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-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj89
1 files changed, 85 insertions, 4 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
index 4ede32f90..a2ca8bd1b 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -5,10 +5,18 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{98AB3D51-1820-4D14-9195-75FCA6997784}</ProjectGuid>
@@ -21,30 +29,53 @@
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">compile</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">compile</TargetName>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@@ -68,6 +99,26 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -89,6 +140,26 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
@@ -190,17 +261,27 @@
<CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\doflexbison.bat</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\doflexbison.bat</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
</CustomBuild>
<None Include="..\..\..\..\src\glsl\glsl_parser.yy">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\dobison.bat</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\dobison.bat</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
<FileType>Document</FileType>
</None>
</ItemGroup>