diff options
Diffstat (limited to 'mesalib/src')
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c | 276 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h | 52 | ||||
-rw-r--r-- | mesalib/src/glsl/lower_clip_distance.cpp | 344 | ||||
-rw-r--r-- | mesalib/src/mesa/drivers/dri/swrast/swrast.c | 7 | ||||
-rw-r--r-- | mesalib/src/mesa/main/extensions.c | 69 | ||||
-rw-r--r-- | mesalib/src/mesa/main/get.c | 18 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 17 | ||||
-rw-r--r-- | mesalib/src/mesa/main/texformat.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/main/teximage.c | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/version.c | 574 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/swrast/s_context.c | 2 |
12 files changed, 829 insertions, 548 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c index d9b39e528..6c2d1ed64 100644 --- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c +++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c @@ -34,7 +34,7 @@ #include "translate/translate.h" #include "translate/translate_cache.h" -struct u_vbuf_mgr_elements { +struct u_vbuf_elements { unsigned count; struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS]; @@ -52,24 +52,22 @@ struct u_vbuf_mgr_elements { boolean incompatible_layout; }; -struct u_vbuf_mgr_priv { +struct u_vbuf_priv { struct u_vbuf_mgr b; struct pipe_context *pipe; struct translate_cache *translate_cache; unsigned translate_vb_slot; - struct u_vbuf_mgr_elements *ve; + struct u_vbuf_elements *ve; void *saved_ve, *fallback_ve; boolean ve_binding_lock; - unsigned saved_buffer_offset[PIPE_MAX_ATTRIBS]; - boolean any_user_vbs; boolean incompatible_vb_layout; }; -static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr) +static void u_vbuf_init_format_caps(struct u_vbuf_priv *mgr) { struct pipe_screen *screen = mgr->pipe->screen; @@ -99,13 +97,13 @@ static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr) } struct u_vbuf_mgr * -u_vbuf_mgr_create(struct pipe_context *pipe, - unsigned upload_buffer_size, - unsigned upload_buffer_alignment, - unsigned upload_buffer_bind, - enum u_fetch_alignment fetch_alignment) +u_vbuf_create(struct pipe_context *pipe, + unsigned upload_buffer_size, + unsigned upload_buffer_alignment, + unsigned upload_buffer_bind, + enum u_fetch_alignment fetch_alignment) { - struct u_vbuf_mgr_priv *mgr = CALLOC_STRUCT(u_vbuf_mgr_priv); + struct u_vbuf_priv *mgr = CALLOC_STRUCT(u_vbuf_priv); mgr->pipe = pipe; mgr->translate_cache = translate_cache_create(); @@ -117,19 +115,21 @@ u_vbuf_mgr_create(struct pipe_context *pipe, mgr->b.caps.fetch_dword_unaligned = fetch_alignment == U_VERTEX_FETCH_BYTE_ALIGNED; - u_vbuf_mgr_init_format_caps(mgr); + u_vbuf_init_format_caps(mgr); return &mgr->b; } -void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb) +void u_vbuf_destroy(struct u_vbuf_mgr *mgrb) { - struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb; unsigned i; - for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) { + for (i = 0; i < mgr->b.nr_vertex_buffers; i++) { pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL); - pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL); + } + for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) { + pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL); } translate_cache_destroy(mgr->translate_cache); @@ -138,8 +138,8 @@ void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb) } -static enum u_vbuf_return_flags -u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr, +static void +u_vbuf_translate_begin(struct u_vbuf_priv *mgr, int min_index, int max_index) { struct translate_key key; @@ -266,9 +266,9 @@ u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr, if (mgr->translate_vb_slot != ~0) { /* Setup the new vertex buffer. */ pipe_resource_reference( - &mgr->b.real_vertex_buffer[mgr->translate_vb_slot], out_buffer); - mgr->b.vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset; - mgr->b.vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride; + &mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer, out_buffer); + mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset; + mgr->b.real_vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride; /* Setup new vertex elements. */ for (i = 0; i < mgr->ve->count; i++) { @@ -295,11 +295,9 @@ u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr, } pipe_resource_reference(&out_buffer, NULL); - - return upload_flushed ? U_VBUF_UPLOAD_FLUSHED : 0; } -static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr) +static void u_vbuf_translate_end(struct u_vbuf_priv *mgr) { if (mgr->fallback_ve == NULL) { return; @@ -312,7 +310,7 @@ static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr) mgr->fallback_ve = NULL; /* Delete the now-unused VBO. */ - pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot], + pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot].buffer, NULL); mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers; } @@ -320,15 +318,15 @@ static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr) #define FORMAT_REPLACE(what, withwhat) \ case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break -struct u_vbuf_mgr_elements * -u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb, - unsigned count, - const struct pipe_vertex_element *attribs, - struct pipe_vertex_element *native_attribs) +struct u_vbuf_elements * +u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgrb, + unsigned count, + const struct pipe_vertex_element *attribs, + struct pipe_vertex_element *native_attribs) { - struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb; unsigned i; - struct u_vbuf_mgr_elements *ve = CALLOC_STRUCT(u_vbuf_mgr_elements); + struct u_vbuf_elements *ve = CALLOC_STRUCT(u_vbuf_elements); ve->count = count; @@ -424,11 +422,11 @@ u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb, return ve; } -void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb, - void *cso, - struct u_vbuf_mgr_elements *ve) +void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgrb, + void *cso, + struct u_vbuf_elements *ve) { - struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb; if (!cso) { return; @@ -440,17 +438,17 @@ void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb, } } -void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr, - struct u_vbuf_mgr_elements *ve) +void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr, + struct u_vbuf_elements *ve) { FREE(ve); } -void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb, - unsigned count, - const struct pipe_vertex_buffer *bufs) +void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgrb, + unsigned count, + const struct pipe_vertex_buffer *bufs) { - struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb; unsigned i; mgr->any_user_vbs = FALSE; @@ -473,8 +471,13 @@ void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb, const struct pipe_vertex_buffer *vb = &bufs[i]; pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, vb->buffer); - pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL); - mgr->saved_buffer_offset[i] = vb->buffer_offset; + pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL); + + mgr->b.real_vertex_buffer[i].buffer_offset = + mgr->b.vertex_buffer[i].buffer_offset = vb->buffer_offset; + + mgr->b.real_vertex_buffer[i].stride = + mgr->b.vertex_buffer[i].stride = vb->stride; if (!vb->buffer) { continue; @@ -485,79 +488,98 @@ void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb, continue; } - pipe_resource_reference(&mgr->b.real_vertex_buffer[i], vb->buffer); + pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, vb->buffer); } - for (; i < mgr->b.nr_real_vertex_buffers; i++) { + for (i = count; i < mgr->b.nr_vertex_buffers; i++) { pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL); - pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL); } - - memcpy(mgr->b.vertex_buffer, bufs, - sizeof(struct