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-rw-r--r--mesalib/src/Makefile.am2
-rw-r--r--mesalib/src/SConscript1
-rw-r--r--mesalib/src/gallium/Automake.inc3
-rw-r--r--mesalib/src/gallium/SConscript4
-rw-r--r--mesalib/src/gallium/auxiliary/Makefile.am4
-rw-r--r--mesalib/src/gallium/auxiliary/Makefile.sources1
-rw-r--r--mesalib/src/gallium/auxiliary/SConscript8
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_caps.c4
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format_pack.py2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_format_s3tc.c2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_math.h10
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_prim.h15
-rwxr-xr-x[-rw-r--r--]mesalib/src/glsl/.gitignore4
-rw-r--r--mesalib/src/glsl/Makefile.am18
-rw-r--r--mesalib/src/glsl/Makefile.sources1
-rw-r--r--mesalib/src/glsl/SConscript5
-rw-r--r--mesalib/src/glsl/ast_function.cpp15
-rw-r--r--mesalib/src/glsl/ast_to_hir.cpp92
-rwxr-xr-xmesalib/src/glsl/builtin_functions.cpp3
-rw-r--r--mesalib/src/glsl/builtin_types.cpp81
-rw-r--r--mesalib/src/glsl/builtin_variables.cpp2
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-lex.l449
-rw-r--r--mesalib/src/glsl/glcpp/glcpp-parse.y426
-rw-r--r--mesalib/src/glsl/glcpp/glcpp.c6
-rw-r--r--mesalib/src/glsl/glcpp/glcpp.h6
-rw-r--r--mesalib/src/glsl/glcpp/pp.c96
-rw-r--r--mesalib/src/glsl/glsl_lexer.ll5
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp28
-rw-r--r--mesalib/src/glsl/glsl_types.cpp45
-rw-r--r--mesalib/src/glsl/glsl_types.h41
-rw-r--r--mesalib/src/glsl/ir.h11
-rw-r--r--mesalib/src/glsl/ir_function.cpp10
-rw-r--r--mesalib/src/glsl/ir_reader.cpp3
-rw-r--r--mesalib/src/glsl/ir_variable_refcount.cpp2
-rw-r--r--mesalib/src/glsl/link_functions.cpp2
-rw-r--r--mesalib/src/glsl/link_uniform_block_active_visitor.cpp39
-rw-r--r--mesalib/src/glsl/link_uniform_block_active_visitor.h3
-rw-r--r--mesalib/src/glsl/link_uniform_blocks.cpp20
-rw-r--r--mesalib/src/glsl/link_uniforms.cpp90
-rw-r--r--mesalib/src/glsl/link_varyings.cpp6
-rw-r--r--mesalib/src/glsl/linker.cpp3
-rw-r--r--mesalib/src/glsl/linker.h12
-rw-r--r--mesalib/src/glsl/list.h2
-rw-r--r--mesalib/src/glsl/loop_controls.cpp17
-rw-r--r--mesalib/src/glsl/lower_packed_varyings.cpp2
-rw-r--r--mesalib/src/glsl/lower_ubo_reference.cpp150
-rw-r--r--mesalib/src/glsl/opt_dead_code.cpp31
-rw-r--r--mesalib/src/glsl/standalone_scaffolding.cpp2
-rwxr-xr-xmesalib/src/loader/Makefile.am1
-rw-r--r--mesalib/src/mapi/glapi/gen/ARB_copy_image.xml28
-rw-r--r--mesalib/src/mapi/glapi/gen/GL4x.xml26
-rw-r--r--mesalib/src/mapi/glapi/gen/Makefile.am1
-rwxr-xr-xmesalib/src/mapi/glapi/gen/gl_API.xml2
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_genexec.py1
-rwxr-xr-xmesalib/src/mapi/glapi/gen/gl_gentable.py2
-rw-r--r--mesalib/src/mesa/Makefile.am10
-rw-r--r--mesalib/src/mesa/Makefile.sources8
-rw-r--r--mesalib/src/mesa/SConscript349
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c66
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h10
-rw-r--r--mesalib/src/mesa/drivers/common/meta_blit.c5
-rw-r--r--mesalib/src/mesa/drivers/common/meta_copy_image.c199
-rw-r--r--mesalib/src/mesa/drivers/common/meta_generate_mipmap.c4
-rw-r--r--mesalib/src/mesa/drivers/dri/common/SConscript1
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlconfig.c2
-rwxr-xr-x[-rw-r--r--]mesalib/src/mesa/drivers/dri/common/xmlconfig.h2
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/SConscript2
-rwxr-xr-x[-rw-r--r--]mesalib/src/mesa/main/.gitignore1
-rw-r--r--mesalib/src/mesa/main/bufferobj.c64
-rw-r--r--mesalib/src/mesa/main/buffers.c14
-rw-r--r--mesalib/src/mesa/main/compiler.h110
-rw-r--r--mesalib/src/mesa/main/copyimage.c356
-rw-r--r--mesalib/src/mesa/main/copyimage.h49
-rw-r--r--mesalib/src/mesa/main/dd.h16
-rw-r--r--mesalib/src/mesa/main/enable.c4
-rw-r--r--mesalib/src/mesa/main/errors.c2
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/format_info.py192
-rw-r--r--mesalib/src/mesa/main/format_pack.c102
-rw-r--r--mesalib/src/mesa/main/format_parser.py521
-rw-r--r--mesalib/src/mesa/main/format_unpack.c69
-rw-r--r--mesalib/src/mesa/main/format_unpack.h3
-rw-r--r--mesalib/src/mesa/main/format_utils.c977
-rw-r--r--mesalib/src/mesa/main/format_utils.h45
-rw-r--r--mesalib/src/mesa/main/formats.c1786
-rw-r--r--mesalib/src/mesa/main/formats.csv282
-rw-r--r--mesalib/src/mesa/main/formats.h30
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py1
-rw-r--r--mesalib/src/mesa/main/glformats.c164
-rw-r--r--mesalib/src/mesa/main/glformats.h9
-rw-r--r--mesalib/src/mesa/main/hash.c2
-rwxr-xr-xmesalib/src/mesa/main/imports.h32
-rw-r--r--mesalib/src/mesa/main/macros.h6
-rw-r--r--mesalib/src/mesa/main/mtypes.h36
-rw-r--r--mesalib/src/mesa/main/performance_monitor.c2
-rw-r--r--mesalib/src/mesa/main/pipelineobj.c2
-rw-r--r--mesalib/src/mesa/main/set.c2
-rw-r--r--mesalib/src/mesa/main/shaderapi.c4
-rw-r--r--mesalib/src/mesa/main/shaderobj.c2
-rw-r--r--mesalib/src/mesa/main/shared.c2
-rw-r--r--mesalib/src/mesa/main/syncobj.c2
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.c19
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c25
-rw-r--r--mesalib/src/mesa/main/teximage.c105
-rw-r--r--mesalib/src/mesa/main/teximage.h3
-rw-r--r--mesalib/src/mesa/main/texstorage.c25
-rw-r--r--mesalib/src/mesa/main/texstore.c2827
-rw-r--r--mesalib/src/mesa/main/textureview.c36
-rw-r--r--mesalib/src/mesa/main/textureview.h4
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp70
-rw-r--r--mesalib/src/mesa/main/uniforms.c35
-rw-r--r--mesalib/src/mesa/main/uniforms.h63
-rw-r--r--mesalib/src/mesa/main/varray.c130
-rw-r--r--mesalib/src/mesa/main/vdpau.c2
-rw-r--r--mesalib/src/mesa/program/arbprogparse.c7
-rw-r--r--mesalib/src/mesa/program/ir_to_mesa.cpp2
-rw-r--r--mesalib/src/mesa/program/prog_execute.c5
-rw-r--r--mesalib/src/mesa/program/program.c88
-rw-r--r--mesalib/src/mesa/program/register_allocate.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c5
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_clear.c7
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c11
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c5
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp180
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h1
-rw-r--r--mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c11
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c22
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch.c30
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch_tmp.h34
-rw-r--r--mesalib/src/mesa/x86/common_x86.c16
-rw-r--r--mesalib/src/util/.gitignore1
-rw-r--r--mesalib/src/util/Makefile.am41
-rw-r--r--mesalib/src/util/Makefile.sources6
-rw-r--r--mesalib/src/util/SConscript35
-rw-r--r--mesalib/src/util/format_srgb.h (renamed from mesalib/src/gallium/auxiliary/util/u_format_srgb.h)104
-rw-r--r--mesalib/src/util/format_srgb.py (renamed from mesalib/src/gallium/auxiliary/util/u_format_srgb.py)8
-rw-r--r--mesalib/src/util/hash_table.c (renamed from mesalib/src/mesa/main/hash_table.c)4
-rw-r--r--mesalib/src/util/hash_table.h (renamed from mesalib/src/mesa/main/hash_table.h)5
-rw-r--r--mesalib/src/util/macros.h128
-rw-r--r--mesalib/src/util/ralloc.c (renamed from mesalib/src/glsl/ralloc.c)0
-rw-r--r--mesalib/src/util/ralloc.h (renamed from mesalib/src/glsl/ralloc.h)3
142 files changed, 5684 insertions, 5816 deletions
diff --git a/mesalib/src/Makefile.am b/mesalib/src/Makefile.am
index d4a7090dc..cede5083a 100644
--- a/mesalib/src/Makefile.am
+++ b/mesalib/src/Makefile.am
@@ -19,7 +19,7 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
-SUBDIRS = gtest mapi
+SUBDIRS = gtest util mapi
if NEED_OPENGL_COMMON
SUBDIRS += glsl mesa
diff --git a/mesalib/src/SConscript b/mesalib/src/SConscript
index 93a490dca..2657bba47 100644
--- a/mesalib/src/SConscript
+++ b/mesalib/src/SConscript
@@ -4,6 +4,7 @@ Import('*')
if env['platform'] == 'windows':
SConscript('getopt/SConscript')
+SConscript('util/SConscript')
SConscript('glsl/SConscript')
if env['hostonly']:
diff --git a/mesalib/src/gallium/Automake.inc b/mesalib/src/gallium/Automake.inc
index 73d65a4d1..74053eb2d 100644
--- a/mesalib/src/gallium/Automake.inc
+++ b/mesalib/src/gallium/Automake.inc
@@ -1,5 +1,6 @@
GALLIUM_CFLAGS = \
-I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
-I$(top_srcdir)/src/gallium/include \
-I$(top_srcdir)/src/gallium/auxiliary \
$(DEFINES)
@@ -10,6 +11,7 @@ GALLIUM_CFLAGS = \
# preprocessor is determined by the ordering of the -I flags.
GALLIUM_DRIVER_CFLAGS = \
-I$(srcdir)/include \
+ -I$(top_srcdir)/src \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/gallium/include \
-I$(top_srcdir)/src/gallium/auxiliary \
@@ -19,6 +21,7 @@ GALLIUM_DRIVER_CFLAGS = \
GALLIUM_DRIVER_CXXFLAGS = \
-I$(srcdir)/include \
+ -I$(top_srcdir)/src \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/gallium/include \
-I$(top_srcdir)/src/gallium/auxiliary \
diff --git a/mesalib/src/gallium/SConscript b/mesalib/src/gallium/SConscript
index 8d9849e00..cb6172007 100644
--- a/mesalib/src/gallium/SConscript
+++ b/mesalib/src/gallium/SConscript
@@ -71,6 +71,10 @@ if env['dri']:
])
SConscript([
+ 'winsys/sw/kms-dri/SConscript',
+ ])
+
+ SConscript([
'winsys/svga/drm/SConscript',
])
diff --git a/mesalib/src/gallium/auxiliary/Makefile.am b/mesalib/src/gallium/auxiliary/Makefile.am
index 727ed1f98..493d306f6 100644
--- a/mesalib/src/gallium/auxiliary/Makefile.am
+++ b/mesalib/src/gallium/auxiliary/Makefile.am
@@ -39,10 +39,6 @@ indices/u_unfilled_gen.c: $(srcdir)/indices/u_unfilled_gen.py
$(AM_V_at)$(MKDIR_P) indices
$(AM_V_GEN) $(PYTHON2) $< > $@
-util/u_format_srgb.c: $(srcdir)/util/u_format_srgb.py
- $(AM_V_at)$(MKDIR_P) util
- $(AM_V_GEN) $(PYTHON2) $< > $@
-
util/u_format_table.c: $(srcdir)/util/u_format_table.py $(srcdir)/util/u_format_pack.py $(srcdir)/util/u_format_parse.py $(srcdir)/util/u_format.csv
$(AM_V_at)$(MKDIR_P) util
$(AM_V_GEN) $(PYTHON2) $(srcdir)/util/u_format_table.py $(srcdir)/util/u_format.csv > $@
diff --git a/mesalib/src/gallium/auxiliary/Makefile.sources b/mesalib/src/gallium/auxiliary/Makefile.sources
index 8919783c2..3eae9e525 100644
--- a/mesalib/src/gallium/auxiliary/Makefile.sources
+++ b/mesalib/src/gallium/auxiliary/Makefile.sources
@@ -162,7 +162,6 @@ C_SOURCES := \
GENERATED_SOURCES := \
indices/u_indices_gen.c \
indices/u_unfilled_gen.c \
- util/u_format_srgb.c \
util/u_format_table.c
GALLIVM_SOURCES := \
diff --git a/mesalib/src/gallium/auxiliary/SConscript b/mesalib/src/gallium/auxiliary/SConscript
index 31dfed316..94041d247 100644
--- a/mesalib/src/gallium/auxiliary/SConscript
+++ b/mesalib/src/gallium/auxiliary/SConscript
@@ -3,6 +3,7 @@ Import('*')
from sys import executable as python_cmd
env.Append(CPPPATH = [
+ '#src',
'indices',
'util',
])
@@ -22,13 +23,6 @@ env.CodeGenerate(
)
env.CodeGenerate(
- target = 'util/u_format_srgb.c',
- script = 'util/u_format_srgb.py',
- source = [],
- command = python_cmd + ' $SCRIPT > $TARGET'
-)
-
-env.CodeGenerate(
target = 'util/u_format_table.c',
script = '#src/gallium/auxiliary/util/u_format_table.py',
source = ['#src/gallium/auxiliary/util/u_format.csv'],
diff --git a/mesalib/src/gallium/auxiliary/util/u_caps.c b/mesalib/src/gallium/auxiliary/util/u_caps.c
index 623070755..ec8938b37 100644
--- a/mesalib/src/gallium/auxiliary/util/u_caps.c
+++ b/mesalib/src/gallium/auxiliary/util/u_caps.c
@@ -198,13 +198,13 @@ static unsigned caps_sm3[] = {
UTIL_CHECK_SHADER(FRAGMENT, MAX_INPUTS, 10),
UTIL_CHECK_SHADER(FRAGMENT, MAX_TEMPS, 32),
UTIL_CHECK_SHADER(FRAGMENT, MAX_ADDRS, 1),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_CONSTS, 224),
+ UTIL_CHECK_SHADER(FRAGMENT, MAX_CONST_BUFFER_SIZE, 224 * 16),
UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512),
UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32),
UTIL_CHECK_SHADER(VERTEX, MAX_ADDRS, 2),
- UTIL_CHECK_SHADER(VERTEX, MAX_CONSTS, 256),
+ UTIL_CHECK_SHADER(VERTEX, MAX_CONST_BUFFER_SIZE, 256 * 16),
UTIL_CHECK_TERMINATE
};
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_pack.py b/mesalib/src/gallium/auxiliary/util/u_format_pack.py
index f9496de6c..a553e2346 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_pack.py
+++ b/mesalib/src/gallium/auxiliary/util/u_format_pack.py
@@ -669,7 +669,7 @@ def generate(formats):
print '#include "u_half.h"'
print '#include "u_format.h"'
print '#include "u_format_other.h"'
- print '#include "u_format_srgb.h"'
+ print '#include "util/format_srgb.h"'
print '#include "u_format_yuv.h"'
print '#include "u_format_zs.h"'
print
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c b/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c
index 11b46020b..7e05989e6 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c
+++ b/mesalib/src/gallium/auxiliary/util/u_format_s3tc.c
@@ -27,7 +27,7 @@
#include "u_math.h"
#include "u_format.h"
#include "u_format_s3tc.h"
-#include "u_format_srgb.h"
+#include "util/format_srgb.h"
#if defined(_WIN32) || defined(WIN32)
diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h
index f6dcb228f..2823e0570 100644
--- a/mesalib/src/gallium/auxiliary/util/u_math.h
+++ b/mesalib/src/gallium/auxiliary/util/u_math.h
@@ -616,6 +616,14 @@ fui( float f )
return fi.ui;
}
+static INLINE float
+uif(uint32_t ui)
+{
+ union fi fi;
+ fi.ui = ui;
+ return fi.f;
+}
+
/**
* Convert ubyte to float in [0, 1].
@@ -817,7 +825,7 @@ util_memcpy_cpu_to_le32(void * restrict dest, const void * restrict src, size_t
{
#ifdef PIPE_ARCH_BIG_ENDIAN
size_t i, e;
- asset(n % 4 == 0);
+ assert(n % 4 == 0);
for (i = 0, e = n / 4; i < e; i++) {
uint32_t * restrict d = (uint32_t* restrict)dest;
diff --git a/mesalib/src/gallium/auxiliary/util/u_prim.h b/mesalib/src/gallium/auxiliary/util/u_prim.h
index fd95c0ba0..cf1a18f42 100644
--- a/mesalib/src/gallium/auxiliary/util/u_prim.h
+++ b/mesalib/src/gallium/auxiliary/util/u_prim.h
@@ -136,6 +136,21 @@ u_prim_vertex_count(unsigned prim)
return (likely(prim < PIPE_PRIM_MAX)) ? &prim_table[prim] : NULL;
}
+/**
+ * Given a vertex count, return the number of primitives.
+ * For polygons, return the number of triangles.
+ */
+static INLINE unsigned
+u_prims_for_vertices(unsigned prim, unsigned num)
+{
+ const struct u_prim_vertex_count *info = u_prim_vertex_count(prim);
+
+ if (num < info->min)
+ return 0;
+
+ return 1 + ((num - info->min) / info->incr);
+}
+
static INLINE boolean u_validate_pipe_prim( unsigned pipe_prim, unsigned nr )
{
const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim);
diff --git a/mesalib/src/glsl/.gitignore b/mesalib/src/glsl/.gitignore
index d9b4adce5..620ac3c93 100644..100755
--- a/mesalib/src/glsl/.gitignore
+++ b/mesalib/src/glsl/.gitignore
@@ -4,3 +4,7 @@ glsl_parser.cpp
glsl_parser.h
glsl_parser.output
glsl_test
+subtest-cr/
+subtest-lf/
+subtest-cr-lf/
+subtest-lf-cr/
diff --git a/mesalib/src/glsl/Makefile.am b/mesalib/src/glsl/Makefile.am
index 00261fd0d..0ccc81d75 100644
--- a/mesalib/src/glsl/Makefile.am
+++ b/mesalib/src/glsl/Makefile.am
@@ -21,6 +21,7 @@
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
-I$(top_srcdir)/src/glsl/glcpp \
@@ -32,9 +33,9 @@ AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
include Makefile.sources
TESTS = glcpp/tests/glcpp-test \
+ glcpp/tests/glcpp-test-cr-lf \
tests/general-ir-test \
tests/optimization-test \
- tests/ralloc-test \
tests/sampler-types-test \
tests/uniform-initializer-test
@@ -47,14 +48,12 @@ check_PROGRAMS = \
glcpp/glcpp \
glsl_test \
tests/general-ir-test \
- tests/ralloc-test \
tests/sampler-types-test \
tests/uniform-initializer-test
noinst_PROGRAMS = glsl_compiler
tests_general_ir_test_SOURCES = \
- $(top_srcdir)/src/mesa/main/hash_table.c \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c\
$(top_srcdir)/src/mesa/program/symbol_table.c \
@@ -72,7 +71,6 @@ tests_general_ir_test_LDADD = \
$(PTHREAD_LIBS)
tests_uniform_initializer_test_SOURCES = \
- $(top_srcdir)/src/mesa/main/hash_table.c \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c\
$(top_srcdir)/src/mesa/program/symbol_table.c \
@@ -87,14 +85,6 @@ tests_uniform_initializer_test_LDADD = \
$(top_builddir)/src/glsl/libglsl.la \
$(PTHREAD_LIBS)
-tests_ralloc_test_SOURCES = \
- tests/ralloc_test.cpp \
- $(top_builddir)/src/glsl/ralloc.c
-tests_ralloc_test_CFLAGS = $(PTHREAD_CFLAGS)
-tests_ralloc_test_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- $(PTHREAD_LIBS)
-
tests_sampler_types_test_SOURCES = \
$(top_srcdir)/src/mesa/program/prog_hash_table.c\
$(top_srcdir)/src/mesa/program/symbol_table.c \
@@ -107,6 +97,8 @@ tests_sampler_types_test_LDADD = \
$(top_builddir)/src/glsl/libglsl.la \
$(PTHREAD_LIBS)
+libglcpp_la_LIBADD = \
+ $(top_builddir)/src/util/libmesautil.la
libglcpp_la_SOURCES = \
glcpp/glcpp-lex.c \
glcpp/glcpp-parse.c \
@@ -127,7 +119,6 @@ libglsl_la_SOURCES = \
$(LIBGLSL_FILES)
glsl_compiler_SOURCES = \
- $(top_srcdir)/src/mesa/main/hash_table.c \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
@@ -138,7 +129,6 @@ glsl_compiler_LDADD = \
$(PTHREAD_LIBS)
glsl_test_SOURCES = \
- $(top_srcdir)/src/mesa/main/hash_table.c \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources
index b54eae72d..2131ddafb 100644
--- a/mesalib/src/glsl/Makefile.sources
+++ b/mesalib/src/glsl/Makefile.sources
@@ -6,7 +6,6 @@ GLSL_BUILDDIR = $(top_builddir)/src/glsl
# libglcpp
LIBGLCPP_FILES = \
- $(GLSL_SRCDIR)/ralloc.c \
$(GLSL_SRCDIR)/glcpp/pp.c
LIBGLCPP_GENERATED_FILES = \
diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript
index dc354775a..847e96246 100644
--- a/mesalib/src/glsl/SConscript
+++ b/mesalib/src/glsl/SConscript
@@ -8,12 +8,15 @@ env = env.Clone()
env.Prepend(CPPPATH = [
'#include',
+ '#src',
'#src/mapi',
'#src/mesa',
'#src/glsl',
'#src/glsl/glcpp',
])
+env.Prepend(LIBS = [mesautil])
+
# Make glcpp-parse.h and glsl_parser.h reachable from the include path.
env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath])
@@ -55,7 +58,6 @@ if env['msvc']:
# Copy these files to avoid generation object files into src/mesa/program
env.Prepend(CPPPATH = ['#src/mesa/main'])
-env.Command('hash_table.c', '#src/mesa/main/hash_table.c', Copy('$TARGET', '$SOURCE'))
env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
# Copy these files to avoid generation object files into src/mesa/program
env.Prepend(CPPPATH = ['#src/mesa/program'])
@@ -65,7 +67,6 @@ env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET'
compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
mesa_objs = env.StaticObject([
- 'hash_table.c',
'imports.c',
'prog_hash_table.c',
'symbol_table.c',
diff --git a/mesalib/src/glsl/ast_function.cpp b/mesalib/src/glsl/ast_function.cpp
index 4981fe174..39c7beeb2 100644
--- a/mesalib/src/glsl/ast_function.cpp
+++ b/mesalib/src/glsl/ast_function.cpp
@@ -450,20 +450,21 @@ match_function_by_name(const char *name,
goto done; /* no match */
if (f != NULL) {
+ /* In desktop GL, the presence of a user-defined signature hides any
+ * built-in signatures, so we must ignore them. In contrast, in ES2
+ * user-defined signatures add new overloads, so we must consider them.
+ */
+ bool allow_builtins = state->es_shader || !f->has_user_signature();
+
/* Look for a match in the local shader. If exact, we're done. */
bool is_exact = false;
sig = local_sig = f->matching_signature(state, actual_parameters,
- &is_exact);
+ allow_builtins, &is_exact);
if (is_exact)
goto done;
- if (!state->es_shader && f->has_user_signature()) {
- /* In desktop GL, the presence of a user-defined signature hides any
- * built-in signatures, so we must ignore them. In contrast, in ES2
- * user-defined signatures add new overloads, so we must proceed.
- */
+ if (!allow_builtins)
goto done;
- }
}
/* Local shader has no exact candidates; check the built-ins. */
diff --git a/mesalib/src/glsl/ast_to_hir.cpp b/mesalib/src/glsl/ast_to_hir.cpp
index a15ee9c05..30b02d016 100644
--- a/mesalib/src/glsl/ast_to_hir.cpp
+++ b/mesalib/src/glsl/ast_to_hir.cpp
@@ -4110,12 +4110,27 @@ ast_function::hir(exec_list *instructions,
name);
}
+ /* Create an ir_function if one doesn't already exist. */
+ f = state->symbols->get_function(name);
+ if (f == NULL) {
+ f = new(ctx) ir_function(name);
+ if (!state->symbols->add_function(f)) {
+ /* This function name shadows a non-function use of the same name. */
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(&loc, state, "function name `%s' conflicts with "
+ "non-function", name);
+ return NULL;
+ }
+
+ emit_function(state, f);
+ }
+
/* Verify that this function's signature either doesn't match a previously
* seen signature for a function with the same name, or, if a match is found,
* that the previously seen signature does not have an associated definition.
*/
- f = state->symbols->get_function(name);
- if (f != NULL && (state->es_shader || f->has_user_signature())) {
+ if (state->es_shader || f->has_user_signature()) {
sig = f->exact_matching_signature(state, &hir_parameters);
if (sig != NULL) {
const char *badvar = sig->qualifiers_match(&hir_parameters);
@@ -4146,18 +4161,6 @@ ast_function::hir(exec_list *instructions,
}
}
}
- } else {
- f = new(ctx) ir_function(name);
- if (!state->symbols->add_function(f)) {
- /* This function name shadows a non-function use of the same name. */
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(&loc, state, "function name `%s' conflicts with "
- "non-function", name);
- return NULL;
- }
-
- emit_function(state, f);
}
/* Verify the return type of main() */
@@ -4597,12 +4600,6 @@ ast_case_statement_list::hir(exec_list *instructions,
*/
if (!default_case.is_empty()) {
- /* Default case was the last one, no checks required. */
- if (after_default.is_empty()) {
- instructions->append_list(&default_case);
- return NULL;
- }
-
ir_rvalue *const true_val = new (state) ir_constant(true);
ir_dereference_variable *deref_run_default_var =
new(state) ir_dereference_variable(state->switch_state.run_default);
@@ -4614,6 +4611,12 @@ ast_case_statement_list::hir(exec_list *instructions,
new(state) ir_assignment(deref_run_default_var, true_val);
instructions->push_tail(init_var);
+ /* Default case was the last one, no checks required. */
+ if (after_default.is_empty()) {
+ instructions->append_list(&default_case);
+ return NULL;
+ }
+
foreach_in_list(ir_instruction, ir, &after_default) {
ir_assignment *assign = ir->as_assignment();
@@ -5072,7 +5075,7 @@ ast_process_structure_or_interface_block(exec_list *instructions,
YYLTYPE &loc,
glsl_struct_field **fields_ret,
bool is_interface,
- bool block_row_major,
+ enum glsl_matrix_layout matrix_layout,
bool allow_reserved_names,
ir_variable_mode var_mode)
{
@@ -5203,13 +5206,29 @@ ast_process_structure_or_interface_block(exec_list *instructions,
"in uniform blocks or structures.");
}
- if (field_type->is_matrix() ||
- (field_type->is_array() && field_type->fields.array->is_matrix())) {
- fields[i].row_major = block_row_major;
+ /* Propogate row- / column-major information down the fields of the
+ * structure or interface block. Structures need this data because
+ * the structure may contain a structure that contains ... a matrix
+ * that need the proper layout.
+ */
+ if (field_type->without_array()->is_matrix()
+ || field_type->without_array()->is_record()) {
+ /* If no layout is specified for the field, inherit the layout
+ * from the block.
+ */
+ fields[i].matrix_layout = matrix_layout;
+
if (qual->flags.q.row_major)
- fields[i].row_major = true;
+ fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR;
else if (qual->flags.q.column_major)
- fields[i].row_major = false;
+ fields[i].matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR;
+
+ /* If we're processing an interface block, the matrix layout must
+ * be decided by this point.
+ */
+ assert(!is_interface
+ || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR
+ || fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR);
}
i++;
@@ -5264,7 +5283,7 @@ ast_struct_specifier::hir(exec_list *instructions,
loc,
&fields,
false,
- false,
+ GLSL_MATRIX_LAYOUT_INHERITED,
false /* allow_reserved_names */,
ir_var_auto);
@@ -5364,8 +5383,13 @@ ast_interface_block::hir(exec_list *instructions,
assert(!"interface block layout qualifier not found!");
}
+ enum glsl_matrix_layout matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED;
+ if (this->layout.flags.q.row_major)
+ matrix_layout = GLSL_MATRIX_LAYOUT_ROW_MAJOR;
+ else if (this->layout.flags.q.column_major)
+ matrix_layout = GLSL_MATRIX_LAYOUT_COLUMN_MAJOR;
+
bool redeclaring_per_vertex = strcmp(this->block_name, "gl_PerVertex") == 0;
- bool block_row_major = this->layout.flags.q.row_major;
exec_list declared_variables;
glsl_struct_field *fields;
@@ -5381,7 +5405,7 @@ ast_interface_block::hir(exec_list *instructions,
loc,
&fields,
true,
- block_row_major,
+ matrix_layout,
redeclaring_per_vertex,
var_mode);
@@ -5589,6 +5613,9 @@ ast_interface_block::hir(exec_list *instructions,
var_mode);
}
+ var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED
+ ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout;
+
if (state->stage == MESA_SHADER_GEOMETRY && var_mode == ir_var_shader_in)
handle_geometry_shader_input_decl(state, loc, var);
@@ -5629,6 +5656,13 @@ ast_interface_block::hir(exec_list *instructions,
var->data.sample = fields[i].sample;
var->init_interface_type(block_type);
+ if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED) {
+ var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED
+ ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout;
+ } else {
+ var->data.matrix_layout = fields[i].matrix_layout;
+ }
+
if (fields[i].stream != -1 &&
((unsigned)fields[i].stream) != this->layout.stream) {
_mesa_glsl_error(&loc, state,
diff --git a/mesalib/src/glsl/builtin_functions.cpp b/mesalib/src/glsl/builtin_functions.cpp
index 8fc9051bb..0cf97dc43 100755
--- a/mesalib/src/glsl/builtin_functions.cpp
+++ b/mesalib/src/glsl/builtin_functions.cpp
@@ -706,7 +706,8 @@ builtin_builder::find(_mesa_glsl_parse_state *state,
if (f == NULL)
return NULL;
- ir_function_signature *sig = f->matching_signature(state, actual_parameters);
+ ir_function_signature *sig =
+ f->matching_signature(state, actual_parameters, true);
if (sig == NULL)
return NULL;
diff --git a/mesalib/src/glsl/builtin_types.cpp b/mesalib/src/glsl/builtin_types.cpp
index 0a0fa8cd3..10fac0f81 100644
--- a/mesalib/src/glsl/builtin_types.cpp
+++ b/mesalib/src/glsl/builtin_types.cpp
@@ -36,6 +36,7 @@
#include "glsl_types.h"
#include "glsl_parser_extras.h"
+#include "util/macros.h"
/**
* Declarations of type flyweights (glsl_type::_foo_type) and
@@ -48,69 +49,69 @@
#define STRUCT_TYPE(NAME) \
const glsl_type glsl_type::_struct_##NAME##_type = \
- glsl_type(NAME##_fields, Elements(NAME##_fields), #NAME); \
+ glsl_type(NAME##_fields, ARRAY_SIZE(NAME##_fields), #NAME); \
const glsl_type *const glsl_type::struct_##NAME##_type = \
&glsl_type::_struct_##NAME##_type;
static const struct glsl_struct_field gl_DepthRangeParameters_fields[] = {
- { glsl_type::float_type, "near", false, -1 },
- { glsl_type::float_type, "far", false, -1 },
- { glsl_type::float_type, "diff", false, -1 },
+ { glsl_type::float_type, "near", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "far", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "diff", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
static const struct glsl_struct_field gl_PointParameters_fields[] = {
- { glsl_type::float_type, "size", false, -1 },
- { glsl_type::float_type, "sizeMin", false, -1 },
- { glsl_type::float_type, "sizeMax", false, -1 },
- { glsl_type::float_type, "fadeThresholdSize", false, -1 },
- { glsl_type::float_type, "distanceConstantAttenuation", false, -1 },
- { glsl_type::float_type, "distanceLinearAttenuation", false, -1 },
- { glsl_type::float_type, "distanceQuadraticAttenuation", false, -1 },
+ { glsl_type::float_type, "size", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "sizeMin", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "sizeMax", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "fadeThresholdSize", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "distanceConstantAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "distanceLinearAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "distanceQuadraticAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
static const struct glsl_struct_field gl_MaterialParameters_fields[] = {
- { glsl_type::vec4_type, "emission", false, -1 },
- { glsl_type::vec4_type, "ambient", false, -1 },
- { glsl_type::vec4_type, "diffuse", false, -1 },
- { glsl_type::vec4_type, "specular", false, -1 },
- { glsl_type::float_type, "shininess", false, -1 },
+ { glsl_type::vec4_type, "emission", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "diffuse", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "specular", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "shininess", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
static const struct glsl_struct_field gl_LightSourceParameters_fields[] = {
- { glsl_type::vec4_type, "ambient", false, -1 },
- { glsl_type::vec4_type, "diffuse", false, -1 },
- { glsl_type::vec4_type, "specular", false, -1 },
- { glsl_type::vec4_type, "position", false, -1 },
- { glsl_type::vec4_type, "halfVector", false, -1 },
- { glsl_type::vec3_type, "spotDirection", false, -1 },
- { glsl_type::float_type, "spotExponent", false, -1 },
- { glsl_type::float_type, "spotCutoff", false, -1 },
- { glsl_type::float_type, "spotCosCutoff", false, -1 },
- { glsl_type::float_type, "constantAttenuation", false, -1 },
- { glsl_type::float_type, "linearAttenuation", false, -1 },
- { glsl_type::float_type, "quadraticAttenuation", false, -1 },
+ { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "diffuse", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "specular", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "position", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "halfVector", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec3_type, "spotDirection", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "spotExponent", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "spotCutoff", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "spotCosCutoff", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "constantAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "linearAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "quadraticAttenuation", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
static const struct glsl_struct_field gl_LightModelParameters_fields[] = {
- { glsl_type::vec4_type, "ambient", false, -1 },
+ { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
static const struct glsl_struct_field gl_LightModelProducts_fields[] = {
- { glsl_type::vec4_type, "sceneColor", false, -1 },
+ { glsl_type::vec4_type, "sceneColor", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
static const struct glsl_struct_field gl_LightProducts_fields[] = {
- { glsl_type::vec4_type, "ambient", false, -1 },
- { glsl_type::vec4_type, "diffuse", false, -1 },
- { glsl_type::vec4_type, "specular", false, -1 },
+ { glsl_type::vec4_type, "ambient", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "diffuse", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::vec4_type, "specular", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
static const struct glsl_struct_field gl_FogParameters_fields[] = {
- { glsl_type::vec4_type, "color", false, -1 },
- { glsl_type::float_type, "density", false, -1 },
- { glsl_type::float_type, "start", false, -1 },
- { glsl_type::float_type, "end", false, -1 },
- { glsl_type::float_type, "scale", false, -1 },
+ { glsl_type::vec4_type, "color", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "density", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "start", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "end", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
+ { glsl_type::float_type, "scale", -1, 0, 0, 0, GLSL_MATRIX_LAYOUT_INHERITED, 0 },
};
#include "builtin_type_macros.h"
@@ -265,7 +266,7 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
{
struct glsl_symbol_table *symbols = state->symbols;
- for (unsigned i = 0; i < Elements(builtin_type_versions); i++) {
+ for (unsigned i = 0; i < ARRAY_SIZE(builtin_type_versions); i++) {
const struct builtin_type_versions *const t = &builtin_type_versions[i];
if (state->is_version(t->min_gl, t->min_es)) {
add_type(symbols, t->type);
@@ -276,7 +277,7 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
* they're still present. We've removed them in 1.40+ (OpenGL 3.1+).
*/
if (!state->es_shader && state->language_version < 140) {
- for (unsigned i = 0; i < Elements(deprecated_types); i++) {
+ for (unsigned i = 0; i < ARRAY_SIZE(deprecated_types); i++) {
add_type(symbols, deprecated_types[i]);
}
}
diff --git a/mesalib/src/glsl/builtin_variables.cpp b/mesalib/src/glsl/builtin_variables.cpp
index 4c5b9c070..5b6f4ae62 100644
--- a/mesalib/src/glsl/builtin_variables.cpp
+++ b/mesalib/src/glsl/builtin_variables.cpp
@@ -317,7 +317,7 @@ per_vertex_accumulator::add_field(int slot, const glsl_type *type,
assert(this->num_fields < ARRAY_SIZE(this->fields));
this->fields[this->num_fields].type = type;
this->fields[this->num_fields].name = name;
- this->fields[this->num_fields].row_major = false;
+ this->fields[this->num_fields].matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED;
this->fields[this->num_fields].location = slot;
this->fields[this->num_fields].interpolation = INTERP_QUALIFIER_NONE;
this->fields[this->num_fields].centroid = 0;
diff --git a/mesalib/src/glsl/glcpp/glcpp-lex.l b/mesalib/src/glsl/glcpp/glcpp-lex.l
index a1a8e76af..98d500ec0 100644
--- a/mesalib/src/glsl/glcpp/glcpp-lex.l
+++ b/mesalib/src/glsl/glcpp/glcpp-lex.l
@@ -52,14 +52,107 @@ void glcpp_set_column (int column_no , yyscan_t yyscanner);
yylloc->last_column = yycolumn + 1; \
parser->has_new_line_number = 0; \
parser->has_new_source_number = 0; \
- } while(0);
+ } while(0);
#define YY_USER_INIT \
do { \
yylineno = 1; \
- yycolumn = 1; \
+ yycolumn = 0; \
yylloc->source = 0; \
} while(0)
+
+/* It's ugly to have macros that have return statements inside of
+ * them, but flex-based lexer generation is all built around the
+ * return statement.
+ *
+ * To mitigate the ugliness, we defer as much of the logic as possible
+ * to an actual function, not a macro (see
+ * glcpplex_update_state_per_token) and we make the word RETURN
+ * prominent in all of the macros which may return.
+ *
+ * The most-commonly-used macro is RETURN_TOKEN which will perform all
+ * necessary state updates based on the provided token,, then
+ * conditionally return the token. It will not return a token if the
+ * parser is currently skipping tokens, (such as within #if
+ * 0...#else).
+ *
+ * The RETURN_TOKEN_NEVER_SKIP macro is a lower-level variant that
+ * makes the token returning unconditional. This is needed for things
+ * like #if and the tokens of its condition, (since these must be
+ * evaluated by the parser even when otherwise skipping).
+ *
+ * Finally, RETURN_STRING_TOKEN is a simple convenience wrapper on top
+ * of RETURN_TOKEN that performs a string copy of yytext before the
+ * return.
+ */
+#define RETURN_TOKEN_NEVER_SKIP(token) \
+ do { \
+ if (glcpp_lex_update_state_per_token (parser, token)) \
+ return token; \
+ } while (0)
+
+#define RETURN_TOKEN(token) \
+ do { \
+ if (! parser->skipping) { \
+ RETURN_TOKEN_NEVER_SKIP(token); \
+ } \
+ } while(0)
+
+#define RETURN_STRING_TOKEN(token) \
+ do { \
+ if (! parser->skipping) { \
+ yylval->str = ralloc_strdup (yyextra, yytext); \
+ RETURN_TOKEN_NEVER_SKIP (token); \
+ } \
+ } while(0)
+
+
+/* Update all state necessary for each token being returned.
+ *
+ * Here we'll be tracking newlines and spaces so that the lexer can
+ * alter its behavior as necessary, (for example, '#' has special
+ * significance if it is the first non-whitespace, non-comment token
+ * in a line, but does not otherwise).
+ *
+ * NOTE: If this function returns FALSE, then no token should be
+ * returned at all. This is used to suprress duplicate SPACE tokens.
+ */
+static int
+glcpp_lex_update_state_per_token (glcpp_parser_t *parser, int token)
+{
+ /* After the first non-space token in a line, we won't
+ * allow any '#' to introduce a directive. */
+ if (token == NEWLINE) {
+ parser->first_non_space_token_this_line = 1;
+ } else if (token != SPACE) {
+ parser->first_non_space_token_this_line = 0;
+ }
+
+ /* Track newlines just to know whether a newline needs
+ * to be inserted if end-of-file comes early. */
+ if (token == NEWLINE) {
+ parser->last_token_was_newline = 1;
+ } else {
+ parser->last_token_was_newline = 0;
+ }
+
+ /* Track spaces to avoid emitting multiple SPACE
+ * tokens in a row. */
+ if (token == SPACE) {
+ if (! parser->last_token_was_space) {
+ parser->last_token_was_space = 1;
+ return 1;
+ } else {
+ parser->last_token_was_space = 1;
+ return 0;
+ }
+ } else {
+ parser->last_token_was_space = 0;
+ return 1;
+ }
+}
+
+
%}
%option bison-bridge bison-locations reentrant noyywrap
@@ -67,14 +160,19 @@ void glcpp_set_column (int column_no , yyscan_t yyscanner);
%option prefix="glcpp_"
%option stack
%option never-interactive
+%option warn nodefault
+
+ /* Note: When adding any start conditions to this list, you must also
+ * update the "Internal compiler error" catch-all rule near the end of
+ * this file. */
-%x DONE COMMENT UNREACHABLE SKIP DEFINE NEWLINE_CATCHUP
+%x COMMENT DEFINE DONE HASH NEWLINE_CATCHUP UNREACHABLE
SPACE [[:space:]]
NONSPACE [^[:space:]]
-NEWLINE [\n]
HSPACE [ \t]
-HASH ^{HSPACE}*#{HSPACE}*
+HASH #
+NEWLINE (\r\n|\n\r|\r|\n)
IDENTIFIER [_a-zA-Z][_a-zA-Z0-9]*
PP_NUMBER [.]?[0-9]([._a-zA-Z0-9]|[eEpP][-+])*
PUNCTUATION [][(){}.&*~!/%<>^|;,=+-]
@@ -111,270 +209,357 @@ HEXADECIMAL_INTEGER 0[xX][0-9a-fA-F]+[uU]?
parser->commented_newlines--;
if (parser->commented_newlines == 0)
BEGIN INITIAL;
- return NEWLINE;
+ RETURN_TOKEN_NEVER_SKIP (NEWLINE);
}
- /* The handling of the SKIP vs INITIAL start states requires
- * some special handling. Typically, a lexer would change
- * start states with statements like "BEGIN SKIP" within the
- * lexer rules. We can't get away with that here, since we
- * need the parser to actually evaluate expressions for
- * directives like "#if".
+ /* Set up the parser->skipping bit here before doing any lexing.
+ *
+ * This bit controls whether tokens are skipped, (as implemented by
+ * RETURN_TOKEN), such as between "#if 0" and "#endif".
*
- * So, here, in code that will be executed on every call to
- * the lexer,and before any rules, we examine the skip_stack
- * as set by the parser to know whether to change from INITIAL
- * to SKIP or from SKIP back to INITIAL.
+ * The parser maintains a skip_stack indicating whether we should be
+ * skipping, (and nested levels of #if/#ifdef/#ifndef/#endif) will
+ * push and pop items from the stack.
*
- * Three cases cause us to switch out of the SKIP state and
- * back to the INITIAL state:
+ * Here are the rules for determining whether we are skipping:
*
- * 1. The top of the skip_stack is of type SKIP_NO_SKIP
- * This means we're still evaluating some #if
- * hierarchy, but we're on a branch of it where
- * content should not be skipped (such as "#if 1" or
- * "#else" or so).
+ * 1. If the skip stack is NULL, we are outside of all #if blocks
+ * and we are not skipping.
*
- * 2. The skip_stack is NULL meaning that we've reached
- * the last #endif.
+ * 2. If the skip stack is non-NULL, the type of the top node in
+ * the stack determines whether to skip. A type of
+ * SKIP_NO_SKIP is used for blocks wheere we are emitting
+ * tokens, (such as between #if 1 and #endif, or after the
+ * #else of an #if 0, etc.).
*
- * 3. The lexing_directive bit is set. This indicates that we are
- * lexing a pre-processor directive, (such as #if, #elif, or
- * #else). For the #if and #elif directives we always need to
- * parse the conditions, (even if otherwise within an #if
- * 0). And for #else, we want to be able to generate an error
- * if any garbage follows #else.
+ * 3. The lexing_directive bit overrides the skip stack. This bit
+ * is set when we are actively lexing the expression for a
+ * pre-processor condition, (such as #if, #elif, or #else). In
+ * this case, even if otherwise skipping, we need to emit the
+ * tokens for this condition so that the parser can evaluate
+ * the expression. (For, #else, there's no expression, but we
+ * emit tokens so the parser can generate a nice error message
+ * if there are any tokens here).
*/
- if (YY_START == INITIAL || YY_START == SKIP) {
- if (parser->lexing_directive ||
- parser->skip_stack == NULL ||
- parser->skip_stack->type == SKIP_NO_SKIP)
- {
- BEGIN INITIAL;
- } else {
- BEGIN SKIP;
- }
+ if (parser->skip_stack &&
+ parser->skip_stack->type != SKIP_NO_SKIP &&
+ ! parser->lexing_directive)
+ {
+ parser->skipping = 1;
+ } else {
+ parser->skipping = 0;
}
/* Single-line comments */
-"//"[^\n]* {
+<INITIAL,DEFINE,HASH>"//"[^\r\n]* {
}
/* Multi-line comments */
-"/*" { yy_push_state(COMMENT, yyscanner); }
-<COMMENT>[^*\n]*
-<COMMENT>[^*\n]*\n { yylineno++; yycolumn = 0; parser->commented_newlines++; }
-<COMMENT>"*"+[^*/\n]*
-<COMMENT>"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; parser->commented_newlines++; }
+<INITIAL,DEFINE,HASH>"/*" { yy_push_state(COMMENT, yyscanner); }
+<COMMENT>[^*\r\n]*
+<COMMENT>[^*\r\n]*{NEWLINE} { yylineno++; yycolumn = 0; parser->commented_newlines++; }
+<COMMENT>"*"+[^*/\r\n]*
+<COMMENT>"*"+[^*/\r\n]*{NEWLINE} { yylineno++; yycolumn = 0; parser->commented_newlines++; }
<COMMENT>"*"+"/" {
yy_pop_state(yyscanner);
- if (yyextra->space_tokens)
- return SPACE;
+ /* In the <HASH> start condition, we don't want any SPACE token. */
+ if (yyextra->space_tokens && YY_START != HASH)
+ RETURN_TOKEN (SPACE);
+}
+
+{HASH} {
+
+ /* If the '#' is the first non-whitespace, non-comment token on this
+ * line, then it introduces a directive, switch to the <HASH> start
+ * condition.
+ *
+ * Otherwise, this is just punctuation, so return the HASH_TOKEN
+ * token. */
+ if (parser->first_non_space_token_this_line) {
+ BEGIN HASH;
+ }
+
+ RETURN_TOKEN_NEVER_SKIP (HASH_TOKEN);
}
-{HASH}version{HSPACE}+ {
- yylval->str = ralloc_strdup (yyextra, yytext);
+<HASH>version{HSPACE}+ {
+ BEGIN INITIAL;
yyextra->space_tokens = 0;
- return HASH_VERSION;
+ RETURN_STRING_TOKEN (VERSION_TOKEN);
+}
+
+ /* Swallow empty #pragma directives, (to avoid confusing the
+ * downstream compiler). */
+<HASH>pragma{HSPACE}*/{NEWLINE} {
+ BEGIN INITIAL;
}
/* glcpp doesn't handle #extension, #version, or #pragma directives.
* Simply pass them through to the main compiler's lexer/parser. */
-{HASH}(extension|pragma)[^\n]* {
- if (parser->commented_newlines)
- BEGIN NEWLINE_CATCHUP;
- yylval->str = ralloc_strdup (yyextra, yytext);
- yylineno++;
- yycolumn = 0;
- return OTHER;
+<HASH>(extension|pragma)[^\r\n]* {
+ BEGIN INITIAL;
+ RETURN_STRING_TOKEN (PRAGMA);
}
-{HASH}line{HSPACE}+ {
- return HASH_LINE;
+<HASH>line{HSPACE}+ {
+ BEGIN INITIAL;
+ RETURN_TOKEN (LINE);
}
-<SKIP,INITIAL>{
-{HASH}ifdef {
+<HASH>{NEWLINE} {
+ BEGIN INITIAL;
+ RETURN_TOKEN_NEVER_SKIP (NEWLINE);
+}
+
+ /* For the pre-processor directives, we return these tokens
+ * even when we are otherwise skipping. */
+<HASH>ifdef {
+ BEGIN INITIAL;
yyextra->lexing_directive = 1;
yyextra->space_tokens = 0;
- return HASH_IFDEF;
+ RETURN_TOKEN_NEVER_SKIP (IFDEF);
}
-{HASH}ifndef {
+<HASH>ifndef {
+ BEGIN INITIAL;
yyextra->lexing_directive = 1;
yyextra->space_tokens = 0;
- return HASH_IFNDEF;
+ RETURN_TOKEN_NEVER_SKIP (IFNDEF);
}
-{HASH}if/[^_a-zA-Z0-9] {
+<HASH>if/[^_a-zA-Z0-9] {
+ BEGIN INITIAL;
yyextra->lexing_directive = 1;
yyextra->space_tokens = 0;
- return HASH_IF;
+ RETURN_TOKEN_NEVER_SKIP (IF);
}
-{HASH}elif/[^_a-zA-Z0-9] {
+<HASH>elif/[^_a-zA-Z0-9] {
+ BEGIN INITIAL;
yyextra->lexing_directive = 1;
yyextra->space_tokens = 0;
- return HASH_ELIF;
+ RETURN_TOKEN_NEVER_SKIP (ELIF);
}
-{HASH}else {
+<HASH>else {
+ BEGIN INITIAL;
yyextra->space_tokens = 0;
- return HASH_ELSE;
+ RETURN_TOKEN_NEVER_SKIP (ELSE);
}
-{HASH}endif {
+<HASH>endif {
+ BEGIN INITIAL;
yyextra->space_tokens = 0;
- return HASH_ENDIF;
-}
+ RETURN_TOKEN_NEVER_SKIP (ENDIF);
}
-<SKIP>[^\n] {
- if (parser->commented_newlines)
- BEGIN NEWLINE_CATCHUP;
+<HASH>error[^\r\n]* {
+ BEGIN INITIAL;
+ RETURN_STRING_TOKEN (ERROR_TOKEN);
}
-{HASH}error.* {
- char *p;
- for (p = yytext; !isalpha(p[0]); p++); /* skip " # " */
- p += 5; /* skip "error" */
- glcpp_error(yylloc, yyextra, "#error%s", p);
+ /* After we see a "#define" we enter the <DEFINE> start state
+ * for the lexer. Within <DEFINE> we are looking for the first
+ * identifier and specifically checking whether the identifier
+ * is followed by a '(' or not, (to lex either a
+ * FUNC_IDENTIFIER or an OBJ_IDENITIFIER token).
+ *
+ * While in the <DEFINE> state we also need to explicitly
+ * handle a few other things that may appear before the
+ * identifier:
+ *
+ * * Comments, (handled above with the main support for
+ * comments).
+ *
+ * * Whitespace (simply ignored)
+ *
+ * * Anything else, (not an identifier, not a comment,
+ * and not whitespace). This will generate an error.
