diff options
Diffstat (limited to 'mesalib/src')
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_math.h | 1304 | ||||
-rw-r--r-- | mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c | 1258 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_sampler.c | 186 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_atom_texture.c | 185 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_drawpixels.c | 7 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_context.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_context.h | 557 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 4 |
8 files changed, 1798 insertions, 1706 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h index 16a9eab6d..2ecade5f7 100644 --- a/mesalib/src/gallium/auxiliary/util/u_math.h +++ b/mesalib/src/gallium/auxiliary/util/u_math.h @@ -1,660 +1,644 @@ -/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * Math utilities and approximations for common math functions.
- * Reduced precision is usually acceptable in shaders...
- *
- * "fast" is used in the names of functions which are low-precision,
- * or at least lower-precision than the normal C lib functions.
- */
-
-
-#ifndef U_MATH_H
-#define U_MATH_H
-
-
-#include "pipe/p_compiler.h"
-#include "util/u_debug.h"
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-#if defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
-__inline double ceil(double val)
-{
- double ceil_val;
-
- if ((val - (long) val) == 0) {
- ceil_val = val;
- }
- else {
- if (val > 0) {
- ceil_val = (long) val + 1;
- }
- else {
- ceil_val = (long) val;
- }
- }
-
- return ceil_val;
-}
-
-#ifndef PIPE_SUBSYSTEM_WINDOWS_CE_OGL
-__inline double floor(double val)
-{
- double floor_val;
-
- if ((val - (long) val) == 0) {
- floor_val = val;
- }
- else {
- if (val > 0) {
- floor_val = (long) val;
- }
- else {
- floor_val = (long) val - 1;
- }
- }
-
- return floor_val;
-}
-#endif
-
-#pragma function(pow)
-__inline double __cdecl pow(double val, double exponent)
-{
- /* XXX */
- assert(0);
- return 0;
-}
-
-#pragma function(log)
-__inline double __cdecl log(double val)
-{
- /* XXX */
- assert(0);
- return 0;
-}
-
-#pragma function(atan2)
-__inline double __cdecl atan2(double val)
-{
- /* XXX */
- assert(0);
- return 0;
-}
-#else
-#include <math.h>
-#include <stdarg.h>
-#endif
-
-
-#ifndef M_SQRT2
-#define M_SQRT2 1.41421356237309504880
-#endif
-
-
-#if defined(_MSC_VER)
-
-#if _MSC_VER < 1400 && !defined(__cplusplus) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
-
-static INLINE float cosf( float f )
-{
- return (float) cos( (double) f );
-}
-
-static INLINE float sinf( float f )
-{
- return (float) sin( (double) f );
-}
-
-static INLINE float ceilf( float f )
-{
- return (float) ceil( (double) f );
-}
-
-static INLINE float floorf( float f )
-{
- return (float) floor( (double) f );
-}
-
-static INLINE float powf( float f, float g )
-{
- return (float) pow( (double) f, (double) g );
-}
-
-static INLINE float sqrtf( float f )
-{
- return (float) sqrt( (double) f );
-}
-
-static INLINE float fabsf( float f )
-{
- return (float) fabs( (double) f );
-}
-
-static INLINE float logf( float f )
-{
- return (float) log( (double) f );
-}
-
-#else
-/* Work-around an extra semi-colon in VS 2005 logf definition */
-#ifdef logf
-#undef logf
-#define logf(x) ((float)log((double)(x)))
-#endif /* logf */
-
-#define isfinite(x) _finite((double)(x))
-#define isnan(x) _isnan((double)(x))
-#endif /* _MSC_VER < 1400 && !defined(__cplusplus) */
-
-static INLINE double log2( double x )
-{
- const double invln2 = 1.442695041;
- return log( x ) * invln2;
-}
-
-static INLINE double
-round(double x)
-{
- return x >= 0.0 ? floor(x + 0.5) : ceil(x - 0.5);
-}
-
-static INLINE float
-roundf(float x)
-{
- return x >= 0.0f ? floorf(x + 0.5f) : ceilf(x - 0.5f);
-}
-
-#endif /* _MSC_VER */
-
-
-
-
-
-#define POW2_TABLE_SIZE_LOG2 9
-#define POW2_TABLE_SIZE (1 << POW2_TABLE_SIZE_LOG2)
-#define POW2_TABLE_OFFSET (POW2_TABLE_SIZE/2)
-#define POW2_TABLE_SCALE ((float)(POW2_TABLE_SIZE/2))
-extern float pow2_table[POW2_TABLE_SIZE];
-
-
-/**
- * Initialize math module. This should be called before using any
- * other functions in this module.
- */
-extern void
-util_init_math(void);
-
-
-union fi {
- float f;
- int32_t i;
- uint32_t ui;
-};
-
-
-/**
- * Fast version of 2^x
- * Identity: exp2(a + b) = exp2(a) * exp2(b)
- * Let ipart = int(x)
- * Let fpart = x - ipart;
- * So, exp2(x) = exp2(ipart) * exp2(fpart)
- * Compute exp2(ipart) with i << ipart
- * Compute exp2(fpart) with lookup table.
- */
-static INLINE float
-util_fast_exp2(float x)
-{
- int32_t ipart;
- float fpart, mpart;
- union fi epart;
-
- if(x > 129.00000f)
- return 3.402823466e+38f;
-
- if (x < -126.99999f)
- return 0.0f;
-
- ipart = (int32_t) x;
- fpart = x - (float) ipart;
-
- /* same as
- * epart.f = (float) (1 << ipart)
- * but faster and without integer overflow for ipart > 31
- */
- epart.i = (ipart + 127 ) << 23;
-
- mpart = pow2_table[POW2_TABLE_OFFSET + (int)(fpart * POW2_TABLE_SCALE)];
-
- return epart.f * mpart;
-}
-
-
-/**
- * Fast approximation to exp(x).
- */
-static INLINE float
-util_fast_exp(float x)
-{
- const float k = 1.44269f; /* = log2(e) */
- return util_fast_exp2(k * x);
-}
-
-
-#define LOG2_TABLE_SIZE_LOG2 16
-#define LOG2_TABLE_SCALE (1 << LOG2_TABLE_SIZE_LOG2)
-#define LOG2_TABLE_SIZE (LOG2_TABLE_SCALE + 1)
-extern float log2_table[LOG2_TABLE_SIZE];
-
-
-/**
- * Fast approximation to log2(x).
- */
-static INLINE float
-util_fast_log2(float x)
-{
- union fi num;
- float epart, mpart;
- num.f = x;
- epart = (float)(((num.i & 0x7f800000) >> 23) - 127);
- /* mpart = log2_table[mantissa*LOG2_TABLE_SCALE + 0.5] */
- mpart = log2_table[((num.i & 0x007fffff) + (1 << (22 - LOG2_TABLE_SIZE_LOG2))) >> (23 - LOG2_TABLE_SIZE_LOG2)];
- return epart + mpart;
-}
-
-
-/**
- * Fast approximation to x^y.
- */
-static INLINE float
-util_fast_pow(float x, float y)
-{
- return util_fast_exp2(util_fast_log2(x) * y);
-}
-
-/* Note that this counts zero as a power of two.
- */
-static INLINE boolean
-util_is_power_of_two( unsigned v )
-{
- return (v & (v-1)) == 0;
-}
-
-
-/**
- * Floor(x), returned as int.
- */
-static INLINE int
-util_ifloor(float f)
-{
- int ai, bi;
- double af, bf;
- union fi u;
- af = (3 << 22) + 0.5 + (double) f;
- bf = (3 << 22) + 0.5 - (double) f;
- u.f = (float) af; ai = u.i;
- u.f = (float) bf; bi = u.i;
- return (ai - bi) >> 1;
-}
-
-
-/**
- * Round float to nearest int.
- */
-static INLINE int
-util_iround(float f)
-{
-#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
- int r;
- __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st");
- return r;
-#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
- int r;
- _asm {
- fld f
- fistp r
- }
- return r;
-#else
- if (f >= 0.0f)
- return (int) (f + 0.5f);
- else
- return (int) (f - 0.5f);
-#endif
-}
-
-
-/**
- * Approximate floating point comparison
- */
-static INLINE boolean
-util_is_approx(float a, float b, float tol)
-{
- return fabs(b - a) <= tol;
-}
-
-
-/**
- * Test if x is NaN or +/- infinity.
- */
-static INLINE boolean
-util_is_inf_or_nan(float x)
-{
- union fi tmp;
- tmp.f = x;
- return !(int)((unsigned int)((tmp.i & 0x7fffffff)-0x7f800000) >> 31);
-}
-
-
-/**
- * Find first bit set in word. Least significant bit is 1.
- * Return 0 if no bits set.
- */
-#if defined(_MSC_VER) && _MSC_VER >= 1300 && (_M_IX86 || _M_AMD64 || _M_IA64)
-unsigned char _BitScanForward(unsigned long* Index, unsigned long Mask);
-#pragma intrinsic(_BitScanForward)
-static INLINE
-unsigned long ffs( unsigned long u )
-{
- unsigned long i;
- if (_BitScanForward(&i, u))
- return i + 1;
- else
- return 0;
-}
-#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
-static INLINE
-unsigned ffs( unsigned u )
-{
- unsigned i;
-
- if (u == 0) {
- return 0;
- }
-
- __asm bsf eax, [u]
- __asm inc eax
- __asm mov [i], eax
-
- return i;
-}
-#elif defined(__MINGW32__)
-#define ffs __builtin_ffs
-#endif
-
-#ifdef __MINGW32__
-#define ffs __builtin_ffs
-#endif
-
-
-/* Could also binary search for the highest bit.
- */
-static INLINE unsigned
-util_unsigned_logbase2(unsigned n)
-{
- unsigned log2 = 0;
- while (n >>= 1)
- ++log2;
- return log2;
-}
-
-
-/**
- * Return float bits.
- */
-static INLINE unsigned
-fui( float f )
-{
- union fi fi;
- fi.f = f;
- return fi.ui;
-}
-
-
-/**
- * Convert ubyte to float in [0, 1].
- * XXX a 256-entry lookup table would be slightly faster.
- */
-static INLINE float
-ubyte_to_float(ubyte ub)
-{
- return (float) ub * (1.0f / 255.0f);
-}
-
-
-/**
- * Convert float in [0,1] to ubyte in [0,255] with clamping.
- */
-static INLINE ubyte
-float_to_ubyte(float f)
-{
- const int ieee_0996 = 0x3f7f0000; /* 0.996 or so */
- union fi tmp;
-
- tmp.f = f;
- if (tmp.i < 0) {
- return (ubyte) 0;
- }
- else if (tmp.i >= ieee_0996) {
- return (ubyte) 255;
- }
- else {
- tmp.f = tmp.f * (255.0f/256.0f) + 32768.0f;
- return (ubyte) tmp.i;
- }
-}
-
-static INLINE float
-byte_to_float_tex(int8_t b)
-{
- return (b == -128) ? -1.0F : b * 1.0F / 127.0F;
-}
-
-static INLINE int8_t
-float_to_byte_tex(float f)
-{
- return (int8_t) (127.0F * f);
-}
-
-/**
- * Calc log base 2
- */
-static INLINE unsigned
-util_logbase2(unsigned n)
-{
- unsigned log2 = 0;
- while (n >>= 1)
- ++log2;
- return log2;
-}
-
-
-/**
- * Returns the smallest power of two >= x
- */
-static INLINE unsigned
-util_next_power_of_two(unsigned x)
-{
- unsigned i;
-
- if (x == 0)
- return 1;
-
- --x;
-
- for (i = 1; i < sizeof(unsigned) * 8; i <<= 1)
- x |= x >> i;
-
- return x + 1;
-}
-
-
-/**
- * Return number of bits set in n.
