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-rw-r--r--mesalib/src/gallium/auxiliary/util/u_caps.c539
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_caps.h142
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_vbuf.c (renamed from mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c)157
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_vbuf.h (renamed from mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h)22
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp10
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y2
-rw-r--r--mesalib/src/glsl/glsl_lexer.ll1
-rw-r--r--mesalib/src/glsl/glsl_parser.yy9
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp4
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp10
-rw-r--r--mesalib/src/mesa/main/extensions.c4
-rw-r--r--mesalib/src/mesa/main/format_unpack.c14
-rw-r--r--mesalib/src/mesa/main/formats.c12
-rw-r--r--mesalib/src/mesa/main/mtypes.h2
-rw-r--r--mesalib/src/mesa/main/readpix.c4
-rw-r--r--mesalib/src/mesa/main/texformat.c12
-rw-r--r--mesalib/src/mesa/main/teximage.c11
-rw-r--r--mesalib/src/mesa/main/texparam.c119
-rw-r--r--mesalib/src/mesa/main/texstore.c7
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c7
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_fbo.c14
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c46
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp16
-rw-r--r--mesalib/src/mesa/swrast/s_texcombine.c23
-rw-r--r--mesalib/src/mesa/vbo/vbo_noop.h6
25 files changed, 648 insertions, 545 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_caps.c b/mesalib/src/gallium/auxiliary/util/u_caps.c
index fbe265d0e..623070755 100644
--- a/mesalib/src/gallium/auxiliary/util/u_caps.c
+++ b/mesalib/src/gallium/auxiliary/util/u_caps.c
@@ -1,270 +1,269 @@
-/**************************************************************************
- *
- * Copyright 2010 Vmware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "util/u_debug.h"
-#include "u_caps.h"
-
-/**
- * Iterates over a list of caps checks as defined in u_caps.h. Should
- * all checks pass returns TRUE and out is set to the last element of
- * the list (TERMINATE). Should any check fail returns FALSE and set
- * out to the index of the start of the first failing check.
- */
-boolean
-util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out)
-{
- int i, tmpi;
- float tmpf;
-
- for (i = 0; list[i];) {
- switch(list[i++]) {
- case UTIL_CAPS_CHECK_CAP:
- if (!screen->get_param(screen, list[i++])) {
- *out = i - 2;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_INT:
- tmpi = screen->get_param(screen, list[i++]);
- if (tmpi < (int)list[i++]) {
- *out = i - 3;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_FLOAT:
- tmpf = screen->get_paramf(screen, list[i++]);
- if (tmpf < (float)list[i++]) {
- *out = i - 3;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_FORMAT:
- if (!screen->is_format_supported(screen,
- list[i++],
- PIPE_TEXTURE_2D,
- 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- *out = i - 2;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_SHADER:
- tmpi = screen->get_shader_param(screen, list[i] >> 24, list[i] & ((1 << 24) - 1));
- ++i;
- if (tmpi < (int)list[i++]) {
- *out = i - 3;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_UNIMPLEMENTED:
- *out = i - 1;
- return FALSE;
- default:
- assert(!"Unsupported check");
- return FALSE;
- }
- }
-
- *out = i;
- return TRUE;
-}
-
-/**
- * Iterates over a list of caps checks as defined in u_caps.h.
- * Returns TRUE if all caps checks pass returns FALSE otherwise.
- */
-boolean
-util_check_caps(struct pipe_screen *screen, const unsigned *list)
-{
- int out;
- return util_check_caps_out(screen, list, &out);
-}
-
-
-/*
- * Below follows some demo lists.
- *
- * None of these lists are exhausting lists of what is
- * actually needed to support said API and more here for
- * as example on how to uses the above functions. Especially
- * for DX10 and DX11 where Gallium is missing features.
- */
-
-/* DX 9_1 */
-static unsigned caps_dx_9_1[] = {
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 1),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 2),
- UTIL_CHECK_TERMINATE
-};
-
-/* DX 9_2 */
-static unsigned caps_dx_9_2[] = {
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_CAP(BLEND_EQUATION_SEPARATE),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 1),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_TERMINATE
-};
-
-/* DX 9_3 */
-static unsigned caps_dx_9_3[] = {
- UTIL_CHECK_CAP(SM3),
- //UTIL_CHECK_CAP(INSTANCING),
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 4),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 13), /* 4096 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_TERMINATE
-};
-
-/* DX 10 */
-static unsigned caps_dx_10[] = {
- UTIL_CHECK_CAP(SM3),
- //UTIL_CHECK_CAP(INSTANCING),
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 14), /* 8192 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 14), /* 8192 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_UNIMPLEMENTED, /* XXX Unimplemented features in Gallium */
- UTIL_CHECK_TERMINATE
-};
-
-/* DX11 */
-static unsigned caps_dx_11[] = {
- UTIL_CHECK_CAP(SM3),
- //UTIL_CHECK_CAP(INSTANCING),
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 14), /* 16384 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 14), /* 16384 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_FORMAT(B8G8R8A8_UNORM),
- UTIL_CHECK_UNIMPLEMENTED, /* XXX Unimplemented features in Gallium */
- UTIL_CHECK_TERMINATE
-};
-
-/* OpenGL 2.1 */
-static unsigned caps_opengl_2_1[] = {
- UTIL_CHECK_CAP(GLSL),
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_CAP(TWO_SIDED_STENCIL),
- UTIL_CHECK_CAP(BLEND_EQUATION_SEPARATE),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 2),
- UTIL_CHECK_TERMINATE
-};
-
-/* OpenGL 3.0 */
-/* UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8), */
-
-/* Shader Model 3 */
-static unsigned caps_sm3[] = {
- UTIL_CHECK_SHADER(FRAGMENT, MAX_INSTRUCTIONS, 512),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_INPUTS, 10),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_TEMPS, 32),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_ADDRS, 1),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_CONSTS, 224),
-
- UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512),
- UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
- UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32),
- UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2),
- UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256),
-
- UTIL_CHECK_TERMINATE
-};
-
-/**
- * Demo function which checks against theoretical caps needed for different APIs.
- */
-void util_caps_demo_print(struct pipe_screen *screen)
-{
- struct {
- char* name;
- unsigned *list;
- } list[] = {
- {"DX 9.1", caps_dx_9_1},
- {"DX 9.2", caps_dx_9_2},
- {"DX 9.3", caps_dx_9_3},
- {"DX 10", caps_dx_10},
- {"DX 11", caps_dx_11},
- {"OpenGL 2.1", caps_opengl_2_1},
-/* {"OpenGL 3.0", caps_opengl_3_0},*/
- {"SM3", caps_sm3},
- {NULL, NULL}
- };
- int i, out = 0;
-
- for (i = 0; list[i].name; i++) {
- if (util_check_caps_out(screen, list[i].list, &out)) {
- debug_printf("%s: %s yes\n", __FUNCTION__, list[i].name);
- continue;
- }
- switch (list[i].list[out]) {
- case UTIL_CAPS_CHECK_CAP:
- debug_printf("%s: %s no (cap %u not supported)\n", __FUNCTION__,
- list[i].name,
- list[i].list[out + 1]);
- break;
- case UTIL_CAPS_CHECK_INT:
- debug_printf("%s: %s no (cap %u less then %u)\n", __FUNCTION__,
- list[i].name,
- list[i].list[out + 1],
- list[i].list[out + 2]);
- break;
- case UTIL_CAPS_CHECK_FLOAT:
- debug_printf("%s: %s no (cap %u less then %f)\n", __FUNCTION__,
- list[i].name,
- list[i].list[out + 1],
- (double)(int)list[i].list[out + 2]);
- break;
- case UTIL_CAPS_CHECK_FORMAT:
- debug_printf("%s: %s no (format %s not supported)\n", __FUNCTION__,
- list[i].name,
- util_format_name(list[i].list[out + 1]) + 12);
- break;
- case UTIL_CAPS_CHECK_UNIMPLEMENTED:
- debug_printf("%s: %s no (not implemented in gallium or state tracker)\n",
- __FUNCTION__, list[i].name);
- break;
- default:
- assert(!"Unsupported check");
- }
- }
-}
+/**************************************************************************
+ *
+ * Copyright 2010 Vmware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "pipe/p_screen.h"
+#include "util/u_format.h"
+#include "util/u_debug.h"
+#include "u_caps.h"
+
+/**
+ * Iterates over a list of caps checks as defined in u_caps.h. Should
+ * all checks pass returns TRUE and out is set to the last element of
+ * the list (TERMINATE). Should any check fail returns FALSE and set
+ * out to the index of the start of the first failing check.