+ */
+<HASH>define{HSPACE}* {
+ if (! parser->skipping) {
+ BEGIN DEFINE;
+ yyextra->space_tokens = 0;
+ RETURN_TOKEN (DEFINE_TOKEN);
+ }
}
-{HASH}define{HSPACE}+ {
+<HASH>undef {
+ BEGIN INITIAL;
yyextra->space_tokens = 0;
- yy_push_state(DEFINE, yyscanner);
- return HASH_DEFINE;
+ RETURN_TOKEN (UNDEF);
}
+<HASH>{HSPACE}+ {
+ /* Nothing to do here. Importantly, don't leave the <HASH>
+ * start condition, since it's legal to have space between the
+ * '#' and the directive.. */
+}
+
+ /* This will catch any non-directive garbage after a HASH */
+<HASH>{NONSPACE} {
+ BEGIN INITIAL;
+ RETURN_TOKEN (GARBAGE);
+}
+
+ /* An identifier immediately followed by '(' */
<DEFINE>{IDENTIFIER}/"(" {
- yy_pop_state(yyscanner);
- yylval->str = ralloc_strdup (yyextra, yytext);
- return FUNC_IDENTIFIER;
+ BEGIN INITIAL;
+ RETURN_STRING_TOKEN (FUNC_IDENTIFIER);
}
+ /* An identifier not immediately followed by '(' */
<DEFINE>{IDENTIFIER} {
- yy_pop_state(yyscanner);
- yylval->str = ralloc_strdup (yyextra, yytext);
- return OBJ_IDENTIFIER;
+ BEGIN INITIAL;
+ RETURN_STRING_TOKEN (OBJ_IDENTIFIER);
}
-{HASH}undef {
- yyextra->space_tokens = 0;
- return HASH_UNDEF;
+ /* Whitespace */
+<DEFINE>{HSPACE}+ {
+ /* Just ignore it. Nothing to do here. */
}
-{HASH} {
- yyextra->space_tokens = 0;
- return HASH;
+ /* '/' not followed by '*', so not a comment. This is an error. */
+<DEFINE>[/][^*]{NONSPACE}* {
+ BEGIN INITIAL;
+ glcpp_error(yylloc, yyextra, "#define followed by a non-identifier: %s", yytext);
+ RETURN_STRING_TOKEN (INTEGER_STRING);
+}
+
+ /* A character that can't start an identifier, comment, or
+ * space. This is an error. */
+<DEFINE>[^_a-zA-Z/[:space:]]{NONSPACE}* {
+ BEGIN INITIAL;
+ glcpp_error(yylloc, yyextra, "#define followed by a non-identifier: %s", yytext);
+ RETURN_STRING_TOKEN (INTEGER_STRING);
}
{DECIMAL_INTEGER} {
- yylval->str = ralloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
+ RETURN_STRING_TOKEN (INTEGER_STRING);
}
{OCTAL_INTEGER} {
- yylval->str = ralloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
+ RETURN_STRING_TOKEN (INTEGER_STRING);
}
{HEXADECIMAL_INTEGER} {
- yylval->str = ralloc_strdup (yyextra, yytext);
- return INTEGER_STRING;
+ RETURN_STRING_TOKEN (INTEGER_STRING);
}
"<<" {
- return LEFT_SHIFT;
+ RETURN_TOKEN (LEFT_SHIFT);
}
">>" {
- return RIGHT_SHIFT;
+ RETURN_TOKEN (RIGHT_SHIFT);
}
"<=" {
- return LESS_OR_EQUAL;
+ RETURN_TOKEN (LESS_OR_EQUAL);
}
">=" {
- return GREATER_OR_EQUAL;
+ RETURN_TOKEN (GREATER_OR_EQUAL);
}
"==" {
- return EQUAL;
+ RETURN_TOKEN (EQUAL);
}
"!=" {
- return NOT_EQUAL;
+ RETURN_TOKEN (NOT_EQUAL);
}
"&&" {
- return AND;
+ RETURN_TOKEN (AND);
}
"||" {
- return OR;
+ RETURN_TOKEN (OR);
+}
+
+"++" {
+ RETURN_TOKEN (PLUS_PLUS);
+}
+
+"--" {
+ RETURN_TOKEN (MINUS_MINUS);
}
"##" {
- if (parser->is_gles)
- glcpp_error(yylloc, yyextra, "Token pasting (##) is illegal in GLES");
- return PASTE;
+ if (! parser->skipping) {
+ if (parser->is_gles)
+ glcpp_error(yylloc, yyextra, "Token pasting (##) is illegal in GLES");
+ RETURN_TOKEN (PASTE);
+ }
}
"defined" {
- return DEFINED;
+ RETURN_TOKEN (DEFINED);
}
{IDENTIFIER} {
- yylval->str = ralloc_strdup (yyextra, yytext);
- return IDENTIFIER;
+ RETURN_STRING_TOKEN (IDENTIFIER);
}
{PP_NUMBER} {
- yylval->str = ralloc_strdup (yyextra, yytext);
- return OTHER;
+ RETURN_STRING_TOKEN (OTHER);
}
{PUNCTUATION} {
- return yytext[0];
+ RETURN_TOKEN (yytext[0]);
}
{OTHER}+ {
- yylval->str = ralloc_strdup (yyextra, yytext);
- return OTHER;
+ RETURN_STRING_TOKEN (OTHER);
}
{HSPACE} {
if (yyextra->space_tokens) {
- return SPACE;
+ RETURN_TOKEN (SPACE);
}
}
-<SKIP,INITIAL>\n {
+ /* We preserve all newlines, even between #if 0..#endif, so no
+ skipping.. */
+<*>{NEWLINE} {
if (parser->commented_newlines) {
BEGIN NEWLINE_CATCHUP;
+ } else {
+ BEGIN INITIAL;
}
+ yyextra->space_tokens = 1;
yyextra->lexing_directive = 0;
yylineno++;
yycolumn = 0;
- return NEWLINE;
+ RETURN_TOKEN_NEVER_SKIP (NEWLINE);
}
- /* Handle missing newline at EOF. */
-<INITIAL><<EOF>> {
+<INITIAL,COMMENT,DEFINE,HASH><<EOF>> {
+ if (YY_START == COMMENT)
+ glcpp_error(yylloc, yyextra, "Unterminated comment");
BEGIN DONE; /* Don't keep matching this rule forever. */
yyextra->lexing_directive = 0;
- return NEWLINE;
+ if (! parser->last_token_was_newline)
+ RETURN_TOKEN (NEWLINE);
}
+ /* This is a catch-all to avoid the annoying default flex action which
+ * matches any character and prints it. If any input ever matches this
+ * rule, then we have made a mistake above and need to fix one or more
+ * of the preceding patterns to match that input. */
+
+<*>. {
+ glcpp_error(yylloc, yyextra, "Internal compiler error: Unexpected character: %s", yytext);
+
/* We don't actually use the UNREACHABLE start condition. We
- only have this action here so that we can pretend to call some
+ only have this block here so that we can pretend to call some
generated functions, (to avoid "defined but not used"
warnings. */
-<UNREACHABLE>. {
- unput('.');
- yy_top_state(yyextra);
+ if (YY_START == UNREACHABLE) {
+ unput('.');
+ yy_top_state(yyextra);
+ }
}
%%
diff --git a/mesalib/src/glsl/glcpp/glcpp-parse.y b/mesalib/src/glsl/glcpp/glcpp-parse.y
index 084078eb0..a61697394 100644
--- a/mesalib/src/glsl/glcpp/glcpp-parse.y
+++ b/mesalib/src/glsl/glcpp/glcpp-parse.y
@@ -57,6 +57,9 @@ _string_list_append_item (string_list_t *list, const char *str);
static int
_string_list_contains (string_list_t *list, const char *member, int *index);
+static const char *
+_string_list_has_duplicate (string_list_t *list);
+
static int
_string_list_length (string_list_t *list);
@@ -105,18 +108,25 @@ _parser_active_list_pop (glcpp_parser_t *parser);
static int
_parser_active_list_contains (glcpp_parser_t *parser, const char *identifier);
+typedef enum {
+ EXPANSION_MODE_IGNORE_DEFINED,
+ EXPANSION_MODE_EVALUATE_DEFINED
+} expansion_mode_t;
+
/* Expand list, and begin lexing from the result (after first
* prefixing a token of type 'head_token_type').
*/
static void
_glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser,
int head_token_type,
- token_list_t *list);
+ token_list_t *list,
+ expansion_mode_t mode);
/* Perform macro expansion in-place on the given list. */
static void
_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
- token_list_t *list);
+ token_list_t *list,
+ expansion_mode_t mode);
static void
_glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
@@ -164,14 +174,18 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
%lex-param {glcpp_parser_t *parser}
%expect 0
-%token COMMA_FINAL DEFINED ELIF_EXPANDED HASH HASH_DEFINE FUNC_IDENTIFIER OBJ_IDENTIFIER HASH_ELIF HASH_ELSE HASH_ENDIF HASH_IF HASH_IFDEF HASH_IFNDEF HASH_LINE HASH_UNDEF HASH_VERSION IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE
+
+ /* We use HASH_TOKEN, DEFINE_TOKEN and VERSION_TOKEN (as opposed to
+ * HASH, DEFINE, and VERSION) to avoid conflicts with other symbols,
+ * (such as the <HASH> and <DEFINE> start conditions in the lexer). */
+%token DEFINED ELIF_EXPANDED HASH_TOKEN DEFINE_TOKEN FUNC_IDENTIFIER OBJ_IDENTIFIER ELIF ELSE ENDIF ERROR_TOKEN IF IFDEF IFNDEF LINE PRAGMA UNDEF VERSION_TOKEN GARBAGE IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE PLUS_PLUS MINUS_MINUS
%token PASTE
%type <ival> INTEGER operator SPACE integer_constant
%type <expression_value> expression
-%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER
+%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER ERROR_TOKEN PRAGMA
%type <string_list> identifier_list
-%type <token> preprocessing_token conditional_token
-%type <token_list> pp_tokens replacement_list text_line conditional_tokens
+%type <token> preprocessing_token
+%type <token_list> pp_tokens replacement_list text_line
%left OR
%left AND
%left '|'
@@ -184,6 +198,8 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
%left '*' '/' '%'
%right UNARY
+%debug
+
%%
input:
@@ -192,27 +208,14 @@ input:
;
line:
- control_line {
- ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n");
- }
-| HASH_LINE {
- glcpp_parser_resolve_implicit_version(parser);
- } pp_tokens NEWLINE {
-
- if (parser->skip_stack == NULL ||
- parser->skip_stack->type == SKIP_NO_SKIP)
- {
- _glcpp_parser_expand_and_lex_from (parser,
- LINE_EXPANDED, $3);
- }
- }
+ control_line
+| SPACE control_line
| text_line {
_glcpp_parser_print_expanded_token_list (parser, $1);
ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n");
ralloc_free ($1);
}
| expanded_line
-| HASH non_directive
;
expanded_line:
@@ -259,29 +262,48 @@ define:
;
control_line:
- HASH_DEFINE {
+ control_line_success {
+ ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "\n");
+ }
+| control_line_error
+| HASH_TOKEN LINE {
+ glcpp_parser_resolve_implicit_version(parser);
+ } pp_tokens NEWLINE {
+
+ if (parser->skip_stack == NULL ||
+ parser->skip_stack->type == SKIP_NO_SKIP)
+ {
+ _glcpp_parser_expand_and_lex_from (parser,
+ LINE_EXPANDED, $4,
+ EXPANSION_MODE_IGNORE_DEFINED);
+ }
+ }
+;
+
+control_line_success:
+ HASH_TOKEN DEFINE_TOKEN {
glcpp_parser_resolve_implicit_version(parser);
} define
-| HASH_UNDEF {
+| HASH_TOKEN UNDEF {
glcpp_parser_resolve_implicit_version(parser);
} IDENTIFIER NEWLINE {
macro_t *macro;
- if (strcmp("__LINE__", $3) == 0
- || strcmp("__FILE__", $3) == 0
- || strcmp("__VERSION__", $3) == 0)
+ if (strcmp("__LINE__", $4) == 0
+ || strcmp("__FILE__", $4) == 0
+ || strcmp("__VERSION__", $4) == 0)
glcpp_error(& @1, parser, "Built-in (pre-defined)"
" macro names can not be undefined.");
- macro = hash_table_find (parser->defines, $3);
+ macro = hash_table_find (parser->defines, $4);
if (macro) {
- hash_table_remove (parser->defines, $3);
+ hash_table_remove (parser->defines, $4);
ralloc_free (macro);
}
- ralloc_free ($3);
+ ralloc_free ($4);
}
-| HASH_IF {
+| HASH_TOKEN IF {
glcpp_parser_resolve_implicit_version(parser);
- } conditional_tokens NEWLINE {
+ } pp_tokens NEWLINE {
/* Be careful to only evaluate the 'if' expression if
* we are not skipping. When we are skipping, we
* simply push a new 0-valued 'if' onto the skip
@@ -293,7 +315,8 @@ control_line:
parser->skip_stack->type == SKIP_NO_SKIP)
{
_glcpp_parser_expand_and_lex_from (parser,
- IF_EXPANDED, $3);
+ IF_EXPANDED, $4,
+ EXPANSION_MODE_EVALUATE_DEFINED);
}
else
{
@@ -301,7 +324,7 @@ control_line:
parser->skip_stack->type = SKIP_TO_ENDIF;
}
}
-| HASH_IF NEWLINE {
+| HASH_TOKEN IF NEWLINE {
/* #if without an expression is only an error if we
* are not skipping */
if (parser->skip_stack == NULL ||
@@ -311,21 +334,21 @@ control_line:
}
_glcpp_parser_skip_stack_push_if (parser, & @1, 0);
}
-| HASH_IFDEF {
+| HASH_TOKEN IFDEF {
glcpp_parser_resolve_implicit_version(parser);
} IDENTIFIER junk NEWLINE {
- macro_t *macro = hash_table_find (parser->defines, $3);
- ralloc_free ($3);
+ macro_t *macro = hash_table_find (parser->defines, $4);
+ ralloc_free ($4);
_glcpp_parser_skip_stack_push_if (parser, & @1, macro != NULL);
}
-| HASH_IFNDEF {
+| HASH_TOKEN IFNDEF {
glcpp_parser_resolve_implicit_version(parser);
} IDENTIFIER junk NEWLINE {
- macro_t *macro = hash_table_find (parser->defines, $3);
- ralloc_free ($3);
- _glcpp_parser_skip_stack_push_if (parser, & @2, macro == NULL);
+ macro_t *macro = hash_table_find (parser->defines, $4);
+ ralloc_free ($4);
+ _glcpp_parser_skip_stack_push_if (parser, & @3, macro == NULL);
}
-| HASH_ELIF conditional_tokens NEWLINE {
+| HASH_TOKEN ELIF pp_tokens NEWLINE {
/* Be careful to only evaluate the 'elif' expression
* if we are not skipping. When we are skipping, we
* simply change to a 0-valued 'elif' on the skip
@@ -337,7 +360,8 @@ control_line:
parser->skip_stack->type == SKIP_TO_ELSE)
{
_glcpp_parser_expand_and_lex_from (parser,
- ELIF_EXPANDED, $2);
+ ELIF_EXPANDED, $3,
+ EXPANSION_MODE_EVALUATE_DEFINED);
}
else if (parser->skip_stack &&
parser->skip_stack->has_else)
@@ -350,7 +374,7 @@ control_line:
"elif", 0);
}
}
-| HASH_ELIF NEWLINE {
+| HASH_TOKEN ELIF NEWLINE {
/* #elif without an expression is an error unless we
* are skipping. */
if (parser->skip_stack &&
@@ -370,7 +394,7 @@ control_line:
glcpp_warning(& @1, parser, "ignoring illegal #elif without expression");
}
}
-| HASH_ELSE { parser->lexing_directive = 1; } NEWLINE {
+| HASH_TOKEN ELSE { parser->lexing_directive = 1; } NEWLINE {
if (parser->skip_stack &&
parser->skip_stack->has_else)
{
@@ -383,24 +407,39 @@ control_line:
parser->skip_stack->has_else = true;
}
}
-| HASH_ENDIF {
+| HASH_TOKEN ENDIF {
_glcpp_parser_skip_stack_pop (parser, & @1);
} NEWLINE
-| HASH_VERSION integer_constant NEWLINE {
+| HASH_TOKEN VERSION_TOKEN integer_constant NEWLINE {
if (parser->version_resolved) {
glcpp_error(& @1, parser, "#version must appear on the first line");
}
- _glcpp_parser_handle_version_declaration(parser, $2, NULL, true);
+ _glcpp_parser_handle_version_declaration(parser, $3, NULL, true);
}
-| HASH_VERSION integer_constant IDENTIFIER NEWLINE {
+| HASH_TOKEN VERSION_TOKEN integer_constant IDENTIFIER NEWLINE {
if (parser->version_resolved) {
glcpp_error(& @1, parser, "#version must appear on the first line");
}
- _glcpp_parser_handle_version_declaration(parser, $2, $3, true);
+ _glcpp_parser_handle_version_declaration(parser, $3, $4, true);
}
-| HASH NEWLINE {
+| HASH_TOKEN NEWLINE {
glcpp_parser_resolve_implicit_version(parser);
}
+| HASH_TOKEN PRAGMA NEWLINE {
+ ralloc_asprintf_rewrite_tail (&parser->output, &parser->output_length, "#%s", $2);
+ }
+;
+
+control_line_error:
+ HASH_TOKEN ERROR_TOKEN NEWLINE {
+ glcpp_error(& @1, parser, "#%s", $2);
+ }
+| HASH_TOKEN DEFINE_TOKEN NEWLINE {
+ glcpp_error (& @1, parser, "#define without macro name");
+ }
+| HASH_TOKEN GARBAGE pp_tokens NEWLINE {
+ glcpp_error (& @1, parser, "Illegal non-directive after #");
+ }
;
integer_constant:
@@ -612,12 +651,6 @@ text_line:
| pp_tokens NEWLINE
;
-non_directive:
- pp_tokens NEWLINE {
- yyerror (& @1, parser, "Invalid tokens after #");
- }
-;
-
replacement_list:
/* empty */ { $$ = NULL; }
| pp_tokens
@@ -630,31 +663,6 @@ junk:
}
;
-conditional_token:
- /* Handle "defined" operator */
- DEFINED IDENTIFIER {
- int v = hash_table_find (parser->defines, $2) ? 1 : 0;
- $$ = _token_create_ival (parser, INTEGER, v);
- }
-| DEFINED '(' IDENTIFIER ')' {
- int v = hash_table_find (parser->defines, $3) ? 1 : 0;
- $$ = _token_create_ival (parser, INTEGER, v);
- }
-| preprocessing_token
-;
-
-conditional_tokens:
- /* Exactly the same as pp_tokens, but using conditional_token */
- conditional_token {
- $$ = _token_list_create (parser);
- _token_list_append ($$, $1);
- }
-| conditional_tokens conditional_token {
- $$ = $1;
- _token_list_append ($$, $2);
- }
-;
-
pp_tokens:
preprocessing_token {
parser->space_tokens = 1;
@@ -680,6 +688,10 @@ preprocessing_token:
$$ = _token_create_ival (parser, $1, $1);
$$->location = yylloc;
}
+| DEFINED {
+ $$ = _token_create_ival (parser, DEFINED, DEFINED);
+ $$->location = yylloc;
+ }
| OTHER {
$$ = _token_create_str (parser, OTHER, $1);
$$->location = yylloc;
@@ -722,6 +734,8 @@ operator:
| ',' { $$ = ','; }
| '=' { $$ = '='; }
| PASTE { $$ = PASTE; }
+| PLUS_PLUS { $$ = PLUS_PLUS; }
+| MINUS_MINUS { $$ = MINUS_MINUS; }
;
%%
@@ -777,6 +791,25 @@ _string_list_contains (string_list_t *list, const char *member, int *index)
return 0;
}
+/* Return duplicate string in list (if any), NULL otherwise. */
+const char *
+_string_list_has_duplicate (string_list_t *list)
+{
+ string_node_t *node, *dup;
+
+ if (list == NULL)
+ return NULL;
+
+ for (node = list->head; node; node = node->next) {
+ for (dup = node->next; dup; dup = dup->next) {
+ if (strcmp (node->str, dup->str) == 0)
+ return node->str;
+ }
+ }
+
+ return NULL;
+}
+
int
_string_list_length (string_list_t *list)
{
@@ -1123,14 +1156,21 @@ _token_print (char **out, size_t *len, token_t *token)
case PASTE:
ralloc_asprintf_rewrite_tail (out, len, "##");
break;
- case COMMA_FINAL:
- ralloc_asprintf_rewrite_tail (out, len, ",");
+ case PLUS_PLUS:
+ ralloc_asprintf_rewrite_tail (out, len, "++");
+ break;
+ case MINUS_MINUS:
+ ralloc_asprintf_rewrite_tail (out, len, "--");
+ break;
+ case DEFINED:
+ ralloc_asprintf_rewrite_tail (out, len, "defined");
break;
case PLACEHOLDER:
/* Nothing to print. */
break;
default:
assert(!"Error: Don't know how to print token.");
+
break;
}
}
@@ -1308,12 +1348,16 @@ glcpp_parser_create (const struct gl_extensions *extensions, gl_api api)
parser->active = NULL;
parser->lexing_directive = 0;
parser->space_tokens = 1;
+ parser->last_token_was_newline = 0;
+ parser->last_token_was_space = 0;
+ parser->first_non_space_token_this_line = 1;
parser->newline_as_space = 0;
parser->in_control_line = 0;
parser->paren_count = 0;
parser->commented_newlines = 0;
parser->skip_stack = NULL;
+ parser->skipping = 0;
parser->lex_from_list = NULL;
parser->lex_from_node = NULL;
@@ -1459,15 +1503,143 @@ _token_list_create_with_one_integer (void *ctx, int ival)
return _token_list_create_with_one_ival (ctx, INTEGER, ival);
}
+/* Evaluate a DEFINED token node (based on subsequent tokens in the list).
+ *
+ * Note: This function must only be called when "node" is a DEFINED token,
+ * (and will abort with an assertion failure otherwise).
+ *
+ * If "node" is followed, (ignoring any SPACE tokens), by an IDENTIFIER token
+ * (optionally preceded and followed by '(' and ')' tokens) then the following
+ * occurs:
+ *
+ * If the identifier is a defined macro, this function returns 1.
+ *
+ * If the identifier is not a defined macro, this function returns 0.
+ *
+ * In either case, *last will be updated to the last node in the list
+ * consumed by the evaluation, (either the token of the identifier or the
+ * token of the closing parenthesis).
+ *
+ * In all other cases, (such as "node is the final node of the list", or
+ * "missing closing parenthesis", etc.), this function generates a
+ * preprocessor error, returns -1 and *last will not be set.
+ */
+static int
+_glcpp_parser_evaluate_defined (glcpp_parser_t *parser,
+ token_node_t *node,
+ token_node_t **last)
+{
+ token_node_t *argument, *defined = node;
+
+ assert (node->token->type == DEFINED);
+
+ node = node->next;
+
+ /* Ignore whitespace after DEFINED token. */
+ while (node && node->token->type == SPACE)
+ node = node->next;
+
+ if (node == NULL)
+ goto FAIL;
+
+ if (node->token->type == IDENTIFIER || node->token->type == OTHER) {
+ argument = node;
+ } else if (node->token->type == '(') {
+ node = node->next;
+
+ /* Ignore whitespace after '(' token. */
+ while (node && node->token->type == SPACE)
+ node = node->next;
+
+ if (node == NULL || (node->token->type != IDENTIFIER &&
+ node->token->type != OTHER))
+ {
+ goto FAIL;
+ }
+
+ argument = node;
+
+ node = node->next;
+
+ /* Ignore whitespace after identifier, before ')' token. */
+ while (node && node->token->type == SPACE)
+ node = node->next;
+
+ if (node == NULL || node->token->type != ')')
+ goto FAIL;
+ } else {
+ goto FAIL;
+ }
+
+ *last = node;
+
+ return hash_table_find (parser->defines,
+ argument->token->value.str) ? 1 : 0;
+
+FAIL:
+ glcpp_error (&defined->token->location, parser,
+ "\"defined\" not followed by an identifier");
+ return -1;
+}
+
+/* Evaluate all DEFINED nodes in a given list, modifying the list in place.
+ */
+static void
+_glcpp_parser_evaluate_defined_in_list (glcpp_parser_t *parser,
+ token_list_t *list)
+{
+ token_node_t *node, *node_prev, *replacement, *last = NULL;
+ int value;
+
+ if (list == NULL)
+ return;
+
+ node_prev = NULL;
+ node = list->head;
+
+ while (node) {
+
+ if (node->token->type != DEFINED)
+ goto NEXT;
+
+ value = _glcpp_parser_evaluate_defined (parser, node, &last);
+ if (value == -1)
+ goto NEXT;
+
+ replacement = ralloc (list, token_node_t);
+ replacement->token = _token_create_ival (list, INTEGER, value);
+
+ /* Splice replacement node into list, replacing from "node"
+ * through "last". */
+ if (node_prev)
+ node_prev->next = replacement;
+ else
+ list->head = replacement;
+ replacement->next = last->next;
+ if (last == list->tail)
+ list->tail = replacement;
+
+ node = replacement;
+
+ NEXT:
+ node_prev = node;
+ node = node->next;
+ }
+}
+
/* Perform macro expansion on 'list', placing the resulting tokens
* into a new list which is initialized with a first token of type
* 'head_token_type'. Then begin lexing from the resulting list,
* (return to the current lexing source when this list is exhausted).
+ *
+ * See the documentation of _glcpp_parser_expand_token_list for a description
+ * of the "mode" parameter.
*/
static void
_glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser,
int head_token_type,
- token_list_t *list)
+ token_list_t *list,
+ expansion_mode_t mode)
{
token_list_t *expanded;
token_t *token;
@@ -1475,7 +1647,7 @@ _glcpp_parser_expand_and_lex_from (glcpp_parser_t *parser,
expanded = _token_list_create (parser);
token = _token_create_ival (parser, head_token_type, head_token_type);
_token_list_append (expanded, token);
- _glcpp_parser_expand_token_list (parser, list);
+ _glcpp_parser_expand_token_list (parser, list, mode);
_token_list_append_list (expanded, list);
glcpp_parser_lex_from (parser, expanded);
}
@@ -1538,12 +1710,15 @@ _glcpp_parser_apply_pastes (glcpp_parser_t *parser, token_list_t *list)
* *last to the last node in the list that was consumed by the
* expansion. Specifically, *last will be set as follows: as the
* token of the closing right parenthesis.
+ *
+ * See the documentation of _glcpp_parser_expand_token_list for a description
+ * of the "mode" parameter.
*/
static token_list_t *
_glcpp_parser_expand_function (glcpp_parser_t *parser,
token_node_t *node,
- token_node_t **last)
-
+ token_node_t **last,
+ expansion_mode_t mode)
{
macro_t *macro;
const char *identifier;
@@ -1612,7 +1787,8 @@ _glcpp_parser_expand_function (glcpp_parser_t *parser,
expanded_argument = _token_list_copy (parser,
argument);
_glcpp_parser_expand_token_list (parser,
- expanded_argument);
+ expanded_argument,
+ mode);
_token_list_append_list (substituted,
expanded_argument);
} else {
@@ -1652,11 +1828,15 @@ _glcpp_parser_expand_function (glcpp_parser_t *parser,
*
* As the token of the closing right parenthesis in the case of
* function-like macro expansion.
+ *
+ * See the documentation of _glcpp_parser_expand_token_list for a description
+ * of the "mode" parameter.
*/
static token_list_t *
_glcpp_parser_expand_node (glcpp_parser_t *parser,
token_node_t *node,
- token_node_t **last)
+ token_node_t **last,
+ expansion_mode_t mode)
{
token_t *token = node->token;
const char *identifier;
@@ -1664,14 +1844,6 @@ _glcpp_parser_expand_node (glcpp_parser_t *parser,
/* We only expand identifiers */
if (token->type != IDENTIFIER) {
- /* We change any COMMA into a COMMA_FINAL to prevent
- * it being mistaken for an argument separator
- * later. */
- if (token->type == ',') {
- token->type = COMMA_FINAL;
- token->value.ival = COMMA_FINAL;
- }
-
return NULL;
}
@@ -1723,7 +1895,7 @@ _glcpp_parser_expand_node (glcpp_parser_t *parser,
return replacement;
}
- return _glcpp_parser_expand_function (parser, node, last);
+ return _glcpp_parser_expand_function (parser, node, last, mode);
}
/* Push a new identifier onto the parser's active list.
@@ -1782,11 +1954,28 @@ _parser_active_list_contains (glcpp_parser_t *parser, const char *identifier)
/* Walk over the token list replacing nodes with their expansion.
* Whenever nodes are expanded the walking will walk over the new
* nodes, continuing to expand as necessary. The results are placed in
- * 'list' itself;
+ * 'list' itself.
+ *
+ * The "mode" argument controls the handling of any DEFINED tokens that
+ * result from expansion as follows:
+ *
+ * EXPANSION_MODE_IGNORE_DEFINED: Any resulting DEFINED tokens will be
+ * left in the final list, unevaluated. This is the correct mode
+ * for expanding any list in any context other than a
+ * preprocessor conditional, (#if or #elif).
+ *
+ * EXPANSION_MODE_EVALUATE_DEFINED: Any resulting DEFINED tokens will be
+ * evaluated to 0 or 1 tokens depending on whether the following
+ * token is the name of a defined macro. If the DEFINED token is
+ * not followed by an (optionally parenthesized) identifier, then
+ * an error will be generated. This the correct mode for
+ * expanding any list in the context of a preprocessor
+ * conditional, (#if or #elif).
*/
static void
_glcpp_parser_expand_token_list (glcpp_parser_t *parser,
- token_list_t *list)
+ token_list_t *list,
+ expansion_mode_t mode)
{
token_node_t *node_prev;
token_node_t *node, *last = NULL;
@@ -1801,15 +1990,23 @@ _glcpp_parser_expand_token_list (glcpp_parser_t *parser,
node_prev = NULL;
node = list->head;
+ if (mode == EXPANSION_MODE_EVALUATE_DEFINED)
+ _glcpp_parser_evaluate_defined_in_list (parser, list);
+
while (node) {
while (parser->active && parser->active->marker == node)
_parser_active_list_pop (parser);
- expansion = _glcpp_parser_expand_node (parser, node, &last);
+ expansion = _glcpp_parser_expand_node (parser, node, &last, mode);
if (expansion) {
token_node_t *n;
+ if (mode == EXPANSION_MODE_EVALUATE_DEFINED) {
+ _glcpp_parser_evaluate_defined_in_list (parser,
+ expansion);
+ }
+
for (n = node; n != last->next; n = n->next)
while (parser->active &&
parser->active->marker == n)
@@ -1862,7 +2059,7 @@ _glcpp_parser_print_expanded_token_list (glcpp_parser_t *parser,
if (list == NULL)
return;
- _glcpp_parser_expand_token_list (parser, list);
+ _glcpp_parser_expand_token_list (parser, list, EXPANSION_MODE_IGNORE_DEFINED);
_token_list_trim_trailing_space (list);
@@ -1923,6 +2120,10 @@ _define_object_macro (glcpp_parser_t *parser,
{
macro_t *macro, *previous;
+ /* We define pre-defined macros before we've started parsing the
+ * actual file. So if there's no location defined yet, that's what
+ * were doing and we don't want to generate an error for using the
+ * reserved names. */
if (loc != NULL)
_check_for_reserved_macro_name(parser, loc, identifier);
@@ -1955,9 +2156,16 @@ _define_function_macro (glcpp_parser_t *parser,
token_list_t *replacements)
{
macro_t *macro, *previous;
+ const char *dup;
_check_for_reserved_macro_name(parser, loc, identifier);
+ /* Check for any duplicate parameter names. */
+ if ((dup = _string_list_has_duplicate (parameters)) != NULL) {
+ glcpp_error (loc, parser, "Duplicate macro parameter \"%s\"",
+ dup);
+ }
+
macro = ralloc (parser, macro_t);
ralloc_steal (macro, parameters);
ralloc_steal (macro, replacements);
@@ -2020,11 +2228,11 @@ glcpp_parser_lex (YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser)
if (ret == NEWLINE)
parser->in_control_line = 0;
}
- else if (ret == HASH_DEFINE ||
- ret == HASH_UNDEF || ret == HASH_IF ||
- ret == HASH_IFDEF || ret == HASH_IFNDEF ||
- ret == HASH_ELIF || ret == HASH_ELSE ||
- ret == HASH_ENDIF || ret == HASH)
+ else if (ret == DEFINE_TOKEN ||
+ ret == UNDEF || ret == IF ||
+ ret == IFDEF || ret == IFNDEF ||
+ ret == ELIF || ret == ELSE ||
+ ret == ENDIF || ret == HASH_TOKEN)
{
parser->in_control_line = 1;
}
@@ -2117,7 +2325,7 @@ _glcpp_parser_skip_stack_change_if (glcpp_parser_t *parser, YYLTYPE *loc,
const char *type, int condition)
{
if (parser->skip_stack == NULL) {
- glcpp_error (loc, parser, "%s without #if\n", type);
+ glcpp_error (loc, parser, "#%s without #if\n", type);
return;
}
@@ -2170,6 +2378,8 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions != NULL) {
if (extensions->OES_EGL_image_external)
add_builtin_define(parser, "GL_OES_EGL_image_external", 1);
+ if (extensions->OES_standard_derivatives)
+ add_builtin_define(parser, "GL_OES_standard_derivatives", 1);
}
} else {
add_builtin_define(parser, "GL_ARB_draw_buffers", 1);
diff --git a/mesalib/src/glsl/glcpp/glcpp.c b/mesalib/src/glsl/glcpp/glcpp.c
index 0144be85b..1a4b8b4f0 100644
--- a/mesalib/src/glsl/glcpp/glcpp.c
+++ b/mesalib/src/glsl/glcpp/glcpp.c
@@ -132,6 +132,7 @@ enum {
const static struct option
long_options[] = {
{"disable-line-continuations", no_argument, 0, DISABLE_LINE_CONTINUATIONS_OPT },
+ {"debug", no_argument, 0, 'd'},
{0, 0, 0, 0 }
};
@@ -148,11 +149,14 @@ main (int argc, char *argv[])
init_fake_gl_context (&gl_ctx);
- while ((c = getopt_long(argc, argv, "", long_options, NULL)) != -1) {
+ while ((c = getopt_long(argc, argv, "d", long_options, NULL)) != -1) {
switch (c) {
case DISABLE_LINE_CONTINUATIONS_OPT:
gl_ctx.Const.DisableGLSLLineContinuations = true;
break;
+ case 'd':
+ glcpp_parser_debug = 1;
+ break;
default:
usage ();
exit (1);
diff --git a/mesalib/src/glsl/glcpp/glcpp.h b/mesalib/src/glsl/glcpp/glcpp.h
index 64b487202..70aa14b6e 100644
--- a/mesalib/src/glsl/glcpp/glcpp.h
+++ b/mesalib/src/glsl/glcpp/glcpp.h
@@ -29,7 +29,7 @@
#include "main/mtypes.h"
-#include "../ralloc.h"
+#include "util/ralloc.h"
#include "program/hash_table.h"
@@ -177,11 +177,15 @@ struct glcpp_parser {
active_list_t *active;
int lexing_directive;
int space_tokens;
+ int last_token_was_newline;
+ int last_token_was_space;
+ int first_non_space_token_this_line;
int newline_as_space;
int in_control_line;
int paren_count;
int commented_newlines;
skip_node_t *skip_stack;
+ int skipping;
token_list_t *lex_from_list;
token_node_t *lex_from_node;
char *output;
diff --git a/mesalib/src/glsl/glcpp/pp.c b/mesalib/src/glsl/glcpp/pp.c
index 4a623f81e..a54bcbe16 100644
--- a/mesalib/src/glsl/glcpp/pp.c
+++ b/mesalib/src/glsl/glcpp/pp.c
@@ -70,6 +70,42 @@ glcpp_warning (YYLTYPE *locp, glcpp_parser_t *parser, const char *fmt, ...)
&parser->info_log_length, "\n");
}
+/* Given str, (that's expected to start with a newline terminator of some
+ * sort), return a pointer to the first character in str after the newline.
+ *
+ * A newline terminator can be any of the following sequences:
+ *
+ * "\r\n"
+ * "\n\r"
+ * "\n"
+ * "\r"
+ *
+ * And the longest such sequence will be skipped.
+ */
+static const char *
+skip_newline (const char *str)
+{
+ const char *ret = str;
+
+ if (ret == NULL)
+ return ret;
+
+ if (*ret == '\0')
+ return ret;
+
+ if (*ret == '\r') {
+ ret++;
+ if (*ret && *ret == '\n')
+ ret++;
+ } else if (*ret == '\n') {
+ ret++;
+ if (*ret && *ret == '\r')
+ ret++;
+ }
+
+ return ret;
+}
+
/* Remove any line continuation characters in the shader, (whether in
* preprocessing directives or in GLSL code).
*/
@@ -78,10 +114,49 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader)
{
char *clean = ralloc_strdup(ctx, "");
const char *backslash, *newline, *search_start;
+ const char *cr, *lf;
+ char newline_separator[3];
int collapsed_newlines = 0;
search_start = shader;
+ /* Determine what flavor of newlines this shader is using. GLSL
+ * provides for 4 different possible ways to separate lines, (using
+ * one or two characters):
+ *
+ * "\n" (line-feed, like Linux, Unix, and new Mac OS)
+ * "\r" (carriage-return, like old Mac files)
+ * "\r\n" (carriage-return + line-feed, like DOS files)
+ * "\n\r" (line-feed + carriage-return, like nothing, really)
+ *
+ * This code explicitly supports a shader that uses a mixture of
+ * newline terminators and will properly handle line continuation
+ * backslashes followed by any of the above.
+ *
+ * But, since we must also insert additional newlines in the output
+ * (for any collapsed lines) we attempt to maintain consistency by
+ * examining the first encountered newline terminator, and using the
+ * same terminator for any newlines we insert.
+ */
+ cr = strchr(search_start, '\r');
+ lf = strchr(search_start, '\n');
+
+ newline_separator[0] = '\n';
+ newline_separator[1] = '\0';
+ newline_separator[2] = '\0';
+
+ if (cr == NULL) {
+ /* Nothing to do. */
+ } else if (lf == NULL) {
+ newline_separator[0] = '\r';
+ } else if (lf == cr + 1) {
+ newline_separator[0] = '\r';
+ newline_separator[1] = '\n';
+ } else if (cr == lf + 1) {
+ newline_separator[0] = '\n';
+ newline_separator[1] = '\r';
+ }
+
while (true) {
backslash = strchr(search_start, '\\');
@@ -91,17 +166,24 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader)
* line numbers.
*/
if (collapsed_newlines) {
- newline = strchr(search_start, '\n');
+ cr = strchr (search_start, '\r');
+ lf = strchr (search_start, '\n');
+ if (cr && lf)
+ newline = cr < lf ? cr : lf;
+ else if (cr)
+ newline = cr;
+ else
+ newline = lf;
if (newline &&
(backslash == NULL || newline < backslash))
{
ralloc_strncat(&clean, shader,
newline - shader + 1);
while (collapsed_newlines) {
- ralloc_strcat(&clean, "\n");
+ ralloc_strcat(&clean, newline_separator);
collapsed_newlines--;
}
- shader = newline + 1;
+ shader = skip_newline (newline);
search_start = shader;
}
}
@@ -116,15 +198,11 @@ remove_line_continuations(glcpp_parser_t *ctx, const char *shader)
* advance the shader pointer to the character after the
* newline.
*/
- if (backslash[1] == '\n' ||
- (backslash[1] == '\r' && backslash[2] == '\n'))
+ if (backslash[1] == '\r' || backslash[1] == '\n')
{
collapsed_newlines++;
ralloc_strncat(&clean, shader, backslash - shader);
- if (backslash[1] == '\n')
- shader = backslash + 2;
- else
- shader = backslash + 3;
+ shader = skip_newline (backslash + 1);
search_start = shader;
}
}
diff --git a/mesalib/src/glsl/glsl_lexer.ll b/mesalib/src/glsl/glsl_lexer.ll
index db7b1d179..b7c4aad3a 100644
--- a/mesalib/src/glsl/glsl_lexer.ll
+++ b/mesalib/src/glsl/glsl_lexer.ll
@@ -152,7 +152,11 @@ literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state,
%option never-interactive
%option prefix="_mesa_glsl_lexer_"
%option extra-type="struct _mesa_glsl_parse_state *"
+%option warn nodefault
+ /* Note: When adding any start conditions to this list, you must also
+ * update the "Internal compiler error" catch-all rule near the end of
+ * this file. */
%x PP PRAGMA
DEC_INT [1-9][0-9]*
@@ -236,6 +240,7 @@ HASH ^{SPC}#{SPC}
return INTCONSTANT;
}
<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
+<PP>. { return yytext[0]; }
\n { yylineno++; yycolumn = 0; }
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index 890123ad1..2d94d3554 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -31,7 +31,7 @@ extern "C" {
#include "main/shaderobj.h"
}
-#include "ralloc.h"
+#include "util/ralloc.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -1487,7 +1487,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
if (shader->InfoLog)
ralloc_free(shader->InfoLog);
- shader->symbols = state->symbols;
+ shader->symbols = new(shader->ir) glsl_symbol_table;
shader->CompileStatus = !state->error;
shader->InfoLog = state->info_log;
shader->Version = state->language_version;
@@ -1500,6 +1500,30 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
/* Retain any live IR, but trash the rest. */
reparent_ir(shader->ir, shader->ir);
+ /* Destroy the symbol table. Create a new symbol table that contains only
+ * the variables and functions that still exist in the IR. The symbol
+ * table will be used later during linking.
+ *
+ * There must NOT be any freed objects still referenced by the symbol
+ * table. That could cause the linker to dereference freed memory.
+ *
+ * We don't have to worry about types or interface-types here because those
+ * are fly-weights that are looked up by glsl_type.
+ */
+ foreach_in_list (ir_instruction, ir, shader->ir) {
+ switch (ir->ir_type) {
+ case ir_type_function:
+ shader->symbols->add_function((ir_function *) ir);
+ break;
+ case ir_type_variable:
+ shader->symbols->add_variable((ir_variable *) ir);
+ break;
+ default:
+ break;
+ }
+ }
+
+ delete state->symbols;
ralloc_free(state);
}
diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp
index f9cd258fe..66e9b1330 100644
--- a/mesalib/src/glsl/glsl_types.cpp
+++ b/mesalib/src/glsl/glsl_types.cpp
@@ -108,7 +108,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
this->fields.structure[i].interpolation = fields[i].interpolation;
this->fields.structure[i].centroid = fields[i].centroid;
this->fields.structure[i].sample = fields[i].sample;
- this->fields.structure[i].row_major = fields[i].row_major;
+ this->fields.structure[i].matrix_layout = fields[i].matrix_layout;
}
}
@@ -136,7 +136,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
this->fields.structure[i].interpolation = fields[i].interpolation;
this->fields.structure[i].centroid = fields[i].centroid;
this->fields.structure[i].sample = fields[i].sample;
- this->fields.structure[i].row_major = fields[i].row_major;
+ this->fields.structure[i].matrix_layout = fields[i].matrix_layout;
}
}
@@ -496,8 +496,8 @@ glsl_type::record_compare(const glsl_type *b) const
if (strcmp(this->fields.structure[i].name,
b->fields.structure[i].name) != 0)
return false;
- if (this->fields.structure[i].row_major
- != b->fields.structure[i].row_major)
+ if (this->fields.structure[i].matrix_layout
+ != b->fields.structure[i].matrix_layout)
return false;
if (this->fields.structure[i].location
!= b->fields.structure[i].location)
@@ -826,9 +826,18 @@ glsl_type::std140_base_alignment(bool row_major) const
if (this->is_record()) {
unsigned base_alignment = 16;
for (unsigned i = 0; i < this->length; i++) {
+ bool field_row_major = row_major;
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(this->fields.structure[i].matrix_layout);
+ if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
+ field_row_major = true;
+ } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
+ field_row_major = false;
+ }
+
const struct glsl_type *field_type = this->fields.structure[i].type;
base_alignment = MAX2(base_alignment,
- field_type->std140_base_alignment(row_major));
+ field_type->std140_base_alignment(field_row_major));
}
return base_alignment;
}
@@ -872,8 +881,7 @@ glsl_type::std140_size(bool row_major) const
* and <R> rows, the matrix is stored identically to a row of <S>*<R>
* row vectors with <C> components each, according to rule (4).
*/
- if (this->is_matrix() || (this->is_array() &&
- this->fields.array->is_matrix())) {
+ if (this->without_array()->is_matrix()) {
const struct glsl_type *element_type;
const struct glsl_type *vec_type;
unsigned int array_len;
@@ -935,14 +943,29 @@ glsl_type::std140_size(bool row_major) const
*/
if (this->is_record()) {
unsigned size = 0;
+ unsigned max_align = 0;
+
for (unsigned i = 0; i < this->length; i++) {
+ bool field_row_major = row_major;
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(this->fields.structure[i].matrix_layout);
+ if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
+ field_row_major = true;
+ } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
+ field_row_major = false;
+ }
+
const struct glsl_type *field_type = this->fields.structure[i].type;
- unsigned align = field_type->std140_base_alignment(row_major);
+ unsigned align = field_type->std140_base_alignment(field_row_major);
size = glsl_align(size, align);
- size += field_type->std140_size(row_major);
+ size += field_type->std140_size(field_row_major);
+
+ max_align = MAX2(align, max_align);
+
+ if (field_type->is_record() && (i + 1 < this->length))
+ size = glsl_align(size, 16);
}
- size = glsl_align(size,
- this->fields.structure[0].type->std140_base_alignment(row_major));
+ size = glsl_align(size, max_align);
return size;
}
diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h
index 0b63d4850..d545533dc 100644
--- a/mesalib/src/glsl/glsl_types.h
+++ b/mesalib/src/glsl/glsl_types.h
@@ -79,9 +79,30 @@ enum glsl_interface_packing {
GLSL_INTERFACE_PACKING_PACKED
};
+enum glsl_matrix_layout {
+ /**
+ * The layout of the matrix is inherited from the object containing the
+ * matrix (the top level structure or the uniform block).
+ */
+ GLSL_MATRIX_LAYOUT_INHERITED,
+
+ /**
+ * Explicit column-major layout
+ *
+ * If a uniform block doesn't have an explicit layout set, it will default
+ * to this layout.
+ */
+ GLSL_MATRIX_LAYOUT_COLUMN_MAJOR,
+
+ /**
+ * Row-major layout
+ */
+ GLSL_MATRIX_LAYOUT_ROW_MAJOR
+};
+
#ifdef __cplusplus
#include "GL/gl.h"
-#include "ralloc.h"
+#include "util/ralloc.h"
struct glsl_type {
GLenum gl_type;
@@ -465,6 +486,18 @@ struct glsl_type {
}
/**
+ * Get the type stripped of any arrays
+ *
+ * \return
+ * Pointer to the type of elements of the first non-array type for array
+ * types, or pointer to itself for non-array types.
+ */
+ const glsl_type *without_array() const
+ {
+ return this->is_array() ? this->fields.array : this;
+ }
+
+ /**
* Return the amount of atomic counter storage required for a type.
*/
unsigned atomic_size() const
@@ -643,7 +676,6 @@ private:
struct glsl_struct_field {
const struct glsl_type *type;
const char *name;
- bool row_major;
/**
* For interface blocks, gl_varying_slot corresponding to the input/output
@@ -673,6 +705,11 @@ struct glsl_struct_field {
unsigned sample:1;
/**
+ * Layout of the matrix. Uses glsl_matrix_layout values.
+ */
+ unsigned matrix_layout:2;
+
+ /**
* For interface blocks, it has a value if this variable uses multiple vertex
* streams (as in ir_variable::stream). -1 otherwise.
*/
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index ea19924ab..31c354556 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -29,7 +29,7 @@
#include <stdio.h>
#include <stdlib.h>
-#include "ralloc.h"
+#include "util/ralloc.h"
#include "glsl_types.h"
#include "list.h"
#include "ir_visitor.h"
@@ -660,6 +660,11 @@ public:
unsigned location_frac:2;
/**
+ * Layout of the matrix. Uses glsl_matrix_layout values.
+ */
+ unsigned matrix_layout:2;
+
+ /**
* Non-zero if this variable was created by lowering a named interface
* block which was not an array.
*
@@ -974,6 +979,7 @@ public:
*/
ir_function_signature *matching_signature(_mesa_glsl_parse_state *state,
const exec_list *actual_param,
+ bool allow_builtins,
bool *match_is_exact);
/**
@@ -981,7 +987,8 @@ public:
* conversions into account.
*/
ir_function_signature *matching_signature(_mesa_glsl_parse_state *state,
- const exec_list *actual_param);
+ const exec_list *actual_param,
+ bool allow_builtins);
/**
* Find a signature that exactly matches a set of actual parameters without
diff --git a/mesalib/src/glsl/ir_function.cpp b/mesalib/src/glsl/ir_function.cpp
index 7d6c2f451..98bec45ce 100644
--- a/mesalib/src/glsl/ir_function.cpp
+++ b/mesalib/src/glsl/ir_function.cpp
@@ -281,15 +281,18 @@ choose_best_inexact_overload(_mesa_glsl_parse_state *state,
ir_function_signature *
ir_function::matching_signature(_mesa_glsl_parse_state *state,
- const exec_list *actual_parameters)
+ const exec_list *actual_parameters,
+ bool allow_builtins)
{
bool is_exact;
- return matching_signature(state, actual_parameters, &is_exact);
+ return matching_signature(state, actual_parameters, allow_builtins,
+ &is_exact);
}
ir_function_signature *
ir_function::matching_signature(_mesa_glsl_parse_state *state,
const exec_list *actual_parameters,
+ bool allow_builtins,
bool *is_exact)
{
ir_function_signature **inexact_matches = NULL;
@@ -308,7 +311,8 @@ ir_function::matching_signature(_mesa_glsl_parse_state *state,
*/
foreach_in_list(ir_function_signature, sig, &this->signatures) {
/* Skip over any built-ins that aren't available in this shader. */
- if (sig->is_builtin() && !sig->is_builtin_available(state))
+ if (sig->is_builtin() && (!allow_builtins ||
+ !sig->is_builtin_available(state)))
continue;
switch (parameter_lists_match(state, & sig->parameters, actual_parameters)) {
diff --git a/mesalib/src/glsl/ir_reader.cpp b/mesalib/src/glsl/ir_reader.cpp
index e3566e1d6..ae00e7934 100644
--- a/mesalib/src/glsl/ir_reader.cpp
+++ b/mesalib/src/glsl/ir_reader.cpp
@@ -677,7 +677,8 @@ ir_reader::read_call(s_expression *expr)
return NULL;
}
- ir_function_signature *callee = f->matching_signature(state, &parameters);
+ ir_function_signature *callee =
+ f->matching_signature(state, &parameters, true);
if (callee == NULL) {
ir_read_error(expr, "couldn't find matching signature for function "
"%s", name->value());
diff --git a/mesalib/src/glsl/ir_variable_refcount.cpp b/mesalib/src/glsl/ir_variable_refcount.cpp
index 923eb1a82..f67fe6784 100644
--- a/mesalib/src/glsl/ir_variable_refcount.cpp
+++ b/mesalib/src/glsl/ir_variable_refcount.cpp
@@ -33,7 +33,7 @@
#include "ir_visitor.h"
#include "ir_variable_refcount.h"
#include "glsl_types.h"
-#include "main/hash_table.h"
+#include "util/hash_table.h"
ir_variable_refcount_visitor::ir_variable_refcount_visitor()
{
diff --git a/mesalib/src/glsl/link_functions.cpp b/mesalib/src/glsl/link_functions.cpp
index 2ce9609b5..f86aec689 100644
--- a/mesalib/src/glsl/link_functions.cpp
+++ b/mesalib/src/glsl/link_functions.cpp
@@ -307,7 +307,7 @@ find_matching_signature(const char *name, const exec_list *actual_parameters,
continue;
ir_function_signature *sig =
- f->matching_signature(NULL, actual_parameters);
+ f->matching_signature(NULL, actual_parameters, use_builtin);
if ((sig == NULL) ||
(!sig->is_defined && !sig->is_intrinsic))
diff --git a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
index 854309f9b..9da6a4bba 100644
--- a/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
+++ b/mesalib/src/glsl/link_uniform_block_active_visitor.cpp
@@ -73,6 +73,45 @@ process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
}
ir_visitor_status
+link_uniform_block_active_visitor::visit(ir_variable *var)
+{
+ if (!var->is_in_uniform_block())
+ return visit_continue;
+
+ const glsl_type *const block_type = var->is_interface_instance()
+ ? var->type : var->get_interface_type();
+
+ /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec says:
+ *
+ * "All members of a named uniform block declared with a shared or
+ * std140 layout qualifier are considered active, even if they are not
+ * referenced in any shader in the program. The uniform block itself is
+ * also considered active, even if no member of the block is
+ * referenced."
+ */
+ if (block_type->interface_packing == GLSL_INTERFACE_PACKING_PACKED)
+ return visit_continue;
+
+ /* Process the block. Bail if there was an error.
+ */
+ link_uniform_block_active *const b =
+ process_block(this->mem_ctx, this->ht, var);
+ if (b == NULL) {
+ linker_error(this->prog,
+ "uniform block `%s' has mismatching definitions",
+ var->get_interface_type()->name);
+ this->success = false;
+ return visit_stop;
+ }
+
+ assert(b->num_array_elements == 0);
+ assert(b->array_elements == NULL);
+ assert(b->type != NULL);
+
+ return visit_continue;
+}
+
+ir_visitor_status
link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir)
{
ir_dereference_variable *const d = ir->array->as_dereference_variable();
diff --git a/mesalib/src/glsl/link_uniform_block_active_visitor.h b/mesalib/src/glsl/link_uniform_block_active_visitor.h
index 524cd6b91..e5ea50155 100644
--- a/mesalib/src/glsl/link_uniform_block_active_visitor.h
+++ b/mesalib/src/glsl/link_uniform_block_active_visitor.h
@@ -26,7 +26,7 @@
#define LINK_UNIFORM_BLOCK_ACTIVE_VISITOR_H
#include "ir.h"
-#include "main/hash_table.h"
+#include "util/hash_table.h"
struct link_uniform_block_active {
const glsl_type *type;
@@ -51,6 +51,7 @@ public:
virtual ir_visitor_status visit_enter(ir_dereference_array *);
virtual ir_visitor_status visit(ir_dereference_variable *);
+ virtual ir_visitor_status visit(ir_variable *);
bool success;
diff --git a/mesalib/src/glsl/link_uniform_blocks.cpp b/mesalib/src/glsl/link_uniform_blocks.cpp
index fef3626bf..536fcd458 100644
--- a/mesalib/src/glsl/link_uniform_blocks.cpp
+++ b/mesalib/src/glsl/link_uniform_blocks.cpp
@@ -26,7 +26,7 @@
#include "linker.h"
#include "ir_uniform.h"
#include "link_uniform_block_active_visitor.h"
-#include "main/hash_table.h"
+#include "util/hash_table.h"
#include "program.h"
namespace {
@@ -68,7 +68,8 @@ private:
}
virtual void visit_field(const glsl_type *type, const char *name,
- bool row_major, const glsl_type *record_type)
+ bool row_major, const glsl_type *record_type,
+ bool last_field)
{
assert(this->index < this->num_variables);
@@ -76,7 +77,7 @@ private:
v->Name = ralloc_strdup(mem_ctx, name);
v->Type = type;
- v->RowMajor = row_major;
+ v->RowMajor = type->without_array()->is_matrix() && row_major;
if (this->is_array_instance) {
v->IndexName = ralloc_strdup(mem_ctx, name);
@@ -103,7 +104,20 @@ private:
this->offset = glsl_align(this->offset, alignment);
v->Offset = this->offset;
+
+ /* If this is the last field of a structure, apply rule #9. The
+ * GL_ARB_uniform_buffer_object spec says:
+ *
+ * "The structure may have padding at the end; the base offset of
+ * the member following the sub-structure is rounded up to the next
+ * multiple of the base alignment of the structure."
+ *
+ * last_field won't be set if this is the last field of a UBO that is
+ * not a named instance.
+ */
this->offset += size;
+ if (last_field)
+ this->offset = glsl_align(this->offset, 16);
/* From the GL_ARB_uniform_buffer_object spec:
*
diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp
index 0e6eb50ef..a127ee7f5 100644
--- a/mesalib/src/glsl/link_uniforms.cpp
+++ b/mesalib/src/glsl/link_uniforms.cpp
@@ -59,13 +59,11 @@ values_for_type(const glsl_type *type)
void
program_resource_visitor::process(const glsl_type *type, const char *name)
{
- assert(type->is_record()
- || (type->is_array() && type->fields.array->is_record())
- || type->is_interface()
- || (type->is_array() && type->fields.array->is_interface()));
+ assert(type->without_array()->is_record()
+ || type->without_array()->is_interface());
char *name_copy = ralloc_strdup(NULL, name);
- recursion(type, &name_copy, strlen(name), false, NULL);
+ recursion(type, &name_copy, strlen(name), false, NULL, false);
ralloc_free(name_copy);
}
@@ -73,6 +71,8 @@ void
program_resource_visitor::process(ir_variable *var)
{
const glsl_type *t = var->type;
+ const bool row_major =
+ var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR;
/* false is always passed for the row_major parameter to the other
* processing functions because no information is available to do
@@ -110,7 +110,7 @@ program_resource_visitor::process(ir_variable *var)
* lowering is only applied to non-uniform interface blocks, so we
* can safely pass false for row_major.
