nsProp( 'sop', None ) - vop = child.nsProp( 'vendorpriv', None ) - - if rop: - self.glx_rop = int(rop) - - if sop: - self.glx_sop = int(sop) - - if vop: - self.glx_vendorpriv = int(vop) - self.glx_vendorpriv_names.append(name) - - self.img_reset = child.nsProp( 'img_reset', None ) - - # The 'handcode' attribute can be one of 'true', - # 'false', 'client', or 'server'. - - handcode = child.nsProp( 'handcode', None ) - if handcode == "false": - self.server_handcode = 0 - self.client_handcode = 0 - elif handcode == "true": - self.server_handcode = 1 - self.client_handcode = 1 - elif handcode == "client": - self.server_handcode = 0 - self.client_handcode = 1 - elif handcode == "server": - self.server_handcode = 1 - self.client_handcode = 0 - else: - raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) - - self.ignore = gl_XML.is_attr_true( child, 'ignore' ) - self.can_be_large = gl_XML.is_attr_true( child, 'large' ) - self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) - self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) - self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) - - child = child.next - - - # Do some validation of the GLX protocol information. As - # new tests are discovered, they should be added here. - - for param in self.parameters: - if param.is_output and self.glx_rop != 0: - raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name)) - - return - - - def has_variable_size_request(self): - """Determine if the GLX request packet is variable sized. - - The GLX request packet is variable sized in several common - situations. - - 1. The function has a non-output parameter that is counted - by another parameter (e.g., the 'textures' parameter of - glDeleteTextures). - - 2. The function has a non-output parameter whose count is - determined by another parameter that is an enum (e.g., the - 'params' parameter of glLightfv). - - 3. The function has a non-output parameter that is an - image. - - 4. The function must be hand-coded on the server. - """ - - if self.glx_rop == 0: - return 0 - - if self.server_handcode or self.images: - return 1 - - for param in self.parameters: - if not param.is_output: - if param.counter or len(param.count_parameter_list): - return 1 - - return 0 - - - def variable_length_parameter(self): - for param in self.parameters: - if not param.is_output: - if param.counter or len(param.count_parameter_list): - return param - - return None + def opcode_real_value(self): + """Get the true numeric value of the GLX opcode - def calculate_offsets(self): - if not self.offsets_calculated: - # Calculate the offset of the first function parameter - # in the GLX command packet. This byte offset is - # measured from the end of the Render / RenderLarge - # header. The offset for all non-pixel commends is - # zero. The offset for pixel commands depends on the - # number of dimensions of the pixel data. - - if len(self.images) and not self.images[0].is_output: - [dim, junk, junk, junk, junk] = self.images[0].get_dimensions() - - # The base size is the size of the pixel pack info - # header used by images with the specified number - # of dimensions. - - if dim <= 2: - offset = 20 - elif dim <= 4: - offset = 36 - else: - raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name)) - else: - offset = 0 - - for param in self.parameterIterateGlxSend(): - if param.img_null_flag: - offset += 4 - - if param.name != self.img_reset: - param.offset = offset - if not param.is_variable_length() and not param.is_client_only: - offset += param.size() - - if self.pad_after( param ): - offset += 4 + Behaves similarly to opcode_value, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the value for the GLX opcode field (i.e., + 16 for X_GLXVendorPrivate or 17 for + X_GLXVendorPrivateWithReply) is returned. For other 'single' + commands, the opcode for the command (e.g., 101 for + X_GLsop_NewList) is returned.""" + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return 17 + else: + return 16 + else: + return self.opcode_value() - self.offsets_calculated = 1 - return + def opcode_value(self): + """Get the unique protocol opcode for the glXFunction""" - def offset_of(self, param_name): - self.calculate_offsets() - return self.parameters_by_name[ param_name ].offset + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop - def parameterIterateGlxSend(self, include_variable_parameters = 1): - """Create an iterator for parameters in GLX request order.""" + if self.glx_rop != 0: + return self.glx_rop + elif self.glx_sop != 0: + return self.glx_sop + elif self.glx_vendorpriv != 0: + return self.glx_vendorpriv + else: + return -1 - # The parameter lists are usually quite short, so it's easier - # (i.e., less code) to just generate a new list with the - # required elements than it is to create a new iterator class. - - temp = [ [], [], [] ] - for param in self.parameters: - if param.is_output: continue - - if param.is_variable_length(): - temp[2].append( param ) - elif not self.glx_doubles_in_order and param.is_64_bit(): - temp[0].append( param ) - else: - temp[1].append( param ) - parameters = temp[0] - parameters.extend( temp[1] ) - if include_variable_parameters: - parameters.extend( temp[2] ) - return parameters.__iter__() + def opcode_rop_basename(self): + """Return either the name to be used for GLX protocol enum. + Returns either the name of the function or the name of the + name of the equivalent vector (e.g., glVertex3fv for + glVertex3f) function.""" - def parameterIterateCounters(self): - temp = [] - for name in self.counter_list: - temp.append( self.parameters_by_name[ name ] ) + if self.vectorequiv == None: + return self.name + else: + return self.vectorequiv - return temp.__iter__() + def opcode_name(self): + """Get the unique protocol enum name for the glXFunction""" - def parameterIterateOutputs(self): - temp = [] - for p in self.parameters: - if p.is_output: - temp.append( p ) + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop + self.glx_doubles_in_order = equiv.glx_doubles_in_order - return temp + if self.glx_rop != 0: + return "X_GLrop_%s" % (self.opcode_rop_basename()) + elif self.glx_sop != 0: + return "X_GLsop_%s" % (self.name) + elif self.glx_vendorpriv != 0: + return "X_GLvop_%s" % (self.name) + else: + raise RuntimeError('Function "%s" has no opcode.' % (self.name)) - def command_fixed_length(self): - """Return the length, in bytes as an integer, of the - fixed-size portion of the command.""" - - if len(self.parameters) == 0: - return 0 - - self.calculate_offsets() - size = 0 - for param in self.parameterIterateGlxSend(0): - if param.name != self.img_reset and not param.is_client_only: - if size == 0: - size = param.offset + param.size() - else: - size += param.size() + def opcode_vendor_name(self, name): + if name in self.glx_vendorpriv_names: + return "X_GLvop_%s" % (name) + else: + raise RuntimeError('Function "%s" has no VendorPrivate opcode.' % (name)) - if self.pad_after( param ): - size += 4 - for param in self.images: - if param.img_null_flag or param.is_output: - size += 4 + def opcode_real_name(self): + """Get the true protocol enum name for the GLX opcode - return size + Behaves similarly to opcode_name, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the string 'X_GLXVendorPrivate' or + 'X_GLXVendorPrivateWithReply' is returned. For other + single or render commands 'X_GLsop' or 'X_GLrop' plus the + name of the function returned.""" + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return "X_GLXVendorPrivateWithReply" + else: + return "X_GLXVendorPrivate" + else: + return self.opcode_name() - def command_variable_length(self): - """Return the length, as a string, of the variable-sized - portion of the command.""" - size_string = "" - for p in self.parameterIterateGlxSend(): - if (not p.is_output) and (p.is_variable_length() or p.is_image()): - # FIXME Replace the 1 in the size_string call - # FIXME w/0 to eliminate some un-needed parnes - # FIXME This would already be done, but it - # FIXME adds some extra diffs to the generated - # FIXME code. + def needs_reply(self): + try: + x = self._needs_reply + except Exception, e: + x = 0 + if self.return_type != 'void': + x = 1 - size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1)) + for param in self.parameters: + if param.is_output: + x = 1 + break - return size_string + self._needs_reply = x + return x - def command_length(self): - size = self.command_fixed_length() - if self.glx_rop != 0: - size += 4 + def pad_after(self, p): + """Returns the name of the field inserted after the + specified field to pad out the command header.""" - size = ((size + 3) & ~3) - return "%u%s" % (size, self.command_variable_length()) - - - def opcode_real_value(self): - """Get the true numeric value of the GLX opcode - - Behaves similarly to opcode_value, except for - X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. - In these cases the value for the GLX opcode field (i.e., - 16 for X_GLXVendorPrivate or 17 for - X_GLXVendorPrivateWithReply) is returned. For other 'single' - commands, the opcode for the command (e.g., 101 for - X_GLsop_NewList) is returned.""" - - if self.glx_vendorpriv != 0: - if self.needs_reply(): - return 17 - else: - return 16 - else: - return self.opcode_value() + for image in self.images: + if image.img_pad_dimensions: + if not image.height: + if p.name == image.width: + return "height" + elif p.name == image.img_xoff: + return "yoffset" + elif not image.extent: + if p.name == image.depth: + # Should this be "size4d"? + return "extent" + elif p.name == image.img_zoff: + return "woffset" + return None - def opcode_value(self): - """Get the unique protocol opcode for the glXFunction""" - if (self.glx_rop == 0) and self.vectorequiv: - equiv = self.context.functions_by_name[ self.vectorequiv ] - self.glx_rop = equiv.glx_rop + def has_different_protocol(self, name): + """Returns true if the named version of the function uses different protocol from the other versions. + Some functions, such as glDeleteTextures and + glDeleteTexturesEXT are functionally identical, but have + different protocol. This function returns true if the + named function is an alias name and that named version uses + different protocol from the function that is aliased. + """ - if self.glx_rop != 0: - return self.glx_rop - elif self.glx_sop != 0: - return self.glx_sop - elif self.glx_vendorpriv != 0: - return self.glx_vendorpriv - else: - return -1 - - - def opcode_rop_basename(self): - """Return either the name to be used for GLX protocol enum. - - Returns either the name of the function or the name of the - name of the equivalent vector (e.g., glVertex3fv for - glVertex3f) function.""" - - if self.vectorequiv == None: - return self.name - else: - return self.vectorequiv - - - def opcode_name(self): - """Get the unique protocol enum name for the glXFunction""" - - if (self.glx_rop == 0) and self.vectorequiv: - equiv = self.context.functions_by_name[ self.vectorequiv ] - self.glx_rop = equiv.glx_rop - self.glx_doubles_in_order = equiv.glx_doubles_in_order - - - if self.glx_rop != 0: - return "X_GLrop_%s" % (self.opcode_rop_basename()) - elif self.glx_sop != 0: - return "X_GLsop_%s" % (self.name) - elif self.glx_vendorpriv != 0: - return "X_GLvop_%s" % (self.name) - else: - raise RuntimeError('Function "%s" has no opcode.' % (self.name)) - + return (name in self.glx_vendorpriv_names) and self.glx_sop - def opcode_vendor_name(self, name): - if name in self.glx_vendorpriv_names: - return "X_GLvop_%s" % (name) - else: - raise RuntimeError('Function "%s" has no VendorPrivate opcode.' % (name)) - - - def opcode_real_name(self): - """Get the true protocol enum name for the GLX opcode - - Behaves similarly to opcode_name, except for - X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. - In these cases the string 'X_GLXVendorPrivate' or - 'X_GLXVendorPrivateWithReply' is returned. For other - single or render commands 'X_GLsop' or 'X_GLrop' plus the - name of the function returned.""" - if self.glx_vendorpriv != 0: - if self.needs_reply(): - return "X_GLXVendorPrivateWithReply" - else: - return "X_GLXVendorPrivate" - else: - return self.opcode_name() - - - def needs_reply(self): - try: - x = self._needs_reply - except Exception, e: - x = 0 - if self.return_type != 'void': - x = 1 - - for param in self.parameters: - if param.is_output: - x = 1 - break - - self._needs_reply = x - - return x - - - def pad_after(self, p): - """Returns the name of the field inserted after the - specified field to pad out the command header.""" + def static_glx_name(self, name): + if self.has_different_protocol(name): + for n in self.glx_vendorpriv_names: + if n in self.static_entry_points: + return n - for image in self.images: - if image.img_pad_dimensions: - if not image.height: - if p.name == image.width: - return "height" - elif p.name == image.img_xoff: - return "yoffset" - elif not image.extent: - if p.name == image.depth: - # Should this be "size4d"? - return "extent" - elif p.name == image.img_zoff: - return "woffset" - - return None - - - def has_different_protocol(self, name): - """Returns true if the named version of the function uses different protocol from the other versions. - - Some functions, such as glDeleteTextures and - glDeleteTexturesEXT are functionally identical, but have - different protocol. This function returns true if the - named function is an alias name and that named version uses - different protocol from the function that is aliased. - """ + return self.static_name(name) - return (name in self.glx_vendorpriv_names) and self.glx_sop + def client_supported_for_indirect(self): + """Returns true if the function is supported on the client + side for indirect rendering.""" - def static_glx_name(self, name): - if self.has_different_protocol(name): - for n in self.glx_vendorpriv_names: - if n in self.static_entry_points: - return n - - return self.static_name(name) - - - def client_supported_for_indirect(self): - """Returns true if the function is supported on the client - side for indirect rendering.""" - - return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode) + return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode) class glx_function_iterator: - """Class to iterate over a list of glXFunctions""" + """Class to iterate over a list of glXFunctions""" - def __init__(self, context): - self.iterator = context.functionIterateByOffset() - return + def __init__(self, context): + self.iterator = context.functionIterateByOffset() + return - def __iter__(self): - return self + def __iter__(self): + return self - def next(self): - f = self.iterator.next() + def next(self): + f = self.iterator.next() - if f.client_supported_for_indirect(): - return f - else: - return self.next() + if f.client_supported_for_indirect(): + return f + else: + return self.next() class glx_api(gl_XML.gl_api): - def functionIterateGlx(self): - return glx_function_iterator(self) + def functionIterateGlx(self): + return glx_function_iterator(self) diff --git a/mesalib/src/mapi/glapi/gen/glX_doc.py b/mesalib/src/mapi/glapi/gen/glX_doc.py index e9fbbe6f1..35d068894 100644 --- a/mesalib/src/mapi/glapi/gen/glX_doc.py +++ b/mesalib/src/mapi/glapi/gen/glX_doc.py @@ -30,251 +30,251 @@ import sys, getopt class glx_doc_item_factory(glX_proto_common.glx_proto_item_factory): - """Factory to create GLX protocol documentation oriented objects derived from glItem.""" - - def create_item(self, name, element, context): - if name == "parameter": - return glx_doc_parameter(element, context) - else: - return glX_proto_common.glx_proto_item_factory.create_item(self, name, element, context) + """Factory to create GLX protocol documentation oriented objects derived from glItem.""" + + def create_item(self, name, element, context): + if name == "parameter": + return glx_doc_parameter(element, context) + else: + return glX_proto_common.glx_proto_item_factory.create_item(self, name, element, context) class glx_doc_parameter(gl_XML.gl_parameter): - def packet_type(self, type_dict): - """Get the type string for the packet header - - GLX protocol documentation uses type names like CARD32, - FLOAT64, LISTofCARD8, and ENUM. This function converts the - type of the parameter to one of these names.""" - - list_of = "" - if self.is_array(): - list_of = "LISTof" - - t_name = self.get_base_type_string() - if not type_dict.has_key( t_name ): - type_name = "CARD8" - else: - type_name = type_dict[ t_name ] - - return "%s%s" % (list_of, type_name) - - - def packet_size(self): - p = None - s = self.size() - if s == 0: - a_prod = "n" - b_prod = self.p_type.size - - if not self.count_parameter_list and self.counter: - a_prod = self.counter - elif self.count_parameter_list and not self.counter or self.is_output: - pass - elif self.count_parameter_list and self.counter: - b_prod = self.counter - else: - raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name)) - - ss = "%s*%s" % (a_prod, b_prod) - - return [ss, p] - else: - if s % 4 != 0: - p = "p" - - return [str(s), p] + def packet_type(self, type_dict): + """Get the type string for the packet header + + GLX protocol documentation uses type names like CARD32, + FLOAT64, LISTofCARD8, and ENUM. This function converts the + type of the parameter to one of these names.""" + + list_of = "" + if self.is_array(): + list_of = "LISTof" + + t_name = self.get_base_type_string() + if not type_dict.has_key( t_name ): + type_name = "CARD8" + else: + type_name = type_dict[ t_name ] + + return "%s%s" % (list_of, type_name) + + + def packet_size(self): + p = None + s = self.size() + if s == 0: + a_prod = "n" + b_prod = self.p_type.size + + if not self.count_parameter_list and self.counter: + a_prod = self.counter + elif self.count_parameter_list and not self.counter or self.is_output: + pass + elif self.count_parameter_list and self.counter: + b_prod = self.counter + else: + raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name)) + + ss = "%s*%s" % (a_prod, b_prod) + + return [ss, p] + else: + if s % 4 != 0: + p = "p" + + return [str(s), p] class PrintGlxProtoText(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - self.license = "" + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.license = "" + + + def printHeader(self): + return + + + def body_size(self, f): + # At some point, refactor this function and + # glXFunction::command_payload_length. + + size = 0; + size_str = "" + pad_str = "" + plus = "" + for p in f.parameterIterateGlxSend(): + [s, pad] = p.packet_size() + try: + size += int(s) + except Exception,e: + size_str += "%s%s" % (plus, s) + plus = "+" + + if pad != None: + pad_str = pad + + return [size, size_str, pad_str] + + + def print_render_header(self, f): + [size, size_str, pad_str] = self.body_size(f) + size += 4; + + if size_str == "": + s = "%u" % ((size + 3) & ~3) + elif pad_str != "": + s = "%u+%s+%s" % (size, size_str, pad_str) + else: + s = "%u+%s" % (size, size_str) + + print ' 2 %-15s rendering command length' % (s) + print ' 2 %-4u rendering command opcode' % (f.glx_rop) + return + + + def print_single_header(self, f): + [size, size_str, pad_str] = self.body_size(f) + size = ((size + 3) / 4) + 2; + + if f.glx_vendorpriv != 0: + size += 1 + + print ' 1 CARD8 opcode (X assigned)' + print ' 1 %-4u GLX opcode (%s)' % (f.opcode_real_value(), f.opcode_real_name()) + + if size_str == "": + s = "%u" % (size) + elif pad_str != "": + s = "%u+((%s+%s)/4)" % (size, size_str, pad_str) + else: + s = "%u+((%s)/4)" % (size, size_str) + + print ' 2 %-15s request length' % (s) + + if f.glx_vendorpriv != 0: + print ' 4 %-4u vendor specific opcode' % (f.opcode_value()) + + print ' 4 GLX_CONTEXT_TAG context tag' + + return + + + def print_reply(self, f): + print ' =>' + print ' 1 1 reply' + print ' 1 unused' + print ' 2 CARD16 sequence number' + + if f.output == None: + print ' 4 0 reply length' + elif f.reply_always_array: + print ' 4 m reply length' + else: + print ' 4 m reply length, m = (n == 1 ? 0 : n)' + + + output = None + for x in f.parameterIterateOutputs(): + output = x + break + + + unused = 24 + if f.return_type != 'void': + print ' 4 %-15s return value' % (f.return_type) + unused -= 4 + elif output != None: + print ' 4 unused' + unused -= 4 + + if output != None: + print ' 4 CARD32 n' + unused -= 4 + + if output != None: + if not f.reply_always_array: + print '' + print ' if (n = 1) this follows:' + print '' + print ' 4 CARD32 %s' % (output.name) + print ' %-2u unused' % (unused - 4) + print '' + print ' otherwise this follows:' + print '' + + print ' %-2u unused' % (unused) + [s, pad] = output.packet_size() + print ' %-8s %-15s %s' % (s, output.packet_type( self.type_map ), output.name) + if pad != None: + try: + bytes = int(s) + bytes = 4 - (bytes & 3) + print ' %-8u %-15s unused' % (bytes, "") + except Exception,e: + print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) + else: + print ' %-2u unused' % (unused) - def printHeader(self): - return + + def print_body(self, f): + for p in f.parameterIterateGlxSend(): + [s, pad] = p.packet_size() + print ' %-8s %-15s %s' % (s, p.packet_type( self.type_map ), p.name) + if pad != None: + try: + bytes = int(s) + bytes = 4 - (bytes & 3) + print ' %-8u %-15s unused' % (bytes, "") + except Exception,e: + print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) + + def printBody(self, api): + self.type_map = {} + for t in api.typeIterate(): + self.type_map[ "GL" + t.name ] = t.glx_name - def body_size(self, f): - # At some point, refactor this function and - # glXFunction::command_payload_length. - - size = 0; - size_str = "" - pad_str = "" - plus = "" - for p in f.parameterIterateGlxSend(): - [s, pad] = p.packet_size() - try: - size += int(s) - except Exception,e: - size_str += "%s%s" % (plus, s) - plus = "+" - - if pad != None: - pad_str = pad - - return [size, size_str, pad_str] - - - def print_render_header(self, f): - [size, size_str, pad_str] = self.body_size(f) - size += 4; - - if size_str == "": - s = "%u" % ((size + 3) & ~3) - elif pad_str != "": - s = "%u+%s+%s" % (size, size_str, pad_str) - else: - s = "%u+%s" % (size, size_str) - - print ' 2 %-15s rendering command length' % (s) - print ' 2 %-4u rendering command opcode' % (f.glx_rop) - return - - - def print_single_header(self, f): - [size, size_str, pad_str] = self.body_size(f) - size = ((size + 3) / 4) + 2; - - if f.glx_vendorpriv != 0: - size += 1 - - print ' 1 CARD8 opcode (X assigned)' - print ' 1 %-4u GLX opcode (%s)' % (f.opcode_real_value(), f.opcode_real_name()) - - if size_str == "": - s = "%u" % (size) - elif pad_str != "": - s = "%u+((%s+%s)/4)" % (size, size_str, pad_str) - else: - s = "%u+((%s)/4)" % (size, size_str) - - print ' 2 %-15s request length' % (s) - - if f.glx_vendorpriv != 0: - print ' 4 %-4u vendor specific opcode' % (f.opcode_value()) - - print ' 4 GLX_CONTEXT_TAG context tag' - - return - - - def print_reply(self, f): - print ' =>' - print ' 1 1 reply' - print ' 1 unused' - print ' 2 CARD16 sequence number' - - if f.output == None: - print ' 4 0 reply length' - elif f.reply_always_array: - print ' 4 m reply length' - else: - print ' 4 m reply length, m = (n == 1 ? 0 : n)' - - - output = None - for x in f.parameterIterateOutputs(): - output = x - break - - - unused = 24 - if f.return_type != 'void': - print ' 4 %-15s return value' % (f.return_type) - unused -= 4 - elif output != None: - print ' 4 unused' - unused -= 4 - - if output != None: - print ' 4 CARD32 n' - unused -= 4 - - if output != None: - if not f.reply_always_array: - print '' - print ' if (n = 1) this follows:' - print '' - print ' 4 CARD32 %s' % (output.name) - print ' %-2u unused' % (unused - 4) - print '' - print ' otherwise this follows:' - print '' - - print ' %-2u unused' % (unused) - - [s, pad] = output.packet_size() - print ' %-8s %-15s %s' % (s, output.packet_type( self.type_map ), output.name) - if pad != None: - try: - bytes = int(s) - bytes = 4 - (bytes & 3) - print ' %-8u %-15s unused' % (bytes, "") - except Exception,e: - print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) - else: - print ' %-2u unused' % (unused) - - - def print_body(self, f): - for p in f.parameterIterateGlxSend(): - [s, pad] = p.packet_size() - print ' %-8s %-15s %s' % (s, p.packet_type( self.type_map ), p.name) - if pad != None: - try: - bytes = int(s) - bytes = 4 - (bytes & 3) - print ' %-8u %-15s unused' % (bytes, "") - except Exception,e: - print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) - - def printBody(self, api): - self.type_map = {} - for t in api.typeIterate(): - self.type_map[ "GL" + t.name ] = t.glx_name - - - # At some point this should be expanded to support pixel - # functions, but I'm not going to lose any sleep over it now. - - for f in api.functionIterateByOffset(): - if f.client_handcode or f.server_handcode or f.vectorequiv or len(f.get_images()): - continue - - - if f.glx_rop: - print ' %s' % (f.name) - self.print_render_header(f) - elif f.glx_sop or f.glx_vendorpriv: - print ' %s' % (f.name) - self.print_single_header(f) - else: - continue - - self.print_body(f) - - if f.needs_reply(): - self.print_reply(f) - - print '' - return + # At some point this should be expanded to support pixel + # functions, but I'm not going to lose any sleep over it now. + + for f in api.functionIterateByOffset(): + if f.client_handcode or f.server_handcode or f.vectorequiv or len(f.get_images()): + continue + + + if f.glx_rop: + print ' %s' % (f.name) + self.print_render_header(f) + elif f.glx_sop or f.glx_vendorpriv: + print ' %s' % (f.name) + self.print_single_header(f) + else: + continue + + self.print_body(f) + + if f.needs_reply(): + self.print_reply(f) + + print '' + return if __name__ == '__main__': - file_name = "gl_API.xml" + file_name = "gl_API.xml" - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:") - except Exception,e: - show_usage() + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() - for (arg,val) in args: - if arg == "-f": - file_name = val + for (arg,val) in args: + if arg == "-f": + file_name = val - api = gl_XML.parse_GL_API( file_name, glx_doc_item_factory() ) + api = gl_XML.parse_GL_API( file_name, glx_doc_item_factory() ) - printer = PrintGlxProtoText() - printer.Print( api ) + printer = PrintGlxProtoText() + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_common.py b/mesalib/src/mapi/glapi/gen/glX_proto_common.py index 6f094e22b..86d9189a9 100644 --- a/mesalib/src/mapi/glapi/gen/glX_proto_common.py +++ b/mesalib/src/mapi/glapi/gen/glX_proto_common.py @@ -30,66 +30,66 @@ import string class glx_proto_item_factory(glX_XML.glx_item_factory): - """Factory to create GLX protocol oriented objects derived from gl_item.""" - - def create_item(self, name, element, context): - if name == "type": - return glx_proto_type(element, context) - else: - return glX_XML.glx_item_factory.create_item(self, name, element, context) + """Factory to create GLX protocol oriented objects derived from gl_item.""" + + def create_item(self, name, element, context): + if name == "type": + return glx_proto_type(element, context) + else: + return glX_XML.glx_item_factory.create_item(self, name, element, context) class glx_proto_type(gl_XML.gl_type): - def __init__(self, element, context): - gl_XML.gl_type.__init__(self, element, context) + def __init__(self, element, context): + gl_XML.gl_type.__init__(self, element, context) - self.glx_name = element.nsProp( "glx_name", None ) - return + self.glx_name = element.nsProp( "glx_name", None ) + return class glx_print_proto(gl_XML.gl_print_base): - def size_call(self, func, outputs_also = 0): - """Create C code to calculate 'compsize'. + def size_call(self, func, outputs_also = 0): + """Create C code to calculate 'compsize'. + + Creates code to calculate 'compsize'. If the function does + not need 'compsize' to be calculated, None will be + returned.""" - Creates code to calculate 'compsize'. If the function does - not need 'compsize' to be calculated, None will be - returned.""" - - compsize = None + compsize = None - for param in func.parameterIterator(): - if outputs_also or not param.is_output: - if param.is_image(): - [dim, w, h, d, junk] = param.get_dimensions() + for param in func.parameterIterator(): + if outputs_also or not param.is_output: + if param.is_image(): + [dim, w, h, d, junk] = param.get_dimensions() - compsize = '__glImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, param.img_format, param.img_type, param.img_target) - if not param.img_send_null: - compsize = '(%s != NULL) ? %s : 0' % (param.name, compsize) + compsize = '__glImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, param.img_format, param.img_type, param.img_target) + if not param.img_send_null: + compsize = '(%s != NULL) ? %s : 0' % (param.name, compsize) - return compsize + return compsize - elif len(param.count_parameter_list): - parameters = string.join( param.count_parameter_list, "," ) - compsize = "__gl%s_size(%s)" % (func.name, parameters) + elif len(param.count_parameter_list): + parameters = string.join( param.count_parameter_list, "," ) + compsize = "__gl%s_size(%s)" % (func.name, parameters) - return compsize + return compsize - return None + return None - def emit_packet_size_calculation(self, f, bias): - # compsize is only used in the command size calculation if - # the function has a non-output parameter that has a non-empty - # counter_parameter_list. + def emit_packet_size_calculation(self, f, bias): + # compsize is only used in the command size calculation if + # the function has a non-output parameter that has a non-empty + # counter_parameter_list. - compsize = self.size_call(f) - if compsize: - print ' const GLuint compsize = %s;' % (compsize) + compsize = self.size_call(f) + if compsize: + print ' const GLuint compsize = %s;' % (compsize) - if bias: - print ' const GLuint cmdlen = %s - %u;' % (f.command_length(), bias) - else: - print ' const GLuint cmdlen = %s;' % (f.command_length()) + if bias: + print ' const GLuint cmdlen = %s - %u;' % (f.command_length(), bias) + else: + print ' const GLuint cmdlen = %s;' % (f.command_length()) - #print '' - return compsize + #print '' + return compsize diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py index b577bb6bd..42b85a525 100644 --- a/mesalib/src/mapi/glapi/gen/glX_proto_recv.py +++ b/mesalib/src/mapi/glapi/gen/glX_proto_recv.py @@ -30,526 +30,526 @@ import sys, getopt, string class PrintGlxDispatch_h(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) - self.name = "glX_proto_recv.py (from Mesa)" - self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") + self.name = "glX_proto_recv.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") - self.header_tag = "_INDIRECT_DISPATCH_H_" - return + self.header_tag = "_INDIRECT_DISPATCH_H_" + return - def printRealHeader(self): - print '# include <X11/Xfuncproto.h>' - print '' - print 'struct __GLXclientStateRec;' - print '' - return + def printRealHeader(self): + print '# include <X11/Xfuncproto.h>' + print '' + print 'struct __GLXclientStateRec;' + print '' + return - def printBody(self, api): - for func in api.functionIterateAll(): - if not func.ignore and not func.vectorequiv: - if func.glx_rop: - print 'extern _X_HIDDEN void __glXDisp_%s(GLbyte * pc);' % (func.name) - print 'extern _X_HIDDEN void __glXDispSwap_%s(GLbyte * pc);' % (func.name) - elif func.glx_sop or func.glx_vendorpriv: - print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) - print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) + def printBody(self, api): + for func in api.functionIterateAll(): + if not func.ignore and not func.vectorequiv: + if func.glx_rop: + print 'extern _X_HIDDEN void __glXDisp_%s(GLbyte * pc);' % (func.name) + print 'extern _X_HIDDEN void __glXDispSwap_%s(GLbyte * pc);' % (func.name) + elif func.glx_sop or func.glx_vendorpriv: + print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) + print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) - if func.glx_sop and func.glx_vendorpriv: - n = func.glx_vendorpriv_names[0] - print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) - print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) + if func.glx_sop and func.glx_vendorpriv: + n = func.glx_vendorpriv_names[0] + print 'extern _X_HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) + print 'extern _X_HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) - return + return class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): - def __init__(self, do_swap): - gl_XML.gl_print_base.__init__(self) - self.name = "glX_proto_recv.py (from Mesa)" - self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") - - self.real_types = [ '', '', 'uint16_t', '', 'uint32_t', '', '', '', 'uint64_t' ] - self.do_swap = do_swap - return - - - def printRealHeader(self): - print '#include <X11/Xmd.h>' - print '#include <GL/gl.h>' - print '#include <GL/glxproto.h>' - - print '#include <inttypes.h>' - print '#include "indirect_size.h"' - print '#include "indirect_size_get.h"' - print '#include "indirect_dispatch.h"' - print '#include "glxserver.h"' - print '#include "glxbyteorder.h"' - print '#include "indirect_util.h"' - print '#include "singlesize.h"' - print '#include "glapi.h"' - print '#include "glapitable.h"' - print '#include "glthread.h"' - print '#include "dispatch.h"' - print '' - print '#define __GLX_PAD(x) (((x) + 3) & ~3)' - print '' - print 'typedef struct {' - print ' __GLX_PIXEL_3D_HDR;' - print '} __GLXpixel3DHeader;' - print '' - print 'extern GLboolean __glXErrorOccured( void );' - print 'extern void __glXClearErrorOccured( void );' - print '' - print 'static const unsigned dummy_answer[2] = {0, 0};' - print '' - return - - - def printBody(self, api): - if self.do_swap: - self.emit_swap_wrappers(api) - - - for func in api.functionIterateByOffset(): - if not func.ignore and not func.server_handcode and not func.vectorequiv and (func.glx_rop or func.glx_sop or func.glx_vendorpriv): - self.printFunction(func, func.name) - if func.glx_sop and func.glx_vendorpriv: - self.printFunction(func, func.glx_vendorpriv_names[0]) - - - return - - - def printFunction(self, f, name): - if (f.glx_sop or f.glx_vendorpriv) and (len(f.get_images()) != 0): - return - - if not self.do_swap: - base = '__glXDisp' - else: - base = '__glXDispSwap' - - if f.glx_rop: - print 'void %s_%s(GLbyte * pc)' % (base, name) - else: - print 'int %s_%s(__GLXclientState *cl, GLbyte *pc)' % (base, name) - - print '{' - - if f.glx_rop or f.vectorequiv: - self.printRenderFunction(f) - elif f.glx_sop or f.glx_vendorpriv: - if len(f.get_images()) == 0: - self.printSingleFunction(f, name) - else: - print "/* Missing GLX protocol for %s. */" % (name) - - print '}' - print '' - return - - - def swap_name(self, bytes): - return 'bswap_%u_array' % (8 * bytes) - - - def emit_swap_wrappers(self, api): - self.type_map = {} - already_done = [ ] - - for t in api.typeIterate(): - te = t.get_type_expression() - t_size = te.get_element_size() - - if t_size > 1 and t.glx_name: - - t_name = "GL" + t.name - self.type_map[ t_name ] = t.glx_name - - if t.glx_name not in already_done: - real_name = self.real_types[t_size] - - print 'static %s' % (t_name) - print 'bswap_%s( const void * src )' % (t.glx_name) - print '{' - print ' union { %s dst; %s ret; } x;' % (real_name, t_name) - print ' x.dst = bswap_%u( *(%s *) src );' % (t_size * 8, real_name) - print ' return x.ret;' - print '}' - print '' - already_done.append( t.glx_name ) - - for bits in [16, 32, 64]: - print 'static void *' - print 'bswap_%u_array( uint%u_t * src, unsigned count )' % (bits, bits) - print '{' - print ' unsigned i;' - print '' - print ' for ( i = 0 ; i < count ; i++ ) {' - print ' uint%u_t temp = bswap_%u( src[i] );' % (bits, bits) - print ' src[i] = temp;' - print ' }' - print '' - print ' return src;' - print '}' - print '' - - - def fetch_param(self, param): - t = param.type_string() - o = param.offset - element_size = param.size() / param.get_element_count() - - if self.do_swap and (element_size != 1): - if param.is_array(): - real_name = self.real_types[ element_size ] - - swap_func = self.swap_name( element_size ) - return ' (%-8s)%s( (%s *) (pc + %2s), %s )' % (t, swap_func, real_name, o, param.count) - else: - t_name = param.get_base_type_string() - return ' (%-8s)bswap_%-7s( pc + %2s )' % (t, self.type_map[ t_name ], o) - else: - if param.is_array(): - return ' (%-8s)(pc + %2u)' % (t, o) - else: - return '*(%-8s *)(pc + %2u)' % (t, o) - - return None - - - def emit_function_call(self, f, retval_assign, indent): - list = [] - - for param in f.parameterIterator(): - if param.is_padding: - continue - - if param.is_counter or param.is_image() or param.is_output or param.name in f.count_parameter_list or len(param.count_parameter_list): - location = param.name - else: - location = self.fetch_param(param) - - list.append( '%s %s' % (indent, location) ) - - - if len( list ): - print '%s %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name) - print string.join( list, ",\n" ) - print '%s ) );' % (indent) - else: - print '%s %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name) - return - - - def common_func_print_just_start(self, f, indent): - align64 = 0 - need_blank = 0 - - - f.calculate_offsets() - for param in f.parameterIterateGlxSend(): - # If any parameter has a 64-bit base type, then we - # have to do alignment magic for the while thing. - - if param.is_64_bit(): - align64 = 1 - - - # FIXME img_null_flag is over-loaded. In addition to - # FIXME being used for images, it is used to signify - # FIXME NULL data pointers for vertex buffer object - # FIXME related functions. Re-name it to null_data - # FIXME or something similar. - - if param.img_null_flag: - print '%s const CARD32 ptr_is_null = *(CARD32 *)(pc + %s);' % (indent, param.offset - 4) - cond = '(ptr_is_null != 0) ? NULL : ' - else: - cond = "" - - - type_string = param.type_string() - - if param.is_image(): - offset = f.offset_of( param.name ) - - print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset) - - if param.depth: - print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent) - else: - print '%s __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);' % (indent) - - need_blank = 1 - elif param.is_counter or param.name in f.count_parameter_list: - location = self.fetch_param(param) - print '%s const %s %s = %s;' % (indent, type_string, param.name, location) - need_blank = 1 - elif len(param.count_parameter_list): - if param.size() == 1 and not self.do_swap: - location = self.fetch_param(param) - print '%s %s %s = %s%s;' % (indent, type_string, param.name, cond, location) - else: - print '%s %s %s;' % (indent, type_string, param.name) - need_blank = 1 - - - - if need_blank: - print '' - - if align64: - print '#ifdef __GLX_ALIGN64' - - if f.has_variable_size_request(): - self.emit_packet_size_calculation(f, 4) - s = "cmdlen" - else: - s = str((f.command_fixed_length() + 3) & ~3) - - print ' if ((unsigned long)(pc) & 7) {' - print ' (void) memmove(pc-4, pc, %s);' % (s) - print ' pc -= 4;' - print ' }' - print '#endif' - print '' - - - need_blank = 0 - if self.do_swap: - for param in f.parameterIterateGlxSend(): - if param.count_parameter_list: - o = param.offset - count = param.get_element_count() - type_size = param.size() / count - - if param.counter: - count_name = param.counter - else: - count_name = str(count) - - # This is basically an ugly special- - # case for glCallLists. - - if type_size == 1: - x = [] - x.append( [1, ['BYTE', 'UNSIGNED_BYTE', '2_BYTES', '3_BYTES', '4_BYTES']] ) - x.append( [2, ['SHORT', 'UNSIGNED_SHORT']] ) - x.append( [4, ['INT', 'UNSIGNED_INT', 'FLOAT']] ) - - print ' switch(%s) {' % (param.count_parameter_list[0]) - for sub in x: - for t_name in sub[1]: - print ' case GL_%s:' % (t_name) - - if sub[0] == 1: - print ' %s = (%s) (pc + %s); break;' % (param.name, param.type_string(), o) - else: - swap_func = self.swap_name(sub[0]) - print ' %s = (%s) %s( (%s *) (pc + %s), %s ); break;' % (param.name, param.type_string(), swap_func, self.real_types[sub[0]], o, count_name) - print ' default:' - print ' return;' - print ' }' - else: - swap_func = self.swap_name(type_size) - compsize = self.size_call(f, 1) - print ' %s = (%s) %s( (%s *) (pc + %s), %s );' % (param.name, param.type_string(), swap_func, self.real_types[type_size], o, compsize) - - need_blank = 1 - - else: - for param in f.parameterIterateGlxSend(): - if param.count_parameter_list: - print '%s %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset) - need_blank = 1 - - - if need_blank: - print '' - - - return - - - def printSingleFunction(self, f, name): - if name not in f.glx_vendorpriv_names: - print ' xGLXSingleReq * const req = (xGLXSingleReq *) pc;' - else: - print ' xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;' - - print ' int error;' - - if self.do_swap: - print ' __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);' - else: - print ' __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);' - - print '' - if name not in f.glx_vendorpriv_names: - print ' pc += __GLX_SINGLE_HDR_SIZE;' - else: - print ' pc += __GLX_VENDPRIV_HDR_SIZE;' - - print ' if ( cx != NULL ) {' - self.common_func_print_just_start(f, " ") - - - if f.return_type != 'void': - print ' %s retval;' % (f.return_type) - retval_string = "retval" - retval_assign = "retval = " - else: - retval_string = "0" - retval_assign = "" - - - type_size = 0 - answer_string = "dummy_answer" - answer_count = "0" - is_array_string = "GL_FALSE" - - for param in f.parameterIterateOutputs(): - answer_type = param.get_base_type_string() - if answer_type == "GLvoid": - answer_type = "GLubyte" - - - c = param.get_element_count() - type_size = (param.size() / c) - if type_size == 1: - size_scale = "" - else: - size_scale = " * %u" % (type_size) - - - if param.count_parameter_list: - print ' const GLuint compsize = %s;' % (self.size_call(f, 1)) - print ' %s answerBuffer[200];' % (answer_type) - print ' %s %s = __glXGetAnswerBuffer(cl, compsize%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, size_scale, type_size ) - answer_string = param.name - answer_count = "compsize" - - print '' - print ' if (%s == NULL) return BadAlloc;' % (param.name) - print ' __glXClearErrorOccured();' - print '' - elif param.counter: - print ' %s answerBuffer[200];' % (answer_type) - print ' %s %s = __glXGetAnswerBuffer(cl, %s%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, param.counter, size_scale, type_size) - answer_string = param.name - answer_count = param.counter - elif c >= 1: - print ' %s %s[%u];' % (answer_type, param.name, c) - answer_string = param.name - answer_count = "%u" % (c) + def __init__(self, do_swap): + gl_XML.gl_print_base.__init__(self) + self.name = "glX_proto_recv.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") + + self.real_types = [ '', '', 'uint16_t', '', 'uint32_t', '', '', '', 'uint64_t' ] + self.do_swap = do_swap + return + + + def printRealHeader(self): + print '#include <X11/Xmd.h>' + print '#include <GL/gl.h>' + print '#include <GL/glxproto.h>' + + print '#include <inttypes.h>' + print '#include "indirect_size.h"' + print '#include "indirect_size_get.h"' + print '#include "indirect_dispatch.h"' + print '#include "glxserver.h"' + print '#include "glxbyteorder.h"' + print '#include "indirect_util.h"' + print '#include "singlesize.h"' + print '#include "glapi.h"' + print '#include "glapitable.h"' + print '#include "glthread.h"' + print '#include "dispatch.h"' + print '' + print '#define __GLX_PAD(x) (((x) + 3) & ~3)' + print '' + print 'typedef struct {' + print ' __GLX_PIXEL_3D_HDR;' + print '} __GLXpixel3DHeader;' + print '' + print 'extern GLboolean __glXErrorOccured( void );' + print 'extern void __glXClearErrorOccured( void );' + print '' + print 'static const unsigned dummy_answer[2] = {0, 0};' + print '' + return + + + def printBody(self, api): + if self.do_swap: + self.emit_swap_wrappers(api) + + + for func in api.functionIterateByOffset(): + if not func.ignore and not func.server_handcode and not func.vectorequiv and (func.glx_rop or func.glx_sop or func.glx_vendorpriv): + self.printFunction(func, func.name) + if func.glx_sop and func.glx_vendorpriv: + self.printFunction(func, func.glx_vendorpriv_names[0]) + + + return + + + def printFunction(self, f, name): + if (f.glx_sop or f.glx_vendorpriv) and (len(f.get_images()) != 0): + return + + if not self.do_swap: + base = '__glXDisp' + else: + base = '__glXDispSwap' + + if f.glx_rop: + print 'void %s_%s(GLbyte * pc)' % (base, name) + else: + print 'int %s_%s(__GLXclientState *cl, GLbyte *pc)' % (base, name) + + print '{' + + if f.glx_rop or f.vectorequiv: + self.printRenderFunction(f) + elif f.glx_sop or f.glx_vendorpriv: + if len(f.get_images()) == 0: + self.printSingleFunction(f, name) + else: + print "/* Missing GLX protocol for %s. */" % (name) + + print '}' + print '' + return + + + def swap_name(self, bytes): + return 'bswap_%u_array' % (8 * bytes) + + + def emit_swap_wrappers(self, api): + self.type_map = {} + already_done = [ ] + + for t in api.typeIterate(): + te = t.get_type_expression() + t_size = te.get_element_size() + + if t_size > 1 and t.glx_name: + + t_name = "GL" + t.name + self.type_map[ t_name ] = t.glx_name + + if t.glx_name not in already_done: + real_name = self.real_types[t_size] + + print 'static %s' % (t_name) + print 'bswap_%s( const void * src )' % (t.glx_name) + print '{' + print ' union { %s dst; %s ret; } x;' % (real_name, t_name) + print ' x.dst = bswap_%u( *(%s *) src );' % (t_size * 8, real_name) + print ' return x.ret;' + print '}' + print '' + already_done.append( t.glx_name ) + + for bits in [16, 32, 64]: + print 'static void *' + print 'bswap_%u_array( uint%u_t * src, unsigned count )' % (bits, bits) + print '{' + print ' unsigned i;' + print '' + print ' for ( i = 0 ; i < count ; i++ ) {' + print ' uint%u_t temp = bswap_%u( src[i] );' % (bits, bits) + print ' src[i] = temp;' + print ' }' + print '' + print ' return src;' + print '}' + print '' - if f.reply_always_array: - is_array_string = "GL_TRUE" + def fetch_param(self, param): + t = param.type_string() + o = param.offset + element_size = param.size() / param.get_element_count() - self.emit_function_call(f, retval_assign, " ") + if self.do_swap and (element_size != 1): + if param.is_array(): + real_name = self.real_types[ element_size ] + swap_func = self.swap_name( element_size ) + return ' (%-8s)%s( (%s *) (pc + %2s), %s )' % (t, swap_func, real_name, o, param.count) + else: + t_name = param.get_base_type_string() + return ' (%-8s)bswap_%-7s( pc + %2s )' % (t, self.type_map[ t_name ], o) + else: + if param.is_array(): + return ' (%-8s)(pc + %2u)' % (t, o) + else: + return '*(%-8s *)(pc + %2u)' % (t, o) - if f.needs_reply(): - if self.do_swap: - for param in f.parameterIterateOutputs(): - c = param.get_element_count() - type_size = (param.size() / c) + return None - if type_size > 1: - swap_name = self.swap_name( type_size ) - print ' (void) %s( (uint%u_t *) %s, %s );' % (swap_name, 8 * type_size, param.name, answer_count) + def emit_function_call(self, f, retval_assign, indent): + list = [] + + for param in f.parameterIterator(): + if param.is_padding: + continue + + if param.is_counter or param.is_image() or param.is_output or param.name in f.count_parameter_list or len(param.count_parameter_list): + location = param.name + else: + location = self.fetch_param(param) + + list.append( '%s %s' % (indent, location) ) - reply_func = '__glXSendReplySwap' - else: - reply_func = '__glXSendReply' - print ' %s(cl->client, %s, %s, %u, %s, %s);' % (reply_func, answer_string, answer_count, type_size, is_array_string, retval_string) - #elif f.note_unflushed: - # print ' cx->hasUnflushedCommands = GL_TRUE;' + if len( list ): + print '%s %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name) + print string.join( list, ",\n" ) + print '%s ) );' % (indent) + else: + print '%s %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name) + return + + + def common_func_print_just_start(self, f, indent): + align64 = 0 + need_blank = 0 + + + f.calculate_offsets() + for param in f.parameterIterateGlxSend(): + # If any parameter has a 64-bit base type, then we + # have to do alignment magic for the while thing. + + if param.is_64_bit(): + align64 = 1 + + + # FIXME img_null_flag is over-loaded. In addition to + # FIXME being used for images, it is used to signify + # FIXME NULL data pointers for vertex buffer object + # FIXME related functions. Re-name it to null_data + # FIXME or something similar. + + if param.img_null_flag: + print '%s const CARD32 ptr_is_null = *(CARD32 *)(pc + %s);' % (indent, param.offset - 4) + cond = '(ptr_is_null != 0) ? NULL : ' + else: + cond = "" + + + type_string = param.type_string() + + if param.is_image(): + offset = f.offset_of( param.name ) + + print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset) + + if param.depth: + print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent) + else: + print '%s __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);' % (indent) + + need_blank = 1 + elif param.is_counter or param.name in f.count_parameter_list: + location = self.fetch_param(param) + print '%s const %s %s = %s;' % (indent, type_string, param.name, location) + need_blank = 1 + elif len(param.count_parameter_list): + if param.size() == 1 and not self.do_swap: + location = self.fetch_param(param) + print '%s %s %s = %s%s;' % (indent, type_string, param.name, cond, location) + else: + print '%s %s %s;' % (indent, type_string, param.name) + need_blank = 1 - print ' error = Success;' - print ' }' - print '' - print ' return error;' - return - def printRenderFunction(self, f): - # There are 4 distinct phases in a rendering dispatch function. - # In the first phase we compute the sizes and offsets of each - # element in the command. In the second phase we (optionally) - # re-align 64-bit data elements. In the third phase we - # (optionally) byte-swap array data. Finally, in the fourth - # phase we actually dispatch the function. + if need_blank: + print '' - self.common_func_print_just_start(f, "") + if align64: + print '#ifdef __GLX_ALIGN64' - images = f.get_images() - if len(images): - if self.do_swap: - pre = "bswap_CARD32( & " - post = " )" - else: - pre = "" - post = "" + if f.has_variable_size_request(): + self.emit_packet_size_calculation(f, 4) + s = "cmdlen" + else: + s = str((f.command_fixed_length() + 3) & ~3) - img = images[0] + print ' if ((unsigned long)(pc) & 7) {' + print ' (void) memmove(pc-4, pc, %s);' % (s) + print ' pc -= 4;' + print ' }' + print '#endif' + print '' - # swapBytes and lsbFirst are single byte fields, so - # the must NEVER be byte-swapped. - if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"): - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );' + need_blank = 0 + if self.do_swap: + for param in f.parameterIterateGlxSend(): + if param.count_parameter_list: + o = param.offset + count = param.get_element_count() + type_size = param.size() / count - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );' + if param.counter: + count_name = param.counter + else: + count_name = str(count) - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s) );' % (pre, post) - if img.depth: - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post) - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s) );' % (pre, post) - if img.depth: - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s) );' % (pre, post) - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s) );' % (pre, post) - print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s) );' % (pre, post) - print '' + # This is basically an ugly special- + # case for glCallLists. + if type_size == 1: + x = [] + x.append( [1, ['BYTE', 'UNSIGNED_BYTE', '2_BYTES', '3_BYTES', '4_BYTES']] ) + x.append( [2, ['SHORT', 'UNSIGNED_SHORT']] ) + x.append( [4, ['INT', 'UNSIGNED_INT', 'FLOAT']] ) + + print ' switch(%s) {' % (param.count_parameter_list[0]) + for sub in x: + for t_name in sub[1]: + print ' case GL_%s:' % (t_name) + + if sub[0] == 1: + print ' %s = (%s) (pc + %s); break;' % (param.name, param.type_string(), o) + else: + swap_func = self.swap_name(sub[0]) + print ' %s = (%s) %s( (%s *) (pc + %s), %s ); break;' % (param.name, param.type_string(), swap_func, self.real_types[sub[0]], o, count_name) + print ' default:' + print ' return;' + print ' }' + else: + swap_func = self.swap_name(type_size) + compsize = self.size_call(f, 1) + print ' %s = (%s) %s( (%s *) (pc + %s), %s );' % (param.name, param.type_string(), swap_func, self.real_types[type_size], o, compsize) + + need_blank = 1 + + else: + for param in f.parameterIterateGlxSend(): + if param.count_parameter_list: + print '%s %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset) + need_blank = 1 + + + if need_blank: + print '' - self.emit_function_call(f, "", "") - return + + return + + + def printSingleFunction(self, f, name): + if name not in f.glx_vendorpriv_names: + print ' xGLXSingleReq * const req = (xGLXSingleReq *) pc;' + else: + print ' xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;' + + print ' int error;' + + if self.do_swap: + print ' __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);' + else: + print ' __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);' + + print '' + if name not in f.glx_vendorpriv_names: + print ' pc += __GLX_SINGLE_HDR_SIZE;' + else: + print ' pc += __GLX_VENDPRIV_HDR_SIZE;' + + print ' if ( cx != NULL ) {' + self.common_func_print_just_start(f, " ") + + + if f.return_type != 'void': + print ' %s retval;' % (f.return_type) + retval_string = "retval" + retval_assign = "retval = " + else: + retval_string = "0" + retval_assign = "" + + + type_size = 0 + answer_string = "dummy_answer" + answer_count = "0" + is_array_string = "GL_FALSE" + + for param in f.parameterIterateOutputs(): + answer_type = param.get_base_type_string() + if answer_type == "GLvoid": + answer_type = "GLubyte" + + + c = param.get_element_count() + type_size = (param.size() / c) + if type_size == 1: + size_scale = "" + else: + size_scale = " * %u" % (type_size) + + + if param.count_parameter_list: + print ' const GLuint compsize = %s;' % (self.size_call(f, 1)) + print ' %s answerBuffer[200];' % (answer_type) + print ' %s %s = __glXGetAnswerBuffer(cl, compsize%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, size_scale, type_size ) + answer_string = param.name + answer_count = "compsize" + + print '' + print ' if (%s == NULL) return BadAlloc;' % (param.name) + print ' __glXClearErrorOccured();' + print '' + elif param.counter: + print ' %s answerBuffer[200];' % (answer_type) + print ' %s %s = __glXGetAnswerBuffer(cl, %s%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, param.counter, size_scale, type_size) + answer_string = param.name + answer_count = param.counter + elif c >= 1: + print ' %s %s[%u];' % (answer_type, param.name, c) + answer_string = param.name + answer_count = "%u" % (c) + + if f.reply_always_array: + is_array_string = "GL_TRUE" + + + self.emit_function_call(f, retval_assign, " ") + + + if f.needs_reply(): + if self.do_swap: + for param in f.parameterIterateOutputs(): + c = param.get_element_count() + type_size = (param.size() / c) + + if type_size > 1: + swap_name = self.swap_name( type_size ) + print ' (void) %s( (uint%u_t *) %s, %s );' % (swap_name, 8 * type_size, param.name, answer_count) + + + reply_func = '__glXSendReplySwap' + else: + reply_func = '__glXSendReply' + + print ' %s(cl->client, %s, %s, %u, %s, %s);' % (reply_func, answer_string, answer_count, type_size, is_array_string, retval_string) + #elif f.note_unflushed: + # print ' cx->hasUnflushedCommands = GL_TRUE;' + + print ' error = Success;' + print ' }' + print '' + print ' return error;' + return + + + def printRenderFunction(self, f): + # There are 4 distinct phases in a rendering dispatch function. + # In the first phase we compute the sizes and offsets of each + # element in the command. In the second phase we (optionally) + # re-align 64-bit data elements. In the third phase we + # (optionally) byte-swap array data. Finally, in the fourth + # phase we actually dispatch the function. + + self.common_func_print_just_start(f, "") + + images = f.get_images() + if len(images): + if self.do_swap: + pre = "bswap_CARD32( & " + post = " )" + else: + pre = "" + post = "" + + img = images[0] + + # swapBytes and lsbFirst are single byte fields, so + # the must NEVER be byte-swapped. + + if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"): + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );' + + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );' + + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s) );' % (pre, post) + if img.depth: + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post) + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s) );' % (pre, post) + if img.depth: + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s) );' % (pre, post) + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s) );' % (pre, post) + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s) );' % (pre, post) + print '' + + + self.emit_function_call(f, "", "") + return if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:s") - except Exception,e: - show_usage() - - mode = "dispatch_c" - do_swap = 0 - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - mode = val - elif arg == "-s": - do_swap = 1 - - if mode == "dispatch_c": - printer = PrintGlxDispatchFunctions(do_swap) - elif mode == "dispatch_h": - printer = PrintGlxDispatch_h() - else: - show_usage() - - api = gl_XML.parse_GL_API( file_name, glX_proto_common.glx_proto_item_factory() ) - - printer.Print( api ) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:s") + except Exception,e: + show_usage() + + mode = "dispatch_c" + do_swap = 0 + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-s": + do_swap = 1 + + if mode == "dispatch_c": + printer = PrintGlxDispatchFunctions(do_swap) + elif mode == "dispatch_h": + printer = PrintGlxDispatch_h() + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name, glX_proto_common.glx_proto_item_factory() ) + + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_send.py b/mesalib/src/mapi/glapi/gen/glX_proto_send.py index 2cb0cf4ef..fbc0dd3fa 100644 --- a/mesalib/src/mapi/glapi/gen/glX_proto_send.py +++ b/mesalib/src/mapi/glapi/gen/glX_proto_send.py @@ -45,153 +45,153 @@ def convertStringForXCB(str): return tmp def hash_pixel_function(func): - """Generate a 'unique' key for a pixel function. The key is based on - the parameters written in the command packet. This includes any - padding that might be added for the original function and the 'NULL - image' flag.""" + """Generate a 'unique' key for a pixel function. The key is based on + the parameters written in the command packet. This includes any + padding that might be added for the original function and the 'NULL + image' flag.""" - h = "" - hash_pre = "" - hash_suf = "" - for param in func.parameterIterateGlxSend(): - if param.is_image(): - [dim, junk, junk, junk, junk] = param.get_dimensions() + h = "" + hash_pre = "" + hash_suf = "" + for param in func.parameterIterateGlxSend(): + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() - d = (dim + 1) & ~1 - hash_pre = "%uD%uD_" % (d - 1, d) + d = (dim + 1) & ~1 + hash_pre = "%uD%uD_" % (d - 1, d) - if param.img_null_flag: - hash_suf = "_NF" + if param.img_null_flag: + hash_suf = "_NF" - h += "%u" % (param.size()) + h += "%u" % (param.size()) - if func.pad_after(param): - h += "4" + if func.pad_after(param): + h += "4" - n = func.name.replace("%uD" % (dim), "") - n = "__glx_%s_%uD%uD" % (n, d - 1, d) + n = func.name.replace("%uD" % (dim), "") + n = "__glx_%s_%uD%uD" % (n, d - 1, d) - h = hash_pre + h + hash_suf - return [h, n] + h = hash_pre + h + hash_suf + return [h, n] class glx_pixel_function_stub(glX_XML.glx_function): - """Dummy class used to generate pixel "utility" functions that are - shared by multiple dimension image functions. For example, these - objects are used to generate shared functions used to send GLX - protocol for TexImage1D and TexImage2D, TexSubImage1D and - TexSubImage2D, etc.""" + """Dummy class used to generate pixel "utility" functions that are + shared by multiple dimension image functions. For example, these + objects are used to generate shared functions used to send GLX + protocol for TexImage1D and TexImage2D, TexSubImage1D and + TexSubImage2D, etc.""" - def __init__(self, func, name): - # The parameters to the utility function are the same as the - # parameters to the real function except for the added "pad" - # parameters. + def __init__(self, func, name): + # The parameters to the utility function are the same as the + # parameters to the real function except for the added "pad" + # parameters. - self.name = name - self.images = [] - self.parameters = [] - self.parameters_by_name = {} - for _p in func.parameterIterator(): - p = copy.copy(_p) - self.parameters.append(p) - self.parameters_by_name[ p.name ] = p + self.name = name + self.images = [] + self.parameters = [] + self.parameters_by_name = {} + for _p in func.parameterIterator(): + p = copy.copy(_p) + self.parameters.append(p) + self.parameters_by_name[ p.name ] = p - if p.is_image(): - self.images.append(p) - p.height = "height" + if p.is_image(): + self.images.append(p) + p.height = "height" - if p.img_yoff == None: - p.img_yoff = "yoffset" + if p.img_yoff == None: + p.img_yoff = "yoffset" - if p.depth: - if p.extent == None: - p.extent = "extent" + if p.depth: + if p.extent == None: + p.extent = "extent" - if p.img_woff == None: - p.img_woff = "woffset" + if p.img_woff == None: + p.img_woff = "woffset" - pad_name = func.pad_after(p) - if pad_name: - pad = copy.copy(p) - pad.name = pad_name - self.parameters.append(pad) - self.parameters_by_name[ pad.name ] = pad - + pad_name = func.pad_after(p) + if pad_name: + pad = copy.copy(p) + pad.name = pad_name + self.parameters.append(pad) + self.parameters_by_name[ pad.name ] = pad - self.return_type = func.return_type - self.glx_rop = ~0 - self.glx_sop = 0 - self.glx_vendorpriv = 0 + self.return_type = func.return_type - self.glx_doubles_in_order = func.glx_doubles_in_order + self.glx_rop = ~0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 - self.vectorequiv = None - self.output = None - self.can_be_large = func.can_be_large - self.reply_always_array = func.reply_always_array - self.dimensions_in_reply = func.dimensions_in_reply - self.img_reset = None + self.glx_doubles_in_order = func.glx_doubles_in_order - self.server_handcode = 0 - self.client_handcode = 0 - self.ignore = 0 + self.vectorequiv = None + self.output = None + self.can_be_large = func.can_be_large + self.reply_always_array = func.reply_always_array + self.dimensions_in_reply = func.dimensions_in_reply + self.img_reset = None - self.count_parameter_list = func.count_parameter_list - self.counter_list = func.counter_list - self.offsets_calculated = 0 - return + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = func.count_parameter_list + self.counter_list = func.counter_list + self.offsets_calculated = 0 + return class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): - def __init__(self): - glX_proto_common.glx_print_proto.__init__(self) - self.name = "glX_proto_send.py (from Mesa)" - self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM") - - - self.last_category = "" - self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32] - self.pixel_stubs = {} - self.debug = 0 - return - - def printRealHeader(self): - print '' - print '#include <GL/gl.h>' - print '#include "indirect.h"' - print '#include "glxclient.h"' - print '#include "indirect_size.h"' - print '#include "glapi.h"' - print '#include "glthread.h"' - print '#include <GL/glxproto.h>' - print '#include <X11/Xlib-xcb.h>' - print '#include <xcb/xcb.h>' - print '#include <xcb/glx.h>' - - print '' - print '#define __GLX_PAD(n) (((n) + 3) & ~3)' - print '' - self.printFastcall() - self.printNoinline() - print '' - print '#ifndef __GNUC__' - print '# define __builtin_expect(x, y) x' - print '#endif' - print '' - print '/* If the size and opcode values are known at compile-time, this will, on' - print ' * x86 at least, emit them with a single instruction.' - print ' */' - print '#define emit_header(dest, op, size) \\' - print ' do { union { short s[2]; int i; } temp; \\' - print ' temp.s[0] = (size); temp.s[1] = (op); \\' - print ' *((int *)(dest)) = temp.i; } while(0)' - print '' - print """NOINLINE CARD32 + def __init__(self): + glX_proto_common.glx_print_proto.__init__(self) + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM") + + + self.last_category = "" + self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32] + self.pixel_stubs = {} + self.debug = 0 + return + + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + print '#include "indirect.h"' + print '#include "glxclient.h"' + print '#include "indirect_size.h"' + print '#include "glapi.h"' + print '#include "glthread.h"' + print '#include <GL/glxproto.h>' + print '#include <X11/Xlib-xcb.h>' + print '#include <xcb/xcb.h>' + print '#include <xcb/glx.h>' + + print '' + print '#define __GLX_PAD(n) (((n) + 3) & ~3)' + print '' + self.printFastcall() + self.printNoinline() + print '' + print '#ifndef __GNUC__' + print '# define __builtin_expect(x, y) x' + print '#endif' + print '' + print '/* If the size and opcode values are known at compile-time, this will, on' + print ' * x86 at least, emit them with a single instruction.' + print ' */' + print '#define emit_header(dest, op, size) \\' + print ' do { union { short s[2]; int i; } temp; \\' + print ' temp.s[0] = (size); temp.s[1] = (op); \\' + print ' *((int *)(dest)) = temp.i; } while(0)' + print '' + print """NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ) { xGLXSingleReply reply; @@ -305,60 +305,60 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; #define default_pixel_store_4D_size 36 """ - for size in self.generic_sizes: - self.print_generic_function(size) - return + for size in self.generic_sizes: + self.print_generic_function(size) + return - def printBody(self, api): + def printBody(self, api): - self.pixel_stubs = {} - generated_stubs = [] + self.pixel_stubs = {} + generated_stubs = [] - for func in api.functionIterateGlx(): - if func.client_handcode: continue + for func in api.functionIterateGlx(): + if func.client_handcode: continue - # If the function is a pixel function with a certain - # GLX protocol signature, create a fake stub function - # for it. For example, create a single stub function - # that is used to implement both glTexImage1D and - # glTexImage2D. + # If the function is a pixel function with a certain + # GLX protocol signature, create a fake stub function + # for it. For example, create a single stub function + # that is used to implement both glTexImage1D and + # glTexImage2D. - if func.glx_rop != 0: - do_it = 0 - for image in func.get_images(): - if image.img_pad_dimensions: - do_it = 1 - break + if func.glx_rop != 0: + do_it = 0 + for image in func.get_images(): + if image.img_pad_dimensions: + do_it = 1 + break - if do_it: - [h, n] = hash_pixel_function(func) + if do_it: + [h, n] = hash_pixel_function(func) - self.pixel_stubs[ func.name ] = n - if h not in generated_stubs: - generated_stubs.append(h) + self.pixel_stubs[ func.name ] = n + if h not in generated_stubs: + generated_stubs.append(h) - fake_func = glx_pixel_function_stub( func, n ) - self.printFunction(fake_func, fake_func.name) + fake_func = glx_pixel_function_stub( func, n ) + self.printFunction(fake_func, fake_func.name) - self.printFunction(func, func.name) - if func.glx_sop and func.glx_vendorpriv: - self.printFunction(func, func.glx_vendorpriv_names[0]) + self.printFunction(func, func.name) + if func.glx_sop and func.glx_vendorpriv: + self.printFunction(func, func.glx_vendorpriv_names[0]) - self.printGetProcAddress(api) - return + self.printGetProcAddress(api) + return - def printGetProcAddress(self, api): - procs = {} - for func in api.functionIterateGlx(): - for n in func.entry_points: - if func.has_different_protocol(n): - procs[n] = func.static_glx_name(n) + def printGetProcAddress(self, api): + procs = {} + for func in api.functionIterateGlx(): + for n in func.entry_points: + if func.has_different_protocol(n): + procs[n] = func.static_glx_name(n) - print """ + print """ #ifdef GLX_SHARED_GLAPI static const struct proc_pair @@ -366,12 +366,12 @@ static const struct proc_pair const char *name; _glapi_proc proc; } proc_pairs[%d] = {""" % len(procs) - names = procs.keys() - names.sort() - for i in xrange(len(names)): - comma = ',' if i < len(names) - 1 else '' - print ' { "%s", (_glapi_proc) gl%s }%s' % (names[i], procs[names[i]], comma) - print """}; + names = procs.keys() + names.sort() + for i in xrange(len(names)): + comma = ',' if i < len(names) - 1 else '' + print ' { "%s", (_glapi_proc) gl%s }%s' % (names[i], procs[names[i]], comma) + print """}; static int __indirect_get_proc_compare(const void *key, const void *memb) @@ -397,64 +397,64 @@ __indirect_get_proc_address(const char *name) #endif /* GLX_SHARED_GLAPI */ """ - return - - - def printFunction(self, func, name): - footer = '}\n' - if func.glx_rop == ~0: - print 'static %s' % (func.return_type) - print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string()) - print '{' - else: - if func.has_different_protocol(name): - if func.return_type == "void": - ret_string = '' - else: - ret_string = "return " - - func_name = func.static_glx_name(name) - print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv) - print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string()) - print '{' - print ' struct glx_context * const gc = __glXGetCurrentContext();' - print '' - print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)' - print ' if (gc->isDirect) {' - print ' const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();' - print ' PFNGL%sPROC p =' % (name.upper()) - print ' (PFNGL%sPROC) disp_table[%d];' % (name.upper(), func.offset) - print ' %sp(%s);' % (ret_string, func.get_called_parameter_string()) - print ' } else' - print '#endif' - print ' {' - - footer = '}\n}\n' - else: - print '#define %s %d' % (func.opcode_name(), func.opcode_value()) - - print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string()) - print '{' - - - if func.glx_rop != 0 or func.vectorequiv != None: - if len(func.images): - self.printPixelFunction(func) - else: - self.printRenderFunction(func) - elif func.glx_sop != 0 or func.glx_vendorpriv != 0: - self.printSingleFunction(func, name) - pass - else: - print "/* Missing GLX protocol for %s. */" % (name) - - print footer - return - - - def print_generic_function(self, n): - size = (n + 3) & ~3 - print """static FASTCALL NOINLINE void + return + + + def printFunction(self, func, name): + footer = '}\n' + if func.glx_rop == ~0: + print 'static %s' % (func.return_type) + print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string()) + print '{' + else: + if func.has_different_protocol(name): + if func.return_type == "void": + ret_string = '' + else: + ret_string = "return " + + func_name = func.static_glx_name(name) + print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv) + print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string()) + print '{' + print ' struct glx_context * const gc = __glXGetCurrentContext();' + print '' + print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)' + print ' if (gc->isDirect) {' + print ' const _glapi_proc *const disp_table = (_glapi_proc *)GET_DISPATCH();' + print ' PFNGL%sPROC p =' % (name.upper()) + print ' (PFNGL%sPROC) disp_table[%d];' % (name.upper(), func.offset) + print ' %sp(%s);' % (ret_string, func.get_called_parameter_string()) + print ' } else' + print '#endif' + print ' {' + + footer = '}\n}\n' + else: + print '#define %s %d' % (func.opcode_name(), func.opcode_value()) + + print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string()) + print '{' + + + if func.glx_rop != 0 or func.vectorequiv != None: + if len(func.images): + self.printPixelFunction(func) + else: + self.printRenderFunction(func) + elif func.glx_sop != 0 or func.glx_vendorpriv != 0: + self.printSingleFunction(func, name) + pass + else: + print "/* Missing GLX protocol for %s. */" % (name) + + print footer + return + + + def print_generic_function(self, n): + size = (n + 3) & ~3 + print """static FASTCALL NOINLINE void generic_%u_byte( GLint rop, const void * ptr ) { struct glx_context * const gc = __glXGetCurrentContext(); @@ -466,473 +466,473 @@ generic_%u_byte( GLint rop, const void * ptr ) if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } } """ % (n, size + 4, size) - return - - - def common_emit_one_arg(self, p, pc, adjust, extra_offset): - if p.is_array(): - src_ptr = p.name - else: - src_ptr = "&" + p.name - - if p.is_padding: - print '(void) memset((void *)(%s + %u), 0, %s);' \ - % (pc, p.offset + adjust, p.size_string() ) - elif not extra_offset: - print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \ - % (pc, p.offset + adjust, src_ptr, p.size_string() ) - else: - print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \ - % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() ) - - def common_emit_args(self, f, pc, adjust, skip_vla): - extra_offset = None - - for p in f.parameterIterateGlxSend( not skip_vla ): - if p.name != f.img_reset: - self.common_emit_one_arg(p, pc, adjust, extra_offset) - - if p.is_variable_length(): - temp = p.size_string() - if extra_offset: - extra_offset += " + %s" % (temp) - else: - extra_offset = temp - - return - - - def pixel_emit_args(self, f, pc, large): - """Emit the arguments for a pixel function. This differs from - common_emit_args in that pixel functions may require padding - be inserted (i.e., for the missing width field for - TexImage1D), and they may also require a 'NULL image' flag - be inserted before the image data.""" - - if large: - adjust = 8 - else: - adjust = 4 - - for param in f.parameterIterateGlxSend(): - if not param.is_image(): - self.common_emit_one_arg(param, pc, adjust, None) - - if f.pad_after(param): - print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust) - - else: - [dim, width, height, depth, extent] = param.get_dimensions() - if f.glx_rop == ~0: - dim_str = "dim" - else: - dim_str = str(dim) - - if param.is_padding: - print '(void) memset((void *)(%s + %u), 0, %s);' \ - % (pc, (param.offset - 4) + adjust, param.size_string() ) - - if param.img_null_flag: - if large: - print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust) - else: - print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name) - - - pixHeaderPtr = "%s + %u" % (pc, adjust) - pcPtr = "%s + %u" % (pc, param.offset + adjust) - - if not large: - if param.img_send_null: - condition = '(compsize > 0) && (%s != NULL)' % (param.name) - else: - condition = 'compsize > 0' - - print 'if (%s) {' % (condition) - print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) - print '} else {' - print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim) - print '}' - else: - print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) - - return - - - def large_emit_begin(self, f, op_name = None): - if not op_name: - op_name = f.opcode_real_name() - - print 'const GLint op = %s;' % (op_name) - print 'const GLuint cmdlenLarge = cmdlen + 4;' - print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' - print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);' - print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);' - return - - - def common_func_print_just_start(self, f, name): - print ' struct glx_context * const gc = __glXGetCurrentContext();' - - # The only reason that single and vendor private commands need - # a variable called 'dpy' is becuase they use the SyncHandle - # macro. For whatever brain-dead reason, that macro is hard- - # coded to use a variable called 'dpy' instead of taking a - # parameter. - - # FIXME Simplify the logic related to skip_condition and - # FIXME condition_list in this function. Basically, remove - # FIXME skip_condition, and just append the "dpy != NULL" type - # FIXME condition to condition_list from the start. The only - # FIXME reason it's done in this confusing way now is to - # FIXME minimize the diffs in the generated code. - - if not f.glx_rop: - for p in f.parameterIterateOutputs(): - if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"): - print ' const __GLXattribute * const state = gc->client_state_private;' - break - - print ' Display * const dpy = gc->currentDpy;' - skip_condition = "dpy != NULL" - elif f.can_be_large: - skip_condition = "gc->currentDpy != NULL" - else: - skip_condition = None - - - if f.return_type != 'void': - print ' %s retval = (%s) 0;' % (f.return_type, f.return_type) - - - if name != None and name not in f.glx_vendorpriv_names: - print '#ifndef USE_XCB' - self.emit_packet_size_calculation(f, 0) - if name != None and name not in f.glx_vendorpriv_names: - print '#endif' - - condition_list = [] - for p in f.parameterIterateCounters(): - condition_list.append( "%s >= 0" % (p.name) ) - # 'counter' parameters cannot be negative - print " if (%s < 0) {" % p.name - print " __glXSetError(gc, GL_INVALID_VALUE);" - if f.return_type != 'void': - print " return 0;" - else: - print " return;" - print " }" - - if skip_condition: - condition_list.append( skip_condition ) - - if len( condition_list ) > 0: - if len( condition_list ) > 1: - skip_condition = "(%s)" % (string.join( condition_list, ") && (" )) - else: - skip_condition = "%s" % (condition_list.pop(0)) - - print ' if (__builtin_expect(%s, 1)) {' % (skip_condition) - return 1 - else: - return 0 - - - def printSingleFunction(self, f, name): - self.common_func_print_just_start(f, name) - - if self.debug: - print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name) - - if name not in f.glx_vendorpriv_names: - - # XCB specific: - print '#ifdef USE_XCB' - if self.debug: - print ' printf("\\tUsing XCB.\\n");' - print ' xcb_connection_t *c = XGetXCBConnection(dpy);' - print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' - xcb_name = 'xcb_glx%s' % convertStringForXCB(name) - - iparams=[] - extra_iparams = [] - output = None - for p in f.parameterIterator(): - if p.is_output: - output = p - - if p.is_image(): - if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP": - extra_iparams.append("state->storePack.swapEndian") - else: - extra_iparams.append("0") - - # Hardcode this in. lsb_first param (apparently always GL_FALSE) - # also present in GetPolygonStipple, but taken care of above. - if xcb_name == "xcb_glx_read_pixels": - extra_iparams.append("0") - else: - iparams.append(p.name) - - - xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams)) - - if f.needs_reply(): - print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request) - if output: - if output.is_image(): - [dim, w, h, d, junk] = output.get_dimensions() - if f.dimensions_in_reply: - w = "reply->width" - h = "reply->height" - d = "reply->depth" - if dim < 2: - h = "1" - else: - print ' if (%s == 0) { %s = 1; }' % (h, h) - if dim < 3: - d = "1" - else: - print ' if (%s == 0) { %s = 1; }' % (d, d) - - print ' __glEmptyImage(gc, 3, %s, %s, %s, %s, %s, %s_data(reply), %s);' % (w, h, d, output.img_format, output.img_type, xcb_name, output.name) - else: - if f.reply_always_array: - print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) - else: - print ' if (%s_data_length(reply) == 0)' % (xcb_name) - print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name) - print ' else' - print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) - - if f.return_type != 'void': - print ' retval = reply->ret_val;' - print ' free(reply);' - else: - print ' ' + xcb_request + ';' - print '#else' - # End of XCB specific. - - - if f.parameters != []: - pc_decl = "GLubyte const * pc =" - else: - pc_decl = "(void)" - - if name in f.glx_vendorpriv_names: - print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name)) - else: - print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name()) - - self.common_emit_args(f, "pc", 0, 0) - - images = f.get_images() - - for img in images: - if img.is_output: - o = f.command_fixed_length() - 4 - print ' *(int32_t *)(pc + %u) = 0;' % (o) - if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP": - print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o) - - if f.img_reset: - print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset) - - - return_name = '' - if f.needs_reply(): - if f.return_type != 'void': - return_name = " retval" - return_str = " retval = (%s)" % (f.return_type) - else: - return_str = " (void)" - - got_reply = 0 - - for p in f.parameterIterateOutputs(): - if p.is_image(): - [dim, w, h, d, junk] = p.get_dimensions() - if f.dimensions_in_reply: - print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name) - else: - print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name) - - got_reply = 1 - else: - if f.reply_always_array: - aa = "GL_TRUE" - else: - aa = "GL_FALSE" - - # gl_parameter.size() returns the size - # of the entire data item. If the - # item is a fixed-size array, this is - # the size of the whole array. This - # is not what __glXReadReply wants. It - # wants the size of a single data - # element in the reply packet. - # Dividing by the array size (1 for - # non-arrays) gives us this. - - s = p.size() / p.get_element_count() - print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa) - got_reply = 1 - - - # If a reply wasn't read to fill an output parameter, - # read a NULL reply to get the return value. - - if not got_reply: - print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str) - - - elif self.debug: - # Only emit the extra glFinish call for functions - # that don't already require a reply from the server. - print ' __indirect_glFinish();' - - if self.debug: - print ' printf( "Exit %%s.\\n", "gl%s" );' % (name) - + return + + + def common_emit_one_arg(self, p, pc, adjust, extra_offset): + if p.is_array(): + src_ptr = p.name + else: + src_ptr = "&" + p.name + + if p.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, p.offset + adjust, p.size_string() ) + elif not extra_offset: + print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \ + % (pc, p.offset + adjust, src_ptr, p.size_string() ) + else: + print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \ + % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() ) - print ' UnlockDisplay(dpy); SyncHandle();' + def common_emit_args(self, f, pc, adjust, skip_vla): + extra_offset = None - if name not in f.glx_vendorpriv_names: - print '#endif /* USE_XCB */' + for p in f.parameterIterateGlxSend( not skip_vla ): + if p.name != f.img_reset: + self.common_emit_one_arg(p, pc, adjust, extra_offset) - print ' }' - print ' return%s;' % (return_name) - return + if p.is_variable_length(): + temp = p.size_string() + if extra_offset: + extra_offset += " + %s" % (temp) + else: + extra_offset = temp + return - def printPixelFunction(self, f): - if self.pixel_stubs.has_key( f.name ): - # Normally gl_function::get_parameter_string could be - # used. However, this call needs to have the missing - # dimensions (e.g., a fake height value for - # glTexImage1D) added in. - p_string = "" - for param in f.parameterIterateGlxSend(): - if param.is_padding: - continue + def pixel_emit_args(self, f, pc, large): + """Emit the arguments for a pixel function. This differs from + common_emit_args in that pixel functions may require padding + be inserted (i.e., for the missing width field for + TexImage1D), and they may also require a 'NULL image' flag + be inserted before the image data.""" - p_string += ", " + param.name + if large: + adjust = 8 + else: + adjust = 4 + + for param in f.parameterIterateGlxSend(): + if not param.is_image(): + self.common_emit_one_arg(param, pc, adjust, None) + + if f.pad_after(param): + print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust) + + else: + [dim, width, height, depth, extent] = param.get_dimensions() + if f.glx_rop == ~0: + dim_str = "dim" + else: + dim_str = str(dim) + + if param.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, (param.offset - 4) + adjust, param.size_string() ) + + if param.img_null_flag: + if large: + print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust) + else: + print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name) + + + pixHeaderPtr = "%s + %u" % (pc, adjust) + pcPtr = "%s + %u" % (pc, param.offset + adjust) + + if not large: + if param.img_send_null: + condition = '(compsize > 0) && (%s != NULL)' % (param.name) + else: + condition = 'compsize > 0' + + print 'if (%s) {' % (condition) + print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + print '} else {' + print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim) + print '}' + else: + print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + + return + + + def large_emit_begin(self, f, op_name = None): + if not op_name: + op_name = f.opcode_real_name() + + print 'const GLint op = %s;' % (op_name) + print 'const GLuint cmdlenLarge = cmdlen + 4;' + print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' + print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);' + print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);' + return + + + def common_func_print_just_start(self, f, name): + print ' struct glx_context * const gc = __glXGetCurrentContext();' + + # The only reason that single and vendor private commands need + # a variable called 'dpy' is becuase they use the SyncHandle + # macro. For whatever brain-dead reason, that macro is hard- + # coded to use a variable called 'dpy' instead of taking a + # parameter. + + # FIXME Simplify the logic related to skip_condition and + # FIXME condition_list in this function. Basically, remove + # FIXME skip_condition, and just append the "dpy != NULL" type + # FIXME condition to condition_list from the start. The only + # FIXME reason it's done in this confusing way now is to + # FIXME minimize the diffs in the generated code. + + if not f.glx_rop: + for p in f.parameterIterateOutputs(): + if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"): + print ' const __GLXattribute * const state = gc->client_state_private;' + break + + print ' Display * const dpy = gc->currentDpy;' + skip_condition = "dpy != NULL" + elif f.can_be_large: + skip_condition = "gc->currentDpy != NULL" + else: + skip_condition = None + + + if f.return_type != 'void': + print ' %s retval = (%s) 0;' % (f.return_type, f.return_type) + + + if name != None and name not in f.glx_vendorpriv_names: + print '#ifndef USE_XCB' + self.emit_packet_size_calculation(f, 0) + if name != None and name not in f.glx_vendorpriv_names: + print '#endif' + + condition_list = [] + for p in f.parameterIterateCounters(): + condition_list.append( "%s >= 0" % (p.name) ) + # 'counter' parameters cannot be negative + print " if (%s < 0) {" % p.name + print " __glXSetError(gc, GL_INVALID_VALUE);" + if f.return_type != 'void': + print " return 0;" + else: + print " return;" + print " }" + + if skip_condition: + condition_list.append( skip_condition ) + + if len( condition_list ) > 0: + if len( condition_list ) > 1: + skip_condition = "(%s)" % (string.join( condition_list, ") && (" )) + else: + skip_condition = "%s" % (condition_list.pop(0)) + + print ' if (__builtin_expect(%s, 1)) {' % (skip_condition) + return 1 + else: + return 0 + + + def printSingleFunction(self, f, name): + self.common_func_print_just_start(f, name) + + if self.debug: + print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + + if name not in f.glx_vendorpriv_names: + + # XCB specific: + print '#ifdef USE_XCB' + if self.debug: + print ' printf("\\tUsing XCB.\\n");' + print ' xcb_connection_t *c = XGetXCBConnection(dpy);' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + xcb_name = 'xcb_glx%s' % convertStringForXCB(name) + + iparams=[] + extra_iparams = [] + output = None + for p in f.parameterIterator(): + if p.is_output: + output = p + + if p.is_image(): + if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP": + extra_iparams.append("state->storePack.swapEndian") + else: + extra_iparams.append("0") + + # Hardcode this in. lsb_first param (apparently always GL_FALSE) + # also present in GetPolygonStipple, but taken care of above. + if xcb_name == "xcb_glx_read_pixels": + extra_iparams.append("0") + else: + iparams.append(p.name) + + + xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams)) + + if f.needs_reply(): + print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request) + if output: + if output.is_image(): + [dim, w, h, d, junk] = output.get_dimensions() + if f.dimensions_in_reply: + w = "reply->width" + h = "reply->height" + d = "reply->depth" + if dim < 2: + h = "1" + else: + print ' if (%s == 0) { %s = 1; }' % (h, h) + if dim < 3: + d = "1" + else: + print ' if (%s == 0) { %s = 1; }' % (d, d) + + print ' __glEmptyImage(gc, 3, %s, %s, %s, %s, %s, %s_data(reply), %s);' % (w, h, d, output.img_format, output.img_type, xcb_name, output.name) + else: + if f.reply_always_array: + print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + else: + print ' if (%s_data_length(reply) == 0)' % (xcb_name) + print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name) + print ' else' + print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + + if f.return_type != 'void': + print ' retval = reply->ret_val;' + print ' free(reply);' + else: + print ' ' + xcb_request + ';' + print '#else' + # End of XCB specific. + + + if f.parameters != []: + pc_decl = "GLubyte const * pc =" + else: + pc_decl = "(void)" + + if name in f.glx_vendorpriv_names: + print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name)) + else: + print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name()) - if param.is_image(): - [dim, junk, junk, junk, junk] = param.get_dimensions() + self.common_emit_args(f, "pc", 0, 0) - if f.pad_after(param): - p_string += ", 1" + images = f.get_images() - print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string) - return + for img in images: + if img.is_output: + o = f.command_fixed_length() - 4 + print ' *(int32_t *)(pc + %u) = 0;' % (o) + if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP": + print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o) + if f.img_reset: + print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset) - if self.common_func_print_just_start(f, None): - trailer = " }" - else: - trailer = None + return_name = '' + if f.needs_reply(): + if f.return_type != 'void': + return_name = " retval" + return_str = " retval = (%s)" % (f.return_type) + else: + return_str = " (void)" - if f.can_be_large: - print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' - print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' - print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' - print ' }' + got_reply = 0 - if f.glx_rop == ~0: - opcode = "opcode" - else: - opcode = f.opcode_real_name() + for p in f.parameterIterateOutputs(): + if p.is_image(): + [dim, w, h, d, junk] = p.get_dimensions() + if f.dimensions_in_reply: + print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name) + else: + print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name) - print 'emit_header(gc->pc, %s, cmdlen);' % (opcode) + got_reply = 1 + else: + if f.reply_always_array: + aa = "GL_TRUE" + else: + aa = "GL_FALSE" - self.pixel_emit_args( f, "gc->pc", 0 ) - print 'gc->pc += cmdlen;' - print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' + # gl_parameter.size() returns the size + # of the entire data item. If the + # item is a fixed-size array, this is + # the size of the whole array. This + # is not what __glXReadReply wants. It + # wants the size of a single data + # element in the reply packet. + # Dividing by the array size (1 for + # non-arrays) gives us this. - if f.can_be_large: - print '}' - print 'else {' + s = p.size() / p.get_element_count() + print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa) + got_reply = 1 - self.large_emit_begin(f, opcode) - self.pixel_emit_args(f, "pc", 1) - print '}' + # If a reply wasn't read to fill an output parameter, + # read a NULL reply to get the return value. - if trailer: print trailer - return + if not got_reply: + print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str) - def printRenderFunction(self, f): - # There is a class of GL functions that take a single pointer - # as a parameter. This pointer points to a fixed-size chunk - # of data, and the protocol for this functions is very - # regular. Since they are so regular and there are so many - # of them, special case them with generic functions. On - # x86, this saves about 26KB in the libGL.so binary. + elif self.debug: + # Only emit the extra glFinish call for functions + # that don't already require a reply from the server. + print ' __indirect_glFinish();' - if f.variable_length_parameter() == None and len(f.parameters) == 1: - p = f.parameters[0] - if p.is_pointer(): - cmdlen = f.command_fixed_length() - if cmdlen in self.generic_sizes: - print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name) - return + if self.debug: + print ' printf( "Exit %%s.\\n", "gl%s" );' % (name) - if self.common_func_print_just_start(f, None): - trailer = " }" - else: - trailer = None - if self.debug: - print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + print ' UnlockDisplay(dpy); SyncHandle();' - if f.can_be_large: - print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' - print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' - print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' - print ' }' + if name not in f.glx_vendorpriv_names: + print '#endif /* USE_XCB */' - print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name()) + print ' }' + print ' return%s;' % (return_name) + return - self.common_emit_args(f, "gc->pc", 4, 0) - print 'gc->pc += cmdlen;' - print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' - if f.can_be_large: - print '}' - print 'else {' + def printPixelFunction(self, f): + if self.pixel_stubs.has_key( f.name ): + # Normally gl_function::get_parameter_string could be + # used. However, this call needs to have the missing + # dimensions (e.g., a fake height value for + # glTexImage1D) added in. - self.large_emit_begin(f) - self.common_emit_args(f, "pc", 8, 1) + p_string = "" + for param in f.parameterIterateGlxSend(): + if param.is_padding: + continue - p = f.variable_length_parameter() - print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string()) - print '}' + p_string += ", " + param.name - if self.debug: - print '__indirect_glFinish();' - print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name) + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() - if trailer: print trailer - return + if f.pad_after(param): + p_string += ", 1" + + print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string) + return + + + if self.common_func_print_just_start(f, None): + trailer = " }" + else: + trailer = None + + + if f.can_be_large: + print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' + print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + print ' }' + + if f.glx_rop == ~0: + opcode = "opcode" + else: + opcode = f.opcode_real_name() + + print 'emit_header(gc->pc, %s, cmdlen);' % (opcode) + + self.pixel_emit_args( f, "gc->pc", 0 ) + print 'gc->pc += cmdlen;' + print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' + + if f.can_be_large: + print '}' + print 'else {' + + self.large_emit_begin(f, opcode) + self.pixel_emit_args(f, "pc", 1) + + print '}' + + if trailer: print trailer + return + + + def printRenderFunction(self, f): + # There is a class of GL functions that take a single pointer + # as a parameter. This pointer points to a fixed-size chunk + # of data, and the protocol for this functions is very + # regular. Since they are so regular and there are so many + # of them, special case them with generic functions. On + # x86, this saves about 26KB in the libGL.so binary. + + if f.variable_length_parameter() == None and len(f.parameters) == 1: + p = f.parameters[0] + if p.is_pointer(): + cmdlen = f.command_fixed_length() + if cmdlen in self.generic_sizes: + print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name) + return + + if self.common_func_print_just_start(f, None): + trailer = " }" + else: + trailer = None + + if self.debug: + print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + + if f.can_be_large: + print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' + print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + print ' }' + + print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name()) + + self.common_emit_args(f, "gc->pc", 4, 0) + print 'gc->pc += cmdlen;' + print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' + + if f.can_be_large: + print '}' + print 'else {' + + self.large_emit_begin(f) + self.common_emit_args(f, "pc", 8, 1) + + p = f.variable_length_parameter() + print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string()) + print '}' + + if self.debug: + print '__indirect_glFinish();' + print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name) + + if trailer: print trailer + return class PrintGlxProtoInit_c(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) - self.name = "glX_proto_send.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. (C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") - return + return - def printRealHeader(self): - print """/** + def printRealHeader(self): + print """/** * \\file indirect_init.c * Initialize indirect rendering dispatch table. * @@ -977,53 +977,53 @@ struct _glapi_table * __glXNewIndirectAPI( void ) /* now, initialize the entries we understand */""" - def printRealFooter(self): - print """ + def printRealFooter(self): + print """ return (struct _glapi_table *) table; } """ - return + return - def printBody(self, api): - for [name, number] in api.categoryIterate(): - if number != None: - preamble = '\n /* %3u. %s */\n' % (int(number), name) - else: - preamble = '\n /* %s */\n' % (name) + def printBody(self, api): + for [name, number] in api.categoryIterate(): + if number != None: + preamble = '\n /* %3u. %s */\n' % (int(number), name) + else: + preamble = '\n /* %s */\n' % (name) - for func in api.functionIterateByCategory(name): - if func.client_supported_for_indirect(): - if preamble: - print preamble - preamble = None + for func in api.functionIterateByCategory(name): + if func.client_supported_for_indirect(): + if preamble: + print preamble + preamble = None - if func.is_abi(): - print ' table[{offset}] = (_glapi_proc) __indirect_gl{name};'.format(name = func.name, offset = func.offset) - else: - print ' o = _glapi_get_proc_offset("gl{0}");'.format(func.name) - print ' assert(o > 0);' - print ' table[o] = (_glapi_proc) __indirect_gl{0};'.format(func.name) + if func.is_abi(): + print ' table[{offset}] = (_glapi_proc) __indirect_gl{name};'.format(name = func.name, offset = func.offset) + else: + print ' o = _glapi_get_proc_offset("gl{0}");'.format(func.name) + print ' assert(o > 0);' + print ' table[o] = (_glapi_proc) __indirect_gl{0};'.format(func.name) - return + return class PrintGlxProtoInit_h(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) - self.name = "glX_proto_send.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. (C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") - self.header_tag = "_INDIRECT_H_" + self.header_tag = "_INDIRECT_H_" - self.last_category = "" - return + self.last_category = "" + return - def printRealHeader(self): - print """/** + def printRealHeader(self): + print """/** * \\file * Prototypes for indirect rendering functions. * @@ -1031,10 +1031,10 @@ class PrintGlxProtoInit_h(gl_XML.gl_print_base): * \\author Ian Romanick <idr@us.ibm.com> */ """ - self.printFastcall() - self.printNoinline() + self.printFastcall() + self.printNoinline() - print """ + print """ #include <X11/Xfuncproto.h> #include "glxclient.h" @@ -1054,67 +1054,67 @@ extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( """ - def printBody(self, api): - for func in api.functionIterateGlx(): - params = func.get_parameter_string() + def printBody(self, api): + for func in api.functionIterateGlx(): + params = func.get_parameter_string() + + print 'extern _X_HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params) - print 'extern _X_HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params) + for n in func.entry_points: + if func.has_different_protocol(n): + asdf = func.static_glx_name(n) + if asdf not in func.static_entry_points: + print 'extern _X_HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params) + # give it a easy-to-remember name + if func.client_handcode: + print '#define gl_dispatch_stub_%s gl%s' % (n, asdf) + else: + print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params) - for n in func.entry_points: - if func.has_different_protocol(n): - asdf = func.static_glx_name(n) - if asdf not in func.static_entry_points: - print 'extern _X_HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params) - # give it a easy-to-remember name - if func.client_handcode: - print '#define gl_dispatch_stub_%s gl%s' % (n, asdf) - else: - print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params) - - break + break - print '' - print '#ifdef GLX_SHARED_GLAPI' - print 'extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void);' - print '#endif' + print '' + print '#ifdef GLX_SHARED_GLAPI' + print 'extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void);' + print '#endif' def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0] - print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'." - print " -d Enable extra debug information in the generated code." - sys.exit(1) + print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'." + print " -d Enable extra debug information in the generated code." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d") - except Exception,e: - show_usage() - - debug = 0 - mode = "proto" - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - mode = val - elif arg == "-d": - debug = 1 - - if mode == "proto": - printer = PrintGlxProtoStubs() - elif mode == "init_c": - printer = PrintGlxProtoInit_c() - elif mode == "init_h": - printer = PrintGlxProtoInit_h() - else: - show_usage() - - - printer.debug = debug - api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) - - printer.Print( api ) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d") + except Exception,e: + show_usage() + + debug = 0 + mode = "proto" + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-d": + debug = 1 + + if mode == "proto": + printer = PrintGlxProtoStubs() + elif mode == "init_c": + printer = PrintGlxProtoInit_c() + elif mode == "init_h": + printer = PrintGlxProtoInit_h() + else: + show_usage() + + + printer.debug = debug + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_size.py b/mesalib/src/mapi/glapi/gen/glX_proto_size.py index b31d1c650..7db816b2c 100644 --- a/mesalib/src/mapi/glapi/gen/glX_proto_size.py +++ b/mesalib/src/mapi/glapi/gen/glX_proto_size.py @@ -31,346 +31,346 @@ import sys, getopt, copy, string class glx_enum_function: - def __init__(self, func_name, enum_dict): - self.name = func_name - self.mode = 1 - self.sig = None + def __init__(self, func_name, enum_dict): + self.name = func_name + self.mode = 1 + self.sig = None - # "enums" is a set of lists. The element in the set is the - # value of the enum. The list is the list of names for that - # value. For example, [0x8126] = {"POINT_SIZE_MIN", - # "POINT_SIZE_MIN_ARB", "POINT_SIZE_MIN_EXT", - # "POINT_SIZE_MIN_SGIS"}. + # "enums" is a set of lists. The element in the set is the + # value of the enum. The list is the list of names for that + # value. For example, [0x8126] = {"POINT_SIZE_MIN", + # "POINT_SIZE_MIN_ARB", "POINT_SIZE_MIN_EXT", + # "POINT_SIZE_MIN_SGIS"}. - self.enums = {} + self.enums = {} - # "count" is indexed by count values. Each element of count - # is a list of index to "enums" that have that number of - # associated data elements. For example, [4] = - # {GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, - # GL_AMBIENT_AND_DIFFUSE} (the enum names are used here, - # but the actual hexadecimal values would be in the array). + # "count" is indexed by count values. Each element of count + # is a list of index to "enums" that have that number of + # associated data elements. For example, [4] = + # {GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, + # GL_AMBIENT_AND_DIFFUSE} (the enum names are used here, + # but the actual hexadecimal values would be in the array). - self.count = {} + self.count = {} - # Fill self.count and self.enums using the dictionary of enums - # that was passed in. The generic Get functions (e.g., - # GetBooleanv and friends) are handled specially here. In - # the data the generic Get functions are refered to as "Get". + # Fill self.count and self.enums using the dictionary of enums + # that was passed in. The generic Get functions (e.g., + # GetBooleanv and friends) are handled specially here. In + # the data the generic Get functions are refered to as "Get". - if func_name in ["GetIntegerv", "GetBooleanv", "GetFloatv", "GetDoublev"]: - match_name = "Get" - else: - match_name = func_name - - mode_set = 0 - for enum_name in enum_dict: - e = enum_dict[ enum_name ] + if func_name in ["GetIntegerv", "GetBooleanv", "GetFloatv", "GetDoublev"]: + match_name = "Get" + else: + match_name = func_name - if e.functions.has_key( match_name ): - [count, mode] = e.functions[ match_name ] + mode_set = 0 + for enum_name in enum_dict: + e = enum_dict[ enum_name ] - if mode_set and mode != self.mode: - raise RuntimeError("Not all enums for %s have the same mode." % (func_name)) + if e.functions.has_key( match_name ): + [count, mode] = e.functions[ match_name ] - self.mode = mode + if mode_set and mode != self.mode: + raise RuntimeError("Not all enums for %s have the same mode." % (func_name)) - if self.enums.has_key( e.value ): - if e.name not in self.enums[ e.value ]: - self.enums[ e.value ].append( e ) - else: - if not self.count.has_key( count ): - self.count[ count ] = [] - - self.enums[ e.value ] = [ e ] - self.count[ count ].append( e.value ) + self.mode = mode + if self.enums.has_key( e.value ): + if e.name not in self.enums[ e.value ]: + self.enums[ e.value ].append( e ) + else: + if not self.count.has_key( count ): + self.count[ count ] = [] - return - + self.enums[ e.value ] = [ e ] + self.count[ count ].append( e.value ) - def signature( self ): - if self.sig == None: - self.sig = "" - for i in self.count: - if i == None: - raise RuntimeError("i is None. WTF?") - self.count[i].sort() - for e in self.count[i]: - self.sig += "%04x,%d," % (e, i) + return - return self.sig - - - def is_set( self ): - return self.mode - - - def PrintUsingTable(self): - """Emit the body of the __gl*_size function using a pair - of look-up tables and a mask. The mask is calculated such - that (e & mask) is unique for all the valid values of e for - this function. The result of (e & mask) is used as an index - into the first look-up table. If it matches e, then the - same entry of the second table is returned. Otherwise zero - is returned. - - It seems like this should cause better code to be generated. - However, on x86 at least, the resulting .o file is about 20% - larger then the switch-statment version. I am leaving this - code in because the results may be different on other - platforms (e.g., PowerPC or x86-64).""" - - return 0 - count = 0 - for a in self.enums: - count += 1 - - if self.count.has_key(-1): - return 0 - - # Determine if there is some mask M, such that M = (2^N) - 1, - # that will generate unique values for all of the enums. - - mask = 0 - for i in [1, 2, 3, 4, 5, 6, 7, 8]: - mask = (1 << i) - 1 - - fail = 0; - for a in self.enums: - for b in self.enums: - if a != b: - if (a & mask) == (b & mask): - fail = 1; - - if not fail: - break; - else: - mask = 0 - if (mask != 0) and (mask < (2 * count)): - masked_enums = {} - masked_count = {} - - for i in range(0, mask + 1): - masked_enums[i] = "0"; - masked_count[i] = 0; - - for c in self.count: - for e in self.count[c]: - i = e & mask - enum_obj = self.enums[e][0] - masked_enums[i] = '0x%04x /* %s */' % (e, enum_obj.name ) - masked_count[i] = c - - - print ' static const GLushort a[%u] = {' % (mask + 1) - for e in masked_enums: - print ' %s, ' % (masked_enums[e]) - print ' };' - - print ' static const GLubyte b[%u] = {' % (mask + 1) - for c in masked_count: - print ' %u, ' % (masked_count[c]) - print ' };' - - print ' const unsigned idx = (e & 0x%02xU);' % (mask) - print '' - print ' return (e == a[idx]) ? (GLint) b[idx] : 0;' - return 1; - else: - return 0; - - - def PrintUsingSwitch(self, name): - """Emit the body of the __gl*_size function using a - switch-statement.""" - - print ' switch( e ) {' - - for c in self.count: - for e in self.count[c]: - first = 1 - - # There may be multiple enums with the same - # value. This happens has extensions are - # promoted from vendor-specific or EXT to - # ARB and to the core. Emit the first one as - # a case label, and emit the others as - # commented-out case labels. - - list = {} - for enum_obj in self.enums[e]: - list[ enum_obj.priority() ] = enum_obj.name - - keys = list.keys() - keys.sort() - for k in keys: - j = list[k] - if first: - print ' case GL_%s:' % (j) - first = 0 - else: - print '/* case GL_%s:*/' % (j) - - if c == -1: - print ' return __gl%s_variable_size( e );' % (name) - else: - print ' return %u;' % (c) - - print ' default: return 0;' - print ' }' - - - def Print(self, name): - print '_X_INTERNAL PURE FASTCALL GLint' - print '__gl%s_size( GLenum e )' % (name) - print '{' - - if not self.PrintUsingTable(): - self.PrintUsingSwitch(name) - - print '}' - print '' + def signature( self ): + if self.sig == None: + self.sig = "" + for i in self.count: + if i == None: + raise RuntimeError("i is None. WTF?") + + self.count[i].sort() + for e in self.count[i]: + self.sig += "%04x,%d," % (e, i) + + return self.sig + + + def is_set( self ): + return self.mode + + + def PrintUsingTable(self): + """Emit the body of the __gl*_size function using a pair + of look-up tables and a mask. The mask is calculated such + that (e & mask) is unique for all the valid values of e for + this function. The result of (e & mask) is used as an index + into the first look-up table. If it matches e, then the + same entry of the second table is returned. Otherwise zero + is returned. + + It seems like this should cause better code to be generated. + However, on x86 at least, the resulting .o file is about 20% + larger then the switch-statment version. I am leaving this + code in because the results may be different on other + platforms (e.g., PowerPC or x86-64).""" + + return 0 + count = 0 + for a in self.enums: + count += 1 + + if self.count.has_key(-1): + return 0 + + # Determine if there is some mask M, such that M = (2^N) - 1, + # that will generate unique values for all of the enums. + + mask = 0 + for i in [1, 2, 3, 4, 5, 6, 7, 8]: + mask = (1 << i) - 1 + + fail = 0; + for a in self.enums: + for b in self.enums: + if a != b: + if (a & mask) == (b & mask): + fail = 1; + + if not fail: + break; + else: + mask = 0 + + if (mask != 0) and (mask < (2 * count)): + masked_enums = {} + masked_count = {} + + for i in range(0, mask + 1): + masked_enums[i] = "0"; + masked_count[i] = 0; + + for c in self.count: + for e in self.count[c]: + i = e & mask + enum_obj = self.enums[e][0] + masked_enums[i] = '0x%04x /* %s */' % (e, enum_obj.name ) + masked_count[i] = c + + + print ' static const GLushort a[%u] = {' % (mask + 1) + for e in masked_enums: + print ' %s, ' % (masked_enums[e]) + print ' };' + + print ' static const GLubyte b[%u] = {' % (mask + 1) + for c in masked_count: + print ' %u, ' % (masked_count[c]) + print ' };' + + print ' const unsigned idx = (e & 0x%02xU);' % (mask) + print '' + print ' return (e == a[idx]) ? (GLint) b[idx] : 0;' + return 1; + else: + return 0; + + + def PrintUsingSwitch(self, name): + """Emit the body of the __gl*_size function using a + switch-statement.""" + + print ' switch( e ) {' + + for c in self.count: + for e in self.count[c]: + first = 1 + + # There may be multiple enums with the same + # value. This happens has extensions are + # promoted from vendor-specific or EXT to + # ARB and to the core. Emit the first one as + # a case label, and emit the others as + # commented-out case labels. + + list = {} + for enum_obj in self.enums[e]: + list[ enum_obj.priority() ] = enum_obj.name + + keys = list.keys() + keys.sort() + for k in keys: + j = list[k] + if first: + print ' case GL_%s:' % (j) + first = 0 + else: + print '/* case GL_%s:*/' % (j) + + if c == -1: + print ' return __gl%s_variable_size( e );' % (name) + else: + print ' return %u;' % (c) + + print ' default: return 0;' + print ' }' + + + def Print(self, name): + print '_X_INTERNAL PURE FASTCALL GLint' + print '__gl%s_size( GLenum e )' % (name) + print '{' + + if not self.PrintUsingTable(): + self.PrintUsingSwitch(name) + + print '}' + print '' class glx_server_enum_function(glx_enum_function): - def __init__(self, func, enum_dict): - glx_enum_function.__init__(self, func.name, enum_dict) - - self.function = func - return + def __init__(self, func, enum_dict): + glx_enum_function.__init__(self, func.name, enum_dict) + self.function = func + return - def signature( self ): - if self.sig == None: - sig = glx_enum_function.signature(self) - p = self.function.variable_length_parameter() - if p: - sig += "%u" % (p.size()) + def signature( self ): + if self.sig == None: + sig = glx_enum_function.signature(self) - self.sig = sig + p = self.function.variable_length_parameter() + if p: + sig += "%u" % (p.size()) - return self.sig; + self.sig = sig + return self.sig; - def Print(self, name, printer): - f = self.function - printer.common_func_print_just_header( f ) - fixup = [] - - foo = {} - for param_name in f.count_parameter_list: - o = f.offset_of( param_name ) - foo[o] = param_name + def Print(self, name, printer): + f = self.function + printer.common_func_print_just_header( f ) - for param_name in f.counter_list: - o = f.offset_of( param_name ) - foo[o] = param_name + fixup = [] - keys = foo.keys() - keys.sort() - for o in keys: - p = f.parameters_by_name[ foo[o] ] + foo = {} + for param_name in f.count_parameter_list: + o = f.offset_of( param_name ) + foo[o] = param_name - printer.common_emit_one_arg(p, "pc", 0) - fixup.append( p.name ) + for param_name in f.counter_list: + o = f.offset_of( param_name ) + foo[o] = param_name + keys = foo.keys() + keys.sort() + for o in keys: + p = f.parameters_by_name[ foo[o] ] - print ' GLsizei compsize;' - print '' + printer.common_emit_one_arg(p, "pc", 0) + fixup.append( p.name ) - printer.common_emit_fixups(fixup) - print '' - print ' compsize = __gl%s_size(%s);' % (f.name, string.join(f.count_parameter_list, ",")) - p = f.variable_length_parameter() - print ' return __GLX_PAD(%s);' % (p.size_string()) + print ' GLsizei compsize;' + print '' - print '}' - print '' + printer.common_emit_fixups(fixup) + + print '' + print ' compsize = __gl%s_size(%s);' % (f.name, string.join(f.count_parameter_list, ",")) + p = f.variable_length_parameter() + print ' return __GLX_PAD(%s);' % (p.size_string()) + + print '}' + print '' class PrintGlxSizeStubs_common(gl_XML.gl_print_base): - do_get = (1 << 0) - do_set = (1 << 1) + do_get = (1 << 0) + do_set = (1 << 1) - def __init__(self, which_functions): - gl_XML.gl_print_base.__init__(self) + def __init__(self, which_functions): + gl_XML.gl_print_base.__init__(self) - self.name = "glX_proto_size.py (from Mesa)" - self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004", "IBM") + self.name = "glX_proto_size.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004", "IBM") - self.emit_set = ((which_functions & PrintGlxSizeStubs_common.do_set) != 0) - self.emit_get = ((which_functions & PrintGlxSizeStubs_common.do_get) != 0) - return + self.emit_set = ((which_functions & PrintGlxSizeStubs_common.do_set) != 0) + self.emit_get = ((which_functions & PrintGlxSizeStubs_common.do_get) != 0) + return class PrintGlxSizeStubs_c(PrintGlxSizeStubs_common): - def printRealHeader(self): - print '' - print '#include <X11/Xfuncproto.h>' - print '#include <GL/gl.h>' - if self.emit_get: - print '#include "indirect_size_get.h"' - print '#include "glxserver.h"' - print '#include "indirect_util.h"' - - print '#include "indirect_size.h"' - - print '' - self.printPure() - print '' - self.printFastcall() - print '' - print '' - print '#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)' - print '# undef HAVE_ALIAS' - print '#endif' - print '#ifdef HAVE_ALIAS' - print '# define ALIAS2(from,to) \\' - print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' - print ' __attribute__ ((alias( # to )));' - print '# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )' - print '#else' - print '# define ALIAS(from,to) \\' - print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' - print ' { return __gl ## to ## _size( e ); }' - print '#endif' - print '' - print '' - - - def printBody(self, api): - enum_sigs = {} - aliases = [] - - for func in api.functionIterateGlx(): - ef = glx_enum_function( func.name, api.enums_by_name ) - if len(ef.enums) == 0: - continue - - if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): - sig = ef.signature() - if enum_sigs.has_key( sig ): - aliases.append( [func.name, enum_sigs[ sig ]] ) - else: - enum_sigs[ sig ] = func.name - ef.Print( func.name ) - - - for [alias_name, real_name] in aliases: - print 'ALIAS( %s, %s )' % (alias_name, real_name) - - - + def printRealHeader(self): + print '' + print '#include <X11/Xfuncproto.h>' + print '#include <GL/gl.h>' + if self.emit_get: + print '#include "indirect_size_get.h"' + print '#include "glxserver.h"' + print '#include "indirect_util.h"' + + print '#include "indirect_size.h"' + + print '' + self.printPure() + print '' + self.printFastcall() + print '' + print '' + print '#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)' + print '# undef HAVE_ALIAS' + print '#endif' + print '#ifdef HAVE_ALIAS' + print '# define ALIAS2(from,to) \\' + print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' + print ' __attribute__ ((alias( # to )));' + print '# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )' + print '#else' + print '# define ALIAS(from,to) \\' + print ' _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' + print ' { return __gl ## to ## _size( e ); }' + print '#endif' + print '' + print '' + + + def printBody(self, api): + enum_sigs = {} + aliases = [] + + for func in api.functionIterateGlx(): + ef = glx_enum_function( func.name, api.enums_by_name ) + if len(ef.enums) == 0: + continue + + if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): + sig = ef.signature() + if enum_sigs.has_key( sig ): + aliases.append( [func.name, enum_sigs[ sig ]] ) + else: + enum_sigs[ sig ] = func.name + ef.Print( func.name ) + + + for [alias_name, real_name] in aliases: + print 'ALIAS( %s, %s )' % (alias_name, real_name) + + + class PrintGlxSizeStubs_h(PrintGlxSizeStubs_common): - def printRealHeader(self): - print """/** + def printRealHeader(self): + print """/** * \\file * Prototypes for functions used to determine the number of data elements in * various GLX protocol messages. @@ -378,326 +378,326 @@ class PrintGlxSizeStubs_h(PrintGlxSizeStubs_common): * \\author Ian Romanick <idr@us.ibm.com> */ """ - print '#include <X11/Xfuncproto.h>' - print '' - self.printPure(); - print '' - self.printFastcall(); - print '' + print '#include <X11/Xfuncproto.h>' + print '' + self.printPure(); + print '' + self.printFastcall(); + print '' - def printBody(self, api): - for func in api.functionIterateGlx(): - ef = glx_enum_function( func.name, api.enums_by_name ) - if len(ef.enums) == 0: - continue + def printBody(self, api): + for func in api.functionIterateGlx(): + ef = glx_enum_function( func.name, api.enums_by_name ) + if len(ef.enums) == 0: + continue - if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): - print 'extern _X_INTERNAL PURE FASTCALL GLint __gl%s_size(GLenum);' % (func.name) + if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): + print 'extern _X_INTERNAL PURE FASTCALL GLint __gl%s_size(GLenum);' % (func.name) class PrintGlxReqSize_common(gl_XML.gl_print_base): - """Common base class for PrintGlxSizeReq_h and PrintGlxSizeReq_h. + """Common base class for PrintGlxSizeReq_h and PrintGlxSizeReq_h. - The main purpose of this common base class is to provide the infrastructure - for the derrived classes to iterate over the same set of functions. - """ + The main purpose of this common base class is to provide the infrastructure + for the derrived classes to iterate over the same set of functions. + """ - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) - self.name = "glX_proto_size.py (from Mesa)" - self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") + self.name = "glX_proto_size.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") class PrintGlxReqSize_h(PrintGlxReqSize_common): - def __init__(self): - PrintGlxReqSize_common.__init__(self) - self.header_tag = "_INDIRECT_REQSIZE_H_" + def __init__(self): + PrintGlxReqSize_common.__init__(self) + self.header_tag = "_INDIRECT_REQSIZE_H_" - def printRealHeader(self): - print '#include <X11/Xfuncproto.h>' - print '' - self.printPure() - print '' + def printRealHeader(self): + print '#include <X11/Xfuncproto.h>' + print '' + self.printPure() + print '' - def printBody(self, api): - for func in api.functionIterateGlx(): - if not func.ignore and func.has_variable_size_request(): - print 'extern PURE _X_HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap);' % (func.name) + def printBody(self, api): + for func in api.functionIterateGlx(): + if not func.ignore and func.has_variable_size_request(): + print 'extern PURE _X_HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap);' % (func.name) class PrintGlxReqSize_c(PrintGlxReqSize_common): - """Create the server-side 'request size' functions. - - Create the server-side functions that are used to determine what the - size of a varible length command should be. The server then uses - this value to determine if the incoming command packed it malformed. - """ + """Create the server-side 'request size' functions. + + Create the server-side functions that are used to determine what the + size of a varible length command should be. The server then uses + this value to determine if the incoming command packed it malformed. + """ + + def __init__(self): + PrintGlxReqSize_common.__init__(self) + self.counter_sigs = {} + + + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + print '#include "glxserver.h"' + print '#include "glxbyteorder.h"' + print '#include "indirect_size.h"' + print '#include "indirect_reqsize.h"' + print '' + print '#define __GLX_PAD(x) (((x) + 3) & ~3)' + print '' + print '#if defined(__CYGWIN__) || defined(__MINGW32__)' + print '# undef HAVE_ALIAS' + print '#endif' + print '#ifdef HAVE_ALIAS' + print '# define ALIAS2(from,to) \\' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' + print ' __attribute__ ((alias( # to )));' + print '# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )' + print '#else' + print '# define ALIAS(from,to) \\' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' + print ' { return __glX ## to ## ReqSize( pc, swap ); }' + print '#endif' + print '' + print '' + + + def printBody(self, api): + aliases = [] + enum_functions = {} + enum_sigs = {} + + for func in api.functionIterateGlx(): + if not func.has_variable_size_request(): continue + + ef = glx_server_enum_function( func, api.enums_by_name ) + if len(ef.enums) == 0: continue + + sig = ef.signature() + + if not enum_functions.has_key(func.name): + enum_functions[ func.name ] = sig + + if not enum_sigs.has_key( sig ): + enum_sigs[ sig ] = ef + + + + for func in api.functionIterateGlx(): + # Even though server-handcode fuctions are on "the + # list", and prototypes are generated for them, there + # isn't enough information to generate a size + # function. If there was enough information, they + # probably wouldn't need to be handcoded in the first + # place! + + if func.server_handcode: continue + if not func.has_variable_size_request(): continue + + if enum_functions.has_key(func.name): + sig = enum_functions[func.name] + ef = enum_sigs[ sig ] + + if ef.name != func.name: + aliases.append( [func.name, ef.name] ) + else: + ef.Print( func.name, self ) + + elif func.images: + self.printPixelFunction(func) + elif func.has_variable_size_request(): + a = self.printCountedFunction(func) + if a: aliases.append(a) + + + for [alias_name, real_name] in aliases: + print 'ALIAS( %s, %s )' % (alias_name, real_name) + + return + + + def common_emit_fixups(self, fixup): + """Utility function to emit conditional byte-swaps.""" + + if fixup: + print ' if (swap) {' + for name in fixup: + print ' %s = bswap_32(%s);' % (name, name) + print ' }' + + return + + + def common_emit_one_arg(self, p, pc, adjust): + offset = p.offset + dst = p.string() + src = '(%s *)' % (p.type_string()) + print '%-18s = *%11s(%s + %u);' % (dst, src, pc, offset + adjust); + return + + + def common_func_print_just_header(self, f): + print 'int' + print '__glX%sReqSize( const GLbyte * pc, Bool swap )' % (f.name) + print '{' + + + def printPixelFunction(self, f): + self.common_func_print_just_header(f) - def __init__(self): - PrintGlxReqSize_common.__init__(self) - self.counter_sigs = {} - - - def printRealHeader(self): - print '' - print '#include <GL/gl.h>' - print '#include "glxserver.h"' - print '#include "glxbyteorder.h"' - print '#include "indirect_size.h"' - print '#include "indirect_reqsize.h"' - print '' - print '#define __GLX_PAD(x) (((x) + 3) & ~3)' - print '' - print '#if defined(__CYGWIN__) || defined(__MINGW32__)' - print '# undef HAVE_ALIAS' - print '#endif' - print '#ifdef HAVE_ALIAS' - print '# define ALIAS2(from,to) \\' - print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' - print ' __attribute__ ((alias( # to )));' - print '# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )' - print '#else' - print '# define ALIAS(from,to) \\' - print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' - print ' { return __glX ## to ## ReqSize( pc, swap ); }' - print '#endif' - print '' - print '' - - - def printBody(self, api): - aliases = [] - enum_functions = {} - enum_sigs = {} - - for func in api.functionIterateGlx(): - if not func.has_variable_size_request(): continue - - ef = glx_server_enum_function( func, api.enums_by_name ) - if len(ef.enums) == 0: continue - - sig = ef.signature() - - if not enum_functions.has_key(func.name): - enum_functions[ func.name ] = sig - - if not enum_sigs.has_key( sig ): - enum_sigs[ sig ] = ef - - - - for func in api.functionIterateGlx(): - # Even though server-handcode fuctions are on "the - # list", and prototypes are generated for them, there - # isn't enough information to generate a size - # function. If there was enough information, they - # probably wouldn't need to be handcoded in the first - # place! - - if func.server_handcode: continue - if not func.has_variable_size_request(): continue - - if enum_functions.has_key(func.name): - sig = enum_functions[func.name] - ef = enum_sigs[ sig ] - - if ef.name != func.name: - aliases.append( [func.name, ef.name] ) - else: - ef.Print( func.name, self ) - - elif func.images: - self.printPixelFunction(func) - elif func.has_variable_size_request(): - a = self.printCountedFunction(func) - if a: aliases.append(a) - - - for [alias_name, real_name] in aliases: - print 'ALIAS( %s, %s )' % (alias_name, real_name) - - return - - - def common_emit_fixups(self, fixup): - """Utility function to emit conditional byte-swaps.""" - - if fixup: - print ' if (swap) {' - for name in fixup: - print ' %s = bswap_32(%s);' % (name, name) - print ' }' - - return - - - def common_emit_one_arg(self, p, pc, adjust): - offset = p.offset - dst = p.string() - src = '(%s *)' % (p.type_string()) - print '%-18s = *%11s(%s + %u);' % (dst, src, pc, offset + adjust); - return - - - def common_func_print_just_header(self, f): - print 'int' - print '__glX%sReqSize( const GLbyte * pc, Bool swap )' % (f.name) - print '{' - - - def printPixelFunction(self, f): - self.common_func_print_just_header(f) - - f.offset_of( f.parameters[0].name ) - [dim, w, h, d, junk] = f.get_images()[0].get_dimensions() + f.offset_of( f.parameters[0].name ) + [dim, w, h, d, junk] = f.get_images()[0].get_dimensions() - print ' GLint row_length = * (GLint *)(pc + 4);' + print ' GLint row_length = * (GLint *)(pc + 4);' - if dim < 3: - fixup = ['row_length', 'skip_rows', 'alignment'] - print ' GLint image_height = 0;' - print ' GLint skip_images = 0;' - print ' GLint skip_rows = * (GLint *)(pc + 8);' - print ' GLint alignment = * (GLint *)(pc + 16);' - else: - fixup = ['row_length', 'image_height', 'skip_rows', 'skip_images', 'alignment'] - print ' GLint image_height = * (GLint *)(pc + 8);' - print ' GLint skip_rows = * (GLint *)(pc + 16);' - print ' GLint skip_images = * (GLint *)(pc + 20);' - print ' GLint alignment = * (GLint *)(pc + 32);' + if dim < 3: + fixup = ['row_length', 'skip_rows', 'alignment'] + print ' GLint image_height = 0;' + print ' GLint skip_images = 0;' + print ' GLint skip_rows = * (GLint *)(pc + 8);' + print ' GLint alignment = * (GLint *)(pc + 16);' + else: + fixup = ['row_length', 'image_height', 'skip_rows', 'skip_images', 'alignment'] + print ' GLint image_height = * (GLint *)(pc + 8);' + print ' GLint skip_rows = * (GLint *)(pc + 16);' + print ' GLint skip_images = * (GLint *)(pc + 20);' + print ' GLint alignment = * (GLint *)(pc + 32);' - img = f.images[0] - for p in f.parameterIterateGlxSend(): - if p.name in [w, h, d, img.img_format, img.img_type, img.img_target]: - self.common_emit_one_arg(p, "pc", 0) - fixup.append( p.name ) + img = f.images[0] + for p in f.parameterIterateGlxSend(): + if p.name in [w, h, d, img.img_format, img.img_type, img.img_target]: + self.common_emit_one_arg(p, "pc", 0) + fixup.append( p.name ) - print '' + print '' - self.common_emit_fixups(fixup) + self.common_emit_fixups(fixup) - if img.img_null_flag: - print '' - print ' if (*(CARD32 *) (pc + %s))' % (img.offset - 4) - print ' return 0;' + if img.img_null_flag: + print '' + print ' if (*(CARD32 *) (pc + %s))' % (img.offset - 4) + print ' return 0;' - print '' - print ' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img_target, w, h, d ) - print ' image_height, row_length, skip_images,' - print ' skip_rows, alignment);' - print '}' - print '' - return + print '' + print ' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img_target, w, h, d ) + print ' image_height, row_length, skip_images,' + print ' skip_rows, alignment);' + print '}' + print '' + return - def printCountedFunction(self, f): + def printCountedFunction(self, f): - sig = "" - offset = 0 - fixup = [] - params = [] - plus = '' - size = '' - param_offsets = {} + sig = "" + offset = 0 + fixup = [] + params = [] + plus = '' + size = '' + param_offsets = {} - # Calculate the offset of each counter parameter and the - # size string for the variable length parameter(s). While - # that is being done, calculate a unique signature for this - # function. + # Calculate the offset of each counter parameter and the + # size string for the variable length parameter(s). While + # that is being done, calculate a unique signature for this + # function. - for p in f.parameterIterateGlxSend(): - if p.is_counter: - fixup.append( p.name ) - params.append( p ) - elif p.counter: - s = p.size() - if s == 0: s = 1 + for p in f.parameterIterateGlxSend(): + if p.is_counter: + fixup.append( p.name ) + params.append( p ) + elif p.counter: + s = p.size() + if s == 0: s = 1 - sig += "(%u,%u)" % (f.offset_of(p.counter), s) - size += '%s%s' % (plus, p.size_string()) - plus = ' + ' + sig += "(%u,%u)" % (f.offset_of(p.counter), s) + size += '%s%s' % (plus, p.size_string()) + plus = ' + ' - # If the calculated signature matches a function that has - # already be emitted, don't emit this function. Instead, add - # it to the list of function aliases. + # If the calculated signature matches a function that has + # already be emitted, don't emit this function. Instead, add + # it to the list of function aliases. - if self.counter_sigs.has_key(sig): - n = self.counter_sigs[sig]; - alias = [f.name, n] - else: - alias = None - self.counter_sigs[sig] = f.name + if self.counter_sigs.has_key(sig): + n = self.counter_sigs[sig]; + alias = [f.name, n] + else: + alias = None + self.counter_sigs[sig] = f.name - self.common_func_print_just_header(f) + self.common_func_print_just_header(f) - for p in params: - self.common_emit_one_arg(p, "pc", 0) + for p in params: + self.common_emit_one_arg(p, "pc", 0) - print '' - self.common_emit_fixups(fixup) - print '' + print '' + self.common_emit_fixups(fixup) + print '' - print ' return __GLX_PAD(%s);' % (size) - print '}' - print '' + print ' return __GLX_PAD(%s);' % (size) + print '}' + print '' - return alias + return alias def show_usage(): - print "Usage: %s [-f input_file_name] -m output_mode [--only-get | --only-set] [--get-alias-set]" % sys.argv[0] - print " -m output_mode Output mode can be one of 'size_c' or 'size_h'." - print " --only-get Only emit 'get'-type functions." - print " --only-set Only emit 'set'-type functions." - print "" - print "By default, both 'get' and 'set'-type functions are emitted." - sys.exit(1) + print "Usage: %s [-f input_file_name] -m output_mode [--only-get | --only-set] [--get-alias-set]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'size_c' or 'size_h'." + print " --only-get Only emit 'get'-type functions." + print " --only-set Only emit 'set'-type functions." + print "" + print "By default, both 'get' and 'set'-type functions are emitted." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:h:", ["only-get", "only-set", "header-tag"]) - except Exception,e: - show_usage() - - mode = None - header_tag = None - which_functions = PrintGlxSizeStubs_common.do_get | PrintGlxSizeStubs_common.do_set - - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - mode = val - elif arg == "--only-get": - which_functions = PrintGlxSizeStubs_common.do_get - elif arg == "--only-set": - which_functions = PrintGlxSizeStubs_common.do_set - elif (arg == '-h') or (arg == "--header-tag"): - header_tag = val - - if mode == "size_c": - printer = PrintGlxSizeStubs_c( which_functions ) - elif mode == "size_h": - printer = PrintGlxSizeStubs_h( which_functions ) - if header_tag: - printer.header_tag = header_tag - elif mode == "reqsize_c": - printer = PrintGlxReqSize_c() - elif mode == "reqsize_h": - printer = PrintGlxReqSize_h() - else: - show_usage() - - api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) - - - printer.Print( api ) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:h:", ["only-get", "only-set", "header-tag"]) + except Exception,e: + show_usage() + + mode = None + header_tag = None + which_functions = PrintGlxSizeStubs_common.do_get | PrintGlxSizeStubs_common.do_set + + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "--only-get": + which_functions = PrintGlxSizeStubs_common.do_get + elif arg == "--only-set": + which_functions = PrintGlxSizeStubs_common.do_set + elif (arg == '-h') or (arg == "--header-tag"): + header_tag = val + + if mode == "size_c": + printer = PrintGlxSizeStubs_c( which_functions ) + elif mode == "size_h": + printer = PrintGlxSizeStubs_h( which_functions ) + if header_tag: + printer.header_tag = header_tag + elif mode == "reqsize_c": + printer = PrintGlxReqSize_c() + elif mode == "reqsize_h": + printer = PrintGlxReqSize_h() + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/glX_server_table.py b/mesalib/src/mapi/glapi/gen/glX_server_table.py index 15397533f..47aa11116 100644 --- a/mesalib/src/mapi/glapi/gen/glX_server_table.py +++ b/mesalib/src/mapi/glapi/gen/glX_server_table.py @@ -30,381 +30,381 @@ import sys, getopt def log2(value): - for i in range(0, 30): - p = 1 << i - if p >= value: - return i + for i in range(0, 30): + p = 1 << i + if p >= value: + return i - return -1 + return -1 def round_down_to_power_of_two(n): - """Returns the nearest power-of-two less than or equal to n.""" + """Returns the nearest power-of-two less than or equal to n.""" - for i in range(30, 0, -1): - p = 1 << i - if p <= n: - return p + for i in range(30, 0, -1): + p = 1 << i + if p <= n: + return p - return -1 + return -1 class function_table: - def __init__(self, name, do_size_check): - self.name_base = name - self.do_size_check = do_size_check - - - self.max_bits = 1 - self.next_opcode_threshold = (1 << self.max_bits) - self.max_opcode = 0 - - self.functions = {} - self.lookup_table = [] - - # Minimum number of opcodes in a leaf node. - self.min_op_bits = 3 - self.min_op_count = (1 << self.min_op_bits) - return + def __init__(self, name, do_size_check): + self.name_base = name + self.do_size_check = do_size_check - def append(self, opcode, func): - self.functions[opcode] = func + self.max_bits = 1 + self.next_opcode_threshold = (1 << self.max_bits) + self.max_opcode = 0 - if opcode > self.max_opcode: - self.max_opcode = opcode + self.functions = {} + self.lookup_table = [] - if opcode > self.next_opcode_threshold: - bits = log2(opcode) - if (1 << bits) <= opcode: - bits += 1 + # Minimum number of opcodes in a leaf node. + self.min_op_bits = 3 + self.min_op_count = (1 << self.min_op_bits) + return - self.max_bits = bits - self.next_opcode_threshold = 1 << bits - return + def append(self, opcode, func): + self.functions[opcode] = func - def divide_group(self, min_opcode, total): - """Divide the group starting min_opcode into subgroups. - Returns a tuple containing the number of bits consumed by - the node, the list of the children's tuple, and the number - of entries in the final array used by this node and its - children, and the depth of the subtree rooted at the node.""" - - remaining_bits = self.max_bits - total - next_opcode = min_opcode + (1 << remaining_bits) - empty_children = 0 - - for M in range(0, remaining_bits): - op_count = 1 << (remaining_bits - M); - child_count = 1 << M; - - empty_children = 0 - full_children = 0 - for i in range(min_opcode, next_opcode, op_count): - used = 0 - empty = 0 + if opcode > self.max_opcode: + self.max_opcode = opcode - for j in range(i, i + op_count): - if self.functions.has_key(j): - used += 1; - else: - empty += 1; - + if opcode > self.next_opcode_threshold: + bits = log2(opcode) + if (1 << bits) <= opcode: + bits += 1 - if empty == op_count: - empty_children += 1 - - if used == op_count: - full_children += 1 - - if (empty_children > 0) or (full_children == child_count) or (op_count <= self.min_op_count): - break + self.max_bits = bits + self.next_opcode_threshold = 1 << bits + return - # If all the remaining bits are used by this node, as is the - # case when M is 0 or remaining_bits, the node is a leaf. - - if (M == 0) or (M == remaining_bits): - return [remaining_bits, [], 0, 0] - else: - children = [] - count = 1 - depth = 1 - all_children_are_nonempty_leaf_nodes = 1 - for i in range(min_opcode, next_opcode, op_count): - n = self.divide_group(i, total + M) + def divide_group(self, min_opcode, total): + """Divide the group starting min_opcode into subgroups. + Returns a tuple containing the number of bits consumed by + the node, the list of the children's tuple, and the number + of entries in the final array used by this node and its + children, and the depth of the subtree rooted at the node.""" - if not (n[1] == [] and not self.is_empty_leaf(i, n[0])): - all_children_are_nonempty_leaf_nodes = 0 + remaining_bits = self.max_bits - total + next_opcode = min_opcode + (1 << remaining_bits) + empty_children = 0 - children.append(n) - count += n[2] + 1 - - if n[3] >= depth: - depth = n[3] + 1 - - # If all of the child nodes are non-empty leaf nodes, pull - # them up and make this node a leaf. - - if all_children_are_nonempty_leaf_nodes: - return [remaining_bits, [], 0, 0] - else: - return [M, children, count, depth] - - - def is_empty_leaf(self, base_opcode, M): - for op in range(base_opcode, base_opcode + (1 << M)): - if self.functions.has_key(op): - return 0 - break - - return 1 - - - def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth): - M = node[0] - children = node[1] - child_M = remaining_bits - M - - - # This actually an error condition. - if children == []: - return - - print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth) - print ' %u,' % (M) - - base_entry += (1 << M) + 1 - - child_index = base_entry - child_base_opcode = base_opcode - for child in children: - if child[1] == []: - if self.is_empty_leaf(child_base_opcode, child_M): - print ' EMPTY_LEAF,' - else: - # Emit the index of the next dispatch - # function. Then add all the - # dispatch functions for this leaf - # node to the dispatch function - # lookup table. - - print ' LEAF(%u),' % (len(self.lookup_table)) - - for op in range(child_base_opcode, child_base_opcode + (1 << child_M)): - if self.functions.has_key(op): - func = self.functions[op] - size = func.command_fixed_length() - - if func.glx_rop != 0: - size += 4 - - size = ((size + 3) & ~3) - - if func.has_variable_size_request(): - size_name = "__glX%sReqSize" % (func.name) - else: - size_name = "" - - if func.glx_vendorpriv == op: - func_name = func.glx_vendorpriv_names[0] - else: - func_name = func.name - - temp = [op, "__glXDisp_%s" % (func_name), "__glXDispSwap_%s" % (func_name), size, size_name] - else: - temp = [op, "NULL", "NULL", 0, ""] - - self.lookup_table.append(temp) - else: - print ' %u,' % (child_index) - child_index += child[2] - - child_base_opcode += 1 << child_M - - print '' - - child_index = base_entry - for child in children: - if child[1] != []: - self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1) - child_index += child[2] - - base_opcode += 1 << (remaining_bits - M) - - - def Print(self): - # Each dispatch table consists of two data structures. - # - # The first structure is an N-way tree where the opcode for - # the function is the key. Each node switches on a range of - # bits from the opcode. M bits are extracted from the opcde - # and are used as an index to select one of the N, where - # N = 2^M, children. - # - # The tree is stored as a flat array. The first value is the - # number of bits, M, used by the node. For inner nodes, the - # following 2^M values are indexes into the array for the - # child nodes. For leaf nodes, the followign 2^M values are - # indexes into the second data structure. - # - # If an inner node's child index is 0, the child is an empty - # leaf node. That is, none of the opcodes selectable from - # that child exist. Since most of the possible opcode space - # is unused, this allows compact data storage. - # - # The second data structure is an array of pairs of function - # pointers. Each function contains a pointer to a protocol - # decode function and a pointer to a byte-swapped protocol - # decode function. Elements in this array are selected by the - # leaf nodes of the first data structure. - # - # As the tree is traversed, an accumulator is kept. This - # accumulator counts the bits of the opcode consumed by the - # traversal. When accumulator + M = B, where B is the - # maximum number of bits in an opcode, the traversal has - # reached a leaf node. The traversal starts with the most - # significant bits and works down to the least significant - # bits. - # - # Creation of the tree is the most complicated part. At - # each node the elements are divided into groups of 2^M - # elements. The value of M selected is the smallest possible - # value where all of the groups are either empty or full, or - # the groups are a preset minimum size. If all the children - # of a node are non-empty leaf nodes, the children are merged - # to create a single leaf node that replaces the parent. - - tree = self.divide_group(0, 0) - - print '/*****************************************************************/' - print '/* tree depth = %u */' % (tree[3]) - print 'static const int_fast16_t %s_dispatch_tree[%u] = {' % (self.name_base, tree[2]) - self.dump_tree(tree, 0, self.max_bits, 0, 1) - print '};\n' - - # After dumping the tree, dump the function lookup table. - - print 'static const void *%s_function_table[%u][2] = {' % (self.name_base, len(self.lookup_table)) - index = 0 - for func in self.lookup_table: - opcode = func[0] - name = func[1] - name_swap = func[2] - - print ' /* [% 3u] = %5u */ {%s, %s},' % (index, opcode, name, name_swap) - - index += 1 - - print '};\n' - - if self.do_size_check: - var_table = [] - - print 'static const int_fast16_t %s_size_table[%u][2] = {' % (self.name_base, len(self.lookup_table)) - index = 0 - var_table = [] - for func in self.lookup_table: - opcode = func[0] - fixed = func[3] - var = func[4] - - if var != "": - var_offset = "%2u" % (len(var_table)) - var_table.append(var) - else: - var_offset = "~0" - - print ' /* [%3u] = %5u */ {%3u, %s},' % (index, opcode, fixed, var_offset) - index += 1 - - - print '};\n' - - - print 'static const gl_proto_size_func %s_size_func_table[%u] = {' % (self.name_base, len(var_table)) - for func in var_table: - print ' %s,' % (func) - - print '};\n' - - - print 'const struct __glXDispatchInfo %s_dispatch_info = {' % (self.name_base) - print ' %u,' % (self.max_bits) - print ' %s_dispatch_tree,' % (self.name_base) - print ' %s_function_table,' % (self.name_base) - if self.do_size_check: - print ' %s_size_table,' % (self.name_base) - print ' %s_size_func_table' % (self.name_base) - else: - print ' NULL,' - print ' NULL' - print '};\n' - return + for M in range(0, remaining_bits): + op_count = 1 << (remaining_bits - M); + child_count = 1 << M; + + empty_children = 0 + full_children = 0 + for i in range(min_opcode, next_opcode, op_count): + used = 0 + empty = 0 + + for j in range(i, i + op_count): + if self.functions.has_key(j): + used += 1; + else: + empty += 1; + + + if empty == op_count: + empty_children += 1 + + if used == op_count: + full_children += 1 + + if (empty_children > 0) or (full_children == child_count) or (op_count <= self.min_op_count): + break + + + # If all the remaining bits are used by this node, as is the + # case when M is 0 or remaining_bits, the node is a leaf. + + if (M == 0) or (M == remaining_bits): + return [remaining_bits, [], 0, 0] + else: + children = [] + count = 1 + depth = 1 + all_children_are_nonempty_leaf_nodes = 1 + for i in range(min_opcode, next_opcode, op_count): + n = self.divide_group(i, total + M) + + if not (n[1] == [] and not self.is_empty_leaf(i, n[0])): + all_children_are_nonempty_leaf_nodes = 0 + + children.append(n) + count += n[2] + 1 + + if n[3] >= depth: + depth = n[3] + 1 + + # If all of the child nodes are non-empty leaf nodes, pull + # them up and make this node a leaf. + + if all_children_are_nonempty_leaf_nodes: + return [remaining_bits, [], 0, 0] + else: + return [M, children, count, depth] + + + def is_empty_leaf(self, base_opcode, M): + for op in range(base_opcode, base_opcode + (1 << M)): + if self.functions.has_key(op): + return 0 + break + + return 1 + + + def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth): + M = node[0] + children = node[1] + child_M = remaining_bits - M + + + # This actually an error condition. + if children == []: + return + + print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth) + print ' %u,' % (M) + + base_entry += (1 << M) + 1 + + child_index = base_entry + child_base_opcode = base_opcode + for child in children: + if child[1] == []: + if self.is_empty_leaf(child_base_opcode, child_M): + print ' EMPTY_LEAF,' + else: + # Emit the index of the next dispatch + # function. Then add all the + # dispatch functions for this leaf + # node to the dispatch function + # lookup table. + + print ' LEAF(%u),' % (len(self.lookup_table)) + + for op in range(child_base_opcode, child_base_opcode + (1 << child_M)): + if self.functions.has_key(op): + func = self.functions[op] + size = func.command_fixed_length() + + if func.glx_rop != 0: + size += 4 + + size = ((size + 3) & ~3) + + if func.has_variable_size_request(): + size_name = "__glX%sReqSize" % (func.name) + else: + size_name = "" + + if func.glx_vendorpriv == op: + func_name = func.glx_vendorpriv_names[0] + else: + func_name = func.name + + temp = [op, "__glXDisp_%s" % (func_name), "__glXDispSwap_%s" % (func_name), size, size_name] + else: + temp = [op, "NULL", "NULL", 0, ""] + + self.lookup_table.append(temp) + else: + print ' %u,' % (child_index) + child_index += child[2] + + child_base_opcode += 1 << child_M + + print '' + + child_index = base_entry + for child in children: + if child[1] != []: + self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1) + child_index += child[2] + + base_opcode += 1 << (remaining_bits - M) + + + def Print(self): + # Each dispatch table consists of two data structures. + # + # The first structure is an N-way tree where the opcode for + # the function is the key. Each node switches on a range of + # bits from the opcode. M bits are extracted from the opcde + # and are used as an index to select one of the N, where + # N = 2^M, children. + # + # The tree is stored as a flat array. The first value is the + # number of bits, M, used by the node. For inner nodes, the + # following 2^M values are indexes into the array for the + # child nodes. For leaf nodes, the followign 2^M values are + # indexes into the second data structure. + # + # If an inner node's child index is 0, the child is an empty + # leaf node. That is, none of the opcodes selectable from + # that child exist. Since most of the possible opcode space + # is unused, this allows compact data storage. + # + # The second data structure is an array of pairs of function + # pointers. Each function contains a pointer to a protocol + # decode function and a pointer to a byte-swapped protocol + # decode function. Elements in this array are selected by the + # leaf nodes of the first data structure. + # + # As the tree is traversed, an accumulator is kept. This + # accumulator counts the bits of the opcode consumed by the + # traversal. When accumulator + M = B, where B is the + # maximum number of bits in an opcode, the traversal has + # reached a leaf node. The traversal starts with the most + # significant bits and works down to the least significant + # bits. + # + # Creation of the tree is the most complicated part. At + # each node the elements are divided into groups of 2^M + # elements. The value of M selected is the smallest possible + # value where all of the groups are either empty or full, or + # the groups are a preset minimum size. If all the children + # of a node are non-empty leaf nodes, the children are merged + # to create a single leaf node that replaces the parent. + + tree = self.divide_group(0, 0) + + print '/*****************************************************************/' + print '/* tree depth = %u */' % (tree[3]) + print 'static const int_fast16_t %s_dispatch_tree[%u] = {' % (self.name_base, tree[2]) + self.dump_tree(tree, 0, self.max_bits, 0, 1) + print '};\n' + + # After dumping the tree, dump the function lookup table. + + print 'static const void *%s_function_table[%u][2] = {' % (self.name_base, len(self.lookup_table)) + index = 0 + for func in self.lookup_table: + opcode = func[0] + name = func[1] + name_swap = func[2] + + print ' /* [% 3u] = %5u */ {%s, %s},' % (index, opcode, name, name_swap) + + index += 1 + + print '};\n' + + if self.do_size_check: + var_table = [] + + print 'static const int_fast16_t %s_size_table[%u][2] = {' % (self.name_base, len(self.lookup_table)) + index = 0 + var_table = [] + for func in self.lookup_table: + opcode = func[0] + fixed = func[3] + var = func[4] + + if var != "": + var_offset = "%2u" % (len(var_table)) + var_table.append(var) + else: + var_offset = "~0" + + print ' /* [%3u] = %5u */ {%3u, %s},' % (index, opcode, fixed, var_offset) + index += 1 + + + print '};\n' + + + print 'static const gl_proto_size_func %s_size_func_table[%u] = {' % (self.name_base, len(var_table)) + for func in var_table: + print ' %s,' % (func) + + print '};\n' + + + print 'const struct __glXDispatchInfo %s_dispatch_info = {' % (self.name_base) + print ' %u,' % (self.max_bits) + print ' %s_dispatch_tree,' % (self.name_base) + print ' %s_function_table,' % (self.name_base) + if self.do_size_check: + print ' %s_size_table,' % (self.name_base) + print ' %s_size_func_table' % (self.name_base) + else: + print ' NULL,' + print ' NULL' + print '};\n' + return class PrintGlxDispatchTables(glX_proto_common.glx_print_proto): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - self.name = "glX_server_table.py (from Mesa)" - self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005, 2006", "IBM") - - self.rop_functions = function_table("Render", 1) - self.sop_functions = function_table("Single", 0) - self.vop_functions = function_table("VendorPriv", 0) - return - - - def printRealHeader(self): - print '#include <inttypes.h>' - print '#include "glxserver.h"' - print '#include "glxext.h"' - print '#include "indirect_dispatch.h"' - print '#include "indirect_reqsize.h"' - print '#include "indirect_table.h"' - print '' - return - - - def printBody(self, api): - for f in api.functionIterateAll(): - if not f.ignore and f.vectorequiv == None: - if f.glx_rop != 0: - self.rop_functions.append(f.glx_rop, f) - if f.glx_sop != 0: - self.sop_functions.append(f.glx_sop, f) - if f.glx_vendorpriv != 0: - self.vop_functions.append(f.glx_vendorpriv, f) - - self.sop_functions.Print() - self.rop_functions.Print() - self.vop_functions.Print() - return + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.name = "glX_server_table.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005, 2006", "IBM") + + self.rop_functions = function_table("Render", 1) + self.sop_functions = function_table("Single", 0) + self.vop_functions = function_table("VendorPriv", 0) + return + + + def printRealHeader(self): + print '#include <inttypes.h>' + print '#include "glxserver.h"' + print '#include "glxext.h"' + print '#include "indirect_dispatch.h"' + print '#include "indirect_reqsize.h"' + print '#include "indirect_table.h"' + print '' + return + + + def printBody(self, api): + for f in api.functionIterateAll(): + if not f.ignore and f.vectorequiv == None: + if f.glx_rop != 0: + self.rop_functions.append(f.glx_rop, f) + if f.glx_sop != 0: + self.sop_functions.append(f.glx_sop, f) + if f.glx_vendorpriv != 0: + self.vop_functions.append(f.glx_vendorpriv, f) + + self.sop_functions.Print() + self.rop_functions.Print() + self.vop_functions.Print() + return if __name__ == '__main__': - file_name = "gl_API.xml" + file_name = "gl_API.xml" - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m") - except Exception,e: - show_usage() + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m") + except Exception,e: + show_usage() - mode = "table_c" - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - mode = val + mode = "table_c" + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val - if mode == "table_c": - printer = PrintGlxDispatchTables() - else: - show_usage() + if mode == "table_c": + printer = PrintGlxDispatchTables() + else: + show_usage() - api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) - printer.Print( api ) + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index 751a18f5d..f83a7a718 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -2981,7 +2981,6 @@ <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038"> <size name="Get" mode="get"/> </enum> - <enum name="POLYGON_OFFSET_BIAS" value="0x8039"/> <enum name="ALPHA4" value="0x803B"/> <enum name="ALPHA8" value="0x803C"/> <enum name="ALPHA12" value="0x803D"/> @@ -8089,6 +8088,8 @@ </category> <category name="GL_EXT_polygon_offset" number="3"> + <enum name="POLYGON_OFFSET_BIAS_EXT" value="0x8039"/> + <function name="PolygonOffsetEXT" offset="assign"> <param name="factor" type="GLfloat"/> <param name="bias" type="GLfloat"/> diff --git a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py index 553959687..23e23295b 100644 --- a/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py +++ b/mesalib/src/mapi/glapi/gen/gl_SPARC_asm.py @@ -30,244 +30,244 @@ import gl_XML, glX_XML import sys, getopt class PrintGenericStubs(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - self.name = "gl_SPARC_asm.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.name = "gl_SPARC_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2003 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") - def printRealHeader(self): - print '#ifdef __arch64__' - print '#define GL_OFF(N)\t((N) * 8)' - print '#define GL_LL\t\tldx' - print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)' - print '#define GL_STACK_SIZE\t128' - print '#else' - print '#define GL_OFF(N)\t((N) * 4)' - print '#define GL_LL\t\tld' - print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)' - print '#define GL_STACK_SIZE\t64' - print '#endif' - print '' - print '#define GLOBL_FN(x) .globl x ; .type x, @function' - print '#define HIDDEN(x) .hidden x' - print '' - print '\t.register %g2, #scratch' - print '\t.register %g3, #scratch' - print '' - print '\t.text' - print '' - print '\tGLOBL_FN(__glapi_sparc_icache_flush)' - print '\tHIDDEN(__glapi_sparc_icache_flush)' - print '\t.type\t__glapi_sparc_icache_flush, @function' - print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */' - print '\tflush\t%o0' - print '\tretl' - print '\t nop' - print '' - print '\t.align\t32' - print '' - print '\t.type\t__glapi_sparc_get_pc, @function' - print '__glapi_sparc_get_pc:' - print '\tretl' - print '\t add\t%o7, %g2, %g2' - print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '\tGLOBL_FN(__glapi_sparc_get_dispatch)' - print '\tHIDDEN(__glapi_sparc_get_dispatch)' - print '__glapi_sparc_get_dispatch:' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' - print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' - print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' - print '\tretl' - print '\t mov\t%g2, %o0' - print '' - print '\t.data' - print '\t.align\t32' - print '' - print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */' - print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */' - print '\tGLOBL_FN(__glapi_sparc_tls_stub)' - print '\tHIDDEN(__glapi_sparc_tls_stub)' - print '__glapi_sparc_tls_stub: /* Call offset in %g3 */' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsrl\t%g3, 10, %g3' - print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' - print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' - print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' - print '\tGL_LL\t[%g7+%g2], %g1' - print '\tGL_LL\t[%g1 + %g3], %g1' - print '\tjmp\t%g1' - print '\t nop' - print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub' - print '' - print '#define GL_STUB(fn, off)\t\t\t\t\\' - print '\tGLOBL_FN(fn);\t\t\t\t\t\\' - print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\' - print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\' - print '\t.size\tfn,.