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-rw-r--r--mesalib/docs/envvars.html4
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_dump_state.c1416
-rw-r--r--mesalib/src/mesa/main/enable.c27
-rw-r--r--mesalib/src/mesa/main/get.c43
-rw-r--r--mesalib/src/mesa/main/texgetimage.c150
-rw-r--r--mesalib/src/mesa/main/version.c25
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_sampler.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c79
8 files changed, 909 insertions, 837 deletions
diff --git a/mesalib/docs/envvars.html b/mesalib/docs/envvars.html
index 986d2f8eb..6402ec507 100644
--- a/mesalib/docs/envvars.html
+++ b/mesalib/docs/envvars.html
@@ -58,6 +58,10 @@ copied into a fixed-size buffer without truncating.
If the extension string is too long, the buffer overrun can cause the game
to crash.
This is a work-around for that.
+<li>MESA_GL_VERSION_OVERRIDE - changes the value returned by
+glGetString(GL_VERSION). Valid values are point-separated version numbers,
+such as "3.0". Mesa will not really implement all the features of the given
+version if it's higher than what's normally reported.
<li>MESA_GLSL - <a href="shading.html#envvars">shading language compiler options</a>
</ul>
diff --git a/mesalib/src/gallium/auxiliary/util/u_dump_state.c b/mesalib/src/gallium/auxiliary/util/u_dump_state.c
index 54128e6f6..6bb369966 100644
--- a/mesalib/src/gallium/auxiliary/util/u_dump_state.c
+++ b/mesalib/src/gallium/auxiliary/util/u_dump_state.c
@@ -1,708 +1,708 @@
-/**************************************************************************
- *
- * Copyright 2008-2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "pipe/p_compiler.h"
-#include "os/os_stream.h"
-#include "util/u_memory.h"
-#include "util/u_string.h"
-#include "util/u_format.h"
-#include "tgsi/tgsi_dump.h"
-
-#include "u_dump.h"
-
-
-/*
- * Dump primitives
- */
-
-static INLINE void
-util_stream_writef(struct os_stream *stream, const char *format, ...)
-{
- static char buf[1024];
- unsigned len;
- va_list ap;
- va_start(ap, format);
- len = util_vsnprintf(buf, sizeof(buf), format, ap);
- va_end(ap);
- os_stream_write(stream, buf, len);
-}
-
-static void
-util_dump_bool(struct os_stream *stream, int value)
-{
- util_stream_writef(stream, "%c", value ? '1' : '0');
-}
-
-static void
-util_dump_int(struct os_stream *stream, long long int value)
-{
- util_stream_writef(stream, "%lli", value);
-}
-
-static void
-util_dump_uint(struct os_stream *stream, long long unsigned value)
-{
- util_stream_writef(stream, "%llu", value);
-}
-
-static void
-util_dump_float(struct os_stream *stream, double value)
-{
- util_stream_writef(stream, "%g", value);
-}
-
-static void
-util_dump_string(struct os_stream *stream, const char *str)
-{
- os_stream_write_str(stream, "\"");
- os_stream_write_str(stream, str);
- os_stream_write_str(stream, "\"");
-}
-
-static void
-util_dump_enum(struct os_stream *stream, const char *value)
-{
- os_stream_write_str(stream, value);
-}
-
-static void
-util_dump_array_begin(struct os_stream *stream)
-{
- os_stream_write_str(stream, "{");
-}
-
-static void
-util_dump_array_end(struct os_stream *stream)
-{
- os_stream_write_str(stream, "}");
-}
-
-static void
-util_dump_elem_begin(struct os_stream *stream)
-{
-}
-
-static void
-util_dump_elem_end(struct os_stream *stream)
-{
- os_stream_write_str(stream, ", ");
-}
-
-static void
-util_dump_struct_begin(struct os_stream *stream, const char *name)
-{
- os_stream_write_str(stream, "{");
-}
-
-static void
-util_dump_struct_end(struct os_stream *stream)
-{
- os_stream_write_str(stream, "}");
-}
-
-static void
-util_dump_member_begin(struct os_stream *stream, const char *name)
-{
- util_stream_writef(stream, "%s = ", name);
-}
-
-static void
-util_dump_member_end(struct os_stream *stream)
-{
- os_stream_write_str(stream, ", ");
-}
-
-static void
-util_dump_null(struct os_stream *stream)
-{
- os_stream_write_str(stream, "NULL");
-}
-
-static void
-util_dump_ptr(struct os_stream *stream, const void *value)
-{
- if(value)
- util_stream_writef(stream, "0x%08lx", (unsigned long)(uintptr_t)value);
- else
- util_dump_null(stream);
-}
-
-
-/*
- * Code saving macros.
- */
-
-#define util_dump_arg(_stream, _type, _arg) \
- do { \
- util_dump_arg_begin(_stream, #_arg); \
- util_dump_##_type(_stream, _arg); \
- util_dump_arg_end(_stream); \
- } while(0)
-
-#define util_dump_ret(_stream, _type, _arg) \
- do { \
- util_dump_ret_begin(_stream); \
- util_dump_##_type(_stream, _arg); \
- util_dump_ret_end(_stream); \
- } while(0)
-
-#define util_dump_array(_stream, _type, _obj, _size) \
- do { \
- size_t idx; \
- util_dump_array_begin(_stream); \
- for(idx = 0; idx < (_size); ++idx) { \
- util_dump_elem_begin(_stream); \
- util_dump_##_type(_stream, (_obj)[idx]); \
- util_dump_elem_end(_stream); \
- } \
- util_dump_array_end(_stream); \
- } while(0)
-
-#define util_dump_struct_array(_stream, _type, _obj, _size) \
- do { \
- size_t idx; \
- util_dump_array_begin(_stream); \
- for(idx = 0; idx < (_size); ++idx) { \
- util_dump_elem_begin(_stream); \
- util_dump_##_type(_stream, &(_obj)[idx]); \
- util_dump_elem_end(_stream); \
- } \
- util_dump_array_end(_stream); \
- } while(0)
-
-#define util_dump_member(_stream, _type, _obj, _member) \
- do { \
- util_dump_member_begin(_stream, #_member); \
- util_dump_##_type(_stream, (_obj)->_member); \
- util_dump_member_end(_stream); \
- } while(0)
-
-#define util_dump_arg_array(_stream, _type, _arg, _size) \
- do { \
- util_dump_arg_begin(_stream, #_arg); \
- util_dump_array(_stream, _type, _arg, _size); \
- util_dump_arg_end(_stream); \
- } while(0)
-
-#define util_dump_member_array(_stream, _type, _obj, _member) \
- do { \
- util_dump_member_begin(_stream, #_member); \
- util_dump_array(_stream, _type, (_obj)->_member, sizeof((_obj)->_member)/sizeof((_obj)->_member[0])); \
- util_dump_member_end(_stream); \
- } while(0)
-
-
-
-/*
- * Wrappers for enum -> string dumpers.