- */
-static INLINE unsigned
-util_bitcount(unsigned n)
-{
-#if defined(PIPE_CC_GCC)
- return __builtin_popcount(n);
-#else
- /* K&R classic bitcount.
- *
- * For each iteration, clear the LSB from the bitfield.
- * Requires only one iteration per set bit, instead of
- * one iteration per bit less than highest set bit.
- */
- unsigned bits = 0;
- for (bits; n; bits++) {
- n &= n - 1;
- }
- return bits;
-#endif
-}
-
-
-/**
- * Reverse byte order of a 32 bit word.
- */
-static INLINE uint32_t
-util_bswap32(uint32_t n)
-{
-#if defined(PIPE_CC_GCC) && (PIPE_CC_GCC_VERSION >= 403)
- return __builtin_bswap32(n);
-#else
- return (n >> 24) |
- ((n >> 8) & 0x0000ff00) |
- ((n << 8) & 0x00ff0000) |
- (n << 24);
-#endif
-}
-
-
-/**
- * Reverse byte order of a 16 bit word.
- */
-static INLINE uint16_t
-util_bswap16(uint16_t n)
-{
- return (n >> 8) |
- (n << 8);
-}
-
-
-/**
- * Clamp X to [MIN, MAX].
- * This is a macro to allow float, int, uint, etc. types.
- */
-#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
-
-#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
-#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
-
-#define MIN3( A, B, C ) ((A) < (B) ? MIN2(A, C) : MIN2(B, C))
-#define MAX3( A, B, C ) ((A) > (B) ? MAX2(A, C) : MAX2(B, C))
-
-#define MIN4( A, B, C, D ) ((A) < (B) ? MIN3(A, C, D) : MIN3(B, C, D))
-#define MAX4( A, B, C, D ) ((A) > (B) ? MAX3(A, C, D) : MAX3(B, C, D))
-
-
-/**
- * Align a value, only works pot alignemnts.
- */
-static INLINE int
-align(int value, int alignment)
-{
- return (value + alignment - 1) & ~(alignment - 1);
-}
-
-/**
- * Works like align but on npot alignments.
- */
-static INLINE size_t
-util_align_npot(size_t value, size_t alignment)
-{
- if (value % alignment)
- return value + (alignment - (value % alignment));
- return value;
-}
-
-static INLINE unsigned
-u_minify(unsigned value, unsigned levels)
-{
- return MAX2(1, value >> levels);
-}
-
-#ifndef COPY_4V
-#define COPY_4V( DST, SRC ) \
-do { \
- (DST)[0] = (SRC)[0]; \
- (DST)[1] = (SRC)[1]; \
- (DST)[2] = (SRC)[2]; \
- (DST)[3] = (SRC)[3]; \
-} while (0)
-#endif
-
-
-#ifndef COPY_4FV
-#define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC)
-#endif
-
-
-#ifndef ASSIGN_4V
-#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \
-do { \
- (DST)[0] = (V0); \
- (DST)[1] = (V1); \
- (DST)[2] = (V2); \
- (DST)[3] = (V3); \
-} while (0)
-#endif
-
-
-static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits)
-{
- return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits));
-}
-
-static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits)
-{
- return (int32_t)(value * (1<<frac_bits));
-}
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* U_MATH_H */
+/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * Math utilities and approximations for common math functions. + * Reduced precision is usually acceptable in shaders... + * + * "fast" is used in the names of functions which are low-precision, + * or at least lower-precision than the normal C lib functions. + */ + + +#ifndef U_MATH_H +#define U_MATH_H + + +#include "pipe/p_compiler.h" +#include "util/u_debug.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +#if defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) +__inline double ceil(double val) +{ + double ceil_val; + + if ((val - (long) val) == 0) { + ceil_val = val; + } + else { + if (val > 0) { + ceil_val = (long) val + 1; + } + else { + ceil_val = (long) val; + } + } + + return ceil_val; +} + +#ifndef PIPE_SUBSYSTEM_WINDOWS_CE_OGL +__inline double floor(double val) +{ + double floor_val; + + if ((val - (long) val) == 0) { + floor_val = val; + } + else { + if (val > 0) { + floor_val = (long) val; + } + else { + floor_val = (long) val - 1; + } + } + + return floor_val; +} +#endif + +#pragma function(pow) +__inline double __cdecl pow(double val, double exponent) +{ + /* XXX */ + assert(0); + return 0; +} + +#pragma function(log) +__inline double __cdecl log(double val) +{ + /* XXX */ + assert(0); + return 0; +} + +#pragma function(atan2) +__inline double __cdecl atan2(double val) +{ + /* XXX */ + assert(0); + return 0; +} +#else +#include <math.h> +#include <stdarg.h> +#endif + + +#ifndef M_SQRT2 +#define M_SQRT2 1.41421356237309504880 +#endif + + +#if defined(_MSC_VER) + +#if _MSC_VER < 1400 && !defined(__cplusplus) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + +static INLINE float cosf( float f ) +{ + return (float) cos( (double) f ); +} + +static INLINE float sinf( float f ) +{ + return (float) sin( (double) f ); +} + +static INLINE float ceilf( float f ) +{ + return (float) ceil( (double) f ); +} + +static INLINE float floorf( float f ) +{ + return (float) floor( (double) f ); +} + +static INLINE float powf( float f, float g ) +{ + return (float) pow( (double) f, (double) g ); +} + +static INLINE float sqrtf( float f ) +{ + return (float) sqrt( (double) f ); +} + +static INLINE float fabsf( float f ) +{ + return (float) fabs( (double) f ); +} + +static INLINE float logf( float f ) +{ + return (float) log( (double) f ); +} + +#else +/* Work-around an extra semi-colon in VS 2005 logf definition */ +#ifdef logf +#undef logf +#define logf(x) ((float)log((double)(x))) +#endif /* logf */ + +#define isfinite(x) _finite((double)(x)) +#define isnan(x) _isnan((double)(x)) +#endif /* _MSC_VER < 1400 && !defined(__cplusplus) */ + +static INLINE double log2( double x ) +{ + const double invln2 = 1.442695041; + return log( x ) * invln2; +} + +static INLINE double +round(double x) +{ + return x >= 0.0 ? floor(x + 0.5) : ceil(x - 0.5); +} + +static INLINE float +roundf(float x) +{ + return x >= 0.0f ? floorf(x + 0.5f) : ceilf(x - 0.5f); +} + +#endif /* _MSC_VER */ + + + + + +#define POW2_TABLE_SIZE_LOG2 9 +#define POW2_TABLE_SIZE (1 << POW2_TABLE_SIZE_LOG2) +#define POW2_TABLE_OFFSET (POW2_TABLE_SIZE/2) +#define POW2_TABLE_SCALE ((float)(POW2_TABLE_SIZE/2)) +extern float pow2_table[POW2_TABLE_SIZE]; + + +/** + * Initialize math module. This should be called before using any + * other functions in this module. + */ +extern void +util_init_math(void); + + +union fi { + float f; + int32_t i; + uint32_t ui; +}; + + +/** + * Fast version of 2^x + * Identity: exp2(a + b) = exp2(a) * exp2(b) + * Let ipart = int(x) + * Let fpart = x - ipart; + * So, exp2(x) = exp2(ipart) * exp2(fpart) + * Compute exp2(ipart) with i << ipart + * Compute exp2(fpart) with lookup table. + */ +static INLINE float +util_fast_exp2(float x) +{ + int32_t ipart; + float fpart, mpart; + union fi epart; + + if(x > 129.00000f) + return 3.402823466e+38f; + + if (x < -126.99999f) + return 0.0f; + + ipart = (int32_t) x; + fpart = x - (float) ipart; + + /* same as + * epart.f = (float) (1 << ipart) + * but faster and without integer overflow for ipart > 31 + */ + epart.i = (ipart + 127 ) << 23; + + mpart = pow2_table[POW2_TABLE_OFFSET + (int)(fpart * POW2_TABLE_SCALE)]; + + return epart.f * mpart; +} + + +/** + * Fast approximation to exp(x). + */ +static INLINE float +util_fast_exp(float x) +{ + const float k = 1.44269f; /* = log2(e) */ + return util_fast_exp2(k * x); +} + + +#define LOG2_TABLE_SIZE_LOG2 16 +#define LOG2_TABLE_SCALE (1 << LOG2_TABLE_SIZE_LOG2) +#define LOG2_TABLE_SIZE (LOG2_TABLE_SCALE + 1) +extern float log2_table[LOG2_TABLE_SIZE]; + + +/** + * Fast approximation to log2(x). + */ +static INLINE float +util_fast_log2(float x) +{ + union fi num; + float epart, mpart; + num.f = x; + epart = (float)(((num.i & 0x7f800000) >> 23) - 127); + /* mpart = log2_table[mantissa*LOG2_TABLE_SCALE + 0.5] */ + mpart = log2_table[((num.i & 0x007fffff) + (1 << (22 - LOG2_TABLE_SIZE_LOG2))) >> (23 - LOG2_TABLE_SIZE_LOG2)]; + return epart + mpart; +} + + +/** + * Fast approximation to x^y. + */ +static INLINE float +util_fast_pow(float x, float y) +{ + return util_fast_exp2(util_fast_log2(x) * y); +} + +/* Note that this counts zero as a power of two. + */ +static INLINE boolean +util_is_power_of_two( unsigned v ) +{ + return (v & (v-1)) == 0; +} + + +/** + * Floor(x), returned as int. + */ +static INLINE int +util_ifloor(float f) +{ + int ai, bi; + double af, bf; + union fi u; + af = (3 << 22) + 0.5 + (double) f; + bf = (3 << 22) + 0.5 - (double) f; + u.f = (float) af; ai = u.i; + u.f = (float) bf; bi = u.i; + return (ai - bi) >> 1; +} + + +/** + * Round float to nearest int. + */ +static INLINE int +util_iround(float f) +{ +#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86) + int r; + __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st"); + return r; +#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86) + int r; + _asm { + fld f + fistp r + } + return r; +#else + if (f >= 0.0f) + return (int) (f + 0.5f); + else + return (int) (f - 0.5f); +#endif +} + + +/** + * Approximate floating point comparison + */ +static INLINE boolean +util_is_approx(float a, float b, float tol) +{ + return fabs(b - a) <= tol; +} + + +/** + * Test if x is NaN or +/- infinity. + */ +static INLINE boolean +util_is_inf_or_nan(float x) +{ + union fi tmp; + tmp.f = x; + return !(int)((unsigned int)((tmp.i & 0x7fffffff)-0x7f800000) >> 31); +} + + +/** + * Find first bit set in word. Least significant bit is 1. + * Return 0 if no bits set. + */ +#if defined(_MSC_VER) && _MSC_VER >= 1300 && (_M_IX86 || _M_AMD64 || _M_IA64) +unsigned char _BitScanForward(unsigned long* Index, unsigned long Mask); +#pragma intrinsic(_BitScanForward) +static INLINE +unsigned long ffs( unsigned long u ) +{ + unsigned long i; + if (_BitScanForward(&i, u)) + return i + 1; + else + return 0; +} +#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86) +static INLINE +unsigned ffs( unsigned u ) +{ + unsigned i; + + if (u == 0) { + return 0; + } + + __asm bsf eax, [u] + __asm inc eax + __asm mov [i], eax + + return i; +} +#elif defined(__MINGW32__) +#define ffs __builtin_ffs +#endif + + +/** + * Return float bits. + */ +static INLINE unsigned +fui( float f ) +{ + union fi fi; + fi.f = f; + return fi.ui; +} + + +/** + * Convert ubyte to float in [0, 1]. + * XXX a 256-entry lookup table would be slightly faster. + */ +static INLINE float +ubyte_to_float(ubyte ub) +{ + return (float) ub * (1.0f / 255.0f); +} + + +/** + * Convert float in [0,1] to ubyte in [0,255] with clamping. + */ +static INLINE ubyte +float_to_ubyte(float f) +{ + const int ieee_0996 = 0x3f7f0000; /* 0.996 or so */ + union fi tmp; + + tmp.f = f; + if (tmp.i < 0) { + return (ubyte) 0; + } + else if (tmp.i >= ieee_0996) { + return (ubyte) 255; + } + else { + tmp.f = tmp.f * (255.0f/256.0f) + 32768.0f; + return (ubyte) tmp.i; + } +} + +static INLINE float +byte_to_float_tex(int8_t b) +{ + return (b == -128) ? -1.0F : b * 1.0F / 127.0F; +} + +static INLINE int8_t +float_to_byte_tex(float f) +{ + return (int8_t) (127.0F * f); +} + +/** + * Calc log base 2 + */ +static INLINE unsigned +util_logbase2(unsigned n) +{ + unsigned log2 = 0; + while (n >>= 1) + ++log2; + return log2; +} + + +/** + * Returns the smallest