-fn;' - print '' - print '#elif defined(HAVE_PTHREAD)' - print '' - print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */' - print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */' - print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */' - print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */' - print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */' - print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */' - print '' - print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */' - print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */' - print '' - print '\t.data' - print '\t.align\t32' - print '' - print '\tGLOBL_FN(__glapi_sparc_pthread_stub)' - print '\tHIDDEN(__glapi_sparc_pthread_stub)' - print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsethi\t%hi(_glapi_Dispatch), %g1' - print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' - print '\tsrl\t%g3, 10, %g3' - print '\tGL_LL\t[%g2+%g1], %g2' - print '\tGL_LL\t[%g2], %g1' - print '\tcmp\t%g1, 0' - print '\tbe\t2f' - print '\t nop' - print '1:\tGL_LL\t[%g1 + %g3], %g1' - print '\tjmp\t%g1' - print '\t nop' - print '2:\tsave\t%sp, GL_STACK_SIZE, %sp' - print '\tmov\t%g3, %l0' - print '\tcall\t_glapi_get_dispatch' - print '\t nop' - print '\tmov\t%o0, %g1' - print '\tmov\t%l0, %g3' - print '\tba\t1b' - print '\t restore %g0, %g0, %g0' - print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub' - print '' - print '#define GL_STUB(fn, off)\t\t\t\\' - print '\tGLOBL_FN(fn);\t\t\t\t\\' - print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\' - print '\t sethi\tGL_OFF(off), %g3;\t\t\\' - print '\t.size\tfn,.-fn;' - print '' - print '#else /* Non-threaded version. */' - print '' - print '\t.type __glapi_sparc_nothread_stub, @function' - print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */' - print '\tmov\t%o7, %g1' - print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' - print '\tcall\t__glapi_sparc_get_pc' - print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' - print '\tmov\t%g1, %o7' - print '\tsrl\t%g3, 10, %g3' - print '\tsethi\t%hi(_glapi_Dispatch), %g1' - print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' - print '\tGL_LL\t[%g2+%g1], %g2' - print '\tGL_LL\t[%g2], %g1' - print '\tGL_LL\t[%g1 + %g3], %g1' - print '\tjmp\t%g1' - print '\t nop' - print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub' - print '' - print '#define GL_STUB(fn, off)\t\t\t\\' - print '\tGLOBL_FN(fn);\t\t\t\t\\' - print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\' - print '\t sethi\tGL_OFF(off), %g3;\t\t\\' - print '\t.size\tfn,.-fn;' - print '' - print '#endif' - print '' - print '#define GL_STUB_ALIAS(fn, alias) \\' - print ' .globl fn; \\' - print ' .set fn, alias' - print '' - print '\t.text' - print '\t.align\t32' - print '' - print '\t.globl\tgl_dispatch_functions_start' - print '\tHIDDEN(gl_dispatch_functions_start)' - print 'gl_dispatch_functions_start:' - print '' - return + def printRealHeader(self): + print '#ifdef __arch64__' + print '#define GL_OFF(N)\t((N) * 8)' + print '#define GL_LL\t\tldx' + print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)' + print '#define GL_STACK_SIZE\t128' + print '#else' + print '#define GL_OFF(N)\t((N) * 4)' + print '#define GL_LL\t\tld' + print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)' + print '#define GL_STACK_SIZE\t64' + print '#endif' + print '' + print '#define GLOBL_FN(x) .globl x ; .type x, @function' + print '#define HIDDEN(x) .hidden x' + print '' + print '\t.register %g2, #scratch' + print '\t.register %g3, #scratch' + print '' + print '\t.text' + print '' + print '\tGLOBL_FN(__glapi_sparc_icache_flush)' + print '\tHIDDEN(__glapi_sparc_icache_flush)' + print '\t.type\t__glapi_sparc_icache_flush, @function' + print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */' + print '\tflush\t%o0' + print '\tretl' + print '\t nop' + print '' + print '\t.align\t32' + print '' + print '\t.type\t__glapi_sparc_get_pc, @function' + print '__glapi_sparc_get_pc:' + print '\tretl' + print '\t add\t%o7, %g2, %g2' + print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL_FN(__glapi_sparc_get_dispatch)' + print '\tHIDDEN(__glapi_sparc_get_dispatch)' + print '__glapi_sparc_get_dispatch:' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tretl' + print '\t mov\t%g2, %o0' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */' + print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */' + print '\tGLOBL_FN(__glapi_sparc_tls_stub)' + print '\tHIDDEN(__glapi_sparc_tls_stub)' + print '__glapi_sparc_tls_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tGL_LL\t[%g7+%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#elif defined(HAVE_PTHREAD)' + print '' + print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */' + print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */' + print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */' + print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */' + print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\tGLOBL_FN(__glapi_sparc_pthread_stub)' + print '\tHIDDEN(__glapi_sparc_pthread_stub)' + print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tsrl\t%g3, 10, %g3' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tcmp\t%g1, 0' + print '\tbe\t2f' + print '\t nop' + print '1:\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '2:\tsave\t%sp, GL_STACK_SIZE, %sp' + print '\tmov\t%g3, %l0' + print '\tcall\t_glapi_get_dispatch' + print '\t nop' + print '\tmov\t%o0, %g1' + print '\tmov\t%l0, %g3' + print '\tba\t1b' + print '\t restore %g0, %g0, %g0' + print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#else /* Non-threaded version. */' + print '' + print '\t.type __glapi_sparc_nothread_stub, @function' + print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#endif' + print '' + print '#define GL_STUB_ALIAS(fn, alias) \\' + print ' .globl fn; \\' + print ' .set fn, alias' + print '' + print '\t.text' + print '\t.align\t32' + print '' + print '\t.globl\tgl_dispatch_functions_start' + print '\tHIDDEN(gl_dispatch_functions_start)' + print 'gl_dispatch_functions_start:' + print '' + return - def printRealFooter(self): - print '' - print '\t.globl\tgl_dispatch_functions_end' - print '\tHIDDEN(gl_dispatch_functions_end)' - print 'gl_dispatch_functions_end:' - return + def printRealFooter(self): + print '' + print '\t.globl\tgl_dispatch_functions_end' + print '\tHIDDEN(gl_dispatch_functions_end)' + print 'gl_dispatch_functions_end:' + return - def printBody(self, api): - for f in api.functionIterateByOffset(): - name = f.dispatch_name() + def printBody(self, api): + for f in api.functionIterateByOffset(): + name = f.dispatch_name() - print '\tGL_STUB(gl%s, %d)' % (name, f.offset) + print '\tGL_STUB(gl%s, %d)' % (name, f.offset) - if not f.is_static_entry_point(f.name): - print '\tHIDDEN(gl%s)' % (name) + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(gl%s)' % (name) - for f in api.functionIterateByOffset(): - name = f.dispatch_name() + for f in api.functionIterateByOffset(): + name = f.dispatch_name() - if f.is_static_entry_point(f.name): - for n in f.entry_points: - if n != f.name: - text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name) + if f.is_static_entry_point(f.name): + for n in f.entry_points: + if n != f.name: + text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name) - if f.has_different_protocol(n): - print '#ifndef GLX_INDIRECT_RENDERING' - print text - print '#endif' - else: - print text + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text - return + return def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] - sys.exit(1) + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - mode = "generic" + file_name = "gl_API.xml" + mode = "generic" - try: - (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") - except Exception,e: - show_usage() + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() - for (arg,val) in args: - if arg == '-m': - mode = val - elif arg == "-f": - file_name = val + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val - if mode == "generic": - printer = PrintGenericStubs() - else: - print "ERROR: Invalid mode \"%s\" specified." % mode - show_usage() + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer.Print(api) + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py index 340a581f1..ce14a416d 100644 --- a/mesalib/src/mapi/glapi/gen/gl_XML.py +++ b/mesalib/src/mapi/glapi/gen/gl_XML.py @@ -31,970 +31,970 @@ import typeexpr def parse_GL_API( file_name, factory = None ): - doc = libxml2.readFile( file_name, None, libxml2.XML_PARSE_XINCLUDE + libxml2.XML_PARSE_NOBLANKS + libxml2.XML_PARSE_DTDVALID + libxml2.XML_PARSE_DTDATTR + libxml2.XML_PARSE_DTDLOAD + libxml2.XML_PARSE_NOENT ) - ret = doc.xincludeProcess() + doc = libxml2.readFile( file_name, None, libxml2.XML_PARSE_XINCLUDE + libxml2.XML_PARSE_NOBLANKS + libxml2.XML_PARSE_DTDVALID + libxml2.XML_PARSE_DTDATTR + libxml2.XML_PARSE_DTDLOAD + libxml2.XML_PARSE_NOENT ) + ret = doc.xincludeProcess() - if not factory: - factory = gl_item_factory() + if not factory: + factory = gl_item_factory() - api = factory.create_item( "api", None, None ) - api.process_element( doc ) + api = factory.create_item( "api", None, None ) + api.process_element( doc ) - # After the XML has been processed, we need to go back and assign - # dispatch offsets to the functions that request that their offsets - # be assigned by the scripts. Typically this means all functions - # that are not part of the ABI. + # After the XML has been processed, we need to go back and assign + # dispatch offsets to the functions that request that their offsets + # be assigned by the scripts. Typically this means all functions + # that are not part of the ABI. - for func in api.functionIterateByCategory(): - if func.assign_offset: - func.offset = api.next_offset; - api.next_offset += 1 + for func in api.functionIterateByCategory(): + if func.assign_offset: + func.offset = api.next_offset; + api.next_offset += 1 - doc.freeDoc() + doc.freeDoc() - return api + return api def is_attr_true( element, name ): - """Read a name value from an element's attributes. - - The value read from the attribute list must be either 'true' or - 'false'. If the value is 'false', zero will be returned. If the - value is 'true', non-zero will be returned. An exception will be - raised for any other value.""" - - value = element.nsProp( name, None ) - if value == "true": - return 1 - elif value == "false": - return 0 - else: - raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name)) + """Read a name value from an element's attributes. + + The value read from the attribute list must be either 'true' or + 'false'. If the value is 'false', zero will be returned. If the + value is 'true', non-zero will be returned. An exception will be + raised for any other value.""" + + value = element.nsProp( name, None ) + if value == "true": + return 1 + elif value == "false": + return 0 + else: + raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name)) class gl_print_base: - """Base class of all API pretty-printers. + """Base class of all API pretty-printers. + + In the model-view-controller pattern, this is the view. Any derived + class will want to over-ride the printBody, printRealHader, and + printRealFooter methods. Some derived classes may want to over-ride + printHeader and printFooter, or even Print (though this is unlikely). + """ + + def __init__(self): + # Name of the script that is generating the output file. + # Every derived class should set this to the name of its + # source file. - In the model-view-controller pattern, this is the view. Any derived - class will want to over-ride the printBody, printRealHader, and - printRealFooter methods. Some derived classes may want to over-ride - printHeader and printFooter, or even Print (though this is unlikely). - """ + self.name = "a" - def __init__(self): - # Name of the script that is generating the output file. - # Every derived class should set this to the name of its - # source file. - self.name = "a" + # License on the *generated* source file. This may differ + # from the license on the script that is generating the file. + # Every derived class should set this to some reasonable + # value. + # + # See license.py for an example of a reasonable value. + self.license = "The license for this file is unspecified." - # License on the *generated* source file. This may differ - # from the license on the script that is generating the file. - # Every derived class should set this to some reasonable - # value. - # - # See license.py for an example of a reasonable value. - self.license = "The license for this file is unspecified." + # The header_tag is the name of the C preprocessor define + # used to prevent multiple inclusion. Typically only + # generated C header files need this to be set. Setting it + # causes code to be generated automatically in printHeader + # and printFooter. - - # The header_tag is the name of the C preprocessor define - # used to prevent multiple inclusion. Typically only - # generated C header files need this to be set. Setting it - # causes code to be generated automatically in printHeader - # and printFooter. + self.header_tag = None - self.header_tag = None - - # List of file-private defines that must be undefined at the - # end of the file. This can be used in header files to define - # names for use in the file, then undefine them at the end of - # the header file. + # List of file-private defines that must be undefined at the + # end of the file. This can be used in header files to define + # names for use in the file, then undefine them at the end of + # the header file. - self.undef_list = [] - return + self.undef_list = [] + return - def Print(self, api): - self.printHeader() - self.printBody(api) - self.printFooter() - return + def Print(self, api): + self.printHeader() + self.printBody(api) + self.printFooter() + return - def printHeader(self): - """Print the header associated with all files and call the printRealHeader method.""" + def printHeader(self): + """Print the header associated with all files and call the printRealHeader method.""" - print '/* DO NOT EDIT - This file generated automatically by %s script */' \ - % (self.name) - print '' - print '/*' - print ' * ' + self.license.replace('\n', '\n * ') - print ' */' - print '' - if self.header_tag: - print '#if !defined( %s )' % (self.header_tag) - print '# define %s' % (self.header_tag) - print '' - self.printRealHeader(); - return + print '/* DO NOT EDIT - This file generated automatically by %s script */' \ + % (self.name) + print '' + print '/*' + print ' * ' + self.license.replace('\n', '\n * ') + print ' */' + print '' + if self.header_tag: + print '#if !defined( %s )' % (self.header_tag) + print '# define %s' % (self.header_tag) + print '' + self.printRealHeader(); + return - def printFooter(self): - """Print the header associated with all files and call the printRealFooter method.""" + def printFooter(self): + """Print the header associated with all files and call the printRealFooter method.""" - self.printRealFooter() + self.printRealFooter() - if self.undef_list: - print '' - for u in self.undef_list: - print "# undef %s" % (u) + if self.undef_list: + print '' + for u in self.undef_list: + print "# undef %s" % (u) - if self.header_tag: - print '' - print '#endif /* !defined( %s ) */' % (self.header_tag) + if self.header_tag: + print '' + print '#endif /* !defined( %s ) */' % (self.header_tag) - def printRealHeader(self): - """Print the "real" header for the created file. + def printRealHeader(self): + """Print the "real" header for the created file. - In the base class, this function is empty. All derived - classes should over-ride this function.""" - return + In the base class, this function is empty. All derived + classes should over-ride this function.""" + return - def printRealFooter(self): - """Print the "real" footer for the created file. + def printRealFooter(self): + """Print the "real" footer for the created file. - In the base class, this function is empty. All derived - classes should over-ride this function.""" - return + In the base class, this function is empty. All derived + classes should over-ride this function.""" + return - def printPure(self): - """Conditionally define `PURE' function attribute. + def printPure(self): + """Conditionally define `PURE' function attribute. - Conditionally defines a preprocessor macro `PURE' that wraps - GCC's `pure' function attribute. The conditional code can be - easilly adapted to other compilers that support a similar - feature. + Conditionally defines a preprocessor macro `PURE' that wraps + GCC's `pure' function attribute. The conditional code can be + easilly adapted to other compilers that support a similar + feature. - The name is also added to the file's undef_list. - """ - self.undef_list.append("PURE") - print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) + The name is also added to the file's undef_list. + """ + self.undef_list.append("PURE") + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PURE __attribute__((pure)) # else # define PURE # endif""" - return + return - def printFastcall(self): - """Conditionally define `FASTCALL' function attribute. + def printFastcall(self): + """Conditionally define `FASTCALL' function attribute. - Conditionally defines a preprocessor macro `FASTCALL' that - wraps GCC's `fastcall' function attribute. The conditional - code can be easilly adapted to other compilers that support a - similar feature. + Conditionally defines a preprocessor macro `FASTCALL' that + wraps GCC's `fastcall' function attribute. The conditional + code can be easilly adapted to other compilers that support a + similar feature. - The name is also added to the file's undef_list. - """ + The name is also added to the file's undef_list. + """ - self.undef_list.append("FASTCALL") - print """# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) + self.undef_list.append("FASTCALL") + print """# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) # define FASTCALL __attribute__((fastcall)) # else # define FASTCALL # endif""" - return + return - def printVisibility(self, S, s): - """Conditionally define visibility function attribute. + def printVisibility(self, S, s): + """Conditionally define visibility function attribute. - Conditionally defines a preprocessor macro name S that wraps - GCC's visibility function attribute. The visibility used is - the parameter s. The conditional code can be easilly adapted - to other compilers that support a similar feature. + Conditionally defines a preprocessor macro name S that wraps + GCC's visibility function attribute. The visibility used is + the parameter s. The conditional code can be easilly adapted + to other compilers that support a similar feature. - The name is also added to the file's undef_list. - """ + The name is also added to the file's undef_list. + """ - self.undef_list.append(S) - print """# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__)) + self.undef_list.append(S) + print """# if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__)) # define %s __attribute__((visibility("%s"))) # else # define %s # endif""" % (S, s, S) - return + return - def printNoinline(self): - """Conditionally define `NOINLINE' function attribute. + def printNoinline(self): + """Conditionally define `NOINLINE' function attribute. - Conditionally defines a preprocessor macro `NOINLINE' that - wraps GCC's `noinline' function attribute. The conditional - code can be easilly adapted to other compilers that support a - similar feature. + Conditionally defines a preprocessor macro `NOINLINE' that + wraps GCC's `noinline' function attribute. The conditional + code can be easilly adapted to other compilers that support a + similar feature. - The name is also added to the file's undef_list. - """ + The name is also added to the file's undef_list. + """ - self.undef_list.append("NOINLINE") - print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) + self.undef_list.append("NOINLINE") + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define NOINLINE __attribute__((noinline)) # else # define NOINLINE # endif""" - return + return def real_function_name(element): - name = element.nsProp( "name", None ) - alias = element.nsProp( "alias", None ) - - if alias: - return alias - else: - return name + name = element.nsProp( "name", None ) + alias = element.nsProp( "alias", None ) + + if alias: + return alias + else: + return name def real_category_name(c): - if re.compile("[1-9][0-9]*[.][0-9]+").match(c): - return "GL_VERSION_" + c.replace(".", "_") - else: - return c + if re.compile("[1-9][0-9]*[.][0-9]+").match(c): + return "GL_VERSION_" + c.replace(".", "_") + else: + return c def classify_category(name, number): - """Based on the category name and number, select a numerical class for it. - - Categories are divided into four classes numbered 0 through 3. The - classes are: - - 0. Core GL versions, sorted by version number. - 1. ARB extensions, sorted by extension number. - 2. Non-ARB extensions, sorted by extension number. - 3. Un-numbered extensions, sorted by extension name. - """ - - try: - core_version = float(name) - except Exception,e: - core_version = 0.0 - - if core_version > 0.0: - cat_type = 0 - key = name - elif name.startswith("GL_ARB_") or name.startswith("GLX_ARB_") or name.startswith("WGL_ARB_"): - cat_type = 1 - key = int(number) - else: - if number != None: - cat_type = 2 - key = int(number) - else: - cat_type = 3 - key = name - - - return [cat_type, key] + """Based on the category name and number, select a numerical class for it. + + Categories are divided into four classes numbered 0 through 3. The + classes are: + + 0. Core GL versions, sorted by version number. + 1. ARB extensions, sorted by extension number. + 2. Non-ARB extensions, sorted by extension number. + 3. Un-numbered extensions, sorted by extension name. + """ + + try: + core_version = float(name) + except Exception,e: + core_version = 0.0 + + if core_version > 0.0: + cat_type = 0 + key = name + elif name.startswith("GL_ARB_") or name.startswith("GLX_ARB_") or name.startswith("WGL_ARB_"): + cat_type = 1 + key = int(number) + else: + if number != None: + cat_type = 2 + key = int(number) + else: + cat_type = 3 + key = name + + + return [cat_type, key] def create_parameter_string(parameters, include_names): - """Create a parameter string from a list of gl_parameters.""" + """Create a parameter string from a list of gl_parameters.""" - list = [] - for p in parameters: - if p.is_padding: - continue + list = [] + for p in parameters: + if p.is_padding: + continue - if include_names: - list.append( p.string() ) - else: - list.append( p.type_string() ) + if include_names: + list.append( p.string() ) + else: + list.append( p.type_string() ) - if len(list) == 0: list = ["void"] + if len(list) == 0: list = ["void"] - return string.join(list, ", ") + return string.join(list, ", ") class gl_item: - def __init__(self, element, context): - self.context = context - self.name = element.nsProp( "name", None ) - self.category = real_category_name( element.parent.nsProp( "name", None ) ) - return + def __init__(self, element, context): + self.context = context + self.name = element.nsProp( "name", None ) + self.category = real_category_name( element.parent.nsProp( "name", None ) ) + return class gl_type( gl_item ): - def __init__(self, element, context): - gl_item.__init__(self, element, context) - self.size = int( element.nsProp( "size", None ), 0 ) + def __init__(self, element, context): + gl_item.__init__(self, element, context) + self.size = int( element.nsProp( "size", None ), 0 ) + + te = typeexpr.type_expression( None ) + tn = typeexpr.type_node() + tn.size = int( element.nsProp( "size", None ), 0 ) + tn.integer = not is_attr_true( element, "float" ) + tn.unsigned = is_attr_true( element, "unsigned" ) + tn.pointer = is_attr_true( element, "pointer" ) + tn.name = "GL" + self.name + te.set_base_type_node( tn ) - te = typeexpr.type_expression( None ) - tn = typeexpr.type_node() - tn.size = int( element.nsProp( "size", None ), 0 ) - tn.integer = not is_attr_true( element, "float" ) - tn.unsigned = is_attr_true( element, "unsigned" ) - tn.pointer = is_attr_true( element, "pointer" ) - tn.name = "GL" + self.name - te.set_base_type_node( tn ) + self.type_expr = te + return - self.type_expr = te - return - - def get_type_expression(self): - return self.type_expr + def get_type_expression(self): + return self.type_expr class gl_enum( gl_item ): - def __init__(self, element, context): - gl_item.__init__(self, element, context) - self.value = int( element.nsProp( "value", None ), 0 ) + def __init__(self, element, context): + gl_item.__init__(self, element, context) + self.value = int( element.nsProp( "value", None ), 0 ) - temp = element.nsProp( "count", None ) - if not temp or temp == "?": - self.default_count = -1 - else: - try: - c = int(temp) - except Exception,e: - raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n)) + temp = element.nsProp( "count", None ) + if not temp or temp == "?": + self.default_count = -1 + else: + try: + c = int(temp) + except Exception,e: + raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n)) - self.default_count = c + self.default_count = c - return + return - def priority(self): - """Calculate a 'priority' for this enum name. - - When an enum is looked up by number, there may be many - possible names, but only one is the 'prefered' name. The - priority is used to select which name is the 'best'. + def priority(self): + """Calculate a 'priority' for this enum name. - Highest precedence is given to core GL name. ARB extension - names have the next highest, followed by EXT extension names. - Vendor extension names are the lowest. - """ + When an enum is looked up by number, there may be many + possible names, but only one is the 'prefered' name. The + priority is used to select which name is the 'best'. - if self.name.endswith( "_BIT" ): - bias = 1 - else: - bias = 0 + Highest precedence is given to core GL name. ARB extension + names have the next highest, followed by EXT extension names. + Vendor extension names are the lowest. + """ - if self.category.startswith( "GL_VERSION_" ): - priority = 0 - elif self.category.startswith( "GL_ARB_" ): - priority = 2 - elif self.category.startswith( "GL_EXT_" ): - priority = 4 - else: - priority = 6 + if self.name.endswith( "_BIT" ): + bias = 1 + else: + bias = 0 - return priority + bias + if self.category.startswith( "GL_VERSION_" ): + priority = 0 + elif self.category.startswith( "GL_ARB_" ): + priority = 2 + elif self.category.startswith( "GL_EXT_" ): + priority = 4 + else: + priority = 6 + + return priority + bias class gl_parameter: - def __init__(self, element, context): - self.name = element.nsProp( "name", None ) + def __init__(self, element, context): + self.name = element.nsProp( "name", None ) + + ts = element.nsProp( "type", None ) + self.type_expr = typeexpr.type_expression( ts, context ) - ts = element.nsProp( "type", None ) - self.type_expr = typeexpr.type_expression( ts, context ) + temp = element.nsProp( "variable_param", None ) + if temp: + self.count_parameter_list = temp.split( ' ' ) + else: + self.count_parameter_list = [] - temp = element.nsProp( "variable_param", None ) - if temp: - self.count_parameter_list = temp.split( ' ' ) - else: - self.count_parameter_list = [] + # The count tag can be either a numeric string or the name of + # a variable. If it is the name of a variable, the int(c) + # statement will throw an exception, and the except block will + # take over. - # The count tag can be either a numeric string or the name of - # a variable. If it is the name of a variable, the int(c) - # statement will throw an exception, and the except block will - # take over. + c = element.nsProp( "count", None ) + try: + count = int(c) + self.count = count + self.counter = None + except Exception,e: + count = 1 + self.count = 0 + self.counter = c - c = element.nsProp( "count", None ) - try: - count = int(c) - self.count = count - self.counter = None - except Exception,e: - count = 1 - self.count = 0 - self.counter = c - - self.count_scale = int(element.nsProp( "count_scale", None )) + self.count_scale = int(element.nsProp( "count_scale", None )) - elements = (count * self.count_scale) - if elements == 1: - elements = 0 + elements = (count * self.count_scale) + if elements == 1: + elements = 0 - #if ts == "GLdouble": - # print '/* stack size -> %s = %u (before)*/' % (self.name, self.type_expr.get_stack_size()) - # print '/* # elements = %u */' % (elements) - self.type_expr.set_elements( elements ) - #if ts == "GLdouble": - # print '/* stack size -> %s = %u (after) */' % (self.name, self.type_expr.get_stack_size()) + #if ts == "GLdouble": + # print '/* stack size -> %s = %u (before)*/' % (self.name, self.type_expr.get_stack_size()) + # print '/* # elements = %u */' % (elements) + self.type_expr.set_elements( elements ) + #if ts == "GLdouble": + # print '/* stack size -> %s = %u (after) */' % (self.name, self.type_expr.get_stack_size()) - self.is_client_only = is_attr_true( element, 'client_only' ) - self.is_counter = is_attr_true( element, 'counter' ) - self.is_output = is_attr_true( element, 'output' ) + self.is_client_only = is_attr_true( element, 'client_only' ) + self.is_counter = is_attr_true( element, 'counter' ) + self.is_output = is_attr_true( element, 'output' ) - # Pixel data has special parameters. + # Pixel data has special parameters. - self.width = element.nsProp('img_width', None) - self.height = element.nsProp('img_height', None) - self.depth = element.nsProp('img_depth', None) - self.extent = element.nsProp('img_extent', None) + self.width = element.nsProp('img_width', None) + self.height = element.nsProp('img_height', None) + self.depth = element.nsProp('img_depth', None) + self.extent = element.nsProp('img_extent', None) - self.img_xoff = element.nsProp('img_xoff', None) - self.img_yoff = element.nsProp('img_yoff', None) - self.img_zoff = element.nsProp('img_zoff', None) - self.img_woff = element.nsProp('img_woff', None) + self.img_xoff = element.nsProp('img_xoff', None) + self.img_yoff = element.nsProp('img_yoff', None) + self.img_zoff = element.nsProp('img_zoff', None) + self.img_woff = element.nsProp('img_woff', None) - self.img_format = element.nsProp('img_format', None) - self.img_type = element.nsProp('img_type', None) - self.img_target = element.nsProp('img_target', None) + self.img_format = element.nsProp('img_format', None) + self.img_type = element.nsProp('img_type', None) + self.img_target = element.nsProp('img_target', None) - self.img_pad_dimensions = is_attr_true( element, 'img_pad_dimensions' ) - self.img_null_flag = is_attr_true( element, 'img_null_flag' ) - self.img_send_null = is_attr_true( element, 'img_send_null' ) + self.img_pad_dimensions = is_attr_true( element, 'img_pad_dimensions' ) + self.img_null_flag = is_attr_true( element, 'img_null_flag' ) + self.img_send_null = is_attr_true( element, 'img_send_null' ) - self.is_padding = is_attr_true( element, 'padding' ) - return + self.is_padding = is_attr_true( element, 'padding' ) + return - def compatible(self, other): - return 1 + def compatible(self, other): + return 1 - def is_array(self): - return self.is_pointer() + def is_array(self): + return self.is_pointer() - def is_pointer(self): - return self.type_expr.is_pointer() + def is_pointer(self): + return self.type_expr.is_pointer() - def is_image(self): - if self.width: - return 1 - else: - return 0 + def is_image(self): + if self.width: + return 1 + else: + return 0 - def is_variable_length(self): - return len(self.count_parameter_list) or self.counter + def is_variable_length(self): + return len(self.count_parameter_list) or self.counter - def is_64_bit(self): - count = self.type_expr.get_element_count() - if count: - if (self.size() / count) == 8: - return 1 - else: - if self.size() == 8: - return 1 + def is_64_bit(self): + count = self.type_expr.get_element_count() + if count: + if (self.size() / count) == 8: + return 1 + else: + if self.size() == 8: + return 1 - return 0 + return 0 - def string(self): - return self.type_expr.original_string + " " + self.name + def string(self): + return self.type_expr.original_string + " " + self.name - def type_string(self): - return self.type_expr.original_string + def type_string(self): + return self.type_expr.original_string - def get_base_type_string(self): - return self.type_expr.get_base_name() + def get_base_type_string(self): + return self.type_expr.get_base_name() - def get_dimensions(self): - if not self.width: - return [ 0, "0", "0", "0", "0" ] + def get_dimensions(self): + if not self.width: + return [ 0, "0", "0", "0", "0" ] - dim = 1 - w = self.width - h = "1" - d = "1" - e = "1" + dim = 1 + w = self.width + h = "1" + d = "1" + e = "1" - if self.height: - dim = 2 - h = self.height + if self.height: + dim = 2 + h = self.height - if self.depth: - dim = 3 - d = self.depth + if self.depth: + dim = 3 + d = self.depth - if self.extent: - dim = 4 - e = self.extent + if self.extent: + dim = 4 + e = self.extent - return [ dim, w, h, d, e ] + return [ dim, w, h, d, e ] - def get_stack_size(self): - return self.type_expr.get_stack_size() + def get_stack_size(self): + return self.type_expr.get_stack_size() - def size(self): - if self.is_image(): - return 0 - else: - return self.type_expr.get_element_size() + def size(self): + if self.is_image(): + return 0 + else: + return self.type_expr.get_element_size() - def get_element_count(self): - c = self.type_expr.get_element_count() - if c == 0: - return 1 + def get_element_count(self): + c = self.type_expr.get_element_count() + if c == 0: + return 1 - return c + return c - def size_string(self, use_parens = 1): - s = self.size() - if self.counter or self.count_parameter_list: - list = [ "compsize" ] + def size_string(self, use_parens = 1): + s = self.size() + if self.counter or self.count_parameter_list: + list = [ "compsize" ] - if self.counter and self.count_parameter_list: - list.append( self.counter ) - elif self.counter: - list = [ self.counter ] + if self.counter and self.count_parameter_list: + list.append( self.counter ) + elif self.counter: + list = [ self.counter ] - if s > 1: - list.append( str(s) ) + if s > 1: + list.append( str(s) ) - if len(list) > 1 and use_parens : - return "(%s)" % (string.join(list, " * ")) - else: - return string.join(list, " * ") + if len(list) > 1 and use_parens : + return "(%s)" % (string.join(list, " * ")) + else: + return string.join(list, " * ") - elif self.is_image(): - return "compsize" - else: - return str(s) + elif self.is_image(): + return "compsize" + else: + return str(s) - def format_string(self): - if self.type_expr.original_string == "GLenum": - return "0x%x" - else: - return self.type_expr.format_string() + def format_string(self): + if self.type_expr.original_string == "GLenum": + return "0x%x" + else: + return self.type_expr.format_string() class gl_function( gl_item ): - def __init__(self, element, context): - self.context = context - self.name = None - - self.entry_points = [] - self.return_type = "void" - self.parameters = [] - self.offset = -1 - self.initialized = 0 - self.images = [] - - self.assign_offset = 0 - - self.static_entry_points = [] + def __init__(self, element, context): + self.context = context + self.name = None + + self.entry_points = [] + self.return_type = "void" + self.parameters = [] + self.offset = -1 + self.initialized = 0 + self.images = [] - # Track the parameter string (for the function prototype) - # for each entry-point. This is done because some functions - # change their prototype slightly when promoted from extension - # to ARB extension to core. glTexImage3DEXT and glTexImage3D - # are good examples of this. Scripts that need to generate - # code for these differing aliases need to real prototype - # for each entry-point. Otherwise, they may generate code - # that won't compile. - - self.entry_point_parameters = {} - - self.process_element( element ) - - return - - - def process_element(self, element): - name = element.nsProp( "name", None ) - alias = element.nsProp( "alias", None ) - - if is_attr_true(element, "static_dispatch"): - self.static_entry_points.append(name) - - self.entry_points.append( name ) - if alias: - true_name = alias - else: - true_name = name - - # Only try to set the offset when a non-alias - # entry-point is being processes. + self.assign_offset = 0 - offset = element.nsProp( "offset", None ) - if offset: - try: - o = int( offset ) - self.offset = o - except Exception, e: - self.offset = -1 - if offset == "assign": - self.assign_offset = 1 - - - if not self.name: - self.name = true_name - elif self.name != true_name: - raise RuntimeError("Function true name redefined. Was %s, now %s." % (self.name, true_name)) - - - # There are two possible cases. The first time an entry-point - # with data is seen, self.initialized will be 0. On that - # pass, we just fill in the data. The next time an - # entry-point with data is seen, self.initialized will be 1. - # On that pass we have to make that the new values match the - # valuse from the previous entry-point. - - parameters = [] - return_type = "void" - child = element.children - while child: - if child.type == "element": - if child.name == "return": - return_type = child.nsProp( "type", None ) - elif child.name == "param": - param = self.context.factory.create_item( "parameter", child, self.context) - parameters.append( param ) - - child = child.next + self.static_entry_points = [] + # Track the parameter string (for the function prototype) + # for each entry-point. This is done because some functions + # change their prototype slightly when promoted from extension + # to ARB extension to core. glTexImage3DEXT and glTexImage3D + # are good examples of this. Scripts that need to generate + # code for these differing aliases need to real prototype + # for each entry-point. Otherwise, they may generate code + # that won't compile. + + self.entry_point_parameters = {} + + self.process_element( element ) + + return + + + def process_element(self, element): + name = element.nsProp( "name", None ) + alias = element.nsProp( "alias", None ) + + if is_attr_true(element, "static_dispatch"): + self.static_entry_points.append(name) + + self.entry_points.append( name ) + if alias: + true_name = alias + else: + true_name = name + + # Only try to set the offset when a non-alias + # entry-point is being processes. - if self.initialized: - if self.return_type != return_type: - raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type)) + offset = element.nsProp( "offset", None ) + if offset: + try: + o = int( offset ) + self.offset = o + except Exception, e: + self.offset = -1 + if offset == "assign": + self.assign_offset = 1 - if len(parameters) != len(self.parameters): - raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters))) - for j in range(0, len(parameters)): - p1 = parameters[j] - p2 = self.parameters[j] - if not p1.compatible( p2 ): - raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string)) + if not self.name: + self.name = true_name + elif self.name != true_name: + raise RuntimeError("Function true name redefined. Was %s, now %s." % (self.name, true_name)) - if true_name == name or not self.initialized: - self.return_type = return_type - self.parameters = parameters + # There are two possible cases. The first time an entry-point + # with data is seen, self.initialized will be 0. On that + # pass, we just fill in the data. The next time an + # entry-point with data is seen, self.initialized will be 1. + # On that pass we have to make that the new values match the + # valuse from the previous entry-point. - for param in self.parameters: - if param.is_image(): - self.images.append( param ) + parameters = [] + return_type = "void" + child = element.children + while child: + if child.type == "element": + if child.name == "return": + return_type = child.nsProp( "type", None ) + elif child.name == "param": + param = self.context.factory.create_item( "parameter", child, self.context) + parameters.append( param ) - if element.children: - self.initialized = 1 - self.entry_point_parameters[name] = parameters - else: - self.entry_point_parameters[name] = [] + child = child.next - return - def filter_entry_points(self, entry_point_list): - """Filter out entry points not in entry_point_list.""" - if not self.initialized: - raise RuntimeError('%s is not initialized yet' % self.name) + if self.initialized: + if self.return_type != return_type: + raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type)) - entry_points = [] - for ent in self.entry_points: - if ent not in entry_point_list: - if ent in self.static_entry_points: - self.static_entry_points.remove(ent) - self.entry_point_parameters.pop(ent) - else: - entry_points.append(ent) + if len(parameters) != len(self.parameters): + raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters))) - if not entry_points: - raise RuntimeError('%s has no entry point after filtering' % self.name) + for j in range(0, len(parameters)): + p1 = parameters[j] + p2 = self.parameters[j] + if not p1.compatible( p2 ): + raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string)) - self.entry_points = entry_points - if self.name not in entry_points: - # use the first remaining entry point - self.name = entry_points[0] - self.parameters = self.entry_point_parameters[entry_points[0]] - def get_images(self): - """Return potentially empty list of input images.""" - return self.images + if true_name == name or not self.initialized: + self.return_type = return_type + self.parameters = parameters + for param in self.parameters: + if param.is_image(): + self.images.append( param ) - def parameterIterator(self): - return self.parameters.__iter__(); + if element.children: + self.initialized = 1 + self.entry_point_parameters[name] = parameters + else: + self.entry_point_parameters[name] = [] + return - def get_parameter_string(self, entrypoint = None): - if entrypoint: - params = self.entry_point_parameters[ entrypoint ] - else: - params = self.parameters - - return create_parameter_string( params, 1 ) + def filter_entry_points(self, entry_point_list): + """Filter out entry points not in entry_point_list.""" + if not self.initialized: + raise RuntimeError('%s is not initialized yet' % self.name) - def get_called_parameter_string(self): - p_string = "" - comma = "" + entry_points = [] + for ent in self.entry_points: + if ent not in entry_point_list: + if ent in self.static_entry_points: + self.static_entry_points.remove(ent) + self.entry_point_parameters.pop(ent) + else: + entry_points.append(ent) - for p in self.parameterIterator(): - p_string = p_string + comma + p.name - comma = ", " + if not entry_points: + raise RuntimeError('%s has no entry point after filtering' % self.name) - return p_string + self.entry_points = entry_points + if self.name not in entry_points: + # use the first remaining entry point + self.name = entry_points[0] + self.parameters = self.entry_point_parameters[entry_points[0]] + def get_images(self): + """Return potentially empty list of input images.""" + return self.images - def is_abi(self): - return (self.offset >= 0 and not self.assign_offset) - def is_static_entry_point(self, name): - return name in self.static_entry_points + def parameterIterator(self): + return self.parameters.__iter__(); - def dispatch_name(self): - if self.name in self.static_entry_points: - return self.name - else: - return "_dispatch_stub_%u" % (self.offset) - def static_name(self, name): - if name in self.static_entry_points: - return name - else: - return "_dispatch_stub_%u" % (self.offset) + def get_parameter_string(self, entrypoint = None): + if entrypoint: + params = self.entry_point_parameters[ entrypoint ] + else: + params = self.parameters + + return create_parameter_string( params, 1 ) + + def get_called_parameter_string(self): + p_string = "" + comma = "" + + for p in self.parameterIterator(): + p_string = p_string + comma + p.name + comma = ", " + + return p_string + + + def is_abi(self): + return (self.offset >= 0 and not self.assign_offset) + + def is_static_entry_point(self, name): + return name in self.static_entry_points + + def dispatch_name(self): + if self.name in self.static_entry_points: + return self.name + else: + return "_dispatch_stub_%u" % (self.offset) + + def static_name(self, name): + if name in self.static_entry_points: + return name + else: + return "_dispatch_stub_%u" % (self.offset) class gl_item_factory: - """Factory to create objects derived from gl_item.""" - - def create_item(self, item_name, element, context): - if item_name == "function": - return gl_function(element, context) - if item_name == "type": - return gl_type(element, context) - elif item_name == "enum": - return gl_enum(element, context) - elif item_name == "parameter": - return gl_parameter(element, context) - elif item_name == "api": - return gl_api(self) - else: - return None + """Factory to create objects derived from gl_item.""" + + def create_item(self, item_name, element, context): + if item_name == "function": + return gl_function(element, context) + if item_name == "type": + return gl_type(element, context) + elif item_name == "enum": + return gl_enum(element, context) + elif item_name == "parameter": + return gl_parameter(element, context) + elif item_name == "api": + return gl_api(self) + else: + return None class gl_api: - def __init__(self, factory): - self.functions_by_name = {} - self.enums_by_name = {} - self.types_by_name = {} + def __init__(self, factory): + self.functions_by_name = {} + self.enums_by_name = {} + self.types_by_name = {} + + self.category_dict = {} + self.categories = [{}, {}, {}, {}] + + self.factory = factory + + self.next_offset = 0 + + typeexpr.create_initial_types() + return + + def filter_functions(self, entry_point_list): + """Filter out entry points not in entry_point_list.""" + functions_by_name = {} + for func in self.functions_by_name.itervalues(): + entry_points = [ent for ent in func.entry_points if ent in entry_point_list] + if entry_points: + func.filter_entry_points(entry_points) + functions_by_name[func.name] = func - self.category_dict = {} - self.categories = [{}, {}, {}, {}] + self.functions_by_name = functions_by_name - self.factory = factory + def process_element(self, doc): + element = doc.children + while element.type != "element" or element.name != "OpenGLAPI": + element = element.next - self.next_offset = 0 + if element: + self.process_OpenGLAPI(element) + return - typeexpr.create_initial_types() - return - def filter_functions(self, entry_point_list): - """Filter out entry points not in entry_point_list.""" - functions_by_name = {} - for func in self.functions_by_name.itervalues(): - entry_points = [ent for ent in func.entry_points if ent in entry_point_list] - if entry_points: - func.filter_entry_points(entry_points) - functions_by_name[func.name] = func + def process_OpenGLAPI(self, element): + child = element.children + while child: + if child.type == "element": + if child.name == "category": + self.process_category( child ) + elif child.name == "OpenGLAPI": + self.process_OpenGLAPI( child ) - self.functions_by_name = functions_by_name + child = child.next - def process_element(self, doc): - element = doc.children - while element.type != "element" or element.name != "OpenGLAPI": - element = element.next + return - if element: - self.process_OpenGLAPI(element) - return + def process_category(self, cat): + cat_name = cat.nsProp( "name", None ) + cat_number = cat.nsProp( "number", None ) - def process_OpenGLAPI(self, element): - child = element.children - while child: - if child.type == "element": - if child.name == "category": - self.process_category( child ) - elif child.name == "OpenGLAPI": - self.process_OpenGLAPI( child ) + [cat_type, key] = classify_category(cat_name, cat_number) + self.categories[cat_type][key] = [cat_name, cat_number] - child = child.next + child = cat.children + while child: + if child.type == "element": + if child.name == "function": + func_name = real_function_name( child ) - return + temp_name = child.nsProp( "name", None ) + self.category_dict[ temp_name ] = [cat_name, cat_number] + if self.functions_by_name.has_key( func_name ): + func = self.functions_by_name[ func_name ] + func.process_element( child ) + else: + func = self.factory.create_item( "function", child, self ) + self.functions_by_name[ func_name ] = func - def process_category(self, cat): - cat_name = cat.nsProp( "name", None ) - cat_number = cat.nsProp( "number", None ) + if func.offset >= self.next_offset: + self.next_offset = func.offset + 1 - [cat_type, key] = classify_category(cat_name, cat_number) - self.categories[cat_type][key] = [cat_name, cat_number] - child = cat.children - while child: - if child.type == "element": - if child.name == "function": - func_name = real_function_name( child ) + elif child.name == "enum": + enum = self.factory.create_item( "enum", child, self ) + self.enums_by_name[ enum.name ] = enum + elif child.name == "type": + t = self.factory.create_item( "type", child, self ) + self.types_by_name[ "GL" + t.name ] = t - temp_name = child.nsProp( "name", None ) - self.category_dict[ temp_name ] = [cat_name, cat_number] - if self.functions_by_name.has_key( func_name ): - func = self.functions_by_name[ func_name ] - func.process_element( child ) - else: - func = self.factory.create_item( "function", child, self ) - self.functions_by_name[ func_name ] = func + child = child.next - if func.offset >= self.next_offset: - self.next_offset = func.offset + 1 + return - elif child.name == "enum": - enum = self.factory.create_item( "enum", child, self ) - self.enums_by_name[ enum.name ] = enum - elif child.name == "type": - t = self.factory.create_item( "type", child, self ) - self.types_by_name[ "GL" + t.name ] = t + def functionIterateByCategory(self, cat = None): + """Iterate over functions by category. + If cat is None, all known functions are iterated in category + order. See classify_category for details of the ordering. + Within a category, functions are sorted by name. If cat is + not None, then only functions in that category are iterated. + """ + lists = [{}, {}, {}, {}] - child = child.next + for func in self.functionIterateAll(): + [cat_name, cat_number] = self.category_dict[func.name] - return + if (cat == None) or (cat == cat_name): + [func_cat_type, key] = classify_category(cat_name, cat_number) + if not lists[func_cat_type].has_key(key): + lists[func_cat_type][key] = {} - def functionIterateByCategory(self, cat = None): - """Iterate over functions by category. - - If cat is None, all known functions are iterated in category - order. See classify_category for details of the ordering. - Within a category, functions are sorted by name. If cat is - not None, then only functions in that category are iterated. - """ - lists = [{}, {}, {}, {}] + lists[func_cat_type][key][func.name] = func - for func in self.functionIterateAll(): - [cat_name, cat_number] = self.category_dict[func.name] - if (cat == None) or (cat == cat_name): - [func_cat_type, key] = classify_category(cat_name, cat_number) + functions = [] + for func_cat_type in range(0,4): + keys = lists[func_cat_type].keys() + keys.sort() - if not lists[func_cat_type].has_key(key): - lists[func_cat_type][key] = {} + for key in keys: + names = lists[func_cat_type][key].keys() + names.sort() - lists[func_cat_type][key][func.name] = func + for name in names: + functions.append(lists[func_cat_type][key][name]) + return functions.__iter__() - functions = [] - for func_cat_type in range(0,4): - keys = lists[func_cat_type].keys() - keys.sort() - for key in keys: - names = lists[func_cat_type][key].keys() - names.sort() + def functionIterateByOffset(self): + max_offset = -1 + for func in self.functions_by_name.itervalues(): + if func.offset > max_offset: + max_offset = func.offset - for name in names: - functions.append(lists[func_cat_type][key][name]) - return functions.__iter__() + temp = [None for i in range(0, max_offset + 1)] + for func in self.functions_by_name.itervalues(): + if func.offset != -1: + temp[ func.offset ] = func - def functionIterateByOffset(self): - max_offset = -1 - for func in self.functions_by_name.itervalues(): - if func.offset > max_offset: - max_offset = func.offset + list = [] + for i in range(0, max_offset + 1): + if temp[i]: + list.append(temp[i]) + return list.__iter__(); - temp = [None for i in range(0, max_offset + 1)] - for func in self.functions_by_name.itervalues(): - if func.offset != -1: - temp[ func.offset ] = func + def functionIterateAll(self): + return self.functions_by_name.itervalues() - list = [] - for i in range(0, max_offset + 1): - if temp[i]: - list.append(temp[i]) - return list.