+ */
+boolean
+util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out)
+{
+ int i, tmpi;
+ float tmpf;
+
+ for (i = 0; list[i];) {
+ switch(list[i++]) {
+ case UTIL_CAPS_CHECK_CAP:
+ if (!screen->get_param(screen, list[i++])) {
+ *out = i - 2;
+ return FALSE;
+ }
+ break;
+ case UTIL_CAPS_CHECK_INT:
+ tmpi = screen->get_param(screen, list[i++]);
+ if (tmpi < (int)list[i++]) {
+ *out = i - 3;
+ return FALSE;
+ }
+ break;
+ case UTIL_CAPS_CHECK_FLOAT:
+ tmpf = screen->get_paramf(screen, list[i++]);
+ if (tmpf < (float)list[i++]) {
+ *out = i - 3;
+ return FALSE;
+ }
+ break;
+ case UTIL_CAPS_CHECK_FORMAT:
+ if (!screen->is_format_supported(screen,
+ list[i++],
+ PIPE_TEXTURE_2D,
+ 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ *out = i - 2;
+ return FALSE;
+ }
+ break;
+ case UTIL_CAPS_CHECK_SHADER:
+ tmpi = screen->get_shader_param(screen, list[i] >> 24, list[i] & ((1 << 24) - 1));
+ ++i;
+ if (tmpi < (int)list[i++]) {
+ *out = i - 3;
+ return FALSE;
+ }
+ break;
+ case UTIL_CAPS_CHECK_UNIMPLEMENTED:
+ *out = i - 1;
+ return FALSE;
+ default:
+ assert(!"Unsupported check");
+ return FALSE;
+ }
+ }
+
+ *out = i;
+ return TRUE;
+}
+
+/**
+ * Iterates over a list of caps checks as defined in u_caps.h.
+ * Returns TRUE if all caps checks pass returns FALSE otherwise.
+ */
+boolean
+util_check_caps(struct pipe_screen *screen, const unsigned *list)
+{
+ int out;
+ return util_check_caps_out(screen, list, &out);
+}
+
+
+/*
+ * Below follows some demo lists.
+ *
+ * None of these lists are exhausting lists of what is
+ * actually needed to support said API and more here for
+ * as example on how to uses the above functions. Especially
+ * for DX10 and DX11 where Gallium is missing features.
+ */
+
+/* DX 9_1 */
+static unsigned caps_dx_9_1[] = {
+ UTIL_CHECK_INT(MAX_RENDER_TARGETS, 1),
+ UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 12), /* 2048 */
+ UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
+ UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
+ UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 2),
+ UTIL_CHECK_TERMINATE
+};
+
+/* DX 9_2 */
+static unsigned caps_dx_9_2[] = {
+ UTIL_CHECK_CAP(OCCLUSION_QUERY),
+ UTIL_CHECK_CAP(BLEND_EQUATION_SEPARATE),
+ UTIL_CHECK_INT(MAX_RENDER_TARGETS, 1),
+ UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 12), /* 2048 */
+ UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
+ UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
+ UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
+ UTIL_CHECK_TERMINATE
+};
+
+/* DX 9_3 */
+static unsigned caps_dx_9_3[] = {
+ UTIL_CHECK_CAP(SM3),
+ //UTIL_CHECK_CAP(INSTANCING),
+ UTIL_CHECK_CAP(OCCLUSION_QUERY),
+ UTIL_CHECK_INT(MAX_RENDER_TARGETS, 4),
+ UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 13), /* 4096 */
+ UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
+ UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
+ UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
+ UTIL_CHECK_TERMINATE
+};
+
+/* DX 10 */
+static unsigned caps_dx_10[] = {
+ UTIL_CHECK_CAP(SM3),
+ //UTIL_CHECK_CAP(INSTANCING),
+ UTIL_CHECK_CAP(OCCLUSION_QUERY),
+ UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8),
+ UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 14), /* 8192 */
+ UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 12), /* 2048 */
+ UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 14), /* 8192 */
+ UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
+ UTIL_CHECK_UNIMPLEMENTED, /* XXX Unimplemented features in Gallium */
+ UTIL_CHECK_TERMINATE
+};
+
+/* DX11 */
+static unsigned caps_dx_11[] = {
+ UTIL_CHECK_CAP(SM3),
+ //UTIL_CHECK_CAP(INSTANCING),
+ UTIL_CHECK_CAP(OCCLUSION_QUERY),
+ UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8),
+ UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 14), /* 16384 */
+ UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 12), /* 2048 */
+ UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 14), /* 16384 */
+ UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
+ UTIL_CHECK_FORMAT(B8G8R8A8_UNORM),
+ UTIL_CHECK_UNIMPLEMENTED, /* XXX Unimplemented features in Gallium */
+ UTIL_CHECK_TERMINATE
+};
+
+/* OpenGL 2.1 */
+static unsigned caps_opengl_2_1[] = {
+ UTIL_CHECK_CAP(OCCLUSION_QUERY),
+ UTIL_CHECK_CAP(TWO_SIDED_STENCIL),
+ UTIL_CHECK_CAP(BLEND_EQUATION_SEPARATE),
+ UTIL_CHECK_INT(MAX_RENDER_TARGETS, 2),
+ UTIL_CHECK_TERMINATE
+};
+
+/* OpenGL 3.0 */
+/* UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8), */
+
+/* Shader Model 3 */
+static unsigned caps_sm3[] = {
+ UTIL_CHECK_SHADER(FRAGMENT, MAX_INSTRUCTIONS, 512),
+ UTIL_CHECK_SHADER(FRAGMENT, MAX_INPUTS, 10),
+ UTIL_CHECK_SHADER(FRAGMENT, MAX_TEMPS, 32),
+ UTIL_CHECK_SHADER(FRAGMENT, MAX_ADDRS, 1),
+ UTIL_CHECK_SHADER(FRAGMENT, MAX_CONSTS, 224),
+
+ UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512),
+ UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
+ UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32),
+ UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2),
+ UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256),
+
+ UTIL_CHECK_TERMINATE
+};
+
+/**
+ * Demo function which checks against theoretical caps needed for different APIs.
