aboutsummaryrefslogtreecommitdiff
path: root/mesalib/windows
diff options
context:
space:
mode:
Diffstat (limited to 'mesalib/windows')
-rw-r--r--mesalib/windows/VC8/mesa/.gitignore2
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj291
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters310
-rw-r--r--mesalib/windows/VC8/mesa/makefile95
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj487
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters771
-rw-r--r--mesalib/windows/VC8/mesa/mesavc10.sln45
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj285
-rw-r--r--mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters132
9 files changed, 2418 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/.gitignore b/mesalib/windows/VC8/mesa/.gitignore
new file mode 100644
index 000000000..2647b8950
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/.gitignore
@@ -0,0 +1,2 @@
+ipch
+*.opensdf
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
new file mode 100644
index 000000000..a2ca8bd1b
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -0,0 +1,291 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{98AB3D51-1820-4D14-9195-75FCA6997784}</ProjectGuid>
+ <RootNamespace>glsl_apps_compile</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">compile</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">compile</TargetName>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <AdditionalIncludeDirectories>..\..\..\..\include;..\..\..\..\src\mesa;..\..\..\..\src\glsl;..\..\..\..\src\mapi;..\..\..\..\..\include;..\..\..\..\..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <SubSystem>Console</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\getopt.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\main.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\standalone_scaffolding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ </CustomBuild>
+ <None Include="..\..\..\..\src\glsl\glsl_parser.yy">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <FileType>Document</FileType>
+ </None>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
new file mode 100644
index 000000000..8681fca80
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
@@ -0,0 +1,310 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\getopt.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\standalone_scaffolding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\glsl\glsl_parser.yy">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/makefile b/mesalib/windows/VC8/mesa/makefile
new file mode 100644
index 000000000..adef514ed
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/makefile
@@ -0,0 +1,95 @@
+ifdef VS2008
+MHMAKESLNFILE=mesa.sln
+BUILDCMD=vcbuild $(MHMAKESLNFILE)
+else
+MHMAKESLNFILE=mesavc10.sln
+BUILDCMD=devenv.com $(MHMAKESLNFILE) /build
+endif
+
+ifdef IS64
+DBGBUILDCMD=$(BUILDCMD) "Debug|x64"
+RELBUILDCMD=$(BUILDCMD) "Release|x64"
+TARGETDIR=x64
+else
+DBGBUILDCMD=$(BUILDCMD) "Debug|Win32"
+RELBUILDCMD=$(BUILDCMD) "Release|Win32"
+TARGETDIR=Win32
+endif
+
+
+DEPS:=$(wildcard ..\..\..\src\mesa\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.c) \
+ $(wildcard ..\..\..\src\mesa\swrast_setup\*.h) \
+ $(wildcard ..\..\..\src\mesa\main\*.c) \
+ $(wildcard ..\..\..\src\mesa\main\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\program\*.c) \
+ $(wildcard ..\..\..\src\mesa\program\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\program\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\*.h) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.c) \
+ $(wildcard ..\..\..\src\mesa\shader\slang\library\*.h) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.c) \
+ $(wildcard ..\..\..\src\mesa\glapi\*.h) \
+ $(wildcard ..\..\..\src\mesa\math\*.c) \
+ $(wildcard ..\..\..\src\mesa\math\*.h) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.c) \
+ $(wildcard ..\..\..\src\mesa\tnl\*.h) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.c) \
+ $(wildcard ..\..\..\src\mesa\vbo\*.h) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.c) \
+ $(wildcard ..\..\..\src\glsl\glcpp\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.c) \
+ $(wildcard ..\..\..\src\glsl\*.h) \
+ $(wildcard ..\..\..\src\glsl\*.cpp) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\swrast\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\dri\common\*.h) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.c) \
+ $(wildcard ..\..\..\src\mesa\drivers\common\*.h) \
+ ..\..\..\src\mesa\main\dispatch.h \
+ ..\..\..\src\mesa\main\glapitable.h \
+ ..\..\..\src\mesa\main\enums.c \
+ ..\..\..\src\mesa\main\api_exec.c \
+ ..\..\..\src\mesa\main\get_hash.h \
+ ..\..\..\src\mesa\main\remap_helper.h
+
+all: $(TARGETDIR)\Release\swrast_dri.dll $(TARGETDIR)\Debug\swrast_dri.dll
+
+..\..\..\src\mesa\main\dispatch.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_table.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py -f gl_and_es_API.xml -m remap_table > ..\..\..\mesa\main\dispatch.h
+
+..\..\..\src\mesa\main\glapitable.h: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_table.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_table.py -f gl_and_es_API.xml > ..\..\..\mesa\main\glapitable.h
+
+..\..\..\src\mesa\main\enums.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_enums.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_enums.py -f gl_and_es_API.xml > ..\..\..\mesa\main\enums.c
+
+..\..\..\src\mesa\main\api_exec.c: $(wildcard ..\..\..\src\mapi\glapi\gen\*.xml) ..\..\..\src\mapi\glapi\gen\gl_genexec.py
+ cd ..\..\..\src\mapi\glapi\gen & python gl_genexec.py -f gl_and_es_API.xml > ..\..\..\mesa\main\api_exec.c
+
+GET_HASH_GEN = ..\..\..\src\mesa\main\get_hash_generator.py
+..\..\..\src\mesa\main\get_hash.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml ..\..\..\src\mesa\main\get_hash_params.py $(GET_HASH_GEN)
+ python $(GET_HASH_GEN) -f $< > $@
+
+REMAP_HELPER = ..\..\..\src\mapi\glapi\gen\remap_helper.py
+..\..\..\src\mesa\main\remap_helper.h: ..\..\..\src\mapi\glapi\gen\gl_and_es_API.xml $(REMAP_HELPER)
+ python $(REMAP_HELPER) -f $< > $@
+
+$(TARGETDIR)\Debug\swrast_dri.dll: $(DEPS)
+ $(DBGBUILDCMD)
+
+$(TARGETDIR)\Release\swrast_dri.dll: $(DEPS)
+ $(RELBUILDCMD)
+
+clean: cleanthis
+
+cleanthis:
+ del -e Debug
+ del -e Release
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
new file mode 100644
index 000000000..e8a54c4ee
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -0,0 +1,487 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{2120C974-2717-4709-B44F-D6E6D0A56448}</ProjectGuid>
+ <RootNamespace>mesa</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>StaticLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
+ <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</PreBuildEventUseInBuild>
+ <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreLinkEventUseInBuild>
+ <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PreLinkEventUseInBuild>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
+ <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PostBuildEventUseInBuild>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_LIB;_DLL;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <ForcedIncludeFiles>../../../../src/mesa/main/compiler.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Lib>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ </Lib>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\glsl_apps_compile\glsl_apps_compile.vcxproj">
+ <Project>{98ab3d51-1820-4d14-9195-75fca6997784}</Project>
+ <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+ <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ </ForcedIncludeFiles>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp">
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </ForcedIncludeFiles>
+ <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ </ForcedIncludeFiles>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\accum.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_arrayelt.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_exec.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_loopback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_validate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\arbprogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\atifragshader.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawtex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\errors.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\es1_conversion.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\formatquery.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_pack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\glformats.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixeltransfer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\querymatrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\remap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\set.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shader_query.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_cpal.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniform_query.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\arbprogparse.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\arrayobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\attrib.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\blend.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\bufferobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\buffers.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\ff_fragment_shader.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\clear.