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-rw-r--r--mesalib/windows/VC8/mesa/.gitignore1
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj196
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters268
-rw-r--r--mesalib/windows/VC8/mesa/makefile77
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj370
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters717
-rw-r--r--mesalib/windows/VC8/mesa/mesavc10.sln31
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj179
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters132
9 files changed, 1971 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/.gitignore b/mesalib/windows/VC8/mesa/.gitignore
new file mode 100644
index 000000000..c0d0e605d
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/.gitignore
@@ -0,0 +1 @@
+ipch
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
new file mode 100644
index 000000000..7b085be5d
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -0,0 +1,196 @@
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diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
new file mode 100644
index 000000000..020239bc4
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
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+ <Filter>Source Files</Filter>
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+ <Filter>Source Files</Filter>
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diff --git a/mesalib/windows/VC8/mesa/makefile b/mesalib/windows/VC8/mesa/makefile
new file mode 100644
index 000000000..0511d3c10
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/makefile
@@ -0,0 +1,77 @@
+ifdef VS2008
+MHMAKESLNFILE=mesa.sln
+BUILDCMD=vcbuild $(MHMAKESLNFILE)
+else
+MHMAKESLNFILE=mesavc10.sln
+BUILDCMD=devenv.com $(MHMAKESLNFILE) /build
+endif
+
+DEPS:=$(wildcard ..\..\..\src\mesa\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.h) \
+ $(wildcard ..\..\..\src\mesa\main\*.c) \
+ $(wildcard ..\..\..\src\mesa\main\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\program\*.c) \
+ $(wildcard ..\..\..\src\mesa\program\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\program\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.h) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.c) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.c) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.h) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.c) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.h) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.c) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.c) \
+ $(wildcard ..\..\..\src\glsl\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.h) \
+ ..\..\..\src\mesa\main\dispatch.h \
+ ..\..\..\src\mesa\main\glapitable.h \
+ ..\..\..\src\mesa\main\enums.c \
+ ..\..\..\src\mesa\main\get_hash.h
+
+all: Release\swrast_dri.dll Debug\swrast_dri.dll
+
+..\..\..\src\mesa\main\dispatch.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml)
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py -m remap_table > ..\..\..\mesa\main\dispatch.h
+
+..\..\..\src\mesa\main\glapitable.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml)
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py > ..\..\..\mesa\main\glapitable.h
+
+..\..\..\src\mesa\main\enums.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml)
+ cd ..\..\..\src\mapi\glapi\gen & python gl_enums.py -f gl_and_es_API.xml > ..\..\..\mesa\main\enums.c
+
+API_DEFINES=-DFEATURE_GL=1
+GET_HASH_GEN = ..\..\..\src\mesa\main\get_hash_generator.py
+GET_HASH_GEN_FLAGS := $(patsubst -DFEATURE_%=1,-a %, $(patsubst -DFEATURE_%=0,,$(API_DEFINES)))
+..\..\..\src\mesa\main\get_hash.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml ..\..\..\src\mesa\main\get_hash_params.py $(GET_HASH_GEN)
+ python $(GET_HASH_GEN) $(GET_HASH_GEN_FLAGS) -f $< > $@
+
+Debug\swrast_dri.dll: $(DEPS)
+ $(BUILDCMD) "Debug|Win32"
+
+Release\swrast_dri.dll: $(DEPS)
+ $(BUILDCMD) "Release|Win32"
+
+clean: cleanthis
+
+cleanthis:
+ del -e Debug
+ del -e Release
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
new file mode 100644
index 000000000..28dafee1f
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -0,0 +1,370 @@
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+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{2120C974-2717-4709-B44F-D6E6D0A56448}</ProjectGuid>
+ <RootNamespace>mesa</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
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+ <CharacterSet>MultiByte</CharacterSet>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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+ <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
+ <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreLinkEventUseInBuild>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
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+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
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+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
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+ <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+ </ProjectReference>
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+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
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+ <ClCompile Include="..\..\..\..\src\mesa\main\api_arrayelt.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_exec.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_loopback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_validate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\arbprogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\atifragshader.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\errors.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_pack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\glformats.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pack.c" />
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new file mode 100644
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