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-rw-r--r--mesalib/src/gallium/auxiliary/Makefile.sources1
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_blit.c3
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_blitter.c181
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_blitter.h11
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_debug.c3
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_dump_state.c2
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c8
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_inlines.h9
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_suballoc.c132
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_suballoc.h48
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_surface.c167
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_surface.h7
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_surfaces.c4
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_surfaces.h6
-rw-r--r--mesalib/src/glsl/Makefile.sources1
-rw-r--r--mesalib/src/glsl/glsl_parser_extras.cpp8
-rw-r--r--mesalib/src/glsl/ir.cpp1
-rw-r--r--mesalib/src/glsl/ir.h18
-rw-r--r--mesalib/src/glsl/ir_optimization.h5
-rw-r--r--mesalib/src/glsl/linker.cpp584
-rw-r--r--mesalib/src/glsl/lower_clip_distance.cpp8
-rw-r--r--mesalib/src/glsl/lower_packed_varyings.cpp364
-rw-r--r--mesalib/src/mapi/glapi/gen/gl_genexec.py21
-rw-r--r--mesalib/src/mesa/Android.libmesa_glsl_utils.mk4
-rw-r--r--mesalib/src/mesa/drivers/dri/swrast/swrast.c8
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesa.c7
-rw-r--r--mesalib/src/mesa/main/api_exec.h4
-rw-r--r--mesalib/src/mesa/main/bufferobj.c4
-rw-r--r--mesalib/src/mesa/main/context.c7
-rw-r--r--mesalib/src/mesa/main/extensions.c3
-rw-r--r--mesalib/src/mesa/main/get.c9
-rw-r--r--mesalib/src/mesa/main/glformats.c42
-rw-r--r--mesalib/src/mesa/main/glformats.h3
-rw-r--r--mesalib/src/mesa/main/mtypes.h12
-rw-r--r--mesalib/src/mesa/main/texcompress.c139
-rw-r--r--mesalib/src/mesa/main/texcompress.h12
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.c356
-rw-r--r--mesalib/src/mesa/main/texcompress_etc.h50
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.c74
-rw-r--r--mesalib/src/mesa/main/texcompress_fxt1.h9
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.c243
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc.h33
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.c207
-rw-r--r--mesalib/src/mesa/main/texcompress_s3tc.h35
-rw-r--r--mesalib/src/mesa/main/teximage.c28
-rw-r--r--mesalib/src/mesa/main/texobj.c6
-rw-r--r--mesalib/src/mesa/main/texparam.c2
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp6
-rw-r--r--mesalib/src/mesa/main/uniforms.c8
-rw-r--r--mesalib/src/mesa/main/varray.c3
-rw-r--r--mesalib/src/mesa/main/version.c6
-rw-r--r--mesalib/src/mesa/main/vtxfmt.c20
-rw-r--r--mesalib/src/mesa/main/vtxfmt.h1
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_framebuffer.c1
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_rasterizer.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_condrender.c11
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_eglimage.c8
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_fbo.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c14
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.c25
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h8
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c33
-rw-r--r--mesalib/src/mesa/state_tracker/st_gen_mipmap.c9
-rw-r--r--mesalib/src/mesa/state_tracker/st_manager.c17
-rw-r--r--mesalib/src/mesa/state_tracker/st_manager.h3
-rw-r--r--mesalib/src/mesa/swrast/s_context.h4
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch.c237
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch.h3
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec.c4
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_api.c4
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_api.c1
71 files changed, 2047 insertions, 1274 deletions
diff --git a/mesalib/src/gallium/auxiliary/Makefile.sources b/mesalib/src/gallium/auxiliary/Makefile.sources
index 724178535..e54e9201c 100644
--- a/mesalib/src/gallium/auxiliary/Makefile.sources
+++ b/mesalib/src/gallium/auxiliary/Makefile.sources
@@ -130,6 +130,7 @@ C_SOURCES := \
util/u_slab.c \
util/u_snprintf.c \
util/u_staging.c \
+ util/u_suballoc.c \
util/u_surface.c \
util/u_surfaces.c \
util/u_texture.c \
diff --git a/mesalib/src/gallium/auxiliary/util/u_blit.c b/mesalib/src/gallium/auxiliary/util/u_blit.c
index ab1549e2d..9fe15b810 100644
--- a/mesalib/src/gallium/auxiliary/util/u_blit.c
+++ b/mesalib/src/gallium/auxiliary/util/u_blit.c
@@ -666,6 +666,7 @@ util_blit_pixels(struct blit_state *ctx,
cso_save_geometry_shader(ctx->cso);
cso_save_vertex_elements(ctx->cso);
cso_save_aux_vertex_buffer_slot(ctx->cso);
+ cso_save_render_condition(ctx->cso);
/* set misc state we care about */
if (writemask)
@@ -677,6 +678,7 @@ util_blit_pixels(struct blit_state *ctx,
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
cso_set_stream_outputs(ctx->cso, 0, NULL, 0);
+ cso_set_render_condition(ctx->cso, NULL, 0);
/* default sampler state */
ctx->sampler.normalized_coords = normalized;
@@ -799,6 +801,7 @@ util_blit_pixels(struct blit_state *ctx,
cso_restore_vertex_elements(ctx->cso);
cso_restore_aux_vertex_buffer_slot(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
+ cso_restore_render_condition(ctx->cso);
pipe_sampler_view_reference(&sampler_view, NULL);
if (dst_surface != dst)
diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.c b/mesalib/src/gallium/auxiliary/util/u_blitter.c
index e788b6594..7c7e06219 100644
--- a/mesalib/src/gallium/auxiliary/util/u_blitter.c
+++ b/mesalib/src/gallium/auxiliary/util/u_blitter.c
@@ -1053,29 +1053,6 @@ void util_blitter_custom_clear_depth(struct blitter_context *blitter,
0, PIPE_FORMAT_NONE, &color, depth, 0, NULL, custom_dsa);
}
-static
-boolean is_overlap(int dstx, int dsty, int dstz,
- const struct pipe_box *srcbox)
-{
- struct pipe_box src = *srcbox;
-
- if (src.width < 0) {
- src.x += src.width;
- src.width = -src.width;
- }
- if (src.height < 0) {
- src.y += src.height;
- src.height = -src.height;
- }
- if (src.depth < 0) {
- src.z += src.depth;
- src.depth = -src.depth;
- }
- return src.x < dstx+src.width && src.x+src.width > dstx &&
- src.y < dsty+src.height && src.y+src.height > dsty &&
- src.z < dstz+src.depth && src.z+src.depth > dstz;
-}
-
void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
struct pipe_resource *dst,
unsigned dstlevel,
@@ -1083,12 +1060,6 @@ void util_blitter_default_dst_texture(struct pipe_surface *dst_templ,
const struct pipe_box *srcbox)
{
memset(dst_templ, 0, sizeof(*dst_templ));
- dst_templ->format = dst->format;
- if (util_format_is_depth_or_stencil(dst->format)) {
- dst_templ->usage = PIPE_BIND_DEPTH_STENCIL;
- } else {
- dst_templ->usage = PIPE_BIND_RENDER_TARGET;
- }
dst_templ->format = util_format_linear(dst->format);
dst_templ->u.tex.level = dstlevel;
dst_templ->u.tex.first_layer = dstz;
@@ -1267,11 +1238,6 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
return;
}
- /* Sanity checks. */
- if (dst->texture == src->texture &&
- dst->u.tex.level == src->u.tex.first_level) {
- assert(!is_overlap(dstx, dsty, 0, srcbox));
- }
/* XXX should handle 3d regions */
assert(srcbox->depth == 1);
@@ -1743,7 +1709,6 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
surf_tmpl.u.tex.level = dst_level;
surf_tmpl.u.tex.first_layer = dst_layer;
surf_tmpl.u.tex.last_layer = dst_layer;
- surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
dstsurf = pipe->create_surface(pipe, dst, &surf_tmpl);
@@ -1822,149 +1787,3 @@ void util_blitter_custom_color(struct blitter_context *blitter,
blitter_restore_render_cond(ctx);
blitter_unset_running_flag(ctx);
}
-
-/* Return whether this is an RGBA, Z, S, or combined ZS format.
- */
-static unsigned get_format_mask(enum pipe_format format)
-{
- const struct util_format_description *desc = util_format_description(format);
-
- assert(desc);
-
- if (util_format_has_depth(desc)) {
- if (util_format_has_stencil(desc)) {
- return PIPE_MASK_ZS;
- } else {
- return PIPE_MASK_Z;
- }
- } else {
- if (util_format_has_stencil(desc)) {
- return PIPE_MASK_S;
- } else {
- return PIPE_MASK_RGBA;
- }
- }
-}
-
-/* Return if the box is totally inside the resource.
- */
-static boolean is_box_inside_resource(const struct pipe_resource *res,
- const struct pipe_box *box,
- unsigned level)
-{
- unsigned width = 1, height = 1, depth = 1;
-
- switch (res->target) {
- case PIPE_BUFFER:
- width = res->width0;
- height = 1;
- depth = 1;
- break;
- case PIPE_TEXTURE_1D:
- width = u_minify(res->width0, level);
- height = 1;
- depth = 1;
- break;
- case PIPE_TEXTURE_2D:
- case PIPE_TEXTURE_RECT:
- width = u_minify(res->width0, level);
- height = u_minify(res->height0, level);
- depth = 1;
- break;
- case PIPE_TEXTURE_3D:
- width = u_minify(res->width0, level);
- height = u_minify(res->height0, level);
- depth = u_minify(res->depth0, level);
- break;
- case PIPE_TEXTURE_CUBE:
- width = u_minify(res->width0, level);
- height = u_minify(res->height0, level);
- depth = 6;
- break;
- case PIPE_TEXTURE_1D_ARRAY:
- width = u_minify(res->width0, level);
- height = 1;
- depth = res->array_size;
- break;
- case PIPE_TEXTURE_2D_ARRAY:
- width = u_minify(res->width0, level);
- height = u_minify(res->height0, level);
- depth = res->array_size;
- break;
- case PIPE_TEXTURE_CUBE_ARRAY:
- width = u_minify(res->width0, level);
- height = u_minify(res->height0, level);
- depth = res->array_size;
- assert(res->array_size % 6 == 0);
- break;
- case PIPE_MAX_TEXTURE_TYPES:;
- }
-
- return box->x >= 0 &&
- box->x + box->width <= (int) width &&
- box->y >= 0 &&
- box->y + box->height <= (int) height &&
- box->z >= 0 &&
- box->z + box->depth <= (int) depth;
-}
-
-static unsigned get_sample_count(const struct pipe_resource *res)
-{
- return res->nr_samples ? res->nr_samples : 1;
-}
-
-boolean util_try_blit_via_copy_region(struct pipe_context *ctx,
- const struct pipe_blit_info *blit)
-{
- unsigned mask = get_format_mask(blit->dst.format);
-
- /* No format conversions. */
- if (blit->src.resource->format != blit->src.format ||
- blit->dst.resource->format != blit->dst.format ||
- !util_is_format_compatible(
- util_format_description(blit->src.resource->format),
- util_format_description(blit->dst.resource->format))) {
- return FALSE;
- }
-
- /* No masks, no filtering, no scissor. */
- if ((blit->mask & mask) != mask ||
- blit->filter != PIPE_TEX_FILTER_NEAREST ||
- blit->scissor_enable) {
- return FALSE;
- }
-
- /* No flipping. */
- if (blit->src.box.width < 0 ||
- blit->src.box.height < 0 ||
- blit->src.box.depth < 0) {
- return FALSE;
- }
-
- /* No scaling. */
- if (blit->src.box.width != blit->dst.box.width ||
- blit->src.box.height != blit->dst.box.height ||
- blit->src.box.depth != blit->dst.box.depth) {
- return FALSE;
- }
-
- /* No out-of-bounds access. */
- if (!is_box_inside_resource(blit->src.resource, &blit->src.box,
- blit->src.level) ||
- !is_box_inside_resource(blit->dst.resource, &blit->dst.box,
- blit->dst.level)) {
- return FALSE;
- }
-
- /* Sample counts must match. */
- if (get_sample_count(blit->src.resource) !=
- get_sample_count(blit->dst.resource)) {
- return FALSE;
- }
-
- ctx->resource_copy_region(ctx, blit->dst.resource, blit->dst.level,
- blit->dst.box.x, blit->dst.box.y, blit->dst.box.z,
- blit->src.resource, blit->src.level,
- &blit->src.box);
- return TRUE;
-}
diff --git a/mesalib/src/gallium/auxiliary/util/u_blitter.h b/mesalib/src/gallium/auxiliary/util/u_blitter.h
index 99175409b..0b5e4aa45 100644
--- a/mesalib/src/gallium/auxiliary/util/u_blitter.h
+++ b/mesalib/src/gallium/auxiliary/util/u_blitter.h
@@ -152,17 +152,6 @@ void util_blitter_draw_rectangle(struct blitter_context *blitter,
enum blitter_attrib_type type,
const union pipe_color_union *attrib);
-/**
- * Try to do a blit using resource_copy_region. The function calls
- * resource_copy_region if the blit description is compatible with it.
- *
- * It returns TRUE if the blit was done using resource_copy_region.
- *
- * It returns FALSE otherwise and the caller must fall back to a more generic
- * codepath for the blit operation. (e.g. by using u_blitter)
- */
-boolean util_try_blit_via_copy_region(struct pipe_context *ctx,
- const struct pipe_blit_info *blit);
/*
* These states must be saved before any of the following functions are called:
diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.c b/mesalib/src/gallium/auxiliary/util/u_debug.c
index ee97b7adb..ce472b020 100644
--- a/mesalib/src/gallium/auxiliary/util/u_debug.c
+++ b/mesalib/src/gallium/auxiliary/util/u_debug.c
@@ -537,8 +537,7 @@ void debug_dump_texture(struct pipe_context *pipe,
return;
/* XXX for now, just dump image for layer=0, level=0 */
- memset(&surf_tmpl, 0, sizeof(surf_tmpl));
- u_surface_default_template(&surf_tmpl, texture, 0 /* no bind flag - not a surface */);
+ u_surface_default_template(&surf_tmpl, texture);
surface = pipe->create_surface(pipe, texture, &surf_tmpl);
if (surface) {
debug_dump_surface(pipe, prefix, surface);
diff --git a/mesalib/src/gallium/auxiliary/util/u_dump_state.c b/mesalib/src/gallium/auxiliary/util/u_dump_state.c
index f5d8b4373..09faffe73 100644
--- a/mesalib/src/gallium/auxiliary/util/u_dump_state.c
+++ b/mesalib/src/gallium/auxiliary/util/u_dump_state.c
@@ -661,8 +661,6 @@ util_dump_surface(FILE *stream, const struct pipe_surface *state)
util_dump_member(stream, uint, state, width);
util_dump_member(stream, uint, state, height);
- util_dump_member(stream, uint, state, usage);
-
util_dump_member(stream, ptr, state, texture);
util_dump_member(stream, uint, state, u.tex.level);
util_dump_member(stream, uint, state, u.tex.first_layer);
diff --git a/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c b/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c
index 48ebdb9fa..e1f18f39c 100644
--- a/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/mesalib/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -1566,6 +1566,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_save_viewport(ctx->cso);
cso_save_vertex_elements(ctx->cso);
cso_save_aux_vertex_buffer_slot(ctx->cso);
+ cso_save_render_condition(ctx->cso);
/* bind our state */
cso_set_blend(ctx->cso, is_depth ? &ctx->blend_keep_color :
@@ -1576,6 +1577,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_set_sample_mask(ctx->cso, ~0);
cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
cso_set_stream_outputs(ctx->cso, 0, NULL, 0);
+ cso_set_render_condition(ctx->cso, NULL, 0);
set_fragment_shader(ctx, type, is_depth);
set_vertex_shader(ctx);
@@ -1615,10 +1617,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
} else
layer = face;
- memset(&surf_templ, 0, sizeof(surf_templ));
- u_surface_default_template(&surf_templ, pt,
- is_depth ? PIPE_BIND_DEPTH_STENCIL :
- PIPE_BIND_RENDER_TARGET);
+ u_surface_default_template(&surf_templ, pt);
surf_templ.u.tex.level = dstLevel;
surf_templ.u.tex.first_layer = layer;
surf_templ.u.tex.last_layer = layer;
@@ -1699,4 +1698,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
cso_restore_vertex_elements(ctx->cso);
cso_restore_stream_outputs(ctx->cso);
cso_restore_aux_vertex_buffer_slot(ctx->cso);
+ cso_restore_render_condition(ctx->cso);
}
diff --git a/mesalib/src/gallium/auxiliary/util/u_inlines.h b/mesalib/src/gallium/auxiliary/util/u_inlines.h
index 469f95461..582aacdca 100644
--- a/mesalib/src/gallium/auxiliary/util/u_inlines.h
+++ b/mesalib/src/gallium/auxiliary/util/u_inlines.h
@@ -188,14 +188,12 @@ pipe_so_target_reference(struct pipe_stream_output_target **ptr,
static INLINE void
pipe_surface_reset(struct pipe_context *ctx, struct pipe_surface* ps,
- struct pipe_resource *pt, unsigned level, unsigned layer,
- unsigned flags)
+ struct pipe_resource *pt, unsigned level, unsigned layer)
{
pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
- ps->usage = flags;
ps->u.tex.level = level;
ps->u.tex.first_layer = ps->u.tex.last_layer = layer;
ps->context = ctx;
@@ -203,12 +201,11 @@ pipe_surface_reset(struct pipe_context *ctx, struct pipe_surface* ps,
static INLINE void
pipe_surface_init(struct pipe_context *ctx, struct pipe_surface* ps,
- struct pipe_resource *pt, unsigned level, unsigned layer,
- unsigned flags)
+ struct pipe_resource *pt, unsigned level, unsigned layer)
{
ps->texture = 0;
pipe_reference_init(&ps->reference, 1);
- pipe_surface_reset(ctx, ps, pt, level, layer, flags);
+ pipe_surface_reset(ctx, ps, pt, level, layer);
}
/* Return true if the surfaces are equal. */
diff --git a/mesalib/src/gallium/auxiliary/util/u_suballoc.c b/mesalib/src/gallium/auxiliary/util/u_suballoc.c
new file mode 100644
index 000000000..efa9a0c5e
--- /dev/null
+++ b/mesalib/src/gallium/auxiliary/util/u_suballoc.c
@@ -0,0 +1,132 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * Copyright 2012 Marek Olšák <maraeo@gmail.com>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* A simple allocator that suballocates memory from a large buffer. */
+
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "pipe/p_context.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#include "u_suballoc.h"
+
+
+struct u_suballocator {
+ struct pipe_context *pipe;
+
+ unsigned size; /* Size of the whole buffer, in bytes. */
+ unsigned alignment; /* Alignment of each sub-allocation. */
+ unsigned bind; /* Bitmask of PIPE_BIND_* flags. */
+ unsigned usage; /* One of PIPE_USAGE_* flags. */
+ boolean zero_buffer_memory; /* If the buffer contents should be zeroed. */
+
+ struct pipe_resource *buffer; /* The buffer we suballocate from. */
+ unsigned offset; /* Aligned offset pointing at the first unused byte. */
+};
+
+
+/**
+ * Create a suballocator.
+ *
+ * \p zero_buffer_memory determines whether the buffer contents should be
+ * cleared to 0 after the allocation.
