diff options
Diffstat (limited to 'mesalib/src')
45 files changed, 590 insertions, 511 deletions
diff --git a/mesalib/src/gallium/auxiliary/hud/hud_cpu.c b/mesalib/src/gallium/auxiliary/hud/hud_cpu.c index ce98115d5..cd20deec9 100644 --- a/mesalib/src/gallium/auxiliary/hud/hud_cpu.c +++ b/mesalib/src/gallium/auxiliary/hud/hud_cpu.c @@ -116,6 +116,12 @@ query_cpu_load(struct hud_graph *gr) } } +static void +free_query_data(void *p) +{ + FREE(p); +} + void hud_cpu_graph_install(struct hud_pane *pane, unsigned cpu_index) { @@ -144,7 +150,11 @@ hud_cpu_graph_install(struct hud_pane *pane, unsigned cpu_index) } gr->query_new_value = query_cpu_load; - gr->free_query_data = free; + + /* Don't use free() as our callback as that messes up Gallium's + * memory debugger. Use simple free_query_data() wrapper. + */ + gr->free_query_data = free_query_data; info = gr->query_data; info->cpu_index = cpu_index; diff --git a/mesalib/src/gallium/auxiliary/hud/hud_fps.c b/mesalib/src/gallium/auxiliary/hud/hud_fps.c index 80381f547..6e9be712b 100644 --- a/mesalib/src/gallium/auxiliary/hud/hud_fps.c +++ b/mesalib/src/gallium/auxiliary/hud/hud_fps.c @@ -60,6 +60,12 @@ query_fps(struct hud_graph *gr) } } +static void +free_query_data(void *p) +{ + FREE(p); +} + void hud_fps_graph_install(struct hud_pane *pane) { @@ -76,7 +82,11 @@ hud_fps_graph_install(struct hud_pane *pane) } gr->query_new_value = query_fps; - gr->free_query_data = free; + + /* Don't use free() as our callback as that messes up Gallium's + * memory debugger. Use simple free_query_data() wrapper. + */ + gr->free_query_data = free_query_data; hud_pane_add_graph(pane, gr); } diff --git a/mesalib/src/gallium/auxiliary/hud/hud_private.h b/mesalib/src/gallium/auxiliary/hud/hud_private.h index 2b7d56bb1..1606ada4a 100644 --- a/mesalib/src/gallium/auxiliary/hud/hud_private.h +++ b/mesalib/src/gallium/auxiliary/hud/hud_private.h @@ -42,7 +42,7 @@ struct hud_graph { char name[128]; void *query_data; void (*query_new_value)(struct hud_graph *gr); - void (*free_query_data)(void *ptr); + void (*free_query_data)(void *ptr); /**< do not use ordinary free() */ /* mutable variables */ unsigned num_vertices; diff --git a/mesalib/src/gallium/auxiliary/util/u_debug_stack.c b/mesalib/src/gallium/auxiliary/util/u_debug_stack.c index 50a248a97..68961d351 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug_stack.c +++ b/mesalib/src/gallium/auxiliary/util/u_debug_stack.c @@ -36,7 +36,17 @@ #include "u_debug_symbol.h" #include "u_debug_stack.h" +#if defined(PIPE_OS_WINDOWS) +#include <windows.h> +#endif + +/** + * Capture stack backtrace. + * + * NOTE: The implementation of this function is quite big, but it is important not to + * break it down in smaller functions to avoid adding new frames to the calling stack. + */ void debug_backtrace_capture(struct debug_stack_frame *backtrace, unsigned start_frame, @@ -45,8 +55,50 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace, const void **frame_pointer = NULL; unsigned i = 0; - if(!nr_frames) + if (!nr_frames) { return; + } + + /* + * On Windows try obtaining the stack backtrace via CaptureStackBackTrace. + * + * It works reliably both for x86 for x86_64. + */ +#if defined(PIPE_OS_WINDOWS) + { + typedef USHORT (WINAPI *PFNCAPTURESTACKBACKTRACE)(ULONG, ULONG, PVOID *, PULONG); + static PFNCAPTURESTACKBACKTRACE pfnCaptureStackBackTrace = NULL; + + if (!pfnCaptureStackBackTrace) { + static HMODULE hModule = NULL; + if (!hModule) { + hModule = LoadLibraryA("kernel32"); + assert(hModule); + } + if (hModule) { + pfnCaptureStackBackTrace = (PFNCAPTURESTACKBACKTRACE)GetProcAddress(hModule, + "RtlCaptureStackBackTrace"); + } + } + if (pfnCaptureStackBackTrace) { + /* + * Skip this (debug_backtrace_capture) function's frame. + */ + + start_frame += 1; + + assert(start_frame + nr_frames < 63); + i = pfnCaptureStackBackTrace(start_frame, nr_frames, (PVOID *) &backtrace->function, NULL); + + /* Pad remaing requested frames with NULL */ + while (i < nr_frames) { + backtrace[i++].function = NULL; + } + + return; + } + } +#endif #if defined(PIPE_CC_GCC) frame_pointer = ((const void **)__builtin_frame_address(1)); @@ -86,7 +138,7 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace, #else (void) frame_pointer; #endif - + while(nr_frames) { backtrace[i++].function = NULL; --nr_frames; diff --git a/mesalib/src/gallium/auxiliary/util/u_debug_stack.h b/mesalib/src/gallium/auxiliary/util/u_debug_stack.h index f50f04e0f..b1848ddef 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug_stack.h +++ b/mesalib/src/gallium/auxiliary/util/u_debug_stack.h @@ -42,6 +42,13 @@ extern "C" { #endif +/** + * Represent a frame from a stack backtrace. + * + * XXX: Do not change this. + * + * TODO: This should be refactored as a void * typedef. + */ struct debug_stack_frame { const void *function; diff --git a/mesalib/src/gallium/auxiliary/util/u_debug_symbol.c b/mesalib/src/gallium/auxiliary/util/u_debug_symbol.c index 0ef111c3b..bba9122e7 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug_symbol.c +++ b/mesalib/src/gallium/auxiliary/util/u_debug_symbol.c @@ -40,7 +40,8 @@ #include "u_debug_symbol.h" #include "u_hash_table.h" -#if defined(PIPE_OS_WINDOWS) && defined(PIPE_ARCH_X86) + +#if defined(PIPE_OS_WINDOWS) #include <windows.h> #include <stddef.h> @@ -48,139 +49,221 @@ #include "dbghelp.h" -static BOOL bSymInitialized = FALSE; - -static HMODULE hModule_Dbghelp = NULL; +/** + * SymInitialize() must be called once for each process (in this case, the + * current process), before any of the other functions can be called. + */ +static BOOL g_bSymInitialized = FALSE; -static -FARPROC WINAPI __GetProcAddress(LPCSTR lpProcName) +/** + * Lookup the address of a DbgHelp function. + */ +static FARPROC WINAPI +getDbgHelpProcAddress(LPCSTR lpProcName) { + static HMODULE hModule = NULL; + + if (!hModule) { + static boolean bail = FALSE; + + if (bail) { + return NULL; + } + #ifdef PIPE_CC_GCC - if (!hModule_Dbghelp) { /* - * bfdhelp.dll is a dbghelp.dll look-alike replacement, which is able to - * understand MinGW symbols using BFD library. It is available from + * DbgHelp does not understand the debug information generated by MinGW toolchain. + * + * mgwhelp.dll is a dbghelp.dll look-alike replacement, which is able to + * understand MinGW symbols, including on 64-bit builds. + */ + if (!hModule) { + hModule = LoadLibraryA("mgwhelp.dll"); + if (!hModule) { + _debug_printf("warning: mgwhelp.dll not found: symbol names will not be resolved\n" + "warning: download it from http://code.google.com/p/jrfonseca/wiki/DrMingw#MgwHelp\n"); + } + } + + /* + * bfdhelp.dll was the predecessor of mgwhelp.dll. It is available from * http://people.freedesktop.org/~jrfonseca/bfdhelp/ for now. */ - hModule_Dbghelp = LoadLibraryA("bfdhelp.dll"); - } -#endif + if (!hModule) { + hModule = LoadLibraryA("bfdhelp.dll"); + } + #endif - if (!hModule_Dbghelp) { - hModule_Dbghelp = LoadLibraryA("dbghelp.dll"); - if (!hModule_Dbghelp) { + /* + * Fallback to the real DbgHelp. + */ + if (!hModule) { + hModule = LoadLibraryA("dbghelp.dll"); + } + + if (!hModule) { + bail = TRUE; return NULL; } } - return GetProcAddress(hModule_Dbghelp, lpProcName); + return GetProcAddress(hModule, lpProcName); } -typedef BOOL (WINAPI *PFNSYMINITIALIZE)(HANDLE, LPSTR, BOOL); -static PFNSYMINITIALIZE pfnSymInitialize = NULL; +/** + * Generic macro to dispatch a DbgHelp functions. + */ +#define DBGHELP_DISPATCH(_name, _ret_type, _ret_default, _arg_types, _arg_names) \ + static _ret_type WINAPI \ + j_##_name _arg_types \ + { \ + typedef BOOL (WINAPI *PFN) _arg_types; \ + static PFN pfn = NULL; \ + if (!pfn) { \ + pfn = (PFN) getDbgHelpProcAddress(#_name); \ + if (!pfn) { \ + return _ret_default; \ + } \ + } \ + return pfn _arg_names; \ + } -static -BOOL WINAPI j_SymInitialize(HANDLE hProcess, PSTR UserSearchPath, BOOL fInvadeProcess) -{ - if( - (pfnSymInitialize || (pfnSymInitialize = (PFNSYMINITIALIZE) __GetProcAddress("SymInitialize"))) - ) - return pfnSymInitialize(hProcess, UserSearchPath, fInvadeProcess); - else - return FALSE; -} +DBGHELP_DISPATCH(SymInitialize, + BOOL, 0, + (HANDLE hProcess, PSTR UserSearchPath, BOOL fInvadeProcess), + (hProcess, UserSearchPath, fInvadeProcess)) -typedef DWORD (WINAPI *PFNSYMSETOPTIONS)(DWORD); -static PFNSYMSETOPTIONS pfnSymSetOptions = NULL; +DBGHELP_DISPATCH(SymSetOptions, + DWORD, FALSE, + (DWORD SymOptions), + (SymOptions)) -static -DWORD WINAPI j_SymSetOptions(DWORD SymOptions) -{ - if( - (pfnSymSetOptions || (pfnSymSetOptions = (PFNSYMSETOPTIONS) __GetProcAddress("SymSetOptions"))) - ) - return pfnSymSetOptions(SymOptions); - else - return FALSE; -} +DBGHELP_DISPATCH(SymFromAddr, + BOOL, FALSE, + (HANDLE hProcess, DWORD64 Address, PDWORD64 Displacement, PSYMBOL_INFO Symbol), + (hProcess, Address, Displacement, Symbol)) -typedef BOOL (WINAPI *PFNSYMGETSYMFROMADDR)(HANDLE, DWORD64, PDWORD64, PSYMBOL_INFO); -static PFNSYMGETSYMFROMADDR pfnSymFromAddr = NULL; +DBGHELP_DISPATCH(SymGetLineFromAddr64, + BOOL, FALSE, + (HANDLE hProcess, DWORD64 dwAddr, PDWORD pdwDisplacement, PIMAGEHLP_LINE64 Line), + (hProcess, dwAddr, pdwDisplacement, Line)) -static -BOOL WINAPI j_SymFromAddr(HANDLE hProcess, DWORD64 Address, PDWORD64 Displacement, PSYMBOL_INFO Symbol) -{ - if( - (pfnSymFromAddr || (pfnSymFromAddr = (PFNSYMGETSYMFROMADDR) __GetProcAddress("SymFromAddr"))) - ) - return pfnSymFromAddr(hProcess, Address, Displacement, Symbol); - else - return FALSE; -} + +#undef DBGHELP_DISPATCH -static INLINE void +static INLINE boolean debug_symbol_name_dbghelp(const void *addr, char* buf, unsigned size) { - HANDLE hProcess; - BYTE symbolBuffer[1024]; - PSYMBOL_INFO pSymbol = (PSYMBOL_INFO) symbolBuffer; - DWORD64 dwDisplacement = 0; /* Displacement of the input address, relative to the start of the symbol */ + DWORD64 dwAddr = (DWORD64)(uintptr_t)addr; + HANDLE hProcess = GetCurrentProcess(); - hProcess = GetCurrentProcess(); + /* General purpose buffer, to back pSymbol and other temporary stuff. + * Must not be too memory hungry here to avoid stack overflows. + */ + CHAR buffer[512]; + + PSYMBOL_INFO pSymbol = (PSYMBOL_INFO) buffer; + DWORD64 dwDisplacement = 0; /* Displacement of the input address, relative to the start of the symbol */ + DWORD dwLineDisplacement = 0; + IMAGEHLP_LINE64 Line; memset(pSymbol, 0, sizeof *pSymbol); - pSymbol->SizeOfStruct = sizeof(symbolBuffer); - pSymbol->MaxNameLen = sizeof(symbolBuffer) - offsetof(SYMBOL_INFO, Name); + pSymbol->SizeOfStruct = sizeof buffer; + pSymbol->MaxNameLen = sizeof buffer - offsetof(SYMBOL_INFO, Name); - if(!bSymInitialized) { + if (!g_bSymInitialized) { j_SymSetOptions(/* SYMOPT_UNDNAME | */ SYMOPT_LOAD_LINES); - if(j_SymInitialize(hProcess, NULL, TRUE)) - bSymInitialized = TRUE; + if (j_SymInitialize(hProcess, NULL, TRUE)) { + g_bSymInitialized = TRUE; + } } - if(!j_SymFromAddr(hProcess, (DWORD64)(uintptr_t)addr, &dwDisplacement, pSymbol)) - buf[0] = 0; - else - { - strncpy(buf, pSymbol->Name, size); - buf[size - 1] = 0; + /* Lookup symbol name */ + if (!g_bSymInitialized || + !j_SymFromAddr(hProcess, dwAddr, &dwDisplacement, pSymbol)) { + /* + * We couldn't obtain symbol information. At least tell which module the address belongs. + */ + + HMODULE hModule = NULL; + + if (!GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, + (LPCTSTR)addr, + &hModule)) { + return FALSE; + } + + if (GetModuleFileNameA(hModule, buffer, sizeof buffer) == sizeof buffer) { + return FALSE; + } + util_snprintf(buf, size, "%p at %s+0x%lx", + addr, buffer, + (unsigned long)((uintptr_t)addr - (uintptr_t)hModule)); + + return TRUE; } + + /* + * Try to get filename and line number. + */ + memset(&Line, 0, sizeof Line); + Line.SizeOfStruct = sizeof Line; + if (!j_SymGetLineFromAddr64(hProcess, dwAddr, &dwLineDisplacement, &Line)) { + Line.FileName = NULL; + } + + if (Line.FileName) { + util_snprintf(buf, size, "%s at %s:%lu", pSymbol->Name, Line.FileName, Line.LineNumber); + } else { + util_snprintf(buf, size, "%s", pSymbol->Name); + } + + return TRUE; } -#endif + +#endif /* PIPE_OS_WINDOWS */ + #if defined(__GLIBC__) && !defined(__UCLIBC__) + #include <execinfo.h> /* This can only provide dynamic symbols, or binary offsets into a file. * * To fix this, post-process the output with tools/addr2line.sh */ -static INLINE void +static INLINE boolean debug_symbol_name_glibc(const void *addr, char* buf, unsigned size) { char** syms = backtrace_symbols((void**)&addr, 1); + if (!syms) { + return FALSE; + } strncpy(buf, syms[0], size); buf[size - 1] = 0; free(syms); + return TRUE; } -#endif + +#endif /* defined(__GLIBC__) && !defined(__UCLIBC__) */ + void debug_symbol_name(const void *addr, char* buf, unsigned size) { -#if defined(PIPE_OS_WINDOWS) && defined(PIPE_ARCH_X86) - debug_symbol_name_dbghelp(addr, buf, size); - if(buf[0]) +#if defined(PIPE_OS_WINDOWS) + if (debug_symbol_name_dbghelp(addr, buf, size)) { return; + } #endif #if defined(__GLIBC__) && !defined(__UCLIBC__) - debug_symbol_name_glibc(addr, buf, size); - if(buf[0]) - return; + if (debug_symbol_name_glibc(addr, buf, size)) { + return; + } #endif util_snprintf(buf, size, "%p", addr); diff --git a/mesalib/src/gallium/auxiliary/util/u_format.h b/mesalib/src/gallium/auxiliary/util/u_format.h index 4cace6ad1..9774a2b4c 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format.h +++ b/mesalib/src/gallium/auxiliary/util/u_format.h @@ -133,6 +133,7 @@ struct util_format_channel_description unsigned normalized:1; unsigned pure_integer:1; unsigned size:9; /**< bits per channel */ + unsigned shift:16; /** number of bits from lsb */ }; @@ -179,9 +180,31 @@ struct util_format_description unsigned is_mixed:1; /** - * Input channel description. + * Input channel description, in the order XYZW. * * Only valid for UTIL_FORMAT_LAYOUT_PLAIN formats. + * + * If each channel is accessed as an individual N-byte value, X is always + * at the lowest address in memory, Y is always next, and so on. For all + * currently-defined formats, the N-byte value has native endianness. + * + * If instead a group of channels is accessed as a single N-byte value, + * the order of the channels within that value depends on endianness. + * For big-endian targets, X is the most significant subvalue, + * otherwise it is the least significant one. + * + * For example, if X is 8 bits and Y is 24 bits, the memory order is: + * + * 0 1 2 3 + * little-endian: X Yl Ym Yu (l = lower, m = middle, u = upper) + * big-endian: X Yu Ym Yl + * + * If X is 5 bits, Y is 5 bits, Z is 5 bits and W is 1 bit, the layout is: + * + * 0 1 + * msb lsb msb lsb + * little-endian: YYYXXXXX WZZZZZYY + * big-endian: XXXXXYYY YYZZZZZW */ struct util_format_channel_description channel[4]; diff --git a/mesalib/src/gallium/auxiliary/util/u_format_pack.py b/mesalib/src/gallium/auxiliary/util/u_format_pack.py index 565d059c3..d1f68c804 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format_pack.py +++ b/mesalib/src/gallium/auxiliary/util/u_format_pack.py @@ -99,15 +99,6 @@ def generate_format_type(format): print -def bswap_format(format): - '''Generate a structure that describes the format.''' - - if format.is_bitmask() and not format.is_array() and format.block_size() > 8: - print '#ifdef PIPE_ARCH_BIG_ENDIAN' - print ' pixel.value = util_bswap%u(pixel.value);' % format.block_size() - print '#endif' - - def is_format_supported(format): '''Determines whether we actually have the plumbing necessary to generate the to read/write to/from this format.''' @@ -423,16 +414,11 @@ def generate_unpack_kernel(format, dst_channel, dst_native_type): elif src_channel.type == SIGNED: print ' int%u_t %s;' % (depth, src_channel.name) - if depth > 8: - print '#ifdef PIPE_ARCH_BIG_ENDIAN' - print ' value = util_bswap%u(value);' % depth - print '#endif' - # Compute the intermediate