pipe_vertex_buffer) * count); + for (i = count; i < mgr->b.nr_real_vertex_buffers; i++) { + pipe_resource_reference(&mgr->b.real_vertex_buffer[i].buffer, NULL); + } mgr->b.nr_vertex_buffers = count; mgr->b.nr_real_vertex_buffers = count; } -static enum u_vbuf_return_flags -u_vbuf_upload_buffers(struct u_vbuf_mgr_priv *mgr, +static void +u_vbuf_upload_buffers(struct u_vbuf_priv *mgr, int min_index, int max_index, unsigned instance_count) { - unsigned i, nr = mgr->ve->count; + unsigned i; unsigned count = max_index + 1 - min_index; - boolean uploaded[PIPE_MAX_ATTRIBS] = {0}; - enum u_vbuf_return_flags retval = 0; - - for (i = 0; i < nr; i++) { - unsigned index = mgr->ve->ve[i].vertex_buffer_index; + unsigned nr_velems = mgr->ve->count; + unsigned nr_vbufs = mgr->b.nr_vertex_buffers; + unsigned start_offset[PIPE_MAX_ATTRIBS]; + unsigned end_offset[PIPE_MAX_ATTRIBS] = {0}; + + /* Determine how much data needs to be uploaded. */ + for (i = 0; i < nr_velems; i++) { + struct pipe_vertex_element *velem = &mgr->ve->ve[i]; + unsigned index = velem->vertex_buffer_index; struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[index]; + unsigned instance_div, first, size; - if (vb->buffer && - u_vbuf_resource(vb->buffer)->user_ptr && - !uploaded[index]) { - unsigned first, size; - boolean flushed; - unsigned instance_div = mgr->ve->ve[i].instance_divisor; - - if (instance_div) { - first = 0; - size = vb->stride * - ((instance_count + instance_div - 1) / instance_div); - } else if (vb->stride) { - first = vb->stride * min_index; - size = vb->stride * count; - - /* Unusual case when stride is smaller than the format size. - * XXX This won't work with interleaved arrays. */ - if (mgr->ve->native_format_size[i] > vb->stride) - size += mgr->ve->native_format_size[i] - vb->stride; - } else { - first = 0; - size = mgr->ve->native_format_size[i]; - } + assert(vb->buffer); + + if (!u_vbuf_resource(vb->buffer)->user_ptr) { + continue; + } - u_upload_data(mgr->b.uploader, first, size, - u_vbuf_resource(vb->buffer)->user_ptr + first, - &vb->buffer_offset, - &mgr->b.real_vertex_buffer[index], - &flushed); + instance_div = velem->instance_divisor; + first = vb->buffer_offset + velem->src_offset; - vb->buffer_offset -= first; + if (!vb->stride) { + /* Constant attrib. */ + size = mgr->ve->src_format_size[i]; + } else if (instance_div) { + /* Per-instance attrib. */ + unsigned count = (instance_count + instance_div - 1) / instance_div; + size = vb->stride * (count - 1) + mgr->ve->src_format_size[i]; + } else { + /* Per-vertex attrib. */ + first += vb->stride * min_index; + size = vb->stride * (count - 1) + mgr->ve->src_format_size[i]; + } - uploaded[index] = TRUE; - if (flushed) - retval |= U_VBUF_UPLOAD_FLUSHED; + /* Update offsets. */ + if (!end_offset[index]) { + start_offset[index] = first; + end_offset[index] = first + size; } else { - assert(mgr->b.real_vertex_buffer[index]); + if (first < start_offset[index]) + start_offset[index] = first; + if (first + size > end_offset[index]) + end_offset[index] = first + size; } } - return retval; + /* Upload buffers. */ + for (i = 0; i < nr_vbufs; i++) { + unsigned start, end = end_offset[i]; + boolean flushed; + struct pipe_vertex_buffer *real_vb; + uint8_t *ptr; + + if (!end) { + continue; + } + + start = start_offset[i]; + assert(start < end); + + real_vb = &mgr->b.real_vertex_buffer[i]; + ptr = u_vbuf_resource(mgr->b.vertex_buffer[i].buffer)->user_ptr; + + u_upload_data(mgr->b.uploader, start, end - start, ptr + start, + &real_vb->buffer_offset, &real_vb->buffer, &flushed); + + real_vb->buffer_offset -= start; + } } -static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr) +static void u_vbuf_compute_max_index(struct u_vbuf_priv *mgr) { unsigned i, nr = mgr->ve->count; @@ -566,25 +588,26 @@ static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr) for (i = 0; i < nr; i++) { struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index]; - int unused; - unsigned max_index; + unsigned max_index, src_size, unused; if (!vb->buffer || !vb->stride || - u_vbuf_resource(vb->buffer)->user_ptr) { + u_vbuf_resource(vb->buffer)->user_ptr || + mgr->ve->ve[i].instance_divisor) { continue; } - /* How many bytes is unused after the last vertex. - * width0 may be "count*stride - unused" and we have to compensate - * for that when dividing by stride. */ - unused = vb->stride - - (mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i]); + src_size = mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i]; /* If src_offset is greater than stride (which means it's a buffer * offset rather than a vertex offset)... */ - if (unused < 0) { + if (src_size >= vb->stride) { unused = 0; + } else { + /* How many bytes is unused after the last vertex. + * width0 may be "count*stride - unused" and we have to compensate + * for that when dividing by stride. */ + unused = vb->stride - src_size; } /* Compute the maximum index for this vertex element. */ @@ -597,50 +620,43 @@ static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr) } enum u_vbuf_return_flags -u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgrb, - const struct pipe_draw_info *info) +u_vbuf_draw_begin(struct u_vbuf_mgr *mgrb, + const struct pipe_draw_info *info) { - struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb; int min_index, max_index; - enum u_vbuf_return_flags retval = 0; - u_vbuf_mgr_compute_max_index(mgr); + u_vbuf_compute_max_index(mgr); - min_index = info->min_index - info->index_bias; - if (info->max_index == ~0) { - max_index = mgr->b.max_index; + if (info->indexed) { + min_index = info->min_index; + if (info->max_index == ~0) { + max_index = mgr->b.max_index; + } else { + max_index = MIN2(info->max_index, mgr->b.max_index); + } + min_index += info->index_bias; + max_index += info->index_bias; } else { - max_index = MIN2(info->max_index - info->index_bias, mgr->b.max_index); + min_index = info->start; + max_index = info->start + info->count - 1; } /* Translate vertices with non-native layouts or formats. */ if (mgr->incompatible_vb_layout || mgr->ve->incompatible_layout) { - retval |= u_vbuf_translate_begin(mgr, min_index, max_index); - - if (mgr->fallback_ve) { - retval |= U_VBUF_BUFFERS_UPDATED; - } + u_vbuf_translate_begin(mgr, min_index, max_index); } /* Upload user buffers. */ if (mgr->any_user_vbs) { - retval |= u_vbuf_upload_buffers(mgr, min_index, max_index, - info->instance_count); - retval |= U_VBUF_BUFFERS_UPDATED; + u_vbuf_upload_buffers(mgr, min_index, max_index, info->instance_count); } - return retval; + return mgr->any_user_vbs || mgr->fallback_ve ? U_VBUF_BUFFERS_UPDATED : 0; } -void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgrb) +void u_vbuf_draw_end(struct u_vbuf_mgr *mgrb) { - struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; - unsigned i; - - /* buffer offsets were modified in u_vbuf_upload_buffers */ - if (mgr->any_user_vbs) { - for (i = 0; i < mgr->b.nr_vertex_buffers; i++) - mgr->b.vertex_buffer[i].buffer_offset = mgr->saved_buffer_offset[i]; - } + struct u_vbuf_priv *mgr = (struct u_vbuf_priv*)mgrb; if (mgr->fallback_ve) { u_vbuf_translate_end(mgr); diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h index c653ca434..d854e4449 100644 --- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h +++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.h @@ -64,7 +64,7 @@ struct u_vbuf_mgr { /* Contains only real vertex buffers. * Hardware drivers should use real_vertex_buffers[i] * instead of vertex_buffers[i].buffer. */ - struct pipe_resource *real_vertex_buffer[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_buffer real_vertex_buffer[PIPE_MAX_ATTRIBS]; int nr_real_vertex_buffers; /* Precomputed max_index for hardware vertex buffers. */ @@ -88,7 +88,7 @@ struct u_vbuf_resource { }; /* Opaque type containing information about vertex elements for the manager. */ -struct u_vbuf_mgr_elements; +struct u_vbuf_elements; enum u_fetch_alignment { U_VERTEX_FETCH_BYTE_ALIGNED, @@ -96,42 +96,40 @@ enum u_fetch_alignment { }; enum u_vbuf_return_flags { - U_VBUF_BUFFERS_UPDATED = 1, - U_VBUF_UPLOAD_FLUSHED = 2 + U_VBUF_BUFFERS_UPDATED = 1 }; struct u_vbuf_mgr * -u_vbuf_mgr_create(struct pipe_context *pipe, - unsigned upload_buffer_size, - unsigned upload_buffer_alignment, - unsigned upload_buffer_bind, - enum u_fetch_alignment fetch_alignment); +u_vbuf_create(struct pipe_context *pipe, + unsigned upload_buffer_size, + unsigned upload_buffer_alignment, + unsigned upload_buffer_bind, + enum u_fetch_alignment fetch_alignment); -void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgr); +void u_vbuf_destroy(struct u_vbuf_mgr *mgr); -struct u_vbuf_mgr_elements * -u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgr, - unsigned count, - const struct pipe_vertex_element *attrs, - struct pipe_vertex_element *native_attrs); +struct u_vbuf_elements * +u_vbuf_create_vertex_elements(struct u_vbuf_mgr *mgr, + unsigned count, + const struct pipe_vertex_element *attrs, + struct pipe_vertex_element *native_attrs); -void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgr, - void *cso, - struct u_vbuf_mgr_elements *ve); +void u_vbuf_bind_vertex_elements(struct u_vbuf_mgr *mgr, + void *cso, + struct u_vbuf_elements *ve); -void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr, - struct u_vbuf_mgr_elements *ve); +void u_vbuf_destroy_vertex_elements(struct u_vbuf_mgr *mgr, + struct u_vbuf_elements *ve); -void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgr, - unsigned count, - const struct pipe_vertex_buffer *bufs); +void u_vbuf_set_vertex_buffers(struct u_vbuf_mgr *mgr, + unsigned count, + const struct pipe_vertex_buffer *bufs); -enum u_vbuf_return_flags -u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgr, - const struct pipe_draw_info *info); +enum u_vbuf_return_flags u_vbuf_draw_begin(struct u_vbuf_mgr *mgr, + const struct pipe_draw_info *info); -void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgr); +void u_vbuf_draw_end(struct u_vbuf_mgr *mgr); static INLINE struct u_vbuf_resource *u_vbuf_resource(struct pipe_resource *r) diff --git a/mesalib/src/glsl/lower_clip_distance.cpp b/mesalib/src/glsl/lower_clip_distance.cpp new file mode 100644 index 000000000..143e378f9 --- /dev/null +++ b/mesalib/src/glsl/lower_clip_distance.cpp @@ -0,0 +1,344 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_clip_distance.cpp + * + * This pass accounts for the difference between the way + * gl_ClipDistance is declared in standard GLSL (as an array of + * floats), and the way it is frequently implemented in hardware (as + * a pair of vec4s, with four clip distances packed into each). + * + * The declaration of gl_ClipDistance is replaced with a declaration + * of gl_ClipDistanceMESA, and any references to gl_ClipDistance are + * translated to refer to gl_ClipDistanceMESA with the appropriate + * swizzling of array indices. For instance: + * + * gl_ClipDistance[i] + * + * is translated into: + * + * gl_ClipDistanceMESA[i>>2][i&3] + * + * Since some hardware may not internally represent gl_ClipDistance as a pair + * of vec4's, this lowering pass is optional. To enable it, set the + * LowerClipDistance flag in gl_shader_compiler_options to true. + */ + +#include "ir_hierarchical_visitor.h" +#include "ir.h" + +class lower_clip_distance_visitor : public ir_hierarchical_visitor { +public: + lower_clip_distance_visitor() + : progress(false), old_clip_distance_var(NULL), + new_clip_distance_var(NULL) + { + } + + virtual ir_visitor_status visit(ir_variable *); + void create_indices(ir_rvalue*, ir_rvalue *&, ir_rvalue *&); + virtual ir_visitor_status visit_leave(ir_dereference_array *); + virtual ir_visitor_status visit_leave(ir_assignment *); + void visit_new_assignment(ir_assignment *ir); + virtual ir_visitor_status visit_leave(ir_call *); + + bool progress; + + /** + * Pointer to the declaration of gl_ClipDistance, if found. + */ + ir_variable *old_clip_distance_var; + + /** + * Pointer to the newly-created gl_ClipDistanceMESA variable. + */ + ir_variable *new_clip_distance_var; +}; + + +/** + * Replace any declaration of gl_ClipDistance as an array of floats with a + * declaration of gl_ClipDistanceMESA as an array of vec4's. + */ +ir_visitor_status +lower_clip_distance_visitor::visit(ir_variable *ir) +{ + /* No point in looking for the declaration of gl_ClipDistance if + * we've already found it. + */ + if (this->old_clip_distance_var) + return visit_continue; + + if (ir->name && strcmp(ir->name, "gl_ClipDistance") == 0) { + this->progress = true; + this->old_clip_distance_var = ir; + assert (ir->type->is_array()); + assert (ir->type->element_type() == glsl_type::float_type); + unsigned new_size = (ir->type->array_size() + 3) / 4; + + /* Clone the old var so that we inherit all of its properties */ + this->new_clip_distance_var = ir->clone(ralloc_parent(ir), NULL); + + /* And change the properties that we need to change */ + this->new_clip_distance_var->name + = ralloc_strdup(this->new_clip_distance_var, "gl_ClipDistanceMESA"); + this->new_clip_distance_var->type + = glsl_type::get_array_instance(glsl_type::vec4_type, new_size); + this->new_clip_distance_var->max_array_access = ir->max_array_access / 4; + + ir->replace_with(this->new_clip_distance_var); + } + return visit_continue; +} + + +/** + * Create the necessary GLSL rvalues to index into gl_ClipDistanceMESA based + * on the rvalue previously used to index into gl_ClipDistance. + * + * \param array_index Selects one of the vec4's in gl_ClipDistanceMESA + * \param swizzle_index Selects a component within the vec4 selected by + * array_index. + */ +void +lower_clip_distance_visitor::create_indices(ir_rvalue *old_index, + ir_rvalue *&array_index, + ir_rvalue *&swizzle_index) +{ + void *ctx = ralloc_parent(old_index); + + /* Make sure old_index is a signed int so that the bitwise "shift" and + * "and" operations below type check properly. + */ + if (old_index->type != glsl_type::int_type) { + assert (old_index->type == glsl_type::uint_type); + old_index = new(ctx) ir_expression(ir_unop_u2i, old_index); + } + + ir_constant *old_index_constant = old_index->constant_expression_value(); + if (old_index_constant) { + /* gl_ClipDistance is being accessed via a constant index. Don't bother + * creating expressions to calculate the lowered indices. Just create + * constants. + */ + int const_val = old_index_constant->get_int_component(0); + array_index = new(ctx) ir_constant(const_val / 4); + swizzle_index = new(ctx) ir_constant(const_val % 4); + } else { + /* Create a variable to hold the value of old_index (so that we + * don't compute it twice). + */ + ir_variable *old_index_var = new(ctx) ir_variable( + glsl_type::int_type, "clip_distance_index", ir_var_temporary); + this->base_ir->insert_before(old_index_var); + this->base_ir->insert_before(new(ctx) ir_assignment( + new(ctx) ir_dereference_variable(old_index_var), old_index)); + + /* Create the expression clip_distance_index / 4. Do this as a bit + * shift because that's likely to be more efficient. + */ + array_index = new(ctx) ir_expression( + ir_binop_rshift, new(ctx) ir_dereference_variable(old_index_var), + new(ctx) ir_constant(2)); + + /* Create the expression clip_distance_index % 4. Do this as a bitwise + * AND because that's likely to be more efficient. + */ + swizzle_index = new(ctx) ir_expression( + ir_binop_bit_and, new(ctx) ir_dereference_variable(old_index_var), + new(ctx) ir_constant(3)); + } +} + + +/** + * Replace any expression that indexes into the gl_ClipDistance array with an + * expression that indexes into one of the vec4's in gl_ClipDistanceMESA and + * accesses the appropriate component. + */ +ir_visitor_status +lower_clip_distance_visitor::visit_leave(ir_dereference_array *ir) +{ + /* If the gl_ClipDistance var hasn't been declared yet, then + * there's no way this deref can refer to it. + */ + if (!this->old_clip_distance_var) + return