+ */
+struct u_suballocator *
+u_suballocator_create(struct pipe_context *pipe, unsigned size,
+ unsigned alignment, unsigned bind, unsigned usage,
+ boolean zero_buffer_memory)
+{
+ struct u_suballocator *allocator = CALLOC_STRUCT(u_suballocator);
+ if (!allocator)
+ return NULL;
+
+ allocator->pipe = pipe;
+ allocator->size = align(size, alignment);
+ allocator->alignment = alignment;
+ allocator->bind = bind;
+ allocator->usage = usage;
+ allocator->zero_buffer_memory = zero_buffer_memory;
+ return allocator;
+}
+
+void
+u_suballocator_destroy(struct u_suballocator *allocator)
+{
+ pipe_resource_reference(&allocator->buffer, NULL);
+ FREE(allocator);
+}
+
+void
+u_suballocator_alloc(struct u_suballocator *allocator, unsigned size,
+ unsigned *out_offset, struct pipe_resource **outbuf)
+{
+ unsigned alloc_size = align(size, allocator->alignment);
+
+ /* Don't allow allocations larger than the buffer size. */
+ if (alloc_size > allocator->size)
+ goto fail;
+
+ /* Make sure we have enough space in the buffer. */
+ if (!allocator->buffer ||
+ allocator->offset + alloc_size > allocator->size) {
+ /* Allocate a new buffer. */
+ pipe_resource_reference(&allocator->buffer, NULL);
+ allocator->offset = 0;
+ allocator->buffer =
+ pipe_buffer_create(allocator->pipe->screen, allocator->bind,
+ allocator->usage, allocator->size);
+ if (!allocator->buffer)
+ goto fail;
+
+ /* Clear the memory if needed. */
+ if (allocator->zero_buffer_memory) {
+ struct pipe_transfer *transfer = NULL;
+ void *ptr;
+
+ ptr = pipe_buffer_map(allocator->pipe, allocator->buffer,
+ PIPE_TRANSFER_WRITE, &transfer);
+ memset(ptr, 0, allocator->size);
+ pipe_buffer_unmap(allocator->pipe, transfer);
+ }
+ }
+
+ assert(allocator->offset % allocator->alignment == 0);
+ assert(allocator->offset < allocator->buffer->width0);
+ assert(allocator->offset + alloc_size <= allocator->buffer->width0);
+
+ /* Return the buffer. */
+ *out_offset = allocator->offset;
+ pipe_resource_reference(outbuf, allocator->buffer);
+
+ allocator->offset += alloc_size;
+ return;
+
+fail:
+ pipe_resource_reference(outbuf, NULL);
+}
diff --git a/mesalib/src/gallium/auxiliary/util/u_suballoc.h b/mesalib/src/gallium/auxiliary/util/u_suballoc.h
new file mode 100644
index 000000000..1f5550ffa
--- /dev/null
+++ b/mesalib/src/gallium/auxiliary/util/u_suballoc.h
@@ -0,0 +1,48 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * Copyright 2012 Marek Olšák <maraeo@gmail.com>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* A simple allocator that suballocates memory from a large buffer. */
+
+#ifndef U_SUBALLOC
+#define U_SUBALLOC
+
+struct u_suballocator;
+
+struct u_suballocator *
+u_suballocator_create(struct pipe_context *pipe, unsigned size,
+ unsigned alignment, unsigned bind, unsigned usage,
+ boolean zero_buffer_memory);
+
+void
+u_suballocator_destroy(struct u_suballocator *allocator);
+
+void
+u_suballocator_alloc(struct u_suballocator *allocator, unsigned size,
+ unsigned *out_offset, struct pipe_resource **outbuf);
+
+#endif
diff --git a/mesalib/src/gallium/auxiliary/util/u_surface.c b/mesalib/src/gallium/auxiliary/util/u_surface.c
index 2c197c3df..5e771c950 100644
--- a/mesalib/src/gallium/auxiliary/util/u_surface.c
+++ b/mesalib/src/gallium/auxiliary/util/u_surface.c
@@ -49,14 +49,11 @@
*/
void
u_surface_default_template(struct pipe_surface *surf,
- const struct pipe_resource *texture,
- unsigned bind)
+ const struct pipe_resource *texture)
{
memset(surf, 0, sizeof(*surf));
surf->format = texture->format;
- /* XXX should filter out all non-rt/ds bind flags ? */
- surf->usage = bind;
}
/**
@@ -110,7 +107,7 @@ util_create_rgba_texture(struct pipe_context *pipe,
return FALSE;
/* create surface */
- u_surface_default_template(&surf_templ, *textureOut, bind);
+ u_surface_default_template(&surf_templ, *textureOut);
return TRUE;
}
@@ -531,3 +528,163 @@ util_clear_depth_stencil(struct pipe_context *pipe,
pipe->transfer_unmap(pipe, dst_trans);
}
}
+
+
+/* Return whether this is an RGBA, Z, S, or combined ZS format.
+ */
+static unsigned
+get_format_mask(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+
+ assert(desc);
+
+ if (util_format_has_depth(desc)) {
+ if (util_format_has_stencil(desc)) {
+ return PIPE_MASK_ZS;
+ } else {
+ return PIPE_MASK_Z;
+ }
+ } else {
+ if (util_format_has_stencil(desc)) {
+ return PIPE_MASK_S;
+ } else {
+ return PIPE_MASK_RGBA;
+ }
+ }
+}
+
+/* Return if the box is totally inside the resource.
+ */
+static boolean
+is_box_inside_resource(const struct pipe_resource *res,
+ const struct pipe_box *box,
+ unsigned level)
+{
+ unsigned width = 1, height = 1, depth = 1;
+
+ switch (res->target) {
+ case PIPE_BUFFER:
+ width = res->width0;
+ height = 1;
+ depth = 1;
+ break;
+ case PIPE_TEXTURE_1D:
+ width = u_minify(res->width0, level);
+ height = 1;
+ depth = 1;
+ break;
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_RECT:
+ width = u_minify(res->width0, level);
+ height = u_minify(res->height0, level);
+ depth = 1;
+ break;
+ case PIPE_TEXTURE_3D:
+ width = u_minify(res->width0, level);
+ height = u_minify(res->height0, level);
+ depth = u_minify(res->depth0, level);
+ break;
+ case PIPE_TEXTURE_CUBE:
+ width = u_minify(res->width0, level);
+ height = u_minify(res->height0, level);
+ depth = 6;
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ width = u_minify(res->width0, level);
+ height = 1;
+ depth = res->array_size;
+ break;
+ case PIPE_TEXTURE_2D_ARRAY:
+ width = u_minify(res->width0, level);
+ height = u_minify(res->height0, level);
+ depth = res->array_size;
+ break;
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ width = u_minify(res->width0, level);
+ height = u_minify(res->height0, level);
+ depth = res->array_size;
+ assert(res->array_size % 6 == 0);
+ break;
+ case PIPE_MAX_TEXTURE_TYPES:;
+ }
+
+ return box->x >= 0 &&
+ box->x + box->width <= (int) width &&
+ box->y >= 0 &&
+ box->y + box->height <= (int) height &&
+ box->z >= 0 &&
+ box->z + box->depth <= (int) depth;
+}
+
+static unsigned
+get_sample_count(const struct pipe_resource *res)
+{
+ return res->nr_samples ? res->nr_samples : 1;
+}
+
+/**
+ * Try to do a blit using resource_copy_region. The function calls
+ * resource_copy_region if the blit description is compatible with it.
+ *
+ * It returns TRUE if the blit was done using resource_copy_region.
+ *
+ * It returns FALSE otherwise and the caller must fall back to a more generic
+ * codepath for the blit operation. (e.g. by using u_blitter)
+ */
+boolean
+util_try_blit_via_copy_region(struct pipe_context *ctx,
+ const struct pipe_blit_info *blit)
+{
+ unsigned mask = get_format_mask(blit->dst.format);
+
+ /* No format conversions. */
+ if (blit->src.resource->format != blit->src.format ||
+ blit->dst.resource->format != blit->dst.format ||
+ !util_is_format_compatible(
+ util_format_description(blit->src.resource->format),
+ util_format_description(blit->dst.resource->format))) {
+ return FALSE;
+ }
+
+ /* No masks, no filtering, no scissor. */
+ if ((blit->mask & mask) != mask ||
+ blit->filter != PIPE_TEX_FILTER_NEAREST ||
+ blit->scissor_enable) {
+ return FALSE;
+ }
+
+ /* No flipping. */
+ if (blit->src.box.width < 0 ||
+ blit->src.box.height < 0 ||
+ blit->src.box.depth < 0) {
+ return FALSE;
+ }
+
+ /* No scaling. */
+ if (blit->src.box.width != blit->dst.box.width ||
+ blit->src.box.height != blit->dst.box.height ||
+ blit->src.box.depth != blit->dst.box.depth) {
+ return FALSE;
+ }
+
+ /* No out-of-bounds access. */
+ if (!is_box_inside_resource(blit->src.resource, &blit->src.box,
+ blit->src.level) ||
+ !is_box_inside_resource(blit->dst.resource, &blit->dst.box,
+ blit->dst.level)) {
+ return FALSE;
+ }
+
+ /* Sample counts must match. */
+ if (get_sample_count(blit->src.resource) !=
+ get_sample_count(blit->dst.resource)) {
+ return FALSE;
+ }
+
+ ctx->resource_copy_region(ctx, blit->dst.resource, blit->dst.level,
+ blit->dst.box.x, blit->dst.box.y, blit->dst.box.z,
+ blit->src.resource, blit->src.level,
+ &blit->src.box);
+ return TRUE;
+}
diff --git a/mesalib/src/gallium/auxiliary/util/u_surface.h b/mesalib/src/gallium/auxiliary/util/u_surface.h
index dd4d5785e..fe950c818 100644
--- a/mesalib/src/gallium/auxiliary/util/u_surface.h
+++ b/mesalib/src/gallium/auxiliary/util/u_surface.h
@@ -42,8 +42,7 @@ extern "C" {
extern void
u_surface_default_template(struct pipe_surface *view,
- const struct pipe_resource *texture,
- unsigned bind);
+ const struct pipe_resource *texture);
extern boolean
util_create_rgba_texture(struct pipe_context *ctx,
@@ -98,6 +97,10 @@ util_clear_depth_stencil(struct pipe_context *pipe,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height);
+extern boolean
+util_try_blit_via_copy_region(struct pipe_context *ctx,
+ const struct pipe_blit_info *blit);
+
#ifdef __cplusplus
}
diff --git a/mesalib/src/gallium/auxiliary/util/u_surfaces.c b/mesalib/src/gallium/auxiliary/util/u_surfaces.c
index b0cfec2a8..c2f2b74c9 100644
--- a/mesalib/src/gallium/auxiliary/util/u_surfaces.c
+++ b/mesalib/src/gallium/auxiliary/util/u_surfaces.c
@@ -32,7 +32,7 @@
boolean
util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size,
struct pipe_context *ctx, struct pipe_resource *pt,
- unsigned level, unsigned layer, unsigned flags,
+ unsigned level, unsigned layer,
struct pipe_surface **res)
{
struct pipe_surface *ps;
@@ -65,7 +65,7 @@ util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size,
return FALSE;
}
- pipe_surface_init(ctx, ps, pt, level, layer, flags);
+ pipe_surface_init(ctx, ps, pt, level, layer);
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
cso_hash_insert(us->u.hash, (layer << 8) | level, ps);
diff --git a/mesalib/src/gallium/auxiliary/util/u_surfaces.h b/mesalib/src/gallium/auxiliary/util/u_surfaces.h
index 9581feda7..1605215cb 100644
--- a/mesalib/src/gallium/auxiliary/util/u_surfaces.h
+++ b/mesalib/src/gallium/auxiliary/util/u_surfaces.h
@@ -46,14 +46,14 @@ struct util_surfaces
boolean
util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size,
struct pipe_context *ctx, struct pipe_resource *pt,
- unsigned level, unsigned layer, unsigned flags,
+ unsigned level, unsigned layer,
struct pipe_surface **res);
/* fast inline path for the very common case */
static INLINE boolean
util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size,
struct pipe_context *ctx, struct pipe_resource *pt,
- unsigned level, unsigned layer, unsigned flags,
+ unsigned level, unsigned layer,
struct pipe_surface **res)
{
if(likely((pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT) && us->u.array))
@@ -67,7 +67,7 @@ util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size,
}
}
- return util_surfaces_do_get(us, surface_struct_size, ctx, pt, level, layer, flags, res);
+ return util_surfaces_do_get(us, surface_struct_size, ctx, pt, level, layer, res);
}
static INLINE struct pipe_surface *
diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources
index 5e098fc05..d984c5ca7 100644
--- a/mesalib/src/glsl/Makefile.sources
+++ b/mesalib/src/glsl/Makefile.sources
@@ -57,6 +57,7 @@ LIBGLSL_FILES = \
$(GLSL_SRCDIR)/lower_jumps.cpp \
$(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
$(GLSL_SRCDIR)/lower_noise.cpp \
+ $(GLSL_SRCDIR)/lower_packed_varyings.cpp \
$(GLSL_SRCDIR)/lower_texture_projection.cpp \
$(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
$(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp
index d36089226..91122cc60 100644
--- a/mesalib/src/glsl/glsl_parser_extras.cpp
+++ b/mesalib/src/glsl/glsl_parser_extras.cpp
@@ -151,7 +151,7 @@ _mesa_glsl_parse_state::check_version(unsigned required_glsl_version,
va_list args;
va_start(args, fmt);
- char *problem = ralloc_vasprintf(ctx, fmt, args);
+ char *problem = ralloc_vasprintf(this, fmt, args);
va_end(args);
const char *glsl_version_string
= glsl_compute_version_string(ctx, false, required_glsl_version);
@@ -159,14 +159,14 @@ _mesa_glsl_parse_state::check_version(unsigned required_glsl_version,
= glsl_compute_version_string(ctx, true, required_glsl_es_version);
const char *requirement_string = "";
if (required_glsl_version && required_glsl_es_version) {
- requirement_string = ralloc_asprintf(ctx, " (%s or %s required)",
+ requirement_string = ralloc_asprintf(this, " (%s or %s required)",
glsl_version_string,
glsl_es_version_string);
} else if (required_glsl_version) {
- requirement_string = ralloc_asprintf(ctx, " (%s required)",
+ requirement_string = ralloc_asprintf(this, " (%s required)",
glsl_version_string);
} else if (required_glsl_es_version) {
- requirement_string = ralloc_asprintf(ctx, " (%s required)",
+ requirement_string = ralloc_asprintf(this, " (%s required)",
glsl_es_version_string);
}
_mesa_glsl_error(locp, this, "%s in %s%s.",
diff --git a/mesalib/src/glsl/ir.cpp b/mesalib/src/glsl/ir.cpp
index 7b0a487b6..703f5ec58 100644
--- a/mesalib/src/glsl/ir.cpp
+++ b/mesalib/src/glsl/ir.cpp
@@ -1492,6 +1492,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
this->explicit_location = false;
this->has_initializer = false;
this->location = -1;
+ this->location_frac = 0;
this->uniform_block = -1;
this->warn_extension = NULL;
this->constant_value = NULL;
diff --git a/mesalib/src/glsl/ir.h b/mesalib/src/glsl/ir.h
index 89c516c87..85fc5ce95 100644
--- a/mesalib/src/glsl/ir.h
+++ b/mesalib/src/glsl/ir.h
@@ -437,6 +437,24 @@ public:
unsigned has_initializer:1;
/**
+ * Is this variable a generic output or input that has not yet been matched
+ * up to a variable in another stage of the pipeline?
+ *
+ * This is used by the linker as scratch storage while assigning locations
+ * to generic inputs and outputs.
+ */
+ unsigned is_unmatched_generic_inout:1;
+
+ /**
+ * If non-zero, then this variable may be packed along with other variables
+ * into a single varying slot, so this offset should be applied when
+ * accessing components. For example, an offset of 1 means that the x
+ * component of this variable is actually stored in component y of the
+ * location specified by \c location.
+ */
+ unsigned location_frac:2;
+
+ /**
* \brief Layout qualifier for gl_FragDepth.
*
* This is not equal to \c ir_depth_layout_none if and only if this
diff --git a/mesalib/src/glsl/ir_optimization.h b/mesalib/src/glsl/ir_optimization.h
index 2220d511e..6b9519174 100644
--- a/mesalib/src/glsl/ir_optimization.h
+++ b/mesalib/src/glsl/ir_optimization.h
@@ -72,9 +72,12 @@ bool lower_noise(exec_list *instructions);
bool lower_variable_index_to_cond_assign(exec_list *instructions,
bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform);
bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz);
-bool lower_clip_distance(exec_list *instructions);
+bool lower_clip_distance(gl_shader *shader);
void lower_output_reads(exec_list *instructions);
void lower_ubo_reference(struct gl_shader *shader, exec_list *instructions);
+void lower_packed_varyings(void *mem_ctx, unsigned location_base,
+ unsigned locations_used, ir_variable_mode mode,
+ gl_shader *shader);
bool optimize_redundant_jumps(exec_list *instructions);
bool optimize_split_arrays(exec_list *instructions, bool linked);
diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp
index 29fc5d841..be08156e0 100644
--- a/mesalib/src/glsl/linker.cpp
+++ b/mesalib/src/glsl/linker.cpp
@@ -76,6 +76,8 @@ extern "C" {
#include "main/shaderobj.h"
}
+#define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
+
/**
* Visitor that determines whether or not a variable is ever written.
*/
@@ -200,19 +202,38 @@ linker_warning(gl_shader_program *prog, const char *fmt, ...)
void
-link_invalidate_variable_locations(gl_shader *sh, enum ir_variable_mode mode,
- int generic_base)
+link_invalidate_variable_locations(gl_shader *sh, int input_base,
+ int output_base)
{
foreach_list(node, sh->ir) {
ir_variable *const var = ((ir_instruction *) node)->as_variable();
- if ((var == NULL) || (var->mode != (unsigned) mode))
- continue;
+ if (var == NULL)
+ continue;
+
+ int base;
+ switch (var->mode) {
+ case ir_var_in:
+ base = input_base;
+ break;
+ case ir_var_out:
+ base = output_base;
+ break;
+ default:
+ continue;
+ }
/* Only assign locations for generic attributes / varyings / etc.
*/
- if ((var->location >= generic_base) && !var->explicit_location)
- var->location = -1;
+ if ((var->location >= base) && !var->explicit_location)
+ var->location = -1;
+
+ if ((var->location == -1) && !var->explicit_location) {
+ var->is_unmatched_generic_inout = 1;
+ var->location_frac = 0;
+ } else {
+ var->is_unmatched_generic_inout = 0;
+ }
}
}
@@ -1309,8 +1330,6 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
(target_index == MESA_SHADER_VERTEX) ? ir_var_in : ir_var_out;
- link_invalidate_variable_locations(sh, direction, generic_base);
-
/* Temporary storage for the set of attributes that need locations assigned.
*/
struct temp_attr {
@@ -1352,6 +1371,7 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
if (prog->AttributeBindings->get(binding, var->name)) {
assert(binding >= VERT_ATTRIB_GENERIC0);
var->location = binding;
+ var->is_unmatched_generic_inout = 0;
}
} else if (target_index == MESA_SHADER_FRAGMENT) {
unsigned binding;
@@ -1360,6 +1380,7 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
if (prog->FragDataBindings->get(binding, var->name)) {
assert(binding >= FRAG_RESULT_DATA0);
var->location = binding;
+ var->is_unmatched_generic_inout = 0;
if (prog->FragDataIndexBindings->get(index, var->name)) {
var->index = index;
@@ -1475,6 +1496,7 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
}
to_assign[i].var->location = generic_base + location;
+ to_assign[i].var->is_unmatched_generic_inout = 0;
used_locations |= (use_mask << location);
}
@@ -1498,7 +1520,7 @@ demote_shader_inputs_and_outputs(gl_shader *sh, enum ir_variable_mode mode)
* its value is used by other shader stages. This will cause the variable
* to have a location assigned.