+ */
+void util_caps_demo_print(struct pipe_screen *screen)
+{
+ struct {
+ char* name;
+ unsigned *list;
+ } list[] = {
+ {"DX 9.1", caps_dx_9_1},
+ {"DX 9.2", caps_dx_9_2},
+ {"DX 9.3", caps_dx_9_3},
+ {"DX 10", caps_dx_10},
+ {"DX 11", caps_dx_11},
+ {"OpenGL 2.1", caps_opengl_2_1},
+/* {"OpenGL 3.0", caps_opengl_3_0},*/
+ {"SM3", caps_sm3},
+ {NULL, NULL}
+ };
+ int i, out = 0;
+
+ for (i = 0; list[i].name; i++) {
+ if (util_check_caps_out(screen, list[i].list, &out)) {
+ debug_printf("%s: %s yes\n", __FUNCTION__, list[i].name);
+ continue;
+ }
+ switch (list[i].list[out]) {
+ case UTIL_CAPS_CHECK_CAP:
+ debug_printf("%s: %s no (cap %u not supported)\n", __FUNCTION__,
+ list[i].name,
+ list[i].list[out + 1]);
+ break;
+ case UTIL_CAPS_CHECK_INT:
+ debug_printf("%s: %s no (cap %u less then %u)\n", __FUNCTION__,
+ list[i].name,
+ list[i].list[out + 1],
+ list[i].list[out + 2]);
+ break;
+ case UTIL_CAPS_CHECK_FLOAT:
+ debug_printf("%s: %s no (cap %u less then %f)\n", __FUNCTION__,
+ list[i].name,
+ list[i].list[out + 1],
+ (double)(int)list[i].list[out + 2]);
+ break;
+ case UTIL_CAPS_CHECK_FORMAT:
+ debug_printf("%s: %s no (format %s not supported)\n", __FUNCTION__,
+ list[i].name,
+ util_format_name(list[i].list[out + 1]) + 12);
+ break;
+ case UTIL_CAPS_CHECK_UNIMPLEMENTED:
+ debug_printf("%s: %s no (not implemented in gallium or state tracker)\n",
+ __FUNCTION__, list[i].name);
+ break;
+ default:
+ assert(!"Unsupported check");
+ }
+ }
+}
diff --git a/mesalib/src/gallium/auxiliary/util/u_caps.h b/mesalib/src/gallium/auxiliary/util/u_caps.h
index 32a3aca5c..038efc9f1 100644
--- a/mesalib/src/gallium/auxiliary/util/u_caps.h
+++ b/mesalib/src/gallium/auxiliary/util/u_caps.h
@@ -1,71 +1,71 @@
-/**************************************************************************
- *
- * Copyright 2010 Vmware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef U_CAPS_H
-#define U_CAPS_H
-
-#include "pipe/p_compiler.h"
-
-struct pipe_screen;
-
-enum u_caps_check_enum {
- UTIL_CAPS_CHECK_TERMINATE = 0,
- UTIL_CAPS_CHECK_CAP,
- UTIL_CAPS_CHECK_INT,
- UTIL_CAPS_CHECK_FLOAT,
- UTIL_CAPS_CHECK_FORMAT,
- UTIL_CAPS_CHECK_SHADER,
- UTIL_CAPS_CHECK_UNIMPLEMENTED,
-};
-
-#define UTIL_CHECK_CAP(cap) \
- UTIL_CAPS_CHECK_CAP, PIPE_CAP_##cap
-
-#define UTIL_CHECK_INT(cap, higher) \
- UTIL_CAPS_CHECK_INT, PIPE_CAP_##cap, (unsigned)(higher)
-
-/* Floats currently lose precision */
-#define UTIL_CHECK_FLOAT(cap, higher) \
- UTIL_CAPS_CHECK_FLOAT, PIPE_CAP_##cap, (unsigned)(int)(higher)
-
-#define UTIL_CHECK_FORMAT(format) \
- UTIL_CAPS_CHECK_FORMAT, PIPE_FORMAT_##format
-
-#define UTIL_CHECK_SHADER(shader, cap, higher) \
- UTIL_CAPS_CHECK_SHADER, (PIPE_SHADER_##shader << 24) | PIPE_SHADER_CAP_##cap, (unsigned)(higher)
-
-#define UTIL_CHECK_UNIMPLEMENTED \
- UTIL_CAPS_CHECK_UNIMPLEMENTED
-
-#define UTIL_CHECK_TERMINATE \
- UTIL_CAPS_CHECK_TERMINATE
-
-boolean util_check_caps(struct pipe_screen *screen, const unsigned *list);
-boolean util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out);
-void util_caps_demo_print(struct pipe_screen *screen);
-
-#endif
+/**************************************************************************
+ *
+ * Copyright 2010 Vmware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef U_CAPS_H
+#define U_CAPS_H
+
+#include "pipe/p_compiler.h"
+
+struct pipe_screen;
+
+enum u_caps_check_enum {
+ UTIL_CAPS_CHECK_TERMINATE = 0,
+ UTIL_CAPS_CHECK_CAP,
+ UTIL_CAPS_CHECK_INT,
+ UTIL_CAPS_CHECK_FLOAT,
+ UTIL_CAPS_CHECK_FORMAT,
+ UTIL_CAPS_CHECK_SHADER,
+ UTIL_CAPS_CHECK_UNIMPLEMENTED,
+};
+
+#define UTIL_CHECK_CAP(cap) \
+ UTIL_CAPS_CHECK_CAP, PIPE_CAP_##cap
+
+#define UTIL_CHECK_INT(cap, higher) \
+ UTIL_CAPS_CHECK_INT, PIPE_CAP_##cap, (unsigned)(higher)
+
+/* Floats currently lose precision */
+#define UTIL_CHECK_FLOAT(cap, higher) \
+ UTIL_CAPS_CHECK_FLOAT, PIPE_CAPF_##cap, (unsigned)(int)(higher)
+
+#define UTIL_CHECK_FORMAT(format) \
+ UTIL_CAPS_CHECK_FORMAT, PIPE_FORMAT_##format
+
+#define UTIL_CHECK_SHADER(shader, cap, higher) \
+ UTIL_CAPS_CHECK_SHADER, (PIPE_SHADER_##shader << 24) | PIPE_SHADER_CAP_##cap, (unsigned)(higher)
+
+#define UTIL_CHECK_UNIMPLEMENTED \
+ UTIL_CAPS_CHECK_UNIMPLEMENTED
+
+#define UTIL_CHECK_TERMINATE \
+ UTIL_CAPS_CHECK_TERMINATE
+
+boolean util_check_caps(struct pipe_screen *screen, const unsigned *list);
+boolean util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out);
+void util_caps_demo_print(struct pipe_screen *screen);
+
+#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c b/mesalib/src/gallium/auxiliary/util/u_vbuf.c
index 7e36018a0..f6da91203 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf.c
@@ -25,7 +25,7 @@
*
**************************************************************************/
-#include "util/u_vbuf_mgr.h"
+#include "util/u_vbuf.h"
#include "util/u_format.h"
#include "util/u_inlines.h"
@@ -55,13 +55,10 @@ struct u_vbuf_elements {
};
struct u_vbuf_priv {
- struct u_vbuf_mgr b;
+ struct u_vbuf b;
struct pipe_context *pipe;
struct translate_cache *translate_cache;
- /* Whether there is any user buffer. */
- boolean any_user_vbs;
-
/* Vertex element state bound by the state tracker. */
void *saved_ve;
/* and its associated helper structure for this module. */
@@ -74,11 +71,13 @@ struct u_vbuf_priv {
void *fallback_ve;
/* The vertex buffer slot index where translated vertices have been
* stored in. */
- unsigned translate_vb_slot;
+ unsigned fallback_vb_slot;
/* When binding the fallback vertex element state, we don't want to
* change saved_ve and ve. This is set to TRUE in such cases. */
boolean ve_binding_lock;
+ /* Whether there is any user buffer. */
+ boolean any_user_vbs;
/* Whether there is a buffer with a non-native layout. */
boolean incompatible_vb_layout;
/* Per-buffer flags. */
@@ -114,7 +113,7 @@ static void u_vbuf_init_format_caps(struct u_vbuf_priv *mgr)
0, PIPE_BIND_VERTEX_BUFFER);
}
-struct u_vbuf_mgr *
+struct u_vbuf *
u_vbuf_create(struct pipe_context *pipe,
unsigned upload_buffer_size,
unsigned upload_buffer_alignment,
@@ -125,7 +124,7 @@ u_vbuf_create(struct pipe_context *pipe,
mgr->pipe = pipe;
mgr->translate_cache = translate_cache_create();
- mgr->translate_vb_slot = ~0;
+ mgr->fallback_vb_slot = ~0;
mgr->b.uploader = u_upload_create(pipe, upload_buffer_size,
upload_buffer_alignment,
@@ -139,7 +138,7 @@ u_vbuf_create(struct pipe_context *pipe,
return &mgr->b;
}
-void u_vbuf_destroy(struct u_vbuf_mgr *mgrb)
+void u_vbuf_destroy(struct u_vbuf *mgrb)
{
struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
unsigned i;
@@ -157,6 +156,32 @@ void u_vbuf_destroy(struct u_vbuf_mgr *mgrb)
}
+static unsigned u_vbuf_get_free_real_vb_slot(struct u_vbuf_priv *mgr)
+{
+ unsigned i, nr = mgr->ve->count;
+ boolean used_vb[PIPE_MAX_ATTRIBS] = {0};
+
+ for (i = 0; i < nr; i++) {
+ if (!mgr->ve->incompatible_layout_elem[i]) {
+ unsigned index = mgr->ve->ve[i].vertex_buffer_index;
+
+ if (!mgr->incompatible_vb[index]) {
+ used_vb[index] = TRUE;
+ }
+ }
+ }
+
+ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
+ if (!used_vb[i]) {
+ if (i >= mgr->b.nr_real_vertex_buffers) {
+ mgr->b.nr_real_vertex_buffers = i+1;
+ }
+ return i;
+ }
+ }
+ return ~0;
+}
+
static void
u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
int min_index, int max_index)
@@ -166,7 +191,7 @@ u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
unsigned tr_elem_index[PIPE_MAX_ATTRIBS];
struct translate *tr;
boolean vb_translated[PIPE_MAX_ATTRIBS] = {0};