- */
-
-
-static void
-util_dump_format(struct os_stream *stream, enum pipe_format format)
-{
- util_dump_enum(stream, util_format_name(format));
-}
-
-
-static void
-util_dump_enum_blend_factor(struct os_stream *stream, unsigned value)
-{
- util_dump_enum(stream, util_dump_blend_factor(value, TRUE));
-}
-
-static void
-util_dump_enum_blend_func(struct os_stream *stream, unsigned value)
-{
- util_dump_enum(stream, util_dump_blend_func(value, TRUE));
-}
-
-static void
-util_dump_enum_func(struct os_stream *stream, unsigned value)
-{
- util_dump_enum(stream, util_dump_func(value, TRUE));
-}
-
-
-/*
- * Public functions
- */
-
-
-void
-util_dump_template(struct os_stream *stream, const struct pipe_resource *templat)
-{
- if(!templat) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_resource");
-
- util_dump_member(stream, int, templat, target);
- util_dump_member(stream, format, templat, format);
-
- util_dump_member_begin(stream, "width");
- util_dump_uint(stream, templat->width0);
- util_dump_member_end(stream);
-
- util_dump_member_begin(stream, "height");
- util_dump_uint(stream, templat->height0);
- util_dump_member_end(stream);
-
- util_dump_member_begin(stream, "depth");
- util_dump_uint(stream, templat->depth0);
- util_dump_member_end(stream);
-
- util_dump_member_begin(stream, "array_size");
- util_dump_uint(stream, templat->array_size);
- util_dump_member_end(stream);
-
- util_dump_member(stream, uint, templat, last_level);
- util_dump_member(stream, uint, templat, usage);
- util_dump_member(stream, uint, templat, bind);
- util_dump_member(stream, uint, templat, flags);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_rasterizer_state(struct os_stream *stream, const struct pipe_rasterizer_state *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_rasterizer_state");
-
- util_dump_member(stream, bool, state, flatshade);
- util_dump_member(stream, bool, state, light_twoside);
- util_dump_member(stream, uint, state, front_ccw);
- util_dump_member(stream, uint, state, cull_face);
- util_dump_member(stream, uint, state, fill_front);
- util_dump_member(stream, uint, state, fill_back);
- util_dump_member(stream, bool, state, offset_point);
- util_dump_member(stream, bool, state, offset_line);
- util_dump_member(stream, bool, state, offset_tri);
- util_dump_member(stream, bool, state, scissor);
- util_dump_member(stream, bool, state, poly_smooth);
- util_dump_member(stream, bool, state, poly_stipple_enable);
- util_dump_member(stream, bool, state, point_smooth);
- util_dump_member(stream, uint, state, sprite_coord_enable);
- util_dump_member(stream, bool, state, sprite_coord_mode);
- util_dump_member(stream, bool, state, point_quad_rasterization);
- util_dump_member(stream, bool, state, point_size_per_vertex);
- util_dump_member(stream, bool, state, multisample);
- util_dump_member(stream, bool, state, line_smooth);
- util_dump_member(stream, bool, state, line_stipple_enable);
- util_dump_member(stream, uint, state, line_stipple_factor);
- util_dump_member(stream, uint, state, line_stipple_pattern);
- util_dump_member(stream, bool, state, line_last_pixel);
- util_dump_member(stream, bool, state, flatshade_first);
- util_dump_member(stream, bool, state, gl_rasterization_rules);
-
- util_dump_member(stream, float, state, line_width);
- util_dump_member(stream, float, state, point_size);
- util_dump_member(stream, float, state, offset_units);
- util_dump_member(stream, float, state, offset_scale);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_poly_stipple(struct os_stream *stream, const struct pipe_poly_stipple *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_poly_stipple");
-
- util_dump_member_begin(stream, "stipple");
- util_dump_member_array(stream, uint, state, stipple);
- util_dump_member_end(stream);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_viewport_state(struct os_stream *stream, const struct pipe_viewport_state *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_viewport_state");
-
- util_dump_member_array(stream, float, state, scale);
- util_dump_member_array(stream, float, state, translate);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_scissor_state(struct os_stream *stream, const struct pipe_scissor_state *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_scissor_state");
-
- util_dump_member(stream, uint, state, minx);
- util_dump_member(stream, uint, state, miny);
- util_dump_member(stream, uint, state, maxx);
- util_dump_member(stream, uint, state, maxy);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_clip_state(struct os_stream *stream, const struct pipe_clip_state *state)
-{
- unsigned i;
-
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_clip_state");
-
- util_dump_member_begin(stream, "ucp");
- util_dump_array_begin(stream);
- for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) {
- util_dump_elem_begin(stream);
- util_dump_array(stream, float, state->ucp[i], 4);
- util_dump_elem_end(stream);
- }
- util_dump_array_end(stream);
- util_dump_member_end(stream);
-
- util_dump_member(stream, uint, state, nr);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_shader_state(struct os_stream *stream, const struct pipe_shader_state *state)
-{
- char str[8192];
-
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- tgsi_dump_str(state->tokens, 0, str, sizeof(str));
-
- util_dump_struct_begin(stream, "pipe_shader_state");
-
- util_dump_member_begin(stream, "tokens");
- util_dump_string(stream, str);
- util_dump_member_end(stream);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_depth_stencil_alpha_state(struct os_stream *stream, const struct pipe_depth_stencil_alpha_state *state)
-{
- unsigned i;
-
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_depth_stencil_alpha_state");
-
- util_dump_member_begin(stream, "depth");
- util_dump_struct_begin(stream, "pipe_depth_state");
- util_dump_member(stream, bool, &state->depth, enabled);
- if (state->depth.enabled) {
- util_dump_member(stream, bool, &state->depth, writemask);
- util_dump_member(stream, enum_func, &state->depth, func);
- }
- util_dump_struct_end(stream);
- util_dump_member_end(stream);
-
- util_dump_member_begin(stream, "stencil");
- util_dump_array_begin(stream);
- for(i = 0; i < Elements(state->stencil); ++i) {
- util_dump_elem_begin(stream);
- util_dump_struct_begin(stream, "pipe_stencil_state");
- util_dump_member(stream, bool, &state->stencil[i], enabled);
- if (state->stencil[i].enabled) {
- util_dump_member(stream, enum_func, &state->stencil[i], func);
- util_dump_member(stream, uint, &state->stencil[i], fail_op);
- util_dump_member(stream, uint, &state->stencil[i], zpass_op);
- util_dump_member(stream, uint, &state->stencil[i], zfail_op);
- util_dump_member(stream, uint, &state->stencil[i], valuemask);
- util_dump_member(stream, uint, &state->stencil[i], writemask);
- }
- util_dump_struct_end(stream);
- util_dump_elem_end(stream);
- }
- util_dump_array_end(stream);
- util_dump_member_end(stream);
-
- util_dump_member_begin(stream, "alpha");
- util_dump_struct_begin(stream, "pipe_alpha_state");
- util_dump_member(stream, bool, &state->alpha, enabled);
- if (state->alpha.enabled) {
- util_dump_member(stream, enum_func, &state->alpha, func);
- util_dump_member(stream, float, &state->alpha, ref_value);
- }
- util_dump_struct_end(stream);
- util_dump_member_end(stream);
-
- util_dump_struct_end(stream);
-}
-
-void
-util_dump_rt_blend_state(struct os_stream *stream, const struct pipe_rt_blend_state *state)
-{
- util_dump_struct_begin(stream, "pipe_rt_blend_state");
-
- util_dump_member(stream, uint, state, blend_enable);
- if (state->blend_enable) {