*/
- if (var->location == -1) {
+ if (var->is_unmatched_generic_inout) {
var->mode = ir_var_auto;
}
}
@@ -1517,18 +1539,12 @@ public:
static bool is_same(const tfeedback_decl &x, const tfeedback_decl &y);
bool assign_location(struct gl_context *ctx, struct gl_shader_program *prog,
ir_variable *output_var);
- bool accumulate_num_outputs(struct gl_shader_program *prog, unsigned *count);
+ unsigned get_num_outputs() const;
bool store(struct gl_context *ctx, struct gl_shader_program *prog,
struct gl_transform_feedback_info *info, unsigned buffer,
const unsigned max_outputs) const;
-
- /**
- * True if assign_location() has been called for this object.
- */
- bool is_assigned() const
- {
- return this->location != -1;
- }
+ ir_variable *find_output_var(gl_shader_program *prog,
+ gl_shader *producer) const;
bool is_next_buffer_separator() const
{
@@ -1541,19 +1557,8 @@ public:
}
/**
- * Determine whether this object refers to the variable var.
- */
- bool matches_var(ir_variable *var) const
- {
- if (this->is_clip_distance_mesa)
- return strcmp(var->name, "gl_ClipDistanceMESA") == 0;
- else
- return strcmp(var->name, this->var_name) == 0;
- }
-
- /**
* The total number of varying components taken up by this variable. Only
- * valid if is_assigned() is true.
+ * valid if assign_location() has been called.
*/
unsigned num_components() const
{
@@ -1598,6 +1603,17 @@ private:
int location;
/**
+ * If non-zero, then this variable may be packed along with other variables
+ * into a single varying slot, so this offset should be applied when
+ * accessing components. For example, an offset of 1 means that the x
+ * component of this variable is actually stored in component y of the
+ * location specified by \c location.
+ *
+ * Only valid if location != -1.
+ */
+ unsigned location_frac;
+
+ /**
* If location != -1, the number of vector elements in this variable, or 1
* if this variable is a scalar.
*/
@@ -1736,6 +1752,8 @@ tfeedback_decl::assign_location(struct gl_context *ctx,
/* Array variable */
const unsigned matrix_cols =
output_var->type->fields.array->matrix_columns;
+ const unsigned vector_elements =
+ output_var->type->fields.array->vector_elements;
unsigned actual_array_size = this->is_clip_distance_mesa ?
prog->Vert.ClipDistanceArraySize : output_var->type->array_size();
@@ -1751,16 +1769,22 @@ tfeedback_decl::assign_location(struct gl_context *ctx,
if (this->is_clip_distance_mesa) {
this->location =
output_var->location + this->array_subscript / 4;
+ this->location_frac = this->array_subscript % 4;
} else {
- this->location =
- output_var->location + this->array_subscript * matrix_cols;
+ unsigned fine_location
+ = output_var->location * 4 + output_var->location_frac;
+ unsigned array_elem_size = vector_elements * matrix_cols;
+ fine_location += array_elem_size * this->array_subscript;
+ this->location = fine_location / 4;
+ this->location_frac = fine_location % 4;
}
this->size = 1;
} else {
this->location = output_var->location;
+ this->location_frac = output_var->location_frac;
this->size = actual_array_size;
}
- this->vector_elements = output_var->type->fields.array->vector_elements;
+ this->vector_elements = vector_elements;
this->matrix_columns = matrix_cols;
if (this->is_clip_distance_mesa)
this->type = GL_FLOAT;
@@ -1775,6 +1799,7 @@ tfeedback_decl::assign_location(struct gl_context *ctx,
return false;
}
this->location = output_var->location;
+ this->location_frac = output_var->location_frac;
this->size = 1;
this->vector_elements = output_var->type->vector_elements;
this->matrix_columns = output_var->type->matrix_columns;
@@ -1802,34 +1827,14 @@ tfeedback_decl::assign_location(struct gl_context *ctx,
}
-bool
-tfeedback_decl::accumulate_num_outputs(struct gl_shader_program *prog,
- unsigned *count)
+unsigned
+tfeedback_decl::get_num_outputs() const
{
if (!this->is_varying()) {
- return true;
+ return 0;
}
- if (!this->is_assigned()) {
- /* From GL_EXT_transform_feedback:
- * A program will fail to link if:
- *
- * * any variable name specified in the <varyings> array is not
- * declared as an output in the geometry shader (if present) or
- * the vertex shader (if no geometry shader is present);
- */
- linker_error(prog, "Transform feedback varying %s undeclared.",
- this->orig_name);
- return false;
- }
-
- unsigned translated_size = this->size;
- if (this->is_clip_distance_mesa)
- translated_size = (translated_size + 3) / 4;
-
- *count += translated_size * this->matrix_columns;
-
- return true;
+ return (this->num_components() + this->location_frac + 3)/4;
}
@@ -1867,35 +1872,23 @@ tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog,
return false;
}
- unsigned translated_size = this->size;
- if (this->is_clip_distance_mesa)
- translated_size = (translated_size + 3) / 4;
- unsigned components_so_far = 0;
- for (unsigned index = 0; index < translated_size; ++index) {
- for (unsigned v = 0; v < this->matrix_columns; ++v) {
- unsigned num_components = this->vector_elements;
- assert(info->NumOutputs < max_outputs);
- info->Outputs[info->NumOutputs].ComponentOffset = 0;
- if (this->is_clip_distance_mesa) {
- if (this->is_subscripted) {
- num_components = 1;
- info->Outputs[info->NumOutputs].ComponentOffset =
- this->array_subscript % 4;
- } else {
- num_components = MIN2(4, this->size - components_so_far);
- }
- }
- info->Outputs[info->NumOutputs].OutputRegister =
- this->location + v + index * this->matrix_columns;
- info->Outputs[info->NumOutputs].NumComponents = num_components;
- info->Outputs[info->NumOutputs].OutputBuffer = buffer;
- info->Outputs[info->NumOutputs].DstOffset = info->BufferStride[buffer];
- ++info->NumOutputs;
- info->BufferStride[buffer] += num_components;
- components_so_far += num_components;
- }
+ unsigned location = this->location;
+ unsigned location_frac = this->location_frac;
+ unsigned num_components = this->num_components();
+ while (num_components > 0) {
+ unsigned output_size = MIN2(num_components, 4 - location_frac);
+ assert(info->NumOutputs < max_outputs);
+ info->Outputs[info->NumOutputs].ComponentOffset = location_frac;
+ info->Outputs[info->NumOutputs].OutputRegister = location;
+ info->Outputs[info->NumOutputs].NumComponents = output_size;
+ info->Outputs[info->NumOutputs].OutputBuffer = buffer;
+ info->Outputs[info->NumOutputs].DstOffset = info->BufferStride[buffer];
+ ++info->NumOutputs;
+ info->BufferStride[buffer] += output_size;
+ num_components -= output_size;
+ location++;
+ location_frac = 0;
}
- assert(components_so_far == this->num_components());
info->Varyings[info->NumVarying].Name = ralloc_strdup(prog, this->orig_name);
info->Varyings[info->NumVarying].Type = this->type;
@@ -1906,6 +1899,29 @@ tfeedback_decl::store(struct gl_context *ctx, struct gl_shader_program *prog,
}
+ir_variable *
+tfeedback_decl::find_output_var(gl_shader_program *prog,
+ gl_shader *producer) const
+{
+ const char *name = this->is_clip_distance_mesa
+ ? "gl_ClipDistanceMESA" : this->var_name;
+ ir_variable *var = producer->symbols->get_variable(name);
+ if (var && var->mode == ir_var_out)
+ return var;
+
+ /* From GL_EXT_transform_feedback:
+ * A program will fail to link if:
+ *
+ * * any variable name specified in the <varyings> array is not
+ * declared as an output in the geometry shader (if present) or
+ * the vertex shader (if no geometry shader is present);
+ */
+ linker_error(prog, "Transform feedback varying %s undeclared.",
+ this->orig_name);
+ return NULL;
+}
+
+
/**
* Parse all the transform feedback declarations that were passed to
* glTransformFeedbackVaryings() and store them in tfeedback_decl objects.
@@ -1951,61 +1967,294 @@ parse_tfeedback_decls(struct gl_context *ctx, struct gl_shader_program *prog,
/**
- * Assign a location for a variable that is produced in one pipeline stage
- * (the "producer") and consumed in the next stage (the "consumer").
- *
- * \param input_var is the input variable declaration in the consumer.
- *
- * \param output_var is the output variable declaration in the producer.
- *
- * \param input_index is the counter that keeps track of assigned input
- * locations in the consumer.
- *
- * \param output_index is the counter that keeps track of assigned output
- * locations in the producer.
+ * Data structure recording the relationship between outputs of one shader
+ * stage (the "producer") and inputs of another (the "consumer").
+ */
+class varying_matches
+{
+public:
+ varying_matches(bool disable_varying_packing);
+ ~varying_matches();
+ void record(ir_variable *producer_var, ir_variable *consumer_var);
+ unsigned assign_locations();
+ void store_locations(unsigned producer_base, unsigned consumer_base) const;
+
+private:
+ /**
+ * If true, this driver disables varying packing, so all varyings need to
+ * be aligned on slot boundaries, and take up a number of slots equal to
+ * their number of matrix columns times their array size.
+ */
+ const bool disable_varying_packing;
+
+ /**
+ * Enum representing the order in which varyings are packed within a
+ * packing class.
+ *
+ * Currently we pack vec4's first, then vec2's, then scalar values, then
+ * vec3's. This order ensures that the only vectors that are at risk of
+ * having to be "double parked" (split between two adjacent varying slots)
+ * are the vec3's.
+ */
+ enum packing_order_enum {
+ PACKING_ORDER_VEC4,
+ PACKING_ORDER_VEC2,
+ PACKING_ORDER_SCALAR,
+ PACKING_ORDER_VEC3,
+ };
+
+ static unsigned compute_packing_class(ir_variable *var);
+ static packing_order_enum compute_packing_order(ir_variable *var);
+ static int match_comparator(const void *x_generic, const void *y_generic);
+
+ /**
+ * Structure recording the relationship between a single producer output
+ * and a single consumer input.
+ */
+ struct match {
+ /**
+ * Packing class for this varying, computed by compute_packing_class().
+ */
+ unsigned packing_class;
+
+ /**
+ * Packing order for this varying, computed by compute_packing_order().
+ */
+ packing_order_enum packing_order;
+ unsigned num_components;
+
+ /**
+ * The output variable in the producer stage.
+ */
+ ir_variable *producer_var;
+
+ /**
+ * The input variable in the consumer stage.
+ */
+ ir_variable *consumer_var;
+
+ /**
+ * The location which has been assigned for this varying. This is
+ * expressed in multiples of a float, with the first generic varying
+ * (i.e. the one referred to by VERT_RESULT_VAR0 or FRAG_ATTRIB_VAR0)
+ * represented by the value 0.
+ */
+ unsigned generic_location;
+ } *matches;
+
+ /**
+ * The number of elements in the \c matches array that are currently in
+ * use.
+ */
+ unsigned num_matches;
+
+ /**
+ * The number of elements that were set aside for the \c matches array when
+ * it was allocated.
+ */
+ unsigned matches_capacity;
+};
+
+
+varying_matches::varying_matches(bool disable_varying_packing)
+ : disable_varying_packing(disable_varying_packing)
+{
+ /* Note: this initial capacity is rather arbitrarily chosen to be large
+ * enough for many cases without wasting an unreasonable amount of space.
+ * varying_matches::record() will resize the array if there are more than
+ * this number of varyings.
+ */
+ this->matches_capacity = 8;
+ this->matches = (match *)
+ malloc(sizeof(*this->matches) * this->matches_capacity);
+ this->num_matches = 0;
+}
+
+
+varying_matches::~varying_matches()
+{
+ free(this->matches);
+}
+
+
+/**
+ * Record the given producer/consumer variable pair in the list of variables
+ * that should later be assigned locations.
*
- * It is permissible for \c input_var to be NULL (this happens if a variable
- * is output by the producer and consumed by transform feedback, but not
- * consumed by the consumer).
+ * It is permissible for \c consumer_var to be NULL (this happens if a
+ * variable is output by the producer and consumed by transform feedback, but
+ * not consumed by the consumer).
*
- * If the variable has already been assigned a location, this function has no
- * effect.
+ * If \c producer_var has already been paired up with a consumer_var, or
+ * producer_var is part of fixed pipeline functionality (and hence already has
+ * a location assigned), this function has no effect.
*/
void
-assign_varying_location(ir_variable *input_var, ir_variable *output_var,
- unsigned *input_index, unsigned *output_index)
+varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
{
- if (output_var->location != -1) {
- /* Location already assigned. */
+ if (!producer_var->is_unmatched_generic_inout) {
+ /* Either a location already exists for this variable (since it is part
+ * of fixed functionality), or it has already been recorded as part of a
+ * previous match.
+ */
return;
}
- if (input_var) {
- assert(input_var->location == -1);
- input_var->location = *input_index;
+ if (this->num_matches == this->matches_capacity) {
+ this->matches_capacity *= 2;
+ this->matches = (match *)
+ realloc(this->matches,
+ sizeof(*this->matches) * this->matches_capacity);
+ }
+ this->matches[this->num_matches].packing_class
+ = this->compute_packing_class(producer_var);
+ this->matches[this->num_matches].packing_order
+ = this->compute_packing_order(producer_var);
+ if (this->disable_varying_packing) {
+ unsigned slots = producer_var->type->is_array()
+ ? (producer_var->type->length
+ * producer_var->type->fields.array->matrix_columns)
+ : producer_var->type->matrix_columns;
+ this->matches[this->num_matches].num_components = 4 * slots;
+ } else {
+ this->matches[this->num_matches].num_components
+ = producer_var->type->component_slots();
+ }
+ this->matches[this->num_matches].producer_var = producer_var;
+ this->matches[this->num_matches].consumer_var = consumer_var;
+ this->num_matches++;
+ producer_var->is_unmatched_generic_inout = 0;
+ if (consumer_var)
+ consumer_var->is_unmatched_generic_inout = 0;
+}
+
+
+/**
+ * Choose locations for all of the variable matches that were previously
+ * passed to varying_matches::record().
+ */
+unsigned
+varying_matches::assign_locations()
+{
+ /* Sort varying matches into an order that makes them easy to pack. */
+ qsort(this->matches, this->num_matches, sizeof(*this->matches),
+ &varying_matches::match_comparator);
+
+ unsigned generic_location = 0;
+
+ for (unsigned i = 0; i < this->num_matches; i++) {
+ /* Advance to the next slot if this varying has a different packing
+ * class than the previous one, and we're not already on a slot
+ * boundary.
+ */
+ if (i > 0 &&
+ this->matches[i - 1].packing_class
+ != this->matches[i].packing_class) {
+ generic_location = ALIGN(generic_location, 4);
+ }
+
+ this->matches[i].generic_location = generic_location;
+
+ generic_location += this->matches[i].num_components;
}
- output_var->location = *output_index;
+ return (generic_location + 3) / 4;
+}
- /* FINISHME: Support for "varying" records in GLSL 1.50. */
- assert(!output_var->type->is_record());
- if (output_var->type->is_array()) {
- const unsigned slots = output_var->type->length
- * output_var->type->fields.array->matrix_columns;
+/**
+ * Update the producer and consumer shaders to reflect the locations
+ * assignments that were made by varying_matches::assign_locations().
+ */
+void
+varying_matches::store_locations(unsigned producer_base,
+ unsigned consumer_base) const
+{
+ for (unsigned i = 0; i < this->num_matches; i++) {
+ ir_variable *producer_var = this->matches[i].producer_var;
+ ir_variable *consumer_var = this->matches[i].consumer_var;
+ unsigned generic_location = this->matches[i].generic_location;
+ unsigned slot = generic_location / 4;
+ unsigned offset = generic_location % 4;
+
+ producer_var->location = producer_base + slot;
+ producer_var->location_frac = offset;
+ if (consumer_var) {
+ assert(consumer_var->location == -1);
+ consumer_var->location = consumer_base + slot;
+ consumer_var->location_frac = offset;
+ }
+ }
+}
+
+
+/**
+ * Compute the "packing class" of the given varying. This is an unsigned
+ * integer with the property that two variables in the same packing class can
+ * be safely backed into the same vec4.
+ */
+unsigned
+varying_matches::compute_packing_class(ir_variable *var)
+{
+ /* In this initial implementation we conservatively assume that variables
+ * can only be packed if their base type (float/int/uint/bool) matches and
+ * their interpolation and centroid qualifiers match.
+ *
+ * TODO: relax these restrictions when the driver back-end permits.
+ */
+ unsigned packing_class = var->centroid ? 1 : 0;
+ packing_class *= 4;
+ packing_class += var->interpolation;
+ packing_class *= GLSL_TYPE_ERROR;
+ packing_class += var->type->get_scalar_type()->base_type;
+ return packing_class;
+}
- *output_index += slots;
- *input_index += slots;
- } else {
- const unsigned slots = output_var->type->matrix_columns;
- *output_index += slots;
- *input_index += slots;
+/**
+ * Compute the "packing order" of the given varying. This is a sort key we
+ * use to determine when to attempt to pack the given varying relative to
+ * other varyings in the same packing class.
+ */
+varying_matches::packing_order_enum
+varying_matches::compute_packing_order(ir_variable *var)
+{
+ const glsl_type *element_type = var->type;
+
+ /* FINISHME: Support for "varying" records in GLSL 1.50. */
+ while (element_type->base_type == GLSL_TYPE_ARRAY) {
+ element_type = element_type->fields.array;
+ }
+
+ switch (element_type->vector_elements) {
+ case 1: return PACKING_ORDER_SCALAR;
+ case 2: return PACKING_ORDER_VEC2;
+ case 3: return PACKING_ORDER_VEC3;
+ case 4: return PACKING_ORDER_VEC4;
+ default:
+ assert(!"Unexpected value of vector_elements");
+ return PACKING_ORDER_VEC4;
}
}
/**
+ * Comparison function passed to qsort() to sort varyings by packing_class and
+ * then by packing_order.
+ */
+int
+varying_matches::match_comparator(const void *x_generic, const void *y_generic)
+{
+ const match *x = (const match *) x_generic;
+ const match *y = (const match *) y_generic;
+
+ if (x->packing_class != y->packing_class)
+ return x->packing_class - y->packing_class;
+ return x->packing_order - y->packing_order;
+}
+
+
+/**
* Is the given variable a varying variable to be counted against the
* limit in ctx->Const.MaxVarying?
* This includes variables such as texcoords, colors and generic
@@ -2052,14 +2301,16 @@ is_varying_var(GLenum shaderType, const ir_variable *var)
*/
bool
assign_varying_locations(struct gl_context *ctx,
+ void *mem_ctx,
struct gl_shader_program *prog,
gl_shader *producer, gl_shader *consumer,
unsigned num_tfeedback_decls,
tfeedback_decl *tfeedback_decls)
{
/* FINISHME: Set dynamically when geometry shader support is added. */
- unsigned output_index = VERT_RESULT_VAR0;
- unsigned input_index = FRAG_ATTRIB_VAR0;
+ const unsigned producer_base = VERT_RESULT_VAR0;
+ const unsigned consumer_base = FRAG_ATTRIB_VAR0;
+ varying_matches matches(ctx->Const.DisableVaryingPacking);
/* Operate in a total of three passes.