unshifted values - shift = 0 for i in range(format.nr_channels()): src_channel = format.channels[i] value = 'value' + shift = src_channel.shift if src_channel.type == UNSIGNED: if shift: value = '%s >> %u' % (value, shift) @@ -455,8 +441,6 @@ def generate_unpack_kernel(format, dst_channel, dst_native_type): if value is not None: print ' %s = %s;' % (src_channel.name, value) - shift += src_channel.size - # Convert, swizzle, and store final values for i in range(4): swizzle = format.swizzles[i] @@ -484,7 +468,6 @@ def generate_unpack_kernel(format, dst_channel, dst_native_type): else: print ' union util_format_%s pixel;' % format.short_name() print ' memcpy(&pixel, src, sizeof pixel);' - bswap_format(format) for i in range(4): swizzle = format.swizzles[i] @@ -525,9 +508,9 @@ def generate_pack_kernel(format, src_channel, src_native_type): depth = format.block_size() print ' uint%u_t value = 0;' % depth - shift = 0 for i in range(4): dst_channel = format.channels[i] + shift = dst_channel.shift if inv_swizzle[i] is not None: value ='src[%u]' % inv_swizzle[i] dst_colorspace = format.colorspace @@ -551,13 +534,6 @@ def generate_pack_kernel(format, src_channel, src_native_type): if value is not None: print ' value |= %s;' % (value) - shift += dst_channel.size - - if depth > 8: - print '#ifdef PIPE_ARCH_BIG_ENDIAN' - print ' value = util_bswap%u(value);' % depth - print '#endif' - print ' *(uint%u_t *)dst = value;' % depth else: @@ -579,7 +555,6 @@ def generate_pack_kernel(format, src_channel, src_native_type): dst_colorspace = dst_colorspace) print ' pixel.chan.%s = %s;' % (dst_channel.name, value) - bswap_format(format) print ' memcpy(dst, &pixel, sizeof pixel);' diff --git a/mesalib/src/gallium/auxiliary/util/u_format_parse.py b/mesalib/src/gallium/auxiliary/util/u_format_parse.py index 07052b996..e202099b9 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format_parse.py +++ b/mesalib/src/gallium/auxiliary/util/u_format_parse.py @@ -30,6 +30,8 @@ ''' +import sys + VOID, UNSIGNED, SIGNED, FIXED, FLOAT = range(5) SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_0, SWIZZLE_1, SWIZZLE_NONE, = range(7) @@ -42,6 +44,9 @@ YUV = 'yuv' ZS = 'zs' +# Not cross-compiler friendly +is_big_endian = sys.byteorder == 'big' + def is_pot(x): return (x & (x - 1)) == 0 @@ -307,6 +312,11 @@ def parse(filename): channel = Channel(type, norm, pure, size, names[i]) channels.append(channel) + shift = 0 + for channel in channels[3::-1] if is_big_endian else channels: + channel.shift = shift + shift += channel.size + format = Format(name, layout, block_width, block_height, channels, swizzles, colorspace) formats.append(format) return formats diff --git a/mesalib/src/gallium/auxiliary/util/u_format_table.py b/mesalib/src/gallium/auxiliary/util/u_format_table.py index 8edb50523..9d44cf391 100644 --- a/mesalib/src/gallium/auxiliary/util/u_format_table.py +++ b/mesalib/src/gallium/auxiliary/util/u_format_table.py @@ -114,9 +114,9 @@ def write_format_table(formats): else: sep = "" if channel.size: - print " {%s, %s, %s, %u}%s\t/* %s = %s */" % (type_map[channel.type], bool_map(channel.norm), bool_map(channel.pure), channel.size, sep, "xyzw"[i], channel.name) + print " {%s, %s, %s, %u, %u}%s\t/* %s = %s */" % (type_map[channel.type], bool_map(channel.norm), bool_map(channel.pure), channel.size, channel.shift, sep, "xyzw"[i], channel.name) else: - print " {0, 0, 0, 0}%s" % (sep,) + print " {0, 0, 0, 0, 0}%s" % (sep,) print " }," print " {" for i in range(4): diff --git a/mesalib/src/gallium/auxiliary/util/u_pack_color.h b/mesalib/src/gallium/auxiliary/util/u_pack_color.h index 1f6a56a33..102ad6051 100644 --- a/mesalib/src/gallium/auxiliary/util/u_pack_color.h +++ b/mesalib/src/gallium/auxiliary/util/u_pack_color.h @@ -65,32 +65,32 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, enum pipe_format format, union util_color *uc) { switch (format) { - case PIPE_FORMAT_A8B8G8R8_UNORM: + case PIPE_FORMAT_ABGR8888_UNORM: { uc->ui = (r << 24) | (g << 16) | (b << 8) | a; } return; - case PIPE_FORMAT_X8B8G8R8_UNORM: + case PIPE_FORMAT_XBGR8888_UNORM: { uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff; } return; - case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_BGRA8888_UNORM: { uc->ui = (a << 24) | (r << 16) | (g << 8) | b; } return; - case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_BGRX8888_UNORM: { uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b; } return; - case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_ARGB8888_UNORM: { uc->ui = (b << 24) | (g << 16) | (r << 8) | a; } return; - case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_XRGB8888_UNORM: { uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff; } @@ -166,7 +166,7 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, ubyte *r, ubyte *g, ubyte *b, ubyte *a) { switch (format) { - case PIPE_FORMAT_A8B8G8R8_UNORM: + case PIPE_FORMAT_ABGR8888_UNORM: { uint p = uc->ui; *r = (ubyte) ((p >> 24) & 0xff); @@ -175,7 +175,7 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, *a = (ubyte) ((p >> 0) & 0xff); } return; - case PIPE_FORMAT_X8B8G8R8_UNORM: + case PIPE_FORMAT_XBGR8888_UNORM: { uint p = uc->ui; *r = (ubyte) ((p >> 24) & 0xff); @@ -184,7 +184,7 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, *a = (ubyte) 0xff; } return; - case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_BGRA8888_UNORM: { uint p = uc->ui; *r = (ubyte) ((p >> 16) & 0xff); @@ -193,7 +193,7 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, *a = (ubyte) ((p >> 24) & 0xff); } return; - case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_BGRX8888_UNORM: { uint p = uc->ui; *r = (ubyte) ((p >> 16) & 0xff); @@ -202,7 +202,7 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, *a = (ubyte) 0xff; } return; - case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_ARGB8888_UNORM: { uint p = uc->ui; *r = (ubyte) ((p >> 8) & 0xff); @@ -211,7 +211,7 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, *a = (ubyte) ((p >> 0) & 0xff); } return; - case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_XRGB8888_UNORM: { uint p = uc->ui; *r = (ubyte) ((p >> 8) & 0xff); @@ -350,32 +350,32 @@ util_pack_color(const float rgba[4], enum pipe_format format, union util_color * } switch (format) { - case PIPE_FORMAT_A8B8G8R8_UNORM: + case PIPE_FORMAT_ABGR8888_UNORM: { uc->ui = (r << 24) | (g << 16) | (b << 8) | a; } return; - case PIPE_FORMAT_X8B8G8R8_UNORM: + case PIPE_FORMAT_XBGR8888_UNORM: { uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff; } return; - case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_BGRA8888_UNORM: { uc->ui = (a << 24) | (r << 16) | (g << 8) | b; } return; - case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_BGRX8888_UNORM: { uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b; } return; - case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_ARGB8888_UNORM: { uc->ui = (b << 24) | (g << 16) | (r << 8) | a; } return; - case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_XRGB8888_UNORM: { uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff; } diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 98627145a..f4087df30 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -28,6 +28,7 @@ extern "C" { #include "main/core.h" /* for struct gl_context */ #include "main/context.h" +#include "main/shaderobj.h" } #include "ralloc.h" @@ -302,6 +303,41 @@ _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version, } } +extern "C" { + +/** + * The most common use of _mesa_glsl_shader_target_name(), which is + * shared with C code in Mesa core to translate a GLenum to a short + * shader stage name in debug printouts. + * + * It recognizes the PROGRAM variants of the names so it can be used + * with a struct gl_program->Target, not just a struct + * gl_shader->Type. + */ +const char * +_mesa_glsl_shader_target_name(GLenum type) +{ + switch (type) { + case