__iter__(); + def enumIterateByName(self): + keys = self.enums_by_name.keys() + keys.sort() + list = [] + for enum in keys: + list.append( self.enums_by_name[ enum ] ) - def functionIterateAll(self): - return self.functions_by_name.itervalues() + return list.__iter__() - def enumIterateByName(self): - keys = self.enums_by_name.keys() - keys.sort() - - list = [] - for enum in keys: - list.append( self.enums_by_name[ enum ] ) + def categoryIterate(self): + """Iterate over categories. - return list.__iter__() + Iterate over all known categories in the order specified by + classify_category. Each iterated value is a tuple of the + name and number (which may be None) of the category. + """ + list = [] + for cat_type in range(0,4): + keys = self.categories[cat_type].keys() + keys.sort() - def categoryIterate(self): - """Iterate over categories. - - Iterate over all known categories in the order specified by - classify_category. Each iterated value is a tuple of the - name and number (which may be None) of the category. - """ + for key in keys: + list.append(self.categories[cat_type][key]) - list = [] - for cat_type in range(0,4): - keys = self.categories[cat_type].keys() - keys.sort() - - for key in keys: - list.append(self.categories[cat_type][key]) - - return list.__iter__() + return list.__iter__() - def get_category_for_name( self, name ): - if self.category_dict.has_key(name): - return self.category_dict[name] - else: - return ["<unknown category>", None] + def get_category_for_name( self, name ): + if self.category_dict.has_key(name): + return self.category_dict[name] + else: + return ["<unknown category>", None] - def typeIterate(self): - return self.types_by_name.itervalues() + def typeIterate(self): + return self.types_by_name.itervalues() - def find_type( self, type_name ): - if type_name in self.types_by_name: - return self.types_by_name[ type_name ].type_expr - else: - print "Unable to find base type matching \"%s\"." % (type_name) - return None + def find_type( self, type_name ): + if type_name in self.types_by_name: + return self.types_by_name[ type_name ].type_expr + else: + print "Unable to find base type matching \"%s\"." % (type_name) + return None diff --git a/mesalib/src/mapi/glapi/gen/gl_apitemp.py b/mesalib/src/mapi/glapi/gen/gl_apitemp.py index 72c2e46c3..c9a6e2937 100644 --- a/mesalib/src/mapi/glapi/gen/gl_apitemp.py +++ b/mesalib/src/mapi/glapi/gen/gl_apitemp.py @@ -30,94 +30,94 @@ import license import sys, getopt class PrintGlOffsets(gl_XML.gl_print_base): - def __init__(self, es=False): - gl_XML.gl_print_base.__init__(self) + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) - self.name = "gl_apitemp.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.name = "gl_apitemp.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2001 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") - self.es = es - - self.undef_list.append( "KEYWORD1" ) - self.undef_list.append( "KEYWORD1_ALT" ) - self.undef_list.append( "KEYWORD2" ) - self.undef_list.append( "NAME" ) - self.undef_list.append( "DISPATCH" ) - self.undef_list.append( "RETURN_DISPATCH" ) - self.undef_list.append( "DISPATCH_TABLE_NAME" ) - self.undef_list.append( "UNUSED_TABLE_NAME" ) - self.undef_list.append( "TABLE_ENTRY" ) - - - def printFunction(self, f, name): - p_string = "" - o_string = "" - t_string = "" - comma = "" - - if f.is_static_entry_point(name): - keyword = "KEYWORD1" - else: - keyword = "KEYWORD1_ALT" - - n = f.static_name(name) - - silence = '' - space = '' - for p in f.parameterIterator(): - if p.is_padding: - continue - - if p.is_pointer(): - cast = "(const void *) " - else: - cast = "" - - t_string = t_string + comma + p.format_string() - p_string = p_string + comma + p.name - o_string = o_string + comma + cast + p.name - comma = ", " - - silence += "%s(void) %s;" % (space, p.name); - space = ' ' - - - if f.return_type != 'void': - dispatch = "RETURN_DISPATCH" - else: - dispatch = "DISPATCH" - - need_proto = False - if not f.is_static_entry_point(name): - need_proto = True - elif self.es: - cat, num = api.get_category_for_name(name) - if (cat.startswith("es") or cat.startswith("GL_OES")): - need_proto = True - if need_proto: - print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name)) - print '' - - print '%s %s KEYWORD2 NAME(%s)(%s)' % (keyword, f.return_type, n, f.get_parameter_string(name)) - print '{' - if silence: - print ' %s' % (silence) - if p_string == "": - print ' %s(%s, (), (F, "gl%s();\\n"));' \ - % (dispatch, f.name, name) - else: - print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \ - % (dispatch, f.name, p_string, name, t_string, o_string) - print '}' - print '' - return - - def printRealHeader(self): - print '' - self.printVisibility( "HIDDEN", "hidden" ) - print """ + self.es = es + + self.undef_list.append( "KEYWORD1" ) + self.undef_list.append( "KEYWORD1_ALT" ) + self.undef_list.append( "KEYWORD2" ) + self.undef_list.append( "NAME" ) + self.undef_list.append( "DISPATCH" ) + self.undef_list.append( "RETURN_DISPATCH" ) + self.undef_list.append( "DISPATCH_TABLE_NAME" ) + self.undef_list.append( "UNUSED_TABLE_NAME" ) + self.undef_list.append( "TABLE_ENTRY" ) + + + def printFunction(self, f, name): + p_string = "" + o_string = "" + t_string = "" + comma = "" + + if f.is_static_entry_point(name): + keyword = "KEYWORD1" + else: + keyword = "KEYWORD1_ALT" + + n = f.static_name(name) + + silence = '' + space = '' + for p in f.parameterIterator(): + if p.is_padding: + continue + + if p.is_pointer(): + cast = "(const void *) " + else: + cast = "" + + t_string = t_string + comma + p.format_string() + p_string = p_string + comma + p.name + o_string = o_string + comma + cast + p.name + comma = ", " + + silence += "%s(void) %s;" % (space, p.name); + space = ' ' + + + if f.return_type != 'void': + dispatch = "RETURN_DISPATCH" + else: + dispatch = "DISPATCH" + + need_proto = False + if not f.is_static_entry_point(name): + need_proto = True + elif self.es: + cat, num = api.get_category_for_name(name) + if (cat.startswith("es") or cat.startswith("GL_OES")): + need_proto = True + if need_proto: + print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name)) + print '' + + print '%s %s KEYWORD2 NAME(%s)(%s)' % (keyword, f.return_type, n, f.get_parameter_string(name)) + print '{' + if silence: + print ' %s' % (silence) + if p_string == "": + print ' %s(%s, (), (F, "gl%s();\\n"));' \ + % (dispatch, f.name, name) + else: + print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \ + % (dispatch, f.name, p_string, name, t_string, o_string) + print '}' + print '' + return + + def printRealHeader(self): + print '' + self.printVisibility( "HIDDEN", "hidden" ) + print """ /* * This file is a template which generates the OpenGL API entry point * functions. It should be included by a .c file which first defines @@ -165,12 +165,12 @@ class PrintGlOffsets(gl_XML.gl_print_base): #endif """ - return + return - - def printInitDispatch(self, api): - print """ + + def printInitDispatch(self, api): + print """ #endif /* defined( NAME ) */ /* @@ -188,24 +188,24 @@ class PrintGlOffsets(gl_XML.gl_print_base): #endif _glapi_proc DISPATCH_TABLE_NAME[] = {""" - for f in api.functionIterateByOffset(): - print ' TABLE_ENTRY(%s),' % (f.dispatch_name()) + for f in api.functionIterateByOffset(): + print ' TABLE_ENTRY(%s),' % (f.dispatch_name()) - print ' /* A whole bunch of no-op functions. These might be called' - print ' * when someone tries to call a dynamically-registered' - print ' * extension function without a current rendering context.' - print ' */' - for i in range(1, 100): - print ' TABLE_ENTRY(Unused),' + print ' /* A whole bunch of no-op functions. These might be called' + print ' * when someone tries to call a dynamically-registered' + print ' * extension function without a current rendering context.' + print ' */' + for i in range(1, 100): + print ' TABLE_ENTRY(Unused),' - print '};' - print '#endif /* DISPATCH_TABLE_NAME */' - print '' - return + print '};' + print '#endif /* DISPATCH_TABLE_NAME */' + print '' + return - def printAliasedTable(self, api): - print """ + def printAliasedTable(self, api): + print """ /* * This is just used to silence compiler warnings. * We list the functions which are not otherwise used. @@ -213,115 +213,115 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {""" #ifdef UNUSED_TABLE_NAME _glapi_proc UNUSED_TABLE_NAME[] = {""" - normal_entries = [] - proto_entries = [] - for f in api.functionIterateByOffset(): - normal_ents, proto_ents = self.classifyEntryPoints(f) - - # exclude f.name - if f.name in normal_ents: - normal_ents.remove(f.name) - elif f.name in proto_ents: - proto_ents.remove(f.name) - - normal_ents = [f.static_name(ent) for ent in normal_ents] - proto_ents = [f.static_name(ent) for ent in proto_ents] - - normal_entries.extend(normal_ents) - proto_entries.extend(proto_ents) - - print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' - for ent in normal_entries: - print ' TABLE_ENTRY(%s),' % (ent) - print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' - print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' - for ent in proto_entries: - print ' TABLE_ENTRY(%s),' % (ent) - print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' - - print '};' - print '#endif /*UNUSED_TABLE_NAME*/' - print '' - return - - - def classifyEntryPoints(self, func): - normal_names = [] - normal_stubs = [] - proto_names = [] - proto_stubs = [] - # classify the entry points - for name in func.entry_points: - if func.has_different_protocol(name): - if func.is_static_entry_point(name): - proto_names.append(name) - else: - proto_stubs.append(name) - else: - if func.is_static_entry_point(name): - normal_names.append(name) - else: - normal_stubs.append(name) - # there can be at most one stub for a function - if normal_stubs: - normal_names.append(normal_stubs[0]) - elif proto_stubs: - proto_names.append(proto_stubs[0]) - - return (normal_names, proto_names) - - def printBody(self, api): - normal_entry_points = [] - proto_entry_points = [] - for func in api.functionIterateByOffset(): - normal_ents, proto_ents = self.classifyEntryPoints(func) - normal_entry_points.append((func, normal_ents)) - proto_entry_points.append((func, proto_ents)) - - print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' - print '' - for func, ents in normal_entry_points: - for ent in ents: - self.printFunction(func, ent) - print '' - print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' - print '' - print '/* these entry points might require different protocols */' - print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' - print '' - for func, ents in proto_entry_points: - for ent in ents: - self.printFunction(func, ent) - print '' - print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' - print '' - - self.printInitDispatch(api) - self.printAliasedTable(api) - return + normal_entries = [] + proto_entries = [] + for f in api.functionIterateByOffset(): + normal_ents, proto_ents = self.classifyEntryPoints(f) + + # exclude f.name + if f.name in normal_ents: + normal_ents.remove(f.name) + elif f.name in proto_ents: + proto_ents.remove(f.name) + + normal_ents = [f.static_name(ent) for ent in normal_ents] + proto_ents = [f.static_name(ent) for ent in proto_ents] + + normal_entries.extend(normal_ents) + proto_entries.extend(proto_ents) + + print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' + for ent in normal_entries: + print ' TABLE_ENTRY(%s),' % (ent) + print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' + print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' + for ent in proto_entries: + print ' TABLE_ENTRY(%s),' % (ent) + print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' + + print '};' + print '#endif /*UNUSED_TABLE_NAME*/' + print '' + return + + + def classifyEntryPoints(self, func): + normal_names = [] + normal_stubs = [] + proto_names = [] + proto_stubs = [] + # classify the entry points + for name in func.entry_points: + if func.has_different_protocol(name): + if func.is_static_entry_point(name): + proto_names.append(name) + else: + proto_stubs.append(name) + else: + if func.is_static_entry_point(name): + normal_names.append(name) + else: + normal_stubs.append(name) + # there can be at most one stub for a function + if normal_stubs: + normal_names.append(normal_stubs[0]) + elif proto_stubs: + proto_names.append(proto_stubs[0]) + + return (normal_names, proto_names) + + def printBody(self, api): + normal_entry_points = [] + proto_entry_points = [] + for func in api.functionIterateByOffset(): + normal_ents, proto_ents = self.classifyEntryPoints(func) + normal_entry_points.append((func, normal_ents)) + proto_entry_points.append((func, proto_ents)) + + print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' + print '' + for func, ents in normal_entry_points: + for ent in ents: + self.printFunction(func, ent) + print '' + print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' + print '' + print '/* these entry points might require different protocols */' + print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' + print '' + for func, ents in proto_entry_points: + for ent in ents: + self.printFunction(func, ent) + print '' + print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' + print '' + + self.printInitDispatch(api) + self.printAliasedTable(api) + return def show_usage(): - print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] - print "-c Enable compatibility with OpenGL ES." - sys.exit(1) + print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] + print "-c Enable compatibility with OpenGL ES." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:c") - except Exception,e: - show_usage() - - es = False - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-c": - es = True - - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - - printer = PrintGlOffsets(es) - printer.Print(api) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:c") + except Exception,e: + show_usage() + + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-c": + es = True + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + + printer = PrintGlOffsets(es) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_enums.py b/mesalib/src/mapi/glapi/gen/gl_enums.py index d51b74a4a..0bf8b0a9c 100644 --- a/mesalib/src/mapi/glapi/gen/gl_enums.py +++ b/mesalib/src/mapi/glapi/gen/gl_enums.py @@ -32,31 +32,31 @@ import sys, getopt class PrintGlEnums(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) - self.name = "gl_enums.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.name = "gl_enums.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2005 Brian Paul All Rights Reserved.""", "BRIAN PAUL") - self.enum_table = {} - - - def printRealHeader(self): - print '#include "main/glheader.h"' - print '#include "main/mfeatures.h"' - print '#include "main/enums.h"' - print '#include "main/imports.h"' - print '#include "main/mtypes.h"' - print '' - print 'typedef struct {' - print ' size_t offset;' - print ' int n;' - print '} enum_elt;' - print '' - return - - def print_code(self): - print """ + self.enum_table = {} + + + def printRealHeader(self): + print '#include "main/glheader.h"' + print '#include "main/mfeatures.h"' + print '#include "main/enums.h"' + print '#include "main/imports.h"' + print '#include "main/mtypes.h"' + print '' + print 'typedef struct {' + print ' size_t offset;' + print ' int n;' + print '} enum_elt;' + print '' + return + + def print_code(self): + print """ typedef int (*cfunc)(const void *, const void *); /** @@ -160,100 +160,100 @@ int _mesa_lookup_enum_by_name( const char *symbol ) } """ - return + return - def printBody(self, api_list): - self.enum_table = {} - for api in api_list: - self.process_enums( api ) + def printBody(self, api_list): + self.enum_table = {} + for api in api_list: + self.process_enums( api ) - keys = self.enum_table.keys() - keys.sort() + keys = self.enum_table.keys() + keys.sort() - name_table = [] - enum_table = {} + name_table = [] + enum_table = {} - for enum in keys: - low_pri = 9 - for [name, pri] in self.enum_table[ enum ]: - name_table.append( [name, enum] ) + for enum in keys: + low_pri = 9 + for [name, pri] in self.enum_table[ enum ]: + name_table.append( [name, enum] ) - if pri < low_pri: - low_pri = pri - enum_table[enum] = name - + if pri < low_pri: + low_pri = pri + enum_table[enum] = name - name_table.sort() - string_offsets = {} - i = 0; - print 'LONGSTRING static const char enum_string_table[] = ' - for [name, enum] in name_table: - print ' "%s\\0"' % (name) - string_offsets[ name ] = i - i += len(name) + 1 + name_table.sort() - print ' ;' - print '' + string_offsets = {} + i = 0; + print 'LONGSTRING static const char enum_string_table[] = ' + for [name, enum] in name_table: + print ' "%s\\0"' % (name) + string_offsets[ name ] = i + i += len(name) + 1 + print ' ;' + print '' - print 'static const enum_elt all_enums[%u] =' % (len(name_table)) - print '{' - for [name, enum] in name_table: - print ' { %5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name) - print '};' - print '' - print 'static const unsigned reduced_enums[%u] =' % (len(keys)) - print '{' - for enum in keys: - name = enum_table[ enum ] - if [name, enum] not in name_table: - print ' /* Error! %s, 0x%04x */ 0,' % (name, enum) - else: - i = name_table.index( [name, enum] ) + print 'static const enum_elt all_enums[%u] =' % (len(name_table)) + print '{' + for [name, enum] in name_table: + print ' { %5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name) + print '};' + print '' - print ' %4u, /* %s */' % (i, name) - print '};' + print 'static const unsigned reduced_enums[%u] =' % (len(keys)) + print '{' + for enum in keys: + name = enum_table[ enum ] + if [name, enum] not in name_table: + print ' /* Error! %s, 0x%04x */ 0,' % (name, enum) + else: + i = name_table.index( [name, enum] ) + print ' %4u, /* %s */' % (i, name) + print '};' - self.print_code() - return + self.print_code() + return - def process_enums(self, api): - for obj in api.enumIterateByName(): - if obj.value not in self.enum_table: - self.enum_table[ obj.value ] = [] + def process_enums(self, api): + for obj in api.enumIterateByName(): + if obj.value not in self.enum_table: + self.enum_table[ obj.value ] = [] - enum = self.enum_table[ obj.value ] - name = "GL_" + obj.name - priority = obj.priority() - already_in = False; - for n, p in enum: - if n == name: - already_in = True - if not already_in: - enum.append( [name, priority] ) + + enum = self.enum_table[ obj.value ] + name = "GL_" + obj.name + priority = obj.priority() + already_in = False; + for n, p in enum: + if n == name: + already_in = True + if not already_in: + enum.append( [name, priority] ) def show_usage(): - print "Usage: %s [-f input_file_name]" % sys.argv[0] - sys.exit(1) + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) if __name__ == '__main__': - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:") - except Exception,e: - show_usage() - - api_list = [] - for (arg,val) in args: - if arg == "-f": - api = gl_XML.parse_GL_API( val ) - api_list.append(api); - - printer = PrintGlEnums() - printer.Print( api_list ) + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + api_list = [] + for (arg,val) in args: + if arg == "-f": + api = gl_XML.parse_GL_API( val ) + api_list.append(api); + + printer = PrintGlEnums() + printer.Print( api_list ) diff --git a/mesalib/src/mapi/glapi/gen/gl_gentable.py b/mesalib/src/mapi/glapi/gen/gl_gentable.py index edaabdbac..b09013232 100644 --- a/mesalib/src/mapi/glapi/gen/gl_gentable.py +++ b/mesalib/src/mapi/glapi/gen/gl_gentable.py @@ -138,65 +138,65 @@ body_template = """ class PrintCode(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) - self.name = "gl_gen_table.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.name = "gl_gen_table.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2001 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004, 2005 (C) Copyright Apple Inc 2011""", "BRIAN PAUL, IBM") - return + return - def get_stack_size(self, f): - size = 0 - for p in f.parameterIterator(): - if p.is_padding: - continue + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + if p.is_padding: + continue - size += p.get_stack_size() + size += p.get_stack_size() - return size + return size - def printRealHeader(self): - print header - return + def printRealHeader(self): + print header + return - def printRealFooter(self): - print footer - return + def printRealFooter(self): + print footer + return - def printBody(self, api): - for f in api.functionIterateByOffset(): - for entry_point in f.entry_points: - vars = { 'entry_point' : entry_point, - 'name' : f.name } + def printBody(self, api): + for f in api.functionIterateByOffset(): + for entry_point in f.entry_points: + vars = { 'entry_point' : entry_point, + 'name' : f.name } - print body_template % vars - return + print body_template % vars + return def show_usage(): - print "Usage: %s [-f input_file_name]" % sys.argv[0] - sys.exit(1) + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" + file_name = "gl_API.xml" - try: - (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") - except Exception,e: - show_usage() + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() - for (arg,val) in args: - if arg == "-f": - file_name = val + for (arg,val) in args: + if arg == "-f": + file_name = val - printer = PrintCode() + printer = PrintCode() - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer.Print(api) + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_offsets.py b/mesalib/src/mapi/glapi/gen/gl_offsets.py index 54867b346..897ac18ae 100644 --- a/mesalib/src/mapi/glapi/gen/gl_offsets.py +++ b/mesalib/src/mapi/glapi/gen/gl_offsets.py @@ -30,91 +30,91 @@ import license import sys, getopt class PrintGlOffsets(gl_XML.gl_print_base): - def __init__(self, es=False): - gl_XML.gl_print_base.__init__(self) + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) - self.es = es - self.name = "gl_offsets.py (from Mesa)" - self.header_tag = '_GLAPI_OFFSETS_H_' - self.license = license.bsd_license_template % ( \ + self.es = es + self.name = "gl_offsets.py (from Mesa)" + self.header_tag = '_GLAPI_OFFSETS_H_' + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2001 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") - return + return - def printBody(self, api): - print '/* this file should not be included directly in mesa */' - print '' + def printBody(self, api): + print '/* this file should not be included directly in mesa */' + print '' - functions = [] - abi_functions = [] - alias_functions = [] - count = 0 - for f in api.functionIterateByOffset(): - if not f.is_abi(): - functions.append( [f, count] ) - count += 1 - else: - abi_functions.append( f ) + functions = [] + abi_functions = [] + alias_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + if not f.is_abi(): + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( f ) - if self.es: - # remember functions with aliases - if len(f.entry_points) > 1: - alias_functions.append(f) + if self.es: + # remember functions with aliases + if len(f.entry_points) > 1: + alias_functions.append(f) - for f in abi_functions: - print '#define _gloffset_%s %d' % (f.name, f.offset) - last_static = f.offset + for f in abi_functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + last_static = f.offset - print '' - print '#if !defined(_GLAPI_USE_REMAP_TABLE)' - print '' + print '' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' + print '' - for [f, index] in functions: - print '#define _gloffset_%s %d' % (f.name, f.offset) + for [f, index] in functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) - print '#define _gloffset_FIRST_DYNAMIC %d' % (api.next_offset) + print '#define _gloffset_FIRST_DYNAMIC %d' % (api.next_offset) - print '' - print '#else' - print '' + print '' + print '#else' + print '' - for [f, index] in functions: - print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) + for [f, index] in functions: + print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) - print '' - print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' + print '' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' - if alias_functions: - print '' - print '/* define aliases for compatibility */' - for f in alias_functions: - for name in f.entry_points: - if name != f.name: - print '#define _gloffset_%s _gloffset_%s' % (name, f.name) - return + if alias_functions: + print '' + print '/* define aliases for compatibility */' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define _gloffset_%s _gloffset_%s' % (name, f.name) + return def show_usage(): - print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] - print " -c Enable compatibility with OpenGL ES." - sys.exit(1) + print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] + print " -c Enable compatibility with OpenGL ES." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:c") - except Exception,e: - show_usage() - - es = False - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-c": - es = True - - api = gl_XML.parse_GL_API( file_name ) - - printer = PrintGlOffsets(es) - printer.Print( api ) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:c") + except Exception,e: + show_usage() + + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-c": + es = True + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlOffsets(es) + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/gl_procs.py b/mesalib/src/mapi/glapi/gen/gl_procs.py index a9ba48297..f139c58ea 100644 --- a/mesalib/src/mapi/glapi/gen/gl_procs.py +++ b/mesalib/src/mapi/glapi/gen/gl_procs.py @@ -30,19 +30,19 @@ import gl_XML, glX_XML import sys, getopt class PrintGlProcs(gl_XML.gl_print_base): - def __init__(self, long_strings, es=False): - gl_XML.gl_print_base.__init__(self) + def __init__(self, long_strings, es=False): + gl_XML.gl_print_base.__init__(self) - self.es = es - self.long_strings = long_strings - self.name = "gl_procs.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.es = es + self.long_strings = long_strings + self.name = "gl_procs.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2001 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM") - def printRealHeader(self): - print """ + def printRealHeader(self): + print """ /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ @@ -66,150 +66,150 @@ typedef struct { #endif """ - return - - def printRealFooter(self): - print '' - print '#undef NAME_FUNC_OFFSET' - return - - def printFunctionString(self, name): - if self.long_strings: - print ' "gl%s\\0"' % (name) - else: - print " 'g','l',", - for c in name: - print "'%s'," % (c), - - print "'\\0'," - - - def printBody(self, api): - print '' - if self.long_strings: - print 'static const char gl_string_table[] =' - else: - print 'static const char gl_string_table[] = {' - - base_offset = 0 - table = [] - for func in api.functionIterateByOffset(): - name = func.dispatch_name() - self.printFunctionString(func.name) - table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) - - # The length of the function's name, plus 2 for "gl", - # plus 1 for the NUL. - - base_offset += len(func.name) + 3 - - - for func in api.functionIterateByOffset(): - for n in func.entry_points: - if n != func.name: - name = func.dispatch_name() - self.printFunctionString( n ) - - if func.has_different_protocol(n): - alt_name = "gl" + func.static_glx_name(n) - table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset)) - else: - table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) - - base_offset += len(n) + 3 - - - if self.long_strings: - print ' ;' - else: - print '};' - - print '' - print '' - print "#ifdef USE_MGL_NAMESPACE" - for func in api.functionIterateByOffset(): - for n in func.entry_points: - if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): - print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset) - break - print "#endif /* USE_MGL_NAMESPACE */" - print '' - print '' - print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)' - for func in api.functionIterateByOffset(): - for n in func.entry_points: - if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): - print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) - break - - if self.es: - categories = {} - for func in api.functionIterateByOffset(): - for n in func.entry_points: - cat, num = api.get_category_for_name(n) - if (cat.startswith("es") or cat.startswith("GL_OES")): - if not categories.has_key(cat): - categories[cat] = [] - proto = 'GLAPI %s GLAPIENTRY %s(%s);' \ - % (func.return_type, "gl" + n, func.get_parameter_string(n)) - categories[cat].append(proto) - if categories: - print '' - print '/* OpenGL ES specific prototypes */' - print '' - keys = categories.keys() - keys.sort() - for key in keys: - print '/* category %s */' % key - print "\n".join(categories[key]) - print '' - - print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' - - print '' - print 'static const glprocs_table_t static_functions[] = {' - - for info in table: - print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info - - print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)' - print '};' - return + return + + def printRealFooter(self): + print '' + print '#undef NAME_FUNC_OFFSET' + return + + def printFunctionString(self, name): + if self.long_strings: + print ' "gl%s\\0"' % (name) + else: + print " 'g','l',", + for c in name: + print "'%s'," % (c), + + print "'\\0'," + + + def printBody(self, api): + print '' + if self.long_strings: + print 'static const char gl_string_table[] =' + else: + print 'static const char gl_string_table[] = {' + + base_offset = 0 + table = [] + for func in api.functionIterateByOffset(): + name = func.dispatch_name() + self.printFunctionString(func.name) + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) + + # The length of the function's name, plus 2 for "gl", + # plus 1 for the NUL. + + base_offset += len(func.name) + 3 + + + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if n != func.name: + name = func.dispatch_name() + self.printFunctionString( n ) + + if func.has_different_protocol(n): + alt_name = "gl" + func.static_glx_name(n) + table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset)) + else: + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset)) + + base_offset += len(n) + 3 + + + if self.long_strings: + print ' ;' + else: + print '};' + + print '' + print '' + print "#ifdef USE_MGL_NAMESPACE" + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): + print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset) + break + print "#endif /* USE_MGL_NAMESPACE */" + print '' + print '' + print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)' + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): + print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) + break + + if self.es: + categories = {} + for func in api.functionIterateByOffset(): + for n in func.entry_points: + cat, num = api.get_category_for_name(n) + if (cat.startswith("es") or cat.startswith("GL_OES")): + if not categories.has_key(cat): + categories[cat] = [] + proto = 'GLAPI %s GLAPIENTRY %s(%s);' \ + % (func.return_type, "gl" + n, func.get_parameter_string(n)) + categories[cat].append(proto) + if categories: + print '' + print '/* OpenGL ES specific prototypes */' + print '' + keys = categories.keys() + keys.sort() + for key in keys: + print '/* category %s */' % key + print "\n".join(categories[key]) + print '' + + print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' + + print '' + print 'static const glprocs_table_t static_functions[] = {' + + for info in table: + print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info + + print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)' + print '};' + return def show_usage(): - print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] - print "-c Enable compatibility with OpenGL ES." - print "-m mode mode can be one of:" - print " long - Create code for compilers that can handle very" - print " long string constants. (default)" - print " short - Create code for compilers that can only handle" - print " ANSI C89 string constants." - sys.exit(1) + print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] + print "-c Enable compatibility with OpenGL ES." + print "-m mode mode can be one of:" + print " long - Create code for compilers that can handle very" + print " long string constants. (default)" + print " short - Create code for compilers that can only handle" + print " ANSI C89 string constants." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") - except Exception,e: - show_usage() - - long_string = 1 - es = False - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - if val == "short": - long_string = 0 - elif val == "long": - long_string = 1 - else: - show_usage() - elif arg == "-c": - es = True - - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer = PrintGlProcs(long_string, es) - printer.Print(api) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") + except Exception,e: + show_usage() + + long_string = 1 + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + if val == "short": + long_string = 0 + elif val == "long": + long_string = 1 + else: + show_usage() + elif arg == "-c": + es = True + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer = PrintGlProcs(long_string, es) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py index a0ae4c39a..856aedb4f 100644 --- a/mesalib/src/mapi/glapi/gen/gl_table.py +++ b/mesalib/src/mapi/glapi/gen/gl_table.py @@ -30,63 +30,63 @@ import license import sys, getopt class PrintGlTable(gl_XML.gl_print_base): - def __init__(self, es=False): - gl_XML.gl_print_base.__init__(self) + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) - self.es = es - self.header_tag = '_GLAPI_TABLE_H_' - self.name = "gl_table.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.es = es + self.header_tag = '_GLAPI_TABLE_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2003 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") - self.ifdef_emitted = False; - return + self.ifdef_emitted = False; + return - def printBody(self, api): - for f in api.functionIterateByOffset(): - if not f.is_abi() and not self.ifdef_emitted: - print '#if !defined HAVE_SHARED_GLAPI' - self.ifdef_emitted = True - arg_string = f.get_parameter_string() - print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset) + def printBody(self, api): + for f in api.functionIterateByOffset(): + if not f.is_abi() and not self.ifdef_emitted: + print '#if !defined HAVE_SHARED_GLAPI' + self.ifdef_emitted = True + arg_string = f.get_parameter_string() + print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset) - print '#endif /* !defined HAVE_SHARED_GLAPI */' + print '#endif /* !defined HAVE_SHARED_GLAPI */' - def printRealHeader(self): - print '#ifndef GLAPIENTRYP' - print '# ifndef GLAPIENTRY' - print '# define GLAPIENTRY' - print '# endif' - print '' - print '# define GLAPIENTRYP GLAPIENTRY *' - print '#endif' - print '' - print '' - print 'struct _glapi_table' - print '{' - return + def printRealHeader(self): + print '#ifndef GLAPIENTRYP' + print '# ifndef GLAPIENTRY' + print '# define GLAPIENTRY' + print '# endif' + print '' + print '# define GLAPIENTRYP GLAPIENTRY *' + print '#endif' + print '' + print '' + print 'struct _glapi_table' + print '{' + return - def printRealFooter(self): - print '};' - return + def printRealFooter(self): + print '};' + return class PrintRemapTable(gl_XML.gl_print_base): - def __init__(self, es=False): - gl_XML.gl_print_base.__init__(self) + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) - self.es = es - self.header_tag = '_DISPATCH_H_' - self.name = "gl_table.py (from Mesa)" - self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") - return + self.es = es + self.header_tag = '_DISPATCH_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return - def printRealHeader(self): - print """ + def printRealHeader(self): + print """ /** * \\file main/dispatch.h * Macros for handling GL dispatch tables. @@ -104,163 +104,163 @@ class PrintRemapTable(gl_XML.gl_print_base): #include "main/mfeatures.h" #endif """ - return - - def printBody(self, api): - print '#define CALL_by_offset(disp, cast, offset, parameters) \\' - print ' (*(cast (GET_by_offset(disp, offset)))) parameters' - print '#define GET_by_offset(disp, offset) \\' - print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL' - print '#define SET_by_offset(disp, offset, fn) \\' - print ' do { \\' - print ' if ( (offset) < 0 ) { \\' - print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\' - print ' /* __func__, __LINE__, disp, offset, # fn); */ \\' - print ' /* abort(); */ \\' - print ' } \\' - print ' else { \\' - print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\' - print ' } \\' - print ' } while(0)' - print '' - - functions = [] - abi_functions = [] - alias_functions = [] - count = 0 - for f in api.functionIterateByOffset(): - if not f.is_abi(): - functions.append( [f, count] ) - count += 1 - else: - abi_functions.append( [f, -1] ) - - if self.es: - # remember functions with aliases - if len(f.entry_points) > 1: - alias_functions.append(f) - - print '/* total number of offsets below */' - print '#define _gloffset_COUNT %d' % (len(abi_functions + functions)) - print '' - - for f, index in abi_functions: - print '#define _gloffset_%s %d' % (f.name, f.offset) - - print '' - print '#if !FEATURE_remap_table' - print '' - - for f, index in functions: - print '#define _gloffset_%s %d' % (f.name, f.offset) - - print '' - print '#else /* !FEATURE_remap_table */' - print '' - - if self.es: - remap_table = "esLocalRemapTable" - - print '#define %s_size %u' % (remap_table, count) - print 'static int %s[ %s_size ];' % (remap_table, remap_table) - print '' - else: - remap_table = "driDispatchRemapTable" - - print '#define %s_size %u' % (remap_table, count) - print 'extern int %s[ %s_size ];' % (remap_table, remap_table) - print '' - - for f, index in functions: - print '#define %s_remap_index %u' % (f.name, index) - - print '' - - for f, index in functions: - print '#define _gloffset_%s %s[%s_remap_index]' % (f.name, remap_table, f.name) - - print '' - print '#endif /* !FEATURE_remap_table */' - print '' - - for f, index in abi_functions + functions: - arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) - - print 'typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string) - print '#define CALL_%s(disp, parameters) \\' % (f.name) - print ' (* GET_%s(disp)) parameters' % (f.name) - print 'static inline _glptr_%s GET_%s(struct _glapi_table *disp) {' % (f.name, f.name) - print ' return (_glptr_%s) (GET_by_offset(disp, _gloffset_%s));' % (f.name, f.name) - print '}' - print - print 'static inline void SET_%s(struct _glapi_table *disp, %s (GLAPIENTRYP fn)(%s)) {' % (f.name, f.return_type, arg_string) - print ' SET_by_offset(disp, _gloffset_%s, fn);' % (f.name) - print '}' - print - - if alias_functions: - print '' - print '/* define aliases for compatibility */' - for f in alias_functions: - for name in f.entry_points: - if name != f.name: - print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name) - print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name) - print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name) - print '' - - print '#if FEATURE_remap_table' - for f in alias_functions: - for name in f.entry_points: - if name != f.name: - print '#define %s_remap_index %s_remap_index' % (name, f.name) - print '#endif /* FEATURE_remap_table */' - print '' - - return + return + + def printBody(self, api): + print '#define CALL_by_offset(disp, cast, offset, parameters) \\' + print ' (*(cast (GET_by_offset(disp, offset)))) parameters' + print '#define GET_by_offset(disp, offset) \\' + print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL' + print '#define SET_by_offset(disp, offset, fn) \\' + print ' do { \\' + print ' if ( (offset) < 0 ) { \\' + print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\' + print ' /* __func__, __LINE__, disp, offset, # fn); */ \\' + print ' /* abort(); */ \\' + print ' } \\' + print ' else { \\' + print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\' + print ' } \\' + print ' } while(0)' + print '' + + functions = [] + abi_functions = [] + alias_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + if not f.is_abi(): + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( [f, -1] ) + + if self.es: + # remember functions with aliases + if len(f.entry_points) > 1: + alias_functions.append(f) + + print '/* total number of offsets below */' + print '#define _gloffset_COUNT %d' % (len(abi_functions + functions)) + print '' + + for f, index in abi_functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + + print '' + print '#if !FEATURE_remap_table' + print '' + + for f, index in functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + + print '' + print '#else /* !FEATURE_remap_table */' + print '' + + if self.es: + remap_table = "esLocalRemapTable" + + print '#define %s_size %u' % (remap_table, count) + print 'static int %s[ %s_size ];' % (remap_table, remap_table) + print '' + else: + remap_table = "driDispatchRemapTable" + + print '#define %s_size %u' % (remap_table, count) + print 'extern int %s[ %s_size ];' % (remap_table, remap_table) + print '' + + for f, index in functions: + print '#define %s_remap_index %u' % (f.name, index) + + print '' + + for f, index in functions: + print '#define _gloffset_%s %s[%s_remap_index]' % (f.name, remap_table, f.name) + + print '' + print '#endif /* !FEATURE_remap_table */' + print '' + + for f, index in abi_functions + functions: + arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) + + print 'typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string) + print '#define CALL_%s(disp, parameters) \\' % (f.name) + print ' (* GET_%s(disp)) parameters' % (f.name) + print 'static inline _glptr_%s GET_%s(struct _glapi_table *disp) {' % (f.name, f.name) + print ' return (_glptr_%s) (GET_by_offset(disp, _gloffset_%s));' % (f.name, f.name) + print '}' + print + print 'static inline void SET_%s(struct _glapi_table *disp, %s (GLAPIENTRYP fn)(%s)) {' % (f.name, f.return_type, arg_string) + print ' SET_by_offset(disp, _gloffset_%s, fn);' % (f.name) + print '}' + print + + if alias_functions: + print '' + print '/* define aliases for compatibility */' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name) + print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name) + print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name) + print '' + + print '#if FEATURE_remap_table' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define %s_remap_index %s_remap_index' % (name, f.name) + print '#endif /* FEATURE_remap_table */' + print '' + + return def show_usage(): - print "Usage: %s [-f input_file_name] [-m mode] [-c ver]" % sys.argv[0] - print " -m mode Mode can be 'table' or 'remap_table'." - print " -c ver Version can be 'es1' or 'es2'." - sys.exit(1) + print "Usage: %s [-f input_file_name] [-m mode] [-c ver]" % sys.argv[0] + print " -m mode Mode can be 'table' or 'remap_table'." + print " -c ver Version can be 'es1' or 'es2'." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c:") - except Exception,e: - show_usage() - - mode = "table" - es = None - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-m": - mode = val - elif arg == "-c": - es = val - - if mode == "table": - printer = PrintGlTable(es) - elif mode == "remap_table": - printer = PrintRemapTable(es) - else: - show_usage() - - api = gl_XML.parse_GL_API( file_name ) - - if es is not None: - import gles_api - - api_map = { - 'es1': gles_api.es1_api, - 'es2': gles_api.es2_api, - } - - api.filter_functions(api_map[es]) - - printer.Print( api ) + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c:") + except Exception,e: + show_usage() + + mode = "table" + es = None + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-c": + es = val + + if mode == "table": + printer = PrintGlTable(es) + elif mode == "remap_table": + printer = PrintRemapTable(es) + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + if es is not None: + import gles_api + + api_map = { + 'es1': gles_api.es1_api, + 'es2': gles_api.es2_api, + } + + api.filter_functions(api_map[es]) + + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py index 9a085eaec..a3548c295 100644 --- a/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py +++ b/mesalib/src/mapi/glapi/gen/gl_x86-64_asm.py @@ -30,306 +30,306 @@ import gl_XML, glX_XML import sys, getopt, copy def should_use_push(registers): - for [reg, offset] in registers: - if reg[1:4] == "xmm": - return 0 + for [reg, offset] in registers: + if reg[1:4] == "xmm": + return 0 - N = len(registers) - return (N & 1) != 0 + N = len(registers) + return (N & 1) != 0 def local_size(registers): - # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of - # 16 when control is transfered to the function entry point." This - # means that the local stack usage must be (16*N)+8 for some value - # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we - # meet this requirement. + # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of + # 16 when control is transfered to the function entry point." This + # means that the local stack usage must be (16*N)+8 for some value + # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we + # meet this requirement. - N = (len(registers) | 1) - return 8*N + N = (len(registers) | 1) + return 8*N def save_all_regs(registers): - adjust_stack = 0 - if not should_use_push(registers): - adjust_stack = local_size(registers) - print '\tsubq\t$%u, %%rsp' % (adjust_stack) + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) + print '\tsubq\t$%u, %%rsp' % (adjust_stack) - for [reg, stack_offset] in registers: - save_reg( reg, stack_offset, adjust_stack ) - return + for [reg, stack_offset] in registers: + save_reg( reg, stack_offset, adjust_stack ) + return def restore_all_regs(registers): - adjust_stack = 0 - if not should_use_push(registers): - adjust_stack = local_size(registers) + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) - temp = copy.deepcopy(registers) - while len(temp): - [reg, stack_offset] = temp.pop() - restore_reg(reg, stack_offset, adjust_stack) + temp = copy.deepcopy(registers) + while len(temp): + [reg, stack_offset] = temp.pop() + restore_reg(reg, stack_offset, adjust_stack) - if adjust_stack: - print '\taddq\t$%u, %%rsp' % (adjust_stack) - return + if adjust_stack: + print '\taddq\t$%u, %%rsp' % (adjust_stack) + return def save_reg(reg, offset, use_move): - if use_move: - if offset == 0: - print '\tmovq\t%s, (%%rsp)' % (reg) - else: - print '\tmovq\t%s, %u(%%rsp)' % (reg, offset) - else: - print '\tpushq\t%s' % (reg) + if use_move: + if offset == 0: + print '\tmovq\t%s, (%%rsp)' % (reg) + else: + print '\tmovq\t%s, %u(%%rsp)' % (reg, offset) + else: + print '\tpushq\t%s' % (reg) - return + return def restore_reg(reg, offset, use_move): - if use_move: - if offset == 0: - print '\tmovq\t(%%rsp), %s' % (reg) - else: - print '\tmovq\t%u(%%rsp), %s' % (offset, reg) - else: - print '\tpopq\t%s' % (reg) + if use_move: + if offset == 0: + print '\tmovq\t(%%rsp), %s' % (reg) + else: + print '\tmovq\t%u(%%rsp), %s' % (offset, reg) + else: + print '\tpopq\t%s' % (reg) - return + return class PrintGenericStubs(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - - self.name = "gl_x86-64_asm.py (from Mesa)" - self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") - return - - - def get_stack_size(self, f): - size = 0 - for p in f.parameterIterator(): - size += p.get_stack_size() - - return size - - - def printRealHeader(self): - print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change" - print " * the symbol visibility mode to 'default'." - print ' */' - print '' - print '#include "x86/assyntax.h"' - print '' - print '#ifdef __GNUC__' - print '# pragma GCC visibility push(default)' - print '# define HIDDEN(x) .hidden x' - print '#else' - print '# define HIDDEN(x)' - print '#endif' - print '' - print '# if defined(USE_MGL_NAMESPACE)' - print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))' - print '# define _glapi_Dispatch _mglapi_Dispatch' - print '# else' - print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' - print '# endif' - print '' - print '#if defined(HAVE_PTHREAD) || defined(_WIN32)' - print '# define THREADS' - print '#endif' - print '' - print '\t.text' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)' - print '_x86_64_get_get_dispatch:' - print '\tlea\t_x86_64_get_dispatch(%rip), %rax' - print '\tret' - print '' - print '\t.p2align\t4,,15' - print '_x86_64_get_dispatch:' - print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax' - print '\tmovq\t%fs:(%rax), %rax' - print '\tret' - print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch' - print '' - print '#elif defined(HAVE_PTHREAD)' - print '' - print '\t.extern\t_glapi_Dispatch' - print '\t.extern\t_gl_DispatchTSD' - print '\t.extern\tpthread_getspecific' - print '' - print '\t.p2align\t4,,15' - print '_x86_64_get_dispatch:' - print '\tmovq\t_gl_DispatchTSD@GOTPCREL(%rip), %rax' - print '\tmovl\t(%rax), %edi' - print '\tjmp\tpthread_getspecific@PLT' - print '' - print '#elif defined(THREADS)' - print '' - print '\t.extern\t_glapi_get_dispatch' - print '' - print '#endif' - print '' - return - - - def printRealFooter(self): - print '' - print '#if defined(GLX_USE_TLS) && defined(__linux__)' - print ' .section ".note.ABI-tag", "a"' - print ' .p2align 2' - print ' .long 1f - 0f /* name length */' - print ' .long 3f - 2f /* data length */' - print ' .long 1 /* note length */' - print '0: .asciz "GNU" /* vendor name */' - print '1: .p2align 2' - print '2: .long 0 /* note data: the ABI tag */' - print ' .long 2,4,20 /* Minimum kernel version w/TLS */' - print '3: .p2align 2 /* pad out section */' - print '#endif /* GLX_USE_TLS */' - print '' - print '#if defined (__ELF__) && defined (__linux__)' - print ' .section .note.GNU-stack,"",%progbits' - print '#endif' - return - - - def printFunction(self, f): - - # The x86-64 ABI divides function parameters into a couple - # classes. For the OpenGL interface, the only ones that are - # relevent are INTEGER and SSE. Basically, the first 8 - # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7, - # the first 6 non-GLfloat / non-GLdouble parameters are placed - # in registers listed in int_parameters. - # - # If more parameters than that are required, they are passed - # on the stack. Therefore, we just have to make sure that - # %esp hasn't changed when we jump to the actual function. - # Since we're jumping to the function (and not calling it), we - # have to make sure of that anyway! - - int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"] - - int_class = 0 - sse_class = 0 - stack_offset = 0 - registers = [] - for p in f.parameterIterator(): - type_name = p.get_base_type_string() - - if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"): - if int_class < 6: - registers.append( [int_parameters[int_class], stack_offset] ) - int_class += 1 - stack_offset += 8 - else: - if sse_class < 8: - registers.append( ["%%xmm%u" % (sse_class), stack_offset] ) - sse_class += 1 - stack_offset += 8 - - if ((int_class & 1) == 0) and (sse_class == 0): - registers.append( ["%rbp", 0] ) - - - name = f.dispatch_name() - - print '\t.p2align\t4,,15' - print '\t.globl\tGL_PREFIX(%s)' % (name) - print '\t.type\tGL_PREFIX(%s), @function' % (name) - if not f.is_static_entry_point(f.name): - print '\tHIDDEN(GL_PREFIX(%s))' % (name) - print 'GL_PREFIX(%s):' % (name) - print '#if defined(GLX_USE_TLS)' - print '\tcall\t_x86_64_get_dispatch@PLT' - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - print '\tjmp\t*%r11' - print '#elif defined(HAVE_PTHREAD)' - - save_all_regs(registers) - print '\tcall\t_x86_64_get_dispatch@PLT' - restore_all_regs(registers) - - if f.offset == 0: - print '\tmovq\t(%rax), %r11' - else: - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - - print '\tjmp\t*%r11' - - print '#else' - print '\tmovq\t_glapi_Dispatch(%rip), %rax' - print '\ttestq\t%rax, %rax' - print '\tje\t1f' - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - print '\tjmp\t*%r11' - print '1:' - - save_all_regs(registers) - print '\tcall\t_glapi_get_dispatch' - restore_all_regs(registers) - - print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) - print '\tjmp\t*%r11' - print '#endif /* defined(GLX_USE_TLS) */' - - print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name) - print '' - return - - - def printBody(self, api): - for f in api.functionIterateByOffset(): - self.printFunction(f) - - - for f in api.functionIterateByOffset(): - dispatch = f.dispatch_name() - for n in f.entry_points: - if n != f.name: - if f.is_static_entry_point(n): - text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch) - - if f.has_different_protocol(n): - print '#ifndef GLX_INDIRECT_RENDERING' - print text - print '#endif' - else: - print text - - return + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_x86-64_asm.