visit_continue; + + ir_dereference_variable *old_var_ref = ir->array->as_dereference_variable(); + if (old_var_ref && old_var_ref->var == this->old_clip_distance_var) { + this->progress = true; + ir_rvalue *array_index; + ir_rvalue *swizzle_index; + this->create_indices(ir->array_index, array_index, swizzle_index); + void *mem_ctx = ralloc_parent(ir); + ir->array = new(mem_ctx) ir_dereference_array( + this->new_clip_distance_var, array_index); + ir->array_index = swizzle_index; + } + + return visit_continue; +} + + +/** + * Replace any assignment having gl_ClipDistance (undereferenced) as its LHS + * or RHS with a sequence of assignments, one for each component of the array. + * Each of these assignments is lowered to refer to gl_ClipDistanceMESA as + * appropriate. + */ +ir_visitor_status +lower_clip_distance_visitor::visit_leave(ir_assignment *ir) +{ + ir_dereference_variable *lhs_var = ir->lhs->as_dereference_variable(); + ir_dereference_variable *rhs_var = ir->rhs->as_dereference_variable(); + if ((lhs_var && lhs_var->var == this->old_clip_distance_var) + || (rhs_var && rhs_var->var == this->old_clip_distance_var)) { + /* LHS or RHS of the assignment is the entire gl_ClipDistance array. + * Since we are reshaping gl_ClipDistance from an array of floats to an + * array of vec4's, this isn't going to work as a bulk assignment + * anymore, so unroll it to element-by-element assignments and lower + * each of them. + * + * Note: to unroll into element-by-element assignments, we need to make + * clones of the LHS and RHS. This is only safe if the LHS and RHS are + * side-effect free. Fortunately, we know that they are, because the + * only kind of rvalue that can have side effects is an ir_call, and + * ir_calls only appear (a) as a statement on their own, or (b) as the + * RHS of an assignment that stores the result of the call in a + * temporary variable. + */ + void *ctx = ralloc_parent(ir); + int array_size = this->old_clip_distance_var->type->array_size(); + for (int i = 0; i < array_size; ++i) { + ir_dereference_array *new_lhs = new(ctx) ir_dereference_array( + ir->lhs->clone(ctx, NULL), new(ctx) ir_constant(i)); + new_lhs->accept(this); + ir_dereference_array *new_rhs = new(ctx) ir_dereference_array( + ir->rhs->clone(ctx, NULL), new(ctx) ir_constant(i)); + new_rhs->accept(this); + this->base_ir->insert_before( + new(ctx) ir_assignment(new_lhs, new_rhs)); + } + ir->remove(); + } + + return visit_continue; +} + + +/** + * Set up base_ir properly and call visit_leave() on a newly created + * ir_assignment node. This is used in cases where we have to insert an + * ir_assignment in a place where we know the hierarchical visitor won't see + * it. + */ +void +lower_clip_distance_visitor::visit_new_assignment(ir_assignment *ir) +{ + ir_instruction *old_base_ir = this->base_ir; + this->base_ir = ir; + ir->accept(this); + this->base_ir = old_base_ir; +} + + +/** + * If gl_ClipDistance appears as an argument in an ir_call expression, replace + * it with a temporary variable, and make sure the ir_call is preceded and/or + * followed by assignments that copy the contents of the temporary variable to + * and/or from gl_ClipDistance. Each of these assignments is then lowered to + * refer to gl_ClipDistanceMESA. + */ +ir_visitor_status +lower_clip_distance_visitor::visit_leave(ir_call *ir) +{ + void *ctx = ralloc_parent(ir); + + const exec_node *formal_param_node = ir->get_callee()->parameters.head; + const exec_node *actual_param_node = ir->actual_parameters.head; + while (!actual_param_node->is_tail_sentinel()) { + ir_variable *formal_param = (ir_variable *) formal_param_node; + ir_rvalue *actual_param = (ir_rvalue *) actual_param_node; + + /* Advance formal_param_node and actual_param_node now so that we can + * safely replace actual_param with another node, if necessary, below. + */ + formal_param_node = formal_param_node->next; + actual_param_node = actual_param_node->next; + + ir_dereference_variable *deref = actual_param->as_dereference_variable(); + if (deref && deref->var == this->old_clip_distance_var) { + /* User is trying to pass the whole gl_ClipDistance array to a + * function call. Since we are reshaping gl_ClipDistance from an + * array of floats to an array of vec4's, this isn't going to work + * anymore, so use a temporary array instead. + */ + ir_variable *temp_clip_distance = new(ctx) ir_variable( + actual_param->type, "temp_clip_distance", ir_var_temporary); + this->base_ir->insert_before(temp_clip_distance); + actual_param->replace_with( + new(ctx) ir_dereference_variable(temp_clip_distance)); + if (formal_param->mode == ir_var_in + || formal_param->mode == ir_var_inout) { + /* Copy from gl_ClipDistance to the temporary before the call. + * Since we are going to insert this copy before the current + * instruction, we need to visit it afterwards to make sure it + * gets lowered. + */ + ir_assignment *new_assignment = new(ctx) ir_assignment( + new(ctx) ir_dereference_variable(temp_clip_distance), + new(ctx) ir_dereference_variable(old_clip_distance_var)); + this->base_ir->insert_before(new_assignment); + this->visit_new_assignment(new_assignment); + } + if (formal_param->mode == ir_var_out + || formal_param->mode == ir_var_inout) { + /* Copy from the temporary to gl_ClipDistance after the call. + * Since visit_list_elements() has already decided which + * instruction it's going to visit next, we need to visit + * afterwards to make sure it gets lowered. + */ + ir_assignment *new_assignment = new(ctx) ir_assignment( + new(ctx) ir_dereference_variable(old_clip_distance_var), + new(ctx) ir_dereference_variable(temp_clip_distance)); + this->base_ir->insert_after(new_assignment); + this->visit_new_assignment(new_assignment); + } + } + } + + return visit_continue; +} + + +bool +lower_clip_distance(exec_list *instructions) +{ + lower_clip_distance_visitor v; + + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c index 6c94947a0..3d5ddc51c 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c @@ -578,18 +578,11 @@ swrast_init_driver_functions(struct dd_function_table *driver) static const char *es2_extensions[] = { /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */ "GL_ARB_draw_buffers", - "GL_ARB_multisample", - "GL_ARB_texture_compression", "GL_ARB_transpose_matrix", - "GL_ARB_vertex_buffer_object", "GL_ARB_window_pos", "GL_EXT_blend_func_separate", "GL_EXT_compiled_vertex_array", "GL_EXT_framebuffer_blit", - "GL_EXT_multi_draw_arrays", - "GL_EXT_polygon_offset", - "GL_EXT_texture_object", - "GL_EXT_vertex_array", "GL_IBM_multimode_draw_arrays", "GL_MESA_window_pos", "GL_NV_vertex_program", diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 57b51d856..cf9469f77 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -100,7 +100,7 @@ static const struct extension extension_table[] = { { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 }, { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 }, { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 }, - { "GL_ARB_multisample", o(ARB_multisample), GL, 1994 }, + { "GL_ARB_multisample", o(dummy_true), GL, 1994 }, { "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 }, { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 }, { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 }, @@ -120,7 +120,7 @@ static const struct extension extension_table[] = { { "GL_ARB_sync", o(ARB_sync), GL, 2003 }, { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 }, { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 }, - { "GL_ARB_texture_compression", o(ARB_texture_compression), GL, 2000 }, + { "GL_ARB_texture_compression", o(dummy_true), GL, 2000 }, { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 }, { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, @@ -140,14 +140,14 @@ static const struct extension extension_table[] = { { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2002 }, { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL, 2006 }, - { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL, 2003 }, + { "GL_ARB_vertex_buffer_object", o(dummy_true), GL, 2003 }, { "GL_ARB_vertex_program", o(ARB_vertex_program), GL, 2002 }, { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 }, { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 }, { "GL_ARB_window_pos", o(ARB_window_pos), GL, 2001 }, /* EXT extensions */ - { "GL_EXT_abgr", o(EXT_abgr), GL, 1995 }, - { "GL_EXT_bgra", o(EXT_bgra), GL, 1995 }, + { "GL_EXT_abgr", o(dummy_true), GL, 1995 }, + { "GL_EXT_bgra", o(dummy_true), GL, 1995 }, { "GL_EXT_blend_color", o(EXT_blend_color), GL, 1995 }, { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 }, { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 }, @@ -155,7 +155,7 @@ static const struct extension extension_table[] = { { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL, 1995 }, { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 }, { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL, 1996 }, - { "GL_EXT_copy_texture", o(EXT_copy_texture), GL, 1995 }, + { "GL_EXT_copy_texture", o(dummy_true), GL, 1995 }, { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 }, { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 }, { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 }, @@ -167,13 +167,13 @@ static const struct extension extension_table[] = { { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL, 2006 }, { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, - { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2, 1999 }, + { "GL_EXT_multi_draw_arrays", o(dummy_true), GL | ES1 | ES2, 1999 }, { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 }, { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL, 1997 }, { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 }, { "GL_EXT_point_parameters", o(EXT_point_parameters), GL, 1997 }, - { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL, 1995 }, + { "GL_EXT_polygon_offset", o(dummy_true), GL, 1995 }, { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 }, { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL, 1997 }, { "GL_EXT_secondary_color", o(EXT_secondary_color), GL, 1999 }, @@ -182,7 +182,7 @@ static const struct extension extension_table[] = { { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL, 2002 }, { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL, 2001 }, { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL, 2002 }, - { "GL_EXT_subtexture", o(EXT_subtexture), GL, 1995 }, + { "GL_EXT_subtexture", o(dummy_true), GL, 1995 }, { "GL_EXT_texture3D", o(EXT_texture3D), GL, 1996 }, { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 }, { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 }, @@ -190,17 +190,17 @@ static const struct extension extension_table[] = { { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 }, { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 }, { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL, 2001 }, - { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, + { "GL_EXT_texture_edge_clamp", o(dummy_true), GL, 1997 }, { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL, 1999 }, - { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2006 }, + { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL, 2000 }, { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL, 2000 }, { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 }, - { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2, 2009 }, + { "GL_EXT_texture_format_BGRA8888", o(dummy_true), ES1 | ES2, 2005 }, { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 }, { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1, 1999 }, { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 }, - { "GL_EXT_texture_object", o(EXT_texture_object), GL, 1995 }, - { "GL_EXT_texture", o(EXT_texture), GL, 1996 }, + { "GL_EXT_texture_object", o(dummy_true), GL, 1995 }, + { "GL_EXT_texture", o(dummy_true), GL, 1996 }, { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL, 2004 }, { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 }, { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 }, @@ -211,8 +211,7 @@ static const struct extension extension_table[] = { { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 }, { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 }, { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 }, - { "GL_EXT_vertex_array", o(EXT_vertex_array), GL, 1995 }, - { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL, 1997 }, + { "GL_EXT_vertex_array", o(dummy_true), GL, 1995 }, /* OES extensions */ { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 }, @@ -230,17 +229,17 @@ static const struct extension extension_table[] = { /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 }, #endif - { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2, 2005 }, + { "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 }, { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1, 2005 }, - { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2, 2005 }, + { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 }, { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2, 2007 }, { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 }, { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 }, { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 }, - { "GL_OES_read_format", o(OES_read_format), GL | ES1, 2003 }, + { "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 }, { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2, 2005 }, { "GL_OES_single_precision", o(dummy_true), ES1, 2003 }, { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 }, @@ -298,11 +297,11 @@ static const struct extension extension_table[] = { { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL, 2001 }, { "GL_NV_vertex_program", o(NV_vertex_program), GL, 2000 }, { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 }, - { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL, 1997 }, + { "GL_SGIS_generate_mipmap", o(dummy_true), GL, 1997 }, { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 }, - { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL, 1997 }, + { "GL_SGIS_texture_edge_clamp", o(dummy_true), GL, 1997 }, { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL, 1997 }, - { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL, 1999 }, + { "GL_SUN_multi_draw_arrays", o(dummy_true), GL, 1999 }, { 0, 0, 0, 0 }, }; @@ -343,29 +342,16 @@ name_to_offset(const char* name) static const size_t default_extensions[] = { o(ARB_copy_buffer), o(ARB_draw_buffers), - o(ARB_multisample), - o(ARB_texture_compression), o(ARB_transpose_matrix), - o(ARB_vertex_buffer_object), o(ARB_window_pos), - o(EXT_abgr), - o(EXT_bgra), o(EXT_compiled_vertex_array), - o(EXT_copy_texture), o(EXT_draw_range_elements), - o(EXT_multi_draw_arrays), o(EXT_packed_pixels), - o(EXT_polygon_offset), o(EXT_rescale_normal), o(EXT_separate_specular_color), - o(EXT_subtexture), - o(EXT_texture), o(EXT_texture3D), - o(EXT_texture_object), - o(EXT_vertex_array), - o(OES_read_format), o(OES_standard_derivatives), /* Vendor Extensions */ @@ -374,8 +360,6 @@ static const size_t default_extensions[] = { o(IBM_rasterpos_clip), o(NV_light_max_exponent), o(NV_texgen_reflection), - o(SGIS_generate_mipmap), - o(SGIS_texture_edge_clamp), o(SGIS_texture_lod), 0, @@ -446,9 +430,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_ARB_vertex_shader ctx->Extensions.ARB_vertex_shader = GL_TRUE; #endif -#if FEATURE_ARB_vertex_buffer_object - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ -#endif #if FEATURE_ARB_sync ctx->Extensions.ARB_sync = GL_TRUE; #endif @@ -481,7 +462,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_ARB_framebuffer_object ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; #endif - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; #if FEATURE_EXT_pixel_buffer_object ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; @@ -532,8 +512,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) #if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program ctx->Extensions.NV_fragment_program_option = GL_TRUE; #endif - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ - ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE; #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE; #endif @@ -556,10 +534,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) void _mesa_enable_1_3_extensions(struct gl_context *ctx) { - /*ctx->Extensions.ARB_multisample = GL_TRUE;*/ ctx->Extensions.ARB_multitexture = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; - /*ctx->Extensions.ARB_texture_compression = GL_TRUE;*/ ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; @@ -586,12 +562,10 @@ _mesa_enable_1_4_extensions(struct gl_context *ctx) ctx->Extensions.EXT_blend_minmax = GL_TRUE; ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; - /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; - /*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/ } @@ -603,7 +577,6 @@ void _mesa_enable_1_5_extensions(struct gl_context *ctx) { ctx->Extensions.ARB_occlusion_query = GL_TRUE; - /*ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;*/ ctx->Extensions.EXT_shadow_funcs = GL_TRUE; } diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 827906900..99ce567cc 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -250,12 +250,6 @@ static const int extra_flush_current[] = { EXTRA_END }; -static const int extra_new_buffers_OES_read_format[] = { - EXTRA_NEW_BUFFERS, - EXT(OES_read_format), - EXTRA_END -}; - static const int extra_EXT_secondary_color_flush_current[] = { EXT(EXT_secondary_color), EXTRA_FLUSH_CURRENT, @@ -295,7 +289,6 @@ EXTRA_EXT(EXT_texture_lod_bias); EXTRA_EXT(EXT_texture_filter_anisotropic); EXTRA_EXT(IBM_rasterpos_clip); EXTRA_EXT(NV_point_sprite); -EXTRA_EXT(SGIS_generate_mipmap); EXTRA_EXT(NV_vertex_program); EXTRA_EXT(NV_fragment_program); EXTRA_EXT(NV_texture_rectangle); @@ -324,7 +317,6 @@ EXTRA_EXT2(NV_point_sprite, ARB_point_sprite); EXTRA_EXT2(ARB_fragment_program, NV_fragment_program); EXTRA_EXT2(ARB_vertex_program, NV_vertex_program); EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); -EXTRA_EXT(ARB_vertex_buffer_object); EXTRA_EXT(ARB_geometry_shader4); EXTRA_EXT(ARB_copy_buffer); EXTRA_EXT(EXT_framebuffer_sRGB); @@ -473,16 +465,14 @@ static const struct value_desc values[] = { { GL_SAMPLES_ARB, BUFFER_INT(Visual.samples), NO_EXTRA }, /* GL_SGIS_generate_mipmap */ - { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), - extra_SGIS_generate_mipmap }, + { GL_GENERATE_MIPMAP_HINT_SGIS, CONTEXT_ENUM(Hint.GenerateMipmap), NO_EXTRA }, /* GL_ARB_vertex_buffer_object */ { GL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, /* GL_ARB_vertex_buffer_object */ /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported */ - { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, - extra_ARB_vertex_buffer_object }, + { GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA }, /* GL_ARB_copy_buffer */ { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer }, @@ -490,9 +480,9 @@ static const struct value_desc values[] = { /* GL_OES_read_format */ { GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0, - extra_new_buffers_OES_read_format }, + extra_new_buffers }, { GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, LOC_CUSTOM, TYPE_INT, 0, - extra_new_buffers_OES_read_format }, + extra_new_buffers }, /* GL_EXT_framebuffer_object */ { GL_FRAMEBUFFER_BINDING_EXT, BUFFER_INT(Name), diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index cdb02b782..9b53a6078 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2766,7 +2766,6 @@ struct gl_extensions GLboolean ARB_half_float_vertex; GLboolean ARB_instanced_arrays; GLboolean ARB_map_buffer_range; - GLboolean ARB_multisample; GLboolean ARB_multitexture; GLboolean ARB_occlusion_query; GLboolean ARB_occlusion_query2; @@ -2782,7 +2781,6 @@ struct gl_extensions GLboolean ARB_sync; GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_buffer_object; - GLboolean ARB_texture_compression; GLboolean ARB_texture_compression_rgtc; GLboolean ARB_texture_cube_map; GLboolean ARB_texture_env_combine; @@ -2799,13 +2797,10 @@ struct gl_extensions GLboolean ARB_transpose_matrix; GLboolean ARB_uniform_buffer_object; GLboolean ARB_vertex_array_object; - GLboolean ARB_vertex_buffer_object; GLboolean ARB_vertex_program; GLboolean ARB_vertex_shader; GLboolean ARB_vertex_type_2_10_10_10_rev; GLboolean ARB_window_pos; - GLboolean EXT_abgr; - GLboolean EXT_bgra; GLboolean EXT_blend_color; GLboolean EXT_blend_equation_separate; GLboolean EXT_blend_func_separate; @@ -2813,7 +2808,6 @@ struct gl_extensions GLboolean EXT_blend_subtract; GLboolean EXT_clip_volume_hint; GLboolean EXT_compiled_vertex_array; - GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; @@ -2824,13 +2818,11 @@ struct gl_extensions GLboolean EXT_framebuffer_sRGB; GLboolean EXT_gpu_program_parameters; GLboolean EXT_gpu_shader4; - GLboolean EXT_multi_draw_arrays; GLboolean EXT_packed_depth_stencil; GLboolean EXT_packed_float; GLboolean EXT_packed_pixels; GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; - GLboolean EXT_polygon_offset; GLboolean EXT_provoking_vertex; GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; @@ -2839,9 +2831,6 @@ struct gl_extensions GLboolean EXT_separate_specular_color; GLboolean EXT_stencil_wrap; GLboolean EXT_stencil_two_side; - GLboolean EXT_subtexture; - GLboolean EXT_texture; - GLboolean EXT_texture_object; GLboolean EXT_texture3D; GLboolean EXT_texture_array; GLboolean EXT_texture_compression_latc; @@ -2860,9 +2849,7 @@ struct gl_extensions GLboolean EXT_texture_swizzle; GLboolean EXT_transform_feedback; GLboolean EXT_timer_query; - GLboolean EXT_vertex_array; GLboolean EXT_vertex_array_bgra; - GLboolean EXT_vertex_array_set; GLboolean OES_standard_derivatives; /* vendor extensions */ GLboolean AMD_conservative_depth; @@ -2895,15 +2882,11 @@ struct gl_extensions GLboolean NV_texture_rectangle; GLboolean NV_vertex_program; GLboolean NV_vertex_program1_1; - GLboolean OES_read_format; - GLboolean SGIS_generate_mipmap; - GLboolean SGIS_texture_edge_clamp; GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; GLboolean OES_EGL_image; GLboolean OES_draw_texture; - GLboolean EXT_texture_format_BGRA8888; GLboolean extension_sentinel; /** The extension string */ const GLubyte *String; diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c index 4f02720ce..b763a689a 100644 --- a/mesalib/src/mesa/main/texformat.c +++ b/mesalib/src/mesa/main/texformat.c @@ -703,7 +703,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat, } } - if (ctx->Extensions.EXT_texture_format_BGRA8888) { + /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0). + */ + if (ctx->API != API_OPENGL) { switch (internalFormat) { case GL_BGRA: RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888); diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 65fe23cac..daa71fd7b 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -149,9 +149,11 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) ; /* fallthrough */ } - if (ctx->Extensions.EXT_texture_format_BGRA8888) { + /* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0). + */ + if (ctx->API != API_OPENGL) { switch (internalFormat) { - case GL_BGRA_EXT: + case GL_BGRA: return GL_RGBA; default: ; /* fallthrough */ diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c index 6dbdb3ac6..384281479 100644 --- a/mesalib/src/mesa/main/version.c +++ b/mesalib/src/mesa/main/version.c @@ -1,293 +1,281 @@ -/*
- * Mesa 3-D graphics library
- *
- * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "imports.h"
-#include "mtypes.h"
-#include "version.h"
-#include "git_sha1.h"
-
-
-
-/**
- * Examine enabled GL extensions to determine GL version.
- * Return major and minor version numbers.