power of two >= x + */ +static INLINE unsigned +util_next_power_of_two(unsigned x) +{ + unsigned i; + + if (x == 0) + return 1; + + --x; + + for (i = 1; i < sizeof(unsigned) * 8; i <<= 1) + x |= x >> i; + + return x + 1; +} + + +/** + * Return number of bits set in n. + */ +static INLINE unsigned +util_bitcount(unsigned n) +{ +#if defined(PIPE_CC_GCC) + return __builtin_popcount(n); +#else + /* K&R classic bitcount. + * + * For each iteration, clear the LSB from the bitfield. + * Requires only one iteration per set bit, instead of + * one iteration per bit less than highest set bit. + */ + unsigned bits = 0; + for (bits; n; bits++) { + n &= n - 1; + } + return bits; +#endif +} + + +/** + * Reverse byte order of a 32 bit word. + */ +static INLINE uint32_t +util_bswap32(uint32_t n) +{ +#if defined(PIPE_CC_GCC) && (PIPE_CC_GCC_VERSION >= 403) + return __builtin_bswap32(n); +#else + return (n >> 24) | + ((n >> 8) & 0x0000ff00) | + ((n << 8) & 0x00ff0000) | + (n << 24); +#endif +} + + +/** + * Reverse byte order of a 16 bit word. + */ +static INLINE uint16_t +util_bswap16(uint16_t n) +{ + return (n >> 8) | + (n << 8); +} + + +/** + * Clamp X to [MIN, MAX]. + * This is a macro to allow float, int, uint, etc. types. + */ +#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) + +#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) +#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) ) + +#define MIN3( A, B, C ) ((A) < (B) ? MIN2(A, C) : MIN2(B, C)) +#define MAX3( A, B, C ) ((A) > (B) ? MAX2(A, C) : MAX2(B, C)) + +#define MIN4( A, B, C, D ) ((A) < (B) ? MIN3(A, C, D) : MIN3(B, C, D)) +#define MAX4( A, B, C, D ) ((A) > (B) ? MAX3(A, C, D) : MAX3(B, C, D)) + + +/** + * Align a value, only works pot alignemnts. + */ +static INLINE int +align(int value, int alignment) +{ + return (value + alignment - 1) & ~(alignment - 1); +} + +/** + * Works like align but on npot alignments. + */ +static INLINE size_t +util_align_npot(size_t value, size_t alignment) +{ + if (value % alignment) + return value + (alignment - (value % alignment)); + return value; +} + +static INLINE unsigned +u_minify(unsigned value, unsigned levels) +{ + return MAX2(1, value >> levels); +} + +#ifndef COPY_4V +#define COPY_4V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ + (DST)[3] = (SRC)[3]; \ +} while (0) +#endif + + +#ifndef COPY_4FV +#define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC) +#endif + + +#ifndef ASSIGN_4V +#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \ +do { \ + (DST)[0] = (V0); \ + (DST)[1] = (V1); \ + (DST)[2] = (V2); \ + (DST)[3] = (V3); \ +} while (0) +#endif + + +static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits) +{ + return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits)); +} + +static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits) +{ + return (int32_t)(value * (1<<frac_bits)); +} + + + +#ifdef __cplusplus +} +#endif + +#endif /* U_MATH_H */ diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c index 9306fcd5c..a034483ee 100644 --- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c +++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c @@ -1,613 +1,645 @@ -/**************************************************************************
- *
- * Copyright 2011 Marek Olšák <maraeo@gmail.com>
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "util/u_vbuf_mgr.h"
-
-#include "util/u_format.h"
-#include "util/u_inlines.h"
-#include "util/u_memory.h"
-#include "util/u_upload_mgr.h"
-#include "translate/translate.h"
-#include "translate/translate_cache.h"
-
-/* Hardware vertex fetcher limitations can be described by this structure. */
-struct u_vbuf_caps {
- /* Vertex format CAPs. */
- /* TRUE if hardware supports it. */
- unsigned format_fixed32:1; /* PIPE_FORMAT_*32*_FIXED */
- unsigned format_float16:1; /* PIPE_FORMAT_*16*_FLOAT */
- unsigned format_float64:1; /* PIPE_FORMAT_*64*_FLOAT */
- unsigned format_norm32:1; /* PIPE_FORMAT_*32*NORM */
- unsigned format_scaled32:1; /* PIPE_FORMAT_*32*SCALED */
-
- /* Whether vertex fetches don't have to be dword-aligned. */
- /* TRUE if hardware supports it. */
- unsigned fetch_dword_unaligned:1;
-};
-
-struct u_vbuf_mgr_elements {
- unsigned count;
- struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
-
- /* If (velem[i].src_format != real_format[i]), the vertex buffer
- * referenced by the vertex element cannot be used for rendering and
- * its vertex data must be translated to real_format[i]. */
- enum pipe_format native_format[PIPE_MAX_ATTRIBS];
- unsigned native_format_size[PIPE_MAX_ATTRIBS];
-
- /* This might mean two things:
- * - src_format != native_format, as discussed above.
- * - src_offset % 4 != 0 (if the caps don't allow such an offset). */
- boolean incompatible_layout;
-};
-
-struct u_vbuf_mgr_priv {
- struct u_vbuf_mgr b;
- struct u_vbuf_caps caps;
- struct pipe_context *pipe;
-
- struct translate_cache *translate_cache;
- unsigned translate_vb_slot;
-
- struct u_vbuf_mgr_elements *ve;
- void *saved_ve, *fallback_ve;
- boolean ve_binding_lock;
-
- boolean any_user_vbs;
- boolean incompatible_vb_layout;
-};
-
-static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr)
-{
- struct pipe_screen *screen = mgr->pipe->screen;
-
- mgr->caps.format_fixed32 =
- screen->is_format_supported(screen, PIPE_FORMAT_R32_FIXED, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_float16 =
- screen->is_format_supported(screen, PIPE_FORMAT_R16_FLOAT, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_float64 =
- screen->is_format_supported(screen, PIPE_FORMAT_R64_FLOAT, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_norm32 =
- screen->is_format_supported(screen, PIPE_FORMAT_R32_UNORM, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32_SNORM, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_scaled32 =
- screen->is_format_supported(screen, PIPE_FORMAT_R32_USCALED, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32_SSCALED, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-}
-
-struct u_vbuf_mgr *
-u_vbuf_mgr_create(struct pipe_context *pipe,
- unsigned upload_buffer_size,
- unsigned upload_buffer_alignment,
- unsigned upload_buffer_bind,
- enum u_fetch_alignment fetch_alignment)
-{
- struct u_vbuf_mgr_priv *mgr = CALLOC_STRUCT(u_vbuf_mgr_priv);
-
- mgr->pipe = pipe;
- mgr->translate_cache = translate_cache_create();
-
- mgr->b.uploader = u_upload_create(pipe, upload_buffer_size,
- upload_buffer_alignment,
- upload_buffer_bind);
-
- mgr->caps.fetch_dword_unaligned =
- fetch_alignment == U_VERTEX_FETCH_BYTE_ALIGNED;
-
- u_vbuf_mgr_init_format_caps(mgr);
-
- return &mgr->b;
-}
-
-void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- unsigned i;
-
- for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) {
- pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
- }
-
- translate_cache_destroy(mgr->translate_cache);
- u_upload_destroy(mgr->b.uploader);
- FREE(mgr);
-}
-
-
-static void u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
- int min_index, int max_index,
- boolean *upload_flushed)
-{
- struct translate_key key;
- struct translate_element *te;
- unsigned tr_elem_index[PIPE_MAX_ATTRIBS];
- struct translate *tr;
- boolean vb_translated[PIPE_MAX_ATTRIBS] = {0};
- uint8_t *vb_map[PIPE_MAX_ATTRIBS] = {0}, *out_map;
- struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0};
- struct pipe_resource *out_buffer = NULL;
- unsigned i, num_verts, out_offset;
- struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
-
- memset(&key, 0, sizeof(key));
- memset(tr_elem_index, 0xff, sizeof(tr_elem_index));
-
- /* Initialize the translate key, i.e. the recipe how vertices should be
- * translated. */
- memset(&key, 0, sizeof key);
- for (i = 0; i < mgr->ve->count; i++) {
- struct pipe_vertex_buffer *vb =
- &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index];
- enum pipe_format output_format = mgr->ve->native_format[i];
- unsigned output_format_size = mgr->ve->native_format_size[i];
-
- /* Check for support. */
- if (mgr->ve->ve[i].src_format == mgr->ve->native_format[i] &&
- (mgr->caps.fetch_dword_unaligned ||
- (vb->buffer_offset % 4 == 0 &&
- vb->stride % 4 == 0 &&
- mgr->ve->ve[i].src_offset % 4 == 0))) {
- continue;
- }
-
- /* Workaround for translate: output floats instead of halfs. */
- switch (output_format) {
- case PIPE_FORMAT_R16_FLOAT:
- output_format = PIPE_FORMAT_R32_FLOAT;
- output_format_size = 4;
- break;
- case PIPE_FORMAT_R16G16_FLOAT:
- output_format = PIPE_FORMAT_R32G32_FLOAT;
- output_format_size = 8;
- break;
- case PIPE_FORMAT_R16G16B16_FLOAT:
- output_format = PIPE_FORMAT_R32G32B32_FLOAT;
- output_format_size = 12;
- break;
- case PIPE_FORMAT_R16G16B16A16_FLOAT:
- output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- output_format_size = 16;
- break;
- default:;
- }
-
- /* Add this vertex element. */
- te = &key.element[key.nr_elements];
- /*te->type;
- te->instance_divisor;*/
- te->input_buffer = mgr->ve->ve[i].vertex_buffer_index;
- te->input_format = mgr->ve->ve[i].src_format;
- te->input_offset = mgr->ve->ve[i].src_offset;
- te->output_format = output_format;
- te->output_offset = key.output_stride;
-
- key.output_stride += output_format_size;
- vb_translated[mgr->ve->ve[i].vertex_buffer_index] = TRUE;
- tr_elem_index[i] = key.nr_elements;
- key.nr_elements++;
- }
-
- /* Get a translate object. */
- tr = translate_cache_find(mgr->translate_cache, &key);
-
- /* Map buffers we want to translate. */
- for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
- if (vb_translated[i]) {
- struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[i];
-
- vb_map[i] = pipe_buffer_map(mgr->pipe, vb->buffer,
- PIPE_TRANSFER_READ, &vb_transfer[i]);
-
- tr->set_buffer(tr, i,
- vb_map[i] + vb->buffer_offset + vb->stride * min_index,
- vb->stride, ~0);
- }
- }
-
- /* Create and map the output buffer. */
- num_verts = max_index + 1 - min_index;
-
- u_upload_alloc(mgr->b.uploader,
- key.output_stride * min_index,
- key.output_stride * num_verts,
- &out_offset, &out_buffer, upload_flushed,
- (void**)&out_map);
-
- out_offset -= key.output_stride * min_index;
-
- /* Translate. */
- tr->run(tr, 0, num_verts, 0, out_map);
-
- /* Unmap all buffers. */
- for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
- if (vb_translated[i]) {
- pipe_buffer_unmap(mgr->pipe, vb_transfer[i]);
- }
- }
-
- /* Setup the new vertex buffer in the first free slot. */
- mgr->translate_vb_slot = ~0;
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (!mgr->b.vertex_buffer[i].buffer) {
- mgr->translate_vb_slot = i;
-
- if (i >= mgr->b.nr_vertex_buffers) {
- mgr->b.nr_real_vertex_buffers = i+1;
- }
- break;
- }
- }
-
- if (mgr->translate_vb_slot != ~0) {
- /* Setup the new vertex buffer. */
- pipe_resource_reference(
- &mgr->b.real_vertex_buffer[mgr->translate_vb_slot], out_buffer);
- mgr->b.vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
- mgr->b.vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