*
@@ -2072,10 +2323,6 @@ assign_varying_locations(struct gl_context *ctx,
* not being inputs. This lets the optimizer eliminate them.
*/
- link_invalidate_variable_locations(producer, ir_var_out, VERT_RESULT_VAR0);
- if (consumer)
- link_invalidate_variable_locations(consumer, ir_var_in, FRAG_ATTRIB_VAR0);
-
foreach_list(node, producer->ir) {
ir_variable *const output_var = ((ir_instruction *) node)->as_variable();
@@ -2089,23 +2336,51 @@ assign_varying_locations(struct gl_context *ctx,
input_var = NULL;
if (input_var) {
- assign_varying_location(input_var, output_var, &input_index,
- &output_index);
+ matches.record(output_var, input_var);
}
+ }
- for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
- if (!tfeedback_decls[i].is_varying())
- continue;
+ for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
+ if (!tfeedback_decls[i].is_varying())
+ continue;
- if (!tfeedback_decls[i].is_assigned() &&
- tfeedback_decls[i].matches_var(output_var)) {
- if (output_var->location == -1) {
- assign_varying_location(input_var, output_var, &input_index,
- &output_index);
- }
- if (!tfeedback_decls[i].assign_location(ctx, prog, output_var))
- return false;
- }
+ ir_variable *output_var
+ = tfeedback_decls[i].find_output_var(prog, producer);
+
+ if (output_var == NULL)
+ return false;
+
+ if (output_var->is_unmatched_generic_inout) {
+ matches.record(output_var, NULL);
+ }
+ }
+
+ const unsigned slots_used = matches.assign_locations();
+ matches.store_locations(producer_base, consumer_base);
+
+ for (unsigned i = 0; i < num_tfeedback_decls; ++i) {
+ if (!tfeedback_decls[i].is_varying())
+ continue;
+
+ ir_variable *output_var
+ = tfeedback_decls[i].find_output_var(prog, producer);
+
+ if (!tfeedback_decls[i].assign_location(ctx, prog, output_var))
+ return false;
+ }
+
+ if (ctx->Const.DisableVaryingPacking) {
+ /* Transform feedback code assumes varyings are packed, so if the driver
+ * has disabled varying packing, make sure it does not support transform
+ * feedback.
+ */
+ assert(!ctx->Extensions.EXT_transform_feedback);
+ } else {
+ lower_packed_varyings(mem_ctx, producer_base, slots_used, ir_var_out,
+ producer);
+ if (consumer) {
+ lower_packed_varyings(mem_ctx, consumer_base, slots_used, ir_var_in,
+ consumer);
}
}
@@ -2118,7 +2393,7 @@ assign_varying_locations(struct gl_context *ctx,
if ((var == NULL) || (var->mode != ir_var_in))
continue;
- if (var->location == -1) {
+ if (var->is_unmatched_generic_inout) {
if (prog->Version <= 120) {
/* On page 25 (page 31 of the PDF) of the GLSL 1.20 spec:
*
@@ -2215,8 +2490,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
unsigned num_outputs = 0;
for (unsigned i = 0; i < num_tfeedback_decls; ++i)
- if (!tfeedback_decls[i].accumulate_num_outputs(prog, &num_outputs))
- return false;
+ num_outputs += tfeedback_decls[i].get_num_outputs();
prog->LinkedTransformFeedback.Outputs =
rzalloc_array(prog,
@@ -2568,8 +2842,9 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
if (!prog->LinkStatus)
goto done;
- if (ctx->ShaderCompilerOptions[i].LowerClipDistance)
- lower_clip_distance(prog->_LinkedShaders[i]->ir);
+ if (ctx->ShaderCompilerOptions[i].LowerClipDistance) {
+ lower_clip_distance(prog->_LinkedShaders[i]);
+ }
unsigned max_unroll = ctx->ShaderCompilerOptions[i].MaxUnrollIterations;
@@ -2577,6 +2852,19 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
;
}
+ /* Mark all generic shader inputs and outputs as unpaired. */
+ if (prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL) {
+ link_invalidate_variable_locations(
+ prog->_LinkedShaders[MESA_SHADER_VERTEX],
+ VERT_ATTRIB_GENERIC0, VERT_RESULT_VAR0);
+ }
+ /* FINISHME: Geometry shaders not implemented yet */
+ if (prog->_LinkedShaders[MESA_SHADER_FRAGMENT] != NULL) {
+ link_invalidate_variable_locations(
+ prog->_LinkedShaders[MESA_SHADER_FRAGMENT],
+ FRAG_ATTRIB_VAR0, FRAG_RESULT_DATA0);
+ }
+
/* FINISHME: The value of the max_attribute_index parameter is
* FINISHME: implementation dependent based on the value of
* FINISHME: GL_MAX_VERTEX_ATTRIBS. GL_MAX_VERTEX_ATTRIBS must be
@@ -2623,7 +2911,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
continue;
if (!assign_varying_locations(
- ctx, prog, prog->_LinkedShaders[prev], prog->_LinkedShaders[i],
+ ctx, mem_ctx, prog, prog->_LinkedShaders[prev], prog->_LinkedShaders[i],
i == MESA_SHADER_FRAGMENT ? num_tfeedback_decls : 0,
tfeedback_decls))
goto done;
@@ -2636,7 +2924,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
* locations for use by transform feedback.
*/
if (!assign_varying_locations(
- ctx, prog, prog->_LinkedShaders[prev], NULL, num_tfeedback_decls,
+ ctx, mem_ctx, prog, prog->_LinkedShaders[prev], NULL, num_tfeedback_decls,
tfeedback_decls))
goto done;
}
diff --git a/mesalib/src/glsl/lower_clip_distance.cpp b/mesalib/src/glsl/lower_clip_distance.cpp
index 031691471..09bdc36e1 100644
--- a/mesalib/src/glsl/lower_clip_distance.cpp
+++ b/mesalib/src/glsl/lower_clip_distance.cpp
@@ -45,6 +45,7 @@
* LowerClipDistance flag in gl_shader_compiler_options to true.
*/
+#include "glsl_symbol_table.h"
#include "ir_hierarchical_visitor.h"
#include "ir.h"
@@ -334,11 +335,14 @@ lower_clip_distance_visitor::visit_leave(ir_call *ir)
bool
-lower_clip_distance(exec_list *instructions)
+lower_clip_distance(gl_shader *shader)
{
lower_clip_distance_visitor v;
- visit_list_elements(&v, instructions);
+ visit_list_elements(&v, shader->ir);
+
+ if (v.new_clip_distance_var)
+ shader->symbols->add_variable(v.new_clip_distance_var);
return v.progress;
}
diff --git a/mesalib/src/glsl/lower_packed_varyings.cpp b/mesalib/src/glsl/lower_packed_varyings.cpp
new file mode 100644
index 000000000..09c551c4e
--- /dev/null
+++ b/mesalib/src/glsl/lower_packed_varyings.cpp
@@ -0,0 +1,364 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_varyings_to_packed.cpp
+ *
+ * This lowering pass generates GLSL code that manually packs varyings into
+ * vec4 slots, for the benefit of back-ends that don't support packed varyings
+ * natively.
+ *
+ * For example, the following shader:
+ *
+ * out mat3x2 foo; // location=4, location_frac=0
+ * out vec3 bar[2]; // location=5, location_frac=2
+ *
+ * main()
+ * {
+ * ...
+ * }
+ *
+ * Is rewritten to:
+ *
+ * mat3x2 foo;
+ * vec3 bar[2];
+ * out vec4 packed4; // location=4, location_frac=0
+ * out vec4 packed5; // location=5, location_frac=0
+ * out vec4 packed6; // location=6, location_frac=0
+ *
+ * main()
+ * {
+ * ...
+ * packed4.xy = foo[0];
+ * packed4.zw = foo[1];
+ * packed5.xy = foo[2];
+ * packed5.zw = bar[0].xy;
+ * packed6.x = bar[0].z;
+ * packed6.yzw = bar[1];
+ * }
+ *
+ * This lowering pass properly handles "double parking" of a varying vector
+ * across two varying slots. For example, in the code above, two of the
+ * components of bar[0] are stored in packed5, and the remaining component is
+ * stored in packed6.
+ *
+ * Note that in theory, the extra instructions may cause some loss of
+ * performance. However, hopefully in most cases the performance loss will
+ * either be absorbed by a later optimization pass, or it will be offset by
+ * memory bandwidth savings (because fewer varyings are used).
+ */
+
+#include "glsl_symbol_table.h"
+#include "ir.h"
+#include "ir_optimization.h"
+
+/**
+ * Visitor that performs varying packing. For each varying declared in the
+ * shader, this visitor determines whether it needs to be packed. If so, it
+ * demotes it to an ordinary global, creates new packed varyings, and
+ * generates assignments to convert between the original varying and the
+ * packed varying.
+ */
+class lower_packed_varyings_visitor
+{
+public:
+ lower_packed_varyings_visitor(void *mem_ctx, unsigned location_base,
+ unsigned locations_used,
+ ir_variable_mode mode,
+ exec_list *main_instructions);
+
+ void run(exec_list *instructions);
+
+private:
+ unsigned lower_rvalue(ir_rvalue *rvalue, unsigned fine_location,
+ ir_variable *unpacked_var, const char *name);
+ unsigned lower_arraylike(ir_rvalue *rvalue, unsigned array_size,
+ unsigned fine_location,
+ ir_variable *unpacked_var, const char *name);
+ ir_variable *get_packed_varying(unsigned location,
+ ir_variable *unpacked_var,
+ const char *name);
+ bool needs_lowering(ir_variable *var);
+
+ /**
+ * Memory context used to allocate new instructions for the shader.
+ */
+ void * const mem_ctx;
+
+ /**
+ * Location representing the first generic varying slot for this shader
+ * stage (e.g. VERT_RESULT_VAR0 if we are packing vertex shader outputs).
+ * Varyings whose location is less than this value are assumed to
+ * correspond to special fixed function hardware, so they are not lowered.
+ */
+ const unsigned location_base;
+
+ /**
+ * Number of generic varying slots which are used by this shader. This is
+ * used to allocate temporary intermediate data structures. If any any
+ * varying used by this shader has a location greater than or equal to
+ * location_base + locations_used, an assertion will fire.
+ */
+ const unsigned locations_used;
+
+ /**
+ * Array of pointers to the packed varyings that have been created for each
+ * generic varying slot. NULL entries in this array indicate varying slots
+ * for which a packed varying has not been created yet.
+ */
+ ir_variable **packed_varyings;
+
+ /**
+ * Type of varying which is being lowered in this pass (either ir_var_in or
+ * ir_var_out).
+ */
+ const ir_variable_mode mode;
+
+ /**
+ * List of instructions corresponding to the main() function. This is
+ * where we add instructions to pack or unpack the varyings.
+ */
+ exec_list *main_instructions;
+};
+
+lower_packed_varyings_visitor::lower_packed_varyings_visitor(
+ void *mem_ctx, unsigned location_base, unsigned locations_used,
+ ir_variable_mode mode, exec_list *main_instructions)
+ : mem_ctx(mem_ctx),
+ location_base(location_base),
+ locations_used(locations_used),
+ packed_varyings((ir_variable **)
+ rzalloc_array_size(mem_ctx, sizeof(*packed_varyings),
+ locations_used)),
+ mode(mode),
+ main_instructions(main_instructions)
+{
+}
+
+void
+lower_packed_varyings_visitor::run(exec_list *instructions)
+{
+ foreach_list (node, instructions) {
+ ir_variable *var = ((ir_instruction *) node)->as_variable();
+ if (var == NULL)
+ continue;
+
+ if (var->mode != this->mode ||
+ var->location < (int) this->location_base ||
+ !this->needs_lowering(var))
+ continue;
+
+ /* Change the old varying into an ordinary global. */
+ var->mode = ir_var_auto;
+
+ /* Create a reference to the old varying. */
+ ir_dereference_variable *deref
+ = new(this->mem_ctx) ir_dereference_variable(var);
+
+ /* Recursively pack or unpack it. */
+ this->lower_rvalue(deref, var->location * 4 + var->location_frac, var,
+ var->name);
+ }
+}
+
+/**
+ * Recursively pack or unpack the given varying (or portion of a varying) by
+ * traversing all of its constituent vectors.
+ *
+ * \param fine_location is the location where the first constituent vector
+ * should be packed--the word "fine" indicates that this location is expressed
+ * in multiples of a float, rather than multiples of a vec4 as is used
+ * elsewhere in Mesa.
+ *
+ * \return the location where the next constituent vector (after this one)
+ * should be packed.
+ */
+unsigned
+lower_packed_varyings_visitor::lower_rvalue(ir_rvalue *rvalue,
+ unsigned fine_location,
+ ir_variable *unpacked_var,
+ const char *name)
+{
+ /* FINISHME: Support for "varying" records in GLSL 1.50. */
+ assert(!rvalue->type->is_record());
+
+ if (rvalue->type->is_array()) {
+ /* Arrays are packed/unpacked by considering each array element in
+ * sequence.
+ */
+ return this->lower_arraylike(rvalue, rvalue->type->array_size(),
+ fine_location, unpacked_var, name);
+ } else if (rvalue->type->is_matrix()) {
+ /* Matrices are packed/unpacked by considering each column vector in
+ * sequence.
+ */
+ return this->lower_arraylike(rvalue, rvalue->type->matrix_columns,
+ fine_location, unpacked_var, name);
+ } else if (rvalue->type->vector_elements + fine_location % 4 > 4) {
+ /* This vector is going to be "double parked" across two varying slots,
+ * so handle it as two separate assignments.
+ */
+ unsigned left_components = 4 - fine_location % 4;
+ unsigned right_components
+ = rvalue->type->vector_elements - left_components;
+ unsigned left_swizzle_values[4] = { 0, 0, 0, 0 };
+ unsigned right_swizzle_values[4] = { 0, 0, 0, 0 };
+ char left_swizzle_name[4] = { 0, 0, 0, 0 };
+ char right_swizzle_name[4] = { 0, 0, 0, 0 };
+ for (unsigned i = 0; i < left_components; i++) {
+ left_swizzle_values[i] = i;
+ left_swizzle_name[i] = "xyzw"[i];
+ }
+ for (unsigned i = 0; i < right_components; i++) {
+ right_swizzle_values[i] = i + left_components;
+ right_swizzle_name[i] = "xyzw"[i + left_components];
+ }
+ ir_swizzle *left_swizzle = new(this->mem_ctx)
+ ir_swizzle(rvalue, left_swizzle_values, left_components);
+ ir_swizzle *right_swizzle = new(this->mem_ctx)
+ ir_swizzle(rvalue->clone(this->mem_ctx, NULL), right_swizzle_values,
+ right_components);
+ char *left_name
+ = ralloc_asprintf(this->mem_ctx, "%s.%s", name, left_swizzle_name);
+ char *right_name
+ = ralloc_asprintf(this->mem_ctx, "%s.%s", name, right_swizzle_name);
+ fine_location = this->lower_rvalue(left_swizzle, fine_location,
+ unpacked_var, left_name);
+ return this->lower_rvalue(right_swizzle, fine_location, unpacked_var,
+ right_name);
+ } else {
+ /* No special handling is necessary; pack the rvalue into the
+ * varying.
+ */
+ unsigned swizzle_values[4] = { 0, 0, 0, 0 };
+ unsigned components = rvalue->type->vector_elements;
+ unsigned location = fine_location / 4;
+ unsigned location_frac = fine_location % 4;
+ for (unsigned i = 0; i < components; ++i)
+ swizzle_values[i] = i + location_frac;
+ ir_dereference_variable *packed_deref = new(this->mem_ctx)
+ ir_dereference_variable(this->get_packed_varying(location,
+ unpacked_var, name));
+ ir_swizzle *swizzle = new(this->mem_ctx)
+ ir_swizzle(packed_deref, swizzle_values, components);
+ if (this->mode == ir_var_out) {
+ ir_assignment *assignment = new(this->mem_ctx)
+ ir_assignment(swizzle, rvalue);
+ this->main_instructions->push_tail(assignment);
+ } else {
+ ir_assignment *assignment = new(this->mem_ctx)
+ ir_assignment(rvalue, swizzle);
+ this->main_instructions->push_head(assignment);
+ }
+ return fine_location + components;
+ }
+}
+
+/**
+ * Recursively pack or unpack a varying for which we need to iterate over its
+ * constituent elements, accessing each one using an ir_dereference_array.
+ * This takes care of both arrays and matrices, since ir_dereference_array
+ * treats a matrix like an array of its column vectors.
+ */
+unsigned
+lower_packed_varyings_visitor::lower_arraylike(ir_rvalue *rvalue,
+ unsigned array_size,
+ unsigned fine_location,
+ ir_variable *unpacked_var,
+ const char *name)
+{
+ for (unsigned i = 0; i < array_size; i++) {
+ if (i != 0)
+ rvalue = rvalue->clone(this->mem_ctx, NULL);
+ ir_constant *constant = new(this->mem_ctx) ir_constant(i);
+ ir_dereference_array *dereference_array = new(this->mem_ctx)
+ ir_dereference_array(rvalue, constant);
+ char *subscripted_name
+ = ralloc_asprintf(this->mem_ctx, "%s[%d]", name, i);
+ fine_location = this->lower_rvalue(dereference_array, fine_location,
+ unpacked_var, subscripted_name);
+ }
+ return fine_location;
+}
+
+/**
+ * Retrieve the packed varying corresponding to the given varying location.
+ * If no packed varying has been created for the given varying location yet,
+ * create it and add it to the shader before returning it.
+ *
+ * The newly created varying inherits its base type (float, uint, or int) and
+ * interpolation parameters from \c unpacked_var.
+ */
+ir_variable *
+lower_packed_varyings_visitor::get_packed_varying(unsigned location,
+ ir_variable *unpacked_var,
+ const char *name)
+{
+ unsigned slot = location - this->location_base;
+ assert(slot < locations_used);
+ if (this->packed_varyings[slot] == NULL) {
+ char *packed_name = ralloc_asprintf(this->mem_ctx, "packed:%s", name);
+ const glsl_type *packed_type = glsl_type::get_instance(
+ unpacked_var->type->get_scalar_type()->base_type, 4, 1);
+ ir_variable *packed_var = new(this->mem_ctx)
+ ir_variable(packed_type, packed_name, this->mode);
+ packed_var->centroid = unpacked_var->centroid;
+ packed_var->interpolation = unpacked_var->interpolation;
+ packed_var->location = location;
+ unpacked_var->insert_before(packed_var);
+ this->packed_varyings[slot] = packed_var;
+ } else {
+ ralloc_asprintf_append((char **) &this->packed_varyings[slot]->name,
+ ",%s", name);
+ }
+ return this->packed_varyings[slot];
+}
+
+bool
+lower_packed_varyings_visitor::needs_lowering(ir_variable *var)
+{
+ /* Things composed of vec4's don't need lowering. Everything else does. */
+ const glsl_type *type = var->type;
+ if (type->is_array())
+ type = type->fields.array;
+ if (type->vector_elements == 4)
+ return false;
+ return true;
+}
+
+void
+lower_packed_varyings(void *mem_ctx, unsigned location_base,
+ unsigned locations_used, ir_variable_mode mode,
+ gl_shader *shader)
+{
+ exec_list *instructions = shader->ir;
+ ir_function *main_func = shader->symbols->get_function("main");
+ exec_list void_parameters;
+ ir_function_signature *main_func_sig
+ = main_func->matching_signature(&void_parameters);
+ exec_list *main_instructions = &main_func_sig->body;
+ lower_packed_varyings_visitor visitor(mem_ctx, location_base,
+ locations_used, mode,
+ main_instructions);
+ visitor.run(instructions);
+}
diff --git a/mesalib/src/mapi/glapi/gen/gl_genexec.py b/mesalib/src/mapi/glapi/gen/gl_genexec.py
index 593d1955b..da9ae716a 100644
--- a/mesalib/src/mapi/glapi/gen/gl_genexec.py
+++ b/mesalib/src/mapi/glapi/gen/gl_genexec.py
@@ -22,7 +22,7 @@
# IN THE SOFTWARE.
# This script generates the file api_exec.c, which contains
-# _mesa_create_exec_table(). It is responsible for populating all
+# _mesa_initialize_exec_table(). It is responsible for populating all
# entries in the "exec" dispatch table that aren't dynamic.
import collections
@@ -112,29 +112,26 @@ header = """/**
/**
- * Initialize a dispatch table with pointers to Mesa's immediate-mode
- * commands.