GL_VERTEX_SHADER: + case GL_VERTEX_PROGRAM_ARB: + return "vertex"; + case GL_FRAGMENT_SHADER: + case GL_FRAGMENT_PROGRAM_ARB: + return "fragment"; + case GL_GEOMETRY_SHADER: + return "geometry"; + default: + assert(!"Should not get here."); + return "unknown"; + } +} + +} /* extern "C" */ + +/** + * Overloaded C++ variant usable within the compiler for translating + * our internal enum into short stage names. + */ const char * _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target) { @@ -1202,6 +1238,88 @@ ast_struct_specifier::ast_struct_specifier(const char *identifier, this->declarations.push_degenerate_list_at_head(&declarator_list->link); } +extern "C" { + +void +_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, + bool dump_ast, bool dump_hir) +{ + struct _mesa_glsl_parse_state *state = + new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); + const char *source = shader->Source; + + state->error = glcpp_preprocess(state, &source, &state->info_log, + &ctx->Extensions, ctx); + + if (!state->error) { + _mesa_glsl_lexer_ctor(state, source); + _mesa_glsl_parse(state); + _mesa_glsl_lexer_dtor(state); + } + + if (dump_ast) { + foreach_list_const(n, &state->translation_unit) { + ast_node *ast = exec_node_data(ast_node, n, link); + ast->print(); + } + printf("\n\n"); + } + + ralloc_free(shader->ir); + shader->ir = new(shader) exec_list; + if (!state->error && !state->translation_unit.is_empty()) + _mesa_ast_to_hir(shader->ir, state); + + if (!state->error) { + validate_ir_tree(shader->ir); + + /* Print out the unoptimized IR. */ + if (dump_hir) { + _mesa_print_ir(shader->ir, state); + } + } + + + if (!state->error && !shader->ir->is_empty()) { + struct gl_shader_compiler_options *options = + &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)]; + + /* Do some optimization at compile time to reduce shader IR size + * and reduce later work if the same shader is linked multiple times + */ + while (do_common_optimization(shader->ir, false, false, 32, options)) + ; + + validate_ir_tree(shader->ir); + } + + if (shader->InfoLog) + ralloc_free(shader->InfoLog); + + shader->symbols = state->symbols; + shader->CompileStatus = !state->error; + shader->InfoLog = state->info_log; + shader->Version = state->language_version; + shader->InfoLog = state->info_log; + shader->IsES = state->es_shader; + + memcpy(shader->builtins_to_link, state->builtins_to_link, + sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); + shader->num_builtins_to_link = state->num_builtins_to_link; + + if (shader->UniformBlocks) + ralloc_free(shader->UniformBlocks); + shader->NumUniformBlocks = state->num_uniform_blocks; + shader->UniformBlocks = state->uniform_blocks; + ralloc_steal(shader, shader->UniformBlocks); + + /* Retain any live IR, but trash the rest. */ + reparent_ir(shader->ir, shader->ir); + + ralloc_free(state); +} + +} /* extern "C" */ /** * Do the set of common optimizations passes * diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h index 95918de72..7f478df80 100644 --- a/mesalib/src/glsl/glsl_parser_extras.h +++ b/mesalib/src/glsl/glsl_parser_extras.h @@ -371,6 +371,9 @@ _mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target); extern "C" { #endif +extern const char * +_mesa_glsl_shader_target_name(GLenum type); + extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log, const struct gl_extensions *extensions, struct gl_context *gl_ctx); diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h index 6d4150136..1f0dc0906 100644 --- a/mesalib/src/glsl/ir.h +++ b/mesalib/src/glsl/ir.h @@ -36,6 +36,8 @@ #include "ir_hierarchical_visitor.h" #include "main/mtypes.h" +#ifdef __cplusplus + /** * \defgroup IR Intermediate representation nodes * @@ -2050,4 +2052,14 @@ extern char * prototype_string(const glsl_type *return_type, const char *name, exec_list *parameters); +extern "C" { +#endif /* __cplusplus */ + +extern void _mesa_print_ir(struct exec_list *instructions, + struct _mesa_glsl_parse_state *state); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + #endif /* IR_H */ diff --git a/mesalib/src/glsl/ir_hierarchical_visitor.h b/mesalib/src/glsl/ir_hierarchical_visitor.h index 143eb7c88..1988ad091 100644 --- a/mesalib/src/glsl/ir_hierarchical_visitor.h +++ b/mesalib/src/glsl/ir_hierarchical_visitor.h @@ -36,6 +36,7 @@ enum ir_visitor_status { }; +#ifdef __cplusplus /** * Base class of hierarchical visitors of IR instruction trees * @@ -181,5 +182,6 @@ void visit_tree(ir_instruction *ir, ir_visitor_status visit_list_elements(ir_hierarchical_visitor *v, exec_list *l, bool statement_list = true); +#endif /* __cplusplus */ #endif /* IR_HIERARCHICAL_VISITOR_H */ diff --git a/mesalib/src/glsl/ir_print_visitor.cpp b/mesalib/src/glsl/ir_print_visitor.cpp index f01019c98..ca973a5f3 100644 --- a/mesalib/src/glsl/ir_print_visitor.cpp +++ b/mesalib/src/glsl/ir_print_visitor.cpp @@ -38,6 +38,7 @@ ir_instruction::print(void) const deconsted->accept(&v); } +extern "C" { void _mesa_print_ir(exec_list *instructions, struct _mesa_glsl_parse_state *state) @@ -69,6 +70,8 @@ _mesa_print_ir(exec_list *instructions, printf("\n)"); } +} /* extern "C" */ + ir_print_visitor::ir_print_visitor() { indentation = 0; diff --git a/mesalib/src/glsl/ir_print_visitor.h b/mesalib/src/glsl/ir_print_visitor.h index 6c308f31e..a84056d16 100644 --- a/mesalib/src/glsl/ir_print_visitor.h +++ b/mesalib/src/glsl/ir_print_visitor.h @@ -33,9 +33,6 @@ extern "C" { #include "program/symbol_table.h" } -extern void _mesa_print_ir(exec_list *instructions, - struct _mesa_glsl_parse_state *state); - /** * Abstract base class of visitors of IR instruction trees */ diff --git a/mesalib/src/glsl/ir_rvalue_visitor.cpp b/mesalib/src/glsl/ir_rvalue_visitor.cpp index 3504a4dda..8eb1c62c3 100644 --- a/mesalib/src/glsl/ir_rvalue_visitor.cpp +++ b/mesalib/src/glsl/ir_rvalue_visitor.cpp @@ -32,7 +32,6 @@ #include "ir.h" #include "ir_visitor.h" #include "ir_rvalue_visitor.h" -#include "ir_print_visitor.h" #include "glsl_types.h" ir_visitor_status diff --git a/mesalib/src/glsl/ir_visitor.h b/mesalib/src/glsl/ir_visitor.h index 4a00155be..bd47ef7d5 100644 --- a/mesalib/src/glsl/ir_visitor.h +++ b/mesalib/src/glsl/ir_visitor.h @@ -26,6 +26,7 @@ #ifndef IR_VISITOR_H #define IR_VISITOR_H +#ifdef __cplusplus /** * Abstract base class of visitors of IR instruction trees */ @@ -81,5 +82,6 @@ public: virtual void visit(class ir_constant *) {} virtual void visit(class ir_call *) {} }; +#endif /* __cplusplus */ #endif /* IR_VISITOR_H */ diff --git a/mesalib/src/glsl/link_varyings.cpp b/mesalib/src/glsl/link_varyings.cpp index 34e3440d6..4fdbdc199 100644 --- a/mesalib/src/glsl/link_varyings.cpp +++ b/mesalib/src/glsl/link_varyings.cpp @@ -31,6 +31,7 @@ #include "main/mtypes.h" #include "glsl_symbol_table.h" +#include "glsl_parser_extras.h" #include "ir_optimization.h" #include "linker.h" #include "link_varyings.h" @@ -47,9 +48,10 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, gl_shader *producer, gl_shader *consumer) { glsl_symbol_table parameters; - /* FINISHME: Figure these out dynamically. */ - const char *const producer_stage = "vertex"; - const char *const consumer_stage = "fragment"; + const char *const producer_stage = + _mesa_glsl_shader_target_name(producer->Type); + const char *const consumer_stage = + _mesa_glsl_shader_target_name(consumer->Type); /* Find all shader outputs in the "producer" stage. */ @@ -1135,8 +1137,11 @@ assign_varying_locations(struct gl_context *ctx, * "glsl1-varying read but not written" in piglit. */ - linker_error(prog, "fragment shader varying %s not written " - "by vertex shader\n.", var->name); + linker_error(prog, "%s shader varying %s not written " + "by %s shader\n.", + _mesa_glsl_shader_target_name(consumer->Type), + var->name, + _mesa_glsl_shader_target_name(producer->Type)); } /* An 'in' variable is only really a shader input if its diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index cd8d680ae..c168e47e0 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -66,6 +66,7 @@ #include "main/core.h" #include "glsl_symbol_table.h" +#include "glsl_parser_extras.h" #include "ir.h" #include "program.h" #include "program/hash_table.h" @@ -1009,8 +1010,7 @@ link_intrastage_shaders(void *mem_ctx, if (main == NULL) { linker_error(prog, "%s shader lacks `main'\n", - (shader_list[0]->Type == GL_VERTEX_SHADER) - ? "vertex" : "fragment"); + _mesa_glsl_shader_target_name(shader_list[0]->Type)); return NULL; } diff --git a/mesalib/src/glsl/main.cpp b/mesalib/src/glsl/main.cpp index d7e35bcb3..60bc62827 100644 --- a/mesalib/src/glsl/main.cpp +++ b/mesalib/src/glsl/main.cpp @@ -34,7 +34,6 @@ #include "ast.h" #include "glsl_parser_extras.h" #include "ir_optimization.h" -#include "ir_print_visitor.h" #include "program.h" #include "loop_analysis.h" #include "standalone_scaffolding.h" @@ -144,70 +143,13 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader) struct _mesa_glsl_parse_state *state = new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); - const char *source = shader->Source; - state->error = glcpp_preprocess(state, &source, &state->info_log, - state->extensions, ctx) != 0; - - if (!state->error) { - _mesa_glsl_lexer_ctor(state, source); - _mesa_glsl_parse(state); - _mesa_glsl_lexer_dtor(state); - } - - if (dump_ast) { - foreach_list_const(n, &state->translation_unit) { - ast_node *ast = exec_node_data(ast_node, n, link); - ast->print(); - } - printf("\n\n"); - } - - shader->ir = new(shader) exec_list; - if (!state->error && !state->translation_unit.is_empty()) - _mesa_ast_to_hir(shader->ir, state); - - /* Print out the unoptimized IR. */ - if (!state->error && dump_hir) { - validate_ir_tree(shader->ir); - _mesa_print_ir(shader->ir, state); - } - - /* Optimization passes */ - if (!state->error && !shader->ir->is_empty()) { - const struct gl_shader_compiler_options *opts = - &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)]; - bool progress; - do { - progress = do_common_optimization(shader->ir, false, false, 32, opts); - } while (progress); - - validate_ir_tree(shader->ir); - } - + _mesa_glsl_compile_shader(ctx, shader, dump_ast, dump_hir); /* Print out the resulting IR */ if (!state->error && dump_lir) { _mesa_print_ir(shader->ir, state); } - shader->symbols = state->symbols; - shader->CompileStatus = !state->error; - shader->Version = state->language_version; - shader->IsES = state->es_shader; - memcpy(shader->builtins_to_link, state->builtins_to_link, - sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); - shader->num_builtins_to_link = state->num_builtins_to_link; - - if (shader->InfoLog) - ralloc_free(shader->InfoLog); - - shader->InfoLog = state->info_log; - - /* Retain any live IR, but trash the rest. */ - reparent_ir(shader->ir, shader); - - ralloc_free(state); - return; } diff --git a/mesalib/src/glsl/opt_array_splitting.cpp b/mesalib/src/glsl/opt_array_splitting.cpp index 67733ca6b..f4a7ef99b 100644 --- a/mesalib/src/glsl/opt_array_splitting.cpp +++ b/mesalib/src/glsl/opt_array_splitting.cpp @@ -36,7 +36,6 @@ #include "ir.h" #include "ir_visitor.h" #include "ir_rvalue_visitor.h" -#include "ir_print_visitor.h" #include "glsl_types.h" static bool debug = false; diff --git a/mesalib/src/glsl/opt_noop_swizzle.cpp b/mesalib/src/glsl/opt_noop_swizzle.cpp index 693719e3d..586ad5e61 100644 --- a/mesalib/src/glsl/opt_noop_swizzle.cpp +++ b/mesalib/src/glsl/opt_noop_swizzle.cpp @@ -32,7 +32,6 @@ #include "ir.h" #include "ir_visitor.h" #include "ir_rvalue_visitor.h" -#include "ir_print_visitor.h" #include "glsl_types.h" namespace { diff --git a/mesalib/src/glsl/opt_structure_splitting.cpp b/mesalib/src/glsl/opt_structure_splitting.cpp index 806c079e5..9f4b3dd8f 100644 --- a/mesalib/src/glsl/opt_structure_splitting.cpp +++ b/mesalib/src/glsl/opt_structure_splitting.cpp @@ -34,7 +34,6 @@ #include "ir.h" #include "ir_visitor.h" -#include "ir_print_visitor.h" #include "ir_rvalue_visitor.h" #include "glsl_types.h" diff --git a/mesalib/src/glsl/program.h b/mesalib/src/glsl/program.h index 6a76d4d54..f15113a08 100644 --- a/mesalib/src/glsl/program.h +++ b/mesalib/src/glsl/program.h @@ -24,15 +24,27 @@ #include "main/core.h" +#ifdef __cplusplus +extern "C" { +#endif + +extern void +_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader, + bool dump_ast, bool dump_hir); + +#ifdef __cplusplus +} /* extern "C" */ +#endif + extern void link_shaders(struct gl_context *ctx, struct gl_shader_program *prog); extern void -linker_error(gl_shader_program *prog, const char *fmt, ...) +linker_error(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); extern void -linker_warning(gl_shader_program *prog, const char *fmt, ...) +linker_warning(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); extern long diff --git a/mesalib/src/glsl/test_optpass.cpp b/mesalib/src/glsl/test_optpass.cpp index fc10cbbde..67e2ab2b1 100644 --- a/mesalib/src/glsl/test_optpass.cpp +++ b/mesalib/src/glsl/test_optpass.cpp @@ -39,7 +39,6 @@ #include "ast.h" #include "ir_optimization.h" -#include "ir_print_visitor.h" #include "program.h" #include "ir_reader.h" #include "standalone_scaffolding.h" diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c index 016c0e80f..5faa98af1 100644 --- a/mesalib/src/mesa/drivers/common/driverfuncs.c +++ b/mesalib/src/mesa/drivers/common/driverfuncs.c @@ -75,7 +75,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->GetString = NULL; /* REQUIRED! */ driver->UpdateState = NULL; /* REQUIRED! */ - driver->GetBufferSize = NULL; /* REQUIRED! */ driver->ResizeBuffers = _mesa_resize_framebuffer; driver->Finish = NULL; diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am b/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am index b545f37de..ad7887d06 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/Makefile.am @@ -66,7 +66,7 @@ options.h: t_options.h $(MOS) # Update .mo files from the corresponding .po files. %/LC_MESSAGES/options.mo: %.po - @mo="$@" \ + @mo="$@"; \ lang=$${mo%%/*}; \ echo "Updating ($$lang) $@ from $?."; \ mkdir -p $$lang/LC_MESSAGES; \ diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c index 91bcc5944..ee80c1f4a 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c @@ -642,7 +642,6 @@ swrast_init_driver_functions(struct dd_function_table *driver) { driver->GetString = get_string; driver->UpdateState = update_state; - driver->GetBufferSize = NULL; driver->Viewport = viewport; driver->ChooseTextureFormat = swrastChooseTextureFormat; driver->MapRenderbuffer = swrast_map_renderbuffer; diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c index 35ec65ac3..ef791ab2f 100644 --- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c +++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c @@ -605,7 +605,6 @@ WMesaContext WMesaCreateContext(HDC hDC, _mesa_init_driver_functions(&functions); functions.GetString = wmesa_get_string; functions.UpdateState = wmesa_update_state; - functions.GetBufferSize = wmesa_get_buffer_size; functions.Flush = wmesa_flush; functions.Clear = clear; functions.ResizeBuffers = wmesa_resize_buffers; diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index c59f755c6..5ad04cc99 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1388,25 +1388,6 @@ check_compatible(const struct gl_context *ctx, /** - * Do one-time initialization for the given framebuffer. Specifically, - * ask the driver for the window's current size and update the framebuffer - * object to match. - * Really, the device driver should totally take care of this. - */ -static void -initialize_framebuffer_size(struct gl_context *ctx, struct gl_framebuffer *fb) -{ - GLuint width, height; - if (ctx->Driver.GetBufferSize) { - ctx->Driver.GetBufferSize(fb, &width, &height); - if (ctx->Driver.ResizeBuffers) - ctx->Driver.ResizeBuffers(ctx, fb, width, height); - fb->Initialized = GL_TRUE; - } -} - - -/** * Check if the viewport/scissor size has not yet been initialized. * Initialize the size if the given width and height are non-zero. */ @@ -1508,32 +1489,6 @@ _mesa_make_current( struct gl_context *newCtx, */ newCtx->NewState |= _NEW_BUFFERS; -#if 1 - /* We want to get rid of these lines: */ - if (!drawBuffer->Initialized) { - initialize_framebuffer_size(newCtx, drawBuffer); - } - if (readBuffer != drawBuffer && !readBuffer->Initialized) { - initialize_framebuffer_size(newCtx, readBuffer); - } - - _mesa_resizebuffers(newCtx); -#else - /* We want the drawBuffer and readBuffer to be initialized by - * the driver. - * This generally means the Width and Height match the actual - * window size and the renderbuffers (both hardware and software - * based) are allocated to match. The later can generally be - * done with a call to _mesa_resize_framebuffer(). - * - * It's theoretically possible for a buffer to have zero width - * or height, but for now, assert check that the driver did what's - * expected of it. - */ - ASSERT(drawBuffer->Width > 0); - ASSERT(drawBuffer->Height > 0); -#endif - if (drawBuffer) { _mesa_check_init_viewport(newCtx, drawBuffer->Width, drawBuffer->Height); diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index e2519780a..c1d9b2c95 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -93,15 +93,6 @@ struct dd_function_table { void (*UpdateState)( struct gl_context *ctx, GLbitfield new_state ); /** - * Get the width and height of the named buffer/window. - * - * Mesa uses this to determine when the driver's window size has changed. - * XXX OBSOLETE: this function will be removed in the future. - */ - void (*GetBufferSize)( struct gl_framebuffer *buffer, - GLuint *width, GLuint *height ); - - /** * Resize the given framebuffer to the given size. * XXX OBSOLETE: this function will be removed in the future. */ diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index d162da8db..86317efcd 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -51,7 +51,6 @@ extern "C" { #include "../glsl/glsl_symbol_table.h" #include "../glsl/glsl_parser_extras.h" #include "../glsl/ir_optimization.h" -#include "../glsl/ir_print_visitor.h" #include "../program/ir_to_mesa.h" using namespace ir_builder; diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index 1906a8a55..d28882ac4 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -319,81 +319,12 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb, } } - - -/** - * XXX THIS IS OBSOLETE - drivers should take care of detecting window - * size changes and act accordingly, likely calling _mesa_resize_framebuffer(). - * - * GL_MESA_resize_buffers extension. - * - * When this function is called, we'll ask the window system how large - * the current window is. If it's a new size, we'll call the driver's - * ResizeBuffers function. The driver will then resize its color buffers - * as needed, and maybe call the swrast's routine for reallocating - * swrast-managed depth/stencil/accum/etc buffers. - * \note This function should only be called through the GL API, not - * from device drivers (as was done in the past). - */ -void -_mesa_resizebuffers( struct gl_context *ctx ) -{ - FLUSH_VERTICES(ctx, 0); - - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glResizeBuffersMESA\n"); - - if (!ctx->Driver.GetBufferSize) { - return; - } - - if (ctx->WinSysDrawBuffer) { - GLuint newWidth, newHeight; - struct gl_framebuffer *buffer = ctx->WinSysDrawBuffer; - - assert(_mesa_is_winsys_fbo(buffer)); - - /* ask device driver for size of output buffer */ - ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); - - /* see if size of device driver's color buffer (window) has changed */ - if (buffer->Width != newWidth || buffer->Height != newHeight) { - if (ctx->Driver.ResizeBuffers) - ctx->Driver.ResizeBuffers(ctx, buffer, newWidth, newHeight ); - } - } - - if (ctx->WinSysReadBuffer - && ctx->WinSysReadBuffer != ctx->WinSysDrawBuffer) { - GLuint newWidth, newHeight; - struct gl_framebuffer *buffer = ctx->WinSysReadBuffer; - - assert(_mesa_is_winsys_fbo(buffer)); - - /* ask device driver for size of read buffer */ - ctx->Driver.GetBufferSize( buffer, &newWidth, &newHeight ); - - /* see if size of device driver's color buffer (window) has changed */ - if (buffer->Width != newWidth || buffer->Height != newHeight) { - if (ctx->Driver.ResizeBuffers) - ctx->Driver.ResizeBuffers(ctx, buffer, newWidth, newHeight ); - } - } - - ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ -} - - /* * XXX THIS IS OBSOLETE */ void GLAPIENTRY _mesa_ResizeBuffersMESA( void ) { - GET_CURRENT_CONTEXT(ctx); - - if (ctx->Extensions.MESA_resize_buffers) - _mesa_resizebuffers( ctx ); } diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 0002da5c0..5d5b53492 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2680,8 +2680,6 @@ struct gl_framebuffer */ struct gl_config Visual; - GLboolean Initialized; - GLuint Width, Height; /**< size of frame buffer in pixels */ /** \name Drawing bounds (Intersection of buffer size and scissor box) */ diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 8cb02760b..4cc0357b1 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -48,11 +48,14 @@ #include "main/transformfeedback.h" #include "main/uniforms.h" #include "program/program.h" +#include "program/prog_print.h" #include "program/prog_parameter.h" #include "ralloc.h" #include <stdbool.h> #include "../glsl/glsl_parser_extras.h" +#include "../glsl/ir.h" #include "../glsl/ir_uniform.h" +#include "../glsl/program.h" /** Define this to enable shader substitution (see below) */ #define SHADER_SUBST 0 @@ -743,10 +746,42 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj) /* set default pragma state for shader */ sh->Pragmas = options->DefaultPragmas; - /* this call will set the sh->CompileStatus field to indicate if - * compilation was successful. - */ - _mesa_glsl_compile_shader(ctx, sh); + if (!sh->Source) { + /* If the user called glCompileShader without first calling + * glShaderSource, we should fail to compile, but not raise a GL_ERROR. + */ + sh->CompileStatus = GL_FALSE; + } else { + if (ctx->Shader.Flags & GLSL_DUMP) { + printf("GLSL source for %s shader %d:\n", + _mesa_glsl_shader_target_name(sh->Type), sh->Name); + printf("%s\n", sh->Source); + } + + /* this call will set the shader->CompileStatus field to indicate if + * compilation was successful. + */ + _mesa_glsl_compile_shader(ctx, sh, false, false); + + if (ctx->Shader.Flags & GLSL_LOG) { + _mesa_write_shader_to_file(sh); + } + + if (ctx->Shader.Flags & GLSL_DUMP) { + if (sh->CompileStatus) { + printf("GLSL IR for shader %d:\n", sh->Name); + _mesa_print_ir(sh->ir, NULL); + printf("\n\n"); + } else { + printf("GLSL shader %d failed to compile.