*/
- recursion(var->type, &name, new_length, false, NULL);
+ recursion(var->type, &name, new_length, row_major, NULL, false);
}
ralloc_free(name);
} else if (var->data.from_named_ifc_block_nonarray) {
@@ -134,29 +134,30 @@ program_resource_visitor::process(ir_variable *var)
* is only applied to non-uniform interface blocks, so we can safely
* pass false for row_major.
*/
- recursion(var->type, &name, strlen(name), false, NULL);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
- } else if (t->is_record() || (t->is_array() && t->fields.array->is_record())) {
+ } else if (t->without_array()->is_record()) {
char *name = ralloc_strdup(NULL, var->name);
- recursion(var->type, &name, strlen(name), false, NULL);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->name);
- recursion(var->type, &name, strlen(name), false, NULL);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else if (t->is_array() && t->fields.array->is_interface()) {
char *name = ralloc_strdup(NULL, var->type->fields.array->name);
- recursion(var->type, &name, strlen(name), false, NULL);
+ recursion(var->type, &name, strlen(name), row_major, NULL, false);
ralloc_free(name);
} else {
- this->visit_field(t, var->name, false, NULL);
+ this->visit_field(t, var->name, row_major, NULL, false);
}
}
void
program_resource_visitor::recursion(const glsl_type *t, char **name,
size_t name_length, bool row_major,
- const glsl_type *record_type)
+ const glsl_type *record_type,
+ bool last_field)
{
/* Records need to have each field processed individually.
*
@@ -182,8 +183,25 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
ralloc_asprintf_rewrite_tail(name, &new_length, ".%s", field);
}
+ /* The layout of structures at the top level of the block is set
+ * during parsing. For matrices contained in multiple levels of
+ * structures in the block, the inner structures have no layout.
+ * These cases must potentially inherit the layout from the outer
+ * levels.
+ */
+ bool field_row_major = row_major;
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(t->fields.structure[i].matrix_layout);
+ if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
+ field_row_major = true;
+ } else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
+ field_row_major = false;
+ }
+
recursion(t->fields.structure[i].type, name, new_length,
- t->fields.structure[i].row_major, record_type);
+ field_row_major,
+ record_type,
+ (i + 1) == t->length);
/* Only the first leaf-field of the record gets called with the
* record type pointer.
@@ -202,7 +220,8 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
ralloc_asprintf_rewrite_tail(name, &new_length, "[%u]", i);
recursion(t->fields.array, name, new_length, row_major,
- record_type);
+ record_type,
+ (i + 1) == t->length);
/* Only the first leaf-field of the record gets called with the
* record type pointer.
@@ -210,14 +229,15 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
record_type = NULL;
}
} else {
- this->visit_field(t, *name, row_major, record_type);
+ this->visit_field(t, *name, row_major, record_type, last_field);
}
}
void
program_resource_visitor::visit_field(const glsl_type *type, const char *name,
bool row_major,
- const glsl_type *)
+ const glsl_type *,
+ bool /* last_field */)
{
visit_field(type, name, row_major);
}
@@ -299,10 +319,8 @@ private:
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major)
{
- assert(!type->is_record());
- assert(!(type->is_array() && type->fields.array->is_record()));
- assert(!type->is_interface());
- assert(!(type->is_array() && type->fields.array->is_interface()));
+ assert(!type->without_array()->is_record());
+ assert(!type->without_array()->is_interface());
(void) row_major;
@@ -427,7 +445,6 @@ public:
*/
if (var->is_interface_instance()) {
ubo_byte_offset = 0;
- ubo_row_major = false;
} else {
const struct gl_uniform_block *const block =
&prog->UniformBlocks[ubo_block_index];
@@ -437,7 +454,6 @@ public:
const struct gl_uniform_buffer_variable *const ubo_var =
&block->Uniforms[var->data.location];
- ubo_row_major = ubo_var->RowMajor;
ubo_byte_offset = ubo_var->Offset;
}
@@ -452,7 +468,6 @@ public:
int ubo_block_index;
int ubo_byte_offset;
- bool ubo_row_major;
gl_shader_stage shader_type;
private:
@@ -512,14 +527,11 @@ private:
}
virtual void visit_field(const glsl_type *type, const char *name,
- bool row_major, const glsl_type *record_type)
+ bool row_major, const glsl_type *record_type,
+ bool last_field)
{
- assert(!type->is_record());
- assert(!(type->is_array() && type->fields.array->is_record()));
- assert(!type->is_interface());
- assert(!(type->is_array() && type->fields.array->is_interface()));
-
- (void) row_major;
+ assert(!type->without_array()->is_record());
+ assert(!type->without_array()->is_interface());
unsigned id;
bool found = this->map->get(id, name);
@@ -577,23 +589,25 @@ private:
this->uniforms[id].block_index = this->ubo_block_index;
const unsigned alignment = record_type
- ? record_type->std140_base_alignment(ubo_row_major)
- : type->std140_base_alignment(ubo_row_major);
+ ? record_type->std140_base_alignment(row_major)
+ : type->std140_base_alignment(row_major);
this->ubo_byte_offset = glsl_align(this->ubo_byte_offset, alignment);
this->uniforms[id].offset = this->ubo_byte_offset;
- this->ubo_byte_offset += type->std140_size(ubo_row_major);
+ this->ubo_byte_offset += type->std140_size(row_major);
+
+ if (last_field)
+ this->ubo_byte_offset = glsl_align(this->ubo_byte_offset, 16);
if (type->is_array()) {
this->uniforms[id].array_stride =
- glsl_align(type->fields.array->std140_size(ubo_row_major), 16);
+ glsl_align(type->fields.array->std140_size(row_major), 16);
} else {
this->uniforms[id].array_stride = 0;
}
- if (type->is_matrix() ||
- (type->is_array() && type->fields.array->is_matrix())) {
+ if (type->without_array()->is_matrix()) {
this->uniforms[id].matrix_stride = 16;
- this->uniforms[id].row_major = ubo_row_major;
+ this->uniforms[id].row_major = row_major;
} else {
this->uniforms[id].matrix_stride = 0;
this->uniforms[id].row_major = false;
diff --git a/mesalib/src/glsl/link_varyings.cpp b/mesalib/src/glsl/link_varyings.cpp
index a3fc2ae34..1438a4b16 100644
--- a/mesalib/src/glsl/link_varyings.cpp
+++ b/mesalib/src/glsl/link_varyings.cpp
@@ -1068,10 +1068,8 @@ private:
virtual void visit_field(const glsl_type *type, const char *name,
bool row_major)
{
- assert(!type->is_record());
- assert(!(type->is_array() && type->fields.array->is_record()));
- assert(!type->is_interface());
- assert(!(type->is_array() && type->fields.array->is_interface()));
+ assert(!type->without_array()->is_record());
+ assert(!type->without_array()->is_interface());
(void) row_major;
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index d588bc63e..0096fb023 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -1129,7 +1129,8 @@ get_main_function_signature(gl_shader *sh)
* We don't have to check for multiple definitions of main (in multiple
* shaders) because that would have already been caught above.
*/
- ir_function_signature *sig = f->matching_signature(NULL, &void_parameters);
+ ir_function_signature *sig =
+ f->matching_signature(NULL, &void_parameters, false);
if ((sig != NULL) && sig->is_defined) {
return sig;
}
diff --git a/mesalib/src/glsl/linker.h b/mesalib/src/glsl/linker.h
index 130915db4..8851da6c8 100644
--- a/mesalib/src/glsl/linker.h
+++ b/mesalib/src/glsl/linker.h
@@ -138,11 +138,15 @@ protected:
* \param name Fully qualified name of the field.
* \param row_major For a matrix type, is it stored row-major.
* \param record_type Type of the record containing the field.
+ * \param last_field Set if \c name is the last field of the structure
+ * containing it. This will always be false for items
+ * not contained in a structure or interface block.
*
* The default implementation just calls the other \c visit_field method.
*/
virtual void visit_field(const glsl_type *type, const char *name,
- bool row_major, const glsl_type *record_type);
+ bool row_major, const glsl_type *record_type,
+ bool last_field);
/**
* Method invoked for each leaf of the variable
@@ -168,9 +172,13 @@ private:
/**
* \param name_length Length of the current name \b not including the
* terminating \c NUL character.
+ * \param last_field Set if \c name is the last field of the structure
+ * containing it. This will always be false for items
+ * not contained in a structure or interface block.
*/
void recursion(const glsl_type *t, char **name, size_t name_length,
- bool row_major, const glsl_type *record_type);
+ bool row_major, const glsl_type *record_type,
+ bool last_field);
};
void
diff --git a/mesalib/src/glsl/list.h b/mesalib/src/glsl/list.h
index 500a85717..b40764cae 100644
--- a/mesalib/src/glsl/list.h
+++ b/mesalib/src/glsl/list.h
@@ -69,7 +69,7 @@
#endif
#include <assert.h>
-#include "ralloc.h"
+#include "util/ralloc.h"
struct exec_node {
struct exec_node *next;
diff --git a/mesalib/src/glsl/loop_controls.cpp b/mesalib/src/glsl/loop_controls.cpp
index 36b49eb46..1c1d34fef 100644
--- a/mesalib/src/glsl/loop_controls.cpp
+++ b/mesalib/src/glsl/loop_controls.cpp
@@ -123,9 +123,20 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
bool valid_loop = false;
for (unsigned i = 0; i < Elements(bias); i++) {
- iter = (increment->type->is_integer())
- ? new(mem_ctx) ir_constant(iter_value + bias[i])
- : new(mem_ctx) ir_constant(float(iter_value + bias[i]));
+ /* Increment may be of type int, uint or float. */
+ switch (increment->type->base_type) {
+ case GLSL_TYPE_INT:
+ iter = new(mem_ctx) ir_constant(iter_value + bias[i]);
+ break;
+ case GLSL_TYPE_UINT:
+ iter = new(mem_ctx) ir_constant(unsigned(iter_value + bias[i]));
+ break;
+ case GLSL_TYPE_FLOAT:
+ iter = new(mem_ctx) ir_constant(float(iter_value + bias[i]));
+ break;
+ default:
+ unreachable(!"Unsupported type for loop iterator.");
+ }
ir_expression *const mul =
new(mem_ctx) ir_expression(ir_binop_mul, increment->type, iter,
diff --git a/mesalib/src/glsl/lower_packed_varyings.cpp b/mesalib/src/glsl/lower_packed_varyings.cpp
index c72b80a32..780148315 100644
--- a/mesalib/src/glsl/lower_packed_varyings.cpp
+++ b/mesalib/src/glsl/lower_packed_varyings.cpp
@@ -655,7 +655,7 @@ lower_packed_varyings(void *mem_ctx, unsigned locations_used,
ir_function *main_func = shader->symbols->get_function("main");
exec_list void_parameters;
ir_function_signature *main_func_sig
- = main_func->matching_signature(NULL, &void_parameters);
+ = main_func->matching_signature(NULL, &void_parameters, false);
exec_list new_instructions;
lower_packed_varyings_visitor visitor(mem_ctx, locations_used, mode,
gs_input_vertices, &new_instructions);
diff --git a/mesalib/src/glsl/lower_ubo_reference.cpp b/mesalib/src/glsl/lower_ubo_reference.cpp
index 67b752d3d..3cdfc04ac 100644
--- a/mesalib/src/glsl/lower_ubo_reference.cpp
+++ b/mesalib/src/glsl/lower_ubo_reference.cpp
@@ -40,6 +40,96 @@
using namespace ir_builder;
+/**
+ * Determine if a thing being dereferenced is row-major
+ *
+ * There is some trickery here.
+ *
+ * If the thing being dereferenced is a member of uniform block \b without an
+ * instance name, then the name of the \c ir_variable is the field name of an
+ * interface type. If this field is row-major, then the thing referenced is
+ * row-major.
+ *
+ * If the thing being dereferenced is a member of uniform block \b with an
+ * instance name, then the last dereference in the tree will be an
+ * \c ir_dereference_record. If that record field is row-major, then the
+ * thing referenced is row-major.
+ */
+static bool
+is_dereferenced_thing_row_major(const ir_dereference *deref)
+{
+ bool matrix = false;
+ const ir_rvalue *ir = deref;
+
+ while (true) {
+ matrix = matrix || ir->type->without_array()->is_matrix();
+
+ switch (ir->ir_type) {
+ case ir_type_dereference_array: {
+ const ir_dereference_array *const array_deref =
+ (const ir_dereference_array *) ir;
+
+ ir = array_deref->array;
+ break;
+ }
+
+ case ir_type_dereference_record: {
+ const ir_dereference_record *const record_deref =
+ (const ir_dereference_record *) ir;
+
+ ir = record_deref->record;
+
+ const int idx = ir->type->field_index(record_deref->field);
+ assert(idx >= 0);
+
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(ir->type->fields.structure[idx].matrix_layout);
+
+ switch (matrix_layout) {
+ case GLSL_MATRIX_LAYOUT_INHERITED:
+ break;
+ case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
+ return false;
+ case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
+ return matrix || deref->type->without_array()->is_record();
+ }
+
+ break;
+ }
+
+ case ir_type_dereference_variable: {
+ const ir_dereference_variable *const var_deref =
+ (const ir_dereference_variable *) ir;
+
+ const enum glsl_matrix_layout matrix_layout =
+ glsl_matrix_layout(var_deref->var->data.matrix_layout);
+
+ switch (matrix_layout) {
+ case GLSL_MATRIX_LAYOUT_INHERITED:
+ assert(!matrix);
+ return false;
+ case GLSL_MATRIX_LAYOUT_COLUMN_MAJOR:
+ return false;
+ case GLSL_MATRIX_LAYOUT_ROW_MAJOR:
+ return matrix || deref->type->is_record();
+ }
+
+ unreachable("invalid matrix layout");
+ break;
+ }
+
+ default:
+ return false;
+ }
+ }
+
+ /* The tree must have ended with a dereference that wasn't an
+ * ir_dereference_variable. That is invalid, and it should be impossible.
+ */
+ unreachable("invalid dereference tree");
+ return false;
+}
+
namespace {
class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor {
public:
@@ -50,7 +140,7 @@ public:
void handle_rvalue(ir_rvalue **rvalue);
void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset,
- unsigned int deref_offset);
+ unsigned int deref_offset, bool row_major);
ir_expression *ubo_load(const struct glsl_type *type,
ir_rvalue *offset);
@@ -174,7 +264,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
unsigned const_offset = 0;
- bool row_major = ubo_var->RowMajor;
+ bool row_major = is_dereferenced_thing_row_major(deref);
/* Calculate the offset to the start of the region of the UBO
* dereferenced by *rvalue. This may be a variable offset if an
@@ -219,7 +309,8 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
if (array_index->type->base_type == GLSL_TYPE_INT)
array_index = i2u(array_index);
- ir_constant *const_index = array_index->as_constant();
+ ir_constant *const_index =
+ array_index->constant_expression_value(NULL);
if (const_index) {
const_offset += array_stride * const_index->value.u[0];
} else {
@@ -236,20 +327,27 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
const glsl_type *struct_type = deref_record->record->type;
unsigned intra_struct_offset = 0;
- unsigned max_field_align = 16;
for (unsigned int i = 0; i < struct_type->length; i++) {
const glsl_type *type = struct_type->fields.structure[i].type;
- unsigned field_align = type->std140_base_alignment(row_major);
- max_field_align = MAX2(field_align, max_field_align);
+
+ ir_dereference_record *field_deref =
+ new(mem_ctx) ir_dereference_record(deref_record->record,
+ struct_type->fields.structure[i].name);
+ const bool field_row_major =
+ is_dereferenced_thing_row_major(field_deref);
+
+ ralloc_free(field_deref);
+
+ unsigned field_align = type->std140_base_alignment(field_row_major);
+
intra_struct_offset = glsl_align(intra_struct_offset, field_align);
if (strcmp(struct_type->fields.structure[i].name,
deref_record->field) == 0)
break;
- intra_struct_offset += type->std140_size(row_major);
+ intra_struct_offset += type->std140_size(field_row_major);
}
- const_offset = glsl_align(const_offset, max_field_align);
const_offset += intra_struct_offset;
deref = deref_record->record->as_dereference();
@@ -278,7 +376,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
base_ir->insert_before(assign(load_offset, offset));
deref = new(mem_ctx) ir_dereference_variable(load_var);
- emit_ubo_loads(deref, load_offset, const_offset);
+ emit_ubo_loads(deref, load_offset, const_offset, row_major);
*rvalue = deref;
progress = true;
@@ -308,7 +406,8 @@ lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
void
lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
ir_variable *base_offset,
- unsigned int deref_offset)
+ unsigned int deref_offset,
+ bool row_major)
{
if (deref->type->is_record()) {
unsigned int field_offset = 0;
@@ -322,18 +421,19 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
field_offset =
glsl_align(field_offset,
- field->type->std140_base_alignment(ubo_var->RowMajor));
+ field->type->std140_base_alignment(row_major));
- emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset);
+ emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset,
+ row_major);
- field_offset += field->type->std140_size(ubo_var->RowMajor);
+ field_offset += field->type->std140_size(row_major);
}
return;
}
if (deref->type->is_array()) {
unsigned array_stride =
- glsl_align(deref->type->fields.array->std140_size(ubo_var->RowMajor),
+ glsl_align(deref->type->fields.array->std140_size(row_major),
16);
for (unsigned i = 0; i < deref->type->length; i++) {
@@ -342,7 +442,8 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
element);
emit_ubo_loads(element_deref, base_offset,
- deref_offset + i * array_stride);
+ deref_offset + i * array_stride,
+ row_major);
}
return;
}
@@ -354,10 +455,19 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL),
col);
- /* std140 always rounds the stride of arrays (and matrices)
- * to a vec4, so matrices are always 16 between columns/rows.
- */
- emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16);
+ if (row_major) {
+ /* For a row-major matrix, the next column starts at the next
+ * element.
+ */
+ emit_ubo_loads(col_deref, base_offset, deref_offset + i * 4,
+ row_major);
+ } else {
+ /* std140 always rounds the stride of arrays (and matrices) to a
+ * vec4, so matrices are always 16 between columns/rows.
+ */
+ emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16,
+ row_major);
+ }
}
return;
}
@@ -365,7 +475,7 @@ lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref,
assert(deref->type->is_scalar() ||
deref->type->is_vector());
- if (!ubo_var->RowMajor) {
+ if (!row_major) {
ir_rvalue *offset = add(base_offset,
new(mem_ctx) ir_constant(deref_offset));
base_ir->insert_before(assign(deref->clone(mem_ctx, NULL),
diff --git a/mesalib/src/glsl/opt_dead_code.cpp b/mesalib/src/glsl/opt_dead_code.cpp
index da90bfb40..f45bf5dfd 100644
--- a/mesalib/src/glsl/opt_dead_code.cpp
+++ b/mesalib/src/glsl/opt_dead_code.cpp
@@ -31,7 +31,7 @@
#include "ir_visitor.h"
#include "ir_variable_refcount.h"
#include "glsl_types.h"
-#include "main/hash_table.h"
+#include "util/hash_table.h"
static bool debug = false;
@@ -99,10 +99,31 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned)
* stage. Also, once uniform locations have been assigned, the
* declaration cannot be deleted.
*/
- if (entry->var->data.mode == ir_var_uniform &&
- (uniform_locations_assigned ||
- entry->var->constant_value))
- continue;
+ if (entry->var->data.mode == ir_var_uniform) {
+ if (uniform_locations_assigned || entry->var->constant_value)
+ continue;
+
+ /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec
+ * says:
+ *
+ * "All members of a named uniform block declared with a
+ * shared or std140 layout qualifier are considered active,
+ * even if they are not referenced in any shader in the
+ * program. The uniform block itself is also considered
+ * active, even if no member of the block is referenced."
+ *
+ * If the variable is in a uniform block with one of those
+ * layouts, do not eliminate it.
+ */
+ if (entry->var->is_in_uniform_block()) {
+ const glsl_type *const block_type =
+ entry->var->is_interface_instance()
+ ? entry->var->type : entry->var->get_interface_type();
+
+ if (block_type->interface_packing != GLSL_INTERFACE_PACKING_PACKED)
+ continue;
+ }
+ }
entry->var->remove();
progress = true;
diff --git a/mesalib/src/glsl/standalone_scaffolding.cpp b/mesalib/src/glsl/standalone_scaffolding.cpp
index 809732c7e..abdd83a44 100644
--- a/mesalib/src/glsl/standalone_scaffolding.cpp
+++ b/mesalib/src/glsl/standalone_scaffolding.cpp
@@ -31,7 +31,7 @@
#include <assert.h>
#include <string.h>
-#include "ralloc.h"
+#include "util/ralloc.h"
void
_mesa_warning(struct gl_context *ctx, const char *fmt, ...)
diff --git a/mesalib/src/loader/Makefile.am b/mesalib/src/loader/Makefile.am
index c02de6f59..16b9f8f70 100755
--- a/mesalib/src/loader/Makefile.am
+++ b/mesalib/src/loader/Makefile.am
@@ -26,6 +26,7 @@ noinst_LTLIBRARIES = libloader.la
libloader_la_CPPFLAGS = \
$(DEFINES) \
-I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
$(VISIBILITY_CFLAGS) \
$(LIBUDEV_CFLAGS)
diff --git a/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml b/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml
new file mode 100644
index 000000000..2fbd84557
--- /dev/null
+++ b/mesalib/src/mapi/glapi/gen/ARB_copy_image.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_copy_image" number="123">
+
+ <function name="CopyImageSubData" offset="assign">
+ <param name="srcName" type="GLuint"/>
+ <param name="srcTarget" type="GLenum"/>
+ <param name="srcLevel" type="GLint"/>
+ <param name="srcX" type="GLint"/>
+ <param name="srcY" type="GLint"/>
+ <param name="srcZ" type="GLint"/>
+ <param name="dstName" type="GLuint"/>
+ <param name="dstTarget" type="GLenum"/>
+ <param name="dstLevel" type="GLint"/>
+ <param name="dstX" type="GLint"/>
+ <param name="dstY" type="GLint"/>
+ <param name="dstZ" type="GLint"/>
+ <param name="srcWidth" type="GLsizei"/>
+ <param name="srcHeight" type="GLsizei"/>
+ <param name="srcDepth" type="GLsizei"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/mesalib/src/mapi/glapi/gen/GL4x.xml b/mesalib/src/mapi/glapi/gen/GL4x.xml
index 8efef0b91..848316e9e 100644
--- a/mesalib/src/mapi/glapi/gen/GL4x.xml
+++ b/mesalib/src/mapi/glapi/gen/GL4x.xml
@@ -12,6 +12,32 @@
<function name="MinSampleShading" offset="assign">
<param name="value" type="GLfloat"/>
</function>
+
+ <function name="BlendFunci" static_dispatch="false" alias="BlendFunciARB">
+ <param name="buf" type="GLuint"/>
+ <param name="sfactor" type="GLenum"/>
+ <param name="dfactor" type="GLenum"/>
+ </function>
+
+ <function name="BlendFuncSeparatei" static_dispatch="false" alias="BlendFuncSeparateiARB">
+ <param name="buf" type="GLuint"/>
+ <param name="sfactorRGB" type="GLenum"/>
+ <param name="dfactorRGB" type="GLenum"/>
+ <param name="sfactorAlpha" type="GLenum"/>
+ <param name="dfactorAlpha" type="GLenum"/>
+ </function>
+
+ <function name="BlendEquationi" static_dispatch="false" alias="BlendEquationiARB">
+ <param name="buf" type="GLuint"/>
+ <param name="mode" type="GLenum"/>
+ </function>
+
+ <function name="BlendEquationSeparatei" static_dispatch="false" alias="BlendEquationSeparateiARB" >
+ <param name="buf" type="GLuint"/>
+ <param name="modeRGB" type="GLenum"/>
+ <param name="modeA" type="GLenum"/>
+ </function>
+
</category>
<category name="4.3">
diff --git a/mesalib/src/mapi/glapi/gen/Makefile.am b/mesalib/src/mapi/glapi/gen/Makefile.am
index 212731fa4..645def4ef 100644
--- a/mesalib/src/mapi/glapi/gen/Makefile.am
+++ b/mesalib/src/mapi/glapi/gen/Makefile.am
@@ -117,6 +117,7 @@ API_XML = \
ARB_compressed_texture_pixel_storage.xml \
ARB_compute_shader.xml \
ARB_copy_buffer.xml \
+ ARB_copy_image.xml \
ARB_debug_output.xml \
ARB_depth_buffer_float.xml \
ARB_depth_clamp.xml \
diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml
index c38086fd9..4dd0707f6 100755
--- a/mesalib/src/mapi/glapi/gen/gl_API.xml
+++ b/mesalib/src/mapi/glapi/gen/gl_API.xml
@@ -8302,7 +8302,7 @@
<xi:include href="ARB_compute_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extension #123 -->
+<xi:include href="ARB_copy_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_texture_view.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
diff --git a/mesalib/src/mapi/glapi/gen/gl_genexec.py b/mesalib/src/mapi/glapi/gen/gl_genexec.py
index 460919397..d479e66da 100644
--- a/mesalib/src/mapi/glapi/gen/gl_genexec.py
+++ b/mesalib/src/mapi/glapi/gen/gl_genexec.py
@@ -62,6 +62,7 @@ header = """/**
#include "main/condrender.h"
#include "main/context.h"
#include "main/convolve.h"
+#include "main/copyimage.h"
#include "main/depth.h"
#include "main/dlist.h"
#include "main/drawpix.h"
diff --git a/mesalib/src/mapi/glapi/gen/gl_gentable.py b/mesalib/src/mapi/glapi/gen/gl_gentable.py
index cac7bf9e6..f71e06fe4 100755
--- a/mesalib/src/mapi/glapi/gen/gl_gentable.py
+++ b/mesalib/src/mapi/glapi/gen/gl_gentable.py
@@ -42,7 +42,7 @@ header = """/* GLXEXT is the define used in the xserver when the GLX extension i
#endif
#if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \\
- || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__OpenBSD__) && !defined(__NetBSD__))
+ || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__) && !defined(__OpenBSD__) && !defined(__NetBSD__) && !defined(__DragonFly__))
#define USE_BACKTRACE
#endif
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am
index 88eeff9ee..57c1e4a57 100644
--- a/mesalib/src/mesa/Makefile.am
+++ b/mesalib/src/mesa/Makefile.am
@@ -64,6 +64,7 @@ include Makefile.sources
BUILT_SOURCES = \
main/get_hash.h \
+ main/format_info.c \
$(BUILDDIR)main/git_sha1.h \
$(BUILDDIR)program/program_parse.tab.c \
$(BUILDDIR)program/lex.yy.c
@@ -81,6 +82,15 @@ main/get_hash.h: $(GLAPI)/gl_and_es_API.xml main/get_hash_params.py \
-f $< > $@.tmp; \
mv $@.tmp $@;
+main/format_info.c: main/formats.csv \
+ main/format_parser.py main/format_info.py
+ $(AM_V_GEN)set -e; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/main/format_info.py \
+ $< > $@.tmp; \
+ mv $@.tmp $@;
+
+main/formats.c: main/format_info.c
+
noinst_LTLIBRARIES = $(ARCH_LIBS)
if NEED_LIBMESA
noinst_LTLIBRARIES += libmesa.la
diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources
index f4904fbbd..594565771 100644
--- a/mesalib/src/mesa/Makefile.sources
+++ b/mesalib/src/mesa/Makefile.sources
@@ -3,6 +3,9 @@
# This file is among different build systems. SRCDIR must be defined with
# a trailing slash because the Android build system leaves it undefined.
+SRCDIR = $(top_srcdir)/src/mesa/
+BUILDDIR = $(top_builddir)/src/mesa/
+
# this is part of MAIN_FILES
MAIN_ES_FILES = \
$(SRCDIR)main/es1_conversion.c
@@ -28,6 +31,7 @@ MAIN_FILES = \
$(SRCDIR)main/condrender.c \
$(SRCDIR)main/context.c \
$(SRCDIR)main/convolve.c \
+ $(SRCDIR)main/copyimage.c \
$(SRCDIR)main/cpuinfo.c \
$(SRCDIR)main/debug.c \
$(SRCDIR)main/depth.c \
@@ -48,13 +52,13 @@ MAIN_FILES = \
$(SRCDIR)main/formats.c \
$(SRCDIR)main/format_pack.c \
$(SRCDIR)main/format_unpack.c \
+ $(SRCDIR)main/format_utils.c \
$(SRCDIR)main/framebuffer.c \
$(SRCDIR)main/get.c \
$(SRCDIR)main/genmipmap.c \
$(SRCDIR)main/getstring.c \
$(SRCDIR)main/glformats.c \
$(SRCDIR)main/hash.c \
- $(SRCDIR)main/hash_table.c \
$(SRCDIR)main/hint.c \
$(SRCDIR)main/histogram.c \
$(SRCDIR)main/image.c \
@@ -321,6 +325,7 @@ SPARC_FILES = \
COMMON_DRIVER_FILES = \
$(SRCDIR)drivers/common/driverfuncs.c \
$(SRCDIR)drivers/common/meta_blit.c \
+ $(SRCDIR)drivers/common/meta_copy_image.c \
$(SRCDIR)drivers/common/meta_generate_mipmap.c \
$(SRCDIR)drivers/common/meta.c
@@ -349,6 +354,7 @@ MESA_GALLIUM_FILES = \
INCLUDE_DIRS = \
-I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
-I$(top_srcdir)/src/glsl \
-I$(top_builddir)/src/glsl \
-I$(top_srcdir)/src/glsl/glcpp \
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index f56578672..e7c4f5ca1 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -11,6 +11,7 @@ from sys import executable as python_cmd
env = env.Clone()
env.Append(CPPPATH = [
+ '#/src',
'#/src/mapi',
'#/src/glsl',
'#/src/mesa',
@@ -31,316 +32,22 @@ else:
('HAVE_DLOPEN', '1'),
])
-#
-# Source files
-#
-
-main_sources = [
- 'main/api_arrayelt.c',
- 'main/api_exec.c',
- 'main/api_loopback.c',
- 'main/api_validate.c',
- 'main/accum.c',
- 'main/arbprogram.c',
- 'main/atifragshader.c',
- 'main/attrib.c',
- 'main/arrayobj.c',
- 'main/blend.c',
- 'main/blit.c',
- 'main/bufferobj.c',
- 'main/buffers.c',
- 'main/clear.c',
- 'main/clip.c',
- 'main/colortab.c',
- 'main/compute.c',
- 'main/condrender.c',
- 'main/context.c',
- 'main/convolve.c',
- 'main/cpuinfo.c',
- 'main/debug.c',
- 'main/depth.c',
- 'main/dlist.c',
- 'main/drawpix.c',
- 'main/drawtex.c',
- 'main/enable.c',
- 'main/enums.c',
- 'main/errors.c',
- 'main/es1_conversion.c',
- 'main/eval.c',
- 'main/execmem.c',
- 'main/extensions.c',
- 'main/fbobject.c',
- 'main/feedback.c',
- 'main/ff_fragment_shader.cpp',
- 'main/ffvertex_prog.c',
- 'main/fog.c',
- 'main/formatquery.c',
- 'main/formats.c',
- 'main/format_pack.c',
- 'main/format_unpack.c',
- 'main/framebuffer.c',
- 'main/genmipmap.c',
- 'main/getstring.c',
- 'main/glformats.c',
- 'main/hash.c',
- 'main/hash_table.c',
- 'main/hint.c',
- 'main/histogram.c',
- 'main/image.c',
- 'main/imports.c',
- 'main/light.c',
- 'main/lines.c',
- 'main/matrix.c',
- 'main/mipmap.c',
- 'main/mm.c',
- 'main/multisample.c',
- 'main/objectlabel.c',
- 'main/pack.c',
- 'main/pbo.c',
- 'main/performance_monitor.c',
- 'main/pipelineobj.c',
- 'main/pixel.c',
- 'main/pixelstore.c',
- 'main/pixeltransfer.c',
- 'main/points.c',
- 'main/polygon.c',
- 'main/querymatrix.c',
- 'main/queryobj.c',
- 'main/rastpos.c',
- 'main/readpix.c',
- 'main/remap.c',
- 'main/renderbuffer.c',
- 'main/samplerobj.c',
- 'main/scissor.c',
- 'main/set.c',
- 'main/shaderapi.c',
- 'main/shaderimage.c',
- 'main/shaderobj.c',
- 'main/shader_query.cpp',
- 'main/shared.c',
- 'main/state.c',
- 'main/stencil.c',
- 'main/syncobj.c',
- 'main/texcompress.c',
- 'main/texcompress_cpal.c',
- 'main/texcompress_rgtc.c',
- 'main/texcompress_s3tc.c',
- 'main/texcompress_fxt1.c',
- 'main/texcompress_etc.c',
- 'main/texenv.c',
- 'main/texformat.c',
- 'main/texgen.c',
- 'main/texgetimage.c',
- 'main/teximage.c',
- 'main/texobj.c',
- 'main/texparam.c',
- 'main/texstate.c',
- 'main/texstorage.c',
- 'main/texstore.c',
- 'main/texturebarrier.c',
- 'main/textureview.c',
- 'main/transformfeedback.c',
- 'main/uniform_query.cpp',
- 'main/uniforms.c',
- 'main/varray.c',
- 'main/vdpau.c',
- 'main/version.c',
- 'main/viewport.c',
- 'main/vtxfmt.c',
-]
-
-glget_sources = [
- 'main/get.c',
-]
-
-math_sources = [
- 'math/m_debug_clip.c',
- 'math/m_debug_norm.c',
- 'math/m_debug_xform.c',
- 'math/m_eval.c',
- 'math/m_matrix.c',
- 'math/m_translate.c',
- 'math/m_vector.c',
- 'math/m_xform.c',
-]
-
-swrast_sources = [
- 'swrast/s_aaline.c',
- 'swrast/s_aatriangle.c',
- 'swrast/s_alpha.c',
- 'swrast/s_atifragshader.c',
- 'swrast/s_bitmap.c',
- 'swrast/s_blend.c',
- 'swrast/s_blit.c',
- 'swrast/s_clear.c',
- 'swrast/s_copypix.c',
- 'swrast/s_context.c',
- 'swrast/s_depth.c',
- 'swrast/s_drawpix.c',
- 'swrast/s_feedback.c',
- 'swrast/s_fog.c',
- 'swrast/s_fragprog.c',
- 'swrast/s_lines.c',
- 'swrast/s_logic.c',
- 'swrast/s_masking.c',
- 'swrast/s_points.c',
- 'swrast/s_renderbuffer.c',
- 'swrast/s_span.c',
- 'swrast/s_stencil.c',
- 'swrast/s_texcombine.c',
- 'swrast/s_texfetch.c',
- 'swrast/s_texfilter.c',
- 'swrast/s_texrender.c',
- 'swrast/s_texture.c',
- 'swrast/s_triangle.c',
- 'swrast/s_zoom.c',
-]
-
-swrast_setup_sources = [
- 'swrast_setup/ss_context.c',
- 'swrast_setup/ss_triangle.c',
-]
-
-tnl_sources = [
- 'tnl/t_context.c',
- 'tnl/t_pipeline.c',
- 'tnl/t_draw.c',
- 'tnl/t_rasterpos.c',
- 'tnl/t_vb_program.c',
- 'tnl/t_vb_render.c',
- 'tnl/t_vb_texgen.c',
- 'tnl/t_vb_texmat.c',
- 'tnl/t_vb_vertex.c',
- 'tnl/t_vb_fog.c',
- 'tnl/t_vb_light.c',
- 'tnl/t_vb_normals.c',
- 'tnl/t_vb_points.c',
- 'tnl/t_vp_build.c',
- 'tnl/t_vertex.c',
- 'tnl/t_vertex_sse.c',
- 'tnl/t_vertex_generic.c',
-]
-
-vbo_sources = [
- 'vbo/vbo_context.c',
- 'vbo/vbo_exec.c',
- 'vbo/vbo_exec_api.c',
- 'vbo/vbo_exec_array.c',
- 'vbo/vbo_exec_draw.c',
- 'vbo/vbo_exec_eval.c',
- 'vbo/vbo_noop.c',
- 'vbo/vbo_primitive_restart.c',
- 'vbo/vbo_rebase.c',
- 'vbo/vbo_split.c',
- 'vbo/vbo_split_copy.c',
- 'vbo/vbo_split_inplace.c',
- 'vbo/vbo_save.c',
- 'vbo/vbo_save_api.c',
- 'vbo/vbo_save_draw.c',
- 'vbo/vbo_save_loopback.c',
-]
-
-statetracker_sources = [
- 'state_tracker/st_atom.c',
- 'state_tracker/st_atom_array.c',
- 'state_tracker/st_atom_blend.c',
- 'state_tracker/st_atom_clip.c',
- 'state_tracker/st_atom_constbuf.c',
- 'state_tracker/st_atom_depth.c',
- 'state_tracker/st_atom_framebuffer.c',
- 'state_tracker/st_atom_msaa.c',
- 'state_tracker/st_atom_pixeltransfer.c',
- 'state_tracker/st_atom_sampler.c',
- 'state_tracker/st_atom_scissor.c',
- 'state_tracker/st_atom_shader.c',
- 'state_tracker/st_atom_rasterizer.c',
- 'state_tracker/st_atom_stipple.c',
- 'state_tracker/st_atom_texture.c',
- 'state_tracker/st_atom_viewport.c',
- 'state_tracker/st_cb_bitmap.c',
- 'state_tracker/st_cb_blit.c',
- 'state_tracker/st_cb_bufferobjects.c',
- 'state_tracker/st_cb_clear.c',
- 'state_tracker/st_cb_condrender.c',
- 'state_tracker/st_cb_flush.c',
- 'state_tracker/st_cb_drawpixels.c',
- 'state_tracker/st_cb_drawtex.c',
- 'state_tracker/st_cb_eglimage.c',
- 'state_tracker/st_cb_fbo.c',
- 'state_tracker/st_cb_feedback.c',
- 'state_tracker/st_cb_msaa.c',
- 'state_tracker/st_cb_program.c',
- 'state_tracker/st_cb_queryobj.c',
- 'state_tracker/st_cb_rasterpos.c',
- 'state_tracker/st_cb_readpixels.c',
- 'state_tracker/st_cb_syncobj.c',
- 'state_tracker/st_cb_strings.c',
- 'state_tracker/st_cb_texture.c',
- 'state_tracker/st_cb_texturebarrier.c',
- 'state_tracker/st_cb_viewport.c',
- 'state_tracker/st_cb_xformfb.c',
- 'state_tracker/st_context.c',
- 'state_tracker/st_debug.c',
- 'state_tracker/st_draw.c',
- 'state_tracker/st_draw_feedback.c',
- 'state_tracker/st_extensions.c',
- 'state_tracker/st_format.c',
- 'state_tracker/st_glsl_to_tgsi.cpp',
- 'state_tracker/st_gen_mipmap.c',
- 'state_tracker/st_manager.c',
- 'state_tracker/st_mesa_to_tgsi.c',
- 'state_tracker/st_program.c',
- 'state_tracker/st_texture.c',
- 'state_tracker/st_vdpau.c',
-]
+# parse Makefile.sources
+source_lists = env.ParseSourceList('Makefile.sources')
env.Append(YACCFLAGS = '-d -p "_mesa_program_"')
program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l')
program_parse = env.CFile('program/program_parse.tab.c',
'program/program_parse.y')
-
-program_sources = [
- 'program/arbprogparse.c',
- 'program/prog_hash_table.c',
- 'program/ir_to_mesa.cpp',
- 'program/program.c',
- 'program/program_parse_extra.c',
- 'program/prog_cache.c',
- 'program/prog_execute.c',
- 'program/prog_instruction.c',
- 'program/prog_noise.c',
- 'program/prog_optimize.c',
- 'program/prog_opt_constant_fold.c',
- 'program/prog_parameter.c',
- 'program/prog_parameter_layout.c',
- 'program/prog_print.c',
- 'program/prog_statevars.c',
- 'program/programopt.c',
- 'program/sampler.cpp',
- 'program/symbol_table.c',
- 'program/string_to_uint_map.cpp',
+program_sources = source_lists['PROGRAM_FILES'] + [
program_lex,
program_parse[0],
]
-common_driver_sources = [
- 'drivers/common/driverfuncs.c',
- 'drivers/common/meta.c',
- 'drivers/common/meta_blit.c',
- 'drivers/common/meta_generate_mipmap.c'
-]
-
mesa_sources = (
- main_sources +
- glget_sources +
- math_sources +
+ source_lists['MESA_FILES'] +
program_sources +
- vbo_sources +
- tnl_sources +
- swrast_sources +
- swrast_setup_sources +
- common_driver_sources +
- statetracker_sources
+ source_lists['STATETRACKER_FILES']
)
GLAPI = '#src/mapi/glapi/'
@@ -352,6 +59,13 @@ get_hash_header = env.CodeGenerate(
command = python_cmd + ' $SCRIPT ' + ' -f $SOURCE > $TARGET'
)
+format_info = env.CodeGenerate(
+ target = 'main/format_info.c',
+ script = 'main/format_info.py',
+ source = 'main/formats.csv',
+ command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
+)
+
#
# Assembly sources
#
@@ -364,45 +78,14 @@ if (env['gcc'] or env['clang']) and \
'USE_3DNOW_ASM',
'USE_SSE_ASM',
])
- mesa_sources += [
- 'x86/common_x86.c',
- 'x86/x86_xform.c',
- 'x86/3dnow.c',
- 'x86/sse.c',
- 'x86/common_x86_asm.S',
- 'x86/x86_xform2.S',
- 'x86/x86_xform3.S',
- 'x86/x86_xform4.S',
- 'x86/x86_cliptest.S',
- 'x86/mmx_blend.S',
- 'x86/3dnow_xform1.S',
- 'x86/3dnow_xform2.S',
- 'x86/3dnow_xform3.S',
- 'x86/3dnow_xform4.S',
- 'x86/3dnow_normal.S',
- 'x86/sse_xform1.S',
- 'x86/sse_xform2.S',
- 'x86/sse_xform3.S',
- 'x86/sse_xform4.S',
- 'x86/sse_normal.S',
- 'x86/read_rgba_span_x86.S',
- ]
+ mesa_sources += source_lists['X86_FILES']
elif env['machine'] == 'x86_64':
env.Append(CPPDEFINES = [
'USE_X86_64_ASM',
])
- mesa_sources += [
- 'x86/common_x86.c',
- 'x86-64/x86-64.c',
- 'x86-64/xform4.S',
- ]
+ mesa_sources += source_lists['X86_64_FILES']
elif env['machine'] == 'sparc':
- mesa_sources += [
- 'sparc/sparc.c',
- 'sparc/sparc_clip.S',
- 'sparc/norm.S',
- 'sparc/xform.S',
- ]
+ mesa_sources += source_lists['SPARC_FILES']
else:
pass
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index b12898f26..a1d06d412 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -84,7 +84,7 @@
#include "drivers/common/meta.h"
#include "main/enums.h"
#include "main/glformats.h"
-#include "../glsl/ralloc.h"
+#include "util/ralloc.h"
/** Return offset in bytes of the field within a vertex struct */
#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD))
@@ -101,18 +101,18 @@ static void meta_decompress_cleanup(struct decompress_state *decompress);
static void meta_drawpix_cleanup(struct drawpix_state *drawpix);
void
-_mesa_meta_bind_fbo_image(GLenum attachment,
+_mesa_meta_bind_fbo_image(GLenum fboTarget, GLenum attachment,
struct gl_texture_image *texImage, GLuint layer)
{
struct gl_texture_object *texObj = texImage->TexObject;
int level = texImage->Level;
- GLenum target = texObj->Target;
+ GLenum texTarget = texObj->Target;
- switch (target) {
+ switch (texTarget) {
case GL_TEXTURE_1D:
- _mesa_FramebufferTexture1D(GL_FRAMEBUFFER,
+ _mesa_FramebufferTexture1D(fboTarget,
attachment,
- target,
+ texTarget,
texObj->Name,
level);
break;
@@ -121,19 +121,19 @@ _mesa_meta_bind_fbo_image(GLenum attachment,
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_3D:
- _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER,
+ _mesa_FramebufferTextureLayer(fboTarget,
attachment,
texObj->Name,
level,
layer);
break;
default: /* 2D / cube */
- if (target == GL_TEXTURE_CUBE_MAP)
- target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face;
+ if (texTarget == GL_TEXTURE_CUBE_MAP)
+ texTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face;
- _mesa_FramebufferTexture2D(GL_FRAMEBUFFER,
+ _mesa_FramebufferTexture2D(fboTarget,
attachment,
- target,
+ texTarget,
texObj->Name,
level);
}
@@ -2732,9 +2732,9 @@ _mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table)
static GLenum
get_temp_image_type(struct gl_context *ctx, mesa_format format)
{
- GLenum baseFormat;
-
- baseFormat = _mesa_get_format_base_format(format);
+ const GLenum baseFormat = _mesa_get_format_base_format(format);
+ const GLenum datatype = _mesa_get_format_datatype(format);
+ const GLint format_red_bits = _mesa_get_format_bits(format, GL_RED_BITS);
switch (baseFormat) {
case GL_RGBA:
@@ -2745,30 +2745,24 @@ get_temp_image_type(struct gl_context *ctx, mesa_format format)
case GL_LUMINANCE:
case GL_LUMINANCE_ALPHA:
case GL_INTENSITY:
- if (ctx->DrawBuffer->Visual.redBits <= 8) {
+ if (datatype == GL_INT || datatype == GL_UNSIGNED_INT) {
+ return datatype;
+ } else if (format_red_bits <= 8) {
return GL_UNSIGNED_BYTE;
- } else if (ctx->DrawBuffer->Visual.redBits <= 16) {
+ } else if (format_red_bits <= 16) {
return GL_UNSIGNED_SHORT;
- } else {
- GLenum datatype = _mesa_get_format_datatype(format);
- if (datatype == GL_INT || datatype == GL_UNSIGNED_INT)
- return datatype;
- return GL_FLOAT;
}
- case GL_DEPTH_COMPONENT: {
- GLenum datatype = _mesa_get_format_datatype(format);
+ return GL_FLOAT;
+ case GL_DEPTH_COMPONENT:
if (datatype == GL_FLOAT)
return GL_FLOAT;
else
return GL_UNSIGNED_INT;
- }
- case GL_DEPTH_STENCIL: {
- GLenum datatype = _mesa_get_format_datatype(format);
+ case GL_DEPTH_STENCIL:
if (datatype == GL_FLOAT)
return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
else
return GL_UNSIGNED_INT_24_8;
- }
default:
_mesa_problem(ctx, "Unexpected format %d in get_temp_image_type()",
baseFormat);
@@ -2808,17 +2802,20 @@ copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims,
if (rb->_BaseFormat == GL_DEPTH_STENCIL ||
rb->_BaseFormat == GL_DEPTH_COMPONENT) {
- _mesa_meta_bind_fbo_image(GL_DEPTH_ATTACHMENT, texImage, zoffset);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
+ texImage, zoffset);
mask = GL_DEPTH_BUFFER_BIT;
if (rb->_BaseFormat == GL_DEPTH_STENCIL &&
texImage->_BaseFormat == GL_DEPTH_STENCIL) {
- _mesa_meta_bind_fbo_image(GL_STENCIL_ATTACHMENT, texImage, zoffset);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
+ texImage, zoffset);
mask |= GL_STENCIL_BUFFER_BIT;
}
_mesa_DrawBuffer(GL_NONE);
} else {
- _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, texImage, zoffset);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ texImage, zoffset);
mask = GL_COLOR_BUFFER_BIT;
_mesa_DrawBuffer(GL_COLOR_ATTACHMENT0);
}
@@ -3362,7 +3359,8 @@ cleartexsubimage_color(struct gl_context *ctx,
GLenum datatype;
GLenum status;
- _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, texImage, zoffset);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ texImage, zoffset);
status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE)
@@ -3408,10 +3406,12 @@ cleartexsubimage_depth_stencil(struct gl_context *ctx,
GLfloat depthValue;
GLenum status;
- _mesa_meta_bind_fbo_image(GL_DEPTH_ATTACHMENT, texImage, zoffset);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
+ texImage, zoffset);
if (texImage->_BaseFormat == GL_DEPTH_STENCIL)
- _mesa_meta_bind_fbo_image(GL_STENCIL_ATTACHMENT, texImage, zoffset);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
+ texImage, zoffset);
status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE)
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index b269dceed..e2da2f427 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -440,6 +440,14 @@ _mesa_meta_and_swrast_BlitFramebuffer(struct gl_context *ctx,
GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
+bool
+_mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
+ struct gl_texture_image *src_tex_image,
+ int src_x, int src_y, int src_z,
+ struct gl_texture_image *dst_tex_image,
+ int dst_x, int dst_y, int dst_z,
+ int src_width, int src_height);
+
extern void
_mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers);
@@ -570,7 +578,7 @@ void
_mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap);
void
-_mesa_meta_bind_fbo_image(GLenum attachment,
+_mesa_meta_bind_fbo_image(GLenum target, GLenum attachment,
struct gl_texture_image *texImage, GLuint layer);
#endif /* META_H */
diff --git a/mesalib/src/mesa/drivers/common/meta_blit.c b/mesalib/src/mesa/drivers/common/meta_blit.c
index bbf0c3c45..955e73f57 100644
--- a/mesalib/src/mesa/drivers/common/meta_blit.c
+++ b/mesalib/src/mesa/drivers/common/meta_blit.c
@@ -49,7 +49,7 @@
#include "main/viewport.h"
#include "swrast/swrast.h"
#include "drivers/common/meta.h"
-#include "../glsl/ralloc.h"
+#include "util/ralloc.h"
/** Return offset in bytes of the field within a vertex struct */
#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD))
@@ -709,6 +709,9 @@ _mesa_meta_BlitFramebuffer(struct gl_context *ctx,
*/
_mesa_meta_begin(ctx, MESA_META_ALL & ~MESA_META_DRAW_BUFFERS);
+ /* Dithering shouldn't be performed for glBlitFramebuffer */
+ _mesa_set_enable(ctx, GL_DITHER, GL_FALSE);
+
/* If the clipping earlier changed the destination rect at all, then
* enable the scissor to clip to it.
*/
diff --git a/mesalib/src/mesa/drivers/common/meta_copy_image.c b/mesalib/src/mesa/drivers/common/meta_copy_image.c
new file mode 100644
index 000000000..c40c2f011
--- /dev/null
+++ b/mesalib/src/mesa/drivers/common/meta_copy_image.c
@@ -0,0 +1,199 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2014 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "context.h"
+#include "enums.h"
+#include "imports.h"
+#include "macros.h"
+#include "teximage.h"
+#include "texobj.h"
+#include "fbobject.h"
+#include "buffers.h"
+#include "state.h"
+#include "mtypes.h"
+#include "meta.h"
+
+/* This function makes a texture view without bothering with all of the API
+ * checks. Most of them are the same for CopyTexSubImage so checking would
+ * be redundant. The one major difference is that we don't check for
+ * whether the texture is immutable or not. However, since the view will
+ * be created and then immediately destroyed, this should not be a problem.
+ */
+static bool
+make_view(struct gl_context *ctx, struct gl_texture_image *tex_image,
+ struct gl_texture_image **view_tex_image, GLuint *view_tex_name,
+ GLenum internal_format)
+{
+ struct gl_texture_object *tex_obj = tex_image->TexObject;
+ struct gl_texture_object *view_tex_obj;
+ mesa_format tex_format;
+
+ /* Set up the new texture object */
+ _mesa_GenTextures(1, view_tex_name);
+ view_tex_obj = _mesa_lookup_texture(ctx, *view_tex_name);
+ if (!view_tex_obj)
+ return false;
+
+ tex_format = _mesa_choose_texture_format(ctx, view_tex_obj, tex_obj->Target,
+ 0, internal_format,
+ GL_NONE, GL_NONE);
+
+ if (!ctx->Driver.TestProxyTexImage(ctx, tex_obj->Target, 0, tex_format,
+ tex_image->Width, tex_image->Height,
+ tex_image->Depth, 0)) {
+ return false;
+ }
+
+ view_tex_obj->Target = tex_obj->Target;
+
+ *view_tex_image = _mesa_get_tex_image(ctx, view_tex_obj, tex_obj->Target, 0);
+ _mesa_init_teximage_fields(ctx, *view_tex_image,
+ tex_image->Width, tex_image->Height,
+ tex_image->Depth,
+ 0, internal_format, tex_format);
+
+ view_tex_obj->MinLevel = 0;
+ view_tex_obj->NumLevels = 1;
+ view_tex_obj->MinLayer = tex_obj->MinLayer;
+ view_tex_obj->NumLayers = tex_obj->NumLayers;
+ view_tex_obj->Immutable = tex_obj->Immutable;
+ view_tex_obj->ImmutableLevels = tex_obj->ImmutableLevels;
+ view_tex_obj->Target = tex_obj->Target;
+
+ if (ctx->Driver.TextureView != NULL &&
+ !ctx->Driver.TextureView(ctx, view_tex_obj, tex_obj)) {
+ _mesa_DeleteTextures(1, view_tex_name);
+ *view_tex_name = 0;
+ return false; /* driver recorded error */
+ }
+
+ return true;
+}
+
+/** A partial implementation of glCopyImageSubData
+ *
+ * This is a partial implementation of glCopyImageSubData that works only
+ * if both textures are uncompressed and the destination texture is
+ * renderable. It uses a slight abuse of a texture view (see make_view) to
+ * turn the source texture into the destination texture type and then uses
+ * _mesa_meta_BlitFramebuffers to do the copy.