- uint8_t *vb_map[PIPE_MAX_ATTRIBS] = {0}, *out_map;
+ uint8_t *out_map;
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0};
struct pipe_resource *out_buffer = NULL;
unsigned i, num_verts, out_offset;
@@ -175,9 +200,14 @@ u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
memset(&key, 0, sizeof(key));
memset(tr_elem_index, 0xff, sizeof(tr_elem_index));
- /* Initialize the translate key, i.e. the recipe how vertices should be
- * translated. */
- memset(&key, 0, sizeof key);
+ /* Get a new vertex buffer slot. */
+ mgr->fallback_vb_slot = u_vbuf_get_free_real_vb_slot(mgr);
+
+ if (mgr->fallback_vb_slot == ~0) {
+ return; /* XXX error, not enough attribs */
+ }
+
+ /* Initialize the description of how vertices should be translated. */
for (i = 0; i < mgr->ve->count; i++) {
enum pipe_format output_format = mgr->ve->native_format[i];
unsigned output_format_size = mgr->ve->native_format_size[i];
@@ -211,8 +241,8 @@ u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
/* Add this vertex element. */
te = &key.element[key.nr_elements];
- /*te->type;
- te->instance_divisor;*/
+ te->type = TRANSLATE_ELEMENT_NORMAL;
+ te->instance_divisor = 0;
te->input_buffer = mgr->ve->ve[i].vertex_buffer_index;
te->input_format = mgr->ve->ve[i].src_format;
te->input_offset = mgr->ve->ve[i].src_offset;
@@ -233,11 +263,11 @@ u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
if (vb_translated[i]) {
struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[i];
- vb_map[i] = pipe_buffer_map(mgr->pipe, vb->buffer,
- PIPE_TRANSFER_READ, &vb_transfer[i]);
+ uint8_t *map = pipe_buffer_map(mgr->pipe, vb->buffer,
+ PIPE_TRANSFER_READ, &vb_transfer[i]);
tr->set_buffer(tr, i,
- vb_map[i] + vb->buffer_offset + vb->stride * min_index,
+ map + vb->buffer_offset + vb->stride * min_index,
vb->stride, ~0);
}
}
@@ -263,51 +293,39 @@ u_vbuf_translate_begin(struct u_vbuf_priv *mgr,
}
}
- /* Setup the new vertex buffer in the first free slot. */
- mgr->translate_vb_slot = ~0;
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (!mgr->b.vertex_buffer[i].buffer) {
- mgr->translate_vb_slot = i;
+ /* Setup the new vertex buffer. */
+ mgr->b.real_vertex_buffer[mgr->fallback_vb_slot].buffer_offset = out_offset;
+ mgr->b.real_vertex_buffer[mgr->fallback_vb_slot].stride = key.output_stride;
- if (i >= mgr->b.nr_vertex_buffers) {
- mgr->b.nr_real_vertex_buffers = i+1;
- }
- break;
- }
- }
+ /* Move the buffer reference. */
+ pipe_resource_reference(
+ &mgr->b.real_vertex_buffer[mgr->fallback_vb_slot].buffer, NULL);
+ mgr->b.real_vertex_buffer[mgr->fallback_vb_slot].buffer = out_buffer;
+ out_buffer = NULL;
- if (mgr->translate_vb_slot != ~0) {
- /* Setup the new vertex buffer. */
- pipe_resource_reference(
- &mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer, out_buffer);
- mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
- mgr->b.real_vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
-
- /* Setup new vertex elements. */
- for (i = 0; i < mgr->ve->count; i++) {
- if (tr_elem_index[i] < key.nr_elements) {
- te = &key.element[tr_elem_index[i]];
- mgr->fallback_velems[i].instance_divisor = mgr->ve->ve[i].instance_divisor;
- mgr->fallback_velems[i].src_format = te->output_format;
- mgr->fallback_velems[i].src_offset = te->output_offset;
- mgr->fallback_velems[i].vertex_buffer_index = mgr->translate_vb_slot;
- } else {
- memcpy(&mgr->fallback_velems[i], &mgr->ve->ve[i],
- sizeof(struct pipe_vertex_element));
- }
+ /* Setup new vertex elements. */
+ for (i = 0; i < mgr->ve->count; i++) {
+ if (tr_elem_index[i] < key.nr_elements) {
+ te = &key.element[tr_elem_index[i]];
+ mgr->fallback_velems[i].instance_divisor = mgr->ve->ve[i].instance_divisor;
+ mgr->fallback_velems[i].src_format = te->output_format;
+ mgr->fallback_velems[i].src_offset = te->output_offset;
+ mgr->fallback_velems[i].vertex_buffer_index = mgr->fallback_vb_slot;
+ } else {
+ memcpy(&mgr->fallback_velems[i], &mgr->ve->ve[i],
+ sizeof(struct pipe_vertex_element));
}
+ }
- mgr->fallback_ve =
- mgr->pipe->create_vertex_elements_state(mgr->pipe, mgr->ve->count,
- mgr->fallback_velems);
- /* Preserve saved_ve. */
- mgr->ve_binding_lock = TRUE;
- mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
- mgr->ve_binding_lock = FALSE;
- }
+ mgr->fallback_ve =
+ mgr->pipe->create_vertex_elements_state(mgr->pipe, mgr->ve->count,
+ mgr->fallback_velems);
- pipe_resource_reference(&out_buffer, NULL);
+ /* Preserve saved_ve. */
+ mgr->ve_binding_lock = TRUE;
+ mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
+ mgr->ve_binding_lock = FALSE;
}
static void u_vbuf_translate_end(struct u_vbuf_priv *mgr)
@@ -323,9 +341,9 @@ static void u_vbuf_translate_end(struct u_vbuf_priv *mgr)
mgr->fallback_ve = NULL;
/* Delete the now-unused VBO. */
- pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer,
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->fallback_vb_slot].buffer,
NULL);
- mgr->translate_vb_slot = ~0;
+ mgr->fallback_vb_slot = ~0;
mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers;
}
@@ -333,7 +351,7 @@ static void u_vbuf_translate_end(struct u_vbuf_priv *mgr)
case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break
struct u_vbuf_elements *
-u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgrb,
+u_vbuf_create_vertex_elements(struct u_vbuf *mgrb,
unsigned count,
const struct pipe_vertex_element *attribs,
struct pipe_vertex_element *native_attribs)
@@ -438,7 +456,7 @@ u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgrb,
return ve;
}
-void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
+void u_vbuf_bind_vertex_elements(struct u_vbuf *mgrb,
void *cso,
struct u_vbuf_elements *ve)
{
@@ -454,13 +472,13 @@ void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
}
}
-void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
+void u_vbuf_destroy_vertex_elements(struct u_vbuf *mgr,
struct u_vbuf_elements *ve)
{
FREE(ve);
}
-void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
+void u_vbuf_set_vertex_buffers(struct u_vbuf *mgrb,
unsigned count,
const struct pipe_vertex_buffer *bufs)
{
@@ -495,7 +513,8 @@ void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
mgr->b.real_vertex_buffer[i].stride =
mgr->b.vertex_buffer[i].stride = vb->stride;
- if (!vb->buffer) {
+ if (!vb->buffer ||
+ mgr->incompatible_vb[i]) {
pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL);
continue;
}
@@ -520,7 +539,7 @@ void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
mgr->b.nr_real_vertex_buffers = count;
}
-void u_vbuf_set_index_buffer(struct u_vbuf_mgr *mgr,
+void u_vbuf_set_index_buffer(struct u_vbuf *mgr,
const struct pipe_index_buffer *ib)
{
if (ib && ib->buffer) {
@@ -555,7 +574,7 @@ u_vbuf_upload_buffers(struct u_vbuf_priv *mgr,
unsigned instance_div, first, size;
/* Skip the buffer generated by translate. */
- if (index == mgr->translate_vb_slot) {
+ if (index == mgr->fallback_vb_slot) {
continue;
}
@@ -617,7 +636,7 @@ u_vbuf_upload_buffers(struct u_vbuf_priv *mgr,
}
}
-unsigned u_vbuf_draw_max_vertex_count(struct u_vbuf_mgr *mgrb)
+unsigned u_vbuf_draw_max_vertex_count(struct u_vbuf *mgrb)
{
struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
unsigned i, nr = mgr->ve->count;
@@ -797,7 +816,7 @@ static void u_vbuf_get_minmax_index(struct pipe_context *pipe,
}
enum u_vbuf_return_flags
-u_vbuf_draw_begin(struct u_vbuf_mgr *mgrb,
+u_vbuf_draw_begin(struct u_vbuf *mgrb,
const struct pipe_draw_info *info)
