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-rw-r--r--mesalib/windows/VC8/mesa/makefile81
1 files changed, 81 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/makefile b/mesalib/windows/VC8/mesa/makefile
new file mode 100644
index 000000000..45ecd6cd7
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/makefile
@@ -0,0 +1,81 @@
+ifdef VS2008
+MHMAKESLNFILE=mesa.sln
+BUILDCMD=vcbuild $(MHMAKESLNFILE)
+else
+MHMAKESLNFILE=mesavc10.sln
+BUILDCMD=devenv.com $(MHMAKESLNFILE) /build
+endif
+
+DEPS:=$(wildcard ..\..\..\src\mesa\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.h) \
+ $(wildcard ..\..\..\src\mesa\main\*.c) \
+ $(wildcard ..\..\..\src\mesa\main\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\program\*.c) \
+ $(wildcard ..\..\..\src\mesa\program\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\program\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.h) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.c) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.c) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.h) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.c) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.h) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.c) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.c) \
+ $(wildcard ..\..\..\src\glsl\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.h) \
+ ..\..\..\src\mesa\main\dispatch.h \
+ ..\..\..\src\mesa\main\glapitable.h \
+ ..\..\..\src\mesa\main\enums.c \
+ ..\..\..\src\mesa\main\api_exec.c \
+ ..\..\..\src\mesa\main\get_hash.h
+
+all: Release\swrast_dri.dll Debug\swrast_dri.dll
+
+..\..\..\src\mesa\main\dispatch.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_table.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py -f gl_and_es_API.xml -m remap_table > ..\..\..\mesa\main\dispatch.h
+
+..\..\..\src\mesa\main\glapitable.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_table.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py -f gl_and_es_API.xml > ..\..\..\mesa\main\glapitable.h
+
+..\..\..\src\mesa\main\enums.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_enums.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_enums.py -f gl_and_es_API.xml > ..\..\..\mesa\main\enums.c
+
+..\..\..\src\mesa\main\api_exec.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_genexec.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_genexec.py -f gl_and_es_API.xml > ..\..\..\mesa\main\api_exec.c
+
+API_DEFINES=-DFEATURE_GL=1
+GET_HASH_GEN = ..\..\..\src\mesa\main\get_hash_generator.py
+GET_HASH_GEN_FLAGS := $(patsubst -DFEATURE_%=1,-a %, $(patsubst -DFEATURE_%=0,,$(API_DEFINES)))
+..\..\..\src\mesa\main\get_hash.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml ..\..\..\src\mesa\main\get_hash_params.py $(GET_HASH_GEN)
+ python $(GET_HASH_GEN) $(GET_HASH_GEN_FLAGS) -f $< > $@
+
+Debug\swrast_dri.dll: $(DEPS)
+ $(BUILDCMD) "Debug|Win32"
+
+Release\swrast_dri.dll: $(DEPS)
+ $(BUILDCMD) "Release|Win32"
+
+clean: cleanthis
+
+cleanthis:
+ del -e Debug
+ del -e Release