+ */
+bool
+_mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
+ struct gl_texture_image *src_tex_image,
+ int src_x, int src_y, int src_z,
+ struct gl_texture_image *dst_tex_image,
+ int dst_x, int dst_y, int dst_z,
+ int src_width, int src_height)
+{
+ GLuint src_view_texture = 0;
+ struct gl_texture_image *src_view_tex_image;
+ GLuint fbos[2];
+ bool success = false;
+ GLbitfield mask;
+ GLenum status, attachment;
+
+ if (_mesa_is_format_compressed(dst_tex_image->TexFormat))
+ return false;
+
+ if (_mesa_is_format_compressed(src_tex_image->TexFormat))
+ return false;
+
+ if (src_tex_image->InternalFormat == dst_tex_image->InternalFormat) {
+ src_view_tex_image = src_tex_image;
+ } else {
+ if (!make_view(ctx, src_tex_image, &src_view_tex_image, &src_view_texture,
+ dst_tex_image->InternalFormat))
+ goto cleanup;
+ }
+
+ /* We really only need to stash the bound framebuffers. */
+ _mesa_meta_begin(ctx, 0);
+
+ _mesa_GenFramebuffers(2, fbos);
+ _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]);
+ _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]);
+
+ switch (_mesa_get_format_base_format(src_tex_image->TexFormat)) {
+ case GL_DEPTH_COMPONENT:
+ attachment = GL_DEPTH_ATTACHMENT;
+ mask = GL_DEPTH_BUFFER_BIT;
+ break;
+ case GL_DEPTH_STENCIL:
+ attachment = GL_DEPTH_STENCIL_ATTACHMENT;
+ mask = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
+ break;
+ case GL_STENCIL_INDEX:
+ attachment = GL_STENCIL_ATTACHMENT;
+ mask = GL_STENCIL_BUFFER_BIT;
+ break;
+ default:
+ attachment = GL_COLOR_ATTACHMENT0;
+ mask = GL_COLOR_BUFFER_BIT;
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0);
+ _mesa_ReadBuffer(GL_COLOR_ATTACHMENT0);
+ }
+
+ _mesa_meta_bind_fbo_image(GL_READ_FRAMEBUFFER, attachment,
+ src_view_tex_image, src_z);
+
+ status = _mesa_CheckFramebufferStatus(GL_READ_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ goto meta_end;
+
+ _mesa_meta_bind_fbo_image(GL_DRAW_FRAMEBUFFER, attachment,
+ dst_tex_image, dst_z);
+
+ status = _mesa_CheckFramebufferStatus(GL_DRAW_FRAMEBUFFER);
+ if (status != GL_FRAMEBUFFER_COMPLETE)
+ goto meta_end;
+
+ /* Since we've bound a new draw framebuffer, we need to update its
+ * derived state -- _Xmin, etc -- for BlitFramebuffer's clipping to
+ * be correct.
+ */
+ _mesa_update_state(ctx);
+
+ /* We skip the core BlitFramebuffer checks for format consistency.
+ * We have already created views to ensure that the texture formats
+ * match.
+ */
+ ctx->Driver.BlitFramebuffer(ctx, src_x, src_y,
+ src_x + src_width, src_y + src_height,
+ dst_x, dst_y,
+ dst_x + src_width, dst_y + src_height,
+ mask, GL_NEAREST);
+
+ success = true;
+
+meta_end:
+ _mesa_DeleteFramebuffers(2, fbos);
+ _mesa_meta_end(ctx);
+
+cleanup:
+ _mesa_DeleteTextures(1, &src_view_texture);
+
+ return success;
+}
diff --git a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
index 4b1718df9..8ffd8da3b 100644
--- a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
+++ b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c
@@ -104,7 +104,7 @@ fallback_required(struct gl_context *ctx, GLenum target,
_mesa_GenFramebuffers(1, &mipmap->FBO);
_mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO);
- _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, baseImage, 0);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, baseImage, 0);
status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT);
@@ -327,7 +327,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts),
verts, GL_DYNAMIC_DRAW_ARB);
- _mesa_meta_bind_fbo_image(GL_COLOR_ATTACHMENT0, dstImage, layer);
+ _mesa_meta_bind_fbo_image(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dstImage, layer);
/* sanity check */
if (_mesa_CheckFramebufferStatus(GL_FRAMEBUFFER) !=
diff --git a/mesalib/src/mesa/drivers/dri/common/SConscript b/mesalib/src/mesa/drivers/dri/common/SConscript
index d003139bf..0bee1b41f 100644
--- a/mesalib/src/mesa/drivers/dri/common/SConscript
+++ b/mesalib/src/mesa/drivers/dri/common/SConscript
@@ -10,6 +10,7 @@ drienv.Replace(CPPPATH = [
xmlpool_options.dir.dir, # Dir to generated xmlpool/options.h
'#include',
'#include/GL/internal',
+ '#src',
'#src/mapi',
'#src/gallium/include',
'#src/gallium/auxiliary',
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
index b129979d2..d11ba4e4b 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
+++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
@@ -45,6 +45,8 @@
extern char *program_invocation_name, *program_invocation_short_name;
# endif
# define GET_PROGRAM_NAME() program_invocation_short_name
+#elif defined(__CYGWIN__)
+# define GET_PROGRAM_NAME() program_invocation_short_name
#elif defined(__FreeBSD__) && (__FreeBSD__ >= 2)
# include <osreldate.h>
# if (__FreeBSD_version >= 440000)
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.h b/mesalib/src/mesa/drivers/dri/common/xmlconfig.h
index 59a67b328..8969843bd 100644..100755
--- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.h
+++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.h
@@ -58,7 +58,7 @@ typedef struct driOptionInfo {
char *name; /**< \brief Name */
driOptionType type; /**< \brief Type */
driOptionRange *ranges; /**< \brief Array of ranges */
- unsigned int nRanges; /**< \brief Number of ranges */
+ unsigned int nRanges; /**< \brief Number of ranges */
} driOptionInfo;
/** \brief Option cache
diff --git a/mesalib/src/mesa/drivers/windows/gdi/SConscript b/mesalib/src/mesa/drivers/windows/gdi/SConscript
index 10a7eeaa1..1f4d7e1fa 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/SConscript
+++ b/mesalib/src/mesa/drivers/windows/gdi/SConscript
@@ -3,6 +3,7 @@ Import('*')
env = env.Clone()
env.Prepend(CPPPATH = [
+ '#src',
'#src/mapi',
'#src/mesa',
])
@@ -16,6 +17,7 @@ if not env['gles']:
env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
env.Prepend(LIBS = [
+ mesautil,
glapi,
mesa,
glsl,
diff --git a/mesalib/src/mesa/main/.gitignore b/mesalib/src/mesa/main/.gitignore
index b1b83f102..328aaf570 100644..100755
--- a/mesalib/src/mesa/main/.gitignore
+++ b/mesalib/src/mesa/main/.gitignore
@@ -8,4 +8,5 @@ git_sha1.h.tmp
remap_helper.h
get_hash.h
get_hash.h.tmp
+format_info.c
glapitable.h
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index 2a5ffc3e6..c29a8c777 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -31,6 +31,7 @@
*/
#include <stdbool.h>
+#include <inttypes.h> /* for PRId64 macro */
#include "glheader.h"
#include "enums.h"
#include "hash.h"
@@ -832,6 +833,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
_mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer,
+ ctx->Shared->NullBufferObj);
+
_mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
ctx->Shared->NullBufferObj);
@@ -842,6 +846,14 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
ctx->UniformBufferBindings[i].Offset = -1;
ctx->UniformBufferBindings[i].Size = -1;
}
+
+ for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
+ _mesa_reference_buffer_object(ctx,
+ &ctx->AtomicBufferBindings[i].BufferObject,
+ ctx->Shared->NullBufferObj);
+ ctx->AtomicBufferBindings[i].Offset = -1;
+ ctx->AtomicBufferBindings[i].Size = -1;
+ }
}
@@ -857,6 +869,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
_mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, NULL);
+
_mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
@@ -864,6 +878,13 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
&ctx->UniformBufferBindings[i].BufferObject,
NULL);
}
+
+ for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) {
+ _mesa_reference_buffer_object(ctx,
+ &ctx->AtomicBufferBindings[i].BufferObject,
+ NULL);
+ }
+
}
bool
@@ -1200,6 +1221,17 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
_mesa_BindBuffer( GL_UNIFORM_BUFFER, 0 );
}
+ /* unbind Atomci Buffer binding points */
+ for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) {
+ if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) {
+ _mesa_BindBufferBase( GL_ATOMIC_COUNTER_BUFFER, j, 0 );
+ }
+ }
+
+ if (ctx->UniformBuffer == bufObj) {
+ _mesa_BindBuffer( GL_ATOMIC_COUNTER_BUFFER, 0 );
+ }
+
/* unbind any pixel pack/unpack pointers bound to this buffer */
if (ctx->Pack.BufferObj == bufObj) {
_mesa_BindBuffer( GL_PIXEL_PACK_BUFFER_EXT, 0 );
@@ -2793,8 +2825,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx,
* value in <offsets> is less than zero (per binding)."
*/
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%lld < 0)",
- index, (long long int) offsets[index]);
+ "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
+ index, (int64_t) offsets[index]);
return false;
}
@@ -2805,8 +2837,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx,
* value in <sizes> is less than or equal to zero (per binding)."
*/
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(sizes[%u]=%lld <= 0)",
- index, (long long int) sizes[index]);
+ "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
+ index, (int64_t) sizes[index]);
return false;
}
@@ -3001,11 +3033,11 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
*/
if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%lld is misaligned; "
- "it must be a multiple of the value of "
+ "glBindBuffersRange(offsets[%u]=%" PRId64
+ " is misaligned; it must be a multiple of the value of "
"GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
"target=GL_UNIFORM_BUFFER)",
- i, (long long int) offsets[i],
+ i, (int64_t) offsets[i],
ctx->Const.UniformBufferOffsetAlignment);
continue;
}
@@ -3239,19 +3271,19 @@ bind_xfb_buffers_range(struct gl_context *ctx,
*/
if (offsets[i] & 0x3) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%lld is misaligned; "
- "it must be a multiple of 4 when "
+ "glBindBuffersRange(offsets[%u]=%" PRId64
+ " is misaligned; it must be a multiple of 4 when "
"target=GL_TRANSFORM_FEEDBACK_BUFFER)",
- i, (long long int) offsets[i]);
+ i, (int64_t) offsets[i]);
continue;
}
if (sizes[i] & 0x3) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(sizes[%u]=%lld is misaligned; "
- "it must be a multiple of 4 when "
+ "glBindBuffersRange(sizes[%u]=%" PRId64
+ " is misaligned; it must be a multiple of 4 when "
"target=GL_TRANSFORM_FEEDBACK_BUFFER)",
- i, (long long int) sizes[i]);
+ i, (int64_t) sizes[i]);
continue;
}
@@ -3457,10 +3489,10 @@ bind_atomic_buffers_range(struct gl_context *ctx,
*/
if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%lld is misaligned; "
- "it must be a multiple of %d when "
+ "glBindBuffersRange(offsets[%u]=%" PRId64
+ " is misaligned; it must be a multiple of %d when "
"target=GL_ATOMIC_COUNTER_BUFFER)",
- i, (long long int) offsets[i], ATOMIC_COUNTER_SIZE);
+ i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
continue;
}
diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c
index b13a7af65..140cf6e82 100644
--- a/mesalib/src/mesa/main/buffers.c
+++ b/mesalib/src/mesa/main/buffers.c
@@ -494,10 +494,11 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
}
/*
- * If n==1, destMask[0] may have up to four bits set.
+ * destMask[0] may have up to four bits set
+ * (ex: glDrawBuffer(GL_FRONT_AND_BACK)).
* Otherwise, destMask[x] can only have one bit set.
*/
- if (n == 1) {
+ if (_mesa_bitcount(destMask[0]) > 1) {
GLuint count = 0, destMask0 = destMask[0];
while (destMask0) {
GLint bufIndex = ffs(destMask0) - 1;
@@ -566,16 +567,11 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
void
_mesa_update_draw_buffers(struct gl_context *ctx)
{
- GLenum buffers[MAX_DRAW_BUFFERS];
- GLuint i;
-
/* should be a window system FBO */
assert(_mesa_is_winsys_fbo(ctx->DrawBuffer));
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++)
- buffers[i] = ctx->Color.DrawBuffer[i];
-
- _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers, buffers, NULL);
+ _mesa_drawbuffers(ctx, ctx->Const.MaxDrawBuffers,
+ ctx->Color.DrawBuffer, NULL);
}
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index 79d8740e5..35160223e 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -44,6 +44,8 @@
#include <float.h>
#include <stdarg.h>
+#include "util/macros.h"
+
#include "c99_compat.h" /* inline, __func__, etc. */
@@ -130,23 +132,6 @@ extern "C" {
#endif
-/**
- * __builtin_expect macros
- */
-#if !defined(__GNUC__)
-# define __builtin_expect(x, y) (x)
-#endif
-
-#ifndef likely
-# ifdef __GNUC__
-# define likely(x) __builtin_expect(!!(x), 1)
-# define unlikely(x) __builtin_expect(!!(x), 0)
-# else
-# define likely(x) (x)
-# define unlikely(x) (x)
-# endif
-#endif
-
/* XXX: Use standard `__func__` instead */
#ifndef __FUNCTION__
# define __FUNCTION__ __func__
@@ -238,65 +223,16 @@ static INLINE GLuint CPU_TO_LE32(GLuint x)
#endif
-/**
- * Static (compile-time) assertion.
- * Basically, use COND to dimension an array. If COND is false/zero the
- * array size will be -1 and we'll get a compilation error.
- */
-#define STATIC_ASSERT(COND) \
- do { \
- (void) sizeof(char [1 - 2*!(COND)]); \
- } while (0)
-
-/**
- * Unreachable macro. Useful for suppressing "control reaches end of non-void
- * function" warnings.
- */
-#if __GNUC__ >= 4 && __GNUC_MINOR__ >= 5
-#define unreachable(str) \
-do { \
- assert(!str); \
- __builtin_unreachable(); \
-} while (0)
-#elif (defined(__clang__) && defined(__has_builtin))
-# if __has_builtin(__builtin_unreachable)
-# define unreachable(str) \
-do { \
- assert(!str); \
- __builtin_unreachable(); \
-} while (0)
-# endif
-#endif
-
-#ifndef unreachable
-#define unreachable(str)
-#endif
-
/*
* A trick to suppress uninitialized variable warning without generating any
* code
*/
#define uninitialized_var(x) x = x
-#if (__GNUC__ >= 3)
-#define PRINTFLIKE(f, a) __attribute__ ((format(__printf__, f, a)))
-#else
-#define PRINTFLIKE(f, a)
-#endif
-
#ifndef NULL
#define NULL 0
#endif
-/* Used to optionally mark structures with misaligned elements or size as
- * packed, to trade off performance for space.
- */
-#if (__GNUC__ >= 3)
-#define PACKED __attribute__((__packed__))
-#else
-#define PACKED
-#endif
-
/**
* LONGSTRING macro
@@ -329,25 +265,7 @@ do { \
#define FLT_MAX_EXP 128
#endif
-
-/**
- * USE_IEEE: Determine if we're using IEEE floating point
- */
-#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
- defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \
- defined(__x86_64__) || \
- defined(__m68k__) || \
- defined(ia64) || defined(__ia64__) || \
- defined(__hppa__) || defined(hpux) || \
- defined(__mips) || defined(_MIPS_ARCH) || \
- defined(__arm__) || defined(__aarch64__) || \
- defined(__sh__) || defined(__m32r__) || \
- (defined(__sun) && defined(_IEEE_754)) || \
- defined(__alpha__)
-#define USE_IEEE
#define IEEE_ONE 0x3f800000
-#endif
-
/**
* START/END_FAST_MATH macros:
@@ -433,30 +351,6 @@ do { \
#endif
#ifdef __cplusplus
-/**
- * Macro function that evaluates to true if T is a trivially
- * destructible type -- that is, if its (non-virtual) destructor
- * performs no action and all member variables and base classes are
- * trivially destructible themselves.
- */
-# if defined(__GNUC__)
-# if ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 3)))
-# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T)
-# endif
-# elif (defined(__clang__) && defined(__has_feature))
-# if __has_feature(has_trivial_destructor)
-# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T)
-# endif
-# endif
-# ifndef HAS_TRIVIAL_DESTRUCTOR
- /* It's always safe (if inefficient) to assume that a
- * destructor is non-trivial.
- */
-# define HAS_TRIVIAL_DESTRUCTOR(T) (false)
-# endif
-#endif
-
-#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/main/copyimage.c b/mesalib/src/mesa/main/copyimage.c
new file mode 100644
index 000000000..dcbc83de6
--- /dev/null
+++ b/mesalib/src/mesa/main/copyimage.c
@@ -0,0 +1,356 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2014 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand <jason.ekstrand@intel.com>
+ */
+
+#include "glheader.h"
+#include "errors.h"
+#include "enums.h"
+#include "copyimage.h"
+#include "teximage.h"
+#include "texobj.h"
+#include "fbobject.h"
+#include "textureview.h"
+
+static bool
+prepare_target(struct gl_context *ctx, GLuint name, GLenum *target, int level,
+ struct gl_texture_object **tex_obj,
+ struct gl_texture_image **tex_image, GLuint *tmp_tex,
+ const char *dbg_prefix)
+{
+ struct gl_renderbuffer *rb;
+
+ if (name == 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sName = %d)", dbg_prefix, name);
+ return false;
+ }
+
+ /*
+ * INVALID_ENUM is generated
+ * * if either <srcTarget> or <dstTarget>
+ * - is not RENDERBUFFER or a valid non-proxy texture target
+ * - is TEXTURE_BUFFER, or
+ * - is one of the cubemap face selectors described in table 3.17,
+ */
+ switch (*target) {
+ case GL_RENDERBUFFER:
+ /* Not a texture target, but valid */
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ /* These are all valid */
+ break;
+ case GL_TEXTURE_EXTERNAL_OES:
+ /* Only exists in ES */
+ case GL_TEXTURE_BUFFER:
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyImageSubData(%sTarget = %s)", dbg_prefix,
+ _mesa_lookup_enum_by_nr(*target));
+ return false;
+ }
+
+ if (*target == GL_RENDERBUFFER) {
+ rb = _mesa_lookup_renderbuffer(ctx, name);
+ if (!rb) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sName = %u)", dbg_prefix, name);
+ return false;
+ }
+
+ if (!rb->Name) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyImageSubData(%sName incomplete)", dbg_prefix);
+ return false;
+ }
+
+ if (level != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sLevel = %u)", dbg_prefix, level);
+ return false;
+ }
+
+ if (rb->NumSamples > 1)
+ *target = GL_TEXTURE_2D_MULTISAMPLE;
+ else
+ *target = GL_TEXTURE_2D;
+
+ *tmp_tex = 0;
+ _mesa_GenTextures(1, tmp_tex);
+ if (*tmp_tex == 0)
+ return false; /* Error already set by GenTextures */
+
+ _mesa_BindTexture(*target, *tmp_tex);
+ *tex_obj = _mesa_lookup_texture(ctx, *tmp_tex);
+ *tex_image = _mesa_get_tex_image(ctx, *tex_obj, *target, 0);
+
+ if (!ctx->Driver.BindRenderbufferTexImage(ctx, rb, *tex_image)) {
+ _mesa_problem(ctx, "Failed to create texture from renderbuffer");
+ return false;
+ }
+
+ if (ctx->Driver.FinishRenderTexture && !rb->NeedsFinishRenderTexture) {
+ rb->NeedsFinishRenderTexture = true;
+ ctx->Driver.FinishRenderTexture(ctx, rb);
+ }
+ } else {
+ *tex_obj = _mesa_lookup_texture(ctx, name);
+ if (!*tex_obj) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sName = %u)", dbg_prefix, name);
+ return false;
+ }
+
+ _mesa_test_texobj_completeness(ctx, *tex_obj);
+ if (!(*tex_obj)->_BaseComplete ||
+ (level != 0 && !(*tex_obj)->_MipmapComplete)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyImageSubData(%sName incomplete)", dbg_prefix);
+ return false;
+ }
+
+ if ((*tex_obj)->Target != *target) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyImageSubData(%sTarget = %s)", dbg_prefix,
+ _mesa_lookup_enum_by_nr(*target));
+ return false;
+ }
+
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sLevel = %d)", dbg_prefix, level);
+ return false;
+ }
+
+ *tex_image = _mesa_select_tex_image(ctx, *tex_obj, *target, level);
+ if (!*tex_image) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sLevel = %u)", dbg_prefix, level);
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static bool
+check_region_bounds(struct gl_context *ctx, struct gl_texture_image *tex_image,
+ int x, int y, int z, int width, int height, int depth,
+ const char *dbg_prefix)
+{
+ if (width < 0 || height < 0 || depth < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sWidth, %sHeight, or %sDepth is negative)",
+ dbg_prefix, dbg_prefix, dbg_prefix);
+ return false;
+ }
+
+ if (x < 0 || y < 0 || z < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sX, %sY, or %sZ is negative)",
+ dbg_prefix, dbg_prefix, dbg_prefix);
+ return false;
+ }
+
+ if (x + width > tex_image->Width) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sX or %sWidth exceeds image bounds)",
+ dbg_prefix, dbg_prefix);
+ return false;
+ }
+
+ switch (tex_image->TexObject->Target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ if (y != 0 || height != 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sY or %sHeight exceeds image bounds)",
+ dbg_prefix, dbg_prefix);
+ return false;
+ }
+ break;
+ default:
+ if (y + height > tex_image->Height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sY or %sHeight exceeds image bounds)",
+ dbg_prefix, dbg_prefix);
+ return false;
+ }
+ break;
+ }
+
+ switch (tex_image->TexObject->Target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_RECTANGLE:
+ if (z != 0 || depth != 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)",
+ dbg_prefix, dbg_prefix);
+ return false;
+ }
+ break;
+ case GL_TEXTURE_CUBE_MAP:
+ if (z < 0 || z + depth > 6) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)",
+ dbg_prefix, dbg_prefix);
+ return false;
+ }
+ break;
+ case GL_TEXTURE_1D_ARRAY:
+ if (z < 0 || z + depth > tex_image->Height) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)",
+ dbg_prefix, dbg_prefix);
+ return false;
+ }
+ break;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_3D:
+ if (z < 0 || z + depth > tex_image->Depth) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(%sZ or %sDepth exceeds image bounds)",
+ dbg_prefix, dbg_prefix);
+ return false;
+ }
+ break;
+ }
+
+ return true;
+}
+
+void GLAPIENTRY
+_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
+ GLint srcX, GLint srcY, GLint srcZ,
+ GLuint dstName, GLenum dstTarget, GLint dstLevel,
+ GLint dstX, GLint dstY, GLint dstZ,
+ GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLuint tmpTexNames[2] = { 0, 0 };
+ struct gl_texture_object *srcTexObj, *dstTexObj;
+ struct gl_texture_image *srcTexImage, *dstTexImage;
+ GLuint src_bw, src_bh, dst_bw, dst_bh;
+ int i, srcNewZ, dstNewZ, Bpt;
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glCopyImageSubData(%u, %s, %d, %d, %d, %d, "
+ "%u, %s, %d, %d, %d, %d, "
+ "%d, %d, %d)\n",
+ srcName, _mesa_lookup_enum_by_nr(srcTarget), srcLevel,
+ srcX, srcY, srcZ,
+ dstName, _mesa_lookup_enum_by_nr(dstTarget), dstLevel,
+ dstX, dstY, dstZ,
+ srcWidth, srcHeight, srcWidth);
+
+ if (!prepare_target(ctx, srcName, &srcTarget, srcLevel,
+ &srcTexObj, &srcTexImage, &tmpTexNames[0], "src"))
+ goto cleanup;
+
+ if (!prepare_target(ctx, dstName, &dstTarget, dstLevel,
+ &dstTexObj, &dstTexImage, &tmpTexNames[1], "dst"))
+ goto cleanup;
+
+ _mesa_get_format_block_size(srcTexImage->TexFormat, &src_bw, &src_bh);
+ if ((srcX % src_bw != 0) || (srcY % src_bh != 0) ||
+ (srcWidth % src_bw != 0) || (srcHeight % src_bh != 0)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(unaligned src rectangle)");
+ goto cleanup;
+ }
+
+ _mesa_get_format_block_size(dstTexImage->TexFormat, &dst_bw, &dst_bh);
+ if ((dstX % dst_bw != 0) || (dstY % dst_bh != 0)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(unaligned dst rectangle)");
+ goto cleanup;
+ }
+
+ /* Very simple sanity check. This is sufficient if one of the textures
+ * is compressed. */
+ Bpt = _mesa_get_format_bytes(srcTexImage->TexFormat);
+ if (_mesa_get_format_bytes(dstTexImage->TexFormat) != Bpt) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyImageSubData(internalFormat mismatch)");
+ goto cleanup;
+ }
+
+ if (!check_region_bounds(ctx, srcTexImage, srcX, srcY, srcZ,
+ srcWidth, srcHeight, srcDepth, "src"))
+ goto cleanup;
+
+ if (!check_region_bounds(ctx, dstTexImage, dstX, dstY, dstZ,
+ (srcWidth / src_bw) * dst_bw,
+ (srcHeight / src_bh) * dst_bh, srcDepth, "dst"))
+ goto cleanup;
+
+ if (_mesa_is_format_compressed(srcTexImage->TexFormat)) {
+ /* XXX: Technically, we should probaby do some more specific checking
+ * here. However, this should be sufficient for all compressed
+ * formats that mesa supports since it is a direct memory copy.
+ */
+ } else if (_mesa_is_format_compressed(dstTexImage->TexFormat)) {
+ } else if (_mesa_texture_view_compatible_format(ctx,
+ srcTexImage->InternalFormat,
+ dstTexImage->InternalFormat)) {
+ } else {
+ return; /* Error loged by _mesa_texture_view_compatible_format */
+ }
+
+ for (i = 0; i < srcDepth; ++i) {
+ if (srcTexObj->Target == GL_TEXTURE_CUBE_MAP) {
+ srcTexImage = srcTexObj->Image[i + srcZ][srcLevel];
+ srcNewZ = 0;
+ } else {
+ srcNewZ = srcZ + i;
+ }
+
+ if (dstTexObj->Target == GL_TEXTURE_CUBE_MAP) {
+ dstTexImage = dstTexObj->Image[i + dstZ][dstLevel];
+ dstNewZ = 0;
+ } else {
+ dstNewZ = dstZ + i;
+ }
+
+ ctx->Driver.CopyImageSubData(ctx, srcTexImage, srcX, srcY, srcNewZ,
+ dstTexImage, dstX, dstY, dstNewZ,
+ srcWidth, srcHeight);
+ }
+
+cleanup:
+ _mesa_DeleteTextures(2, tmpTexNames);
+}
diff --git a/mesalib/src/mesa/main/copyimage.h b/mesalib/src/mesa/main/copyimage.h
new file mode 100644
index 000000000..40e95b663
--- /dev/null
+++ b/mesalib/src/mesa/main/copyimage.h
@@ -0,0 +1,49 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2014 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand <jason.ekstrand@intel.com>
+ */
+
+
+#ifndef COPYIMAGE_H
+#define COPYIMAGE_H
+
+#include "mtypes.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern void GLAPIENTRY
+_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
+ GLint srcX, GLint srcY, GLint srcZ,
+ GLuint destName, GLenum destTarget, GLint destLevel,
+ GLint destX, GLint destY, GLint destZ,
+ GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* COPYIMAGE_H */
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index 89765351e..c130b14a5 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -269,6 +269,22 @@ struct dd_function_table {
GLsizei width, GLsizei height);
/**
+ * Called by glCopyImageSubData().
+ *
+ * This function should copy one 2-D slice from srcTexImage to
+ * dstTexImage. If one of the textures is 3-D or is a 1-D or 2-D array
+ * texture, this function will be called multiple times: once for each
+ * slice. If one of the textures is a cube map, this function will be
+ * called once for each face to be copied.
+ */
+ void (*CopyImageSubData)(struct gl_context *ctx,
+ struct gl_texture_image *src_image,
+ int src_x, int src_y, int src_z,
+ struct gl_texture_image *dstTexImage,
+ int dst_x, int dst_y, int dst_z,
+ int src_width, int src_height);
+
+ /**
* Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled.
* Note that if the texture is a cube map, the <target> parameter will
* indicate which cube face to generate (GL_POSITIVE/NEGATIVE_X/Y/Z).
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 0f3bcf0a9..417548a3c 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -313,7 +313,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
}
}
break;
- case GL_CLIP_DISTANCE0:
+ case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
case GL_CLIP_DISTANCE1:
case GL_CLIP_DISTANCE2:
case GL_CLIP_DISTANCE3:
@@ -1202,7 +1202,7 @@ _mesa_IsEnabled( GLenum cap )
return ctx->Eval.AutoNormal;
case GL_BLEND:
return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
- case GL_CLIP_DISTANCE0:
+ case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
case GL_CLIP_DISTANCE1:
case GL_CLIP_DISTANCE2:
case GL_CLIP_DISTANCE3:
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index aa0ff50ac..9cde1e020 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -36,7 +36,7 @@
#include "hash.h"
#include "mtypes.h"
#include "version.h"
-#include "hash_table.h"
+#include "util/hash_table.h"
static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP;
static GLuint NextDynamicID = 1;
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 9ac8377a4..d60838a1c 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -95,6 +95,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_compressed_texture_pixel_storage", o(dummy_true), GL, 2011 },
{ "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 },
{ "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 },
+ { "GL_ARB_copy_image", o(ARB_copy_image), GL, 2012 },
{ "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
{ "GL_ARB_debug_output", o(dummy_true), GL, 2009 },
{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
diff --git a/mesalib/src/mesa/main/format_info.py b/mesalib/src/mesa/main/format_info.py
new file mode 100644
index 000000000..448bd0055
--- /dev/null
+++ b/mesalib/src/mesa/main/format_info.py
@@ -0,0 +1,192 @@
+#!/usr/bin/env python
+#
+# Copyright 2014 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+import format_parser as parser
+import sys
+
+def get_gl_base_format(fmat):
+ if fmat.name == 'MESA_FORMAT_NONE':
+ return 'GL_NONE'
+ elif fmat.name in ['MESA_FORMAT_YCBCR', 'MESA_FORMAT_YCBCR_REV']:
+ return 'GL_YCBCR_MESA'
+ elif fmat.has_channel('r'):
+ if fmat.has_channel('g'):
+ if fmat.has_channel('b'):
+ if fmat.has_channel('a'):
+ return 'GL_RGBA'
+ else:
+ return 'GL_RGB'
+ else:
+ return 'GL_RG'
+ else:
+ return 'GL_RED'
+ elif fmat.has_channel('l'):
+ if fmat.has_channel('a'):
+ return 'GL_LUMINANCE_ALPHA'
+ else:
+ return 'GL_LUMINANCE'
+ elif fmat.has_channel('a') and fmat.num_channels() == 1:
+ return 'GL_ALPHA'
+ elif fmat.has_channel('z'):
+ if fmat.has_channel('s'):
+ return 'GL_DEPTH_STENCIL'
+ else:
+ return 'GL_DEPTH_COMPONENT'
+ elif fmat.has_channel('s'):
+ return 'GL_STENCIL_INDEX'
+ elif fmat.has_channel('i') and fmat.num_channels() == 1:
+ return 'GL_INTENSITY'
+ else:
+ assert False
+
+def get_gl_data_type(fmat):
+ if fmat.is_compressed():
+ if 'SIGNED' in fmat.name or 'SNORM' in fmat.name:
+ return 'GL_SIGNED_NORMALIZED'
+ else:
+ return 'GL_UNSIGNED_NORMALIZED'
+ elif fmat.name in ['MESA_FORMAT_YCBCR', 'MESA_FORMAT_YCBCR_REV']:
+ return 'GL_UNSIGNED_NORMALIZED'
+
+ channel = None
+ for chan in fmat.channels:
+ if chan.type == 'x' and len(fmat.channels) > 1:
+ continue # We can do better
+ elif chan.name == 's' and fmat.has_channel('z'):
+ continue # We'll use the type from the depth instead
+
+ channel = chan
+ break;
+
+ if channel.type == parser.UNSIGNED:
+ if channel.norm:
+ return 'GL_UNSIGNED_NORMALIZED'
+ else:
+ return 'GL_UNSIGNED_INT'
+ elif channel.type == parser.SIGNED:
+ if channel.norm:
+ return 'GL_SIGNED_NORMALIZED'
+ else:
+ return 'GL_INT'
+ elif channel.type == parser.FLOAT:
+ return 'GL_FLOAT'
+ elif channel.type == parser.VOID:
+ return 'GL_NONE'
+ else:
+ assert False
+
+def get_mesa_layout(fmat):
+ if fmat.layout == 'array':
+ return 'MESA_FORMAT_LAYOUT_ARRAY'
+ elif fmat.layout == 'packed':
+ return 'MESA_FORMAT_LAYOUT_PACKED'
+ else:
+ return 'MESA_FORMAT_LAYOUT_OTHER'
+
+def get_channel_bits(fmat, chan_name):
+ if fmat.is_compressed():
+ # These values are pretty-much bogus, but OpenGL requires that we
+ # return an "approximate" number of bits.
+ if fmat.layout == 's3tc':
+ return 4 if fmat.has_channel(chan_name) else 0
+ elif fmat.layout == 'fxt1':
+ if chan_name in 'rgb':
+ return 4
+ elif chan_name == 'a':
+ return 1 if fmat.has_channel('a') else 0
+ else:
+ return 0
+ elif fmat.layout == 'rgtc':
+ return 8 if fmat.has_channel(chan_name) else 0
+ elif fmat.layout in ('etc1', 'etc2'):
+ if fmat.name.endswith('_ALPHA1') and chan_name == 'a':
+ return 1
+
+ bits = 11 if fmat.name.endswith('11_EAC') else 8
+ return bits if fmat.has_channel(chan_name) else 0
+ else:
+ assert False
+ else:
+ # Uncompressed textures
+ for chan in fmat.channels:
+ if chan.name == chan_name:
+ return chan.size
+ return 0
+
+formats = parser.parse(sys.argv[1])
+
+print '''
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (c) 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+ /*
+ * This file is AUTOGENERATED by format_info.py. Do not edit it
+ * manually or commit it into version control.
+ */
+
+static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
+{
+'''
+
+for fmat in formats:
+ print ' {'
+ print ' {0},'.format(fmat.name)
+ print ' "{0}",'.format(fmat.name)
+ print ' {0},'.format(get_mesa_layout(fmat))
+ print ' {0},'.format(get_gl_base_format(fmat))
+ print ' {0},'.format(get_gl_data_type(fmat))
+
+ bits = [ get_channel_bits(fmat, name) for name in ['r', 'g', 'b', 'a']]
+ print ' {0},'.format(', '.join(map(str, bits)))
+ bits = [ get_channel_bits(fmat, name) for name in ['l', 'i', 'z', 's']]
+ print ' {0},'.format(', '.join(map(str, bits)))
+
+ print ' {0}, {1}, {2},'.format(fmat.block_width, fmat.block_height,
+ int(fmat.block_size() / 8))
+
+ print ' {{ {0} }},'.format(', '.join(map(str, fmat.swizzle)))
+ print ' },'
+
+print '};'
diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c
index c97c05297..6cbf8593b 100644
--- a/mesalib/src/mesa/main/format_pack.c
+++ b/mesalib/src/mesa/main/format_pack.c
@@ -41,6 +41,7 @@
#include "macros.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
+#include "util/format_srgb.h"
/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
@@ -58,39 +59,6 @@ typedef void (*pack_float_rgba_row_func)(GLuint n,
const GLfloat src[][4], void *dst);
-
-static inline GLfloat
-linear_to_srgb(GLfloat cl)
-{
- if (cl < 0.0f)
- return 0.0f;
- else if (cl < 0.0031308f)
- return 12.92f * cl;
- else if (cl < 1.0f)
- return 1.055f * powf(cl, 0.41666f) - 0.055f;
- else
- return 1.0f;
-}
-
-
-static inline GLubyte
-linear_float_to_srgb_ubyte(GLfloat cl)
-{
- GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl));
- return res;
-}
-
-
-static inline GLubyte
-linear_ubyte_to_srgb_ubyte(GLubyte cl)
-{
- GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl / 255.0f));
- return res;
-}
-
-
-
-
/*
* MESA_FORMAT_A8B8G8R8_UNORM
*/
@@ -1043,18 +1011,18 @@ static void
pack_ubyte_BGR_SRGB8(const GLubyte src[4], void *dst)
{
GLubyte *d = ((GLubyte *) dst);
- d[2] = linear_ubyte_to_srgb_ubyte(src[RCOMP]);
- d[1] = linear_ubyte_to_srgb_ubyte(src[GCOMP]);
- d[0] = linear_ubyte_to_srgb_ubyte(src[BCOMP]);
+ d[2] = util_format_linear_to_srgb_8unorm(src[RCOMP]);
+ d[1] = util_format_linear_to_srgb_8unorm(src[GCOMP]);
+ d[0] = util_format_linear_to_srgb_8unorm(src[BCOMP]);
}
static void
pack_float_BGR_SRGB8(const GLfloat src[4], void *dst)
{
GLubyte *d = ((GLubyte *) dst);
- d[2] = linear_float_to_srgb_ubyte(src[RCOMP]);
- d[1] = linear_float_to_srgb_ubyte(src[GCOMP]);
- d[0] = linear_float_to_srgb_ubyte(src[BCOMP]);
+ d[2] = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
+ d[1] = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
+ d[0] = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
}
@@ -1064,9 +1032,9 @@ static void
pack_ubyte_A8B8G8R8_SRGB(const GLubyte src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
- GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]);
- GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]);
- GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]);
+ GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
+ GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
+ GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
*d = PACK_COLOR_8888(r, g, b, src[ACOMP]);
}
@@ -1075,9 +1043,9 @@ pack_float_A8B8G8R8_SRGB(const GLfloat src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
GLubyte r, g, b, a;
- r = linear_float_to_srgb_ubyte(src[RCOMP]);
- g = linear_float_to_srgb_ubyte(src[GCOMP]);
- b = linear_float_to_srgb_ubyte(src[BCOMP]);
+ r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
+ g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
+ b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
*d = PACK_COLOR_8888(r, g, b, a);
}
@@ -1089,9 +1057,9 @@ static void
pack_ubyte_B8G8R8A8_SRGB(const GLubyte src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
- GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]);
- GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]);
- GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]);
+ GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
+ GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
+ GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
*d = PACK_COLOR_8888(src[ACOMP], r, g, b);
}
@@ -1100,9 +1068,9 @@ pack_float_B8G8R8A8_SRGB(const GLfloat src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
GLubyte r, g, b, a;
- r = linear_float_to_srgb_ubyte(src[RCOMP]);
- g = linear_float_to_srgb_ubyte(src[GCOMP]);
- b = linear_float_to_srgb_ubyte(src[BCOMP]);
+ r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
+ g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
+ b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
*d = PACK_COLOR_8888(a, r, g, b);
}
@@ -1114,9 +1082,9 @@ static void
pack_ubyte_R8G8B8A8_SRGB(const GLubyte src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
- GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]);
- GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]);
- GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]);
+ GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]);
+ GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]);
+ GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]);
*d = PACK_COLOR_8888(src[ACOMP], b, g, r);
}
@@ -1125,9 +1093,9 @@ pack_float_R8G8B8A8_SRGB(const GLfloat src[4], void *dst)
{
GLuint *d = ((GLuint *) dst);
GLubyte r, g, b, a;
- r = linear_float_to_srgb_ubyte(src[RCOMP]);
- g = linear_float_to_srgb_ubyte(src[GCOMP]);
- b = linear_float_to_srgb_ubyte(src[BCOMP]);
+ r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
+ g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
+ b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
*d = PACK_COLOR_8888(a, b, g, r);
}
@@ -1139,14 +1107,14 @@ static void
pack_ubyte_L_SRGB8(const GLubyte src[4], void *dst)
{
GLubyte *d = ((GLubyte *) dst);
- *d = linear_ubyte_to_srgb_ubyte(src[RCOMP]);
+ *d = util_format_linear_to_srgb_8unorm(src[RCOMP]);
}
static void
pack_float_L_SRGB8(const GLfloat src[4], void *dst)
{
GLubyte *d = ((GLubyte *) dst);
- GLubyte l = linear_float_to_srgb_ubyte(src[RCOMP]);
+ GLubyte l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
*d = l;
}
@@ -1157,7 +1125,7 @@ static void
pack_ubyte_L8A8_SRGB(const GLubyte src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
- GLubyte l = linear_ubyte_to_srgb_ubyte(src[RCOMP]);
+ GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]);
*d = PACK_COLOR_88(src[ACOMP], l);
}
@@ -1165,7 +1133,7 @@ static void
pack_float_L8A8_SRGB(const GLfloat src[4], void *dst)
{
GLushort *d = ((GLushort *) dst);
- GLubyte a, l = linear_float_to_srgb_ubyte(src[RCOMP]);
+ GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]);
*d = PACK_COLOR_88(a, l);
}
@@ -1742,9 +1710,9 @@ static void
pack_float_R8G8B8X8_SRGB(const GLfloat src[4], void *dst)
{
GLuint *d = (GLuint *) dst;
- GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]);
- GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]);
- GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]);
+ GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
+ GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
+ GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
*d = PACK_COLOR_8888(127, b, g, r);
}
@@ -1892,9 +1860,9 @@ static void
pack_float_B8G8R8X8_SRGB(const GLfloat src[4], void *dst)
{
GLuint *d = (GLuint *) dst;
- GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]);
- GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]);
- GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]);
+ GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]);
+ GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]);
+ GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]);
*d = PACK_COLOR_8888(127, r, g, b);
}
diff --git a/mesalib/src/mesa/main/format_parser.py b/mesalib/src/mesa/main/format_parser.py
new file mode 100644
index 000000000..5e45c74de
--- /dev/null
+++ b/mesalib/src/mesa/main/format_parser.py
@@ -0,0 +1,521 @@
+#!/usr/bin/env python
+#
+# Copyright 2009 VMware, Inc.
+# Copyright 2014 Intel Corporation
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+VOID = 'x'
+UNSIGNED = 'u'
+SIGNED = 's'
+FLOAT = 'f'
+
+ARRAY = 'array'
+PACKED = 'packed'
+OTHER = 'other'
+
+RGB = 'rgb'
+SRGB = 'srgb'
+YUV = 'yuv'
+ZS = 'zs'
+
+def is_power_of_two(x):
+ return not bool(x & (x - 1))
+
+VERY_LARGE = 99999999999999999999999
+
+class Channel:
+ """Describes a color channel."""
+
+ def __init__(self, type, norm, size):
+ self.type = type
+ self.norm = norm
+ self.size = size
+ self.sign = type in (SIGNED, FLOAT)
+ self.name = None # Set when the channels are added to the format
+ self.shift = -1 # Set when the channels are added to the format
+ self.index = -1 # Set when the channels are added to the format
+
+ def __str__(self):
+ s = str(self.type)
+ if self.norm:
+ s += 'n'
+ s += str(self.size)
+ return s
+
+ def __eq__(self, other):
+ return self.type == other.type and self.norm == other.norm and self.size == other.size
+
+ def max(self):
+ """Returns the maximum representable number."""
+ if self.type == FLOAT:
+ return VERY_LARGE
+ if self.norm:
+ return 1
+ if self.type == UNSIGNED:
+ return (1 << self.size) - 1
+ if self.type == SIGNED:
+ return (1 << (self.size - 1)) - 1
+ assert False
+
+ def min(self):
+ """Returns the minimum representable number."""
+ if self.type == FLOAT:
+ return -VERY_LARGE
+ if self.type == UNSIGNED:
+ return 0
+ if self.norm:
+ return -1
+ if self.type == SIGNED:
+ return -(1 << (self.size - 1))
+ assert False
+
+ def one(self):
+ """Returns the value that represents 1.0f."""
+ if self.type == UNSIGNED:
+ return (1 << self.size) - 1
+ if self.type == SIGNED:
+ return (1 << (self.size - 1)) - 1
+ else:
+ return 1
+
+ def is_power_of_two(self):
+ """Returns true if the size of this channel is a power of two."""
+ return is_power_of_two(self.size)
+
+class Swizzle:
+ """Describes a swizzle operation.
+
+ A Swizzle is a mapping from one set of channels in one format to the
+ channels in another. Each channel in the destination format is
+ associated with one of the following constants:
+
+ * SWIZZLE_X: The first channel in the source format
+ * SWIZZLE_Y: The second channel in the source format
+ * SWIZZLE_Z: The third channel in the source format
+ * SWIZZLE_W: The fourth channel in the source format
+ * SWIZZLE_ZERO: The numeric constant 0
+ * SWIZZLE_ONE: THe numeric constant 1
+ * SWIZZLE_NONE: No data available for this channel
+
+ Sometimes a Swizzle is represented by a 4-character string. In this
+ case, the source channels are represented by the characters "x", "y",
+ "z", and "w"; the numeric constants are represented as "0" and "1"; and
+ no mapping is represented by "_". For instance, the map from
+ luminance-alpha to rgba is given by "xxxy" because each of the three rgb
+ channels maps to the first luminance-alpha channel and the alpha channel
+ maps to second luminance-alpha channel. The mapping from bgr to rgba is
+ given by "zyx1" because the first three colors are reversed and alpha is
+ always 1.
+ """
+
+ __identity_str = 'xyzw01_'
+
+ SWIZZLE_X = 0
+ SWIZZLE_Y = 1
+ SWIZZLE_Z = 2
+ SWIZZLE_W = 3
+ SWIZZLE_ZERO = 4
+ SWIZZLE_ONE = 5
+ SWIZZLE_NONE = 6
+
+ def __init__(self, swizzle):
+ """Creates a Swizzle object from a string or array."""
+ if isinstance(swizzle, str):
+ swizzle = [Swizzle.__identity_str.index(c) for c in swizzle]
+ else:
+ swizzle = list(swizzle)
+ for s in swizzle:
+ assert isinstance(s, int) and 0 <= s and s <= Swizzle.SWIZZLE_NONE
+
+ assert len(swizzle) <= 4
+
+ self.__list = swizzle + [Swizzle.SWIZZLE_NONE] * (4 - len(swizzle))
+ assert len(self.__list) == 4
+
+ def __iter__(self):
+ """Returns an iterator that iterates over this Swizzle.
+
+ The values that the iterator produces are described by the SWIZZLE_*
+ constants.
+ """
+ return self.__list.__iter__()
+
+ def __str__(self):
+ """Returns a string representation of this Swizzle."""
+ return ''.join(Swizzle.__identity_str[i] for i in self.__list)
+
+ def __getitem__(self, idx):
+ """Returns the SWIZZLE_* constant for the given destination channel.
+
+ Valid values for the destination channel include any of the SWIZZLE_*
+ constants or any of the following single-character strings: "x", "y",
+ "z", "w", "r", "g", "b", "a", "z" "s".
+ """
+
+ if isinstance(idx, int):
+ assert idx >= Swizzle.SWIZZLE_X and idx <= Swizzle.SWIZZLE_NONE
+ if idx <= Swizzle.SWIZZLE_W:
+ return self.__list.__getitem__(idx)
+ else:
+ return idx
+ elif isinstance(idx, str):
+ if idx in 'xyzw':
+ idx = 'xyzw'.find(idx)
+ elif idx in 'rgba':
+ idx = 'rgba'.find(idx)
+ elif idx in 'zs':
+ idx = 'zs'.find(idx)
+ else:
+ assert False
+ return self.__list.__getitem__(idx)
+ else:
+ assert False
+
+ def __mul__(self, other):
+ """Returns the composition of this Swizzle with another Swizzle.
+
+ The resulting swizzle is such that, for any valid input to
+ __getitem__, (a * b)[i] = a[b[i]].
+ """
+ assert isinstance(other, Swizzle)
+ return Swizzle(self[x] for x in other)
+
+ def inverse(self):
+ """Returns a pseudo-inverse of this swizzle.
+
+ Since swizzling isn't necisaraly a bijection, a Swizzle can never
+ be truely inverted. However, the swizzle returned is *almost* the
+ inverse of this swizzle in the sense that, for each i in range(3),
+ a[a.inverse()[i]] is either i or SWIZZLE_NONE. If swizzle is just
+ a permutation with no channels added or removed, then this
+ function returns the actual inverse.
+
+ This "pseudo-inverse" idea can be demonstrated by mapping from
+ luminance-alpha to rgba that is given by "xxxy". To get from rgba
+ to lumanence-alpha, we use Swizzle("xxxy").inverse() or "xw__".
+ This maps the first component in the lumanence-alpha texture is
+ the red component of the rgba image and the second to the alpha
+ component, exactly as you would expect.
+ """
+ rev = [Swizzle.SWIZZLE_NONE] * 4
+ for i in xrange(4):
+ for j in xrange(4):
+ if self.__list[j] == i and rev[i] == Swizzle.SWIZZLE_NONE:
+ rev[i] = j
+ return Swizzle(rev)
+
+
+class Format:
+ """Describes a pixel format."""
+
+ def __init__(self, name, layout, block_width, block_height, channels, swizzle, colorspace):
+ """Constructs a Format from some metadata and a list of channels.
+
+ The channel objects must be unique to this Format and should not be
+ re-used to construct another Format. This is because certain channel
+ information such as shift, offset, and the channel name are set when
+ the Format is created and are calculated based on the entire list of
+ channels.
+
+ Arguments:
+ name -- Name of the format such as 'MESA_FORMAT_A8R8G8B8'
+ layout -- One of 'array', 'packed' 'other', or a compressed layout
+ block_width -- The block width if the format is compressed, 1 otherwise
+ block_height -- The block height if the format is compressed, 1 otherwise
+ channels -- A list of Channel objects
+ swizzle -- A Swizzle from this format to rgba
+ colorspace -- one of 'rgb', 'srgb', 'yuv', or 'zs'
+ """
+ self.name = name
+ self.layout = layout
+ self.block_width = block_width
+ self.block_height = block_height
+ self.channels = channels
+ assert isinstance(swizzle, Swizzle)
+ self.swizzle = swizzle
+ self.name = name
+ assert colorspace in (RGB, SRGB, YUV, ZS)
+ self.colorspace = colorspace
+
+ # Name the channels
+ chan_names = ['']*4
+ if self.colorspace in (RGB, SRGB):
+ for (i, s) in enumerate(swizzle):
+ if s < 4:
+ chan_names[s] += 'rgba'[i]
+ elif colorspace == ZS:
+ for (i, s) in enumerate(swizzle):
+ if s < 4:
+ chan_names[s] += 'zs'[i]
+ else:
+ chan_names = ['x', 'y', 'z', 'w']
+
+ for c, name in zip(self.channels, chan_names):
+ assert c.name is None
+ if name == 'rgb':
+ c.name = 'l'
+ elif name == 'rgba':
+ c.name = 'i'
+ elif name == '':
+ c.name = 'x'
+ else:
+ c.name = name
+
+ # Set indices and offsets
+ if self.layout == PACKED:
+ shift = 0
+ for channel in self.channels:
+ assert channel.shift == -1
+ channel.shift = shift
+ shift += channel.size
+ for idx, channel in enumerate(self.channels):
+ assert channel.index == -1
+ channel.index = idx
+ else:
+ pass # Shift means nothing here
+
+ def __str__(self):
+ return self.name
+
+ def short_name(self):
+ """Returns a short name for a format.
+
+ The short name should be suitable to be used as suffix in function
+ names.
+ """
+
+ name = self.name
+ if name.startswith('MESA_FORMAT_'):
+ name = name[len('MESA_FORMAT_'):]
+ name = name.lower()
+ return name
+
+ def block_size(self):
+ """Returns the block size (in bits) of the format."""
+ size = 0
+ for channel in self.channels:
+ size += channel.size
+ return size
+
+ def num_channels(self):
+ """Returns the number of channels in the format."""
+ nr_channels = 0
+ for channel in self.channels:
+ if channel.size:
+ nr_channels += 1
+ return nr_channels
+
+ def array_element(self):
+ """Returns a non-void channel if this format is an array, otherwise None.
+
+ If the returned channel is not None, then this format can be
+ considered to be an array of num_channels() channels identical to the
+ returned channel.
+ """
+ if self.layout == ARRAY:
+ return self.channels[0]
+ elif self.layout == PACKED:
+ ref_channel = self.channels[0]
+ if ref_channel.type == VOID:
+ ref_channel = self.channels[1]
+ for channel in self.channels:
+ if channel.size == 0 or channel.type == VOID:
+ continue
+ if channel.size != ref_channel.size or channel.size % 8 != 0:
+ return None
+ if channel.type != ref_channel.type:
+ return None
+ if channel.norm != ref_channel.norm:
+ return None
+ return ref_channel
+ else:
+ return None
+
+ def is_array(self):
+ """Returns true if this format can be considered an array format.
+
+ This function will return true if self.layout == 'array'. However,
+ some formats, such as MESA_FORMAT_A8G8B8R8, can be considered as
+ array formats even though they are technically packed.
+ """
+ return self.array_element() != None
+
+ def is_compressed(self):
+ """Returns true if this is a compressed format."""
+ return self.block_width != 1 or self.block_height != 1
+
+ def is_int(self):
+ """Returns true if this format is an integer format.
+
+ See also: is_norm()
+ """
+ if self.layout not in (ARRAY, PACKED):
+ return False
+ for channel in self.channels:
+ if channel.type not in (VOID, UNSIGNED, SIGNED):
+ return False
+ return True
+
+ def is_float(self):
+ """Returns true if this format is an floating-point format."""
+ if self.layout not in (ARRAY, PACKED):
+ return False
+ for channel in self.channels:
+ if channel.type not in (VOID, FLOAT):
+ return False
+ return True
+
+ def channel_type(self):
+ """Returns the type of the channels in this format."""
+ _type = VOID
+ for c in self.channels:
+ if c.type == VOID:
+ continue
+ if _type == VOID:
+ _type = c.type
+ assert c.type == _type
+ return _type
+
+ def channel_size(self):
+ """Returns the size (in bits) of the channels in this format.
+
+ This function should only be called if all of the channels have the
+ same size. This is always the case if is_array() returns true.
+ """
+ size = None
+ for c in self.channels:
+ if c.type == VOID:
+ continue
+ if size is None:
+ size = c.size
+ assert c.size == size
+ return size
+
+ def max_channel_size(self):
+ """Returns the size of the largest channel."""
+ size = 0
+ for c in self.channels:
+ if c.type == VOID:
+ continue
+ size = max(size, c.size)
+ return size
+
+ def is_normalized(self):
+ """Returns true if this format is normalized.
+
+ While only integer formats can be normalized, not all integer formats
+ are normalized. Normalized integer formats are those where the
+ integer value is re-interpreted as a fixed point value in the range
+ [0, 1].
+ """
+ norm = None
+ for c in self.channels:
+ if c.type == VOID:
+ continue
+ if norm is None:
+ norm = c.norm
+ assert c.norm == norm
+ return norm
+
+ def has_channel(self, name):
+ """Returns true if this format has the given channel."""
+ if self.is_compressed():
+ # Compressed formats are a bit tricky because the list of channels
+ # contains a single channel of type void. Since we don't have any
+ # channel information there, we pull it from the swizzle.