{
struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
@@ -839,7 +858,7 @@ u_vbuf_draw_begin(struct u_vbuf_mgr *mgrb,
return U_VBUF_BUFFERS_UPDATED;
}
-void u_vbuf_draw_end(struct u_vbuf_mgr *mgrb)
+void u_vbuf_draw_end(struct u_vbuf *mgrb)
{
struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb;
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h b/mesalib/src/gallium/auxiliary/util/u_vbuf.h
index 42ca0ac35..57b93ddea 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf.h
@@ -55,7 +55,7 @@ struct u_vbuf_caps {
/* The manager.
* This structure should also be used to access vertex buffers
* from a driver. */
-struct u_vbuf_mgr {
+struct u_vbuf {
/* This is what was set in set_vertex_buffers.
* May contain user buffers. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
@@ -100,41 +100,41 @@ enum u_vbuf_return_flags {
};
-struct u_vbuf_mgr *
+struct u_vbuf *
u_vbuf_create(struct pipe_context *pipe,
unsigned upload_buffer_size,
unsigned upload_buffer_alignment,
unsigned upload_buffer_bind,
enum u_fetch_alignment fetch_alignment);
-void u_vbuf_destroy(struct u_vbuf_mgr *mgr);
+void u_vbuf_destroy(struct u_vbuf *mgr);
struct u_vbuf_elements *
-u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgr,
+u_vbuf_create_vertex_elements(struct u_vbuf *mgr,
unsigned count,
const struct pipe_vertex_element *attrs,
struct pipe_vertex_element *native_attrs);
-void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgr,
+void u_vbuf_bind_vertex_elements(struct u_vbuf *mgr,
void *cso,
struct u_vbuf_elements *ve);
-void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
+void u_vbuf_destroy_vertex_elements(struct u_vbuf *mgr,
struct u_vbuf_elements *ve);
-void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgr,
+void u_vbuf_set_vertex_buffers(struct u_vbuf *mgr,
unsigned count,
const struct pipe_vertex_buffer *bufs);
-void u_vbuf_set_index_buffer(struct u_vbuf_mgr *mgr,
+void u_vbuf_set_index_buffer(struct u_vbuf *mgr,
const struct pipe_index_buffer *ib);
-enum u_vbuf_return_flags u_vbuf_draw_begin(struct u_vbuf_mgr *mgr,
+enum u_vbuf_return_flags u_vbuf_draw_begin(struct u_vbuf *mgr,
const struct pipe_draw_info *info);
-unsigned u_vbuf_draw_max_vertex_count(struct u_vbuf_mgr *mgr);
+unsigned u_vbuf_draw_max_vertex_count(struct u_vbuf *mgr);
-void u_vbuf_draw_end(struct u_vbuf_mgr *mgr);
+void u_vbuf_draw_end(struct u_vbuf *mgr);
static INLINE struct u_vbuf_resource *u_vbuf_resource(struct pipe_resource *r)
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index ac090c315..d5b04e9d7 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -2090,6 +2090,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
* The following extension do not allow the deprecated keywords:
*
* GL_AMD_conservative_depth
+ * GL_ARB_conservative_depth
* GL_ARB_gpu_shader5
* GL_ARB_separate_shader_objects
* GL_ARB_tesselation_shader
@@ -2122,9 +2123,11 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
+ qual->flags.q.depth_less
+ qual->flags.q.depth_unchanged;
if (depth_layout_count > 0
- && !state->AMD_conservative_depth_enable) {
+ && !state->AMD_conservative_depth_enable
+ && !state->ARB_conservative_depth_enable) {
_mesa_glsl_error(loc, state,
- "extension GL_AMD_conservative_depth must be enabled "
+ "extension GL_AMD_conservative_depth or "
+ "GL_ARB_conservative_depth must be enabled "
"to use depth layout qualifiers");
} else if (depth_layout_count > 0
&& strcmp(var->name, "gl_FragDepth") != 0) {
@@ -2237,7 +2240,8 @@ get_variable_being_redeclared(ir_variable *var, ast_declaration *decl,
earlier->interpolation = var->interpolation;
/* Layout qualifiers for gl_FragDepth. */
- } else if (state->AMD_conservative_depth_enable
+ } else if ((state->AMD_conservative_depth_enable ||
+ state->ARB_conservative_depth_enable)
&& strcmp(var->name, "gl_FragDepth") == 0
&& earlier->type == var->type
&& earlier->mode == var->mode) {
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index c0457b057..2b7e65cd4 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -1135,7 +1135,7 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_draw_instanced)
add_builtin_define(parser, "GL_ARB_draw_instanced", 1);
- if (extensions->AMD_conservative_depth) {
+ if (extensions->ARB_conservative_depth) {
add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
}
diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll
index 49f3bc82e..c7cfedd42 100644
--- a/mesalib/src/glsl/glsl_lexer.ll
+++ b/mesalib/src/glsl/glsl_lexer.ll
@@ -310,6 +310,7 @@ void return VOID_TOK;
layout {
if ((yyextra->language_version >= 140)
|| yyextra->AMD_conservative_depth_enable
+ || yyextra->ARB_conservative_depth_enable
|| yyextra->ARB_explicit_attrib_location_enable
|| yyextra->ARB_fragment_coord_conventions_enable) {
return LAYOUT_TOK;
diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy
index 836390453..71ab039d6 100644
--- a/mesalib/src/glsl/glsl_parser.yy
+++ b/mesalib/src/glsl/glsl_parser.yy
@@ -1124,7 +1124,9 @@ layout_qualifier_id:
}
/* Layout qualifiers for AMD/ARB_conservative_depth. */
- if (!got_one && state->AMD_conservative_depth_enable) {
+ if (!got_one &&
+ (state->AMD_conservative_depth_enable ||
+ state->ARB_conservative_depth_enable)) {
if (strcmp($1, "depth_any") == 0) {
got_one = true;
$$.flags.q.depth_any = 1;
@@ -1141,6 +1143,11 @@ layout_qualifier_id:
if (got_one && state->AMD_conservative_depth_warn) {
_mesa_glsl_warning(& @1, state,
+ "GL_AMD_conservative_depth "
+ "layout qualifier `%s' is used\n", $1);
+ }
+ if (got_one && state->ARB_conservative_depth_warn) {
+ _mesa_glsl_warning(& @1, state,
"GL_ARB_conservative_depth "
"layout qualifier `%s' is used\n", $1);
}
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index 23aadb143..0b4ccac53 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -256,7 +256,7 @@ struct _mesa_glsl_extension {
static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
/* target availability API availability */
/* name VS GS FS GL ES supported flag */
- EXT(ARB_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
+ EXT(ARB_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
EXT(ARB_draw_buffers, false, false, true, true, false, dummy_true),
EXT(ARB_draw_instanced, true, false, false, true, false, ARB_draw_instanced),
EXT(ARB_explicit_attrib_location, true, false, true, true, false, ARB_explicit_attrib_location),
@@ -265,7 +265,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(EXT_texture_array, true, false, true, true, false, EXT_texture_array),
EXT(ARB_shader_texture_lod, true, false, true, true, false, ARB_shader_texture_lod),
EXT(ARB_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
- EXT(AMD_conservative_depth, true, false, true, true, false, AMD_conservative_depth),
+ EXT(AMD_conservative_depth, false, false, true, true, false, ARB_conservative_depth),
EXT(AMD_shader_stencil_export, false, false, true, true, false, ARB_shader_stencil_export),
EXT(OES_texture_3D, true, false, true, false, true, EXT_texture3D),
EXT(OES_EGL_image_external, true, false, true, false, true, OES_EGL_image_external),
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index ef8e436a5..087651bd0 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -114,7 +114,7 @@ class count_uniform_size : public uniform_field_visitor {
public:
count_uniform_size(struct string_to_uint_map *map)
: num_active_uniforms(0), num_values(0), num_shader_samplers(0),
- num_shader_uniforms(0), map(map)