\n", sh->Name); + } + if (sh->InfoLog && sh->InfoLog[0] != 0) { + printf("GLSL shader %d info log:\n", sh->Name); + printf("%s\n", sh->InfoLog); + } + } + + } if (sh->CompileStatus == GL_FALSE && (ctx->Shader.Flags & GLSL_REPORT_ERRORS)) { @@ -816,21 +851,8 @@ print_shader_info(const struct gl_shader_program *shProg) printf("Mesa: glUseProgram(%u)\n", shProg->Name); for (i = 0; i < shProg->NumShaders; i++) { - const char *s; - switch (shProg->Shaders[i]->Type) { - case GL_VERTEX_SHADER: - s = "vertex"; - break; - case GL_FRAGMENT_SHADER: - s = "fragment"; - break; - case GL_GEOMETRY_SHADER: - s = "geometry"; - break; - default: - s = ""; - } - printf(" %s shader %u, checksum %u\n", s, + printf(" %s shader %u, checksum %u\n", + _mesa_glsl_shader_target_name(shProg->Shaders[i]->Type), shProg->Shaders[i]->Name, shProg->Shaders[i]->SourceChecksum); } diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp index 296f80f17..3c460042e 100644 --- a/mesalib/src/mesa/main/uniform_query.cpp +++ b/mesalib/src/mesa/main/uniform_query.cpp @@ -33,6 +33,7 @@ #include "program/hash_table.h" #include "../glsl/program.h" #include "../glsl/ir_uniform.h" +#include "../glsl/glsl_parser_extras.h" #include "main/shaderapi.h" #include "main/shaderobj.h" #include "uniforms.h" @@ -434,12 +435,6 @@ log_uniform(const void *values, enum glsl_base_type basicType, static void log_program_parameters(const struct gl_shader_program *shProg) { - static const char *stages[] = { - "vertex", "fragment", "geometry" - }; - - assert(Elements(stages) == MESA_SHADER_TYPES); - for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { if (shProg->_LinkedShaders[i] == NULL) continue; @@ -447,7 +442,7 @@ log_program_parameters(const struct gl_shader_program *shProg) const struct gl_program *const prog = shProg->_LinkedShaders[i]->Program; printf("Program %d %s shader parameters:\n", - shProg->Name, stages[i]); + shProg->Name, _mesa_glsl_shader_target_name(prog->Target)); for (unsigned j = 0; j < prog->Parameters->NumParameters; j++) { printf("%s: %p %f %f %f %f\n", prog->Parameters->Parameters[j].Name, diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h index 14fe26d5f..92239176e 100644 --- a/mesalib/src/mesa/main/uniforms.h +++ b/mesalib/src/mesa/main/uniforms.h @@ -272,7 +272,7 @@ static inline GLint _mesa_uniform_merge_location_offset(const struct gl_shader_program *prog, unsigned base_location, unsigned offset) { - assert(prog->UniformLocationBaseScale >= 0); + assert(prog->UniformLocationBaseScale >= 1); assert(offset < prog->UniformLocationBaseScale); return (base_location * prog->UniformLocationBaseScale) + offset; } diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index a5b6699c2..35a9b8437 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -33,7 +33,6 @@ #include "main/compiler.h" #include "ir.h" #include "ir_visitor.h" -#include "ir_print_visitor.h" #include "ir_expression_flattening.h" #include "ir_uniform.h" #include "glsl_types.h" @@ -1057,9 +1056,9 @@ ir_to_mesa_visitor::emit_swz(ir_expression *ir) this->result.file = PROGRAM_UNDEFINED; deref->accept(this); if (this->result.file == PROGRAM_UNDEFINED) { - ir_print_visitor v; printf("Failed to get tree for expression operand:\n"); - deref->accept(&v); + deref->print(); + printf("\n"); exit(1); } @@ -1129,9 +1128,9 @@ ir_to_mesa_visitor::visit(ir_expression *ir) this->result.file = PROGRAM_UNDEFINED; ir->operands[operand]->accept(this); if (this->result.file == PROGRAM_UNDEFINED) { - ir_print_visitor v; printf("Failed to get tree for expression operand:\n"); - ir->operands[operand]->accept(&v); + ir->operands[operand]->print(); + printf("\n"); exit(1); } op[operand] = this->result; @@ -2811,22 +2810,19 @@ get_mesa_program(struct gl_context *ctx, int i; struct gl_program *prog; GLenum target; - const char *target_string; + const char *target_string = _mesa_glsl_shader_target_name(shader->Type); struct gl_shader_compiler_options *options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)]; switch (shader->Type) { case GL_VERTEX_SHADER: target = GL_VERTEX_PROGRAM_ARB; - target_string = "vertex"; break; case GL_FRAGMENT_SHADER: target = GL_FRAGMENT_PROGRAM_ARB; - target_string = "fragment"; break; case GL_GEOMETRY_SHADER: target = GL_GEOMETRY_PROGRAM_NV; - target_string = "geometry"; break; default: assert(!"should not be reached"); @@ -3101,99 +3097,6 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) return prog->LinkStatus; } - -/** - * Compile a GLSL shader. Called via glCompileShader(). - */ -void -_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader) -{ - struct _mesa_glsl_parse_state *state = - new(shader) _mesa_glsl_parse_state(ctx, shader->Type, shader); - - const char *source = shader->Source; - /* Check if the user called glCompileShader without first calling - * glShaderSource. This should fail to compile, but not raise a GL_ERROR. - */ - if (source == NULL) { - shader->CompileStatus = GL_FALSE; - return; - } - - state->error = glcpp_preprocess(state, &source, &state->info_log, - &ctx->Extensions, ctx); - - if (ctx->Shader.Flags & GLSL_DUMP) { - printf("GLSL source for %s shader %d:\n", - _mesa_glsl_shader_target_name(state->target), shader->Name); - printf("%s\n", shader->Source); - } - - if (!state->error) { - _mesa_glsl_lexer_ctor(state, source); - _mesa_glsl_parse(state); - _mesa_glsl_lexer_dtor(state); - } - - ralloc_free(shader->ir); - shader->ir = new(shader) exec_list; - if (!state->error && !state->translation_unit.is_empty()) - _mesa_ast_to_hir(shader->ir, state); - - if (!state->error && !shader->ir->is_empty()) { - validate_ir_tree(shader->ir); - struct gl_shader_compiler_options *options = - &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)]; - - /* Do some optimization at compile time to reduce shader IR size - * and reduce later work if the same shader is linked multiple times - */ - while (do_common_optimization(shader->ir, false, false, 32, options)) - ; - - validate_ir_tree(shader->ir); - } - - shader->symbols = state->symbols; - - shader->CompileStatus = !state->error; - shader->InfoLog = state->info_log; - shader->Version = state->language_version; - memcpy(shader->builtins_to_link, state->builtins_to_link, - sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); - shader->num_builtins_to_link = state->num_builtins_to_link; - - if (ctx->Shader.Flags & GLSL_LOG) { - _mesa_write_shader_to_file(shader); - } - - if (ctx->Shader.Flags & GLSL_DUMP) { - if (shader->CompileStatus) { - printf("GLSL IR for shader %d:\n", shader->Name); - _mesa_print_ir(shader->ir, NULL); - printf("\n\n"); - } else { - printf("GLSL shader %d failed to compile.\n", shader->Name); - } - if (shader->InfoLog && shader->InfoLog[0] != 0) { - printf("GLSL shader %d info log:\n", shader->Name); - printf("%s\n", shader->InfoLog); - } - } - - if (shader->UniformBlocks) - ralloc_free(shader->UniformBlocks); - shader->NumUniformBlocks = state->num_uniform_blocks; - shader->UniformBlocks = state->uniform_blocks; - ralloc_steal(shader, shader->UniformBlocks); - - /* Retain any live IR, but trash the rest. */ - reparent_ir(shader->ir, shader->ir); - - ralloc_free(state); -} - - /** * Link a GLSL shader program. Called via glLinkProgram(). */ diff --git a/mesalib/src/mesa/program/ir_to_mesa.h b/mesalib/src/mesa/program/ir_to_mesa.h index aa053d9c8..2488a4582 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.h +++ b/mesalib/src/mesa/program/ir_to_mesa.h @@ -33,7 +33,6 @@ struct gl_context; struct gl_shader; struct gl_shader_program; -void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh); void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader); GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); diff --git a/mesalib/src/mesa/program/register_allocate.c b/mesalib/src/mesa/program/register_allocate.c index 16739fd39..ea06a07c6 100644 --- a/mesalib/src/mesa/program/register_allocate.c +++ b/mesalib/src/mesa/program/register_allocate.c @@ -157,6 +157,16 @@ struct ra_graph { unsigned int *stack; unsigned int stack_count; + + /** + * Tracks the start of the set of optimistically-colored registers in the + * stack. + * + * Along with any registers not in the stack (if one called ra_simplify() + * and didn't do optimistic coloring), these need to be considered for + * spilling. + */ + unsigned int stack_optimistic_start; }; /** @@ -509,6 +519,7 @@ ra_optimistic_color(struct ra_graph *g) { unsigned int i; + g->stack_optimistic_start = g->stack_count; for (i = 0; i < g->count; i++) { if (g->nodes[i].in_stack || g->nodes[i].reg != NO_REG) continue; @@ -587,8 +598,16 @@ ra_get_best_spill_node(struct ra_graph *g) { unsigned int best_node = -1; float best_benefit = 0.0; - unsigned int n; + unsigned int n, i; + /* For any registers not in the stack to be colored, consider them for + * spilling. This will mostly collect nodes that were being optimistally + * colored as part of ra_allocate_no_spills() if we didn't successfully + * optimistically color. + * + * It also includes nodes not trivially colorable by ra_simplify() if it + * was