- util_dump_member(stream, enum_blend_func, state, rgb_func);
- util_dump_member(stream, enum_blend_factor, state, rgb_src_factor);
- util_dump_member(stream, enum_blend_factor, state, rgb_dst_factor);
-
- util_dump_member(stream, enum_blend_func, state, alpha_func);
- util_dump_member(stream, enum_blend_factor, state, alpha_src_factor);
- util_dump_member(stream, enum_blend_factor, state, alpha_dst_factor);
- }
-
- util_dump_member(stream, uint, state, colormask);
-
- util_dump_struct_end(stream);
-}
-
-void
-util_dump_blend_state(struct os_stream *stream, const struct pipe_blend_state *state)
-{
- unsigned valid_entries = 1;
-
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_blend_state");
-
- util_dump_member(stream, bool, state, dither);
-
- util_dump_member(stream, bool, state, logicop_enable);
- if (state->logicop_enable) {
- util_dump_member(stream, enum_func, state, logicop_func);
- }
- else {
- util_dump_member(stream, bool, state, independent_blend_enable);
-
- util_dump_member_begin(stream, "rt");
- if (state->independent_blend_enable)
- valid_entries = PIPE_MAX_COLOR_BUFS;
- util_dump_struct_array(stream, rt_blend_state, state->rt, valid_entries);
- util_dump_member_end(stream);
- }
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_blend_color(struct os_stream *stream, const struct pipe_blend_color *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_blend_color");
-
- util_dump_member_array(stream, float, state, color);
-
- util_dump_struct_end(stream);
-}
-
-void
-util_dump_stencil_ref(struct os_stream *stream, const struct pipe_stencil_ref *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_stencil_ref");
-
- util_dump_member_array(stream, uint, state, ref_value);
-
- util_dump_struct_end(stream);
-}
-
-void
-util_dump_framebuffer_state(struct os_stream *stream, const struct pipe_framebuffer_state *state)
-{
- util_dump_struct_begin(stream, "pipe_framebuffer_state");
-
- util_dump_member(stream, uint, state, width);
- util_dump_member(stream, uint, state, height);
- util_dump_member(stream, uint, state, nr_cbufs);
- util_dump_member_array(stream, ptr, state, cbufs);
- util_dump_member(stream, ptr, state, zsbuf);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_sampler_state(struct os_stream *stream, const struct pipe_sampler_state *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_sampler_state");
-
- util_dump_member(stream, uint, state, wrap_s);
- util_dump_member(stream, uint, state, wrap_t);
- util_dump_member(stream, uint, state, wrap_r);
- util_dump_member(stream, uint, state, min_img_filter);
- util_dump_member(stream, uint, state, min_mip_filter);
- util_dump_member(stream, uint, state, mag_img_filter);
- util_dump_member(stream, uint, state, compare_mode);
- util_dump_member(stream, enum_func, state, compare_func);
- util_dump_member(stream, bool, state, normalized_coords);
- util_dump_member(stream, uint, state, max_anisotropy);
- util_dump_member(stream, float, state, lod_bias);
- util_dump_member(stream, float, state, min_lod);
- util_dump_member(stream, float, state, max_lod);
- util_dump_member_array(stream, float, state, border_color);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_surface(struct os_stream *stream, const struct pipe_surface *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_surface");
-
- util_dump_member(stream, format, state, format);
- util_dump_member(stream, uint, state, width);
- util_dump_member(stream, uint, state, height);
-
- util_dump_member(stream, uint, state, usage);
-
- util_dump_member(stream, ptr, state, texture);
- util_dump_member(stream, uint, state, u.tex.level);
- util_dump_member(stream, uint, state, u.tex.first_layer);
- util_dump_member(stream, uint, state, u.tex.last_layer);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_transfer(struct os_stream *stream, const struct pipe_transfer *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_transfer");
-
- util_dump_member(stream, ptr, state, resource);
- /*util_dump_member(stream, uint, state, box);*/
-
- util_dump_member(stream, uint, state, stride);
- util_dump_member(stream, uint, state, layer_stride);
-
- /*util_dump_member(stream, ptr, state, data);*/
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_vertex_buffer(struct os_stream *stream, const struct pipe_vertex_buffer *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_vertex_buffer");
-
- util_dump_member(stream, uint, state, stride);
- util_dump_member(stream, uint, state, buffer_offset);
- util_dump_member(stream, ptr, state, buffer);
-
- util_dump_struct_end(stream);
-}
-
-
-void
-util_dump_vertex_element(struct os_stream *stream, const struct pipe_vertex_element *state)
-{
- if(!state) {
- util_dump_null(stream);
- return;
- }
-
- util_dump_struct_begin(stream, "pipe_vertex_element");
-
- util_dump_member(stream, uint, state, src_offset);
-
- util_dump_member(stream, uint, state, vertex_buffer_index);
-
- util_dump_member(stream, format, state, src_format);
-
- util_dump_struct_end(stream);
-}
+/**************************************************************************
+ *
+ * Copyright 2008-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_compiler.h"
+#include "os/os_stream.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
+#include "util/u_format.h"
+#include "tgsi/tgsi_dump.h"
+
+#include "u_dump.h"
+
+
+/*
+ * Dump primitives
+ */
+
+static INLINE void
+util_stream_writef(struct os_stream *stream, const char *format, ...)
+{
+ static char buf[1024];
+ unsigned len;
+ va_list ap;
+ va_start(ap, format);
+ len = util_vsnprintf(buf, sizeof(buf), format, ap);
+ va_end(ap);
+ os_stream_write(stream, buf, len);
+}
+
+static void
+util_dump_bool(struct os_stream *stream, int value)
+{
+ util_stream_writef(stream, "%c", value ? '1' : '0');
+}
+
+static void
+util_dump_int(struct os_stream *stream, long long int value)
+{
+ util_stream_writef(stream, "%lli", value);
+}
+
+static void
+util_dump_uint(struct os_stream *stream, long long unsigned value)
+{
+ util_stream_writef(stream, "%llu", value);
+}
+
+static void
+util_dump_float(struct os_stream *stream, double value)
+{
+ util_stream_writef(stream, "%g", value);
+}
+
+static void
+util_dump_string(struct os_stream *stream, const char *str)
+{
+ os_stream_write_str(stream, "\"");
+ os_stream_write_str(stream, str);
+ os_stream_write_str(stream, "\"");
+}
+
+static void
+util_dump_enum(struct os_stream *stream, const char *value)
+{
+ os_stream_write_str(stream, value);
+}
+
+static void
+util_dump_array_begin(struct os_stream *stream)
+{
+ os_stream_write_str(stream, "{");
+}
+
+static void
+util_dump_array_end(struct os_stream *stream)
+{
+ os_stream_write_str(stream, "}");
+}
+
+static void
+util_dump_elem_begin(struct os_stream *stream)
+{
+}
+
+static void
+util_dump_elem_end(struct os_stream *stream)
+{
+ os_stream_write_str(stream, ", ");
+}
+
+static void
+util_dump_struct_begin(struct os_stream *stream, const char *name)
+{
+ os_stream_write_str(stream, "{");
+}
+
+static void
+util_dump_struct_end(struct os_stream *stream)
+{
+ os_stream_write_str(stream, "}");
+}
+
+static void
+util_dump_member_begin(struct os_stream *stream, const char *name)
+{
+ util_stream_writef(stream, "%s = ", name);
+}
+
+static void
+util_dump_member_end(struct os_stream *stream)
+{
+ os_stream_write_str(stream, ", ");
+}
+
+static void
+util_dump_null(struct os_stream *stream)
+{
+ os_stream_write_str(stream, "NULL");
+}
+
+static void
+util_dump_ptr(struct os_stream *stream, const void *value)
+{
+ if(value)
+ util_stream_writef(stream, "0x%08lx", (unsigned long)(uintptr_t)value);
+ else
+ util_dump_null(stream);
+}
+
+
+/*
+ * Code saving macros.