+ num_shader_uniform_components(0), map(map)
{
/* empty */
}
@@ -122,7 +122,7 @@ public:
void start_shader()
{
this->num_shader_samplers = 0;
- this->num_shader_uniforms = 0;
+ this->num_shader_uniform_components = 0;
}
/**
@@ -143,7 +143,7 @@ public:
/**
* Number of uniforms used in the current shader
*/
- unsigned num_shader_uniforms;
+ unsigned num_shader_uniform_components;
private:
virtual void visit_field(const glsl_type *type, const char *name)
@@ -165,7 +165,7 @@ private:
* Note that samplers do not count against this limit because they
* don't use any storage on current hardware.
*/
- this->num_shader_uniforms += values;
+ this->num_shader_uniform_components += values;
}
/* If the uniform is already in the map, there's nothing more to do.
@@ -321,7 +321,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
prog->_LinkedShaders[i]->num_samplers = uniform_size.num_shader_samplers;
prog->_LinkedShaders[i]->num_uniform_components =
- uniform_size.num_shader_uniforms * 4;
+ uniform_size.num_shader_uniform_components;
}
const unsigned num_user_uniforms = uniform_size.num_active_uniforms;
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index d5a891435..8ebc05139 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -81,7 +81,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
{ "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 },
- { "GL_ARB_conservative_depth", o(AMD_conservative_depth), GL, 2011 },
+ { "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
{ "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
{ "GL_ARB_depth_texture", o(ARB_depth_texture), GL, 2001 },
@@ -257,7 +257,7 @@ static const struct extension extension_table[] = {
/* Vendor extensions */
{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
- { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL, 2009 },
+ { "GL_AMD_conservative_depth", o(ARB_conservative_depth), GL, 2009 },
{ "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
{ "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
{ "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index 6e2ce7a05..080392f2b 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -936,7 +936,7 @@ unpack_INTENSITY_FLOAT16(const void *src, GLfloat dst[][4], GLuint n)
dst[i][RCOMP] =
dst[i][GCOMP] =
dst[i][BCOMP] =
- dst[i][ACOMP] = s[i];
+ dst[i][ACOMP] = _mesa_half_to_float(s[i]);
}
}
@@ -1751,6 +1751,12 @@ unpack_float_z_Z32(GLuint n, const void *src, GLfloat *dst)
}
static void
+unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
+{
+ memcpy(dst, src, n * sizeof(float));
+}
+
+static void
unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
{
const GLfloat *s = ((const GLfloat *) src);
@@ -1783,6 +1789,9 @@ _mesa_unpack_float_z_row(gl_format format, GLuint n,
case MESA_FORMAT_Z32:
unpack = unpack_float_z_Z32;
break;
+ case MESA_FORMAT_Z32_FLOAT:
+ unpack = unpack_float_z_Z32F;
+ break;
case MESA_FORMAT_Z32_FLOAT_X24S8:
unpack = unpack_float_z_Z32X24S8;
break;
@@ -1959,7 +1968,8 @@ _mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
break;
default:
- _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
+ _mesa_problem(NULL,
+ "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
_mesa_get_format_name(format));
return;
}
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index c6febb0e5..b934bd4d8 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -414,7 +414,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
MESA_FORMAT_Z24_S8, /* Name */
"MESA_FORMAT_Z24_S8", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
@@ -423,7 +423,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
MESA_FORMAT_S8_Z24, /* Name */
"MESA_FORMAT_S8_Z24", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
@@ -432,7 +432,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
MESA_FORMAT_Z16, /* Name */
"MESA_FORMAT_Z16", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 2 /* BlockWidth/Height,Bytes */
@@ -441,7 +441,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
MESA_FORMAT_X8_Z24, /* Name */
"MESA_FORMAT_X8_Z24", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
@@ -450,7 +450,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
MESA_FORMAT_Z24_X8, /* Name */
"MESA_FORMAT_Z24_X8", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
@@ -459,7 +459,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
MESA_FORMAT_Z32, /* Name */
"MESA_FORMAT_Z32", /* StrName */
GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
1, 1, 4 /* BlockWidth/Height,Bytes */
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index b3427dac1..96a44266c 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2844,6 +2844,7 @@ struct gl_extensions
GLboolean ARB_ES2_compatibility;
GLboolean ARB_blend_func_extended;
GLboolean ARB_color_buffer_float;
+ GLboolean ARB_conservative_depth;
GLboolean ARB_copy_buffer;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
@@ -2942,7 +2943,6 @@ struct gl_extensions
GLboolean EXT_vertex_array_bgra;
GLboolean OES_standard_derivatives;
/* vendor extensions */
- GLboolean AMD_conservative_depth;
GLboolean AMD_seamless_cubemap_per_texture;
GLboolean APPLE_packed_pixels;
GLboolean APPLE_vertex_array_object;
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index 8048a7286..a7b7ed7f2 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -60,7 +60,7 @@ fast_read_depth_pixels( struct gl_context *ctx,
if (packing->SwapBytes)
return GL_FALSE;
- if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_INT)
+ if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_NORMALIZED)
return GL_FALSE;
if (!((type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16) ||
@@ -381,7 +381,7 @@ fast_read_depth_stencil_pixels_separate(struct gl_context *ctx,
GLubyte *depthMap, *stencilMap;
int depthStride, stencilStride, i, j;
- if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_INT)
+ if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_NORMALIZED)
return GL_FALSE;
ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index aebe38ee0..ee9552bc0 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -326,6 +326,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_ALPHA32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_LUMINANCE16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
@@ -335,6 +337,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_LUMINANCE32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_LUMINANCE_ALPHA16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
@@ -344,6 +348,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_LUMINANCE_ALPHA32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_INTENSITY16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
@@ -353,15 +359,20 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_INTENSITY32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_RGB16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
break;
case GL_RGB32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
case GL_RGBA16F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
@@ -369,6 +380,7 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
break;
case GL_RGBA32F_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
break;
default:
; /* fallthrough */
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index c8ea4329f..56335ad10 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1021,15 +1021,8 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
/**
- * Reset the fields of a gl_texture_image struct to zero.