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + size += p.get_stack_size() + + return size + + + def printRealHeader(self): + print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change" + print " * the symbol visibility mode to 'default'." + print ' */' + print '' + print '#include "x86/assyntax.h"' + print '' + print '#ifdef __GNUC__' + print '# pragma GCC visibility push(default)' + print '# define HIDDEN(x) .hidden x' + print '#else' + print '# define HIDDEN(x)' + print '#endif' + print '' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))' + print '# define _glapi_Dispatch _mglapi_Dispatch' + print '# else' + print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' + print '# endif' + print '' + print '#if defined(HAVE_PTHREAD) || defined(_WIN32)' + print '# define THREADS' + print '#endif' + print '' + print '\t.text' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)' + print '_x86_64_get_get_dispatch:' + print '\tlea\t_x86_64_get_dispatch(%rip), %rax' + print '\tret' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax' + print '\tmovq\t%fs:(%rax), %rax' + print '\tret' + print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch' + print '' + print '#elif defined(HAVE_PTHREAD)' + print '' + print '\t.extern\t_glapi_Dispatch' + print '\t.extern\t_gl_DispatchTSD' + print '\t.extern\tpthread_getspecific' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_gl_DispatchTSD@GOTPCREL(%rip), %rax' + print '\tmovl\t(%rax), %edi' + print '\tjmp\tpthread_getspecific@PLT' + print '' + print '#elif defined(THREADS)' + print '' + print '\t.extern\t_glapi_get_dispatch' + print '' + print '#endif' + print '' + return + + + def printRealFooter(self): + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + print '' + print '#if defined (__ELF__) && defined (__linux__)' + print ' .section .note.GNU-stack,"",%progbits' + print '#endif' + return + + + def printFunction(self, f): + + # The x86-64 ABI divides function parameters into a couple + # classes. For the OpenGL interface, the only ones that are + # relevent are INTEGER and SSE. Basically, the first 8 + # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7, + # the first 6 non-GLfloat / non-GLdouble parameters are placed + # in registers listed in int_parameters. + # + # If more parameters than that are required, they are passed + # on the stack. Therefore, we just have to make sure that + # %esp hasn't changed when we jump to the actual function. + # Since we're jumping to the function (and not calling it), we + # have to make sure of that anyway! + + int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"] + + int_class = 0 + sse_class = 0 + stack_offset = 0 + registers = [] + for p in f.parameterIterator(): + type_name = p.get_base_type_string() + + if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"): + if int_class < 6: + registers.append( [int_parameters[int_class], stack_offset] ) + int_class += 1 + stack_offset += 8 + else: + if sse_class < 8: + registers.append( ["%%xmm%u" % (sse_class), stack_offset] ) + sse_class += 1 + stack_offset += 8 + + if ((int_class & 1) == 0) and (sse_class == 0): + registers.append( ["%rbp", 0] ) + + + name = f.dispatch_name() + + print '\t.p2align\t4,,15' + print '\t.globl\tGL_PREFIX(%s)' % (name) + print '\t.type\tGL_PREFIX(%s), @function' % (name) + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(GL_PREFIX(%s))' % (name) + print 'GL_PREFIX(%s):' % (name) + print '#if defined(GLX_USE_TLS)' + print '\tcall\t_x86_64_get_dispatch@PLT' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#elif defined(HAVE_PTHREAD)' + + save_all_regs(registers) + print '\tcall\t_x86_64_get_dispatch@PLT' + restore_all_regs(registers) + + if f.offset == 0: + print '\tmovq\t(%rax), %r11' + else: + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + + print '\tjmp\t*%r11' + + print '#else' + print '\tmovq\t_glapi_Dispatch(%rip), %rax' + print '\ttestq\t%rax, %rax' + print '\tje\t1f' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '1:' + + save_all_regs(registers) + print '\tcall\t_glapi_get_dispatch' + restore_all_regs(registers) + + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#endif /* defined(GLX_USE_TLS) */' + + print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name) + print '' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + self.printFunction(f) + + + for f in api.functionIterateByOffset(): + dispatch = f.dispatch_name() + for n in f.entry_points: + if n != f.name: + if f.is_static_entry_point(n): + text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch) + + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text + + return def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] - sys.exit(1) + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - mode = "generic" - - try: - (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") - except Exception,e: - show_usage() - - for (arg,val) in args: - if arg == '-m': - mode = val - elif arg == "-f": - file_name = val - - if mode == "generic": - printer = PrintGenericStubs() - else: - print "ERROR: Invalid mode \"%s\" specified." % mode - show_usage() - - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer.Print(api) + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py index 5eaa340f7..8b0f6ee24 100644 --- a/mesalib/src/mapi/glapi/gen/gl_x86_asm.py +++ b/mesalib/src/mapi/glapi/gen/gl_x86_asm.py @@ -31,239 +31,239 @@ import sys, getopt class PrintGenericStubs(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) + def __init__(self): + gl_XML.gl_print_base.__init__(self) - self.name = "gl_x86_asm.py (from Mesa)" - self.license = license.bsd_license_template % ( \ + self.name = "gl_x86_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ """Copyright (C) 1999-2001 Brian Paul All Rights Reserved. (C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM") - return + return - def get_stack_size(self, f): - size = 0 - for p in f.parameterIterator(): - if p.is_padding: - continue + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + if p.is_padding: + continue - size += p.get_stack_size() + size += p.get_stack_size() - return size + return size - def printRealHeader(self): - print '#include "x86/assyntax.h"' - print '' - print '#if defined(STDCALL_API)' - print '# if defined(USE_MGL_NAMESPACE)' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))' - print '# else' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))' - print '# endif' - print '#else' - print '# if defined(USE_MGL_NAMESPACE)' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))' - print '# define _glapi_Dispatch _mglapi_Dispatch' - print '# else' - print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))' - print '# endif' - print '#endif' - print '' - print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))' - print '' - print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)' - print '#define GLOBL_FN(x) GLOBL x ; .type x, @function' - print '#else' - print '#define GLOBL_FN(x) GLOBL x' - print '#endif' - print '' - print '#if defined(HAVE_PTHREAD) || defined(_WIN32)' - print '# define THREADS' - print '#endif' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '#ifdef GLX_X86_READONLY_TEXT' - print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)' - print '#else' - print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */' - print '#endif' - print '' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' - print '\tCTX_INSNS ; \\' - print '\tJMP(GL_OFFSET(off))' - print '' - print '#elif defined(HAVE_PTHREAD)' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' - print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' - print '\tJE(1f) ;\t\t\t\t\t\\' - print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' - print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\' - print '\tJMP(GL_OFFSET(off))' - print '#elif defined(THREADS)' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' - print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' - print '\tJE(1f) ;\t\t\t\t\t\\' - print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' - print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\' - print '\tJMP(GL_OFFSET(off))' - print '#else /* Non-threaded version. */' - print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' - print 'ALIGNTEXT16;\t\t\t\t\t\t\\' - print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' - print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' - print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' - print '\tJMP(GL_OFFSET(off))' - print '#endif' - print '' - print '#ifdef HAVE_ALIAS' - print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' - print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\' - print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)' - print '#else' - print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' - print ' GL_STUB(fn, off, fn_alt)' - print '#endif' - print '' - print 'SEG_TEXT' - print '' - print '#ifdef GLX_USE_TLS' - print '' - print '\tGLOBL\tGLNAME(_x86_get_dispatch)' - print '\tHIDDEN(GLNAME(_x86_get_dispatch))' - print 'ALIGNTEXT16' - print 'GLNAME(_x86_get_dispatch):' - print '\tcall 1f' - print '1:\tpopl %eax' - print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax' - print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax' - print '\tret' - print '' - print '#elif defined(HAVE_PTHREAD)' - print 'EXTERN GLNAME(_glapi_Dispatch)' - print 'EXTERN GLNAME(_gl_DispatchTSD)' - print 'EXTERN GLNAME(pthread_getspecific)' - print '' - print 'ALIGNTEXT16' - print 'GLNAME(_x86_get_dispatch):' - print '\tSUB_L(CONST(24), ESP)' - print '\tPUSH_L(GLNAME(_gl_DispatchTSD))' - print '\tCALL(GLNAME(pthread_getspecific))' - print '\tADD_L(CONST(28), ESP)' - print '\tRET' - print '#elif defined(THREADS)' - print 'EXTERN GLNAME(_glapi_get_dispatch)' - print '#endif' - print '' + def printRealHeader(self): + print '#include "x86/assyntax.h"' + print '' + print '#if defined(STDCALL_API)' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))' + print '# endif' + print '#else' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))' + print '# define _glapi_Dispatch _mglapi_Dispatch' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))' + print '# endif' + print '#endif' + print '' + print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))' + print '' + print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)' + print '#define GLOBL_FN(x) GLOBL x ; .type x, @function' + print '#else' + print '#define GLOBL_FN(x) GLOBL x' + print '#endif' + print '' + print '#if defined(HAVE_PTHREAD) || defined(_WIN32)' + print '# define THREADS' + print '#endif' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '#ifdef GLX_X86_READONLY_TEXT' + print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)' + print '#else' + print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */' + print '#endif' + print '' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tCTX_INSNS ; \\' + print '\tJMP(GL_OFFSET(off))' + print '' + print '#elif defined(HAVE_PTHREAD)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#elif defined(THREADS)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#else /* Non-threaded version. */' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#endif' + print '' + print '#ifdef HAVE_ALIAS' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\' + print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)' + print '#else' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print ' GL_STUB(fn, off, fn_alt)' + print '#endif' + print '' + print 'SEG_TEXT' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL\tGLNAME(_x86_get_dispatch)' + print '\tHIDDEN(GLNAME(_x86_get_dispatch))' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tcall 1f' + print '1:\tpopl %eax' + print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax' + print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax' + print '\tret' + print '' + print '#elif defined(HAVE_PTHREAD)' + print 'EXTERN GLNAME(_glapi_Dispatch)' + print 'EXTERN GLNAME(_gl_DispatchTSD)' + print 'EXTERN GLNAME(pthread_getspecific)' + print '' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tSUB_L(CONST(24), ESP)' + print '\tPUSH_L(GLNAME(_gl_DispatchTSD))' + print '\tCALL(GLNAME(pthread_getspecific))' + print '\tADD_L(CONST(28), ESP)' + print '\tRET' + print '#elif defined(THREADS)' + print 'EXTERN GLNAME(_glapi_get_dispatch)' + print '#endif' + print '' - print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )' - print '\t\t.section\twtext, "awx", @progbits' - print '#endif /* defined( GLX_USE_TLS ) */' + print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )' + print '\t\t.section\twtext, "awx", @progbits' + print '#endif /* defined( GLX_USE_TLS ) */' - print '' - print '\t\tALIGNTEXT16' - print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)' - print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))' - print 'GLNAME(gl_dispatch_functions_start):' - print '' - return + print '' + print '\t\tALIGNTEXT16' + print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))' + print 'GLNAME(gl_dispatch_functions_start):' + print '' + return - def printRealFooter(self): - print '' - print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)' - print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))' - print '\t\tALIGNTEXT16' - print 'GLNAME(gl_dispatch_functions_end):' - print '' - print '#if defined(GLX_USE_TLS) && defined(__linux__)' - print ' .section ".note.ABI-tag", "a"' - print ' .p2align 2' - print ' .long 1f - 0f /* name length */' - print ' .long 3f - 2f /* data length */' - print ' .long 1 /* note length */' - print '0: .asciz "GNU" /* vendor name */' - print '1: .p2align 2' - print '2: .long 0 /* note data: the ABI tag */' - print ' .long 2,4,20 /* Minimum kernel version w/TLS */' - print '3: .p2align 2 /* pad out section */' - print '#endif /* GLX_USE_TLS */' - print '' - print '#if defined (__ELF__) && defined (__linux__)' - print ' .section .note.GNU-stack,"",%progbits' - print '#endif' - return + def printRealFooter(self): + print '' + print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))' + print '\t\tALIGNTEXT16' + print 'GLNAME(gl_dispatch_functions_end):' + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + print '' + print '#if defined (__ELF__) && defined (__linux__)' + print ' .section .note.GNU-stack,"",%progbits' + print '#endif' + return - def printBody(self, api): - for f in api.functionIterateByOffset(): - name = f.dispatch_name() - stack = self.get_stack_size(f) - alt = "%s@%u" % (name, stack) + def printBody(self, api): + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + stack = self.get_stack_size(f) + alt = "%s@%u" % (name, stack) - print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt) + print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt) - if not f.is_static_entry_point(f.name): - print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt) + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt) - for f in api.functionIterateByOffset(): - name = f.dispatch_name() - stack = self.get_stack_size(f) - alt = "%s@%u" % (name, stack) + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + stack = self.get_stack_size(f) + alt = "%s@%u" % (name, stack) - for n in f.entry_points: - if f.is_static_entry_point(n): - if n != f.name: - alt2 = "%s@%u" % (n, stack) - text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt) + for n in f.entry_points: + if f.is_static_entry_point(n): + if n != f.name: + alt2 = "%s@%u" % (n, stack) + text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt) - if f.has_different_protocol(n): - print '#ifndef GLX_INDIRECT_RENDERING' - print text - print '#endif' - else: - print text + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text - return + return def show_usage(): - print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] - sys.exit(1) + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" - mode = "generic" + file_name = "gl_API.xml" + mode = "generic" - try: - (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") - except Exception,e: - show_usage() + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() - for (arg,val) in args: - if arg == '-m': - mode = val - elif arg == "-f": - file_name = val + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val - if mode == "generic": - printer = PrintGenericStubs() - else: - print "ERROR: Invalid mode \"%s\" specified." % mode - show_usage() + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() - api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) - printer.Print(api) + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/mesalib/src/mapi/glapi/gen/mesadef.py b/mesalib/src/mapi/glapi/gen/mesadef.py index 38b0246ba..473baaee5 100644 --- a/mesalib/src/mapi/glapi/gen/mesadef.py +++ b/mesalib/src/mapi/glapi/gen/mesadef.py @@ -40,173 +40,173 @@ import string def PrintHead(): - print '; DO NOT EDIT - This file generated automatically by mesadef.py script' - print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\'' - print 'VERSION 6.0' - print ';' - print '; Module definition file for Mesa (OPENGL32.DLL)' - print ';' - print '; Note: The OpenGL functions use the STDCALL' - print '; function calling convention. Microsoft\'s' - print '; OPENGL32 uses this convention and so must the' - print '; Mesa OPENGL32 so that the Mesa DLL can be used' - print '; as a drop-in replacement.' - print ';' - print '; The linker exports STDCALL entry points with' - print '; \'decorated\' names; e.g., _glBegin@0, where the' - print '; trailing number is the number of bytes of ' - print '; parameter data pushed onto the stack. The' - print '; callee is responsible for popping this data' - print '; off the stack, usually via a RETF n instruction.' - print ';' - print '; However, the Microsoft OPENGL32.DLL does not export' - print '; the decorated names, even though the calling convention' - print '; is STDCALL. So, this module definition file is' - print '; needed to force the Mesa OPENGL32.DLL to export the' - print '; symbols in the same manner as the Microsoft DLL.' - print '; Were it not for this problem, this file would not' - print '; be needed (for the gl* functions) since the entry' - print '; points are compiled with dllexport declspec.' - print ';' - print '; However, this file is still needed to export "internal"' - print '; Mesa symbols for the benefit of the OSMESA32.DLL.' - print ';' - print 'EXPORTS' - return + print '; DO NOT EDIT - This file generated automatically by mesadef.py script' + print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\'' + print 'VERSION 6.0' + print ';' + print '; Module definition file for Mesa (OPENGL32.DLL)' + print ';' + print '; Note: The OpenGL functions use the STDCALL' + print '; function calling convention. Microsoft\'s' + print '; OPENGL32 uses this convention and so must the' + print '; Mesa OPENGL32 so that the Mesa DLL can be used' + print '; as a drop-in replacement.' + print ';' + print '; The linker exports STDCALL entry points with' + print '; \'decorated\' names; e.g., _glBegin@0, where the' + print '; trailing number is the number of bytes of ' + print '; parameter data pushed onto the stack. The' + print '; callee is responsible for popping this data' + print '; off the stack, usually via a RETF n instruction.' + print ';' + print '; However, the Microsoft OPENGL32.DLL does not export' + print '; the decorated names, even though the calling convention' + print '; is STDCALL. So, this module definition file is' + print '; needed to force the Mesa OPENGL32.DLL to export the' + print '; symbols in the same manner as the Microsoft DLL.' + print '; Were it not for this problem, this file would not' + print '; be needed (for the gl* functions) since the entry' + print '; points are compiled with dllexport declspec.' + print ';' + print '; However, this file is still needed to export "internal"' + print '; Mesa symbols for the benefit of the OSMESA32.DLL.' + print ';' + print 'EXPORTS' + return #enddef def PrintTail(): - print ';' - print '; WGL API' - print '\twglChoosePixelFormat' - print '\twglCopyContext' - print '\twglCreateContext' - print '\twglCreateLayerContext' - print '\twglDeleteContext' - print '\twglDescribeLayerPlane' - print '\twglDescribePixelFormat' - print '\twglGetCurrentContext' - print '\twglGetCurrentDC' - print '\twglGetExtensionsStringARB' - print '\twglGetLayerPaletteEntries' - print '\twglGetPixelFormat' - print '\twglGetProcAddress' - print '\twglMakeCurrent' - print '\twglRealizeLayerPalette' - print '\twglSetLayerPaletteEntries' - print '\twglSetPixelFormat' - print '\twglShareLists' - print '\twglSwapBuffers' - print '\twglSwapLayerBuffers' - print '\twglUseFontBitmapsA' - print '\twglUseFontBitmapsW' - print '\twglUseFontOutlinesA' - print '\twglUseFontOutlinesW' - print ';' - print '; Mesa internals - mostly for OSMESA' - print '\t_ac_CreateContext' - print '\t_ac_DestroyContext' - print '\t_ac_InvalidateState' - print '\t_glapi_get_context' - print '\t_glapi_get_proc_address' - print '\t_mesa_buffer_data' - print '\t_mesa_buffer_map' - print '\t_mesa_buffer_subdata' - print '\t_mesa_choose_tex_format' - print '\t_mesa_compressed_texture_size' - print '\t_mesa_create_framebuffer' - print '\t_mesa_create_visual' - print '\t_mesa_delete_buffer_object' - print '\t_mesa_delete_texture_object' - print '\t_mesa_destroy_framebuffer' - print '\t_mesa_destroy_visual' - print '\t_mesa_enable_1_3_extensions' - print '\t_mesa_enable_1_4_extensions' - print '\t_mesa_enable_1_5_extensions' - print '\t_mesa_enable_sw_extensions' - print '\t_mesa_error' - print '\t_mesa_free_context_data' - print '\t_mesa_get_current_context' - print '\t_mesa_init_default_imports' - print '\t_mesa_initialize_context' - print '\t_mesa_make_current' - print '\t_mesa_new_buffer_object' - print '\t_mesa_new_texture_object' - print '\t_mesa_problem' - print '\t_mesa_ResizeBuffersMESA' - print '\t_mesa_store_compressed_teximage1d' - print '\t_mesa_store_compressed_teximage2d' - print '\t_mesa_store_compressed_teximage3d' - print '\t_mesa_store_compressed_texsubimage1d' - print '\t_mesa_store_compressed_texsubimage2d' - print '\t_mesa_store_compressed_texsubimage3d' - print '\t_mesa_store_teximage1d' - print '\t_mesa_store_teximage2d' - print '\t_mesa_store_teximage3d' - print '\t_mesa_store_texsubimage1d' - print '\t_mesa_store_texsubimage2d' - print '\t_mesa_store_texsubimage3d' - print '\t_mesa_test_proxy_teximage' - print '\t_mesa_Viewport' - print '\t_mesa_meta_CopyColorSubTable' - print '\t_mesa_meta_CopyColorTable' - print '\t_mesa_meta_CopyConvolutionFilter1D' - print '\t_mesa_meta_CopyConvolutionFilter2D' - print '\t_mesa_meta_CopyTexImage1D' - print '\t_mesa_meta_CopyTexImage2D' - print '\t_mesa_meta_CopyTexSubImage1D' - print '\t_mesa_meta_CopyTexSubImage2D' - print '\t_mesa_meta_CopyTexSubImage3D' - print '\t_swrast_Accum' - print '\t_swrast_alloc_buffers' - print '\t_swrast_Bitmap' - print '\t_swrast_CopyPixels' - print '\t_swrast_DrawPixels' - print '\t_swrast_GetDeviceDriverReference' - print '\t_swrast_Clear' - print '\t_swrast_choose_line' - print '\t_swrast_choose_triangle' - print '\t_swrast_CreateContext' - print '\t_swrast_DestroyContext' - print '\t_swrast_InvalidateState' - print '\t_swrast_ReadPixels' - print '\t_swrast_zbuffer_address' - print '\t_swsetup_Wakeup' - print '\t_swsetup_CreateContext' - print '\t_swsetup_DestroyContext' - print '\t_swsetup_InvalidateState' - print '\t_tnl_CreateContext' - print '\t_tnl_DestroyContext' - print '\t_tnl_InvalidateState' - print '\t_tnl_MakeCurrent' - print '\t_tnl_run_pipeline' + print ';' + print '; WGL API' + print '\twglChoosePixelFormat' + print '\twglCopyContext' + print '\twglCreateContext' + print '\twglCreateLayerContext' + print '\twglDeleteContext' + print '\twglDescribeLayerPlane' + print '\twglDescribePixelFormat' + print '\twglGetCurrentContext' + print '\twglGetCurrentDC' + print '\twglGetExtensionsStringARB' + print '\twglGetLayerPaletteEntries' + print '\twglGetPixelFormat' + print '\twglGetProcAddress' + print '\twglMakeCurrent' + print '\twglRealizeLayerPalette' + print '\twglSetLayerPaletteEntries' + print '\twglSetPixelFormat' + print '\twglShareLists' + print '\twglSwapBuffers' + print '\twglSwapLayerBuffers' + print '\twglUseFontBitmapsA' + print '\twglUseFontBitmapsW' + print '\twglUseFontOutlinesA' + print '\twglUseFontOutlinesW' + print ';' + print '; Mesa internals - mostly for OSMESA' + print '\t_ac_CreateContext' + print '\t_ac_DestroyContext' + print '\t_ac_InvalidateState' + print '\t_glapi_get_context' + print '\t_glapi_get_proc_address' + print '\t_mesa_buffer_data' + print '\t_mesa_buffer_map' + print '\t_mesa_buffer_subdata' + print '\t_mesa_choose_tex_format' + print '\t_mesa_compressed_texture_size' + print '\t_mesa_create_framebuffer' + print '\t_mesa_create_visual' + print '\t_mesa_delete_buffer_object' + print '\t_mesa_delete_texture_object' + print '\t_mesa_destroy_framebuffer' + print '\t_mesa_destroy_visual' + print '\t_mesa_enable_1_3_extensions' + print '\t_mesa_enable_1_4_extensions' + print '\t_mesa_enable_1_5_extensions' + print '\t_mesa_enable_sw_extensions' + print '\t_mesa_error' + print '\t_mesa_free_context_data' + print '\t_mesa_get_current_context' + print '\t_mesa_init_default_imports' + print '\t_mesa_initialize_context' + print '\t_mesa_make_current' + print '\t_mesa_new_buffer_object' + print '\t_mesa_new_texture_object' + print '\t_mesa_problem' + print '\t_mesa_ResizeBuffersMESA' + print '\t_mesa_store_compressed_teximage1d' + print '\t_mesa_store_compressed_teximage2d' + print '\t_mesa_store_compressed_teximage3d' + print '\t_mesa_store_compressed_texsubimage1d' + print '\t_mesa_store_compressed_texsubimage2d' + print '\t_mesa_store_compressed_texsubimage3d' + print '\t_mesa_store_teximage1d' + print '\t_mesa_store_teximage2d' + print '\t_mesa_store_teximage3d' + print '\t_mesa_store_texsubimage1d' + print '\t_mesa_store_texsubimage2d' + print '\t_mesa_store_texsubimage3d' + print '\t_mesa_test_proxy_teximage' + print '\t_mesa_Viewport' + print '\t_mesa_meta_CopyColorSubTable' + print '\t_mesa_meta_CopyColorTable' + print '\t_mesa_meta_CopyConvolutionFilter1D' + print '\t_mesa_meta_CopyConvolutionFilter2D' + print '\t_mesa_meta_CopyTexImage1D' + print '\t_mesa_meta_CopyTexImage2D' + print '\t_mesa_meta_CopyTexSubImage1D' + print '\t_mesa_meta_CopyTexSubImage2D' + print '\t_mesa_meta_CopyTexSubImage3D' + print '\t_swrast_Accum' + print '\t_swrast_alloc_buffers' + print '\t_swrast_Bitmap' + print '\t_swrast_CopyPixels' + print '\t_swrast_DrawPixels' + print '\t_swrast_GetDeviceDriverReference' + print '\t_swrast_Clear' + print '\t_swrast_choose_line' + print '\t_swrast_choose_triangle' + print '\t_swrast_CreateContext' + print '\t_swrast_DestroyContext' + print '\t_swrast_InvalidateState' + print '\t_swrast_ReadPixels' + print '\t_swrast_zbuffer_address' + print '\t_swsetup_Wakeup' + print '\t_swsetup_CreateContext' + print '\t_swsetup_DestroyContext' + print '\t_swsetup_InvalidateState' + print '\t_tnl_CreateContext' + print '\t_tnl_DestroyContext' + print '\t_tnl_InvalidateState' + print '\t_tnl_MakeCurrent' + print '\t_tnl_run_pipeline' #enddef records = [] def FindOffset(funcName): - for (name, alias, offset) in records: - if name == funcName: - return offset - #endif - #endfor - return -1 + for (name, alias, offset) in records: + if name == funcName: + return offset + #endif + #endfor + return -1 #enddef def EmitEntry(name, returnType, argTypeList, argNameList, alias, offset): - if alias == '': - dispatchName = name - else: - dispatchName = alias - if offset < 0: - offset = FindOffset(dispatchName) - if offset >= 0 and string.find(name, "unused") == -1: - print '\tgl%s' % (name) - # save this info in case we need to look up an alias later - records.append((name, dispatchName, offset)) + if alias == '': + dispatchName = name + else: + dispatchName = alias + if offset < 0: + offset = FindOffset(dispatchName) + if offset >= 0 and string.find(name, "unused") == -1: + print '\tgl%s' % (name) + # save this info in case we need to look up an alias later + records.append((name, dispatchName, offset)) #enddef diff --git a/mesalib/src/mapi/glapi/gen/remap_helper.py b/mesalib/src/mapi/glapi/gen/remap_helper.py index 0008634ff..eae1cf3e5 100644 --- a/mesalib/src/mapi/glapi/gen/remap_helper.py +++ b/mesalib/src/mapi/glapi/gen/remap_helper.py @@ -29,171 +29,171 @@ import license import sys, getopt, string def get_function_spec(func): - sig = "" - # derive parameter signature - for p in func.parameterIterator(): - if p.is_padding: - continue - # FIXME: This is a *really* ugly hack. :( - tn = p.type_expr.get_base_type_node() - if p.is_pointer(): - sig += 'p' - elif tn.integer: - sig += 'i' - elif tn.size == 4: - sig += 'f' - else: - sig += 'd' - - spec = [sig] - for ent in func.entry_points: - spec.append("gl" + ent) - - # spec is terminated by an empty string - spec.append('') - - return spec + sig = "" + # derive parameter signature + for p in func.parameterIterator(): + if p.is_padding: + continue + # FIXME: This is a *really* ugly hack. :( + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + sig += 'p' + elif tn.integer: + sig += 'i' + elif tn.size == 4: + sig += 'f' + else: + sig += 'd' + + spec = [sig] + for ent in func.entry_points: + spec.append("gl" + ent) + + # spec is terminated by an empty string + spec.append('') + + return spec class PrintGlRemap(gl_XML.gl_print_base): - def __init__(self): - gl_XML.gl_print_base.__init__(self) - - self.name = "remap_helper.py (from Mesa)" - self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu") - return - - - def printRealHeader(self): - print '#include "main/dispatch.h"' - print '#include "main/remap.h"' - print '' - return - - - def printBody(self, api): - pool_indices = {} - - print '/* this is internal to remap.c */' - print '#ifndef need_MESA_remap_table' - print '#error Only remap.c should include this file!' - print '#endif /* need_MESA_remap_table */' - print '' - - print '' - print 'static const char _mesa_function_pool[] =' - - # output string pool - index = 0; - for f in api.functionIterateAll(): - pool_indices[f] = index - - spec = get_function_spec(f) - - # a function has either assigned offset, fixed offset, - # or no offset - if f.assign_offset: - comments = "will be remapped" - elif f.offset > 0: - comments = "offset %d" % f.offset - else: - comments = "dynamic" - - print ' /* _mesa_function_pool[%d]: %s (%s) */' \ - % (index, f.name, comments) - for line in spec: - print ' "%s\\0"' % line - index += len(line) + 1 - print ' ;' - print '' - - print '/* these functions need to be remapped */' - print 'static const struct gl_function_pool_remap MESA_remap_table_functions[] = {' - # output all functions that need to be remapped - # iterate by offsets so that they are sorted by remap indices - for f in api.functionIterateByOffset(): - if not f.assign_offset: - continue - print ' { %5d, %s_remap_index },' \ - % (pool_indices[f], f.name) - print ' { -1, -1 }' - print '};' - print '' - - # collect functions by versions/extensions - extension_functions = {} - abi_extensions = [] - for f in api.functionIterateAll(): - for n in f.entry_points: - category, num = api.get_category_for_name(n) - # consider only GL_VERSION_X_Y or extensions - c = gl_XML.real_category_name(category) - if c.startswith("GL_"): - if not extension_functions.has_key(c): - extension_functions[c] = [] - extension_functions[c].append(f) - # remember the ext names of the ABI - if (f.is_abi() and n == f.name and - c not in abi_extensions): - abi_extensions.append(c) - # ignore the ABI itself - for ext in abi_extensions: - extension_functions.pop(ext) - - extensions = extension_functions.keys() - extensions.sort() - - # output ABI functions that have alternative names (with ext suffix) - print '/* these functions are in the ABI, but have alternative names */' - print 'static const struct gl_function_remap MESA_alt_functions[] = {' - for ext in extensions: - funcs = [] - for f in extension_functions[ext]: - # test if the function is in the ABI and has alt names - if f.is_abi() and len(f.entry_points) > 1: - funcs.append(f) - if not funcs: - continue - print ' /* from %s */' % ext - for f in funcs: - print ' { %5d, _gloffset_%s },' \ - % (pool_indices[f], f.name) - print ' { -1, -1 }' - print '};' - print '' - return + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "remap_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu") + return + + + def printRealHeader(self): + print '#include "main/dispatch.h"' + print '#include "main/remap.h"' + print '' + return + + + def printBody(self, api): + pool_indices = {} + + print '/* this is internal to remap.c */' + print '#ifndef need_MESA_remap_table' + print '#error Only remap.c should include this file!' + print '#endif /* need_MESA_remap_table */' + print '' + + print '' + print 'static const char _mesa_function_pool[] =' + + # output string pool + index = 0; + for f in api.functionIterateAll(): + pool_indices[f] = index + + spec = get_function_spec(f) + + # a function has either assigned offset, fixed offset, + # or no offset + if f.assign_offset: + comments = "will be remapped" + elif f.offset > 0: + comments = "offset %d" % f.offset + else: + comments = "dynamic" + + print ' /* _mesa_function_pool[%d]: %s (%s) */' \ + % (index, f.name, comments) + for line in spec: + print ' "%s\\0"' % line + index += len(line) + 1 + print ' ;' + print '' + + print '/* these functions need to be remapped */' + print 'static const struct gl_function_pool_remap MESA_remap_table_functions[] = {' + # output all functions that need to be remapped + # iterate by offsets so that they are sorted by remap indices + for f in api.functionIterateByOffset(): + if not f.assign_offset: + continue + print ' { %5d, %s_remap_index },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + # collect functions by versions/extensions + extension_functions = {} + abi_extensions = [] + for f in api.functionIterateAll(): + for n in f.entry_points: + category, num = api.get_category_for_name(n) + # consider only GL_VERSION_X_Y or extensions + c = gl_XML.real_category_name(category) + if c.startswith("GL_"): + if not extension_functions.has_key(c): + extension_functions[c] = [] + extension_functions[c].append(f) + # remember the ext names of the ABI + if (f.is_abi() and n == f.name and + c not in abi_extensions): + abi_extensions.append(c) + # ignore the ABI itself + for ext in abi_extensions: + extension_functions.pop(ext) + + extensions = extension_functions.keys() + extensions.sort() + + # output ABI functions that have alternative names (with ext suffix) + print '/* these functions are in the ABI, but have alternative names */' + print 'static const struct gl_function_remap MESA_alt_functions[] = {' + for ext in extensions: + funcs = [] + for f in extension_functions[ext]: + # test if the function is in the ABI and has alt names + if f.is_abi() and len(f.entry_points) > 1: + funcs.append(f) + if not funcs: + continue + print ' /* from %s */' % ext + for f in funcs: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + return def show_usage(): - print "Usage: %s [-f input_file_name] [-c ver]" % sys.argv[0] - print " -c ver Version can be 'es1' or 'es2'." - sys.exit(1) + print "Usage: %s [-f input_file_name] [-c ver]" % sys.argv[0] + print " -c ver Version can be 'es1' or 'es2'." + sys.exit(1) if __name__ == '__main__': - file_name = "gl_API.xml" + file_name = "gl_API.xml" - try: - (args, trail) = getopt.getopt(sys.argv[1:], "f:c:") - except Exception,e: - show_usage() + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:c:") + except Exception,e: + show_usage() - es = None - for (arg,val) in args: - if arg == "-f": - file_name = val - elif arg == "-c": - es = val + es = None + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-c": + es = val - api = gl_XML.parse_GL_API( file_name ) + api = gl_XML.parse_GL_API( file_name ) - if es is not None: - import gles_api + if es is not None: + import gles_api - api_map = { - 'es1': gles_api.es1_api, - 'es2': gles_api.es2_api, - } + api_map = { + 'es1': gles_api.es1_api, + 'es2': gles_api.es2_api, + } - api.filter_functions(api_map[es]) + api.filter_functions(api_map[es]) - printer = PrintGlRemap() - printer.Print( api ) + printer = PrintGlRemap() + printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/typeexpr.py b/mesalib/src/mapi/glapi/gen/typeexpr.py index 7836b2739..6cc71cbf9 100644 --- a/mesalib/src/mapi/glapi/gen/typeexpr.py +++ b/mesalib/src/mapi/glapi/gen/typeexpr.py @@ -28,265 +28,265 @@ import string, copy class type_node: - def __init__(self): - self.pointer = 0 # bool - self.const = 0 # bool - self.signed = 1 # bool - self.integer = 1 # bool + def __init__(self): + self.pointer = 0 # bool + self.const = 0 # bool + self.signed = 1 # bool + self.integer = 1 # bool - # If elements is set to non-zero, then field is an array. - self.elements = 0 + # If elements is set to non-zero, then field is an array. + self.elements = 0 - self.name = None - self.size = 0 # type's size in bytes - return + self.name = None + self.size = 0 # type's size in bytes + return - def string(self): - """Return string representation of this type_node.""" - s = "" - - if self.pointer: - s = "* " + def string(self): + """Return string representation of this type_node.""" + s = "" - if self.const: - s += "const " + if self.pointer: + s = "* " - if not self.pointer: - if self.integer: - if self.signed: - s += "signed " - else: - s += "unsigned " + if self.const: + s += "const " - if self.name: - s += "%s " % (self.name) + if not self.pointer: + if self.integer: + if self.signed: + s += "signed " + else: + s += "unsigned " - return s + if self.name: + s += "%s " % (self.name) + + return s class type_table: - def __init__(self): - self.types_by_name = {} - return + def __init__(self): + self.types_by_name = {} + return - def add_type(self, type_expr): - self.types_by_name[ type_expr.get_base_name() ] = type_expr - return + def add_type(self, type_expr): + self.types_by_name[ type_expr.get_base_name() ] = type_expr + return - def find_type(self, name): - if name in self.types_by_name: - return self.types_by_name[ name ] - else: - return None + def find_type(self, name): + if name in self.types_by_name: + return self.types_by_name[ name ] + else: + return None def create_initial_types(): - tt = type_table() - - basic_types = [ - ("char", 1, 1), - ("short", 2, 1), - ("int", 4, 1), - ("long", 4, 1), - ("float", 4, 0), - ("double", 8, 0), - ("enum", 4, 1) - ] - - for (type_name, type_size, integer) in basic_types: - te = type_expression(None) - tn = type_node() - tn.name = type_name - tn.size = type_size - tn.integer = integer - te.expr.append(tn) - tt.add_type( te ) - - type_expression.built_in_types = tt - return + tt = type_table() + + basic_types = [ + ("char", 1, 1), + ("short", 2, 1), + ("int", 4, 1), + ("long", 4, 1), + ("float", 4, 0), + ("double", 8, 0), + ("enum", 4, 1) + ] + + for (type_name, type_size, integer) in basic_types: + te = type_expression(None) + tn = type_node() + tn.name = type_name + tn.size = type_size + tn.integer = integer + te.expr.append(tn) + tt.add_type( te ) + + type_expression.built_in_types = tt + return class type_expression: - built_in_types = None + built_in_types = None + + def __init__(self, type_string, extra_types = None): + self.expr = [] - def __init__(self, type_string, extra_types = None): - self.expr = [] + if not type_string: + return - if not type_string: - return + self.original_string = type_string - self.original_string = type_string + if not type_expression.built_in_types: + raise RuntimeError("create_initial_types must be called before creating type_expression objects.") - if not type_expression.built_in_types: - raise RuntimeError("create_initial_types must be called before creating type_expression objects.") + # Replace '*' with ' * ' in type_string. Then, split the string + # into tokens, separated by spaces. + tokens = string.split( string.replace( type_string, "*", " * " ) ) - # Replace '*' with ' * ' in type_string. Then, split the string - # into tokens, separated by spaces. - tokens = string.split( string.replace( type_string, "*", " * " ) ) + const = 0 + t = None + signed = 0 + unsigned = 0 - const = 0 - t = None - signed = 0 - unsigned = 0 + for i in tokens: + if i == "const": + if t and t.pointer: + t.const = 1 + else: + const = 1 + elif i == "signed": + signed = 1 + elif i == "unsigned": + unsigned = 1 + elif i == "*": + # This is a quirky special-case because of the + # way the C works for types. If 'unsigned' is + # specified all by itself, it is treated the + # same as "unsigned int". - for i in tokens: - if i == "const": - if t and t.pointer: - t.const = 1 - else: - const = 1 - elif i == "signed": - signed = 1 - elif i == "unsigned": - unsigned = 1 - elif i == "*": - # This is a quirky special-case because of the - # way the C works for types. If 'unsigned' is - # specified all by itself, it is treated the - # same as "unsigned int". + if unsigned: + self.set_base_type( "int", signed, unsigned, const, extra_types ) + const = 0 + signed = 0 + unsigned = 0 - if unsigned: - self.set_base_type( "int", signed, unsigned, const, extra_types ) - const = 0 - signed = 0 - unsigned = 0 + if not self.expr: + raise RuntimeError("Invalid type expression (dangling pointer)") - if not self.expr: - raise RuntimeError("Invalid type expression (dangling pointer)") + if signed: + raise RuntimeError("Invalid type expression (signed / unsigned applied to pointer)") - if signed: - raise RuntimeError("Invalid type expression (signed / unsigned applied to pointer)") + t = type_node() + t.pointer = 1 + self.expr.append( t ) + else: + if self.expr: + raise RuntimeError('Invalid type expression (garbage after pointer qualifier -> "%s")' % (self.original_string)) - t = type_node() - t.pointer = 1 - self.expr.append( t ) - else: - if self.expr: - raise RuntimeError('Invalid type expression (garbage after pointer qualifier -> "%s")' % (self.original_string)) + self.set_base_type( i, signed, unsigned, const, extra_types ) + const = 0 + signed = 0 + unsigned = 0 - self.set_base_type( i, signed, unsigned, const, extra_types ) - const = 0 - signed = 0 - unsigned = 0 + if signed and unsigned: + raise RuntimeError("Invalid type expression (both signed and unsigned specified)") - if signed and unsigned: - raise RuntimeError("Invalid type expression (both signed and unsigned specified)") - - if const: - raise RuntimeError("Invalid type expression (dangling const)") + if const: + raise RuntimeError("Invalid type expression (dangling const)") - if unsigned: - raise RuntimeError("Invalid type expression (dangling signed)") + if unsigned: + raise RuntimeError("Invalid type expression (dangling signed)") - if signed: - raise RuntimeError("Invalid type expression (dangling unsigned)") + if signed: + raise RuntimeError("Invalid type expression (dangling unsigned)") - return + return - def set_base_type(self, type_name, signed, unsigned, const, extra_types): - te = type_expression.built_in_types.find_type( type_name ) - if not te: - te = extra_types.find_type( type_name ) + def set_base_type(self, type_name, signed, unsigned, const, extra_types): + te = type_expression.built_in_types.find_type( type_name ) + if not te: + te = extra_types.find_type( type_name ) - if not te: - raise RuntimeError('Unknown base type "%s".' % (type_name)) + if not te: + raise RuntimeError('Unknown base type "%s".' % (type_name)) - self.expr = copy.deepcopy(te.expr) + self.expr = copy.deepcopy(te.expr) - t = self.expr[ len(self.expr) - 1 ] - t.const = const - if signed: - t.signed = 1 - elif unsigned: - t.signed = 0 + t = self.expr[ len(self.expr) - 1 ] + t.const = const + if signed: + t.signed = 1 + elif unsigned: + t.signed = 0 - def set_base_type_node(self, tn): - self.expr = [tn] - return + def set_base_type_node(self, tn): + self.expr = [tn] + return - def set_elements(self, count): - tn = self.expr[0] + def set_elements(self, count): + tn = self.expr[0] - tn.elements = count - return + tn.elements = count + return - def string(self): - s = "" - for t in self.expr: - s += t.string() + def string(self): + s = "" + for t in self.expr: + s += t.string() - return s + return s - def get_base_type_node(self): - return self.expr[0] + def get_base_type_node(self): + return self.expr[0] - def get_base_name(self): - if len(self.expr): - return self.expr[0].name - else: - return None + def get_base_name(self): + if len(self.expr): + return self.expr[0].name + else: + return None - def get_element_size(self): - tn = self.expr[0] + def get_element_size(self): + tn = self.expr[0] - if tn.elements: - return tn.elements * tn.size - else: - return tn.size + if tn.elements: + return tn.elements * tn.size + else: + return tn.size - def get_element_count(self): - tn = self.expr[0] - return tn.elements + def get_element_count(self): + tn = self.expr[0] + return tn.elements - def get_stack_size(self): - tn = self.expr[ -1 ] + def get_stack_size(self): + tn = self.expr[ -1 ] - if tn.elements or tn.pointer: - return 4 - elif not tn.integer: - return tn.size - else: - return 4 + if tn.elements or tn.pointer: + return 4 + elif not tn.integer: + return tn.size + else: + return 4 - def is_pointer(self): - tn = self.expr[ -1 ] - return tn.pointer + def is_pointer(self): + tn = self.expr[ -1 ] + return tn.pointer - def format_string(self): - tn = self.expr[ -1 ] - if tn.pointer: - return "%p" - elif not tn.integer: - return "%f" - else: - return "%d" + def format_string(self): + tn = self.expr[ -1 ] + if tn.pointer: + return "%p" + elif not tn.integer: + return "%f" + else: + return "%d" if __name__ == '__main__': - - types_to_try = [ "int", "int *", "const int *", "int * const", "const int * const", \ - "unsigned * const *", \ - "float", "const double", "double * const"] - create_initial_types() + types_to_try = [ "int", "int *", "const int *", "int * const", "const int * const", \ + "unsigned * const *", \ + "float", "const double", "double * const"] + + create_initial_types() - for t in types_to_try: - print 'Trying "%s"...' % (t) - te = type_expression( t ) - print 'Got "%s" (%u, %u).' % (te.string(), te.get_stack_size(), te.get_element_size()) + for t in types_to_try: + print 'Trying "%s"...' % (t) + te = type_expression( t ) + print 'Got "%s" (%u, %u).' % (te.string(), te.get_stack_size(), te.get_element_size()) diff --git a/mesalib/src/mesa/Android.gen.mk b/mesalib/src/mesa/Android.gen.mk index c17df1a1e..a8e4f3564 100644 --- a/mesalib/src/mesa/Android.gen.mk +++ b/mesalib/src/mesa/Android.gen.mk @@ -38,7 +38,8 @@ sources := \ program/program_parse.tab.c \ program/lex.yy.c \ main/dispatch.h \ - main/remap_helper.h + main/remap_helper.h \ + main/get_hash.h LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES)) @@ -146,3 +147,10 @@ $(intermediates)/main/enums.c: PRIVATE_XML := -f $(glapi)/gl_and_es_API.xml $(intermediates)/main/enums.c: $(es_src_deps) $(call es-gen) + +GET_HASH_GEN := $(LOCAL_PATH)/main/get_hash_generator.py +GET_HASH_GEN_FLAGS := $(patsubst %,-a %,$(MESA_ENABLED_APIS)) + +$(intermediates)/main/get_hash.h: $(glapi)/gl_and_es_API.xml \ + $(LOCAL_PATH)/main/get_hash_params.py $(GET_HASH_GEN) + @$(MESA_PYTHON2) $(GET_HASH_GEN) $(GET_HASH_GEN_FLAGS) -f $< > $@ diff --git a/mesalib/src/mesa/Android.mk b/mesalib/src/mesa/Android.mk index 4b62b8194..c32b1c0c1 100644 --- a/mesalib/src/mesa/Android.mk +++ b/mesalib/src/mesa/Android.mk @@ -33,9 +33,7 @@ LOCAL_PATH := $(call my-dir) # X86_FILES include $(LOCAL_PATH)/sources.mak -common_CFLAGS := \ - -DFEATURE_ES1=1 \ - -DFEATURE_ES2=1 +MESA_ENABLED_APIS := ES1 ES2 common_C_INCLUDES := \ $(MESA_TOP)/src/mapi \ @@ -100,9 +98,10 @@ include $(CLEAR_VARS) LOCAL_MODULE := libmesa_dricore LOCAL_MODULE_CLASS := STATIC_LIBRARIES +MESA_ENABLED_APIS += GL LOCAL_CFLAGS := \ - $(common_CFLAGS) \ - -DFEATURE_GL=1 + $(common_CFLAGS) \ + $(patsubst %,-DFEATURE_%=1,$(MESA_ENABLED_APIS)) LOCAL_C_INCLUDES := \ $(common_C_INCLUDES) diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am index feec1070d..1dc3132c7 100644 --- a/mesalib/src/mesa/Makefile.am +++ b/mesalib/src/mesa/Makefile.am @@ -56,6 +56,7 @@ BUILT_SOURCES = \ main/api_exec_es1_dispatch.h \ main/api_exec_es1_remap_helper.h \ main/api_exec_es1.c \ + main/get_hash.h \ program/program_parse.tab.c \ program/program_parse.tab.h \ program/lex.yy.c @@ -83,6 +84,17 @@ program/lex.yy.c: program/program_lexer.l $(MKDIR_P) program $(AM_V_GEN) $(LEX) --never-interactive --outfile=$@ $< +GET_HASH_GEN = main/get_hash_generator.py +GET_HASH_GEN_FLAGS := $(patsubst -DFEATURE_%=1,-a %, \ + $(patsubst -DFEATURE_%=0,,$(API_DEFINES))) + +main/get_hash.h: $(GLAPI)/gl_and_es_API.xml main/get_hash_params.py \ + $(GET_HASH_GEN) Makefile + $(AM_V_GEN)set -e; \ + $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/$(GET_HASH_GEN) \ + $(GET_HASH_GEN_FLAGS) -f $< > $@.tmp; \ + mv $@.tmp $@; + noinst_LTLIBRARIES = if NEED_LIBMESA noinst_LTLIBRARIES += libmesa.la diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index 981908217..b7f908a9a 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -16,9 +16,8 @@ env.Append(CPPPATH = [ '#/src/mesa', ]) -env.Append(CPPDEFINES = [ - 'FEATURE_GL=1', -]) +enabled_apis = [] +enabled_apis += ['GL'] if env['platform'] == 'windows': env.Append(CPPDEFINES = [ @@ -78,7 +77,6 @@ main_sources = [ 'main/format_pack.c', 'main/format_unpack.c', 'main/framebuffer.c', - 'main/get.c', 'main/getstring.c', 'main/glformats.c', 'main/hash.c', @@ -141,6 +139,10 @@ main_sources = [ 'main/vtxfmt.c', ] +glget_sources = [ + 'main/get.c', +] + math_sources = [ 'math/m_debug_clip.c', 'math/m_debug_norm.c', @@ -321,6 +323,7 @@ common_driver_sources = [ mesa_sources = ( main_sources + + glget_sources + math_sources + program_sources + vbo_sources + @@ -335,7 +338,7 @@ GLAPI = '#src/mapi/glapi/' if env['gles']: - env.Append(CPPDEFINES = ['FEATURE_ES1=1', 'FEATURE_ES2=1']) + enabled_apis += ['ES1', 'ES2'] # generate GLES sources gles_sources = ['main/es1_conversion.c',] @@ -368,6 +371,20 @@ if env['gles']: mesa_sources += gles_sources +env.Append(CPPDEFINES = ["FEATURE_%s=1" % api for api in enabled_apis]) + +get_hash_gen_opts = ' '.join(["-a %s" % api for api in enabled_apis]) + +get_hash_header = env.CodeGenerate( + target = 'main/get_hash.h', + script = 'main/get_hash_generator.py', + source = GLAPI + 'gen/gl_and_es_API.xml', + command = python_cmd + ' $SCRIPT ' + get_hash_gen_opts + + ' -f $SOURCE > $TARGET' +) + +env.Depends(glget_sources, get_hash_header) + # # Assembly sources # diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore index b26be227f..29ebf8df4 100644 --- a/mesalib/src/mesa/main/.gitignore +++ b/mesalib/src/mesa/main/.gitignore @@ -8,3 +8,5 @@ git_sha1.h.tmp api_exec_es1_dispatch.h api_exec_es1_remap_helper.h remap_helper.h +get_hash.h +get_hash.h.tmp diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index d3fced946..29f28bd18 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -404,9 +404,6 @@ one_time_init( struct gl_context *ctx ) _mesa_get_cpu_features(); - /* context dependence is never a one-time thing... */ - _mesa_init_get_hash(ctx); - for (i = 0; i < 256; i++) { _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F; } @@ -425,6 +422,8 @@ one_time_init( struct gl_context *ctx ) /* per-API one-time init */ if (!