+ if str(self.swizzle) == 'xxxx':
+ return name == 'i'
+ elif str(self.swizzle)[0:3] in ('xxx', 'yyy'):
+ if name == 'l':
+ return True
+ elif name == 'a':
+ return self.swizzle['a'] <= Swizzle.SWIZZLE_W
+ else:
+ return False
+ elif name in 'rgba':
+ return self.swizzle[name] <= Swizzle.SWIZZLE_W
+ else:
+ return False
+ else:
+ for channel in self.channels:
+ if channel.name == name:
+ return True
+ return False
+
+ def get_channel(self, name):
+ """Returns the channel with the given name if it exists."""
+ for channel in self.channels:
+ if channel.name == name:
+ return channel
+ return None
+
+def _parse_channels(fields, layout, colorspace, swizzle):
+ channels = []
+ for field in fields:
+ if not field:
+ continue
+
+ type = field[0] if field[0] else 'x'
+
+ if field[1] == 'n':
+ norm = True
+ size = int(field[2:])
+ else:
+ norm = False
+ size = int(field[1:])
+
+ channel = Channel(type, norm, size)
+ channels.append(channel)
+
+ return channels
+
+def parse(filename):
+ """Parse a format descrition in CSV format.
+
+ This function parses the given CSV file and returns an iterable of
+ channels."""
+
+ with open(filename) as stream:
+ for line in stream:
+ try:
+ comment = line.index('#')
+ except ValueError:
+ pass
+ else:
+ line = line[:comment]
+ line = line.strip()
+ if not line:
+ continue
+
+ fields = [field.strip() for field in line.split(',')]
+
+ name = fields[0]
+ layout = fields[1]
+ block_width = int(fields[2])
+ block_height = int(fields[3])
+ colorspace = fields[9]
+
+ swizzle = Swizzle(fields[8])
+ channels = _parse_channels(fields[4:8], layout, colorspace, swizzle)
+
+ yield Format(name, layout, block_width, block_height, channels, swizzle, colorspace)
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index ad5ea4cd1..b84ed0248 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -28,6 +28,7 @@
#include "macros.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
+#include "util/format_srgb.h"
/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
@@ -53,34 +54,6 @@ struct z32f_x24s8
#define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) )
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-GLfloat
-_mesa_nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
-
/**********************************************************************/
/* Unpack, returning GLfloat colors */
/**********************************************************************/
@@ -763,9 +736,9 @@ unpack_BGR_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
const GLubyte *s = (const GLubyte *) src;
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear(s[i*3+2]);
- dst[i][GCOMP] = _mesa_nonlinear_to_linear(s[i*3+1]);
- dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i*3+0]);
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+2]);
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+1]);
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+0]);
dst[i][ACOMP] = 1.0F;
}
}
@@ -776,9 +749,9 @@ unpack_A8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 24) );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
}
}
@@ -789,9 +762,9 @@ unpack_B8G8R8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
}
}
@@ -802,9 +775,9 @@ unpack_R8G8B8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
}
}
@@ -817,7 +790,7 @@ unpack_L_SRGB8(const void *src, GLfloat dst[][4], GLuint n)
for (i = 0; i < n; i++) {
dst[i][RCOMP] =
dst[i][GCOMP] =
- dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i]);
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i]);
dst[i][ACOMP] = 1.0F;
}
}
@@ -830,7 +803,7 @@ unpack_L8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
for (i = 0; i < n; i++) {
dst[i][RCOMP] =
dst[i][GCOMP] =
- dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i] & 0xff);
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] & 0xff);
dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */
}
}
@@ -2124,9 +2097,9 @@ unpack_R8G8B8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
}
}
@@ -2319,9 +2292,9 @@ unpack_B8G8R8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
dst[i][ACOMP] = 1.0F;
}
}
diff --git a/mesalib/src/mesa/main/format_unpack.h b/mesalib/src/mesa/main/format_unpack.h
index 51f97df4d..eba3c6650 100644
--- a/mesalib/src/mesa/main/format_unpack.h
+++ b/mesalib/src/mesa/main/format_unpack.h
@@ -25,9 +25,6 @@
#ifndef FORMAT_UNPACK_H
#define FORMAT_UNPACK_H
-extern GLfloat
-_mesa_nonlinear_to_linear(GLubyte cs8);
-
extern void
_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4]);
diff --git a/mesalib/src/mesa/main/format_utils.c b/mesalib/src/mesa/main/format_utils.c
new file mode 100644
index 000000000..240e3bc0c
--- /dev/null
+++ b/mesalib/src/mesa/main/format_utils.c
@@ -0,0 +1,977 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2014 Intel Corporation All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "format_utils.h"
+#include "glformats.h"
+
+static const uint8_t map_identity[7] = { 0, 1, 2, 3, 4, 5, 6 };
+static const uint8_t map_3210[7] = { 3, 2, 1, 0, 4, 5, 6 };
+static const uint8_t map_1032[7] = { 1, 0, 3, 2, 4, 5, 6 };
+
+/**
+ * Describes a format as an array format, if possible
+ *
+ * A helper function for figuring out if a (possibly packed) format is
+ * actually an array format and, if so, what the array parameters are.
+ *
+ * \param[in] format the mesa format
+ * \param[out] type the GL type of the array (GL_BYTE, etc.)
+ * \param[out] num_components the number of components in the array
+ * \param[out] swizzle a swizzle describing how to get from the
+ * given format to RGBA
+ * \param[out] normalized for integer formats, this represents whether
+ * the format is a normalized integer or a
+ * regular integer
+ * \return true if this format is an array format, false otherwise
+ */
+bool
+_mesa_format_to_array(mesa_format format, GLenum *type, int *num_components,
+ uint8_t swizzle[4], bool *normalized)
+{
+ int i;
+ GLuint format_components;
+ uint8_t packed_swizzle[4];
+ const uint8_t *endian;
+
+ if (_mesa_is_format_compressed(format))
+ return false;
+
+ *normalized = !_mesa_is_format_integer(format);
+
+ _mesa_format_to_type_and_comps(format, type, &format_components);
+
+ switch (_mesa_get_format_layout(format)) {
+ case MESA_FORMAT_LAYOUT_ARRAY:
+ *num_components = format_components;
+ _mesa_get_format_swizzle(format, swizzle);
+ return true;
+ case MESA_FORMAT_LAYOUT_PACKED:
+ switch (*type) {
+ case GL_UNSIGNED_BYTE:
+ case GL_BYTE:
+ if (_mesa_get_format_max_bits(format) != 8)
+ return false;
+ *num_components = _mesa_get_format_bytes(format);
+ switch (*num_components) {
+ case 1:
+ endian = map_identity;
+ break;
+ case 2:
+ endian = _mesa_little_endian() ? map_identity : map_1032;
+ break;
+ case 4:
+ endian = _mesa_little_endian() ? map_identity : map_3210;
+ break;
+ default:
+ endian = map_identity;
+ assert(!"Invalid number of components");
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ case GL_HALF_FLOAT:
+ if (_mesa_get_format_max_bits(format) != 16)
+ return false;
+ *num_components = _mesa_get_format_bytes(format) / 2;
+ switch (*num_components) {
+ case 1:
+ endian = map_identity;
+ break;
+ case 2:
+ endian = _mesa_little_endian() ? map_identity : map_1032;
+ break;
+ default:
+ endian = map_identity;
+ assert(!"Invalid number of components");
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ case GL_FLOAT:
+ /* This isn't packed. At least not really. */
+ assert(format_components == 1);
+ if (_mesa_get_format_max_bits(format) != 32)
+ return false;
+ *num_components = format_components;
+ endian = map_identity;
+ break;
+ default:
+ return false;
+ }
+
+ _mesa_get_format_swizzle(format, packed_swizzle);
+
+ for (i = 0; i < 4; ++i)
+ swizzle[i] = endian[packed_swizzle[i]];
+
+ return true;
+ case MESA_FORMAT_LAYOUT_OTHER:
+ default:
+ return false;
+ }
+}
+
+/* A bunch of format conversion macros and helper functions used below */
+
+/* Only guaranteed to work for BITS <= 32 */
+#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1))
+#define MAX_INT(BITS) ((int)MAX_UINT((BITS) - 1))
+
+/* Extends an integer of size SRC_BITS to one of size DST_BITS linearly */
+#define EXTEND_NORMALIZED_INT(X, SRC_BITS, DST_BITS) \
+ (((X) * (int)(MAX_UINT(DST_BITS) / MAX_UINT(SRC_BITS))) + \
+ ((DST_BITS % SRC_BITS) ? ((X) >> (SRC_BITS - DST_BITS % SRC_BITS)) : 0))
+
+static inline float
+unorm_to_float(unsigned x, unsigned src_bits)
+{
+ return x * (1.0f / (float)MAX_UINT(src_bits));
+}
+
+static inline float
+snorm_to_float(int x, unsigned src_bits)
+{
+ if (x == -MAX_INT(src_bits))
+ return -1.0f;
+ else
+ return x * (1.0f / (float)MAX_INT(src_bits));
+}
+
+static inline uint16_t
+unorm_to_half(unsigned x, unsigned src_bits)
+{
+ return _mesa_float_to_half(unorm_to_float(x, src_bits));
+}
+
+static inline uint16_t
+snorm_to_half(int x, unsigned src_bits)
+{
+ return _mesa_float_to_half(snorm_to_float(x, src_bits));
+}
+
+static inline unsigned
+float_to_unorm(float x, unsigned dst_bits)
+{
+ if (x < 0.0f)
+ return 0;
+ else if (x > 1.0f)
+ return MAX_UINT(dst_bits);
+ else
+ return F_TO_I(x * MAX_UINT(dst_bits));
+}
+
+static inline unsigned
+half_to_unorm(uint16_t x, unsigned dst_bits)
+{
+ return float_to_unorm(_mesa_half_to_float(x), dst_bits);
+}
+
+static inline unsigned
+unorm_to_unorm(unsigned x, unsigned src_bits, unsigned dst_bits)
+{
+ if (src_bits < dst_bits)
+ return EXTEND_NORMALIZED_INT(x, src_bits, dst_bits);
+ else
+ return x >> (src_bits - dst_bits);
+}
+
+static inline unsigned
+snorm_to_unorm(int x, unsigned src_bits, unsigned dst_bits)
+{
+ if (x < 0)
+ return 0;
+ else
+ return unorm_to_unorm(x, src_bits - 1, dst_bits);
+}
+
+static inline int
+float_to_snorm(float x, unsigned dst_bits)
+{
+ if (x < -1.0f)
+ return -MAX_INT(dst_bits);
+ else if (x > 1.0f)
+ return MAX_INT(dst_bits);
+ else
+ return F_TO_I(x * MAX_INT(dst_bits));
+}
+
+static inline int
+half_to_snorm(uint16_t x, unsigned dst_bits)
+{
+ return float_to_snorm(_mesa_half_to_float(x), dst_bits);
+}
+
+static inline int
+unorm_to_snorm(unsigned x, unsigned src_bits, unsigned dst_bits)
+{
+ return unorm_to_unorm(x, src_bits, dst_bits - 1);
+}
+
+static inline int
+snorm_to_snorm(int x, unsigned src_bits, unsigned dst_bits)
+{
+ if (x < -MAX_INT(src_bits))
+ return -MAX_INT(dst_bits);
+ else if (src_bits < dst_bits)
+ return EXTEND_NORMALIZED_INT(x, src_bits - 1, dst_bits - 1);
+ else
+ return x >> (src_bits - dst_bits);
+}
+
+static inline unsigned
+float_to_uint(float x)
+{
+ if (x < 0.0f)
+ return 0;
+ else
+ return x;
+}
+
+static inline unsigned
+half_to_uint(uint16_t x)
+{
+ if (_mesa_half_is_negative(x))
+ return 0;
+ else
+ return _mesa_float_to_half(x);
+}
+
+/**
+ * Attempts to perform the given swizzle-and-convert operation with memcpy
+ *
+ * This function determines if the given swizzle-and-convert operation can
+ * be done with a simple memcpy and, if so, does the memcpy. If not, it
+ * returns false and we fall back to the standard version below.
+ *
+ * The arguments are exactly the same as for _mesa_swizzle_and_convert
+ *
+ * \return true if it successfully performed the swizzle-and-convert
+ * operation with memcpy, false otherwise
+ */
+static bool
+swizzle_convert_try_memcpy(void *dst, GLenum dst_type, int num_dst_channels,
+ const void *src, GLenum src_type, int num_src_channels,
+ const uint8_t swizzle[4], bool normalized, int count)
+{
+ int i;
+
+ if (src_type != dst_type)
+ return false;
+ if (num_src_channels != num_dst_channels)
+ return false;
+
+ for (i = 0; i < num_dst_channels; ++i)
+ if (swizzle[i] != i && swizzle[i] != MESA_FORMAT_SWIZZLE_NONE)
+ return false;
+
+ memcpy(dst, src, count * num_src_channels * _mesa_sizeof_type(src_type));
+
+ return true;
+}
+
+/**
+ * Represents a single instance of the standard swizzle-and-convert loop
+ *
+ * Any swizzle-and-convert operation simply loops through the pixels and
+ * performs the transformation operation one pixel at a time. This macro
+ * embodies one instance of the conversion loop. This way we can do all
+ * control flow outside of the loop and allow the compiler to unroll
+ * everything inside the loop.
+ *
+ * Note: This loop is carefully crafted for performance. Be careful when
+ * changing it and run some benchmarks to ensure no performance regressions
+ * if you do.
+ *
+ * \param DST_TYPE the C datatype of the destination
+ * \param DST_CHANS the number of destination channels
+ * \param SRC_TYPE the C datatype of the source
+ * \param SRC_CHANS the number of source channels
+ * \param CONV an expression for converting from the source data,
+ * storred in the variable "src", to the destination
+ * format
+ */
+#define SWIZZLE_CONVERT_LOOP(DST_TYPE, DST_CHANS, SRC_TYPE, SRC_CHANS, CONV) \
+ for (s = 0; s < count; ++s) { \
+ for (j = 0; j < SRC_CHANS; ++j) { \
+ SRC_TYPE src = typed_src[j]; \
+ tmp[j] = CONV; \
+ } \
+ \
+ typed_dst[0] = tmp[swizzle_x]; \
+ if (DST_CHANS > 1) { \
+ typed_dst[1] = tmp[swizzle_y]; \
+ if (DST_CHANS > 2) { \
+ typed_dst[2] = tmp[swizzle_z]; \
+ if (DST_CHANS > 3) { \
+ typed_dst[3] = tmp[swizzle_w]; \
+ } \
+ } \
+ } \
+ typed_src += SRC_CHANS; \
+ typed_dst += DST_CHANS; \
+ } \
+
+/**
+ * Represents a single swizzle-and-convert operation
+ *
+ * This macro represents everything done in a single swizzle-and-convert
+ * operation. The actual work is done by the SWIZZLE_CONVERT_LOOP macro.
+ * This macro acts as a wrapper that uses a nested switch to ensure that
+ * all looping parameters get unrolled.
+ *
+ * This macro makes assumptions about variables etc. in the calling
+ * function. Changes to _mesa_swizzle_and_convert may require changes to
+ * this macro.
+ *
+ * \param DST_TYPE the C datatype of the destination
+ * \param SRC_TYPE the C datatype of the source
+ * \param CONV an expression for converting from the source data,
+ * storred in the variable "src", to the destination
+ * format
+ */
+#define SWIZZLE_CONVERT(DST_TYPE, SRC_TYPE, CONV) \
+ do { \
+ const SRC_TYPE *typed_src = void_src; \
+ DST_TYPE *typed_dst = void_dst; \
+ DST_TYPE tmp[7]; \
+ tmp[4] = 0; \
+ tmp[5] = one; \
+ switch (num_dst_channels) { \
+ case 1: \
+ switch (num_src_channels) { \
+ case 1: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 1, CONV) \
+ break; \
+ case 2: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 2, CONV) \
+ break; \
+ case 3: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 3, CONV) \
+ break; \
+ case 4: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 1, SRC_TYPE, 4, CONV) \
+ break; \
+ } \
+ break; \
+ case 2: \
+ switch (num_src_channels) { \
+ case 1: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 1, CONV) \
+ break; \
+ case 2: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 2, CONV) \
+ break; \
+ case 3: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 3, CONV) \
+ break; \
+ case 4: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 2, SRC_TYPE, 4, CONV) \
+ break; \
+ } \
+ break; \
+ case 3: \
+ switch (num_src_channels) { \
+ case 1: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 1, CONV) \
+ break; \
+ case 2: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 2, CONV) \
+ break; \
+ case 3: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 3, CONV) \
+ break; \
+ case 4: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 3, SRC_TYPE, 4, CONV) \
+ break; \
+ } \
+ break; \
+ case 4: \
+ switch (num_src_channels) { \
+ case 1: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 1, CONV) \
+ break; \
+ case 2: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 2, CONV) \
+ break; \
+ case 3: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 3, CONV) \
+ break; \
+ case 4: \
+ SWIZZLE_CONVERT_LOOP(DST_TYPE, 4, SRC_TYPE, 4, CONV) \
+ break; \
+ } \
+ break; \
+ } \
+ } while (0);
+
+/**
+ * Convert between array-based color formats.
+ *
+ * Most format conversion operations required by GL can be performed by
+ * converting one channel at a time, shuffling the channels around, and
+ * optionally filling missing channels with zeros and ones. This function
+ * does just that in a general, yet efficient, way.
+ *
+ * The swizzle parameter is an array of 4 numbers (see
+ * _mesa_get_format_swizzle) that describes where each channel in the
+ * destination should come from in the source. If swizzle[i] < 4 then it
+ * means that dst[i] = CONVERT(src[swizzle[i]]). If swizzle[i] is
+ * MESA_FORMAT_SWIZZLE_ZERO or MESA_FORMAT_SWIZZLE_ONE, the corresponding
+ * dst[i] will be filled with the appropreate representation of zero or one
+ * respectively.
+ *
+ * Under most circumstances, the source and destination images must be
+ * different as no care is taken not to clobber one with the other.
+ * However, if they have the same number of bits per pixel, it is safe to
+ * do an in-place conversion.
+ *
+ * \param[out] dst pointer to where the converted data should
+ * be stored
+ *
+ * \param[in] dst_type the destination GL type of the converted
+ * data (GL_BYTE, etc.)
+ *
+ * \param[in] num_dst_channels the number of channels in the converted
+ * data
+ *
+ * \param[in] src pointer to the source data
+ *
+ * \param[in] src_type the GL type of the source data (GL_BYTE,
+ * etc.)
+ *
+ * \param[in] num_src_channels the number of channels in the source data
+ * (the number of channels total, not just
+ * the number used)
+ *
+ * \param[in] swizzle describes how to get the destination data
+ * from the source data.
+ *
+ * \param[in] normalized for integer types, this indicates whether
+ * the data should be considered as integers
+ * or as normalized integers;
+ *
+ * \param[in] count the number of pixels to convert
+ */
+void
+_mesa_swizzle_and_convert(void *void_dst, GLenum dst_type, int num_dst_channels,
+ const void *void_src, GLenum src_type, int num_src_channels,
+ const uint8_t swizzle[4], bool normalized, int count)
+{
+ int s, j;
+ register uint8_t swizzle_x, swizzle_y, swizzle_z, swizzle_w;
+
+ if (swizzle_convert_try_memcpy(void_dst, dst_type, num_dst_channels,
+ void_src, src_type, num_src_channels,
+ swizzle, normalized, count))
+ return;
+
+ swizzle_x = swizzle[0];
+ swizzle_y = swizzle[1];
+ swizzle_z = swizzle[2];
+ swizzle_w = swizzle[3];
+
+ switch (dst_type) {
+ case GL_FLOAT:
+ {
+ const float one = 1.0f;
+ switch (src_type) {
+ case GL_FLOAT:
+ SWIZZLE_CONVERT(float, float, src)
+ break;
+ case GL_HALF_FLOAT:
+ SWIZZLE_CONVERT(float, uint16_t, _mesa_half_to_float(src))
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(float, uint8_t, unorm_to_float(src, 8))
+ } else {
+ SWIZZLE_CONVERT(float, uint8_t, src)
+ }
+ break;
+ case GL_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(float, int8_t, snorm_to_float(src, 8))
+ } else {
+ SWIZZLE_CONVERT(float, int8_t, src)
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(float, uint16_t, unorm_to_float(src, 16))
+ } else {
+ SWIZZLE_CONVERT(float, uint16_t, src)
+ }
+ break;
+ case GL_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(float, int16_t, snorm_to_float(src, 16))
+ } else {
+ SWIZZLE_CONVERT(float, int16_t, src)
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(float, uint32_t, unorm_to_float(src, 32))
+ } else {
+ SWIZZLE_CONVERT(float, uint32_t, src)
+ }
+ break;
+ case GL_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(float, int32_t, snorm_to_float(src, 32))
+ } else {
+ SWIZZLE_CONVERT(float, int32_t, src)
+ }
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ case GL_HALF_FLOAT:
+ {
+ const uint16_t one = _mesa_float_to_half(1.0f);
+ switch (src_type) {
+ case GL_FLOAT:
+ SWIZZLE_CONVERT(uint16_t, float, _mesa_float_to_half(src))
+ break;
+ case GL_HALF_FLOAT:
+ SWIZZLE_CONVERT(uint16_t, uint16_t, src)
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_half(src, 8))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, uint8_t, _mesa_float_to_half(src))
+ }
+ break;
+ case GL_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_half(src, 8))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, int8_t, _mesa_float_to_half(src))
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, uint16_t, unorm_to_half(src, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_float_to_half(src))
+ }
+ break;
+ case GL_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_half(src, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, int16_t, _mesa_float_to_half(src))
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_half(src, 32))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, uint32_t, _mesa_float_to_half(src))
+ }
+ break;
+ case GL_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_half(src, 32))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, int32_t, _mesa_float_to_half(src))
+ }
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ {
+ const uint8_t one = normalized ? UINT8_MAX : 1;
+ switch (src_type) {
+ case GL_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, float, float_to_unorm(src, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, float, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_HALF_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_unorm(src, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_uint(src))
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ SWIZZLE_CONVERT(uint8_t, uint8_t, src)
+ break;
+ case GL_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, int8_t, snorm_to_unorm(src, 8, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, int8_t, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, uint16_t, unorm_to_unorm(src, 16, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, uint16_t, src)
+ }
+ break;
+ case GL_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, int16_t, snorm_to_unorm(src, 16, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, int16_t, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, uint32_t, unorm_to_unorm(src, 32, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, uint32_t, src)
+ }
+ break;
+ case GL_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, int32_t, snorm_to_unorm(src, 32, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, int32_t, (src < 0) ? 0 : src)
+ }
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ case GL_BYTE:
+ {
+ const int8_t one = normalized ? INT8_MAX : 1;
+ switch (src_type) {
+ case GL_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, float, float_to_snorm(src, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, float, src)
+ }
+ break;
+ case GL_HALF_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint8_t, uint16_t, half_to_snorm(src, 8))
+ } else {
+ SWIZZLE_CONVERT(uint8_t, uint16_t, _mesa_half_to_float(src))
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(int8_t, uint8_t, unorm_to_snorm(src, 8, 8))
+ } else {
+ SWIZZLE_CONVERT(int8_t, uint8_t, src)
+ }
+ break;
+ case GL_BYTE:
+ SWIZZLE_CONVERT(int8_t, int8_t, src)
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int8_t, uint16_t, unorm_to_snorm(src, 16, 8))
+ } else {
+ SWIZZLE_CONVERT(int8_t, uint16_t, src)
+ }
+ break;
+ case GL_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int8_t, int16_t, snorm_to_snorm(src, 16, 8))
+ } else {
+ SWIZZLE_CONVERT(int8_t, int16_t, src)
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int8_t, uint32_t, unorm_to_snorm(src, 32, 8))
+ } else {
+ SWIZZLE_CONVERT(int8_t, uint32_t, src)
+ }
+ break;
+ case GL_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int8_t, int32_t, snorm_to_snorm(src, 32, 8))
+ } else {
+ SWIZZLE_CONVERT(int8_t, int32_t, src)
+ }
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ const uint16_t one = normalized ? UINT16_MAX : 1;
+ switch (src_type) {
+ case GL_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, float, float_to_unorm(src, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, float, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_HALF_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_unorm(src, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_uint(src))
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, uint8_t, unorm_to_unorm(src, 8, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, uint8_t, src)
+ }
+ break;
+ case GL_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, int8_t, snorm_to_unorm(src, 8, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, int8_t, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ SWIZZLE_CONVERT(uint16_t, uint16_t, src)
+ break;
+ case GL_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, int16_t, snorm_to_unorm(src, 16, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, int16_t, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, uint32_t, unorm_to_unorm(src, 32, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, uint32_t, src)
+ }
+ break;
+ case GL_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, int32_t, snorm_to_unorm(src, 32, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, int32_t, (src < 0) ? 0 : src)
+ }
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ case GL_SHORT:
+ {
+ const int16_t one = normalized ? INT16_MAX : 1;
+ switch (src_type) {
+ case GL_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, float, float_to_snorm(src, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, float, src)
+ }
+ break;
+ case GL_HALF_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint16_t, uint16_t, half_to_snorm(src, 16))
+ } else {
+ SWIZZLE_CONVERT(uint16_t, uint16_t, _mesa_half_to_float(src))
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(int16_t, uint8_t, unorm_to_snorm(src, 8, 16))
+ } else {
+ SWIZZLE_CONVERT(int16_t, uint8_t, src)
+ }
+ break;
+ case GL_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(int16_t, int8_t, snorm_to_snorm(src, 8, 16))
+ } else {
+ SWIZZLE_CONVERT(int16_t, int8_t, src)
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int16_t, uint16_t, unorm_to_snorm(src, 16, 16))
+ } else {
+ SWIZZLE_CONVERT(int16_t, uint16_t, src)
+ }
+ break;
+ case GL_SHORT:
+ SWIZZLE_CONVERT(int16_t, int16_t, src)
+ break;
+ case GL_UNSIGNED_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int16_t, uint32_t, unorm_to_snorm(src, 32, 16))
+ } else {
+ SWIZZLE_CONVERT(int16_t, uint32_t, src)
+ }
+ break;
+ case GL_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int16_t, int32_t, snorm_to_snorm(src, 32, 16))
+ } else {
+ SWIZZLE_CONVERT(int16_t, int32_t, src)
+ }
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ const uint32_t one = normalized ? UINT32_MAX : 1;
+ switch (src_type) { case GL_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, float, float_to_unorm(src, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, float, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_HALF_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_unorm(src, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_uint(src))
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, uint8_t, unorm_to_unorm(src, 8, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, uint8_t, src)
+ }
+ break;
+ case GL_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, int8_t, snorm_to_unorm(src, 8, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, int8_t, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, uint16_t, unorm_to_unorm(src, 16, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, uint16_t, src)
+ }
+ break;
+ case GL_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, int16_t, snorm_to_unorm(src, 16, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, int16_t, (src < 0) ? 0 : src)
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ SWIZZLE_CONVERT(uint32_t, uint32_t, src)
+ break;
+ case GL_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, int32_t, snorm_to_unorm(src, 32, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, int32_t, (src < 0) ? 0 : src)
+ }
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ case GL_INT:
+ {
+ const int32_t one = normalized ? INT32_MAX : 1;
+ switch (src_type) {
+ case GL_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, float, float_to_snorm(src, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, float, src)
+ }
+ break;
+ case GL_HALF_FLOAT:
+ if (normalized) {
+ SWIZZLE_CONVERT(uint32_t, uint16_t, half_to_snorm(src, 32))
+ } else {
+ SWIZZLE_CONVERT(uint32_t, uint16_t, _mesa_half_to_float(src))
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(int32_t, uint8_t, unorm_to_snorm(src, 8, 32))
+ } else {
+ SWIZZLE_CONVERT(int32_t, uint8_t, src)
+ }
+ break;
+ case GL_BYTE:
+ if (normalized) {
+ SWIZZLE_CONVERT(int32_t, int8_t, snorm_to_snorm(src, 8, 32))
+ } else {
+ SWIZZLE_CONVERT(int32_t, int8_t, src)
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int32_t, uint16_t, unorm_to_snorm(src, 16, 32))
+ } else {
+ SWIZZLE_CONVERT(int32_t, uint16_t, src)
+ }
+ break;
+ case GL_SHORT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int32_t, int16_t, snorm_to_snorm(src, 16, 32))
+ } else {
+ SWIZZLE_CONVERT(int32_t, int16_t, src)
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ if (normalized) {
+ SWIZZLE_CONVERT(int32_t, uint32_t, unorm_to_snorm(src, 32, 32))
+ } else {
+ SWIZZLE_CONVERT(int32_t, uint32_t, src)
+ }
+ break;
+ case GL_INT:
+ SWIZZLE_CONVERT(int32_t, int32_t, src)
+ break;
+ default:
+ assert(!"Invalid channel type combination");
+ }
+ }
+ break;
+ default:
+ assert(!"Invalid channel type");
+ }
+}
diff --git a/mesalib/src/mesa/main/format_utils.h b/mesalib/src/mesa/main/format_utils.h
new file mode 100644
index 000000000..9f778e377
--- /dev/null
+++ b/mesalib/src/mesa/main/format_utils.h
@@ -0,0 +1,45 @@
+/**
+ * \file format_utils.h
+ * A collection of format conversion utility functions.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 2014 Intel Corporation All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef FORMAT_UTILS_H
+#define FORMAT_UTILS_H
+
+#include "imports.h"
+
+bool
+_mesa_format_to_array(mesa_format, GLenum *type, int *num_components,
+ uint8_t swizzle[4], bool *normalized);
+
+void
+_mesa_swizzle_and_convert(void *dst, GLenum dst_type, int num_dst_channels,
+ const void *src, GLenum src_type, int num_src_channels,
+ const uint8_t swizzle[4], bool normalized, int count);
+
+#endif
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 1f20a9a6a..f03425e41 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -40,6 +40,8 @@ struct gl_format_info
/** text name for debugging */
const char *StrName;
+ enum mesa_format_layout Layout;
+
/**
* Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
* GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
@@ -59,7 +61,6 @@ struct gl_format_info
GLubyte AlphaBits;
GLubyte LuminanceBits;
GLubyte IntensityBits;
- GLubyte IndexBits;
GLubyte DepthBits;
GLubyte StencilBits;
@@ -68,1745 +69,11 @@ struct gl_format_info
*/
GLubyte BlockWidth, BlockHeight;
GLubyte BytesPerBlock;
-};
-
-/**
- * Info about each format.
- * These must be in the same order as the MESA_FORMAT_* enums so that
- * we can do lookups without searching.
- */
-static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
-{
- /* Packed unorm formats */
- {
- MESA_FORMAT_NONE, /* Name */
- "MESA_FORMAT_NONE", /* StrName */
- GL_NONE, /* BaseFormat */
- GL_NONE, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 0, 0, 0 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L16A16_UNORM, /* Name */
- "MESA_FORMAT_L16A16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A16L16_UNORM, /* Name */
- "MESA_FORMAT_A16L16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G6R5_UNORM, /* Name */
- "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R5G6B5_UNORM, /* Name */
- "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
- "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B4G4R4X4_UNORM,
- "MESA_FORMAT_B4G4R4X4_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
- "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
- "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
- "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G5R5X1_UNORM,
- "MESA_FORMAT_B5G5R5X1_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 5, 5, 5, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
- "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L8A8_UNORM, /* Name */
- "MESA_FORMAT_L8A8_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8L8_UNORM, /* Name */
- "MESA_FORMAT_A8L8_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8_UNORM,
- "MESA_FORMAT_R8G8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_UNORM,
- "MESA_FORMAT_G8R8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L4A4_UNORM, /* Name */
- "MESA_FORMAT_L4A4_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
- 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B2G3R3_UNORM, /* Name */
- "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R16G16_UNORM,
- "MESA_FORMAT_R16G16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G16R16_UNORM,
- "MESA_FORMAT_G16R16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10A2_UNORM,
- "MESA_FORMAT_B10G10R10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10X2_UNORM,
- "MESA_FORMAT_B10G10R10X2_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UNORM,
- "MESA_FORMAT_R10G10B10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR, /* Name */
- "MESA_FORMAT_YCBCR", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR_REV, /* Name */
- "MESA_FORMAT_YCBCR_REV", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
-
- /* Array unorm formats */
- {
- MESA_FORMAT_A_UNORM8, /* Name */
- "MESA_FORMAT_A_UNORM8", /* StrName */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A_UNORM16, /* Name */
- "MESA_FORMAT_A_UNORM16", /* StrName */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L_UNORM8, /* Name */
- "MESA_FORMAT_L_UNORM8", /* StrName */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L_UNORM16, /* Name */
- "MESA_FORMAT_L_UNORM16", /* StrName */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_I_UNORM8, /* Name */
- "MESA_FORMAT_I_UNORM8", /* StrName */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_I_UNORM16, /* Name */
- "MESA_FORMAT_I_UNORM16", /* StrName */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R_UNORM8,
- "MESA_FORMAT_R_UNORM8",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_UNORM16,
- "MESA_FORMAT_R_UNORM16",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_BGR_UNORM8, /* Name */
- "MESA_FORMAT_BGR_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_RGB_UNORM8, /* Name */
- "MESA_FORMAT_RGB_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_RGBA_UNORM16,
- "MESA_FORMAT_RGBA_UNORM16",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UNORM16,
- "MESA_FORMAT_RGBX_UNORM16",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_Z_UNORM16, /* Name */
- "MESA_FORMAT_Z_UNORM16", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z_UNORM32, /* Name */
- "MESA_FORMAT_Z_UNORM32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_S_UINT8, /* Name */
- "MESA_FORMAT_S_UINT8", /* StrName */
- GL_STENCIL_INDEX, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
-
- /* Packed signed/normalized formats */
- {
- MESA_FORMAT_A8B8G8R8_SNORM,
- "MESA_FORMAT_A8B8G8R8_SNORM",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_X8B8G8R8_SNORM,
- "MESA_FORMAT_X8B8G8R8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4 /* 4 bpp, but no alpha */
- },
- {
- MESA_FORMAT_R8G8B8A8_SNORM,
- "MESA_FORMAT_R8G8B8A8_SNORM",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SNORM,
- "MESA_FORMAT_R8G8B8X8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R16G16_SNORM,
- "MESA_FORMAT_R16G16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G16R16_SNORM,
- "MESA_FORMAT_G16R16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8_SNORM,
- "MESA_FORMAT_R8G8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_SNORM,
- "MESA_FORMAT_G8R8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L8A8_SNORM,
- "MESA_FORMAT_L8A8_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
-
- /* Array signed/normalized formats */
- {
- MESA_FORMAT_A_SNORM8,
- "MESA_FORMAT_A_SNORM8",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SNORM16,
- "MESA_FORMAT_A_SNORM16",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SNORM8,
- "MESA_FORMAT_L_SNORM8",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SNORM16,
- "MESA_FORMAT_L_SNORM16",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SNORM8,
- "MESA_FORMAT_I_SNORM8",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_SNORM16,
- "MESA_FORMAT_I_SNORM16",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_SNORM8, /* Name */
- "MESA_FORMAT_R_SNORM8", /* StrName */
- GL_RED, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R_SNORM16,
- "MESA_FORMAT_R_SNORM16",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SNORM16,
- "MESA_FORMAT_LA_SNORM16",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGB_SNORM16,
- "MESA_FORMAT_RGB_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGBA_SNORM16,
- "MESA_FORMAT_RGBA_SNORM16",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SNORM16,
- "MESA_FORMAT_RGBX_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
-
- /* Packed sRGB formats */
- {
- MESA_FORMAT_A8B8G8R8_SRGB,
- "MESA_FORMAT_A8B8G8R8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8A8_SRGB,
- "MESA_FORMAT_B8G8R8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8X8_SRGB,
- "MESA_FORMAT_B8G8R8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8A8_SRGB,
- "MESA_FORMAT_R8G8B8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SRGB,
- "MESA_FORMAT_R8G8B8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L8A8_SRGB,
- "MESA_FORMAT_L8A8_SRGB",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
-
- /* Array sRGB formats */
- {
- MESA_FORMAT_L_SRGB8,
- "MESA_FORMAT_L_SRGB8",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_BGR_SRGB8,
- "MESA_FORMAT_BGR_SRGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
-
- /* Packed float formats */
- {
- MESA_FORMAT_R9G9B9E5_FLOAT,
- "MESA_FORMAT_RGB9_E5",
- GL_RGB,
- GL_FLOAT,
- 9, 9, 9, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R11G11B10_FLOAT,
- "MESA_FORMAT_R11G11B10_FLOAT",
- GL_RGB,
- GL_FLOAT,
- 11, 11, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
- "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
- * never used for stencil because stencil is always GL_UNSIGNED_INT.
- */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 8 /* BlockWidth/Height,Bytes */
- },
-
- /* Array float formats */
- {
- MESA_FORMAT_A_FLOAT16,
- "MESA_FORMAT_A_FLOAT16",
- GL_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_FLOAT32,
- "MESA_FORMAT_A_FLOAT32",
- GL_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_FLOAT16,
- "MESA_FORMAT_L_FLOAT16",
- GL_LUMINANCE,
- GL_FLOAT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_FLOAT32,
- "MESA_FORMAT_L_FLOAT32",
- GL_LUMINANCE,
- GL_FLOAT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_FLOAT16,
- "MESA_FORMAT_LA_FLOAT16",
- GL_LUMINANCE_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_FLOAT32,
- "MESA_FORMAT_LA_FLOAT32",
- GL_LUMINANCE_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_I_FLOAT16,
- "MESA_FORMAT_I_FLOAT16",
- GL_INTENSITY,
- GL_FLOAT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_FLOAT32,
- "MESA_FORMAT_I_FLOAT32",
- GL_INTENSITY,
- GL_FLOAT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R_FLOAT16,
- "MESA_FORMAT_R_FLOAT16",
- GL_RED,
- GL_FLOAT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_FLOAT32,
- "MESA_FORMAT_R_FLOAT32",
- GL_RED,
- GL_FLOAT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_FLOAT16,
- "MESA_FORMAT_RG_FLOAT16",
- GL_RG,
- GL_FLOAT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_FLOAT32,
- "MESA_FORMAT_RG_FLOAT32",
- GL_RG,
- GL_FLOAT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGB_FLOAT16,
- "MESA_FORMAT_RGB_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_FLOAT32,
- "MESA_FORMAT_RGB_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_FLOAT16,
- "MESA_FORMAT_RGBA_FLOAT16",
- GL_RGBA,
- GL_FLOAT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_FLOAT32,
- "MESA_FORMAT_RGBA_FLOAT32",
- GL_RGBA,
- GL_FLOAT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_FLOAT16,
- "MESA_FORMAT_RGBX_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_FLOAT32,
- "MESA_FORMAT_RGBX_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_Z_FLOAT32, /* Name */
- "MESA_FORMAT_Z_FLOAT32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
-
- /* Packed signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_B10G10R10A2_UINT,
- "MESA_FORMAT_B10G10R10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UINT,
- "MESA_FORMAT_R10G10B10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
-
- /* Array signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_A_UINT8,
- "MESA_FORMAT_A_UINT8",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_UINT16,
- "MESA_FORMAT_A_UINT16",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_UINT32,
- "MESA_FORMAT_A_UINT32",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_A_SINT8,
- "MESA_FORMAT_A_SINT8",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SINT16,
- "MESA_FORMAT_A_SINT16",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_SINT32,
- "MESA_FORMAT_A_SINT32",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_UINT8,
- "MESA_FORMAT_I_UINT8",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_UINT16,
- "MESA_FORMAT_I_UINT16",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_UINT32,
- "MESA_FORMAT_I_UINT32",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_SINT8,
- "MESA_FORMAT_I_SINT8",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_SINT16,
- "MESA_FORMAT_I_SINT16",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SINT32,
- "MESA_FORMAT_I_SINT32",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_UINT8,
- "MESA_FORMAT_L_UINT8",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_UINT16,
- "MESA_FORMAT_L_UINT16",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_UINT32,
- "MESA_FORMAT_L_UINT32",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_SINT8,
- "MESA_FORMAT_L_SINT8",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SINT16,
- "MESA_FORMAT_L_SINT16",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SINT32,
- "MESA_FORMAT_L_SINT32",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_UINT8,
- "MESA_FORMAT_LA_UINT8",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_UINT16,
- "MESA_FORMAT_LA_UINT16",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_UINT32,
- "MESA_FORMAT_LA_UINT32",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_LA_SINT8,
- "MESA_FORMAT_LA_SINT8",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SINT16,
- "MESA_FORMAT_LA_SINT16",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_SINT32,
- "MESA_FORMAT_LA_SINT32",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_R_UINT8,
- "MESA_FORMAT_R_UINT8",
- GL_RED,
- GL_UNSIGNED_INT,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_UINT16,
- "MESA_FORMAT_R_UINT16",
- GL_RED,
- GL_UNSIGNED_INT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_UINT32,
- "MESA_FORMAT_R_UINT32",
- GL_RED,
- GL_UNSIGNED_INT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R_SINT8,
- "MESA_FORMAT_R_SINT8",
- GL_RED,
- GL_INT,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_SINT16,
- "MESA_FORMAT_R_SINT16",
- GL_RED,
- GL_INT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_SINT32,
- "MESA_FORMAT_R_SINT32",
- GL_RED,
- GL_INT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_UINT8,
- "MESA_FORMAT_RG_UINT8",
- GL_RG,
- GL_UNSIGNED_INT,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_RG_UINT16,
- "MESA_FORMAT_RG_UINT16",
- GL_RG,
- GL_UNSIGNED_INT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_UINT32,
- "MESA_FORMAT_RG_UINT32",
- GL_RG,
- GL_UNSIGNED_INT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RG_SINT8,
- "MESA_FORMAT_RG_SINT8",
- GL_RG,
- GL_INT,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_RG_SINT16,
- "MESA_FORMAT_RG_SINT16",
- GL_RG,
- GL_INT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_SINT32,
- "MESA_FORMAT_RG_SINT32",
- GL_RG,
- GL_INT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGB_UINT8,
- "MESA_FORMAT_RGB_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
- {
- MESA_FORMAT_RGB_UINT16,
- "MESA_FORMAT_RGB_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_UINT32,
- "MESA_FORMAT_RGB_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGB_SINT8,
- "MESA_FORMAT_RGB_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
- {
- MESA_FORMAT_RGB_SINT16,
- "MESA_FORMAT_RGB_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_SINT32,
- "MESA_FORMAT_RGB_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_UINT8,
- "MESA_FORMAT_RGBA_UINT8",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBA_UINT16,
- "MESA_FORMAT_RGBA_UINT16",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_UINT32,
- "MESA_FORMAT_RGBA_UINT32",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBA_SINT8,
- "MESA_FORMAT_RGBA_SINT8",
- GL_RGBA,
- GL_INT,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBA_SINT16,
- "MESA_FORMAT_RGBA_SINT16",
- GL_RGBA,
- GL_INT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_SINT32,
- "MESA_FORMAT_RGBA_SINT32",
- GL_RGBA,
- GL_INT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_UINT8,
- "MESA_FORMAT_RGBX_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_UINT16,
- "MESA_FORMAT_RGBX_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UINT32,
- "MESA_FORMAT_RGBX_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_SINT8,
- "MESA_FORMAT_RGBX_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_SINT16,
- "MESA_FORMAT_RGBX_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SINT32,
- "MESA_FORMAT_RGBX_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
-
- /* DXT compressed formats */
- {
- MESA_FORMAT_RGB_DXT1, /* Name */
- "MESA_FORMAT_RGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT1,
- "MESA_FORMAT_RGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT3,
- "MESA_FORMAT_RGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT5,
- "MESA_FORMAT_RGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* DXT sRGB compressed formats */
- {
- MESA_FORMAT_SRGB_DXT1, /* Name */
- "MESA_FORMAT_SRGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT1,
- "MESA_FORMAT_SRGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT3,
- "MESA_FORMAT_SRGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT5,
- "MESA_FORMAT_SRGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* FXT1 compressed formats */
- {
- MESA_FORMAT_RGB_FXT1,
- "MESA_FORMAT_RGB_FXT1",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0, /* approx Red/Green/BlueBits */
- 0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
- },
- {
- MESA_FORMAT_RGBA_FXT1,
- "MESA_FORMAT_RGBA_FXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
- },
-
- /* RGTC compressed formats */
- {
- MESA_FORMAT_R_RGTC1_UNORM,
- "MESA_FORMAT_R_RGTC1_UNORM",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_R_RGTC1_SNORM,
- "MESA_FORMAT_R_RGTC1_SNORM",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RG_RGTC2_UNORM,
- "MESA_FORMAT_RG_RGTC2_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RG_RGTC2_SNORM,
- "MESA_FORMAT_RG_RGTC2_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* LATC1/2 compressed formats */
- {
- MESA_FORMAT_L_LATC1_UNORM,
- "MESA_FORMAT_L_LATC1_UNORM",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 4, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_L_LATC1_SNORM,
- "MESA_FORMAT_L_LATC1_SNORM",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 4, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_LA_LATC2_UNORM,
- "MESA_FORMAT_LA_LATC2_UNORM",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 4,
- 4, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_LA_LATC2_SNORM,
- "MESA_FORMAT_LA_LATC2_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 4,
- 4, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* ETC1/2 compressed formats */
- {
- MESA_FORMAT_ETC1_RGB8,
- "MESA_FORMAT_ETC1_RGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGB8,
- "MESA_FORMAT_ETC2_RGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8,
- "MESA_FORMAT_ETC2_SRGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGBA8_EAC,
- "MESA_FORMAT_ETC2_RGBA8_EAC",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
- "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_R11_EAC,
- "MESA_FORMAT_ETC2_R11_EAC",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 11, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RG11_EAC,
- "MESA_FORMAT_ETC2_RG11_EAC",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 11, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SIGNED_R11_EAC,
- "MESA_FORMAT_ETC2_SIGNED_R11_EAC",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 11, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
- "MESA_FORMAT_ETC2_SIGNED_RG11_EAC",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 11, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
- "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 1,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
- "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 1,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
+ uint8_t Swizzle[4];
};
-
+#include "format_info.c"
static const struct gl_format_info *
_mesa_get_format_info(mesa_format format)
@@ -1881,7 +148,7 @@ _mesa_get_format_bits(mesa_format format, GLenum pname)
case GL_TEXTURE_LUMINANCE_SIZE:
return info->LuminanceBits;
case GL_INDEX_BITS:
- return info->IndexBits;
+ return 0;
case GL_DEPTH_BITS:
case GL_TEXTURE_DEPTH_SIZE_ARB:
case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
@@ -1915,6 +182,21 @@ _mesa_get_format_max_bits(mesa_format format)
/**
+ * Return the layout type of the given format.
+ * The return value will be one of:
+ * MESA_FORMAT_LAYOUT_ARRAY
+ * MESA_FORMAT_LAYOUT_PACKED
+ * MESA_FORMAT_LAYOUT_OTHER
+ */
+extern enum mesa_format_layout
+_mesa_get_format_layout(mesa_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->Layout;
+}
+
+
+/**
* Return the data type (or more specifically, the data representation)
* for the given format.
* The return value will be one of:
@@ -1961,6 +243,33 @@ _mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
}
+/**
+ * Returns the an array of four numbers representing the transformation
+ * from the RGBA or SZ colorspace to the given format. For array formats,
+ * the i'th RGBA component is given by:
+ *
+ * if (swizzle[i] <= MESA_FORMAT_SWIZZLE_W)
+ * comp = data[swizzle[i]];
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ZERO)
+ * comp = 0;
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_ONE)
+ * comp = 1;
+ * else if (swizzle[i] == MESA_FORMAT_SWIZZLE_NONE)
+ * // data does not contain a channel of this format
+ *
+ * For packed formats, the swizzle gives the number of components left of
+ * the least significant bit.
+ *
+ * Compressed formats have no swizzle.
+ */
+void
+_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4])
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ memcpy(swizzle_out, info->Swizzle, sizeof(info->Swizzle));
+}
+
+
/** Is the given format a compressed format? */
GLboolean
_mesa_is_format_compressed(mesa_format format)
@@ -2331,7 +640,6 @@ check_format_to_type_and_comps(void)
}
}
-
/**
* Do sanity checking of the format info table.
*/
diff --git a/mesalib/src/mesa/main/formats.csv b/mesalib/src/mesa/main/formats.csv
new file mode 100644
index 000000000..eade6facd
--- /dev/null
+++ b/mesalib/src/mesa/main/formats.csv
@@ -0,0 +1,282 @@
+###########################################################################
+#
+# Copyright 2009-2010 VMware, Inc.