+ * Initialize a context's exec table with pointers to Mesa's supported
+ * GL functions.
*
- * Pointers to glBegin()/glEnd() object commands and a few others
- * are provided via the GLvertexformat interface.
+ * This function depends on ctx->Version.
*
* \param ctx GL context to which \c exec belongs.
- * \param exec dispatch table.
*/
-struct _glapi_table *
-_mesa_create_exec_table(struct gl_context *ctx)
+void
+_mesa_initialize_exec_table(struct gl_context *ctx)
{
struct _glapi_table *exec;
- exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
- if (exec == NULL)
- return NULL;
+ exec = ctx->Exec;
+ assert(exec != NULL);
+ assert(ctx->Version > 0);
"""
footer = """
- return exec;
}
"""
diff --git a/mesalib/src/mesa/Android.libmesa_glsl_utils.mk b/mesalib/src/mesa/Android.libmesa_glsl_utils.mk
index 9beeda57f..9c5f3493c 100644
--- a/mesalib/src/mesa/Android.libmesa_glsl_utils.mk
+++ b/mesalib/src/mesa/Android.libmesa_glsl_utils.mk
@@ -35,6 +35,8 @@ include $(CLEAR_VARS)
LOCAL_MODULE := libmesa_glsl_utils
+LOCAL_C_INCLUDES := $(MESA_TOP)/src/glsl
+
LOCAL_SRC_FILES := \
main/hash_table.c \
program/prog_hash_table.c \
@@ -52,6 +54,8 @@ include $(CLEAR_VARS)
LOCAL_MODULE := libmesa_glsl_utils
LOCAL_IS_HOST_MODULE := true
+LOCAL_C_INCLUDES := $(MESA_TOP)/src/glsl
+
LOCAL_SRC_FILES := \
main/hash_table.c \
program/prog_hash_table.c \
diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
index 2474ed88f..33420f78d 100644
--- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c
+++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c
@@ -31,12 +31,15 @@
* The back-buffer is allocated by the driver and is private.
*/
+#include "main/api_exec.h"
#include "main/context.h"
#include "main/extensions.h"
#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/renderbuffer.h"
+#include "main/version.h"
+#include "main/vtxfmt.h"
#include "swrast/swrast.h"
#include "swrast/s_renderbuffer.h"
#include "swrast_setup/swrast_setup.h"
@@ -786,6 +789,11 @@ dri_create_context(gl_api api,
break;
}
+ _mesa_compute_version(mesaCtx);
+
+ _mesa_initialize_exec_table(mesaCtx);
+ _mesa_initialize_vbo_vtxfmt(mesaCtx);
+
*error = __DRI_CTX_ERROR_SUCCESS;
return GL_TRUE;
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
index 50347cf77..af9ae6be6 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
@@ -12,6 +12,7 @@
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/macros.h"
+#include "main/vtxfmt.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "vbo/vbo.h"
@@ -637,6 +638,12 @@ WMesaContext WMesaCreateContext(HDC hDC,
_swsetup_Wakeup(ctx);
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
+ _mesa_compute_version(ctx);
+
+ /* Exec table initialization requires the version to be computed */
+ _mesa_initialize_exec_table(ctx);
+ _mesa_initialize_vbo_vtxfmt(ctx);
+
return c;
}
diff --git a/mesalib/src/mesa/main/api_exec.h b/mesalib/src/mesa/main/api_exec.h
index 7d37ff754..8292c12de 100644
--- a/mesalib/src/mesa/main/api_exec.h
+++ b/mesalib/src/mesa/main/api_exec.h
@@ -33,8 +33,8 @@ struct gl_context;
extern struct _glapi_table *
_mesa_alloc_dispatch_table(int size);
-extern struct _glapi_table *
-_mesa_create_exec_table(struct gl_context *ctx);
+extern void
+_mesa_initialize_exec_table(struct gl_context *ctx);
#endif
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index 6733644b6..4a844308b 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -93,8 +93,8 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
}
break;
case GL_TEXTURE_BUFFER:
- if (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.ARB_texture_buffer_object) {
+ if (ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object) {
return &ctx->Texture.BufferObject;
}
break;
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index fa552e818..fc2db1271 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -935,8 +935,8 @@ _mesa_initialize_context(struct gl_context *ctx,
return GL_FALSE;
}
- /* setup the API dispatch tables */
- ctx->Exec = _mesa_create_exec_table(ctx);
+ /* setup the API dispatch tables with all nop functions */
+ ctx->Exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
if (!ctx->Exec) {
_mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
@@ -971,7 +971,6 @@ _mesa_initialize_context(struct gl_context *ctx,
return GL_FALSE;
}
- _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
/* fall-through */
case API_OPENGL_CORE:
break;
@@ -1462,7 +1461,7 @@ _mesa_make_current( struct gl_context *newCtx,
}
if (newCtx->FirstTimeCurrent) {
- _mesa_compute_version(newCtx);
+ assert(newCtx->Version > 0);
newCtx->Extensions.String = _mesa_make_extension_string(newCtx);
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 11cbea2b4..98711b395 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -126,7 +126,8 @@ static const struct extension extension_table[] = {
{ "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 },
{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
- { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
+ { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GLC, 2008 },
+ { "GL_ARB_texture_buffer_object_rgb32", o(ARB_texture_buffer_object_rgb32), GLC, 2009 },
{ "GL_ARB_texture_compression", o(dummy_true), GLL, 2000 },
{ "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
{ "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GLL, 1999 },
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 97dccd0ed..f3dbda2d3 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -129,6 +129,7 @@ enum value_extra {
EXTRA_VERSION_31,
EXTRA_VERSION_32,
EXTRA_API_GL,
+ EXTRA_API_GL_CORE,
EXTRA_API_ES2,
EXTRA_NEW_BUFFERS,
EXTRA_NEW_FRAG_CLAMP,
@@ -283,6 +284,7 @@ static const int extra_GLSL_130[] = {
};
static const int extra_texture_buffer_object[] = {
+ EXTRA_API_GL_CORE,
EXTRA_VERSION_31,
EXT(ARB_texture_buffer_object),
EXTRA_END
@@ -329,7 +331,6 @@ EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
EXTRA_EXT(ARB_geometry_shader4);
EXTRA_EXT(ARB_color_buffer_float);
EXTRA_EXT(EXT_framebuffer_sRGB);
-EXTRA_EXT(ARB_texture_buffer_object);
EXTRA_EXT(OES_EGL_image_external);
EXTRA_EXT(ARB_blend_func_extended);
EXTRA_EXT(ARB_uniform_buffer_object);
@@ -879,6 +880,12 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
enabled++;
}
break;
+ case EXTRA_API_GL_CORE:
+ if (ctx->API == API_OPENGL_CORE) {
+ total++;
+ enabled++;
+ }
+ break;
case EXTRA_NEW_BUFFERS:
if (ctx->NewState & _NEW_BUFFERS)
_mesa_update_state(ctx);
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index fefa9c441..f33a0503d 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -308,6 +308,48 @@ _mesa_bytes_per_pixel(GLenum format, GLenum type)
/**
+ * Get the number of bytes for a vertex attrib with the given number of
+ * components and type.
+ *
+ * \param comps number of components.
+ * \param type data type.
+ *
+ * \return bytes per attribute, or -1 if a bad comps/type combination was given.
+ */
+GLint
+_mesa_bytes_per_vertex_attrib(GLint comps, GLenum type)
+{
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return comps * sizeof(GLubyte);
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ return comps * sizeof(GLshort);
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return comps * sizeof(GLint);
+ case GL_FLOAT:
+ return comps * sizeof(GLfloat);
+ case GL_HALF_FLOAT_ARB:
+ return comps * sizeof(GLhalfARB);
+ case GL_DOUBLE:
+ return comps * sizeof(GLdouble);
+ case GL_FIXED:
+ return comps * sizeof(GLfixed);
+ case GL_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (comps == 4)
+ return sizeof(GLuint);
+ else
+ return -1;
+ default:
+ return -1;
+ }
+}
+
+
+/**
* Test if the given format is an integer (non-normalized) format.
*/
GLboolean
diff --git a/mesalib/src/mesa/main/glformats.h b/mesalib/src/mesa/main/glformats.h
index 5d0995140..ccfb5e13c 100644
--- a/mesalib/src/mesa/main/glformats.h
+++ b/mesalib/src/mesa/main/glformats.h
@@ -49,6 +49,9 @@ _mesa_components_in_format( GLenum format );
extern GLint
_mesa_bytes_per_pixel( GLenum format, GLenum type );
+extern GLint
+_mesa_bytes_per_vertex_attrib(GLint comps, GLenum type);
+
extern GLboolean
_mesa_is_type_integer(GLenum type);
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 11a832281..67eaadd9f 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2928,6 +2928,17 @@ struct gl_constants
/** GL_ARB_map_buffer_alignment */
GLuint MinMapBufferAlignment;
+
+ /**
+ * Disable varying packing. This is out of spec, but potentially useful
+ * for older platforms that supports a limited number of texture
+ * indirections--on these platforms, unpacking the varyings in the fragment
+ * shader increases the number of texture indirections by 1, which might
+ * make some shaders not executable at all.
+ *
+ * Drivers that support transform feedback must set this value to GL_FALSE.
+ */
+ GLboolean DisableVaryingPacking;
};
@@ -2978,6 +2989,7 @@ struct gl_extensions
GLboolean ARB_sync;
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_buffer_object;
+ GLboolean ARB_texture_buffer_object_rgb32;
GLboolean ARB_texture_compression_rgtc;
GLboolean ARB_texture_cube_map;
GLboolean ARB_texture_cube_map_array;
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 372a483fa..33c580a88 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -42,7 +42,6 @@
#include "texcompress_rgtc.h"
#include "texcompress_s3tc.h"
#include "texcompress_etc.h"
-#include "swrast/s_context.h"
/**
@@ -523,129 +522,67 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
/**
- * Decompress a compressed texture image, returning a GL_RGBA/GL_FLOAT image.
- * \param srcRowStride stride in bytes between rows of blocks in the
- * compressed source image.
+ * Return a texel-fetch function for the given format, or NULL if
+ * invalid format.
*/
-void
-_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
- const GLubyte *src, GLint srcRowStride,
- GLfloat *dest)
+compressed_fetch_func
+_mesa_get_compressed_fetch_func(gl_format format)
{
- void (*fetch)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
- struct swrast_texture_image texImage; /* dummy teximage */
- GLuint i, j;
- GLuint bytes, bw, bh;
-
- bytes = _mesa_get_format_bytes(format);
- _mesa_get_format_block_size(format, &bw, &bh);
-
- /* setup dummy texture image info */
- memset(&texImage, 0, sizeof(texImage));
- texImage.Map = (void *) src;
-
- /* XXX This line is a bit of a hack to adapt to the row stride
- * convention used by the texture decompression functions.
- */
- texImage.RowStride = srcRowStride * bh / bytes;
-
switch (format) {
- /* DXT formats */
case MESA_FORMAT_RGB_DXT1:
- fetch = _mesa_fetch_texel_rgb_dxt1;
- break;
case MESA_FORMAT_RGBA_DXT1:
- fetch = _mesa_fetch_texel_rgba_dxt1;
- break;
case MESA_FORMAT_RGBA_DXT3:
- fetch = _mesa_fetch_texel_rgba_dxt3;
- break;
case MESA_FORMAT_RGBA_DXT5:
- fetch = _mesa_fetch_texel_rgba_dxt5;
- break;
-
- /* FXT1 formats */
+ return _mesa_get_dxt_fetch_func(format);
case MESA_FORMAT_RGB_FXT1:
- fetch = _mesa_fetch_texel_2d_f_rgb_fxt1;
- break;
case MESA_FORMAT_RGBA_FXT1:
- fetch = _mesa_fetch_texel_2d_f_rgba_fxt1;
- break;
-
- /* Red/RG formats */
+ return _mesa_get_fxt_fetch_func(format);
case MESA_FORMAT_RED_RGTC1:
- fetch = _mesa_fetch_texel_red_rgtc1;
- break;
- case MESA_FORMAT_SIGNED_RED_RGTC1:
- fetch = _mesa_fetch_texel_signed_red_rgtc1;
- break;
- case MESA_FORMAT_RG_RGTC2:
- fetch = _mesa_fetch_texel_rg_rgtc2;
- break;
- case MESA_FORMAT_SIGNED_RG_RGTC2:
- fetch = _mesa_fetch_texel_signed_rg_rgtc2;
- break;
-
- /* L/LA formats */
case MESA_FORMAT_L_LATC1:
- fetch = _mesa_fetch_texel_l_latc1;
- break;
+ case MESA_FORMAT_SIGNED_RED_RGTC1:
case MESA_FORMAT_SIGNED_L_LATC1:
- fetch = _mesa_fetch_texel_signed_l_latc1;
- break;
+ case MESA_FORMAT_RG_RGTC2:
case MESA_FORMAT_LA_LATC2:
- fetch = _mesa_fetch_texel_la_latc2;
- break;
+ case MESA_FORMAT_SIGNED_RG_RGTC2:
case MESA_FORMAT_SIGNED_LA_LATC2:
- fetch = _mesa_fetch_texel_signed_la_latc2;
- break;
-
- /* ETC1 formats */
+ return _mesa_get_compressed_rgtc_func(format);
case MESA_FORMAT_ETC1_RGB8:
- fetch = _mesa_fetch_texel_2d_f_etc1_rgb8;
- break;
+ return _mesa_get_etc_fetch_func(format);
+ default:
+ return NULL;
+ }
+}
- /* ETC2 formats */
- case MESA_FORMAT_ETC2_RGB8:
- fetch = _mesa_fetch_texel_2d_f_etc2_rgb8;
- break;
- case MESA_FORMAT_ETC2_SRGB8:
- fetch = _mesa_fetch_texel_2d_f_etc2_srgb8;
- break;
- case MESA_FORMAT_ETC2_RGBA8_EAC:
- fetch = _mesa_fetch_texel_2d_f_etc2_rgba8_eac;
- break;
- case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
- fetch = _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac;
- break;
- case MESA_FORMAT_ETC2_R11_EAC:
- fetch = _mesa_fetch_texel_2d_f_etc2_r11_eac;
- break;
- case MESA_FORMAT_ETC2_RG11_EAC:
- fetch = _mesa_fetch_texel_2d_f_etc2_rg11_eac;
- break;
- case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
- fetch = _mesa_fetch_texel_2d_f_etc2_signed_r11_eac;
- break;
- case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
- fetch = _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac;
- break;
- case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
- fetch = _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1;
- break;
- case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
- fetch = _mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1;
- break;
- default:
+/**
+ * Decompress a compressed texture image, returning a GL_RGBA/GL_FLOAT image.
+ * \param srcRowStride stride in bytes between rows of blocks in the
+ * compressed source image.
+ */
+void
+_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
+ const GLubyte *src, GLint srcRowStride,
+ GLfloat *dest)
+{
+ compressed_fetch_func fetch;
+ GLuint i, j;
+ GLuint bytes, bw, bh;
+ GLint stride;
+
+ bytes = _mesa_get_format_bytes(format);
+ _mesa_get_format_block_size(format, &bw, &bh);
+
+ fetch = _mesa_get_compressed_fetch_func(format);
+ if (!fetch) {
_mesa_problem(NULL, "Unexpected format in _mesa_decompress_image()");
return;
}
+
+ stride = srcRowStride * bh / bytes;
for (j = 0; j < height; j++) {
for (i = 0; i < width; i++) {
- fetch(&texImage, i, j, 0, dest);
+ fetch(src, NULL, stride, i, j, 0, dest);
dest += 4;
}
}
diff --git a/mesalib/src/mesa/main/texcompress.h b/mesalib/src/mesa/main/texcompress.h
index 359b9168a..b45e7cf1b 100644
--- a/mesalib/src/mesa/main/texcompress.h
+++ b/mesalib/src/mesa/main/texcompress.h
@@ -48,6 +48,18 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
gl_format mesaFormat,
GLsizei width, const GLubyte *image);
+
+/** A function to fetch one texel from a compressed texture */
+typedef void (*compressed_fetch_func)(const GLubyte *map,
+ const GLuint imageOffsets[],
+ GLint rowStride,
+ GLint i, GLint j, GLint k,
+ GLfloat *texel);
+
+extern compressed_fetch_func
+_mesa_get_compressed_fetch_func(gl_format format);
+
+
extern void
_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
diff --git a/mesalib/src/mesa/main/texcompress_etc.c b/mesalib/src/mesa/main/texcompress_etc.c
index 73d2fa4fe..7ad4ddeb6 100644
--- a/mesalib/src/mesa/main/texcompress_etc.c
+++ b/mesalib/src/mesa/main/texcompress_etc.c
@@ -43,9 +43,9 @@
#include "texcompress_etc.h"
#include "texstore.h"
#include "macros.h"
-#include "swrast/s_context.h"
#include "format_unpack.h"
+
struct etc2_block {
int distance;
uint64_t pixel_indices[2];
@@ -113,25 +113,6 @@ _mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS)
return GL_FALSE;
}
-void
-_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- struct etc1_block block;
- GLubyte dst[3];
- const GLubyte *src;
-
- src = (const GLubyte *) texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
-
- etc1_parse_block(&block, src);
- etc1_fetch_texel(&block, i % 4, j % 4, dst);
-
- texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
- texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
- texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
- texel[ACOMP] = 1.0f;
-}
/**
* Decode texture data in format `MESA_FORMAT_ETC1_RGB8` to
@@ -231,7 +212,7 @@ etc2_base_color1_h_mode(const uint8_t *in, GLuint index)
break;
}
return ((x << 4) | (x & 0xf));
- }
+}
static uint8_t
etc2_base_color2_h_mode(const uint8_t *in, GLuint index)
@@ -253,7 +234,7 @@ etc2_base_color2_h_mode(const uint8_t *in, GLuint index)
break;
}
return ((x << 4) | (x & 0xf));
- }
+}
static uint8_t
etc2_base_color_o_planar(const uint8_t *in, GLuint index)
@@ -468,7 +449,7 @@ etc2_rgb8_parse_block(struct etc2_block *block,
*/
block->base_colors[0][i] = etc1_base_color_diff_hi(src[i]);
block->base_colors[1][i] = etc1_base_color_diff_lo(src[i]);
- }
+ }
}
if (block->is_ind_mode || block->is_diff_mode) {
@@ -756,10 +737,10 @@ etc2_unpack_srgb8(uint8_t *dst_row,
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
@@ -792,10 +773,10 @@ etc2_unpack_rgba8(uint8_t *dst_row,
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
@@ -836,10 +817,10 @@ etc2_unpack_srgb8_alpha8(uint8_t *dst_row,
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
@@ -871,10 +852,10 @@ etc2_unpack_r11(uint8_t *dst_row,
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
@@ -919,10 +900,10 @@ etc2_unpack_rg11(uint8_t *dst_row,
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
@@ -955,10 +936,10 @@ etc2_unpack_signed_r11(uint8_t *dst_row,
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
@@ -1003,10 +984,10 @@ etc2_unpack_signed_rg11(uint8_t *dst_row,
}
}
src += bs;
- }
+ }
src_row += src_stride;
- }
+ }
}
static void
@@ -1166,16 +1147,112 @@ _mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
return GL_FALSE;
}
+
+/**
+ * Decode texture data in any one of following formats:
+ * `MESA_FORMAT_ETC2_RGB8`
+ * `MESA_FORMAT_ETC2_SRGB8`
+ * `MESA_FORMAT_ETC2_RGBA8_EAC`
+ * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
+ * `MESA_FORMAT_ETC2_R11_EAC`
+ * `MESA_FORMAT_ETC2_RG11_EAC`
+ * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
+ * `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
+ * `MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1`
+ * `MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1`
+ *
+ * The size of the source data must be a multiple of the ETC2 block size
+ * even if the texture image's dimensions are not aligned to 4.