- *
- * \param img texture image structure.
- *
- * This is called when a proxy texture test fails, we set all the
- * image members (except DriverData) to zero.
- * It's also used in glTexImage[123]D as a safeguard to be sure all
- * required fields get initialized properly by the Driver.TexImage[123]D
- * functions.
+ * Set the size and format-related fields of a gl_texture_image struct
+ * to zero. This is used when a proxy texture test fails.
*/
static void
clear_teximage_fields(struct gl_texture_image *img)
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index 17eac5fc9..0081c3b52 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -884,6 +884,70 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
}
+static GLboolean
+base_format_has_channel(GLenum base_format, GLenum pname)
+{
+ switch (pname) {
+ case GL_TEXTURE_RED_SIZE:
+ case GL_TEXTURE_RED_TYPE:
+ if (base_format == GL_RED ||
+ base_format == GL_RG ||
+ base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_GREEN_TYPE:
+ if (base_format == GL_RG ||
+ base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_BLUE_TYPE:
+ if (base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_ALPHA_SIZE:
+ case GL_TEXTURE_ALPHA_TYPE:
+ if (base_format == GL_RGBA ||
+ base_format == GL_ALPHA ||
+ base_format == GL_LUMINANCE_ALPHA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ case GL_TEXTURE_LUMINANCE_TYPE:
+ if (base_format == GL_LUMINANCE ||
+ base_format == GL_LUMINANCE_ALPHA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_INTENSITY_TYPE:
+ if (base_format == GL_INTENSITY) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_DEPTH_SIZE:
+ case GL_TEXTURE_DEPTH_TYPE:
+ if (base_format == GL_DEPTH_STENCIL ||
+ base_format == GL_DEPTH_COMPONENT) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ default:
+ _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
+ __FUNCTION__, pname);
+ return GL_FALSE;
+ }
+
+ return GL_FALSE;
+}
void GLAPIENTRY
@@ -981,27 +1045,10 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = img->Border;
break;
case GL_TEXTURE_RED_SIZE:
- if (img->_BaseFormat == GL_RED) {
- *params = _mesa_get_format_bits(texFormat, pname);
- break;
- }
- /* FALLTHROUGH */
case GL_TEXTURE_GREEN_SIZE:
- if (img->_BaseFormat == GL_RG) {
- *params = _mesa_get_format_bits(texFormat, pname);
- break;
- }
- /* FALLTHROUGH */
case GL_TEXTURE_BLUE_SIZE:
- if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
- *params = _mesa_get_format_bits(texFormat, pname);
- else
- *params = 0;
- break;
case GL_TEXTURE_ALPHA_SIZE:
- if (img->_BaseFormat == GL_ALPHA ||
- img->_BaseFormat == GL_LUMINANCE_ALPHA ||
- img->_BaseFormat == GL_RGBA)
+ if (base_format_has_channel(img->_BaseFormat, pname))
*params = _mesa_get_format_bits(texFormat, pname);
else
*params = 0;
@@ -1067,46 +1114,18 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
/* GL_ARB_texture_float */
case GL_TEXTURE_RED_TYPE_ARB:
- if (!ctx->Extensions.ARB_texture_float)
- goto invalid_pname;
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- break;
case GL_TEXTURE_GREEN_TYPE_ARB:
- if (!ctx->Extensions.ARB_texture_float)
- goto invalid_pname;
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- break;
case GL_TEXTURE_BLUE_TYPE_ARB:
- if (!ctx->Extensions.ARB_texture_float)
- goto invalid_pname;
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- break;
case GL_TEXTURE_ALPHA_TYPE_ARB:
- if (!ctx->Extensions.ARB_texture_float)
- goto invalid_pname;
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- break;
case GL_TEXTURE_LUMINANCE_TYPE_ARB:
- if (!ctx->Extensions.ARB_texture_float)
- goto invalid_pname;
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- break;
case GL_TEXTURE_INTENSITY_TYPE_ARB:
- if (!ctx->Extensions.ARB_texture_float)
- goto invalid_pname;
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
- break;
case GL_TEXTURE_DEPTH_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
- *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
- _mesa_get_format_datatype(texFormat) : GL_NONE;
+ if (base_format_has_channel(img->_BaseFormat, pname))
+ *params = _mesa_get_format_datatype(texFormat);
+ else
+ *params = GL_NONE;
break;
default:
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 05c1964d6..aae6b4b3b 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -986,12 +986,17 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
{
const GLuint depthScale = 0xffffffff;
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
- const GLenum dstType = _mesa_get_format_datatype(dstFormat);
+ GLenum dstType;
(void) dims;
ASSERT(dstFormat == MESA_FORMAT_Z32 ||
dstFormat == MESA_FORMAT_Z32_FLOAT);
ASSERT(texelBytes == sizeof(GLuint));
+ if (dstFormat == MESA_FORMAT_Z32)
+ dstType = GL_UNSIGNED_INT;
+ else
+ dstType = GL_FLOAT;
+
if (ctx->Pixel.DepthScale == 1.0f &&
ctx->Pixel.DepthBias == 0.0f &&
!srcPacking->SwapBytes &&
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 95805fd3c..912241b35 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1441,6 +1441,13 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
st_validate_state(st);
+ if (type == GL_DEPTH_STENCIL) {
+ /* XXX make this more efficient */
+ st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_STENCIL);
+ st_CopyPixels(ctx, srcx, srcy, width, height, dstx, dsty, GL_DEPTH);
+ return;
+ }
+
if (type == GL_STENCIL) {
/* can't use texturing to do stencil */
copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
index a351d1197..1e8ec0556 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
@@ -75,8 +75,18 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx,
enum pipe_format format;
struct pipe_surface surf_tmpl;
- format = st_choose_renderbuffer_format(screen, internalFormat,
- rb->NumSamples);
+ if (internalFormat == GL_RGBA16_SNORM && strb->software) {
+ /* Special case for software accum buffers. Otherwise, if the
+ * call to st_choose_renderbuffer_format() fails (because the
+ * driver doesn't support signed 16-bit/channel colors) we'd
+ * just return without allocating the software accum buffer.