+# Copyright 2014 Intel Corporation
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+###########################################################################
+
+# This CSV file has the input data for gen_format.h and gen_format.c
+#
+# Each format entry contains:
+# - name, per enum mesa_format
+# - layout
+# - pixel block's width
+# - pixel block's height
+# - channel encoding (only meaningful for array or packed layout), containing for each
+# channel the following information:
+# - type, one of
+# - 'x': void
+# - 'u': unsigned
+# - 's': signed
+# - 'h': fixed
+# - 'f': FLOAT
+# - optionally followed by 'n' if it is normalized
+# - number of bits
+# - channel swizzle
+# - color space: rgb, srgb, yub, sz
+
+# None
+# Described as regular uint_8 bytes, i.e. MESA_FORMAT_R8_USCALED
+MESA_FORMAT_NONE , other , 1, 1, x8 , , , , 0001, rgb
+
+# Packed unorm formats
+MESA_FORMAT_A8B8G8R8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb
+MESA_FORMAT_X8B8G8R8_UNORM , packed, 1, 1, x8 , un8 , un8 , un8 , wzy1, rgb
+MESA_FORMAT_R8G8B8A8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , xyzw, rgb
+MESA_FORMAT_R8G8B8X8_UNORM , packed, 1, 1, un8 , un8 , un8 , x8 , xyz1, rgb
+MESA_FORMAT_B8G8R8A8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , zyxw, rgb
+MESA_FORMAT_B8G8R8X8_UNORM , packed, 1, 1, un8 , un8 , un8 , x8 , zyx1, rgb
+MESA_FORMAT_A8R8G8B8_UNORM , packed, 1, 1, un8 , un8 , un8 , un8 , yzwx, rgb
+MESA_FORMAT_X8R8G8B8_UNORM , packed, 1, 1, x8 , un8 , un8 , un8 , yzw1, rgb
+MESA_FORMAT_L16A16_UNORM , packed, 1, 1, un16, un16, , , xxxy, rgb
+MESA_FORMAT_A16L16_UNORM , packed, 1, 1, un16, un16, , , yyyx, rgb
+MESA_FORMAT_B5G6R5_UNORM , packed, 1, 1, un5 , un6 , un5 , , zyx1, rgb
+MESA_FORMAT_R5G6B5_UNORM , packed, 1, 1, un5 , un6 , un5 , , xyz1, rgb
+MESA_FORMAT_B4G4R4A4_UNORM , packed, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb
+MESA_FORMAT_B4G4R4X4_UNORM , packed, 1, 1, un4 , un4 , un4 , x4 , zyx1, rgb
+MESA_FORMAT_A4R4G4B4_UNORM , packed, 1, 1, un4 , un4 , un4 , un4 , yzwx, rgb
+MESA_FORMAT_A1B5G5R5_UNORM , packed, 1, 1, un1 , un5 , un5 , un5 , wzyx, rgb
+MESA_FORMAT_B5G5R5A1_UNORM , packed, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb
+MESA_FORMAT_B5G5R5X1_UNORM , packed, 1, 1, un5 , un5 , un5 , x1 , zyx1, rgb
+MESA_FORMAT_A1R5G5B5_UNORM , packed, 1, 1, un1 , un5 , un5 , un5 , yzwx, rgb
+MESA_FORMAT_L8A8_UNORM , packed, 1, 1, un8 , un8 , , , xxxy, rgb
+MESA_FORMAT_A8L8_UNORM , packed, 1, 1, un8 , un8 , , , yyyx, rgb
+MESA_FORMAT_R8G8_UNORM , packed, 1, 1, un8 , un8 , , , xy01, rgb
+MESA_FORMAT_G8R8_UNORM , packed, 1, 1, un8 , un8 , , , yx01, rgb
+MESA_FORMAT_L4A4_UNORM , packed, 1, 1, un4 , un4 , , , xxxy, rgb
+
+MESA_FORMAT_B2G3R3_UNORM , packed, 1, 1, un2 , un3 , un3 , , zyx1, rgb
+MESA_FORMAT_R16G16_UNORM , packed, 1, 1, un16, un16, , , xy01, rgb
+MESA_FORMAT_G16R16_UNORM , packed, 1, 1, un16, un16, , , yx01, rgb
+MESA_FORMAT_B10G10R10A2_UNORM , packed, 1, 1, un10, un10, un10, un2 , zyxw, rgb
+MESA_FORMAT_B10G10R10X2_UNORM , packed, 1, 1, un10, un10, un10, x2 , zyx1, rgb
+MESA_FORMAT_R10G10B10A2_UNORM , packed, 1, 1, un10, un10, un10, un2 , xyzw, rgb
+
+MESA_FORMAT_S8_UINT_Z24_UNORM , packed, 1, 1, un24, u8 , , , xy__, zs
+MESA_FORMAT_X8_UINT_Z24_UNORM , packed, 1, 1, un24, x8 , , , x___, zs
+MESA_FORMAT_Z24_UNORM_S8_UINT , packed, 1, 1, u8 , un24, , , yx__, zs
+MESA_FORMAT_Z24_UNORM_X8_UINT , packed, 1, 1, x8 , un24, , , y___, zs
+
+MESA_FORMAT_YCBCR , other , 1, 1, x16 , , , , xyzw, yuv
+MESA_FORMAT_YCBCR_REV , other , 1, 1, x16 , , , , xyzw, yuv
+
+# Array normalized formats
+MESA_FORMAT_A_UNORM8 , array , 1, 1, un8 , , , , 000x, rgb
+MESA_FORMAT_A_UNORM16 , array , 1, 1, un16, , , , 000x, rgb
+MESA_FORMAT_L_UNORM8 , array , 1, 1, un8 , , , , xxx1, rgb
+MESA_FORMAT_L_UNORM16 , array , 1, 1, un16, , , , xxx1, rgb
+MESA_FORMAT_I_UNORM8 , array , 1, 1, un8 , , , , xxxx, rgb
+MESA_FORMAT_I_UNORM16 , array , 1, 1, un16, , , , xxxx, rgb
+MESA_FORMAT_R_UNORM8 , array , 1, 1, un8 , , , , x001, rgb
+MESA_FORMAT_R_UNORM16 , array , 1, 1, un16, , , , x001, rgb
+MESA_FORMAT_BGR_UNORM8 , array , 1, 1, un8 , un8 , un8 , , zyx1, rgb
+MESA_FORMAT_RGB_UNORM8 , array , 1, 1, un8 , un8 , un8 , , xyz1, rgb
+MESA_FORMAT_RGBA_UNORM16 , array , 1, 1, un16, un16, un16, un16, xyzw, rgb
+MESA_FORMAT_RGBX_UNORM16 , array , 1, 1, un16, un16, un16, x16 , xyz1, rgb
+
+MESA_FORMAT_Z_UNORM16 , array , 1, 1, un16, , , , x___, zs
+MESA_FORMAT_Z_UNORM32 , array , 1, 1, un32, , , , x___, zs
+MESA_FORMAT_S_UINT8 , array , 1, 1, u8 , , , , _x__, zs
+
+# Packed signed formats
+MESA_FORMAT_A8B8G8R8_SNORM , packed, 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb
+MESA_FORMAT_X8B8G8R8_SNORM , packed, 1, 1, x8 , sn8 , sn8 , sn8 , wzy1, rgb
+MESA_FORMAT_R8G8B8A8_SNORM , packed, 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb
+MESA_FORMAT_R8G8B8X8_SNORM , packed, 1, 1, sn8 , sn8 , sn8 , x8 , xyz1, rgb
+MESA_FORMAT_R16G16_SNORM , packed, 1, 1, sn16, sn16, , , xy01, rgb
+MESA_FORMAT_G16R16_SNORM , packed, 1, 1, sn16, sn16, , , yx01, rgb
+MESA_FORMAT_R8G8_SNORM , packed, 1, 1, sn8 , sn8 , , , xy01, rgb
+MESA_FORMAT_G8R8_SNORM , packed, 1, 1, sn8 , sn8 , , , yx01, rgb
+MESA_FORMAT_L8A8_SNORM , packed, 1, 1, sn8 , sn8 , , , xxxy, rgb
+
+# Array signed/normalized formats
+MESA_FORMAT_A_SNORM8 , array , 1, 1, sn8 , , , , 000x, rgb
+MESA_FORMAT_A_SNORM16 , array , 1, 1, sn16, , , , 000x, rgb
+MESA_FORMAT_L_SNORM8 , array , 1, 1, sn8 , , , , xxx1, rgb
+MESA_FORMAT_L_SNORM16 , array , 1, 1, sn16, , , , xxx1, rgb
+MESA_FORMAT_I_SNORM8 , array , 1, 1, sn8 , , , , xxxx, rgb
+MESA_FORMAT_I_SNORM16 , array , 1, 1, sn16, , , , xxxx, rgb
+MESA_FORMAT_R_SNORM8 , array , 1, 1, sn8 , , , , x001, rgb
+MESA_FORMAT_R_SNORM16 , array , 1, 1, sn16, , , , x001, rgb
+MESA_FORMAT_LA_SNORM16 , array , 1, 1, sn16, sn16, , , xxxy, rgb
+MESA_FORMAT_RGB_SNORM16 , array , 1, 1, sn16, sn16, sn16, , xyz1, rgb
+MESA_FORMAT_RGBA_SNORM16 , array , 1, 1, sn16, sn16, sn16, sn16, xyzw, rgb
+MESA_FORMAT_RGBX_SNORM16 , array , 1, 1, sn16, sn16, sn16, x16 , xyz1, rgb
+
+# Packed sRGB formats
+MESA_FORMAT_A8B8G8R8_SRGB , packed, 1, 1, un8 , un8 , un8 , un8 , wzyx, srgb
+MESA_FORMAT_B8G8R8A8_SRGB , packed, 1, 1, un8 , un8 , un8 , un8 , zyxw, srgb
+MESA_FORMAT_B8G8R8X8_SRGB , packed, 1, 1, un8 , un8 , un8 , x8 , zyx1, srgb
+MESA_FORMAT_R8G8B8A8_SRGB , packed, 1, 1, un8 , un8 , un8 , un8 , xyzw, srgb
+MESA_FORMAT_R8G8B8X8_SRGB , packed, 1, 1, un8 , un8 , un8 , x8 , xyz1, srgb
+MESA_FORMAT_L8A8_SRGB , packed, 1, 1, un8 , un8 , , , xxxy, srgb
+
+# Array sRGB formats
+MESA_FORMAT_L_SRGB8 , array , 1, 1, un8 , , , , xxx1, srgb
+MESA_FORMAT_BGR_SRGB8 , array , 1, 1, un8 , un8 , un8 , , zyx1, srgb
+
+# Packed float formats
+MESA_FORMAT_R9G9B9E5_FLOAT , other , 1, 1, f9 , f9 , f9 , x5 , xyz1, rgb
+MESA_FORMAT_R11G11B10_FLOAT , packed, 1, 1, f11 , f11 , f10 , , xyz1, rgb
+MESA_FORMAT_Z32_FLOAT_S8X24_UINT , packed, 1, 1, u8 , x24 , f32 , , zx__, zs
+
+# Array float formats
+MESA_FORMAT_A_FLOAT16 , array , 1, 1, f16 , , , , 000x, rgb
+MESA_FORMAT_A_FLOAT32 , array , 1, 1, f32 , , , , 000x, rgb
+MESA_FORMAT_L_FLOAT16 , array , 1, 1, f16 , , , , xxx1, rgb
+MESA_FORMAT_L_FLOAT32 , array , 1, 1, f32 , , , , xxx1, rgb
+MESA_FORMAT_LA_FLOAT16 , array , 1, 1, f16 , f16 , , , xxxy, rgb
+MESA_FORMAT_LA_FLOAT32 , array , 1, 1, f32 , f32 , , , xxxy, rgb
+MESA_FORMAT_I_FLOAT16 , array , 1, 1, f16 , , , , xxxx, rgb
+MESA_FORMAT_I_FLOAT32 , array , 1, 1, f32 , , , , xxxx, rgb
+MESA_FORMAT_R_FLOAT16 , array , 1, 1, f16 , , , , x001, rgb
+MESA_FORMAT_R_FLOAT32 , array , 1, 1, f32 , , , , x001, rgb
+MESA_FORMAT_RG_FLOAT16 , array , 1, 1, f16 , f16 , , , xy01, rgb
+MESA_FORMAT_RG_FLOAT32 , array , 1, 1, f32 , f32 , , , xy01, rgb
+MESA_FORMAT_RGB_FLOAT16 , array , 1, 1, f16 , f16 , f16 , , xyz1, rgb
+MESA_FORMAT_RGB_FLOAT32 , array , 1, 1, f32 , f32 , f32 , , xyz1, rgb
+MESA_FORMAT_RGBA_FLOAT16 , array , 1, 1, f16 , f16 , f16 , f16 , xyzw, rgb
+MESA_FORMAT_RGBA_FLOAT32 , array , 1, 1, f32 , f32 , f32 , f32 , xyzw, rgb
+MESA_FORMAT_RGBX_FLOAT16 , array , 1, 1, f16 , f16 , f16 , x16 , xyz1, rgb
+MESA_FORMAT_RGBX_FLOAT32 , array , 1, 1, f32 , f32 , f32 , x32 , xyz1, rgb
+MESA_FORMAT_Z_FLOAT32 , array , 1, 1, f32 , , , , x___, zs
+
+# Packed signed/unsigned non-normalized integer formats
+MESA_FORMAT_B10G10R10A2_UINT , packed, 1, 1, u10 , u10 , u10 , u2 , zyxw, rgb
+MESA_FORMAT_R10G10B10A2_UINT , packed, 1, 1, u10 , u10 , u10 , u2 , xyzw, rgb
+
+# Array signed/unsigned non-normalized integer formats
+MESA_FORMAT_A_UINT8 , array , 1, 1, u8 , , , , 000x, rgb
+MESA_FORMAT_A_UINT16 , array , 1, 1, u16 , , , , 000x, rgb
+MESA_FORMAT_A_UINT32 , array , 1, 1, u32 , , , , 000x, rgb
+MESA_FORMAT_A_SINT8 , array , 1, 1, s8 , , , , 000x, rgb
+MESA_FORMAT_A_SINT16 , array , 1, 1, s16 , , , , 000x, rgb
+MESA_FORMAT_A_SINT32 , array , 1, 1, s32 , , , , 000x, rgb
+
+MESA_FORMAT_I_UINT8 , array , 1, 1, u8 , , , , xxxx, rgb
+MESA_FORMAT_I_UINT16 , array , 1, 1, u16 , , , , xxxx, rgb
+MESA_FORMAT_I_UINT32 , array , 1, 1, u32 , , , , xxxx, rgb
+MESA_FORMAT_I_SINT8 , array , 1, 1, s8 , , , , xxxx, rgb
+MESA_FORMAT_I_SINT16 , array , 1, 1, s16 , , , , xxxx, rgb
+MESA_FORMAT_I_SINT32 , array , 1, 1, s32 , , , , xxxx, rgb
+
+MESA_FORMAT_L_UINT8 , array , 1, 1, u8 , , , , xxx1, rgb
+MESA_FORMAT_L_UINT16 , array , 1, 1, u16 , , , , xxx1, rgb
+MESA_FORMAT_L_UINT32 , array , 1, 1, u32 , , , , xxx1, rgb
+MESA_FORMAT_L_SINT8 , array , 1, 1, s8 , , , , xxx1, rgb
+MESA_FORMAT_L_SINT16 , array , 1, 1, s16 , , , , xxx1, rgb
+MESA_FORMAT_L_SINT32 , array , 1, 1, s32 , , , , xxx1, rgb
+
+MESA_FORMAT_LA_UINT8 , array , 1, 1, u8 , u8 , , , xxxy, rgb
+MESA_FORMAT_LA_UINT16 , array , 1, 1, u16 , u16 , , , xxxy, rgb
+MESA_FORMAT_LA_UINT32 , array , 1, 1, u32 , u32 , , , xxxy, rgb
+MESA_FORMAT_LA_SINT8 , array , 1, 1, s8 , s8 , , , xxxy, rgb
+MESA_FORMAT_LA_SINT16 , array , 1, 1, s16 , s16 , , , xxxy, rgb
+MESA_FORMAT_LA_SINT32 , array , 1, 1, s32 , s32 , , , xxxy, rgb
+
+MESA_FORMAT_R_UINT8 , array , 1, 1, u8 , , , , x001, rgb
+MESA_FORMAT_R_UINT16 , array , 1, 1, u16 , , , , x001, rgb
+MESA_FORMAT_R_UINT32 , array , 1, 1, u32 , , , , x001, rgb
+MESA_FORMAT_R_SINT8 , array , 1, 1, s8 , , , , x001, rgb
+MESA_FORMAT_R_SINT16 , array , 1, 1, s16 , , , , x001, rgb
+MESA_FORMAT_R_SINT32 , array , 1, 1, s32 , , , , x001, rgb
+
+MESA_FORMAT_RG_UINT8 , array , 1, 1, u8 , u8 , , , xy01, rgb
+MESA_FORMAT_RG_UINT16 , array , 1, 1, u16 , u16 , , , xy01, rgb
+MESA_FORMAT_RG_UINT32 , array , 1, 1, u32 , u32 , , , xy01, rgb
+MESA_FORMAT_RG_SINT8 , array , 1, 1, s8 , s8 , , , xy01, rgb
+MESA_FORMAT_RG_SINT16 , array , 1, 1, s16 , s16 , , , xy01, rgb
+MESA_FORMAT_RG_SINT32 , array , 1, 1, s32 , s32 , , , xy01, rgb
+
+MESA_FORMAT_RGB_UINT8 , array , 1, 1, u8 , u8 , u8 , , xyz1, rgb
+MESA_FORMAT_RGB_UINT16 , array , 1, 1, u16 , u16 , u16 , , xyz1, rgb
+MESA_FORMAT_RGB_UINT32 , array , 1, 1, u32 , u32 , u32 , , xyz1, rgb
+MESA_FORMAT_RGB_SINT8 , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb
+MESA_FORMAT_RGB_SINT16 , array , 1, 1, s16 , s16 , s16 , , xyz1, rgb
+MESA_FORMAT_RGB_SINT32 , array , 1, 1, s32 , s32 , s32 , , xyz1, rgb
+
+MESA_FORMAT_RGBA_UINT8 , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, rgb
+MESA_FORMAT_RGBA_UINT16 , array , 1, 1, u16 , u16 , u16 , u16 , xyzw, rgb
+MESA_FORMAT_RGBA_UINT32 , array , 1, 1, u32 , u32 , u32 , u32 , xyzw, rgb
+MESA_FORMAT_RGBA_SINT8 , array , 1, 1, s8 , s8 , s8 , s8 , xyzw, rgb
+MESA_FORMAT_RGBA_SINT16 , array , 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb
+MESA_FORMAT_RGBA_SINT32 , array , 1, 1, s32 , s32 , s32 , s32 , xyzw, rgb
+
+MESA_FORMAT_RGBX_UINT8 , array , 1, 1, u8 , u8 , u8 , x8 , xyz1, rgb
+MESA_FORMAT_RGBX_UINT16 , array , 1, 1, u16 , u16 , u16 , x16 , xyz1, rgb
+MESA_FORMAT_RGBX_UINT32 , array , 1, 1, u32 , u32 , u32 , x32 , xyz1, rgb
+MESA_FORMAT_RGBX_SINT8 , array , 1, 1, s8 , s8 , s8 , x8 , xyz1, rgb
+MESA_FORMAT_RGBX_SINT16 , array , 1, 1, s16 , s16 , s16 , x16 , xyz1, rgb
+MESA_FORMAT_RGBX_SINT32 , array , 1, 1, s32 , s32 , s32 , x32 , xyz1, rgb
+
+# DTX compressed formats
+MESA_FORMAT_RGB_DXT1 , s3tc , 4, 4, x64 , , , , xyz1, rgb
+MESA_FORMAT_RGBA_DXT1 , s3tc , 4, 4, x64 , , , , xyzw, rgb
+MESA_FORMAT_RGBA_DXT3 , s3tc , 4, 4, x128, , , , xyzw, rgb
+MESA_FORMAT_RGBA_DXT5 , s3tc , 4, 4, x128, , , , xyzw, rgb
+
+# DTX sRGB compressed formats
+MESA_FORMAT_SRGB_DXT1 , s3tc , 4, 4, x64 , , , , xyz1, srgb
+MESA_FORMAT_SRGBA_DXT1 , s3tc , 4, 4, x64 , , , , xyzw, srgb
+MESA_FORMAT_SRGBA_DXT3 , s3tc , 4, 4, x128, , , , xyzw, srgb
+MESA_FORMAT_SRGBA_DXT5 , s3tc , 4, 4, x128, , , , xyzw, srgb
+
+# FXT1 compressed formats
+MESA_FORMAT_RGB_FXT1 , fxt1 , 8, 4, x128, , , , xyz1, rgb
+MESA_FORMAT_RGBA_FXT1 , fxt1 , 8, 4, x128, , , , xyzw, rgb
+
+# RGTC compressed formats
+MESA_FORMAT_R_RGTC1_UNORM , rgtc , 4, 4, x64 , , , , x001, rgb
+MESA_FORMAT_R_RGTC1_SNORM , rgtc , 4, 4, x64 , , , , x001, rgb
+MESA_FORMAT_RG_RGTC2_UNORM , rgtc , 4, 4, x128, , , , xy01, rgb
+MESA_FORMAT_RG_RGTC2_SNORM , rgtc , 4, 4, x128, , , , xy01, rgb
+
+# LATC1/2 compressed formats
+MESA_FORMAT_L_LATC1_UNORM , rgtc , 4, 4, x64 , , , , xxx1, rgb
+MESA_FORMAT_L_LATC1_SNORM , rgtc , 4, 4, x64 , , , , xxx1, rgb
+MESA_FORMAT_LA_LATC2_UNORM , rgtc , 4, 4, x128, , , , xxxy, rgb
+MESA_FORMAT_LA_LATC2_SNORM , rgtc , 4, 4, x128, , , , xxxy, rgb
+
+# ETC1/2 compressed formats
+MESA_FORMAT_ETC1_RGB8 , etc1 , 4, 4, x64 , , , , xyz1, rgb
+MESA_FORMAT_ETC2_RGB8 , etc2 , 4, 4, x64 , , , , xyz1, rgb
+MESA_FORMAT_ETC2_SRGB8 , etc2 , 4, 4, x64 , , , , xyz1, srgb
+MESA_FORMAT_ETC2_RGBA8_EAC , etc2 , 4, 4, x128, , , , xyzw, rgb
+MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC , etc2 , 4, 4, x128, , , , xyzw, srgb
+MESA_FORMAT_ETC2_R11_EAC , etc2 , 4, 4, x64 , , , , x001, rgb
+MESA_FORMAT_ETC2_RG11_EAC , etc2 , 4, 4, x128, , , , xy01, rgb
+MESA_FORMAT_ETC2_SIGNED_R11_EAC , etc2 , 4, 4, x64 , , , , x001, rgb
+MESA_FORMAT_ETC2_SIGNED_RG11_EAC , etc2 , 4, 4, x128, , , , xy01, rgb
+MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1 , etc2 , 4, 4, x64 , , , , xyzw, rgb
+MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1, etc2 , 4, 4, x64 , , , , xyzw, srgb
diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h
index dc50bc830..457c8abf8 100644
--- a/mesalib/src/mesa/main/formats.h
+++ b/mesalib/src/mesa/main/formats.h
@@ -35,6 +35,7 @@
#include <GL/gl.h>
#include <stdbool.h>
+#include <stdint.h>
#ifdef __cplusplus
@@ -56,6 +57,29 @@ extern "C" {
*/
#define MAX_PIXEL_BYTES 16
+/**
+ * Specifies the layout of a pixel format. See the MESA_FORMAT
+ * documentation below.
+ */
+enum mesa_format_layout {
+ MESA_FORMAT_LAYOUT_ARRAY,
+ MESA_FORMAT_LAYOUT_PACKED,
+ MESA_FORMAT_LAYOUT_OTHER,
+};
+
+/**
+ * An enum representing different possible swizzling values. This is used
+ * to interpret the output of _mesa_get_format_swizzle
+ */
+enum {
+ MESA_FORMAT_SWIZZLE_X = 0,
+ MESA_FORMAT_SWIZZLE_Y = 1,
+ MESA_FORMAT_SWIZZLE_Z = 2,
+ MESA_FORMAT_SWIZZLE_W = 3,
+ MESA_FORMAT_SWIZZLE_ZERO = 4,
+ MESA_FORMAT_SWIZZLE_ONE = 5,
+ MESA_FORMAT_SWIZZLE_NONE = 6,
+};
/**
* Mesa texture/renderbuffer image formats.
@@ -419,6 +443,9 @@ _mesa_get_format_bits(mesa_format format, GLenum pname);
extern GLuint
_mesa_get_format_max_bits(mesa_format format);
+extern enum mesa_format_layout
+_mesa_get_format_layout(mesa_format format);
+
extern GLenum
_mesa_get_format_datatype(mesa_format format);
@@ -428,6 +455,9 @@ _mesa_get_format_base_format(mesa_format format);
extern void
_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
+extern void
+_mesa_get_format_swizzle(mesa_format format, uint8_t swizzle_out[4]);
+
extern GLboolean
_mesa_is_format_compressed(mesa_format format);
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index 35d6172a3..ff858207b 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -84,6 +84,7 @@ descriptor=[
[ "SAMPLES_ARB", "BUFFER_INT(Visual.samples), extra_new_buffers" ],
# GL_ARB_sample_shading
+ [ "SAMPLE_SHADING_ARB", "CONTEXT_BOOL(Multisample.SampleShading), extra_gl40_ARB_sample_shading" ],
[ "MIN_SAMPLE_SHADING_VALUE_ARB", "CONTEXT_FLOAT(Multisample.MinSampleShadingValue), extra_gl40_ARB_sample_shading" ],
# GL_SGIS_generate_mipmap
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index 304d45298..0fb25ba0f 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -353,6 +353,170 @@ _mesa_bytes_per_vertex_attrib(GLint comps, GLenum type)
}
}
+/**
+ * Test if the given format is unsized.
+ */
+GLboolean
+_mesa_is_enum_format_unsized(GLenum format)
+{
+ switch (format) {
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_RGB:
+ case GL_BGR:
+ case GL_RG:
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_INTENSITY:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+
+ case GL_SRGB:
+ case GL_SRGB_ALPHA:
+ case GL_SLUMINANCE:
+ case GL_SLUMINANCE_ALPHA:
+
+ case GL_RGBA_SNORM:
+ case GL_RGB_SNORM:
+ case GL_RG_SNORM:
+ case GL_RED_SNORM:
+ case GL_ALPHA_SNORM:
+ case GL_INTENSITY_SNORM:
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE_ALPHA_SNORM:
+
+ case GL_RED_INTEGER:
+ case GL_GREEN_INTEGER:
+ case GL_BLUE_INTEGER:
+ case GL_ALPHA_INTEGER:
+ case GL_RGB_INTEGER:
+ case GL_RGBA_INTEGER:
+ case GL_BGR_INTEGER:
+ case GL_BGRA_INTEGER:
+ case GL_RG_INTEGER:
+ case GL_LUMINANCE_INTEGER_EXT:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_STENCIL:
+ case GL_STENCIL_INDEX:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+/**
+ * Test if the given format is a UNORM (unsigned-normalized) format.
+ */
+GLboolean
+_mesa_is_enum_format_unorm(GLenum format)
+{
+ switch(format) {
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case 1:
+ case GL_LUMINANCE:
+ case GL_SLUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_SLUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case GL_R8:
+ case GL_R16:
+ case GL_RG:
+ case GL_RG8:
+ case GL_RG16:
+ case 3:
+ case GL_RGB:
+ case GL_BGR:
+ case GL_SRGB:
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ case GL_RGB565:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ case 4:
+ case GL_ABGR_EXT:
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_SRGB_ALPHA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+/**
+ * Test if the given format is a SNORM (signed-normalized) format.
+ */
+GLboolean
+_mesa_is_enum_format_snorm(GLenum format)
+{
+ switch (format) {
+ /* signed, normalized texture formats */
+ case GL_RED_SNORM:
+ case GL_R8_SNORM:
+ case GL_R16_SNORM:
+ case GL_RG_SNORM:
+ case GL_RG8_SNORM:
+ case GL_RG16_SNORM:
+ case GL_RGB_SNORM:
+ case GL_RGB8_SNORM:
+ case GL_RGB16_SNORM:
+ case GL_RGBA_SNORM:
+ case GL_RGBA8_SNORM:
+ case GL_RGBA16_SNORM:
+ case GL_ALPHA_SNORM:
+ case GL_ALPHA8_SNORM:
+ case GL_ALPHA16_SNORM:
+ case GL_LUMINANCE_SNORM:
+ case GL_LUMINANCE8_SNORM:
+ case GL_LUMINANCE16_SNORM:
+ case GL_LUMINANCE_ALPHA_SNORM:
+ case GL_LUMINANCE8_ALPHA8_SNORM:
+ case GL_LUMINANCE16_ALPHA16_SNORM:
+ case GL_INTENSITY_SNORM:
+ case GL_INTENSITY8_SNORM:
+ case GL_INTENSITY16_SNORM:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
/**
* Test if the given format is an integer (non-normalized) format.
diff --git a/mesalib/src/mesa/main/glformats.h b/mesalib/src/mesa/main/glformats.h
index d64114ec9..7b0321570 100644
--- a/mesalib/src/mesa/main/glformats.h
+++ b/mesalib/src/mesa/main/glformats.h
@@ -57,6 +57,15 @@ extern GLboolean
_mesa_is_type_unsigned(GLenum type);
extern GLboolean
+_mesa_is_enum_format_unsized(GLenum format);
+
+extern GLboolean
+_mesa_is_enum_format_unorm(GLenum format);
+
+extern GLboolean
+_mesa_is_enum_format_snorm(GLenum format);
+
+extern GLboolean
_mesa_is_enum_format_integer(GLenum format);
extern GLboolean
diff --git a/mesalib/src/mesa/main/hash.c b/mesalib/src/mesa/main/hash.c
index 674c29d65..52095f7d1 100644
--- a/mesalib/src/mesa/main/hash.c
+++ b/mesalib/src/mesa/main/hash.c
@@ -37,7 +37,7 @@
#include "glheader.h"
#include "imports.h"
#include "hash.h"
-#include "hash_table.h"
+#include "util/hash_table.h"
/**
* Magic GLuint object name that gets stored outside of the struct hash_table.
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index aee495a4c..000fd5b49 100755
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -163,7 +163,6 @@ INV_SQRTF(float x)
***/
static inline GLfloat LOG2(GLfloat x)
{
-#ifdef USE_IEEE
#if 0
/* This is pretty fast, but not accurate enough (only 2 fractional bits).
* Based on code from http://www.stereopsis.com/log2.html
@@ -185,13 +184,6 @@ static inline GLfloat LOG2(GLfloat x)
num.i += 127 << 23;
num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3;
return num.f + log_2;
-#else
- /*
- * NOTE: log_base_2(x) = log(x) / log(2)
- * NOTE: 1.442695 = 1/log(2).
- */
- return (GLfloat) (log(x) * 1.442695F);
-#endif
}
@@ -199,14 +191,7 @@ static inline GLfloat LOG2(GLfloat x)
/***
*** IS_INF_OR_NAN: test if float is infinite or NaN
***/
-#ifdef USE_IEEE
-static inline int IS_INF_OR_NAN( float x )
-{
- fi_type tmp;
- tmp.f = x;
- return !(int)((unsigned int)((tmp.i & 0x7fffffff)-0x7f800000) >> 31);
-}
-#elif defined(isfinite)
+#if defined(isfinite)
#define IS_INF_OR_NAN(x) (!isfinite(x))
#elif defined(finite)
#define IS_INF_OR_NAN(x) (!finite(x))
@@ -320,7 +305,7 @@ static inline int IFLOOR(float f)
__asm__ ("fstps %0" : "=m" (ai) : "t" (af) : "st");
__asm__ ("fstps %0" : "=m" (bi) : "t" (bf) : "st");
return (ai - bi) >> 1;
-#elif defined(USE_IEEE)
+#else
int ai, bi;
double af, bf;
fi_type u;
@@ -329,9 +314,6 @@ static inline int IFLOOR(float f)
u.f = (float) af; ai = u.i;
u.f = (float) bf; bi = u.i;
return (ai - bi) >> 1;
-#else
- int i = IROUND(f);
- return (i > f) ? i - 1 : i;
#endif
}
@@ -355,7 +337,7 @@ static inline int ICEIL(float f)
__asm__ ("fstps %0" : "=m" (ai) : "t" (af) : "st");
__asm__ ("fstps %0" : "=m" (bi) : "t" (bf) : "st");
return (ai - bi + 1) >> 1;
-#elif defined(USE_IEEE)
+#else
int ai, bi;
double af, bf;
fi_type u;
@@ -364,9 +346,6 @@ static inline int ICEIL(float f)
u.f = (float) af; ai = u.i;
u.f = (float) bf; bi = u.i;
return (ai - bi + 1) >> 1;
-#else
- int i = IROUND(f);
- return (i < f) ? i + 1 : i;
#endif
}
@@ -551,6 +530,11 @@ _mesa_float_to_half(float f);
extern float
_mesa_half_to_float(GLhalfARB h);
+static inline bool
+_mesa_half_is_negative(GLhalfARB h)
+{
+ return h & 0x8000;
+}
extern void *
_mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size,
diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h
index 5228c3a8f..0ba658a9a 100644
--- a/mesalib/src/mesa/main/macros.h
+++ b/mesalib/src/mesa/main/macros.h
@@ -140,7 +140,7 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
*** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255]
*** CLAMPED_FLOAT_TO_UBYTE: map float known to be in [0,1] to ubyte in [0,255]
***/
-#if defined(USE_IEEE) && !defined(DEBUG)
+#ifndef DEBUG
/* This function/macro is sensitive to precision. Test very carefully
* if you change it!
*/
@@ -818,7 +818,9 @@ DIFFERENT_SIGNS(GLfloat x, GLfloat y)
#define ENUM_TO_BOOLEAN(E) ((E) ? GL_TRUE : GL_FALSE)
/* Compute the size of an array */
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
+#ifndef ARRAY_SIZE
+# define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
+#endif
/* Stringify */
#define STRINGIFY(x) #x
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 3f60a5530..e141ac658 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -1693,6 +1693,9 @@ struct gl_array_attrib
/** One of the DRAW_xxx flags, not consumed by drivers */
gl_draw_method DrawMethod;
+
+ /** Legal array datatypes */
+ GLbitfield LegalTypesMask;
};
@@ -2048,13 +2051,31 @@ typedef enum
*/
typedef enum
{
- SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */
- SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */
- SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */
- SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */
- SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */
- SYSTEM_VALUE_SAMPLE_MASK_IN, /**< Fragment shader only */
- SYSTEM_VALUE_INVOCATION_ID, /**< Geometry shader only */
+ /**
+ * \name Vertex shader system values
+ */
+ /*@{*/
+ SYSTEM_VALUE_VERTEX_ID,
+ SYSTEM_VALUE_INSTANCE_ID,
+ /*@}*/
+
+ /**
+ * \name Geometry shader system values
+ */
+ /*@{*/
+ SYSTEM_VALUE_INVOCATION_ID,
+ /*@}*/
+
+ /**
+ * \name Fragment shader system values
+ */
+ /*@{*/
+ SYSTEM_VALUE_FRONT_FACE, /**< (not done yet) */
+ SYSTEM_VALUE_SAMPLE_ID,
+ SYSTEM_VALUE_SAMPLE_POS,
+ SYSTEM_VALUE_SAMPLE_MASK_IN,
+ /*@}*/
+
SYSTEM_VALUE_MAX /**< Number of values */
} gl_system_value;
@@ -3531,6 +3552,7 @@ struct gl_extensions
GLboolean ARB_color_buffer_float;
GLboolean ARB_compute_shader;
GLboolean ARB_conservative_depth;
+ GLboolean ARB_copy_image;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
GLboolean ARB_depth_texture;
diff --git a/mesalib/src/mesa/main/performance_monitor.c b/mesalib/src/mesa/main/performance_monitor.c
index c26eda4c6..c02910e31 100644
--- a/mesalib/src/mesa/main/performance_monitor.c
+++ b/mesalib/src/mesa/main/performance_monitor.c
@@ -43,7 +43,7 @@
#include "mtypes.h"
#include "performance_monitor.h"
#include "bitset.h"
-#include "ralloc.h"
+#include "util/ralloc.h"
void
_mesa_init_performance_monitors(struct gl_context *ctx)
diff --git a/mesalib/src/mesa/main/pipelineobj.c b/mesalib/src/mesa/main/pipelineobj.c
index 90c1d005f..017d4257e 100644
--- a/mesalib/src/mesa/main/pipelineobj.c
+++ b/mesalib/src/mesa/main/pipelineobj.c
@@ -44,7 +44,7 @@
#include "main/uniforms.h"
#include "program/program.h"
#include "program/prog_parameter.h"
-#include "ralloc.h"
+#include "util/ralloc.h"
#include <stdbool.h>
#include "../glsl/glsl_parser_extras.h"
#include "../glsl/ir_uniform.h"
diff --git a/mesalib/src/mesa/main/set.c b/mesalib/src/mesa/main/set.c
index 989e5dece..52c1dabd8 100644
--- a/mesalib/src/mesa/main/set.c
+++ b/mesalib/src/mesa/main/set.c
@@ -36,7 +36,7 @@
#include "macros.h"
#include "set.h"
-#include "ralloc.h"
+#include "util/ralloc.h"
/*
* From Knuth -- a good choice for hash/rehash values is p, p-2 where
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 2bbef35d3..b4a5e7050 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -42,7 +42,6 @@
#include "main/dispatch.h"
#include "main/enums.h"
#include "main/hash.h"
-#include "main/hash_table.h"
#include "main/mtypes.h"
#include "main/pipelineobj.h"
#include "main/shaderapi.h"
@@ -52,7 +51,8 @@
#include "program/program.h"
#include "program/prog_print.h"
#include "program/prog_parameter.h"
-#include "ralloc.h"
+#include "util/ralloc.h"
+#include "util/hash_table.h"
#include <stdbool.h>
#include "../glsl/glsl_parser_extras.h"
#include "../glsl/ir.h"
diff --git a/mesalib/src/mesa/main/shaderobj.c b/mesalib/src/mesa/main/shaderobj.c
index b9feff4a4..693e9a259 100644
--- a/mesalib/src/mesa/main/shaderobj.c
+++ b/mesalib/src/mesa/main/shaderobj.c
@@ -40,7 +40,7 @@
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/hash_table.h"
-#include "ralloc.h"
+#include "util/ralloc.h"
/**********************************************************************/
/*** Shader object functions ***/
diff --git a/mesalib/src/mesa/main/shared.c b/mesalib/src/mesa/main/shared.c
index 5ae7014b1..0189dd296 100644
--- a/mesalib/src/mesa/main/shared.c
+++ b/mesalib/src/mesa/main/shared.c
@@ -30,7 +30,6 @@
#include "imports.h"
#include "mtypes.h"
#include "hash.h"
-#include "hash_table.h"
#include "atifragshader.h"
#include "bufferobj.h"
#include "shared.h"
@@ -42,6 +41,7 @@
#include "shaderobj.h"
#include "syncobj.h"
+#include "util/hash_table.h"
/**
* Allocate and initialize a shared context state structure.
diff --git a/mesalib/src/mesa/main/syncobj.c b/mesalib/src/mesa/main/syncobj.c
index 9721b14b4..9a9c572c5 100644
--- a/mesalib/src/mesa/main/syncobj.c
+++ b/mesalib/src/mesa/main/syncobj.c
@@ -64,7 +64,7 @@
#include "dispatch.h"
#include "mtypes.h"
#include "set.h"
-#include "hash_table.h"
+#include "util/hash_table.h"
#include "syncobj.h"
diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c
index ae973b001..98b4fe201 100644
--- a/mesalib/src/mesa/main/texcompress_etc.c
+++ b/mesalib/src/mesa/main/texcompress_etc.c
@@ -43,6 +43,7 @@
#include "texstore.h"
#include "macros.h"
#include "format_unpack.h"
+#include "util/format_srgb.h"
struct etc2_block {
@@ -1307,9 +1308,9 @@ fetch_etc2_srgb8(const GLubyte *map,
etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
false /* punchthrough_alpha */);
- texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
texel[ACOMP] = 1.0f;
}
@@ -1345,9 +1346,9 @@ fetch_etc2_srgb8_alpha8_eac(const GLubyte *map,
etc2_rgba8_parse_block(&block, src);
etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
- texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
@@ -1473,9 +1474,9 @@ fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map,
true /* punchthrough alpha */);
etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
true /* punchthrough alpha */);
- texel[RCOMP] = _mesa_nonlinear_to_linear(dst[0]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(dst[1]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(dst[2]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(dst[0]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(dst[1]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(dst[2]);
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index 894c46de1..5b275efe0 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -44,6 +44,7 @@
#include "texcompress_s3tc.h"
#include "texstore.h"
#include "format_unpack.h"
+#include "util/format_srgb.h"
#if defined(_WIN32) || defined(WIN32)
@@ -419,9 +420,9 @@ fetch_srgb_dxt1(const GLubyte *map,
if (fetch_ext_rgb_dxt1) {
GLubyte tex[4];
fetch_ext_rgb_dxt1(rowStride, map, i, j, tex);
- texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
else {
@@ -436,9 +437,9 @@ fetch_srgba_dxt1(const GLubyte *map,
if (fetch_ext_rgba_dxt1) {
GLubyte tex[4];
fetch_ext_rgba_dxt1(rowStride, map, i, j, tex);
- texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
else {
@@ -453,9 +454,9 @@ fetch_srgba_dxt3(const GLubyte *map,
if (fetch_ext_rgba_dxt3) {
GLubyte tex[4];
fetch_ext_rgba_dxt3(rowStride, map, i, j, tex);
- texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
else {
@@ -470,9 +471,9 @@ fetch_srgba_dxt5(const GLubyte *map,
if (fetch_ext_rgba_dxt5) {
GLubyte tex[4];
fetch_ext_rgba_dxt5(rowStride, map, i, j, tex);
- texel[RCOMP] = _mesa_nonlinear_to_linear(tex[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(tex[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(tex[BCOMP]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
}
else {
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index fb2dee7d8..bb050b188 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1770,9 +1770,9 @@ compressedteximage_only_format(const struct gl_context *ctx, GLenum format)
* Helper function to determine whether a target and specific compression
* format are supported.
*/
-static GLboolean
-target_can_be_compressed(const struct gl_context *ctx, GLenum target,
- GLenum intFormat)
+GLboolean
+_mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat)
{
(void) intFormat; /* not used yet */
@@ -1781,6 +1781,7 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target,
case GL_PROXY_TEXTURE_2D:
return GL_TRUE; /* true for any compressed format so far */
case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
@@ -2211,7 +2212,7 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for compressed textures */
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexImage%dD(target can't be compressed)", dimensions);
return GL_TRUE;
@@ -2297,9 +2298,16 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
GLenum error = GL_NO_ERROR;
char *reason = ""; /* no error */
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) {
reason = "target";
- error = GL_INVALID_ENUM;
+ /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
+ *
+ * "The ETC2/EAC texture compression algorithm supports only
+ * two-dimensional images. If internalformat is an ETC2/EAC format,
+ * CompressedTexImage3D will generate an INVALID_OPERATION error if
+ * target is not TEXTURE_2D_ARRAY."
+ */
+ error = _mesa_is_desktop_gl(ctx) ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
goto error;
}
@@ -2704,6 +2712,17 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
"glCopyTexImage%dD(srgb usage mismatch)", dimensions);
return GL_TRUE;
}
+
+ /* Page 139, Table 3.15 of OpenGL ES 3.0 spec does not define ReadPixels
+ * types for SNORM formats. Also, conversion to SNORM formats is not
+ * allowed by Table 3.2 on Page 110.
+ */
+ if(_mesa_is_enum_format_snorm(internalFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(internalFormat=%s)", dimensions,
+ _mesa_lookup_enum_by_nr(internalFormat));
+ return GL_TRUE;
+ }
}
if (!_mesa_source_buffer_exists(ctx, baseFormat)) {
@@ -2722,6 +2741,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_color_format(internalFormat)) {
bool is_int = _mesa_is_enum_format_integer(internalFormat);
bool is_rbint = _mesa_is_enum_format_integer(rb_internal_format);
+ bool is_unorm = _mesa_is_enum_format_unorm(internalFormat);
+ bool is_rbunorm = _mesa_is_enum_format_unorm(rb_internal_format);
if (is_int || is_rbint) {
if (is_int != is_rbint) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -2735,10 +2756,23 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
}
+
+ /* From page 138 of OpenGL ES 3.0 spec:
+ * "The error INVALID_OPERATION is generated if floating-point RGBA
+ * data is required; if signed integer RGBA data is required and the
+ * format of the current color buffer is not signed integer; if
+ * unsigned integer RGBA data is required and the format of the
+ * current color buffer is not unsigned integer; or if fixed-point
+ * RGBA data is required and the format of the current color buffer
+ * is not fixed-point.
+ */
+ if (_mesa_is_gles(ctx) && is_unorm != is_rbunorm)
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(unorm vs non-unorm)", dimensions);
}
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyTexImage%dD(target)", dimensions);
return GL_TRUE;
@@ -3608,6 +3642,28 @@ copytexsubimage_by_slice(struct gl_context *ctx,
}
}
+static GLboolean
+formats_differ_in_component_sizes (mesa_format f1,
+ mesa_format f2)
+{
+ GLint f1_r_bits = _mesa_get_format_bits(f1, GL_RED_BITS);
+ GLint f1_g_bits = _mesa_get_format_bits(f1, GL_GREEN_BITS);
+ GLint f1_b_bits = _mesa_get_format_bits(f1, GL_BLUE_BITS);
+ GLint f1_a_bits = _mesa_get_format_bits(f1, GL_ALPHA_BITS);
+
+ GLint f2_r_bits = _mesa_get_format_bits(f2, GL_RED_BITS);
+ GLint f2_g_bits = _mesa_get_format_bits(f2, GL_GREEN_BITS);
+ GLint f2_b_bits = _mesa_get_format_bits(f2, GL_BLUE_BITS);
+ GLint f2_a_bits = _mesa_get_format_bits(f2, GL_ALPHA_BITS);
+
+ if ((f1_r_bits && f2_r_bits && f1_r_bits != f2_r_bits)
+ || (f1_g_bits && f2_g_bits && f1_g_bits != f2_g_bits)
+ || (f1_b_bits && f2_b_bits && f1_b_bits != f2_b_bits)
+ || (f1_a_bits && f2_a_bits && f1_a_bits != f2_a_bits))
+ return GL_TRUE;
+
+ return GL_FALSE;
+}
/**
* Implement the glCopyTexImage1/2D() functions.
@@ -3621,6 +3677,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
mesa_format texFormat;
+ struct gl_renderbuffer *rb;
FLUSH_VERTICES(ctx, 0);
@@ -3650,6 +3707,40 @@ copyteximage(struct gl_context *ctx, GLuint dims,
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
internalFormat, GL_NONE, GL_NONE);
+
+ rb = _mesa_get_read_renderbuffer_for_format(ctx, internalFormat);
+
+ if (_mesa_is_gles3(ctx)) {
+ if (_mesa_is_enum_format_unsized(internalFormat)) {
+ /* Conversion from GL_RGB10_A2 source buffer format is not allowed in
+ * OpenGL ES 3.0. Khronos bug# 9807.
+ */
+ if (rb->InternalFormat == GL_RGB10_A2) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%uD(Reading from GL_RGB10_A2 buffer and"
+ " writing to unsized internal format)", dims);
+ return;
+ }
+ }
+ /* From Page 139 of OpenGL ES 3.0 spec:
+ * "If internalformat is sized, the internal format of the new texel
+ * array is internalformat, and this is also the new texel array’s
+ * effective internal format. If the component sizes of internalformat
+ * do not exactly match the corresponding component sizes of the source
+ * buffer’s effective internal format, described below, an
+ * INVALID_OPERATION error is generated. If internalformat is unsized,
+ * the internal format of the new texel array is the effective internal
+ * format of the source buffer, and this is also the new texel array’s
+ * effective internal format.
+ */
+ else if (formats_differ_in_component_sizes (texFormat, rb->Format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%uD(componenet size changed in"
+ " internal format)", dims);
+ return;
+ }
+ }
+
assert(texFormat != MESA_FORMAT_NONE);
if (!ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index 42305f44f..52bfa7816 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -123,6 +123,9 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
mesa_format format,
GLint width, GLint height, GLint depth, GLint border);
+extern GLboolean
+_mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat);
extern GLuint
_mesa_tex_target_to_face(GLenum target);
diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c
index 86c8f3c92..897d5891a 100644
--- a/mesalib/src/mesa/main/texstorage.c
+++ b/mesalib/src/mesa/main/texstorage.c
@@ -41,6 +41,7 @@
#include "texstorage.h"
#include "textureview.h"
#include "mtypes.h"
+#include "glformats.h"
@@ -53,6 +54,13 @@
static GLboolean
legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
{
+ if (_mesa_is_gles3(ctx)
+ && target != GL_TEXTURE_2D
+ && target != GL_TEXTURE_CUBE_MAP
+ && target != GL_TEXTURE_3D
+ && target != GL_TEXTURE_2D_ARRAY)
+ return GL_FALSE;
+
switch (dims) {
case 1:
switch (target) {
@@ -294,6 +302,23 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
return GL_TRUE;
}
+ /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
+ *
+ * "The ETC2/EAC texture compression algorithm supports only
+ * two-dimensional images. If internalformat is an ETC2/EAC format,
+ * CompressedTexImage3D will generate an INVALID_OPERATION error if
+ * target is not TEXTURE_2D_ARRAY."
+ *
+ * This should also be applicable for glTexStorage3D().
+ */
+ if (_mesa_is_compressed_format(ctx, internalformat)
+ && !_mesa_target_can_be_compressed(ctx, target, internalformat)) {
+ _mesa_error(ctx, _mesa_is_desktop_gl(ctx)?
+ GL_INVALID_ENUM : GL_INVALID_OPERATION,
+ "glTexStorage3D(internalformat = %s)",
+ _mesa_lookup_enum_by_nr(internalformat));
+ }
+
/* levels check */
if (levels < 1) {
_mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)",
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index aea53f8d1..0e036d9eb 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -55,6 +55,7 @@
#include "bufferobj.h"
#include "colormac.h"
#include "format_pack.h"
+#include "format_utils.h"
#include "image.h"
#include "macros.h"
#include "mipmap.h"
@@ -87,35 +88,6 @@ enum {
typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS);
-/**
- * Return GL_TRUE if the given image format is one that be converted
- * to another format by swizzling.
- */
-static GLboolean
-can_swizzle(GLenum logicalBaseFormat)
-{
- switch (logicalBaseFormat) {
- case GL_RGBA:
- case GL_RGB:
- case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_BGR:
- case GL_BGRA:
- case GL_ABGR_EXT:
- case GL_RG:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-
enum {
IDX_LUMINANCE = 0,
IDX_ALPHA,
@@ -233,21 +205,44 @@ static int
get_map_idx(GLenum value)
{
switch (value) {
- case GL_LUMINANCE: return IDX_LUMINANCE;
- case GL_ALPHA: return IDX_ALPHA;
- case GL_INTENSITY: return IDX_INTENSITY;
- case GL_LUMINANCE_ALPHA: return IDX_LUMINANCE_ALPHA;
- case GL_RGB: return IDX_RGB;
- case GL_RGBA: return IDX_RGBA;
- case GL_RED: return IDX_RED;
- case GL_GREEN: return IDX_GREEN;
- case GL_BLUE: return IDX_BLUE;
- case GL_BGR: return IDX_BGR;
- case GL_BGRA: return IDX_BGRA;
- case GL_ABGR_EXT: return IDX_ABGR;
- case GL_RG: return IDX_RG;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ return IDX_LUMINANCE;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER:
+ return IDX_ALPHA;
+ case GL_INTENSITY:
+ return IDX_INTENSITY;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ return IDX_LUMINANCE_ALPHA;
+ case GL_RGB:
+ case GL_RGB_INTEGER:
+ return IDX_RGB;
+ case GL_RGBA:
+ case GL_RGBA_INTEGER:
+ return IDX_RGBA;
+ case GL_RED:
+ case GL_RED_INTEGER:
+ return IDX_RED;
+ case GL_GREEN:
+ return IDX_GREEN;
+ case GL_BLUE:
+ return IDX_BLUE;
+ case GL_BGR:
+ case GL_BGR_INTEGER:
+ return IDX_BGR;
+ case GL_BGRA:
+ case GL_BGRA_INTEGER:
+ return IDX_BGRA;
+ case GL_ABGR_EXT:
+ return IDX_ABGR;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ return IDX_RG;
default:
- _mesa_problem(NULL, "Unexpected inFormat");
+ _mesa_problem(NULL, "Unexpected inFormat %s",
+ _mesa_lookup_enum_by_nr(value));
return 0;
}
}
@@ -662,257 +657,9 @@ _mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims,
}
-/**
- * Copy GLubyte pixels from <src> to <dst> with swizzling.
- * \param dst destination pixels
- * \param dstComponents number of color components in destination pixels
- * \param src source pixels
- * \param srcComponents number of color components in source pixels
- * \param map the swizzle mapping. map[X] says where to find the X component
- * in the source image's pixels. For example, if the source image
- * is GL_BGRA and X = red, map[0] yields 2.
- * \param count number of pixels to copy/swizzle.
- */
-static void
-swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src,
- GLuint srcComponents, const GLubyte *map, GLuint count)
-{
-#define SWZ_CPY(dst, src, count, dstComps, srcComps) \
- do { \
- GLuint i; \
- for (i = 0; i < count; i++) { \
- GLuint j; \
- if (srcComps == 4) { \
- COPY_4UBV(tmp, src); \
- } \
- else { \
- for (j = 0; j < srcComps; j++) { \
- tmp[j] = src[j]; \
- } \
- } \
- src += srcComps; \
- for (j = 0; j < dstComps; j++) { \
- dst[j] = tmp[map[j]]; \
- } \
- dst += dstComps; \
- } \
- } while (0)
-
- GLubyte tmp[6];
-
- tmp[ZERO] = 0x0;
- tmp[ONE] = 0xff;
-
- ASSERT(srcComponents <= 4);
- ASSERT(dstComponents <= 4);
-
- switch (dstComponents) {
- case 4:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 4, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 4, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 4, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 4, 1);
- break;
- default:
- ;
- }
- break;
- case 3:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 3, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 3, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 3, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 3, 1);
- break;
- default:
- ;
- }
- break;
- case 2:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 2, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 2, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 2, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 2, 1);
- break;
- default:
- ;
- }
- break;
- case 1:
- switch (srcComponents) {
- case 4:
- SWZ_CPY(dst, src, count, 1, 4);
- break;
- case 3:
- SWZ_CPY(dst, src, count, 1, 3);
- break;
- case 2:
- SWZ_CPY(dst, src, count, 1, 2);
- break;
- case 1:
- SWZ_CPY(dst, src, count, 1, 1);
- break;
- default:
- ;
- }
- break;
- default:
- ;
- }
-#undef SWZ_CPY
-}
-
-
-
static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE };
static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE };
-
-
-/**
- * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
- * mapping array depending on endianness.
- */
-static const GLubyte *
-type_mapping( GLenum srcType )
-{
- switch (srcType) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return map_identity;
- case GL_UNSIGNED_INT_8_8_8_8:
- return _mesa_little_endian() ? map_3210 : map_identity;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- return _mesa_little_endian() ? map_identity : map_3210;
- default:
- return NULL;
- }
-}
-
-
-/**
- * For 1-byte/pixel formats (or 8_8_8_8 packed formats), return a
- * mapping array depending on pixelstore byte swapping state.
- */
-static const GLubyte *
-byteswap_mapping( GLboolean swapBytes,
- GLenum srcType )
-{
- if (!swapBytes)
- return map_identity;
-
- switch (srcType) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return map_identity;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- return map_3210;
- default:
- return NULL;
- }
-}
-
-
-
-/**
- * Transfer a GLubyte texture image with component swizzling.
- */
-static void
-_mesa_swizzle_ubyte_image(struct gl_context *ctx,
- GLuint dimensions,
- GLenum srcFormat,
- GLenum srcType,
-
- GLenum baseInternalFormat,
-
- const GLubyte *rgba2dst,
- GLuint dstComponents,
-
- GLint dstRowStride,
- GLubyte **dstSlices,
-
- GLint srcWidth, GLint srcHeight, GLint srcDepth,
- const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking )
-{
- GLint srcComponents = _mesa_components_in_format(srcFormat);
- const GLubyte *srctype2ubyte, *swap;
- GLubyte map[4], src2base[6], base2rgba[6];
- GLint i;
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth,
- srcFormat, GL_UNSIGNED_BYTE);
- const GLint srcImageStride
- = _mesa_image_image_stride(srcPacking, srcWidth, srcHeight, srcFormat,
- GL_UNSIGNED_BYTE);
- const GLubyte *srcImage
- = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr,
- srcWidth, srcHeight, srcFormat,
- GL_UNSIGNED_BYTE, 0, 0, 0);
-
- (void) ctx;
-
- /* Translate from src->baseInternal->GL_RGBA->dst. This will
- * correctly deal with RGBA->RGB->RGBA conversions where the final
- * A value must be 0xff regardless of the incoming alpha values.
- */
- compute_component_mapping(srcFormat, baseInternalFormat, src2base);
- compute_component_mapping(baseInternalFormat, GL_RGBA, base2rgba);
- swap = byteswap_mapping(srcPacking->SwapBytes, srcType);
- srctype2ubyte = type_mapping(srcType);
-
-
- for (i = 0; i < 4; i++)
- map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]];
-
-/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
-
- if (srcComponents == dstComponents &&
- srcRowStride == dstRowStride &&
- srcRowStride == srcWidth * srcComponents &&
- dimensions < 3) {
- /* 1 and 2D images only */
- GLubyte *dstImage = dstSlices[0];
- swizzle_copy(dstImage, dstComponents, srcImage, srcComponents, map,
- srcWidth * srcHeight);
- }
- else {
- GLint img, row;
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *srcRow = srcImage;
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- swizzle_copy(dstRow, dstComponents, srcRow, srcComponents, map, srcWidth);
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- srcImage += srcImageStride;
- }
- }
-}
+static const GLubyte map_1032[6] = { 1, 0, 3, 2, ZERO, ONE };
/**
@@ -988,6 +735,10 @@ store_ubyte_texture(TEXSTORE_PARAMS)
if (!tempImage)
return GL_FALSE;
+ /* This way we will use the RGB versions of the packing functions and it
+ * will work for both RGB and sRGB textures*/
+ dstFormat = _mesa_get_srgb_format_linear(dstFormat);
+
src = tempImage;
for (img = 0; img < srcDepth; img++) {
_mesa_pack_ubyte_rgba_rect(dstFormat, srcWidth, srcHeight,
@@ -1178,845 +929,13 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS)
dst += dstRowStride;
src += srcRowStride;
}
+ return GL_TRUE;
+ } else {
+ return GL_FALSE;
}
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a texture in MESA_FORMAT_A8B8G8R8_UNORM or MESA_FORMAT_R8G8B8A8_UNORM.
- */
-static GLboolean
-_mesa_texstore_rgba8888(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
-
- ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
- dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
- dstFormat == MESA_FORMAT_X8B8G8R8_UNORM ||
- dstFormat == MESA_FORMAT_R8G8B8X8_UNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- if (!ctx->_ImageTransferState &&
- (srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if ((littleEndian && (dstFormat == MESA_FORMAT_A8B8G8R8_UNORM ||
- dstFormat == MESA_FORMAT_X8B8G8R8_UNORM)) ||
- (!littleEndian && (dstFormat == MESA_FORMAT_R8G8B8A8_UNORM ||
- dstFormat == MESA_FORMAT_R8G8B8X8_UNORM))) {
- dstmap[3] = 0;
- dstmap[2] = 1;
- dstmap[1] = 2;
- dstmap[0] = 3;
- }
- else {
- dstmap[3] = 3;
- dstmap[2] = 2;
- dstmap[1] = 1;
- dstmap[0] = 0;
- }
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 4,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_argb8888(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
-
- ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
- dstFormat == MESA_FORMAT_A8R8G8B8_UNORM ||
- dstFormat == MESA_FORMAT_B8G8R8X8_UNORM ||
- dstFormat == MESA_FORMAT_X8R8G8B8_UNORM );
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- (dstFormat == MESA_FORMAT_B8G8R8A8_UNORM ||
- dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) &&
- srcFormat == GL_RGB &&
- (baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB) &&
- srcType == GL_UNSIGNED_BYTE) {
- int img, row, col;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *d4 = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- d4[col] = PACK_COLOR_8888(0xff,
- srcRow[col * 3 + RCOMP],
- srcRow[col * 3 + GCOMP],
- srcRow[col * 3 + BCOMP]);
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
- srcFormat == GL_LUMINANCE_ALPHA &&
- baseInternalFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
- /* special case of storing LA -> ARGB8888 */
- int img, row, col;
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- for (img = 0; img < srcDepth; img++) {
- const GLubyte *srcRow = (const GLubyte *)
- _mesa_image_address(dims, srcPacking, srcAddr, srcWidth,
- srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *d4 = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLubyte l = srcRow[col * 2 + 0], a = srcRow[col * 2 + 1];
- d4[col] = PACK_COLOR_8888(a, l, l, l);
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_B8G8R8A8_UNORM &&
- srcFormat == GL_RGBA &&
- baseInternalFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
- /* same as above case, but src data has alpha too */
- GLint img, row, col;
- /* For some reason, streaming copies to write-combined regions
- * are extremely sensitive to the characteristics of how the
- * source data is retrieved. By reordering the source reads to
- * be in-order, the speed of this operation increases by half.