-
- /* Setup new vertex elements. */
- for (i = 0; i < mgr->ve->count; i++) {
- if (tr_elem_index[i] < key.nr_elements) {
- te = &key.element[tr_elem_index[i]];
- new_velems[i].instance_divisor = mgr->ve->ve[i].instance_divisor;
- new_velems[i].src_format = te->output_format;
- new_velems[i].src_offset = te->output_offset;
- new_velems[i].vertex_buffer_index = mgr->translate_vb_slot;
- } else {
- memcpy(&new_velems[i], &mgr->ve->ve[i],
- sizeof(struct pipe_vertex_element));
- }
- }
-
- mgr->fallback_ve =
- mgr->pipe->create_vertex_elements_state(mgr->pipe, mgr->ve->count,
- new_velems);
-
- /* Preserve saved_ve. */
- mgr->ve_binding_lock = TRUE;
- mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
- mgr->ve_binding_lock = FALSE;
- }
-
- pipe_resource_reference(&out_buffer, NULL);
-}
-
-static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
-{
- if (mgr->fallback_ve == NULL) {
- return;
- }
-
- /* Restore vertex elements. */
- /* Note that saved_ve will be overwritten in bind_vertex_elements_state. */
- mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->saved_ve);
- mgr->pipe->delete_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
- mgr->fallback_ve = NULL;
-
- /* Delete the now-unused VBO. */
- pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot],
- NULL);
- mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers;
-}
-
-#define FORMAT_REPLACE(what, withwhat) \
- case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break
-
-struct u_vbuf_mgr_elements *
-u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb,
- unsigned count,
- const struct pipe_vertex_element *attribs,
- struct pipe_vertex_element *native_attribs)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- unsigned i;
- struct u_vbuf_mgr_elements *ve = CALLOC_STRUCT(u_vbuf_mgr_elements);
-
- ve->count = count;
-
- if (!count) {
- return ve;
- }
-
- memcpy(ve->ve, attribs, sizeof(struct pipe_vertex_element) * count);
- memcpy(native_attribs, attribs, sizeof(struct pipe_vertex_element) * count);
-
- /* Set the best native format in case the original format is not
- * supported. */
- for (i = 0; i < count; i++) {
- enum pipe_format format = ve->ve[i].src_format;
-
- /* Choose a native format.
- * For now we don't care about the alignment, that's going to
- * be sorted out later. */
- if (!mgr->caps.format_fixed32) {
- switch (format) {
- FORMAT_REPLACE(R32_FIXED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_FIXED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_FIXED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_FIXED, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_float16) {
- switch (format) {
- FORMAT_REPLACE(R16_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R16G16_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R16G16B16_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R16G16B16A16_FLOAT, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_float64) {
- switch (format) {
- FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_norm32) {
- switch (format) {
- FORMAT_REPLACE(R32_UNORM, R32_FLOAT);
- FORMAT_REPLACE(R32G32_UNORM, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_UNORM, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_UNORM, R32G32B32A32_FLOAT);
- FORMAT_REPLACE(R32_SNORM, R32_FLOAT);
- FORMAT_REPLACE(R32G32_SNORM, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_SNORM, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_SNORM, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_scaled32) {
- switch (format) {
- FORMAT_REPLACE(R32_USCALED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_USCALED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_USCALED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_USCALED,R32G32B32A32_FLOAT);
- FORMAT_REPLACE(R32_SSCALED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_SSCALED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_SSCALED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_SSCALED,R32G32B32A32_FLOAT);
- default:;
- }
- }
-
- native_attribs[i].src_format = format;
- ve->native_format[i] = format;
- ve->native_format_size[i] =
- util_format_get_blocksize(ve->native_format[i]);
-
- ve->incompatible_layout =
- ve->incompatible_layout ||
- ve->ve[i].src_format != ve->native_format[i] ||
- (!mgr->caps.fetch_dword_unaligned && ve->ve[i].src_offset % 4 != 0);
- }
-
- /* Align the formats to the size of DWORD if needed. */
- if (!mgr->caps.fetch_dword_unaligned) {
- for (i = 0; i < count; i++) {
- ve->native_format_size[i] = align(ve->native_format_size[i], 4);
- }
- }
-
- return ve;
-}
-
-void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
- void *cso,
- struct u_vbuf_mgr_elements *ve)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
-
- if (!cso) {
- return;
- }
-
- if (!mgr->ve_binding_lock) {
- mgr->saved_ve = cso;
- mgr->ve = ve;
- }
-}
-
-void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
- struct u_vbuf_mgr_elements *ve)
-{
- FREE(ve);
-}
-
-void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
- unsigned count,
- const struct pipe_vertex_buffer *bufs)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- unsigned i;
-
- mgr->b.max_index = ~0;
- mgr->any_user_vbs = FALSE;
- mgr->incompatible_vb_layout = FALSE;
-
- if (!mgr->caps.fetch_dword_unaligned) {
- /* Check if the strides and offsets are aligned to the size of DWORD. */
- for (i = 0; i < count; i++) {
- if (bufs[i].buffer) {
- if (bufs[i].stride % 4 != 0 ||
- bufs[i].buffer_offset % 4 != 0) {
- mgr->incompatible_vb_layout = TRUE;
- break;
- }
- }
- }
- }
-
- for (i = 0; i < count; i++) {
- const struct pipe_vertex_buffer *vb = &bufs[i];
-
- pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, vb->buffer);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
-
- if (u_vbuf_resource(vb->buffer)->user_ptr) {
- mgr->any_user_vbs = TRUE;
- continue;
- }
-
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], vb->buffer);
-
- /* The stride of zero means we will be fetching only the first
- * vertex, so don't care about max_index. */
- if (!vb->stride) {
- continue;
- }
-
- /* Update the maximum index. */
- mgr->b.max_index =
- MIN2(mgr->b.max_index,
- (vb->buffer->width0 - vb->buffer_offset) / vb->stride - 1);
- }
-
- for (; i < mgr->b.nr_real_vertex_buffers; i++) {
- pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
- }
-
- memcpy(mgr->b.vertex_buffer, bufs,
- sizeof(struct pipe_vertex_buffer) * count);
-
- mgr->b.nr_vertex_buffers = count;
- mgr->b.nr_real_vertex_buffers = count;
-}
-
-static void u_vbuf_upload_buffers(struct u_vbuf_mgr_priv *mgr,
- int min_index, int max_index,
- unsigned instance_count,
- boolean *upload_flushed)
-{
- int i, nr = mgr->ve->count;
- unsigned count = max_index + 1 - min_index;
- boolean uploaded[PIPE_MAX_ATTRIBS] = {0};
-
- for (i = 0; i < nr; i++) {
- unsigned index = mgr->ve->ve[i].vertex_buffer_index;
- struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[index];
-
- if (vb->buffer &&
- u_vbuf_resource(vb->buffer)->user_ptr &&
- !uploaded[index]) {
- unsigned first, size;
- boolean flushed;
- unsigned instance_div = mgr->ve->ve[i].instance_divisor;
-
- if (instance_div) {
- first = 0;
- size = vb->stride *
- ((instance_count + instance_div - 1) / instance_div);
- } else if (vb->stride) {
- first = vb->stride * min_index;
- size = vb->stride * count;
- } else {
- first = 0;
- size = mgr->ve->native_format_size[i];
- }
-
- u_upload_data(mgr->b.uploader, first, size,
- u_vbuf_resource(vb->buffer)->user_ptr + first,
- &vb->buffer_offset,
- &mgr->b.real_vertex_buffer[index],
- &flushed);
-
- vb->buffer_offset -= first;
-
- uploaded[index] = TRUE;
- *upload_flushed = *upload_flushed || flushed;
- } else {
- assert(mgr->b.real_vertex_buffer[index]);
- }
- }
-}
-
-void u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgrb,
- const struct pipe_draw_info *info,
- boolean *buffers_updated,
- boolean *uploader_flushed)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- boolean bufs_updated = FALSE, upload_flushed = FALSE;
- int min_index, max_index;
-
- min_index = info->min_index - info->index_bias;
- if (info->max_index == ~0) {
- max_index = mgr->b.max_index;
- } else {
- max_index = MIN2(info->max_index - info->index_bias, mgr->b.max_index);
- }
-
- /* Translate vertices with non-native layouts or formats. */
- if (mgr->incompatible_vb_layout || mgr->ve->incompatible_layout) {
- u_vbuf_translate_begin(mgr, min_index, max_index, &upload_flushed);
-
- if (mgr->fallback_ve) {
- bufs_updated = TRUE;
- }
- }
-
- /* Upload user buffers. */
- if (mgr->any_user_vbs) {
- u_vbuf_upload_buffers(mgr, min_index, max_index, info->instance_count,
- &upload_flushed);
- bufs_updated = TRUE;
- }
-
- /* Set the return values. */
- if (buffers_updated) {
- *buffers_updated = bufs_updated;
- }
- if (uploader_flushed) {
- *uploader_flushed = upload_flushed;
- }
-}
-
-void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgrb)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
-
- if (mgr->fallback_ve) {
- u_vbuf_translate_end(mgr);
- }
-}
+/************************************************************************** + * + * Copyright 2011 Marek Olšák <maraeo@gmail.com> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "util/u_vbuf_mgr.h" + +#include "util/u_format.h" +#include "util/u_inlines.h" +#include "util/u_memory.h" +#include "util/u_upload_mgr.h" +#include "translate/translate.h" +#include "translate/translate_cache.h" + +/* Hardware vertex fetcher limitations can be described by this structure. */ +struct u_vbuf_caps { + /* Vertex format CAPs. */ + /* TRUE if hardware supports it. */ + unsigned format_fixed32:1; /* PIPE_FORMAT_*32*_FIXED */ + unsigned format_float16:1; /* PIPE_FORMAT_*16*_FLOAT */ + unsigned format_float64:1; /* PIPE_FORMAT_*64*_FLOAT */ + unsigned format_norm32:1; /* PIPE_FORMAT_*32*NORM */ + unsigned format_scaled32:1; /* PIPE_FORMAT_*32*SCALED */ + + /* Whether vertex fetches don't have to be dword-aligned. */ + /* TRUE if hardware supports it. */ + unsigned fetch_dword_unaligned:1; +}; + +struct u_vbuf_mgr_elements { + unsigned count; + struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS]; + + unsigned src_format_size[PIPE_MAX_ATTRIBS]; + + /* If (velem[i].src_format != native_format[i]), the vertex buffer + * referenced by the vertex element cannot be used for rendering and + * its vertex data must be translated to native_format[i]. */ + enum pipe_format native_format[PIPE_MAX_ATTRIBS]; + unsigned native_format_size[PIPE_MAX_ATTRIBS]; + + /* This might mean two things: + * - src_format != native_format, as discussed above. + * - src_offset % 4 != 0 (if the caps don't allow such an offset). */ + boolean incompatible_layout; +}; + +struct u_vbuf_mgr_priv { + struct u_vbuf_mgr b; + struct u_vbuf_caps caps; + struct pipe_context *pipe; + + struct translate_cache *translate_cache; + unsigned translate_vb_slot; + + struct u_vbuf_mgr_elements *ve; + void *saved_ve, *fallback_ve; + boolean ve_binding_lock; + + boolean any_user_vbs; + boolean incompatible_vb_layout; +}; + +static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr) +{ + struct pipe_screen *screen = mgr->pipe->screen; + + mgr->caps.format_fixed32 = + screen->is_format_supported(screen, PIPE_FORMAT_R32_FIXED, PIPE_BUFFER, + 0, PIPE_BIND_VERTEX_BUFFER); + + mgr->caps.format_float16 = + screen->is_format_supported(screen, PIPE_FORMAT_R16_FLOAT, PIPE_BUFFER, + 0, PIPE_BIND_VERTEX_BUFFER); + + mgr->caps.format_float64 = + screen->is_format_supported(screen, PIPE_FORMAT_R64_FLOAT, PIPE_BUFFER, + 0, PIPE_BIND_VERTEX_BUFFER); + + mgr->caps.format_norm32 = + screen->is_format_supported(screen, PIPE_FORMAT_R32_UNORM, PIPE_BUFFER, + 0, PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R32_SNORM, PIPE_BUFFER, + 0, PIPE_BIND_VERTEX_BUFFER); + + mgr->caps.format_scaled32 = + screen->is_format_supported(screen, PIPE_FORMAT_R32_USCALED, PIPE_BUFFER, + 0, PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R32_SSCALED, PIPE_BUFFER, + 0, PIPE_BIND_VERTEX_BUFFER); +} + +struct u_vbuf_mgr * +u_vbuf_mgr_create(struct pipe_context *pipe, + unsigned upload_buffer_size, + unsigned upload_buffer_alignment, + unsigned upload_buffer_bind, + enum u_fetch_alignment fetch_alignment) +{ + struct u_vbuf_mgr_priv *mgr = CALLOC_STRUCT(u_vbuf_mgr_priv); + + mgr->pipe = pipe; + mgr->translate_cache = translate_cache_create(); + + mgr->b.uploader = u_upload_create(pipe, upload_buffer_size, + upload_buffer_alignment, + upload_buffer_bind); + + mgr->caps.fetch_dword_unaligned = + fetch_alignment == U_VERTEX_FETCH_BYTE_ALIGNED; + + u_vbuf_mgr_init_format_caps(mgr); + + return &mgr->b; +} + +void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb) +{ + struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + unsigned i; + + for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) { + pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL); + pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL); + } + + translate_cache_destroy(mgr->translate_cache); + u_upload_destroy(mgr->b.uploader); + FREE(mgr); +} + + +static void u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr, + int min_index, int max_index, + boolean *upload_flushed) +{ + struct translate_key key; + struct translate_element *te; + unsigned tr_elem_index[PIPE_MAX_ATTRIBS]; + struct translate *tr; + boolean vb_translated[PIPE_MAX_ATTRIBS] = {0}; + uint8_t *vb_map[PIPE_MAX_ATTRIBS] = {0}, *out_map; + struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0}; + struct pipe_resource *out_buffer = NULL; + unsigned i, num_verts, out_offset; + struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS]; + + memset(&key, 0, sizeof(key)); + memset(tr_elem_index, 0xff, sizeof(tr_elem_index)); + + /* Initialize the translate key, i.e. the recipe how vertices should be + * translated. */ + memset(&key, 0, sizeof key); + for (i = 0; i < mgr->ve->count; i++) { + struct pipe_vertex_buffer *vb = + &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index]; + enum pipe_format output_format = mgr->ve->native_format[i]; + unsigned output_format_size = mgr->ve->native_format_size[i]; + + /* Check for support. */ + if (mgr->ve->ve[i].src_format == mgr->ve->native_format[i] && + (mgr->caps.fetch_dword_unaligned || + (vb->buffer_offset % 4 == 0 && + vb->stride % 4 == 0 && + mgr->ve->ve[i].src_offset % 4 == 0))) { + continue; + } + + /* Workaround for translate: output floats instead of halfs. */ + switch (output_format) { + case PIPE_FORMAT_R16_FLOAT: + output_format = PIPE_FORMAT_R32_FLOAT; + output_format_size = 4; + break; + case PIPE_FORMAT_R16G16_FLOAT: + output_format = PIPE_FORMAT_R32G32_FLOAT; + output_format_size = 8; + break; + case PIPE_FORMAT_R16G16B16_FLOAT: + output_format = PIPE_FORMAT_R32G32B32_FLOAT; + output_format_size = 12; + break; + case PIPE_FORMAT_R16G16B16A16_FLOAT: + output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + output_format_size = 16; + break; + default:; + } + + /* Add this vertex element. */ + te = &key.element[key.nr_elements]; + /*te->type; + te->instance_divisor;*/ + te->input_buffer = mgr->ve->ve[i].vertex_buffer_index; + te->input_format = mgr->ve->ve[i].src_format; + te->input_offset = mgr->ve->ve[i].src_offset; + te->output_format = output_format; + te->output_offset = key.output_stride; + + key.output_stride += output_format_size; + vb_translated[mgr->ve->ve[i].vertex_buffer_index] = TRUE; + tr_elem_index[i] = key.nr_elements; + key.nr_elements++; + } + + /* Get a translate object. */ + tr = translate_cache_find(mgr->translate_cache, &key); + + /* Map buffers we want to translate. */ + for (i = 0; i < mgr->b.nr_vertex_buffers; i++) { + if (vb_translated[i]) { + struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[i]; + + vb_map[i] = pipe_buffer_map(mgr->pipe, vb->buffer, + PIPE_TRANSFER_READ, &vb_transfer[i]); + + tr->set_buffer(tr, i, + vb_map[i] + vb->buffer_offset + vb->stride * min_index, + vb->stride, ~0); + } + } + + /* Create and map the output buffer. */ + num_verts = max_index + 1 - min_index; + + u_upload_alloc(mgr->b.uploader, + key.output_stride * min_index, + key.output_stride * num_verts, + &out_offset, &out_buffer, upload_flushed, + (void**)&out_map); + + out_offset -= key.output_stride * min_index; + + /* Translate. */ + tr->run(tr, 0, num_verts, 0, out_map); + + /* Unmap all buffers. */ + for (i = 0; i < mgr->b.nr_vertex_buffers; i++) { + if (vb_translated[i]) { + pipe_buffer_unmap(mgr->pipe, vb_transfer[i]); + } + } + + /* Setup the new vertex buffer in the first free slot. */ + mgr->translate_vb_slot = ~0; + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + if (!mgr->b.vertex_buffer[i].buffer) { + mgr->translate_vb_slot = i; + + if (i >= mgr->b.nr_vertex_buffers) { + mgr->b.nr_real_vertex_buffers = i+1; + } + break; + } + } + + if (mgr->translate_vb_slot != ~0) { + /* Setup the new vertex buffer. */ + pipe_resource_reference( + &mgr->b.real_vertex_buffer[mgr->translate_vb_slot], out_buffer); + mgr->b.vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset; + mgr->b.vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride; + + /* Setup new vertex elements. */ + for (i = 0; i < mgr->ve->count; i++) { + if (tr_elem_index[i] < key.nr_elements) { + te = &key.element[tr_elem_index[i]]; + new_velems[i].instance_divisor = mgr->ve->ve[i].instance_divisor; + new_velems[i].src_format = te->output_format; + new_velems[i].src_offset = te->output_offset; + new_velems[i].vertex_buffer_index = mgr->translate_vb_slot; + } else { + memcpy(&new_velems[i], &mgr->ve->ve[i], + sizeof(struct pipe_vertex_element)); + } + } + + mgr->fallback_ve = + mgr->pipe->create_vertex_elements_state(mgr->pipe, mgr->ve->count, + new_velems); + + /* Preserve saved_ve. */ + mgr->ve_binding_lock = TRUE; + mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->fallback_ve); + mgr->ve_binding_lock = FALSE; + } + + pipe_resource_reference(&out_buffer, NULL); +} + +static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr) +{ + if (mgr->fallback_ve == NULL) { + return; + } + + /* Restore vertex elements. */ + /* Note that saved_ve will be overwritten in bind_vertex_elements_state. */ + mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->saved_ve); + mgr->pipe->delete_vertex_elements_state(mgr->pipe, mgr->fallback_ve); + mgr->fallback_ve = NULL; + + /* Delete the now-unused VBO. */ + pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot], + NULL); + mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers; +} + +#define FORMAT_REPLACE(what, withwhat) \ + case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break + +struct u_vbuf_mgr_elements * +u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb, + unsigned count, + const struct pipe_vertex_element *attribs, + struct pipe_vertex_element *native_attribs) +{ + struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + unsigned i; + struct u_vbuf_mgr_elements *ve = CALLOC_STRUCT(u_vbuf_mgr_elements); + + ve->count = count; + + if (!count) { + return ve; + } + + memcpy(ve->ve, attribs, sizeof(struct pipe_vertex_element) * count); + memcpy(native_attribs, attribs, sizeof(struct pipe_vertex_element) * count); + + /* Set the best native format in case the original format is not + * supported. */ + for (i = 0; i < count; i++) { + enum pipe_format format = ve->ve[i].src_format; + + ve->src_format_size[i] = util_format_get_blocksize(format); + + /* Choose a native format. + * For now we don't care about the alignment, that's going to + * be sorted out later. */ + if (!mgr->caps.format_fixed32) { + switch (format) { + FORMAT_REPLACE(R32_FIXED, R32_FLOAT); + FORMAT_REPLACE(R32G32_FIXED, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_FIXED, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_FIXED, R32G32B32A32_FLOAT); + default:; + } + } + if (!mgr->caps.format_float16) { + switch (format) { + FORMAT_REPLACE(R16_FLOAT, R32_FLOAT); + FORMAT_REPLACE(R16G16_FLOAT, R32G32_FLOAT); + FORMAT_REPLACE(R16G16B16_FLOAT, R32G32B32_FLOAT); + FORMAT_REPLACE(R16G16B16A16_FLOAT, R32G32B32A32_FLOAT); + default:; + } + } + if (!mgr->caps.format_float64) { + switch (format) { + FORMAT_REPLACE(R64_FLOAT, R32_FLOAT); + FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT); + FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT); + FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT); + default:; + } + } + if (!mgr->caps.format_norm32) { + switch (format) { + FORMAT_REPLACE(R32_UNORM, R32_FLOAT); + FORMAT_REPLACE(R32G32_UNORM, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_UNORM, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_UNORM, R32G32B32A32_FLOAT); + FORMAT_REPLACE(R32_SNORM, R32_FLOAT); + FORMAT_REPLACE(R32G32_SNORM, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_SNORM, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_SNORM, R32G32B32A32_FLOAT); + default:; + } + } + if (!mgr->caps.format_scaled32) { + switch (format) { + FORMAT_REPLACE(R32_USCALED, R32_FLOAT); + FORMAT_REPLACE(R32G32_USCALED, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_USCALED, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_USCALED,R32G32B32A32_FLOAT); + FORMAT_REPLACE(R32_SSCALED, R32_FLOAT); + FORMAT_REPLACE(R32G32_SSCALED, R32G32_FLOAT); + FORMAT_REPLACE(R32G32B32_SSCALED, R32G32B32_FLOAT); + FORMAT_REPLACE(R32G32B32A32_SSCALED,R32G32B32A32_FLOAT); + default:; + } + } + + native_attribs[i].src_format = format; + ve->native_format[i] = format; + ve->native_format_size[i] = + util_format_get_blocksize(ve->native_format[i]); + + ve->incompatible_layout = + ve->incompatible_layout || + ve->ve[i].src_format != ve->native_format[i] || + (!mgr->caps.fetch_dword_unaligned && ve->ve[i].src_offset % 4 != 0); + } + + /* Align the formats to the size of DWORD if needed. */ + if (!mgr->caps.fetch_dword_unaligned) { + for (i = 0; i < count; i++) { + ve->native_format_size[i] = align(ve->native_format_size[i], 