aboutsummaryrefslogtreecommitdiff
path: root/mesalib/windows/VC8/mesa
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/windows/VC8/mesa')
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj304
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj189
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters247
-rw-r--r--mesalib/windows/VC8/mesa/makefile58
-rw-r--r--mesalib/windows/VC8/mesa/mesa.sln63
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcproj2486
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj359
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters687
-rw-r--r--mesalib/windows/VC8/mesa/mesavc10.sln31
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcproj434
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj178
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters129
12 files changed, 5165 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj
new file mode 100644
index 000000000..3fed6b466
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj
@@ -0,0 +1,304 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="glsl_apps_compile"
+ ProjectGUID="{98AB3D51-1820-4D14-9195-75FCA6997784}"
+ RootNamespace="glsl_apps_compile"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\compile.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="copy &quot;$(OutDir)\compile.exe&quot; ..\..\..\..\src\glsl\apps"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\compile.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="copy &quot;$(OutDir)\compile.exe&quot; ..\..\..\..\src\glsl\apps"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\..\..\..\src\glsl\apps\compile.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
new file mode 100644
index 000000000..c34f08e20
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -0,0 +1,189 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{98AB3D51-1820-4D14-9195-75FCA6997784}</ProjectGuid>
+ <RootNamespace>glsl_apps_compile</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">compile</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_stubs.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\getopt.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\main.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_discard_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ </CustomBuild>
+ <None Include="..\..\..\..\src\glsl\glsl_parser.yy">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <FileType>Document</FileType>
+ </None>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
new file mode 100644
index 000000000..57c32b876
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
@@ -0,0 +1,247 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\getopt.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_discard_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_stubs.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\glsl\glsl_parser.yy">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/makefile b/mesalib/windows/VC8/mesa/makefile
new file mode 100644
index 000000000..727065a40
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/makefile
@@ -0,0 +1,58 @@
+ifdef VS2008
+MHMAKESLNFILE=mesa.sln
+BUILDCMD=vcbuild $(MHMAKESLNFILE)
+else
+MHMAKESLNFILE=mesavc10.sln
+BUILDCMD=devenv.com $(MHMAKESLNFILE) /build
+endif
+
+DEPS:=$(wildcard ..\..\..\src\mesa\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.h) \
+ $(wildcard ..\..\..\src\mesa\main\*.c) \
+ $(wildcard ..\..\..\src\mesa\main\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\program\*.c) \
+ $(wildcard ..\..\..\src\mesa\program\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\program\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.h) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.c) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.c) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.h) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.c) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.h) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.c) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.c) \
+ $(wildcard ..\..\..\src\glsl\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.h)
+
+all: Release\swrast_dri.dll Debug\swrast_dri.dll
+
+Debug\swrast_dri.dll: $(DEPS)
+ $(BUILDCMD) "Debug|Win32"
+
+Release\swrast_dri.dll: $(DEPS)
+ $(BUILDCMD) "Release|Win32"
+
+clean: cleanthis
+
+cleanthis:
+ del -e Debug
+ del -e Release
diff --git a/mesalib/windows/VC8/mesa/mesa.sln b/mesalib/windows/VC8/mesa/mesa.sln
new file mode 100644
index 000000000..9d232353b
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa.sln
@@ -0,0 +1,63 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual C++ Express 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
+ ProjectSection(ProjectDependencies) = postProject
+ {98AB3D51-1820-4D14-9195-75FCA6997784} = {98AB3D51-1820-4D14-9195-75FCA6997784}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "swrast_dri", "swrast_dri\swrast_dri.vcproj", "{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}"
+ ProjectSection(ProjectDependencies) = postProject
+ {2120C974-2717-4709-B44F-D6E6D0A56448} = {2120C974-2717-4709-B44F-D6E6D0A56448}
+ EndProjectSection
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug Static CRT|Win32 = Debug Static CRT|Win32
+ Debug|Win32 = Debug|Win32
+ Release Static CRT|Win32 = Release Static CRT|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {A1B24907-E196-4826-B6AF-26723629B633}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
+ {A1B24907-E196-4826-B6AF-26723629B633}.Debug|Win32.ActiveCfg = Debug|Win32
+ {A1B24907-E196-4826-B6AF-26723629B633}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
+ {A1B24907-E196-4826-B6AF-26723629B633}.Release|Win32.ActiveCfg = Release|Win32
+ {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
+ {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Debug|Win32.ActiveCfg = Debug|Win32
+ {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
+ {2E50FDAF-430B-475B-AE6B-60B68F2875BA}.Release|Win32.ActiveCfg = Release|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug Static CRT|Win32.Build.0 = Debug Static CRT|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.ActiveCfg = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.Build.0 = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.ActiveCfg = Release|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.Build.0 = Release|Win32
+ {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
+ {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Debug|Win32.ActiveCfg = Debug|Win32
+ {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
+ {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.ActiveCfg = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug Static CRT|Win32.ActiveCfg = Debug Static CRT|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug Static CRT|Win32.Build.0 = Debug Static CRT|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.ActiveCfg = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.Build.0 = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release Static CRT|Win32.ActiveCfg = Release Static CRT|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.ActiveCfg = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
new file mode 100644
index 000000000..eb78e6c60
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
@@ -0,0 +1,2486 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="mesa"
+ ProjectGUID="{2120C974-2717-4709-B44F-D6E6D0A56448}"
+ RootNamespace="mesa"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/Zm1000 "
+ InlineFunctionExpansion="2"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/Zm1000 "
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug Static CRT|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/Zm1000 "
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release Static CRT|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/Zm1000 "
+ InlineFunctionExpansion="2"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER"
+ StringPooling="true"
+ ExceptionHandling="0"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableFunctionLevelLinking="true"
+ EnableEnhancedInstructionSet="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ ForcedIncludeFiles="../../../../src/mesa/main/compiler.h"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ <ProjectReference
+ ReferencedProjectIdentifier="{98AB3D51-1820-4D14-9195-75FCA6997784}"
+ RelativePathToProject=".\glsl_apps_compile\glsl_apps_compile.vcproj"
+ />
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\accum.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_arrayelt.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_exec.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_loopback.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_noop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_validate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\arbprogparse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\arbprogram.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\arrayobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\atifragshader.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\attrib.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\blend.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\bufferobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\buffers.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\clear.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\clip.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\colortab.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\convolve.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\cpuinfo.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\debug.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\depth.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\depthstencil.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\dlist.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\dlopen.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\drawpix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\enable.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\enums.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\eval.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\execmem.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\extensions.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\fbobject.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\feedback.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\ffvertex_prog.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\fog.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\formats.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\framebuffer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\get.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\getstring.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_dispatch.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_entrypoint.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_getproc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_nop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\hash.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\hash_table.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\hash_table.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\hint.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\histogram.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\image.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\imports.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\lex.yy.