- * Strangely the same isn't required for the RGB path, above.
- */
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *d4 = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- d4[col] = PACK_COLOR_8888(srcRow[col * 4 + ACOMP],
- srcRow[col * 4 + RCOMP],
- srcRow[col * 4 + GCOMP],
- srcRow[col * 4 + BCOMP]);
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- (srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_UNSIGNED_INT_8_8_8_8 ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV) &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if ((littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
- (littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
- (!littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
- (!littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM)) {
- dstmap[3] = 3; /* alpha */
- dstmap[2] = 0; /* red */
- dstmap[1] = 1; /* green */
- dstmap[0] = 2; /* blue */
- }
- else {
- assert((littleEndian && dstFormat == MESA_FORMAT_A8R8G8B8_UNORM) ||
- (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
- (littleEndian && dstFormat == MESA_FORMAT_X8R8G8B8_UNORM) ||
- (!littleEndian && dstFormat == MESA_FORMAT_B8G8R8X8_UNORM));
- dstmap[3] = 2;
- dstmap[2] = 1;
- dstmap[1] = 0;
- dstmap[0] = 3;
- }
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 4,
- dstRowStride,
- dstSlices,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_rgb888(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_BGR_UNORM8);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
- /* extract RGB from RGBA */
- GLint img, row, col;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP];
- dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
- dstRow[col * 3 + 2] = srcRow[col * 4 + RCOMP];
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- dstmap[0] = 2;
- dstmap[1] = 1;
- dstmap[2] = 0;
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 3,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_bgr888(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_RGB_UNORM8);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 3);
-
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
- srcFormat == GL_RGBA &&
- srcType == GL_UNSIGNED_BYTE) {
- /* extract BGR from RGBA */
- int img, row, col;
- for (img = 0; img < srcDepth; img++) {
- const GLint srcRowStride =
- _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
- GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking,
- srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0);
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP];
- dstRow[col * 3 + 1] = srcRow[col * 4 + GCOMP];
- dstRow[col * 3 + 2] = srcRow[col * 4 + BCOMP];
- }
- dstRow += dstRowStride;
- srcRow += srcRowStride;
- }
- }
- }
- else if (!ctx->_ImageTransferState &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
-
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- dstmap[0] = 0;
- dstmap[1] = 1;
- dstmap[2] = 2;
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 3,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- return store_ubyte_texture(ctx, dims, baseInternalFormat,
- dstFormat, dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_B10G10R10A2_UNORM ||
- dstFormat == MESA_FORMAT_B10G10R10X2_UNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
- * if the internal format is RGB. */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- if (baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB) {
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort a,r,g,b;
-
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b);
- src += 4;
- }
- dstRow += dstRowStride;
- }
- } else {
- ASSERT(0);
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats.
- */
-static GLboolean
-_mesa_texstore_unorm44(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_L4A4_UNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
-
- {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLubyte *dstUS = (GLubyte *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance, src[1] is alpha */
- dstUS[col] = PACK_COLOR_44( src[1],
- src[0] );
- src += 2;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
- */
-static GLboolean
-_mesa_texstore_unorm88(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_L8A8_UNORM ||
- dstFormat == MESA_FORMAT_A8L8_UNORM ||
- dstFormat == MESA_FORMAT_R8G8_UNORM ||
- dstFormat == MESA_FORMAT_G8R8_UNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- if (!ctx->_ImageTransferState &&
- littleEndian &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if (dstFormat == MESA_FORMAT_L8A8_UNORM || dstFormat == MESA_FORMAT_A8L8_UNORM) {
- if ((littleEndian && dstFormat == MESA_FORMAT_L8A8_UNORM) ||
- (!littleEndian && dstFormat == MESA_FORMAT_A8L8_UNORM)) {
- dstmap[0] = 0;
- dstmap[1] = 3;
- }
- else {
- dstmap[0] = 3;
- dstmap[1] = 0;
- }
- }
- else {
- if ((littleEndian && dstFormat == MESA_FORMAT_R8G8_UNORM) ||
- (!littleEndian && dstFormat == MESA_FORMAT_G8R8_UNORM)) {
- dstmap[0] = 0;
- dstmap[1] = 1;
- }
- else {
- dstmap[0] = 1;
- dstmap[1] = 0;
- }
- }
- dstmap[2] = ZERO; /* ? */
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 2,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- if (dstFormat == MESA_FORMAT_L8A8_UNORM ||
- dstFormat == MESA_FORMAT_R8G8_UNORM) {
- for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance (or R), src[1] is alpha (or G) */
- dstUS[col] = PACK_COLOR_88( src[1],
- src[0] );
- src += 2;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- /* src[0] is luminance (or R), src[1] is alpha (or G) */
- dstUS[col] = PACK_COLOR_88_REV( src[1],
- src[0] );
- src += 2;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Do texstore for 2-channel, 16-bit/channel, unsigned normalized formats.
- */
-static GLboolean
-_mesa_texstore_unorm1616(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_L16A16_UNORM ||
- dstFormat == MESA_FORMAT_A16L16_UNORM ||
- dstFormat == MESA_FORMAT_R16G16_UNORM ||
- dstFormat == MESA_FORMAT_G16R16_UNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_L16A16_UNORM ||
- dstFormat == MESA_FORMAT_R16G16_UNORM) {
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
-
- UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
- dstUI[col] = PACK_COLOR_1616(a, l);
- src += 2;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
-
- UNCLAMPED_FLOAT_TO_USHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[1]);
- dstUI[col] = PACK_COLOR_1616_REV(a, l);
- src += 2;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* Texstore for R16, A16, L16, I16. */
-static GLboolean
-_mesa_texstore_unorm16(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_R_UNORM16 ||
- dstFormat == MESA_FORMAT_A_UNORM16 ||
- dstFormat == MESA_FORMAT_L_UNORM16 ||
- dstFormat == MESA_FORMAT_I_UNORM16);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r;
-
- UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
- dstUS[col] = r;
- src += 1;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_rgba_16(TEXSTORE_PARAMS)
-{
- ASSERT(dstFormat == MESA_FORMAT_RGBA_UNORM16 ||
- dstFormat == MESA_FORMAT_RGBX_UNORM16);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
-
- {
- /* general path */
- /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
- * if the internal format is RGB. */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- GL_RGBA,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
-
- if (!tempImage)
- return GL_FALSE;
-
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstUS = (GLushort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r, g, b, a;
-
- UNCLAMPED_FLOAT_TO_USHORT(r, src[0]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[1]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[2]);
- UNCLAMPED_FLOAT_TO_USHORT(a, src[3]);
- dstUS[col*4+0] = r;
- dstUS[col*4+1] = g;
- dstUS[col*4+2] = b;
- dstUS[col*4+3] = a;
- src += 4;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_RGB_SNORM16 ||
- dstFormat == MESA_FORMAT_RGBA_SNORM16 ||
- dstFormat == MESA_FORMAT_RGBX_SNORM16);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2;
- GLint img, row, col;
-
- if (!tempImage)
- return GL_FALSE;
-
- /* Note: tempImage is always float[4] / RGBA. We convert to 1, 2,
- * 3 or 4 components/pixel here.
- */
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLshort *dstRowS = (GLshort *) dstRow;
- if (dstFormat == MESA_FORMAT_RGBA_SNORM16) {
- for (col = 0; col < srcWidth; col++) {
- GLuint c;
- for (c = 0; c < comps; c++) {
- GLshort p;
- UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 4 + c]);
- dstRowS[col * comps + c] = p;
- }
- }
- dstRow += dstRowStride;
- src += 4 * srcWidth;
- }
- else if (dstFormat == MESA_FORMAT_RGBX_SNORM16) {
- for (col = 0; col < srcWidth; col++) {
- GLuint c;
-
- for (c = 0; c < 3; c++) {
- GLshort p;
- UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
- dstRowS[col * comps + c] = p;
- }
- dstRowS[col * comps + 3] = 32767;
- }
- dstRow += dstRowStride;
- src += 3 * srcWidth;
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- GLuint c;
- for (c = 0; c < comps; c++) {
- GLshort p;
- UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
- dstRowS[col * comps + c] = p;
- }
- }
- dstRow += dstRowStride;
- src += 3 * srcWidth;
- }
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8.
- */
-static GLboolean
-_mesa_texstore_unorm8(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_A_UNORM8 ||
- dstFormat == MESA_FORMAT_L_UNORM8 ||
- dstFormat == MESA_FORMAT_I_UNORM8 ||
- dstFormat == MESA_FORMAT_R_UNORM8);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
-
- if (!ctx->_ImageTransferState &&
- srcType == GL_UNSIGNED_BYTE &&
- can_swizzle(baseInternalFormat) &&
- can_swizzle(srcFormat)) {
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if (dstFormat == MESA_FORMAT_A_UNORM8) {
- dstmap[0] = 3;
- }
- else {
- dstmap[0] = 0;
- }
- dstmap[1] = ZERO; /* ? */
- dstmap[2] = ZERO; /* ? */
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- srcFormat,
- srcType,
- baseInternalFormat,
- dstmap, 1,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path */
- const GLubyte *tempImage = _mesa_make_temp_ubyte_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLubyte *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col] = src[col];
- }
- dstRow += dstRowStride;
- src += srcWidth;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
}
-
/**
* Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV.
*/
@@ -2063,330 +982,6 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
/**
- * Store a texture in a signed normalized 8-bit format.
- */
-static GLboolean
-_mesa_texstore_snorm8(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_A_SNORM8 ||
- dstFormat == MESA_FORMAT_L_SNORM8 ||
- dstFormat == MESA_FORMAT_I_SNORM8 ||
- dstFormat == MESA_FORMAT_R_SNORM8);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 1);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- for (col = 0; col < srcWidth; col++) {
- dstRow[col] = FLOAT_TO_BYTE_TEX(src[col]);
- }
- dstRow += dstRowStride;
- src += srcWidth;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
- * Store a texture in a signed normalized two-channel 16-bit format.
- */
-static GLboolean
-_mesa_texstore_snorm88(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_L8A8_SNORM ||
- dstFormat == MESA_FORMAT_G8R8_SNORM ||
- dstFormat == MESA_FORMAT_R8G8_SNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLushort *dst = (GLushort *) dstRow;
-
- if (dstFormat == MESA_FORMAT_L8A8_SNORM ||
- dstFormat == MESA_FORMAT_R8G8_SNORM) {
- for (col = 0; col < srcWidth; col++) {
- GLubyte l = FLOAT_TO_BYTE_TEX(src[0]);
- GLubyte a = FLOAT_TO_BYTE_TEX(src[1]);
-
- dst[col] = PACK_COLOR_88_REV(l, a);
- src += 2;
- }
- } else {
- for (col = 0; col < srcWidth; col++) {
- GLubyte l = FLOAT_TO_BYTE_TEX(src[0]);
- GLubyte a = FLOAT_TO_BYTE_TEX(src[1]);
-
- dst[col] = PACK_COLOR_88(l, a);
- src += 2;
- }
- }
-
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-/* Texstore for signed R16, A16, L16, I16. */
-static GLboolean
-_mesa_texstore_snorm16(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_R_SNORM16 ||
- dstFormat == MESA_FORMAT_A_SNORM16 ||
- dstFormat == MESA_FORMAT_L_SNORM16 ||
- dstFormat == MESA_FORMAT_I_SNORM16);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 2);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLshort *dstUS = (GLshort *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort r;
-
- UNCLAMPED_FLOAT_TO_SHORT(r, src[0]);
- dstUS[col] = r;
- src += 1;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-/**
- * Do texstore for 2-channel, 16-bit/channel, signed normalized formats.
- */
-static GLboolean
-_mesa_texstore_snorm1616(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_LA_SNORM16 ||
- dstFormat == MESA_FORMAT_G16R16_SNORM ||
- dstFormat == MESA_FORMAT_R16G16_SNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *dst = (GLuint *) dstRow;
-
- if (dstFormat == MESA_FORMAT_LA_SNORM16 ||
- dstFormat == MESA_FORMAT_R16G16_SNORM) {
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
-
- UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
- dst[col] = PACK_COLOR_1616_REV(l, a);
- src += 2;
- }
- } else {
- for (col = 0; col < srcWidth; col++) {
- GLushort l, a;
-
- UNCLAMPED_FLOAT_TO_SHORT(l, src[0]);
- UNCLAMPED_FLOAT_TO_SHORT(a, src[1]);
- dst[col] = PACK_COLOR_1616_REV(l, a);
- src += 2;
- }
- }
-
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-/**
- * Store a texture in MESA_FORMAT_X8B8G8R8_SNORM or
- * MESA_FORMAT_R8G8B8X8_SNORM.
- */
-static GLboolean
-_mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_X8B8G8R8_SNORM ||
- dstFormat == MESA_FORMAT_R8G8B8X8_SNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLbyte *dst = dstRow;
- if (dstFormat == MESA_FORMAT_X8B8G8R8_SNORM) {
- for (col = 0; col < srcWidth; col++) {
- dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[0] = 127;
- srcRow += 3;
- dst += 4;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[3] = 127;
- srcRow += 3;
- dst += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-
-/**
- * Store a texture in MESA_FORMAT_A8B8G8R8_SNORM or
- * MESA_FORMAT_R8G8B8A8_SNORM
- */
-static GLboolean
-_mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SNORM ||
- dstFormat == MESA_FORMAT_R8G8B8A8_SNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLbyte *dstRow = (GLbyte *) dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLbyte *dst = dstRow;
- if (dstFormat == MESA_FORMAT_A8B8G8R8_SNORM) {
- for (col = 0; col < srcWidth; col++) {
- dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[0] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
- srcRow += 4;
- dst += 4;
- }
- }
- else {
- for (col = 0; col < srcWidth; col++) {
- dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
- dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
- dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
- dst[3] = FLOAT_TO_BYTE_TEX(srcRow[ACOMP]);
- srcRow += 4;
- dst += 4;
- }
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/**
* Store a combined depth/stencil texture image.
*/
static GLboolean
@@ -2599,742 +1194,6 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
}
-/**
- * Store an image in any of the formats:
- * _mesa_texformat_rgba_float32
- * _mesa_texformat_rgb_float32
- * _mesa_texformat_alpha_float32
- * _mesa_texformat_luminance_float32
- * _mesa_texformat_luminance_alpha_float32
- * _mesa_texformat_intensity_float32
- */
-static GLboolean
-_mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in _mesa_make_temp_float_image */
- if (dstFormat == MESA_FORMAT_RGBX_FLOAT32) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
- dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
- dstFormat == MESA_FORMAT_A_FLOAT32 ||
- dstFormat == MESA_FORMAT_L_FLOAT32 ||
- dstFormat == MESA_FORMAT_LA_FLOAT32 ||
- dstFormat == MESA_FORMAT_I_FLOAT32 ||
- dstFormat == MESA_FORMAT_R_FLOAT32 ||
- dstFormat == MESA_FORMAT_RG_FLOAT32 ||
- dstFormat == MESA_FORMAT_RGBX_FLOAT32);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_RG);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLfloat));
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint bytesPerRow;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- bytesPerRow = srcWidth * components * sizeof(GLfloat);
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- memcpy(dstRow, srcRow, bytesPerRow);
- dstRow += dstRowStride;
- srcRow += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-
-/**
- * As above, but store 16-bit floats.
- */
-static GLboolean
-_mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in _mesa_make_temp_float_image */
- if (dstFormat == MESA_FORMAT_RGBX_FLOAT16) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
- dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
- dstFormat == MESA_FORMAT_A_FLOAT16 ||
- dstFormat == MESA_FORMAT_L_FLOAT16 ||
- dstFormat == MESA_FORMAT_LA_FLOAT16 ||
- dstFormat == MESA_FORMAT_I_FLOAT16 ||
- dstFormat == MESA_FORMAT_R_FLOAT16 ||
- dstFormat == MESA_FORMAT_RG_FLOAT16 ||
- dstFormat == MESA_FORMAT_RGBX_FLOAT16);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_RG);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLhalfARB));
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLhalfARB *dstTexel = (GLhalfARB *) dstRow;
- GLint i;
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = _mesa_float_to_half(src[i]);
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, signed int8 */
-static GLboolean
-_mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_RGBX_SINT8) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_R_SINT8 ||
- dstFormat == MESA_FORMAT_RG_SINT8 ||
- dstFormat == MESA_FORMAT_RGB_SINT8 ||
- dstFormat == MESA_FORMAT_RGBA_SINT8 ||
- dstFormat == MESA_FORMAT_A_SINT8 ||
- dstFormat == MESA_FORMAT_I_SINT8 ||
- dstFormat == MESA_FORMAT_L_SINT8 ||
- dstFormat == MESA_FORMAT_LA_SINT8 ||
- dstFormat == MESA_FORMAT_RGBX_SINT8);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_RG ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLbyte));
-
- {
- /* general path */
- const GLuint *tempImage = make_temp_uint_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr,
- srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLbyte *dstTexel = (GLbyte *) dstRow;
- GLint i;
- if (is_unsigned) {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLbyte) MIN2(src[i], 0x7f);
- }
- } else {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLbyte) CLAMP((GLint) src[i], -0x80, 0x7f);
- }
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, signed int16 */
-static GLboolean
-_mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_RGBX_SINT16) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_R_SINT16 ||
- dstFormat == MESA_FORMAT_RG_SINT16 ||
- dstFormat == MESA_FORMAT_RGB_SINT16 ||
- dstFormat == MESA_FORMAT_RGBA_SINT16 ||
- dstFormat == MESA_FORMAT_A_SINT16 ||
- dstFormat == MESA_FORMAT_L_SINT16 ||
- dstFormat == MESA_FORMAT_I_SINT16 ||
- dstFormat == MESA_FORMAT_LA_SINT16 ||
- dstFormat == MESA_FORMAT_RGBX_SINT16);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_RG ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLshort));
-
- {
- /* general path */
- const GLuint *tempImage = make_temp_uint_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr,
- srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLshort *dstTexel = (GLshort *) dstRow;
- GLint i;
- if (is_unsigned) {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLshort) MIN2(src[i], 0x7fff);
- }
- } else {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLshort)CLAMP((GLint) src[i], -0x8000, 0x7fff);
- }
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, signed int32 */
-static GLboolean
-_mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_RGBX_SINT32) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_R_SINT32 ||
- dstFormat == MESA_FORMAT_RG_SINT32 ||
- dstFormat == MESA_FORMAT_RGB_SINT32 ||
- dstFormat == MESA_FORMAT_RGBA_SINT32 ||
- dstFormat == MESA_FORMAT_A_SINT32 ||
- dstFormat == MESA_FORMAT_I_SINT32 ||
- dstFormat == MESA_FORMAT_L_SINT32 ||
- dstFormat == MESA_FORMAT_LA_SINT32 ||
- dstFormat == MESA_FORMAT_RGBX_SINT32);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_RG ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLint));
-
- {
- /* general path */
- const GLuint *tempImage = make_temp_uint_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr,
- srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLint *dstTexel = (GLint *) dstRow;
- GLint i;
- if (is_unsigned) {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLint) MIN2(src[i], 0x7fffffff);
- }
- } else {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLint) src[i];
- }
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, unsigned int8 */
-static GLboolean
-_mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_RGBX_UINT8) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_R_UINT8 ||
- dstFormat == MESA_FORMAT_RG_UINT8 ||
- dstFormat == MESA_FORMAT_RGB_UINT8 ||
- dstFormat == MESA_FORMAT_RGBA_UINT8 ||
- dstFormat == MESA_FORMAT_A_UINT8 ||
- dstFormat == MESA_FORMAT_I_UINT8 ||
- dstFormat == MESA_FORMAT_L_UINT8 ||
- dstFormat == MESA_FORMAT_LA_UINT8 ||
- dstFormat == MESA_FORMAT_RGBX_UINT8);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_RG ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLubyte));
-
- {
- /* general path */
- const GLuint *tempImage =
- make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLubyte *dstTexel = (GLubyte *) dstRow;
- GLint i;
- if (is_unsigned) {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLubyte) MIN2(src[i], 0xff);
- }
- } else {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLubyte) CLAMP((GLint) src[i], 0, 0xff);
- }
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, unsigned int16 */
-static GLboolean
-_mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_RGBX_UINT16) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_R_UINT16 ||
- dstFormat == MESA_FORMAT_RG_UINT16 ||
- dstFormat == MESA_FORMAT_RGB_UINT16 ||
- dstFormat == MESA_FORMAT_RGBA_UINT16 ||
- dstFormat == MESA_FORMAT_A_UINT16 ||
- dstFormat == MESA_FORMAT_I_UINT16 ||
- dstFormat == MESA_FORMAT_L_UINT16 ||
- dstFormat == MESA_FORMAT_LA_UINT16 ||
- dstFormat == MESA_FORMAT_RGBX_UINT16);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_RG ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLushort));
-
- {
- /* general path */
- const GLuint *tempImage =
- make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- const GLuint *src = tempImage;
- GLint img, row;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLushort *dstTexel = (GLushort *) dstRow;
- GLint i;
- if (is_unsigned) {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLushort) MIN2(src[i], 0xffff);
- }
- } else {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLushort) CLAMP((GLint) src[i], 0, 0xffff);
- }
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-/* non-normalized, unsigned int32 */
-static GLboolean
-_mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
-{
- GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- GLint components = _mesa_components_in_format(baseFormat);
-
- /* this forces alpha to 1 in make_temp_uint_image */
- if (dstFormat == MESA_FORMAT_RGBX_UINT32) {
- baseFormat = GL_RGBA;
- components = 4;
- }
-
- ASSERT(dstFormat == MESA_FORMAT_R_UINT32 ||
- dstFormat == MESA_FORMAT_RG_UINT32 ||
- dstFormat == MESA_FORMAT_RGB_UINT32 ||
- dstFormat == MESA_FORMAT_RGBA_UINT32 ||
- dstFormat == MESA_FORMAT_A_UINT32 ||
- dstFormat == MESA_FORMAT_I_UINT32 ||
- dstFormat == MESA_FORMAT_L_UINT32 ||
- dstFormat == MESA_FORMAT_LA_UINT32 ||
- dstFormat == MESA_FORMAT_RGBX_UINT32);
- ASSERT(baseInternalFormat == GL_RGBA ||
- baseInternalFormat == GL_RGB ||
- baseInternalFormat == GL_RG ||
- baseInternalFormat == GL_RED ||
- baseInternalFormat == GL_ALPHA ||
- baseInternalFormat == GL_LUMINANCE ||
- baseInternalFormat == GL_LUMINANCE_ALPHA ||
- baseInternalFormat == GL_INTENSITY);
- ASSERT(_mesa_get_format_bytes(dstFormat) == components * sizeof(GLuint));
-
- {
- /* general path */
- const GLuint *tempImage =
- make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- const GLuint *src = tempImage;
- GLboolean is_unsigned = _mesa_is_type_unsigned(srcType);
- GLint img, row;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstTexel = (GLuint *) dstRow;
- GLint i;
- if (is_unsigned) {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = src[i];
- }
- } else {
- for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = MAX2((GLint) src[i], 0);
- }
- }
- dstRow += dstRowStride;
- src += srcWidth * components;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
-static GLboolean
-_mesa_texstore_srgb8(TEXSTORE_PARAMS)
-{
- mesa_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_BGR_SRGB8);
-
- /* reuse normal rgb texstore code */
- newDstFormat = MESA_FORMAT_BGR_UNORM8;
-
- k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat,
- newDstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_srgba8(TEXSTORE_PARAMS)
-{
- mesa_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_A8B8G8R8_SRGB ||
- dstFormat == MESA_FORMAT_R8G8B8X8_SRGB ||
- dstFormat == MESA_FORMAT_R8G8B8A8_SRGB);
-
- newDstFormat = _mesa_get_srgb_format_linear(dstFormat);
-
- k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
- newDstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_sargb8(TEXSTORE_PARAMS)
-{
- mesa_format newDstFormat;
- GLboolean k;
-
- assert(dstFormat == MESA_FORMAT_B8G8R8A8_SRGB ||
- dstFormat == MESA_FORMAT_B8G8R8X8_SRGB);
-
- newDstFormat = _mesa_get_srgb_format_linear(dstFormat);
-
- k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat,
- newDstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_sl8(TEXSTORE_PARAMS)
-{
- mesa_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_L_SRGB8);
-
- newDstFormat = MESA_FORMAT_L_UNORM8;
-
- /* _mesa_textore_a8 handles luminance8 too */
- k = _mesa_texstore_unorm8(ctx, dims, baseInternalFormat,
- newDstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-
-static GLboolean
-_mesa_texstore_sla8(TEXSTORE_PARAMS)
-{
- mesa_format newDstFormat;
- GLboolean k;
-
- ASSERT(dstFormat == MESA_FORMAT_L8A8_SRGB);
-
- /* reuse normal luminance/alpha texstore code */
- newDstFormat = MESA_FORMAT_L8A8_UNORM;
-
- k = _mesa_texstore_unorm88(ctx, dims, baseInternalFormat,
- newDstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType,
- srcAddr, srcPacking);
- return k;
-}
-
-static GLboolean
-_mesa_texstore_rgb9_e5(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_R9G9B9E5_FLOAT);
- ASSERT(baseInternalFormat == GL_RGB);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint*)dstRow;
- for (col = 0; col < srcWidth; col++) {
- dstUI[col] = float3_to_rgb9e5(&srcRow[col * 3]);
- }
- dstRow += dstRowStride;
- srcRow += srcWidth * 3;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-static GLboolean
-_mesa_texstore_r11_g11_b10f(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_R11G11B10_FLOAT);
- ASSERT(baseInternalFormat == GL_RGB);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *srcRow = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint*)dstRow;
- for (col = 0; col < srcWidth; col++) {
- dstUI[col] = float3_to_r11g11b10f(&srcRow[col * 3]);
- }
- dstRow += dstRowStride;
- srcRow += srcWidth * 3;
- }
- }
-
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
-
static GLboolean
_mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS)
{
@@ -3496,118 +1355,16 @@ _mesa_texstore_abgr2101010_uint(TEXSTORE_PARAMS)
return GL_TRUE;
}
-static GLboolean
-_mesa_texstore_abgr2101010(TEXSTORE_PARAMS)
-{
- const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_R10G10B10A2_UNORM);
- ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
-
- {
- /* general path */
- const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking,
- ctx->_ImageTransferState);
- const GLfloat *src = tempImage;
- GLint img, row, col;
- if (!tempImage)
- return GL_FALSE;
- for (img = 0; img < srcDepth; img++) {
- GLubyte *dstRow = dstSlices[img];
-
- for (row = 0; row < srcHeight; row++) {
- GLuint *dstUI = (GLuint *) dstRow;
- for (col = 0; col < srcWidth; col++) {
- GLushort a,r,g,b;
-
- UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
- UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
- dstUI[col] = PACK_COLOR_2101010_US(a, b, g, r);
- src += 4;
- }
- dstRow += dstRowStride;
- }
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
static GLboolean
-_mesa_texstore_null(TEXSTORE_PARAMS)
-{
- (void) ctx; (void) dims;
- (void) baseInternalFormat;
- (void) dstFormat;
- (void) dstRowStride; (void) dstSlices,
- (void) srcWidth; (void) srcHeight; (void) srcDepth;
- (void) srcFormat; (void) srcType;
- (void) srcAddr;
- (void) srcPacking;
-
- /* should never happen */
- _mesa_problem(NULL, "_mesa_texstore_null() is called");
- return GL_FALSE;
-}
-
-
-/**
- * Return the StoreTexImageFunc pointer to store an image in the given format.
- */
-static StoreTexImageFunc
-_mesa_get_texstore_func(mesa_format format)
+texstore_depth_stencil(TEXSTORE_PARAMS)
{
static StoreTexImageFunc table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
if (!initialized) {
- table[MESA_FORMAT_NONE] = _mesa_texstore_null;
-
- table[MESA_FORMAT_A8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_R8G8B8A8_UNORM] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_B8G8R8A8_UNORM] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_A8R8G8B8_UNORM] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_X8B8G8R8_UNORM] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_R8G8B8X8_UNORM] = _mesa_texstore_rgba8888;
- table[MESA_FORMAT_B8G8R8X8_UNORM] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_X8R8G8B8_UNORM] = _mesa_texstore_argb8888;
- table[MESA_FORMAT_BGR_UNORM8] = _mesa_texstore_rgb888;
- table[MESA_FORMAT_RGB_UNORM8] = _mesa_texstore_bgr888;
- table[MESA_FORMAT_B5G6R5_UNORM] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_R5G6B5_UNORM] = _mesa_texstore_rgb565;
- table[MESA_FORMAT_B4G4R4A4_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_A4R4G4B4_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_A1B5G5R5_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_B5G5R5A1_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_A1R5G5B5_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_L4A4_UNORM] = _mesa_texstore_unorm44;
- table[MESA_FORMAT_L8A8_UNORM] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_A8L8_UNORM] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_L16A16_UNORM] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_A16L16_UNORM] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_B2G3R3_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_A_UNORM8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_A_UNORM16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_L_UNORM8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_L_UNORM16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_I_UNORM8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_I_UNORM16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
- table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
- table[MESA_FORMAT_R_UNORM8] = _mesa_texstore_unorm8;
- table[MESA_FORMAT_R8G8_UNORM] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_G8R8_UNORM] = _mesa_texstore_unorm88;
- table[MESA_FORMAT_R_UNORM16] = _mesa_texstore_unorm16;
- table[MESA_FORMAT_R16G16_UNORM] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_G16R16_UNORM] = _mesa_texstore_unorm1616;
- table[MESA_FORMAT_B10G10R10A2_UNORM] = _mesa_texstore_argb2101010;
+ memset(table, 0, sizeof table);
+
table[MESA_FORMAT_S8_UINT_Z24_UNORM] = _mesa_texstore_z24_s8;
table[MESA_FORMAT_Z24_UNORM_S8_UINT] = _mesa_texstore_s8_z24;
table[MESA_FORMAT_Z_UNORM16] = _mesa_texstore_z16;
@@ -3615,11 +1372,28 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_X8_UINT_Z24_UNORM] = _mesa_texstore_z24_x8;
table[MESA_FORMAT_Z_UNORM32] = _mesa_texstore_z32;
table[MESA_FORMAT_S_UINT8] = _mesa_texstore_s8;
- table[MESA_FORMAT_BGR_SRGB8] = _mesa_texstore_srgb8;
- table[MESA_FORMAT_A8B8G8R8_SRGB] = _mesa_texstore_srgba8;
- table[MESA_FORMAT_B8G8R8A8_SRGB] = _mesa_texstore_sargb8;
- table[MESA_FORMAT_L_SRGB8] = _mesa_texstore_sl8;
- table[MESA_FORMAT_L8A8_SRGB] = _mesa_texstore_sla8;
+ table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = _mesa_texstore_z32f_x24s8;
+
+ initialized = GL_TRUE;
+ }
+
+ ASSERT(table[dstFormat]);
+ return table[dstFormat](ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+}
+
+static GLboolean
+texstore_compressed(TEXSTORE_PARAMS)
+{
+ static StoreTexImageFunc table[MESA_FORMAT_COUNT];
+ static GLboolean initialized = GL_FALSE;
+
+ if (!initialized) {
+ memset(table, 0, sizeof table);
+
table[MESA_FORMAT_SRGB_DXT1] = _mesa_texstore_rgb_dxt1;
table[MESA_FORMAT_SRGBA_DXT1] = _mesa_texstore_rgba_dxt1;
table[MESA_FORMAT_SRGBA_DXT3] = _mesa_texstore_rgba_dxt3;
@@ -3630,32 +1404,6 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_RGBA_DXT1] = _mesa_texstore_rgba_dxt1;
table[MESA_FORMAT_RGBA_DXT3] = _mesa_texstore_rgba_dxt3;
table[MESA_FORMAT_RGBA_DXT5] = _mesa_texstore_rgba_dxt5;
- table[MESA_FORMAT_RGBA_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_RGBA_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_RGB_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_RGB_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_A_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_A_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_L_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_L_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_LA_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_LA_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_I_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_I_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_R_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_R_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_RG_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_RG_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_R_SNORM8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_R8G8_SNORM] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_X8B8G8R8_SNORM] = _mesa_texstore_signed_rgbx8888;
- table[MESA_FORMAT_A8B8G8R8_SNORM] = _mesa_texstore_signed_rgba8888;
- table[MESA_FORMAT_R8G8B8A8_SNORM] = _mesa_texstore_signed_rgba8888;
- table[MESA_FORMAT_R_SNORM16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_R16G16_SNORM] = _mesa_texstore_snorm1616;
- table[MESA_FORMAT_RGB_SNORM16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_RGBA_SNORM16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_RGBA_UNORM16] = _mesa_texstore_rgba_16;
table[MESA_FORMAT_R_RGTC1_UNORM] = _mesa_texstore_red_rgtc1;
table[MESA_FORMAT_R_RGTC1_SNORM] = _mesa_texstore_signed_red_rgtc1;
table[MESA_FORMAT_RG_RGTC2_UNORM] = _mesa_texstore_rg_rgtc2;
@@ -3677,107 +1425,327 @@ _mesa_get_texstore_func(mesa_format format)
_mesa_texstore_etc2_rgb8_punchthrough_alpha1;
table[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] =
_mesa_texstore_etc2_srgb8_punchthrough_alpha1;
- table[MESA_FORMAT_A_SNORM8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_L_SNORM8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_L8A8_SNORM] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_I_SNORM8] = _mesa_texstore_snorm8;
- table[MESA_FORMAT_A_SNORM16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_L_SNORM16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_LA_SNORM16] = _mesa_texstore_snorm1616;
- table[MESA_FORMAT_I_SNORM16] = _mesa_texstore_snorm16;
- table[MESA_FORMAT_R9G9B9E5_FLOAT] = _mesa_texstore_rgb9_e5;
- table[MESA_FORMAT_R11G11B10_FLOAT] = _mesa_texstore_r11_g11_b10f;
- table[MESA_FORMAT_Z_FLOAT32] = _mesa_texstore_z32;
- table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = _mesa_texstore_z32f_x24s8;
- table[MESA_FORMAT_A_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_A_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_A_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_A_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_A_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_A_SINT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_I_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_I_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_I_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_I_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_I_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_I_SINT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_L_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_L_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_L_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_L_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_L_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_L_SINT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_LA_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_LA_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_LA_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_LA_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_LA_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_LA_SINT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_R_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RG_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RGB_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_RGBA_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_R_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RG_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RGB_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RGBA_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_R_SINT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RG_SINT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RGB_SINT32] = _mesa_texstore_rgba_int32;
- table[MESA_FORMAT_RGBA_SINT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_R_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_RG_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_RGB_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_RGBA_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_R_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_RG_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_RGB_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_RGBA_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_R_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_RG_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_RGB_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_RGBA_UINT32] = _mesa_texstore_rgba_uint32;
+ initialized = GL_TRUE;
+ }
+
+ ASSERT(table[dstFormat]);
+ return table[dstFormat](ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+}
+
+static void
+invert_swizzle(uint8_t dst[4], const uint8_t src[4])
+{
+ int i, j;
+
+ dst[0] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[1] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[2] = MESA_FORMAT_SWIZZLE_NONE;
+ dst[3] = MESA_FORMAT_SWIZZLE_NONE;
+
+ for (i = 0; i < 4; ++i)
+ for (j = 0; j < 4; ++j)
+ if (src[j] == i && dst[i] == MESA_FORMAT_SWIZZLE_NONE)
+ dst[i] = j;
+}
+
+/** Store a texture by per-channel conversions and swizzling.
+ *
+ * This function attempts to perform a texstore operation by doing simple
+ * per-channel conversions and swizzling. This covers a huge chunk of the
+ * texture storage operations that anyone cares about. If this function is
+ * incapable of performing the operation, it bails and returns GL_FALSE.
+ */
+static GLboolean
+texstore_swizzle(TEXSTORE_PARAMS)
+{
+ const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth,
+ srcFormat, srcType);
+ const GLint srcImageStride = _mesa_image_image_stride(srcPacking,
+ srcWidth, srcHeight, srcFormat, srcType);
+ const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dims,
+ srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0);
+ const int src_components = _mesa_components_in_format(srcFormat);
+
+ GLubyte swizzle[4], rgba2base[6], base2src[6], rgba2dst[4], dst2rgba[4];
+ const GLubyte *swap;
+ GLenum dst_type;
+ int dst_components;
+ bool is_array, normalized, need_swap;
+ GLint i, img, row;
+ const GLubyte *src_row;
+ GLubyte *dst_row;
+
+ is_array = _mesa_format_to_array(dstFormat, &dst_type, &dst_components,
+ rgba2dst, &normalized);
+
+ if (!is_array)
+ return GL_FALSE;
+
+ switch (srcType) {
+ case GL_FLOAT:
+ case GL_UNSIGNED_BYTE:
+ case GL_BYTE:
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ /* If wa have to swap bytes in a multi-byte datatype, that means
+ * we're not doing an array conversion anymore */
+ if (srcPacking->SwapBytes)
+ return GL_FALSE;
+ need_swap = false;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ need_swap = srcPacking->SwapBytes;
+ if (_mesa_little_endian())
+ need_swap = !need_swap;
+ srcType = GL_UNSIGNED_BYTE;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ need_swap = srcPacking->SwapBytes;
+ if (!_mesa_little_endian())
+ need_swap = !need_swap;
+ srcType = GL_UNSIGNED_BYTE;
+ break;
+ default:
+ return GL_FALSE;
+ }
+ swap = need_swap ? map_3210 : map_identity;
+
+ compute_component_mapping(srcFormat, baseInternalFormat, base2src);
+ compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base);
+ invert_swizzle(dst2rgba, rgba2dst);
+
+ for (i = 0; i < 4; i++) {
+ if (dst2rgba[i] == MESA_FORMAT_SWIZZLE_NONE)
+ swizzle[i] = MESA_FORMAT_SWIZZLE_NONE;
+ else
+ swizzle[i] = swap[base2src[rgba2base[dst2rgba[i]]]];
+ }
+
+ /* Is it normalized? */
+ normalized |= !_mesa_is_enum_format_integer(srcFormat);
+
+ for (img = 0; img < srcDepth; img++) {
+ if (dstRowStride == srcWidth * dst_components &&
+ srcRowStride == srcWidth * src_components) {
+ _mesa_swizzle_and_convert(dstSlices[img], dst_type, dst_components,
+ srcImage, srcType, src_components,
+ swizzle, normalized, srcWidth * srcHeight);
+ } else {
+ src_row = srcImage;
+ dst_row = dstSlices[img];
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_swizzle_and_convert(dst_row, dst_type, dst_components,
+ src_row, srcType, src_components,
+ swizzle, normalized, srcWidth);
+ dst_row += dstRowStride;
+ src_row += srcRowStride;
+ }
+ }
+ srcImage += srcImageStride;
+ }
+
+ return GL_TRUE;
+}
+
+
+/** Stores a texture by converting float and then to the texture format
+ *
+ * This function performs a texstore operation by converting to float,
+ * applying pixel transfer ops, and then converting to the texture's
+ * internal format using pixel store functions. This function will work
+ * for any rgb or srgb textore format.
+ */
+static GLboolean
+texstore_via_float(TEXSTORE_PARAMS)
+{
+ GLuint i, img, row;
+ const GLint src_stride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ float *tmp_row;
+ bool need_convert;
+ uint8_t *src_row, *dst_row, map[4], rgba2base[6], base2rgba[6];
+
+ tmp_row = malloc(srcWidth * 4 * sizeof(*tmp_row));
+ if (!tmp_row)
+ return GL_FALSE;
+
+ /* The GL spec (4.0, compatibility profile) only specifies srgb
+ * conversion as something that is done in the sampler during the
+ * filtering process before the colors are handed to the shader.
+ * Furthermore, the flowchart (Figure 3.7 in the 4.0 compatibility spec)
+ * does not list RGB <-> sRGB conversions anywhere. Therefore, we just
+ * treat sRGB formats the same as RGB formats for the purposes of
+ * texture upload and transfer ops.
+ */
+ dstFormat = _mesa_get_srgb_format_linear(dstFormat);
+
+ need_convert = false;
+ if (baseInternalFormat != _mesa_get_format_base_format(dstFormat)) {
+ compute_component_mapping(GL_RGBA, baseInternalFormat, base2rgba);
+ compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base);
+ for (i = 0; i < 4; ++i) {
+ map[i] = base2rgba[rgba2base[i]];
+ if (map[i] != i)
+ need_convert = true;
+ }
+ }
+
+ for (img = 0; img < srcDepth; img++) {
+ dst_row = dstSlices[img];
+ src_row = _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_color_span_float(ctx, srcWidth, GL_RGBA, tmp_row,
+ srcFormat, srcType, src_row,
+ srcPacking, ctx->_ImageTransferState);
+ if (need_convert)
+ _mesa_swizzle_and_convert(tmp_row, GL_FLOAT, 4,
+ tmp_row, GL_FLOAT, 4,
+ map, false, srcWidth);
+ _mesa_pack_float_rgba_row(dstFormat, srcWidth,
+ (const GLfloat (*)[4])tmp_row,
+ dst_row);
+ dst_row += dstRowStride;
+ src_row += src_stride;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+/** Stores an integer rgba texture
+ *
+ * This function performs an integer texture storage operation by unpacking
+ * the texture to 32-bit integers, and repacking it into the internal
+ * format of the texture. This will work for any integer rgb texture
+ * storage operation.
+ */
+static GLboolean
+texstore_rgba_integer(TEXSTORE_PARAMS)
+{
+ GLuint i, img, row, *tmp_row;
+ GLenum dst_type, tmp_type;
+ const GLint src_stride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ int num_dst_components;
+ bool is_array, normalized;
+ uint8_t *src_row, *dst_row;
+ uint8_t swizzle[4], rgba2base[6], base2rgba[6], rgba2dst[4], dst2rgba[4];
+
+ tmp_row = malloc(srcWidth * 4 * sizeof(*tmp_row));
+ if (!tmp_row)
+ return GL_FALSE;
+
+ is_array = _mesa_format_to_array(dstFormat, &dst_type, &num_dst_components,
+ rgba2dst, &normalized);
+
+ assert(is_array && !normalized);
+
+ if (!is_array)
+ return GL_FALSE;
+
+ invert_swizzle(dst2rgba, rgba2dst);
+ compute_component_mapping(GL_RGBA, baseInternalFormat, base2rgba);
+ compute_component_mapping(baseInternalFormat, GL_RGBA, rgba2base);
+
+ for (i = 0; i < 4; ++i) {
+ if (dst2rgba[i] == MESA_FORMAT_SWIZZLE_NONE)
+ swizzle[i] = MESA_FORMAT_SWIZZLE_NONE;
+ else
+ swizzle[i] = base2rgba[rgba2base[dst2rgba[i]]];
+ }
+
+ if (_mesa_is_type_unsigned(srcType)) {
+ tmp_type = GL_UNSIGNED_INT;
+ } else {
+ tmp_type = GL_INT;
+ }
+
+ for (img = 0; img < srcDepth; img++) {
+ dst_row = dstSlices[img];
+ src_row = _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_color_span_uint(ctx, srcWidth, GL_RGBA, tmp_row,
+ srcFormat, srcType, src_row, srcPacking);
+ _mesa_swizzle_and_convert(dst_row, dst_type, num_dst_components,
+ tmp_row, tmp_type, 4,
+ swizzle, false, srcWidth);
+ dst_row += dstRowStride;
+ src_row += src_stride;
+ }
+ }
+
+ return GL_TRUE;
+}
+
+static GLboolean
+texstore_rgba(TEXSTORE_PARAMS)
+{
+ static StoreTexImageFunc table[MESA_FORMAT_COUNT];
+ static GLboolean initialized = GL_FALSE;
+
+ if (!initialized) {
+ memset(table, 0, sizeof table);
+
+ table[MESA_FORMAT_B5G6R5_UNORM] = _mesa_texstore_rgb565;
+ table[MESA_FORMAT_R5G6B5_UNORM] = _mesa_texstore_rgb565;
+ table[MESA_FORMAT_YCBCR] = _mesa_texstore_ycbcr;
+ table[MESA_FORMAT_YCBCR_REV] = _mesa_texstore_ycbcr;
table[MESA_FORMAT_B10G10R10A2_UINT] = _mesa_texstore_argb2101010_uint;
table[MESA_FORMAT_R10G10B10A2_UINT] = _mesa_texstore_abgr2101010_uint;
- table[MESA_FORMAT_B4G4R4X4_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_B5G5R5X1_UNORM] = store_ubyte_texture;
- table[MESA_FORMAT_R8G8B8X8_SNORM] = _mesa_texstore_signed_rgbx8888;
- table[MESA_FORMAT_R8G8B8X8_SRGB] = _mesa_texstore_srgba8;
- table[MESA_FORMAT_R8G8B8A8_SRGB] = _mesa_texstore_srgba8;
- table[MESA_FORMAT_RGBX_UINT8] = _mesa_texstore_rgba_uint8;
- table[MESA_FORMAT_RGBX_SINT8] = _mesa_texstore_rgba_int8;
- table[MESA_FORMAT_B10G10R10X2_UNORM] = _mesa_texstore_argb2101010;
- table[MESA_FORMAT_RGBX_UNORM16] = _mesa_texstore_rgba_16;
- table[MESA_FORMAT_RGBX_SNORM16] = _mesa_texstore_signed_rgba_16;
- table[MESA_FORMAT_RGBX_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_RGBX_UINT16] = _mesa_texstore_rgba_uint16;
- table[MESA_FORMAT_RGBX_SINT16] = _mesa_texstore_rgba_int16;
- table[MESA_FORMAT_RGBX_FLOAT32] = _mesa_texstore_rgba_float32;
- table[MESA_FORMAT_RGBX_UINT32] = _mesa_texstore_rgba_uint32;
- table[MESA_FORMAT_RGBX_SINT32] = _mesa_texstore_rgba_int32;
-
- table[MESA_FORMAT_R10G10B10A2_UNORM] = _mesa_texstore_abgr2101010;
-
- table[MESA_FORMAT_G8R8_SNORM] = _mesa_texstore_snorm88;
- table[MESA_FORMAT_G16R16_SNORM] = _mesa_texstore_snorm1616;
-
- table[MESA_FORMAT_B8G8R8X8_SRGB] = _mesa_texstore_sargb8;
-
initialized = GL_TRUE;
}
- ASSERT(table[format]);
- return table[format];
-}
+ if (table[dstFormat] && table[dstFormat](ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking)) {
+ return GL_TRUE;
+ }
+
+ if (texstore_swizzle(ctx, dims, baseInternalFormat,
+ dstFormat,
+ dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking)) {
+ return GL_TRUE;
+ }
+ if (_mesa_is_format_integer(dstFormat)) {
+ return texstore_rgba_integer(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ } else if (_mesa_get_format_max_bits(dstFormat) <= 8 &&
+ !_mesa_is_format_signed(dstFormat)) {
+ return store_ubyte_texture(ctx, dims, baseInternalFormat,
+ dstFormat,
+ dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ } else {
+ return texstore_via_float(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ }
+}
GLboolean
_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
@@ -3863,8 +1831,6 @@ _mesa_texstore_memcpy(TEXSTORE_PARAMS)
srcAddr, srcPacking);
return GL_TRUE;
}
-
-
/**
* Store user data into texture memory.
* Called via glTex[Sub]Image1/2/3D()
@@ -3873,9 +1839,6 @@ _mesa_texstore_memcpy(TEXSTORE_PARAMS)
GLboolean
_mesa_texstore(TEXSTORE_PARAMS)
{
- StoreTexImageFunc storeImage;
- GLboolean success;
-
if (_mesa_texstore_memcpy(ctx, dims, baseInternalFormat,
dstFormat,
dstRowStride, dstSlices,
@@ -3884,14 +1847,22 @@ _mesa_texstore(TEXSTORE_PARAMS)
return GL_TRUE;
}
- storeImage = _mesa_get_texstore_func(dstFormat);
-
- success = storeImage(ctx, dims, baseInternalFormat,
- dstFormat,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr, srcPacking);
- return success;
+ if (_mesa_is_depth_or_stencil_format(baseInternalFormat)) {
+ return texstore_depth_stencil(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ } else if (_mesa_is_format_compressed(dstFormat)) {
+ return texstore_compressed(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ } else {
+ return texstore_rgba(ctx, dims, baseInternalFormat,
+ dstFormat, dstRowStride, dstSlices,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ }
}
diff --git a/mesalib/src/mesa/main/textureview.c b/mesalib/src/mesa/main/textureview.c
index 77a3b782b..b3521e219 100644
--- a/mesalib/src/mesa/main/textureview.c
+++ b/mesalib/src/mesa/main/textureview.c
@@ -320,15 +320,11 @@ target_valid(struct gl_context *ctx, GLenum origTarget, GLenum newTarget)
* If an error is found, record it with _mesa_error()
* \return false if any error, true otherwise.
*/
-static bool
-compatible_format(struct gl_context *ctx, const struct gl_texture_object *origTexObj,
- GLenum internalformat)
+GLboolean
+_mesa_texture_view_compatible_format(struct gl_context *ctx,
+ GLenum origInternalFormat,
+ GLenum newInternalFormat)
{
- /* Level 0 of a texture created by glTextureStorage or glTextureView
- * is always defined.
- */
- struct gl_texture_image *texImage = origTexObj->Image[0][0];
- GLint origInternalFormat = texImage->InternalFormat;
unsigned int origViewClass, newViewClass;
/* The two textures' internal formats must be compatible according to
@@ -337,19 +333,15 @@ compatible_format(struct gl_context *ctx, const struct gl_texture_object *origTe
* The internal formats must be identical if not in that table,
* or an INVALID_OPERATION error is generated.
*/
- if (origInternalFormat == internalformat)
- return true;
+ if (origInternalFormat == newInternalFormat)
+ return GL_TRUE;
origViewClass = lookup_view_class(ctx, origInternalFormat);
- newViewClass = lookup_view_class(ctx, internalformat);
+ newViewClass = lookup_view_class(ctx, newInternalFormat);
if ((origViewClass == newViewClass) && origViewClass != false)
- return true;
+ return GL_TRUE;
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTextureView(internalformat %s not compatible with origtexture %s)",
- _mesa_lookup_enum_by_nr(internalformat),
- _mesa_lookup_enum_by_nr(origInternalFormat));
- return false;
+ return GL_FALSE;
}
/**
* Helper function for TexStorage and teximagemultisample to set immutable
@@ -512,8 +504,14 @@ _mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
return;
}
- if (!compatible_format(ctx, origTexObj, internalformat)) {
- return; /* Error logged */
+ if (!_mesa_texture_view_compatible_format(ctx,
+ origTexObj->Image[0][0]->InternalFormat,
+ internalformat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glTextureView(internalformat %s not compatible with origtexture %s)",
+ _mesa_lookup_enum_by_nr(internalformat),
+ _mesa_lookup_enum_by_nr(origTexObj->Image[0][0]->InternalFormat));
+ return;
}
texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0,
diff --git a/mesalib/src/mesa/main/textureview.h b/mesalib/src/mesa/main/textureview.h
index 3088ac193..549a13cd8 100644
--- a/mesalib/src/mesa/main/textureview.h
+++ b/mesalib/src/mesa/main/textureview.h
@@ -29,6 +29,10 @@
#ifndef TEXTUREVIEW_H
#define TEXTUREVIEW_H
+GLboolean
+_mesa_texture_view_compatible_format(struct gl_context *ctx,
+ GLenum origInternalFormat,
+ GLenum newInternalFormat);
extern void GLAPIENTRY
_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture,
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 609d94bd7..7e630e65b 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -171,18 +171,17 @@ _mesa_GetActiveUniformsiv(GLuint program,
_mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)");
}
-static bool
+static struct gl_uniform_storage *
validate_uniform_parameters(struct gl_context *ctx,
struct gl_shader_program *shProg,
GLint location, GLsizei count,
- unsigned *loc,
unsigned *array_index,
const char *caller,
bool negative_one_is_not_valid)
{
if (!shProg || !shProg->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)", caller);
- return false;
+ return NULL;
}
if (location == -1) {
@@ -214,7 +213,7 @@ validate_uniform_parameters(struct gl_context *ctx,
caller, location);
}
- return false;
+ return NULL;
}
/* From page 12 (page 26 of the PDF) of the OpenGL 2.1 spec:
@@ -224,7 +223,7 @@ validate_uniform_parameters(struct gl_context *ctx,
*/
if (count < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(count < 0)", caller);
- return false;
+ return NULL;
}
/* Page 82 (page 96 of the PDF) of the OpenGL 2.1 spec says:
@@ -243,14 +242,14 @@ validate_uniform_parameters(struct gl_context *ctx,
if (location < -1) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
caller, location);
- return false;
+ return NULL;
}
/* Check that the given location is in bounds of uniform remap table. */
if (location >= (GLint) shProg->NumUniformRemapTable) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
caller, location);
- return false;
+ return NULL;
}
/* If the driver storage pointer in remap table is -1, we ignore silently.
@@ -266,30 +265,33 @@ validate_uniform_parameters(struct gl_context *ctx,
*/
if (shProg->UniformRemapTable[location] ==
INACTIVE_UNIFORM_EXPLICIT_LOCATION)
- return false;
+ return NULL;
- _mesa_uniform_split_location_offset(shProg, location, loc, array_index);
+ struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location];
- if (shProg->UniformStorage[*loc].array_elements == 0 && count > 1) {
+ if (uni->array_elements == 0 && count > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(count > 1 for non-array, location=%d)",
caller, location);
- return false;
+ return NULL;
}
+ /* The array index specified by the uniform location is just the uniform
+ * location minus the base location of of the uniform.