(api_init_mask & (1 << ctx->API))) { + _mesa_init_get_hash(ctx); + /* * This is fine as ES does not use the remap table, but it may not be * future-proof. We cannot always initialize the remap table because diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 14208504b..7570fab96 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -84,7 +84,6 @@ enum value_type { TYPE_INVALID, - TYPE_API_MASK, TYPE_INT, TYPE_INT_2, TYPE_INT_3, @@ -173,6 +172,7 @@ union value { LOC_CONTEXT, type, offsetof(struct gl_context, field) #define ARRAY_FIELD(field, type) \ LOC_ARRAY, type, offsetof(struct gl_array_object, field) +#undef CONST /* already defined through windows.h */ #define CONST(value) \ LOC_CONTEXT, TYPE_CONST, value @@ -386,991 +386,17 @@ extra_NV_read_buffer_api_gl[] = { EXTRA_END }; -#define API_OPENGL_BIT (1 << API_OPENGL) -#define API_OPENGLES_BIT (1 << API_OPENGLES) -#define API_OPENGLES2_BIT (1 << API_OPENGLES2) -#define API_OPENGL_CORE_BIT (1 << API_OPENGL_CORE) - /* This is the big table describing all the enums we accept in * glGet*v(). The table is partitioned into six parts: enums * understood by all GL APIs (OpenGL, GLES and GLES2), enums shared * between OpenGL and GLES, enums exclusive to GLES, etc for the - * remaining combinations. When we add the enums to the hash table in - * _mesa_init_get_hash(), we only add the enums for the API we're - * instantiating and the different sections are guarded by #if - * FEATURE_GL etc to make sure we only compile in the enums we may - * need. */ - -static const struct value_desc values[] = { - /* Enums shared between OpenGL, GLES1 and GLES2 */ - { 0, 0, TYPE_API_MASK, - API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGLES2_BIT | - API_OPENGL_CORE_BIT, - NO_EXTRA}, - { GL_ALPHA_BITS, BUFFER_INT(Visual.alphaBits), extra_new_buffers }, - { GL_BLEND, CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA }, - { GL_BLEND_SRC, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, - { GL_BLUE_BITS, BUFFER_INT(Visual.blueBits), extra_new_buffers }, - { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, - { GL_COLOR_WRITEMASK, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, - { GL_CULL_FACE, CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA }, - { GL_CULL_FACE_MODE, CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA }, - { GL_DEPTH_BITS, BUFFER_INT(Visual.depthBits), NO_EXTRA }, - { GL_DEPTH_CLEAR_VALUE, CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA }, - { GL_DEPTH_FUNC, CONTEXT_ENUM(Depth.Func), NO_EXTRA }, - { GL_DEPTH_RANGE, CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA }, - { GL_DEPTH_TEST, CONTEXT_BOOL(Depth.Test), NO_EXTRA }, - { GL_DEPTH_WRITEMASK, CONTEXT_BOOL(Depth.Mask), NO_EXTRA }, - { GL_DITHER, CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA }, - { GL_FRONT_FACE, CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA }, - { GL_GREEN_BITS, BUFFER_INT(Visual.greenBits), extra_new_buffers }, - { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA }, - { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA }, - { GL_MAX_ELEMENTS_VERTICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, - { GL_MAX_ELEMENTS_INDICES, CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA }, - { GL_MAX_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA }, - { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA }, - { GL_PACK_ALIGNMENT, CONTEXT_INT(Pack.Alignment), NO_EXTRA }, - { GL_ALIASED_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA }, - { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA }, - { GL_POLYGON_OFFSET_UNITS, CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA }, - { GL_POLYGON_OFFSET_FILL, CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA }, - { GL_RED_BITS, BUFFER_INT(Visual.redBits), extra_new_buffers }, - { GL_SCISSOR_BOX, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, - { GL_SCISSOR_TEST, CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA }, - { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), NO_EXTRA }, - { GL_STENCIL_CLEAR_VALUE, CONTEXT_INT(Stencil.Clear), NO_EXTRA }, - { GL_STENCIL_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_FUNC, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_PASS_DEPTH_FAIL, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_PASS_DEPTH_PASS, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_REF, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_TEST, CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA }, - { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - { GL_STENCIL_WRITEMASK, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - { GL_SUBPIXEL_BITS, CONTEXT_INT(Const.SubPixelBits), NO_EXTRA }, - { GL_TEXTURE_BINDING_2D, LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA }, - { GL_UNPACK_ALIGNMENT, CONTEXT_INT(Unpack.Alignment), NO_EXTRA }, - { GL_VIEWPORT, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA }, - - /* GL_ARB_multitexture */ - { GL_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - - /* Note that all the OES_* extensions require that the Mesa "struct - * gl_extensions" include a member with the name of the extension. - * That structure does not yet include OES extensions (and we're - * not sure whether it will). If it does, all the OES_* - * extensions below should mark the dependency. */ - - /* GL_ARB_texture_cube_map */ - { GL_TEXTURE_BINDING_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_INT, - TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map }, - { GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.MaxCubeTextureLevels), - extra_ARB_texture_cube_map }, /* XXX: OES_texture_cube_map */ - - /* XXX: OES_blend_subtract */ - { GL_BLEND_SRC_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA }, - { GL_BLEND_DST_RGB_EXT, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, - { GL_BLEND_SRC_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA }, - { GL_BLEND_DST_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA }, - - /* GL_BLEND_EQUATION_RGB, which is what we're really after, is - * defined identically to GL_BLEND_EQUATION. */ - { GL_BLEND_EQUATION, CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA }, - { GL_BLEND_EQUATION_ALPHA_EXT, CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA }, - - /* GL_ARB_texture_compression */ - { GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_COMPRESSED_TEXTURE_FORMATS_ARB, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA }, - - /* GL_ARB_multisample */ - { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, - CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA }, - { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA }, - { GL_SAMPLE_COVERAGE_VALUE_ARB, - CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA }, - { GL_SAMPLE_COVERAGE_INVERT_ARB, - CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA }, - { GL_SAMPLE_BUFFERS_ARB, BUFFER_INT(Visual.sampleBuffers), NO_EXTRA }, - { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA }, - - /* GL_SGIS_generate_mipmap */ - { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA }, - - /* GL_ARB_vertex_buffer_object */ - { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - - /* GL_ARB_vertex_buffer_object */ - /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */ - { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - - /* GL_ARB_color_buffer_float */ - { GL_CLAMP_VERTEX_COLOR, CONTEXT_ENUM(Light.ClampVertexColor), extra_ARB_color_buffer_float }, - { GL_CLAMP_FRAGMENT_COLOR, CONTEXT_ENUM(Color.ClampFragmentColor), extra_ARB_color_buffer_float }, - { GL_CLAMP_READ_COLOR, CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float }, - - /* GL_ARB_copy_buffer */ - { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, - { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, - - /* GL_OES_read_format */ - { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, - extra_new_buffers }, - { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0, - extra_new_buffers }, - - /* GL_EXT_framebuffer_object */ - { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name), - extra_EXT_framebuffer_object }, - { GL_RENDERBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_framebuffer_object }, - { GL_MAX_RENDERBUFFER_SIZE_EXT, CONTEXT_INT(Const.MaxRenderbufferSize), - extra_EXT_framebuffer_object }, - - /* This entry isn't spec'ed for GLES 2, but is needed for Mesa's - * GLSL: */ - { GL_MAX_CLIP_PLANES, CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA }, - - /* GL_{APPLE,ARB,OES}_vertex_array_object */ - { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), NO_EXTRA }, - - /* GL_EXT_texture_filter_anisotropic */ - { GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, - CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), - extra_EXT_texture_filter_anisotropic }, - -#if FEATURE_GL || FEATURE_ES1 - /* Enums in OpenGL and GLES1 */ - { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGLES_BIT | API_OPENGL_CORE_BIT, NO_EXTRA }, - { GL_MAX_LIGHTS, CONTEXT_INT(Const.MaxLights), NO_EXTRA }, - { GL_LIGHT0, CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA }, - { GL_LIGHT1, CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA }, - { GL_LIGHT2, CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA }, - { GL_LIGHT3, CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA }, - { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA }, - { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA }, - { GL_LIGHT6, CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA }, - { GL_LIGHT7, CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA }, - { GL_LIGHTING, CONTEXT_BOOL(Light.Enabled), NO_EXTRA }, - { GL_LIGHT_MODEL_AMBIENT, - CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_LIGHT_MODEL_TWO_SIDE, CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA }, - { GL_ALPHA_TEST, CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA }, - { GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA }, - { GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp }, - { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA }, - { GL_CLIP_DISTANCE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_CLIP_DISTANCE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_CLIP_DISTANCE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_CLIP_DISTANCE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_CLIP_DISTANCE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_CLIP_DISTANCE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_CLIP_DISTANCE6, CONTEXT_BIT6(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_CLIP_DISTANCE7, CONTEXT_BIT7(Transform.ClipPlanesEnabled), extra_valid_clip_distance }, - { GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA }, - { GL_CURRENT_COLOR, - CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4), - extra_flush_current }, - { GL_CURRENT_NORMAL, - CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), - extra_flush_current }, - { GL_CURRENT_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, - extra_flush_current_valid_texture_unit }, - { GL_DISTANCE_ATTENUATION_EXT, CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA }, - { GL_FOG, CONTEXT_BOOL(Fog.Enabled), NO_EXTRA }, - { GL_FOG_COLOR, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, - { GL_FOG_DENSITY, CONTEXT_FLOAT(Fog.Density), NO_EXTRA }, - { GL_FOG_END, CONTEXT_FLOAT(Fog.End), NO_EXTRA }, - { GL_FOG_HINT, CONTEXT_ENUM(Hint.Fog), NO_EXTRA }, - { GL_FOG_MODE, CONTEXT_ENUM(Fog.Mode), NO_EXTRA }, - { GL_FOG_START, CONTEXT_FLOAT(Fog.Start), NO_EXTRA }, - { GL_LINE_SMOOTH, CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA }, - { GL_LINE_SMOOTH_HINT, CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA }, - { GL_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA }, - { GL_COLOR_LOGIC_OP, CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA }, - { GL_LOGIC_OP_MODE, CONTEXT_ENUM(Color.LogicOp), NO_EXTRA }, - { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA }, - { GL_MAX_MODELVIEW_STACK_DEPTH, CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_PROJECTION_STACK_DEPTH, CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_TEXTURE_STACK_DEPTH, CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA }, - { GL_MODELVIEW_MATRIX, CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA }, - { GL_MODELVIEW_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA }, - { GL_NORMALIZE, CONTEXT_BOOL(Transform.Normalize), NO_EXTRA }, - { GL_PACK_SKIP_IMAGES_EXT, CONTEXT_INT(Pack.SkipImages), NO_EXTRA }, - { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA }, - { GL_POINT_SIZE, CONTEXT_FLOAT(Point.Size), NO_EXTRA }, - { GL_POINT_SIZE_RANGE, CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA }, - { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA }, - { GL_POINT_SMOOTH_HINT, CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA }, - { GL_POINT_SIZE_MIN_EXT, CONTEXT_FLOAT(Point.MinSize), NO_EXTRA }, - { GL_POINT_SIZE_MAX_EXT, CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA }, - { GL_POINT_FADE_THRESHOLD_SIZE_EXT, CONTEXT_FLOAT(Point.Threshold), NO_EXTRA }, - { GL_PROJECTION_MATRIX, CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA }, - { GL_PROJECTION_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA }, - { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA }, - { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA }, - { GL_TEXTURE_2D, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, - { GL_TEXTURE_MATRIX, LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit }, - { GL_TEXTURE_STACK_DEPTH, LOC_CUSTOM, TYPE_INT, 0, - extra_valid_texture_unit }, - - { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA }, - { GL_VERTEX_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA }, - { GL_VERTEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA }, - { GL_VERTEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA }, - { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA }, - { GL_NORMAL_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA }, - { GL_NORMAL_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA }, - { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA }, - { GL_COLOR_ARRAY_SIZE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA }, - { GL_COLOR_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA }, - { GL_COLOR_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY, - LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_SIZE, - LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_TYPE, - LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_STRIDE, - LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA }, - - /* GL_ARB_ES2_compatibility */ - { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility }, - { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), - extra_ARB_ES2_compatibility }, - { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_ES2_compatibility }, - { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_ES2_compatibility }, - - /* GL_ARB_multitexture */ - { GL_MAX_TEXTURE_UNITS, CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA }, - { GL_CLIENT_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - - /* GL_ARB_texture_cube_map */ - { GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, - /* S, T, and R are always set at the same time */ - { GL_TEXTURE_GEN_STR_OES, LOC_TEXUNIT, TYPE_BIT_0, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - - /* GL_ARB_multisample */ - { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA }, - { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA }, + * remaining combinations. To look up the enums valid in a given API + * we will use a hash table specific to that API. These tables are in + * turn generated at build time and included through get_hash.h. + * The different sections are guarded by #if FEATURE_GL etc to make + * sure we only compile in the enums we may need. */ - /* GL_ARB_vertex_buffer_object */ - { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_POS].BufferObj), NO_EXTRA }, - { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA }, - { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA }, - - /* GL_OES_point_sprite */ - { GL_POINT_SPRITE_NV, - CONTEXT_BOOL(Point.PointSprite), - extra_NV_point_sprite_ARB_point_sprite }, - - /* GL_ARB_fragment_shader */ - { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, - CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents), - extra_ARB_fragment_shader }, - - /* GL_ARB_vertex_shader */ - { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, - CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), - extra_ARB_vertex_shader }, - { GL_MAX_VARYING_FLOATS_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_vertex_shader }, - - /* GL_EXT_texture_lod_bias */ - { GL_MAX_TEXTURE_LOD_BIAS_EXT, CONTEXT_FLOAT(Const.MaxTextureLodBias), - NO_EXTRA }, -#endif /* FEATURE_GL || FEATURE_ES1 */ - -#if FEATURE_ES1 - { 0, 0, TYPE_API_MASK, API_OPENGLES_BIT }, - /* XXX: OES_matrix_get */ - { GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES }, - { GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES }, - { GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES }, - - /* OES_point_size_array */ - { GL_POINT_SIZE_ARRAY_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN) }, - { GL_POINT_SIZE_ARRAY_TYPE_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM) }, - { GL_POINT_SIZE_ARRAY_STRIDE_OES, ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT) }, - { GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 }, -#endif /* FEATURE_ES1 */ - -#if FEATURE_GL || FEATURE_ES2 - { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGL_CORE_BIT | API_OPENGLES2_BIT, NO_EXTRA }, - { GL_MAX_TEXTURE_COORDS_ARB, /* == GL_MAX_TEXTURE_COORDS_NV */ - CONTEXT_INT(Const.MaxTextureCoordUnits), - extra_ARB_fragment_program_NV_fragment_program }, - { GL_PACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Pack.ImageHeight), NO_EXTRA }, - { GL_PACK_ROW_LENGTH, CONTEXT_INT(Pack.RowLength), NO_EXTRA }, - { GL_PACK_SKIP_PIXELS, CONTEXT_INT(Pack.SkipPixels), NO_EXTRA }, - { GL_PACK_SKIP_ROWS, CONTEXT_INT(Pack.SkipRows), NO_EXTRA }, - { GL_UNPACK_ROW_LENGTH, CONTEXT_INT(Unpack.RowLength), NO_EXTRA }, - { GL_UNPACK_SKIP_PIXELS, CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA }, - { GL_UNPACK_SKIP_ROWS, CONTEXT_INT(Unpack.SkipRows), NO_EXTRA }, - { GL_UNPACK_SKIP_IMAGES_EXT, CONTEXT_INT(Unpack.SkipImages), NO_EXTRA }, - { GL_UNPACK_IMAGE_HEIGHT_EXT, CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA }, - - /* GL_ARB_draw_buffers */ - { GL_MAX_DRAW_BUFFERS_ARB, CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA }, - - /* GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments */ - { GL_MAX_COLOR_ATTACHMENTS, CONTEXT_INT(Const.MaxColorAttachments), - extra_EXT_framebuffer_object }, - - /* GL_ARB_draw_buffers / GL_NV_draw_buffers (for ES 2.0) */ - { GL_DRAW_BUFFER0_ARB, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, - { GL_DRAW_BUFFER1_ARB, BUFFER_ENUM(ColorDrawBuffer[1]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER2_ARB, BUFFER_ENUM(ColorDrawBuffer[2]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]), - extra_valid_draw_buffer }, - { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]), - extra_valid_draw_buffer }, - - { GL_BLEND_COLOR_EXT, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp }, - /* GL_ARB_fragment_program */ - { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, /* == GL_MAX_TEXTURE_IMAGE_UNITS_NV */ - CONTEXT_INT(Const.MaxTextureImageUnits), - extra_ARB_fragment_program_NV_fragment_program }, - { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, - CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader }, - { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, - CONTEXT_INT(Const.MaxCombinedTextureImageUnits), - extra_ARB_vertex_shader }, - - /* GL_ARB_shader_objects - * Actually, this token isn't part of GL_ARB_shader_objects, but is - * close enough for now. */ - { GL_CURRENT_PROGRAM, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects }, - - /* OpenGL 2.0 */ - { GL_STENCIL_BACK_FUNC, CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA }, - { GL_STENCIL_BACK_VALUE_MASK, CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA }, - { GL_STENCIL_BACK_WRITEMASK, CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA }, - { GL_STENCIL_BACK_REF, CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA }, - { GL_STENCIL_BACK_FAIL, CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA }, - { GL_STENCIL_BACK_PASS_DEPTH_FAIL, CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA }, - { GL_STENCIL_BACK_PASS_DEPTH_PASS, CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA }, - - { GL_MAX_VERTEX_ATTRIBS_ARB, - CONTEXT_INT(Const.VertexProgram.MaxAttribs), - extra_ARB_vertex_program_api_es2 }, - - /* OES_texture_3D */ - { GL_TEXTURE_BINDING_3D, LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA }, - { GL_MAX_3D_TEXTURE_SIZE, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA }, - - /* GL_ARB_fragment_program/OES_standard_derivatives */ - { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB, - CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader }, - - /* GL_NV_read_buffer */ - { GL_READ_BUFFER, - LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, extra_NV_read_buffer_api_gl }, - -#endif /* FEATURE_GL || FEATURE_ES2 */ - -#if FEATURE_ES1 || FEATURE_ES2 - { 0, 0, TYPE_API_MASK, API_OPENGLES | API_OPENGLES2_BIT, NO_EXTRA }, - /* GL_OES_EGL_image_external */ - { GL_TEXTURE_BINDING_EXTERNAL_OES, LOC_CUSTOM, - TYPE_INT, TEXTURE_EXTERNAL_INDEX, extra_OES_EGL_image_external }, - { GL_TEXTURE_EXTERNAL_OES, LOC_CUSTOM, - TYPE_BOOLEAN, 0, extra_OES_EGL_image_external }, -#endif - -#if FEATURE_ES2 - /* Enums unique to OpenGL ES 2.0 */ - { 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA }, - { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA }, - { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_SHADER_COMPILER, CONST(1), NO_EXTRA }, - /* OES_get_program_binary */ - { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA }, - { GL_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA }, -#endif /* FEATURE_ES2 */ - -#if FEATURE_GL - /* Remaining enums are only in OpenGL */ - { 0, 0, TYPE_API_MASK, API_OPENGL_BIT | API_OPENGL_CORE_BIT, NO_EXTRA }, - { GL_ACCUM_RED_BITS, BUFFER_INT(Visual.accumRedBits), NO_EXTRA }, - { GL_ACCUM_GREEN_BITS, BUFFER_INT(Visual.accumGreenBits), NO_EXTRA }, - { GL_ACCUM_BLUE_BITS, BUFFER_INT(Visual.accumBlueBits), NO_EXTRA }, - { GL_ACCUM_ALPHA_BITS, BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA }, - { GL_ACCUM_CLEAR_VALUE, CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_ALPHA_BIAS, CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA }, - { GL_ALPHA_SCALE, CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA }, - { GL_ATTRIB_STACK_DEPTH, CONTEXT_INT(AttribStackDepth), NO_EXTRA }, - { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA }, - { GL_AUX_BUFFERS, BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA }, - { GL_BLUE_BIAS, CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA }, - { GL_BLUE_SCALE, CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA }, - { GL_CLIENT_ATTRIB_STACK_DEPTH, CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA }, - { GL_COLOR_MATERIAL_FACE, CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA }, - { GL_COLOR_MATERIAL_PARAMETER, CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA }, - { GL_CURRENT_INDEX, - CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]), - extra_flush_current }, - { GL_CURRENT_RASTER_COLOR, - CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_CURRENT_RASTER_DISTANCE, CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA }, - { GL_CURRENT_RASTER_INDEX, CONST(1), NO_EXTRA }, - { GL_CURRENT_RASTER_POSITION, CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA }, - { GL_CURRENT_RASTER_SECONDARY_COLOR, - CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA }, - { GL_CURRENT_RASTER_TEXTURE_COORDS, LOC_CUSTOM, TYPE_FLOAT_4, 0, - extra_valid_texture_unit }, - { GL_CURRENT_RASTER_POSITION_VALID, CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA }, - { GL_DEPTH_BIAS, CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA }, - { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA }, - { GL_DOUBLEBUFFER, BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA }, - { GL_DRAW_BUFFER, BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA }, - { GL_EDGE_FLAG, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA }, - { GL_FEEDBACK_BUFFER_SIZE, CONTEXT_INT(Feedback.BufferSize), NO_EXTRA }, - { GL_FEEDBACK_BUFFER_TYPE, CONTEXT_ENUM(Feedback.Type), NO_EXTRA }, - { GL_FOG_INDEX, CONTEXT_FLOAT(Fog.Index), NO_EXTRA }, - { GL_GREEN_BIAS, CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA }, - { GL_GREEN_SCALE, CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA }, - { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers }, - { GL_INDEX_CLEAR_VALUE, CONTEXT_INT(Color.ClearIndex), NO_EXTRA }, - { GL_INDEX_MODE, CONST(0) , NO_EXTRA}, - { GL_INDEX_OFFSET, CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA }, - { GL_INDEX_SHIFT, CONTEXT_INT(Pixel.IndexShift), NO_EXTRA }, - { GL_INDEX_WRITEMASK, CONTEXT_INT(Color.IndexMask), NO_EXTRA }, - { GL_LIGHT_MODEL_COLOR_CONTROL, CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA }, - { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA }, - { GL_LINE_STIPPLE, CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA }, - { GL_LINE_STIPPLE_PATTERN, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_LINE_STIPPLE_REPEAT, CONTEXT_INT(Line.StippleFactor), NO_EXTRA }, - { GL_LINE_WIDTH_GRANULARITY, CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA }, - { GL_LIST_BASE, CONTEXT_INT(List.ListBase), NO_EXTRA }, - { GL_LIST_INDEX, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, - { GL_LIST_MODE, LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA }, - { GL_INDEX_LOGIC_OP, CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA }, - { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA }, - { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA }, - { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA }, - { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA }, - { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA }, - { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA }, - { GL_MAP1_VERTEX_3, CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA }, - { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA }, - { GL_MAP2_COLOR_4, CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA }, - { GL_MAP2_GRID_DOMAIN, LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA }, - { GL_MAP2_GRID_SEGMENTS, CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA }, - { GL_MAP2_INDEX, CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA }, - { GL_MAP2_NORMAL, CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA }, - { GL_MAP2_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA }, - { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA }, - { GL_MAP2_VERTEX_4, CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA }, - { GL_MAP_COLOR, CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA }, - { GL_MAP_STENCIL, CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA }, - { GL_MAX_ATTRIB_STACK_DEPTH, CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA }, - - { GL_MAX_EVAL_ORDER, CONST(MAX_EVAL_ORDER), NO_EXTRA }, - { GL_MAX_LIST_NESTING, CONST(MAX_LIST_NESTING), NO_EXTRA }, - { GL_MAX_NAME_STACK_DEPTH, CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA }, - { GL_MAX_PIXEL_MAP_TABLE, CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA }, - { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA }, - { GL_PACK_LSB_FIRST, CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA }, - { GL_PACK_SWAP_BYTES, CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA }, - { GL_PACK_INVERT_MESA, CONTEXT_BOOL(Pack.Invert), NO_EXTRA }, - { GL_PIXEL_MAP_A_TO_A_SIZE, CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA }, - { GL_PIXEL_MAP_B_TO_B_SIZE, CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA }, - { GL_PIXEL_MAP_G_TO_G_SIZE, CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_A_SIZE, CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_B_SIZE, CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_G_SIZE, CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_I_SIZE, CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA }, - { GL_PIXEL_MAP_I_TO_R_SIZE, CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA }, - { GL_PIXEL_MAP_R_TO_R_SIZE, CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA }, - { GL_PIXEL_MAP_S_TO_S_SIZE, CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA }, - { GL_POINT_SIZE_GRANULARITY, CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA }, - { GL_POLYGON_MODE, CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA }, - { GL_POLYGON_OFFSET_BIAS_EXT, CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA }, - { GL_POLYGON_OFFSET_POINT, CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA }, - { GL_POLYGON_OFFSET_LINE, CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA }, - { GL_POLYGON_SMOOTH, CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA }, - { GL_POLYGON_SMOOTH_HINT, CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA }, - { GL_POLYGON_STIPPLE, CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA }, - { GL_RED_BIAS, CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA }, - { GL_RED_SCALE, CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA }, - { GL_RENDER_MODE, CONTEXT_ENUM(RenderMode), NO_EXTRA }, - { GL_RGBA_MODE, CONST(1), NO_EXTRA }, - { GL_SELECTION_BUFFER_SIZE, CONTEXT_INT(Select.BufferSize), NO_EXTRA }, - - { GL_STEREO, BUFFER_INT(Visual.stereoMode), NO_EXTRA }, - - { GL_TEXTURE_1D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - { GL_TEXTURE_3D, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - { GL_TEXTURE_1D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - { GL_TEXTURE_2D_ARRAY_EXT, LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA }, - - { GL_TEXTURE_BINDING_1D, LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA }, - { GL_TEXTURE_BINDING_1D_ARRAY, LOC_CUSTOM, TYPE_INT, - TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array }, - { GL_TEXTURE_BINDING_2D_ARRAY, LOC_CUSTOM, TYPE_INT, - TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array }, - { GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, - CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array }, - - { GL_TEXTURE_GEN_S, LOC_TEXUNIT, TYPE_BIT_0, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_TEXTURE_GEN_T, LOC_TEXUNIT, TYPE_BIT_1, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_TEXTURE_GEN_R, LOC_TEXUNIT, TYPE_BIT_2, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_TEXTURE_GEN_Q, LOC_TEXUNIT, TYPE_BIT_3, - offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA }, - { GL_UNPACK_LSB_FIRST, CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA }, - { GL_UNPACK_SWAP_BYTES, CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA }, - { GL_ZOOM_X, CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA }, - { GL_ZOOM_Y, CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA }, - - /* Vertex arrays */ - { GL_VERTEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_NORMAL_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_COLOR_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_INDEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA }, - { GL_INDEX_ARRAY_TYPE, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA }, - { GL_INDEX_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA }, - { GL_INDEX_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_TEXTURE_COORD_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY_COUNT_EXT, CONST(0), NO_EXTRA }, - - /* GL_ARB_texture_compression */ - { GL_TEXTURE_COMPRESSION_HINT_ARB, CONTEXT_INT(Hint.TextureCompression), NO_EXTRA }, - - /* GL_EXT_compiled_vertex_array */ - { GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, CONTEXT_INT(Array.LockFirst), - extra_EXT_compiled_vertex_array }, - { GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, CONTEXT_INT(Array.LockCount), - extra_EXT_compiled_vertex_array }, - - /* GL_ARB_transpose_matrix */ - { GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, - CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA }, - { GL_TRANSPOSE_PROJECTION_MATRIX_ARB, - CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA }, - { GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA }, - - /* GL_EXT_secondary_color */ - { GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled), - extra_EXT_secondary_color_ARB_vertex_program }, - { GL_CURRENT_SECONDARY_COLOR_EXT, - CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), - extra_EXT_secondary_color_flush_current }, - { GL_SECONDARY_COLOR_ARRAY_EXT, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), - extra_EXT_secondary_color }, - { GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), - extra_EXT_secondary_color }, - { GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), - extra_EXT_secondary_color }, - { GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), - extra_EXT_secondary_color }, - - /* GL_EXT_fog_coord */ - { GL_CURRENT_FOG_COORDINATE_EXT, - CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), - extra_EXT_fog_coord_flush_current }, - { GL_FOG_COORDINATE_ARRAY_EXT, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), - extra_EXT_fog_coord }, - { GL_FOG_COORDINATE_ARRAY_TYPE_EXT, ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type), - extra_EXT_fog_coord }, - { GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), - extra_EXT_fog_coord }, - { GL_FOG_COORDINATE_SOURCE_EXT, CONTEXT_ENUM(Fog.FogCoordinateSource), - extra_EXT_fog_coord }, - - /* GL_NV_fog_distance */ - { GL_FOG_DISTANCE_MODE_NV, CONTEXT_ENUM(Fog.FogDistanceMode), - extra_NV_fog_distance }, - - /* GL_IBM_rasterpos_clip */ - { GL_RASTER_POSITION_UNCLIPPED_IBM, - CONTEXT_BOOL(Transform.RasterPositionUnclipped), - extra_IBM_rasterpos_clip }, - - /* GL_NV_point_sprite */ - { GL_POINT_SPRITE_R_MODE_NV, - CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite }, - { GL_POINT_SPRITE_COORD_ORIGIN, CONTEXT_ENUM(Point.SpriteOrigin), - extra_NV_point_sprite_ARB_point_sprite }, - - /* GL_NV_vertex_program */ - { GL_VERTEX_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0, - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY0_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(0)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY1_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(1)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY2_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(2)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY3_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(3)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY4_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(4)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY5_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(5)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY6_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(6)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY7_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(7)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY8_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(8)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY9_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(9)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY10_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(10)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY11_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(11)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY12_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(12)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY13_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(13)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY14_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(14)].Enabled), - extra_NV_vertex_program }, - { GL_VERTEX_ATTRIB_ARRAY15_NV, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(15)].Enabled), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB0_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[0]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB1_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[1]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB2_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[2]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB3_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[3]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB4_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[4]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB5_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[5]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB6_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[6]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB7_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[7]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB8_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[8]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB9_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[9]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB10_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[10]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB11_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[11]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB12_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[12]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB13_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[13]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB14_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[14]), - extra_NV_vertex_program }, - { GL_MAP1_VERTEX_ATTRIB15_4_NV, CONTEXT_BOOL(Eval.Map1Attrib[15]), - extra_NV_vertex_program }, - - /* GL_NV_fragment_program */ - { GL_FRAGMENT_PROGRAM_NV, CONTEXT_BOOL(FragmentProgram.Enabled), - extra_NV_fragment_program }, - { GL_FRAGMENT_PROGRAM_BINDING_NV, LOC_CUSTOM, TYPE_INT, 0, - extra_NV_fragment_program }, - { GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV, - CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), - extra_NV_fragment_program }, - - /* GL_NV_texture_rectangle */ - { GL_TEXTURE_RECTANGLE_NV, - LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle }, - { GL_TEXTURE_BINDING_RECTANGLE_NV, - LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle }, - { GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, - CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle }, - - /* GL_EXT_stencil_two_side */ - { GL_STENCIL_TEST_TWO_SIDE_EXT, CONTEXT_BOOL(Stencil.TestTwoSide), - extra_EXT_stencil_two_side }, - { GL_ACTIVE_STENCIL_FACE_EXT, LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA }, - - /* GL_NV_light_max_exponent */ - { GL_MAX_SHININESS_NV, CONTEXT_FLOAT(Const.MaxShininess), - extra_NV_light_max_exponent }, - { GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent), - extra_NV_light_max_exponent }, - - /* GL_NV_primitive_restart */ - { GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart), - extra_NV_primitive_restart }, - { GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex), - extra_NV_primitive_restart }, - - /* GL_ARB_vertex_buffer_object */ - { GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA }, - { GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA }, - { GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA }, - { GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA }, - - /* GL_EXT_pixel_buffer_object */ - { GL_PIXEL_PACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_pixel_buffer_object }, - { GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_pixel_buffer_object }, - - /* GL_ARB_vertex_program */ - { GL_VERTEX_PROGRAM_ARB, /* == GL_VERTEX_PROGRAM_NV */ - CONTEXT_BOOL(VertexProgram.Enabled), - extra_ARB_vertex_program_NV_vertex_program }, - { GL_VERTEX_PROGRAM_POINT_SIZE_ARB, /* == GL_VERTEX_PROGRAM_POINT_SIZE_NV*/ - CONTEXT_BOOL(VertexProgram.PointSizeEnabled), - extra_ARB_vertex_program_NV_vertex_program }, - { GL_VERTEX_PROGRAM_TWO_SIDE_ARB, /* == GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - CONTEXT_BOOL(VertexProgram.TwoSideEnabled), - extra_ARB_vertex_program_NV_vertex_program }, - { GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, /* == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - CONTEXT_INT(Const.MaxProgramMatrixStackDepth), - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - { GL_MAX_PROGRAM_MATRICES_ARB, /* == GL_MAX_TRACK_MATRICES_NV */ - CONTEXT_INT(Const.MaxProgramMatrices), - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - { GL_CURRENT_MATRIX_STACK_DEPTH_ARB, /* == GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - - { GL_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */ - LOC_CUSTOM, TYPE_MATRIX, 0, - extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - { GL_TRANSPOSE_CURRENT_MATRIX_ARB, /* == GL_CURRENT_MATRIX_NV */ - LOC_CUSTOM, TYPE_MATRIX, 0, - extra_ARB_vertex_program_ARB_fragment_program }, - - { GL_PROGRAM_ERROR_POSITION_ARB, /* == GL_PROGRAM_ERROR_POSITION_NV */ - CONTEXT_INT(Program.ErrorPos), - extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program }, - - /* GL_ARB_fragment_program */ - { GL_FRAGMENT_PROGRAM_ARB, CONTEXT_BOOL(FragmentProgram.Enabled), - extra_ARB_fragment_program }, - - /* GL_EXT_depth_bounds_test */ - { GL_DEPTH_BOUNDS_TEST_EXT, CONTEXT_BOOL(Depth.BoundsTest), - extra_EXT_depth_bounds_test }, - { GL_DEPTH_BOUNDS_EXT, CONTEXT_FLOAT2(Depth.BoundsMin), - extra_EXT_depth_bounds_test }, - - /* GL_ARB_depth_clamp*/ - { GL_DEPTH_CLAMP, CONTEXT_BOOL(Transform.DepthClamp), - extra_ARB_depth_clamp }, - - /* GL_ATI_fragment_shader */ - { GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader }, - { GL_NUM_FRAGMENT_CONSTANTS_ATI, CONST(8), extra_ATI_fragment_shader }, - { GL_NUM_PASSES_ATI, CONST(2), extra_ATI_fragment_shader }, - { GL_NUM_INSTRUCTIONS_PER_PASS_ATI, CONST(8), extra_ATI_fragment_shader }, - { GL_NUM_INSTRUCTIONS_TOTAL_ATI, CONST(16), extra_ATI_fragment_shader }, - { GL_COLOR_ALPHA_PAIRING_ATI, CONST(GL_TRUE), extra_ATI_fragment_shader }, - { GL_NUM_LOOPBACK_COMPONENTS_ATI, CONST(3), extra_ATI_fragment_shader }, - { GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, - CONST(3), extra_ATI_fragment_shader }, - - /* GL_EXT_framebuffer_blit - * NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT */ - { GL_READ_FRAMEBUFFER_BINDING_EXT, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_framebuffer_blit }, - - /* GL_EXT_provoking_vertex */ - { GL_PROVOKING_VERTEX_EXT, - CONTEXT_ENUM(Light.ProvokingVertex), extra_EXT_provoking_vertex }, - { GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, - CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention), - extra_EXT_provoking_vertex }, - - /* GL_ARB_framebuffer_object */ - { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), - extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, - - /* GL_ARB_seamless_cube_map */ - { GL_TEXTURE_CUBE_MAP_SEAMLESS, - CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map }, - - /* GL_ARB_sync */ - { GL_MAX_SERVER_WAIT_TIMEOUT, - CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync }, - - /* GL_EXT_texture_integer */ - { GL_RGBA_INTEGER_MODE_EXT, BUFFER_BOOL(_IntegerColor), - extra_EXT_texture_integer }, - - /* GL_EXT_transform_feedback */ - { GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, - extra_EXT_transform_feedback }, - { GL_RASTERIZER_DISCARD, CONTEXT_BOOL(RasterDiscard), - extra_EXT_transform_feedback }, - { GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, - CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), - extra_EXT_transform_feedback }, - { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, - CONTEXT_INT(Const.MaxTransformFeedbackBuffers), - extra_EXT_transform_feedback }, - { GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, - CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents), - extra_EXT_transform_feedback }, - - /* GL_ARB_transform_feedback2 */ - { GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, LOC_CUSTOM, TYPE_BOOLEAN, 0, - extra_ARB_transform_feedback2 }, - { GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, LOC_CUSTOM, TYPE_BOOLEAN, 0, - extra_ARB_transform_feedback2 }, - { GL_TRANSFORM_FEEDBACK_BINDING, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_transform_feedback2 }, - - /* GL_ARB_transform_feedback3 */ - { GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, - CONTEXT_INT(Const.MaxTransformFeedbackBuffers), - extra_ARB_transform_feedback3 }, - { GL_MAX_VERTEX_STREAMS, - CONTEXT_INT(Const.MaxVertexStreams), - extra_ARB_transform_feedback3 }, - - /* GL_ARB_geometry_shader4 */ - { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, - CONTEXT_INT(Const.MaxGeometryTextureImageUnits), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, - CONTEXT_INT(Const.MaxGeometryOutputVertices), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, - CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, - CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), - extra_ARB_geometry_shader4 }, - { GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, - CONTEXT_INT(Const.MaxGeometryVaryingComponents), - extra_ARB_geometry_shader4 }, - { GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, - CONTEXT_INT(Const.MaxVertexVaryingComponents), - extra_ARB_geometry_shader4 }, - - /* GL_ARB_color_buffer_float */ - { GL_RGBA_FLOAT_MODE_ARB, BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0 }, - - /* GL_EXT_gpu_shader4 / GLSL 1.30 */ - { GL_MIN_PROGRAM_TEXEL_OFFSET, - CONTEXT_INT(Const.MinProgramTexelOffset), - extra_GLSL_130 }, - { GL_MAX_PROGRAM_TEXEL_OFFSET, - CONTEXT_INT(Const.MaxProgramTexelOffset), - extra_GLSL_130 }, - - /* GL_ARB_texture_buffer_object */ - { GL_MAX_TEXTURE_BUFFER_SIZE_ARB, CONTEXT_INT(Const.MaxTextureBufferSize), - extra_texture_buffer_object }, - { GL_TEXTURE_BINDING_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_texture_buffer_object }, - { GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB, LOC_CUSTOM, TYPE_INT, - TEXTURE_BUFFER_INDEX, extra_texture_buffer_object }, - { GL_TEXTURE_BUFFER_FORMAT_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_texture_buffer_object }, - { GL_TEXTURE_BUFFER_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_texture_buffer_object }, - - /* GL_ARB_sampler_objects / GL 3.3 */ - { GL_SAMPLER_BINDING, - LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA }, - - /* GL 3.0 */ - { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, - { GL_MAJOR_VERSION, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, - { GL_MINOR_VERSION, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, - { GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 }, - - /* GL3.0 / GL_EXT_framebuffer_sRGB */ - { GL_FRAMEBUFFER_SRGB_EXT, CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB }, - { GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB }, - - /* GL 3.1 */ - /* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV - * vs. GL_PRIMITIVE_RESTART! - */ - { GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart), - extra_version_31 }, - { GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex), - extra_version_31 }, - - - /* GL 3.2 */ - { GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask), - extra_version_32 }, - - /* GL_ARB_robustness */ - { GL_RESET_NOTIFICATION_STRATEGY_ARB, CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA }, - - /* GL_ARB_debug_output */ - { GL_DEBUG_LOGGED_MESSAGES_ARB, CONTEXT_INT(Debug.NumMessages), NO_EXTRA }, - { GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, CONTEXT_INT(Debug.NextMsgLength), NO_EXTRA }, - { GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA }, - { GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA }, - - { GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended }, - - /* GL_ARB_uniform_buffer_object */ - { GL_MAX_VERTEX_UNIFORM_BLOCKS, CONTEXT_INT(Const.VertexProgram.MaxUniformBlocks), - extra_ARB_uniform_buffer_object }, - { GL_MAX_FRAGMENT_UNIFORM_BLOCKS, CONTEXT_INT(Const.FragmentProgram.MaxUniformBlocks), - extra_ARB_uniform_buffer_object }, - { GL_MAX_GEOMETRY_UNIFORM_BLOCKS, CONTEXT_INT(Const.GeometryProgram.MaxUniformBlocks), - extra_ARB_uniform_buffer_object_and_geometry_shader }, - { GL_MAX_COMBINED_UNIFORM_BLOCKS, CONTEXT_INT(Const.MaxCombinedUniformBlocks), - extra_ARB_uniform_buffer_object }, - { GL_MAX_UNIFORM_BLOCK_SIZE, CONTEXT_INT(Const.MaxUniformBlockSize), - extra_ARB_uniform_buffer_object }, - { GL_MAX_UNIFORM_BUFFER_BINDINGS, CONTEXT_INT(Const.MaxUniformBufferBindings), - extra_ARB_uniform_buffer_object }, - - { GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, CONTEXT_INT(Const.VertexProgram.MaxCombinedUniformComponents), - extra_ARB_uniform_buffer_object }, - { GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, CONTEXT_INT(Const.FragmentProgram.MaxCombinedUniformComponents), - extra_ARB_uniform_buffer_object }, - { GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, CONTEXT_INT(Const.GeometryProgram.MaxCombinedUniformComponents), - extra_ARB_uniform_buffer_object_and_geometry_shader }, - { GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment), - extra_ARB_uniform_buffer_object }, - - { GL_UNIFORM_BUFFER_BINDING, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_uniform_buffer_object }, - - /* GL_ARB_timer_query */ - { GL_TIMESTAMP, LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query } - -#endif /* FEATURE_GL */ -}; +#include "get_hash.h" /* All we need now is a way to look up the value struct from the enum. * The code generated by gcc for the old generated big switch @@ -1385,29 +411,34 @@ static const struct value_desc values[] = { * collisions for any enum (typical numbers). And the code is very * simple, even though it feels a little magic. */ -static unsigned short table[1024]; -static const int prime_factor = 89, prime_step = 281; - #ifdef GET_DEBUG static void -print_table_stats(void) +print_table_stats(int api) { int i, j, collisions[11], count, hash, mask; const struct value_desc *d; - + const char *api_names[] = { + [API_OPENGL] = "GL", + [API_OPENGL_CORE] = "GL_CORE", + [API_OPENGLES] = "GLES", + [API_OPENGLES2] = "GLES2", + }; + const char *api_name; + + api_name = api < Elements(api_names) ? api_names[api] : "N/A"; count = 0; - mask = Elements(table) - 1; + mask = Elements(table(api)) - 1; memset(collisions, 0, sizeof collisions); - for (i = 0; i < Elements(table); i++) { - if (!table[i]) + for (i = 0; i < Elements(table(api)); i++) { + if (!table(api)[i]) continue; count++; - d = &values[table[i]]; + d = &values[table(api)[i]]; hash = (d->pname * prime_factor); j = 0; while (1) { - if (values[table[hash & mask]].pname == d->pname) + if (values[table(api)[hash & mask]].pname == d->pname) break; hash += prime_step; j++; @@ -1419,7 +450,8 @@ print_table_stats(void) collisions[10]++; } - printf("number of enums: %d (total %d)\n", count, Elements(values)); + printf("number of enums for %s: %d (total %ld)\n", + api_name, count, Elements(values)); for (i = 0; i < Elements(collisions) - 1; i++) if (collisions[i] > 0) printf(" %d enums with %d %scollisions\n", @@ -1437,31 +469,6 @@ print_table_stats(void) */ void _mesa_init_get_hash(struct gl_context *ctx) { - int i, hash, index, mask; - int api_mask = 0, api_bit; - - mask = Elements(table) - 1; - api_bit = 1 << ctx->API; - - for (i = 0; i < Elements(values); i++) { - if (values[i].type == TYPE_API_MASK) { - api_mask = values[i].offset; - continue; - } - if (!(api_mask & api_bit)) - continue; - - hash = (values[i].pname * prime_factor) & mask; - while (1) { - index = hash & mask; - if (!table[index]) { - table[index] = i; - break; - } - hash += prime_step; - } - } - #ifdef GET_DEBUG print_table_stats(); #endif @@ -1986,20 +993,24 @@ find_value(const char *func, GLenum pname, void **p, union value *v) struct gl_texture_unit *unit; int mask, hash; const struct value_desc *d; + int api; - mask = Elements(table) - 1; + api = ctx->API; + mask = Elements(table(api)) - 1; hash = (pname * prime_factor); while (1) { - d = &values[table[hash & mask]]; + int idx = table(api)[hash & mask]; /* If the enum isn't valid, the hash walk ends with index 0, - * which is the API mask entry at the beginning of values[]. */ - if (unlikely(d->type == TYPE_API_MASK)) { + * pointing to the first entry of values[] which doesn't hold + * any valid enum. */ + if (unlikely(idx == 0)) { _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func, _mesa_lookup_enum_by_nr(pname)); return &error_value; } + d = &values[idx]; if (likely(d->pname == pname)) break; diff --git a/mesalib/src/mesa/main/get_hash_generator.py b/mesalib/src/mesa/main/get_hash_generator.py new file mode 100644 index 000000000..4b3f5f490 --- /dev/null +++ b/mesalib/src/mesa/main/get_hash_generator.py @@ -0,0 +1,235 @@ +#!