4); + } + } + + return ve; +} + +void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb, + void *cso, + struct u_vbuf_mgr_elements *ve) +{ + struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + + if (!cso) { + return; + } + + if (!mgr->ve_binding_lock) { + mgr->saved_ve = cso; + mgr->ve = ve; + } +} + +void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr, + struct u_vbuf_mgr_elements *ve) +{ + FREE(ve); +} + +void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb, + unsigned count, + const struct pipe_vertex_buffer *bufs) +{ + struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + unsigned i; + + mgr->any_user_vbs = FALSE; + mgr->incompatible_vb_layout = FALSE; + + if (!mgr->caps.fetch_dword_unaligned) { + /* Check if the strides and offsets are aligned to the size of DWORD. */ + for (i = 0; i < count; i++) { + if (bufs[i].buffer) { + if (bufs[i].stride % 4 != 0 || + bufs[i].buffer_offset % 4 != 0) { + mgr->incompatible_vb_layout = TRUE; + break; + } + } + } + } + + for (i = 0; i < count; i++) { + const struct pipe_vertex_buffer *vb = &bufs[i]; + + pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, vb->buffer); + pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL); + + if (!vb->buffer) { + continue; + } + + if (u_vbuf_resource(vb->buffer)->user_ptr) { + mgr->any_user_vbs = TRUE; + continue; + } + + pipe_resource_reference(&mgr->b.real_vertex_buffer[i], vb->buffer); + } + + for (; i < mgr->b.nr_real_vertex_buffers; i++) { + pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL); + pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL); + } + + memcpy(mgr->b.vertex_buffer, bufs, + sizeof(struct pipe_vertex_buffer) * count); + + mgr->b.nr_vertex_buffers = count; + mgr->b.nr_real_vertex_buffers = count; +} + +static void u_vbuf_upload_buffers(struct u_vbuf_mgr_priv *mgr, + int min_index, int max_index, + unsigned instance_count, + boolean *upload_flushed) +{ + unsigned i, nr = mgr->ve->count; + unsigned count = max_index + 1 - min_index; + boolean uploaded[PIPE_MAX_ATTRIBS] = {0}; + + for (i = 0; i < nr; i++) { + unsigned index = mgr->ve->ve[i].vertex_buffer_index; + struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[index]; + + if (vb->buffer && + u_vbuf_resource(vb->buffer)->user_ptr && + !uploaded[index]) { + unsigned first, size; + boolean flushed; + unsigned instance_div = mgr->ve->ve[i].instance_divisor; + + if (instance_div) { + first = 0; + size = vb->stride * + ((instance_count + instance_div - 1) / instance_div); + } else if (vb->stride) { + first = vb->stride * min_index; + size = vb->stride * count; + } else { + first = 0; + size = mgr->ve->native_format_size[i]; + } + + u_upload_data(mgr->b.uploader, first, size, + u_vbuf_resource(vb->buffer)->user_ptr + first, + &vb->buffer_offset, + &mgr->b.real_vertex_buffer[index], + &flushed); + + vb->buffer_offset -= first; + + uploaded[index] = TRUE; + *upload_flushed = *upload_flushed || flushed; + } else { + assert(mgr->b.real_vertex_buffer[index]); + } + } +} + +static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr) +{ + unsigned i, nr = mgr->ve->count; + + mgr->b.max_index = ~0; + + for (i = 0; i < nr; i++) { + struct pipe_vertex_buffer *vb = + &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index]; + int unused; + unsigned max_index; + + if (!vb->buffer || + !vb->stride || + u_vbuf_resource(vb->buffer)->user_ptr) { + continue; + } + + /* How many bytes is unused after the last vertex. + * width0 may be "count*stride - unused" and we have to compensate + * for that when dividing by stride. */ + unused = vb->stride - + (mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i]); + assert(unused >= 0); + + /* Compute the maximum index for this vertex element. */ + max_index = + (vb->buffer->width0 - vb->buffer_offset + (unsigned)unused) / + vb->stride - 1; + + mgr->b.max_index = MIN2(mgr->b.max_index, max_index); + } +} + +void u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgrb, + const struct pipe_draw_info *info, + boolean *buffers_updated, + boolean *uploader_flushed) +{ + struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + boolean bufs_updated = FALSE, upload_flushed = FALSE; + int min_index, max_index; + + u_vbuf_mgr_compute_max_index(mgr); + + min_index = info->min_index - info->index_bias; + if (info->max_index == ~0) { + max_index = mgr->b.max_index; + } else { + max_index = MIN2(info->max_index - info->index_bias, mgr->b.max_index); + } + + /* Translate vertices with non-native layouts or formats. */ + if (mgr->incompatible_vb_layout || mgr->ve->incompatible_layout) { + u_vbuf_translate_begin(mgr, min_index, max_index, &upload_flushed); + + if (mgr->fallback_ve) { + bufs_updated = TRUE; + } + } + + /* Upload user buffers. */ + if (mgr->any_user_vbs) { + u_vbuf_upload_buffers(mgr, min_index, max_index, info->instance_count, + &upload_flushed); + bufs_updated = TRUE; + } + + /* Set the return values. */ + if (buffers_updated) { + *buffers_updated = bufs_updated; + } + if (uploader_flushed) { + *uploader_flushed = upload_flushed; + } +} + +void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgrb) +{ + struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb; + + if (mgr->fallback_ve) { + u_vbuf_translate_end(mgr); + } +} diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index e3d6cbb8e..ccbd54892 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -120,14 +120,110 @@ gl_filter_to_img_filter(GLenum filter) } } +static void convert_sampler(struct st_context *st, + struct pipe_sampler_state *sampler, + GLuint texUnit) +{ + struct gl_texture_object *texobj; + struct gl_sampler_object *msamp; + + texobj = st->ctx->Texture.Unit[texUnit]._Current; + if (!texobj) { + texobj = st_get_default_texture(st); + } + + msamp = _mesa_get_samplerobj(st->ctx, texUnit); + sampler->wrap_s = gl_wrap_xlate(msamp->WrapS); + sampler->wrap_t = gl_wrap_xlate(msamp->WrapT); + sampler->wrap_r = gl_wrap_xlate(msamp->WrapR); + + sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter); + sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter); + sampler->mag_img_filter = gl_filter_to_img_filter(msamp->MagFilter); + + if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) + sampler->normalized_coords = 1; + + sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias + + msamp->LodBias; + + sampler->min_lod = CLAMP(msamp->MinLod, + 0.0f, + (GLfloat) texobj->MaxLevel - texobj->BaseLevel); + sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel, + msamp->MaxLod); + if (sampler->max_lod < sampler->min_lod) { + /* The GL spec doesn't seem to specify what to do in this case. + * Swap the values. + */ + float tmp = sampler->max_lod; + sampler->max_lod = sampler->min_lod; + sampler->min_lod = tmp; + assert(sampler->min_lod <= sampler->max_lod); + } + + if (msamp->BorderColor.ui[0] || + msamp->BorderColor.ui[1] || + msamp->BorderColor.ui[2] || + msamp->BorderColor.ui[3]) { + struct gl_texture_image *teximg; + + teximg = texobj->Image[0][texobj->BaseLevel]; + + st_translate_color(msamp->BorderColor.f, + teximg ? teximg->_BaseFormat : GL_RGBA, + sampler->border_color); + } + + sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? + 0 : (GLuint) msamp->MaxAnisotropy); + + /* only care about ARB_shadow, not SGI shadow */ + if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { + sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; + sampler->compare_func + = st_compare_func_to_pipe(msamp->CompareFunc); + } + + sampler->seamless_cube_map = + st->ctx->Texture.CubeMapSeamless || msamp->CubeMapSeamless; +} -static void -update_samplers(struct st_context *st) +static void +update_vertex_samplers(struct st_context *st) { struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current; + GLuint su; + + st->state.num_vertex_samplers = 0; + + /* loop over sampler units (aka tex image units) */ + for (su = 0; su < st->ctx->Const.MaxVertexTextureImageUnits; su++) { + struct pipe_sampler_state *sampler = st->state.vertex_samplers + su; + + memset(sampler, 0, sizeof(*sampler)); + + if (vprog->Base.SamplersUsed & (1 << su)) { + GLuint texUnit; + + texUnit = vprog->Base.SamplerUnits[su]; + + convert_sampler(st, sampler, texUnit); + + st->state.num_vertex_samplers = su + 1; + + cso_single_vertex_sampler(st->cso_context, su, sampler); + } else { + cso_single_vertex_sampler(st->cso_context, su, NULL); + } + } + cso_single_vertex_sampler_done(st->cso_context); +} + +static void +update_fragment_samplers(struct st_context *st) +{ struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; - const GLbitfield samplersUsed = (vprog->Base.SamplersUsed | - fprog->Base.SamplersUsed); GLuint su; st->state.num_samplers = 0; @@ -138,95 +234,33 @@ update_samplers(struct st_context *st) memset(sampler, 0, sizeof(*sampler)); - if (samplersUsed & (1 << su)) { - struct gl_texture_object *texobj; - struct gl_texture_image *teximg; - struct gl_sampler_object *msamp; + if (fprog->Base.SamplersUsed & (1 << su)) { GLuint texUnit; - if (fprog->Base.SamplersUsed & (1 << su)) - texUnit = fprog->Base.SamplerUnits[su]; - else - texUnit = vprog->Base.SamplerUnits[su]; - - texobj = st->ctx->Texture.Unit[texUnit]._Current; - if (!texobj) { - texobj = st_get_default_texture(st); - } - - teximg = texobj->Image[0][texobj->BaseLevel]; - - msamp = _mesa_get_samplerobj(st->ctx, texUnit); - - sampler->wrap_s = gl_wrap_xlate(msamp->WrapS); - sampler->wrap_t = gl_wrap_xlate(msamp->WrapT); - sampler->wrap_r = gl_wrap_xlate(msamp->WrapR); - - sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter); - sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter); - sampler->mag_img_filter = gl_filter_to_img_filter(msamp->MagFilter); - - if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) - sampler->normalized_coords = 1; - - sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias + - msamp->LodBias; - - sampler->min_lod = CLAMP(msamp->MinLod, - 0.0f, - (GLfloat) texobj->MaxLevel - texobj->BaseLevel); - sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel, - msamp->MaxLod); - if (sampler->max_lod < sampler->min_lod) { - /* The GL spec doesn't seem to specify what to do in this case. - * Swap the values. - */ - float tmp = sampler->max_lod; - sampler->max_lod = sampler->min_lod; - sampler->min_lod = tmp; - assert(sampler->min_lod <= sampler->max_lod); - } - - st_translate_color(msamp->BorderColor.f, - teximg ? teximg->_BaseFormat : GL_RGBA, - sampler->border_color); - - sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? - 0 : (GLuint) msamp->MaxAnisotropy); - - /* only care about ARB_shadow, not SGI shadow */ - if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { - sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; - sampler->compare_func - = st_compare_func_to_pipe(msamp->CompareFunc); - } - - sampler->seamless_cube_map = - st->ctx->Texture.CubeMapSeamless || msamp->CubeMapSeamless; + texUnit = fprog->Base.SamplerUnits[su]; + + convert_sampler(st, sampler, texUnit); st->state.num_samplers = su + 1; /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, sampler); - if (su < st->ctx->Const.MaxVertexTextureImageUnits) { - cso_single_vertex_sampler(st->cso_context, su, sampler); - } } else { /*printf("%s su=%u null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, NULL); - if (su < st->ctx->Const.MaxVertexTextureImageUnits) { - cso_single_vertex_sampler(st->cso_context, su, NULL); - } } } cso_single_sampler_done(st->cso_context); - if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { - cso_single_vertex_sampler_done(st->cso_context); - } } +static void +update_samplers(struct st_context *st) +{ + update_fragment_samplers(st); + update_vertex_samplers(st); +} const struct st_tracked_state st_update_sampler = { "st_update_sampler", /* name */ diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c index 9d437ad08..990b50438 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_texture.c +++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c @@ -182,90 +182,132 @@ st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, return stObj->sampler_view; } +static GLboolean +update_single_texture(struct st_context *st, struct pipe_sampler_view **sampler_view, + GLuint texUnit) +{ + struct pipe_context *pipe = st->pipe; + const struct gl_sampler_object *samp; + struct gl_texture_object *texObj; + struct st_texture_object *stObj; + enum pipe_format st_view_format; + GLboolean retval; + + samp = _mesa_get_samplerobj(st->ctx, texUnit); + + texObj = st->ctx->Texture.Unit[texUnit]._Current; + + if (!texObj) { + texObj = st_get_default_texture(st); + samp = &texObj->Sampler; + } + stObj = st_texture_object(texObj); + + retval = st_finalize_texture(st->ctx, st->pipe, texObj); + if (!retval) { + /* out of mem */ + return GL_FALSE; + } + + /* Determine the format of the texture sampler view */ + st_view_format = stObj->pt->format; + { + const struct st_texture_image *firstImage = + st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); + const gl_format texFormat = firstImage->base.TexFormat; + enum pipe_format firstImageFormat = + st_mesa_format_to_pipe_format(texFormat); + + if ((samp->sRGBDecode == GL_SKIP_DECODE_EXT) && + (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) { + /* don't do sRGB->RGB conversion. Interpret the texture + * texture data as linear values. + */ + const gl_format linearFormat = + _mesa_get_srgb_format_linear(texFormat); + firstImageFormat = st_mesa_format_to_pipe_format(linearFormat); + } + + if (firstImageFormat != stObj->pt->format) + st_view_format = firstImageFormat; + } + + + /* if sampler view has changed dereference it */ + if (stObj->sampler_view) { + if (check_sampler_swizzle(stObj->sampler_view, + stObj->base._Swizzle, + samp->DepthMode) || + (st_view_format != stObj->sampler_view->format) || + stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + } + } + + *sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, + samp, + st_view_format); + return GL_TRUE; +} static void -update_textures(struct st_context *st) +update_vertex_textures(struct st_context *st) { - struct pipe_context *pipe = st->pipe; struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current; - struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; - const GLbitfield samplersUsed = (vprog->Base.SamplersUsed | - fprog->Base.SamplersUsed); GLuint su; - st->state.num_textures = 0; + st->state.num_vertex_textures = 0; /* loop over sampler units (aka tex image units) */ for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { struct pipe_sampler_view *sampler_view = NULL; - enum pipe_format st_view_format; - if (samplersUsed & (1 << su)) { - struct gl_texture_object *texObj; - struct st_texture_object *stObj; + if (vprog->Base.SamplersUsed & (1 << su)) { GLboolean retval; GLuint texUnit; - const struct gl_sampler_object *samp; - if (fprog->Base.SamplersUsed & (1 << su)) - texUnit = fprog->Base.SamplerUnits[su]; - else - texUnit = vprog->Base.SamplerUnits[su]; + texUnit = vprog->Base.SamplerUnits[su]; - samp = _mesa_get_samplerobj(st->ctx, texUnit); + retval = update_single_texture(st, &sampler_view, texUnit); + if (retval == GL_FALSE) + continue; - texObj = st->ctx->Texture.Unit[texUnit]._Current; + st->state.num_vertex_textures = su + 1; - if (!texObj) { - texObj = st_get_default_texture(st); - samp = &texObj->Sampler; - } - stObj = st_texture_object(texObj); + } + pipe_sampler_view_reference(&st->state.sampler_vertex_views[su], sampler_view); + } - retval = st_finalize_texture(st->ctx, st->pipe, texObj); - if (!retval) { - /* out of mem */ - continue; - } + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + GLuint numUnits = MIN2(st->state.num_vertex_textures, + st->ctx->Const.MaxVertexTextureImageUnits); + cso_set_vertex_sampler_views(st->cso_context, + numUnits, + st->state.sampler_vertex_views); + } +} - /* Determine the format of the texture sampler view */ - st_view_format = stObj->pt->format; - { - const struct st_texture_image *firstImage = - st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); - const gl_format texFormat = firstImage->base.TexFormat; - enum pipe_format firstImageFormat = - st_mesa_format_to_pipe_format(texFormat); - - if ((samp->sRGBDecode == GL_SKIP_DECODE_EXT) && - (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) { - /* don't do sRGB->RGB conversion. Interpret the texture - * texture data as linear values. - */ - const gl_format linearFormat = - _mesa_get_srgb_format_linear(texFormat); - firstImageFormat = st_mesa_format_to_pipe_format(linearFormat); - } - - if (firstImageFormat != stObj->pt->format) - st_view_format = firstImageFormat; - } +static void +update_fragment_textures(struct st_context *st) +{ + struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; + GLuint su; - st->state.num_textures = su + 1; + st->state.num_textures = 0; - /* if sampler view has changed dereference it */ - if (stObj->sampler_view) { - if (check_sampler_swizzle(stObj->sampler_view, - stObj->base._Swizzle, - samp->DepthMode) || - (st_view_format != stObj->sampler_view->format) || - stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { - pipe_sampler_view_reference(&stObj->sampler_view, NULL); - } - } + /* loop over sampler units (aka tex image units) */ + for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { + struct pipe_sampler_view *sampler_view = NULL; + if (fprog->Base.SamplersUsed & (1 << su)) { + GLboolean retval; + GLuint texUnit; + + texUnit = fprog->Base.SamplerUnits[su]; - sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, - samp, - st_view_format); + retval = update_single_texture(st, &sampler_view, texUnit); + if (retval == GL_FALSE) + continue; + + st->state.num_textures = su + 1; } pipe_sampler_view_reference(&st->state.sampler_views[su], sampler_view); } @@ -273,16 +315,14 @@ update_textures(struct st_context *st) cso_set_fragment_sampler_views(st->cso_context, st->state.num_textures, st->state.sampler_views); - - if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { - GLuint numUnits = MIN2(st->state.num_textures, - st->ctx->Const.MaxVertexTextureImageUnits); - cso_set_vertex_sampler_views(st->cso_context, - numUnits, - st->state.sampler_views); - } } +static void +update_textures(struct st_context *st) +{ + update_fragment_textures(st); + update_vertex_textures(st); +} const struct st_tracked_state st_update_texture = { "st_update_texture", /* name */ @@ -293,9 +333,6 @@ const struct st_tracked_state st_update_texture = { update_textures /* update */ }; - - - static void finalize_textures(struct st_context *st) { diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index e377861b8..9948f8d2b 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -39,6 +39,7 @@ #include "main/pack.h" #include "main/pbo.h" #include "main/texformat.h" +#include "main/teximage.h" #include "main/texstore.h" #include "program/program.h" #include "program/prog_print.h" @@ -419,10 +420,10 @@ make_texture(struct st_context *st, gl_format mformat; struct pipe_resource *pt; enum pipe_format pipeFormat; - GLenum baseFormat, intFormat; + GLenum baseInternalFormat, intFormat; - baseFormat = base_format(format); intFormat = internal_format(ctx, format, type); + baseInternalFormat = _mesa_base_tex_format(ctx, intFormat); mformat = st_ChooseTextureFormat_renderable(ctx, intFormat, format, type, GL_FALSE); @@ -465,7 +466,7 @@ make_texture(struct st_context *st, * the texture. We deal with that with texcoords. */ success = _mesa_texstore(ctx, 2, /* dims */ - baseFormat, /* baseInternalFormat */ + baseInternalFormat, /* baseInternalFormat */ mformat, /* gl_format */ dest, /* dest */ 0, 0, 0, /* dstX/Y/Zoffset */ diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c index ce78956e3..6eddbfc88 100644 --- a/mesalib/src/mesa/state_tracker/st_context.c +++ b/mesalib/src/mesa/state_tracker/st_context.c @@ -133,9 +133,6 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe ) else st->internal_target = PIPE_TEXTURE_RECT; - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - st->state.sampler_list[i] = &st->state.samplers[i]; - for (i = 0; i < 3; i++) { memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element)); st->velems_util_draw[i].src_offset = i * 4 * sizeof(float); diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h index a35439741..c6fc31801 100644 --- a/mesalib/src/mesa/state_tracker/st_context.h +++ b/mesalib/src/mesa/state_tracker/st_context.h @@ -1,277 +1,280 @@ -/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef ST_CONTEXT_H
-#define ST_CONTEXT_H
-
-#include "main/mtypes.h"
-#include "pipe/p_state.h"
-#include "state_tracker/st_api.h"
-
-struct bitmap_cache;
-struct blit_state;
-struct dd_function_table;
-struct draw_context;
-struct draw_stage;
-struct gen_mipmap_state;
-struct st_context;
-struct st_fragment_program;
-
-
-#define ST_NEW_MESA 0x1 /* Mesa state has changed */
-#define ST_NEW_FRAGMENT_PROGRAM 0x2
-#define ST_NEW_VERTEX_PROGRAM 0x4
-#define ST_NEW_FRAMEBUFFER 0x8
-#define ST_NEW_EDGEFLAGS_DATA 0x10
-#define ST_NEW_GEOMETRY_PROGRAM 0x20
-
-
-struct st_state_flags {
- GLuint mesa;
- GLuint st;
-};
-
-struct st_tracked_state {
- const char *name;
- struct st_state_flags dirty;
- void (*update)( struct st_context *st );
-};
-
-
-
-struct st_context
-{
- struct st_context_iface iface;
-
- struct gl_context *ctx;
-
- struct pipe_context *pipe;
-
- struct draw_context *draw; /**< For selection/feedback/rastpos only */
- struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
- struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
- struct draw_stage *rastpos_stage; /**< For glRasterPos */
-
-
- /* On old libGL's for linux we need to invalidate the drawables
- * on glViewpport calls, this is set via a option.
- */
- boolean invalidate_on_gl_viewport;
-
- /* Some state is contained in constant objects.
- * Other state is just parameter values.