- */
-static void
-compute_version(struct gl_context *ctx)
-{
- GLuint major, minor;
- static const int max = 100;
-
- const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_border_clamp &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.ARB_texture_cube_map &&
- ctx->Extensions.EXT_texture_env_add &&
- ctx->Extensions.ARB_texture_env_combine &&
- ctx->Extensions.ARB_texture_env_dot3);
- const GLboolean ver_1_4 = (ver_1_3 &&
- ctx->Extensions.ARB_depth_texture &&
- ctx->Extensions.ARB_shadow &&
- ctx->Extensions.ARB_texture_env_crossbar &&
- ctx->Extensions.ARB_texture_mirrored_repeat &&
- ctx->Extensions.ARB_window_pos &&
- ctx->Extensions.EXT_blend_color &&
- ctx->Extensions.EXT_blend_func_separate &&
- ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_blend_subtract &&
- ctx->Extensions.EXT_fog_coord &&
- ctx->Extensions.EXT_multi_draw_arrays &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.EXT_secondary_color &&
- ctx->Extensions.EXT_stencil_wrap &&
- ctx->Extensions.EXT_texture_lod_bias &&
- ctx->Extensions.SGIS_generate_mipmap);
- const GLboolean ver_1_5 = (ver_1_4 &&
- ctx->Extensions.ARB_occlusion_query &&
- ctx->Extensions.ARB_vertex_buffer_object &&
- ctx->Extensions.EXT_shadow_funcs);
- const GLboolean ver_2_0 = (ver_1_5 &&
- ctx->Extensions.ARB_draw_buffers &&
- ctx->Extensions.ARB_point_sprite &&
- ctx->Extensions.ARB_shader_objects &&
- ctx->Extensions.ARB_vertex_shader &&
- ctx->Extensions.ARB_fragment_shader &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.EXT_blend_equation_separate &&
-
- /* Technically, 2.0 requires the functionality
- * of the EXT version. Enable 2.0 if either
- * extension is available, and assume that a
- * driver that only exposes the ATI extension
- * will fallback to software when necessary.
- */
- (ctx->Extensions.EXT_stencil_two_side
- || ctx->Extensions.ATI_separate_stencil));
- const GLboolean ver_2_1 = (ver_2_0 &&
- ctx->Const.GLSLVersion >= 120 &&
- ctx->Extensions.EXT_pixel_buffer_object &&
- ctx->Extensions.EXT_texture_sRGB);
- const GLboolean ver_3_0 = (ver_2_1 &&
- ctx->Extensions.ARB_color_buffer_float &&
- ctx->Extensions.ARB_depth_buffer_float &&
- ctx->Extensions.ARB_half_float_pixel &&
- ctx->Extensions.ARB_map_buffer_range &&
- ctx->Extensions.ARB_texture_float &&
- ctx->Extensions.ARB_texture_rg &&
- ctx->Extensions.ARB_texture_compression_rgtc &&
- ctx->Extensions.APPLE_vertex_array_object &&
- ctx->Extensions.EXT_draw_buffers2 &&
- ctx->Extensions.EXT_framebuffer_blit &&
- ctx->Extensions.EXT_framebuffer_multisample &&
- ctx->Extensions.EXT_framebuffer_object &&
- ctx->Extensions.EXT_framebuffer_sRGB &&
- ctx->Extensions.EXT_packed_depth_stencil &&
- ctx->Extensions.EXT_packed_float &&
- ctx->Extensions.EXT_texture_array &&
- ctx->Extensions.EXT_texture_integer &&
- ctx->Extensions.EXT_texture_shared_exponent &&
- ctx->Extensions.EXT_transform_feedback &&
- ctx->Extensions.NV_conditional_render);
- const GLboolean ver_3_1 = (ver_3_0 &&
- ctx->Extensions.ARB_copy_buffer &&
- ctx->Extensions.ARB_draw_instanced &&
- ctx->Extensions.ARB_texture_buffer_object &&
- ctx->Extensions.ARB_uniform_buffer_object &&
- ctx->Extensions.EXT_texture_snorm &&
- ctx->Extensions.NV_primitive_restart &&
- ctx->Extensions.NV_texture_rectangle &&
- ctx->Const.MaxVertexTextureImageUnits >= 16);
- const GLboolean ver_3_2 = (ver_3_1 &&
- ctx->Extensions.ARB_depth_clamp &&
- ctx->Extensions.ARB_draw_elements_base_vertex &&
- ctx->Extensions.ARB_fragment_coord_conventions &&
- ctx->Extensions.ARB_geometry_shader4 &&
- ctx->Extensions.EXT_provoking_vertex &&
- ctx->Extensions.ARB_seamless_cube_map &&
- ctx->Extensions.ARB_sync &&
- ctx->Extensions.ARB_texture_multisample &&
- ctx->Extensions.EXT_vertex_array_bgra);
- const GLboolean ver_3_3 = (ver_3_2 &&
- ctx->Extensions.ARB_blend_func_extended &&
- ctx->Extensions.ARB_explicit_attrib_location &&
- ctx->Extensions.ARB_instanced_arrays &&
- ctx->Extensions.ARB_occlusion_query2 &&
- ctx->Extensions.ARB_sampler_objects &&
- ctx->Extensions.ARB_texture_rgb10_a2ui &&
- ctx->Extensions.ARB_timer_query &&
- ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
- ctx->Extensions.EXT_texture_swizzle);
-
- if (ver_3_3) {
- major = 3;
- minor = 3;
- }
- else if (ver_3_2) {
- major = 3;
- minor = 2;
- }
- else if (ver_3_1) {
- major = 3;
- minor = 1;
- }
- else if (ver_3_0) {
- major = 3;
- minor = 0;
- }
- else if (ver_2_1) {
- major = 2;
- minor = 1;
- }
- else if (ver_2_0) {
- major = 2;
- minor = 0;
- }
- else if (ver_1_5) {
- major = 1;
- minor = 5;
- }
- else if (ver_1_4) {
- major = 1;
- minor = 4;
- }
- else if (ver_1_3) {
- major = 1;
- minor = 3;
- }
- else {
- major = 1;
- minor = 2;
- }
-
- ctx->VersionMajor = major;
- ctx->VersionMinor = minor;
- ctx->VersionString = (char *) malloc(max);
- if (ctx->VersionString) {
- _mesa_snprintf(ctx->VersionString, max,
- "%u.%u Mesa " MESA_VERSION_STRING
-#ifdef MESA_GIT_SHA1
- " (" MESA_GIT_SHA1 ")"
-#endif
- ,
- ctx->VersionMajor, ctx->VersionMinor);
- }
-}
-
-static void
-compute_version_es1(struct gl_context *ctx)
-{
- static const int max = 100;
-
- /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
- const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.EXT_texture_env_add &&
- ctx->Extensions.ARB_texture_env_combine &&
- ctx->Extensions.ARB_texture_env_dot3);
- /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
- const GLboolean ver_1_1 = (ver_1_0 &&
- ctx->Extensions.EXT_point_parameters &&
- ctx->Extensions.SGIS_generate_mipmap &&
- ctx->Extensions.ARB_vertex_buffer_object);
-
- if (ver_1_1) {
- ctx->VersionMajor = 1;
- ctx->VersionMinor = 1;
- } else if (ver_1_0) {
- ctx->VersionMajor = 1;
- ctx->VersionMinor = 0;
- } else {
- _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
- }
-
- ctx->VersionString = (char *) malloc(max);
- if (ctx->VersionString) {
- _mesa_snprintf(ctx->VersionString, max,
- "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
- ctx->VersionMinor);
- }
-}
-
-static void
-compute_version_es2(struct gl_context *ctx)
-{
- static const int max = 100;
-
- /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
- const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
- ctx->Extensions.ARB_multitexture &&
- ctx->Extensions.ARB_texture_compression &&
- ctx->Extensions.ARB_texture_cube_map &&
- ctx->Extensions.ARB_texture_mirrored_repeat &&
- ctx->Extensions.EXT_blend_color &&
- ctx->Extensions.EXT_blend_func_separate &&
- ctx->Extensions.EXT_blend_minmax &&
- ctx->Extensions.EXT_blend_subtract &&
- ctx->Extensions.EXT_stencil_wrap &&
- ctx->Extensions.ARB_vertex_buffer_object &&
- ctx->Extensions.ARB_shader_objects &&
- ctx->Extensions.ARB_vertex_shader &&
- ctx->Extensions.ARB_fragment_shader &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.EXT_blend_equation_separate);
- if (ver_2_0) {
- ctx->VersionMajor = 2;
- ctx->VersionMinor = 0;
- } else {
- _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
- }
-
- ctx->VersionString = (char *) malloc(max);
- if (ctx->VersionString) {
- _mesa_snprintf(ctx->VersionString, max,
- "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
- }
-}
-
-/**
- * Set the context's VersionMajor, VersionMinor, VersionString fields.