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\clip.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\colortab.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\condrender.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\convolve.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\cpuinfo.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\debug.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\depth.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlist.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\enable.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\enums.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\execmem.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\extensions.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texturebarrier.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\fbobject.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\feedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\ffvertex_prog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\formats.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_unpack.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\framebuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\get.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\getstring.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\ir_to_mesa.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\string_to_uint_map.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\lex.yy.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\programopt.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse.tab.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse_extra.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_cache.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_execute.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_instruction.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_noise.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_optimize.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_opt_constant_fold.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter_layout.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_print.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_statevars.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\register_allocate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\sampler.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\hint.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\histogram.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\image.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\light.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\lines.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_matrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_translate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_vector.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_xform.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\matrix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\mipmap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\mm.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\multisample.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pbo.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixel.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixelstore.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\polygon.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\queryobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\rastpos.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\readpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\renderbuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\scissor.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\shared.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\state.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\stencil.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\syncobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_pipeline.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_rasterpos.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_light.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_normals.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_program.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_render.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texgen.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texmat.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_vertex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex_generic.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vp_build.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_fxt1.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_s3tc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_etc.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texenv.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\samplerobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texformat.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgen.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgetimage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\teximage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texobj.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texparam.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstate.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstore.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\varray.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_noop.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_api.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_array.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_primitive_restart.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_rebase.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_api.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_draw.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_copy.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\version.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\viewport.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\vtxfmt.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\mesa\program\program_lexer.l">
+ <FileType>Document</FileType>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\lex.yy.c;..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\program_parse.y;%(AdditionalInputs)</AdditionalInputs>
+ </CustomBuild>
+ <None Include="..\..\..\..\src\mesa\program\program_parse.y">
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\dobison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\..\src\mesa\program\program_parse.tab.c;..\..\..\..\src\mesa\program\program_parse.tab.h;%(Outputs)</Outputs>
+ <FileType>Document</FileType>
+ </None>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
new file mode 100644
index 000000000..4805cc0b4
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
@@ -0,0 +1,771 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{8411a2f0-9621-4bb9-9aec-30713df37794}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{82940400-de84-4aa3-8c90-a68fc32ae059}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_arrayelt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_exec.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_loopback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\api_validate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\arrayobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\attrib.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\blend.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\bufferobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\ff_fragment_shader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\buffers.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\clear.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\clip.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\colortab.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\condrender.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\convolve.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\cpuinfo.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\debug.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\depth.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\dlist.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\enable.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\enums.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\execmem.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\extensions.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texturebarrier.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\fbobject.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\feedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\ffvertex_prog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\formats.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_unpack.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\framebuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\get.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\getstring.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hint.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\histogram.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\image.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\imports.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\light.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\lines.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_matrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_translate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_vector.