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\lex.yy.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_NO_UNISTD_H"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_NO_UNISTD_H"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_NO_UNISTD_H"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YY_NO_UNISTD_H"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\light.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\lines.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_debug_clip.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_debug_norm.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_debug_xform.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_eval.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_matrix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_translate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_vector.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_xform.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\matrix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mipmap.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mm.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\multisample.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\nvfragparse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\nvprogram.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\nvvertparse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\pixel.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\pixelstore.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\points.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\polygon.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_cache.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_execute.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_instruction.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_noise.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_optimize.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_parameter_layout.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_print.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_statevars.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_uniform.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\program.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\program_parse.tab.c"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="YYMALLOC=malloc;YYFREE=free"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\program_parse_extra.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\programopt.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\queryobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\rastpos.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\rbadaptors.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\readpix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\renderbuffer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_aaline.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_aatriangle.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_accum.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_alpha.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_atifragshader.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_bitmap.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_blend.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_blit.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_clear.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_copypix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_depth.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_drawpix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_feedback.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_fog.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_fragprog.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_lines.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_logic.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_masking.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_points.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_readpix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_span.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_stencil.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_texcombine.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_texfilter.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_triangle.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_zoom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\scissor.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\shader_api.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\shaders.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\shared.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_codegen.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_function.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_operation.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_struct.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_variable.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_emit.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_ir.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_label.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_link.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_log.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_mem.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_simplify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_storage.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_typeinfo.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_utility.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_vartable.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\state.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\stencil.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\symbol_table.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\symbol_table.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\syncobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\syncobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_draw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_pipeline.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_rasterpos.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_cull.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_fog.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_light.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_normals.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_points.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_program.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_render.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_texgen.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_texmat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_vertex.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vertex.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vertex_generic.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vp_build.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texcompress.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texcompress_fxt1.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texcompress_s3tc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texenv.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texenvprogram.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texfetch.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texformat.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texgen.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texgetimage.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\teximage.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texobj.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texparam.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texrender.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texstate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texstore.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\varray.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_api.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_array.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_rebase.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_save.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_save_api.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_save_draw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_split.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_split_copy.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\version.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\vtxfmt.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\accum.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_arrayelt.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_exec.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_loopback.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_noop.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\api_validate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\arbprogparse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\arbprogram.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\arrayobj.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\atifragshader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\attrib.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\bitset.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\blend.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\bufferobj.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\buffers.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\clear.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\clip.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\colormac.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\colortab.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\config.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\convolve.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\cpuinfo.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\dd.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\debug.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\depth.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\depthstencil.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\dlist.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\dlopen.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\drawpix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\enable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\enums.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\eval.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\extensions.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\fbobject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\feedback.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\ffvertex_prog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\fog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\formats.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\framebuffer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\get.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapioffsets.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapitable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapitemp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\glheader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glprocs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\glapi\glthread.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\hash.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\hash_table.