+ *
+ * \param src_width in pixels
+ * \param src_height in pixels
+ * \param dst_stride in bytes
+ */
+
void
-_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+_mesa_unpack_etc2_format(uint8_t *dst_row,
+ unsigned dst_stride,
+ const uint8_t *src_row,
+ unsigned src_stride,
+ unsigned src_width,
+ unsigned src_height,
+ gl_format format)
+{
+ if (format == MESA_FORMAT_ETC2_RGB8)
+ etc2_unpack_rgb8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8)
+ etc2_unpack_srgb8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RGBA8_EAC)
+ etc2_unpack_rgba8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC)
+ etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_R11_EAC)
+ etc2_unpack_r11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RG11_EAC)
+ etc2_unpack_rg11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SIGNED_R11_EAC)
+ etc2_unpack_signed_r11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SIGNED_RG11_EAC)
+ etc2_unpack_signed_rg11(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1)
+ etc2_unpack_rgb8_punchthrough_alpha1(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+ else if (format == MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1)
+ etc2_unpack_srgb8_punchthrough_alpha1(dst_row, dst_stride,
+ src_row, src_stride,
+ src_width, src_height);
+}
+
+
+
+static void
+fetch_etc1_rgb8(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
+{
+ struct etc1_block block;
+ GLubyte dst[3];
+ const GLubyte *src;
+
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+ etc1_parse_block(&block, src);
+ etc1_fetch_texel(&block, i % 4, j % 4, dst);
+
+ texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
+ texel[ACOMP] = 1.0f;
+}
+
+
+static void
+fetch_etc2_rgb8(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[3];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_rgb8_parse_block(&block, src,
false /* punchthrough_alpha */);
@@ -1188,16 +1265,16 @@ _mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_srgb8(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[3];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_rgb8_parse_block(&block, src,
false /* punchthrough_alpha */);
@@ -1210,16 +1287,16 @@ _mesa_fetch_texel_2d_f_etc2_srgb8(const struct swrast_texture_image *texImage,
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_rgba8_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_rgba8_eac(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[4];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
etc2_rgba8_parse_block(&block, src);
etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
@@ -1230,18 +1307,16 @@ _mesa_fetch_texel_2d_f_etc2_rgba8_eac(const struct swrast_texture_image *texImag
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
- swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel)
+static void
+fetch_etc2_srgb8_alpha8_eac(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[4];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
etc2_rgba8_parse_block(&block, src);
etc2_rgba8_fetch_texel(&block, i % 4, j % 4, dst);
@@ -1252,16 +1327,16 @@ _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
-void
-_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_r11_eac(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
GLushort dst;
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_r11_parse_block(&block, src);
etc2_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
@@ -1272,18 +1347,16 @@ _mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct
- swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel)
+static void
+fetch_etc2_rg11_eac(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
GLushort dst[2];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
/* red component */
etc2_r11_parse_block(&block, src);
@@ -1299,16 +1372,16 @@ _mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_signed_r11_eac(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
GLushort dst;
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_r11_parse_block(&block, src);
etc2_signed_r11_fetch_texel(&block, i % 4, j % 4, (uint8_t *)&dst);
@@ -1319,16 +1392,16 @@ _mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct swrast_texture_image *te
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_etc2_signed_rg11_eac(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
GLushort dst[2];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 16;
/* red component */
etc2_r11_parse_block(&block, src);
@@ -1344,18 +1417,17 @@ _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct swrast_texture_image *t
texel[ACOMP] = 1.0f;
}
-void
-_mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
- const struct swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel)
+static void
+fetch_etc2_rgb8_punchthrough_alpha1(const GLubyte *map,
+ const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[4];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_rgb8_parse_block(&block, src,
true /* punchthrough alpha */);
@@ -1367,18 +1439,18 @@ _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1(
- const struct swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel)
+static void
+fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map,
+ const GLuint imageOffsets[],
+ GLint rowStride,
+ GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
struct etc2_block block;
uint8_t dst[4];
const uint8_t *src;
- src = texImage->Map +
- (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+ src = map + (((rowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
etc2_rgb8_parse_block(&block, src,
true /* punchthrough alpha */);
@@ -1390,74 +1462,34 @@ _mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1(
texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
}
-/**
- * Decode texture data in any one of following formats:
- * `MESA_FORMAT_ETC2_RGB8`
- * `MESA_FORMAT_ETC2_SRGB8`
- * `MESA_FORMAT_ETC2_RGBA8_EAC`
- * `MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC`
- * `MESA_FORMAT_ETC2_R11_EAC`
- * `MESA_FORMAT_ETC2_RG11_EAC`
- * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
- * `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
- * `MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1`
- * `MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1`
- *
- * The size of the source data must be a multiple of the ETC2 block size
- * even if the texture image's dimensions are not aligned to 4.
- *
- * \param src_width in pixels
- * \param src_height in pixels
- * \param dst_stride in bytes
- */
-void
-_mesa_unpack_etc2_format(uint8_t *dst_row,
- unsigned dst_stride,
- const uint8_t *src_row,
- unsigned src_stride,
- unsigned src_width,
- unsigned src_height,
- gl_format format)
+compressed_fetch_func
+_mesa_get_etc_fetch_func(gl_format format)
{
- if (format == MESA_FORMAT_ETC2_RGB8)
- etc2_unpack_rgb8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SRGB8)
- etc2_unpack_srgb8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_RGBA8_EAC)
- etc2_unpack_rgba8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC)
- etc2_unpack_srgb8_alpha8(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_R11_EAC)
- etc2_unpack_r11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_RG11_EAC)
- etc2_unpack_rg11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SIGNED_R11_EAC)
- etc2_unpack_signed_r11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SIGNED_RG11_EAC)
- etc2_unpack_signed_rg11(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1)
- etc2_unpack_rgb8_punchthrough_alpha1(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
- else if (format == MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1)
- etc2_unpack_srgb8_punchthrough_alpha1(dst_row, dst_stride,
- src_row, src_stride,
- src_width, src_height);
+ switch (format) {
+ case MESA_FORMAT_ETC1_RGB8:
+ return fetch_etc1_rgb8;
+ case MESA_FORMAT_ETC2_RGB8:
+ return fetch_etc2_rgb8;
+ case MESA_FORMAT_ETC2_SRGB8:
+ return fetch_etc2_srgb8;
+ case MESA_FORMAT_ETC2_RGBA8_EAC:
+ return fetch_etc2_rgba8_eac;
+ case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
+ return fetch_etc2_srgb8_alpha8_eac;
+ case MESA_FORMAT_ETC2_R11_EAC:
+ return fetch_etc2_r11_eac;
+ case MESA_FORMAT_ETC2_RG11_EAC:
+ return fetch_etc2_rg11_eac;
+ case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
+ return fetch_etc2_signed_r11_eac;
+ case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
+ return fetch_etc2_signed_rg11_eac;
+ case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
+ return fetch_etc2_rgb8_punchthrough_alpha1;
+ case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
+ return fetch_etc2_srgb8_punchthrough_alpha1;
+ default:
+ return NULL;
+ }
}
diff --git a/mesalib/src/mesa/main/texcompress_etc.h b/mesalib/src/mesa/main/texcompress_etc.h
index 5e086d4e7..503d0388a 100644
--- a/mesalib/src/mesa/main/texcompress_etc.h
+++ b/mesalib/src/mesa/main/texcompress_etc.h
@@ -27,9 +27,9 @@
#include <inttypes.h>
#include "glheader.h"
#include "mfeatures.h"
+#include "texcompress.h"
#include "texstore.h"
-struct swrast_texture_image;
GLboolean
_mesa_texstore_etc1_rgb8(TEXSTORE_PARAMS);
@@ -65,50 +65,6 @@ GLboolean
_mesa_texstore_etc2_srgb8_punchthrough_alpha1(TEXSTORE_PARAMS);
void
-_mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-void
-_mesa_fetch_texel_2d_f_etc2_rgba8_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac(const struct
- swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_r11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_rg11_eac(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_signed_r11_eac(const struct
- swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct
- swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
- const struct swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel);
-void
-_mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1(
- const struct swrast_texture_image *texImage,
- GLint i, GLint j,
- GLint k, GLfloat *texel);
-void
_mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
unsigned dst_stride,
const uint8_t *src_row,
@@ -123,4 +79,8 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
unsigned src_width,
unsigned src_height,
gl_format format);
+
+compressed_fetch_func
+_mesa_get_etc_fetch_func(gl_format format);
+
#endif
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.c b/mesalib/src/mesa/main/texcompress_fxt1.c
index eeed78891..f7254f92e 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.c
+++ b/mesalib/src/mesa/main/texcompress_fxt1.c
@@ -39,7 +39,6 @@
#include "texcompress.h"
#include "texcompress_fxt1.h"
#include "texstore.h"
-#include "swrast/s_context.h"
static void
@@ -151,37 +150,6 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
}
-void
-_mesa_fetch_texel_2d_f_rgba_fxt1( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- (void) k;
- fxt1_decode_1(texImage->Map, texImage->RowStride, i, j, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-
-void
-_mesa_fetch_texel_2d_f_rgb_fxt1( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- (void) k;
- fxt1_decode_1(texImage->Map, texImage->RowStride, i, j, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = 1.0F;
-}
-
-
-
/***************************************************************************\
* FXT1 encoder
*
@@ -1643,3 +1611,45 @@ fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */
decode_1[mode](code, t, rgba);
}
+
+
+
+
+static void
+fetch_rgb_fxt1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLubyte rgba[4];
+ fxt1_decode_1(map, rowStride, i, j, rgba);
+ texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
+ texel[ACOMP] = 1.0F;
+}
+
+
+static void
+fetch_rgba_fxt1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ GLubyte rgba[4];
+ fxt1_decode_1(map, rowStride, i, j, rgba);
+ texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
+}
+
+
+compressed_fetch_func
+_mesa_get_fxt_fetch_func(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_RGB_FXT1:
+ return fetch_rgb_fxt1;
+ case MESA_FORMAT_RGBA_FXT1:
+ return fetch_rgba_fxt1;
+ default:
+ return NULL;
+ }
+}
diff --git a/mesalib/src/mesa/main/texcompress_fxt1.h b/mesalib/src/mesa/main/texcompress_fxt1.h
index 2a8b8d653..5949df90f 100644
--- a/mesalib/src/mesa/main/texcompress_fxt1.h
+++ b/mesalib/src/mesa/main/texcompress_fxt1.h
@@ -29,7 +29,6 @@
#include "mfeatures.h"
#include "texstore.h"
-struct swrast_texture_image;
extern GLboolean
_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
@@ -37,12 +36,8 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
extern GLboolean
_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
-extern void
-_mesa_fetch_texel_2d_f_rgba_fxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-extern void
-_mesa_fetch_texel_2d_f_rgb_fxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
+compressed_fetch_func
+_mesa_get_fxt_fetch_func(gl_format format);
#endif /* TEXCOMPRESS_FXT1_H */
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.c b/mesalib/src/mesa/main/texcompress_rgtc.c
index 5773459d7..fa9172aa2 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.c
+++ b/mesalib/src/mesa/main/texcompress_rgtc.c
@@ -43,7 +43,6 @@
#include "texcompress.h"
#include "texcompress_rgtc.h"
#include "texstore.h"
-#include "swrast/s_context.h"
#define RGTC_DEBUG 0
@@ -291,113 +290,120 @@ _mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS)
return GL_TRUE;
}
-void
-_mesa_fetch_texel_red_rgtc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+
+#define TAG(x) unsigned_##x
+
+#define TYPE GLubyte
+#define T_MIN 0
+#define T_MAX 0xff
+
+#include "texcompress_rgtc_tmp.h"
+
+#undef TAG
+#undef TYPE
+#undef T_MIN
+#undef T_MAX
+
+#define TAG(x) signed_##x
+#define TYPE GLbyte
+#define T_MIN (GLbyte)-128
+#define T_MAX (GLbyte)127
+
+#include "texcompress_rgtc_tmp.h"
+
+#undef TAG
+#undef TYPE
+#undef T_MIN
+#undef T_MAX
+
+
+
+static void
+fetch_red_rgtc1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
{
GLubyte red;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- unsigned_fetch_texel_rgtc(texImage->RowStride,
- texImage->Map + sliceOffset,
- i, j, &red, 1);
+ GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
+ unsigned_fetch_texel_rgtc(rowStride, map + sliceOffset, i, j, &red, 1);
texel[RCOMP] = UBYTE_TO_FLOAT(red);
texel[GCOMP] = 0.0;
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
-void
-_mesa_fetch_texel_signed_red_rgtc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_l_latc1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
{
- GLbyte red;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- signed_fetch_texel_rgtc(texImage->RowStride,
- (GLbyte *)(texImage->Map) + sliceOffset,
- i, j, &red, 1);
- texel[RCOMP] = BYTE_TO_FLOAT_TEX(red);
- texel[GCOMP] = 0.0;
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 1.0;
-}
-
-void
-_mesa_fetch_texel_rg_rgtc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- GLubyte red, green;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- unsigned_fetch_texel_rgtc(texImage->RowStride,
- texImage->Map + sliceOffset,
- i, j, &red, 2);
- unsigned_fetch_texel_rgtc(texImage->RowStride,
- texImage->Map + sliceOffset + 8,
- i, j, &green, 2);
- texel[RCOMP] = UBYTE_TO_FLOAT(red);
- texel[GCOMP] = UBYTE_TO_FLOAT(green);
- texel[BCOMP] = 0.0;
+ GLubyte red;
+ GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
+ unsigned_fetch_texel_rgtc(rowStride, map + sliceOffset, i, j, &red, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = UBYTE_TO_FLOAT(red);
texel[ACOMP] = 1.0;
}
-void
-_mesa_fetch_texel_signed_rg_rgtc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_signed_red_rgtc1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
- GLbyte red, green;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- signed_fetch_texel_rgtc(texImage->RowStride,
- (GLbyte *)(texImage->Map) + sliceOffset,
- i, j, &red, 2);
- signed_fetch_texel_rgtc(texImage->RowStride,
- (GLbyte *)(texImage->Map) + sliceOffset + 8,
- i, j, &green, 2);
+ GLbyte red;
+ GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
+ signed_fetch_texel_rgtc(rowStride, (const GLbyte *) map + sliceOffset,
+ i, j, &red, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX(red);
- texel[GCOMP] = BYTE_TO_FLOAT_TEX(green);
+ texel[GCOMP] = 0.0;
texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
-void
-_mesa_fetch_texel_l_latc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_signed_l_latc1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
GLubyte red;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- unsigned_fetch_texel_rgtc(texImage->RowStride,
- texImage->Map + sliceOffset,
- i, j, &red, 1);
+ GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
+ unsigned_fetch_texel_rgtc(rowStride, map + sliceOffset, i, j, &red, 1);
texel[RCOMP] =
texel[GCOMP] =
- texel[BCOMP] = UBYTE_TO_FLOAT(red);
+ texel[BCOMP] = BYTE_TO_FLOAT(red);
texel[ACOMP] = 1.0;
}
-void
-_mesa_fetch_texel_signed_l_latc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_rg_rgtc2(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
- GLbyte red;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- signed_fetch_texel_rgtc(texImage->RowStride,
- (GLbyte *)(texImage->Map) + sliceOffset,
- i, j, &red, 1);
- texel[RCOMP] =
- texel[GCOMP] =
- texel[BCOMP] = BYTE_TO_FLOAT_TEX(red);
+ GLubyte red, green;
+ GLuint sliceOffset = k ? imageOffsets[k] : 0;
+ unsigned_fetch_texel_rgtc(rowStride,
+ map + sliceOffset,
+ i, j, &red, 2);
+ unsigned_fetch_texel_rgtc(rowStride,
+ map + sliceOffset + 8,
+ i, j, &green, 2);
+ texel[RCOMP] = UBYTE_TO_FLOAT(red);
+ texel[GCOMP] = UBYTE_TO_FLOAT(green);
+ texel[BCOMP] = 0.0;
texel[ACOMP] = 1.0;
}
-void
-_mesa_fetch_texel_la_latc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_la_latc2(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
GLubyte red, green;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- unsigned_fetch_texel_rgtc(texImage->RowStride,
- texImage->Map + sliceOffset,
+ GLuint sliceOffset = k ? imageOffsets[k] : 0;
+ unsigned_fetch_texel_rgtc(rowStride,
+ map + sliceOffset,
i, j, &red, 2);
- unsigned_fetch_texel_rgtc(texImage->RowStride,
- texImage->Map + sliceOffset + 8,
+ unsigned_fetch_texel_rgtc(rowStride,
+ map + sliceOffset + 8,
i, j, &green, 2);
texel[RCOMP] =
texel[GCOMP] =
@@ -405,17 +411,39 @@ _mesa_fetch_texel_la_latc2(const struct swrast_texture_image *texImage,
texel[ACOMP] = UBYTE_TO_FLOAT(green);
}
-void
-_mesa_fetch_texel_signed_la_latc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+
+static void
+fetch_signed_rg_rgtc2(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
+{
+ GLbyte red, green;
+ GLuint sliceOffset = k ? imageOffsets[k] : 0;
+ signed_fetch_texel_rgtc(rowStride,
+ (GLbyte *) map + sliceOffset,
+ i, j, &red, 2);
+ signed_fetch_texel_rgtc(rowStride,
+ (GLbyte *) map + sliceOffset + 8,
+ i, j, &green, 2);
+ texel[RCOMP] = BYTE_TO_FLOAT_TEX(red);
+ texel[GCOMP] = BYTE_TO_FLOAT_TEX(green);
+ texel[BCOMP] = 0.0;
+ texel[ACOMP] = 1.0;
+}
+
+
+static void
+fetch_signed_la_latc2(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k,
+ GLfloat *texel)
{
GLbyte red, green;
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- signed_fetch_texel_rgtc(texImage->RowStride,
- (GLbyte *)(texImage->Map) + sliceOffset,
+ GLuint sliceOffset = k ? imageOffsets[k] : 0;
+ signed_fetch_texel_rgtc(rowStride,
+ (GLbyte *) map + sliceOffset,
i, j, &red, 2);
- signed_fetch_texel_rgtc(texImage->RowStride,
- (GLbyte *)(texImage->Map) + sliceOffset + 8,
+ signed_fetch_texel_rgtc(rowStride,
+ (GLbyte *) map + sliceOffset + 8,
i, j, &green, 2);
texel[RCOMP] =
texel[GCOMP] =
@@ -423,27 +451,28 @@ _mesa_fetch_texel_signed_la_latc2(const struct swrast_texture_image *texImage,
texel[ACOMP] = BYTE_TO_FLOAT_TEX(green);
}
-#define TAG(x) unsigned_##x
-
-#define TYPE GLubyte
-#define T_MIN 0
-#define T_MAX 0xff
-
-#include "texcompress_rgtc_tmp.h"
-
-#undef TAG
-#undef TYPE
-#undef T_MIN
-#undef T_MAX
-
-#define TAG(x) signed_##x
-#define TYPE GLbyte
-#define T_MIN (GLbyte)-128
-#define T_MAX (GLbyte)127
-#include "texcompress_rgtc_tmp.h"
-
-#undef TAG
-#undef TYPE
-#undef T_MIN
-#undef T_MAX
+compressed_fetch_func
+_mesa_get_compressed_rgtc_func(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_RED_RGTC1:
+ return fetch_red_rgtc1;
+ case MESA_FORMAT_L_LATC1:
+ return fetch_l_latc1;
+ case MESA_FORMAT_SIGNED_RED_RGTC1:
+ return fetch_signed_red_rgtc1;
+ case MESA_FORMAT_SIGNED_L_LATC1:
+ return fetch_signed_l_latc1;
+ case MESA_FORMAT_RG_RGTC2:
+ return fetch_rg_rgtc2;
+ case MESA_FORMAT_LA_LATC2:
+ return fetch_la_latc2;
+ case MESA_FORMAT_SIGNED_RG_RGTC2:
+ return fetch_signed_rg_rgtc2;
+ case MESA_FORMAT_SIGNED_LA_LATC2:
+ return fetch_signed_la_latc2;
+ default:
+ return NULL;
+ }
+}
diff --git a/mesalib/src/mesa/main/texcompress_rgtc.h b/mesalib/src/mesa/main/texcompress_rgtc.h
index 91fda882d..9e1cce438 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc.h
+++ b/mesalib/src/mesa/main/texcompress_rgtc.h
@@ -28,7 +28,6 @@
#include "mfeatures.h"
#include "texstore.h"
-struct swrast_texture_image;
extern GLboolean