+ */
+
+#define util_dump_arg(_stream, _type, _arg) \
+ do { \
+ util_dump_arg_begin(_stream, #_arg); \
+ util_dump_##_type(_stream, _arg); \
+ util_dump_arg_end(_stream); \
+ } while(0)
+
+#define util_dump_ret(_stream, _type, _arg) \
+ do { \
+ util_dump_ret_begin(_stream); \
+ util_dump_##_type(_stream, _arg); \
+ util_dump_ret_end(_stream); \
+ } while(0)
+
+#define util_dump_array(_stream, _type, _obj, _size) \
+ do { \
+ size_t idx; \
+ util_dump_array_begin(_stream); \
+ for(idx = 0; idx < (_size); ++idx) { \
+ util_dump_elem_begin(_stream); \
+ util_dump_##_type(_stream, (_obj)[idx]); \
+ util_dump_elem_end(_stream); \
+ } \
+ util_dump_array_end(_stream); \
+ } while(0)
+
+#define util_dump_struct_array(_stream, _type, _obj, _size) \
+ do { \
+ size_t idx; \
+ util_dump_array_begin(_stream); \
+ for(idx = 0; idx < (_size); ++idx) { \
+ util_dump_elem_begin(_stream); \
+ util_dump_##_type(_stream, &(_obj)[idx]); \
+ util_dump_elem_end(_stream); \
+ } \
+ util_dump_array_end(_stream); \
+ } while(0)
+
+#define util_dump_member(_stream, _type, _obj, _member) \
+ do { \
+ util_dump_member_begin(_stream, #_member); \
+ util_dump_##_type(_stream, (_obj)->_member); \
+ util_dump_member_end(_stream); \
+ } while(0)
+
+#define util_dump_arg_array(_stream, _type, _arg, _size) \
+ do { \
+ util_dump_arg_begin(_stream, #_arg); \
+ util_dump_array(_stream, _type, _arg, _size); \
+ util_dump_arg_end(_stream); \
+ } while(0)
+
+#define util_dump_member_array(_stream, _type, _obj, _member) \
+ do { \
+ util_dump_member_begin(_stream, #_member); \
+ util_dump_array(_stream, _type, (_obj)->_member, sizeof((_obj)->_member)/sizeof((_obj)->_member[0])); \
+ util_dump_member_end(_stream); \
+ } while(0)
+
+
+
+/*
+ * Wrappers for enum -> string dumpers.
+ */
+
+
+static void
+util_dump_format(struct os_stream *stream, enum pipe_format format)
+{
+ util_dump_enum(stream, util_format_name(format));
+}
+
+
+static void
+util_dump_enum_blend_factor(struct os_stream *stream, unsigned value)
+{
+ util_dump_enum(stream, util_dump_blend_factor(value, TRUE));
+}
+
+static void
+util_dump_enum_blend_func(struct os_stream *stream, unsigned value)
+{
+ util_dump_enum(stream, util_dump_blend_func(value, TRUE));
+}
+
+static void
+util_dump_enum_func(struct os_stream *stream, unsigned value)
+{
+ util_dump_enum(stream, util_dump_func(value, TRUE));
+}
+
+
+/*
+ * Public functions
+ */
+
+
+void
+util_dump_template(struct os_stream *stream, const struct pipe_resource *templat)
+{
+ if(!templat) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_resource");
+
+ util_dump_member(stream, int, templat, target);
+ util_dump_member(stream, format, templat, format);
+
+ util_dump_member_begin(stream, "width");
+ util_dump_uint(stream, templat->width0);
+ util_dump_member_end(stream);
+
+ util_dump_member_begin(stream, "height");
+ util_dump_uint(stream, templat->height0);
+ util_dump_member_end(stream);
+
+ util_dump_member_begin(stream, "depth");
+ util_dump_uint(stream, templat->depth0);
+ util_dump_member_end(stream);
+
+ util_dump_member_begin(stream, "array_size");
+ util_dump_uint(stream, templat->array_size);
+ util_dump_member_end(stream);
+
+ util_dump_member(stream, uint, templat, last_level);
+ util_dump_member(stream, uint, templat, usage);
+ util_dump_member(stream, uint, templat, bind);
+ util_dump_member(stream, uint, templat, flags);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_rasterizer_state(struct os_stream *stream, const struct pipe_rasterizer_state *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_rasterizer_state");
+
+ util_dump_member(stream, bool, state, flatshade);
+ util_dump_member(stream, bool, state, light_twoside);
+ util_dump_member(stream, uint, state, front_ccw);
+ util_dump_member(stream, uint, state, cull_face);
+ util_dump_member(stream, uint, state, fill_front);
+ util_dump_member(stream, uint, state, fill_back);
+ util_dump_member(stream, bool, state, offset_point);
+ util_dump_member(stream, bool, state, offset_line);
+ util_dump_member(stream, bool, state, offset_tri);
+ util_dump_member(stream, bool, state, scissor);
+ util_dump_member(stream, bool, state, poly_smooth);
+ util_dump_member(stream, bool, state, poly_stipple_enable);
+ util_dump_member(stream, bool, state, point_smooth);
+ util_dump_member(stream, uint, state, sprite_coord_enable);
+ util_dump_member(stream, bool, state, sprite_coord_mode);
+ util_dump_member(stream, bool, state, point_quad_rasterization);
+ util_dump_member(stream, bool, state, point_size_per_vertex);
+ util_dump_member(stream, bool, state, multisample);
+ util_dump_member(stream, bool, state, line_smooth);
+ util_dump_member(stream, bool, state, line_stipple_enable);
+ util_dump_member(stream, uint, state, line_stipple_factor);
+ util_dump_member(stream, uint, state, line_stipple_pattern);
+ util_dump_member(stream, bool, state, line_last_pixel);
+ util_dump_member(stream, bool, state, flatshade_first);
+ util_dump_member(stream, bool, state, gl_rasterization_rules);
+
+ util_dump_member(stream, float, state, line_width);
+ util_dump_member(stream, float, state, point_size);
+ util_dump_member(stream, float, state, offset_units);
+ util_dump_member(stream, float, state, offset_scale);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_poly_stipple(struct os_stream *stream, const struct pipe_poly_stipple *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_poly_stipple");
+
+ util_dump_member_begin(stream, "stipple");
+ util_dump_member_array(stream, uint, state, stipple);
+ util_dump_member_end(stream);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_viewport_state(struct os_stream *stream, const struct pipe_viewport_state *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_viewport_state");
+
+ util_dump_member_array(stream, float, state, scale);
+ util_dump_member_array(stream, float, state, translate);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_scissor_state(struct os_stream *stream, const struct pipe_scissor_state *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_scissor_state");
+
+ util_dump_member(stream, uint, state, minx);
+ util_dump_member(stream, uint, state, miny);
+ util_dump_member(stream, uint, state, maxx);
+ util_dump_member(stream, uint, state, maxy);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_clip_state(struct os_stream *stream, const struct pipe_clip_state *state)
+{
+ unsigned i;
+
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_clip_state");
+
+ util_dump_member_begin(stream, "ucp");
+ util_dump_array_begin(stream);
+ for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i) {
+ util_dump_elem_begin(stream);
+ util_dump_array(stream, float, state->ucp[i], 4);
+ util_dump_elem_end(stream);
+ }
+ util_dump_array_end(stream);
+ util_dump_member_end(stream);
+