- * This should only be called once as part of context initialization
- * or to perform version check for GLX_ARB_create_context_profile.
- */
-void
-_mesa_compute_version(struct gl_context *ctx)
-{
- if (ctx->VersionMajor)
- return;
-
- switch (ctx->API) {
- case API_OPENGL:
- compute_version(ctx);
- break;
- case API_OPENGLES:
- compute_version_es1(ctx);
- break;
- case API_OPENGLES2:
- compute_version_es2(ctx);
- break;
- }
-
-}
+/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "imports.h" +#include "mtypes.h" +#include "version.h" +#include "git_sha1.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(struct gl_context *ctx) +{ + GLuint major, minor; + static const int max = 100; + + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Const.GLSLVersion >= 120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + const GLboolean ver_3_0 = (ver_2_1 && + ctx->Extensions.ARB_color_buffer_float && + ctx->Extensions.ARB_depth_buffer_float && + ctx->Extensions.ARB_half_float_pixel && + ctx->Extensions.ARB_map_buffer_range && + ctx->Extensions.ARB_texture_float && + ctx->Extensions.ARB_texture_rg && + ctx->Extensions.ARB_texture_compression_rgtc && + ctx->Extensions.APPLE_vertex_array_object && + ctx->Extensions.EXT_draw_buffers2 && + ctx->Extensions.EXT_framebuffer_blit && + ctx->Extensions.EXT_framebuffer_multisample && + ctx->Extensions.EXT_framebuffer_object && + ctx->Extensions.EXT_framebuffer_sRGB && + ctx->Extensions.EXT_packed_depth_stencil && + ctx->Extensions.EXT_packed_float && + ctx->Extensions.EXT_texture_array && + ctx->Extensions.EXT_texture_integer && + ctx->Extensions.EXT_texture_shared_exponent && + ctx->Extensions.EXT_transform_feedback && + ctx->Extensions.NV_conditional_render); + const GLboolean ver_3_1 = (ver_3_0 && + ctx->Extensions.ARB_copy_buffer && + ctx->Extensions.ARB_draw_instanced && + ctx->Extensions.ARB_texture_buffer_object && + ctx->Extensions.ARB_uniform_buffer_object && + ctx->Extensions.EXT_texture_snorm && + ctx->Extensions.NV_primitive_restart && + ctx->Extensions.NV_texture_rectangle && + ctx->Const.MaxVertexTextureImageUnits >= 16); + const GLboolean ver_3_2 = (ver_3_1 && + ctx->Extensions.ARB_depth_clamp && + ctx->Extensions.ARB_draw_elements_base_vertex && + ctx->Extensions.ARB_fragment_coord_conventions && + ctx->Extensions.ARB_geometry_shader4 && + ctx->Extensions.EXT_provoking_vertex && + ctx->Extensions.ARB_seamless_cube_map && + ctx->Extensions.ARB_sync && + ctx->Extensions.ARB_texture_multisample && + ctx->Extensions.EXT_vertex_array_bgra); + const GLboolean ver_3_3 = (ver_3_2 && + ctx->Extensions.ARB_blend_func_extended && + ctx->Extensions.ARB_explicit_attrib_location && + ctx->Extensions.ARB_instanced_arrays && + ctx->Extensions.ARB_occlusion_query2 && + ctx->Extensions.ARB_sampler_objects && + ctx->Extensions.ARB_texture_rgb10_a2ui && + ctx->Extensions.ARB_timer_query && + ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && + ctx->Extensions.EXT_texture_swizzle); + + if (ver_3_3) { + major = 3; + minor = 3; + } + else if (ver_3_2) { + major = 3; + minor = 2; + } + else if (ver_3_1) { + major = 3; + minor = 1; + } + else if (ver_3_0) { + major = 3; + minor = 0; + } + else if (ver_2_1) { + major = 2; + minor = 1; + } + else if (ver_2_0) { + major = 2; + minor = 0; + } + else if (ver_1_5) { + major = 1; + minor = 5; + } + else if (ver_1_4) { + major = 1; + minor = 4; + } + else if (ver_1_3) { + major = 1; + minor = 3; + } + else { + major = 1; + minor = 2; + } + + ctx->VersionMajor = major; + ctx->VersionMinor = minor; + ctx->VersionString = (char *) malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, + "%u.%u Mesa " MESA_VERSION_STRING +#ifdef MESA_GIT_SHA1 + " (" MESA_GIT_SHA1 ")" +#endif + , + ctx->VersionMajor, ctx->VersionMinor); + } +} + +static void +compute_version_es1(struct gl_context *ctx) +{ + static const int max = 100; + + /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ + const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ + const GLboolean ver_1_1 = (ver_1_0 && + ctx->Extensions.EXT_point_parameters); + + if (ver_1_1) { + ctx->VersionMajor = 1; + ctx->VersionMinor = 1; + } else if (ver_1_0) { + ctx->VersionMajor = 1; + ctx->VersionMinor = 0; + } else { + _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); + } + + ctx->VersionString = (char *) malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, + "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING, + ctx->VersionMinor); + } +} + +static void +compute_version_es2(struct gl_context *ctx) +{ + static const int max = 100; + + /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ + const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate); + if (ver_2_0) { + ctx->VersionMajor = 2; + ctx->VersionMinor = 0; + } else { + _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); + } + + ctx->VersionString = (char *) malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, + "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING); + } +} + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization + * or to perform version check for GLX_ARB_create_context_profile. + */ +void +_mesa_compute_version(struct gl_context *ctx) +{ + if (ctx->VersionMajor) + return; + + switch (ctx->API) { + case API_OPENGL: + compute_version(ctx); + break; + case API_OPENGLES: + compute_version_es1(ctx); + break; + case API_OPENGLES2: + compute_version_es2(ctx); + break; + } + +} diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index 108d7aef1..ef284ad70 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -252,16 +252,13 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_half_float_pixel = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; - ctx->Extensions.ARB_multisample = GL_TRUE; ctx->Extensions.ARB_sampler_objects = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ - ctx->Extensions.ARB_texture_compression = GL_TRUE; ctx->Extensions.ARB_texture_cube_map = GL_TRUE; ctx->Extensions.ARB_texture_env_combine = GL_TRUE; ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE; ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE; ctx->Extensions.ARB_vertex_array_object = GL_TRUE; - ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE; ctx->Extensions.ARB_vertex_program = GL_TRUE; ctx->Extensions.ARB_window_pos = GL_TRUE; @@ -274,7 +271,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE; - ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; ctx->Extensions.EXT_point_parameters = GL_TRUE; ctx->Extensions.EXT_provoking_vertex = GL_TRUE; @@ -285,8 +281,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_texture_lod_bias = GL_TRUE; ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE; - if (ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2) - ctx->Extensions.EXT_texture_format_BGRA8888 = GL_TRUE; ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; @@ -311,8 +305,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.OES_draw_texture = GL_TRUE; #endif - ctx->Extensions.SGIS_generate_mipmap = GL_TRUE; - /* * Extensions that depend on the driver/hardware: */ diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c index 0c33dff12..a4acac233 100644 --- a/mesalib/src/mesa/swrast/s_context.c +++ b/mesalib/src/mesa/swrast/s_context.c @@ -476,8 +476,8 @@ _swrast_update_texture_samplers(struct gl_context *ctx) */ if (tObj) { _mesa_update_fetch_functions(tObj); - swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj); } + swrast->TextureSample[u] = _swrast_choose_texture_sample_func(ctx, tObj); } } |