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\math\m_xform.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\matrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\mipmap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\mm.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\multisample.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixel.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixelstore.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\polygon.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\queryobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\rastpos.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\readpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\renderbuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\scissor.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shared.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\state.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\stencil.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\syncobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_pipeline.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_rasterpos.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_light.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_normals.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_program.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_render.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texgen.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_texmat.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vb_vertex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vertex_generic.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\tnl\t_vp_build.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_fxt1.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_s3tc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_etc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texenv.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\samplerobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texformat.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgen.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texgetimage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\teximage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texparam.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstore.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\varray.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_noop.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_api.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_array.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_exec_eval.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_rebase.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_api.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_draw.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_save_loopback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_copy.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_split_inplace.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\version.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\viewport.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\vtxfmt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\arbprogparse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\arbprogram.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\atifragshader.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\symbol_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\programopt.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse_extra.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_cache.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_execute.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_instruction.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_noise.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_optimize.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_opt_constant_fold.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_parameter_layout.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_print.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_statevars.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\lex.yy.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\program_parse.tab.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shader_query.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniform_query.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\accum.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\querymatrix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\ir_to_mesa.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\string_to_uint_map.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ralloc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_variable_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hierarchical_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_variables.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_can_inline.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_function_detect_recursion.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_rvalue_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_hv_accept.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_symbol_table.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_constant_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_clone.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\linker.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser_extras.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_variable_refcount.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_basic_block.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_expression_flattening.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_import_prototypes.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_redundant_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_to_hir.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_expr.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\hir_field_selection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_lexer.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_type.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\pp.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-parse.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glcpp\glcpp-lex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_reader.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\glsl_parser.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_print_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_validate.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_set_program_inouts.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_noise.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_function.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\s_expression.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pack.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pixeltransfer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\register_allocate.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_folding.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_variable.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_algebraic.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_if_simplification.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_instructions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code_local.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vec_index_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_function_inlining.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_texture_projection.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_functions.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\strtod.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_code.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_mat_op_to_vec.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_noop_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_jumps.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_clip_distance.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_constant_propagation.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_if_to_cond_assign.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\sampler.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_copy_propagation_elements.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\pbo.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\format_pack.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\errors.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_array_splitting.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ir_builder.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\vbo\vbo_primitive_restart.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\glformats.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_cpal.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_compiler\builtin_stubs.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\es1_conversion.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\drawtex.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\program\prog_hash_table.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\set.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_packed_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\formatquery.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_block_active_visitor.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flatten_nested_if_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\remap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_vector_insert.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\lower_named_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_interface_blocks.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_flip_matrices.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\ast_array_index.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\builtin_types.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_dead_builtin_varyings.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\glsl\strtod.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <CustomBuild Include="..\..\..\..\src\mesa\program\program_lexer.l">