/usr/bin/python2 +# coding=utf-8 +# -*- Mode: Python; py-indent-offset: 4 -*- +# +# Copyright © 2012 Intel Corporation +# +# Based on code by Kristian Høgsberg <krh@bitplanet.net>, +# extracted from mesa/main/get.c +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +# Generate a C header file containing hash tables of glGet parameter +# names for each GL API. The generated file is to be included by glGet.c + +import os, sys, imp, getopt +from collections import defaultdict +import get_hash_params + +cur_dir = os.path.dirname(sys.argv[0]) +param_desc_file = "%s/get_hash_params.py" % cur_dir + +GLAPI = "%s/../../mapi/glapi/gen" % cur_dir +sys.path.append(GLAPI) +import gl_XML + +prime_factor = 89 +prime_step = 281 +hash_table_size = 1024 + +gl_apis=set(["GL", "GL_CORE", "GLES", "GLES2"]) + +def print_header(): + print "typedef const unsigned short table_t[%d];\n" % (hash_table_size) + print "static const int prime_factor = %d, prime_step = %d;\n" % \ + (prime_factor, prime_step) + +def print_params(params): + print "static struct value_desc values[] = {" + for p in params: + print " { %s, %s }," % (p[0], p[1]) + + print "};\n" + +def api_name(api): + return "API_OPEN%s" % api + +# This must match gl_api enum in src/mesa/main/mtypes.h +api_enum = [ + 'GL', + 'GLES', + 'GLES2', + 'GL_CORE', +] + +def api_index(api): + return api_enum.index(api) + +def table_name(api): + return "table_" + api_name(api) + +def print_table(api, table): + print "static table_t %s = {" % (table_name(api)) + + # convert sparse (index, value) table into a dense table + dense_table = [0] * hash_table_size + for i, v in table: + dense_table[i] = v + + row_size = 4 + for i in range(0, hash_table_size, row_size): + row = dense_table[i : i + row_size] + idx_val = ["%4d" % v for v in row] + print " " * 4 + ", ".join(idx_val) + "," + + print "};\n" + +def print_tables(tables): + for table in tables: + print_table(table["apis"][0], table["indices"]) + + dense_tables = ['NULL'] * len(api_enum) + for table in tables: + tname = table_name(table["apis"][0]) + for api in table["apis"]: + i = api_index(api) + dense_tables[i] = "&%s" % (tname) + + print "static table_t *table_set[] = {" + for expr in dense_tables: + print " %s," % expr + print "};\n" + + print "#define table(api) (*table_set[api])" + +# Merge tables with matching parameter lists (i.e. GL and GL_CORE) +def merge_tables(tables): + merged_tables = [] + for api, indices in sorted(tables.items()): + matching_table = filter(lambda mt:mt["indices"] == indices, + merged_tables) + if matching_table: + matching_table[0]["apis"].append(api) + else: + merged_tables.append({"apis": [api], "indices": indices}) + + return merged_tables + +def add_to_hash_table(table, hash_val, value): + while True: + index = hash_val & (hash_table_size - 1) + if index not in table: + table[index] = value + break + hash_val += prime_step + +def die(msg): + sys.stderr.write("%s: %s\n" % (program, msg)) + exit(1) + +program = os.path.basename(sys.argv[0]) + +def generate_hash_tables(enum_list, enabled_apis, param_descriptors): + tables = defaultdict(lambda:{}) + + # the first entry should be invalid, so that get.c:find_value can use + # its index for the 'enum not found' condition. + params = [[0, ""]] + + for param_block in param_descriptors: + if set(["apis", "params"]) != set(param_block): + die("missing fields (%s) in param descriptor file (%s)" % + (", ".join(set(["apis", "params"]) - set(param_block)), + param_desc_file)) + + valid_apis = set(param_block["apis"]) + if valid_apis - gl_apis: + die("unknown API(s) in param descriptor file (%s): %s\n" % + (param_desc_file, ",".join(valid_apis - gl_apis))) + + if not (valid_apis & enabled_apis): + continue + + valid_apis &= enabled_apis + + for param in param_block["params"]: + enum_name = param[0] + enum_val = enum_list[enum_name].value + hash_val = enum_val * prime_factor + + for api in valid_apis: + add_to_hash_table(tables[api], hash_val, len(params)) + + params.append(["GL_" + enum_name, param[1]]) + + sorted_tables={} + for api, indices in tables.items(): + sorted_tables[api] = sorted(indices.items()) + + return params, merge_tables(sorted_tables) + +def opt_to_apis(feature): + _map = {"ES1": "GLES", "ES2": "GLES2", "GL": "GL"} + if feature not in _map: + return None + + apis = set([_map[feature]]) + if "GL" in apis: + apis.add("GL_CORE") + + return apis + +def show_usage(): + sys.stderr.write( +"""Usage: %s [OPTIONS] + -f <file> specify GL API XML file + -a [GL|ES1|ES2] specify APIs to generate hash tables for +""" % (program)) + exit(1) + +if __name__ == '__main__': + try: + (opts, args) = getopt.getopt(sys.argv[1:], "f:a:") + except Exception,e: + show_usage() + + if len(args) != 0: + show_usage() + + enabled_apis = set([]) + api_desc_file = "" + + for opt_name, opt_val in opts: + if opt_name == "-f": + api_desc_file = opt_val + if opt_name == "-a": + apis = opt_to_apis(opt_val.upper()) + if not apis: + die("invalid API %s\n" % opt_val) + + enabled_apis |= apis + + if not api_desc_file: + die("missing descriptor file (-f)\n") + + if len(enabled_apis) == 0: + die("need at least a single enabled API\n") + + try: + api_desc = gl_XML.parse_GL_API(api_desc_file) + except Exception: + die("couldn't parse API specification file %s\n" % api_desc_file) + + (params, hash_tables) = generate_hash_tables(api_desc.enums_by_name, + enabled_apis, get_hash_params.descriptor) + + print_header() + print_params(params) + print_tables(hash_tables) diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py new file mode 100644 index 000000000..7dde0f9e8 --- /dev/null +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -0,0 +1,730 @@ +descriptor=[ +{ "apis": ["GL", "GLES", "GLES2", "GL_CORE"], "params": [ + [ "ALPHA_BITS", "BUFFER_INT(Visual.alphaBits), extra_new_buffers" ], + [ "BLEND", "CONTEXT_BIT0(Color.BlendEnabled), NO_EXTRA" ], + [ "BLEND_SRC", "CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA" ], + [ "BLUE_BITS", "BUFFER_INT(Visual.blueBits), extra_new_buffers" ], + [ "COLOR_CLEAR_VALUE", "LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp" ], + [ "COLOR_WRITEMASK", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ], + [ "CULL_FACE", "CONTEXT_BOOL(Polygon.CullFlag), NO_EXTRA" ], + [ "CULL_FACE_MODE", "CONTEXT_ENUM(Polygon.CullFaceMode), NO_EXTRA" ], + [ "DEPTH_BITS", "BUFFER_INT(Visual.depthBits), NO_EXTRA" ], + [ "DEPTH_CLEAR_VALUE", "CONTEXT_FIELD(Depth.Clear, TYPE_DOUBLEN), NO_EXTRA" ], + [ "DEPTH_FUNC", "CONTEXT_ENUM(Depth.Func), NO_EXTRA" ], + [ "DEPTH_RANGE", "CONTEXT_FIELD(Viewport.Near, TYPE_FLOATN_2), NO_EXTRA" ], + [ "DEPTH_TEST", "CONTEXT_BOOL(Depth.Test), NO_EXTRA" ], + [ "DEPTH_WRITEMASK", "CONTEXT_BOOL(Depth.Mask), NO_EXTRA" ], + [ "DITHER", "CONTEXT_BOOL(Color.DitherFlag), NO_EXTRA" ], + [ "FRONT_FACE", "CONTEXT_ENUM(Polygon.FrontFace), NO_EXTRA" ], + [ "GREEN_BITS", "BUFFER_INT(Visual.greenBits), extra_new_buffers" ], + [ "LINE_WIDTH", "CONTEXT_FLOAT(Line.Width), NO_EXTRA" ], + [ "ALIASED_LINE_WIDTH_RANGE", "CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA" ], + [ "MAX_ELEMENTS_VERTICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ], + [ "MAX_ELEMENTS_INDICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ], + [ "MAX_TEXTURE_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA" ], + [ "MAX_VIEWPORT_DIMS", "CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA" ], + [ "PACK_ALIGNMENT", "CONTEXT_INT(Pack.Alignment), NO_EXTRA" ], + [ "ALIASED_POINT_SIZE_RANGE", "CONTEXT_FLOAT2(Const.MinPointSize), NO_EXTRA" ], + [ "POLYGON_OFFSET_FACTOR", "CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA" ], + [ "POLYGON_OFFSET_UNITS", "CONTEXT_FLOAT(Polygon.OffsetUnits ), NO_EXTRA" ], + [ "POLYGON_OFFSET_FILL", "CONTEXT_BOOL(Polygon.OffsetFill), NO_EXTRA" ], + [ "RED_BITS", "BUFFER_INT(Visual.redBits), extra_new_buffers" ], + [ "SCISSOR_BOX", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ], + [ "SCISSOR_TEST", "CONTEXT_BOOL(Scissor.Enabled), NO_EXTRA" ], + [ "STENCIL_BITS", "BUFFER_INT(Visual.stencilBits), NO_EXTRA" ], + [ "STENCIL_CLEAR_VALUE", "CONTEXT_INT(Stencil.Clear), NO_EXTRA" ], + [ "STENCIL_FAIL", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_FUNC", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_PASS_DEPTH_FAIL", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_PASS_DEPTH_PASS", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_REF", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_TEST", "CONTEXT_BOOL(Stencil.Enabled), NO_EXTRA" ], + [ "STENCIL_VALUE_MASK", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], + [ "STENCIL_WRITEMASK", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], + [ "SUBPIXEL_BITS", "CONTEXT_INT(Const.SubPixelBits), NO_EXTRA" ], + [ "TEXTURE_BINDING_2D", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA" ], + [ "UNPACK_ALIGNMENT", "CONTEXT_INT(Unpack.Alignment), NO_EXTRA" ], + [ "VIEWPORT", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ], + +# GL_ARB_multitexture + [ "ACTIVE_TEXTURE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + +# Note that all the OES_* extensions require that the Mesa "struct +# gl_extensions" include a member with the name of the extension. +# That structure does not yet include OES extensions (and we're +# not sure whether it will). If it does, all the OES_* +# extensions below should mark the dependency. + +# GL_ARB_texture_cube_map + [ "TEXTURE_BINDING_CUBE_MAP_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_INDEX, extra_ARB_texture_cube_map" ], +# XXX: OES_texture_cube_map + [ "MAX_CUBE_MAP_TEXTURE_SIZE_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxCubeTextureLevels), extra_ARB_texture_cube_map" ], + +# XXX: OES_blend_subtract + [ "BLEND_SRC_RGB", "CONTEXT_ENUM(Color.Blend[0].SrcRGB), NO_EXTRA" ], + [ "BLEND_DST_RGB", "CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA" ], + [ "BLEND_SRC_ALPHA", "CONTEXT_ENUM(Color.Blend[0].SrcA), NO_EXTRA" ], + [ "BLEND_DST_ALPHA", "CONTEXT_ENUM(Color.Blend[0].DstA), NO_EXTRA" ], + +# GL_BLEND_EQUATION_RGB, which is what we're really after, is +# defined identically to GL_BLEND_EQUATION. + [ "BLEND_EQUATION", "CONTEXT_ENUM(Color.Blend[0].EquationRGB), NO_EXTRA" ], + [ "BLEND_EQUATION_ALPHA_EXT", "CONTEXT_ENUM(Color.Blend[0].EquationA), NO_EXTRA" ], + +# GL_ARB_texture_compression + [ "NUM_COMPRESSED_TEXTURE_FORMATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + [ "COMPRESSED_TEXTURE_FORMATS", "LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA" ], + +# GL_ARB_multisample + [ "SAMPLE_ALPHA_TO_COVERAGE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA" ], + [ "SAMPLE_COVERAGE_ARB", "CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA" ], + [ "SAMPLE_COVERAGE_VALUE_ARB", "CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA" ], + [ "SAMPLE_COVERAGE_INVERT_ARB", "CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA" ], + [ "SAMPLE_BUFFERS_ARB", "BUFFER_INT(Visual.sampleBuffers), NO_EXTRA" ], + [ "SAMPLES_ARB", "BUFFER_INT(Visual.samples), NO_EXTRA" ], + +# GL_SGIS_generate_mipmap + [ "GENERATE_MIPMAP_HINT_SGIS", "CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA" ], + +# GL_ARB_vertex_buffer_object + [ "ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + +# GL_ARB_vertex_buffer_object +# GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported + [ "ELEMENT_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + +# GL_ARB_color_buffer_float + [ "CLAMP_VERTEX_COLOR", "CONTEXT_ENUM(Light.ClampVertexColor), extra_ARB_color_buffer_float" ], + [ "CLAMP_FRAGMENT_COLOR", "CONTEXT_ENUM(Color.ClampFragmentColor), extra_ARB_color_buffer_float" ], + [ "CLAMP_READ_COLOR", "CONTEXT_ENUM(Color.ClampReadColor), extra_ARB_color_buffer_float" ], + +# GL_ARB_copy_buffer + [ "COPY_READ_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer" ], + [ "COPY_WRITE_BUFFER", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer" ], + +# GL_OES_read_format + [ "IMPLEMENTATION_COLOR_READ_TYPE_OES", "LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers" ], + [ "IMPLEMENTATION_COLOR_READ_FORMAT_OES", "LOC_CUSTOM, TYPE_INT, 0, extra_new_buffers" ], + +# GL_EXT_framebuffer_object + [ "FRAMEBUFFER_BINDING_EXT", "BUFFER_INT(Name), extra_EXT_framebuffer_object" ], + [ "RENDERBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_object" ], + [ "MAX_RENDERBUFFER_SIZE_EXT", "CONTEXT_INT(Const.MaxRenderbufferSize), extra_EXT_framebuffer_object" ], + +# This entry isn't spec'ed for GLES 2, but is needed for Mesa's +# GLSL: + [ "MAX_CLIP_PLANES", "CONTEXT_INT(Const.MaxClipPlanes), NO_EXTRA" ], + +# GL_{APPLE,ARB,OES}_vertex_array_object + [ "VERTEX_ARRAY_BINDING_APPLE", "ARRAY_INT(Name), NO_EXTRA" ], + +# GL_EXT_texture_filter_anisotropic + [ "MAX_TEXTURE_MAX_ANISOTROPY_EXT", "CONTEXT_FLOAT(Const.MaxTextureMaxAnisotropy), extra_EXT_texture_filter_anisotropic" ], +]}, + +# Enums in OpenGL and GLES1 +{ "apis": ["GL", "GLES", "GL_CORE"], "params": [ + [ "MAX_LIGHTS", "CONTEXT_INT(Const.MaxLights), NO_EXTRA" ], + [ "LIGHT0", "CONTEXT_BOOL(Light.Light[0].Enabled), NO_EXTRA" ], + [ "LIGHT1", "CONTEXT_BOOL(Light.Light[1].Enabled), NO_EXTRA" ], + [ "LIGHT2", "CONTEXT_BOOL(Light.Light[2].Enabled), NO_EXTRA" ], + [ "LIGHT3", "CONTEXT_BOOL(Light.Light[3].Enabled), NO_EXTRA" ], + [ "LIGHT4", "CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA" ], + [ "LIGHT5", "CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA" ], + [ "LIGHT6", "CONTEXT_BOOL(Light.Light[6].Enabled), NO_EXTRA" ], + [ "LIGHT7", "CONTEXT_BOOL(Light.Light[7].Enabled), NO_EXTRA" ], + [ "LIGHTING", "CONTEXT_BOOL(Light.Enabled), NO_EXTRA" ], + [ "LIGHT_MODEL_AMBIENT", "CONTEXT_FIELD(Light.Model.Ambient[0], TYPE_FLOATN_4), NO_EXTRA" ], + [ "LIGHT_MODEL_TWO_SIDE", "CONTEXT_BOOL(Light.Model.TwoSide), NO_EXTRA" ], + [ "ALPHA_TEST", "CONTEXT_BOOL(Color.AlphaEnabled), NO_EXTRA" ], + [ "ALPHA_TEST_FUNC", "CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA" ], + [ "ALPHA_TEST_REF", "LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp" ], + [ "BLEND_DST", "CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA" ], + [ "CLIP_DISTANCE0", "CONTEXT_BIT0(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "CLIP_DISTANCE1", "CONTEXT_BIT1(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "CLIP_DISTANCE2", "CONTEXT_BIT2(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "CLIP_DISTANCE3", "CONTEXT_BIT3(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "CLIP_DISTANCE4", "CONTEXT_BIT4(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "CLIP_DISTANCE5", "CONTEXT_BIT5(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "CLIP_DISTANCE6", "CONTEXT_BIT6(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "CLIP_DISTANCE7", "CONTEXT_BIT7(Transform.ClipPlanesEnabled), extra_valid_clip_distance" ], + [ "COLOR_MATERIAL", "CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA" ], + [ "CURRENT_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4), extra_flush_current" ], + [ "CURRENT_NORMAL", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_NORMAL][0], TYPE_FLOATN_3), extra_flush_current" ], + [ "CURRENT_TEXTURE_COORDS", "LOC_CUSTOM, TYPE_FLOAT_4, 0, extra_flush_current_valid_texture_unit" ], + [ "POINT_DISTANCE_ATTENUATION", "CONTEXT_FLOAT3(Point.Params[0]), NO_EXTRA" ], + [ "FOG", "CONTEXT_BOOL(Fog.Enabled), NO_EXTRA" ], + [ "FOG_COLOR", "LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp" ], + [ "FOG_DENSITY", "CONTEXT_FLOAT(Fog.Density), NO_EXTRA" ], + [ "FOG_END", "CONTEXT_FLOAT(Fog.End), NO_EXTRA" ], + [ "FOG_HINT", "CONTEXT_ENUM(Hint.Fog), NO_EXTRA" ], + [ "FOG_MODE", "CONTEXT_ENUM(Fog.Mode), NO_EXTRA" ], + [ "FOG_START", "CONTEXT_FLOAT(Fog.Start), NO_EXTRA" ], + [ "LINE_SMOOTH", "CONTEXT_BOOL(Line.SmoothFlag), NO_EXTRA" ], + [ "LINE_SMOOTH_HINT", "CONTEXT_ENUM(Hint.LineSmooth), NO_EXTRA" ], + [ "LINE_WIDTH_RANGE", "CONTEXT_FLOAT2(Const.MinLineWidthAA), NO_EXTRA" ], + [ "COLOR_LOGIC_OP", "CONTEXT_BOOL(Color.ColorLogicOpEnabled), NO_EXTRA" ], + [ "LOGIC_OP_MODE", "CONTEXT_ENUM(Color.LogicOp), NO_EXTRA" ], + [ "MATRIX_MODE", "CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA" ], + [ "MAX_MODELVIEW_STACK_DEPTH", "CONST(MAX_MODELVIEW_STACK_DEPTH), NO_EXTRA" ], + [ "MAX_PROJECTION_STACK_DEPTH", "CONST(MAX_PROJECTION_STACK_DEPTH), NO_EXTRA" ], + [ "MAX_TEXTURE_STACK_DEPTH", "CONST(MAX_TEXTURE_STACK_DEPTH), NO_EXTRA" ], + [ "MODELVIEW_MATRIX", "CONTEXT_MATRIX(ModelviewMatrixStack.Top), NO_EXTRA" ], + [ "MODELVIEW_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, ModelviewMatrixStack.Depth), NO_EXTRA" ], + [ "NORMALIZE", "CONTEXT_BOOL(Transform.Normalize), NO_EXTRA" ], + [ "PACK_SKIP_IMAGES", "CONTEXT_INT(Pack.SkipImages), NO_EXTRA" ], + [ "PERSPECTIVE_CORRECTION_HINT", "CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA" ], + [ "POINT_SIZE", "CONTEXT_FLOAT(Point.Size), NO_EXTRA" ], + [ "POINT_SIZE_RANGE", "CONTEXT_FLOAT2(Const.MinPointSizeAA), NO_EXTRA" ], + [ "POINT_SMOOTH", "CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA" ], + [ "POINT_SMOOTH_HINT", "CONTEXT_ENUM(Hint.PointSmooth), NO_EXTRA" ], + [ "POINT_SIZE_MIN_EXT", "CONTEXT_FLOAT(Point.MinSize), NO_EXTRA" ], + [ "POINT_SIZE_MAX_EXT", "CONTEXT_FLOAT(Point.MaxSize), NO_EXTRA" ], + [ "POINT_FADE_THRESHOLD_SIZE_EXT", "CONTEXT_FLOAT(Point.Threshold), NO_EXTRA" ], + [ "PROJECTION_MATRIX", "CONTEXT_MATRIX(ProjectionMatrixStack.Top), NO_EXTRA" ], + [ "PROJECTION_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, ProjectionMatrixStack.Depth), NO_EXTRA" ], + [ "RESCALE_NORMAL", "CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA" ], + [ "SHADE_MODEL", "CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA" ], + [ "TEXTURE_2D", "LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA" ], + [ "TEXTURE_MATRIX", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit" ], + [ "TEXTURE_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, 0, extra_valid_texture_unit" ], + [ "VERTEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA" ], + [ "VERTEX_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA" ], + [ "VERTEX_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA" ], + [ "VERTEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA" ], + [ "NORMAL_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA" ], + [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ], + [ "NORMAL_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ], + [ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ], + [ "COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA" ], + [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ], + [ "COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ], + [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA" ], + [ "TEXTURE_COORD_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA" ], + [ "TEXTURE_COORD_ARRAY_TYPE", "LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA" ], + [ "TEXTURE_COORD_ARRAY_STRIDE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Stride), NO_EXTRA" ], + +# GL_ARB_ES2_compatibility + [ "SHADER_COMPILER", "CONST(1), extra_ARB_ES2_compatibility" ], + [ "MAX_VARYING_VECTORS", "CONTEXT_INT(Const.MaxVarying), extra_ARB_ES2_compatibility" ], + [ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility" ], + [ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility" ], + +# GL_ARB_multitexture + [ "MAX_TEXTURE_UNITS", "CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA" ], + [ "CLIENT_ACTIVE_TEXTURE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + +# GL_ARB_texture_cube_map + [ "TEXTURE_CUBE_MAP_ARB", "LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA" ], +# S, T, and R are always set at the same time + [ "TEXTURE_GEN_STR_OES", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], + +# GL_ARB_multisample + [ "MULTISAMPLE_ARB", "CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA" ], + [ "SAMPLE_ALPHA_TO_ONE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA" ], + +# GL_ARB_vertex_buffer_object + [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ], + [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ], + [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ], + [ "TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ], + +# GL_OES_point_sprite + [ "POINT_SPRITE_NV", "CONTEXT_BOOL(Point.PointSprite), extra_NV_point_sprite_ARB_point_sprite" ], + +# GL_ARB_fragment_shader + [ "MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents), extra_ARB_fragment_shader" ], + +# GL_ARB_vertex_shader + [ "MAX_VERTEX_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxUniformComponents), extra_ARB_vertex_shader" ], + [ "MAX_VARYING_FLOATS_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_shader" ], + +# GL_EXT_texture_lod_bias + [ "MAX_TEXTURE_LOD_BIAS_EXT", "CONTEXT_FLOAT(Const.MaxTextureLodBias), NO_EXTRA" ], +]}, + + +{ "apis": ["GLES"], "params": [ +# XXX: OES_matrix_get + [ "MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES", "" ], + [ "PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES", "" ], + [ "TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES", "" ], + +# OES_point_size_array + [ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN)" ], + [ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM)" ], + [ "POINT_SIZE_ARRAY_STRIDE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT)" ], + [ "POINT_SIZE_ARRAY_BUFFER_BINDING_OES", "LOC_CUSTOM, TYPE_INT, 0" ], +]}, + +{ "apis": ["GL", "GL_CORE", "GLES2"], "params": [ +# == GL_MAX_TEXTURE_COORDS_NV + [ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program_NV_fragment_program" ], + [ "PACK_IMAGE_HEIGHT", "CONTEXT_INT(Pack.ImageHeight), NO_EXTRA" ], + [ "PACK_ROW_LENGTH", "CONTEXT_INT(Pack.RowLength), NO_EXTRA" ], + [ "PACK_SKIP_PIXELS", "CONTEXT_INT(Pack.SkipPixels), NO_EXTRA" ], + [ "PACK_SKIP_ROWS", "CONTEXT_INT(Pack.SkipRows), NO_EXTRA" ], + [ "UNPACK_ROW_LENGTH", "CONTEXT_INT(Unpack.RowLength), NO_EXTRA" ], + [ "UNPACK_SKIP_PIXELS", "CONTEXT_INT(Unpack.SkipPixels), NO_EXTRA" ], + [ "UNPACK_SKIP_ROWS", "CONTEXT_INT(Unpack.SkipRows), NO_EXTRA" ], + [ "UNPACK_SKIP_IMAGES", "CONTEXT_INT(Unpack.SkipImages), NO_EXTRA" ], + [ "UNPACK_IMAGE_HEIGHT", "CONTEXT_INT(Unpack.ImageHeight), NO_EXTRA" ], + +# GL_ARB_draw_buffers + [ "MAX_DRAW_BUFFERS_ARB", "CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA" ], + +# GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments + [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), extra_EXT_framebuffer_object" ], + +# GL_ARB_draw_buffers / GL_NV_draw_buffers (for ES 2.0) + [ "DRAW_BUFFER0_ARB", "BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA" ], + [ "DRAW_BUFFER1_ARB", "BUFFER_ENUM(ColorDrawBuffer[1]), extra_valid_draw_buffer" ], + [ "DRAW_BUFFER2_ARB", "BUFFER_ENUM(ColorDrawBuffer[2]), extra_valid_draw_buffer" ], + [ "DRAW_BUFFER3_ARB", "BUFFER_ENUM(ColorDrawBuffer[3]), extra_valid_draw_buffer" ], + [ "DRAW_BUFFER4_ARB", "BUFFER_ENUM(ColorDrawBuffer[4]), extra_valid_draw_buffer" ], + [ "DRAW_BUFFER5_ARB", "BUFFER_ENUM(ColorDrawBuffer[5]), extra_valid_draw_buffer" ], + [ "DRAW_BUFFER6_ARB", "BUFFER_ENUM(ColorDrawBuffer[6]), extra_valid_draw_buffer" ], + [ "DRAW_BUFFER7_ARB", "BUFFER_ENUM(ColorDrawBuffer[7]), extra_valid_draw_buffer" ], + [ "BLEND_COLOR_EXT", "LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp" ], + +# GL_ARB_fragment_program +# == GL_MAX_TEXTURE_IMAGE_UNITS_NV + [ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program_NV_fragment_program" ], + [ "MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader" ], + [ "MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxCombinedTextureImageUnits), extra_ARB_vertex_shader" ], + +# GL_ARB_shader_objects +# Actually, this token isn't part of GL_ARB_shader_objects, but is +# close enough for now. + [ "CURRENT_PROGRAM", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_objects" ], + +# OpenGL 2.0 + [ "STENCIL_BACK_FUNC", "CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA" ], + [ "STENCIL_BACK_VALUE_MASK", "CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA" ], + [ "STENCIL_BACK_WRITEMASK", "CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA" ], + [ "STENCIL_BACK_REF", "CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA" ], + [ "STENCIL_BACK_FAIL", "CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA" ], + [ "STENCIL_BACK_PASS_DEPTH_FAIL", "CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA" ], + [ "STENCIL_BACK_PASS_DEPTH_PASS", "CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA" ], + [ "MAX_VERTEX_ATTRIBS_ARB", "CONTEXT_INT(Const.VertexProgram.MaxAttribs), extra_ARB_vertex_program_api_es2" ], + +# OES_texture_3D + [ "TEXTURE_BINDING_3D", "LOC_CUSTOM, TYPE_INT, TEXTURE_3D_INDEX, NO_EXTRA" ], + [ "MAX_3D_TEXTURE_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.Max3DTextureLevels), NO_EXTRA" ], + +# GL_ARB_fragment_program/OES_standard_derivatives + [ "FRAGMENT_SHADER_DERIVATIVE_HINT", "CONTEXT_ENUM(Hint.FragmentShaderDerivative), extra_ARB_fragment_shader" ], + +# GL_NV_read_buffer + [ "READ_BUFFER", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, extra_NV_read_buffer_api_gl" ], +]}, + +{ "apis": ["GLES", "GLES2"], "params": [ +# GL_OES_EGL_image_external + [ "TEXTURE_BINDING_EXTERNAL_OES", "LOC_CUSTOM, TYPE_INT, TEXTURE_EXTERNAL_INDEX, extra_OES_EGL_image_external" ], + [ "TEXTURE_EXTERNAL_OES", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_OES_EGL_image_external" ], +]}, + +# Enums unique to OpenGL ES 2.0 +{ "apis": ["GLES2"], "params": [ + [ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + [ "MAX_VARYING_VECTORS", "CONTEXT_INT(Const.MaxVarying), NO_EXTRA" ], + [ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + [ "SHADER_COMPILER", "CONST(1), NO_EXTRA" ], +# OES_get_program_binary + [ "NUM_SHADER_BINARY_FORMATS", "CONST(0), NO_EXTRA" ], + [ "SHADER_BINARY_FORMATS", "CONST(0), NO_EXTRA" ], +]}, + + +# Remaining enums are only in OpenGL +{ "apis": ["GL", "GL_CORE"], "params": [ + [ "ACCUM_RED_BITS", "BUFFER_INT(Visual.accumRedBits), NO_EXTRA" ], + [ "ACCUM_GREEN_BITS", "BUFFER_INT(Visual.accumGreenBits), NO_EXTRA" ], + [ "ACCUM_BLUE_BITS", "BUFFER_INT(Visual.accumBlueBits), NO_EXTRA" ], + [ "ACCUM_ALPHA_BITS", "BUFFER_INT(Visual.accumAlphaBits), NO_EXTRA" ], + [ "ACCUM_CLEAR_VALUE", "CONTEXT_FIELD(Accum.ClearColor[0], TYPE_FLOATN_4), NO_EXTRA" ], + [ "ALPHA_BIAS", "CONTEXT_FLOAT(Pixel.AlphaBias), NO_EXTRA" ], + [ "ALPHA_SCALE", "CONTEXT_FLOAT(Pixel.AlphaScale), NO_EXTRA" ], + [ "ATTRIB_STACK_DEPTH", "CONTEXT_INT(AttribStackDepth), NO_EXTRA" ], + [ "AUTO_NORMAL", "CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA" ], + [ "AUX_BUFFERS", "BUFFER_INT(Visual.numAuxBuffers), NO_EXTRA" ], + [ "BLUE_BIAS", "CONTEXT_FLOAT(Pixel.BlueBias), NO_EXTRA" ], + [ "BLUE_SCALE", "CONTEXT_FLOAT(Pixel.BlueScale), NO_EXTRA" ], + [ "CLIENT_ATTRIB_STACK_DEPTH", "CONTEXT_INT(ClientAttribStackDepth), NO_EXTRA" ], + [ "COLOR_MATERIAL_FACE", "CONTEXT_ENUM(Light.ColorMaterialFace), NO_EXTRA" ], + [ "COLOR_MATERIAL_PARAMETER", "CONTEXT_ENUM(Light.ColorMaterialMode), NO_EXTRA" ], + [ "CURRENT_INDEX", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]), extra_flush_current" ], + [ "CURRENT_RASTER_COLOR", "CONTEXT_FIELD(Current.RasterColor[0], TYPE_FLOATN_4), NO_EXTRA" ], + [ "CURRENT_RASTER_DISTANCE", "CONTEXT_FLOAT(Current.RasterDistance), NO_EXTRA" ], + [ "CURRENT_RASTER_INDEX", "CONST(1), NO_EXTRA" ], + [ "CURRENT_RASTER_POSITION", "CONTEXT_FLOAT4(Current.RasterPos[0]), NO_EXTRA" ], + [ "CURRENT_RASTER_SECONDARY_COLOR", "CONTEXT_FIELD(Current.RasterSecondaryColor[0], TYPE_FLOATN_4), NO_EXTRA" ], + [ "CURRENT_RASTER_TEXTURE_COORDS", "LOC_CUSTOM, TYPE_FLOAT_4, 0, extra_valid_texture_unit" ], + [ "CURRENT_RASTER_POSITION_VALID", "CONTEXT_BOOL(Current.RasterPosValid), NO_EXTRA" ], + [ "DEPTH_BIAS", "CONTEXT_FLOAT(Pixel.DepthBias), NO_EXTRA" ], + [ "DEPTH_SCALE", "CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA" ], + [ "DOUBLEBUFFER", "BUFFER_INT(Visual.doubleBufferMode), NO_EXTRA" ], + [ "DRAW_BUFFER", "BUFFER_ENUM(ColorDrawBuffer[0]), NO_EXTRA" ], + [ "EDGE_FLAG", "LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA" ], + [ "FEEDBACK_BUFFER_SIZE", "CONTEXT_INT(Feedback.BufferSize), NO_EXTRA" ], + [ "FEEDBACK_BUFFER_TYPE", "CONTEXT_ENUM(Feedback.Type), NO_EXTRA" ], + [ "FOG_INDEX", "CONTEXT_FLOAT(Fog.Index), NO_EXTRA" ], + [ "GREEN_BIAS", "CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA" ], + [ "GREEN_SCALE", "CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA" ], + [ "INDEX_BITS", "BUFFER_INT(Visual.indexBits), extra_new_buffers" ], + [ "INDEX_CLEAR_VALUE", "CONTEXT_INT(Color.ClearIndex), NO_EXTRA" ], + [ "INDEX_MODE", "CONST(0) , NO_EXTRA" ], + [ "INDEX_OFFSET", "CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA" ], + [ "INDEX_SHIFT", "CONTEXT_INT(Pixel.IndexShift), NO_EXTRA" ], + [ "INDEX_WRITEMASK", "CONTEXT_INT(Color.IndexMask), NO_EXTRA" ], + [ "LIGHT_MODEL_COLOR_CONTROL", "CONTEXT_ENUM(Light.Model.ColorControl), NO_EXTRA" ], + [ "LIGHT_MODEL_LOCAL_VIEWER", "CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA" ], + [ "LINE_STIPPLE", "CONTEXT_BOOL(Line.StippleFlag), NO_EXTRA" ], + [ "LINE_STIPPLE_PATTERN", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + [ "LINE_STIPPLE_REPEAT", "CONTEXT_INT(Line.StippleFactor), NO_EXTRA" ], + [ "LINE_WIDTH_GRANULARITY", "CONTEXT_FLOAT(Const.LineWidthGranularity), NO_EXTRA" ], + [ "LIST_BASE", "CONTEXT_INT(List.ListBase), NO_EXTRA" ], + [ "LIST_INDEX", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ], + [ "LIST_MODE", "LOC_CUSTOM, TYPE_ENUM, 0, NO_EXTRA" ], + [ "INDEX_LOGIC_OP", "CONTEXT_BOOL(Color.IndexLogicOpEnabled), NO_EXTRA" ], + [ "MAP1_COLOR_4", "CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA" ], + [ "MAP1_GRID_DOMAIN", "CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA" ], + [ "MAP1_GRID_SEGMENTS", "CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA" ], + [ "MAP1_INDEX", "CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA" ], + [ "MAP1_NORMAL", "CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA" ], + [ "MAP1_TEXTURE_COORD_1", "CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA" ], + [ "MAP1_TEXTURE_COORD_2", "CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA" ], + [ "MAP1_TEXTURE_COORD_3", "CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA" ], + [ "MAP1_TEXTURE_COORD_4", "CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA" ], + [ "MAP1_VERTEX_3", "CONTEXT_BOOL(Eval.Map1Vertex3), NO_EXTRA" ], + [ "MAP1_VERTEX_4", "CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA" ], + [ "MAP2_COLOR_4", "CONTEXT_BOOL(Eval.Map2Color4), NO_EXTRA" ], + [ "MAP2_GRID_DOMAIN", "LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA" ], + [ "MAP2_GRID_SEGMENTS", "CONTEXT_INT2(Eval.MapGrid2un), NO_EXTRA" ], + [ "MAP2_INDEX", "CONTEXT_BOOL(Eval.Map2Index), NO_EXTRA" ], + [ "MAP2_NORMAL", "CONTEXT_BOOL(Eval.Map2Normal), NO_EXTRA" ], + [ "MAP2_TEXTURE_COORD_1", "CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA" ], + [ "MAP2_TEXTURE_COORD_2", "CONTEXT_BOOL(Eval.Map2TextureCoord2), NO_EXTRA" ], + [ "MAP2_TEXTURE_COORD_3", "CONTEXT_BOOL(Eval.Map2TextureCoord3), NO_EXTRA" ], + [ "MAP2_TEXTURE_COORD_4", "CONTEXT_BOOL(Eval.Map2TextureCoord4), NO_EXTRA" ], + [ "MAP2_VERTEX_3", "CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA" ], + [ "MAP2_VERTEX_4", "CONTEXT_BOOL(Eval.Map2Vertex4), NO_EXTRA" ], + [ "MAP_COLOR", "CONTEXT_BOOL(Pixel.MapColorFlag), NO_EXTRA" ], + [ "MAP_STENCIL", "CONTEXT_BOOL(Pixel.MapStencilFlag), NO_EXTRA" ], + [ "MAX_ATTRIB_STACK_DEPTH", "CONST(MAX_ATTRIB_STACK_DEPTH), NO_EXTRA" ], + [ "MAX_CLIENT_ATTRIB_STACK_DEPTH", "CONST(MAX_CLIENT_ATTRIB_STACK_DEPTH), NO_EXTRA" ], + [ "MAX_EVAL_ORDER", "CONST(MAX_EVAL_ORDER), NO_EXTRA" ], + [ "MAX_LIST_NESTING", "CONST(MAX_LIST_NESTING), NO_EXTRA" ], + [ "MAX_NAME_STACK_DEPTH", "CONST(MAX_NAME_STACK_DEPTH), NO_EXTRA" ], + [ "MAX_PIXEL_MAP_TABLE", "CONST(MAX_PIXEL_MAP_TABLE), NO_EXTRA" ], + [ "NAME_STACK_DEPTH", "CONTEXT_INT(Select.NameStackDepth), NO_EXTRA" ], + [ "PACK_LSB_FIRST", "CONTEXT_BOOL(Pack.LsbFirst), NO_EXTRA" ], + [ "PACK_SWAP_BYTES", "CONTEXT_BOOL(Pack.SwapBytes), NO_EXTRA" ], + [ "PACK_INVERT_MESA", "CONTEXT_BOOL(Pack.Invert), NO_EXTRA" ], + [ "PIXEL_MAP_A_TO_A_SIZE", "CONTEXT_INT(PixelMaps.AtoA.Size), NO_EXTRA" ], + [ "PIXEL_MAP_B_TO_B_SIZE", "CONTEXT_INT(PixelMaps.BtoB.Size), NO_EXTRA" ], + [ "PIXEL_MAP_G_TO_G_SIZE", "CONTEXT_INT(PixelMaps.GtoG.Size), NO_EXTRA" ], + [ "PIXEL_MAP_I_TO_A_SIZE", "CONTEXT_INT(PixelMaps.ItoA.Size), NO_EXTRA" ], + [ "PIXEL_MAP_I_TO_B_SIZE", "CONTEXT_INT(PixelMaps.ItoB.Size), NO_EXTRA" ], + [ "PIXEL_MAP_I_TO_G_SIZE", "CONTEXT_INT(PixelMaps.ItoG.Size), NO_EXTRA" ], + [ "PIXEL_MAP_I_TO_I_SIZE", "CONTEXT_INT(PixelMaps.ItoI.Size), NO_EXTRA" ], + [ "PIXEL_MAP_I_TO_R_SIZE", "CONTEXT_INT(PixelMaps.ItoR.Size), NO_EXTRA" ], + [ "PIXEL_MAP_R_TO_R_SIZE", "CONTEXT_INT(PixelMaps.RtoR.Size), NO_EXTRA" ], + [ "PIXEL_MAP_S_TO_S_SIZE", "CONTEXT_INT(PixelMaps.StoS.Size), NO_EXTRA" ], + [ "POINT_SIZE_GRANULARITY", "CONTEXT_FLOAT(Const.PointSizeGranularity), NO_EXTRA" ], + [ "POLYGON_MODE", "CONTEXT_ENUM2(Polygon.FrontMode), NO_EXTRA" ], + [ "POLYGON_OFFSET_BIAS_EXT", "CONTEXT_FLOAT(Polygon.OffsetUnits), NO_EXTRA" ], + [ "POLYGON_OFFSET_POINT", "CONTEXT_BOOL(Polygon.OffsetPoint), NO_EXTRA" ], + [ "POLYGON_OFFSET_LINE", "CONTEXT_BOOL(Polygon.OffsetLine), NO_EXTRA" ], + [ "POLYGON_SMOOTH", "CONTEXT_BOOL(Polygon.SmoothFlag), NO_EXTRA" ], + [ "POLYGON_SMOOTH_HINT", "CONTEXT_ENUM(Hint.PolygonSmooth), NO_EXTRA" ], + [ "POLYGON_STIPPLE", "CONTEXT_BOOL(Polygon.StippleFlag), NO_EXTRA" ], + [ "RED_BIAS", "CONTEXT_FLOAT(Pixel.RedBias), NO_EXTRA" ], + [ "RED_SCALE", "CONTEXT_FLOAT(Pixel.RedScale), NO_EXTRA" ], + [ "RENDER_MODE", "CONTEXT_ENUM(RenderMode), NO_EXTRA" ], + [ "RGBA_MODE", "CONST(1), NO_EXTRA" ], + [ "SELECTION_BUFFER_SIZE", "CONTEXT_INT(Select.BufferSize), NO_EXTRA" ], + [ "STEREO", "BUFFER_INT(Visual.stereoMode), NO_EXTRA" ], + [ "TEXTURE_1D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], + [ "TEXTURE_3D", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], + [ "TEXTURE_1D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], + [ "TEXTURE_2D_ARRAY_EXT", "LOC_CUSTOM, TYPE_BOOLEAN, NO_OFFSET, NO_EXTRA" ], + [ "TEXTURE_BINDING_1D", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_INDEX, NO_EXTRA" ], + [ "TEXTURE_BINDING_1D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ], + [ "TEXTURE_BINDING_2D_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_1D_ARRAY_INDEX, extra_MESA_texture_array" ], + [ "MAX_ARRAY_TEXTURE_LAYERS_EXT", "CONTEXT_INT(Const.MaxArrayTextureLayers), extra_MESA_texture_array" ], + [ "TEXTURE_GEN_S", "LOC_TEXUNIT, TYPE_BIT_0, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], + [ "TEXTURE_GEN_T", "LOC_TEXUNIT, TYPE_BIT_1, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], + [ "TEXTURE_GEN_R", "LOC_TEXUNIT, TYPE_BIT_2, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], + [ "TEXTURE_GEN_Q", "LOC_TEXUNIT, TYPE_BIT_3, offsetof(struct gl_texture_unit, TexGenEnabled), NO_EXTRA" ], + [ "UNPACK_LSB_FIRST", "CONTEXT_BOOL(Unpack.LsbFirst), NO_EXTRA" ], + [ "UNPACK_SWAP_BYTES", "CONTEXT_BOOL(Unpack.SwapBytes), NO_EXTRA" ], + [ "ZOOM_X", "CONTEXT_FLOAT(Pixel.ZoomX), NO_EXTRA" ], + [ "ZOOM_Y", "CONTEXT_FLOAT(Pixel.ZoomY), NO_EXTRA" ], + +# Vertex arrays + [ "VERTEX_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ], + [ "NORMAL_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ], + [ "COLOR_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ], + [ "INDEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA" ], + [ "INDEX_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA" ], + [ "INDEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA" ], + [ "INDEX_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ], + [ "TEXTURE_COORD_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ], + [ "EDGE_FLAG_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA" ], + [ "EDGE_FLAG_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA" ], + [ "EDGE_FLAG_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ], + +# GL_ARB_texture_compression + [ "TEXTURE_COMPRESSION_HINT_ARB", "CONTEXT_INT(Hint.TextureCompression), NO_EXTRA" ], + +# GL_EXT_compiled_vertex_array + [ "ARRAY_ELEMENT_LOCK_FIRST_EXT", "CONTEXT_INT(Array.LockFirst), extra_EXT_compiled_vertex_array" ], + [ "ARRAY_ELEMENT_LOCK_COUNT_EXT", "CONTEXT_INT(Array.LockCount), extra_EXT_compiled_vertex_array" ], + +# GL_ARB_transpose_matrix + [ "TRANSPOSE_MODELVIEW_MATRIX_ARB", "CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA" ], + [ "TRANSPOSE_PROJECTION_MATRIX_ARB", "CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA" ], + [ "TRANSPOSE_TEXTURE_MATRIX_ARB", "CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA" ], + +# GL_EXT_secondary_color + [ "COLOR_SUM", "CONTEXT_BOOL(Fog.ColorSumEnabled), extra_EXT_secondary_color_ARB_vertex_program" ], + [ "CURRENT_SECONDARY_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), extra_EXT_secondary_color_flush_current" ], + [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), extra_EXT_secondary_color" ], + [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), extra_EXT_secondary_color" ], + [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), extra_EXT_secondary_color" ], + [ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), extra_EXT_secondary_color" ], + +# GL_EXT_fog_coord + [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_EXT_fog_coord_flush_current" ], + [ "FOG_COORDINATE_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), extra_EXT_fog_coord" ], + [ "FOG_COORDINATE_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type), extra_EXT_fog_coord" ], + [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), extra_EXT_fog_coord" ], + [ "FOG_COORDINATE_SOURCE", "CONTEXT_ENUM(Fog.FogCoordinateSource), extra_EXT_fog_coord" ], + +# GL_NV_fog_distance + [ "FOG_DISTANCE_MODE_NV", "CONTEXT_ENUM(Fog.FogDistanceMode), extra_NV_fog_distance" ], + +# GL_IBM_rasterpos_clip + [ "RASTER_POSITION_UNCLIPPED_IBM", "CONTEXT_BOOL(Transform.RasterPositionUnclipped), extra_IBM_rasterpos_clip" ], + +# GL_NV_point_sprite + [ "POINT_SPRITE_R_MODE_NV", "CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite" ], + [ "POINT_SPRITE_COORD_ORIGIN", "CONTEXT_ENUM(Point.SpriteOrigin), extra_NV_point_sprite_ARB_point_sprite" ], + +# GL_NV_vertex_program + [ "VERTEX_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY0_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(0)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY1_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(1)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY2_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(2)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY3_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(3)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY4_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(4)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY5_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(5)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY6_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(6)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY7_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(7)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY8_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(8)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY9_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(9)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY10_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(10)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY11_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(11)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY12_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(12)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY13_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(13)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY14_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(14)].Enabled), extra_NV_vertex_program" ], + [ "VERTEX_ATTRIB_ARRAY15_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(15)].Enabled), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB0_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[0]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB1_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[1]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB2_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[2]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB3_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[3]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB4_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[4]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB5_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[5]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB6_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[6]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB7_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[7]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB8_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[8]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB9_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[9]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB10_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[10]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB11_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[11]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB12_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[12]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB13_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[13]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB14_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[14]), extra_NV_vertex_program" ], + [ "MAP1_VERTEX_ATTRIB15_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[15]), extra_NV_vertex_program" ], + +# GL_NV_fragment_program + [ "FRAGMENT_PROGRAM_NV", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_NV_fragment_program" ], + [ "FRAGMENT_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_fragment_program" ], + [ "MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", "CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), extra_NV_fragment_program" ], + +# GL_NV_texture_rectangle + [ "TEXTURE_RECTANGLE_NV", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle" ], + [ "TEXTURE_BINDING_RECTANGLE_NV", "LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle" ], + [ "MAX_RECTANGLE_TEXTURE_SIZE_NV", "CONTEXT_INT(Const.MaxTextureRectSize), extra_NV_texture_rectangle" ], + +# GL_EXT_stencil_two_side + [ "STENCIL_TEST_TWO_SIDE_EXT", "CONTEXT_BOOL(Stencil.TestTwoSide), extra_EXT_stencil_two_side" ], + [ "ACTIVE_STENCIL_FACE_EXT", "LOC_CUSTOM, TYPE_ENUM, NO_OFFSET, NO_EXTRA" ], + +# GL_NV_light_max_exponent + [ "MAX_SHININESS_NV", "CONTEXT_FLOAT(Const.MaxShininess), extra_NV_light_max_exponent" ], + [ "MAX_SPOT_EXPONENT_NV", "CONTEXT_FLOAT(Const.MaxSpotExponent), extra_NV_light_max_exponent" ], + +# GL_NV_primitive_restart + [ "PRIMITIVE_RESTART_NV", "CONTEXT_BOOL(Array.PrimitiveRestart), extra_NV_primitive_restart" ], + [ "PRIMITIVE_RESTART_INDEX_NV", "CONTEXT_INT(Array.RestartIndex), extra_NV_primitive_restart" ], + +# GL_ARB_vertex_buffer_object + [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ], + [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ], + [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ], + [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ], + +# GL_EXT_pixel_buffer_object + [ "PIXEL_PACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ], + [ "PIXEL_UNPACK_BUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_pixel_buffer_object" ], + +# GL_ARB_vertex_program +# == GL_VERTEX_PROGRAM_NV + [ "VERTEX_PROGRAM_ARB", "CONTEXT_BOOL(VertexProgram.Enabled), extra_ARB_vertex_program_NV_vertex_program" ], +# == GL_VERTEX_PROGRAM_POINT_SIZE_NV + [ "VERTEX_PROGRAM_POINT_SIZE_ARB", "CONTEXT_BOOL(VertexProgram.PointSizeEnabled), extra_ARB_vertex_program_NV_vertex_program" ], +# == GL_VERTEX_PROGRAM_TWO_SIDE_NV + [ "VERTEX_PROGRAM_TWO_SIDE_ARB", "CONTEXT_BOOL(VertexProgram.TwoSideEnabled), extra_ARB_vertex_program_NV_vertex_program" ], +# == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV + [ "MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", "CONTEXT_INT(Const.MaxProgramMatrixStackDepth), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], +# == GL_MAX_TRACK_MATRICES_NV + [ "MAX_PROGRAM_MATRICES_ARB", "CONTEXT_INT(Const.MaxProgramMatrices), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], +# == GL_CURRENT_MATRIX_STACK_DEPTH_NV + [ "CURRENT_MATRIX_STACK_DEPTH_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], +# == GL_CURRENT_MATRIX_NV + [ "CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], +# == GL_CURRENT_MATRIX_NV + [ "TRANSPOSE_CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ], +# == GL_PROGRAM_ERROR_POSITION_NV + [ "PROGRAM_ERROR_POSITION_ARB", "CONTEXT_INT(Program.ErrorPos), extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], + +# GL_ARB_fragment_program + [ "FRAGMENT_PROGRAM_ARB", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_ARB_fragment_program" ], + +# GL_EXT_depth_bounds_test + [ "DEPTH_BOUNDS_TEST_EXT", "CONTEXT_BOOL(Depth.BoundsTest), extra_EXT_depth_bounds_test" ], + [ "DEPTH_BOUNDS_EXT", "CONTEXT_FLOAT2(Depth.BoundsMin), extra_EXT_depth_bounds_test" ], + +# GL_ARB_depth_clamp + [ "DEPTH_CLAMP", "CONTEXT_BOOL(Transform.DepthClamp), extra_ARB_depth_clamp" ], + +# GL_ATI_fragment_shader + [ "NUM_FRAGMENT_REGISTERS_ATI", "CONST(6), extra_ATI_fragment_shader" ], + [ "NUM_FRAGMENT_CONSTANTS_ATI", "CONST(8), extra_ATI_fragment_shader" ], + [ "NUM_PASSES_ATI", "CONST(2), extra_ATI_fragment_shader" ], + [ "NUM_INSTRUCTIONS_PER_PASS_ATI", "CONST(8), extra_ATI_fragment_shader" ], + [ "NUM_INSTRUCTIONS_TOTAL_ATI", "CONST(16), extra_ATI_fragment_shader" ], + [ "COLOR_ALPHA_PAIRING_ATI", "CONST(GL_TRUE), extra_ATI_fragment_shader" ], + [ "NUM_LOOPBACK_COMPONENTS_ATI", "CONST(3), extra_ATI_fragment_shader" ], + [ "NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", "CONST(3), extra_ATI_fragment_shader" ], + +# GL_EXT_framebuffer_blit +# NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT + [ "READ_FRAMEBUFFER_BINDING_EXT", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_framebuffer_blit" ], + +# GL_EXT_provoking_vertex + [ "PROVOKING_VERTEX_EXT", "CONTEXT_ENUM(Light.ProvokingVertex), extra_EXT_provoking_vertex" ], + [ "QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", "CONTEXT_BOOL(Const.QuadsFollowProvokingVertexConvention), extra_EXT_provoking_vertex" ], + +# GL_ARB_framebuffer_object + [ "MAX_SAMPLES", "CONTEXT_INT(Const.MaxSamples), extra_ARB_framebuffer_object_EXT_framebuffer_multisample" ], + +# GL_ARB_seamless_cube_map + [ "TEXTURE_CUBE_MAP_SEAMLESS", "CONTEXT_BOOL(Texture.CubeMapSeamless), extra_ARB_seamless_cube_map" ], + +# GL_ARB_sync + [ "MAX_SERVER_WAIT_TIMEOUT", "CONTEXT_INT64(Const.MaxServerWaitTimeout), extra_ARB_sync" ], + +# GL_EXT_texture_integer + [ "RGBA_INTEGER_MODE_EXT", "BUFFER_BOOL(_IntegerColor), extra_EXT_texture_integer" ], + +# GL_EXT_transform_feedback + [ "TRANSFORM_FEEDBACK_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_EXT_transform_feedback" ], + [ "RASTERIZER_DISCARD", "CONTEXT_BOOL(RasterDiscard), extra_EXT_transform_feedback" ], + [ "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "CONTEXT_INT(Const.MaxTransformFeedbackInterleavedComponents), extra_EXT_transform_feedback" ], + [ "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_EXT_transform_feedback" ], + [ "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "CONTEXT_INT(Const.MaxTransformFeedbackSeparateComponents), extra_EXT_transform_feedback" ], + +# GL_ARB_transform_feedback2 + [ "TRANSFORM_FEEDBACK_BUFFER_PAUSED", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_ARB_transform_feedback2" ], + [ "TRANSFORM_FEEDBACK_BUFFER_ACTIVE", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_ARB_transform_feedback2" ], + [ "TRANSFORM_FEEDBACK_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_transform_feedback2" ], + +# GL_ARB_transform_feedback3 + [ "MAX_TRANSFORM_FEEDBACK_BUFFERS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_ARB_transform_feedback3" ], + [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3" ], + +# GL_ARB_geometry_shader4 + [ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxGeometryTextureImageUnits), extra_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_OUTPUT_VERTICES_ARB", "CONTEXT_INT(Const.MaxGeometryOutputVertices), extra_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryTotalOutputComponents), extra_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", "CONTEXT_INT(Const.GeometryProgram.MaxUniformComponents), extra_ARB_geometry_shader4" ], + [ "MAX_GEOMETRY_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxGeometryVaryingComponents), extra_ARB_geometry_shader4" ], + [ "MAX_VERTEX_VARYING_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxVertexVaryingComponents), extra_ARB_geometry_shader4" ], + +# GL_ARB_color_buffer_float + [ "RGBA_FLOAT_MODE_ARB", "BUFFER_FIELD(Visual.floatMode, TYPE_BOOLEAN), 0" ], + +# GL_EXT_gpu_shader4 / GLSL 1.30 + [ "MIN_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MinProgramTexelOffset), extra_GLSL_130" ], + [ "MAX_PROGRAM_TEXEL_OFFSET", "CONTEXT_INT(Const.MaxProgramTexelOffset), extra_GLSL_130" ], + +# GL_ARB_texture_buffer_object + [ "MAX_TEXTURE_BUFFER_SIZE_ARB", "CONTEXT_INT(Const.MaxTextureBufferSize), extra_texture_buffer_object" ], + [ "TEXTURE_BINDING_BUFFER_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ], + [ "TEXTURE_BUFFER_DATA_STORE_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_BUFFER_INDEX, extra_texture_buffer_object" ], + [ "TEXTURE_BUFFER_FORMAT_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ], + [ "TEXTURE_BUFFER_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ], + +# GL_ARB_sampler_objects / GL 3.3 + [ "SAMPLER_BINDING", "LOC_CUSTOM, TYPE_INT, GL_SAMPLER_BINDING, NO_EXTRA" ], + +# GL 3.0 + [ "NUM_EXTENSIONS", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ], + [ "MAJOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ], + [ "MINOR_VERSION", "LOC_CUSTOM, TYPE_INT, 0, extra_version_30" ], + [ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ], + +# GL3.0 / GL_EXT_framebuffer_sRGB + [ "FRAMEBUFFER_SRGB_EXT", "CONTEXT_BOOL(Color.sRGBEnabled), extra_EXT_framebuffer_sRGB" ], + [ "FRAMEBUFFER_SRGB_CAPABLE_EXT", "BUFFER_INT(Visual.sRGBCapable), extra_EXT_framebuffer_sRGB" ], + +# GL 3.1 +# NOTE: different enum values for GL_PRIMITIVE_RESTART_NV +# vs. GL_PRIMITIVE_RESTART! + [ "PRIMITIVE_RESTART", "CONTEXT_BOOL(Array.PrimitiveRestart), extra_version_31" ], + [ "PRIMITIVE_RESTART_INDEX", "CONTEXT_INT(Array.RestartIndex), extra_version_31" ], + +# GL 3.2 + [ "CONTEXT_PROFILE_MASK", "CONTEXT_INT(Const.ProfileMask), extra_version_32" ], + +# GL_ARB_robustness + [ "RESET_NOTIFICATION_STRATEGY_ARB", "CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA" ], + +# GL_ARB_debug_output + [ "DEBUG_LOGGED_MESSAGES_ARB", "CONTEXT_INT(Debug.NumMessages), NO_EXTRA" ], + [ "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB", "CONTEXT_INT(Debug.NextMsgLength), NO_EXTRA" ], + [ "MAX_DEBUG_LOGGED_MESSAGES_ARB", "CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA" ], + [ "MAX_DEBUG_MESSAGE_LENGTH_ARB", "CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA" ], + [ "MAX_DUAL_SOURCE_DRAW_BUFFERS", "CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended" ], + +# GL_ARB_uniform_buffer_object + [ "MAX_VERTEX_UNIFORM_BLOCKS", "CONTEXT_INT(Const.VertexProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object" ], + [ "MAX_FRAGMENT_UNIFORM_BLOCKS", "CONTEXT_INT(Const.FragmentProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object" ], + [ "MAX_GEOMETRY_UNIFORM_BLOCKS", "CONTEXT_INT(Const.GeometryProgram.MaxUniformBlocks), extra_ARB_uniform_buffer_object_and_geometry_shader" ], + [ "MAX_COMBINED_UNIFORM_BLOCKS", "CONTEXT_INT(Const.MaxCombinedUniformBlocks), extra_ARB_uniform_buffer_object" ], + [ "MAX_UNIFORM_BLOCK_SIZE", "CONTEXT_INT(Const.MaxUniformBlockSize), extra_ARB_uniform_buffer_object" ], + [ "MAX_UNIFORM_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxUniformBufferBindings), extra_ARB_uniform_buffer_object" ], + [ "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.VertexProgram.MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object" ], + [ "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.FragmentProgram.MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object" ], + [ "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "CONTEXT_INT(Const.GeometryProgram.MaxCombinedUniformComponents), extra_ARB_uniform_buffer_object_and_geometry_shader" ], + [ "UNIFORM_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.UniformBufferOffsetAlignment), extra_ARB_uniform_buffer_object" ], + [ "UNIFORM_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_uniform_buffer_object" ], + +# GL_ARB_timer_query + [ "TIMESTAMP", "LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query" ], +]} + +] diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c index 934a2d05f..ed324b588 100644 --- a/mesalib/src/mesa/main/imports.c +++ b/mesalib/src/mesa/main/imports.c @@ -97,7 +97,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = malloc(bytes + alignment + sizeof(void *)); + ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -146,7 +146,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = calloc(1, bytes + alignment + sizeof(void *)); + ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *)); if (!ptr) return NULL; diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 40a802f52..b154b9527 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -3334,6 +3334,9 @@ struct gl_debug_state /** * Enum for the OpenGL APIs we know about and may support. + * + * NOTE: This must match the api_enum table in + * src/mesa/main/get_hash_generator.py */ typedef enum { |