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\hint.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\histogram.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\image.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\imports.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\light.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\lines.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_clip_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_copy_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_debug.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_debug_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_dotprod_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_eval.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_matrix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_norm_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_trans_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_translate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_vector.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_xform.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\math\m_xform_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\macros.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\matrix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mfeatures.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mipmap.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mm.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\mtypes.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\multisample.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\nvfragparse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\nvprogram.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\nvvertparse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\pixel.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\pixelstore.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\points.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\polygon.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_execute.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_instruction.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_noise.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_optimize.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_parameter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_parameter_layout.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_print.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_statevars.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\prog_uniform.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\program.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\program_parse.tab.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\programopt.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\queryobj.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\rastpos.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\rbadaptors.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\readpix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\remap.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\renderbuffer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_aaline.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_aalinetemp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_aatriangle.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_aatritemp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_accum.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_alpha.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_atifragshader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_blend.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_depth.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_drawpix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_feedback.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_fog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_fragprog.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_lines.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_linetemp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_logic.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_masking.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_points.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_span.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_spantemp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_stencil.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_texcombine.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_texfilter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_triangle.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_trispan.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_tritemp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\s_zoom.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\scissor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\shader_api.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\shaders.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\shared.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\simple_list.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_codegen.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_function.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_operation.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_struct.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile_variable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_emit.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_ir.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_label.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_link.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_log.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_mem.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_simplify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_storage.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_typeinfo.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_utility.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\slang_vartable.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_triangle.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_tritmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_vb.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\state.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\stencil.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast\swrast.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\swrast_setup\swrast_setup.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\symbol_table.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\syncobj.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_pipeline.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_cliptmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_lighttmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vb_rendertmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vertex.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\t_vp_build.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texcompress.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texenv.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texenvprogram.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texfetch.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texfetch_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texformat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texgen.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texgetimage.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\teximage.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texobj.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texparam.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texrender.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texstate.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\texstore.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\tnl\tnl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\varray.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_attrib.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_attrib_tmp.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_exec.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_save.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\vbo\vbo_split.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\version.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\vtxfmt.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\vtxfmt_tmp.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
new file mode 100644
index 000000000..6e9dc489c
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -0,0 +1,359 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{2120C974-2717-4709-B44F-D6E6D0A56448}</ProjectGuid>
+ <RootNamespace>mesa</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
+ <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreLinkEventUseInBuild>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\glsl_apps_compile\glsl_apps_compile.vcxproj">
+ <Project>{98ab3d51-1820-4d14-9195-75fca6997784}</Project>
+ <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+ <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_stubs.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </ForcedIncludeFiles>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable.cpp">
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </ForcedIncludeFiles>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_discard_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\accum.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_arrayelt.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_exec.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_loopback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_noop.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_validate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\arbprogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\atifragshader.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\nvprogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixeltransfer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\querymatrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\arbprogparse.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\arrayobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\attrib.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\blend.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\bufferobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\buffers.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\ff_fragment_shader.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\clear.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\clip.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\colortab.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\condrender.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\convolve.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\cpuinfo.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\debug.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\depth.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\depthstencil.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlist.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlopen.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\enable.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\enums.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\execmem.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\extensions.