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-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj5
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters15
-rw-r--r--mesalib/windows/VC8/mesa/makefile11
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj6
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters18
5 files changed, 51 insertions, 4 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
index f30faa3c3..84c85879c 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -90,6 +90,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
@@ -126,6 +127,7 @@
<ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp" />
@@ -141,11 +143,13 @@
<ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\main.cpp" />
@@ -160,6 +164,7 @@
<ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
index c96c9bee8..a037b606b 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
@@ -270,6 +270,21 @@
<ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">
diff --git a/mesalib/windows/VC8/mesa/makefile b/mesalib/windows/VC8/mesa/makefile
index 45ecd6cd7..9b19ad899 100644
--- a/mesalib/windows/VC8/mesa/makefile
+++ b/mesalib/windows/VC8/mesa/makefile
@@ -46,7 +46,8 @@ DEPS:=$(wildcard ..\..\..\src\mesa\swrast\*.c) \
..\..\..\src\mesa\main\glapitable.h \
..\..\..\src\mesa\main\enums.c \
..\..\..\src\mesa\main\api_exec.c \
- ..\..\..\src\mesa\main\get_hash.h
+ ..\..\..\src\mesa\main\get_hash.h \
+ ..\..\..\src\mesa\main\remap_helper.h
all: Release\swrast_dri.dll Debug\swrast_dri.dll
@@ -62,11 +63,13 @@ all: Release\swrast_dri.dll Debug\swrast_dri.dll
..\..\..\src\mesa\main\api_exec.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_genexec.py
cd ..\..\..\src\mapi\glapi\gen & python gl_genexec.py -f gl_and_es_API.xml > ..\..\..\mesa\main\api_exec.c
-API_DEFINES=-DFEATURE_GL=1
GET_HASH_GEN = ..\..\..\src\mesa\main\get_hash_generator.py
-GET_HASH_GEN_FLAGS := $(patsubst -DFEATURE_%=1,-a %, $(patsubst -DFEATURE_%=0,,$(API_DEFINES)))
..\..\..\src\mesa\main\get_hash.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml ..\..\..\src\mesa\main\get_hash_params.py $(GET_HASH_GEN)
- python $(GET_HASH_GEN) $(GET_HASH_GEN_FLAGS) -f $< > $@
+ python $(GET_HASH_GEN) -f $< > $@
+
+REMAP_HELPER = ..\..\..\src\mapi\glapi\gen\remap_helper.py
+..\..\..\src\mesa\main\remap_helper.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml $(REMAP_HELPER)
+ python $(REMAP_HELPER) -f $< > $@
Debug\swrast_dri.dll: $(DEPS)
$(BUILDCMD) "Debug|Win32"
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
index 31f8742c6..f0470d3a1 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -103,6 +103,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
@@ -148,6 +149,7 @@
<ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp" />
@@ -163,11 +165,13 @@
<ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp" />
@@ -181,6 +185,7 @@
<ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
@@ -208,6 +213,7 @@
<ClCompile Include="..\..\..\..\src\mesa\main\pack.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\pixeltransfer.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\querymatrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\remap.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\set.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c" />
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
index 45950cfb5..b1cb9b736 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
@@ -728,6 +728,24 @@
<ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\remap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">