+ util_dump_member(stream, uint, state, nr);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_shader_state(struct os_stream *stream, const struct pipe_shader_state *state)
+{
+ char str[8192];
+
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ tgsi_dump_str(state->tokens, 0, str, sizeof(str));
+
+ util_dump_struct_begin(stream, "pipe_shader_state");
+
+ util_dump_member_begin(stream, "tokens");
+ util_dump_string(stream, str);
+ util_dump_member_end(stream);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_depth_stencil_alpha_state(struct os_stream *stream, const struct pipe_depth_stencil_alpha_state *state)
+{
+ unsigned i;
+
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_depth_stencil_alpha_state");
+
+ util_dump_member_begin(stream, "depth");
+ util_dump_struct_begin(stream, "pipe_depth_state");
+ util_dump_member(stream, bool, &state->depth, enabled);
+ if (state->depth.enabled) {
+ util_dump_member(stream, bool, &state->depth, writemask);
+ util_dump_member(stream, enum_func, &state->depth, func);
+ }
+ util_dump_struct_end(stream);
+ util_dump_member_end(stream);
+
+ util_dump_member_begin(stream, "stencil");
+ util_dump_array_begin(stream);
+ for(i = 0; i < Elements(state->stencil); ++i) {
+ util_dump_elem_begin(stream);
+ util_dump_struct_begin(stream, "pipe_stencil_state");
+ util_dump_member(stream, bool, &state->stencil[i], enabled);
+ if (state->stencil[i].enabled) {
+ util_dump_member(stream, enum_func, &state->stencil[i], func);
+ util_dump_member(stream, uint, &state->stencil[i], fail_op);
+ util_dump_member(stream, uint, &state->stencil[i], zpass_op);
+ util_dump_member(stream, uint, &state->stencil[i], zfail_op);
+ util_dump_member(stream, uint, &state->stencil[i], valuemask);
+ util_dump_member(stream, uint, &state->stencil[i], writemask);
+ }
+ util_dump_struct_end(stream);
+ util_dump_elem_end(stream);
+ }
+ util_dump_array_end(stream);
+ util_dump_member_end(stream);
+
+ util_dump_member_begin(stream, "alpha");
+ util_dump_struct_begin(stream, "pipe_alpha_state");
+ util_dump_member(stream, bool, &state->alpha, enabled);
+ if (state->alpha.enabled) {
+ util_dump_member(stream, enum_func, &state->alpha, func);
+ util_dump_member(stream, float, &state->alpha, ref_value);
+ }
+ util_dump_struct_end(stream);
+ util_dump_member_end(stream);
+
+ util_dump_struct_end(stream);
+}
+
+void
+util_dump_rt_blend_state(struct os_stream *stream, const struct pipe_rt_blend_state *state)
+{
+ util_dump_struct_begin(stream, "pipe_rt_blend_state");
+
+ util_dump_member(stream, uint, state, blend_enable);
+ if (state->blend_enable) {
+ util_dump_member(stream, enum_blend_func, state, rgb_func);
+ util_dump_member(stream, enum_blend_factor, state, rgb_src_factor);
+ util_dump_member(stream, enum_blend_factor, state, rgb_dst_factor);
+
+ util_dump_member(stream, enum_blend_func, state, alpha_func);
+ util_dump_member(stream, enum_blend_factor, state, alpha_src_factor);
+ util_dump_member(stream, enum_blend_factor, state, alpha_dst_factor);
+ }
+
+ util_dump_member(stream, uint, state, colormask);
+
+ util_dump_struct_end(stream);
+}
+
+void
+util_dump_blend_state(struct os_stream *stream, const struct pipe_blend_state *state)
+{
+ unsigned valid_entries = 1;
+
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_blend_state");
+
+ util_dump_member(stream, bool, state, dither);
+
+ util_dump_member(stream, bool, state, logicop_enable);
+ if (state->logicop_enable) {
+ util_dump_member(stream, enum_func, state, logicop_func);
+ }
+ else {
+ util_dump_member(stream, bool, state, independent_blend_enable);
+
+ util_dump_member_begin(stream, "rt");
+ if (state->independent_blend_enable)
+ valid_entries = PIPE_MAX_COLOR_BUFS;
+ util_dump_struct_array(stream, rt_blend_state, state->rt, valid_entries);
+ util_dump_member_end(stream);
+ }
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_blend_color(struct os_stream *stream, const struct pipe_blend_color *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_blend_color");
+
+ util_dump_member_array(stream, float, state, color);
+
+ util_dump_struct_end(stream);
+}
+
+void
+util_dump_stencil_ref(struct os_stream *stream, const struct pipe_stencil_ref *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_stencil_ref");
+
+ util_dump_member_array(stream, uint, state, ref_value);
+
+ util_dump_struct_end(stream);
+}
+
+void
+util_dump_framebuffer_state(struct os_stream *stream, const struct pipe_framebuffer_state *state)
+{
+ util_dump_struct_begin(stream, "pipe_framebuffer_state");
+
+ util_dump_member(stream, uint, state, width);
+ util_dump_member(stream, uint, state, height);
+ util_dump_member(stream, uint, state, nr_cbufs);
+ util_dump_member_array(stream, ptr, state, cbufs);
+ util_dump_member(stream, ptr, state, zsbuf);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_sampler_state(struct os_stream *stream, const struct pipe_sampler_state *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_sampler_state");
+
+ util_dump_member(stream, uint, state, wrap_s);
+ util_dump_member(stream, uint, state, wrap_t);
+ util_dump_member(stream, uint, state, wrap_r);
+ util_dump_member(stream, uint, state, min_img_filter);
+ util_dump_member(stream, uint, state, min_mip_filter);
+ util_dump_member(stream, uint, state, mag_img_filter);
+ util_dump_member(stream, uint, state, compare_mode);
+ util_dump_member(stream, enum_func, state, compare_func);
+ util_dump_member(stream, bool, state, normalized_coords);
+ util_dump_member(stream, uint, state, max_anisotropy);
+ util_dump_member(stream, float, state, lod_bias);
+ util_dump_member(stream, float, state, min_lod);
+ util_dump_member(stream, float, state, max_lod);
+ util_dump_member_array(stream, float, state, border_color.f);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_surface(struct os_stream *stream, const struct pipe_surface *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_surface");
+
+ util_dump_member(stream, format, state, format);
+ util_dump_member(stream, uint, state, width);
+ util_dump_member(stream, uint, state, height);
+
+ util_dump_member(stream, uint, state, usage);
+
+ util_dump_member(stream, ptr, state, texture);
+ util_dump_member(stream, uint, state, u.tex.level);
+ util_dump_member(stream, uint, state, u.tex.first_layer);
+ util_dump_member(stream, uint, state, u.tex.last_layer);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_transfer(struct os_stream *stream, const struct pipe_transfer *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_transfer");
+
+ util_dump_member(stream, ptr, state, resource);
+ /*util_dump_member(stream, uint, state, box);*/
+
+ util_dump_member(stream, uint, state, stride);
+ util_dump_member(stream, uint, state, layer_stride);
+
+ /*util_dump_member(stream, ptr, state, data);*/