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texturebarrier.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\fbobject.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\feedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\ffvertex_prog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\formats.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\framebuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\get.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\getstring.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\ir_to_mesa.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\lex.yy.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\nvfragparse.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\nvvertparse.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\programopt.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse.tab.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse_extra.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_cache.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_execute.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_instruction.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_noise.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_optimize.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter_layout.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_print.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_statevars.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_uniform.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\register_allocate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\sampler.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hint.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\histogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\image.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\light.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\lines.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_matrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_translate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_vector.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_xform.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\matrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\mipmap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\mm.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\multisample.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pbo.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixel.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixelstore.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\polygon.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\queryobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\rastpos.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\readpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\renderbuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\scissor.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shared.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\state.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\stencil.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\syncobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_pipeline.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_rasterpos.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_light.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_normals.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_program.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_render.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texgen.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texmat.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_vertex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex_generic.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vp_build.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_fxt1.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_s3tc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texenv.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texfetch.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\samplerobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texformat.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgen.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgetimage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\teximage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texparam.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texrender.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstore.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\varray.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_api.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_array.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_rebase.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_api.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_copy.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\version.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\viewport.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\vtxfmt.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\mesa\program\program_lexer.l">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ </CustomBuild>
+ <None Include="..\..\..\..\src\mesa\program\program_parse.y">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <FileType>Document</FileType>
+ </None>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
new file mode 100644
index 000000000..6746a6d51
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
@@ -0,0 +1,687 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{8411a2f0-9621-4bb9-9aec-30713df37794}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{82940400-de84-4aa3-8c90-a68fc32ae059}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_arrayelt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_exec.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_loopback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_noop.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_validate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\arrayobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\attrib.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\blend.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\bufferobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\ff_fragment_shader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\buffers.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\clear.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\clip.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\colortab.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\condrender.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\convolve.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\cpuinfo.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\debug.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\depth.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\depthstencil.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlist.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlopen.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\enable.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\enums.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\execmem.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\extensions.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texturebarrier.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\fbobject.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\feedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\ffvertex_prog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\formats.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\framebuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\get.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\getstring.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hint.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\histogram.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\image.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\light.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\lines.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_matrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_translate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_vector.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_xform.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\matrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\mipmap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\mm.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\multisample.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixel.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixelstore.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\polygon.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\queryobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\rastpos.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\readpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\renderbuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\scissor.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shared.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\state.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\stencil.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\syncobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_pipeline.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_rasterpos.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_light.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_normals.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_program.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_render.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texgen.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texmat.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_vertex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex_generic.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vp_build.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_fxt1.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_s3tc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texenv.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texfetch.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\samplerobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texformat.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgen.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgetimage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\teximage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texparam.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texrender.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstore.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\varray.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_api.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_array.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_rebase.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_api.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_copy.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\version.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\viewport.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\vtxfmt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\arbprogparse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\arbprogram.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\atifragshader.