used directly instead of as part of ra_allocate_no_spills(). + */ for (n = 0; n < g->count; n++) { float cost = g->nodes[n].spill_cost; float benefit; @@ -596,10 +615,6 @@ ra_get_best_spill_node(struct ra_graph *g) if (cost <= 0.0) continue; - /* Only consider registers for spilling if they are still in the - * interference graph (those on the stack have already been proven to be - * allocatable without spilling). - */ if (g->nodes[n].in_stack) continue; @@ -611,6 +626,25 @@ ra_get_best_spill_node(struct ra_graph *g) } } + /* Also consider spilling any nodes that were set up to be optimistically + * colored that we couldn't manage to color in ra_select(). + */ + for (i = g->stack_optimistic_start; i < g->stack_count; i++) { + n = g->stack[i]; + float cost = g->nodes[n].spill_cost; + float benefit; + + if (cost <= 0.0) + continue; + + benefit = ra_get_spill_benefit(g, n); + + if (benefit / cost > best_benefit) { + best_benefit = benefit / cost; + best_node = n; + } + } + return best_node; } diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index 56f3a4a48..16d977fc9 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -55,21 +55,21 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) { switch (mesaFormat) { case MESA_FORMAT_RGBA8888: - return PIPE_FORMAT_A8B8G8R8_UNORM; + return PIPE_FORMAT_ABGR8888_UNORM; case MESA_FORMAT_RGBA8888_REV: - return PIPE_FORMAT_R8G8B8A8_UNORM; + return PIPE_FORMAT_RGBA8888_UNORM; case MESA_FORMAT_ARGB8888: - return PIPE_FORMAT_B8G8R8A8_UNORM; + return PIPE_FORMAT_BGRA8888_UNORM; case MESA_FORMAT_ARGB8888_REV: - return PIPE_FORMAT_A8R8G8B8_UNORM; + return PIPE_FORMAT_ARGB8888_UNORM; case MESA_FORMAT_RGBX8888: - return PIPE_FORMAT_X8B8G8R8_UNORM; + return PIPE_FORMAT_XBGR8888_UNORM; case MESA_FORMAT_RGBX8888_REV: - return PIPE_FORMAT_R8G8B8X8_UNORM; + return PIPE_FORMAT_RGBX8888_UNORM; case MESA_FORMAT_XRGB8888: - return PIPE_FORMAT_B8G8R8X8_UNORM; + return PIPE_FORMAT_BGRX8888_UNORM; case MESA_FORMAT_XRGB8888_REV: - return PIPE_FORMAT_X8R8G8B8_UNORM; + return PIPE_FORMAT_XRGB8888_UNORM; case MESA_FORMAT_ARGB1555: return PIPE_FORMAT_B5G5R5A1_UNORM; case MESA_FORMAT_ARGB4444: @@ -401,21 +401,21 @@ gl_format st_pipe_format_to_mesa_format(enum pipe_format format) { switch (format) { - case PIPE_FORMAT_A8B8G8R8_UNORM: + case PIPE_FORMAT_ABGR8888_UNORM: return MESA_FORMAT_RGBA8888; - case PIPE_FORMAT_R8G8B8A8_UNORM: + case PIPE_FORMAT_RGBA8888_UNORM: return MESA_FORMAT_RGBA8888_REV; - case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_BGRA8888_UNORM: return MESA_FORMAT_ARGB8888; - case PIPE_FORMAT_A8R8G8B8_UNORM: + case PIPE_FORMAT_ARGB8888_UNORM: return MESA_FORMAT_ARGB8888_REV; - case PIPE_FORMAT_X8B8G8R8_UNORM: + case PIPE_FORMAT_XBGR8888_UNORM: return MESA_FORMAT_RGBX8888; - case PIPE_FORMAT_R8G8B8X8_UNORM: + case PIPE_FORMAT_RGBX8888_UNORM: return MESA_FORMAT_RGBX8888_REV; - case PIPE_FORMAT_B8G8R8X8_UNORM: + case PIPE_FORMAT_BGRX8888_UNORM: return MESA_FORMAT_XRGB8888; - case PIPE_FORMAT_X8R8G8B8_UNORM: + case PIPE_FORMAT_XRGB8888_UNORM: return MESA_FORMAT_XRGB8888_REV; case PIPE_FORMAT_B5G5R5A1_UNORM: return MESA_FORMAT_ARGB1555; @@ -1521,12 +1521,12 @@ struct exact_format_mapping static const struct exact_format_mapping rgba8888_tbl[] = { - { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8B8G8R8_UNORM }, - { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_A8B8G8R8_UNORM }, - { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8A8_UNORM }, - { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8A8_UNORM }, - { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_A8R8G8B8_UNORM }, - { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8A8_UNORM }, + { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_ABGR8888_UNORM }, + { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_ABGR8888_UNORM }, + { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_RGBA8888_UNORM }, + { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_RGBA8888_UNORM }, + { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_ARGB8888_UNORM }, + { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_BGRA8888_UNORM }, { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8A8_UNORM }, { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_A8B8G8R8_UNORM }, { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8A8_UNORM }, @@ -1535,15 +1535,15 @@ static const struct exact_format_mapping rgba8888_tbl[] = static const struct exact_format_mapping rgbx8888_tbl[] = { - { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8R8G8B8_UNORM }, - { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_B8G8R8X8_UNORM }, - { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM }, - { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_X8B8G8R8_UNORM }, - { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_X8B8G8R8_UNORM }, - { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_R8G8B8X8_UNORM }, - { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_R8G8B8X8_UNORM }, + { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_XBGR8888_UNORM }, + { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_XBGR8888_UNORM }, + { GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_RGBX8888_UNORM }, + { GL_ABGR_EXT, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_RGBX8888_UNORM }, + { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, PIPE_FORMAT_XRGB8888_UNORM }, + { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, PIPE_FORMAT_BGRX8888_UNORM }, { GL_RGBA, GL_UNSIGNED_BYTE, PIPE_FORMAT_R8G8B8X8_UNORM }, { GL_ABGR_EXT, GL_UNSIGNED_BYTE, PIPE_FORMAT_X8B8G8R8_UNORM }, + { GL_BGRA, GL_UNSIGNED_BYTE, PIPE_FORMAT_B8G8R8X8_UNORM }, { 0, 0, 0 } }; diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index d6796d7a1..32bc2b37b 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -34,7 +34,6 @@ #include "main/compiler.h" #include "ir.h" #include "ir_visitor.h" -#include "ir_print_visitor.h" #include "ir_expression_flattening.h" #include "glsl_types.h" #include "glsl_parser_extras.h" @@ -1396,9 +1395,9 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir) this->result.file = PROGRAM_UNDEFINED; ir->operands[operand]->accept(this); if (this->result.file == PROGRAM_UNDEFINED) { - ir_print_visitor v; printf("Failed to get tree for expression operand:\n"); - ir->operands[operand]->accept(&v); + ir->operands[operand]->print(); + printf("\n"); exit(1); } op[operand] = this->result; @@ -4995,7 +4994,6 @@ get_mesa_program(struct gl_context *ctx, glsl_to_tgsi_visitor* v; struct gl_program *prog; GLenum target; - const char *target_string; bool progress; struct gl_shader_compiler_options *options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(shader->Type)]; @@ -5006,17 +5004,14 @@ get_mesa_program(struct gl_context *ctx, case GL_VERTEX_SHADER: target = GL_VERTEX_PROGRAM_ARB; ptarget = PIPE_SHADER_VERTEX; - target_string = "vertex"; break; case GL_FRAGMENT_SHADER: target = GL_FRAGMENT_PROGRAM_ARB; ptarget = PIPE_SHADER_FRAGMENT; - target_string = "fragment"; break; case GL_GEOMETRY_SHADER: target = GL_GEOMETRY_PROGRAM_NV; ptarget = PIPE_SHADER_GEOMETRY; - target_string = "geometry"; break; default: assert(!"should not be reached"); @@ -5106,7 +5101,8 @@ get_mesa_program(struct gl_context *ctx, if (ctx->Shader.Flags & GLSL_DUMP) { printf("\n"); - printf("GLSL IR for linked %s program %d:\n", target_string, + printf("GLSL IR for linked %s program %d:\n", + _mesa_glsl_shader_target_name(shader->Type), shader_program->Name); _mesa_print_ir(shader->ir, NULL); printf("\n"); diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c index ec876087c..9c2b4d24e 100644 --- a/mesalib/src/mesa/state_tracker/st_manager.c +++ b/mesalib/src/mesa/state_tracker/st_manager.c @@ -431,8 +431,6 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi) stfb->stamp = 0; st_framebuffer_update_attachments(stfb); - stfb->Base.Initialized = GL_TRUE; - return stfb; } |