_mesa_texstore_red_rgtc1(TEXSTORE_PARAMS);
@@ -42,36 +41,8 @@ _mesa_texstore_rg_rgtc2(TEXSTORE_PARAMS);
extern GLboolean
_mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS);
-extern void
-_mesa_fetch_texel_red_rgtc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
+extern compressed_fetch_func
+_mesa_get_compressed_rgtc_func(gl_format format);
-extern void
-_mesa_fetch_texel_signed_red_rgtc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_rg_rgtc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_signed_rg_rgtc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_l_latc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_signed_l_latc1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_la_latc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_signed_la_latc2(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
#endif
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.c b/mesalib/src/mesa/main/texcompress_s3tc.c
index 476b998e0..23a5a0868 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.c
+++ b/mesalib/src/mesa/main/texcompress_s3tc.c
@@ -44,7 +44,6 @@
#include "texcompress.h"
#include "texcompress_s3tc.h"
#include "texstore.h"
-#include "swrast/s_context.h"
#include "format_unpack.h"
@@ -58,7 +57,7 @@
#define DXTN_LIBNAME "libtxc_dxtn.so"
#endif
-typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
+typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, const GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut );
static dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL;
static dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL;
@@ -332,165 +331,105 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
}
+/** Report problem with dxt texture decompression, once */
static void
-fetch_texel_2d_rgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
+problem(const char *func)
{
- if (fetch_ext_rgb_dxt1) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- fetch_ext_rgb_dxt1(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
+ static GLboolean warned = GL_FALSE;
+ if (!warned) {
+ _mesa_debug(NULL, "attempted to decode DXT texture without "
+ "library available: %s\n", func);
+ warned = GL_TRUE;
}
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1");
}
-void
-_mesa_fetch_texel_rgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+fetch_rgb_dxt1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
+ if (fetch_ext_rgb_dxt1) {
+ GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
+ GLubyte tex[4];
+ fetch_ext_rgb_dxt1(rowStride, map + sliceOffset, i, j, tex);
+ texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
+ }
+ else {
+ problem("rgb_dxt1");
+ }
}
-
static void
-fetch_texel_2d_rgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
+fetch_rgba_dxt1(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
{
if (fetch_ext_rgba_dxt1) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] / 2 : 0;
- fetch_ext_rgba_dxt1(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
+ GLuint sliceOffset = k ? imageOffsets[k] / 2 : 0;
+ GLubyte tex[4];
+ fetch_ext_rgba_dxt1(rowStride, map + sliceOffset, i, j, tex);
+ texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
+ }
+ else {
+ problem("rgba_dxt1");
}
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n");
-}
-
-
-void
-_mesa_fetch_texel_rgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
}
-
static void
-fetch_texel_2d_rgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
+fetch_rgba_dxt3(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
{
if (fetch_ext_rgba_dxt3) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- fetch_ext_rgba_dxt3(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
+ GLuint sliceOffset = k ? imageOffsets[k] : 0;
+ GLubyte tex[4];
+ fetch_ext_rgba_dxt3(rowStride, map + sliceOffset, i, j, tex);
+ texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
+ }
+ else {
+ problem("rgba_dxt3");
}
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n");
-}
-
-
-void
-_mesa_fetch_texel_rgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
}
-
static void
-fetch_texel_2d_rgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLubyte *texel)
+fetch_rgba_dxt5(const GLubyte *map, const GLuint imageOffsets[],
+ GLint rowStride, GLint i, GLint j, GLint k, GLfloat *texel)
{
if (fetch_ext_rgba_dxt5) {
- GLint sliceOffset = k ? texImage->ImageOffsets[k] : 0;
- fetch_ext_rgba_dxt5(texImage->RowStride,
- texImage->Map + sliceOffset, i, j, texel);
+ GLuint sliceOffset = k ? imageOffsets[k] : 0;
+ GLubyte tex[4];
+ fetch_ext_rgba_dxt5(rowStride, map + sliceOffset, i, j, tex);
+ texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]);
+ texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
+ texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
+ texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]);
+ }
+ else {
+ problem("rgba_dxt5");
}
- else
- _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n");
-}
-
-
-void
-_mesa_fetch_texel_rgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
- texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]);
- texel[GCOMP] = UBYTE_TO_FLOAT(rgba[GCOMP]);
- texel[BCOMP] = UBYTE_TO_FLOAT(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-void
-_mesa_fetch_texel_srgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
}
-void
-_mesa_fetch_texel_srgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-void
-_mesa_fetch_texel_srgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+compressed_fetch_func
+_mesa_get_dxt_fetch_func(gl_format format)
{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
-}
-
-void
-_mesa_fetch_texel_srgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- /* just sample as GLubyte and convert to float here */
- GLubyte rgba[4];
- fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba);
- texel[RCOMP] = _mesa_nonlinear_to_linear(rgba[RCOMP]);
- texel[GCOMP] = _mesa_nonlinear_to_linear(rgba[GCOMP]);
- texel[BCOMP] = _mesa_nonlinear_to_linear(rgba[BCOMP]);
- texel[ACOMP] = UBYTE_TO_FLOAT(rgba[ACOMP]);
+ switch (format) {
+ case MESA_FORMAT_RGB_DXT1:
+ return fetch_rgb_dxt1;
+ case MESA_FORMAT_RGBA_DXT1:
+ return fetch_rgba_dxt1;
+ case MESA_FORMAT_RGBA_DXT3:
+ return fetch_rgba_dxt3;
+ case MESA_FORMAT_RGBA_DXT5:
+ return fetch_rgba_dxt5;
+ default:
+ return NULL;
+ }
}
diff --git a/mesalib/src/mesa/main/texcompress_s3tc.h b/mesalib/src/mesa/main/texcompress_s3tc.h
index 524ac0c13..d9ef68992 100644
--- a/mesalib/src/mesa/main/texcompress_s3tc.h
+++ b/mesalib/src/mesa/main/texcompress_s3tc.h
@@ -29,9 +29,9 @@
#include "glheader.h"
#include "mfeatures.h"
#include "texstore.h"
+#include "texcompress.h"
struct gl_context;
-struct swrast_texture_image;
extern GLboolean
_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS);
@@ -45,39 +45,12 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS);
extern GLboolean
_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS);
-extern void
-_mesa_fetch_texel_rgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_rgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_rgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_rgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
extern void
-_mesa_fetch_texel_srgb_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_fetch_texel_srgba_dxt1(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
+_mesa_init_texture_s3tc(struct gl_context *ctx);
-extern void
-_mesa_fetch_texel_srgba_dxt3(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
+extern compressed_fetch_func
+_mesa_get_dxt_fetch_func(gl_format format);
-extern void
-_mesa_fetch_texel_srgba_dxt5(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel);
-
-extern void
-_mesa_init_texture_s3tc(struct gl_context *ctx);
#endif /* TEXCOMPRESS_S3TC_H */
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 83b7e1488..7a0d944fd 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -791,9 +791,9 @@ _mesa_select_tex_object(struct gl_context *ctx,
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
case GL_TEXTURE_BUFFER:
- return _mesa_is_desktop_gl(ctx)
- && ctx->Extensions.ARB_texture_buffer_object
- ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
+ return ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object ?
+ texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL;
case GL_TEXTURE_EXTERNAL_OES:
return ctx->Extensions.OES_EGL_image_external
? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL;
@@ -994,9 +994,8 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
return ctx->Extensions.ARB_texture_cube_map_array
? ctx->Const.MaxCubeTextureLevels : 0;
case GL_TEXTURE_BUFFER:
- return _mesa_is_desktop_gl(ctx)
- && ctx->Extensions.ARB_texture_buffer_object
- ? 1 : 0;
+ return ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object ? 1 : 0;
case GL_TEXTURE_EXTERNAL_OES:
/* fall-through */
default:
@@ -3849,6 +3848,13 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
case GL_R32UI:
return MESA_FORMAT_R_UINT32;
+ case GL_RGB32F:
+ return MESA_FORMAT_RGB_FLOAT32;
+ case GL_RGB32UI:
+ return MESA_FORMAT_RGB_UINT32;
+ case GL_RGB32I:
+ return MESA_FORMAT_RGB_INT32;
+
default:
return MESA_FORMAT_NONE;
}
@@ -3880,6 +3886,12 @@ validate_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
if (base_format == GL_R || base_format == GL_RG)
return MESA_FORMAT_NONE;
}
+
+ if (!ctx->Extensions.ARB_texture_buffer_object_rgb32) {
+ GLenum base_format = _mesa_get_format_base_format(format);
+ if (base_format == GL_RGB)
+ return MESA_FORMAT_NONE;
+ }
return format;
}
@@ -3895,8 +3907,8 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (!(ctx->Extensions.ARB_texture_buffer_object
- && _mesa_is_desktop_gl(ctx))) {
+ if (!(ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer");
return;
}
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index d650c75e4..cb7ac19a8 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -1148,9 +1148,9 @@ target_enum_to_index(struct gl_context *ctx, GLenum target)
|| _mesa_is_gles3(ctx)
? TEXTURE_2D_ARRAY_INDEX : -1;
case GL_TEXTURE_BUFFER_ARB:
- return _mesa_is_desktop_gl(ctx)
- && ctx->Extensions.ARB_texture_buffer_object
- ? TEXTURE_BUFFER_INDEX : -1;
+ return ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object ?
+ TEXTURE_BUFFER_INDEX : -1;
case GL_TEXTURE_EXTERNAL_OES:
return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external
? TEXTURE_EXTERNAL_INDEX : -1;
diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c
index c2d161f9a..ca5a21f78 100644
--- a/mesalib/src/mesa/main/texparam.c
+++ b/mesalib/src/mesa/main/texparam.c
@@ -976,7 +976,7 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
* From the OpenGL 3.1 spec:
* "target may also be TEXTURE_BUFFER, indicating the texture buffer."
*/
- return _mesa_is_desktop_gl(ctx) && ctx->Version >= 31;
+ return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
default:
return GL_FALSE;
}
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index c71577c6e..b6b73d16f 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -97,12 +97,16 @@ _mesa_GetActiveUniformsiv(GLuint program,
for (i = 0; i < uniformCount; i++) {
GLuint index = uniformIndices[i];
- const struct gl_uniform_storage *uni = &shProg->UniformStorage[index];
if (index >= shProg->NumUserUniformStorage) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniformsiv(index)");
return;
}
+ }
+
+ for (i = 0; i < uniformCount; i++) {
+ GLuint index = uniformIndices[i];
+ const struct gl_uniform_storage *uni = &shProg->UniformStorage[index];
switch (pname) {
case GL_UNIFORM_TYPE:
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index 3f156bf10..77b195edb 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -614,14 +614,14 @@ _mesa_UniformBlockBinding(GLuint program,
if (uniformBlockIndex >= shProg->NumUniformBlocks) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glUniformBlockBinding(block index %d >= %d)",
+ "glUniformBlockBinding(block index %u >= %u)",
uniformBlockIndex, shProg->NumUniformBlocks);
return;
}
if (uniformBlockBinding >= ctx->Const.MaxUniformBufferBindings) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glUniformBlockBinding(block binding %d >= %d)",
+ "glUniformBlockBinding(block binding %u >= %u)",
uniformBlockBinding, ctx->Const.MaxUniformBufferBindings);
return;
}
@@ -667,7 +667,7 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
if (uniformBlockIndex >= shProg->NumUniformBlocks) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveUniformBlockiv(block index %d >= %d)",
+ "glGetActiveUniformBlockiv(block index %u >= %u)",
uniformBlockIndex, shProg->NumUniformBlocks);
return;
}
@@ -750,7 +750,7 @@ _mesa_GetActiveUniformBlockName(GLuint program,
if (uniformBlockIndex >= shProg->NumUniformBlocks) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glGetActiveUniformBlockiv(block index %d >= %d)",
+ "glGetActiveUniformBlockiv(block index %u >= %u)",
uniformBlockIndex, shProg->NumUniformBlocks);
return;
}
diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c
index f77014397..5e4d6c3e6 100644
--- a/mesalib/src/mesa/main/varray.c
+++ b/mesalib/src/mesa/main/varray.c
@@ -251,7 +251,8 @@ update_array(struct gl_context *ctx,
return;
}
- elementSize = _mesa_sizeof_type(type) * size;
+ elementSize = _mesa_bytes_per_vertex_attrib(size, type);
+ assert(elementSize != -1);
array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
array->Size = size;
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index eef8f437d..4373d7b91 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -345,6 +345,12 @@ _mesa_compute_version(struct gl_context *ctx)
switch (ctx->API) {
case API_OPENGL_COMPAT:
+ /* Disable GLSL 1.40 and later for legacy contexts.
+ * This disallows creation of the GL 3.1 compatibility context. */
+ if (ctx->Const.GLSLVersion > 130) {
+ ctx->Const.GLSLVersion = 130;
+ }
+ /* fall through */
case API_OPENGL_CORE:
compute_version(ctx);
break;
diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c
index 674edb5e1..6d687de60 100644
--- a/mesalib/src/mesa/main/vtxfmt.c
+++ b/mesalib/src/mesa/main/vtxfmt.c
@@ -36,6 +36,7 @@
#include "eval.h"
#include "dlist.h"
#include "main/dispatch.h"
+#include "vbo/vbo_context.h"
/**
@@ -46,6 +47,8 @@ static void
install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
const GLvertexformat *vfmt)
{
+ assert(ctx->Version > 0);
+
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
SET_Color4f(tab, vfmt->Color4f);
}
@@ -262,3 +265,20 @@ _mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
if (_mesa_is_desktop_gl(ctx))
install_vtxfmt( ctx, ctx->Save, vfmt );
}
+
+
+/**
+ * Install VBO vtxfmt functions.
+ *
+ * This function depends on ctx->Version.
+ */
+void
+_mesa_initialize_vbo_vtxfmt(struct gl_context *ctx)
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+ _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt);
+ if (ctx->API == API_OPENGL_COMPAT) {
+ _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
+ }
+}
+
diff --git a/mesalib/src/mesa/main/vtxfmt.h b/mesalib/src/mesa/main/vtxfmt.h
index 65a0e6c8e..16ffb6ffd 100644
--- a/mesalib/src/mesa/main/vtxfmt.h
+++ b/mesalib/src/mesa/main/vtxfmt.h
@@ -39,5 +39,6 @@
extern void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt );
extern void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt );
+extern void _mesa_initialize_vbo_vtxfmt(struct gl_context *ctx);
#endif /* _VTXFMT_H_ */
diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
index a10dbfbd0..3df8691f4 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -71,7 +71,6 @@ update_renderbuffer_surface(struct st_context *st,
struct pipe_surface surf_tmpl;
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
surf_tmpl.format = format;
- surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = level;
surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
index d9e9d21f6..f20df9e9b 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -230,8 +230,7 @@ static void update_raster_state( struct st_context *st )
raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
/* _NEW_MULTISAMPLE */
- if (ctx->Multisample._Enabled || st->force_msaa)
- raster->multisample = 1;
+ raster->multisample = ctx->Multisample._Enabled;
/* _NEW_SCISSOR */
if (ctx->Scissor.Enabled)
diff --git a/mesalib/src/mesa/state_tracker/st_cb_condrender.c b/mesalib/src/mesa/state_tracker/st_cb_condrender.c
index 1ced560e1..3a5835ecd 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_condrender.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_condrender.c
@@ -38,6 +38,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
+#include "cso_cache/cso_context.h"
#include "st_context.h"
#include "st_cb_queryobj.h"
#include "st_cb_condrender.h"
@@ -53,7 +54,6 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q,
{
struct st_query_object *stq = st_query_object(q);
struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
uint m;
st_flush_bitmap_cache(st);
@@ -76,10 +76,7 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q,
m = PIPE_RENDER_COND_WAIT;
}
- st->render_condition = stq->pq;
- st->condition_mode = m;
-
- pipe->render_condition(pipe, stq->pq, m);
+ cso_set_render_condition(st->cso_context, stq->pq, m);
}
@@ -90,13 +87,11 @@ static void
st_EndConditionalRender(struct gl_context *ctx, struct gl_query_object *q)
{
struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
(void) q;
st_flush_bitmap_cache(st);
- pipe->render_condition(pipe, NULL, 0);
- st->render_condition = NULL;
+ cso_set_render_condition(st->cso_context, NULL, 0);
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_eglimage.c b/mesalib/src/mesa/state_tracker/st_cb_eglimage.c
index 0679e7d44..8c78e5ef4 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_eglimage.c
@@ -76,10 +76,8 @@ st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct pipe_surface *ps;
- unsigned usage;
- usage = PIPE_BIND_RENDER_TARGET;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle, usage);
+ ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
if (ps) {
strb->Base.Width = ps->width;
strb->Base.Height = ps->height;
@@ -146,10 +144,8 @@ st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
{
struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
- unsigned usage;
- usage = PIPE_BIND_SAMPLER_VIEW;
- ps = st_manager_get_egl_image_surface(st, (void *) image_handle, usage);
+ ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
if (ps) {
st_bind_surface(ctx, target, texObj, texImage, ps);
pipe_surface_reference(&ps, NULL);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
index ae280bfa9..bf206b025 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c
@@ -206,7 +206,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx,
if (!strb->texture)
return FALSE;
- u_surface_default_template(&surf_tmpl, strb->texture, templ.bind);
+ u_surface_default_template(&surf_tmpl, strb->texture);
strb->surface = pipe->create_surface(pipe,
strb->texture,
&surf_tmpl);
@@ -444,7 +444,6 @@ st_render_texture(struct gl_context *ctx,
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
surf_tmpl.format = ctx->Color.sRGBEnabled
? strb->texture->format : util_format_linear(strb->texture->format);
- surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = strb->rtt_level;
surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index ae069eb2c..bf13526d2 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -60,7 +60,6 @@
#include "pipe/p_shader_tokens.h"
#include "util/u_tile.h"
#include "util/u_blit.h"
-#include "util/u_blitter.h"
#include "util/u_format.h"
#include "util/u_surface.h"
#include "util/u_sampler.h"
@@ -1089,14 +1088,8 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
goto fallback;
}
- /* Disable conditional rendering. */
- if (st->render_condition) {
- pipe->render_condition(pipe, NULL, 0);
- }
-
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
surf_tmpl.format = util_format_linear(stImage->pt->format);
- surf_tmpl.usage = dst_usage;
surf_tmpl.u.tex.level = stImage->base.Level;
surf_tmpl.u.tex.first_layer = stImage->base.Face + destZ;
surf_tmpl.u.tex.last_layer = stImage->base.Face + destZ;
@@ -1115,13 +1108,6 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
0.0, PIPE_TEX_MIPFILTER_NEAREST,
color_writemask, 0);
pipe_surface_reference(&dest_surface, NULL);
-
- /* Restore conditional rendering state. */
- if (st->render_condition) {
- pipe->render_condition(pipe, st->render_condition,
- st->condition_mode);
- }
-
return;
fallback:
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index 69bd50336..368a30b68 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -27,9 +27,12 @@
#include "main/imports.h"
#include "main/accum.h"
+#include "main/api_exec.h"
#include "main/context.h"
#include "main/samplerobj.h"
#include "main/shaderobj.h"
+#include "main/version.h"
+#include "main/vtxfmt.h"
#include "program/prog_cache.h"
#include "vbo/vbo.h"
#include "glapi/glapi.h"
@@ -97,22 +100,6 @@ void st_invalidate_state(struct gl_context * ctx, GLuint new_state)
_vbo_InvalidateState(ctx, new_state);
}
-
-/**
- * Check for multisample env var override.