+ */
+ format = PIPE_FORMAT_R16G16B16A16_SNORM;
+ }
+ else {
+ format = st_choose_renderbuffer_format(screen, internalFormat,
+ rb->NumSamples);
+ }
if (format == PIPE_FORMAT_NONE) {
return FALSE;
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 3563e1d9b..25a6cdc75 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -113,14 +113,18 @@ void st_init_limits(struct st_context *st)
1, MAX_DRAW_BUFFERS);
c->MaxLineWidth
- = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH));
+ = _maxf(1.0f, screen->get_paramf(screen,
+ PIPE_CAPF_MAX_LINE_WIDTH));
c->MaxLineWidthAA
- = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_LINE_WIDTH_AA));
+ = _maxf(1.0f, screen->get_paramf(screen,
+ PIPE_CAPF_MAX_LINE_WIDTH_AA));
c->MaxPointSize
- = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH));
+ = _maxf(1.0f, screen->get_paramf(screen,
+ PIPE_CAPF_MAX_POINT_WIDTH));
c->MaxPointSizeAA
- = _maxf(1.0f, screen->get_paramf(screen, PIPE_CAP_MAX_POINT_WIDTH_AA));
+ = _maxf(1.0f, screen->get_paramf(screen,
+ PIPE_CAPF_MAX_POINT_WIDTH_AA));
/* called after _mesa_create_context/_mesa_init_point, fix default user
* settable max point size up
*/
@@ -132,10 +136,11 @@ void st_init_limits(struct st_context *st)
c->MinPointSizeAA = 0.0f;
c->MaxTextureMaxAnisotropy
- = _maxf(2.0f, screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_ANISOTROPY));
+ = _maxf(2.0f, screen->get_paramf(screen,
+ PIPE_CAPF_MAX_TEXTURE_ANISOTROPY));
c->MaxTextureLodBias
- = screen->get_paramf(screen, PIPE_CAP_MAX_TEXTURE_LOD_BIAS);
+ = screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_LOD_BIAS);
c->MaxDrawBuffers
= CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS),
@@ -213,15 +218,10 @@ void st_init_limits(struct st_context *st)
c->MaxVarying = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_INPUTS) - 2;
c->MaxVarying = MIN2(c->MaxVarying, MAX_VARYING);
- /* XXX we'll need a better query here someday */
- if (screen->get_param(screen, PIPE_CAP_GLSL)) {
- c->MinProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MIN_TEXEL_OFFSET);
- c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET);
+ c->MinProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MIN_TEXEL_OFFSET);
+ c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET);
- c->GLSLVersion = 120;
- _mesa_override_glsl_version(st->ctx);
- c->UniformBooleanTrue = ~0;
- }
+ c->UniformBooleanTrue = ~0;
c->StripTextureBorder = GL_TRUE;
}
@@ -249,16 +249,23 @@ void st_init_extensions(struct st_context *st)
struct gl_context *ctx = st->ctx;
int i;
+ ctx->Const.GLSLVersion = 120;
+ _mesa_override_glsl_version(st->ctx);
+
/*
* Extensions that are supported by all Gallium drivers:
*/
ctx->Extensions.ARB_copy_buffer = GL_TRUE;
ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
+ ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
+ ctx->Extensions.ARB_fragment_shader = GL_TRUE;
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_sampler_objects = GL_TRUE;
+ ctx->Extensions.ARB_shader_objects = GL_TRUE;
+ ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
@@ -267,6 +274,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_texture_storage = GL_TRUE;
ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
ctx->Extensions.ARB_vertex_program = GL_TRUE;
+ ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_window_pos = GL_TRUE;
ctx->Extensions.EXT_blend_color = GL_TRUE;
@@ -281,6 +289,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_point_parameters = GL_TRUE;
ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
ctx->Extensions.EXT_secondary_color = GL_TRUE;
+ ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
@@ -317,15 +326,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
}
- if (screen->get_param(screen, PIPE_CAP_GLSL)) {
- ctx->Extensions.ARB_fragment_shader = GL_TRUE;
- ctx->Extensions.ARB_vertex_shader = GL_TRUE;
- ctx->Extensions.ARB_shader_objects = GL_TRUE;
- ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
- ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
- ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
- }
-
if (screen->get_param(screen, PIPE_CAP_BLEND_EQUATION_SEPARATE)) {
ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 929c7af01..74b8fa7c7 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -4803,6 +4803,8 @@ get_mesa_program(struct gl_context *ctx,
{
glsl_to_tgsi_visitor* v = new glsl_to_tgsi_visitor();
struct gl_program *prog;
+ struct pipe_screen * screen = st_context(ctx)->pipe->screen;
+ unsigned pipe_shader_type;
GLenum target;
const char *target_string;
bool progress;
@@ -4813,14 +4815,17 @@ get_mesa_program(struct gl_context *ctx,
case GL_VERTEX_SHADER:
target = GL_VERTEX_PROGRAM_ARB;
target_string = "vertex";
+ pipe_shader_type = PIPE_SHADER_VERTEX;
break;
case GL_FRAGMENT_SHADER:
target = GL_FRAGMENT_PROGRAM_ARB;
target_string = "fragment";
+ pipe_shader_type = PIPE_SHADER_FRAGMENT;
break;
case GL_GEOMETRY_SHADER:
target = GL_GEOMETRY_PROGRAM_NV;
target_string = "geometry";
+ pipe_shader_type = PIPE_SHADER_GEOMETRY;
break;
default:
assert(!"should not be reached");
@@ -4889,10 +4894,13 @@ get_mesa_program(struct gl_context *ctx,
}
#endif
- /* Remove reads to output registers, and to varyings in vertex shaders. */
- v->remove_output_reads(PROGRAM_OUTPUT);
- if (target == GL_VERTEX_PROGRAM_ARB)
- v->remove_output_reads(PROGRAM_VARYING);
+ if (!screen->get_shader_param(screen, pipe_shader_type,
+ PIPE_SHADER_CAP_OUTPUT_READ)) {
+ /* Remove reads to output registers, and to varyings in vertex shaders. */
+ v->remove_output_reads(PROGRAM_OUTPUT);
+ if (target == GL_VERTEX_PROGRAM_ARB)
+ v->remove_output_reads(PROGRAM_VARYING);
+ }
/* Perform optimizations on the instructions in the glsl_to_tgsi_visitor. */
v->simplify_cmp();
diff --git a/mesalib/src/mesa/swrast/s_texcombine.c b/mesalib/src/mesa/swrast/s_texcombine.c
index a7cbb4424..1fce5c565 100644
--- a/mesalib/src/mesa/swrast/s_texcombine.c
+++ b/mesalib/src/mesa/swrast/s_texcombine.c
@@ -69,17 +69,18 @@ get_texel_array(SWcontext *swrast, GLuint unit)
*
* \param ctx rendering context
* \param unit the texture combiner unit
- * \param n number of fragments to process (span width)
* \param primary_rgba incoming fragment color array
* \param texelBuffer pointer to texel colors for all texture units
*
- * \param rgba incoming/result fragment colors
+ * \param span two fields are used in this function:
+ * span->end: number of fragments to process
+ * span->array->rgba: incoming/result fragment colors
*/
static void
-texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
+texture_combine( struct gl_context *ctx, GLuint unit,
const float4_array primary_rgba,
const GLfloat *texelBuffer,
- GLchan (*rgbaChan)[4] )
+ SWspan *span )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
@@ -92,6 +93,8 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLuint numArgsA = combine->_NumArgsA;
float4_array ccolor[4], rgba;
GLuint i, term;
+ GLuint n = span->end;
+ GLchan (*rgbaChan)[4] = span->array->rgba;
/* alloc temp pixel buffers */
rgba = (float4_array) malloc(4 * n * sizeof(GLfloat));
@@ -542,6 +545,10 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][BCOMP], rgba[i][BCOMP]);
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]);
}
+ /* The span->array->rgba values are of CHAN type so set
+ * span->array->ChanType field accordingly.
+ */
+ span->array->ChanType = CHAN_TYPE;
end:
for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
@@ -764,12 +771,8 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
* We modify the span->color.rgba values.
*/
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (ctx->Texture.Unit[unit]._ReallyEnabled) {
- texture_combine( ctx, unit, span->end,
- primary_rgba,
- swrast->TexelBuffer,
- span->array->rgba );
- }
+ if (ctx->Texture.Unit[unit]._ReallyEnabled)
+ texture_combine(ctx, unit, primary_rgba, swrast->TexelBuffer, span);
}
free(primary_rgba);
diff --git a/mesalib/src/mesa/vbo/vbo_noop.h b/mesalib/src/mesa/vbo/vbo_noop.h
index f9180374f..92f61d356 100644
--- a/mesalib/src/mesa/vbo/vbo_noop.h
+++ b/mesalib/src/mesa/vbo/vbo_noop.h
@@ -38,6 +38,12 @@ _mesa_noop_vtxfmt_init(GLvertexformat *vfmt);
extern GLboolean
_mesa_using_noop_vtxfmt(const struct _glapi_table *dispatch);
+#else
+
+static inline void
+_mesa_noop_vtxfmt_init(GLvertexformat *vfmt)
+{
+}
#endif /* FEATURE_beginend */