+ */
+ *array_index = location - uni->remap_location;
+
/* If the uniform is an array, check that array_index is in bounds.
* If not an array, check that array_index is zero.
* array_index is unsigned so no need to check for less than zero.
*/
- unsigned limit = shProg->UniformStorage[*loc].array_elements;
- if (limit == 0)
- limit = 1;
+ const unsigned limit = MAX2(uni->array_elements, 1);
if (*array_index >= limit) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
caller, location);
- return false;
+ return NULL;
}
- return true;
+ return uni;
}
/**
@@ -302,15 +304,14 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
{
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program, "glGetUniformfv");
- struct gl_uniform_storage *uni;
- unsigned loc, offset;
+ unsigned offset;
- if (!validate_uniform_parameters(ctx, shProg, location, 1,
- &loc, &offset, "glGetUniform", true))
+ struct gl_uniform_storage *const uni =
+ validate_uniform_parameters(ctx, shProg, location, 1,
+ &offset, "glGetUniform", true);
+ if (uni == NULL)
return;
- uni = &shProg->UniformStorage[loc];
-
{
unsigned elements = (uni->type->is_sampler())
? 1 : uni->type->components();
@@ -607,18 +608,17 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
GLint location, GLsizei count,
const GLvoid *values, GLenum type)
{
- unsigned loc, offset;
+ unsigned offset;
unsigned components;
unsigned src_components;
enum glsl_base_type basicType;
- struct gl_uniform_storage *uni;
- if (!validate_uniform_parameters(ctx, shProg, location, count,
- &loc, &offset, "glUniform", false))
+ struct gl_uniform_storage *const uni =
+ validate_uniform_parameters(ctx, shProg, location, count,
+ &offset, "glUniform", false);
+ if (uni == NULL)
return;
- uni = &shProg->UniformStorage[loc];
-
/* Verify that the types are compatible.
*/
switch (type) {
@@ -894,17 +894,17 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
GLint location, GLsizei count,
GLboolean transpose, const GLfloat *values)
{
- unsigned loc, offset;
+ unsigned offset;
unsigned vectors;
unsigned components;
unsigned elements;
- struct gl_uniform_storage *uni;
- if (!validate_uniform_parameters(ctx, shProg, location, count,
- &loc, &offset, "glUniformMatrix", false))
+ struct gl_uniform_storage *const uni =
+ validate_uniform_parameters(ctx, shProg, location, count,
+ &offset, "glUniformMatrix", false);
+ if (uni == NULL)
return;
- uni = &shProg->UniformStorage[loc];
if (!uni->type->is_matrix()) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glUniformMatrix(non-matrix uniform)");
@@ -993,9 +993,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
*
* Returns the uniform index into UniformStorage (also the
* glGetActiveUniformsiv uniform index), and stores the referenced
- * array offset in *offset, or GL_INVALID_INDEX (-1). Those two
- * return values can be encoded into a uniform location for
- * glUniform* using _mesa_uniform_merge_location_offset(index, offset).
+ * array offset in *offset, or GL_INVALID_INDEX (-1).
*/
extern "C" unsigned
_mesa_get_uniform_location(struct gl_context *ctx,
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index f450173af..0d0cbf57e 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -932,7 +932,8 @@ _mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
shProg->UniformStorage[index].atomic_buffer_index != -1)
return -1;
- return _mesa_uniform_merge_location_offset(shProg, index, offset);
+ /* location in remap table + array element offset */
+ return shProg->UniformStorage[index].remap_location + offset;
}
GLuint GLAPIENTRY
@@ -1089,18 +1090,38 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
params[0] = strlen(block->Name) + 1;
return;
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
- params[0] = block->NumUniforms;
+ case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: {
+ unsigned count = 0;
+
+ for (i = 0; i < block->NumUniforms; i++) {
+ unsigned offset;
+ const int idx =
+ _mesa_get_uniform_location(ctx, shProg,
+ block->Uniforms[i].IndexName,
+ &offset);
+ if (idx != -1)
+ count++;
+ }
+
+ params[0] = count;
return;
+ }
+
+ case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: {
+ unsigned count = 0;
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
for (i = 0; i < block->NumUniforms; i++) {
unsigned offset;
- params[i] = _mesa_get_uniform_location(ctx, shProg,
- block->Uniforms[i].IndexName,
- &offset);
+ const int idx =
+ _mesa_get_uniform_location(ctx, shProg,
+ block->Uniforms[i].IndexName,
+ &offset);
+
+ if (idx != -1)
+ params[count++] = idx;
}
return;
+ }
case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_VERTEX][uniformBlockIndex] != -1;
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index 10518dcbb..e7a370e84 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -323,69 +323,6 @@ struct gl_builtin_uniform_desc {
unsigned int num_elements;
};
-/**
- * \name GLSL uniform arrays and structs require special handling.
- *
- * The GL_ARB_shader_objects spec says that if you use
- * glGetUniformLocation to get the location of an array, you CANNOT
- * access other elements of the array by adding an offset to the
- * returned location. For example, you must call
- * glGetUniformLocation("foo[16]") if you want to set the 16th element
- * of the array with glUniform().
- *
- * HOWEVER, some other OpenGL drivers allow accessing array elements
- * by adding an offset to the returned array location. And some apps
- * seem to depend on that behaviour.
- *
- * Mesa's gl_uniform_list doesn't directly support this since each
- * entry in the list describes one uniform variable, not one uniform
- * element. We could insert dummy entries in the list for each array
- * element after [0] but that causes complications elsewhere.
- *
- * We solve this problem by creating multiple entries for uniform arrays
- * in the UniformRemapTable so that their elements get sequential locations.
- *
- * Utility functions below offer functionality to split UniformRemapTable
- * location in to location of the uniform in UniformStorage + offset to the
- * array element (0 if not an array) and also merge it back again as the
- * UniformRemapTable location.
- *
- */
-/*@{*/
-/**
- * Combine the uniform's storage index and the array index
- */
-static inline GLint
-_mesa_uniform_merge_location_offset(const struct gl_shader_program *prog,
- unsigned storage_index,
- unsigned uniform_array_index)
-{
- /* location in remap table + array element offset */
- return prog->UniformStorage[storage_index].remap_location +
- uniform_array_index;
-}
-
-/**
- * Separate the uniform storage index and array index
- */
-static inline void
-_mesa_uniform_split_location_offset(const struct gl_shader_program *prog,
- GLint location, unsigned *storage_index,
- unsigned *uniform_array_index)
-{
- *storage_index = prog->UniformRemapTable[location] - prog->UniformStorage;
- *uniform_array_index = location -
- prog->UniformRemapTable[location]->remap_location;
-
- /*gl_uniform_storage in UniformStorage with the calculated base_location
- * must match with the entry in remap table
- */
- assert(&prog->UniformStorage[*storage_index] ==
- prog->UniformRemapTable[location]);
-}
-/*@}*/
-
-
#ifdef __cplusplus
}
#endif
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index 46956efb5..230fb30cb 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -24,6 +24,8 @@
*/
+#include <inttypes.h> /* for PRId64 macro */
+
#include "glheader.h"
#include "imports.h"
#include "bufferobj.h"
@@ -46,21 +48,22 @@
/** Used to indicate which GL datatypes are accepted by each of the
* glVertex/Color/Attrib/EtcPointer() functions.
*/
-#define BOOL_BIT 0x1
-#define BYTE_BIT 0x2
-#define UNSIGNED_BYTE_BIT 0x4
-#define SHORT_BIT 0x8
-#define UNSIGNED_SHORT_BIT 0x10
-#define INT_BIT 0x20
-#define UNSIGNED_INT_BIT 0x40
-#define HALF_BIT 0x80
-#define FLOAT_BIT 0x100
-#define DOUBLE_BIT 0x200
-#define FIXED_ES_BIT 0x400
-#define FIXED_GL_BIT 0x800
-#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
-#define INT_2_10_10_10_REV_BIT 0x2000
-#define UNSIGNED_INT_10F_11F_11F_REV_BIT 0x4000
+#define BOOL_BIT (1 << 0)
+#define BYTE_BIT (1 << 1)
+#define UNSIGNED_BYTE_BIT (1 << 2)
+#define SHORT_BIT (1 << 3)
+#define UNSIGNED_SHORT_BIT (1 << 4)
+#define INT_BIT (1 << 5)
+#define UNSIGNED_INT_BIT (1 << 6)
+#define HALF_BIT (1 << 7)
+#define FLOAT_BIT (1 << 8)
+#define DOUBLE_BIT (1 << 9)
+#define FIXED_ES_BIT (1 << 10)
+#define FIXED_GL_BIT (1 << 11)
+#define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12)
+#define INT_2_10_10_10_REV_BIT (1 << 13)
+#define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14)
+#define ALL_TYPE_BITS ((1 << 15) - 1)
/** Convert GL datatype enum into a <type>_BIT value seen above */
@@ -179,6 +182,53 @@ vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex,
/**
+ * Examine the API profile and extensions to determine which types are legal
+ * for vertex arrays. This is called once from update_array_format().
+ */
+static GLbitfield
+get_legal_types_mask(const struct gl_context *ctx)
+{
+ GLbitfield legalTypesMask = ALL_TYPE_BITS;
+
+ if (_mesa_is_gles(ctx)) {
+ legalTypesMask &= ~(FIXED_GL_BIT |
+ DOUBLE_BIT |
+ UNSIGNED_INT_10F_11F_11F_REV_BIT);
+
+ /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
+ * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
+ * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
+ * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
+ * quite as trivial as we'd like because it uses a different enum value
+ * for GL_HALF_FLOAT_OES.
+ */
+ if (ctx->Version < 30) {
+ legalTypesMask &= ~(UNSIGNED_INT_BIT |
+ INT_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT |
+ HALF_BIT);
+ }
+ }
+ else {
+ legalTypesMask &= ~FIXED_ES_BIT;
+
+ if (!ctx->Extensions.ARB_ES2_compatibility)
+ legalTypesMask &= ~FIXED_GL_BIT;
+
+ if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
+ legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev)
+ legalTypesMask &= ~UNSIGNED_INT_10F_11F_11F_REV_BIT;
+ }
+
+ return legalTypesMask;
+}
+
+
+/**
* Does error checking and updates the format in an attrib array.
*
* Called by update_array() and VertexAttrib*Format().
@@ -208,40 +258,19 @@ update_array_format(struct gl_context *ctx,
GLuint elementSize;
GLenum format = GL_RGBA;
- if (_mesa_is_gles(ctx)) {
- legalTypesMask &= ~(FIXED_GL_BIT | DOUBLE_BIT | UNSIGNED_INT_10F_11F_11F_REV_BIT);
-
- /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
- * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
- * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
- * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
- * quite as trivial as we'd like because it uses a different enum value
- * for GL_HALF_FLOAT_OES.
+ if (ctx->Array.LegalTypesMask == 0) {
+ /* One-time initialization. We can't do this in _mesa_init_varrays()
+ * below because extensions are not yet enabled at that point.
*/
- if (ctx->Version < 30) {
- legalTypesMask &= ~(UNSIGNED_INT_BIT
- | INT_BIT
- | UNSIGNED_INT_2_10_10_10_REV_BIT
- | INT_2_10_10_10_REV_BIT
- | HALF_BIT);
- }
+ ctx->Array.LegalTypesMask = get_legal_types_mask(ctx);
+ }
+
+ legalTypesMask &= ctx->Array.LegalTypesMask;
+ if (_mesa_is_gles(ctx) && sizeMax == BGRA_OR_4) {
/* BGRA ordering is not supported in ES contexts.
*/
- if (sizeMax == BGRA_OR_4)
- sizeMax = 4;
- } else {
- legalTypesMask &= ~FIXED_ES_BIT;
-
- if (!ctx->Extensions.ARB_ES2_compatibility)
- legalTypesMask &= ~FIXED_GL_BIT;
-
- if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
- legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
-
- if (!ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev)
- legalTypesMask &= ~UNSIGNED_INT_10F_11F_11F_REV_BIT;
+ sizeMax = 4;
}
typeBit = type_to_bit(ctx, type);
@@ -1397,7 +1426,8 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
*/
if (offset < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindVertexBuffer(offset=%lld < 0)", (long long)offset);
+ "glBindVertexBuffer(offset=%" PRId64 " < 0)",
+ (int64_t) offset);
return;
}
@@ -1523,15 +1553,15 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
*/
if (offsets[i] < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindVertexBuffer(offsets[%u]=%lldd < 0)",
- i, (long long int) offsets[i]);
+ "glBindVertexBuffer(offsets[%u]=%" PRId64 " < 0)",
+ i, (int64_t) offsets[i]);
continue;
}
if (strides[i] < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glBindVertexBuffer(strides[%u]=%lld < 0)",
- i, (long long int) strides[i]);
+ "glBindVertexBuffer(strides[%u]=%d < 0)",
+ i, strides[i]);
continue;
}
diff --git a/mesalib/src/mesa/main/vdpau.c b/mesalib/src/mesa/main/vdpau.c
index 975b812cd..e1c3e00ba 100644
--- a/mesalib/src/mesa/main/vdpau.c
+++ b/mesalib/src/mesa/main/vdpau.c
@@ -32,9 +32,9 @@
*/
#include <stdbool.h>
+#include "util/hash_table.h"
#include "context.h"
#include "glformats.h"
-#include "hash_table.h"
#include "set.h"
#include "texobj.h"
#include "teximage.h"
diff --git a/mesalib/src/mesa/program/arbprogparse.c b/mesalib/src/mesa/program/arbprogparse.c
index 5b9665091..7dec399a5 100644
--- a/mesalib/src/mesa/program/arbprogparse.c
+++ b/mesalib/src/mesa/program/arbprogparse.c
@@ -60,6 +60,7 @@ having three separate program parameter arrays.
#include "prog_parameter.h"
#include "prog_statevars.h"
#include "prog_instruction.h"
+#include "prog_optimize.h"
#include "program_parser.h"
@@ -84,6 +85,9 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
return;
}
+ if ((ctx->_Shader->Flags & GLSL_NO_OPT) == 0)
+ _mesa_optimize_program(ctx, &prog);
+
free(program->Base.String);
/* Copy the relevant contents of the arb_program struct into the
@@ -177,6 +181,9 @@ _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
return;
}
+ if ((ctx->_Shader->Flags & GLSL_NO_OPT) == 0)
+ _mesa_optimize_program(ctx, &prog);
+
free(program->Base.String);
/* Copy the relevant contents of the arb_program struct into the
diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp
index 2a82e9d9d..b088160d3 100644
--- a/mesalib/src/mesa/program/ir_to_mesa.cpp
+++ b/mesalib/src/mesa/program/ir_to_mesa.cpp
@@ -793,7 +793,7 @@ ir_to_mesa_visitor::visit(ir_function *ir)
const ir_function_signature *sig;
exec_list empty;
- sig = ir->matching_signature(NULL, &empty);
+ sig = ir->matching_signature(NULL, &empty, false);
assert(sig);
diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c
index 115525eba..fcc9ed518 100644
--- a/mesalib/src/mesa/program/prog_execute.c
+++ b/mesalib/src/mesa/program/prog_execute.c
@@ -52,7 +52,6 @@
/**
* Set x to positive or negative infinity.
*/
-#if defined(USE_IEEE) || defined(_WIN32)
#define SET_POS_INFINITY(x) \
do { \
fi_type fi; \
@@ -65,10 +64,6 @@
fi.i = 0xFF800000; \
x = fi.f; \
} while (0)
-#else
-#define SET_POS_INFINITY(x) x = (GLfloat) HUGE_VAL
-#define SET_NEG_INFINITY(x) x = (GLfloat) -HUGE_VAL
-#endif
#define SET_FLOAT_BITS(x, bits) ((fi_type *) (void *) &(x))->i = bits
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index aedce3e3c..ef5bf6b11 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -226,27 +226,24 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
/**
- * Initialize a new vertex/fragment program object.
+ * Initialize a new gl_program object.
*/
-static struct gl_program *
-_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
- GLenum target, GLuint id)
+static void
+init_program_struct(struct gl_program *prog, GLenum target, GLuint id)
{
- (void) ctx;
- if (prog) {
- GLuint i;
- memset(prog, 0, sizeof(*prog));
- prog->Id = id;
- prog->Target = target;
- prog->RefCount = 1;
- prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
-
- /* default mapping from samplers to texture units */
- for (i = 0; i < MAX_SAMPLERS; i++)
- prog->SamplerUnits[i] = i;
- }
+ GLuint i;
- return prog;
+ assert(prog);
+
+ memset(prog, 0, sizeof(*prog));
+ prog->Id = id;
+ prog->Target = target;
+ prog->RefCount = 1;
+ prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
+
+ /* default mapping from samplers to texture units */
+ for (i = 0; i < MAX_SAMPLERS; i++)
+ prog->SamplerUnits[i] = i;
}
@@ -254,13 +251,15 @@ _mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
* Initialize a new fragment program object.
*/
struct gl_program *
-_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
- GLenum target, GLuint id)
+_mesa_init_fragment_program(struct gl_context *ctx,
+ struct gl_fragment_program *prog,
+ GLenum target, GLuint id)
{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
+ if (prog) {
+ init_program_struct(&prog->Base, target, id);
+ return &prog->Base;
+ }
+ return NULL;
}
@@ -268,13 +267,15 @@ _mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program
* Initialize a new vertex program object.
*/
struct gl_program *
-_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
- GLenum target, GLuint id)
+_mesa_init_vertex_program(struct gl_context *ctx,
+ struct gl_vertex_program *prog,
+ GLenum target, GLuint id)
{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
+ if (prog) {
+ init_program_struct(&prog->Base, target, id);
+ return &prog->Base;
+ }
+ return NULL;
}
@@ -283,13 +284,14 @@ _mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *pro
*/
struct gl_program *
_mesa_init_compute_program(struct gl_context *ctx,
- struct gl_compute_program *prog, GLenum target,
- GLuint id)
+ struct gl_compute_program *prog,
+ GLenum target, GLuint id)
{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
+ if (prog) {
+ init_program_struct(&prog->Base, target, id);
+ return &prog->Base;
+ }
+ return NULL;
}
@@ -297,13 +299,15 @@ _mesa_init_compute_program(struct gl_context *ctx,
* Initialize a new geometry program object.
*/
struct gl_program *
-_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
- GLenum target, GLuint id)
+_mesa_init_geometry_program(struct gl_context *ctx,
+ struct gl_geometry_program *prog,
+ GLenum target, GLuint id)
{
- if (prog)
- return _mesa_init_program_struct( ctx, &prog->Base, target, id );
- else
- return NULL;
+ if (prog) {
+ init_program_struct(&prog->Base, target, id);
+ return &prog->Base;
+ }
+ return NULL;
}
diff --git a/mesalib/src/mesa/program/register_allocate.c b/mesalib/src/mesa/program/register_allocate.c
index 6fac69033..549154e8a 100644
--- a/mesalib/src/mesa/program/register_allocate.c
+++ b/mesalib/src/mesa/program/register_allocate.c
@@ -71,8 +71,8 @@
*/
#include <stdbool.h>
-#include <ralloc.h>
+#include "util/ralloc.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index 3b4d28d47..e0cb979f2 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -31,6 +31,8 @@
*/
+#include <inttypes.h> /* for PRId64 macro */
+
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/arrayobj.h"
@@ -271,7 +273,8 @@ st_bufferobj_data(struct gl_context *ctx,
pipe_resource_reference( &st_obj->buffer, NULL );
if (ST_DEBUG & DEBUG_BUFFER) {
- debug_printf("Create buffer size %td bind 0x%x\n", size, bind);
+ debug_printf("Create buffer size %" PRId64 " bind 0x%x\n",
+ (int64_t) size, bind);
}
if (size != 0) {
diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c
index 4bfa8d75a..2c1414e48 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_clear.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c
@@ -173,6 +173,9 @@ draw_quad(struct st_context *st,
return;
}
+ /* Convert Z from [0,1] to [-1,1] range */
+ z = z * 2.0f - 1.0f;
+
/* positions */
vertices[0][0][0] = x0;
vertices[0][0][1] = y0;
@@ -319,11 +322,11 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
struct pipe_viewport_state vp;
vp.scale[0] = 0.5f * fb_width;
vp.scale[1] = fb_height * (invert ? -0.5f : 0.5f);
- vp.scale[2] = 1.0f;
+ vp.scale[2] = 0.5f;
vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * fb_width;
vp.translate[1] = 0.5f * fb_height;
- vp.translate[2] = 0.0f;
+ vp.translate[2] = 0.5f;
vp.translate[3] = 0.0f;
cso_set_viewport(st->cso_context, &vp);
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 6119cc275..d13a17f50 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -494,22 +494,19 @@ make_texture(struct st_context *st,
pipeFormat = st_choose_matching_format(pipe->screen, PIPE_BIND_SAMPLER_VIEW,
format, type, unpack->SwapBytes);
- if (pipeFormat != PIPE_FORMAT_NONE) {
- mformat = st_pipe_format_to_mesa_format(pipeFormat);
- baseInternalFormat = _mesa_get_format_base_format(mformat);
- }
- else {
+ if (pipeFormat == PIPE_FORMAT_NONE) {
/* Use the generic approach. */
GLenum intFormat = internal_format(ctx, format, type);
- baseInternalFormat = _mesa_base_tex_format(ctx, intFormat);
pipeFormat = st_choose_format(st, intFormat, format, type,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW,
FALSE);
assert(pipeFormat != PIPE_FORMAT_NONE);
- mformat = st_pipe_format_to_mesa_format(pipeFormat);
}
+ mformat = st_pipe_format_to_mesa_format(pipeFormat);
+ baseInternalFormat = _mesa_get_format_base_format(mformat);
+
pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
if (!pixels)
return NULL;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index aa6b05f0b..c4b2107ba 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -719,6 +719,8 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims,
/* From now on, we need the gallium representation of dimensions. */
if (gl_target == GL_TEXTURE_1D_ARRAY) {
+ zoffset = yoffset;
+ yoffset = 0;
depth = height;
height = 1;
}
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index aa59fbfa9..7ac484056 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -146,7 +146,7 @@ void st_init_limits(struct st_context *st)
c->MaxUniformBlockSize =
screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
- PIPE_SHADER_CAP_MAX_CONSTS) * 16;
+ PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE);
if (c->MaxUniformBlockSize < 16384) {
can_ubo = FALSE;
}
@@ -194,7 +194,8 @@ void st_init_limits(struct st_context *st)
_min(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_ADDRS),
MAX_PROGRAM_ADDRESS_REGS);
pc->MaxParameters = pc->MaxNativeParameters =
- screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_CONSTS);
+ screen->get_shader_param(screen, sh,
+ PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE) / sizeof(float[4]);
pc->MaxUniformComponents = 4 * MIN2(pc->MaxNativeParameters, MAX_UNIFORMS);
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 5ea146547..0290553c6 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1192,7 +1192,7 @@ glsl_to_tgsi_visitor::visit(ir_function *ir)
const ir_function_signature *sig;
exec_list empty;
- sig = ir->matching_signature(NULL, &empty);
+ sig = ir->matching_signature(NULL, &empty, false);
assert(sig);
@@ -1354,7 +1354,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
/* Quick peephole: Emit OPCODE_MAD(-a, -b, a) instead of AND(a, NOT(b))
*/
- if (ir->operation == ir_binop_logic_and) {
+ if (!native_integers && ir->operation == ir_binop_logic_and) {
if (try_emit_mad_for_and_not(ir, 1))
return;
if (try_emit_mad_for_and_not(ir, 0))
@@ -1947,16 +1947,16 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
break;
case ir_binop_ubo_load: {
- ir_constant *uniform_block = ir->operands[0]->as_constant();
+ ir_constant *const_uniform_block = ir->operands[0]->as_constant();
ir_constant *const_offset_ir = ir->operands[1]->as_constant();
unsigned const_offset = const_offset_ir ? const_offset_ir->value.u[0] : 0;
+ unsigned const_block = const_uniform_block ? const_uniform_block->value.u[0] + 1 : 0;
st_src_reg index_reg = get_temp(glsl_type::uint_type);
st_src_reg cbuf;
cbuf.type = glsl_type::vec4_type->base_type;
cbuf.file = PROGRAM_CONSTANT;
cbuf.index = 0;
- cbuf.index2D = uniform_block->value.u[0] + 1;
cbuf.reladdr = NULL;
cbuf.negate = 0;
@@ -1966,7 +1966,6 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
/* Constant index into constant buffer */
cbuf.reladdr = NULL;
cbuf.index = const_offset / 16;
- cbuf.has_index2 = true;
}
else {
/* Relative/variable index into constant buffer */
@@ -1976,6 +1975,20 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
memcpy(cbuf.reladdr, &index_reg, sizeof(index_reg));
}
+ if (const_uniform_block) {
+ /* Constant constant buffer */
+ cbuf.reladdr2 = NULL;
+ cbuf.index2D = const_block;
+ cbuf.has_index2 = true;
+ }
+ else {
+ /* Relative/variable constant buffer */
+ cbuf.reladdr2 = ralloc(mem_ctx, st_src_reg);
+ cbuf.index2D = 1;
+ memcpy(cbuf.reladdr2, &op[0], sizeof(st_src_reg));
+ cbuf.has_index2 = true;
+ }
+
cbuf.swizzle = swizzle_for_size(ir->type->vector_elements);
cbuf.swizzle += MAKE_SWIZZLE4(const_offset % 16 / 4,
const_offset % 16 / 4,
@@ -3216,78 +3229,6 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
_mesa_update_shader_textures_used(v->shader_program, prog);
}
-static void
-set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
- struct gl_shader_program *shader_program,
- const char *name, const glsl_type *type,
- ir_constant *val)
-{
- if (type->is_record()) {
- ir_constant *field_constant;
-
- field_constant = (ir_constant *)val->components.get_head();
-
- for (unsigned int i = 0; i < type->length; i++) {
- const glsl_type *field_type = type->fields.structure[i].type;
- const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
- type->fields.structure[i].name);
- set_uniform_initializer(ctx, mem_ctx, shader_program, field_name,
- field_type, field_constant);
- field_constant = (ir_constant *)field_constant->next;
- }
- return;
- }
-
- unsigned offset;
- unsigned index = _mesa_get_uniform_location(ctx, shader_program, name,
- &offset);
- if (offset == GL_INVALID_INDEX) {
- fail_link(shader_program,
- "Couldn't find uniform for initializer %s\n", name);
- return;
- }
- int loc = _mesa_uniform_merge_location_offset(shader_program, index, offset);
-
- for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) {
- ir_constant *element;
- const glsl_type *element_type;
- if (type->is_array()) {
- element = val->array_elements[i];
- element_type = type->fields.array;
- } else {
- element = val;
- element_type = type;
- }
-
- void *values;
-
- if (element_type->base_type == GLSL_TYPE_BOOL) {
- int *conv = ralloc_array(mem_ctx, int, element_type->components());
- for (unsigned int j = 0; j < element_type->components(); j++) {
- conv[j] = element->value.b[j];
- }
- values = (void *)conv;
- element_type = glsl_type::get_instance(GLSL_TYPE_INT,
- element_type->vector_elements,
- 1);
- } else {
- values = &element->value;
- }
-
- if (element_type->is_matrix()) {
- _mesa_uniform_matrix(ctx, shader_program,
- element_type->matrix_columns,
- element_type->vector_elements,
- loc, 1, GL_FALSE, (GLfloat *)values);
- } else {
- _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns,
- values, element_type->gl_type);
- }
-
- loc++;
- }
-}
-
/**
* Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which
* are read from the given src in this instruction
@@ -4225,14 +4166,22 @@ struct st_translate {
};
/** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
-static unsigned mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = {
- TGSI_SEMANTIC_FACE,
+const unsigned _mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = {
+ /* Vertex shader
+ */
TGSI_SEMANTIC_VERTEXID,
TGSI_SEMANTIC_INSTANCEID,
+
+ /* Geometry shader
+ */
+ TGSI_SEMANTIC_INVOCATIONID,
+
+ /* Fragment shader
+ */
+ TGSI_SEMANTIC_FACE,
TGSI_SEMANTIC_SAMPLEID,
TGSI_SEMANTIC_SAMPLEPOS,
TGSI_SEMANTIC_SAMPLEMASK,
- TGSI_SEMANTIC_INVOCATIONID,
};
/**
@@ -4321,9 +4270,8 @@ dst_register(struct st_translate *t,
return ureg_dst_undef();
case PROGRAM_TEMPORARY:
- assert(index >= 0);
- assert(index < (int) Elements(t->temps));
-
+ assert(index < Elements(t->temps));
+
if (ureg_dst_is_undef(t->temps[index]))
t->temps[index] = ureg_DECL_local_temporary(t->ureg);
@@ -4332,8 +4280,7 @@ dst_register(struct st_translate *t,
case PROGRAM_ARRAY:
array = index >> 16;
- assert(array >= 0);
- assert(array < (int) Elements(t->arrays));
+ assert(array < Elements(t->arrays));
if (ureg_dst_is_undef(t->arrays[array]))
t->arrays[array] = ureg_DECL_array_temporary(
@@ -4367,51 +4314,45 @@ dst_register(struct st_translate *t,
* Map a glsl_to_tgsi src register to a TGSI ureg_src register.
*/
static struct ureg_src
-src_register(struct st_translate *t,
- gl_register_file file,
- GLint index, GLint index2D)
+src_register(struct st_translate *t, const struct st_src_reg *reg)
{
- switch(file) {
+ switch(reg->file) {
case PROGRAM_UNDEFINED:
return ureg_src_undef();
case PROGRAM_TEMPORARY:
case PROGRAM_ARRAY:
- return ureg_src(dst_register(t, file, index));
+ return ureg_src(dst_register(t, reg->file, reg->index));
case PROGRAM_UNIFORM:
- assert(index >= 0);
- return t->constants[index];
+ assert(reg->index >= 0);
+ return t->constants[reg->index];
case PROGRAM_STATE_VAR:
case PROGRAM_CONSTANT: /* ie, immediate */
- if (index2D) {
- struct ureg_src src;
- src = ureg_src_register(TGSI_FILE_CONSTANT, index);
- src.Dimension = 1;
- src.DimensionIndex = index2D;
- return src;
- } else if (index < 0)
+ if (reg->has_index2)
+ return ureg_src_register(TGSI_FILE_CONSTANT, reg->index);
+ else if (reg->index < 0)
return ureg_DECL_constant(t->ureg, 0);
else
- return t->constants[index];
+ return t->constants[reg->index];
case PROGRAM_IMMEDIATE:
- return t->immediates[index];
+ return t->immediates[reg->index];
case PROGRAM_INPUT:
- assert(t->inputMapping[index] < Elements(t->inputs));
- return t->inputs[t->inputMapping[index]];
+ assert(t->inputMapping[reg->index] < Elements(t->inputs));
+ return t->inputs[t->inputMapping[reg->index]];
case PROGRAM_OUTPUT:
- assert(t->outputMapping[index] < Elements(t->outputs));
- return ureg_src(t->outputs[t->outputMapping[index]]); /* not needed? */
+ assert(t->outputMapping[reg->index] < Elements(t->outputs));
+ return ureg_src(t->outputs[t->outputMapping[reg->index]]); /* not needed? */
case PROGRAM_ADDRESS:
- return ureg_src(t->address[index]);
+ return ureg_src(t->address[reg->index]);
case PROGRAM_SYSTEM_VALUE:
- assert(index < (int) Elements(t->systemValues));
- return t->systemValues[index];
+ assert(reg->index < (int) Elements(t->systemValues));
+ return t->systemValues[reg->index];
default:
assert(!"unknown src register file");
@@ -4472,13 +4413,12 @@ translate_dst(struct st_translate *t,
static struct ureg_src
translate_src(struct st_translate *t, const st_src_reg *src_reg)
{
- struct ureg_src src = src_register(t, src_reg->file, src_reg->index, src_reg->index2D);
+ struct ureg_src src = src_register(t, src_reg);
if (src_reg->has_index2) {
/* 2D indexes occur with geometry shader inputs (attrib, vertex)
* and UBO constant buffers (buffer, position).
*/
- src = src_register(t, src_reg->file, src_reg->index, src_reg->index2D);
if (src_reg->reladdr2)
src = ureg_src_dimension_indirect(src, ureg_src(t->address[1]),
src_reg->index2D);
@@ -4900,6 +4840,21 @@ st_translate_program(
assert(numInputs <= Elements(t->inputs));
assert(numOutputs <= Elements(t->outputs));
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_FRONT_FACE] ==
+ TGSI_SEMANTIC_FACE);
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_VERTEX_ID] ==
+ TGSI_SEMANTIC_VERTEXID);
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_INSTANCE_ID] ==
+ TGSI_SEMANTIC_INSTANCEID);
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_ID] ==
+ TGSI_SEMANTIC_SAMPLEID);
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_POS] ==
+ TGSI_SEMANTIC_SAMPLEPOS);
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_SAMPLE_MASK_IN] ==
+ TGSI_SEMANTIC_SAMPLEMASK);
+ assert(_mesa_sysval_to_semantic[SYSTEM_VALUE_INVOCATION_ID] ==
+ TGSI_SEMANTIC_INVOCATIONID);
+
t = CALLOC_STRUCT(st_translate);
if (!t) {
ret = PIPE_ERROR_OUT_OF_MEMORY;
@@ -5035,7 +4990,7 @@ st_translate_program(
unsigned numSys = 0;
for (i = 0; sysInputs; i++) {
if (sysInputs & (1 << i)) {
- unsigned semName = mesa_sysval_to_semantic[i];
+ unsigned semName = _mesa_sysval_to_semantic[i];
t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0);
if (semName == TGSI_SEMANTIC_INSTANCEID ||
semName == TGSI_SEMANTIC_VERTEXID) {
@@ -5109,8 +5064,7 @@ st_translate_program(
unsigned num_ubos = program->shader->NumUniformBlocks;
for (i = 0; i < num_ubos; i++) {
- unsigned size =
- program->shader_program->UniformBlocks[i].UniformBufferSize;
+ unsigned size = program->shader->UniformBlocks[i].UniformBufferSize;
unsigned num_const_vecs = (size + 15) / 16;
unsigned first, last;
assert(num_const_vecs > 0);
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h
index 2e7cb78d5..18f666f5b 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.h
@@ -73,6 +73,7 @@ st_translate_stream_output_info(struct glsl_to_tgsi_visitor *glsl_to_tgsi,
const GLuint outputMapping[],
struct pipe_stream_output_info *so);
+extern const unsigned _mesa_sysval_to_semantic[SYSTEM_VALUE_MAX];
#ifdef __cplusplus
}
diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 683cd1cac..26a5f51c7 100644
--- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -44,6 +44,7 @@
#include "util/u_debug.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "st_glsl_to_tgsi.h" /* for _mesa_sysval_to_semantic */
#define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \
@@ -96,14 +97,6 @@ struct st_translate {
};
-/** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
-static unsigned mesa_sysval_to_semantic[SYSTEM_VALUE_MAX] = {
- TGSI_SEMANTIC_FACE,
- TGSI_SEMANTIC_VERTEXID,
- TGSI_SEMANTIC_INSTANCEID
-};
-
-
/**
* Make note of a branch to a label in the TGSI code.
* After we've emitted all instructions, we'll go over the list
@@ -1147,7 +1140,7 @@ st_translate_mesa_program(
unsigned numSys = 0;
for (i = 0; sysInputs; i++) {
if (sysInputs & (1 << i)) {
- unsigned semName = mesa_sysval_to_semantic[i];
+ unsigned semName = _mesa_sysval_to_semantic[i];
t->systemValues[i] = ureg_DECL_system_value(ureg, numSys, semName, 0);
if (semName == TGSI_SEMANTIC_INSTANCEID ||
semName == TGSI_SEMANTIC_VERTEXID) {
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index 9d7b7c475..fbf8930cb 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -393,13 +393,12 @@ st_translate_vertex_program(struct st_context *st,
&vpv->tgsi.stream_output);
}
- vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
-
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump( vpv->tgsi.tokens, 0 );
+ tgsi_dump(vpv->tgsi.tokens, 0);
debug_printf("\n");
}
+ vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi);
return vpv;
fail:
@@ -804,15 +803,15 @@ st_translate_fragment_program(struct st_context *st,
variant->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
- /* fill in variant */
- variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi);
- variant->key = *key;
-
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump( variant->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+ tgsi_dump(variant->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/);
debug_printf("\n");
}
+ /* fill in variant */
+ variant->driver_shader = pipe->create_fs_state(pipe, &variant->tgsi);
+ variant->key = *key;
+
if (deleteFP) {
/* Free the temporary program made above */
struct gl_fragment_program *fp = &stfp->Base;
@@ -1173,10 +1172,6 @@ st_translate_geometry_program(struct st_context *st,
&stgp->tgsi.stream_output);
}
- /* fill in new variant */
- gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
- gpv->key = *key;
-
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stgp->Base.Base);
debug_printf("\n");
@@ -1187,6 +1182,9 @@ st_translate_geometry_program(struct st_context *st,
debug_printf("\n");
}
+ /* fill in new variant */
+ gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+ gpv->key = *key;
return gpv;
}
diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c
index e508368c8..aef023217 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.c
+++ b/mesalib/src/mesa/swrast/s_texfetch.c
@@ -46,35 +46,7 @@
#include "s_texfetch.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
-
-
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static inline GLfloat
-nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
+#include "util/format_srgb.h"
/* Texel fetch routines for all supported formats
diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
index deda59246..72037ec00 100644
--- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h
+++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
@@ -737,9 +737,9 @@ FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
- texel[RCOMP] = nonlinear_to_linear(src[2]);
- texel[GCOMP] = nonlinear_to_linear(src[1]);
- texel[BCOMP] = nonlinear_to_linear(src[0]);
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(src[2]);
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(src[1]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
texel[ACOMP] = 1.0F;
}
@@ -749,9 +749,9 @@ FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = nonlinear_to_linear( (s >> 24) );
- texel[GCOMP] = nonlinear_to_linear( (s >> 16) & 0xff );
- texel[BCOMP] = nonlinear_to_linear( (s >> 8) & 0xff );
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 24) );
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
texel[ACOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); /* linear! */
}
@@ -761,9 +761,9 @@ FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = nonlinear_to_linear( (s >> 16) & 0xff );
- texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff );
- texel[BCOMP] = nonlinear_to_linear( (s ) & 0xff );
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff );
texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */
}
@@ -773,9 +773,9 @@ FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff );
- texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff );
- texel[BCOMP] = nonlinear_to_linear( (s >> 16) & 0xff );
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff );
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */
}
@@ -785,9 +785,9 @@ FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff );
- texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff );
- texel[BCOMP] = nonlinear_to_linear( (s >> 16) & 0xff );
+ texel[RCOMP] = util_format_srgb_8unorm_to_linear_float( (s ) & 0xff );
+ texel[GCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 8) & 0xff );
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float( (s >> 16) & 0xff );
texel[ACOMP] = 1.0f;
}
@@ -799,7 +799,7 @@ FETCH(L_SRGB8)(const struct swrast_texture_image *texImage,
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
texel[RCOMP] =
texel[GCOMP] =
- texel[BCOMP] = nonlinear_to_linear(src[0]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
texel[ACOMP] = 1.0F;
}
@@ -811,7 +811,7 @@ FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2);
texel[RCOMP] =
texel[GCOMP] =
- texel[BCOMP] = nonlinear_to_linear(src[0]);
+ texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(src[0]);
texel[ACOMP] = UBYTE_TO_FLOAT(src[1]); /* linear */
}
diff --git a/mesalib/src/mesa/x86/common_x86.c b/mesalib/src/mesa/x86/common_x86.c
index b401c354a..2a936a473 100644
--- a/mesalib/src/mesa/x86/common_x86.c
+++ b/mesalib/src/mesa/x86/common_x86.c
@@ -343,16 +343,18 @@ _mesa_get_x86_features(void)
#endif
#elif defined(USE_X86_64_ASM)
- unsigned int uninitialized_var(eax), uninitialized_var(ebx),
- uninitialized_var(ecx), uninitialized_var(edx);
+ {
+ unsigned int uninitialized_var(eax), uninitialized_var(ebx),
+ uninitialized_var(ecx), uninitialized_var(edx);
- /* Always available on x86-64. */
- _mesa_x86_cpu_features |= X86_FEATURE_XMM | X86_FEATURE_XMM2;
+ /* Always available on x86-64. */
+ _mesa_x86_cpu_features |= X86_FEATURE_XMM | X86_FEATURE_XMM2;
- __get_cpuid(1, &eax, &ebx, &ecx, &edx);
+ __get_cpuid(1, &eax, &ebx, &ecx, &edx);
- if (ecx & bit_SSE4_1)
- _mesa_x86_cpu_features |= X86_FEATURE_SSE4_1;
+ if (ecx & bit_SSE4_1)
+ _mesa_x86_cpu_features |= X86_FEATURE_SSE4_1;
+ }
#endif /* USE_X86_64_ASM */
(void) detection_debug;
diff --git a/mesalib/src/util/.gitignore b/mesalib/src/util/.gitignore
new file mode 100644
index 000000000..e945ecbb5
--- /dev/null
+++ b/mesalib/src/util/.gitignore
@@ -0,0 +1 @@
+format_srgb.c
diff --git a/mesalib/src/util/Makefile.am b/mesalib/src/util/Makefile.am
new file mode 100644
index 000000000..4733a1a74
--- /dev/null
+++ b/mesalib/src/util/Makefile.am
@@ -0,0 +1,41 @@
+# Copyright © 2014 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+SUBDIRS = . tests/hash_table
+
+include Makefile.sources
+
+noinst_LTLIBRARIES = libmesautil.la
+
+libmesautil_la_CPPFLAGS = \
+ $(DEFINES) \
+ -I$(top_srcdir)/include \
+ $(VISIBILITY_CFLAGS)
+
+libmesautil_la_SOURCES = \
+ $(MESA_UTIL_FILES) \
+ $(MESA_UTIL_GENERATED_FILES)
+
+BUILT_SOURCES = $(MESA_UTIL_GENERATED_FILES)
+CLEANFILES = $(BUILT_SOURCES)
+
+format_srgb.c: $(srcdir)/format_srgb.py
+ $(AM_V_GEN) $(PYTHON2) $< > $@
diff --git a/mesalib/src/util/Makefile.sources b/mesalib/src/util/Makefile.sources
new file mode 100644
index 000000000..b99aa25e8
--- /dev/null
+++ b/mesalib/src/util/Makefile.sources
@@ -0,0 +1,6 @@
+MESA_UTIL_FILES := \
+ hash_table.c \
+ ralloc.c
+
+MESA_UTIL_GENERATED_FILES = \
+ format_srgb.c
diff --git a/mesalib/src/util/SConscript b/mesalib/src/util/SConscript
new file mode 100644
index 000000000..84803c016
--- /dev/null
+++ b/mesalib/src/util/SConscript
@@ -0,0 +1,35 @@
+import common
+
+Import('*')
+
+from sys import executable as python_cmd
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = [
+ '#include',
+ '#src/util',
+])
+
+env.CodeGenerate(
+ target = 'format_srgb.c',
+ script = 'format_srgb.py',
+ source = [],
+ command = python_cmd + ' $SCRIPT > $TARGET'
+)
+
+# parse Makefile.sources
+source_lists = env.ParseSourceList('Makefile.sources')
+
+mesautil_sources = (
+ source_lists['MESA_UTIL_FILES'] +
+ source_lists['MESA_UTIL_GENERATED_FILES']
+)
+
+mesautil = env.ConvenienceLibrary(
+ target = 'mesautil',
+ source = mesautil_sources,
+)
+
+env.Alias('mesautil', mesautil)
+Export('mesautil')
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_srgb.h b/mesalib/src/util/format_srgb.h
index 740a91974..4a8d73f12 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_srgb.h
+++ b/mesalib/src/util/format_srgb.h
@@ -37,11 +37,9 @@
#ifndef U_FORMAT_SRGB_H_
#define U_FORMAT_SRGB_H_
-
-#include "pipe/p_compiler.h"
-#include "u_pack_color.h"
-#include "u_math.h"
-
+#include <stdint.h>
+#include <math.h>
+#include "c99_compat.h"
extern const float
util_format_srgb_8unorm_to_linear_float_table[256];
@@ -56,54 +54,58 @@ extern const unsigned
util_format_linear_to_srgb_helper_table[104];
+static inline float
+util_format_linear_to_srgb_float(float cl)
+{
+ if (cl < 0.0f)
+ return 0.0f;
+ else if (cl < 0.0031308f)
+ return 12.92f * cl;
+ else if (cl < 1.0f)
+ return 1.055f * powf(cl, 0.41666f) - 0.055f;
+ else
+ return 1.0f;
+}
+
+
/**
* Convert a unclamped linear float to srgb value in the [0,255].
*/
-static INLINE uint8_t
+static inline uint8_t
util_format_linear_float_to_srgb_8unorm(float x)
{
- /* this would be exact but (probably much) slower */
- if (0) {
- if (x >= 1.0f)
- return 255;
- else if (x >= 0.0031308f)
- return float_to_ubyte(1.055f * powf(x, 0.41666666f) - 0.055f);
- else if (x > 0.0f)
- return float_to_ubyte(12.92f * x);
- else
- return 0;
- }
- else {
- /*
- * This is taken from https://gist.github.com/rygorous/2203834
- * Use LUT and do linear interpolation.
- */
- union fi almostone, minval, f;
- unsigned tab, bias, scale, t;
-
- almostone.ui = 0x3f7fffff;
- minval.ui = (127-13) << 23;
-
- /*
- * Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively.
- * The tests are carefully written so that NaNs map to 0, same as in the
- * reference implementation.
- */
- if (!(x > minval.f))
- x = minval.f;
- if (x > almostone.f)
- x = almostone.f;
-
- /* Do the table lookup and unpack bias, scale */
- f.f = x;
- tab = util_format_linear_to_srgb_helper_table[(f.ui - minval.ui) >> 20];
- bias = (tab >> 16) << 9;
- scale = tab & 0xffff;
-
- /* Grab next-highest mantissa bits and perform linear interpolation */
- t = (f.ui >> 12) & 0xff;
- return (uint8_t) ((bias + scale*t) >> 16);
- }
+ /*
+ * This is taken from https://gist.github.com/rygorous/2203834
+ * Use LUT and do linear interpolation.
+ */
+ union {
+ uint32_t ui;
+ float f;
+ } almostone, minval, f;
+ unsigned tab, bias, scale, t;
+
+ almostone.ui = 0x3f7fffff;
+ minval.ui = (127-13) << 23;
+
+ /*
+ * Clamp to [2^(-13), 1-eps]; these two values map to 0 and 1, respectively.
+ * The tests are carefully written so that NaNs map to 0, same as in the
+ * reference implementation.
+ */
+ if (!(x > minval.f))
+ x = minval.f;
+ if (x > almostone.f)
+ x = almostone.f;
+
+ /* Do the table lookup and unpack bias, scale */
+ f.f = x;
+ tab = util_format_linear_to_srgb_helper_table[(f.ui - minval.ui) >> 20];
+ bias = (tab >> 16) << 9;
+ scale = tab & 0xffff;
+
+ /* Grab next-highest mantissa bits and perform linear interpolation */
+ t = (f.ui >> 12) & 0xff;
+ return (uint8_t) ((bias + scale*t) >> 16);
}
@@ -112,7 +114,7 @@ util_format_linear_float_to_srgb_8unorm(float x)
* linear RGB value in [0, 1].
* Implemented with a 256-entry lookup table.
*/
-static INLINE float
+static inline float
util_format_srgb_8unorm_to_linear_float(uint8_t x)
{
return util_format_srgb_8unorm_to_linear_float_table[x];
@@ -127,7 +129,7 @@ util_format_srgb_8unorm_to_linear_float(uint8_t x)
/**
* Convert a 8bit normalized value from linear to srgb.
*/
-static INLINE uint8_t
+static inline uint8_t
util_format_linear_to_srgb_8unorm(uint8_t x)
{
return util_format_linear_to_srgb_8unorm_table[x];
@@ -137,7 +139,7 @@ util_format_linear_to_srgb_8unorm(uint8_t x)
/**
* Convert a 8bit normalized value from srgb to linear.
*/
-static INLINE uint8_t
+static inline uint8_t
util_format_srgb_to_linear_8unorm(uint8_t x)
{
return util_format_srgb_to_linear_8unorm_table[x];
diff --git a/mesalib/src/gallium/auxiliary/util/u_format_srgb.py b/mesalib/src/util/format_srgb.py
index c6c02f053..d5cbcf764 100644
--- a/mesalib/src/gallium/auxiliary/util/u_format_srgb.py
+++ b/mesalib/src/util/format_srgb.py
@@ -109,7 +109,7 @@ def generate_srgb_tables():
start = ((127 - numexp) << 23) + bucket*(bucketsize << stepshift)
sum_a = 0.0
sum_b = 0.0
-
+
for i in range(0, bucketsize):
j = (i << stepshift) >> mantshift
fint = start + (i << stepshift)
@@ -123,7 +123,7 @@ def generate_srgb_tables():
scaled_a = solved_a * 65536.0 / 512.0
scaled_b = solved_b * 65536.0
-
+
int_a = int(scaled_a + 0.5)
int_b = int(scaled_b + 0.5)
@@ -146,9 +146,9 @@ def main():
# This will print the copyright message on the top of this file
print CopyRight.strip()
print
- print '#include "u_format_srgb.h"'
+ print '#include "format_srgb.h"'
print
- generate_srgb_tables()
+ generate_srgb_tables()
if __name__ == '__main__':
diff --git a/mesalib/src/mesa/main/hash_table.c b/mesalib/src/util/hash_table.c
index ad8f89852..1b6726c79 100644
--- a/mesalib/src/mesa/main/hash_table.c
+++ b/mesalib/src/util/hash_table.c
@@ -43,9 +43,9 @@
#include <stdlib.h>
#include <string.h>
-#include "main/hash_table.h"
-#include "main/macros.h"
+#include "hash_table.h"
#include "ralloc.h"
+#include "macros.h"
static const uint32_t deleted_key_value;
diff --git a/mesalib/src/mesa/main/hash_table.h b/mesalib/src/util/hash_table.h
index f51131aee..d6b6ebf40 100644
--- a/mesalib/src/mesa/main/hash_table.h
+++ b/mesalib/src/util/hash_table.h
@@ -28,10 +28,11 @@
#ifndef _HASH_TABLE_H
#define _HASH_TABLE_H
+#include <stdlib.h>
#include <inttypes.h>
#include <stdbool.h>
-
-#include "compiler.h"
+#include "c99_compat.h"
+#include "macros.h"
#ifdef __cplusplus
extern "C" {
diff --git a/mesalib/src/util/macros.h b/mesalib/src/util/macros.h
new file mode 100644
index 000000000..ee05e05a4
--- /dev/null
+++ b/mesalib/src/util/macros.h
@@ -0,0 +1,128 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef UTIL_MACROS_H
+#define UTIL_MACROS_H
+
+/* Compute the size of an array */
+#ifndef ARRAY_SIZE
+# define ARRAY_SIZE(x) (sizeof(x) / sizeof(*(x)))
+#endif
+
+
+/**
+ * __builtin_expect macros
+ */
+#if !defined(__GNUC__)
+# define __builtin_expect(x, y) (x)
+#endif
+
+#ifndef likely
+# ifdef __GNUC__
+# define likely(x) __builtin_expect(!!(x), 1)
+# define unlikely(x) __builtin_expect(!!(x), 0)
+# else
+# define likely(x) (x)
+# define unlikely(x) (x)
+# endif
+#endif
+
+
+/**
+ * Static (compile-time) assertion.
+ * Basically, use COND to dimension an array. If COND is false/zero the
+ * array size will be -1 and we'll get a compilation error.
+ */
+#define STATIC_ASSERT(COND) \
+ do { \
+ (void) sizeof(char [1 - 2*!(COND)]); \
+ } while (0)
+
+
+/**
+ * Unreachable macro. Useful for suppressing "control reaches end of non-void
+ * function" warnings.
+ */
+#if __GNUC__ >= 4 && __GNUC_MINOR__ >= 5
+#define unreachable(str) \
+do { \
+ assert(!str); \
+ __builtin_unreachable(); \
+} while (0)
+#elif (defined(__clang__) && defined(__has_builtin))
+# if __has_builtin(__builtin_unreachable)
+# define unreachable(str) \
+do { \
+ assert(!str); \
+ __builtin_unreachable(); \
+} while (0)
+# endif
+#endif
+
+#ifndef unreachable
+#define unreachable(str)
+#endif
+
+
+#if (__GNUC__ >= 3)
+#define PRINTFLIKE(f, a) __attribute__ ((format(__printf__, f, a)))
+#else
+#define PRINTFLIKE(f, a)
+#endif
+
+
+/* Used to optionally mark structures with misaligned elements or size as
+ * packed, to trade off performance for space.
+ */
+#if (__GNUC__ >= 3)
+#define PACKED __attribute__((__packed__))
+#else
+#define PACKED
+#endif
+
+
+#ifdef __cplusplus
+/**
+ * Macro function that evaluates to true if T is a trivially
+ * destructible type -- that is, if its (non-virtual) destructor
+ * performs no action and all member variables and base classes are
+ * trivially destructible themselves.
+ */
+# if defined(__GNUC__)
+# if ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 3)))
+# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T)
+# endif
+# elif (defined(__clang__) && defined(__has_feature))
+# if __has_feature(has_trivial_destructor)
+# define HAS_TRIVIAL_DESTRUCTOR(T) __has_trivial_destructor(T)
+# endif
+# endif
+# ifndef HAS_TRIVIAL_DESTRUCTOR
+ /* It's always safe (if inefficient) to assume that a
+ * destructor is non-trivial.
+ */
+# define HAS_TRIVIAL_DESTRUCTOR(T) (false)
+# endif
+#endif
+
+#endif /* UTIL_MACROS_H */
diff --git a/mesalib/src/glsl/ralloc.c b/mesalib/src/util/ralloc.c
index 36bc61fd0..36bc61fd0 100644
--- a/mesalib/src/glsl/ralloc.c
+++ b/mesalib/src/util/ralloc.c
diff --git a/mesalib/src/glsl/ralloc.h b/mesalib/src/util/ralloc.h
index 1fe53573f..4b88f3286 100644
--- a/mesalib/src/glsl/ralloc.h
+++ b/mesalib/src/util/ralloc.h
@@ -53,7 +53,8 @@ extern "C" {
#include <stddef.h>
#include <stdarg.h>
#include <stdbool.h>
-#include "main/compiler.h"
+
+#include "macros.h"
/**
* \def ralloc(ctx, type)