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-rw-r--r--mesalib/windows/VC8/mesa/gdi/gdi.vcproj8
-rw-r--r--mesalib/windows/VC8/mesa/mesa.sln15
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcproj556
3 files changed, 518 insertions, 61 deletions
diff --git a/mesalib/windows/VC8/mesa/gdi/gdi.vcproj b/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
index a3dd5ef5b..220923f90 100644
--- a/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
+++ b/mesalib/windows/VC8/mesa/gdi/gdi.vcproj
@@ -397,6 +397,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\drivers\common\meta.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c"
>
</File>
@@ -418,6 +422,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\drivers\common\meta.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\include\GL\wmesa.h"
>
</File>
diff --git a/mesalib/windows/VC8/mesa/mesa.sln b/mesalib/windows/VC8/mesa/mesa.sln
index dd8c706ee..915e00026 100644
--- a/mesalib/windows/VC8/mesa/mesa.sln
+++ b/mesalib/windows/VC8/mesa/mesa.sln
@@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 9.00
-# Visual C++ Express 2005
+# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdi", "gdi\gdi.vcproj", "{A1B24907-E196-4826-B6AF-26723629B633}"
ProjectSection(ProjectDependencies) = postProject
{2120C974-2717-4709-B44F-D6E6D0A56448} = {2120C974-2717-4709-B44F-D6E6D0A56448}
@@ -11,12 +11,17 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glu", "glu\glu.vcproj", "{2
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
+ ProjectSection(ProjectDependencies) = postProject
+ {98AB3D51-1820-4D14-9195-75FCA6997784} = {98AB3D51-1820-4D14-9195-75FCA6997784}
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "osmesa", "osmesa\osmesa.vcproj", "{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
ProjectSection(ProjectDependencies) = postProject
{A1B24907-E196-4826-B6AF-26723629B633} = {A1B24907-E196-4826-B6AF-26723629B633}
EndProjectSection
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Static CRT|Win32 = Debug Static CRT|Win32
@@ -57,6 +62,14 @@ Global
{8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
{8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.ActiveCfg = Release|Win32
{8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
index 993c28ddc..f7c3c7344 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcproj
@@ -26,9 +26,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -43,7 +47,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="2"
@@ -97,9 +101,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -114,7 +122,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -168,9 +176,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -185,7 +197,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -239,9 +251,13 @@
>
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -256,7 +272,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
@@ -300,6 +316,10 @@
</Configuration>
</Configurations>
<References>
+ <ProjectReference
+ ReferencedProjectIdentifier="{98AB3D51-1820-4D14-9195-75FCA6997784}"
+ RelativePathToProject=".\glsl_apps_compile\glsl_apps_compile.vcproj"
+ />
</References>
<Files>
<Filter
@@ -375,6 +395,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\context.c"
>
</File>
@@ -399,10 +423,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\dispatch.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\dlist.c"
>
</File>
@@ -451,6 +471,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\formats.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\framebuffer.c"
>
</File>
@@ -467,15 +491,19 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_dispatch.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\glapi\glapi_getproc.c"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_nop.c"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c"
+ RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
>
</File>
<File
@@ -510,7 +538,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
<FileConfiguration
@@ -518,7 +546,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
<FileConfiguration
@@ -526,7 +554,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
<FileConfiguration
@@ -534,7 +562,7 @@
>
<Tool
Name="VCCLCompilerTool"
- PreprocessorDefinitions="YY_NO_UNISTD_H;YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
+ PreprocessorDefinitions="YY_USE_CONST;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE"
/>
</FileConfiguration>
</File>
@@ -859,6 +887,70 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.c"
>
</File>
@@ -911,10 +1003,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_preprocess.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.c"
>
</File>
@@ -1151,6 +1239,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\version.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\viewport.c"
>
</File>
@@ -1172,10 +1264,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\api_eval.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\api_exec.h"
>
</File>
@@ -1200,10 +1288,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\arbprogram_syn.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\arrayobj.h"
>
</File>
@@ -1248,6 +1332,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\config.h"
>
</File>
@@ -1324,6 +1412,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\formats.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\framebuffer.h"
>
</File>
@@ -1360,22 +1452,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_crt.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_syn.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\hash.h"
>
</File>
@@ -1464,18 +1540,10 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\math\mathmod.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\matrix.h"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\mcompiler.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\mfeatures.h"
>
</File>
@@ -1672,10 +1740,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\swrast\s_pointtemp.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\swrast\s_span.h"
>
</File>
@@ -1732,14 +1796,246 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_codegen.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile.h"
>
</File>
@@ -1760,10 +2056,106 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_emit.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_ir.h"
>
</File>
@@ -1784,10 +2176,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_preprocess.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.h"
>
</File>
@@ -1812,6 +2200,54 @@
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h&#x0D;&#x0A;"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_context.h"
>
</File>
@@ -1896,11 +2332,11 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\texformat.h"
+ RelativePath="..\..\..\..\src\mesa\main\texfetch_tmp.h"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\texfetch_tmp.h"
+ RelativePath="..\..\..\..\src\mesa\main\texformat.h"
>
</File>
<File