+ <Filter>Source Files</Filter>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\mesa\program\program_parse.y">
+ <Filter>Source Files</Filter>
+ </None>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/mesavc10.sln b/mesalib/windows/VC8/mesa/mesavc10.sln
new file mode 100644
index 000000000..ab63a128a
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/mesavc10.sln
@@ -0,0 +1,45 @@
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcxproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcxproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "swrast_dri", "swrast_dri\swrast_dri.vcxproj", "{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Debug|x64 = Debug|x64
+ Release|Win32 = Release|Win32
+ Release|x64 = Release|x64
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.ActiveCfg = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|Win32.Build.0 = Debug|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|x64.ActiveCfg = Debug|x64
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Debug|x64.Build.0 = Debug|x64
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.ActiveCfg = Release|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|Win32.Build.0 = Release|Win32
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|x64.ActiveCfg = Release|x64
+ {2120C974-2717-4709-B44F-D6E6D0A56448}.Release|x64.Build.0 = Release|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|x64.ActiveCfg = Debug|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|x64.Build.0 = Debug|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|x64.ActiveCfg = Release|x64
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|x64.Build.0 = Release|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.ActiveCfg = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|Win32.Build.0 = Debug|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|x64.ActiveCfg = Debug|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Debug|x64.Build.0 = Debug|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.ActiveCfg = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|Win32.Build.0 = Release|Win32
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|x64.ActiveCfg = Release|x64
+ {FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}.Release|x64.Build.0 = Release|x64
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj
new file mode 100644
index 000000000..6ee615773
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj
@@ -0,0 +1,285 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{FEF62E6F-A7E0-47BE-99A0-2494717DBDB7}</ProjectGuid>
+ <RootNamespace>swrast_dri</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj\servdebug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TypeLibraryName>.\Debug/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;DEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj64\servdebug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>
+ </ExceptionHandling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ <PrecompiledHeaderOutputFile>.\Release/swrast_dri.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj\servrelease;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TypeLibraryName>.\Release/swrast_dri.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/glsl;../../../../src/mapi;../../../../src/mesa/main;../../../../src/mesa/shader;../../../../src/mesa/shader/slang;../../../../../include;../../../../src/mesa/drivers/dri/common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_DLL;SWRAST_DRI_EXPORTS;_GDI32_;BUILD_GL32;WIN32_THREADS;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE;INSERVER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>
+ </ExceptionHandling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ <PrecompiledHeaderOutputFile>.\Release/swrast_dri.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalDependencies>gdi32.lib;user32.lib;vcxsrv.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)swrast_dri.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);..\..\..\..\..\xorg-server\obj64\servrelease;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ProgramDatabaseFile>$(TargetDir)swrast_dri.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\drisw_util.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\utils.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aaline.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aatriangle.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_alpha.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_atifragshader.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_bitmap.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blend.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blit.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_clear.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_copypix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_depth.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_drawpix.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_feedback.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fragprog.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_lines.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_logic.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_masking.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_points.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_renderbuffer.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_span.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_stencil.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texcombine.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texrender.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfetch.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfilter.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texture.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_triangle.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_zoom.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_context.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_priv.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\mesa\mesa.vcxproj">
+ <Project>{2120c974-2717-4709-b44f-d6e6d0a56448}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters
new file mode 100644
index 000000000..f3c012ac1
--- /dev/null
+++ b/mesalib/windows/VC8/mesa/swrast_dri/swrast_dri.vcxproj.filters
@@ -0,0 +1,132 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{3f55ce52-2780-4f28-bb1f-06759ea15ba4}</UniqueIdentifier>
+ <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{b64ef3e4-df7d-40b7-8ecd-4805cbbdc8b8}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{aaf2266b-a56e-474d-926c-d8a91f25992f}</UniqueIdentifier>
+ <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\utils.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\dri\common\drisw_util.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_context.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_lines.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_bitmap.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_clear.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_copypix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_drawpix.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_zoom.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast_setup\ss_triangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_masking.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aaline.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_points.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_feedback.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_triangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_depth.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfilter.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texture.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_aatriangle.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_alpha.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_atifragshader.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blend.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_blit.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_fragprog.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_logic.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_span.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_stencil.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texcombine.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texfetch.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_texrender.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\swrast\s_renderbuffer.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\dri\swrast\swrast_priv.h">
+ <Filter>Source Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+</Project> \ No newline at end of file