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\programopt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_uniform.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse_extra.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_cache.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_execute.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_instruction.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_noise.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_optimize.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter_layout.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_print.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_statevars.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\nvfragparse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\nvvertparse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\nvprogram.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\lex.yy.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse.tab.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\accum.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\querymatrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\ir_to_mesa.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pack.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixeltransfer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\register_allocate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_discard_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\sampler.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_stubs.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pbo.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\mesa\program\program_lexer.l">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\mesa\program\program_parse.y">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/mesavc10.sln b/mesalib/windows/VC8/mesa/mesavc10.sln
new file mode 100644
index 000000000..92fcf6f6d
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesavc10.sln
@@ -0,0 +1,31 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcxproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcxproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "swrast_dri", "swrast_dri\swrast_dri.vcxproj", "{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.ActiveCfg = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.Build.0 = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.ActiveCfg = Release|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.ActiveCfg = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.Build.0 = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.ActiveCfg = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcproj b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcproj
new file mode 100644
index 000000000..d4086f118
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcproj
@@ -0,0 +1,434 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="swrast_dri"
+ ProjectGUID="{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}"
+ RootNamespace="swrast_dri"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/swrast_dri.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../../include;../../../../src/mesa/drivers/dri/common;../../../../src/mesa"
+ PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL;SWRAST_DRI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN;IN_DRI_DRIVER;INSERVER"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="gdi32.lib user32.lib vcxsrv_dbg.lib"
+ OutputFile="$(OutDir)\swrast_dri.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="&quot;$(TargetDir)&quot;;&quot;..\..\..\..\..\xorg-server\obj\servdebug&quot;"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(TargetDir)swrast_dri.pdb"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/swrast_dri.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories="../../../../include;../../../../src/mesa/drivers/dri/common;../../../../src/mesa"
+ PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL;SWRAST_DRI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN;IN_DRI_DRIVER;INSERVER"
+ StringPooling="true"
+ ExceptionHandling="0"
+ RuntimeLibrary="2"
+ BufferSecurityCheck="false"
+ EnableFunctionLevelLinking="true"
+ EnableEnhancedInstructionSet="2"
+ PrecompiledHeaderFile=".\Release/swrast_dri.pch"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="gdi32.lib user32.lib vcxsrv.lib"
+ OutputFile="$(OutDir)\swrast_dri.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="$(TargetDir);&quot;..\..\..\..\..\xorg-server\obj\servrelease&quot;"
+ ProgramDatabaseFile="$(TargetDir)swrast_dri.pdb"
+ LinkTimeCodeGeneration="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug Static CRT|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/swrast_dri.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../../include;../../../../src/mesa/drivers/dri/common;../../../../src/mesa"
+ PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_USRDLL;SWRAST_DRI_EXPORTS;BUILD_GL32;MESA_MINWARN;IN_DRI_DRIVER;INSERVER"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BrowseInformation="1"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="gdi32.lib user32.lib vcxsrv_dbg.lib"
+ OutputFile="$(OutDir)\swrast_dri.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="$(TargetDir);&quot;..\..\..\..\..\xorg-server\obj\servdebug&quot;"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(TargetDir)swrast_dri.pdb"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release Static CRT|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/swrast_dri.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="2"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories="../../../../include;../../../../src/mesa/drivers/dri/common;../../../../src/mesa"
+ PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_USRDLL;SWRAST_DRI_EXPORTS;BUILD_GL32;MESA_MINWARN;IN_DRI_DRIVER;INSERVER"
+ StringPooling="true"
+ ExceptionHandling="0"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableFunctionLevelLinking="true"
+ EnableEnhancedInstructionSet="2"
+ PrecompiledHeaderFile=".\Release/swrast_dri.pch"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="gdi32.lib user32.lib vcxsrv.lib"
+ OutputFile="$(OutDir)\swrast_dri.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="$(TargetDir);&quot;..\..\..\..\..\xorg-server\obj\servrelease&quot;"
+ ProgramDatabaseFile="$(TargetDir)swrast_dri.pdb"
+ LinkTimeCodeGeneration="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\..\src\mesa\drivers\common\driverfuncs.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\drivers\common\meta.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\main\remap.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\drivers\dri\swrast\swrast.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_priv.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_span.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\drivers\dri\common\utils.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj
new file mode 100644
index 000000000..16e22f71c
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj
@@ -0,0 +1,178 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}</ProjectGuid>
+ <RootNamespace>swrast_dri</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv_dbg.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj\servdebug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>
+ </ExceptionHandling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ <PrecompiledHeaderOutputFile>.\Release/swrast_dri.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj\servrelease;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\drisw_util.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_span.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\utils.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aaline.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aatriangle.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_accum.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_alpha.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_atifragshader.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_bitmap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blend.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blit.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_clear.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_copypix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_depth.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_drawpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_feedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fragprog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_lines.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_logic.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_masking.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_readpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_span.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_stencil.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texcombine.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfilter.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_triangle.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_zoom.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_priv.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\mesa\mesa.vcxproj">
+ <Project>{2120c974-2717-4709-b44f-d6e6d0a56448}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters
new file mode 100644
index 000000000..375cfd711
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters
@@ -0,0 +1,129 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{3f55ce52-2780-4f28-bb1f-06759ea15ba4}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{b64ef3e4-df7d-40b7-8ecd-4805cbbdc8b8}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{aaf2266b-a56e-474d-926c-d8a91f25992f}</UniqueIdentifier>
+ <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_span.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\utils.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\drisw_util.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_lines.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_bitmap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_accum.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_clear.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_copypix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_drawpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_readpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_zoom.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_masking.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aaline.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_feedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_triangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_depth.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfilter.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aatriangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_alpha.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_atifragshader.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blend.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blit.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fragprog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_logic.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_span.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_stencil.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texcombine.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_priv.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file