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_vertex_buffer(struct os_stream *stream, const struct pipe_vertex_buffer *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_vertex_buffer");
+
+ util_dump_member(stream, uint, state, stride);
+ util_dump_member(stream, uint, state, buffer_offset);
+ util_dump_member(stream, ptr, state, buffer);
+
+ util_dump_struct_end(stream);
+}
+
+
+void
+util_dump_vertex_element(struct os_stream *stream, const struct pipe_vertex_element *state)
+{
+ if(!state) {
+ util_dump_null(stream);
+ return;
+ }
+
+ util_dump_struct_begin(stream, "pipe_vertex_element");
+
+ util_dump_member(stream, uint, state, src_offset);
+
+ util_dump_member(stream, uint, state, vertex_buffer_index);
+
+ util_dump_member(stream, format, state, src_format);
+
+ util_dump_struct_end(stream);
+}
diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c
index 23b6a9480..689dc8a99 100644
--- a/mesalib/src/mesa/main/enable.c
+++ b/mesalib/src/mesa/main/enable.c
@@ -304,7 +304,10 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_CLIP_DISTANCE6:
case GL_CLIP_DISTANCE7:
{
- const GLuint p = cap - GL_CLIP_PLANE0;
+ const GLuint p = cap - GL_CLIP_DISTANCE0;
+
+ if (p >= ctx->Const.MaxClipPlanes)
+ goto invalid_enum_error;
if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
== ((GLuint) state << p))
@@ -1084,13 +1087,21 @@ _mesa_IsEnabled( GLenum cap )
return ctx->Eval.AutoNormal;
case GL_BLEND:
return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- return (ctx->Transform.ClipPlanesEnabled >> (cap - GL_CLIP_PLANE0)) & 1;
+ case GL_CLIP_DISTANCE0:
+ case GL_CLIP_DISTANCE1:
+ case GL_CLIP_DISTANCE2:
+ case GL_CLIP_DISTANCE3:
+ case GL_CLIP_DISTANCE4:
+ case GL_CLIP_DISTANCE5:
+ case GL_CLIP_DISTANCE6:
+ case GL_CLIP_DISTANCE7: {
+ const GLuint p = cap - GL_CLIP_DISTANCE0;
+
+ if (p >= ctx->Const.MaxClipPlanes)
+ goto invalid_enum_error;
+
+ return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
+ }
case GL_COLOR_MATERIAL:
return ctx->Light.ColorMaterialEnabled;
case GL_CULL_FACE:
diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c
index 99ce567cc..cddea8ea2 100644
--- a/mesalib/src/mesa/main/get.c
+++ b/mesalib/src/mesa/main/get.c
@@ -102,6 +102,8 @@ enum value_type {
TYPE_BIT_3,
TYPE_BIT_4,
TYPE_BIT_5,
+ TYPE_BIT_6,
+ TYPE_BIT_7,
TYPE_FLOAT,
TYPE_FLOAT_2,
TYPE_FLOAT_3,
@@ -134,6 +136,7 @@ enum value_extra {
EXTRA_NEW_FRAG_CLAMP,
EXTRA_VALID_DRAW_BUFFER,
EXTRA_VALID_TEXTURE_UNIT,
+ EXTRA_VALID_CLIP_DISTANCE,
EXTRA_FLUSH_CURRENT,
};
@@ -189,6 +192,8 @@ union value {
#define CONTEXT_BIT3(field) CONTEXT_FIELD(field, TYPE_BIT_3)
#define CONTEXT_BIT4(field) CONTEXT_FIELD(field, TYPE_BIT_4)
#define CONTEXT_BIT5(field) CONTEXT_FIELD(field, TYPE_BIT_5)
+#define CONTEXT_BIT6(field) CONTEXT_FIELD(field, TYPE_BIT_6)
+#define CONTEXT_BIT7(field) CONTEXT_FIELD(field, TYPE_BIT_7)
#define CONTEXT_FLOAT(field) CONTEXT_FIELD(field, TYPE_FLOAT)
#define CONTEXT_FLOAT2(field) CONTEXT_FIELD(field, TYPE_FLOAT_2)
#define CONTEXT_FLOAT3(field) CONTEXT_FIELD(field, TYPE_FLOAT_3)
@@ -239,6 +244,11 @@ static const int extra_valid_texture_unit[] = {
EXTRA_END
};
+static const int extra_valid_clip_distance[] = {
+ EXTRA_VALID_CLIP_DISTANCE,
+ EXTRA_END
+};
+
static const int extra_flush_current_valid_texture_unit[] = {
EXTRA_FLUSH_CURRENT,
EXTRA_VALID_TEXTURE_UNIT,
@@ -515,12 +525,14 @@ static const struct value_desc values[] = {
{ GL_ALPHA_TEST_FUNC, CONTEXT_ENUM(Color.AlphaFunc), NO_EXTRA },
{ GL_ALPHA_TEST_REF, LOC_CUSTOM, TYPE_FLOATN, 0, extra_new_frag_clamp },
{ GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
- { GL_CLIP_PLANE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), NO_EXTRA },
- { GL_CLIP_PLANE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), NO_EXTRA },
+ { GL_CLIP_DISTANCE0, CONTEXT_BIT0(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
+ { GL_CLIP_DISTANCE1, CONTEXT_BIT1(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
+ { GL_CLIP_DISTANCE2, CONTEXT_BIT2(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
+ { GL_CLIP_DISTANCE3, CONTEXT_BIT3(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
+ { GL_CLIP_DISTANCE4, CONTEXT_BIT4(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
+ { GL_CLIP_DISTANCE5, CONTEXT_BIT5(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
+ { GL_CLIP_DISTANCE6, CONTEXT_BIT6(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
+ { GL_CLIP_DISTANCE7, CONTEXT_BIT7(Transform.ClipPlanesEnabled), extra_valid_clip_distance },
{ GL_COLOR_MATERIAL, CONTEXT_BOOL(Light.ColorMaterialEnabled), NO_EXTRA },
{ GL_CURRENT_COLOR,
CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR0][0], TYPE_FLOATN_4),
@@ -1798,6 +1810,13 @@ check_extra(struct gl_context *ctx, const char *func, const struct value_desc *d
return GL_FALSE;
}
break;
+ case EXTRA_VALID_CLIP_DISTANCE:
+ if (d->pname - GL_CLIP_DISTANCE0 >= ctx->Const.MaxClipPlanes) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(clip distance %u)",
+ func, d->pname - GL_CLIP_DISTANCE0);
+ return GL_FALSE;
+ }
+ break;
case EXTRA_END:
break;
default: /* *e is a offset into the extension struct */
@@ -1986,6 +2005,8 @@ _mesa_GetBooleanv(GLenum pname, GLboolean *params)
case TYPE_BIT_3:
case TYPE_BIT_4:
case TYPE_BIT_5:
+ case TYPE_BIT_6:
+ case TYPE_BIT_7:
shift = d->type - TYPE_BIT_0;
params[0] = (*(GLbitfield *) p >> shift) & 1;
break;
@@ -2073,6 +2094,8 @@ _mesa_GetFloatv(GLenum pname, GLfloat *params)
case TYPE_BIT_3:
case TYPE_BIT_4:
case TYPE_BIT_5:
+ case TYPE_BIT_6:
+ case TYPE_BIT_7:
shift = d->type - TYPE_BIT_0;
params[0] = BOOLEAN_TO_FLOAT((*(GLbitfield *) p >> shift) & 1);
break;
@@ -2166,6 +2189,8 @@ _mesa_GetIntegerv(GLenum pname, GLint *params)
case TYPE_BIT_3:
case TYPE_BIT_4:
case TYPE_BIT_5:
+ case TYPE_BIT_6:
+ case TYPE_BIT_7:
shift = d->type - TYPE_BIT_0;
params[0] = (*(GLbitfield *) p >> shift) & 1;
break;
@@ -2260,6 +2285,8 @@ _mesa_GetInteger64v(GLenum pname, GLint64 *params)
case TYPE_BIT_3:
case TYPE_BIT_4:
case TYPE_BIT_5:
+ case TYPE_BIT_6:
+ case TYPE_BIT_7:
shift = d->type - TYPE_BIT_0;
params[0] = (*(GLbitfield *) p >> shift) & 1;
break;
@@ -2348,6 +2375,8 @@ _mesa_GetDoublev(GLenum pname, GLdouble *params)
case TYPE_BIT_3:
case TYPE_BIT_4:
case TYPE_BIT_5:
+ case TYPE_BIT_6:
+ case TYPE_BIT_7:
shift = d->type - TYPE_BIT_0;
params[0] = (*(GLbitfield *) p >> shift) & 1;
break;
@@ -2618,6 +2647,8 @@ _mesa_GetFixedv(GLenum pname, GLfixed *params)
case TYPE_BIT_3:
case TYPE_BIT_4:
case TYPE_BIT_5:
+ case TYPE_BIT_6:
+ case TYPE_BIT_7:
shift = d->type - TYPE_BIT_0;
params[0] = BOOLEAN_TO_FIXED((*(GLbitfield *) p >> shift) & 1);
break;
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 2830dda86..d2f25b9f8 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -71,14 +71,13 @@ type_with_negative_values(GLenum type)
static void