- */
- struct {
- struct pipe_blend_state blend;
- struct pipe_depth_stencil_alpha_state depth_stencil;
- struct pipe_rasterizer_state rasterizer;
- struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
- struct pipe_clip_state clip;
- struct {
- void *ptr;
- unsigned size;
- } constants[PIPE_SHADER_TYPES];
- struct pipe_framebuffer_state framebuffer;
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- struct pipe_scissor_state scissor;
- struct pipe_viewport_state viewport;
- unsigned sample_mask;
-
- GLuint num_samplers;
- GLuint num_textures;
-
- GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
- } state;
-
- char vendor[100];
- char renderer[100];
-
- struct st_state_flags dirty;
-
- GLboolean missing_textures;
- GLboolean vertdata_edgeflags;
-
- /** Mapping from VERT_RESULT_x to post-transformed vertex slot */
- const GLuint *vertex_result_to_slot;
-
- struct st_vertex_program *vp; /**< Currently bound vertex program */
- struct st_fragment_program *fp; /**< Currently bound fragment program */
- struct st_geometry_program *gp; /**< Currently bound geometry program */
-
- struct st_vp_variant *vp_variant;
- struct st_fp_variant *fp_variant;
- struct st_gp_variant *gp_variant;
-
- struct gl_texture_object *default_texture;
-
- struct {
- struct gl_program_cache *cache;
- struct st_fragment_program *program; /**< cur pixel transfer prog */
- GLuint xfer_prog_sn; /**< pixel xfer program serial no. */
- GLuint user_prog_sn; /**< user fragment program serial no. */
- struct st_fragment_program *combined_prog;
- GLuint combined_prog_sn;
- struct pipe_resource *pixelmap_texture;
- struct pipe_sampler_view *pixelmap_sampler_view;
- boolean pixelmap_enabled; /**< use the pixelmap texture? */
- } pixel_xfer;
-
- /** for glBitmap */
- struct {
- struct pipe_rasterizer_state rasterizer;
- struct pipe_sampler_state samplers[2];
- enum pipe_format tex_format;
- void *vs;
- float vertices[4][3][4]; /**< vertex pos + color + texcoord */
- struct pipe_resource *vbuf;
- unsigned vbuf_slot; /* next free slot in vbuf */
- struct bitmap_cache *cache;
- } bitmap;
-
- /** for glDraw/CopyPixels */
- struct {
- struct gl_fragment_program *shaders[4];
- void *vert_shaders[2]; /**< ureg shaders */
- } drawpix;
-
- /** for glClear */
- struct {
- struct pipe_rasterizer_state raster;
- struct pipe_viewport_state viewport;
- struct pipe_clip_state clip;
- void *vs;
- void *fs;
- float vertices[4][2][4]; /**< vertex pos + color */
- struct pipe_resource *vbuf;
- unsigned vbuf_slot;
- boolean enable_ds_separate;
- } clear;
-
- /** used for anything using util_draw_vertex_buffer */
- struct pipe_vertex_element velems_util_draw[3];
-
- void *passthrough_fs; /**< simple pass-through frag shader */
-
- enum pipe_texture_target internal_target;
- struct gen_mipmap_state *gen_mipmap;
- struct blit_state *blit;
-
- struct cso_context *cso_context;
-
- int force_msaa;
- void *winsys_drawable_handle;
-
- /* User vertex buffers. */
- struct {
- struct pipe_resource *buffer;
-
- /** Element size */
- GLuint element_size;
-
- /** Attribute stride */
- GLsizei stride;
- } user_attrib[PIPE_MAX_ATTRIBS];
- unsigned num_user_attribs;
-};
-
-
-/* Need this so that we can implement Mesa callbacks in this module.
- */
-static INLINE struct st_context *st_context(struct gl_context *ctx)
-{
- return ctx->st;
-}
-
-
-/**
- * Wrapper for struct gl_framebuffer.
- * This is an opaque type to the outside world.
- */
-struct st_framebuffer
-{
- struct gl_framebuffer Base;
- void *Private;
-
- struct st_framebuffer_iface *iface;
- enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
- unsigned num_statts;
- int32_t revalidate;
-};
-
-
-extern void st_init_driver_functions(struct dd_function_table *functions);
-
-void st_invalidate_state(struct gl_context * ctx, GLuint new_state);
-
-
-
-#define Y_0_TOP 1
-#define Y_0_BOTTOM 2
-
-static INLINE GLuint
-st_fb_orientation(const struct gl_framebuffer *fb)
-{
- if (fb && fb->Name == 0) {
- /* Drawing into a window (on-screen buffer).
- *
- * Negate Y scale to flip image vertically.
- * The NDC Y coords prior to viewport transformation are in the range
- * [y=-1=bottom, y=1=top]
- * Hardware window coords are in the range [y=0=top, y=H-1=bottom] where
- * H is the window height.
- * Use the viewport transformation to invert Y.
- */
- return Y_0_TOP;
- }
- else {
- /* Drawing into user-created FBO (very likely a texture).
- *
- * For textures, T=0=Bottom, so by extension Y=0=Bottom for rendering.
- */
- return Y_0_BOTTOM;
- }
-}
-
-
-/** clear-alloc a struct-sized object, with casting */
-#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-
-
-extern int
-st_get_msaa(void);
-
-extern struct st_context *
-st_create_context(gl_api api, struct pipe_context *pipe,
- const struct gl_config *visual,
- struct st_context *share);
-
-extern void
-st_destroy_context(struct st_context *st);
-
-
-#endif
+/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef ST_CONTEXT_H +#define ST_CONTEXT_H + +#include "main/mtypes.h" +#include "pipe/p_state.h" +#include "state_tracker/st_api.h" + +struct bitmap_cache; +struct blit_state; +struct dd_function_table; +struct draw_context; +struct draw_stage; +struct gen_mipmap_state; +struct st_context; +struct st_fragment_program; + + +#define ST_NEW_MESA 0x1 /* Mesa state has changed */ +#define ST_NEW_FRAGMENT_PROGRAM 0x2 +#define ST_NEW_VERTEX_PROGRAM 0x4 +#define ST_NEW_FRAMEBUFFER 0x8 +#define ST_NEW_EDGEFLAGS_DATA 0x10 +#define ST_NEW_GEOMETRY_PROGRAM 0x20 + + +struct st_state_flags { + GLuint mesa; + GLuint st; +}; + +struct st_tracked_state { + const char *name; + struct st_state_flags dirty; + void (*update)( struct st_context *st ); +}; + + + +struct st_context +{ + struct st_context_iface iface; + + struct gl_context *ctx; + + struct pipe_context *pipe; + + struct draw_context *draw; /**< For selection/feedback/rastpos only */ + struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */ + struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */ + struct draw_stage *rastpos_stage; /**< For glRasterPos */ + + + /* On old libGL's for linux we need to invalidate the drawables + * on glViewpport calls, this is set via a option. + */ + boolean invalidate_on_gl_viewport; + + /* Some state is contained in constant objects. + * Other state is just parameter values. + */ + struct { + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state depth_stencil; + struct pipe_rasterizer_state rasterizer; + struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_state vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_clip_state clip; + struct { + void *ptr; + unsigned size; + } constants[PIPE_SHADER_TYPES]; + struct pipe_framebuffer_state framebuffer; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_vertex_views[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_scissor_state scissor; + struct pipe_viewport_state viewport; + unsigned sample_mask; + + GLuint num_samplers; + GLuint num_vertex_samplers; + GLuint num_textures; + GLuint num_vertex_textures; + + GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */ + } state; + + char vendor[100]; + char renderer[100]; + + struct st_state_flags dirty; + + GLboolean missing_textures; + GLboolean vertdata_edgeflags; + + /** Mapping from VERT_RESULT_x to post-transformed vertex slot */ + const GLuint *vertex_result_to_slot; + + struct st_vertex_program *vp; /**< Currently bound vertex program */ + struct st_fragment_program *fp; /**< Currently bound fragment program */ + struct st_geometry_program *gp; /**< Currently bound geometry program */ + + struct st_vp_variant *vp_variant; + struct st_fp_variant *fp_variant; + struct st_gp_variant *gp_variant; + + struct gl_texture_object *default_texture; + + struct { + struct gl_program_cache *cache; + struct st_fragment_program *program; /**< cur pixel transfer prog */ + GLuint xfer_prog_sn; /**< pixel xfer program serial no. */ + GLuint user_prog_sn; /**< user fragment program serial no. */ + struct st_fragment_program *combined_prog; + GLuint combined_prog_sn; + struct pipe_resource *pixelmap_texture; + struct pipe_sampler_view *pixelmap_sampler_view; + boolean pixelmap_enabled; /**< use the pixelmap texture? */ + } pixel_xfer; + + /** for glBitmap */ + struct { + struct pipe_rasterizer_state rasterizer; + struct pipe_sampler_state samplers[2]; + enum pipe_format tex_format; + void *vs; + float vertices[4][3][4]; /**< vertex pos + color + texcoord */ + struct pipe_resource *vbuf; + unsigned vbuf_slot; /* next free slot in vbuf */ + struct bitmap_cache *cache; + } bitmap; + + /** for glDraw/CopyPixels */ + struct { + struct gl_fragment_program *shaders[4]; + void *vert_shaders[2]; /**< ureg shaders */ + } drawpix; + + /** for glClear */ + struct { + struct pipe_rasterizer_state raster; + struct pipe_viewport_state viewport; + struct pipe_clip_state clip; + void *vs; + void *fs; + float vertices[4][2][4]; /**< vertex pos + color */ + struct pipe_resource *vbuf; + unsigned vbuf_slot; + boolean enable_ds_separate; + } clear; + + /** used for anything using util_draw_vertex_buffer */ + struct pipe_vertex_element velems_util_draw[3]; + + void *passthrough_fs; /**< simple pass-through frag shader */ + + enum pipe_texture_target internal_target; + struct gen_mipmap_state *gen_mipmap; + struct blit_state *blit; + + struct cso_context *cso_context; + + int force_msaa; + void *winsys_drawable_handle; + + /* User vertex buffers. */ + struct { + struct pipe_resource *buffer; + + /** Element size */ + GLuint element_size; + + /** Attribute stride */ + GLsizei stride; + } user_attrib[PIPE_MAX_ATTRIBS]; + unsigned num_user_attribs; +}; + + +/* Need this so that we can implement Mesa callbacks in this module. + */ +static INLINE struct st_context *st_context(struct gl_context *ctx) +{ + return ctx->st; +} + + +/** + * Wrapper for struct gl_framebuffer. + * This is an opaque type to the outside world. + */ +struct st_framebuffer +{ + struct gl_framebuffer Base; + void *Private; + + struct st_framebuffer_iface *iface; + enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; + unsigned num_statts; + int32_t revalidate; +}; + + +extern void st_init_driver_functions(struct dd_function_table *functions); + +void st_invalidate_state(struct gl_context * ctx, GLuint new_state); + + + +#define Y_0_TOP 1 +#define Y_0_BOTTOM 2 + +static INLINE GLuint +st_fb_orientation(const struct gl_framebuffer *fb) +{ + if (fb && fb->Name == 0) { + /* Drawing into a window (on-screen buffer). + * + * Negate Y scale to flip image vertically. + * The NDC Y coords prior to viewport transformation are in the range + * [y=-1=bottom, y=1=top] + * Hardware window coords are in the range [y=0=top, y=H-1=bottom] where + * H is the window height. + * Use the viewport transformation to invert Y. + */ + return Y_0_TOP; + } + else { + /* Drawing into user-created FBO (very likely a texture). + * + * For textures, T=0=Bottom, so by extension Y=0=Bottom for rendering. + */ + return Y_0_BOTTOM; + } +} + + +/** clear-alloc a struct-sized object, with casting */ +#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) + + +extern int +st_get_msaa(void); + +extern struct st_context * +st_create_context(gl_api api, struct pipe_context *pipe, + const struct gl_config *visual, + struct st_context *share); + +extern void +st_destroy_context(struct st_context *st); + + +#endif diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index ad8e6bb9e..d3aebe526 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st) else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) { ctx->Extensions.ARB_seamless_cube_map = GL_TRUE; } + + if (screen->get_param(screen, PIPE_CAP_SM3)) { + ctx->Extensions.ARB_shader_texture_lod = GL_TRUE; + } } |