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Diffstat (limited to 'mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj')
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj109
1 files changed, 75 insertions, 34 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
index cfd1197e9..e27516ab9 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -18,12 +18,12 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
- <CharacterSet>Unicode</CharacterSet>
+ <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
- <CharacterSet>Unicode</CharacterSet>
+ <CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -49,14 +49,15 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\talloc;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -72,12 +73,13 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\talloc;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -94,35 +96,74 @@
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
- <ClCompile Include="..\..\..\..\src\glsl\apps\compile.c" />
- <ClCompile Include="..\..\..\..\src\glsl\cl\sl_cl_parse.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_context.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_define.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_dict.c" />
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- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_expression.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_extension.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_if.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_line.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_macro.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_pragma.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_process.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_purify.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_token.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_token_util.c" />
- <ClCompile Include="..\..\..\..\src\glsl\pp\sl_pp_version.c" />
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- <ClInclude Include="..\..\..\..\src\glsl\pp\sl_pp_purify.h" />
- <ClInclude Include="..\..\..\..\src\glsl\pp\sl_pp_token_util.h" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\getopt.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_algebraic.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_folding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_variable.cpp" />
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+ <ClCompile Include="..\..\..\..\src\glsl\ir_dead_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_div_to_mul_rcp.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_explog_to_explog2.cpp" />
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+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp" />
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+ <ClCompile Include="..\..\..\..\src\glsl\ir_mod_to_fract.cpp" />
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+ <ClCompile Include="..\..\..\..\src\glsl\ir_vec_index_to_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\main.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c" />
+ <ClCompile Include="..\..\..\..\src\talloc\talloc.c" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">