- */
-int
-st_get_msaa(void)
-{
- const char *msaa = _mesa_getenv("__GL_FSAA_MODE");
- if (msaa)
- return atoi(msaa);
- return 0;
-}
-
-
-
-
static struct st_context *
st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
const struct st_config_options *options)
@@ -193,7 +180,6 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
st->pixel_xfer.cache = _mesa_new_program_cache();
- st->force_msaa = st_get_msaa();
st->has_stencil_export =
screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT);
@@ -201,6 +187,11 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
st_init_limits(st);
st_init_extensions(st);
+ _mesa_compute_version(ctx);
+
+ _mesa_initialize_exec_table(ctx);
+ _mesa_initialize_vbo_vtxfmt(ctx);
+
return st;
}
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index 2cc52773e..eeb7f0c4f 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -185,16 +185,11 @@ struct st_context
struct cso_context *cso_context;
- int force_msaa;
void *winsys_drawable_handle;
/* The number of vertex buffers from the last call of validate_arrays. */
unsigned last_num_vbuffers;
- /* Active render condition. */
- struct pipe_query *render_condition;
- unsigned condition_mode;
-
int32_t draw_stamp;
int32_t read_stamp;
@@ -265,9 +260,6 @@ st_fb_orientation(const struct gl_framebuffer *fb)
#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-extern int
-st_get_msaa(void);
-
extern struct st_context *
st_create_context(gl_api api, struct pipe_context *pipe,
const struct gl_config *visual,
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 93ef7a91c..262cc3d6c 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -494,6 +494,14 @@ void st_init_extensions(struct st_context *st)
PIPE_FORMAT_B10G10R10A2_SSCALED } },
};
+ static const struct st_extension_format_mapping tbo_rgb32[] = {
+ { {o(ARB_texture_buffer_object_rgb32) },
+ { PIPE_FORMAT_R32G32B32_FLOAT,
+ PIPE_FORMAT_R32G32B32_UINT,
+ PIPE_FORMAT_R32G32B32_SINT,
+ } },
+ };
+
/*
* Extensions that are supported by all Gallium drivers:
*/
@@ -570,10 +578,7 @@ void st_init_extensions(struct st_context *st)
glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
if (glsl_feature_level >= 140) {
- if (ctx->API == API_OPENGL_CORE)
- ctx->Const.GLSLVersion = 140;
- else
- ctx->Const.GLSLVersion = 130;
+ ctx->Const.GLSLVersion = 140;
} else if (glsl_feature_level >= 130) {
ctx->Const.GLSLVersion = 130;
} else {
@@ -664,6 +669,24 @@ void st_init_extensions(struct st_context *st)
if (ctx->Const.MinMapBufferAlignment >= 64) {
ctx->Extensions.ARB_map_buffer_alignment = GL_TRUE;
}
- if (screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS))
+ if (screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS)) {
ctx->Extensions.ARB_texture_buffer_object = GL_TRUE;
+ init_format_extensions(st, tbo_rgb32, Elements(tbo_rgb32),
+ PIPE_BUFFER, PIPE_BIND_SAMPLER_VIEW);
+ }
+
+
+ /* Unpacking a varying in the fragment shader costs 1 texture indirection.
+ * If the number of available texture indirections is very limited, then we
+ * prefer to disable varying packing rather than run the risk of varying
+ * packing preventing a shader from running.
+ */
+ if (screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
+ PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS) <= 8) {
+ /* We can't disable varying packing if transform feedback is available,
+ * because transform feedback code assumes a packed varying layout.
+ */
+ if (!ctx->Extensions.EXT_transform_feedback)
+ ctx->Const.DisableVaryingPacking = GL_TRUE;
+ }
}
diff --git a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
index c09261312..8ce2e06a2 100644
--- a/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/mesalib/src/mesa/state_tracker/st_gen_mipmap.c
@@ -93,18 +93,9 @@ st_render_mipmap(struct st_context *st,
psv = st_create_texture_sampler_view(pipe, stObj->pt);
- /* Disable conditional rendering. */
- if (st->render_condition) {
- pipe->render_condition(pipe, NULL, 0);
- }
-
util_gen_mipmap(st->gen_mipmap, psv, face, baseLevel, lastLevel,
PIPE_TEX_FILTER_LINEAR);
- if (st->render_condition) {
- pipe->render_condition(pipe, st->render_condition, st->condition_mode);
- }
-
pipe_sampler_view_reference(&psv, NULL);
return TRUE;
diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c
index b065db0ac..30f5ca5ed 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.c
+++ b/mesalib/src/mesa/state_tracker/st_manager.c
@@ -224,8 +224,7 @@ st_framebuffer_validate(struct st_framebuffer *stfb,
continue;
}
- u_surface_default_template(&surf_tmpl, textures[i],
- PIPE_BIND_RENDER_TARGET);
+ u_surface_default_template(&surf_tmpl, textures[i]);
ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
if (ps) {
pipe_surface_reference(&strb->surface, ps);
@@ -285,7 +284,6 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
{
struct gl_renderbuffer *rb;
enum pipe_format format;
- int samples;
boolean sw;
if (!stfb->iface)
@@ -313,11 +311,7 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
if (format == PIPE_FORMAT_NONE)
return FALSE;
- samples = stfb->iface->visual->samples;
- if (!samples)
- samples = st_get_msaa();
-
- rb = st_new_renderbuffer_fb(format, samples, sw);
+ rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw);
if (!rb)
return FALSE;
@@ -653,8 +647,6 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
/* need to perform version check */
if (attribs->major > 1 || attribs->minor > 0) {
- _mesa_compute_version(st->ctx);
-
/* Is the actual version less than the requested version?
*/
if (st->ctx->Version < attribs->major * 10 + attribs->minor) {
@@ -797,8 +789,7 @@ st_manager_flush_frontbuffer(struct st_context *st)
* FIXME: I think this should operate on resources, not surfaces
*/
struct pipe_surface *
-st_manager_get_egl_image_surface(struct st_context *st,
- void *eglimg, unsigned usage)
+st_manager_get_egl_image_surface(struct st_context *st, void *eglimg)
{
struct st_manager *smapi =
(struct st_manager *) st->iface.st_context_private;
@@ -812,7 +803,7 @@ st_manager_get_egl_image_surface(struct st_context *st,
if (!smapi->get_egl_image(smapi, eglimg, &stimg))
return NULL;
- u_surface_default_template(&surf_tmpl, stimg.texture, usage);
+ u_surface_default_template(&surf_tmpl, stimg.texture);
surf_tmpl.u.tex.level = stimg.level;
surf_tmpl.u.tex.first_layer = stimg.layer;
surf_tmpl.u.tex.last_layer = stimg.layer;
diff --git a/mesalib/src/mesa/state_tracker/st_manager.h b/mesalib/src/mesa/state_tracker/st_manager.h
index 6a9497839..f729cff1f 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.h
+++ b/mesalib/src/mesa/state_tracker/st_manager.h
@@ -36,8 +36,7 @@
struct st_context;
struct pipe_surface *
-st_manager_get_egl_image_surface(struct st_context *st,
- void *eglimg, unsigned usage);
+st_manager_get_egl_image_surface(struct st_context *st, void *eglimg);
void
st_manager_flush_frontbuffer(struct st_context *st);
diff --git a/mesalib/src/mesa/swrast/s_context.h b/mesalib/src/mesa/swrast/s_context.h
index 18353c416..f3f188e47 100644
--- a/mesalib/src/mesa/swrast/s_context.h
+++ b/mesalib/src/mesa/swrast/s_context.h
@@ -45,6 +45,7 @@
#include "main/compiler.h"
#include "main/mtypes.h"
+#include "main/texcompress.h"
#include "program/prog_execute.h"
#include "swrast.h"
#include "s_fragprog.h"
@@ -146,6 +147,9 @@ struct swrast_texture_image
GLubyte *Buffer;
FetchTexelFunc FetchTexel;
+
+ /** For fetching texels from compressed textures */
+ compressed_fetch_func FetchCompressedTexel;
};
diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c
index 86b01a0b3..1f1964172 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.c
+++ b/mesalib/src/mesa/swrast/s_texfetch.c
@@ -88,6 +88,23 @@ nonlinear_to_linear(GLubyte cs8)
#define DIM 3
#include "s_texfetch_tmp.h"
+
+/**
+ * All compressed texture texel fetching is done though this function.
+ * Basically just call a core-Mesa texel fetch function.
+ */
+static void
+fetch_compressed(const struct swrast_texture_image *swImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ swImage->FetchCompressedTexel(swImage->Map,
+ swImage->ImageOffsets,
+ swImage->RowStride,
+ i, j, k, texel);
+}
+
+
+
/**
* Null texel fetch function.
*
@@ -426,64 +443,64 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_SRGB_DXT1,
- _mesa_fetch_texel_srgb_dxt1,
- _mesa_fetch_texel_srgb_dxt1,
- _mesa_fetch_texel_srgb_dxt1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SRGBA_DXT1,
- _mesa_fetch_texel_srgba_dxt1,
- _mesa_fetch_texel_srgba_dxt1,
- _mesa_fetch_texel_srgba_dxt1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SRGBA_DXT3,
- _mesa_fetch_texel_srgba_dxt3,
- _mesa_fetch_texel_srgba_dxt3,
- _mesa_fetch_texel_srgba_dxt3
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SRGBA_DXT5,
- _mesa_fetch_texel_srgba_dxt5,
- _mesa_fetch_texel_srgba_dxt5,
- _mesa_fetch_texel_srgba_dxt5
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RGB_FXT1,
- NULL,
- _mesa_fetch_texel_2d_f_rgb_fxt1,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RGBA_FXT1,
- NULL,
- _mesa_fetch_texel_2d_f_rgba_fxt1,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RGB_DXT1,
- _mesa_fetch_texel_rgb_dxt1,
- _mesa_fetch_texel_rgb_dxt1,
- _mesa_fetch_texel_rgb_dxt1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RGBA_DXT1,
- _mesa_fetch_texel_rgba_dxt1,
- _mesa_fetch_texel_rgba_dxt1,
- _mesa_fetch_texel_rgba_dxt1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RGBA_DXT3,
- _mesa_fetch_texel_rgba_dxt3,
- _mesa_fetch_texel_rgba_dxt3,
- _mesa_fetch_texel_rgba_dxt3
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RGBA_DXT5,
- _mesa_fetch_texel_rgba_dxt5,
- _mesa_fetch_texel_rgba_dxt5,
- _mesa_fetch_texel_rgba_dxt5
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RGBA_FLOAT32,
@@ -976,117 +993,117 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_RED_RGTC1,
- _mesa_fetch_texel_red_rgtc1,
- _mesa_fetch_texel_red_rgtc1,
- _mesa_fetch_texel_red_rgtc1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SIGNED_RED_RGTC1,
- _mesa_fetch_texel_signed_red_rgtc1,
- _mesa_fetch_texel_signed_red_rgtc1,
- _mesa_fetch_texel_signed_red_rgtc1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_RG_RGTC2,
- _mesa_fetch_texel_rg_rgtc2,
- _mesa_fetch_texel_rg_rgtc2,
- _mesa_fetch_texel_rg_rgtc2
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SIGNED_RG_RGTC2,
- _mesa_fetch_texel_signed_rg_rgtc2,
- _mesa_fetch_texel_signed_rg_rgtc2,
- _mesa_fetch_texel_signed_rg_rgtc2
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_L_LATC1,
- _mesa_fetch_texel_l_latc1,
- _mesa_fetch_texel_l_latc1,
- _mesa_fetch_texel_l_latc1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SIGNED_L_LATC1,
- _mesa_fetch_texel_signed_l_latc1,
- _mesa_fetch_texel_signed_l_latc1,
- _mesa_fetch_texel_signed_l_latc1
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_LA_LATC2,
- _mesa_fetch_texel_la_latc2,
- _mesa_fetch_texel_la_latc2,
- _mesa_fetch_texel_la_latc2
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SIGNED_LA_LATC2,
- _mesa_fetch_texel_signed_la_latc2,
- _mesa_fetch_texel_signed_la_latc2,
- _mesa_fetch_texel_signed_la_latc2
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC1_RGB8,
- NULL,
- _mesa_fetch_texel_2d_f_etc1_rgb8,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_RGB8,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_rgb8,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_SRGB8,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_srgb8,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_RGBA8_EAC,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_rgba8_eac,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_srgb8_alpha8_eac,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_R11_EAC,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_r11_eac,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_RG11_EAC,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_rg11_eac,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_SIGNED_R11_EAC,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_signed_r11_eac,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
- NULL,
- _mesa_fetch_texel_2d_f_etc2_srgb8_punchthrough_alpha1,
- NULL
+ fetch_compressed,
+ fetch_compressed,
+ fetch_compressed
},
{
MESA_FORMAT_SIGNED_A8,
@@ -1175,9 +1192,15 @@ texfetch_funcs[] =
};
-FetchTexelFunc
-_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
+/**
+ * Initialize the texture image's FetchTexel methods.
+ */
+static void
+set_fetch_functions(const struct gl_sampler_object *samp,
+ struct swrast_texture_image *texImage, GLuint dims)
{
+ gl_format format = texImage->Base.TexFormat;
+
#ifdef DEBUG
/* check that the table entries are sorted by format name */
gl_format fmt;
@@ -1188,39 +1211,29 @@ _mesa_get_texel_fetch_func(gl_format format, GLuint dims)
STATIC_ASSERT(Elements(texfetch_funcs) == MESA_FORMAT_COUNT);
+ if (samp->sRGBDecode == GL_SKIP_DECODE_EXT &&
+ _mesa_get_format_color_encoding(format) == GL_SRGB) {
+ format = _mesa_get_srgb_format_linear(format);
+ }
+
assert(format < MESA_FORMAT_COUNT);
switch (dims) {
case 1:
- return texfetch_funcs[format].Fetch1D;
+ texImage->FetchTexel = texfetch_funcs[format].Fetch1D;
+ break;
case 2:
- return texfetch_funcs[format].Fetch2D;
+ texImage->FetchTexel = texfetch_funcs[format].Fetch2D;
+ break;
case 3:
- return texfetch_funcs[format].Fetch3D;
+ texImage->FetchTexel = texfetch_funcs[format].Fetch3D;
+ break;
default:
- assert(0 && "bad dims in _mesa_get_texel_fetch_func");
- return NULL;
+ assert(!"Bad dims in set_fetch_functions()");
}
-}
-
-/**
- * Initialize the texture image's FetchTexel methods.
- */
-static void
-set_fetch_functions(struct gl_sampler_object *samp,
- struct swrast_texture_image *texImage, GLuint dims)
-{
- gl_format format = texImage->Base.TexFormat;
-
- ASSERT(dims == 1 || dims == 2 || dims == 3);
-
- if (samp->sRGBDecode == GL_SKIP_DECODE_EXT &&
- _mesa_get_format_color_encoding(format) == GL_SRGB) {
- format = _mesa_get_srgb_format_linear(format);
- }
+ texImage->FetchCompressedTexel = _mesa_get_compressed_fetch_func(format);
- texImage->FetchTexel = _mesa_get_texel_fetch_func(format, dims);
ASSERT(texImage->FetchTexel);
}
diff --git a/mesalib/src/mesa/swrast/s_texfetch.h b/mesalib/src/mesa/swrast/s_texfetch.h
index 33950ce44..4e4397e13 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.h
+++ b/mesalib/src/mesa/swrast/s_texfetch.h
@@ -29,9 +29,6 @@
#include "swrast/s_context.h"
-extern FetchTexelFunc
-_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
-
void
_mesa_update_fetch_functions(struct gl_context *ctx, GLuint unit);
diff --git a/mesalib/src/mesa/vbo/vbo_exec.c b/mesalib/src/mesa/vbo/vbo_exec.c
index 81a4d25ff..361d7a3e4 100644
--- a/mesalib/src/mesa/vbo/vbo_exec.c
+++ b/mesalib/src/mesa/vbo/vbo_exec.c
@@ -49,10 +49,6 @@ void vbo_exec_init( struct gl_context *ctx )
vbo_exec_vtx_init( exec );
vbo_exec_array_init( exec );
- /* Hook our functions into exec and compile dispatch tables.
- */
- _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
-
ctx->Driver.NeedFlush = 0;
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
ctx->Driver.BeginVertices = vbo_exec_BeginVertices;
diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c
index 2aaa2895c..657c9aaee 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_api.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_api.c
@@ -1120,10 +1120,6 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
vbo_exec_vtxfmt_init( exec );
_mesa_noop_vtxfmt_init(&exec->vtxfmt_noop);
- /* Hook our functions into the dispatch table.
- */
- _mesa_install_exec_vtxfmt( ctx, &exec->vtxfmt );
-
for (i = 0 ; i < VBO_ATTRIB_MAX ; i++) {
ASSERT(i < Elements(exec->vtx.attrsz));
exec->vtx.attrsz[i] = 0;
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index 75b8ca338..b4c90a05c 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -1667,5 +1667,4 @@ vbo_save_api_init(struct vbo_save_context *save)
ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements;
ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _save_OBE_MultiDrawElements;
ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _save_OBE_MultiDrawElementsBaseVertex;
- _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
}