get_tex_depth(struct gl_context *ctx, GLuint dimensions,
GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
+ struct gl_texture_image *texImage)
{
const GLint width = texImage->Width;
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
GLint img, row;
GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
- const GLint texelSize = _mesa_get_format_bytes(texImage->TexFormat);
if (!depthRow) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
@@ -86,18 +85,24 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
}
for (img = 0; img < depth; img++) {
+ GLubyte *srcMap;
+ GLint srcRowStride;
+
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, img,
+ 0, 0, width, height, GL_MAP_READ_BIT,
+ &srcMap, &srcRowStride);
+
for (row = 0; row < height; row++) {
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
- const GLubyte *src = (GLubyte *) texImage->Data +
- (texImage->ImageOffsets[img] +
- texImage->RowStride * row) * texelSize;
-
+ const GLubyte *src = srcMap + row * srcRowStride;
_mesa_unpack_float_z_row(texImage->TexFormat, width, src, depthRow);
-
_mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
}
+
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
}
free(depthRow);
@@ -110,27 +115,35 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
static void
get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
+ struct gl_texture_image *texImage)
{
const GLint width = texImage->Width;
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLuint *src = (const GLuint *) texImage->Data;
GLint img, row;
for (img = 0; img < depth; img++) {
+ GLubyte *srcMap;
+ GLint rowstride;
+
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, img,
+ 0, 0, width, height, GL_MAP_READ_BIT,
+ &srcMap, &rowstride);
+
for (row = 0; row < height; row++) {
+ const GLubyte *src = srcMap + row * rowstride;
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
+ /* XXX Z24_S8 vs. S8_Z24??? */
memcpy(dest, src, width * sizeof(GLuint));
if (ctx->Pack.SwapBytes) {
_mesa_swap4((GLuint *) dest, width);
}
-
- src += rowstride;
}
+
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
}
}
@@ -141,17 +154,24 @@ get_tex_depth_stencil(struct gl_context *ctx, GLuint dimensions,
static void
get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_image *texImage)
+ struct gl_texture_image *texImage)
{
const GLint width = texImage->Width;
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
- const GLint rowstride = texImage->RowStride;
- const GLushort *src = (const GLushort *) texImage->Data;
GLint img, row;
for (img = 0; img < depth; img++) {
+ GLubyte *srcMap;
+ GLint rowstride;
+
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, img,
+ 0, 0, width, height, GL_MAP_READ_BIT,
+ &srcMap, &rowstride);
+
for (row = 0; row < height; row++) {
+ const GLubyte *src = srcMap + row * rowstride;
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
@@ -168,9 +188,9 @@ get_tex_ycbcr(struct gl_context *ctx, GLuint dimensions,
else if (ctx->Pack.SwapBytes) {
_mesa_swap2((GLushort *) dest, width);
}
-
- src += rowstride;
}
+
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
}
}
@@ -221,8 +241,32 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
return;
}
- _mesa_decompress_image(texFormat, texImage->Width, texImage->Height,
- texImage->Data, texImage->RowStride, tempImage);
+ /* Decompress the texture image - results in 'tempImage' */
+ {
+ GLubyte *srcMap;
+ GLint srcRowStride;
+ GLuint bytes, bw, bh;
+
+ bytes = _mesa_get_format_bytes(texImage->TexFormat);
+ _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
+
+ ctx->Driver.MapTextureImage(ctx, texImage, 0,
+ 0, 0, width, height,
+ GL_MAP_READ_BIT,
+ &srcMap, &srcRowStride);
+
+ /* XXX This line is a bit of a hack to work around the
+ * mismatch of compressed row strides as returned by
+ * MapTextureImage() vs. what the texture decompression code
+ * uses. This will be fixed in the future.
+ */
+ srcRowStride = srcRowStride * bh / bytes;
+
+ _mesa_decompress_image(texFormat, width, height,
+ srcMap, srcRowStride, tempImage);
+
+ ctx->Driver.UnmapTextureImage(ctx, texImage, 0);
+ }
if (baseFormat == GL_LUMINANCE ||
baseFormat == GL_LUMINANCE_ALPHA) {
@@ -250,7 +294,6 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
}
else {
/* No decompression needed */
- const GLint texelSize = _mesa_get_format_bytes(texFormat);
GLuint img, row;
GLfloat (*rgba)[4];
@@ -261,13 +304,19 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
}
for (img = 0; img < depth; img++) {
+ GLubyte *srcMap;
+ GLint rowstride;
+
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, img,
+ 0, 0, width, height, GL_MAP_READ_BIT,
+ &srcMap, &rowstride);
+
for (row = 0; row < height; row++) {
+ const GLubyte *src = srcMap + row * rowstride;
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
- const GLubyte *src = (const GLubyte *) texImage->Data +
- (texImage->ImageOffsets[img] +
- texImage->RowStride * row) * texelSize;
_mesa_unpack_rgba_row(texFormat, width, src, rgba);
@@ -307,6 +356,9 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
format, type, dest,
&ctx->Pack, transferOps);
}
+
+ /* Unmap the src texture buffer */
+ ctx->Driver.UnmapTextureImage(ctx, texImage, img);
}
free(rgba);
@@ -319,15 +371,13 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
* \return GL_TRUE if done, GL_FALSE otherwise
*/
static GLboolean
-get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels,
- const struct gl_texture_object *texObj,
- const struct gl_texture_image *texImage)
+get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type,
+ GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
GLboolean memCopy = GL_FALSE;
- /* Texture image should have been mapped already */
- assert(texImage->Data);
-
/*
* Check if the src/dst formats are compatible.
* Also note that GL's pixel transfer ops don't apply to glGetTexImage()
@@ -386,20 +436,28 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixel
texImage->Height, format, type, 0, 0);
const GLint dstRowStride =
_mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type);
- const GLubyte *src = texImage->Data;
- const GLint srcRowStride = texImage->RowStride * bpp;
- GLuint row;
+ GLubyte *src;
+ GLint srcRowStride;
+
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, 0,
+ 0, 0, texImage->Width, texImage->Height,
+ GL_MAP_READ_BIT, &src, &srcRowStride);
if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) {
memcpy(dst, src, bytesPerRow * texImage->Height);
}
else {
+ GLuint row;
for (row = 0; row < texImage->Height; row++) {
memcpy(dst, src, bytesPerRow);
dst += dstRowStride;
src += srcRowStride;
}
}
+
+ /* unmap src texture buffer */
+ ctx->Driver.UnmapTextureImage(ctx, texImage, 0);
}
return memCopy;
@@ -409,7 +467,8 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixel
/**
* This is the software fallback for Driver.GetTexImage().
