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-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj1
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters3
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj1
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters3
4 files changed, 8 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
index a27071af0..59452a242 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -252,6 +252,7 @@
<ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_vectorize.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\standalone_scaffolding.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
<ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
index 56f3ed290..fb393a579 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
@@ -300,6 +300,9 @@
<ClCompile Include="..\..\..\..\src\glsl\ir_equals.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_vectorize.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
index 640f07bbf..739e6cfce 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -291,6 +291,7 @@
<ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_vectorize.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
<ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
<ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
index d2094db84..667cb1ad0 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
@@ -776,6 +776,9 @@
<ClCompile Include="..\..\..\..\src\mesa\main\shaderimage.c">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_vectorize.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">