* All error checking will have been done before this routine is called.
- * The texture image must be mapped.
+ * We'll call ctx->Driver.MapTextureImage() to access the data, then
+ * unmap with ctx->Driver.UnmapTextureImage().
*/
void
_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
@@ -419,9 +478,6 @@ _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
{
GLuint dimensions;
- /* If we get here, the texture image should be mapped */
- assert(texImage->Data);
-
switch (target) {
case GL_TEXTURE_1D:
dimensions = 1;
@@ -433,6 +489,7 @@ _mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
dimensions = 2;
}
+ /* map dest buffer, if PBO */
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* Packing texture image into a PBO.
* Map the (potentially) VRAM-based buffer into our process space so
@@ -487,11 +544,11 @@ _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat,
- texImage->Width);
- const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat,
- texImage->RowStride);
+ const GLuint row_stride =
+ _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
GLuint i;
+ GLubyte *src;
+ GLint srcRowStride;
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack texture image into a PBO */
@@ -507,25 +564,32 @@ _mesa_get_compressed_teximage(struct gl_context *ctx, GLenum target, GLint level
img = ADD_POINTERS(buf, img);
}
+ /* map src texture buffer */
+ ctx->Driver.MapTextureImage(ctx, texImage, 0,
+ 0, 0, texImage->Width, texImage->Height,
+ GL_MAP_READ_BIT, &src, &srcRowStride);
+
/* no pixelstore or pixel transfer, but respect stride */
- if (row_stride == row_stride_stored) {
+ if (row_stride == srcRowStride) {
const GLuint size = _mesa_format_image_size(texImage->TexFormat,
texImage->Width,
texImage->Height,
texImage->Depth);
- memcpy(img, texImage->Data, size);
+ memcpy(img, src, size);
}
else {
GLuint bw, bh;
_mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
memcpy((GLubyte *)img + i * row_stride,
- (GLubyte *)texImage->Data + i * row_stride_stored,
+ (GLubyte *)src + i * srcRowStride,
row_stride);
}
}
+ ctx->Driver.UnmapTextureImage(ctx, texImage, 0);
+
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj);
}
diff --git a/mesalib/src/mesa/main/version.c b/mesalib/src/mesa/main/version.c
index b2d507786..3b5a78d1b 100644
--- a/mesalib/src/mesa/main/version.c
+++ b/mesalib/src/mesa/main/version.c
@@ -27,7 +27,29 @@
#include "version.h"
/*#include "git_sha1.h"*/
+/**
+ * Override the context's GL version if the environment variable
+ * MESA_GL_VERSION_OVERRIDE is set. Valid values of MESA_GL_VERSION_OVERRIDE
+ * are point-separated version numbers, such as "3.0".
+ */
+static void
+override_version(struct gl_context *ctx, GLuint *major, GLuint *minor)
+{
+ const char *env_var = "MESA_GL_VERSION_OVERRIDE";
+ const char *version;
+ int n;
+
+ version = getenv(env_var);
+ if (!version) {
+ return;
+ }
+ n = sscanf(version, "%d.%d", major, minor);
+ if (n != 2) {
+ fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
+ return;
+ }
+}
/**
* Examine enabled GL extensions to determine GL version.
@@ -178,6 +200,9 @@ compute_version(struct gl_context *ctx)
ctx->VersionMajor = major;
ctx->VersionMinor = minor;
+
+ override_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor);
+
ctx->VersionString = (char *) malloc(max);
if (ctx->VersionString) {
_mesa_snprintf(ctx->VersionString, max,
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
index 731338f9b..ad159c64d 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
@@ -176,7 +176,7 @@ convert_sampler(struct st_context *st,
st_translate_color(msamp->BorderColor.f,
teximg ? teximg->_BaseFormat : GL_RGBA,
- sampler->border_color);
+ sampler->border_color.f);
}
sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ?
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index e744a9f0d..354e58de9 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -926,10 +926,10 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
* then unmap it.
*/
static void
-st_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, GLboolean compressed_dst)
+st_GetTexImage(struct gl_context * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
{
struct st_context *st = st_context(ctx);
struct st_texture_image *stImage = st_texture_image(texImage);
@@ -939,9 +939,7 @@ st_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
GLuint depth, i;
GLubyte *dest;
- if (stImage->pt &&
- util_format_is_s3tc(stImage->pt->format) &&
- !compressed_dst) {
+ if (stImage->pt && util_format_is_s3tc(stImage->pt->format)) {
/* Need to decompress the texture.
* We'll do this by rendering a textured quad.
* Note that we only expect RGBA formats (no Z/depth formats).
@@ -951,46 +949,14 @@ st_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
return;
}
- /* Map */
- if (stImage->pt) {
- /* Image is stored in hardware format in a buffer managed by the
- * kernel. Need to explicitly map and unmap it.
- */
- texImage->Data = st_texture_image_map(st, stImage, 0,
- PIPE_TRANSFER_READ, 0, 0,
- stImage->base.Width,
- stImage->base.Height);
- /* compute stride in texels from stride in bytes */
- texImage->RowStride = stImage->transfer->stride
- * util_format_get_blockwidth(stImage->pt->format)
- / util_format_get_blocksize(stImage->pt->format);
- }
- else {
- /* Otherwise, the image should actually be stored in
- * texImage->Data. This is pretty confusing for
- * everybody, I'd much prefer to separate the two functions of
- * texImage->Data - storage for texture images in main memory
- * and access (ie mappings) of images. In other words, we'd
- * create a new texImage->Map field and leave Data simply for
- * storage.
- */
- assert(texImage->Data);
- }
-
depth = texImage->Depth;
texImage->Depth = 1;
dest = (GLubyte *) pixels;
for (i = 0; i < depth; i++) {
- if (compressed_dst) {
- _mesa_get_compressed_teximage(ctx, target, level, dest,
- texObj, texImage);
- }
- else {
- _mesa_get_teximage(ctx, target, level, format, type, dest,
- texObj, texImage);
- }
+ _mesa_get_teximage(ctx, target, level, format, type, dest,
+ texObj, texImage);
if (stImage->pt && i + 1 < depth) {
/* unmap this slice */
@@ -1005,39 +971,10 @@ st_get_tex_image(struct gl_context * ctx, GLenum target, GLint level,
}
texImage->Depth = depth;
-
- /* Unmap */
- if (stImage->pt) {
- st_texture_image_unmap(st, stImage);
- texImage->Data = NULL;
- }
-}
-
-
-static void
-st_GetTexImage(struct gl_context * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage,
- GL_FALSE);
}
static void
-st_GetCompressedTexImage(struct gl_context *ctx, GLenum target, GLint level,
- GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- st_get_tex_image(ctx, target, level, 0, 0, pixels, texObj, texImage,
- GL_TRUE);
-}
-
-
-
-static void
st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
@@ -1924,7 +1861,7 @@ st_init_texture_functions(struct dd_function_table *functions)
/* compressed texture functions */
functions->CompressedTexImage2D = st_CompressedTexImage2D;
- functions->GetCompressedTexImage = st_GetCompressedTexImage;
+ functions->GetCompressedTexImage = _mesa_get_compressed_teximage;
functions->NewTextureObject = st_NewTextureObject;
functions->NewTextureImage = st_NewTextureImage;